#satisfactory

1 messages · Page 244 of 1

feral geyser
#

I did the recycling loop on the 3 pure veins in the Blue Crater Lake.

unkempt blade
#

smart, those get you good points too - is there anything factory carts aren't great for?

feral geyser
#

So many refineries

#

So much plastic and rubber

shy mulch
#

for some reason the rubber/plastic feedback mess is the one thing I find hardest to get balanced

unkempt blade
willow glen
#

the recycled rubber/plastic loop? How are you balancing it? I usually just use a smart splitter, “overflow” is what’s safe to take, “any” gets recycled. As long as I mind belt limits it works flawlessly

feral geyser
topaz shale
#

I think it is time to start using trains. Mainly for moving plastic around.

shy mulch
#

my megafactory required 1500 plastic and 450 rubber, so I built a new facility that outputs 2200 plastic and 1400 rubber, I send what is needed off to the megafactory, send the excess rubber to concrete production, and sink 800 plastic, which I'm sure I'll find a use for at some point

feral geyser
#

It's a bit hard to explain, but basically, machines are staggered and rotated so they can easily feed materials back and forth. They feed the machines next to them and send everything else into overflow.

feral geyser
#

I pulled a muscle canoeing yesterday so i'm resting.

unkempt blade
feral geyser
unkempt blade
feral geyser
#

Most of the other parts are things you'd need for other recipes too

onyx siren
#

I'll take a look

#

Wow, the production chain got 2x as big, might be too complex for me rn

hard ivy
#

Terrible recommendation if someone is asking for cheap SCs

feral geyser
#

Oh

#

Well. I do all my math by hand

#

So i didn't know that

hard ivy
#

Like triple the bauxite of super-state

feral geyser
#

I guess that makes my factory that makes them even more impressive.

shy mulch
#

cheap and simple are not necessarily the same, often I choose to do a slightly less resource/power-efficient recipe in the interests of keeping it simple

hard ivy
onyx siren
#

Why? Is it inaccurate?

hard ivy
shy mulch
#

use SF tools for calculating what recipes to use

hard ivy
#

SFTools is the best calculator overall imo

#

There might be better ones for specific purposes, but if I had to only choose one to use forever, it'd be SFT

subtle flume
#

Dimensional depot still not alphabetical?

pallid tide
#

Steel parts (pipes/beams/encased) -> Transport to satellite factory -> Get right down to business
VS
Steel ingots -> Transport to satellite factory -> Manufacture the last stage of steel parts on site
VS
Coal -> Transport to satellite factory -> Manufacture all stages of steel parts on site

I'm trying to build smaller, more intentional factories to produce a specific thing such as computers or HMF. Where do you all draw the line at pulling in nearby parts vs pulling in nearby resources?

shy mulch
#

Half the recipes it comes out with are truly bonkers though, I usually have to set SAM availability to 0 to have it come out with something reasonable

willow glen
#

I tried out Modeler and I just didn’t find it better for my use case than SFtools, if anything just equal and more tedious

hard ivy
#

No thanks

hard ivy
willow glen
#

I always clone my most recent tab so I can keep map limits updated (really only matters in late phase 5 and post game tbh)

feral geyser
#

I draw production trees by hand 😶

#

I calculate things with an amazing app

#

Called my brain

hard ivy
#

Yeah, no, I wouldn't dare to optimize my Modded 10TW Ficsonium Plant by hand

willow glen
#

I can do up to RIP in my head, after that I’ll screw something up

shy mulch
fluid sapphire
# pallid tide

there is no definite answer to this, everyone does it differently, all these options are valid - for me i only start moving towards the more modular approach later on with more complex products, steel is pretty simple to all make in a single spot

acoustic heart
#

I feel like I’m so close but so far from finishing phase 5 😅

shy mulch
#

If you've fully automated phase 4, then phase 5 is pretty simple
If you hand-fed a lot of phase 4 and made a mess, then phase 5 is going to multiply that mess by 10

mortal ginkgo
#

I swear if I see ONE more 3459830495345+ fuel gen rocket fuel setup in #screenshots

#

I will flip dem tables. ALL of them.

acoustic heart
shy mulch
mortal ginkgo
acoustic heart
#

I will admit, it doesn’t seem as bad as phase four. Phase four is rough

mortal ginkgo
#

AT LEAST make it look cool and not some damn foundation up in the sky

feral geyser
#

Be real, how can you make 600 fuel gens look good

shy mulch
#

I did start making it look cool, but then I'd done half of them and got fed up thinking of designs, so built the rest in a big stack hidden behind a waterfall

dense cave
#

if the filtered output is full, and the left output is defined as any, will the filtered object get transported to the left output

mortal ginkgo
acoustic heart
mortal ginkgo
fluid sapphire
peak wasp
#

ello pioneers!

shy mulch
#

I made a floating barge thing that had 20 fuel gens, dotted 6 of them randomly around the middle of the sea and ran the pipes and power cables along the seabed. Then built my famous "power mushroom" thing, can't even remember how many gens that had on it, something like 184 or there abouts

acoustic heart
#

But, my rocket fuel factory looks cool. I made it look like a huge oil rig in the middle of the blue crater.

#

I was just so ready to be done with that project by the end of it I just threw a bunch of concrete down over the void, placed the fuel gens, and called it a day.

mortal ginkgo
#

I just kinda find it cute that most of reddit posts are about pipe issues, train signal issues, and big rocket fuel gen setups.

acoustic heart
#

The only real headache I ran into with this game is how to deal with the water byproduct from aluminum. I got it now though.

shy mulch
#

I think the reason is most people build most things small scale, and see massive setups on youtube and think "oh I want to be like that" then they unlock rocket fuel and make a ton of it not realising it's gonna feed a billion fuel gens, so they get excited and throw all the fuel gens down and post it "iM a yUtUbEr nOw"

fluid sapphire
#

i dont think its that deep

fringe spear
shy mulch
mortal ginkgo
acoustic heart
fluid sapphire
#

well, there really isnt much to troubleshoot even with a big rocket fuel setup

acoustic heart
#

More so talking about train signals and how pipes work. I think some people treat pipes like belts

fluid sapphire
#

they sure do

#

that is to say, its better to not build big until you understand pipes and train signals

shy mulch
# mortal ginkgo you know whats funnier? they have no idea how much time it actually takes to bot...

yeah it does amuse me when he has 18000 ingots of some kind that need to go into some place in the middle of a factory that only has space for 30 machines and he says hmmm I need to make a bit more space, let's try this, boop, and then there's 4 new floors, all the pipework done and looking amazing, everything fully decorated and the exact amount of space needed for his exact amount of machines, which are all in perfectly decorated blueprints ready to place

mortal ginkgo
shy mulch
potent badge
#

i recently realized that in like different valleys and caves theres echos
now placing conveyerbelts longer than the great wall of china to get something somewhere sounds so ominous

mortal ginkgo
#

I just watched a video recently where someone shows that a pump actually creates PRESSURE horizontally too, so another fuel tank had like only 10% water go through the main pipe while the one with the pump had 90%

acoustic heart
keen oriole
#

So I can just add mods into an existing game?

mortal ginkgo
mortal ginkgo
fringe spear
#

yeah, i've found that trying to deal with fluids through physical intuition really doesn't work

shy mulch
mortal ginkgo
#

so you get double problem fixing

shy mulch
#

yay, what do I win

mortal ginkgo
shy mulch
#

woop!

acoustic heart
#

Drones are so good

#

I just want to be able to ride them though

mortal ginkgo
#

There are people who also report that pipes dont have priority with junctions all the time.

Like cmon. Lets be real here. I can ALWAYS find one way of using pipes as "correct" said by someone while another person in another reddit post says "its incorrect and doesnt work for me".

#

At THAT point, I can call pipes are just wacky code mess.

shy mulch
#

You can, briefly. I think I've managed about 20 seconds on one before getting vaulted into an alternate dimension

hard ivy
feral geyser
acoustic heart
#

Idk. I just let my pipes fill up before turning on machines. That’s saved me from a lot of headache.

mortal ginkgo
hard ivy
onyx siren
#

I have had pipes not work until I put an unpowered pump on them, then others say they reset headlift to zero so it shouldn't work... idk what to say, it works on my machine

mortal ginkgo
#

And right now I am using valves and they work PERFECTLY fine for what I need whereas 95% of players think valves are borked and wack.

#

Make it make sense and let me know brotherman.

acoustic heart
#

I will say, pipes be sloshing.

fluid sapphire
#

hehehheh i am planning to finish the game without using valves anywhere

acoustic heart
#

I actually haven’t used a single valve.

mortal ginkgo
mortal ginkgo
#

they be bufferin'

hard ivy
fluid sapphire
#

thats the point, yeah

acoustic heart
fluid sapphire
#

i cant see a single situation where i would ever need one

acoustic heart
#

I got 500+ hours in game and just learned what radio towers do

fluid sapphire
#

radio towers? i didnt know we had radio

#

whats the best station

reef basin
acoustic heart
#

I think that’s what they’re called. The things that show all the nodes and such on the map?

feral geyser
#

They are sooo good

#

First thing I did after unlocking them was go on a mission radaring the whole map

mortal ginkgo
#

They also look cool when used alongside with other buildings etc.

heavy pine
#

Radar towers are handy for narrowing down where to find that last hard drive or whatever too. I started adding them to my road network last night.

feral geyser
#

And finding sloops and spheres and slugs, etc

acoustic heart
#

Oh for sure. I’ve since used them when I found out they can scope out hard drives.

heavy pine
#

Would be nice if they pinpointed them on the map instead of "There are six sloops in this circle."

feral geyser
#

Nah, that'd be too OP

heavy pine
#

But that's what the Interactive Map web site is for.

feral geyser
#

You gotta do some exploring

mortal ginkgo
acoustic heart
mortal ginkgo
#

if you are that far into the game and searching for last sloops, just use SCIM at that point

acoustic heart
#

I have almost all the spheres and sloops in my game. Got like 30 drives left though

heavy pine
#

I got all the hard drives, sloops, and spheres in my last run. Now I'm using the advanced options that make such things less crucial.

acoustic heart
#

Anyone have all the achievements for the game? I’m trying to 100% it myself. Pretty close to doing so

heavy pine
#

I have all the achievements. The last one I got was the golden nut statue.

feral geyser
#

Getting the nut was tedious

mortal ginkgo
feral geyser
#

But alien hunting helps

heavy pine
#

Sloop the protein and DNA canisters, that helps to stretch it out.

acoustic heart
heavy pine
#

Go out hunting, come back with stacks of body parts, chuck it all into a storage container and let the smart splitters sort them out for you.

mortal ginkgo
acoustic heart
#

I think the swamps are my least favorite place to be.

feral geyser
heavy pine
#

I got tired of dealing with the terrain, so I'm building a road network a few hundred meters in the air. I might come to regret this decision if I run into a limit on the number of buildable items in the game.

feral geyser
#

Does such a limit even exist? Like in practical terms

visual cosmos
#

Automating packaged fuel for my jetpackgiefalpha
Buying fuel with couponssnuttsGood

acoustic heart
#

Is ionized fuel worth?

shy mulch
visual cosmos
#

Making?

#

No not really

feral geyser
visual cosmos
#

Ye

#

For burning rocket is just better

heavy pine
#

I've got almost 50,000 foundations according to SCIM, and I'm nowhere near finished with my roads.

visual cosmos
slender quest
mortal ginkgo
#

bro doing roads.. bro is a mad man

visual cosmos
#

Roads?
Ie trucks or trains?

#

Or just straight up roads

feral geyser
#

The dark ion fuel recipe is worse cuz it burns up a fluid tank along the way and gives less conversion. But at least you don't have to make power shards, and Dark Matter Crystals are basically byproduct.

shy mulch
heavy pine
#

A square grid of roads, based on the city block idea I've seen Nilaus use in Factorio. Each road segment is 4x4. I've got 10 straight segments between each four-way intersection.

feral geyser
#

They are so-so

heavy pine
#

I've got my own, but thanks.

#

I've been thinking about putting rails above the roads, but I haven't quite worked out how I'll want to do that yet.

visual cosmos
#

Honestly working on rocket fuel plant for power after having done packaged fuel for power a few days ago im starting to realise the huge difference in efficiency

visual cosmos
#

hehe
x4 the output with half the oil from my maths

feral geyser
#

I made a blueprint that is basically a Ceiling mounted conveyor pole, but for train tracks

heavy pine
visual cosmos
#

Oh yeah you could do train bellow

#

If you want to do above and want it to still make sense instead of funi levitating train you could do some basic bars "linking" it to the road

#

Damn I hate the night but at the same time I cant be bothered to swap settings to keyboard just to adjust the time

odd remnant
visual cosmos
#

Blueprint designer in "special tab"

feral geyser
#

Build stuff inside the cube, save it as a blueprint, then build from the Blueprint tab in the build menu.

odd remnant
visual cosmos
#

Tier 4

odd remnant
#

Cool stuff

feral geyser
visual cosmos
visual cosmos
odd remnant
visual cosmos
#

Just repeating the same thing over and over again

#

Very useful yea

onyx siren
#

Powershards are too addicting, I have to force myself to not overclock every single building I make

Oo... I would need to place down 8 constructors... or, I can just place down 4 and overclock them to 200%

At this rate, the entire power slug population is gonna go extinct

visual cosmos
#

You can make Artificial power shards later iirc

feral geyser
visual cosmos
#

Last phase though

#

Synthetic power shard*

feral geyser
#

Honestly, I always just plan to round machine counts up, so that i can underclock instead.

onyx siren
visual cosmos
#

I'm doing 600 rn

feral geyser
#

I mean, fair, but also, come on now

visual cosmos
#

I could do more but 400 power shards for compacting the fuel plants is a bit

#

Too much

onyx siren
visual cosmos
#

Real

feral geyser
#

I think i have something like 600 refineries in my Blue Crater factory

visual cosmos
#

I have a 300/min caterium ingot thats basically a super long lines of refineries

feral geyser
#

Nearly 100 blenders

visual cosmos
modest nest
#

Holy

heavy pine
feral geyser
#

I leach, so sulfuric and all those metals.
Dissolved quartz and silica, so refineries/blenders for that and nitric acid.
Instant scrap, so blenders there.
Recycling plastic and rubber from three pure veins of crude, so that's a lot.

modest nest
#

I'm hoping to do some more insane stuff along that line this time

onyx siren
#

I'd just overclock that entire production line

feral geyser
#

Absolutely not

visual cosmos
#

Not too big either, and yt has some decent guides that show how to do 4 ways

onyx siren
#

250% or nothing

visual cosmos
feral geyser
#

Only for certain machines

modest nest
#

I'm going to get slooping before I start crafting power shards, unless absolutely necessary

visual cosmos
#

I use shards to round up weird values to convenient numbers

feral geyser
onyx siren
#

I am making 720 rocket fuel, if I sloop that I don't even want to imagine how many fully overclocked fuel generators that will take.

#

Now that already stupidly high number (somewhere around 120-140 maxed out generators) would be 2.5 times larger without overclocking

fluid sapphire
#

thats not that many at all really

onyx siren
#

Alright, feel free to place down 300 fuel generators then

fluid sapphire
#

i did 540, it took like an hour to place them all

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if you have good blueprints that auto connect, and that you can daisy chain then it goes pretty quick

visual cosmos
#

I played 64

onyx siren
#

I haven't been making blueprints ngl. I don't think i even constructed that blueprint thingy

visual cosmos
#

With each at 225%

fluid sapphire
#

you should be, it makes building so much easier

#

if you are doing it all manually then yeah, it takes a really long time to set up 100

onyx siren
visual cosmos
#

Blueprints are just better when it comes to large scale building

onyx siren
#

If i place down a blueprint with pipes, will those pipes connect to pipes outside the blueprint?

fluid sapphire
#

its a fools errand to try to build at any sort of big scale without blueprints

fluid sapphire
onyx siren
#

Alright, I'll give the mk.2 blueprint thing a try. I hope I can fit a couple fuel generators on that

fluid sapphire
#

that beam connector is how i daisy chained the power, you can see a wall plug clipping through it

#

it was that, and a plug under the floor

onyx siren
#

Ah, gotcha

fluid sapphire
#

so the blueprint above this has a plug underneath it, that i connect that to

#

there are more ways to do it, i figured this was an easy way to do it

onyx siren
#

And probably the cleanest looking way

visual cosmos
#

You make the entrance for fuel facing each other, link them all

fluid sapphire
#

there are many ways to do it

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i just made really tall towers, that seemed easiest

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basically i had a set up of 5x3 of this blueprint on the ground floor

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and then i built more on top of each stack

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then all i had to do was connect power on the way down, no manual pipe management necessary, except on the ground floor

visual cosmos
#

Wouldn't you be forced to place a pump?

fluid sapphire
#

like this

#

what for, rocket fuel is a gas

fluid sapphire
#

yeah, you can fit more for sure, my designs tend to "waste" space, some would say

pallid tide
#

Can someone remind me of the purity of the sulfur node in north grassy fields? It's not on the SCIM

mint dome
#

Hi, coming back to the game after like 6 months now - did the behavior of storage containers changed? I have two belts, one with 480 items/min and the other with 100/min. In the past I would use the container to equaly divide the flow into two belts, but now the outputs retain the flow from the inputs. So the upper output flows at much higher rate than the lower output. Was that a recent change or am I just remembering wrong?

shy mulch
fluid sapphire
#

ISC have not been reliable as splitters ever

acoustic heart
#

So uh... what do we do with Dark Matter Residue?

shy mulch
slender quest
#

Condense into crystals, then do whatever.

feral geyser
#

i don't respond to DMs, but CDO means "Obsessive Compulsive Disorder"

#

and before you ask, no. it has to be in order.

lunar jasper
#

1 make a whoooole 1 nuclear pasta a minute

heavy pine
#

I need to be better about automating production of things as soon as I learn how to do so. Too much box crafting of project components.

onyx siren
lunar jasper
#

doesnt feel very fast haha

feral geyser
#

Then enough of those to make the Warp Drives 😭

dense cave
#

guys if the loading/unloading menu is empty, is it just gonna unload/load everything

feral geyser
#

It will do whatever it is set to do.

dense cave
#

as if

#

the monorail menu

feral geyser
#

Yes, for each freight station, you have to set it

#

You go to the station and set its mode

dense cave
#

i mean the locomotive

feral geyser
#

The locomotive itself doesn't take those commands

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It pulls into a station and does whatever that station is programmed to do

dense cave
#

what about those "load only" and "add item" and stuff

#

in stop settings

feral geyser
#

Screenshot?

dense cave
#

sent

feral geyser
dense cave
#

right-

feral geyser
#

That's cool though.

dense cave
#

i mean, since you've never seen that and i assume you have a working monorail system in your world

#

it should work w/o me touching em

feral geyser
#

I mean, yeah, but mine just shuttle one resource each from source to factory.

feral geyser
#

So now that I know this, I can do a whole lot more.

dense cave
#

dayum

shadow edge
#

hi where can i translate for the game

hard ivy
#

Don't actually open a ticket tho

feral geyser
#

Anyone done translations into te reo Māori yet?

#

(Probably not)

heavy pine
#

You haven't truly experienced Satisfactory until you've played it in the original Klingon.

wary perch
fleet star
onyx siren
#

Conveyer ceiling mount and floor holes are (recently) my first and favorite purchases in the awesome shop. Litteral game changers

fleet star
#

On a related note, does anyone know of shader mods to make the lights look better/project out further? I tried global illumination but it's pretty much the same as regular lighting, and actually blocks out quite a bit of the vfx for reflections

#

I'm talking like billboard lights, signs, wall mounted, floodlights, etc

vale shell
#

question: I've started adding power storage to my hypertube launchers, with a switch between the grid and the battery. The goal is to flip the switch, charge the battery for 10-15 seconds, flip the switch off, hop in the tube and zip away. Issue is, every time I flip the switch on for the battery, I crash whatever grid it's attached to. I have more than enough power overhead, yet it is happening. Am I missing something here? Do I need to have some drastic amount of overhead to keep it from happening or something?

hard ivy
fleet star
#

Is power so limited that you needed to shut the tubes off? A cannon only needs like 12MW

steady cedar
hard ivy
#

it's 10 MW per entrance

fleet star
#

Hmm I thought it was like 4mw

#

Even still, that's just one burner worth

#

Just get more power

vale shell
#

it's just to keep the drag on the grid down. Multiple launchers start adding up

limpid cairn
#

why am i getting 200 less aluminum with smelters with the alt recipe

steady cedar
#

They don't take that much power tho
I usually just leave then on

feral geyser
vale shell
fleet star
hard ivy
steady cedar
feral geyser
fleet star
#

It's worse to use the alt in terms of scrap value, but it's not always possible to use so much silica for a better ratio

limpid cairn
vale shell
noble stratus
#

important question. which finish looks the best?

vale shell
#

I like the combo of carbon steel and caterium

onyx siren
noble stratus
#

i want something shiny modern

noble stratus
noble stratus
feral geyser
#

Make some stuff and color it?

#

Like, just... look at them?

upbeat charm
#

moral of today story

noble stratus
feral geyser
#

Just do it, tickets are easy

upbeat charm
#

If you want to use Nobelisk

#

Check if yoy don't walk into cliff

noble stratus
upbeat charm
noble stratus
#

im very close to getting trains for the first time since i bought Satisfactory in 2020 : )

#

never played past 4 xD

feral geyser
#

Uhh

noble stratus
#

oh wait. i think ive got another world where i have them unlocked

feral geyser
#

Tickets from DNA capsules are easy, and you can sloop both stages of construction to get 4× out of each remains.

#

So just buy shit, you'll be fine.

noble stratus
#

ive got like 150 saved up on alien remains

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or more

feral geyser
#

Hold up. You don't have production amplifier yet?

#

After how many years?

#

What tf are you doing in your world?

hard ivy
noble stratus
#

i always stopped at like stage 4

onyx siren
noble stratus
feral geyser
noble stratus
#

at least unlocked i mean. not researched yet

sterile blade
noble stratus
#

wth. i can tplace anything. i only make markers

onyx siren
feral geyser
fleet star
#

Discord people when they tell you to go to another whole channel to ask the same exact question instead of just answering it: ☝️🤓

noble stratus
wicked nacelle
#

It’s almost like those channels exist for a reason.

noble stratus
#

nor computers

vale shell
#

go hunt the wreckages for those

feral geyser
#

It's funny cuz spaghetti is straight till it get cooked, so really, y'all spaghetti artists are just admitting you are cooked 😂

noble stratus
onyx siren
vale shell
#

they're there

sick dragon
#

why does copper have to be so spread out with no easy way to gather it all smh

pliant hornet
#

I installed some mods, now i have to set textures to ultra high or the textures of things like the stones that stand on the mining ressource nodes and monsters become super unsharp. I suspect a mod causes this. Is there a trick how to figure out which mod does that other than trying to disable every single one of ~40 mods?

noble stratus
#

too bad recks arent on the scanner....

onyx siren
hard ivy
noble stratus
#

huh?!

hard ivy
#

the object scanner, not the resource scanner tho

noble stratus
#

vanilla???

onyx siren
vale shell
hard ivy
charred pumice
#

i always end up finding more wrecks by just walking around than actually scanning

noble stratus
onyx siren
fleet star
#

Alt+tab

vale shell
#

alt-tab it then if you're down to use it

noble stratus
#

when i upgraded from my Windows HP DESK to a killer machine with which i went way over budget lol

noble stratus
noble stratus
vale shell
#

trust everyone who's pushing you to get that unlocked. 4x dna is some very quick tickets early

noble stratus
hard ivy
#

am i weird that I haven't sunk a single DNA capsule since they were added?

noble stratus
#

after crystal oscillator

vale shell
hard ivy
charred pumice
#

if you got enough production up to not need it, what a great place to be.

feral geyser
#

At this point, I'd just be buying extra statues

charred pumice
#

but having started fresh for 1.1 i used dna caps early to get some tickets.

sick dragon
vale shell
# hard ivy I've never felt short on coupons tho

I mean it gets to a point very quickly where it's a non issue, esp. if sinking extras off just about every production line. I think I'm currently sitting on 30+ tickets after having just got to phase 3 yesterday. But very early on it's a great way to get some early unlocks. Things like concrete foundations under customization will let you remove the need for plates when building foundations, etc

pliant hornet
onyx siren
#

You can get tickets much earlier if you sink dna. Earlier "managment" tab unlocks are always great

reef basin
mortal ginkgo
#

What if someone needs to ask something regarding modding that is related to looking for group and needs to share screenshots while showcasing their design and architecture but also the same question is a help demand? thinking_helmet

acoustic heart
#

Just found out FICSIT has a no waste policy 💩

heavy pine
#

Disable half your mods; if the issue persists, disable half of the remaining mods. If the issue goes away, re-enable half of what you had disabled. Go back and forth until it narrows down to a single mod.

mortal ginkgo
#

tis was a joek

onyx siren
pliant hornet
#

...is the problem mod structural solutions 300+...?

fossil iceBOT
acoustic heart
onyx siren
burnt ferry
#

hold on... when you hold e to show the ring menu for all the building alternatives for the current one, and then you hold left mouse button, the material changes

pliant hornet
#

After testing:

I have to remove both Decor+ and Structural solutions, then the texture problem is gone

acoustic heart
#

Yeah, so when you select a different building, each one has different materials that it requires @burnt ferry

meager rune
#

do yall mass produce things like stators for whenever you may need them? i was thinking about just making a massive factory for just stators, motors, wire, and the combinations of them

#

keep in mind im phase 4 im just trying to utilize more of the map

tropic juniper
#

transport raw materials. it's the most dense way to transport items

acoustic heart
#

Yeah, anything that I cant make with constructors I just make onsite. Like I just finished a copper cable and sheet factory that is going to feed another factory

mortal ginkgo
tropic juniper
#

not too raw though. refined raw

pliant hornet
#

I was corrected on the modding expert discord... It's not a bug per see, it's not enough vram <--- loads unsharp graphics if not enough vram

acoustic heart
mortal ginkgo
#

People dont know how to download Ram in this day and economy?

#

Wow... just wow... Humanity never ceases to amaze me, even in negative ways.

atomic notch
#

Sry i downloaded all the ram

reef basin
noble stratus
#

YEEEES

#

40 Circuit boards!

#

@onyx siren @feral geyser @hard ivy

#

and another 54!

#

Production Amplifier here i come

onyx siren
#

I might make salilight factories if I have a plan for them. For example, why transfer stacks of 100 bauxite when you can transfer stacks of 200 aluminum casings

unkempt blade
#

conventional wisdom is that you should combine stuff as much as possible before moving it but that's stupid because it needs fewer trains

onyx siren
#

Maybe it "needs" fewer trains. But that doesn't mean I can't make more trains for it

limpid cairn
#

Only ram

onyx siren
silk rose
mystic oriole
#

has anyone convinced a bean to ride a manta?

limpid cairn
silk rose
silk rose
wicked nacelle
#

all gpu makers intentionally limit it

limpid cairn
silk rose
limpid cairn
#

You only get 8gb if you buy a xx60 card usually

#

70+ have 16gb + usually

silk rose
#

ok its getting offtopic

limpid cairn
#

I’d look online but my WiFi is to shit to use any browser bruh

wicked nacelle
#

talking about tiers of cards across generations is meaningless. Each card exists as a product - talking about what classification of names a corporation gives them is meaningless

bronze pawn
#

Isn't the game more demanding to RAM than to VRAM?

limpid cairn
ionic forge
#

what does "Purity ; Temp" mean ?

mortal ginkgo
limpid cairn
silk rose
spice patio
wicked nacelle
mortal ginkgo
wicked nacelle
spice patio
#

10GB of VRAM should be enough for Ultra textures.
Might need 12GB of VRAM for Ultra + Global Illumination + Frame generation

bronze pawn
ionic forge
#

oh so its not a node, just a cluster okay

wicked nacelle
#

how much vram a game needs and how much vram GPUs have is a chicken/egg problem

limpid cairn
mortal ginkgo
mortal ginkgo
spice patio
mortal ginkgo
wicked nacelle
spice patio
#

No-one with 10GB has hit that AFAIK.

wicked nacelle
#

vram isn't just "system ram that is somewhere else"

bronze pawn
unkempt blade
#

it's not pronounced vram it's pronounced vroooom and it's what the explorer does

mortal ginkgo
ivory condor
#

My may need to upgrade for more vram soonhehe

wicked nacelle
#

the game runs fine with normal amounts of ram for expected game play. obviously with open world stuff you can always josh it out and exceed that

onyx siren
unkempt blade
spice patio
mortal ginkgo
unkempt blade
bronze pawn
ivory condor
# silk rose what phase tho

Not real phase, certain building styles are vram intensive with this game, even one of my smaller save that is only a few mbs in file is up to like 14gb vram usagehehe

silk rose
mortal ginkgo
onyx siren
spice patio
#

Non-text/icon containing signs are light on VRAM.
And identical signs only count as one.

unkempt blade
wicked nacelle
ivory condor
unborn oar
#

are 10 hours long?

spice patio
vague dune
spice patio
#

Originally each needed about 1MB, not sure about today.

unborn oar
spice patio
#

With lot of optimizations on signs.

unborn oar
#

in 1 sit

#

exclude food and bathroom

vague dune
ivory condor
wicked nacelle
vague dune
unkempt blade
#

I know heavy lighting usage used to make my gpu sad but it's a lot better recently

unborn oar
vague dune
#

Ive had 12+ when I first started

unborn oar
vague dune
#

no

unborn oar
#

same

spice patio
unborn oar
#

i js done my biggest project

#

64 CG

vague dune
unborn oar
vague dune
#

I have a factory in the south-east swamp with 80 Fuel Generators

limpid cairn
ivory condor
vague dune
#

(Planning on upgrading that soon)

silk rose
spice patio
unkempt blade
spice patio
wicked nacelle
#

I see, the game assumes that 19% of your VRAM is used by other random stuff

ivory condor
wicked nacelle
ivory condor
#

Its a interesting question, idk

silk rose
spice patio
#

In UE4, with DX12, the engine just crashed when it hit the limiter.
In UE5, with DX12, it starts to manually swap textures instead, tanking performance.
Instead of allowing GPU driver to use RAM as VRAM extension as needed with graceful performance drop.

wicked nacelle
#

I can load a 48 gig LLM and it thinks it's in VRAM when I only ahve 24

unkempt blade
spice patio
wicked nacelle
silk rose
ivory condor
vague dune
spice patio
vague dune
#

Fuel powered Gens

spice patio
#

Something deep seated from way back when running out of VRAM crashed, before RAM as VRAM extension was a thing.
Basically time before AGP...

wicked nacelle
silk rose
wicked nacelle
spice patio
silk rose
spice patio
#

Faster bus makes the performance loss smaller, but has been done since early AGP.

unkempt blade
#

time to bring back SLI I guess!

wicked nacelle
silk rose
onyx siren
wicked nacelle
ivory condor
unkempt blade
ivory condor
#

Oh well, ill just try not break my hardware and game too muchhehe

wicked nacelle
onyx siren
silk rose
#

very helpful in games

#

but i think it works for stuff like blender

ivory condor
#

Sli is dead though

wicked nacelle
wicked nacelle
ivory condor
#

Nvidia doesnt care about consumers gpus anymore anywaysjace_smile

spice patio
#

Went away with DirectX 12, which wouldn't have worked with driver level multi-GPU.
And could have engine/game level multi-GPU, which no-one has bothered to implement.

ivory condor
true mulch
#

What did they do wrong with the 40 series?

hard ivy
#

price

mortal ginkgo
#

I am happy with my 4070ti thinking_helmet

true mulch
#

I know that on the 50 series they removed some legacy stuff which makes old games run comparably worse to the 40 series

#

I have a 4070 Super and it cost half the price of the whole PC

onyx siren
#

Considering how long gpus last, I haven't felt that it was too much money. In the end it's still cheaper than my friend's music hobby

hard ivy
silk rose
true mulch
#

Yeah I'm expecting the PC to last me a decade before I'm forced to upgrade, it was a long term investment

ivory condor
mortal ginkgo
#

I am happy with it thinking_helmet

ivory condor
silk rose
#

16 is good, but 3060 x16 12gb and 4060 x8 8 gb is hilarious

silk rose
ivory condor
#

And it only had a 192bit bus to, which makes the 4070ti starved for bandwidth to

mortal ginkgo
hard ivy
#

that's a 4070 Ti Super

silk rose
unkempt blade
mortal ginkgo
ivory condor
#

Your talking about the 4070ti super, not the 4070ti🙂

mortal ginkgo
#

I am not a big guy on the numbers but at least I am not 8

mortal ginkgo
hard ivy
silk rose
onyx siren
#

I like my nvidia 4070ti super, but my main problem with nvidia is when they give different cards the same name (well, according to that Linus video)

mortal ginkgo
silk rose
unkempt blade
mortal ginkgo
silk rose
mortal ginkgo
unkempt blade
mortal ginkgo
ivory condor
silk rose
ivory condor
#

Suppose if your fine with 1080p 8gb vram can still work

hard ivy
mortal ginkgo
#

listen, I would question the game that asks more than 8gb vram at this point.

Maybe devs need to learn to dev and optimize their games

#

before asking 250USD for premium edditions

#

with bazillion gamepasses in their single player games

silk rose
#

i dont quite know how im getting same performance in Bodycam as i have in satisfactory, assuming those idk 1024K textures

ivory condor
silk rose
silk rose
ivory condor
unkempt blade
#

people just need to start using more factory carts to match their bad tick rates up with their bad fps

silk rose
unkempt blade
#

1.0+ works just wildly better than pre-1.0 though. They did some serious optimizing already

ivory condor
silk rose
silk rose
onyx siren
ivory condor
noble stratus
#

ADA finally said something nice to me : ) ||unlocked Oil processing! WOHOO first time since i bought it in 2020||

silk rose
unkempt blade
ivory condor
noble stratus
noble stratus
silk rose
noble stratus
onyx siren
silk rose
#

i really need to update my pfp with new photomode

silk rose
unkempt blade
sullen gull
silk rose
#

i think i can find a person with same pfp here

sullen gull
noble stratus
silk rose
hard ivy
silk rose
#

@wicked nacelle yes it runs ok for most of the time

wicked nacelle
silk rose
#

best devs ive seen ever

onyx siren
#

The mercer sphere and somersloop uses added in the full release are so good that it feels like a different game. With the production amplifier, i can get 2x the powershards and overclock 2x as many machines

unkempt blade
wicked nacelle
ivory condor
onyx siren
ivory condor
#

Even Capcom games look to be a disaster optimization wise

sullen gull
# hard ivy tier != phase

Never said/made any allusions to that. But, the answer was that No, phase 5 did not exist before 1.0. Phase 5 and tier 9, were added in 1.0.

limber mulch
#

Hi folks, I was using the map at satisfactory-calculator for some planning, but it looks like it's out of date. Is there a current one anywhere?

ivory condor
silk rose
median wren
#

Ok - for all you min maxers out there I have a question. If you build a factory, do you spec it for maximum end product production, and leech off intermediates for buildables since its a quazi-one time cost (once the depot fillswith priority, then it goes to production.) Or do you dedicate builds specifically for intermediate buildables (depots) and leave the factory running as a factory.

unkempt blade
onyx siren
ivory condor
#

Well there is no perfect gamehehe

wicked nacelle
silk rose
onyx siren
ivory condor
#

Optimization i would give a 4/5, can't give it a perfect rating, because it still has issues

limber mulch
#

Thanks guys, somehow the pure Copper filter was turned off

silk rose
unkempt blade
willow glen
ivory condor
median wren
unkempt blade
ivory condor
#

On the plus side there are definitely worse optimized games out there, aka what Capcom is makinghehe

fluid sapphire
#

these uobject crashes are out of control damn

onyx siren
silk rose
fluid sapphire
#

i dont use mods, and i am nowhere near the uobject limit

ivory condor
astral knoll
#

I was like that once

#

Then I downloaded infinite zoop and nudge

onyx siren
#

Infinite zoop sounds horrifying.

ivory condor
astral knoll
#

It only does 10x10 innately, you have to upgrade for higher amounts

#

Honestly pretty nice

feral geyser
fluid sapphire
feral geyser
#

Building an entire factory floor in one shot is very nice

onyx siren
#

2d zoop sounds great, but imagine your hand twitching and suddenly building 1000 foundations off into the distance

ivory condor
#

Hologram locking?

feral geyser
modest nest
#

I accidentally deconstructed one of the pipes segments supplying water to 1/3 of my coal gens and was about 27 mw away from my grid shutting down before I noticed

onyx siren
#

That's rough

#

In my multiplayer game, I made rocket fuel and was sinking polymer resin to not clog the refineries. My buddy needed some resin for fabric and I told him about all the resin I was sinking. He had deconstructed the sink and the emergency cargo container buffer i added (wasn't actually intentionally a buffer) was half full by the time I noticed. The rocket fuel production almost halted, that could have been real bad

hasty peak
#

thats why i play solo cause then you would have to document every change on the other side of the map

peak wasp
#

morning, pioneers

modest nest
#

Just got the achievement for surviving a fall on 1 hp by jumping off a mountain intending to die

modest nest
#

ah well, achievement aquired

ionic forge
#

steel isnt too bad, though steel beams are expensive asf, 120 steel per minute only feeds 2 machines making beams

gritty sleet
#

Does the elevator move faster if you spam the call button so much it turns from green to yellow?

feral geyser
ionic forge
ionic forge
#

omg tier 3 belts are so fast

limpid cairn
#

I opened 10 hard drives so far and still didn’t get the copper ore + water alt recipe

mystic oriole
ionic forge
topaz shale
#

When making rail blueprints, should I try making them using the mk2 blueprinter? I do know that I need to make sure to use the same sized blueprint so that the rails can match up.

feral geyser
#

The blueprinter itself doesn't have to be the same size as long as your spacing, widths, etc., line up. But if you have the mk 3, do it in there, bigger is better.

topaz shale
#

I definitely don't have that. I guess I just want to make sure that I can have a set of blueprints that can be used anywhere. I wish it has the ability to line up to the world grid similar to factorio.

feral geyser
#

You can snap to a world grid

mystic oriole
#

ctrl

topaz shale
#

I know that. I guess I meant having them be chunk aligned to itself. Similar to how factorio does it.

#

I hardly train anyways in satisfactory though I guess I should start soon.

feral geyser
#

I think you can do that also, whatwith auto-connect and snapping

#

But I don't know how Factorio does it, so 🤷‍♂️

topaz shale
#

It's all right. I think I'm going to attempt to make my own blueprints using the mk2 blueprint. I might use someone's blueprint in order to figure something out.

proud leaf
#

i quit satisfactory until i get a better pc 😭

topaz shale
#

Though I might do what I did in factorio and use someone else's blueprints for my rail needs. Decisions decisions

exotic pilot
proud leaf
#

k

gritty sleet
#

Has anyone else noticed this stacking zipline sound bug, where every time you pass a power tower, it stacks a new zipping buzz on top of the previous ones? Once you pass through several towers, it sounds like a lotta bees...

exotic pilot
#

Nuh uh

queen yoke
#

what happened to the steel frame foundations?

dense violet
#

buy them in the awesomeshop

queen yoke
#

cant find them there

dense violet
#

maybe you haven't unlocked them yet

#

check what you need in the wiki

feral geyser
#

They are in Architecture

queen yoke
#

i just got basic steel production

queen yoke
shrewd mica
queen yoke
#

i see
thanks snuttsGood

outer fossil
#

Where is the photo I took in photo mode?

feral geyser
shrewd mica
#

Was working this morning before I went to work. Just got off and sat down to figure out some end game crafting and its down. OOOHHH I shoulda taken a PTO day 😄

feral geyser
shrewd mica
topaz shale
lean ferry
#

After long long hours of contemplating and a full month of thinking

#

I’n gonna be lazy and not do plutonium processing, rush endgame (I’m end tier 9) get the ending and start fresh

#

And when I start fresh I’m actually gonna start building with architecture

rustic otter
#

is SCIM down rn?

topaz shale
#

Yup

rustic otter
#

damn, i was gonna use it for some fucking number keeping so i dont forget but that sucks

rain cave
#

Hi, I'm Mijael. Does anyone know how I can upgrade all my conveyor routes more quickly? It's actually taking me a long time to upgrade each section from MK1 to MK3.

rustic otter
#

how much are the belts carrying?

#

@rain cave

limpid cairn
rain cave
rustic otter
#

a minute?

rain cave
#

ahh no

#

60 per minute, mk1 to mk3

lost wagon
#

is there a website that works similar to how the "SaLT" used to? Don't need to be as fancy, just the grid and the machines sizes so you can build the layout

reef basin
lost wagon
#

except anything in game isn't even close to a birdeye view

rustic otter
#

theres decoupled mode for the camera

#

or jetpack and lookout tower

topaz shale
unkempt blade
topaz shale
#

SCIM is back online, it seems.

slate python
feral geyser
zealous spear
#

All right I feel like I'm going crazy but I want to ask did they update old parts of the map?

slate python
lofty phoenix
#

Can excited photonic matter packed?

rustic otter
#

be packaged?

neon hollow
#

I finally got all 8 of my fuel generators running at max power for 5-6k MWh

lofty phoenix
rustic otter
reef basin
neon hollow
#

I meant at in 5000

reef basin
#

yeah, that's 5000 MW, or 5 GW

neon hollow
#

Mb I didn’t know that but thank you for telling me

steady glade
#

its not really wrong to use k MW

#

the h part though is specifically for power storage

neon hollow
#

I do have 2 batteries connected

#

I just recently finished so I was hyped and threw words out

steady glade
#

then you have 200 MW/h

somber cedar
#

I finally completed project assembly! now I immediately want to start over and make a not shit factory. One huge factory that's organized instead of many sattelite factories and hypertube launchers everywhere

neon hollow
#

What phase were you on

#

I’m on phase 3 and I just started tearing down all my factories and remaking them a lot more efficiently and tried to make a actual structure for decoration

lofty phoenix
#

How many nuclear generators need to stable run a particle accelerator making nuclear pasta

somber cedar
#

I just completed the game without touching nuclear a single time

steady glade
#

calculate it for what you want

#

satisfactory modeler is best for granular planning

reef basin
steady glade
#

mb

reef basin
#

np, units are hard 😛

somber cedar
#

with all the late game structures making parts I was only clocking in at 125,000 MW out of 193,000 all rocket fuel

#

I was thining maybe I needed to boost the ||Sloop structure|| with the ||alien power matrix|| to get over 200k but it wasn't needed at all. 1 Fully overclocked pure node of oil with diluted fuel Blender recipe and Nitro Rocket Fuel recipe makes 1800 Rocket fuel

neon hollow
steady glade
peak wasp
#

About to unlock fuel power ^_^

little elm
#

good luck

steady glade
#

go get a bunch of hard drives

#

ideally before then

somber cedar
peak wasp
#

I wish biofuel could be automated

steady glade
#

like with a ranch?

peak wasp
#

Hmm I have to chop down trees by hand rn

atomic notch
#

Yeah

unkempt blade
# steady glade like with a ranch?

or with a pressure cooker like shoving it all deep underground until it turns into dinosaur juice and then pumping it back to the surface to burn to power jetpacks

atomic notch
#

Chainsaw is all you really get

unkempt blade
steady glade
#

thats the part that isnt automated

unkempt blade
#

nature automates it, you just have to be patient with nature

atomic notch
#

Synthesized flesh would be cooler imo

unkempt blade
peak wasp
#

my tractor eats packaged fuel 🙁

slate python
storm talon
#

Tractor is kind of useless, but I like to construct them near far-flung factories to have more storage + a workbench if I need to make the odd thing.

peak wasp
#

I have the truck as well

storm talon
#

@peak wasp Huh. Are you utilizing hypertubes?

peak wasp
#

mope 🙁

storm talon
#

Do that.

peak wasp
#

i need too, oil is so far away

#

I'm just about to unl;ock fuel power

storm talon
#

That's how I navigate stuff. A lot of the time you're going to have nodes scattered a long way off and hypertubes are a great solution for connecting your factories.

#

My thing is that I like to have constructors that deal with X material in X factory.

#

Which is a pain in the ass a lot of the time because I need to build big conveyor highways.

#

But you don't necessarily have to do that.

wet fox
#

at least the more far flung ones anyways

peak wasp
#

but power separate.

storm talon
#

@wet fox how are truck routes btw?

#

I might be doing things the wrong way

peak wasp
#

you have to record a loop and save it

#

i think

storm talon
#

I don't mean how to do it, I mean how good it is

wet fox
#

theyre not terrible, can move things at a decent enough rate. Can be a pain when you have as many as i do right now though. They like to collide with each other and lock up

#

ive had to like, give each truck a unique route or a road all to itself to keep things moving

peak wasp
#

Oh

#

im waiting for trains and skipping that

blazing spire
#

so im trying to play satisfactory for the first time and its crashing as soon as i try to launch the game i clike launch and it brings me to a screen that says satisfactory with a loading wheel beneath it and then the game doesnt open anyone have any idea on how i can fix this

wet fox
#

easier to maintain overall too. I have a packaged fuel line specifically for keeping all the truck depots at my main base fueled

storm talon
#

I might consider it with my big fuckin foundry so I don't have to construct another immense conveyor highway out there, especially since the route is so dangerous

peak wasp
#

those kamikaze bees are annoying. do we get to upgrade the gun to a shotgun?

wet fox
#

was a pain to route the conveyers

storm talon
#

It really is sometimes.

storm talon
#

Wait that's what that is?

#

I thought it was a thing to play the soundtrack on.

wet fox
peak wasp
#

really excited to see how this game develops in the future

rustic otter
storm talon
#

Ahh

#

To me they're not that much of an annoyance.

rustic otter
#

its right click i believe

storm talon
#

Cliff hogs though...

rustic otter
#

i just have it on retaliate

hidden spruce
#

you can also just ||slide to them into crouch and just destroy the nests before any bees spawn||

cosmic laurel
#

should i use path signals any time im merging at least 2 tracks onto 1 or having one track cross antoher?

wet fox
ionic forge
#

spicy rocks?

wet fox
#

uranium lol

ionic forge
#

ohhhh, yeah i cant use that

#

do you know if there are any hard drives near that patch? thats what im looking for

atomic olive
slate python
visual cosmos
#

just

#

make a good factory

#

i have like 1k/min on my current save for steel

slate python
#

Bro WHAT

visual cosmos
#

which phase you at

slate python
#

1

visual cosmos
#

its much easier when you unlock refineries

#

oh ;-;

#

wait you cant have steel at 1

slate python
#

I am getting to phase 2 of space elevator

visual cosmos
#

yea so you're at phase 2

slate python
#

Ok

visual cosmos
slate python
#

What does your setup look like

slate python
violet pecan
#

Has anyone ever considered Satisfactory GeoGuessr?
The map seems big enough.

ionic forge
#

found a "fused modular frame" from a crash site, i should throw it in the sink right

storm talon
#

Is there any way to like... launch the tick-giraffe thingies into orbit?

#

Asking for a friend.

wicked nacelle
#

no, but nukes work well. throw one beside them then one on them and detonate

wet fox
#

dont bully the beans D:

slate python
#

Ya

#

Let beans be beans

unkempt blade
#

what if beans want to go to the moon?

#

I say trick them into walking across some jump pads and let them do what their hearts desire

slate python
storm talon
#

Alright: my dev ask for the next update. If the tick-giraffe-elephant-whale things get stuck on a machine or piece of equipment or even a rock, give them a unique animation that makes it look like they're stuck there instead of standing in mid-air lol

unkempt blade
azure linden
#

damn, i racked up almost 200h after a month of playing lul

slate python
visual cosmos
#

we can pet them why not tame

slate python
#

Ya

unkempt blade
#

I'm still holding out for a lizard doggo sled

azure linden
storm talon
#

@visual cosmos You mean the lizard doggos?

visual cosmos
#

no

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the flying kinda big thingies

slate python
azure linden
#

Manta Rays

storm talon
#

Oh you mean the giant howling manta ray

visual cosmos
#

look like mantis rays

#

ye

storm talon
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I haven't breached the part of the map where he's a common occurrence but I'm just on the edge, so every time he bellows I look up and catch him leaving.

visual cosmos
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i went on one accidently

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was top of the map, a waterfall

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he goes super low there and i was there at the right time

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wasnt my goal though

unkempt blade
#

maybe we should get some beans way up high on a ramp and then nudge them onto a ray

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we could solve two problems at once

storm talon
#

@unkempt blade Would that work? LOL

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God that might work

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It's feasible too.

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All you have to do is make a corral for them and smack them and they'll start running the right direction.

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Oh god.

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I just had the worst thought.

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Mass bean extermination via corraling them past a tall drop

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Like human ancestors did with mammoths

chrome orbit
#

hey i just got fuel power and im just sinking all of my polymer resin because i am already making rubber and plastic from a different source is that ok

storm talon
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I mean... are you gonna run out of polymer resin?

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You can't run out of resources in this game, so it should be fine.

burnt ferry
#

you dont run out of resin

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you want to either sink it or find a way to convert it economically

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which the recycled rubber/plastic recipes are a good way to

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plus a recipe to make the resin to plastic initially (as thats cheaper than rubber)

storm talon
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I have the alt rubber and plastic recipes so I'm probably gonna use the polymer resin for that.

chrome orbit
#

ok its just i dont want to have a rubber shortacge in the future

burnt ferry
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this will come 😂

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no matter what

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but especially in the beginning sinking the resin is fine

storm talon
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@burnt ferry What happens to liquids when you deconstruct a fluid reservoir?

burnt ferry
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just vanishes