#satisfactory

1 messages · Page 13 of 1

austere crag
#

I got lots

slate magnet
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you need even more

austere crag
#

The concrete is not the problem

slate magnet
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concrete is always the problem

dawn idol
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which one

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I love trains 😄

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since its permanant infrastructure ones u set it up

grizzled lotus
#

what are sushi lines? I'm familiar with spaghetti from factorio

dawn idol
#

unlike other ways, you just need to set it up 1 time, and then you can use it for future

dawn idol
#

that goes in a circle

austere crag
#

If I manage to finish phase 3 with my spaghetti factory Im cracked

slate magnet
#

you can always go to another area and start again

grizzled lotus
#

ok, I think I get it. they look cool though

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I'm tempted to dismantle everything and build again. what do you guys think?

austere crag
#

I want everything metal related separated from the steel stuff

wicked nacelle
slate magnet
dawn idol
#

just build stuff somewhere else instead

grizzled lotus
#

it's kind of fun. sometimes if it takes too long, not really

wicked nacelle
grizzled lotus
#

I think the major thing I'd do is now have hypertubes going to my different mini-factories

slate magnet
# dawn idol but why

because reching aluminum is easy, even with spaghetti belts. And tier 5 is a huge upgrade to the whole factory

dawn idol
#

I hate spaghetti 😡

wicked nacelle
grizzled lotus
#

ok

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I think I'll reformat a minifactory or two, and just have my hub be a hub for hypertubes

wicked nacelle
#

they look cool, but even if I had them I'd never use them

dawn idol
#

what is a good amount of hmf btw? im doing the super complex way to do it, and wondering what would be the reccomended amount of hmf that would make it so I would not need to expand my hmf factory?

grizzled lotus
#

why do I need a blueprint for hypertubes? it's literally two different pieces

wicked nacelle
wicked nacelle
dawn idol
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for 22hmf, you only need 10 concrete normal nodes+4 oil patches+5water+6iron nodes

#

*for t2 miners

wicked nacelle
#

4 oil patches?

dawn idol
#

yes

wicked nacelle
#

that's an insane amount of oil

dawn idol
#

ill prob max overclock them to miniumise how many I need

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so thats like 1 pure node

wicked nacelle
#

I guess I don't know what you mean by an oil patch if it's only 400 oil. Oh. Yeah, I guess I don't even think about non-overclocked oil

dawn idol
wicked nacelle
#

but... the amount of recycled plastic/rubber you can make from 400 oil is still... a LOT.

slate magnet
#

petroleum coke is delicious for aliminum

wicked nacelle
dawn idol
dawn idol
wicked nacelle
# dawn idol or steel

oil is WAY too valuable for me to have ever considered replacing coal and iron with it.

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but whatever 🙂

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maybe I should try it just for jiggles

dawn idol
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im unlikely to use it all anyway

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id only be worried about it if i was overbuilding and making omega giga factories

slate magnet
dawn idol
#

heavily reducing the need to make steel from iron alike is imo worth it.... the logistics for the amount of iron is a bit oof

dawn idol
#

it was like 3x-4x more iron if I did not use oil products

slate magnet
wicked nacelle
slate magnet
wicked nacelle
#

a pure node gets me 3000 iron ingots/m

dawn idol
#

lol fair a pure only gets me like 700?

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for me rn

slate magnet
wicked nacelle
#

But then why are you building that many HMF if you're early in the game

dawn idol
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to prep for future?

wicked nacelle
gritty marsh
dawn idol
#

ik hmf are used a lot for higher quality machines anyway

slate magnet
dawn idol
#

xd

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if I find myself in need of oil later on whatever I can rework it, its only like 1-2 nodes of oil

shrewd palm
dawn idol
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I dont feel like its a waste when its only 1-2 nodes of oil

slate magnet
slate magnet
wicked nacelle
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but sure, you can always just go find some more oil somewhere else 🙂 I'm just lazy and usually stick with the first oil area or two I find - which necessitates using the oil for stuff that needs oil

dawn idol
#

if I want lots of oil to use ill go to the north area

wicked nacelle
dawn idol
#

I wanna try out nuclear tbh

wicked nacelle
#

nuclear is super fun but I've done it... 10 times now?

dawn idol
#

but yeah ill still need to make a fuel setup as a inbetween

dawn idol
wicked nacelle
#

regular fuel burners can get you to nuclear pretty easily

dawn idol
#

and that was before bps

wicked nacelle
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yeah I figured I'd try it with the new burners. It's boring as hell but it works 🙂

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1.1 blueprint autoconnect works AWESOME on fuel burner blueprints. About the only useful thing.

dawn idol
wicked nacelle
dawn idol
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thats later on lol

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not t7

wicked nacelle
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you can get packaged diluted fuel earlier. It's just as efficient just takes a little packaging setup thingy

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I think that's a space elevator setup earlier? could be wrong

wicked nacelle
dawn idol
#

oh you mean packaged

wicked nacelle
#

you can get packaged diluted fuel earlier. It's just as efficient just takes a little packaging setup thingy

dawn idol
muted elm
#

looking for someone to start a world together and use mics if anyones interested

azure swan
#

It is a bit odd that you get packaged diluted before you get diluted.

wicked nacelle
muted elm
#

thanks

dawn idol
#

it is kinda weird they different alternates tho

azure swan
#

You can make a thing and put it in a package, before you can make the thing all by itself.

wicked nacelle
wicked nacelle
dawn idol
#

been dabling in satifactory+ and mannn I wish there was a calculator I could use LOL

vapid compass
#

anyone available to run me over in multiplayer for the achievement?

dawn idol
#

so yeah it does now

wicked nacelle
vapid compass
wicked nacelle
dawn idol
whole ermine
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Do you need batteries for any buildings or are they just for drones

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otherwise im not manufacturing them

vapid compass
#

ah, never did anything with trucks and paths, ill try that ty, hte achieve says in multiplayer so wasn't thinking it was achievable solo

wicked nacelle
vapid compass
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thanks

dawn idol
wicked nacelle
whole ermine
wicked nacelle
dawn idol
#

ah

wicked nacelle
dawn idol
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are they not?

wicked nacelle
whole ermine
#

package turbofuel is like the best bang for buck

dawn idol
#

I have never got to drones yet so idk what u can power them with

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lmao

wicked nacelle
wicked nacelle
dawn idol
wicked nacelle
dawn idol
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😉

wicked nacelle
#

no kap

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plutonium fuel rods are a great fuel for drones

whole ermine
#

doesnt it delete the waste too

wicked nacelle
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yes

whole ermine
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wait so what are all the aluminium products?

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things you need aluminum for

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mk5 belts, RCUs, and fused frames?

wicked nacelle
#

alclad

vapid compass
#

lol thanks the autodriving truck running me over was legit pretty funny

whole ermine
wicked nacelle
#

alclad has other uses

whole ermine
#

looking at the recipe, superposition oscillators need them too

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heat sinks

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cooling systems

vapid compass
wicked nacelle
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yep. stupid casings.... need sooo mannnnyy ycassssings

whole ermine
#

for what

wicked nacelle
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go look up what uses casings AND how many casings they use

dawn idol
whole ermine
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oh

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oh no...

dawn idol
#

how likely r you to die from nuclear drones XD

vapid compass
#

casings are like screws, they take up lots of conveyor space so moving around large qty takes time to fill constructors and there are lots of recipes that craft fast that need a lot of them

wicked nacelle
dawn idol
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wait fr?

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👀

wicked nacelle
whole ermine
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they go uppies too

wicked nacelle
#

but, at your nuclear plant you're already going to haev radiation so they work great for sending drones out to get low-volume parts

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just bootstrap it with the human station wagon once 🙂

vapid compass
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best thing i ever did was make a synthetic fabric refinery -> both filter types into dimensional depots.
I just wear my suit around everywhere

wicked nacelle
vapid compass
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ive came close before but never ran out, i usually pull out a couple stacks (50) whenever im playing in the sand

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went afk and came back with like 10 remaining lol

wicked nacelle
#

if you're mired in radiation you don't have enough time to realize what's going on and restock from DD before you're dead

vapid compass
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yea, the rads are pretty high at my plant area, i can't imagine running out of filters there

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also fun to accidentally pick up a fuel rod off the conveyor when you're not expecting it

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or a waste barrel

wicked nacelle
vapid compass
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yea, thats a quick save and reload to get rid of that issue. before i had my synthetic fabric setup i used up like 40 filters once before i realized what was going on

wicked nacelle
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I think if you pick up something radioactive and put it down that it will sometimes fix it, as well

prisma thicket
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can someone tell me why Satisfactory tools and Satisfactory calculator are giving me different input requirements when I ask for the same output? The difference is like 25 ore per minute

wicked nacelle
prisma thicket
#

3 manuefacturers of heavy encased frames, so 8.4375 per minute

whole ermine
#

why are there 6 trains deadlocked in my base

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bruh why

fallow needle
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Any news on release date for console?

wicked nacelle
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it needs 3 but tools seems to htink it needs 4

prisma thicket
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Funnily enough I'm not using steal beams, Iron Pipe, Encased Steel Pipes, Wet Concrete, Cast Screws and Heavy Encased frames are the alt recipes I'm making use of

wicked nacelle
#

ah, well I'm not going to plug all that in and look again, but it seems tools is incorrect with a similar recipe

prisma thicket
#

another oddity with your findings, tools was the one that wanted less iron ore xD I guess just got with calculator?

wicked nacelle
#

weird

frozen summit
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anyone know a way to get rid of the annoying window reflections? i cant see thru half of the window because of the skybox reflection, even indoors, which makes no sense

left totem
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genuine questions guys, how do you sleep at night without wanting to go piss ?

like after 5 mins I always want to go piss idk what to do

mortal ginkgo
left totem
#

like when I try to sleep, 5 mins after I've entered my bed I want to go take a piss, so I take a piss, and then the cycle continues

vapid compass
random shore
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hello all, Im happy to share my love for this game with other hopelessly addicted players

mortal ginkgo
#

I didnt start playing let but watching tons of playthroughs... As a DSP 2k hour player I am tempted...

left totem
#

I drink one/two glasses of water in the 2 hours before going to bed, and I'm a guy

I find keeping the piss in me annoying to fall asleep

vapid compass
#

well, maybe try not doing that so close to bedtime

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just to test to see if thats the reason

left totem
#

I'll try only one now because before going to bed, which is generally 4 hours after dinner, I take bread to make myself less hungry to go to sleep, but that makes me dehydrated

wicked nacelle
#

Anyhow that’s enough about that 🙂

left totem
random shore
#

i just had to chime in, could be a symptom of like someone had mentioned, a UTI. which can quickly turn into a kidney infection which can be dangerous. this happened to my girlfriend last year. not trying to make you worry, just sharing an experience.

left totem
#

imma talk to relatives about to see what they think about it thanks guys

tiny river
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Guys, how many freight cars can a single locomotive pull?

wicked nacelle
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Up hills it depends on the grade and the train weight

tiny river
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1m grade

wicked nacelle
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You can always put more engines on the back if you have a proper non-push/pull rail system

tiny river
#

7 fully loaded freigh cars

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Can I get away with 1 locomotive for that you think?

green fiber
#

!wikisearch freight+car

fossil iceBOT
#
Official Satisfactory Wiki

Freight Cars are non-motorized vehicles that can be attached to Electric Locomotives or another Freight Car to form a train. They have a capacity of 32 item slots or 1,600 m3 for fluids and allow for the transportation of resources over Railways. Freight Cars can be loaded and unloaded via Freight Platforms...

wicked nacelle
tiny river
#

It'll mess with my station layout

green fiber
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check the "weight" section on that page

tiny river
#

So hopefully without

wicked nacelle
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And if you have a push pull setup then you already have two engines right?

tiny river
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Using 2 track

wicked nacelle
#

Then why would it mess up your station layout? Genuinely curious

tiny river
#

I'd have to extend the platforms since the entrance connects to multiple in serise with very sharp turns

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So all that track would have to be redone

wicked nacelle
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Oh. I make sure never to do that because I usually have to add additional trains to a stop for throughput purposes. So I always have a trains worth of track before my stations for only that station. Usually 2-3 trains saturates a station (obviously depending on distance)

tiny river
#

Yeah

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And the floor I'm putting these trains on is a bit small

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So hopefully don't need that extra loco

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I'm so good at forthough :)

wicked nacelle
tiny river
#

Oh hell no

wicked nacelle
#

Helixes are awesome. You can put a station (or set of stations)per 360 of the helix

tiny river
#

they scare me

wicked nacelle
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Though a helix takes up quite a bit of room too

vapid compass
#

if you saw my train in my first save it would scare you

wicked nacelle
tiny river
#

tight space

wicked nacelle
#

One of the big mental breakthroughs of this game is not being afraid of verticality. Another is just not being afraid of building big. Like people say “particle accels are so big” but no they’re not. Just put down more foundation and walls and they’re exactly the same as any other building

turbid ledge
#

What in the hypertube

turbid ledge
#

See that patch of grass yea that looks good

wicked nacelle
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But I think you’ll be fine. Could probably do 2m grade slowly

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I’d move it back regardless to get trains behind you moving sooner.

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I also put them in the middle of stations for the same purpose.

tiny river
#

Train s are fun but scary

wicked nacelle
# tiny river Train s are fun but scary

Super fun. They are the perfect balance of functionality and challenge. Glad they made rail building less tedious in 1.1

This is unlike trucks which are annoying and not worth the effort. A poor balance.

grizzled lotus
#

I just reached phase 3. Is smart plating no longer required?

wicked nacelle
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But you’ll get a bunch of new tech to make making them much easier. Don’t worry about scaling up that production until you need it — when you’re done with your HUB research thingies

grizzled lotus
#

oh, I see

wicked nacelle
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So to beat the game you need a crap ton of them. (Also start saving up two industrial storages of crates of iron plates -just trust me)

wicked nacelle
# tiny river For what lol

When you get there you’ll be like “dang that xaxxon guy was awesome”. Also cables. Probably 4 industrial containers of cables. By the time you need them you’ll just have them all sitting pretty waiting for you

tiny river
#

What is it man

wicked nacelle
tiny river
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Nuclear?

wicked nacelle
#

Cables are for one of the elevator parts that eventually you need a stupid number of things that need a stupid number of thi no s that need a stupid number of cables

wicked nacelle
tiny river
#

Bro tf

wicked nacelle
#

You can look through the tech tree stuff if you really want to find out early. The thing I’m referring to isn’t subtle 🙂

junior laurel
#

I'm reading this as the Depots. . . because they're a game changer

vapid compass
#

my blind playthrough it was fun to unlock stuff and figure things out. just when i thought the game couldn't get better, it did, multiple times

reef basin
prisma thicket
#

I did, I have 5 alt recipes in use

reef basin
#

while SCIM just blindly uses the recipes you select (and if you select multiple for one item, it just semi-randomly uses one of them)

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so this should explain the difference - Tools picked different recipes to save you on iron 🙂

wicked nacelle
reef basin
prisma thicket
wicked nacelle
#

go look at the tools and put in the effort before blindly saying random things that don't apply

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plug in what I said I did and you can see for yourself

reef basin
wicked nacelle
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"that website" - we were talking about two of them

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did you make both?

reef basin
#

you said "go look at the tools"

prisma thicket
#

He made satisfactory tools

wicked nacelle
#

yes, there are two tools

reef basin
#

Tools is the website I made

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the other one is called "calculator"

wicked nacelle
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they are both tools. Jesus go get a dictionary first

reef basin
#

it's quite common to refer to SCIM as "calculator" and to SFTools as "tools" here

wicked nacelle
#

then check out both tools

brisk glade
#

does there happen to be a vanilla way to make a half ramp? like a half foundation but a ramp

reef basin
#

so what's the problem? What did I say wrong?

wicked nacelle
tiny river
reef basin
#

because Tools indeed selects recipes from the given set to save you on resources, and SCIM indeed uses whatever recipes you select

brisk glade
#

yea but ive so far been able to do clipping to make do, was just wondering if there was an iffy way to make one but i guess not

wicked nacelle
reef basin
wicked nacelle
#

No thanks. I plugged it in by hand from the conversation that you were quoting so you can too

reef basin
#

it's the easiest way for me the see what's going on

wicked nacelle
#

and I don't have it up anymore, so I'm not doing your work for you to fix your buggy app

junior laurel
reef basin
#

what "recipe" are you talking about?

wicked nacelle
#

THE ONE IN THE TEXT THAT YOU QUOTED FROM

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You found it before you can find it again

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I'm done.

oblique hound
#

probably still on U8 tools

reef basin
#

ah yeah the "buggy app" that tells you to switch version 🤔

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and xaxxon complains about it being wrong when they didn't switch

rancid turret
#

the lesson here is to double check your shit before bringing it up, and be polite when you do so

#

if the up to date tools really did have a wrong value in it I'm pretty fucking sure greeny would want to know and be thankful you told him

static gyro
#

gonna restart satisfactory with a friend later today, havent finished the main game by myslef but yup lmao

reef basin
#

(I wouldn't mind if they just posted link saying it's wrong, sometimes people double-check everything and still miss the mistake they made, or there's a legit problem with Tools, so if you feel like you found a bug, feel free to post it, I get "bug reports" pretty much daily, and while most of the time it's just people missing stuff, I don't mind, and you shouldn't feel bad for missing things. But I'd expect some decent attitude at least 🙂 )

rancid turret
#

my man makes this shit in his own time on his own dime, it's not right to act entitled to anyone who makes such helpers (tools, calculator, modeller etc). this also goes for the satisfactory developers; paying for the game doesn't give you the right to yell at the people making it

reef basin
rancid turret
#

@reef basin there was one time i thought tools was miscounting buildings when it was me who couldn't read

brisk glade
#

okay so i found a way to make a half ramp, its not the greatest but it works. turns out you can place ramp walls literally ANYWHERE on a pillar, so if u place one under where you want the half ramp to go and place a bunch of ramp walls side by side on the pillar, you can get a ramp of pretty much any width

reef basin
brisk glade
#

yea its a little off color from what i wanted but it works. can i post screenshots here?

rancid turret
brisk glade
#

k

rancid turret
#

but you can link to posts

reef basin
# brisk glade yea its a little off color from what i wanted but it works. can i post screensho...

depends what you want to post

if you have a question about something, use #1038092680493801533
if you have a math related query, #math-and-meta
if you want to talk about design, #design-and-architecture
if you want to share a pic of your base and have others look at it (without discussion), #screenshots
if you want to share fan art, #fan-art
for memes there's #satisfactory-memes
for non-meme offtopic things there's #off-topic-media

turbid ledge
#

I have come to realize that i hate the truck and its black magic

dawn idol
oblique hound
#

I have 2100 hrs across three accounts and have still not finished the game jace_happy

#

(phase 4 in early access / finishing project assembly in 1.0 is my metric)

oblique hound
#

i... take my time.
-# yeah lets put it that way...

grizzled lotus
#

I'm getting swamped

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I'm at phase 5. is that normal

naive pendant
#

@grizzled lotus Phase 4, 5 is a lot especially if you skip steps earlier on. So quite normal.

grizzled lotus
#

building more coal generators is trying

tranquil ibex
wicked nacelle
turbid ledge
oblique hound
#

truck pros:
they look cool

truck cons:
everything else imaginable

i somehow still make the mistake of thinking that that one pro outweighs the cons, and get a massive headache trying to make it work 🙃

sharp trellis
#

😂

turbid ledge
#

I love making the most perfect path ever just for it too clip on some random tree

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That it for some reason swerved into

wicked nacelle
#

didn't they fix it so it will just warp back to the path? I saw something about that

#

or was that only if it fell through the earth or off a cliff?

junior laurel
#

I might make a truck deliver all the nuclear waste simply because the amount of danger is wonderful

wicked nacelle
#

Just hand it to your doggo... and then murder it

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and then go find another best friend

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repeat

junior laurel
#

I murder them on site anyway... soo

sharp trellis
oblique hound
turbid ledge
sharp trellis
#

it would be really nice for gameplay purposes too

#

another tier of complexity for the nuclear energy

fossil iceBOT
#
Official Satisfactory Wiki

This disambiguation page lists articles associated with the same title. If an internal link referred you here, you may wish to change the link to point directly to the intended article.
Plutonium may refer to:
Plutonium Pellet
Encased Plutonium Cell
Plutonium Fuel Rod
Plutonium Waste

turbid ledge
digital depot
#

hi ,..

all Train fanactics i got a first time setup and could need some help please ,...

posted in Question and help 😄

floral rivet
#

i need some help with my power grid

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i can make about 400 MGW and even if my coal gens can support the consumption it still shuts down

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why is this?

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I need more power generation than my water pipes can support

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any solutions?

shrewd palm
#

use more pipes

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i highly doubt that one machine is going to use more than 300 water/min

wicked nacelle
#

blueprints are great for running water -- doubly so in 1.1 where you can usually get some of them to autoconnect so you can see the range between the stacking poles

floral rivet
#

i got rid of just barley enough consumption to have it run

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now i start making copper things for the pipes

shrewd palm
#

each generator takes 15 coal/min and 45 water/min

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as long as you stick to that you'll be fine

wicked nacelle
#

or maybe just set an every-15 minute timer and check your power every time it rings 🙂

floral rivet
#

(:

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cant wait till i get batterys so i can use them as capacitors

wicked nacelle
floral rivet
#

i mean

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power storage

wicked nacelle
#

Yep, just wanted to make sure you weren't working towards the wrong thing 🙂 The names and the build process are dumb

#

power storage is super easy to make, batteries are like.. mid-late game. And power storage doesn't use batteries - nor many of the components that go into batteries

floral rivet
#

alr done with the 2nd layer of pipes

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time to connect the rest

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its fmmmfing working yay 😄

#

now to rework my main iron factory to look better

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.... R.I.P me (i already have 2 braincells i dont need to lose more)

storm grail
#

Hi I played satisfactory a little bit and found it very fun but it was an early access edition and I do not have it anymore should I get full edition

floral rivet
wicked nacelle
turbid ledge
#

I just realized there was a secondary fire keybind

#

Yea under the building section in keybinds there something called secondary fire

wicked nacelle
#

errr, how did you blow up a nobelisk?

turbid ledge
#

I use left mouse button why

wicked nacelle
#

left mouse button doesn't detonate

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it pulls out another one

turbid ledge
#

What does nobelisk have to with building though

wicked nacelle
#

no clue

turbid ledge
#

this game confuses me more everyday

wicked nacelle
#

It's probably just a mistake that it got put there

#

satisfactory UI is very slapdash

#

things like what keys do what in which menu seems to change and such. but better the UI is wonky than the game is wonky

turbid ledge
#

Wacky

floral rivet
#

satisfactory can be a building/chilling game and a horror game

craggy valley
#

Can anyone tell me where the coral is? This is a huge map!

wicked nacelle
#

do you want mycellia or?

#

anything that looks mushroomy has it. So does dead wood like those bunches of stumps you find some places

craggy valley
#

i was looking for silica

floral rivet
#

GOD DAMNIT MY BUILDING IS 1 4FT WALL SHORT

wicked nacelle
turbid ledge
#

Also aluminum for some reason

wicked nacelle
#

quartz node will get you all the silica or even a little hand tiny outcropping will get enough for some small researches

#

real bauxite has silica

wicked nacelle
craggy valley
#

oh, I have 2 quartz nodes making quartz crystals rn, I guess i dont have the recipe yet?

wicked nacelle
#

it's not the aluminum that has it it's when you take the aluminum out of the bauxite you're left with silica waste

wicked nacelle
soft oriole
wicked nacelle
soft oriole
floral rivet
#

the swamp can eat me

wicked nacelle
#

I usually just hover with homing bullets... but that works too

soft oriole
wicked nacelle
#

I don't like to have to worry when a spider hides under a tree... I just shoot the general area until it goes click then repeat a couple times

soft oriole
#

Takes like 3 magazines of homing for a radioactive hog

wet shoal
soft oriole
#

But it’s clutch for Hatchers

wicked nacelle
#

dimensional depot has plenty

wet shoal
wicked nacelle
peak wasp
#

fmfs ahhhh

wicked nacelle
#

you just gotta shoot it before the bugs but then any ammo is fine

soft oriole
wicked nacelle
#

but if you F up and there's like 12 bugs flying at you -- absolutely homing ammo is great

soft oriole
#

Nuke nobelisk is awesome

soft oriole
#

You only need to shoot one homing bullet per bug

wet shoal
#

And hatchers are oneshot

soft oriole
#

Then go back to the Hatcher

wet shoal
#

And you can oneshot the~~ bugs ~~ crabs the second they spawn as well

wicked nacelle
#

if they'd change and go to the spawner after initial target dies it'd be great but they don't

soft oriole
#

True back to nuke nobelisk

wicked nacelle
#

😄

soft oriole
#

Also tho turbo ammo is insane lol

wicked nacelle
#

but any rifle ammo works if you have your eyes open and see it before it makes bugs

wicked nacelle
#

even a gatling gun doesn't really have a meaningful spool up time but this is just extra silly

soft oriole
#

I got used to it

wicked nacelle
#

if it could hold 4x the rounds it would be funner

soft oriole
#

Takes like 3 bullets to kill a Hatcher

wet shoal
#

Or one explosive rebar.

soft oriole
#

lol

wicked nacelle
#

i only make rebar to complete research trees

soft oriole
#

Honestly still use cluster nobelisk all the time

wicked nacelle
#

never even make the gun

wet shoal
#

Well wasted potential.

wicked nacelle
wet shoal
#

Especially since you can 2 cycle even elite stingers with stun rebar and just whack the shit out of it.

soft oriole
wicked nacelle
#

I just wish there were a "silly tier" for end game

floral rivet
#

TIP: Use shatter rebar at close ranges to increase damage beyond the base rebar

soft oriole
#

I want turbo explosive rounds

#

That also home

floral rivet
#

base building is fucking annoying

soft oriole
turbid ledge
#

Listen if i can turn my nobelisks into mini nukes why cant i make uranium laced bullets

floral rivet
soft oriole
turbid ledge
#

I just realized my drone port is named mexico city

floral rivet
#

my computer is current on fire because im running spotify, a YT video on another screen lunar client in the background the powder toy and discord

#

and satisfactory

turbid ledge
#

Sounds like you need to play minecraft with 400 mods on it aswell

floral rivet
#

agreed

rich ivy
#

man i love how the red forest thing has these indestructible plants that ill just have to build around

#

great game guys 👍

dawn idol
soft oriole
#

What I really need in this game is an advanced boombox that will play all the tapes one after another

#

Love the music hate the switching it

rich ivy
#

you think i wouldnt be saying "indestructible plants" if i HADNT tried that already

floral rivet
#

oh

#

okay, btw can i use you rq? im one heavy modular frame short

dawn idol
floral rivet
#

OH MY GOD SATISFACTORY FLASHBANGED ME

#

I CANT FFFFFFFFFFFFFXXXXING SSSSEEEEEEEEEEEEE AAAAAAAAAAAAAAAAAAA HELP MEEEEEEEEEEEEE

white stump
#

I just started playing the 1.0 and I realised something is not right. I'm getting bodied by uranium

white stump
#

Where is the radiation suit research node at

floral rivet
#

idk

#

its in the stage 4

#

or 3

dawn idol
dawn idol
white stump
spiral badger
#

Is there a server restart soon?

dawn idol
rich ivy
#

hhhh

#

contemplating just destroying all of the red forest's foliage

#

and then using a mod to place some back when im done building here

#

i REALLY like the trees and i wanna keep as many as i can

dawn idol
rich ivy
#

what

turbid ledge
#

Should i make a train to deal witch nuclear waste

vapid compass
#

i kept it all in one area

#

i just stacked up double containers about 10 high so that i wouldn't run out of storage. i dont think it ever made it more than single container and not even all the way full before i unlocked a way to deal with it

vapid compass
turbid ledge
#

A part of me just wants to do the lets game it out way

#

Just irradiate your entire base just cause you can

vapid compass
#

ah, well, i definitely had a satellite location for the uranium plant, i didn't do it close to my main base or anything else near it other than what was required for it to function mostly independently

turbid ledge
#

Mine is currently just going into my particle accelerator

#

(Which is in my base)

vapid compass
#

what exactly are you shipping into your base to the particle accelerator from the uranium plant? i did everything on site, including a pa for pasta

#

and another pa when you unlock fic, but all on site

turbid ledge
#

I have a drone which i load with waste which goes to my main. Base to make pellets which gets sent to the accelerator

vapid compass
#

yea i do the pellets on site too, forgot about that pa

#

why are you doing them in base vs on site?

turbid ledge
#

Currently working the rods and heatsink production

vapid compass
#

yea both are a pain, i make those in base and ship them to the plant

turbid ledge
#

And lets just say my base aint pretty

vapid compass
#

i just finished my first playthrough so i am not too far ahead of you 😉

#

id like to compare bases, i think id win lol

turbid ledge
#

Let me take some screenshots rq

vapid compass
#

if theres a way you can do the pellets on site i would, otherwise you are going to always have an irradiated area around your base

turbid ledge
#

I must show the world my giant box of damnation

#

Almost done

#

I just realized how much i have to show to actually understand why its at my base

vapid compass
#

yea i sent you a dm

#

i know how mine is and noone would understand it in person let alone from a screenshot

wet shoal
#

Base... what is that.

static gyro
#

restarting in satisfactory is oddly fun

white dawn
static gyro
#

lmaoo yeah

#

i was scratching my head over high speed ai thing whatever the flip theyre called

wet shoal
static gyro
#

speedrunning baseplates rn, i cant satisfactory without them anymore

wet shoal
static gyro
#

roughest? how? school is about to end for me so my "work" is basically almost done lol

#

could it be because summer is starting soon

wet shoal
#

Yeah dont concern yourself with my struggles 😉

static gyro
#

haha i got you

wet shoal
#

I also restarted, just waiting for smart platings to roll in, so I can get sloops going

static gyro
#

im FRESH fresh, currently working on screws

wet shoal
#

make sure to get an very early hard drive

static gyro
#

i will forever eternally hate screws

wet shoal
#

hehe

static gyro
wet shoal
#

cast screws what else lol

static gyro
#

want me to be honest

wet shoal
#

(also some alternative reinforced plate recipe if you happen to get two HD's)

wet shoal
static gyro
#

i never used cast screws

#

only the bolted iron plates

wet shoal
#

honorable, steel screws are superior anyways

boreal musk
#

bolted plates use more screw than normal recipe btw

static gyro
#

WHAT>>

#

i mean more production i guess

boreal musk
#

nope, it use more screws, its just use less machine as tradeoff

wet shoal
#

thats correct

#

less machines is a good tradeoff tho.

boreal musk
#

iirc bolted plates use 250/min screw for 15/min plates which u can do with normal recipe for only 180 screws

wet shoal
#

Since early power is fucked

static gyro
#

making 21 mws right now guys

static gyro
#

cant believe i never knew that

#

maybe thats why i had such a hard time using screws

wet shoal
#

60 base, 83 bolted / min per plate

static gyro
#

FINALLY UNLOCKED FOUNDATIONS

wet shoal
#

yay

static gyro
#

my life is complete

wet shoal
#

did you know you can put 2m foundations above any node of ressources, and still put a miner on top?

boreal musk
#

also, 250/min screw for one machine, meaning you need mk3 belt

static gyro
#

yes thats newbie information but, i am a newbie lol

#

i also unironically hate the 1m foundations

wet shoal
#

Well I think every foundation has their field of application.

#

I wouldn't like very thick floors between my layers

static gyro
#

mm i guess thats right, do you indulge in mega-factories?

wet shoal
#

But then again, frame foundation exists, which is even thinner

wet shoal
static gyro
#

elegant as in how?

wet shoal
#

If it happens to result in something mega that's pure accident 😏

wet shoal
static gyro
#

compact, clean and efficient in the same sentence 💔

wet shoal
#

You can do crazy things with lifts and splitters / mergers

#

Like balancers that take less space than manifolds (and also take less buildings)

static gyro
#

the only "crazy" thing i know is the conveyor floor holes and how the lifts can go up hundreds of meters

static gyro
#

manifolds will forver hold their place in my heart though

#

no math needed, just splitter into splitter into splitter

lost blade
wet shoal
boreal musk
#

depends on the node, i mostly place 4m foundation if its on the ground level

dawn idol
#

for the jetpack whats the bind to change fuel?

rich ivy
#

finally having mk6 belts feels so freeing

leaden ether
#

Not sure if there is one. There is a gear icon in the inventory screen while wearing it to change fuel.

dawn idol
#

ty

wet shoal
lime ermine
prisma thicket
#

If I have a system that's producing 75 heavy oil residue as a byproduct, is there a way I can add some plastic production to perfectly balance it out and have it all go into packaged fuel? Or will I need to consume some of it in fuel gens?

boreal musk
#

just add plastic refinery that consumes 75 hor then?

#

u can do that by using the hor making resin

prisma thicket
#

Hmmmm I can't seem to figure it out... I think I might just turn the hor into petroleum coke and sink it, less fiddly to deal with

thin tundra
#

Gods I wish I could mirrior machines....

#

Just threw down a quantm encoder and it;d look so good with two facing each other

tight pawn
#

liquid trains are underrated tho

latent prawn
#

i've never really found liquid trains very good. that's mostly because congestion on the rails can kind of screw you

prisma thicket
#

The system I'm trying to figure out is making rubber out of oil, and satisfactory tools recomends turning the hor into fuel, and I was wondering if there was a way to add in plastic production and wind up with all the plastic and hor eventually becoming packaged fuel

latent prawn
#

there's no good balance for making cannisters for the fuel from plastic that i've found. it always ends up being strange amounts that don't really line up very well when i've tried

prisma thicket
#

Damn. Even if there's initially some additional oil residue for residual fuel?

latent prawn
#

maybe?

#

there's a lot of combos of recipes that i haven't entertained

leaden ether
#

Was looking for a cave entrance and found a small hole/opening in some rocks which I had to crouch though and fell down (Have found others like this) But I am now actually stuck INSIDE the cliff mesh, looking at the invisible backside of the terrain with no way out that I can see.

prisma thicket
#

Might need to just respawn

leaden ether
#

Console command I guess?

prisma thicket
#

No, there's an option in the Escape menu, under exit to desktop

leaden ether
#

Oh nice, it is also a console command "suicide" (just looked it up) -.-

#

I mean sucks as I was hunting spheres and wrecks on the other side of the map but....

prisma thicket
#

Getting the Upload from inventory upgrade with Mercer Spheres is invaluable, you just upload most of your stuff and not need to worry about carrying it around

latent prawn
#

you have to be mindful of what you have in inventory when you do that - death crates can be inaccessible afterward

wicked nacelle
#

and give yourself an extra sloop for the hassle

#

or just reload autosave 🙂

#

but for sure if you're planning on riding the space elevator up, put your inventory in a box first

spark mason
thin tundra
#

I just spent an hour making a massive Mk3 BP and I forgot the gd floor

prisma thicket
#

Woohoo, just 28 more minutes and I can complete phase 3 for the first time 😄

loud nexus
prisma thicket
#

anyone have a recommendation on where I should start my first bauxite/aluminum setup?

boreal musk
#

anywhere near coal copper and water

#

and bauxite ofc

sterile blade
sterile blade
# dawn idol that goes in a circle

Looping is unnecessary (unless necessary) and often problematic!
If you're thinking this is necessary because "other games", please remember that this is not "that game" 😅

sick heart
#

straight to jail do not pass go

sick heart
opal thistle
#

Wonder why there is no waterfall turbines for power generator, hope soon it'll be added to the game, also.. why there's no male character AND YES... Solar Panel!😎

sterile blade
sick heart
#

are the devs climate change deniers

opal thistle
sterile blade
#

I think it boils down to the players not being able to just "spam" power sources. They all have either limited placement (geothermal) or require resources to run (everything else)

opal thistle
#

There's a night cycle also batteries added. Mixing it with solar panel would be exellent

opal thistle
sterile blade
#

At any point, one could just spam enough solar panels or whatnot to reach the end-game by just stockpiling the items needed for building. I reckon the devs dislike that possibility.
One COULD do something similar with just Coal Generators, but that would come with many more downsides and challenges than just "have enough space and materials to build, lose time and space"... Eg: lack of Coal for future projects, tons of Coal/Water to move around to feed the Generators and so on...

leaden turret
sterile blade
#

Can't forget if you don't know about it :P

leaden turret
opal thistle
leaden turret
sterile blade
#

It's nice to have both, but when the choice must be made, one easily trumps the otheru

sterile blade
leaden turret
#

i.e. waste

tall lantern
fathom portal
opal thistle
#

Just so Ficsit would find another planet to consume, like second save where materials sent to other planet to make a new capstone for industries or manufacture

#

Maybe we would have a snow terrain

leaden turret
midnight orbit
dire relic
#

did they talked about when 1.1 is coming out?

green fiber
#

when its done

loud nexus
#

i could of sworn there was a snow biome at one point

tough seal
#

I finally got a Nobelisk and can blow up some small rocks... but this rock is in the way and even 10 won't remove it... Is there anyway to remove it, or do I need better bombs? #screenshots message

dense violet
tough seal
dense violet
#

they generally have a slightly different texture. that video game difference that you can tell you can blow it up

#

and orblike

tough seal
#

ok thanks. guess I'll have to put my trucks else where lol. was planning this little area for a truck stop. back to the drawing board.

nocturne orbit
spark ruin
zenith pecan
sick heart
#

can you make "blank" train carriages that dont load/unload at stations, attempting to space my freight carriages out at the correct length to get them to unload in the right places

loud nexus
reef basin
#

you can, with empty platforms

sick heart
#

unfortuantely some of my trains will need to use those freight terminals, and some dont, so cant replace with empty platform

#

can i just slap an extra loco on the train? doesnt matter if its not at the front?

#

or somehow fill the carriage with something that is never unloaded... thinking_helmet

empty agate
#

The placing of the loco shouldn't matter. But if you don't want to rely on that, you can just disable that specific items are loaded/unloaded at a certain station. So if you dont have mixed items in a platform, that could work too.

zenith pecan
#

You could likely use a fluid car.

sick heart
#

that should do it

#

was trying to be clever and build RCUs at 1 factory and drop off to 2 others, and have broken my brain thinking about it

opal thistle
#

Update spoilers, incoming Mech and more Fauna Update

#

Hope sojace_smile

sick heart
#

phase 6 - construct a metal gear

zenith pecan
#

I have so much rebuilding to do haha.

sick heart
#

embarrassed to admit i didnt build a single train or hypertube until phase 5 but man its nice

zenith pecan
#

I never got trains down to a satisfactory level, so monster belts were used.

ashen belfry
#

I only had them on a smaller level.
Pick up sulfur and coal at this spot. Bring it to that spot
Pick up rubber and plastic on this side, load it down there

#

I mean still long tracks. But not a lot of trains and no sophisticated train system

zenith pecan
#

The issue to me is travel time vs throughput, I just never nailed that.

hollow delta
#

question how much waste is produced by 55 nuclear power plants with uranium rods clocked at 200% cus im getting very diffrent results

#

some 25 and some 20 per mibnute

mossy moon
#

but i remember that i have 24 fully overclocked reactors which produce exactly 600 waste per min

mossy moon
vague gate
#

Is there a way to see how long does a train take moving between two stations? Or do I have measure manually with a stopwatch?

zenith pecan
#

The time taken varies, the number of locos vs cars, slopes etc will affect it, I just use a stopwatch.

wet shoal
#

The horn gives a nice indicator when to start and stop

#

Things will get a bit easier with belt-traffic measuring

zenith pecan
#

When I did a ridiculous 1 loco to 400 car train, I managed to get it to 13km/h.

vague gate
#

I haven't started measurement yet. I got some aluminum casing made using trains, but I just hooked things up and manually sorted the outputs from the trains to inputs in the factory but I'm disregarding the train throughput because the factory ends with a storage and a dimensional storage.
However, I'm considering running a gigafactory, send everything there and min-max production. So I am looking more into train throughput and smartsplitters for the all the materials coming through the train.

fierce matrix
#

anyone here use dlss?

#

im having nasty ghosting

#

with dlss 3 and 4 via override, and idk if its just the implementation or the new borked drivers

lament niche
fierce matrix
#

thats framegen,

#

upscaling works a bit differently

lament niche
#

sir, how do you think upscaling works

fierce matrix
#

usually better than framegen, as it doesnt generate a whole image with AI

#

and usually doesnt have near as much ghosting as it does in this game

lament niche
#

still uses ai

fierce matrix
#

but with the ghosting its not worth it. just wondering if more people have this in satisfactory or if its nvidias borked drivers being borked, again

lament niche
fierce matrix
#

its not that important

rancid turret
#

dlss4 transformer model is noted to ghost more than the CNN

zenith pecan
#

Да ладно!, ok joke aside, Nvidia has been rather shocking on drivers lately.

#

I'm so bad at typing on my phone 🤦‍♂️

rancid turret
#

however I have found a bug in satisfactory where it can enable TAA and upscaling simultaneously; it could be worth disabling all AA and upscaling then turning DLSS on

fierce matrix
#

hm,

fierce matrix
zenith pecan
# lament niche sho king :P

The times I've caught space instead of a letter, the on screen keys are tiny even compared with my slight fingers.

rancid turret
#

so antialiasing set to low then turn on DLSS

#

they may have fixed that in 1.0 though

lament niche
rancid turret
#

i don't think off is an option

lament niche
#

pretty sure it is

fierce matrix
#

yeah you can turn dlss/aa off if you desire

rancid turret
#

well off or low

rancid turret
#

it's just really good TAA

fierce matrix
rancid turret
#

ye

fierce matrix
#

im suprised at how good 4 has gotten

#

specially at high res

#

dlss on 100% resolution scale is great at AA to

next wolf
#

Question, me and a friend on xbox have been looking for games to play, but once it does release will we be able to play it together like how others that play it though steam or epic are able to play together?

frail sleet
rancid turret
#

ye

frail sleet
#

it's kinda amazing that we wasted so much important data for so long

#

also, because of the temporal nature, quality improves dramatically with higher framerates (both on upscaling and framegen)

rancid turret
#

you jitter the sample on each frame so when you stack them you have multiple samples where you need them; you use motion vectors to move samples to where they should be to follow camera and object movement. this lets you have 16 frames worth of information. but you'll always end up with parts of the image that are under or over sampled, giving you ghosting and noise. turns out neural networks are great at the job of making sense of it so we get DLSS and FSR4

#

the information was always there, DLSS is just surfacing it

fierce matrix
#

i just like the free fps of dlss 4 on quality

rancid turret
#

ye, it does such a good job you can lower the resolution and it still looks good

urban nimbus
#

lower than the native res from the monitor?

frozen ingot
#

exactly

#

it renders at a lower resolution and upscales it to native

urban nimbus
#

I never like that.. the screen gets all blurred up. 😦 (at least here on mine)

fierce matrix
#

and the higher your native res the better it looks, because it just has more to work with

urban nimbus
#

oooh ok.. Good then well.. it's on here

sick heart
#

anyone got a good spot for an explosive rebar factory (coal/sulphur/iron/oil)?

red sun
#

i'd set up near oil and just bring all the solid shit in from wherever

distant pilot
sick heart
#

ah that looks decent, just gotta bring across the sulphur, have also just built my turbo motors down there

leaden turret
rancid turret
#

higher is better but you can go lower if you need

vague gate
#

Should I pack fluids before shipping to trains or just send them as liquids?

distant pilot
#

definitely package nitrogen gas, otherwise its mostly up to you

wet shoal
#

Idk man I would rather move the solids

distant pilot
#

though note that you can only load or unload a wagon at a given station, so youd either need two seperate stations or two wagons to handle the empty and filled packages at one end of the route

vague gate
#

Usually I make the package on site and sink the empty ones after unpacking

distant pilot
#

eugh

rancid turret
distant pilot
#

thats like... a lot of sunk materials for 600 fluid a minute

rancid turret
#

making 3200 canisters and sinking them is heinously inefficient

distant pilot
#

even with the alternate recipes that sounds awful

vague gate
#

A copper and iron ore nearby one of the fluids to make the canisters. I wouldn't be using them for anything else since I have other spots rich with those. And for the mats past 780item per min, I divide into 2/3 sinks

distant pilot
#

also what exactly are you transporting?

spark ruin
vague gate
#

So far, I only did for Aluminum solution. Just brainstorming for now should I make a gigafactory and ship everything there

distant pilot
#

in that case i'd just import the coke/coal to make it into scrap or ingots on-site

vague gate
#

Ship the solids instead, sounds good too.

#

Thanks

spark ruin
rancid turret
vague gate
#

One more thing, any ETA on 1.1?

wet shoal
#

My crystalball says: 3-4 months

rancid turret
#

so upscalers weren't getting proper input

vague gate
#

Peachy. Thanks

spark ruin
rancid turret
#

this was update 8 though

vague gate
#

Is it easy/fast/effortless switching back and forth between normal and experimental?

wet shoal
#

Well when I tried it I had to install the game twice lol

spark ruin
vague gate
#

So no, rip

distant pilot
#

1.1 has some actual new buildables instead of purely QoL so switching pack in a given save isnt a good idea

red sun
#

if you want to try 1.1 i'd recommend making a backup of your current 1.0 world, then loading up 1.1 so that way you can go back (albeit losing progress) at any point if things go titsup

fierce matrix
#

can someone help me enable the console? i cannot get it to open

zenith pecan
#

I'll switch back to Ex soon enough, those vertical splitters will form the backbone of my resource gathering and initial processing.

winged willow
#

We absolutely NEED plutonium nobelisks, it would be so amazing to blow up half a forest with just one bomb

zenith pecan
#

I already blast myself with regular nukes, a bigger bomb just means more trips back to respawn.

dreamy ingot
#

What happens if we drive vehicles into the void? Do they stay there forever or get deleted?

zenith pecan
#

They stay there.

reef basin
#

stay there, but also still have enabled physics, so they eat your FPS

#

especially if they are colliding with other vehicles or something

mossy moon
#

do they collide with a invisible floor?

reef basin
#

not sure, afaik at some point they just stop falling, idk if it's invisible floor or what

mossy moon
#

ig they go below a certain physics distance from the player and they stop moving

#

actualy yeah thats it. i watched lgio try to make tturcks bounce acorss the desert and the trucks stop moving and loses all its momentm when its out of range from the pioneer.

#

so if you follow it down as far as possible the trucs wouldnt ever get in range when your on the map and not under it

leaden turret
mossy moon
#

kill plane? but dont the trucks still exist when you throw them into the void?

leaden turret
#

something something don't dispose of nuclear waste in the void something something physically simulated something something

mossy moon
#

eh?

leaden turret
true mulch
#

afaik, the claim that the vehicles keep on falling forever was confirmed on a dev stream

mossy moon
#

huh

#

but dont they stop moving when too far from the pioneer?

leaden turret
true mulch
#

but at the same time, we know for sure that their physics stop being simulated when you're far

mossy moon
#

yeah exactly

frail sleet
true mulch
#

it being a radiation source probably doesn't matter, although it's true that the game keeps track of ALL radiation sources regardless of distance, for some reason

#

1 truck is 1 radiation source, but so is every single item on a belt, so the performance impact of that is zero

leaden turret
#

p.s. context of original discussion was more the kill plane than the radiation

true mulch
#

kill plane only affects the player afaik

#

not even creatures

#

creatures that fall into the void are actually just unloaded for going out of view

leaden turret
true mulch
#

(I should note that what I'm saying here is true for at least update 8, and it's entirely possible this changed in 1.0)

leaden turret
#

i.e. the reason vehicles in the void was a problem was because either they were going fast enough to bypass it, or were far enough away that they didn't have collisions enabled to collide with it

true mulch
#

probably a question for the next stream then

mossy moon
lavish lance
#

Shouldnt infinitely falling vehicles be easily fixed?

jade spruce
#

I have a issue, it has happened 4 times.

Everytime I unlock and setup coal power and steel factory. I go take a break of 2-3 months. And then I come back and start over from tutorial.

reef basin
terse venture
#

you game not saved and load after 2-3 month ? new game withouzt make x "no toturial" is a new game with toturial ?! 😄

viscid crest
#

For myself later. A mk3 miner on a pure coal node provides enough coal for 32 coal gens at 250% each when you have 12 water extractors set up with 250% speed correct?

sick heart
wet shoal
terse venture
#

mk3 coal on pure shoudl be 720, 250% 1800 sum. each coal 30/min = 60 coal gen

floral rivet
#

my pc is burning

boreal yew
boreal yew
floral rivet
lavish lance
#

Could check for any objects below map on savegame load and remove them

boreal yew
#

diagnosis

placid stirrup
#

That's a HIPAA violation to ask

floral rivet
#

i know i have slight autisim and short attention span (SAS induced by YT shorts)

terse venture
#

there is a different between adhd and a 10 sec fly brain .p

red sun
tall lantern
red sun
#

sometimes i just cannot play this game because it's just too much mental effort lol

spice patio
tall lantern
#

(also doesn't that only apply to actual medical practioners)

boreal yew
placid stirrup
spice patio
#

And none of that affects random internet conversations at all.

placid stirrup
#

I'm just memeing, with how many were up in arms over HIPAA recently

boreal yew
placid stirrup
#

Nah that's valid, I don't play if it feels like I'm logging back into work after work

red sun
#

my adhd is weird, sometimes i just do not want to play satisfactory because i'm just too burnt out for it and other times i just won't stop playing it

wet shoal
#

Idk if it makes sense to view such things through the lens of dysfunctionality

#

In other words, people naturally do have times where they want to do stuff, or do not.

#

My initial remark was just an attempt at frienldy banter

red sun
#

yeah i get that, it's moreso that i sometimes just can't allocate my focus to the game and that's why i don't want to play it, other times i'm just straight up not in the mood like you say

#

and when i can't come away from it, it's because i can't shift my focus away from it

maiden ridge
#

So i jump into experimental bulid and getting a lot of crashes any info on that ?

tall lantern
#

yeah, it's experimental

wet shoal
#

or how anyone else would call it:
currently not in the mood / currently my favority activity

red sun
#

sometimes it's that, sometimes it's more than that

maiden ridge
red sun
#

shifting and/or maintaining focus is the difficult part - sometimes i do really want to play sf, but my attentiveness just won't play ball

#

it's a tricky thing to explain

leaden turret
red sun
#

something like that

molten dragon
#

I have a simple question if anyone can help please.

green fiber
#

Ask and thou shalt receive.

Do not as ask and thou shalt never receive

molten dragon
#

I am attempting to set up coal power but run into the issue of the water extractors needing external power.

lunar glade
#

привет, есть Русскоговорящие?)

sick heart
#

biomass to kick it off

leaden turret
molten dragon
#

My question therefor is; do they always require external power from a biomass unit or am I missing some part of the setup?

green fiber
#

Have you checked production vs consumption

#

The biomass is only there to start it up

#

Connect the biomass to the same grid as the coal generators, miners and water extractors

molten dragon
#

Ok yes, that is what I thought. So I set up the extractor and generator, jump-started it and let it run for a long time, however if I disconnect either unit from the bio grid then they shut down immediately

green fiber
#

Then you likely exceeses capacity

#

Instead of disconnrcting them, set them to standby

#

And then watch the power graph

azure swan
#

If the coal generators are generating enough power they will sustain the water pumps. Do the math on if your coal burners produce enough to support everything.

molten dragon
#

my bio grid can easily support much more than I currently have.

green fiber
#

If the gray line comes close to the orange line, you are not making enough power

azure swan
#

If you're trying to get away from the bio grid you need to consider what the coal does on its own.

molten dragon
#

With the generatoers, I have 3 miners going into one, so presumably enough coal.

green fiber
#

3 miners into a single generator?

#

Thats more than wasteful

#

Get more generators

leaden turret
molten dragon
#

Yes the waste is secondary. Getting it to actually work is my main concern atm

azure swan
#

Each coal generators generates 75MW of power. Figure out how many of those you need for how much total power you want.

azure swan
#

Is it truly only 1 coal generator you're running?

molten dragon
#

Ok, so let me phrase it differently.

#

I simply want to establish how to set up one generator and 2 extractors feeding it, so that it self-sustains. I believe that is the goal.

#

sorry, 2 gen and one extractot

azure swan
#

I am curious, you keep referring to the "biomass grid" are you just referring to the power your biomass generators provide to your total grid or are you keeping them separate?

molten dragon
#

I'll explain. I have a biomass generator grid providing 450MW currently.

#

I want now to switch to coal so am trying to set it up. This initial trial is to see how it works.

azure swan
#

Ok. If you want to replace that grid with coal you will need 6 coal generators to provide enough power to completely replace.

#

The idea of using a small set as a sandbox works in principle, but it doesn't work if you pull your biomass burners out and expect your small scale sandbox to support the larger scale grid.

molten dragon
#

Hehe yes I know I will need more but right now I cannot get the simplest of coal setups to function as it is supposed to

azure swan
#

It sounds like you've got it working but youre asking a small system to provide too much power.

molten dragon
#

so please disregard everything but this simple setup - as an experiment.

rancid turret
wet shoal
#

Uhm... do industrial stzroage containers actually give the upper port higher prio when it comes to output?

molten dragon
#

I am not trying to power anything with it - simply to get it to run without being powered by the external source

frank spear
#

Does anybody have news on Satisfactory console release? I’m dying to play the game again

azure swan
#

Ok. If the only thing being powered by the coal gets is the water extraction and the miners it should certainly support. If you have enough generators in the system. Each water extractor uses 20MW, and each miner uses 12MW (if mk2). If you're powering 3 miners and 1 water extractor that's 56MW and your 2 generators should be making 150MW. This should self sustain easily once started, providing it's setup right.

reef basin
floral rivet
#

i am on minimum graphics and my computer is t-10 minutes from explosion

#

i feel bad for my potato p

#

pc***

molten dragon
# azure swan Ok. If the only thing being powered by the coal gets is the water extraction and...

the miners are currently powered from the bio grid, so are out of the equation. It is simply 2 generators, 1 extractor. I powered all 3 at first from my existing grid. After a period of time I tried disconnecting the power from either and at which point they stop. Maybe it is a bit buggy and I have to not disconnect but set to standby,,,not sure but will continue to try to get it working.

stiff wolf
#

yea in order to have a super mega base you need like a nuclear powered super computer lol.

azure swan
#

Also, are you sure the water extractor is stopping because it lost power, and not because it has nothing to do? A single water extractor can feed more than 2 generators so it will have downtime during operation (yellow light on top). If it has no power the light on top will be red.

molten dragon
#

Um, maybe I linked it wrongly. Is the power cord meant to go from the extractor to the generator, then the generator to the temporary power?

azure swan
#

This is a pretty simple setup and I'd bet it's still running.

#

Set up power poles. Connect every machine to at least one power pole (generators and water extractors alike). Connect every pole to at least one other pole.

thin tundra
azure swan
# molten dragon Um, maybe I linked it wrongly. Is the power cord meant to go from the extractor ...

If you really wanted to just simply see what your coal generators are doing you could put all of your coal gens outputting to a single pole that isn't connected to anything. Connect all of your water extractors to a single pole that isn't connected to anything.

  1. Connect your water extractor pole to your biomass grid pole.
  2. Go look at your coal generator pole. Confirm it is generating 150MW (for 2 generators). This may take a moment for the system to come up.
  3. If you're satisfied with the results you can connect the generator pole to the water extractor pole and disconnect the biomass connection.
#

This is only to satisfy your desire to run this experiment btw. None of this has to be that complex in normal operation (you'd just connect everything to at least one pole and have every pole connected to at least one other pole to create the grid).

hollow zenith
#

anyone know why my mergers are so slow also why items are not loading visully on belts?

reef basin
floral rivet
#

my computer is on fxxing fire rn

hollow zenith
unkempt sable
#

is there an estimate of how much more power i would get if i changed my fuel power generators to turbofuel

azure swan
reef basin
reef basin
unkempt sable
azure swan
hollow zenith
#

mk 5 belt on all sides

unkempt sable
reef basin
azure swan
#

If two items hit the merger at the exact same time they cannot appear at the output at the exact same time, so one of them will hiccup.

hollow zenith
unkempt sable
#

assuming default recipe?

hollow zenith
azure swan
#

How do you know the output is slowing down if the items aren't visually loading?

#

What kind of slowing down are we talking about?

hollow zenith
#

its the output belt from the merger that isnt loading

azure swan
hollow zenith
#

i had 3 packers throwing out empty cans and they were getting stuck and backing up when the 3 belts got to / were connected to the merger

#

since removing a packer its fixed itself

azure swan
#

Ah, so when you reduced the amount going in the backup went away. That makes sense. How much was coming out of each packager?

hollow zenith
#

150 per min from each

azure swan
#

ok. 450 total should be fine on mk5 belts. Are you sure that whatever is on the end of the merger is consuming at least 450 parts/min?

#

If your downstream consumption is higher than 300 and lower than 450 this would happen.

hollow zenith
#

i think i figured it out its an isuse further on in the line eg to many items

#

cuz in this world theres about 50 million packers

stiff wolf
#

for coal generators, for a 120 belt what was the ratio for belt to generator? Im trying to figure it out but cant realy get anything that makes sense.

hollow zenith
#

thanks to all for helping tho

stiff wolf
#

like for 1, 120 belt can feed ? amount of generators.

azure swan
stiff wolf
#

idk.

steady dome
#

So have you really looked?

stiff wolf
#

i have not set it up im trying to preplan

steady dome
#

!wikisearch coal_generator

fossil iceBOT
#
Official Satisfactory Wiki

Coal Generator Schematic.png
The Coal Generator is a power generator building that generates power by burning Coal, Compacted Coal or Petroleum Coke and Water. It is the first fully automated power source the pioneer has access to and also the first power source to use a mined resource.
One Coal Generator...