#satisfactory

1 messages · Page 136 of 1

loud ivy
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horizontally couple hundred times

reef basin
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it's designed so that you build small modules which you connect together

haughty flax
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how exactly does overflow work, does it automatically detect if nothing else on the belt is requesting the resource and then it'll flow that way?

green fiber
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how are you trying to use them is the question

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maybe we can help with some tips on how to use them

reef basin
# haughty flax how exactly does overflow work, does it automatically detect if nothing else on ...

when item comes into a splitter, the splitter checks next direction it should output to (it goes round robin, so it keeps track of last direction it used). If a direction is full, it checks next one, and so on

with smart splitter, you can have less possible directions limited by the smart splitter setting, so it will check just those directions (and in case there's overflow option, output to overflow if all other possible directions are full)

haughty flax
reef basin
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yes, generally people route their production to storage and overflow rest to sink

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(but that's for final products only, not intermediates)

fathom shuttle
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So how do I split up a trains through put? Haven’t thought about that yet tbh

reef basin
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wdym "split trains throughput"?

timber shoal
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how do you connect them?

haughty flax
fathom shuttle
reef basin
reef basin
fathom shuttle
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Wdym? So I just send 2200 through the train?

reef basin
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yeah

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or you make just 2200 😄

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so many people have issues with "what do I do with [some extra thing]" and the easiest answer is always to not make that thing in the first place 😄

loud ivy
fathom shuttle
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I’m already making that much tho so idk what to do

quiet gust
reef basin
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well then the question is "why do you make that much if you don't need it"

reef basin
fathom shuttle
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I do need the 200/min to go somewhere else in the future but not rn

reef basin
hollow hazel
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Or have a new train at the end.

quiet gust
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sure its easier to not overproduce, but when you do, you should send it somewhere to be used

fathom shuttle
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Actually my bigger issue right now is that my aluminum production is only at 60-65% of max because I need Mk6 belts to make it work lol

quiet gust
fathom shuttle
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No I’m talking about the bauxite miners

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It needs Mk6 belts for me to have full production

quiet gust
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I know

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treat the math as if you have m6

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but upgrade them later

hollow hazel
reef basin
quiet gust
haughty flax
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is there any downside to removing belt supports after the belt is created or is it purely aesthetic

hollow hazel
quiet gust
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and if you want to simulate having m6 belts build a really large buffer, like 5 u=industrial storages

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for testing purposes i mean

hollow hazel
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It kinda sounded like you were implying one could get 1200 out of a single lower tier belt just by splitting the belt later.

quiet gust
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i dont think you do

hollow hazel
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Then you should've had a better formulation to begin with.

haughty flax
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are there enough hard drives to get every alternate recipe? i have some +6 inventory slot options which would be nice but dont want to mess my playthrough

hollow hazel
# fathom shuttle I do need the 200/min to go somewhere else in the future but not rn

Anyways, for this particular problem, one option is that at the loading station you add a splitter and connect a mk2 belt to your other destination. Granted, that would be 240 instead of 200 so slightly less to your big production. The other option is to have a smart splitter at the unloading station and have the overflow go into a new station/train to your other destination.

lunar frigate
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is it worth the time and effort to use tractors or is it better to belt everything across the map w/ foundations until i get trains

viral light
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Could someone recommend me some "getting started" guides or videos? I don't want spoilers, but I'm new to the game and not sure how to organize my stuff

hard ivy
lunar frigate
lunar frigate
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thats just my general rule of thumb though

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i also love logistical floors in between each production floor so i can cleanly route belts

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thats just the way i prefer to do it though, it's not a rule

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if you don't like juggling numbers in your head i highly recommend satisfactory modeler, i dont play without it lol

reef basin
reef basin
reef basin
lunar frigate
unique estuary
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Why ? I was trying to answer something in /art topic but there was a cooldown timer.

hollow hazel
unique estuary
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Yes I’m new 😉
Understood !

upbeat shore
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you guys think I should put "successfully implemented train signals in satisfactory" on my resume before applying to NASA

reef basin
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SF's train signals are insanely easy compared to many other train-based games

upbeat shore
#

well now I know what genre I'm not touching with a 10 foot pole xd

reef basin
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what issues do you have with SF signals?

upbeat shore
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but hey, my trains don't crash into eachother anymore, so I'm thriving

reef basin
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the "problem" many people have is that they signal one junction or something and then see signals giving some errors. but if you start signalling, you have to signal the whole thing first before checking signals for errors, as often the error is just "you haven't finished signalling your network yet"

upbeat shore
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makes sense

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I would also like to thank whichever dev came up with cluster noblisks real quick, I appreciate you, nature does not however.

leaden ether
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"Identical structure is already built there"... BS!!!!! The ramp and inverted ramp are NOT "Identical structures"

upbeat shore
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(I'm kidding ofc)

leaden ether
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And I wouldn't have to try to stack the two if we just had a flat triangular foundation :(

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The other odd thing is, sometimes it lets me do it, and other times not. Just to be extra confusing and annoying.

upbeat shore
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I mean, if you're making it alot, can't you make a blueprint for it?

vestal mica
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I mean

leaden ether
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I plan to since this is dressing for a square shaft running through a multi-story building, but first I need to be able to make one :D

upbeat shore
lean creek
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I’ve got a train freight platform and a conveyor flowing in but it’s not taking any items? Any idea why that would happen?

vestal mica
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did you put it in the right hole

leaden ether
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Turns out if, using infinite nudge, I can do a tiny .05 m nudge to the side and it allows it. It's visibly misaligned with the other foundations but since that part is on the ceiling It won't really be noticeable.

vestal mica
upbeat shore
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easy fix though, just lobotomise yourself real quick

leaden ether
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Heh the part that WILL bug me is that the tips of the triangle overlap and of course Z fight a little bit. -.-

lean creek
hollow hazel
clear aspen
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I passed my AP human geography exam

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I’m happy

vestal mica
lean creek
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Yes, station has power, set to load and has no items in it.

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Also why does it say next stop is unreachable when I can clearly drive there

upbeat shore
hollow hazel
lean creek
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I turned around the station and for some reason now they’re both working

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The train can access the station and its loading, so thank you guys.

hollow hazel
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Station direction is also important.

lean creek
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So confusing lol

hollow hazel
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Station direction must match locomotive direction.

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That's the rule of thumb.

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which i just made up now

meager meadow
vestal mica
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who has two thumbs and doesn't understand trains

vagrant socket
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i have 2 trucks and one of them has to go through a different truck stop to get to its destination, but everytime it does, it acts as though its meant to unload at that station. is there anyway to stop it

currently i have another truck that drops of items at that station, and it looks like the paths are intersecting, and im not sure how to stop it

playing on dedicated server but not sure if its relevant

wide karma
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can you not send pictures here?

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cause i have a train intersection problem

vestal mica
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will it let you delete the pause node on the route that is just passing through?

wide karma
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what

vestal mica
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sorry that was fro @vagrant socket

wide karma
#

oh

vagrant socket
vestal mica
vagrant socket
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yea but i dont want the second truck to pause at that stop

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but it looks like its using the first trucks pause signal

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the path i made for truck 2 doesnt have a pause there

vestal mica
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i don't know. i've never driven two routes through the same station where i didn't want one to actually stop there. so i don't know if the pause symbols are overlapping or shared or what

vagrant socket
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theyre acting like its shared but i dont know if its intended or broken somehow

vestal mica
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yeah, dunno. you might have to build an overpass or underpass or something and record route 2

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again

bold wedge
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same thing happening to me rn, any idea what you did for it to "fix itself"?

white dawn
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Yes, trucks/tractors will stop at any station they pass through

vagrant socket
white dawn
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There's no way around that

vagrant socket
white dawn
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They will in fact start stopping at new stops, I think, if you build a new one in its path

vestal mica
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i've never tried to do anything fancy with trucks/tractors

vagrant socket
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i setup like 5 stops in a row and already did the belting

white dawn
white dawn
# vagrant socket thats really frustating

Vehicles do have a learning curve, yeah, and have some unexpected behavior like that. I hear ya, though at least now you know, so you won't make the same mistake again. :)

bold wedge
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are we talking same route loaded or record a new route for each truck/tractor?

bold wedge
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thats crazy

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cant you just delete the pause node at any station you dont want it to stop at

vagrant socket
vagrant socket
white dawn
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This is also why you don't need to bother manually loading/unloading as you record the track -- what you do manually with the cargo doesn't matter at all; if a vehicle stops at a station it'll do whatever the station's configured to do

vestal mica
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they're making it sound like every route that goes through a station has to have the same behavior in that station

bold wedge
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thats ridiculous

sharp sentinel
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I think what I'm going to do in order to prevent issues in the future regarding drones is run a conveyor belt the 200m to where that factory from earlier is and where I needed most of it to go.

white dawn
bold wedge
white dawn
vagrant socket
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ngl looks like conveyor lines are best until trains
thanks for helping me work it out

bold wedge
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load/unload or just brake

vagrant socket
bold wedge
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thats

white dawn
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But I often have dozens of vehicles delivering stuff to central storage areas; so long as you know how they work, it's not hard to build depots around them

vagrant socket
bold wedge
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what

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u sure?

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wait lemme check if mine do that

vagrant socket
white dawn
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Eh, agree to disagree, in the end

vagrant socket
vestal mica
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you gotta make those 5 stations like side by side like toll booths and each route picks one

white dawn
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I generally always use vehicles quite heavily in the early-to-midgame, and continue to put in new vehicle routes where appropriate even into the lategame

vestal mica
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i guess

white dawn
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Once you know how to work with 'em it's second nature, and avoids having (IMO) ugly belts all over the place.

vagrant socket
white dawn
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Plus: cute li'l sugarcubes trundling all over the place

vagrant socket
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maybe for another setup ill have them setup in bays

white dawn
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(Not trying to say you should use vehicles if you don't want to, of course. Everyone's gonna have their preferences, and you won't be alone in not using vehicles if you decide not to. Your save, your rules, etc. :)

south sinew
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ok, build my first rocket fuel power planet, and gotta admit that it was... tedious

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by the time you're placing your 200th fuel generator it sure gets old

vestal mica
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drone army. ground logistics are for suckers

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stuck in your 2 dimensions

white dawn
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Though I'm with you in that I don't like fuel gen spam. :)

south sinew
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I tried to put four in but couldn't quite make it work, I had to use 2

vagrant socket
sick heart
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is it still a "good idea" to build train blueprints with one full foundation between tracks in a dual track system, or is this due to old bugs which have now been fixed

white dawn
vagrant socket
white dawn
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Plus I disagree with the "by the time you need them you can have trains" bit; Tractors are unlocked quite early, and make up the backbone of my early-to-midgame logistics generally

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I admit that, yes, once I unlock Trains I tend to start using them pretty heavily

bold wedge
white dawn
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But Vehicles are designed for early-to-midgame logistics, and they are great for that purpose

vagrant socket
full spoke
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Is there any way to make tractors have no collision?

vagrant socket
bold wedge
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im looking at them rn i have 2 tractors going on the same "road" (different recorded route) and they pass through each other's stations but only stop and load/unload at their respective ones

white dawn
vagrant socket
bold wedge
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vro

vagrant socket
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dunno if dedicated servers change things

bold wedge
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idk never messed around with servers

vagrant socket
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ill redo all my truck routes cos i really want these to work otherwise its back to conveyors for me

bold wedge
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im quite new to the game

vagrant socket
bold wedge
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but you recorded each tractors' own path, right?

vagrant socket
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yep

bold wedge
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and only instructing them to load/unload at their respective stations

vagrant socket
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yep

bold wedge
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weird cuz i did the same and its working fine

vagrant socket
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first truck stops at first station and second stops at second station

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completely new paths for each

bold wedge
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and both stop at both?

vestal mica
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i feel like i've seen issues where the "hitbox" of the station load/unload can overlap and cause issues

south sinew
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ok

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I'm coming to realise that Caterium is actually way less valuable than I thought

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really, Caterium Ingot just only has two things it's actually used in, Wire and Quickwire

bold wedge
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maybe the tractors arent touching the other station's hitbox? idk

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but judging by the fact that theyre literally next to one another, thats not very likely

vestal mica
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those seem pretty close. if that's working for you, seems like what @vagrant socket was trying to do should be possible

bold wedge
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yeah it is working

minor jay
mortal ginkgo
bold wedge
minor jay
vestal mica
bold wedge
vestal mica
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so trying to figure out what the difference is

bold wedge
#

fr

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#screenshots message
cant see it as clearly for this lefthand side station but i showed each tractor's path individually and as we can see, one has the load/unload pause node on the right and the other has it on the left

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anddd i just got run over by my tractor while standing there 🥀

mortal ginkgo
vagrant socket
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theres multiple pauses at each stop one for each truck so i just have to remove the right pause
completely related - is there anyway to add a pause onto a path without having to redo the whole path if i accidentally remove the wrong pause?

vagrant socket
vagrant socket
rancid hearth
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Guys, care to share (with a ping) how you line up multiple foundry in #screenshots ?

true mulch
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those are assemblers but it works exactly the same

slate solstice
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I love satisfactory!!! 🗣️🗣️🗣️🔥❤️‍🔥

rancid hearth
true mulch
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spaghetti?

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how is that spaghetti

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that's a clean way of handling it

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not sure how else you could approach this

onyx owl
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I think he means

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multiple in a row connected

true mulch
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that is a row of assemblers

onyx owl
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what

fathom shuttle
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Max consumption just went above production

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Very bad

onyx owl
fathom shuttle
onyx owl
fathom shuttle
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Lol

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I haven’t heard that sound in a long long time

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I need to do the piping for the water now

rancid hearth
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And I can't find a nice way to do it with Foundry

true mulch
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this was tested and conveyor lifts don't save any space

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if you build the manifold above the foundries it'll be ridiculously tall

indigo nexus
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is the 1.1 worth it to play one more time?

fathom shuttle
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It doesn’t change anything production wise

fathom shuttle
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If you’ve already finished the game on 1.0 already then it’s not really worth playing for new content or anything like that

sly delta
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quick question : what kind of spots would you suggest for a main base ?
I was going for the giant pit in the center of the map just because of how much space it offers but I'm curious to hear where y'all would go

hard ivy
hollow hazel
hollow hazel
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Right. Entire rows of 16 smelters and constructors at every pure node already on tier 1. 😂

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Btw, how far is the drive to the Awesome Shop? 🤣

odd hedge
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why can't i friggin unload at the docking station

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it pisses me off how it works sometimes and sometimes not

fathom shuttle
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On the station

hollow hazel
fathom shuttle
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You can build it where you want it

hard ivy
#

no, 10-30s of hypertube flight

hollow hazel
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Aaahhhh...

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Wait, hypertubes at tier 1?

hard ivy
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who said anything about tier 1?

hollow hazel
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rebi

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I assume...

hollow hazel
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yeah

odd hedge
# fathom shuttle Set the settings right

uhh it worked before normally and this time when i do get it the unloading thing in the bottom right of my screen is frozen
turns out my coal generator decided to fail apparently and i didn't notice

sly delta
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I'm asking cuz I just got access to trains and making factories right on the nodes isn't enough anymore

hard ivy
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i build near the nodes until I build a nuke plant in tier 8/9

odd hedge
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but still sometimes it works sometimes it doesn't i have to leave the tractor or move it a little it's so confusing

fathom shuttle
sly delta
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I was planning on making one main base and retrieving as much ore and oil as I could to bring it back in the main base and build accordingly

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since I'll have all the resources in one point, it should get easier from there

hard ivy
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i mean if you want to do a lot of unnecessary logistics, sure

fathom shuttle
hollow hazel
fathom shuttle
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You don’t need the oil itself so why go through the effort of transporting it across multiple kms

sly delta
#

mb, I didn't mean to bring literally everything, just what I actually need

leaden ether
# sly delta since I'll have all the resources in one point, it should get easier from there

I'm doing something similar this run BUT, I am not pulling in raw ores. I'm doing first phase processing of ores into base materials like plates, rods, rubber, plastic, aluminum sheets and cases etc. on location. Then pullling all those in for all the mid and high tier constructions. Given that I am currently pulling in 4-8k worth of ores into these low level facilities, it seems a bit onerous in my case to try to gather all of then centrally. It can be done but hoo boy... I'll end up with like 25 trains or something just as it is.

hollow hazel
timber shoal
#

are the cubes on the superimposition oscillators supposed to jitter around erratically on belts? or is that a visual bug

leaden ether
fathom shuttle
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Probably dlss ghosting or shimmering

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Unless you mean the random color changes to pink or purple, then it’s intentional

leaden ether
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No the little cubes hop around like they contain a piece of a black hole and are about to explode.

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I wouldn't touch them if I were you

gleaming thicket
#

any idea if there is a plan for cross play when it hits xbox

timber shoal
hollow hazel
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Don't just touch the black hole... C O N S U M E mercersphere

indigo nexus
vestal mica
#

you guys can touch my little cubes

ivory condor
loud ivy
#

nuke nobelisks are way funnier than they should be

smoky forge
loud ivy
loud ivy
fathom shuttle
fathom shuttle
#

Gonna make my first truck highway

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All for one truck to unload 120/min iron plates lol

gloomy horizon
#

you guise, Amelie is streaming again!

fathom shuttle
#

Is there a way I can take half the coupons from the sink

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I don’t want to take all 500

high patrol
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@fathom shuttle You can take all out, split the stack and put half of it back in when there is 1 ticket in the sink

sharp sentinel
#

Hm. Just got pinged in screenshots, but there's nothing there.

elder apex
tranquil maple
#

Episode 19 of my idiocy: needed to build 80 refineries and my stupid brain set my to do list to 80 of my refinery BLUEPRINTS, meaning I built 90 of the 240 refineries on my to do list before realizing what happened.

sour ledge
#

man seeing your train go up a spiral ramp on the map is weird...

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it was going in this tiny little circle over and over and i was wondering if i screwed up the tracks really bad or what

tranquil maple
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having toi move all the packager BECAUSE of the refineries, then having to replace them in the exact same spot

swift kernel
#

Jaymo, it's so relatable and horrible

tranquil maple
#

ikr

fathom shuttle
tranquil maple
high patrol
fathom shuttle
tranquil maple
#

lol

fathom shuttle
#

Guess I’ll need to wait for a couple of minutes lol

high patrol
fathom shuttle
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227 tickets down the drain lol

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I’m on controller rn I’ll just transfer the stack later

viscid bobcat
#

bro im stuck in a cycle

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like i am playing satisfactory, then I am building and growing my factory, and when a problem arises I lose motivation and save it for the next time

stark solar
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It's ok to do that with games. You can't expect to always be motivated 100% of the time.

viscid bobcat
#

also, when do I unlock the pathways with the rails?

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not the foundations

prisma forge
#

is there any way I can "calculate" how much of fluid will a train take to a place?
Like I wanna build a huge rocket fuel powerplant, but I need to know the amount of oil per minute that a train (or several) will bring to the powerplant. Is there any way to have an estimated amount?

foggy heart
#

Anyone got any tips for a central storage with overflow to sink, without merging all my items into 1 line? I built something like that very functional on my world from a few years ago, but I cant load that save becuase some mods I used no longer exist!

versed mirage
#

how much smart plating p/min is good for the rest of the game im at phase 2

foggy heart
#

Or is there a way to save my modded game from a few years ago?

fathom shuttle
stark solar
#

Jack: I normally run my items across the ceiling, and use a minimal height lift to feed into the lower-back of a double-height storage, with the upper front feeding up into a DD on top. It's not hard to slip a smart splitter to the back of that lift to feed into a very tidy separate line to the sink.

fathom shuttle
#

Though if you plan to 100% automate ballistic warp drives i recommend that you make enough until you finish phase 2&3

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Then dismantle the production

stark solar
#

Jack: I think if you use custom items, you're not going to be able to load your game unless you can install the same mods.

fathom shuttle
#

Guys I had a little oopsie

foggy heart
stark solar
#

bookie: So go to the bathroom and take care of it

fathom shuttle
#

I messed up the refinery outputs and forgot one and now I’ll need to redo the whole piping thing

stark solar
#

Ohhhh

versed mirage
#

i could split some into a rip factory/rotor factory

foggy heart
hushed axle
#

I’m so new it’s scary

#

Lowkey bamboozled

stark solar
#

Jack: Ah, then you may need to start over.

foggy heart
stark solar
#

acerdaze: I generally think it makes sense to always use the best miner you have, build to use it fully when possible and underclock until then

fathom shuttle
foggy heart
fathom shuttle
#

Get a storage constraint of rotors and reinforced iron plates

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Sloop the output if you can

versed mirage
stark solar
#

Jack: You may be able to force steam to get you an older version of the game, if that's your platform. Might be high-effort though.

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Jack: And you'd be stuck without cool new stuff.

foggy heart
foggy heart
stark solar
#

You might be able to find an online save editor that can load it partially? Unclear if any might convert it

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My guess is if it can load it, it will be able to save a trimmed version.

foggy heart
stark solar
#

Jack: See if SCIM can save it, and if the editor has any options to remove the mod dependencies.

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If it can, you'll be golden, even if your factories need some fixing up afterwards.

foggy heart
wicked nacelle
#

can't you just tell the game to load without the mods?

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and then anything it doesn't know how to build just disappears?

foggy heart
vestal mica
#

were you playing with the satisfactory plus mods? kbfl is included in that

foggy heart
wicked nacelle
#

youd know if you were. it's a VERY different experience

foggy heart
#

Gonna try delete any modded buildings in scim and try load it again

fathom shuttle
#

3600 with Mk6 belts

wicked nacelle
fathom shuttle
#

Things are eerily quiet once the machines you had on power down

fathom shuttle
wicked nacelle
#

use pure iron alt recipe

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you get like 1.8 ingots per ore

fathom shuttle
#

Also, 45GW max consumption vs 40GW production and I’m not even done with half the projects to automate the parts I need. Isn’t this so amazing lol

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Just this factory will send me to like 35-38GW so I’ll only have 2GW to spare

foggy heart
#

One thing I suspect is it could be literally all my buildings. They're all daisy chain buildings from the mod "Daisy Chain Power Cables" - which i cant find on smm

fathom shuttle
#

Like bad BAD

fathom shuttle
fathom shuttle
#

It’s very good if you want to do something like HMF with iron pipes or all iron motors

foggy heart
fathom shuttle
#

Wait are you deleting the buildings themselves? Or the daisy chain cables

elder apex
#

daisy chained power doesn't required the mod to be installed to keep playing with existing daisy chained machines

elder apex
#

it just bypasses the restriction for making the power link in the first place

stark solar
#

You may just want to try immediately re-downloading the safefile back out of SCIM, to see if the game can load that without crashing

wicked nacelle
#

oh yeah, it's makred "vanilla friendly"

foggy heart
fathom shuttle
stark solar
#

Maybe whatever sanity checks are in the SCIM safefile saver will fix the issue

fathom shuttle
#

||Anyone who doesn’t say 10/10 gets banned||

wicked nacelle
#

?

stark solar
#

Trying to get the banned back together, eh?

wicked nacelle
#

12/10

leaden ether
#

I tried to do that with my 1.0 save file which crashes 1.1 when loading and it didn't work for me unfortunately.

wicked nacelle
#

oops, typo. 1.2/10

half scaffold
#

JUST starting to look into trains and plan a couple routes.
Question, I was thinking about a loop with two trains. Could I make it so each only stops at one particular stop (or later, series of stops)?

fathom shuttle
wicked nacelle
#

@half scaffold I got nothing going on if you want some 1 on 1 help. Let me know

half scaffold
wicked nacelle
half scaffold
wicked nacelle
#

and the traffic that wants to skip it never even knows it's there

half scaffold
#

Ok, so go get my son, set up production on a couple elevator items, then plan for 4 hrs, then build for 10 😛

wicked nacelle
#

the further downstream in your production you sloop the more raw resources that it actually doubles (everything upstream of it)

fathom shuttle
#

8 600/min pipes of fuel right by the power cables

#

That can’t be very safe right

stark solar
#

You can sloop picking up your son? Does that get you 2 sons?

fathom shuttle
#

Brooo I forgor to do the outputs on the blender blueprints 💀 💀 💀

#

Now I’ll need to do every single one by hand

foggy heart
#

Question for anyone who knows: In SCIM, all buildings are usually orange with a red or purple border, what does it mean if instead of orange, the building is SOLID RED

open steppe
#

can someone help me do some maths, i can ss 🥺

fathom shuttle
open steppe
#

idk what the problem is

fathom shuttle
wicked nacelle
#

what is the symptom?

stark solar
#

Wow, I never noticed that satisfactory saves are really that small.

foggy heart
#

How do I link a screenshot?

open steppe
foggy heart
#

#screenshots this is what I mean, cant understand why some are red and others arents. Its not because its full

fathom shuttle
wicked nacelle
wicked nacelle
#

you end up needing to make modules with intermediary parts made multiple for each module not just once for everything

open steppe
#

ok

wicked nacelle
# open steppe checl now

especially with screws if you try to make a ton in one place you find out you can't actually move them

restive summit
#

if i want to make a 24/7 server does my device have to be on 24/7

restive summit
#

oh ok

wicked nacelle
#

but the game server itself takes very little CPU and no graphics power.

static swan
#

but takes electricity ^^

wicked nacelle
#

but not NEARLY as much compared to playing the game

#

it's like 30w vs 300w

static swan
#

around 15 $ /month for 24/7

wicked nacelle
nocturne orbit
#

how do peple manage to create multi-story blueprints?

#

I ran into splitting input problems

wicked nacelle
nocturne orbit
#

it's kinda hard to connect everything without overlapping everything on everything

wicked nacelle
#

it's reasonable to assume it takes .7kwh/day. So that's 20khw. For me that's like... $300. And that's assuming my computer would otherwise be off

nocturne orbit
#

why there's no way to split vertically?

static swan
wicked nacelle
#

I just did the math for me. $2.63/mo assuming my computer would otherwise be off. but it's not. so it's actually free

nocturne orbit
wicked nacelle
#

and if I ran it on a laptop it would be less. Yeah, poor countries often have more expensive power.

static swan
#

ur calculation is obv wrong 30W for an active pc is an utopia

wicked nacelle
static swan
#

running a satisfactory server idling would take 1vcpu and at least 4gb of ram

#

yeah but there is ram fan

#

motherboard

wicked nacelle
#

yes, I'm sure that "ram fan" sucks down a ton of power.

static swan
#

little by litlle 24/7 ^^

#

in my opinion a normal pc running a satisfactory server would need around 100-150W

#
  • the fact that we will play on it so consume more u can add some more watts here
fallen moss
#

Chat help, fren is stuck in train what do? Can't exit derailing didn't help

restive summit
#

what exactly is a server in satisfactory?

frail sleet
#

When power is low (<100w and especially <50w) PSU efficiency is a huge factor as well.

PSU's have peak efficiency at 50% load.

If the CPU and RAM draw 30w and you have the best possible PSU rating (600w titanium) then the PSU would draw 33w from the wall to provide that. With a worse PSU, it can easily be 40-50w.

wicked nacelle
frail sleet
#

and you will only get down to those powers with very restrictive power limits. Stuff like fans use a couple watts each, storage drives do, etc.

wicked nacelle
#

have you actually run a dedicated satisfactory server?

frail sleet
wicked nacelle
#

have you run a dedicated server?

static swan
#

laptop or pc is the same as u don't use the gpu anyway

#

and yes i run one and i can assure u u can't run a satisfactory server for 30W

wicked nacelle
static swan
#

if u'r lucky u can get down to 100W and that would be very very low

#

150 is more like it

#

and expect if u live in india it would cost u more than 20 bucks

wicked nacelle
#

my head is about to explode from the stuff people say around here

#

and my laptop can easily run a satisfactory server

frail sleet
#

I guarantee it will choke with my save

static swan
#

1 fan is 5w an ssd is 10w psu loses is 10-20w motherboard is 10w and that is without anything runnig

#

u can add 50W for the cpu and i'm very undernumber

#

u could save a couple bucks with ur laptop but u won't get past phase 4 ^^

sullen gull
wicked nacelle
#

IB dedicated?

sullen gull
#

Indifferent Broccoli

wicked nacelle
#

yeah, don't do that. all the low cost options for any game MASSIVELY oversubscribe their hardware

sullen gull
wicked nacelle
#

Launch Date
Q2'12

#

IPC has come a long ways in the last 13 years. but it might still be happy 🙂

sullen gull
#

Yeah, it's a furnace for sure 🤣

wicked nacelle
#

a noisy furnace I'm sure if it's 1U I have some similar ones that I just don't turn on because my PC is so much more powerful at this point

sullen gull
wicked nacelle
#

mine have a "workstation mode" in their bios which makes then almost tolerable.

sullen gull
#

It's an older poweredge r320

ivory condor
wicked nacelle
#

lots of the CPU when you're playing is going to sending calls to the graphics drivers

#

none of that happens on the dedicated server

frail sleet
#

yes but when i host with high network quality i lose 70% of framerate 😛

#

and the game breaks

ivory condor
frail sleet
#

(e.g. commands to place a blueprint get eaten, nothing happens)

ivory condor
#

unless the dedicated server is using less optimized logic for things like belts hmmm

frail sleet
wicked nacelle
frail sleet
ivory condor
sullen gull
wicked nacelle
ivory condor
wicked nacelle
barren condor
#

was wondering fi there might be any updates on the consol release at all?

ivory condor
#

Mostly I think it was things like belt manifolds, etc

sullen gull
frail sleet
#

Modern gpu's are very fast at parallel integer processing as well

wicked nacelle
#

I could absolutely see something where the engine knows how many things are on a belt or something and it doesn't care exactly where to show them and it hands the info off to the GPU to figure out where on the belt to show them. But that's not needed by the dedicated server because it doesn't show the items

viral light
barren condor
wicked nacelle
viral light
wicked nacelle
#

yes, but the information for each frame is done on the CPU and then handed off. The next frame is based on the previous CPU calculations not the GPU calculations.

white fiber
#

is the coal burner bug fixed on 1.1?

frail sleet
# wicked nacelle can you give an example? I'm not familiar with GPUs doing stuff where the comp...

I don't know this for sure (some inferance)

In V Rising they most likely calculate shadow maps on the GPU, use them to draw graphics, but transfer a copy of it at regular intervals to the CPU (say every 1 second) to then use to determine if you're standing in shadow for the purpose of taking sun damage.

The resolution and frequency required makes it a few less orders of magnitude than the data used to draw pretty graphics, so it's reasonable to do that, and i can't think of a better way to ensure that the graphical shadows and the actual safe zones match up as tightly and consistently as they do in game while the CPU performance is so high.

wicked nacelle
#

and that GPU data doesn't interact with the rest of the world -- that's common for "explosion physics" or whatever... it's graphics only

viral light
#

Not really, GPUs have lots of fast memory, so it is used for calcualtions pretty often

dense violet
ivory condor
wicked nacelle
#

the next section about GPU seems to be about shadows -- it's poorly broken up to say which parts describe which parts in game.

viral light
#

Ye, thats the GPU offloading

ivory condor
# viral light Makes sense

It does, gpu is good for parallelism and certain types of math operations, so it makes sense they could use the gpu for belt calculations

wicked nacelle
#

shadows, absolutely are GPU.

#

anyhow, the CPU requirements for a dedicated server are still plenty low without being on the GPU.

white fiber
dense violet
#

do you mean coal generator or a burner from a mod?
afaik coal generators have no issues

viral light
#

Dedi servers with lots of power are pretty cheap these days

ivory condor
#

Well explaining something in a clear way isn't always the easiest thing to do

wicked nacelle
ivory condor
#

but now I have to question if I misinterpreted what Snutt meant all along

wicked nacelle
#

and absolutely fewer chunks of belts would be easier on whatever is computing them.

sullen gull
#

I heard it as the calculations for pipes and belts are now done on the GPU 🤷‍♂️

ivory condor
#

hmmm the game has this thing called chain actors for belts but im not totally sure how that works

wicked nacelle
ivory condor
#

but from what i can tell belts have chain actors now associated with them, so I think that ties into whatever Snutt is talking about

wicked nacelle
ivory condor
#

but i can see the belts use them

wicked nacelle
ivory condor
#

the header files are very unclear of how any of it actually works🙂

dire pollen
#

i love yall

tired cypress
#

Please let me make just one little Ficsonium bomb to reduce the entire red forest to a smoking crater

wicked nacelle
tired cypress
#

I mean it's not like the wildlife won't just tank it anyway

wicked nacelle
#

orbital bombardment

tired cypress
#

Rod From God that platform we're building

haughty flax
#

finally got the hoverpack, time to restart my entire world

dim sundial
#

misplaced all my summer sloop, any ideas how to find them

haughty flax
#

run around with deconstruct out and pay attention to what it'll refund u

ivory condor
latent prawn
#

you can see if a machine has one if you pay attention to the refund list when you're in delete mode

wicked nacelle
ivory condor
#

What was it, it was what put Ficsit on the map, literally, the crater is still there lol

wicked nacelle
dim sundial
#

ya, cant find it there either, i wasnt using the sloops anywhere

wicked nacelle
#

oh like it's in a crate or something?

#

honestly, just SCIM yourself one then and if you eventually find it, then just SCIM it back out

dim sundial
#

i guess its in a create, however i really dont think i put them in one

latent prawn
#

try looking in the hub storage box

viral light
#

Do people usually host dedicated servers or just play via Steam?

wicked nacelle
#

You can set your inventory to anything you want in SCIM, so you just give yourself however many you lost

viral light
wicked nacelle
#

😄

dim sundial
#

buit once i start cheating i will just contiune to cheat

viral light
#

Wondering if it's worth running a public dedicated server, since there is no server list in-game?

#

A server browser where you could find public servers I mean

wicked nacelle
viral light
#

Not even sure how many people can play on a server tbh

wicked nacelle
#

Anything can make sense if it's what you want, but I don't see people clammoring for it

wicked nacelle
haughty flax
#

is there a "best" or "most common" location for a gigafactory? im in rocky desert right now but at the point where i should rebuild

viral light
wicked nacelle
sullen gull
viral light
wicked nacelle
#

there's plenty of 3rd party satisfactory server hosting sites that people use

#

IB was recently mentioned

sullen gull
#

I know there are others, just not sure of their names.

dense violet
dim sundial
#

mega factories i would tend to put closer to the middle

wicked nacelle
#

trains/drones make it not matter where you put stuff.

viral light
#

Well, my point is, do people use dedicated servers often? I would have to setup the server image, test it etc. and not sure if it's worth the time or people just use Steam for multiplayer 🤷‍♂️

dense violet
sullen gull
wicked nacelle
viral light
wicked nacelle
#

and the game has an option where it doesn't simulate when no players are connected, so you can choose to not get "freebies" over time.

wicked nacelle
sullen gull
dim sundial
wicked nacelle
#

You always have to ship either oil-stuff or aluminum-stuff

#

you can be on the mid-west coast for some of both but you'll run out quick

onyx fern
#

Do you guys ever feel like you're using resources wrong? Semi related to the aluminum stuff.

I worry about building something in the best possible place for like an hour, and then when I finally find what I think is a good place, I start worrying about how many other things I could be using these resources for, and if I really need to dedicate them for what I'm making.

Or when I try and plan out a route for trains, which I'm attempting to do right now, I worry if what I'm doing actually makes sense and will help me, or freak out about all the ore nodes I'm passing on the way, wondering if I should be doing something different to use them.

Do you guys have these problems? I know it's just overthinking, but how do I stop doing this?

stark solar
#

Don't let the perfect be the enemy of the good

#

That's one thing we say often as software engineers

dense violet
sullen gull
#

!wikisearch independency

fossil iceBOT
#
Official Satisfactory Wiki

Independency is a gameplay strategy where factories do not depend on each other, removing the need to distribute resources and manage connections between them. Instead of importing many raw resources from afar and handling the distribution of intermediate products, each product is made "from scratch...

dense violet
#

or does things like that happen in this game? nowhere in your life?

stark solar
#

The best way to get out of the trap of perfectionism is to realise that wasting time on perfectionistic worries will make you less effective at using your time, and keep you from being happy.

sullen gull
#

Also, just ignore Colbalt. He apparently gets off on being rude.

onyx fern
# sullen gull A lot of people practice "Independency"

I know about independency, it's what I've been striving to do with my playthrough. I find a good spot to make a factory dedicated to one or two things, and then just build it there. I try to make every part I might need on site.

agile grotto
#

Suggestions for “next” factory location? Tier 7+8 parts. Lots of bauxite, copper, nitrogen, and water.

Blue crater and rocky desert taken already

leaden ether
#

Independency only works for the lower/mid tier items though. If you build an "independent" factory to make warp drives you have in fact made a mega factory making nearly every other item n the game. So at some point logistics are a no brainer.

onyx fern
sullen gull
stark solar
#

The blue crater can do almost everything you need for the space elevator. You just need to ship in some aluminium

dense violet
stark solar
#

It helps, if you're obsessed with productivity, to realise that excessive pursuit of productivity can make you less productive; the obsession can sort of short-circuit itself, to some extent, with that realisation.

onyx fern
agile grotto
stark solar
#

Chaos: Oh, it's fine for steel, but it has so many resources around that you could use it for a lot more than just that.

dense violet
stark solar
#

Another good spot is the Dune Desert, although I usually start there and have my main (not space elevator) base in that area.

#

Dune Desert, like the Blue Crater, will need aluminium shipped in.

viral light
onyx fern
#

This game is making me do a lot more introspection than I would've liked lmfao

stark solar
#

ADHD 2nd Edition is probably the best version; THAC0 against your anxieties.

agile grotto
dense violet
onyx fern
stark solar
#

Chaos: Logistics games are good at training us out of bad mental habits.

dense violet
stark solar
#

Gladds2809: Yeah, there are so many pure nodes there, and the closest oil source is actually a fantastic location.

onyx fern
fathom shuttle
#

I did my best, so it’s okay to extend a belt across the entire biome because I’m too lazy to build a rail line for this single node

viral light
stark solar
#

There's nothing wrong with wondering, just don't let it make you miserable

onyx fern
half scaffold
#

Is there a way to change the camera from first person to make building easier?

sullen gull
viral light
#

But the objectives in Satisfactory really help with that, just focus on finishing objectives and ignore the "what if"

fathom shuttle
dense violet
#

and I notice anxiety very well as my parter knows that issue very well

onyx fern
viral light
#

I do full-stack for example and usually "waste" most of my time on useless stuff and finish backend right before my deadlines 😂

fathom shuttle
#

Not really, the game only really makes expand for oil and aluminum

#

And a couple of nodes of them are sufficient for finishing the objectives

onyx fern
fathom shuttle
#

Compared to what I need to finish the game, I’m actually overbuilding by 10-20x lol

fallen moss
#

Okay chat another silly question, why can I sometimes choose my exit in the hyperloop and sometimes not?

#

Are they just janky?

stark solar
#

Chaos: In moderation that's not bad. If you experience the consequences of it getting excessive for long enough you'll adapt.

fathom shuttle
#

Make the tube longer to give yourself more time

fallen moss
#

No like

onyx fern
fallen moss
#

Sometimes it gives me the option to change miles away, other times it doesn't even appear at all on the exact same line

stark solar
#

Chaos: Yes, but you can't do that to everything in life.

onyx fern
stark solar
#

Nah, none of this is about being smart or dumb. It's just a mental habit that's not easy to break if you're caught in it.

dense violet
onyx fern
onyx fern
dense violet
#

smush parts you're already making together for hte next tiers

unlock everything

make your own goald and projects afterwards

fathom shuttle
#

I’ll build my nuclear pasta set up before the nuclear power plant

sullen gull
fathom shuttle
#

Should yield me like 15-20k nuclear pasta in the time I’m working on the plant lol

onyx fern
fathom shuttle
#

Unless… I rush to phase 5 and get Mk6 belts then I’d have 24k pasta at least

dense violet
fathom shuttle
#

Or just a cool 13b points in the awesome sink

onyx fern
#

Thanks for the advice. I'm not sure how much it helps, but I appreciate it anyway!

#

On a completely unrelated note, has Coffee Stain ever said they weren't going to add traffic signals? They could work pretty similar to how blocks and signals for trains work, and it might eliminate a considerable amount of the issues with trucks and tractors.

trim vine
sullen gull
gritty sleet
#

Did they change train sounds somehow, or am I imagining things?

fathom shuttle
trim vine
#

The simple answer is dont use trucks or tractors 🙂

fathom shuttle
#

I’ve never used them lol

#

I’ll try it just once though since I need to transport like 120 plates for nitric acid

sullen gull
#

Or, you know, keep em in their own lane 😏

trim vine
#

They can work, they do work as intended, but its such a hassel

fathom shuttle
#

The main problem with trucks is that you need to drive each road you wanna take

#

So you basically need to spent as much time as you put in building the road into actually using the road for trucks

#

And it ends up being very inefficient from a time POV

wicked nacelle
sullen gull
#

I've never personally considered that. But, I also like driving the natural roads anyhow.. 🤷‍♂️

onyx fern
# sullen gull that would probably mean they would need to add "roads". The signals work by blo...

I guess you have a point, since roads can be anything players determine to be a road.

My idea was that traffic lights could be placed and linked to others to work on a specific clock. Vehicles could detect that they are currently 'in LOS' with a traffic light, and will then listen to what that light says to do.

Traffic lights will talk to each other, and perhaps work in a 'group' like the priority light switch. Traffic lights deemed to be in a 'group' can either be on or off, meaning after a set amount of seconds (either by the player or by the game) they will switch to the opposite of their current state, which is set by the player when placing it.

This seems like a somewhat simple (though I'd imagine there's something I'm not thinking of) way they could implement functional intersections, at the very least.

fathom shuttle
trim vine
#

they got great "roads"

fathom shuttle
#

I’m genuinely curious because the nitrogen field I want to send the plates to does have a road connection.

sullen gull
fathom shuttle
#

Do the hiccups get recorded in the path? Like if I stop to decide where I wanna go

sullen gull
#

I have spent waaaay too much time just exploring lol

onyx fern
# fathom shuttle How do you keep track of the road you’re taking tho?

Truck's paths are drawn the exact same way they are now, and lights have a cone in front of them, a 'field of view' that describes what vehicles will listen to them.

When a truck is moving down a road that you've drawn and it encounters a traffic light, it will stop if the light is red, and wait for the light to tell it to go, or it will just continue if the light is green.

sullen gull
onyx fern
onyx fern
trim vine
sullen gull
slate meteor
#

is it possible to move a vehicle node?

trim vine
#

And they do it very efficiently

sullen gull
slate meteor
#

thats annoying, thank you

onyx fern
trim vine
#

a vehicle node?

sullen gull
#

That are created when making a route I assume anyhow.

trim vine
#

See, aint never even built one

onyx fern
#

Anyway, I was curious to see if Coffee Stain has ever said anything about not implementing guides for trucks and tractors, since it doesn't seem too difficult to design. Though admittedly, it might not be too practical.

dense violet
#

no. they generally never say somethign is going ot be in the game until like 2 weeks from then

feral jay
sullen gull
feral jay
#

I can dream...

ivory condor
onyx fern
onyx fern
feral jay
#

I don't use trucks, I hate the pathing system and find it a horrible kludge. Trains and belts and drones for me.

onyx fern
trim vine
feral jay
#

It's a mod. It works until it doesn't...

#

Definitely one of the better mods though

trim vine
onyx fern
# trim vine True, but it does work flawlessly

So I've heard, but I thought they weren't going to add it because it's cheap to just get free power. I feel like the Alien Augmenter is okay since it's a tough item to get, and doesn't really do too much.

dense violet
trim vine
onyx fern
feral jay
#

THey've been pretty clear that solar power is a definite no

dense violet
#

ah fair, I don't think car signals has ever even been mentioned

ivory condor
#

I wonder how foundry will balance solar power, because right now its very op

feral jay
#

heh I forgot a automated and DD'ed liquid biofuel. Aftrer running the jetpack for a while on regular fuel, this feels like cheating now.

swift kernel
sullen gull
feral jay
#

I'll get there, it'll be a while yet

#

I want alarms on the belt counters now

swift kernel
#

But yeah, now they can only be deleted

sullen gull
fathom shuttle
#

Building my recycled plant and wishing I had Mk6 belts because all the numbers line up just right for them

feral jay
swift kernel
sullen gull
swift kernel
#

Trucks only fuck up now if you're nearby enough for them to have physics. And even then, they're always automatically corrected.

#

While occasionally physics collisions while you're nearby might cause a truck to skip a stop, unless you're really pushing your fuel limits, you shouldn't be having a problem missing a stop or two every once in a while

#

Basically, trucks only feel bad when you're looking at them.

sullen gull
swift kernel
#

So forget about looking at them and pay attention to the actual truck stops

swift kernel
feral jay
#

Man why can't I just put a doggo in my dimensional pocket?

sullen gull
feral jay
#

So far to walk the new ones back

fathom shuttle
#

But once I’m done with this I’ll never come back probably

hollow vector
#

@timber shoal

timber shoal
hollow vector
#

you wanna know what else is useless?

sullen gull
#

Well, unless using balancers of course.

hollow vector
#

turning a perfectly fine exoplanet into a industrial factory

sullen gull
feral jay
hollow vector
feral jay
#

heh I'm walking #5 back to my doggo ranch as we speak

fathom shuttle
#

I forgor the step after the resin recycling in a recycler set up

#

Uh

hollow vector
feral jay
#

Their pathfinding sure is worse in 1.1

sullen gull
feral jay
fathom shuttle
#

It’s time to spam refineries until I figure out what I’m doing lol

hollow vector
sullen gull
hollow vector
sullen gull
feral jay
#

I don't kill them, I farm them

#

I just hate them for their incompetence and stupidity

hollow vector
#

as a punishment for those who dont kill them

feral jay
#

They've given me a few unlocks on this save

prisma forge
#

I wanna build a huge rocket fuel powerplant that will use all of the oil in the spiral coast

prisma forge
#

According to the modeller, it will take over 300 generators

fathom shuttle
#

That’s pretty small

sullen gull
#

I think @trim vine just did one with 700+ iirc?

willow glen
#

that few for all of the oil? I’m only usining a few nodes and need 260 fully overclocked gens

prisma forge
prisma forge
trim vine
#

Have fun

sullen gull
trim vine
#

2550

willow glen
prisma forge
#

I thin 1380 oil

willow glen
#

That’s only half the spire coast? Or a bit more than half

trim vine
willow glen
#

There’s also 3 nodes technically in the canyon I roll into spire coast

prisma forge
#

2 pure, 4 normal and 7 impure

prisma forge
feral jay
#

Is there a mod to grow beryl nut trees back if you cut them down?

willow glen
#

I haven’t thought of NOT overclocking a miner in a long time, my mistake there

feral jay
#

I have the gardener's toolkit installed but I don't think it regrows nut trees

trim vine
prisma forge
#

Because then I wouldn't have enough sulfur and coal in the vicinity to attain that?

fathom shuttle
fathom shuttle
trim vine
prisma forge
trim vine
fathom shuttle
#

2 pure nodes are around 200GW of power already

fathom shuttle
prisma forge
#

Yes but that's not the point

sullen gull
prisma forge
#

In the scenario I planned, the sulfur is already overclocked

#

Also I didn't even plan on how I'll take the oil there

#

I gotta do the calculations

trim vine
#

and if you're 30 short, get another impure node, or just say no to impure and get a normal node

hollow vector
fathom shuttle
#

While everyone here is fighting I’ve been productively spagettifying my perfect plastic factory

sullen gull
fathom shuttle
#

1800

sullen gull
#

Sooooo much to do lol

fathom shuttle
#

And I’ll probably need to expand it more because I’m already out of rubber 💀

quiet gust
sullen gull
feral jay
fathom shuttle
#

Oh and I don’t have space to expand, already ran out of space for logistics

feral jay
#

You guys never let me have fun

fathom shuttle
# sullen gull Sooooo much to do lol

The things that’s confusing me the most right now is how am I gonna split 150 rubber to feed back into the plastic production line since I’m lost rn

fathom shuttle
quiet gust
fathom shuttle
#

Yea recycled rubber and plastic

trim vine
#

I just finished a 4200 oil recycled plant, it was fun

fathom shuttle
#

I’ll probably switch it to 2800 rubber and 2600 plastic since the numbers are easier this way

feral jay
#

There we go, brought back doggo #5 to the ranch. I have creatively named her "Foxtrot Doggo", after a long line of phoenetic alphabet doggos

sullen gull
fathom shuttle
quiet gust
quiet gust
sullen gull
fathom shuttle
#

I’ll stick to 2700 each, because I’ll get decimal if I do 2800/2600

fathom shuttle
feral jay
fathom shuttle
quiet gust
fathom shuttle
quiet gust
fathom shuttle
#

I made them myself so they’re uh, suboptimal to say the least

fathom shuttle
sullen gull
quiet gust
fathom shuttle
#

I’m not touching balancers with a 10 meter pole in a set up this complex

sullen gull
quiet gust
#

(a lot of clipping)

sullen gull
fathom shuttle
fathom shuttle
#

Probably down to like 600-800 tho

quiet gust
#

i make like .66 powershards per minute

#

i wasted all of my quartz

leaden ether
#

If you find every single slug, the slooped total is 5200+ But I thing finding like 80-90% of them is doing pretty good.

sullen gull
feral jay
#

Has anyone ever wanted for more pwer shards?

sullen gull
feral jay
#

Wella t least, even before automating them?

sullen gull
#

yes

feral jay
#

I ceratinaly haven't I just build more machines

quiet gust
feral jay
sullen gull
#

I overclock everything as I like having the least amount of machines necessary.

fathom shuttle
quiet gust
fathom shuttle
#

The entire set will be like 15-18GW, and that’s half my grid lol

feral jay
#

At this point the only thing I've even slooped is my biofuel plant, and that's just because I hoard biofuel

quiet gust
#

i twould heavily recomend usinng a fully slooped overclocked reanimated same ore thing at every sam node

feral jay
#

Well, there's a single constructor back at base that I use to make shards and protien, that's slooped

quiet gust
#

it costs 32 max sloops and fixing sam, which is the most limited reasource

prisma forge
feral jay
trim vine
leaden ether
#

Yeah at the level I'm doing things now there's like a minimum of a couple hundred per factory. And it could EASILY get to 500 but I'm still being choosey about what to boost and what not to. I don't want to run out before I get to the point to be able to make them.

feral jay
fathom shuttle
quiet gust
#

yup

fathom shuttle
#

That’s like 2500 of reanimated tho

#

Can’t think of anything that requires that much

quiet gust
trim vine
fathom shuttle
#

Ohh right you can make resources with it

trim vine
#

hence the "RE" prefix

quiet gust
#

though i make really big factories

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but for examole if you want to make a maxxed out nucler plant, you need sloops

quiet gust
#

otherwise it wants 14k sam ore and there is only 10.6 k on the map

quiet gust
fathom shuttle
#

For 4500 reanimated Sam

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I’m planning to make 300 ficsit ingots and that’s way beyond what I’ll need lol

quiet gust
#

i made 550 for my space elavator factory

fathom shuttle
reef forge
#

i love how 20 crystal oscillators use 480 quartz worth of quartz crystals

quiet gust
#

Im in pain/ Im trying to plan out a new save that uses every single alternate recipe

#

it uses like 900 ficsite ingots

fathom shuttle
#

Oh shit I need 1.33 of 250% refineries

sullen gull
fathom shuttle
#

Actually it’s 1.333

sullen gull
fathom shuttle
#

It’s 3 refineries of 222% overclock if I want to play it nicely

#

No wait

#

It’s 111%

#

Round down 0.25 in total

#

My brain is going into meltdown mode rn

sullen gull
#

If you're manifolding everything, there's nothing wrong with having a decimal or 3

fiery river
#

theres radioactive hogs?

peak wasp
#

So question for you guys

sullen gull
peak wasp
#

is sinking excess fuel a good idea?

sullen gull
fiery river
feral jay
sullen gull
sullen gull
peak wasp
#

burn it? there is no way I'd be able to burn this fuel

feral jay
fiery river
sullen gull