#satisfactory
1 messages · Page 277 of 1
may i introduce you to my little friend called modding
I think every upgrade is a better way to do things
I try not to afk but if i fall asleep while playin that shit gonna run all night
if 20/min iron plate isnt enough in early game, i just simply double it to 40/min
as simple as that
This game really is the most satisfying thing.
you could say its satisfactory
train
Though building 64 refineries is going to be the death of me tomorrow.
I don’t have train yet!!
cart
How does the cart help I’m confused
it transports stuff
there's like 0 reason to do that before trains
I never ran more than a small handful of long distance belts. If you choose your spots wisely it helps a lot.
I don’t have enough iron or whatever to make steel
You should be able to do production in place until you get trains
Rip
make steel at the nodes
The lake in the south east of the map was great for oil power and a nice natural expansion for me.
and then depot the output
I need coal and iron
If you need more power bring resources to a coal node and build a power station on site
Then run power lines to it
Depot?
did somebody say oil?
Also, trucks are kinda nice early game too.
Also, you have tractors, though they suck (in range) until you can dredge up oil
Just pull from a closer node then idk wjy youd go 1000’s of meters for iron that shits everywhere
check the MAM
no, dimensional depot
Oke let’s say 600m
Takes some getting used to, but once you have coal, it's not to bad.
where are you starting from????
I have a truck that goes like 250m just because I hate outdoor belts.
I started a save there where I try to restrict myself to the crater it's been nice
Not that far tbh.
feels
just start in swamp if you want all resources in close proximity 
250m is a reasonable truck trip
I'm looking forward to going back and cleaning things up once I have my bigger bases done.
Esspecially because I have infinite coal at the moment.
that's a belt distance lol
I have so many big belts lol
I started with tractors, to trains/trucks
you can run them with coal if you find a bunch of coal veins close together
I see
god not being able to control which cars of a train load what at a station is killing me.
you can make a tractor depot to transport your coal
How do I find a really big flat area to build in
Deserts
Hm
build up
you make one by building up
Buiild up as Ada suggests
And float in the air?
Or make a shit load of concrete and build foundations off the highest point in an area.
it doesn't need to float
nah, u unlock foundations
Or "tie it in" via pillars and such
Oh ok
I think i ran train distance with tractor fueled by solidified biofuel just for coal
just bcs the foundation is up in the air doesnt meant you cant add support to it
im in love with dimensional depots
Anyone know how to make a train wait at a station for the buffer to fill up?
It fills quickly, but if I get unlucky and another train steals the load then my production doesn't get enough.
I enabled the "freight waggon is fulled loaded/unloaded" option, but that didn't do it.
you need to change the delay to AND 0 seconds
o.O
did you buffer your platforms at all the stations?
cause that could also be why your machines are starving
Buffers don't help if another train comes like 5 seconds before you do and then the dock itself can't possible load enough in time.
Buffers keep production running.
if you have enough throughput it should
trains are just big manifolds, and after 1 end gets full the rest should over flow
how many belts per platform are you trying to move? 2?
This game is wonderful but it blows my mind. In my life I had used my brain so much to play a game.
no, with default settings, you absolutely can have a train come in too early and ruin everything
especially if you have more than 1 train on route
You don't know what you're talking about. Unless it's different with cargo for some reason. It takes some amount of time to fill the freight platforms. If a train docks while it's not full it gets partial loads (by default).
I need to test this AND 0 seconds thing though.
it sounds like you have 2 train at picking up at one station right? at least?
and going to different spots?
in that case even if one side gets too much, that factory's buffer will fill up and the train doing that delivery will stay fuill and not be able to pick up more, leaving the rest for the other train
with multiple trains on the same route, you need "depart when empty/full AND wait 0 seconds" to guarantee throughput
Do I still need the fully loaded option? Why does 0 seconds make it work? I don't understand the logic ngl.
sigh I don't see why this is confusing for you.
is that NOT what you're doing?
I was using the default train settings.
is there a fly command? i stood ontop of the shuttle during launch and my box is in the sky
mods or reload your game
Then I tried wait till fully loaded, and I was surprised it didn't work.
nope, you gotta build up and have inhalers
what does reloading do
the advanced game settings probably do it to but that kills achievements
before a time you died
Use https://satisfactory-calculator.com to turn it on.
But that ruins a lot of the fun tbh.
also, you can keep inventory without affecting achievements
it's not the 0 seconds, it's the AND. with default delay, (iirc OR 30 seconds), the train is not guaranteed to wait until full. after 30 secodns pass, it'll just leave regardless of its fill level
with AND, it will not leave unless full. the 0 seconds just makes it leave immediately after that instead of waiting extra time
my dumbass forgot there is autosaves
OHHHH. I'm an idiot and clearly just didn't realize it's hitting the 15 seconds so quickly.
also just save the game before you try dumb things 😛 \
nah last time i tried this was before 1.0 and nothig happened
I would be so hosed without autosave.
now i just flew into orbit and died
Another fun hack I may end up needing is to have an empty unloading dock in the middle of a station to save that space for other trains. But I hope waiting for the buffer to fill will be fast enough. I really don't want to add another car to this train just for like 50 oil/min.
I could always just make a dedicated oil train... and save the time from the extra stop.
Trying to be maximally efficient problems.
Wait... now the cargo train is waiting to leave until the platform is full. WTF.
It already has it's load, why is it waiting!?
Trains are so full of headaches
Oh no, it's something to do with the other cars not being the same item as the oil...
Can you n ot set conditions to leave after X seconds?
Oh
It waits until all wagons are full
Or empty
It's waiting forever now because something I can't tell atm
Depends on the platform they're docked to
It was full in all three cars, IDK why it was waiting forever. But the two cars that weren't oil were docked to oil docks and they were'nt selectable, so I'm guessing that was related to the issue.
Yeah, all wagons need to be either completely full, or completely empty for the train to leave with these settings
I guess the logic is "wait until all cars have either unloaded or loaded fully"... and since two cars were loaded and it was docked at a loading station, it just broke.
Maybe they can be half full if they're stopped at an empty platform but I haven't tested that
I also noticed it load the wagon before the dock was full.... so I don't know if this actually works.
The train came in, and docked immediately, even though the dock was half full...
The wagon holds less than the platform
So many numbers to keep track of lol
Wait till you get to calculating throughput lmao
wait your mixing items on the platform for different trains? yeah you really don't want to do that
I'm doing that now...
i dont have anyone to play with and nobody answers
Rip
I'm not sure I know exactly what you mean. But I have three stations in this system. A) Oil production with four docks, B) Sulfur and Coal Production with 2 docks and an empty platform, C) Dropoff with three docks for each of the three items.
Normally id be down to play but i been on helldivers a lot lately
o
ah nm
There's a really stark difference in the LFG channels in the Satisfactory and Snowrunner servers lol
me too
Oh god, the train loop takes 7.2 min, I'm only getting like 220 oil/min unless my math is wrong.
there's #1201555265942724758 but most people don't want ot play with randos in general
i can tell
I wouldn't want to play with randos. That sounds awful
i was wondering if there ever going to add VTOL pilot driven planes that can be crafted like the rest of the vehicles
There should be show and tells, where people can show off and get feedback on stuff.
You interact with "randos" right now
222.222/min per wagon is correct at 7.2 min rtt
i like to be able to talk to people
With all the control freaks this game attracts its pretty hard to find a good multiplayer server
i am the opposite of a control freak
I'm kinda amazed it was working as well as it was given that.
If you're saying chatting on discord with randos is the same as trying to play a problem solving factory game with randos is the same? then you should really try to evaluate how yo uthink about things
literally several channels for that
done
But I guess I only need 261/min damn it.
Dedicated oil train it is then. I'm not adding another platform >.<
Do you ask pointers on the game for your factories?
no
yes
?
people regularly do exactly that in #design-and-architecture most often
Yea. I actually met a really nice and helpful person here yesterday. I'm just thinking like a place to post to have people actually join your game if they want... But it's kinda cumbersome and you'd want to make a backup save.
i need something to put on my "padio" (a landing pad)
Only if theyre handcrafting hoverpacks to sink
It feels so wrong to have a train carrying three cars of oil just to use the last one. Those first two are going to go sooooo stale.
I hope one day they do a serious trains 2.0 and give us timetables, car spesific items, etc.
Hmm that'd be over a million points per minute, actually
I got like 3 im not even using rn its like 1350 oil pm goin nowhere
Thats what im sayin man get like 3 randos in a box
lolol
What about oil am? 
i fail to see how this factory cart is useful
Oh man. dynamic stations where the loading/unloading arms could move left and right between stations would be game changing.
transportation
why not use the truck
that takes fuel
its so slow tho
but it doesnt take fuel
neither does running
Its for low output factories
ya
Like higher teir items
it's a little tikes coupe. it's not really intended for use. you can use it though.
You could have a whole thing making like 10 nuclear pasta per minute. Factory cart is just funny but also valid
Since it doesnt use fuel you can transport across ur factory cute little roads and shit
hypertube is best way to travel around your factory
i dont get it
That's because it isn't 🙃
i dont use trick stations
one stack of items
You can certainly make ur whole factory a compact cube, however some people appreciate aesthetics and like art and stuff. Its something ive recently discovered
cubegang
I just got to p5 on my world so i havent made a cube yet so far all i got is a small pile
i just beat the game and 100 percented it at the same time
i dmd you
But im seeing the resource requirements in the late game planning and theres gonna be a lot of trains
Modular factories?
Im sticking with the push pull train design because i dont care about volume and its gonna look crazy once i get like 3-4 stacked
No its all gonna be in one spot
No dude i dont use any planners
is there a way to lock smelter number and clock speed so it doesn;'t change
You can set a machine number limit, but it's a limit. If there's something else preventing it from reaching it, it won't
Clock speed can be set and that's fixed
how does putting items into the awesome sink work?
does the quality of an item matter or is it bassed off of how many machiens it takes to create said item
You belt them in and they get shredded for points
Different items are worth different amounts of points
Resources are (in general) worth 2x the points of the vanilla-recipe ingredients for the resource
okay cool
When you accumulate enough points, they get turned into a coupon
So more complex parts will give you more points than simpler ones. The wiki's got a full list of the points, if you're interested, but I recommend just sinking everything you can:
!wikisearch awesome+sink
ight cool
The AWESOME Sink is a special building that produces FICSIT Coupons for use in the AWESOME Shop by destroying items inserted into it and converting them into points based on their value or complexity. These points are used to print the aforementioned Coupons, with each successive Coupon requiring more...
nws sis, I just love green lights, everything running at 100% efficiency
Screw it, I'm just adding another car.
I'm within 10 oil/min... but I can't be bothered to optimize anything more. There's just nothing left to tweak.
you realy really do want to buffer train platforms. Unless you're only moving like... 1/10th of a belt on the platform?
What's suppsed to happen if you have an unload and a load at the same station and one cannot do it? Shouldn't the others at least try?
you can have different platforms do different thigns with a train? that's fine. Unless that's not your question?
I added a new station which I forgot to mark as "unload", and it caused the train to no longer unload the other cars.
I HATE math but with satisfactory I gotta get all those green lights and ATTEMPT a fully straight orange line
Try switching it to load maybe
I think unload is in terms of unloading the freight station of what’s inside of it
I mean't load... sry. It should have been unload. I'm assuming it will work now. I'm just confused why it wasn't at least unloading the dock that was already marked unload that was working before.
I finally stepped into the architect and aesthetic side of satisfactory building the outline and walls of the factory then filling it in I even got a logistics floor in my Sam and quartz factory
I’m struggling with the signals myself
I never do logistic floors... but I should really consider them now.
Sometimes you literally just need to delete tracks and recreate them. It's a bug for sure.
I only have 1 logistics floor but I’ll try to grab a ss the actual machines are fully walkable and I made it look somewhat nice
Oh yea most def
Ok, I'm 95% sure I've fixed my oil shortage!
But I don’t think I will fully understand junctions for a while so I’m stuck using roundabouts I’ve tried using the path in block out
WWW when I fixed mine I got all 8 of my fuel generators running at 250% efficiency
When I unlock turbo fuel I have a factory floor set up above to start converting into compacted coal
I need to do rocket fuel before I change my fuel power I think.... but that'll be after I have the next upgrade to my modest nuclear
I'm about 25GW Nuclear, 30GW fuel, and 10GW other.
Get blended fuel alt recipe it's great!
I’ve seen videos on complicated nuclear can get
I haven’t got a blender yet is that after phase 3?
Or just unlocked in mam
It's 6 items and 3 fluids I think and about 6 kinds of machines to handle waste as well.
Not sure the phase numbers. I would guess 4.
Dang so I’m a ways
I have the pieces to make the items it’s just putting them together I got to get to
Tier 7 in P3.
People complain about pipes alot, but I've never seen them be fully broken. Just sometimes I've had to delete them and recreate them if I mess a connection up.
you just can't treat pipes like belts. People do, and then they don't work, and then they say they are broken
yeah you gotta treat belts like pipes
pipes can be a little weird sometimes but as long as you follow a couple rules you'll never have problems with them
most things that i think get people confused are headlift/sloshing, but as long as you use buffers and have the right amount of headlift you'll be fine
if you sacrifice resources to the pipe gods it will run a lil better
like 3-5% sacrifice could help keep all the pipes full(just make more than you need basically)
you really don't need to make more than you need
its way simpler tho
I have a problem right now where I should be getting 600 fuel/min, but it's going between 600 and like 550 and I haven't figured it out yet.
daily pipe appreciation
I’m frustrated I have 4 iron nodes coming out and idk what to do with the. Now
you'd have to provide overhead images of your set up on both ends
I just needed to be patient.
try harder 😛
tier 7 or 8 idr
then how can you ever know who cobaltman is, right?
in general wet concrete is much more convenient because water is more common and requires less processing. Especially if you use the recycled rubber route
yeah it seems like an easy recipe that's quite good and low effort if you have rubber around
but if you happen to have oil right next to you and really don't want to import more limestone? rubber crete is useful
this is more like if you have rubber already imported
if you want ot more easily import the extra rubber? sure
yeah
fine concrete is also useful
i guess idk im thinking of doing some weird centralised base thingy that probably is a bad idea but in this context i feel like rubber concrete would just be better
balance aluminium? im confused
do you care about it being organised and efficient?
uhhh efficient on resources yeah, organised like maybe a tiny bit but i don't really care that much
ohh that's cool
then plan the very end points and what you need to import
eh, you can recycle the water into the alumina solution very easily
i mean yeah but like sinking water by crafting it is also a cool solution even if other ones exist
it's a ton of extra work and uses up extra resources Shrug
whereas looping it back is ... very simple
i can imagine many people may not find it so simple
it's just clocking :\
i'm not talking about myself lol
the main issue is most people dont think of keeping waste and fresh split.
which is pretty normal. Easy once you know though
oh wait no i see lol nvm
I mean I didn't think of splitting it until someone told me. Then it was obvious\
i assumed you were talking about merging and balancing, i forgot about this solution (haven't played the game for a while)
oh no , direct feeds can be really finicky
well the idea was to produce basically everything
again this might be a bad idea
... bad is subjective
hard? sure
but you'll definitely want to plan fron a concrete end point for all your outputs
then sort out what you need to import
?! what does this mean
I think they are either shit talking or drunk
possibly both
real
someone else knows what they're talking about!!
one of us only lies, the other, the truth
makes sense
uh huh......
max might be sayin something
is your tendonitis a hard drive
Cool, im not sure what im doing im mostly just testing things right now
that's not good noo
I think I’m bad at the game… cause one of my friends with more hours than me was basically yelling at me for how inefficient my factory is 🫠
I fear I’m a first time player…
can i get angry at your friend
L friend youre supposed to help people improve not yell at them
Dont worry im at at this game, but this is mostly the games fault, because how it tells me things work and how they actually work are two different things
Why im doing more testing, because assumptions and reality arent the same at all
this drunk posting is so funny
Never stop mewing
i will never stop meowing
Where is my delta flyer
Idk gang, up to you. Gen almost shed tears over it then I felt stupid cause it’s a game 😔🙏
this is an incredibly inefficient starter factory that makes literally a bit of everything
it's not efficient but it's FAST at unlocking tiers
Idk— I just want things to work how I want and look semi good :(
woah is that near the one coal patch
uhhh idk what that means but um sorry
Atp I’ll beg someone to help me fix this mess I made and guide me :(
it's not far from the northern forest coal patch? not grassy fields
your friend does not sound very nice :(
o nvm then
wasn't really a speed run. Just wanted a simple set up that overflowed everything 🙂
At least Ill always have my delta flyers
He’s like that, idk man I think it’s cause I’m tired that it bothers me more
And maybe the fact my power grid keeps going down and idk how to really fix it…
or maybe you're just more honest about it when youre tired
Fun stuff
some things cant be fixed, for example my power grid going down is because mk2 pipes suck and I can't fix, not without ripping them all out and replacing with mk1 pipes or something, but maybe I'll do that and it might all actually work, better than these buggy mk2 pipes
In general I would just avoid mk2 pipes or try to use them and suffer like I currently am
Good sir/ma’am are you okay?
hmm are there really no crash sites with free rubber?
surely there are i swear i remember there being some
Just wondering if i can cheat bootstrap myself a rifle early 🤔
maybe
I am debating if I really want to redo all of this with mk1 pipes, in theory i only have to go through the pain once and not have to deal with any of this again, hopefully anyways
the wiki says there's 2110 rubber around the world https://satisfactory.wiki.gg/wiki/Crash_Site if you want spoilers
Ah i missed that, thank
Just gotta stealth myself some rubber and motors
Your right and in the new save just use mk1 pipes and never mk2, that would save me alot of pain actually now that I'm thinking about
Thats actually good advise for another play through. I think part of my mistake was using mk2 pipes to begin with
though from oil nodes I would still have to use mk2 pipes just to move the oil out, but maybe split and convert mk2 to mk1 pipes so i dont feel dirty
i remember a youtube video saying that going from mk2 to mk1 is buggy or something is that still the case
shouldn't be? a lot of stuff on YT is really outdated or just generally wrong
wonderful
going from mk1 to mk2 is more buggy is more correct
i see!
i have unfortunately have had nothing but throughput issues with mk2 pipes
merging 2x mk1s into a mk2 shouldn't also be an issue though?
oh are you talking about belts or pipes bpaul?
pipe
they say mk2 is 600m3, but honestly its closer to 550m3 in terms of how reliable it actually is
oh shouldn't be an issue no. But keep pipes simple. That's your best bet
if you build with 550m3 it might in theory be fine, but you would have to test more
ive never had throughput issued with mk2 pipes
whats that?
lucky, unfortunately for zou, even 6 blenders outputting 100m3 each, a mk2 pipe cannot even keep up with even that, infact right now I have 2 blenders going idle, which means the pipe is acting like it has 400m3 throughput somehow...with a mk2 pipe.....
is memberberies meant to mean memories
also why i seriously doubt if 550m3 would be reliable, these mk2 pipes dont seem to be reliable....at all
i think yall are just bad at building pipes...
i wish lol, im at what like 4k hours of building pipes gameplay wise....
been playing even before pipes were introduced
i think i started around u1 or before that, honestly when you have been playing this long even im not sure how long i have actually been playing
i remember when trains were first introduced, and i conveyor lifts werent even in the game, that was pretty fun times to, anybody remember making belt spirals?
I remember being here for update 1 i think it was, honestly i kind of have lost track of some things at this point
indeed its over
also nothing can replace the update hypes, u3 update hype was very good
its a darn shame in reality, pipes ended up being so disappointing in the long term.....
i guess its a example of when hype meets reality😔
I think they need to add true water hammer effects to really nail piping in the games
oh also if you try to apply more fluid than the system is consuming, every pipe and machine connected explodes
count down until my entire world explodes
They are all going to Japan and not coming back
Jason is probably going to Japan soon
What are people's preferences on rifle ammo vs turbo rifle ammo
Right like Snutt but less cool
I've always felt turbo ammo was kinda unwieldy
I do like homing ammo but sometimes i need hitscan
So i usually carry two rifles, one with homing and the other with either regular or turbo
And a rebar gun with explosive rebar of course
Homing ammo kinda a pain for the spiders, they're too fast
every problem is solved with nuke nobelisks in the end
I like turbo for the real big ones like radioactive hogs at least since it does crazy dps when it's ramped up
Homing ammo is cool but I don’t like reloading once every quarter second
cripes, I forgot just how superior liquid biofuel is compared to solid for a jetpack.
Feels so good to not be limited to a 5 second burn
you wouldn’t think that pouring water all over grass would make it burn better but apparently
My factory, my factory for a sniper rifle
Also a shotgun that isn't rebar
Turbo ammo having a crazy high mag size is fun, it's like an LMG
you can even kill consistently at mid range with it if you have godly spray control
I think our weapon selection is nice. I wish Pulse Nobs were a bit stronger
I want it like a Fortnite shockwave
the rebar gun actually works decently for sniping, as long as you factor in drop.
I'd love a proper long range option that isn't short taps of rifle/turbo ammo
The rebar gun is more like a crossbow to me
If I'm sniping I'd rather use a hitscan weapon lol
im more comfortable with homing, it gets the job done
I dunno, if it's hitscan, that may as well be a remote kill command
or just play w/ no aggro mob
I mean the rifle is already hitscan with anything other than homing rounds
It wouldn't fit the setting at all, i just like bolt action rifles and pump action shotguns 😋 i don't expect them to be added lol
And realistically the weapons we already have are more than enough
Hell the explosive rebar can handle everything
can anyone tell me what the satisfactory fan-art video series was called with the english voiceover, and the first episode had 'the way we get by' by spoon at the beginning of it?
Uh, fackin hell ... I have a flight that leaves at 7 AM and here it is at 1:10 am I am building and flummoxing around in modeler 😖
Doesn't ring a bell to me, sorry.
were should i go to ask for help?
if it's a simple question , just about anywhere
design for design stuff, math for mathy things, general for random stuff?
Depends, something quick here is ok. But preferably #1038092680493801533 with photos if it like a fluid question perhaps.
And as @dense violet said, #design-and-architecture, #math-and-meta, and #dedicated-servers all have their specific areas.
#1038092680493801533 most likely
well I'm just trying to undo my spaghetti and get my gens working
Escape then press exit to desktop
?
Do it trust
no
Solves all issues
which gens specifically?
figured it out... "The Story of Pioneer Becky | Satisfactory Fan Story"
coal and bio
also, what's the key to select ammo type? I know it exists, but damned if I can remember.
Hmmmm
is 144/ min power shards too much? 😏
bio I wouldn't worry about, you're going to want your biofuel for jetpack fuel soon enough. What's the issue with coal though?
cant get consistent water
Not enough
Get 144/sec
I do be putting down a lot at a time with overclocking everything and spamming blueprints 😛
okay, uh, how many coal gens are you trying to get water to?
1
Only if I were able to sink them
If you have a pump, take a look at the headlift it's pushing.
brb
Okay, which start location did you pick? Some of them have more issues than others with getting water to the generators.
Shouldn't matter. If it's just one gen, it's most likely a head lift issue
true, true.
Guys my friend broke the power and moved the nuclear power and now there’s no more water what do I do
hey uh i have to get off can you help me tmrw
but, like, rocky desert if you go north for coal power, head lift shouldn't be a major issue, but dune desert can run into a lot of head lift issues unless you get fancy with foundations.
Going to go out on a limb and saw there will most likely bee some people here tomorrow 😏
if you're really stuck, you can bootstrap water with a bio burner temporarily
That’s what I thought I might do
Oh, I thought tomorrow was thee start of the one month hiatus. Whoops, I guess I can try to be here, then.
Headlift is easy. Just know how far you need to go up and pump appropiatly, spacing just under the headlift for the next pump.
Shhhhhh, Ruining surprises and such ... gah
Is the anniversary in 8 days
oh, I know, it's not hard for veterans, I was just thinking that for John it might be his first time, so pumping water up the cliffs on the coast like I did over there would be a new challenge.
Man I am overwhelmed af I gotta make a Radio control unit factory and a Super computer factory and a train line and a nuclear power plant IDEK where to begin 😭
Alt f4
Gimme some
I actually have made more progress than I thought. Got a starter oil setup, though not enough to teear down coal power yet. Set up liquid biofuel packaging now that I have plastic, and hunted down a bunch of sloops so my biofuel is slooped, plus I converted my stores of monster parts into DNA via slooped constructors, so lots of awesome points.
That's not zero progress xD
oh, and just finished researching smart splitters and setting up my plastic/rubber sso excess gets sunk instead of making power back up.
sounds like a #1038092680493801533 with lots of pictures issue
I still haven't torn down my original coal plants and I completed this playthru long ago xD
It’s free power
No point until I need that coal
Ye
Deleting stuff is surprisingly tedious as well XD
Helps yeah
Is there a place for quality of life tips?
true, though then you have to trash all that stuff or sink it. At least I generally do if I'm not moving it, since my depot filled up.
I generally just delete, tearing down coal plant isn't going to yield anything valuable at least at my stage in the game
this is probably the best place to go for QoL tips. For example, hunt hard drives beefore you build the spacee elevator until you get cast screws. Later, get steel screws, Those alts will save a lot of pain.
In phase 5 and saw steel screw for the first time
And that was the first time my friend did it
I just want to know how to build easier
someone made a post along those lines in qna not long ago
I see videos of people building stuff and they do weird things I don’t know how to do
Ok
depends on what type of building you want to do easier. Architecture? or is it more about planning?
hi guys can any one know if i want to replace the space elevator will reset to phase 1 or it will stay where i stoped
It’s just placing
saved
It’s not that evil
you wont lose any progress unless youre doing new save
ok thanks guys
same applies to all the other utility buildings
you can put down a bunch of mams and delete them and nothing changes. Same with hub
It’s more just placing
ohh ok thanks man
well the first skill you need is excellent logistics practice. Knowing how to manage groups of machines, laying down pipes and belts
after that? plan the crap out of where things are going to go with some extra space given
i have another question really if i want to move all my stuff and loot like tooF far what is the ways to do this
I feel like the field starting point isn't exactly good place to lay foundation on
why not?
dismantle and carry. But the game forces yo uto spread out so just build more factories
Could be me issue but having trouble with ground humps
or height difference
figure out the area you want to build the foundation on and how big it'll be
find the biggest hump. Cover that up and build across. easy peasy
basically the same anywhere
and building in multiple floors helps a lot
lmao I guess but like I wish I had built something instead
40 hard drives in a day is no lean feat
it's 3.6 km on the maps😭
and considering how good some alt recipes are, it's definitely going to pay off
I try to build on highest point then i feel like wasting space below
and halfway laying down foundation i get hit with even bigger ground hump
that's why you build multiple factories and connect them up
again: the game forces you to spread out.
Yes
I mean like locking something in place before placing it to check if it’s in the right spot and moving something that is placed
build in floors then and have smaller ground floors 🙂
what about it?
H to lock the hologram in and arrows to move it around?
it probably does underneat your build cursor
there's always lists of actions you can do with the various buildables at different stages
like holding E to bring up a radial menu of similar objects
really helps compressing your hot bar
I mean it's possible they just assumed if you were given a tool to nudge an item in directions you'd try the keys that typically are for directions
no idea. have a look 🙂
I will when I get home
I need to rebind nudge up/down cuz my laptop doesn't have pgup/pgdwn
Idk
i just can't find a good flat space
Or having difficulty maintaining that space when something gets in a way
Yup
One thing for sure, is you will use atleast 1 foundation in this game. 
I am doing factories for copper sheets. Wire and cable etc and then uploading them.
And now a big fuel depot for my trucks and tractors 😭
Some in land rail after that
just takes practice. GF is pretty flat so you'll have that issue anywhere but the ocea
just plan things out. Build the whole foundation out. see if it works. Edit if something is poking out
so... build a bunch of foundations. Build enough that you think you can fit your factory onto them. Then lay out all the machines. See if they fit. Trim or add foundations/floors as needed. If rocks stick up, either move the foundations up, or build around them as you prefer. Same with trees and stuff.
There's literally no penalty for deconstructing something you set too high/low, if that helps.
and as you do that you'll get better at estimating what you need and need less editing in the future
Im trying to make iron/steel components all in one place (coal supplied by train
well first step is drawing out a total plan 🙂
personally though I'd just find a place with both iron and coal though. It's very common
went from running on my PC then my laptop now my legion go lol
Sadly havent found such place yet
use your scanner 🙂
which starting location?
cause almost all coal is pretty close to some iron
rocky
pinged you in other channel
Rocky dunes has a ton of coal and iron and copper and limestone all next to a lake pretty close by
all the coal in Rocky desert is prety damn close to iron
Eh northeast from spawn i think, just ping for coal
My base is somewhere close to 3 iron node and 1 copper node
theres a ton of coal nearby there. Or there's 2 other spots if you look at the map I tagged you in
my imgur link shows where I'm working on building a dimensional depot factory because there's coal, copper, and iron all close together.
(that is, a factory solely for filling dimensional depots, so I don't have to include them in my main factory.)
Idk
from my memory last time i pinged for coal from my base the closest one was like 600m away
Im away from pc now so i cant check
600m isn't that far in this game, at least not over open ground.
600m is belting distance tbh
If i tried to train something 600m the infrastructure involved for the train stops and loopback would probably reach half the distance already
Yea not worth training 600m
did you look at the map I sent you?
my rule of thumb is to train resources only at least 1km away
below 1km is belt/trucks
600m is just a few zoops of foundations and a belt
trucks? eww...
I'd probably still belt 1km over a train, I tend to use trains for global logistics
#screenshots message
found my base spot
i was very wrong with my memory
the one place I used trucks was dune desert, to haul SAM/Quartz from the northern nodes to my base.
1km is barely half the height of the Dune Desert, I cba to set up a train for that tiny little distance xD
oh, you built over there? Cool, cool, you're close to a pair of pure coal nodes!
What about 1001m
My main base is about 1500m wide, 1000m high, and I'm not training stuff around main base xD
to each their own but im going beltless
Remove all belts and train the ore to the smelter 30m away
Don't get me wrong, I have about 48 stations, global rail network and about 35 trains in operation, I'm definitely not against trains xD
reminds me that one factorio challenge where you cant use belts to transport item, so hes using freight cars instead with inserters
Short runs like 1500m arguably they spend much more time in stations than actually moving
my brain function capability might as well be that of an ostrich compared to yall
I can't escape doshdoshington even in satisfactory can i
My shortest train run, which is really pretty short, measured the track length and it's about 1650m, and that is a really short journey
Now i feel very stupid
i like my logistic to be as lively as possible, only bunch of belt highways is boring
trucks are cool
The first time I made a train it was for shipping aluminum and oil products up from the swamp to the dune desert.
Pretty much my first proper train run was from Bauxite in the swamp up to the Coral biome for aluminium yea xD
don't feel stupid, map knowledge is a case of experience, not brain power. I'm pretty dumb compared to a lot of people.
I might just pack base and transport all coal iron and copper by truck
If i can find place flat enough for new base that is
You can make flat with foundations
Half of my bases end up floating over the ocean tbh lol
yeah same
My longest train run was about 14.2km of track, until I built an interlink xD
my base is floating over the desert, though I could add support pillars if I cared enough.
Must..have...supports xD
Ficsit's magic antigrav foundations
In before 1.2 introduces gravity for foundations and buildings and everybodies factories collapse xD
Collapsing foundations, exploding machineries, flung items...
Them CPU's are toast
I seem to recall Minecraft was toying with adding gravity to blocks, too, at one point.
Some have it like Gravel
It’s actually insane that Minecraft has a somewhat good gravity system without using an engine
Blocks like sand and gravel can be shot away with tnt if done correctly
I'm guessing simulating gravity alone isn't so hard, it's physics that's the hard part methinks?
It Depends
Well I suppose gravity alone in the purest sense is just a constant vector / pull on an object towards the center of the body or ground
one advantagee of having a base floating above the terrain is you have room to hide pipes and belts under the foundations so your factory floors are neat(er)
Then build walls or foundations around the perimeter and nobody will never know the spaghetti nightmare that lurks beneath XD
indeed
I keep all my sghetti in the open to spite god
It’s annoying to implement into a game
I can imagine most of that stuff is non-trivial yea
October 3rd, 2023 Livestream
Q&A: How do you feel about adding Gravity effects on floating items?
https://youtu.be/e_k8T6a4g1o
no we wouldn't do that it would ruin factories and also we think it would remove a fun like building experience aspect of the game and also performance-wise It's a nightmare to optimize for that
Oh yea I wouldn't want that to be implemented personally xD
Would definitely ruin factories lol
Just build supports under stuff if you want it to look more realistic I say
<@&370483737957236737> hairy legs as buildable pieces, maybe?
Hairy legs?! xD
Wat that - like a giant spider building lol
I usually just use those large concrete blocks for the supports
no, literally just a hairy 🦵
XD
yeah i think its fine as it is. building supports is fun as well
@grave burrow thoughts?
You can zoop supports pretty quickly as well in vertical mode
as much fun as grav affecting buildings would be I understand why they don't do it xD
hairy legs would of course be non-zoopable
Fixed length hairy legs or modular hairy legs
modular hairy legs implies separate feet & knee pieces
Adjustable length hairy legs above and below knee joint with 3 foot size options
so you could go thigh - knee - shin - knee - shin - knee - shin - foot
weirdest human centipede sequel so far
A leg with 3 knees?
customiser skins for amount of leg hair
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o-----o
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good for bio-mechanical horror factories 😛
XD
in other news, thoughts on my screenshot? I've been setting up foundations for my new factory, and figured I'd put a couple "roll up doors" in so there's a vague handwave in the direction of "how do you get things into that?"
Never used roll up doors tbh, I've seen videos - they activate for trains/vehicles ?
nah, it's purely visual, using the steel wall texture
Ah right
I think some hand-railings could easily improve the looks there 
Some lighting posts
yeah, flood lights and such, sure.
Is there a specific amount of water needed per type of fuel rod in a reactor or is it the same regardless of fuel type?
Same
should i build diluted fuel refinery the same floor with other water extractor?
45/min coal gen, 240/min nuclear
can confirm i will never visit japan nor am i going on vacation this year
I dont have to visit japan cus im already there 
Is that just generator specific and not fuel type specific?
Because if it is just generator specific and doesn't change depending on the type of fuel that'd be amazing.

up to you? figure out what layouts you like 🙂
if you are never going to Japan than ya'll have time to work on Saitsfactory 2.0 and take my money 😄
I'm never gonna travel again, can't leave my cats.
I feel this more than you know
vacation is still a new concept to me having only moved to sweden about a year ago
I currently get 5 weeks of vacation a year, I never use them to take vacation, I use them for burn out or getting adult things done
Yea prob feels like you're kinda on perma vacation at least until once used to the new country xD
Same xD
that seems like a healthy use of vacation time
like I so badly need to take a burn out day today but I got told Friday that I needed to write a 5 year plan to upgrade my teams software to a new system that nobody has training on, including me, and there are no archtects in the company to support, also it's due yesterday
i wish, mostly just feels like im broke and dont know how anything works 😂 coffee stain is the one oasis in this swedish hellscape /s
thats insane
lol fair xD CSS seems like a great company that's for sure
they do drip, espresso, french, italian, or turkish style coffee?
and get the weird looks when you order black?
nah i think a lot of swedes drink their coffee black. AFAIK most popular here is drip and espresso. people have french presses at home
good on the swedish
I french press or turkish at home and drink black, I'm not against adding things to coffee, but if you NEED to than it was bad coffee to begin with
I tend to drink coffee black, in fact there is one on my desk right now, virtually zero calories xD
But nothing fancy, just filter coffee
now i need to go get coffee, thank you for the reminder
xD
you're welcome 😄 as I sit on my 5lb bag 😄
Building specific. And in fact one of the few things the game internally stores as /min instead of amount and cycle duration
got a coffee roaster not 7 miles from my house, sells very cheap, maybe 15% markup on most of his beans and he has this guatamalen bean that is just delicious
Each fuel defines what the "supplement" is for each building it can be burned in, as well as the byproduct and byproduct amount
But so far all just use water
I love coffee
I am new to this game
welcome!
your life before now is gone, welcome to your new life
I usually buy the larger bags from the sueprmarket but I should really check out local suppliers, there are a few I know of
is spamming coal efficient?
most local suppliers are nearly the same price as a supermarket with a better bean so always worth checking out
The more the better right?
initially yes, but once you get to dilluted fuel (alternative recipe for fuel) you will switch off coal and use the coal for other things
Yea for sure, there is one in town I know of, next time I'm down there I'll pop in. I need to stock up soon as it happens
but why switch off coal
why not both, its automated
coal is not a long term fuel source, the higher level fuel sources are far more efficient and provide insanely more power per node, additionally you will use that cold for other recipes, trust me on that 😄
is dilluted fuel the thing I have to sacrifice a hard drive for?
yes, well worth it
Absolutely
That and 'Heavy Oil Residue' alt are almost universally the most useful alts
you get to use water to multiply a limited resource, and yeah heavy oil also great
are there enough hard drives for every recipe n research?
Yes
more than enough
ok
keep in mind though, if you have a target recipe you need to have unlocked that component first before the hard drive will find the alt
and to add some contention this early in chat, I used coal to make diamonds, fight me on it
can you mine diamonds?
nope, have to make them, last phase stuff
and it's never not been an arguement on which diamond recipe is the best
then why would that be controversial
by the time you are doing end tier you are running short on specific nodes
ah so what alternatives are there
And nodes mean? Electricity?
oh for the love of god, that stupid spam bot again
wiki. Got it.
i just finished my secondary coal plant
there's lots of recipes for diamonds
resource nodes
oh ok
they are all viable.
you are unlikely to be running out of nodes
cant just overclock and use high tier miners?
in general 3 coal nodes for coal plants are enough to carry me to fuel generators
you are, you still run out of certain resources, trying not to spoil it
2 nodes allowed me to power 12 of em
like I said, you're unlikely to be running out of resources unless you make a REAL effort to use all the alt recipes that use a particular resource
1 pure coal node with a mark 2 miner is 240 coal/minute
Since generators need 15/min that means you get 16 per pure node
on a mark 2
without overclock
I demand satiusfactory 2.0 have 5 times as many nodes
nah
also more SAM, cause that stuff is fun to play with
nah man 2.0 is gunna be the underwater update
Satisfactory: Subnautica
wait wait, lets get the full lore going on, Satisfactory: Sabnautica: Natural Selection 2 edition
change the glider first 😭
cant bhop with it properly and cant take it off
otherwise id die
odd, might want to record that behavior with send a bug report
this server seems barely alive why is there slow mode
i just dont use it kek
it aint a bug its a feature
cant hold spacebar
After I peaked the jump
thats up to the server owner for you to ask, some people like slow mode and leave the server running even if people aren't logged in
rumor has it that you are a brain in a jar, no comfirmation
hunger system in satisfactory what if?
cannot be automated, there is no best
I know mush heals most but is it as common as others?
you want to turn them in to drug inhalers for max use
take a puff of that alien stuff, whats the worst that can happen? 😄
I'm at phase 4 and so far i've been box crafting every space elevator part, is that a bad thing to do? ^^"
its weird how we cant automate flora when we were given the only purpose on this planet: "exploit any available resource" -ADA
Box?
up to you, I usually automate it
what does box mean, they cant be manually crafted
since you cant handcraft them you attach an assembler to 2 storage crates and send that into the elevator
you use some space parts to make more space parts so it's best to automate it than isolate it
ah
theres an easy solution
there are several points in the game where it's a tad easier in the short term to not automate something and just hand feed crap in to a machine
I hand feed from depot into nuke nobelisks and power shards
it's better to long term plan though, and the absolute worst that happens is you take your leftover space elevator items and get tickets from them, which they have high ticket values
yeah thats true
i made 1500 alien DNA capsules last night and just sinked them all
i have no use for them anymore other than tickets since i've done almost everything in the MAM
how I did it:
Placed 2 conveyor splitters next to each others on the production belt of the item I use. Then delete conveyor in between them and afterwards the splitters. Then just connect the open end to the assembler then to elevator.
so I can change it back easily
could also mark the conveyors I rearranged with something maybe ladders
i usually colour code my conveyors based on the item thats coming through
quartz is purple until its silica which is white
etc
doesnt just the outer thing change?
yes but its still very noticable
also what comes after coal
oil
if you mean powerwise then yes oil
also when you unlock smart splitters, 100% will change how you do things, smart mergers, still don't get why people couldn't just math
not the hard drive sacrifice thing
I don't think I've used a single smart merger xD
as soon as i get the smart splitters im sushi spamming
oil leads to fuel generators, once you get fuel generators use the hard drive
gotta go see yall
they're really good for aluminium production
with the silica balancing
Are they? xD I seemed to manage without
the fact they people pestered them in to adding it to the game when every excuse for it's existence is invalid still annoys me
honestly though sometimes i just use them cause they look fancy
I've not once used a smart anything for aluminum
general rule of thumb i have for all my factories is a smart splitter going into a sink for when there's overflow
or anything with a byproduct whose production can't stop
that way im always generating a decent amount of tickets and theres no dips in power usage
that too
for example, me turning alumina solution into aluminium scrap, i had a water biproduct
i didnt wanna pipe over plastic just to package it so i used it to power a couple coal generators since i was already bringing coal for that recipe tree
the aluminum water byproduct is useful though, just most people struggle with the fraction the first time
i always use it for a couple extra MW of power
I feed it back in and use water locks to prevent it from shutting down, if the server is being jittery I also add in water storage segments
every factory i have
Just wanted to share that game runs pretty well on Linux.
water flows up into a storage tank
then down into the factory
BUT I ALWAYS MAKE EXCESS
8 run arch Linux and game runs pretty good
just incase something goes wrong, with the server lagging or
i've had it where a server just doesnt register the inside of something at one point
so having that backup just incase
Chef's kiss
cant build while on water is soo bad
bind foundations to your hotbar and zoop them under you
you can, just need to build up from the bottom or out from the shore
i want to build platform underwater so water extractor fit in the same high
thx
i didnt know i can bind blueprint to my hotbar till now
had a thought since I'm seeing new players, just a reminder to ALWAYS build to the world grid, press CTRL when building to snap to world grid, this makes everything everywhere on the map align
oh i mean cant build when your character is on water
jetpacks, as god intended
honestly thats one feature I've always wanted, a jet pack/hover hybrid item that lets you switch modes
This is so helpful, thanks!
well it's workday in EU, not many people here
I've been here when it wasn't slowmode, it was hell
and it's 5 seconds slowmode, it shouldn't cause any issues to you, except if you're doing something the slowmode is trying to prevent 😉
I sometimes hit slowmode if I am typing two lines instead of just writing it all as one XD

or using shift+enter a better solution
which is one of the things the slowmode is trying to prevent 🙂
I assume it's not really there to block someone typing 2 lines, more like spamming like 10 or something
in general reduction of number of messages 🙂
its actually fine, 5 seconds are good. Its just inconvenient for when I write something and forgot to add something
that's why we have "edit message" for
bugged on my device…
out of curiosity, which device is that? (and how is it bugged?)
I'm guessing some sort of touch screen thing xD
not rlly bugged but featured wrong
yh ipad
so I cant move the typing thing to the middle of a word
it jumps to the end
There isn't AI as such
There is like a pathing algorithm and they follow rules/signals
its programmed to do what u tell it to though?
There needs to be an option that the devs add in for trains to make it so the train only travels One direction
I for the life of me could not get my train to stop at a station and then continue forward on the damn track
For some dumb reason the train stops at the station and then goes in reverse
Station wrong way around?
And I have absolutely no idea of how to fix it
Sounds like user-error to me xD
isnt that like…
I even disassembled the train three times
…a skill issue?
place a signal
Show some overhead images
Sounds like a simple user error
Have no damn clue how signals work.
So I just gave up and just built a new station that the train stops at with a buffer so that the train just goes two ways
Because as far as I'm concerned trains are impossible
And you're saying trains are dumb xD Maybe figure out signalling and then reconsider 😄
I could not for the life of me get the dumb train to find a path to the oil station from my coal
Nothing wrong with running belts across the map to avoid trains
So I had to redo both stations and make the train work the way it wanted to work not the way I wanted it to work
mark 3 is cheaper than mark 2. fight me
Mark 6 belts
they exist?
Yeah, 1200/m
I did cross map belts from Phase 2
I mean I solved the problem, I just changed the loading and unloading docks at my oil station
From the start really, it's difficult getting up to my sky platform without a jetpack or a cannon
Should ban the phrase "skill issue" on this server.
I mean I solved the problem, I just changed the station at both my coal and oil so that it loads coal and drops it off at a different spot
Wouldn't that result in more skill issues?
Also quick question, would overclocked coal generators use 112.5 water/m or does it do rounding like the shown number? I can't tell from the wiki unless I'm being dumb
I mean I solved the problem, I just changed the station at both my coal and oil so that it loads coal and drops it off at a different spot
doesnt it tell
Fully overclocked coal generators use 113m ^3 of water per minute
u wont run out of electricity if you do 111 to stay safe
It should be 112.5 if you follow the maths (45*2.5). Visually it says 113
And that's a big difference since I'd be looking at 14400 water/m into 128 generators at the moment
Because I don't need to burn oil
And all my oil is stuck in a wacky setup that gives me rubber and plastic
HOW MUCH
ocean drainage
As much as I hate coal generators, I have to use them as backup for my fuel powerplant. Because in case The refinery stop producing turbo fuel for some reason, Because they run out of compacted coal, then the entire power network doesn't shut off
Yeah
This is a backup for my 1tw nuclear setup incase I've made a mistake that won't turn up for a few hundred hours
I really need to get into nuclear power
Arent you the guy that complained about pipes?
Should provide enough power to run the inputs for nuclear so I can restart it
Yeah, I hate pipes
And I had some janky setup with oil that suffered from pipes
So it's all packagers and unpackagers now
I hate fluids, not pipes
If only we had Mk3 pipes that transported 1200m ^3 of water
All my pipes go to/from packagers at the moment for oil and now coal power
Do not
I need to redo my aluminium next with the same idea
I saw a lot of people going insane about mk2 pipes should I hesitate to replace
Or better yet We just do it like They do in Minecraft with thermal expansion where there is a special fluid pipe that can transfer limitless fluids
called 1x1x7?
Dont say stuff like that, youll attract the guy
“your factory has flooded”
Im scared of him
And I just did the calculations, I need double the water or so for all my planned coal power
Hes called Lt_Lemming
I really wish there was a special fluid pipe called a "cryo infused pressurized fluid pipe" that had infinite fluid transfer
Since I'll be pulling 8400/m to power 224 generators, needing 25200 water/m
how bout dam oil
I love oil power
All my oil goes to plastic/rubber
Turbofuel is the best
I love it too brother
if you put a quarter of water pumps in oil youd probably have more electricity
And the residue gets recycled
Fossil fuels for the fucking win baby!
I don't need more electricity lol
what r hard drive recipes used for
I've got 1tw from a nuclear setup, this is just a wacky backup
Alternative recipes are often better/sidegrades to make things lategame.
waste o‘time then
Let's destroy the environment together! 💥🚫🌳
like mk 6 belt?
For making things more easily, or making more things per resource, or making things faster, or making things with a different item
MK6 belt has value, it's a different way to make a resource
Now I just got to figure out how to deliver my silica quartz to my aluminum plant
Via trains
Drones brother
But I don't want to make batteries though
So making Steel with iron ingots and coal instead of iron ore and coal, resulting in better steel yields per iron mine
- loves lizard
- destroys lizard environment
- deems himself worthy of having a lizard pet
that works?
Yeah
You can use fuel
Or nuclear rods
can drones be automated or do they need manual refill
Like Plutonium :)
They have 3 ports, 2 inputs and 1 output
https://satisfactory.wiki.gg/wiki/Hard_Drive There's a list of alternate recipes here, plenty are worth getting
why 2 input
lots of ways to multiply raw resources if you complicate it a bit
An input for fuel, an input for items and an output for items
Oh yeah huh forgot about that. Once I produce all the adaptive control units I need, I can make it so my factory focus is solely on producing the space elevator parts and computers
his link was deleted
Mk.3 Miners with Power shards and Somersloops. :)
And alternate crafting
u admin or sth?
12000/pm iron
Wat, no
Are drones better than trains?
I need 12000/pm uranium waste
that bot and I have a years long history of animosity, I think it just hates me at this point
Can't really compare them, they serve different purposes
I'm just someone who lost their sanity making a nuclear setup and now I'm determined to get all sorts of liquid processing centralised through a lot of packing and unpacking
@ripe basin you are not the hollow knight
I've never actually used drones before
Or is he? :)
drones are better for low volum long distance
trains are better for high volume medium distance
I'll think about getting them set up once I get the aluminum plant up and running
and hands done, nothing beats crafting mk6 conveyors from one side of the map to the other 😄