#satisfactory

1 messages · Page 299 of 1

keen jacinth
#

hm

hard ivy
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even a fully OCed machines should be absolutely possible

keen jacinth
#

how much iron ore total with mk3 fully overclocked

keen jacinth
#

insane

feral geyser
#

Call with the Buddhist save

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one with everything

keen jacinth
#

i plan to make

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the superstructure from rainworld

feral geyser
#

Idk what that is

dense violet
#

big cube on pillars

ashen mauve
#

🙁 dont know if i want to continue building my factory with the conveyer hole bug then having to fix it all later ._.

placid stirrup
#

The hole bug

dense violet
#

don't use the bug then?

feral geyser
#

I'm unaware of a hole bug

hard ivy
#

me neither

placid stirrup
#

It's like the bug plug but the opposite

feral geyser
#

Uhhhh

void cliff
#

Infinite height on vertical conveyors if you’re connecting two holes

ashen mauve
# feral geyser What bug?

when i build a converyor belt through a wall hole into floor hole and rotate it, it doesnt build it the way it was rotated. just defaults back to defualt rotation.

placid stirrup
#

I also have no clue what bug this is

cunning siren
#

If lift floor hole is used one can extend the lift without end

feral geyser
dense violet
placid stirrup
dense violet
#

exploit

cunning siren
placid stirrup
#

Should I buy Satisfactory?

ashen mauve
dim flint
#

How do I make blueprints autoconnect into splitters/mergers?

spice patio
dim flint
#

:(((((

feral geyser
ashen mauve
cunning siren
spice patio
#

Belt to belt, pipe to pipe, railroad to railroad.

cunning siren
#

Noice!

hard ivy
#

pretty sure belt to splitter connects, but splitter to belt doesn't

spice patio
#

And don't need to be right next to each other.

feral geyser
#

@ashen mauve send in a media channel

#

@ashen mauve f

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What are you trying to send??

cunning siren
#

I'm glad the Dev's chose to support blueprint stuff

white dawn
#

Better yet, if you're trying to post a picture in relation to a question you have, use #1038092680493801533 . You can inline images in there, and it's generally better for asking questions anyway

ashen mauve
ashen mauve
small notch
#

How do you make petroleum coke I can’t remember

hard ivy
fossil iceBOT
small notch
#

Thanks

sour pilot
#

how long ago smoke shaders were updated?

small notch
#

Should I wait until I get the blender to do turbo fuel so I can use the alt or is it not worth it

atomic notch
#

You can make more than one turbo fuel

dense violet
small notch
#

Is the alt better recourse wise then the normal

dense violet
dense violet
hard ivy
cunning siren
#

I play this game as lazy as possible 😆 I claim all the geos before building any other power

small notch
shy mulch
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I'm adding to my todo list, do a full playthrough without coal, fuel or nuclear. I will rely entirely on alien augmenters and geothermal

dense violet
dense violet
#

and those tend to add in a lot of complexity and steps

#

a lot more power usage, thigns like that

cunning siren
small notch
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Ok thanks

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I’ll prob make normal cba to wait for blender

shy mulch
peak wasp
#

So...teleporters...can you turn them on and off

dense violet
shy mulch
#

no, fully vanilla, these things are all possible in phase 0 if you have patience

cunning siren
small notch
#

I gave up on coal power tbf for some reason it just really annoyed me

dense violet
small notch
#

Crash sites

dense violet
small notch
#

I can manage it I just don’t like having to give the gens two inputs idk why it just annoys me

cunning siren
shy mulch
dense violet
frail sleet
shy mulch
limpid cairn
dense violet
#

anyway gl

small notch
#

I have enough power to get through phase 3 I just set up a bit of fuel power

shy mulch
cunning siren
small notch
frail sleet
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OP

cunning siren
small notch
#

I lost my lizard doggo gotta try and find him

shy mulch
#

!wikisearch lizard+doggo

fossil iceBOT
#
Official Satisfactory Wiki

The Lizard Doggo is a short reptilian dog-like creature, which can be tamed by the pioneer. It is widely viewed as the game's mascot after its initial appearance in the teaser trailer and was the first and only thing revealed about the game until the E3 Reveal Trailer. Internally it used to be referred...

shy mulch
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look at the list of things you can get from them

cunning siren
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That IS handy

heavy pine
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I keep thinking to myself "Ok, nuclear power is complicated, but it shouldn't be that hard." And then I look at what you have to do just to turn the uranium waste into something you can get rid of and my brain bluescreens.

void cliff
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Thermal propulsion rocket generally considered the best item to sink?

small notch
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Being able to get like t7 and 8 stuff is crazy tho

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From a doggo

shrewd palm
frail sleet
shy mulch
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It's hysterical to me that people are questioning it. Why would I lie. I love playing fully vanilla, it's a personal choice that I will never use mods, or save scumming, or save editing, or even AGS. I just love seeing how extreme I can do silly things and trying to complete the MAM without building the space elavater, thus being stuck in phase 0, was a particularly interesting one to me. I've got most of my stuff from a huge collection of lizard doggos, but also a bunch from crash sites. There are a few things in MAM that are impossible in phase 0, but I can do 95% of it, you'd be surprised how much can be done with patience. As I said, I've got over 200 hours in that save

limpid cairn
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It’ll just eat a quarter of your map tho

void cliff
small notch
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200 hours and at phase 0 still is crazy

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Obv ur doing that challenge so I understand lol

heavy pine
cunning siren
shy mulch
void cliff
#

I’ve spent a lot of time in phase zero, too. It’s fun. I’ve spent tons of time in phase 1 and 2 also. Setting up tractors, etc. it kinda gets boring quickly before oil though

unkempt blade
coarse epoch
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I specifically had a plan to name my next 2 dogs Millie and Vanillie, and the very next time I ran into any there were 2 walking around literally together, which I'd never seen before!

void cliff
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Exploring without a jetpack is a challenge.

I just move my hub and the space elevator all the time

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After a while I go exploring again and realize I started building a huge factory some place and I never finished it and forgot about it

cunning siren
shy mulch
unkempt blade
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thought moving doggos isn't anywhere near the level of annoyance I had trying to move valheim tames in boats so there's that

cunning siren
shy mulch
# cunning siren Oh? like, forever?

Yes. But they can't climb over anything too high. So just make a square of 1m walls on a foundation and they can't escape. So you lure one in then close the wall, then go get another, repeat

coral glacier
#

If they didn't, Josh wouldn't have been able to use them to "handle" nuclear waste. jace_smile

unkempt blade
cunning siren
white dawn
#

They also have hitpoints and are vulnerable to stuff like fall damage, so be careful with your tamed doggos. :)

shy mulch
cunning siren
unkempt blade
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a lot of it's junk but it feels like it's worth the 15s it takes to check them now and then to speed up some of the research items

next plover
#

Every new save I think "yes, this time I'll build a beautiful factory" and then I build spaghetti instead.

cunning siren
next plover
#

Food?

unkempt blade
white dawn
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Helps to unequip Blade Runners if you have 'em, since fast movement will scare them away

coral glacier
white dawn
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(Once they're tamed, they won't care about blade runners)

cunning siren
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I drag the pink berry from inventory since my middle mouse does not work for drop for some reason, maybe that has somethign to do with it

heavy pine
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I would be very amused if plutonium fuel rods generated exactly 1.21 gigawatts each.

white dawn
next plover
#

Use the trash 🗑️ to drop it?

outer scarab
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when placing a pipeline junction, is there a button to rotate it on the z axis?

white dawn
hard ivy
white dawn
outer scarab
#

throwing an item out of the window drops it doesnt it?

cunning siren
outer scarab
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or there is a button to drop item i forget

heavy pine
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Yeah, but the Back to the Future reference is right there!

white dawn
cunning siren
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My assumption is that doggo wanted space

hard ivy
white dawn
outer scarab
#

what button is flashlight?

cunning siren
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Do I have to mod the game to get rid of the warning messages on run of the game?

cunning siren
outer scarab
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doesnt seem to be g

cunning siren
heavy pine
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The flashlight is B for "blind them with science"

outer scarab
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B is flashlight

white dawn
cunning siren
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Maybe I rebound?

outer scarab
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probably

white dawn
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You should have the keybind displayed on your HUD while playing the game, in the lower right, unless you've turned that display off (assuming there's a way to turn that off)

cunning siren
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Why are caves lit? That seems very strange now that I think about it

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They should be like ultra dark

white dawn
feral geyser
carmine aspen
heavy pine
white dawn
coarse epoch
#

yeah me too actually

cunning siren
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Spiderbro's in ultra dark caves would be a nightmare 😆

white dawn
coarse epoch
#

once I actually build out my nice lighting I can turn it off while in that building, but otherwise flashlight always, which is pretty annoying actually

heavy pine
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I can't seem to get signs to function as useful light sources, no matter which graphics settings I use.

white dawn
heavy pine
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Like if I can't see the front of the sign, it doesn't cast any light. I've tested with a narrow sign on a painted beam. If I'm behind the beam and can't see the sign, no light on the floor. Once I step around the beam and can see even a sliver of the front of the sign, it casts light on the floor.

white dawn
heavy pine
#

And yeah, I've enabled global illumination. It at least looks different, but it still doesn't light things up very well.

feral geyser
heavy pine
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I'll have to poke at that when I have time. I'm technically at work right now, so I really shouldn't be futzing with games on my personal computer.

coarse epoch
#

yeah, you might also try Taj's graphics overhaul which basically just presets a bunch of things that in theory you could tweak yourself with inis

cunning siren
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Does anybody know if "covering factories with walls" helps with GPU usage?

whole onyx
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GPU yes, CPU no

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and unless you have a bad GPU bottleneck, you're most likely maxing out on what your CPU can do

high blaze
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WHO else is F*cking terrified of stingers

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Even the cat thing doesn’t work cuz then I can hear them from a far

cunning siren
whole onyx
#

fair

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not sure how much its gonna help tho, but in theory it should so something

cunning siren
#

I made a slide jump and hold W macro... soooo handy

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I have a reason to build walls now 🤔 😆

heavy pine
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My game may be at a point where building walls hurts performance more than it helps. I've already got way too many foundations and such in areas of the map that I'm not even actually using.

cunning siren
shrewd palm
#

a good 6 or so hours of trouble shooting later i think ive finally fixed this factory

cunning siren
hard ivy
#

bro's doing city blocks in satisfactory lmao

heavy pine
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Roads. 4 foundations wide. Each intersection is 4x4 foundations, and there's 10 4x4 road sections between each one. There are four power towers in each intersection, and they connect to adjacent intersections.

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And yeah, it was an attempt at a city block design, but I think I've overdone it.

cunning siren
sick dragon
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Should see kinstruction's factory then

candid ingot
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Wait I asked earier but is there a point to using better convayors if your throughput per second is lower than the belt capasity?

hard ivy
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no reason not to do that

candid ingot
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but like

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I'm a bit strapped for cash rn...

heavy pine
candid ingot
#

Like I'm only making 20 reinforced per minute

cedar heron
#

Please give us a volume control or turn off for the birthday music it gets annoying fast!!!! I know someone said we can turn off events but a volume control is really the appropriate answer to this as even adjusting the in game music volume does nothing!!!

cunning siren
hard ivy
#

but from mk3 onwards, the materials are easy to automate in sufficient quatities to use the best belt everywhere

heavy pine
#

For long distances I use the fastest belts available, but I prefer to use the slowest belt that'll suffice when actually incorporating them into a facility. Not gonna have Mk.6 belts branching off my manifold if the machines are only using 10 items per minute.

frail sleet
heavy pine
#

Though I've had that bite me a time or two. My generic blueprints use Mk.1 lifts to feed in and out of each machine, but sometimes I need more throughput and forget to fix it.

hard ivy
#

I don't see a point in using anything but mk6 when available. you always use the same belt, so you can't accidentally use one that's too slow, and it's faster because you're not constantly switching belts. and you don't have to do math to figure out which one is the slowest possible one. and manifolds fill faster with faster belts

heavy pine
#

I guess once you get fast production of the items used in the belt construction it's not such a big deal. Still, it feels inefficient to use the materials for a Mk.6 where a Mk.1 would provide materials fast enough.

#

I'll use a Mk.6 for the spine of my manifold if I'm using enough stuff in the whole setup.

shy mulch
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There comes a point where you make materials faster than you can use them anyway, so it becomes an irrelevant point

heavy pine
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(I talk about not wasting material on fast belts while at the same time building an enormous road network that I may never fully use.)

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So. Much. Concrete.

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Going by what SCIM tells me, 68k asphalt foundations in those roads, along with another 68k concrete foundations in the floor underneath.

cunning siren
#

🤔 Cutting down foliage should help with GPU too?

hard ivy
mortal ginkgo
cunning siren
#

If I got a "cheaper" GPU that supports frame gen without introducing lag that would solve a lot of my problems 😆

rancid flume
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you arent doing frame genwith no input lag without like 80+ base fps

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minimal* input lag

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which you wont get off of a cheaper gpu

cunning siren
#

Ok, so it sounds like there are limitations on "lagless" frame gen?

rancid flume
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lagless frame gen is not a thing

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frame gen is actually counter intuitive

hard ivy
#

though ig every GPU supports frame gen if you just use lossless scaling

rancid flume
#

frame gen is advertised as a way to get more fps if you have low fps

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only, even with 60 base fps, frame gen looks horid

cunning siren
rancid flume
#

it isnt untill you have 80 base fps + that frame gen starts feeling good

silk ocean
#

It's called fake frames 😈

rancid flume
#

yerp

hard ivy
rancid flume
#

itll be better

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but the higher your fps is the better your frame gen looks

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DO NOT use frame gen below 60 fps, it as actually disgusting

cunning siren
rancid flume
#

more so it just doesnt make it feel smoother

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frame gen needs the frames to generate fake frames from in the first place

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the less you have, the less context the generator has

cunning siren
#

Ok

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I'm on a 55 inch TV @ 16ms so 33ms is noticeable too

frail sleet
rancid flume
#

yah anything 100+ with frame gen actually feels wonderful im ngl

frail sleet
#

good monitors are pretty cheap now though. 200hz IPS is under $100

cunning siren
#

I would have to buy another computer for all that

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and monitor

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I don't play first person shooters much anymore so, it's all good

woeful ocean
#

ive got 600 rocket fuel being produced on floor 1 and it goes up to generators on floor 2, but for some reason the blenders get full of the rocket fuel output from time to time and run inefficient. any idea how to fix?

cunning siren
heavy pine
#

How many generators are they running?

zinc panther
#

How long the anniversary event is going to last?

woeful ocean
woeful ocean
heavy pine
#

All of them overclocked then?

zinc panther
silk ocean
#
ChatGPT said:

The Satisfactory 1.0 anniversary event lasts for 2 weeks, from 10th September until 24th September.```
leaden turret
silk ocean
#

Good question xD

heavy pine
#

Why are you asking ChatGPT for anything?

silk ocean
#

Also a good question XD

hard ivy
silk ocean
#

xD

#
ChatGPT said:

Good question 🙂 — if you’re already in the #announcements or #patch-notes channels, you’ll usually see that info right away.

The difference is:

In Discord, you have to check those channels manually (and scroll past other posts).

With me, you can just ask in natural language and get the exact piece of info, plus context if you want.

I can also summarize, cross-check, or explain things (e.g., “what changed compared to last year’s event?” or “how does this mechanic work?”), instead of you having to parse patch notes line by line.

Do you want me to keep answers to stuff like that super short (just the raw fact), since you already follow patch notes?```
placid stirrup
#

Why are you asking ChatGPT everything people are asking you in #satisfactory ?

silk ocean
#

Not sure tbh, the tab just happened to be open in Chrome xD

placid stirrup
#

(you were supposed to ask ChatGPT that as well and share the response)

shut fractal
#

why all developer games start with such a welcoming tutorial and make everything so simple until ur mid and they just say now ur on ur own.

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Not all devs but this in specific one i'm talking about coffee

shy mulch
#

there's a fairly straight learning curve here, I think it's been excellently set up. Every phase you have one new major thing to learn

silk ocean
#
ChatGPT said:

Haha fair point 😅

In #satisfactory, you’d probably get:

5 memes,

3 “LIMES???” replies,

and maybe one person actually answering your question.

Here, you skip the chaos and get the answer right away 😎```
stark summit
silk ocean
#

5 memes? xD

stark summit
#

also, things ramping up in complication is i think standard for this kind of game, too?

shut fractal
#

your right but i feel it became to complicated at mid game even after my 200h playthrough

#

this game is very fun i wanna keep playing but i cant

shy mulch
#

what did you find complicated? it doesn't really add a lot

coarse epoch
#

one thing I like about this game is that it mirrors real life large projects, like doing a startup. If you figure out how to navigate the complexity mid game, it's a legit life lesson

shut fractal
#

the trains was like okay part i can handle it but then the other ores and the nuclear power plant came up

shy mulch
#

just take each thing 1 step at a time

white dawn
#

In the end the game's got a pretty particular niche, and if your gaming predelictions don't fit well in that niche, then it might not feel like a good fit

#

It's possible that tweaking some things in Advanced Game Settings could improve your user experience

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Like if you're stressing out over power, you can always just turn on the "no power needed" option, etc

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(That or mods, of course)

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Though in the end it's up to you if you want to continue interacting with the game or not. 200hrs of enjoyment is awfully good for a game, even if you didn't finish it. And there's other games out there. :)

crisp barn
#

What if the real Doug are the friends we made along the way.

Sincerely,
-Doug

shut fractal
#

the start was very thrilling and great loved everything and still had fun with friends. 10/10 but def gets complicated at the end. For me atleast

sturdy fulcrum
#

reminder that a speedrunner completed satisfactory phase 0-5 in 7 hours

white dawn
crisp barn
white dawn
#

One little bit at a time, and eventually you're at the stage where you're completing the final product in that whole chain

#

Even if you're constructing it all at the same physical site, it can be little sub-factories and just combine at the end, etc.

desert bridge
#

its no where near effecient but you could just make each factory seperate too so you know whats were instead of jamming it all together

white dawn
#

A lot of my Phase4/Phase5 part factories end up being awfully small 'cause I'm carting in like 3-4 penultimate resources from the subfactories which made them

shut fractal
#

I love their games and i played valheim and galactic and satisfactory is like one of my favorite games now. Definitely wont have nightmares on getting 100% efficency on the screws or whatever it is I had struggles with sometimes.

solar chasm
#

Hello guys, this only english chat?

shut fractal
#

I had just overflow of things like thousands of stuff going in my storages that i didn't know how to manage so I restarted my gameplay and second time it was same struggle

mortal ginkgo
# shut fractal I played factorio and it was already hard at the start :D

About Nuclear, best thing about it is, do it small. You dont need to use all Uranium at once.

Plot Fuel Rods can be sinked to get rid of Uranium Waste too which is the easiest step to feel comfy.

Shit, doggos and my mom hits the fan when you want to deal with plutonium sink.

Funny enough, pluto waste is extremely small compared to uranium sink. You can make a storage depot of for that for like 10k hours of game time in far away lands 😛

stark summit
shut fractal
#

this might be the first game i actually used calculator in ngl

stark summit
#

You can also skip it.

mortal ginkgo
#

I dont like recommending "skip".

#

Like, Nuclear is fun and chungus to see.

cunning siren
#

All geo, runs are a thing. Underclock and sloop when making pasta 4 teh win

stark summit
#

It is fun

mortal ginkgo
#

I ironically recommend skipping spamming 3540123918239018203981290 fuel generators

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Because for some reason 90% of the playerbase thinks its fun and be the 3940583049853490th screenshot spammer of it

#

Yeah come at me bros

stark summit
#

Nuclear through ficsonium is what i personally consider as final game challenge.

shut fractal
#

i remember it took me 6 hours to set up some fuel generators because i wasnt using my brain

mortal ginkgo
shut fractal
#

for the first time i unlocked them i don't know how it took that long

shut fractal
#

idk but y'all but i kept my satisactory music on all the time and it's traumatized me and i hear it in my sleep

shut fractal
#

the sounds of machines automating stuff is so traumatizing

rustic hare
mortal ginkgo
#

What makes me traumatized is the ambient sound in dark caves... This game needs horror tag.

silk ocean
#

SLOOP IT™ (fix it later xD)

shut fractal
#

I have goosebumps whenever I hear a spider or if its a big spider I scream as loud as possible because its so scary and my neighbors thinking I'm murdering somebody cause they came one night I was scared asf cause it was 3 am

mortal ginkgo
rustic hare
#

I need coated concrete walls please jace_smile

mortal ginkgo
#

I was like, "... you got a point."

rustic hare
silk ocean
#
ChatGPT said:

Yep — if a creature’s aggro’d nearby and you swing the camera up, it can lunge into view and give you a mini jumpscare.```
shut fractal
mortal ginkgo
silk ocean
#

It seems terrifying xD

rustic hare
#

I remember seeing my bro play, he got locked on by a tier 2 spider, and that shit chased him up a cliff, killed him on the spot while he frantically ran with his measly normal fuel jetpackhehe
was it fun for him? No
for me? Yes, laughing on his panic and pain was worth it

silk ocean
#
ChatGPT said:

Solid 9/10 — creepy sounds, low visibility, and those freaking spiders.```
void cliff
#

The xeno basher is actually pretty good against the little spiders, but hard to beat explosive rebar for them

white dawn
silk ocean
#

Sorry xD

#

No more ChatGPT, got it xD

rustic hare
silk ocean
#

My brain migrated to an LLM xD

rustic hare
abstract heron
#

17,024 hrs

cunning siren
#

Smart splitters seem... glitchy sometimes? 🤔

silk ocean
#

Whoa XD

abstract heron
#

With bweteen 4 to 15hr days o

silk ocean
#

1412.2 hours xD

#

17 thousand.. that's impressive

cunning siren
# coarse epoch how?

I'm not sure, when I use middle mouse button to select an already programed one it ceases to function at all?

cunning siren
#

It was from an older schematic so maybe that is part of it?

rustic hare
#

just ctrl + C then ctrl + V and you should be good

coarse epoch
# frail sleet cluster nobelisks

I can't figure out how to use these. I normally try to throw them AT the thing I want gone, but there is no center explosion so they miss more than half the time?

void cliff
#

Seemed like Ctrl c and v wasn’t copying machine output percentage when I used it last night

rustic hare
silk ocean
rustic hare
cunning siren
#

10,800 liquid biofuel should be enough to get me to rocket fuel 🤔

silk ocean
#

Don't tell KYO xD

hard ivy
silk ocean
#

You're not a Rocket Fuel fan xD

frail sleet
void cliff
#

rocket fuel with nitro rocket fuel is kinda too easy, ngl

hard ivy
silk ocean
#

It is a bit OP yep

cunning siren
hard ivy
#

yes

cunning siren
#

Oh yea

#

90GW from 600 oil is pretty OP

rustic hare
#

1600 coal, 3200 sulfủ, 2400 nitrogen, 1200 crude oil = bam, 288GW with just 3 stages of processing

rustic hare
abstract heron
cunning siren
rustic hare
cunning siren
tepid grotto
#

Anyone knows how to fix the Bug with keep inventory? Its enabled but after I die I dont keep my stuff

shy mulch
#

yeah stop dying 😄

void cliff
#

hardcore mode!

tepid grotto
green stump
#

Does anybody else get a bug where you can see trough walls?

leaden turret
near frost
#

I just realised my birthday is the same day as the 1 year anniversary

#

I am sep 11 and the 1 year anniversary is 10

silk ocean
#

Can anyone help Densvenske in #dedicated-servers ? 7777 TCP and 8888 TCP is open, I have tested, 7777 UDP is probably open

spark sky
#

Okay, I finally got the template BP for my 4-high coal power plant setup done (I think). Right now it's just 4 floating floors with logistics stubs that have to be connected to the power plants once I place them, but the markers are there for where to place the power plants, and they can be placed next to each other. Once I place them and get the coal power generators put in, I will put up some beams and other things to make it look like it's an actual building, not something from Minecraft (floating islands).

peak wasp
#

...a community manager... Honestly not really impressed with that

abstract heron
#

Huh

peak wasp
#

Community managers in this day and age have some negative connotations to them

abstract heron
#

No?

peak wasp
#

I've seen lots of terrible community managers that make things worse

abstract heron
#

The game is good

peak wasp
#

Yes schedule 1 is also good but their community manager on discord is a total over aggressive prick

abstract heron
#

There are 2

#

Hiya @leaden turret

peak wasp
#

Good games don't mean good community managers all the time... All I can do is sit here and hope the new community manager is good

rustic hare
#

that came out of nowhere, what's the initiator for this?

abstract heron
#

Should I ping Jason

peak wasp
abstract heron
#

I love this game no matter what

shy mulch
leaden turret
void cliff
#

I only wish I had discovered Satisfactory earlier

abstract heron
#

And now there are 2 cm

peak wasp
abstract heron
cunning siren
#

Is there a "best" medical inhaler recipe?

hard ivy
shy mulch
cunning siren
#

So... unlock them all and do whatever

leaden turret
shy mulch
#

yeah why not

peak wasp
# shy mulch what is your actual concern?

That the new community manager with live up to my opinion on community managers and they'll be awful... But if its been three months and I never noticed that's probably good

void cliff
abstract heron
shy mulch
peak wasp
hard ivy
void cliff
abstract heron
#

Snutt does stream on twitch

peak wasp
rustic hare
#

having assumptions is what limits your view on the world and what you can perceive hehe

peak wasp
#

After all I was positive on borderlands 3 and I still feel burned on that

shy mulch
abstract heron
#

I love the game to destress after a long day and have my stress in game @shy mulch

#

and working on my factory’s

leaden turret
shy mulch
#

this is a lovely community, for the most part, obviously any community will naturally have a few exceptions

abstract heron
#

Devs do listen to issues and such

#

And cm are rock sold

peak wasp
#

You know what I hope for though

cunning siren
peak wasp
#

You know how belts get supports automatically

#

Come on give our train tracks that....please

abstract heron
#

I don’t think tracks need support

hard ivy
true mulch
cunning siren
peak wasp
hard ivy
abstract heron
#

I love the css videos and streams

#

They are my favourite parts of the week when they do them

cunning siren
peak wasp
abstract heron
#

Mikael and Jason who I don’t want to ping are great and such

#

Jason might be new but he is nice

carmine aspen
#

A passenger car for trains would be a new way of getting around the world

silk ocean
#

One of them is in Japan xD

spark sky
#

When you talk about a "community manager," are you talking about here on Discord, or across all platforms (like Snutt)?

abstract heron
silk ocean
#

Amazing country xD

true mulch
#

they handle all socials

deep pier
#

is it better to automate screws with using cast screws recipe or steel screws?

hard ivy
abstract heron
#

I say don’t use screws

spark sky
#

Well, I didn't know if this Discord had it's own community managers, in addition to the company ones.

deep pier
hard ivy
deep pier
hard ivy
#

you can eliminate the need for screw completely

spark sky
#

I like putting square wooden pegs in round holes for the best hold.

abstract heron
#

Steel rotor with wire and pipe

crisp edge
#

wait a minute. i'm sitting here at my train station wondering why the belt that was fed up to my machines was running dry. resources stop flowing out of the freight storage during docking? what's the ideal solution for that, running the highest tier belt you have to an industrial storage container so that it acts as a buffer? or am i missing something?

abstract heron
#

And how ma t trains

deep pier
crisp edge
rough swift
#

you will never have enough screws if you use screws in your factory, screws are devil spawn, literal depiction of evil. They give you a dopamine rush when you THINK you have enough and then you go into with draws eventually.

abstract heron
#

I am working super slowly on my factory’s for factory’s base

rustic hare
dull flare
#

thanks to whoever told me to use lbf for jetpack this shit is so peak

deep pier
hard ivy
# crisp edge wait a minute. i'm sitting here at my train station wondering why the belt that ...

Correct. Item flow stops for 27s whenever a wagon gets loaded/unloaded.

The main fix is to use an ISC on every platform and connect it to the platform with 2 belts and then the ISC to the rest of the factory

Setting the trains to only depart when empty/full will make the pause happen as infrequently as possible, maximizing throughput.

But even with all that, you cannot get 2 full belts in/out of a single platform

onyx owl
cunning siren
silk ocean
#

I gave up trying to withdraw from screw production xD

dull flare
#

and its not rly strange when u think about it

silk ocean
#

I am from the United Kingdom of Failure xD

cunning siren
void cliff
#

Anyone have Some good self imposed rules to add to a permadeath run?

  • no DD
  • no unsound structures
  • no hypertube cannon or other exploits
silk ocean
silk ocean
#

Just out of interest, and that is a lovely country

#

Some of the most amazing holidays I have done are to Poland. Kraków was fantastic

solid storm
#

For an xbox controller, which button is the flashlight?

silk ocean
leaden turret
hard ivy
silk ocean
#

Not related xD

void cliff
dull flare
#

slide jumping is generally rather fast

#

0 skill movement is a nice change from what im used to playing tho

desert bridge
#

@sweet light that circular window is fantastic

silk ocean
cunning siren
#

I've procrastinated on making a train for hours now 😆 I guess it's time

dull flare
#

during ww2

#

sabathon ( the rock- history sweedish band) made a song about squadron 303 and the battle of brittan

silk ocean
#

Yea, we owe a lot to the poles

dull flare
#

honestly femboy land isnt even that bad

#

we just love to complain

silk ocean
#

Well that is British xD

#

Poland and other nations helped us

leaden turret
#

wondering what this conversation has to do with satisfactory

dull flare
#

poland also lost anti tank mines in an ikea

dull flare
#

oh shit mb

silk ocean
dull flare
#

is 236 refineries a lot?

open viper
#

Hello:3

dull flare
#

idk im just trying to make a basic fuel power plant

#

and some stuff on the side

open viper
dull flare
#

idk im new to this game

fluid sapphire
#

kibitz isnt someone any normal player should compare themselves to

unreal hollow
#

can pipe junctions be placed vertically without them being on a pipe first?

dull flare
#

they can

#

nvm

fluid sapphire
#

aah, you are one of those lunatics that crams a million things into one graph

languid field
#

how do i build vertically? I just got the first tier of base building

dull flare
#

and im too lazy to do multiple graphs

silk ocean
#

I have decided that dedicated-servers are the nightmare of my life

outer scarab
#

put a computer in a sink to get a lot of tickets and buy a ladder

feral geyser
#

Eventually, you can buy elevators, catwalks, ladders, etc in the AWESOME shop

outer scarab
#

you can get a ton of tickets early game by picking them up by crash sites

feral geyser
#

Or by bullying wildlife

languid field
#

I unlocked logistics firstly but it just seems inefficient

outer scarab
#

Also you will probably never need to build vertically that early, just saying

languid field
#

maybe not ineffienct

#

just not organized lol

outer scarab
#

once you get Mk3 belts and Mk2 drills you will rebuild your base anyway

#

I would spend hours building beautiful coal plants and then they would be useless because I would unlock oil almost right away

cunning siren
#

Pasta ez-mode = underclock + slooped

#

If low on power

#

Build 3x and under clock to 33%

hard ivy
cunning siren
hard ivy
tall ivy
#

How does one turn off the hub music?

outer scarab
#

audio

cunning siren
fluid sapphire
#

or maybe plastic and rubber, its similar but with a loopback

#

too many unnecessary features for my taste

#

all i need is numbers and graph, i dont need layout planning built in

shy mulch
#

I thought I read something saying you don't take damage outside the map boundaries if you are inside a vehicle. Just tested it and you definitely do

fluid sapphire
#

sftools saves to browser cache, in practical terms i dont see much difference

shrewd palm
#

i like modeler but it doesnt really like loops unfortunately

hard ivy
shrewd palm
#

and with large factories it gets really slow

hard ivy
shy mulch
hard ivy
#

but then it need way more babysitting

fluid sapphire
#

eww, manual labor

shrewd palm
#

it also doesnt optimize like sftools does

hard ivy
# shy mulch where?

I meant that it says that you don't take damage in vehicles
and it's either on the damage, health, or world pages I think

rustic hare
shrewd palm
#

yes

shrewd palm
#

sometimes it works fine but then other times it nukes the factory

rustic hare
# shrewd palm yes

I've had loops working fine by integrating priority mergers and splitters

shy mulch
shrewd palm
#

ive used modeler for basicaly everything in this save except for the phase 5 stuff

#

that just gets too complicated for it i think, and not being able to optimize really hurts with that stuff

rustic hare
#

yeah I use the modeller to remind me which factory producing what, and at what rates, distributing to where, basically modelling the logistic chain of my actual world

hard ivy
shy mulch
fluid sapphire
#

anyone have a 3:4 or 3:8 balancer blueprint that isnt clipping like crazy or hidden in a box?

#

the trial and error involved in making one is making me not want to start the game xd

clear oxide
#

question how do you install the mods off of the interactive map site ?

shrewd palm
fluid sapphire
#

surely a 3 to 4 would fit

shy mulch
shrewd palm
rustic hare
#

actually 3x4 isn't that big, used to have one that was only 3-4 foundations wide, plot twist being I deleted it without blueprinting it hehe

fluid sapphire
shy mulch
hard ivy
rustic hare
#

sorry man, wish I could have thrown you the bp, if I had it..., it was a 6:8 balancer, non-clipping too

fluid sapphire
#

i have the diagram open, i am just having an aneurysm trying to think of a way to make it look OK and not clip

hard ivy
shy mulch
hard ivy
fluid sapphire
#

i would run a manifold but 2x mk5 belts unfortunately dont have the capacity for 1800 total 😢

shy mulch
topaz shale
hard ivy
past robin
#

how do you get out of the train

shy mulch
rustic hare
hard ivy
fluid sapphire
shy mulch
hard ivy
fluid sapphire
#

i actually seem to be having trouble on the loading end of things

rustic hare
shy mulch
hard ivy
topaz shale
# fluid sapphire not sure i follow

Instead of having one continuous manifold, without changing machine and splitter placements, simply run another belt input into the middle of the manifold basically having 2 seperate manifolds feeding its own set of machines.

#

Just 2 manifolds instead of 1, if you need higher belt throughput without needing exceedingly faster belts

shy mulch
#

anyway I'll leave it there my answer doesn't satisfy you so will leave it for someone else's solution 🙂

rustic hare
past robin
#

how tf do you leave a train

hard ivy
fluid sapphire
past robin
fluid sapphire
#

like i have 3x600, i had 1x600 each loading into 4 platforms, and then the third one was loading into all of them

topaz shale
hard ivy
shy mulch
past robin
fluid sapphire
#

i also tried a sort of injection manifold type system, that isnt working either

rustic hare
hard ivy
fluid sapphire
shy mulch
fluid sapphire
#

some silly contraption, idk, i will get a pic

shy mulch
#

hahah

fluid sapphire
#

basically i have one set set up as a regular manifold, then i inject the third one into the second one after every splitter

#

top floor has 1x600

#

going across all 8

shy mulch
#

that seems complicated lol

#

what problem were you trying to solve

unreal hollow
#

did they ever change it so you could snap water extractors to a grid in any way?

rustic hare
fluid sapphire
#

like i am not even sure how it could happen

shy mulch
#

8 platforms?

fluid sapphire
#

yeah

shy mulch
#

why not just split 1800x1 = 900x2 = 450x4 = 225x8

#

Or if you had like 1200 and 600 inputs, adjust appropriately

fluid sapphire
#

i dont understand

shy mulch
#

what were your inputs?

fluid sapphire
#

the coal is coming from 3 pure coal nodes with mk2 miners on them

shy mulch
#

so 600, 600, 600

#

what's the max you can have on 1 belt?

fluid sapphire
#

mk5 belts so 780

shy mulch
#

so here's how I would have done it (this is more splitters/mergers and more complicated) but it would work 100%

winged walrus
#

how do i get mercer sphere back if i flushed it into a toilet?

shy mulch
#

for first line of 600, split into 2, then 2, then 2, so you end up with 8 outputs of whatever 600/8 is
call them outputs A1, A2, A3.... A8
then same for 2nd belt, giving you B1, B2, B3 etc
then merge A1+B1+C1 = 1st train platform
A2+B2+C2 = 2nd train platform

unreal hollow
rustic hare
red sun
#

just booted the game up to check out the hub decorations and the toilet seat cover is sending me

deep pier
#

so I wanted to make a factory but like the input is coming from 2 diffrent sides what do I use to like spread them through out all the machines while having them come from oppist side?

trim vine
winged walrus
#

because

#

why not

trim vine
deep pier
#

a sewer system?

cunning siren
#

I want a toilet input in the hub

#

Dump all mah toxic waste

fluid sapphire
shy mulch
fluid sapphire
#

i just already agonize over the placement of everything, this just seems that times 100

#

so many mergers and splitters

shy mulch
fluid sapphire
#

😰

dusty dragon
#

@heavy pine #screenshots message i like the idea, also for railways and diagonally in addition to north-south, west-east directions

fluid sapphire
heavy pine
dusty dragon
prime jasper
#

Any tips to deal wit nuclear tech tree? It just seems a lot more complex than what I was used to, considering the number of rare ressources spread around, the number of steps and the number of components... I will have to set up a nuclear pasta factory at some point but it is hard to find what to begin with.

cunning siren
#

Do gas filters need to be automated or is this something that can be a "one and done AFK thing" for the game 🤔

#

Seems like a lot of work for something that you don't need endless amounts for

rough saffron
#

did they make it so u cant save scum hard drives with the rescan, i keep getting the same stuff over and over, or am i js unlucky

feral geyser
rough saffron
#

oh no theres new recipies guess i was just unlucky

feral geyser
rough saffron
#

i think theres a few more to be discovered

feral geyser
#

Ah, okay

prime jasper
rough saffron
#

i just unlocked oil stuff and im tryna get heavy oil residue and dilouted packaged fuel

cunning siren
feral geyser
#

And again, a bit of spare quickwire, a bit of spare casings, and boom, you have them both automated.

rough saffron
#

what if i scan multiple drives and save scum rescan both of them at the same time

#

maybe it'd be more efficient

cunning siren
#

I've got fabric automated, I may make a box of filters with sloops and call it a day for that

#

Well... it shows on the HUD (bottom left) how many you have every time you hit the TAB key so...

#

Maybe Dev's will make a "golden filter" that never runs out 😆 only 5k coupon

floral solar
#

oh ive had that before 😭

#

need to try internal filters thanks for the tip

#

ah right

#

wish the chainsaw could just use petroleum fuels so i didnt need to haul a little bit of bio-nugget everywhere

#

is there a lore reason why the chainsaw cannot use petrol?

fluid sapphire
#

@shy mulch damn, ya'll are quick with this, Frost helped me out with a print too, absolute legend

stray herald
#

What if the programmable splitter was sort of a splitter blueprint?
You design the load balancer within it and then it turns it into a splitter that costs as much to build as the balancer. E.G Split a 60 into two 15s and one 30. I know it's a simple case but it's just an example. You build the splitters in some sort of designer and it gives you the same output but compact

#

Am I onto something or am I crazy?

dull flare
#

can biomass burners run on packaged lbf?

stark summit
#

nope

dull flare
abstract heron
#

Hi @unborn gyro snuttsGood

small notch
#

When do I unlock t3 miners

abstract heron
small notch
#

Alr thanks

stray herald
abstract heron
#

I Am not near game to check

small notch
#

Is tier 8 phase 4?

abstract heron
#

Yes

small notch
#

K

white dawn
# stray herald Am I onto something or am I crazy?

It's a not-uncommon request, but the developers are extremely unlikely to add such a thing. Figuring out how to send material in the appropriate amounts (generally by just discovering manifolds) is one of the main foundations in the game

#

CSS are well aware that folks have asked for stuff like that, and haven't seemed interested in adding it

#

If you do want something like that, there's mods

abstract heron
restive river
#

Question

abstract heron
#

Also hi @white dawn

restive river
#

does anyone play super robot wars Y yet?

abstract heron
#

Answer

white dawn
small notch
#

I used to play with a ratio splitter mod but It kinda took away part of the game for me so I think it’s better without tbf

white dawn
#

Or just Using The Exact Machines To Output Exactly What The Other Thing Needs™. :)

#

Yeah, I honestly do think that if there was a "ratio splitter" kind of thing in the game, it'd be far more trouble than it's worth

#

So many more opportunities to screw yourself over by accidentally setting a number slightly wrong, when you could have just built a system which didn't need it in the first place. :)

dull flare
#

tysm

#

i’m trying to figure out how to jump start my 9GW fuel factory

small notch
#

Is a mk3 miner 3x better than a mark one or 2x better than a mk2

fluid sapphire
#

2x

small notch
vale grotto
small notch
#

What I did was turn half it off to jump start one half then turn the other half on with the power from the first

#

Makes it easier if u only gotta turn on some of it

#

The sulfur I found is about 1000m away from where I wanna make turbofuel would it be more effective to make a train line to and from or just a big conveyor

cunning siren
#

Any tips for building first sky train? Seems rather simple, maybe I'm missing something? 🤷

dull flare
#

ye that’s a good idea

full yoke
#

Daily reminder that the dev's of this game and its community are awesome, wish you all an amazing day and stay AWESOME!

rustic hare
rustic hare
dull flare
#

i’ll probably plop down a fuel gen since i have a isc of packaged fuel

full yoke
#

Oh wait am dumb

rustic hare
full yoke
#

I just realised what you were trying to say 😭

limber mulch
#

Hi folks, I've had birthday music blasting out of the hub for 2 days now. Is there a way to shut down the party?

full yoke
#

That is hilarious

limber mulch
#

Thanks 🙂

rustic hare
#

wait, it's not in there, where is it again

small notch
#

At what tier do I unlock the stuff to allow me to make rocket fuel

rustic hare
#

ahh there it is

white dawn
rustic hare
full yoke
#

Gonna go eep, nice talking to yall

small notch
#

Alr so that means if I grind through phase 3 I could just skip burning turbofuel and go straight to rocket

limber mulch
#

@rustic hare I didn't see how to turn off the music. Just tell me please?

rustic hare
rustic hare
white dawn
cunning siren
#

What is the trick to vertical hypertube cannons? Maybe wall attachments?

rustic hare
white dawn
#

I'm less down on Turbofuel-as-power than most, but I'd still only consider it "good" if you happen to have sulfur+coal+oil right nearby, and there's only a few places on the map which do that (and, of course, if you've decided you won't want that sulfur for anything else later)

small notch
#

Yeah I have all the important fuel alt like oil residue and packaged diluted just gotta get the rocket fuel ones when I unlock it

#

I’m hate drive hunting tbh

rough saffron
#

i made a hypertube line all the way from rocky desert to blue crater lake right after unlocking phase 2 i wanna use it for power what should i do

mystic oriole
small notch
#

Buy?

rustic hare
rustic hare
wooden tide
#

is there some kind of tool where I can plug in my .sav to see the total ore I extract, stuff like that ? I know we can kind of see taht with scim but we still need to calc the quality of the ore depot, the power shard and miner level

small notch
#

Dam 100 is a lot

shrewd palm
white dawn
rough saffron
#

i have a cannon on each end so it takes me about 20s to get from either side to the other

small notch
#

Isn’t diluted packaged fuel better than normal diluted fuel I thought

rustic hare
shrewd palm
#

one thing important about hypertubes is that you can launch yourself from them (building a giant tube from point a to b is the worst way to use them for long distance travel)

white dawn
small notch
#

Right so normal diluted better ok

shrewd palm
rough saffron
white dawn
#

(And obvs the Blender version just requires you to set down a single machine, instead of a closed diluted-packaged-fuel loop blueprint)

shrewd palm
#

ahh

white dawn
#

But if you're in Phase 3 and all you have is the Packaged version; Packaged is great regardless.

small notch
#

Just gotta get to phase 4 I can prob do that with the stuff I have now so it shouldn’t take long

rough saffron
# shrewd palm ahh

FYI i just got phase 2 and im scraping by with not much stuff automated

shrewd palm
#

you can use fuel generators and burn regular fuel, turbofuel, or rocket fuel, but i dont think you have rocket fuel unlocked quite yet

white dawn
#

Just remember you can create that closed loop with 2x Packager + 1x Refinery, and even include the Empty Canisters inside the machine buffer in the blueprint. That'll give you a little mini-Blender blueprint which can be put down just as easily. The only difference is that at 100% clocking, the Packaged version will give you 60/min Fuel as opposed to the Blender's 100/min, so you need more of them.

rustic hare
#

without blender all you got is PDF jace_smile

shrewd palm
#

turbofuel will burn slower than fuel, and you should have all the coal/sulphur you need for it in that biome

small notch
#

Synthetic power shards are t9 right?

rough saffron
dull flare
#

is burning fuel in generators considered wasteful?

rough saffron
#

i did some save scumming and i got the heavy oil residue + diluted packaged fuel alts

white dawn
shrewd palm
#

i'd just use all the resources you can but maybe save an oil node or two for other oil stuff

rustic hare
white dawn
#

(And yes, you could put Turbofuel on top of the diluted recipes, but Don't Do That. Save your fuel gen spam for Rocket Fuel, if you're going that route. :)

rough saffron
shrewd palm
#

that biome has a decent amount of iron/copper so you could get computers going there

white dawn
rough saffron
white dawn
#

Though of course, if you want to build Turbofuel, go for it. :) I've done it myself in the past

white dawn
cunning siren
#

I forgot how fun hypertube cannons are

rough saffron
#

turbofuel seems interesting but i do want extra sulfur for explosives

rustic hare
#

and rocket fuel just goes ham in terms of power creation, just 2 pure nodes of oil = 288GW tired_jace

dull flare
shrewd palm
rough saffron
#

preferabbly over 20k but idk if thats possible

shrewd palm
#

using all the resources in the bcl i think you can get like 30-40k with turbofuel, not sure what the numbers are with regular fuel tho

white dawn
rough saffron
#

so i cant really check

#

oh wait the wiki

white dawn
#

... to the Bat-Wiki! 🦇 🏃‍♂️‍➡️

rough saffron
#

yeah i pretty much could easily get all the oil for all that fuel and water is easy because theres a lake

#

iirc with fully overclocked extractors i should be able to get 1350 oil/min from the nodes nearby there

rough saffron
rustic hare
#

fuel unpackager feed right into water packager, 1-1 ratio, no need to worry about manifolds or distribution

white dawn
#

Yeah, nice closed loops. You can fit the 2x Packager + 1x Refinery loop inside a 4x4 blueprint (obvs the 5x5 would give you a little more room to play with). You can even have the Empty Canisters right inside the input buffer, so it's a one-click mini-blender. 20 or so Empty Canisters should do

#

Assuming you leave them clocked at 100%, each one'll do 60/min Fuel for you

rough saffron
hard ivy
white dawn
#

(That includes the water extractors + fuel gens which were placed outside the loop blueprint; the 2x packager + 1x refinery "core" is what I'd blueprinted)

rough saffron
#

mk2 pipes do 600/min right?

rustic hare
hard ivy
rough saffron
#

ah tyhat makes the numbers perfect

white dawn
rough saffron
#

i han have 3 groups of 10 refineries doing dilouted packaged fuel with 1 water pipe in each group

rustic hare
#

the average flow depends on your piping setup hehe

#

but yes, maximum is 600

white dawn
#

Some folks get lucky and happen to have a "natural" build style for which 600/min pipes work just fine, but a lot of folks don't. :)

rough saffron
white dawn
#

Here's the advice I've got saved which will nearly always get you to working 600/min. IMO it's good advice even below that point, though the system is usually more forgiving before then. Note of course that people have gotten working systems while ignoring large swaths of this, and occasionally due to build styles or other vagaries you might still have problems even with all this. But IME it's nearly always "the pipes Just Work":

  1. Keep the system as simple and short as possible.
  2. Loop your manifolds (so: the input goes into both sides of the machines you're feeding)
  3. Feed fluid from above, so gravity does part of the work for you
    4a. Avoid valves entirely (they've been improved for 1.0, so this one might not be as important, but you still don't actually need valves)
    4b. Avoid fluid buffers entirely (except as buffers for train lines, where they are rather necessary)
  4. Prefill your pipes! Full pipes are happy pipes. Wait until the system's thoroughly saturated before turning machines on.
  5. Place junctions before pipes. If you do snap junctions onto pipes, dismantle and rebuild the pipes afterwards.

See #screenshots message for an example of 2+3 specifically. And of course, as mentioned, the fluid simulation tends to be more forgiving as the rate goes down, so keeping your pipe systems below 600/min is another option too.

rustic hare
white dawn
#

I'd highly recommend doing looped manifolds as detailed above

rustic hare
#

also yeah, looped manifold saved my aluminum plant, even though I don't really understand how it works

rough saffron
white dawn
#

Keep in mind that long pipe manifolds are more likely to encounter problems than shorter ones (or at least, be more picky about the build style)

rough saffron
#

also ty for the help

rustic hare
white dawn
#

Heh, yeah, in terms of 600/min finnickiness, I'd also say medium-long. :) Should be entirely doable, though

void cliff
#

got the dedicated server working, but not sure why I bother, nobody to play with hahaha....

rustic hare
#

have you tried posting there?

rough saffron
#

my friend insisted that we use trains to transport ourself from rocky desert to blue crater and back. very glad i chose hypertubes instead

white dawn
#

Passenger rail can be a lot of fun. :)

void cliff
rustic hare
#

everyone doing blue crater lake fuel gen while I do spire coast tired_jace

void cliff
#

I kind of hate blue crater now after doing it on my last save. gold coast or spire coast are awesome

rustic hare
#

I just did spire coast cause I spawned in rocky deserts hehe

cunning siren
#

Did infinite lift floor hole "bug" get fixed? Or maybe I'm doing it wrong 🤔

regal lantern
#

Can any satisfactory tools easily help me to figure out what path a conveyer takes?

#

I've got 48 conveyers which may or may not be a single loop or a bunch of different loops, I can't tell and I'm too lazy to follow them all at the moment

#

Considering the splits/merges, it's hard to work out where everything might go and I'm too impatient at the moment to wait for it all to flow through

white dawn
regal lantern
#

SCIM isn't ideal for what I'm after, it's a lot of long belts

#

Or at least, I've not found a way to get SCIM to give me what I'm after

#

It may just be too complex for SCIM to give me anything tbh, there's a lot of belts and lots of crossing over by the looks

white dawn
#

I don't think that Satisfactory Tools is ideal for what you're after, either, since it doesn't actually know anything about belts and such. :)

#

Oh, oh, I see where the confusion is

#

"satisfactorytools.com" is a site which hosts some calculators and such; I thought you meant that in particular

regal lantern
#

I didn't mean Satisfactory Tools specifically, just anything else that can help visualise stuff

white dawn
#

When you were just looking for "any random tool."

regal lantern
#

Yeah, I choose my words poorly

white dawn
#

Yeah, gotcha. Reading is hard, sorry. :D

#

Heh, I could've employed better powers of comprehension too. All good. :D

#

Anyway, yeah, I'm not aware of anything, but maybe someone else is. :)

regal lantern
#

I might just have to wait for containers to feed in enough to see if there's a closed loop that won't get anything

#

I have no idea how long all the belts add up to be lol

tame marlin
#

i made hyper tubes and my power died how much do they spend

white dawn
#

Or when you go through the tube? I assume they probably draw 0.1MW when "idle," like other machines, though I don't know that for sure

tame marlin
#

ye it was a problem with my energy

cunning siren
#

Can not use hypertube cannons to join infinite lift height floor hole bug 😭, I have to use a ladder cuz no rocket fuel. 3x 262m high lifts won't lift themselves 🤷

regal lantern
#

I've spent half an hour watching my contraption work and there's something moving on each belt, although some are slower

#

So there's one big loop by the looks

#

Although I can't guarantee it's also not a series of smaller loops that eventually spit something into a big loop

rustic hare
#

may I ask why is it a problem in the first place? 😅

regal lantern
#

It's a closed system of packagers and water

rustic hare
#

oh.. yeah that gets complicated quickly depending on the scale and belt design

regal lantern
#

I have 24 belts in each direction, they get split 4 ways each to feed into packagers for 300/m each. The splitting may be crossed over. The containers then get merged in many ways to feed back into it all

rustic hare
#

wish you the best of luck

regal lantern
#

I think it's fine, gonna be fun seeing it all broken in 100 hours and need to work out why

undone kestrel
#

Diluted fuel?

regal lantern
#

Water for coal power

#

256 coal power plants, all overclocked

undone kestrel
#

That seems a little excessive lol

regal lantern
#

It's a fun challenge and a good way to introduce a little chaos

rustic hare
regal lantern
#

Also lets me attack the sea like Caligula ordered

undone kestrel
#

At least it's not someone in phase 2 build their coal plant for the rest of the game

rigid mist
#

this game is actually kinda unstable

undone kestrel
#

In what way?

rustic hare
rigid mist
#

crashes at least once a day (1-2 times every 5 ish hours)

undone kestrel
#

Sounds like your pc is the problem

rigid mist
#

sometimes it freezes then crashes other times it just entirely stops

rigid mist
undone kestrel
#

I've not had a crash in months 🤷‍♂️

rigid mist
#

could be proton

rustic hare
#

if ficsit can tell me "you've been playing for 12hrs" I don't think the game is unstable

regal lantern
#

There's a lot of crossing over

undone kestrel
#

CSS definitely would not have released to game out of EA a year ago if it had stability issues as bad as that

rustic hare
rigid mist
#

it's probably linux compat issues actually

regal lantern
rustic hare
#

and COAL POWER in all caps lmao

undone kestrel
regal lantern
#

The marker is my old coalpower setups, I need to remove them now

#

Back when I built stuff on ground level

rustic hare
#

now I gotta decipher my old belt balancer that I forgot to blueprint jace_smile

#

can I give my past self a middle finger

undone kestrel
#

I need to dismantle my old coal plants, won't take long I only had 2400 MW

regal lantern
#

I decided to scale my old coal, just as a backup for my nukes should the janky setup I have break in a few hundred hours

covert sphinx
#

wait, how much power is this producing

regal lantern
#

Rather than having to start it all slowly

regal lantern
covert sphinx
#

ye

#

I was talking to the guy above

regal lantern
#

256 would be 48000mw

#

When it gets to capacity

covert sphinx
#

bro that’s more than my nuclear setup 💔

undone kestrel
#

That's almost 10k coal/min right?

regal lantern
#

9600 coal/m yeah

undone kestrel
#

tbf that's only like half the normal nodes

regal lantern
#

I'm using 4 pure, 8 normal I think

undone kestrel
#

You should make it 512 instead

rustic hare
#

we need MORE coal power

covert sphinx
#

MORE POLLUTION

rustic hare
#

new power meta hehe

#

coal vs rocket fuel vs nuclear lol

regal lantern
#

256 took long enough and cost me some sanity, I don't know if doing it again should be my next project

undone kestrel
covert sphinx
#

SCREW THE WILDLIFE

rigid mist
#

i should probably the other 61 nuclear power plants and hook up the 30 i haven't yet but i still got time

outer scarab
#

I started a new game and on row 10 of the hot keys, there is a heart animation. What's that about?

regal lantern
#

It's emotes

outer scarab
#

yah but why is it there

rustic pier
#

Hah. just got the heavy residue and coal recipie! 😄

true mulch
true mulch
stable berry
#

Can someone help me ?

rustic pier
#

er i had to reboot so i think its the petro coke? or the compressed coal

stable berry
#

I posted

rustic pier
#

compact

stable berry
#

Its setings related thing just want to know if its possible

true mulch
#

People will answer there

stable berry
#

Can I turn off water quality so its more see trough or turn it off completly

rustic pier
#

so what is the factort cart good for? just curious lol

true mulch
#

What isn't it good for?

rustic hare
rustic pier
#

I bet he will lol

plush dawn
#

is satisfactory more cpu or gpu bound

unkempt blade
cunning siren
#

Can factory cart travel in hypertube cannon? 🤔

wise junco
#

Extreme sports made me cackle

coral glacier
#

Remember: Hours don't matter, it's the end result that does. jace_smile

static bramble
#

hello can someone give my an idea how to hide all the underground ? #screenshots

cunning siren
#

I fear building stuff cuz it's so hard to unbuild stuff in this game 😆