#satisfactory
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Well, then, I will remove both the belt and the splitter in the BP, just to be sure.
anyone ever have trouble with power grids saying they are connected to the main grid, when it's on it's own second grid? My power got tripped and so I went out to build a new power plant, and i connected an oil refinery and a couple fuel powered generators to my biomass burners and the power says its connected to the entire grid and just immediately gets tripped
it doesnt even make the sound its getting tripped, it still says its running but idle and doesnt say tripped on the biomass burners
Yeah
im very tired rn but
- are you sure that the power poles for each grid are separate
- if so, is there enough power to get the fuel for the generators gonig
my fucking jet pack was tripping it
unreal lol
yeah if you have power switches the hoverpack can make things go idle
no idea why or if the devs have any intention of fixing it
yeah just having it on my back and not using it was tripping the grid
when you switch from a power connection that is on side A of the switch to one thats on side B (or the other way around) it makes the machines on the new grid go idle for a few seconds
and afaik its not something that restarting fixes, only delays it for a little bit
The mk1 pipe is pretty safe to max out at 300. Idk about mk2 but I'd guess it's better to go slightly under 600
uh, I put some berries in my dimensional thingy
#screenshots message That's not curved! ๐
the spaghetti was too much
Acute angle mode unlocked
Why do they hate me
you can pull them out later!
how ๐ค
inventory has dim storage on the left side
however there is no way to remove tabs from the depot, even if they dont have anything in them
usual ways of moving things around
drag and drop, shift, control
oh, cripes, why didn't I see that
so uhm
are berries always gonna be there
drag n drop em
like did I use up a slot for stupid berries
dim depot has limited slots per item but basically unlimited items
Yeah each item has it's own limit, but you can have as many different items as you want
very handy later when you can spare enough parts and uploaders, can just run around and build and never refill inventory
I use these pipes for coal plants
#screenshots message -- GO GREEN! Use Liquid Biofuel! ๐ My Jetpack has never burned cleaner!
#screenshots message -- gotta fill up the green!
lol
hi! Im pretty new getting into the game and was wondering if people ever play co-op? I feel like this game is pretty hard to get into with not having played something like factorio before and not being an engineer or anything lol; but the bases ive seen before look incredible and I was just interested in trying it out
Yeah some people definitely do play co-op #1201555265942724758
Some people also run dedicated servers
i play with my friend on our main save, it's nice having him do the menial tasks while I work on a giant steel plant
Also you actually are an engineer but you don't know it yet
oooh i see, engineer in training
I just was looking for some guidance I guess? what might be better? looking for groups or finding a server?
I recommend setting up a server for yourself and one or two friends, if you don't have any friends that play the game an LFG might be better
I was lucky to have a friend on my very first playthrough. That must've made some things less overwhelming to learn. Yeah I'd also recommend same thing as above, friend, and if not then the lfg channel for a normal co-op
awh I see I see, would I lfg with the intent for long time gameplay or just to help me learn?
Whichever you see fit, also, you can use youtube for some early game guidance, or you can just go with the vibes for a while.
no matter how much ADA suggests it, not everything has to be at 100% efficiency
A lot of people do give up/get bored so I would only go for a long term thing if you're hosting the world yourself. But I mean there are a few consistent players
And you'll learn either way
People do things differently so you learn different strats
e.g manifolds vs load balancers
-# manifolds ftw
mhmhm.. i dunno the prospect of doing all of it alone seems daunting so maybe ill give lfg a go eventually
it is quite daunting, but the payoff is so nice
lots of dopamine for completing a phase
Also be aware: solo play feels like progression is extremely slow, while co-op it can be the exact opposite. Some people may rush through unlocking things
Theres a certain creative aspect of making cool things together of course.
But most of the times coop games flourish from having people doing different things, which actually results in you not learning much until you go solo and do things you didnt before.
Games like this are more exploration/experimentation games. Meant to try you, push your creativity. Which will only really happen on your own.
Which is fine if you only plan on playing with others. But the amount of times people get into coop just expecting the other person to "help them [do the bits they dont want to]" isn't really coop
Lol real
awhh I see I see; well my intent in coop was to simply just learn preferably from other peoples experiences but if itd be better to learn solo maybe ill give it a shot then in that case!
I just feel like often times im trying to do something super far ahead of where im actually at
I do like the feeling of being helpful within the world, where someone else may be relying on your factory to supply theirs
Here you see wild clowns in a Discord server
Well, after hours of work on blueprints for stacked coal plants 4-high, I have to delete the blueprints and start over, as I messed up and didn't put enough distance between the middle two floors.
What the game really wants you to do is automate every item, but allows you to advance even if you don't. So then you start feeling it's effects over time
srsly ๐ญ I feel like im trying to start off with automation immediately when i dont even have the resources to do allat yet
but i also had only recently completed the tutorial before burning myself out.. so maybe itll feel more fun whenever i get back into it next time
You'll get there, just need to learn a few tips
I saw a video where someone tried a complete playthrough making everything by hand that they could (and hand-loading machines they had to use when something couldn't be made by hand). I wonder how that worked out.
Lots of hammer sounds
lots of clicking...
And
Staring at the screen
Let's just hope he didn't hold the mouse button down for all of that (that spacebar comes in real handy).
Oh, I did the first two stages by hand, mostly, just watched videos on YouTube while waiting for the hammering to stop.
Today is the game's 1 year release anniversary. Once you've built the hub check out the room inside, fun party goin on in there
Dude I learned about this way too late lol
ohhh thats why i couldnt find the off button for the music lmfao
oh well glad i got to learn ahead of time
stuff was blowing off my ears
Don't forget to buy the tape in the Awesome Shop.
Yeah have to disable seasonal events in options > gameplay
It is very funny that the first birthday song on the HUB's playlist starts with air horns. So if you die during the anniversary event, the first thing you hear after respawning is just
"BEW BEW BEW BEW BEEEEEWWWWWW"
how do you go about playing for an extended amount of time?
like what even happens in endgame? besides awesome factory
The air horn one is annoying lol but I dig the other songs
They makin fun of us
Endgame? There's an endgame?
I think you can just keep playing.
you either restart with a new challenge and/or a new style/method of factory building, or you create self-imposed goals for your current run (adding all resource nodes to your factory, unlocking everything in the AWESOME shop plus getting the trophies, etc.)
One of my goals is to find all the lizzard doggos and put them in my kennel.
Also some easy ones:
100% achievements
100% collectibles (radar towers make this easier to track your progress)
Does anyone know how many there are (doggos, that is)?
arent there infinite ones
I really wish we could do something with the birds. That menu screen shows a bird wandering around your HUB, makes it look like you're supposed to tame it, too.
No, I'm pretty sure a doggo doesn't spawn in the same place as the ones you've tamed
when would you know when to restart? pkodon makes it seem like there isnt actually an end game lol
well, the 'end of the game' would simply be once you've finished all 9 tiers and sent the last of the space elevator parts up
but nothing's stopping you from continuing to play after that
I've lost at least one through the world (fell through a foundation and just kept going). I don't know if that one will respawn.
Few suggestions there
The milestones are basically one big tutorial for the game to unlock your full building potential, if you are ever struggling with anything refer back to either the milestones, the mam, or the awesome shop/sink.
In a game like this, its no race, do things however you want. Is there more time efficient way to do things sometimes? Sure. But you can't be expected to know it all right away.
If you ever feel overwhelmed by where your factory has gotten to, theres nothing wrong with using advanced game settings, starting a new save, or plain just picking up and starting again elsewhere on the map
Its the kind of game you can play however you want, only important thing is you enjoy it. Everything else comes later
Also, stay off the wiki, and dont look for all the answers on discord. Ive got thousands of hours across various saves, And I would give anything to be able to relive the game without prior knowledge, all those things are going to do is burn you out and spoil things you otherwise could feel very rewarded learning through experimentation and exploration.
Saying that, its perfectly fine to ask specific questions about things, just save the best parts for yourself ๐
Also ngl I found the tutorial really boring. Play how you want
I would also say, don't worry too much about doing things the 'right way' or 'best way' the first time. Due to the way the unlock system works, your factories will almost always end up outdated in some way with some new (sometimes major, sometimes minor) efficiency improvement that could be made using the new tools.
Like even ignoring everything else, your factories will basically never be in their final state until after you've unlocked Mk3 miners, and at that point you have to decide for yourself whether it's more worth reworking the old one to be twice as good, or just making a new one that's twice as good lol
yeah honestly I feel that; i found myself rushing through it so i could get to the juicy bits
Although you can partially future-proof stuff ahead of time if you know going in. You unlock Mk2 miners fairly early, so if you max overclock the miners in a factory with mk2 and then never overclock any of the machines of the factory (or if you do, overclock to a maximum of 125%), it's very easy to upgrade that factory later without having to change anything - you can just upgrade the miner to Mk3, double the clock rate of all machines, and then upgrade the belts as needed and you're done.
They do let you skip the tutorial when you make a new save at least, checkbox for skip onboarding
imo it's worth rushing through until you at least get to coal power, and then you can slow down
I forgot he's gonna have to deal with all that biomass stuffs ahh
@languid field I mentioned some things that I have at Stage 2 that they thought I shouldn't yet (like Geothermal Power Plants). Finding the lizzard doggos and getting stuff from them every hour really helped, as I got things I couldn't (and can't) make yet. Those helped me research Caterium (well, that and putting portable miners on the capped caterium node to the south of me). If you find hard drives you can research alternate recipes as well, that helps you get ahead. I had geothermal before I even started using coal.
just because the longer you take pre-coal, the more time you have to spend farming biofuel, which just cycles into itself
yeah i did this for the most part, i just wanted the satisfaction of completeing the tutorial before going off into a new save
I think you're on the right track, keep playing, either solo or co-op but it should get better as you progress
Heh, I have a 3x3 biofuel plant that's just sitting there as backup. The biofuel burners on the HUB are just used to power the machines that make the biofuel.
I just found a major exploit
I think you're more likely to learn more going at it alone at first. A lot of times jobs gets passed around and you'll lose out on a lot of core skills for different parts
just treat the tiers liek a tutorial
pasting machines from a blueprint preserves their recipe...regardless of whether the recipe is unlocked
eyedropper does too, including transitively
I have a line of polymer resin refineries...and I have not unlocked that recipe yet
yup. but if you really want to do that just unlock advanced game settings or mod or something.
or SCIM even
Yeah, I found that out when I decided to make a blueprint of my biofuel power plant and the biofuel manufacturing area below it.
BR
BTW, you can make a creative game and set up the BP Editors so you can experiment with designs, then save the blueprints. You'll have to copy them to your normal game's save directory, but then you can use those once you have the required materials. I did that first with the storage chests, made a custom BP that I could tile for storage of stuff I was using early in the game, complete with signs I can set to indicate what's in the box.
Transfering blueprints I get that cuz what if you made a really good blueprint
You'd have to remake it exactly in the new save unless you transfer it
I made a really nice doggo kennel, someone asked me to send them the BP, so I did.
@upper gale #screenshots message
Now, getting them into the kennel is the real trick.
The lil windows for them are genius
They tend to sit at the windows and look out, keeps them from trying to climb out somewhere.
Believe me, I tried some other stuff with beams and such, they jumped vertically up the sets of horizontal beams and got out.
I think that the road barriers are at just the right height, and jut out just enough over the "windows" that, once they are looking out the windows, they can't see a way to jump up. Plus, it's not open up there, so what would be the point? The "windows" are actually conveyor wall holes (the walls with two holes).
Pretty cool
So, they tend to stay by the windows, when you want to collect their stuff, you don't have to coax them near enough to access.
I do wish the new conveyor wall holes (as well as the floor ones) would actually act like a hole instead of a black panel in a frame.
Pats dog
Hey buddy whatcha got there?
Oh that's... some nice turbo motors you got there
Ooh yeah good idea
have you tested if they work yet?
it might be there visually but still prevent you from actually crafting them
Hm, I haven't tested whether the Ficsmas tree that produces gifts does so now that we're not in Ficsmas season. I don't really want to, it would spoil the look of my display.
no, it works. It's just very silly when there's so many ways to break the rules that aren't so awkward
Idk if it does or not, but I have so many containers of fireworks, and idk what to do with them

Tens of points each is not worth sinking, even if it is 16 containers.
I mean, I think it's fine because transferring blueprints between saves isn't even something that's supported in-game iirc.
If you're going into the system and/or save files to move stuff around manually, whatever weirdness occurs is on the user, not the developers
are you transfering a file external to your game that's allowing you to circumvent normal progression?
I'm not doing it myself but from what I understand you have to go into the game files to copy/paste your blueprints from one save to another
there you go.
Hey, I use mods myself. Just don't pretend it's not an exploit that circumvents game rules
And since Satisfactory is a non-competitive and mostly single-player game there's no reason for the devs to care about you being able to skip progression after manually fiddling with the game files lol
I don't care if you do that, it's just dumb when people try to use semantics to pretend they aren't cheating.
that's the issue I ahve
I think you misunderstood my original message then - when I said "it doesn't matter" I didn't mean it in a "it's not really cheating" way, I meant it as "this isn't something the devs need to fix" way
If we're talking copying a blueprint that has recipes you haven't unlock in your game, that's cheaty, I agree
It's not something in the base game, and the lengths you have to go to in order to do it are roughly the same as going to download a cheat mod
But if I copy someone's highway blueprint that has all regular pieces and such, that's fine and not cheaty.
At that point it's out of the devs hands since you're altering game files
Hey, about how much longer is the anniversary event going to last? I just want the music in the hub to stop T_T
fair, there's jsut a lot of people who try to lie to themselves about it and that's just idiocy. I don't care if you install a mod that lets you fart out dragons that do all the work for you, just don't pretend you're not getting around set game rules
Yeah I absolutely agree with you on that. This is absolutely cheating, it is only in a way that feels slightly more vanilla lol
2 weeks. Turn off events
this one is even more annoying to me because there's just such simpler ways to get those recipes yo uwant to use and not make it awkward.
Just use SCIM. Or AGS. Or a million other ways.
scim will just let you tick off whatever recipes you want ot use and not lock it in to certain BPs or eyedroping things
why is my hub partying?
it's party time. ADA says you must party
this is not company policy
it's mandated party time. If you don't take it you're in ficsit violation
oh no
You will party and you will enjoy it.
What is the velocity of a fluid in a pipe, eg how long should i take for crude oil to go from point a to point b
Not super useful info. afaik it's mostly fill time that affects things. Long pipes take a long time to fill.
Its just taking a long while
one of hte many reasons to use fluids near where they are made
I flushed the full pipe
you might have a flow or headlift issue then.
It is just starting to arrive thankfully
under clock a few machines to help it flood. then reclock thigns up when it's all full
it's a good way to trouble shoot and helps keep flow stable
Im still not getting the flow rate i should though
Psst, does anyone know how well satisfactory runs on steam deak?
The buffer should be filling up by 600 a minute but isnt even though the refineries are disconeccted
The pipe next to the buffer is full but the buffer hardly fills upo
No one knows howโs good satisfactory is on steam deck?
Is there any way to kill the big gray creatures?
Sadge
Run off the map
Dang that doesnt help me lol
show overhead images in #math-and-meta
and don't use buffers
You get better weapons as you tier up
going on a dogwalk in a couple min if you still wanted help
360 turbo fuel a minute needing 630 crude oil is evil
Are you using any alt recipes? I feel like there's a more efficient recipe for TF
I actually did enjoy it, smacking the pinata specifically. Made me smile
How do I play with a controller on epic games satisfactory?
You can kill them with the basic weapon. It just takes a really long time
(It runs well; source : ai (reddit))
How many days will the anniversary vibes be available in game? A: the 24th of September
Turbo blend
Is there a channel where i can post an image for help
Might want to look into Diluted Fuel or Diluted Packaged fuel, pretty sure that's the more efficient fuel option to then pump into your TF blenders
I have a pipe going into a juntion that is full of turbofuel, but the 2 pipes coming out of the junction are barely getting any turbofuel
you can ask here and post in screan shots or questions
Which do you think is more appropriate?
depends on what the question is
Can someone look in screenshots and help me please?
what is the question?
^
Wait not that
^ this one
#screenshots message is that pipe feeding up or down?
Up
I have a pump
there is a pump there, but need to make sure there is enough headlift going into the pipe below that pump
There is
:/
They still arent filled with oil either
Well this guy managed to run... all this so it must be at least decent I'd guess #screenshots message
I needed this thanks
For the most part you dont ever need a pump. You can do everything near water or the output
How is some water not deep enough? I am trying to place pumps on open water with like 20m clearance at least
Some "water" isn't actually there. Try swimming in it, if you fall to the sea floor, the actual water isn't there
how do you blueprint a water pump?
can't
OK so the issue is that the area i'm trying to place my pump is in a dead area of a blueprint
so thats a thing
i ment extractor
does anyone know if its possible to make the most effiecent Nuclear set up with 100% efficency using the best Uranium Plutonium and all other recipes without burning all the SAM before uranium
It
It's possible to make a 100% efficient Nuclear setup without using any SAM, as long as you either sink the Plutonium rods or can go all the way to Ficsonium fuel rods and burn those.
ficsonium requires ficsite which requires sam
Oh right, my bad. The earlier steps don't require any though.
I'm tryna theory craft a setup to make use of all the uranium in a world thats 100% waste free and efficent theres a line to lower dark matter usage through time crystal buffers but that only helps before the ficsonium
Can a pipe feed 54 generators in a manifold-like setup?
I have 6 blenders giving 555.555 rocket fuel
Since it's fluid I just wanna make sure
I can have am ain pipe branching out
sure, it should be able to
as long as you dont exceed that pipe max you can do as many as you want
I got 555 fluid so it fits
yes, I got a pipe manifold feeding 143.5 gens
pipes can only feed so much at a time so it'd be best to split them up where you can to make it consistent at the end
also remember rocket fuel is a gas, so infinite headlift
no need for pumps
I always merge pipes to evenly distribute the liquids
they are well bellow the max of 600 in mk2 pipes, so theyre more than fine
I am buildingon the water surface too so there isn't elevation
building gas transporting pipes feels so refreshing compared to fluid pipes 
With Rocket Fuel you might actually consider building more vertically to save you some surface area to build on later, since there's no need for pumps you can build the generator stack as tall as you want.
And save space on the water for extractors
if you don't build your rocket plant to the ceiling limit, are you really even gaming?
why not just not burn the plutonium?
just want that 100% effciency vibes
sinking the plutonium is 100% efficient. Tons of points
can someone check design and architecture pictures, need help lining up a extractor
or letting drones use it
super efficient
whats the point to sink when I got just about everything out of the shop
or burn it in drones
not having to make ficsonium? That's a hell of a benefit
to cap the tickets/min ofc
it probably only got added in because fools couldn't stop themselves from burning plutonium and thne whining about it
Making ficsonium is the point, it's a challenge
I mean plutonium got added in because some people wouldn't mess with nuclear set ups because of permanent waste. Plu rods gave you the choice
meanwhile I'm a pony and I don't even want to touch nuclear
I'm currently only at 600 per minute uranium to ficsonium I'd like to bring that to the 2100 per minute
Does someone have any recommendations for channels to learn/spark creativity in building? I am not good with architecture but want to learn more to spice up my factories. I do like seeing the machines and belts move, but I lack creativity to make more than "large flat foundation" and "big square box"
Any color in particular?
I don't believe there's enough sam on the map for that, soz
haven't thought of one
totalxclipse is really good for general tips you can use for many things. youtube channel
youtube megabase tours to get ideas
with the best recipes no but with the okay recipes there is
For example like this #screenshots message
I actually hate fluids, i have an oil pipe connected to 600m^3/m of crude oil, yet when i try to ill up a buffer it has taken like 3 minutes to do 600 units of oil
the verticality lmao, I thought my 8 floor gen setup is already tall
with the worst recipes you can get away with only using 3,327.29 per minute of SAM
Oh yeah, there is definitely that much available
it has been pointed out to you that buffers mess with flow. I don't know what to say if you don't want to learn how to actually use them
Or rather not to use them
downside is you'd only make 573 GW of power compared to the hypothetical 1,479 GW of power
Should they not just even out the periodic nature of fluids?
Like a rectifier?
no. they mess with the flow.
the exact opposite
They are effectively just high capacity pipelines
I offered to have a look at your set up if you provided overhead images of your pipes in #math-and-meta I'm back from the dog walking now
So how do I make my 600 oil pipeline deliver 600 oil
pipes are actually very simple with only a few bits of knowledge
"I offered to have a look at your set up if you provided overhead images of your pipes in โ math-and-meta "
Iโm not on the game anymore
Next time you are, ping me ๐
split it up perfectly in half and then supply each row of machines with one of those pipes
3 rules,
-
PIPES only, no valves
-
build water towers for liquids
-
donโt use buffers
Thats one way at least
2 is not a rule its optional.
Could just use pumps
Oh god, here we go with water towers again. ๐ญ
you can completely ignore water towers and it'll simplify things immensly
and it's generally simpler. And simpler = better for pipes
Out of all the weird pipe things you can do?
water towers are probably the least likely to cause issues. But ... that's not really advertisement for them
Theyre good wdym
just slap a pump on a pipe.
If you love jumping through hoops to save essentially no power? yeah go for it. But ... that's all that happens
They are fine, I just know they've started some passionate arguments in here before lol
Also can we get mk3 pipes
you can't even manage mk2 pipes. How are mk3 going to help you?
they will never add them, they didnt like adding mk2 to begin with
Devs arent getting paid enough to add t3 pipes 

running pipes at higher flows is more challenging. I can imagine mk3s might be real weird

seriously I use mk1 whenever possible now lol
guys with a lot of phantasy we already have t3 pipesโฆwe just have to package the liquid and transport it with belts 
need 2 belts to bring back the containers
Less time spent building cross map oil pipelines, procrastinating a proper train network
how good is it working ?
well, you kinda have to try to make mk1 pipes not work
why are you building cross oil pipe lines in the first place
really well, nearly perfect
To move the oil from the south oil deposit to my base in the south east desert lol
I mean that sounds like one of your main problems right there. Process fluids where yo uextract them
You have trainsโฆ?
Itโs for turbo fuel though
So i would need to bring sulfur and coal there
and? bring the sulfur and coal to it
build your power stations far from your base. Keep nearby resources for parts
get 2 trains and craft like 2 containers full off empty packages and perma package the oil and deliver it with trains
1 train delivering oil canisters to your base
1 train delivering the empty canisters back
lmao what 
I'm considering resetting and starting again from the beginning
Once Iโve properly sorted out this turbo fuel I will do proper trains to start building super computers
it can help develop your skills ๐ not for everyone though
why not build proper trains now?
highly recommend don't if you don't wanna go into a loop of "welp I messed up, new save"
I always feel like that especially once I reach Phase 3 or 4
Im worried for your power system
But I Was encouraged by everyone here to stick to my save
I've reached that phase that needs modular engines
I'm switching from turbo to rocket fuel, gotta have a buffer
Im not worried about your buffer, im worried that youโre not making enough power atmโฆ
it's phase 2 or 3 smth right, don't restart, and don't get attached to your builds, either build anew somewhere else, or tear down the old faulty build
I just wanna start again and utilise my experience i already have to speed up my progress and be prepared for more demanding phases
Is it your first save ?
It is
exactly
I'm still on my first save after 400+hrs 
I have worked on several save games. Restarting is fine if you have a plan
Honestly if you think you did a lot wrong then restart
Also every time there is a major update that breaks the game, you have to restart
True. I turned off my turbo fuel plant (~11.5GW)
how do you make time crystals
diamonds
Make you a rocket fuel plant
In converters
if you look at the item in game it tells you how
do people still treat phase 9 stuff as spoilers a year after 1.0 release
If you have the item unlocked, press O then search for it
I didn't use foundations till the automated wiring
how do you unlock it? i just completed like tier 8 of the milestones and dont think i ahve that or a converter
I dont build drills until phase 2
??????
Bro sends children to the mines
if you throw down 10 personal drills it goes faster to just toss it all into a storage
i guess but theres stuff you could be doing while drills mine in the background automatically
exploring doing all the early mam stuff
then you gotta unlock it in phase 5, I guess you are looking at the synthetic power shard recipe and wondering where is the time crystal?
correct
Of course. Most peoplesking questions are not there yet. Most people don't buy games on release day
then it's in phase 5
i treat it as spoilers i havent reached it yet but i bought the game release of update 8
That was only true in early access. Since 1.0 proper release that will never be the case
yah unless the 1.1 has something you want that redesigns everything
gotcha. not looking forward to completing phase 4. have basically no train system and no logistics bc one drone
like elevators
That's an added feature. It won't break anything that you've done in 1.0
there's plenty of slugs and you can sloop them for double output, more than enough shards if you are conservative
right but I said "or"
You said "every time there is a major update that breaks the game you have to restart"
I said that will never happen after 1.0
definitely take your time with phase 4, it's an important phase and will set up your logistics through phase 5
agreed
yeah i think before i even start completing it i need to get the logistics done, its just hard bc i dont even know where to start
don't push yourself too hard, burnout is real
Just take one thing at a time
"yah unless the 1.1 has something you want that redesigns everything"
i have like 60 hours in the last week lol burnout doesn't exist
That doesn't break anything
I started with doing some blueprint for train track poles, then started laying them between 2 of my stations where I needed item, I tried trucks for them but didn't work too well, and expanded the network from there as I needed more resources like sulfur, nitrogen and coal for rocket fuel, then another section for aluminum
break or redesign
would make the train / logistic thing so much easier to look at how someone else has everything set up or just have someone give me ideas haha
just ran like a 2k pipe to bring nitrogen gas to me haha
since it's a gas, that's valid too ๐คฃ
yea just annoying tho. i have a 1 lane train that goes to like 4 stations and i feel like redoing everything with something i dont have experience with is annoying. oh well off to watch an hour long youtube video lol
definitely have a 2 lane as your main spine
wow everything looks so neat in yours hahaha
understanding signaling and 2 lane systems help so much
mine is messed up
do you have everything hooked up to the train system basically? or if its pretty close still how do you transport it?
I build modular factories near the resource nodes, then transport the product via train to more modular factories that need the product
2 extremely different things, one matters, the other is a design choice
and yet i restart for both
That's your choice, and that's fine. But you implied that it was necessary and it absolutely isn't. Most people don't
this dude just like to have arguments, had one with them before, it's best to ignore
so do you have a main base where you construct lots and lots of things or really have the main production spread out? bc in my head im thinking i bring everything to the main base and do it there but idk that doesn't seem like a great idea now
Yeah fair. I will do now. Seems like he's giving very bad advice
how do i mute the music from the hub?
I used to have a main base but one problem popped up as I needed to expand was that I didn't have enough space, even though I pre-planned it, the need for more item was just too much, so I realized the best solution, for me specifically was to make vertically expandable modular factories for major items like computers, heavy modular frames, and when more need arise, I just stack more floors
but ofc the way you choose to build your system depends on your needs
Minecraft
There's an option in the settings to disable event stuff
Options -> Gameplay -> 'Gameplay'
@sour vessel Did you get help for your generators?
returned to the game after a while and the falling trees sound scared me 
Kinda, but it's still not 100% efficient. I'm not able to load up the save rn though. If you have any tips, I'd really appreciate it
also started on a distribution station recently, where high-capacity trains containing one type of items go sit, and distribute their resources to specialized trains for factories that require multiple items to lower the amount of running trains on my network, so there's basically only one to two train per factory
less trains, but the trains are longer and does their jobs more optimally
It tells you this in the patch notes, it says 2 weeks
I see 4 refineries, this means 160 fuel per minute judging by the polymer resin
Generators need 20 fuel to run without overclocking, so 8 generators are usable.
Problem is, you have 8 generators and it's still broken.
Turn off the generators and wait for them to fill up (50 fuel) and also the pipes to fill up, basically saturate the pipes. Then turn them all on, it'll fix the issue:)
Vertical building is just better right?
yeah i think i need to go watch like an hour long youtube video to really figure it out bc its gonna take me a long ass time to get it set back up
I should have done something like that but for aesthetic reasons I went with more stations but smaller. It's ended up absolute traffic chaos but it's fun to watch sometimes
gotcha, so just prefill the system?
Cuz with needing so many machines I should prolly build more vertical
Of course.
After all, personal preference doesn't exist, so it's objectively bestest 
Yup!
Basically you're getting 1 fuel into each generator as soon as it uses it, so it sometimes skips a tick of power generation
highly recommend understanding 2 lane rails and signaling, then it should be smooth sailing
And smelting a resource generally better before training it I assume
Make a small factory too smelt it then train it is my thought
2 way rails are not my preference unless for a small closed system. When scaling I'll always use a 2 lane system
refine it using the pure alt recipe if possible
oh sorry I messed up 2 way and 2 rail 
I need more alt recipes
Thats the thought behind the slender towers that have started appearing on my map, the smelters are stacked vertically within the miners footprint.
if the layout is repeating and nicely divisible, then I stack them vertically always
Depends on preference (yet again).
If one likes to move as little items as possible and has alt recipes aviable, moving the ores is almost always more optimal (most alt recipes yeld more ingots/min than they take ore/min)
Are you using water for smelting?
I see so I need more alt recipes
like that iron tower I did, there's 6 normal nodes nearby, each outputting 600/min, so I did 6 floors, each processing 600/min
With the abundance of materials, no, here's a pair of the towers shown at their base, they are really tall: #screenshots message
I have trains that take a huge amount of ore to a smelting area over the sea where I have unlimited access to water for pure recipes. Makes much more ingots that way
9 more hours till borderlands 4๐บ
now that's REALLY slender lmao
But I see theese gives me new ideas ty guys
How many ingots/min are you making?
Fits within the miners footprint ๐
I try to follow their waist-print, so I get a bit more space...
Those are burning up a pair of pures at capacity.
Also for how bad maxing mk2 pipes is they seems too keep working correctly
I like it
Super nice having one pipe with 600
take note sloshing and backflow if present, will slow down your pipe under 600
This quartz facility is the reason behind the pair of towers shown, it's making 450 quartz crystals, 750 silica & 60 crystal oscillators #screenshots message
Annoying part is when I have too move the 600 up
https://discordapp.com/channels/370472939054956546/553550313533997057/1415597047096152096 this is how I do it. This is doing approx 16k/min copper ingots, plus a bunch of iron, and aluminum
tbh I'm setting up more logistic and distribution systems for raw resources like iron ingot more than doing actually factories I need nowadays 
My aluminium is in a single monolith on the east coast, processes all the bauxite.
I have a few older smaller bauxite factories dotted around, but this is my "final" one, it's outputting approx 2100 alu casings, 550 alclad sheets and 400 empty bottles
can't remember how much bauxite goes into it
I really didn't want to divide ingot production all over the map so every last unit is belted via the tunnel system to this place #screenshots message , it uses sloppy alumina, electrode & pure, 12300 bauxite in, 12300 ingots out.
that's a nice way to do it ๐
I did the same with the SAM nodes, I collected every mine and sent it all to one location #screenshots message , the facility has been running for a bit since I created the clip.
Is there a way to spawn SS or Shards in free play mode?
I'm doing something similar but a little simpler, I'm making it into reanimated SAM at the node, then putting it on a drone. I have all the drone ports ready to receive it all and will process it from there. Much less items/min making it into reanimated first, so it makes drones feasible
True, I considered the slender towers at source, but some of the nodes were in truly irritating positions so I just sent it all down into a tunnel that sweeps around the map to the north of the bauxite highway.
If you can't obtain them via the "give item" menu, no
whats the give item menu?
The menu you use to spawn items
If you really want extra items, just add them using https://satisfactory-calculator.com/
yah i got that wtf is it or where is it?
Did you activate advanced game settings?
yes
Then it should be in the "esc" menu once inside the game (after having loaded a savefile), somewhere
ok found it
I forgot the advanced stuff was even a thing ๐คฃ
Oh well, I'd best get to work, time to see what sort of staff laptop abuse ends up on my desk for repair today ๐
my work laptop had a hardware failure a couple weeks ago, cpu fan completely gave up and died, IT support tried to fix it with DISM ๐
sounds like you need a new laptop, ask for a threadripper laptop
IT support tried sfc /scannow xD
they sent me a new laptop the same day, this is corporate IT not a gaming station lol
Uh replied to FactoryCarts xD
they actually did that too lol
oh noes,... my game crashed
Unreal Error Report Please xD
What are you doing Unreal Error Report
Seeing why it crashed? xD
hows 1700mw for 7500mw
just did my first oil factory decent ig? could be 10k but used some for plastic and rubber
I've noticed a curious correlation, that people who don't use mods and don't try to do anything weird never have crash issues. Interesting
then put the crash report data in #1038092680493801533
strange your anecdotal evidence didn't apply tho
i learned that by having 5k powershards in your inventory could freeze the game for 5 seconds if you try to put them in machines via hold ctrl + left click
i thought my game was crashing
5K powershards? ๐ญ
some times you need to upgrade everything
i mean slooping the natural ones are around 5k alr no?
Aye!
If you haven't already, you can also repurpose the residue to fuel
the power shard alt recipe:
Yes there are many, many slugs around the map but 5K in the inventory at once? xD
i did use 300+ extra inv slot
Ah
most of them are filled by concrete
I was excited about the recipe just to learn it needs some items whose name is scary to even think about
Even with those 300 slots, you cannot carry the amount of screws to power a singular assembler at 250% speed for a minโฆ.
residue? oh wait the residual fuel?
im using the make a wish version of the HOR+Diluted Fuel+Recycle
lmao
balancing those containers were kinda annoying ngl
Yeah you got it
would rebuild the whole thing as soon as i get blender
now im just gonna start on my sulfur factory lmao (tier 6 alr still no sulfur production)
Talking about screws, why does the bolted iron plate recipe exist? IT's literally less efficient but saves like 1 constructor or something
You can clock it higher saving a lot more space
wait iirc the steel screws recipe at 250% + sloop goes over the limit for maxed conveyer?
1300/min, yes
Lots of screws ๐
1300 screws/min is crazy lolz
What happened to the banana username?
Im hoping for a refinery buff so i dont have to place 5 thousand next play through
Even a small 5% buff would be niceโฆ
either buff or make it smaller ong
And so many recipes use them
Pure recipes have saved me a few times
At the cost of using 20 thousand refineries
my entire world runs on pure recipes xD
they are without a doubt the best recipes in the game
Have people found out the maximum amount of water possible to extract?
9007199254740991 (from greenys website)
Also I wish power storage was unlocked early so we could store biofuel generator power in it
refinery life xD
They're all made into the "don't even try" machine, using the "you wouldn't get it" items 
I was laughing when I saw these names, now I know why
nuclear pasta when
All I got is conveyor pasta
Shortly after irradiated grain finishes growing
I did my Phase 4 nuclear pasta using one overclocked and slooped accelerator
It was using 23 GW of power
iirc the most complicated thing to make is the frictonium or smth rods
now imagine that, but 64 times (imkibitz nuclear pasta factory)
Some spelevator parts can contend for the "most complex part" role too
dude is crazy lmao
fr
Would be crazier if I had managed to show him my factory ๐ญ
I was planning on trying to do it but sadly it needs almost all tier 9 milestone unlocks and you can run 10 plutonium power plants for 16 hours with only one storage depot so I dropped the ficsonium idea
i dont know what fact is sadder tho, him using like half of the maps copper, or him only making 60 nuclear pasta per minute
only 60/min
i expected 61/min with using half of the copper available
We should be able to breed doggos and build giant wheels powered by doggos running in them
a mere 60m sink points per min ong
100% shld make a plutonium fuel rod factory shiz gonna be like .5b per min
If doggos could breed, that would suggest they have certain parts, and that leads us down a path of rule 34
Knowing people, I would't be surprised if the Assembler had rule 34 of it ๐ญ
I know for a fact the quantum encoder does (shifty eyes) just don't look in my "other" folder
those delightfully sensual fluid inputs
Well, if there isn't, there is someone uploading already. Or so do the rules say...
prty sure it wld be more furries than anyth ngl theres q a few animals in the game
and just like that, i've made a mistake to ruin my morning
YOU SEARCHED?
"Fuck those whale-penguin things!" suddenly doesn't sound so innocent...
is there anymore secrets in the ficsit shop?
As you progress through the milestones, the shop will have new stuff unlocked
im at the end of the game
Also, we don't know what secrets you have unlocked already, so we can't quite make a list of those you haven't ๐
oh yeah srry cyber waggon and thats it, anymore?
Iirc, that should be about it 
Not in the shop, but there might be a nice extra if you try sinking Waste
ok ty
Long phone call with the mother derailed me xD
have you gotten the golden factory cart?
no?
Get in the shop xD
Is it shoppable xD
Going to get ticked off for excessive use of xD again
then that's your shop easter egg
concrete have such a high stack count that this one train have been waiting for a few mins to fill up ._.
Why is it not reccomended to use mk 2 pipes
More buggy than mk1?
Its not recommended to use them at maximum flow rate.
You can use them but it requires special care
Not technically more "buggy" - just more prone to behave in very disruptive ways at max flow compared to mk 1
I've never had a problem with Mk.2 pipes
You almost got that word right xD
cursed be the extra s
im not gonna fix that spelling mistake, that one can rot in hell
Cursed s xD
No requirement, Google can fix it xD
Start your sentences with a capital letter, it's good practice. I really am an English nightmare right now
I'm like the English teacher that you want to throw out the window
no ๐คฃ
I don't want to expend extra calories
Pinkie on left shift is a lot of calories
Calories well spent to deliver a correct sentence xD
but we have factory carts for that
i cant afford the capital letters
Apparently capital letters are expensive
sแดแดสส แดแดแดs แดแดsแด สแด แดxแดสแด แดxแดแดษดsษชแด แด
HORROR xD
the only small cap i can do is
-# hello
ah wait
its only small not caps
im too broke for the caps dlc that got released by discord (ea)
-# ๐งข

Shift key.. Coming soon.. Only $7.99 for one month xD
I have 2 shift keys, one is left unused 
TIL -# ๐งข is the perfect size for small face emotes
right shift?
Right Shift Key DLC, only $3.95 for 10 days
you guess, maybe I'm a lunatic and don't use the left shift 
You are mildly insane XD
heck, I may even use capslock for singular capital letters, who knows
Oh yes, that is def a sign of insanity xD
how is that insane if people who type FICSIT by holding their shift key aren't
It's a very good question xD
I am probably insane because I disabled my CAPS key and I type caps with my pinkie xD Which is most likely insane xD
Shift key is the secret to insanity ๐
Not the Right one tho xD
The Left one
what about me binding the right shift key to capslock and using it to type singular capital letters?
Oh this is hardcore insanity, like boss-mode insanity
I'm thinking of ways to make it worse
like switching to stenotype layout so literally barely anybody can use my keyboard ever again
Holding down Left and Right Shift and CAPS, all at the same time? XD
I could even make double tapping shift = capslock, similar to how the phone keyboard is ๐
youre pfp tells me that you are fine sanity wise
plot twist, it's not me
This is like total bossmode
now i have a wrong image of you ggwp
I feel like I'm addicted to Satisfactory
How similar is Factorio in terms of how playing it feels like?
Itโs basically 2d satisfactory but you donโt have infinite resource nodes (besides oil iirc) also, you are getting raided if you play with pve on
Nooo I lost my fcis badge
What about Paradox's game? Foundry I think?
Iโve never play any other factory game besides factorio and satisfactory
I played a bunch of create mod in Minecraft tho if youโre interested๐ฅด
And you do not have yo rely on. Busses in satisfactory as much
Tbh automating wise, factorio is way harder
imagine misclicking your rocket launcher and blowing up your entire nuclear plant, while also ripping your hair off how to recover the power production while the bitter already at their max evolution
โ ๏ธ
Does someone of you know a good server provider?
I'd love to play on a server and I can't host my own one.
best ask in #dedicated-servers
True that, I'm just a very impatient man and I can't wait to play this game
how to get enough courage to start doing phase 4 elevator stuff?
iโve unlocked a few of the new tier milestones but even trains seem such a huge undertaking that iโve slacked for a week now, doing smaller things (like fuel power plants)
Smaller things, it is.
Let's say you plan on doing heavy modular frames. That's quite a production chain when you look at it. But when you break it into smaller parts, it doesn't look that hard any more - and transporting raw items is most likely more of a headache than higher-tier stuff.
When you want to start with trains you could either start by making a "push-pull" system that has a locomotive on either end and just one single rail and it drives from one station to another. You can still upgrade to a two-way rail system later
itโs possible for trains to transport for instance heavy oil instead of just laying pipes across the map?
my worst headache is that all of my factories excluding oil are at the south fields spawn location
but oil is too far away to easily get it there
transporting fluids comes with a few tricky parts, you need fluid buffers to keep the flow going (train stations will block the input and output for ~30 seconds while unloading or loading)
But yeah, you can transport anything you want. Just try not to mix a train car's inventory.
๐ซ
Youtube videos will help. And trial and error is also good. If there's something wrong with what you built and you can't figure out why, there's still ppl here that can help ๐
you can do simple buffer setup as long as the flow rate isnt at max capacity
very different case when it comes to 600/min
pump is needed, since you dont want any backflow after it leaves the buffer into the freight fluid car
had that once but without the rocket part

Correct me if Iโm wrong, but thereโs no point in upgrading belts if the item production rate os below the belt capacity
yeah you should be replacing belts with factory carts for maximum style points instead
If you build modular and are able to add more machines to the manifold/distribution then there's definitely merit to upgrade belts
Adding floors is usually a good way to expand, just mirror downstairs and have floor holes at the ends.
Could be risky xD
I built dozens of train lines going nowhere. Different types of stations. Different types of junctions. Different signal layouts etc. Just to get a feel for how everything all works. Once I was confident I understood it then I made a few blueprints and it only took me a couple of days to build a full two-way rail loop around the entire map. Having that loop in place has completely transformed how I play, anything I need I can quickly build a small station anywhere beside the loop, load things into it and send it wherever
And I just spilled curry on my phone. Great
Pulled out my phone while the laptop diagnostics roll, tron colours on screen and the corner is bent, staff member: I don't know why its acting weird!...
GUYS! Hear me out: Cards Against ADA
Taking all of ADA's quotes (and possible even the Entity's) and replacing some of the words with the actual Cards Against Humanity answers.
For example
Remember that any complaints regarding the size of ________ are a you problem, and only serve to highlight your own inefficiencies.
- The milk man
- Clenched butt cheeks
- Finger painting
Your waves lap at our ________, when will you land?
- BATMAN
- Sharks with legs
- Being fabulous
Cards Against ADA ADA Against Humanity
Let me guess, thereโs also a train driving to two towersโฆ
||this is a joke pls donโt ban me ๐||
<@&370483737957236737>
Does the Lizard Doggo have a butthole, cloaca, or
_____
Iโm so proud of myself, I automated 65 crystal oscillators that I wonโt be able to use for another 20h + ๐ฅด
You spilled a curry on your phone? Where do you live, don't say England or Germany for the love of god XD
Iirc he was from the land under sea

Previous CM Snutt used to call the Assembler
_____
- Clenched butt cheeks
- BATMAN
- Sharks with legs
Oh, I see xD
the netherlands?
Yes xD
I wonder why they donโt extract the excess water and use it for pure ingots
Bad efficiency by the government
Due to popular demand I have added the following motivational speech: ________
- A giant ball of used electrical tape
- The Rapture
- A monkey smoking a cigar
Well sea water is salt water, you need nuclear desalination xD
Just sink the salt byproduct then ๐ค
Yep put the salt into the sink.. if only xD
The Lizard Doggo is tamed by feeding it
____
- BATMAN
- Quiche
- A monkey smoking a cigar
Okay hear me out, what if you fuse the salt water with the salt byproduct and then take the salt out of the waterโฆ

You get.. salt? xD
Yes but less saltโฆ
Neither of those ๐
Not possible I would imagine xD
Sadly I know ๐
The flooded country as mentioned in chat? xD
Could be that, or could be Somalia, or could be somewhere else
Could be Western Indonesia
Could be!
Im pointing at Iceland
Good location for video games. Geothermal powah
Ooh all great options. Maybe I'll try them all
Such a German response xD
Best option would be to create your own country
So mid Europe xD
People have tried that but usually end up invaded ๐
Nice plan
Uh oh. I just pulled the "Live Laugh Consume" card. Time for all players to discard three of their answer cards. ๐
I have been to Liechtenstein, nice place
Are you from Ascension xD
- Hannah
- Mikael
- Jason
Liechtenstein.. Expensive xD
was there once
Place was just a town
when do you unlock the super crystal oscillators?
!wikisearch crystal+oscillator
I figured out where you are. Cape Verde. Off the west coast of mid Africa. You order from Amazon from Senegal
That looks like a cd player designed for the fallout universe.
Haha I'd be happy there. I'm definitely an elevenerife regular
You live in the canaries? xD
should i make turbo fuel with fuel and compacted coal to make my energy?
Prob just make fuel xD
well it doesnt sound very hard to make turbo thats the thing
altho iam building in the beach spot so is harder
only 1 pure sulfer node
with mk2 means 600
i need 1000 sorta
can use somersloop to compensate
but this is without using all my oil so...
i would need to make some work with turbo some not
Is it all gonna be used for power, or will you package some
i do not knyow
im using mine for power untill i unlock aluminum processsing
oil fuel is the first thing im doing in this new tier so im still just a noob i dont even need all this power
then moving to rocket fuel
Personally I go with turbo over regular fuel because I use it for jetpack or if I'm feeling it then tractors or trucks
but i would like something that could scale
yes
how much oil do you have?
๐
600 oil is 20 GW with regular fuel. no point in making turbo imo
is it
with the right alts, yeah
Did someone say oil๐บ๐ธ ๐ฆ
ye is 20k ok
i currently only have 1k but i have basically nothing built
but ye 20k is a lot
if i make turbo fuel is it useful for other stuff?
like better jetpack?
So i have an area using a oil pressured vein for plastic.. i get all this overflow heavy residue.. anybody have a good way to deal with it besides siphoning off some plastic to package it and sink it?
turbo diamonds 
Since it doesnt seem to be useful for much else but a fuel source for vehicles i dont have lol
you get better thrust with turbo fuel but lbf is superior
lbf?
its cheaper and lasts you longer
oh liquiod
animal fuel
use alts. then it turns into a desired product
Petroleum coke is an easy recipe for it early on if you just want something sinkable. HOR gets used in a lot of alt recipes though
if you want plastic, turn the heavy oil residue into fuel and use the residual plastic alt to make plastic out of rubber and fuel
Guess i dont have the alternate for it then. No other recipes at the moment for it lol
theres a lot more i think someone can explain it to you
yeah you could do residual fuel with it without mam recipes but the recycled plastic/rubber is from alts
Manifold it all and turn it to petroleum coke to sink it for now. But leave space so later you can make use of it when you have more alts
I actually like some of the alt recipes that use coke too
Yeah that too
of all the recipes that use coke, I only use electrode scrap
Solid steel ftw
im thinking about switching over to electrode scrap too tbh
I use the circuit board and steel recipes with it a fair bit too
Electrode allows you to get 1 for 1 ratio with your bauxite so it's nice
Im planning a swamp factory that takes all the bauxite nodes in the swamp as well as the 4 just to the west for 5400 aluminum ingots. I'll have to import some oil since the oil well isnt enough though :/
But the ratios are nice and even
Just placed the 54 refineries that make the scrap. I then have to get more refineries because im not recycling it this time as im just gonna put it all into concrete to export that as well.
180 smelters are gonna be fun though
I way overproduced coke for electrode, the rest goes into diamonds for time crystals.
My least favourite thing in satisfactory is building long things from a to b, this includes belts, pipes, tubes or rails
(Ocer long distances)
Just reading some of this chat. Interesting, I don't think I have any petroleum coke anywhere in my world. Am I missing something important?
You need to make it
I think the easiest way to begin with is in the Sulfur research tree
I think you misunderstood. I know how to get it. I'm saying I don't make any or use any
Is there a good use case that I've overlookede
Itโs needed in turbo fuel
thats compacted coal lol
Thereโs an alternative recipe I think that uses coke
oh shoot thats cool
I use compacted coal for turbofuel, which goes to be made into diamonds
I have a lot of compacted coal by product from my rocket fuel factory so it seemed like a good use of it
Electrode scrap is the only recipe I'd consider good
Yeah that looks decent. If I ever find myself short on alu then I'd consider it
It's not uncommon to not purposefully make any. As mentioned, Electrode Scrap is probably its biggest use-case
you can make a train rail bp if you want
For most folks it's just a byproduct, though
helps building them a lot
its just a coal replacement
also do i invest into nuclear power?
Itโs like kms long though
Depends: do you want nuclear power?
i build an entire train system across the bottom of the map in less than an hour
yeah
i mean it looks fun to automate
There you go, then. :)
you could always just use factory carts, they're way better
The things I don't like about trains, how the rails can't turn sharply, even up or down too. And how much space the stations take up
I feel I'm having to compensate so much to make it look good
they feel a little less big once I'm building factories that basically use full nodes but for my early factory stuff they do seem huge
wait scim has a harddrive map?
however... trucks stops and factory carts take up much less space if you need to fit in a small factory ๐
can more people send their scim maps into #screenshots ?
Irl trains cant turn sharp in any plane, they are big vehicles that require space
technically its possible if you have enough momentum
IRL factory carts like forklifts can basically spin in circles though so the game is just very accurate when it comes to vehicles
Yeah that's the reason they made it like that in the game. Although because it's a game and we're also thousands of years into the future they could've bent the rules of physics a bit. Or well, bent the rail a bit more
The simple solution is to not bother making it look good lol
I mean the uturn i made is like 4 foundations, its not huge
youre born to automate, not make stuff look good
Technically, Satisfactory trains allow for much sharper turns and climbing angles than our current real-life trains do. :D
Dude I had a rail that just had like 100 bumps on it and my train kept going up and down it was so wonky
the true roller coaster experience
Need a long bridge or something but it should stay leveled, then need a spiral to change it's elevation, the bridge needs supports, ect
i know i may be late but Happy Birthday Satisfactory
why is there only 300m^3 less nitrogen gas than oil in the world
i thought nitrogen gas was super rare
because they based it on real earth
then why is there no oil in the desert...
plate tectonics are weird I guess
In the game Astroneer, when you place rails, it automatically places a support pillar under, that extends to the ground
theres trains in astroneer?
yes
Of course, and trains are super fun in that game
possibly also why there are no solar panels or windmills
tbh i never bothered with any logistics / automation in astroneer
You can automate a lot, I made an entire base with storages for everything that pulls from ores underground. But like it's a lot different than Satisfactory you have to think different
There's also logic gates
the farthest automation i made was a mining system that mined sam and stored it next to it
I had a base that turns scrap into any resource. I'll stop talking about astroneer now though
Mine mines all the worlds sam, and processes it 90 metres under the dunes ๐คฃ
is there anything in particular you're wanting to see? if I set everything to show it'll be an incomprehensible mess
Does it look good?
yes
uho my browser is on fire trying to render 261km of power lines lol
How does one get under the map? ๐ค I'm guessing this is something one can do at any part of the map too?
you are playing satisfactory in a browser?
tubes or trains is the common way
Trains and rails
or if you aren't too worried about being able to get back up, just go to one of the many openings into the void
satisfactory is a standalone application, how on earth would that run in a browser?
How does that work?
You can play everything in a browser
you build up to the invisable wall and push yourself through it
Build a track that sticks into the ground, build a train on the track and drive into the ground
technically you can run a vm and play it on that within a browser, but realistically you're gonna be measuring minutes per frame rather than frames per second
Reminds me of my A1 tank.... it got 8 gallons to the mile
quick edit, no tank would get 8 miles to a gallon haha
When you say invisible wall you mean the "hurt you" area on the horizontal boarders?
well, canโt you design satisfactory written with css js and html?
isnโt that theoretically possible
that's rewriting the game though, completely different question
press h
Page UP / Down for vertical nudge too
Or you open the neurons from your brain to remember the exact path you nudged a building an do the opposite of that path 
^ This is why I try to stick to the defaults
@shy mulch let me guess, you started in the green hills?
Man I miss building there
it's a nice place to start, very pretty
besides only having blue snails it was a really good biome
A under the map train seems like it may be a better idea than a sky train in some aspects and worse in others ๐ค I may do a sky train instead
Itโs basically a metro system
I wanted to do an under the map box factory that was pretty on the inside and didn't matter what it looks like on the outside, just floating in nowhere, accessible via portal, then realised how would I get power there
if you do under the map you'll barely see your trains though ๐
watching vehicles zip around is the best part of vehicles
Bio Fuel and a Dream
That's a good point it is enjoyable and handy to see stuff working
Or you deliver packaged rocket fuel via drone and burn it there
I did not even consider all the train enjoyers point of view ๐ค
Or clip rails underground and use the station to get power there.
I'm also sure that there is a blueprint that you can use to be able to have a power cable clipped underground with an access point to be able to get power underground.
Hmmm interesting. How do drones behave if one of the ports is below the map? Do they just mindlessly clip through and not care?
elevators have max height?
yep
200m
:c
OH right, station has a power node connection
There is never to big
There are fortunately many ways to get power underground. You could also just use a very small rail system that you can use to get underground and above ground using trains. Pretty cool.
People who dont understand how to make power wires beautiful are missing out on like half the game
if you need to hide a structure b/c it's ugly, you are doing it wrong
There is no "wrong" in this game, it's a sandbox game, do whatever makes you happy
what's the convention on floor clearances for multi level factories?
i know how, i just hate how tedious connecting power lines is already and i don't need to make it even more complex
a lot of people have logistic floors and use lifts to bring things up to the machines
8 4m foundations is enough to fit a refinery, not sure how tall things like particle accelerators are but its probably only a foundation or 2 taller
i think that's what you mean lol
make floors as tall as you need?
though I probably wouldn't completely enclose things like refineries and coal gens. You could build them in steps though so you don't have to include the chimneys
if i build a roof over coal gens i tend to clip the chimneys through the roof
I'm still near the beginning so I didn't want to have to redo a structure later because a really tall structure gets unlocked
so just wanted to future-proof myself if possible
Man I want a half merger half smart splitter so bad right now.
you mean like a 2 to 2?
I want to make two columns of splurgers, where one column splits off by item and the next splits off by overflow. This way I can see the rate each item is being produced regardless of if it goes to the sink or storage/depot.
and you cant just do 2 splitters?
you can push them really close and it looks fine
or stack them
I personally like the stack look
Yea, I'm going to have to do some stacked thing...
it's called a 2:2 balancer
But it means I'll have to rebuild the thing, because it will take more space.
In this case, not exactly, since I'm using it for overflow.
b/c thats the only reason I see that being used
Yea, it's a sushi sorter, sure.
i would sort first then add a single sushi overflow line
future proofing is a waste of time
also, don't build a roof over empty space? you can also make multiple floors
I could aviod all this and just run overflow down the mainline, but then I wouldn't be able to see the rates of production for each item once the storage was full.
a half splitter half merger is a 2:2 balancer. 2 inputs 2 outputs
also future proofing is a waste of time as you don't know what you'll want to do or where, or how. So you'll just end up doing a lot of work for nothing
why not just see the rate of production at production?
Yes, but it's half smart splitter.
Less esthetic.
then use smart splitters for the balancer
then its what you think looks good
I mean yea. In essence.
reminder you can clip virtical belts into splitters to save space
It's really nice to see production all in one place after it's all said and done. You don't have to worry you forgot a split that happens later and will sink off stuff.
i mean I dont do that, but thats because I build the final product and work backwards
yall think theres enough resourcs in the world to produce exactly one machine of every resource in the game, like 1 manu of computers, 1 constructor of plates etc
easily
a lot more than that
I'm like 99% sure it's more than possible
my next project
vastly more than that.
1 of EVERYTHING