#❔┃ask-the-community

1 messages · Page 532 of 1

vale thistle
#

it's not a rare affix, if you're not seeing them your filter might be broken somehow

#

0% reroll chance prefix on 4x1 idols

blazing glacier
#

does WP care about time rot stacks?

vale thistle
#

it gets a lot of more damage from having time rot stacks, so kinda yeah

#

3/3 Maw of the Deep is +15% Hit Damage per Time Rot

#

180% at 12 stacks

blazing glacier
#

So you just need to apply 3 per second to maintain stacks? Should be easy, no?

slender swift
#

which means, if you space for 3 seconds, you drop them all, that was my point

faint cape
#

I could see it helping with a void smite kind of warpath, but you will lose aurelis

vale thistle
#

there's not much you can do about that other than getting more time rot chance and duration, using a unique to solve that is a bit wild IMO

blazing glacier
#

Either way, even if you had 12 stacks with Bane vs 0 stacks with World Splitter you would probably still do more damage with splitter

slender swift
#

hmmmm

#

i see

#

thank you for the input

jaunty garden
#

what counts as "ranged" weapons in terms of the prophecies?

#

arent bows the only ranged weapons?

vale thistle
#

wands and quivers might count, idk

jaunty garden
#

wands and caster weapons are their own prophecy though

#

maybe quivers yeah

vale thistle
#

bows also have their own prophecy, that doesn't really tell you anything tbh

#

there's a prophecy for "exalted bow x3" "exalted bow x4" "exalted quiver x3" "exalted quiver x4" "exalted ranged weapon x4" "exalted ranged weapon x7" etc

jaunty garden
#

i just did a ranged weapon prophecy and it literally gave me 22 bows lmao

#

so i think its just bows

vale thistle
#

huh, weird design choice to have 4 different prophecies that only give bows

jaunty garden
#

yeah wack

jaunty garden
#

would using a havoc on this force both t6 to swap? or is it only going to force one?

jaunty garden
#

oh sick

#

bookmarking that

#

ty

storm blaze
vale thistle
#

definitely seems like a single-use melee weapon if you ask me 🤔

#

ye olde eyepoker

storm blaze
#

I remember finding the spoon and it kinda just slaps with it

slender swift
#

i think currently it is indeed bows only, as quivers are not tagged as weapons but as off hand (similar to catalysts).
the reason it is that non specific, i believe, is because it was mentioned they have placeholder IDs for crossbows, so in the future if ever CBs get introduced it may be a mix.
but maybe we also get RPGs at some point, who knows :7

#

different question regarding idols:
i've found it incredibly difficult to roll specific stats onto idols in woven cemeteries.
iregardless of whether main stats or weaver stats.
it seems i was either extremely unlucky or certain stats have higher weight. is there a table somewhere which stats can roll onto which idols, or what their weights are?

storm blaze
#

Clearly we need a handcannon

slender swift
# storm blaze Clearly we need a handcannon

ngl, a two handed ballista would be cool.
as a unique maybe even, that can not increase it's attackspeed/rate, but instead converts all sources of increased attack speed/rate into damage multiplier and aoe damage

storm blaze
slender swift
#

but yeah, RPG/ballista please kthxbye

storm blaze
#

I like crossbows

#

Bows are cool too

#

Ever used an actual hunting bow? it's cool

native sail
slender swift
storm wren
#

lol what happened, EHG 🤔

slender swift
storm wren
#

Why warlock become the mastery which the least players selected

slender swift
# storm wren lol what happened, EHG 🤔

Warlock is kinda messy to play cuz you have a lot of active skill rotation, from my experience, and it also does not compete on the same clear speed levels as other masteries imo

#

Also, Necro is more appealing to a lot of more casual players cuz big army hurrdurr

#

and because Necro is in most RPGs in one form or another, so it is easier to grasp, and requires much less deep dive into mechanics, it is much more straight forward

storm wren
#

🤔 interesting, active skill rotation you mean is why I like warlock

slender swift
#

and why would you play warlock if you can play void knight 😂

storm wren
#

Because I'm not a melee lover

slender swift
#

i was being cynical^^

#

they are not even the same class 😄

#

but yeah, active skill rotations, mechanical deep dive, and proper timing on rotations deters a lot of players on the more casual end

#

you can observe that trend across all ARPGs, be it Diablo, Path of Exile, etc.

storm wren
#

I think it's quite cool of you can just need to active a skill to use all offense skills you mastered... So I'm confused

slender swift
#

as an example, besides it's damage and survivability potential, Electric Orb builds for Mage currently reign supreme in D4.

#

because all you have to do is spam it, watch everything fall apart, and occasionally you blink to cross distance or create space

storm wren
#

But this gameplay will high-centred single skill indeed, so most warlock players use these skills

slender swift
#

In PoE2, it's Volley Rogue or Shieldmancer, for the same reasons, activate buffs (if they aren't mana reserved already), spam offensive skill, watching things die

#

minimum required effort for maximum payoff

#

it's simpler to handle for most players, and still as satisfying to watch succeed

#

if Warlock received a few buffs, it might become more popular, but for the average player, the effort to build it, maintain it, improve it, and execute it, is not exactly worth the effort and attention span required

#

also there is something to be said about intuitivity, Necro is much more intuitive to play, because you mostly only have to pay attention to not dying, while the damage just happens.

storm wren
#

😅 Quite interesting because warlock is the 2nd mastery I tried after I played necromancer as the 1st mastery to learn basic gameplay

faint cape
#

Lich got a bunch of updates this season, and directly competes with warlock. Warlock's big meta builds all got nerfed multiple times, so players mostly moved to lich or another class entirely.

storm wren
#

My complaint for warlock is different completely... Fissure is a spell which need to stack as more necrotic resistance as possible to increase crit chance to get more damage, it mean hard to balance another resistances, so it make warlock is tricky to balance offense and defense.

#

Make sense, not a melee lover so I don't care about lich at all

faint cape
#

Lich isn't specifically melee, just its meta build uses flay to proc spells. You could run lich without using any melee skills, if you want

storm wren
#

?!

storm blaze
#

Yup, Toast is correct

desert tree
#

Wait, you mean 1 top tier build or 1 skill doesn't define a whole mastery??!?!?

jaunty garden
#

So weird they have a whole category with only one weapon in there

storm wren
storm blaze
faint cape
#

Consider it future planning... even though it might be another 8 years before we see any new ranged weapons 😅

faint cape
shut walrus
#

would this node in the chaos bolts skill tree for Lich will benefit from increases to cold damage right?

slow eagle
#

Reread the second sentence in the first paragraph

shut walrus
#

cool 😄

muted vigil
#

if I want rune of ascendancy to make a level 70 legendary, does the base item have to be 70? or just me, or nothing matters and suddenly nihilism

toxic echo
#

Just the base type matters. Rings into rings, 1h sword into 1h sword

vale thistle
#

if you're CoF you also want the item to have some CoF rank requirement on it

#

Rank 2 CoF: 45% chance for Runes of Ascendance to be preserved when used on an item that requires at least Circle of Fortune Rank 1.

faint cape
#

You can set a filter for the specific item type(s) you want to ascend with CoF requirement on them, it's an easy way to collect them as you go

jaunty garden
#

imprinting primordial uniques doesnt do anything right?

#

cause you have to buy them or drop them from a beast

blazing glacier
jaunty garden
#

i.e. printing a primordial chest piece would drop other unique chest pieces?

#

ohhh interesting

#

thats a weird mechanic lol

blazing glacier
jaunty garden
#

huh

blazing glacier
#

For some reason it seems like with high reroll chance or restricted drop uniques instead of giving you other uniques when it doesn't hit, most of the time it misses it just gives you non uniques

#

I think it's so that players don't get irritated with a bunch of procs that aren't what they want

jaunty garden
#

@blazing glacier btw you have definitely earned a sub from me, you've helped me a ton recently

#

preciate it

blazing glacier
#

Whats the fun of collecting a stupid amount of data if you aren't going to share it 🙂

jaunty garden
#

so true

crystal ember
#

Riftys can also drop the primordials and they would count as a "boss" im guessing

muted vigil
#

how does the game conclude im inactive while crafting gear xD

slender swift
#

across all classes, which is the most fun to play ranged build, that is not flask rogue, and that revolves around mostly just playing one ability but managing a second or third for buffs and movement, with the remainint 2-3 being triggered passively

crystal jackal
#

E.g Shields throw paladin matches that description. Ranged with 1 main spell and 1-2 for buffs. But I have no idea if you think that’s fun.

slender swift
crystal jackal
slender swift
#

then i might confuse maxroll with another build page, that still has stuff from S1 lol

crystal jackal
#

But if you look at their tier lists, all guides are up to date and have a gameplay section.

slender swift
#

will check, thank you

#

quick question, is there any capable meteor build?

#

cuz i see a couple builds that use meteor but it is kinda difficult to tell how far they are actually viable

crystal jackal
slender swift
#

gotcha

#

thank you!

crystal jackal
languid rover
#

if i wanted to put intelligence on a relic with LP could i slam this with runes of redemption until the int became t7 and use it?

#

or i guess i would need to use a rune of havoc?

#

similarly, if i had like t7 garbage and t1 vitality on an item, and i wanted intelligence, could i use that one weaver node that swaps attributes and then rune of havoc until it became t7 and use it to forge a legendary?

#

sorry for asking so many crafting questions ive been struggling to find basic resources on the web. in this case a lot of places describe that you can put t7 mods onto a unique with LP but they dont really describe much the ways you can manipulate the mods first

fallen parcel
fallen parcel
languid rover
#

hmm okay thank you!

potent wren
#

Suppose you have a T7/T6 item. if you imprint this onto any weaver node that allows it, will it reliably upgrade to 2T7 rolls, or is this just straight up a bad base?

vale thistle
#

an imprinted t6 affix can upgrade to t7, I wouldn't call it reliable though

#

specific part from that document: t6 affix imprint tier has a 65% chance of rerolling, and a 0.14% (0.62% for CoF) chance of hitting t7 on the reroll

fallen parcel
potent wren
#

Separate Question: Suppose I manage to find another copy of this item from weaver tree imprint drops with 50 forging potential. Is there any benefit to using rune of redemption to try and get an affix that I actually want? For example, instead of this item, it would be +10jav/+200health/+20% elemental res but with 30 forging potential.

fallen parcel
fallen parcel
potent wren
# fallen parcel Kinda sometimes it tries to pick whatever affixes it has on the imprint but for ...

yeah that's why i was wondering if less forging potential for the correct imprint rolls is better or not.

For example, i play void knight and on the helmet I would LOVE to have T7 mana and any Tier suffix. THat's why I'm thinking if it's better to gamble on lowering the fp down to 30-40. My crafting potential / budget will be less but I don't need to craft as much is what my logic is. let me know if this doesn't work out in practice thouhg because i'm still learning

fallen parcel
fallen parcel
#

If you doing warpath you may want to get a leonine later on as an imprint since imprint drops very heavily the item base its imprinted

potent wren
#

Alright last question for tonight: I understand that sealed affixes can impact future drops by REPLACING the affix but not necessarily the tier of affix.

This axe is a bad example but imagine I have a T1/T3 || T7/T3 weapon with primordially sealed T8 health. I've heard some people sayt that this weapon would (for the purpoes of future rolls) act as being a double exhalted suffix T7 weapon i.e. it is treated as T1/T3 | T7/T7. Is this the case?

crystal jackal
shy turret
#

the t8 would have worked (for the purposes of acting like a t7) if it was a normal t8, not a champion affix

slender swift
#

huh, maxroll won't let me use it's interactive elements any more.

slender swift
crystal jackal
slender swift
crystal jackal
vale thistle
#

short answer is no, %current health drained per second can never kill you

#

if you had 1 health, 6% of your current health would be 0.06

#

if you had 0.01 health, 6% would be 0.0006 (and so on)

#

basically the health drain would hit 0 before your actual health does

crystal jackal
#

ah, you're just looking at the math.
I don't think that's how it works.

#

seems to be rounding

#

I don't dare go further since Im in HC

vale thistle
#

ive had 20%+ current health lost per second before with health regen disabled and gone afk for hours before

#

it's not just math, it will never kill you

#

the health loss rounds to zero before your actual health will, by definition

quiet terrace
#

It’s an asymptotic function 😄

vale thistle
#

the only way that affix could kill you is if you had 100%+ current health loss per second.. and it would do so instantly in that case

desert tree
#

There is no max hp drain, right?

slow eagle
vale thistle
#

only current health loss and missing health gain as far as I'm aware

slow eagle
#

Maybe the reaper form thing counts as max health% lost

#

But you also can’t die from hitting 0 then

vale thistle
#

The rate at which your health decays in reaper form is not based on your current or maximum health.
The health decay accelerates while you remain in reaper form.

slow eagle
#

Ah

vale thistle
#

can be scary if you see your health say 0

#

but it's actually 0.01 or something

#

"still technically alive"

#

not sure how much precision is used behind the scenes

#

it's probably single or double precision floating point

slow eagle
blazing glacier
faint cape
#

But single or double doesn't make a ton of difference in terms of displaying it

fallen parcel
indigo scarab
#

Is the new season out yet?!

#

😁

muted vigil
#

Whats the point of attack speed on a build where most of DPS comes from a skill with high cooldown? (bladedancer shadow sync. strike/shadow cascade)

muted vigil
#

😄

#

ty

storm blaze
#

And sync strike has a node that increases the attack speed if it hits at least one enemy

#

I've never actually used those skills because I've never played a blade dancer

gaunt igloo
#

I wonder if frenzy effects that too

desert tree
#

When it's fixed, it should 😁😅

muted vigil
#

How common is it to get resistance shredded/debuffed? should I overcap everything by a certain amount?

desert tree
#

Pretty rare
Don't overcap

muted vigil
#

nice

desert tree
#

What kind of content are you doing rn?

#

Like what corruption?

muted vigil
#

corr 100 mono getting my shadow cascade build nicely up and running now feels good

#

lets see how big corruption feels later xD

#

never really played the game beyond 150 ish always IRL distracts

#

Like now... supposed to be writing bachelors lol

desert tree
#

Do that first and come back to LE 😁

#

I usually aim at 60/65 when I am at 500c

#

Having other source of DR helps too
Dodge, armor, DR from skills or passives

muted vigil
#

You dont even bother getting it to 75 😄 ?

#

my PoE PTSD kicks in

desert tree
#

Nope

#

If it comes naturally thats fine

#

It's because of how resistances work in LE

#

Compare to Poe

icy drift
#

60 is a bit on the extreme end I'd say, you should still aim for around 70%. Going from 65% to 70% is still 4.5% DR

#

At 60% you're taking about 13% more damage than you would at cap

#

More than a red rings worth of DR

faint cape
fallen parcel
#

Just cap your resistances whenever you can with the weaver idols we got, capping resistances is a lot easier ,and even if last epoch is more forgiving always good thing to not take extra damage from mobs

icy drift
# faint cape It would be 15% more

Well it depends on your frame of reference. If you're at 60% and go to 75% you're taking 13% less damage. But going from 75% to 60% means you take 15% more damage

#

(100 * 1.15 != 115 * 0.85)

faint cape
#

I think you just typo'd it above

icy drift
#

Ehhhh I see what you mean. Maybe my language could've been clearer

faint cape
#

More vs less, just opposite directions

desert tree
#

60 res is fine

icy drift
#

Vlad wants everyone to be squishy to lessen the competition

#

Smh

desert tree
#

We are not in hardcore

#

It's fine

faint cape
#

I have a habit of neglecting poison res

icy drift
#

You don't need to convince me to be squishy lul. I get one shot by a white mobs auto attack

icy drift
#

That's the only one I'd say is fine to ignore

desert tree
#

I would rather take more dmg or more speed

icy drift
#

I mean yeah but that only works to a point, especially on melee builds

#

13% DR is nothing to scoff at

#

Having 60% LE res is like having 71.25% Poe res, and it's easier than ever to cap your res. Unless you're playing falconer or something that oneshots everything from a distance there's no real reason not to get close to cap on at least the important resistances

faint cape
#

If it works, it works

#

I do usually end up with more than 60%... generally getting pretty close to 75% is not too tough, but it's not my top priority

#

Really just depends on my build

icy drift
#

Yeah for sure. I just think 60% is a bit extreme to be generally acceptable is all, like 70% is totally fine

faint cape
#

It varies by type, too, like I probably wouldn't even notice 60% phys res on a build that has a lot of armor, but I'll almost always aim for 75%ish void res

muted vigil
#

Having hard time keeping track of ward.
Have to squint at it in battle to stay updated in harder fights. Seems only way to enlarge it slightly is to increase the entire UI scaling 0.o
any other options?

blazing glacier
# desert tree We are not in hardcore

To be fair I was also hovering around 60% res in my HC run lmao. With all defenses its important to consider opportunity cost. If you can get 60 all res for free and the extra 15 is costly then it might be worth getting something else.

Some res are also more important than others, especially if you have DR for the other res.

Eg. Phys res always cap, and void if doing uber. But if I can choose between Armour or capping poison res, Ill take Armour every time.

short pilot
#

Helo, how do I upgrade a stat on an item from t7 to t8?

storm blaze
muted vigil
storm blaze
muted vigil
#

Do these gloves come in exalted variant? I dont get how my build guy got this ward mod onto his unique

short pilot
#

Thank you gentlemen

storm blaze
muted vigil
storm blaze
#

Think so
You can always check the tiers by holding alt so if it's tier 6 or 7 affix, it's exalted

#

And if the item has something else that's exalted you can just the rune (think it was havoc) to shuffle which one of them is exalted
If you want / need a higher tier experimental on your slam

blazing glacier
storm blaze
#

Woven echo that drops only from the exiled mages in areas above lvl 90

rocky rapids
#

rune prison complex is the name. it is the rarest woven echo by far unfortunately

slender swift
#

this is the part about interactive elements i was referring to

#

they are greyed out, clicking any does not actually do anything

#

and if i click on the search function bar, it does not respond either

#

FF 148.0 (64-bit)

candid elm
# slender swift FF 148.0 (64-bit)

If you want to report this to Maxroll, on the right side of their main page there's a "Follow us on" box with a Discord invite link. The "contact us" page on their site does mention sending bug reports to their Discord.

slender swift
#

i was hoping someone could check, who has newest FF too

#

also foremost, just wanted to reply to deew what i was referring to, when he asked^^

candid elm
#

I'm on Firefox 148 and it's not doing this for me. For what it's worth.

slender swift
#

hol up

#

can you check one thing for me please

#

see if you have hardware accelaration enabled or disabled

#

cuz i recently had to disable it

#

otherwise it is probably adblocker related

candid elm
#

which setting?

slender swift
#

check for "recommended"

#

also, btw, it refused to show me accelaration too, for a really long time, until i set base language for firefox itself to english, not just display language, afterward i could find it

#

not related to HA tho, just changed, still same

candid elm
#

still not seeing it

slender swift
#

it's actually adblock lmao

#

when i disable it, the site works perfectly

candid elm
#

ok you can just whitelist the site

slender swift
#

just did yeah

candid elm
#

I'm using uBlock Origin on FF and it's working ok for me without needing to whitelist Maxroll

slender swift
#

weird tho, cuz a week ago it worked fine, i wonder if this is related to the youtube nonsense that they try to block

#

i use adblock specifically cuz it works flawlessly on youtube and twitch

#

which ublock sometimes goofs

#

thank you for your time!!!

candid elm
#

welcome

slender swift
#

also why do so many builds push void -.-

#

i get it, barely any mob has res to void

#

but it's like.. comeon

#

xD

candid elm
#

Every enemy has zero resistance unless they have an Enemy modifier or Echo modifier that gives it.

slender swift
#

i know, but it ruins the themes for me 😄

#

might as well just play WPVK at that point 😂

faint cape
#

People like purple, I think

blazing glacier
#

We need to have like dev stream viewing party chats

crystal ember
#

Hey lads can someone dev stream link me so I can check a replay xox

crystal ember
#

Yeah either of those - sorry just woke up lol thanks both x

faint cape
#

Twitch deletes replays fairly quick, YT has everything going back a while

vernal sail
#

Can anyone explain the uhhhh corruption thing or link it to me?

vale thistle
#

As players slay Omens, they may drop Runes of Corruption. This new rune can be used to corrupt an item, modifying it unpredictably. The resulting item may emerge vastly improved with new modifiers and effects that can only be obtained by Corruption, or the item may be downgraded or completely ruined.

indigo scarab
#

Any plans for built in item filters for popular builds? More in game build guide help if needed or wanted.

blazing glacier
indigo scarab
#

Probably something that could be more of an option later in developing the game or not, just a thought, excited to play in few weeks, been about 5 months since I played, just would like more in game stuff that maybe can be connected with other websites, build sites through in game updating and such. Not sure if it would work, if it's worth it but I could see some cool things in game being more interactive and showcasing builds and other things while your in the game.

It's something I believe Path of Exile should have had, in poe2 I really liked the example video for skills, felt that was a nice add, little things I guess.

icy drift
#

Yeah a generic filter would be about as good as no filter at all tbh

indigo scarab
#

I get it

icy drift
#

If you mean that they'd have stuff like max roll build guides through an in-game UI I highly doubt that'll happen, more so because it sounds like a logistical nightmare more than anything and it doesn't really do much for the end user. Going through an in-game UI and a website isn't all that different for stuff like that, although some things are super nice to have in-game

indigo scarab
#

I would prefer it more in a game like poe but yeah I understand little things all add up.

icy drift
#

What do you mean? Poe's filter system is entirely outside the game

indigo scarab
#

Yes I'd like more in game support

icy drift
#

Yeah that's fair. LE at least let's you create and customize your filters entirely in-game which is nice

indigo scarab
#

Seems like lazy development reliance on community and others to do work

#

LE is chill no issues just have hopes

icy drift
#

I do think something like a community hub for stuff like build guides and filters entirely hosted by EHG themselves could be something that could happen eventually maybe. But I doubt it'll be any time soon if ever

#

But that's the only way I could imagine stuff like that making it in-game

indigo scarab
#

For sure makes sense

#

I played lot of Diablo II and love the work modders did and with new dlc Blozzard just released, I'd rather pay a modder for the work they did for through all the years.

blazing glacier
icy drift
#

Yeah it's just a nightmare on all fronts tbh lol

blazing glacier
#

soon as you add external stuff into something you always open a pandora box of wild west shenanigan potential

indigo scarab
#

Seems like something a game company could utilize if they put in the effort.

fallen parcel
#

Learning to make and adjust your lootfilter its pretty easy you just watch a video about it , i have a general one that works well enough

undone otter
#

opinions on how to tweak a filter are as varied as grains of sand too

weary tapir
#

I can finally say after a bunch of work my character is done, all the remaining stuff is well just insanely rare. I might fix my helmet but that is a tonne of RNG.

https://www.lastepochtools.com/profile/Vuthia/character/Unholyslayer

Also, any input ideas Id love to hear.

I am currently at 246k standing warpath damage and 134% movement in warpath. with 5.7K hitpoint and 1400 mana.

desert tree
#

No Flat Void on World Splitter?

languid rover
#

can you combine a 2hand exalted axe onto a 1hand unique axe to make a legendary?

fallen parcel
languid rover
#

thanks

desert tree
#

You can get AS elsewhere

#

Where as Flat is only on Weapon

crystal jackal
#

did they change or bug julra?
I keep getting those rotating dot beams during second explosiotn when I need to place the puddle

fallen parcel
lavish crane
crystal jackal
#

while technically true, they scale at different rates.
meaning that's very misleading for newer players who don't understand the math behind it and what it costs yo get either to 2x

lavish crane
#

The real advantage of attack speed are

  • time rot faster application means faster full dps
  • higher armorshred ->an other more multiplier add flat has no access to
  • generally easier x2 attainable with attack speed vs added flat.
#

But the argument of jellal were false mathematically.

crystal jackal
#

you can't say what's BiS without looking at what you already have

lavish crane
#

Well what you say is true, but there are some things that generally overperfom the counterparts.

Attack speed on WP is generally better than flat for the reason i said. Until a point where investment in the other more multiplier is easier and has better performance.

If you have two similar mulpliplier and can invest 50% in each at the same cost as 100% for one. The 50% each outperform the other options.

If one more multiplier overperfom the other like attspeed for WP, you must invest first in it but there is a point where you should invest flat and to obtain the better performance.

fallen parcel
#

Warpath doesn't work like your other melee skills

#

I would actually play the build then try to refute what other say

lavish crane
#

It is just basic math

lavish crane
fallen parcel
#

What basic math proves if you ever played the build which tou don't clearly is that flat with melee crit doesn't kill faster uber or dummy than attack speed and melee crit that is a fact

lavish crane
#

Yes cause armor shred

fallen parcel
#

Be cause I loose a lot of flat anyway while being able to get extra hits is stronger overall

#

Armor shred doesn't scale that much what you talking about it has a limit

#

Flat or attack speed which is all that matters since both are going to use shred armor . Flat looses vs attack speed

lavish crane
#

Well armor shred is up to a x1.6 multiplier

fallen parcel
#

Now is that the same for erasing strike or rive no

#

But for warpath is

#

Idk have you ever played warpath

#

Just a simple yes or no

lavish crane
#

Lol ok math are wrong and you are Right 👍

fallen parcel
lavish crane
#

Yes ofc

fallen parcel
#

Ok so flat gave you more damage than attack speed?

#

Did you try uber with both or dummy at least?

lavish crane
#

No 😂 i said attackspeed is superior...

#

But not for the reason you said.

#

I was arguing the math, not the conclusion

fallen parcel
#

There is no point in warpath where flat is better than attack speed likr none if tou can afford flat while not compromising attack speed then you do that

lavish crane
fallen parcel
#

Its one of the reason

#

Harvest had awful added

#

So it was pretty bad

#

Nowdays is strongest melee ability of acolyte

#

Does more damage than flay

fallen parcel
crystal jackal
#

going from 4 aps to 4 aps on world splitter requires over 110% attack speed, which is more than a t7

#

slammin on a t7 melee void instead would give higher dps on maxrol endgame planner, not counting any shred

fallen parcel
#

I ll give you a hint its not attack speed is flat and increase cause foe cleaver doubles that,you aint beating those ever with attack speed every skill has a gimmick some are similar some are special

fallen parcel
#

Likr everyone is gonna have shred on a hit build

weary tapir
weary tapir
crystal jackal
#

I know. That’s what they were discussing above.
I have a full WP dps calc excel sheet

fallen parcel
#

Dummy and uber are better dps calculations in general for me

lavish crane
#

This is called experiment not calculation.
Both are useful and experiment is the actual answer, but the problem of experiment is you need 2 different worldsplitter to compare. And you usually want to compare before the legendary slam.

weary tapir
#

I did timing, i swapped to ocean ring plus a couple boss items.

I did the uber in 90 seconds from the first point i could damage uber abb.

fallen parcel
#

The fact is if you have a flat crit and melee void vs attack speed and melee crit ,the attack speed combo is higher dps thats a fact when killing dummy when killing uber

weary tapir
fallen parcel
#

No mods on weapon is pointless since the whole point is to min max the build to get stronger and as long you get 100 armor shred you dont care about getting many more armor shred scales so bad that the actual increase in damage it gives is very minimal just follow tunklabs

#

I got that too its good just talking about weapon

icy drift
#

Math wise astrex is correct. All other things negated double flat and double attack speed are equal. But like they mentioned attack speed has some advantages over flat. What I suspect is actually happening here is that attack speed was simply easier to attain than flat. Making the setup result in more total dps. But warpath having 60% damage effect (a lot higher when you look at damage effect per second) has nothing to do with flat being worse than attack speed.

weary tapir
# icy drift Math wise astrex is correct. All other things negated double flat and double att...

Ive never noticed that, I just noticed flat melee felt weak. So the question really is. How does the relationship scaling mana vs attack speed for maximum damage? I have seen some VKs put Mana on their world + crit/melee attack speed.

Which leads to, I do notice with melee attack speed base damage is way higher so easier to spin up with damage, mana would be more top end if you stay in a long spin?

icy drift
#

(same thing goes for attack speed vs flat, attack speed seems to have won in jella's case)

weary tapir
weary tapir
calm epoch
#

Hello! Question for anyone that can help or let me know if this is a dev question.
Are "health lost" effects the same as "health drained" effects?
I'm trying to put a lich together and I'm not sure about these concepts.

faint cape
calm epoch
queen ermine
#

According to reddit (citing Mike in this discord) they do work together

calm epoch
faint cape
#

The death seal node that disables health drain effects only works on the actual health drain effects, not health loss

lavish crane
#

I am nowhere near the 50% chance stated , do you know how to improve this chance ?

  • Corruption ?
  • stability obtained in the particular echoes ?
meager junco
#

full clear echoes, dont do echos that don't drop it (folly, cenotaph, sepulchre, anything w/o an egg at the end)

#

corruption scales a bit (500c is ~98% of the chance from corruption)

lavish crane
#

But Sepulchre of the Lost does work, the 6 chest can proc the imprint.

#

I don't know how it scales though as there isn't the stability counter.

meager junco
lavish crane
#

Nice ! ty how do you know all that?

#

And do you know if being far away for monolith center help as there is more stability gain ?

marble vortex
#

what are the minions in the middle they always follow me and are not consumed by abomination? "sceleton vanguard"

faint cape
marble vortex
fallen parcel
hardy forum
#

Does Mad Alchemist's Ladle have any mathematical chance to go up to 4LP if after the first empower it's only 1LP in Nemesis? As CoF Rank 12?

faint cape
hardy forum
#

thank you

hardy forum
blazing glacier
# hardy forum I'd love to know the answer to that

It should, but not by that much.

All the checks are sequential, so if you already pass a 1/2 chance first try you don't need that 1/2 check 2nd try.

You only ever get 1 chance to pass 1LP check, if fail, no 2nd check. And 1 chance for 4LP check, since even if you get 3LP first empower it stops before 4LP check.

You do get a 2nd chance at 2LP check if stops at 1LP, or 3LP check if stops at 2LP

hardy forum
#

okay so if first try it goes to 3LP, does it make it more likely to get 4lp on the second try as it doesn't need to pass the checks for 1Lp, 2lp and 3lp again?

#

or it needs to pass 1lp ,2lp, 3lp AND 4lp on the second empower?

blazing glacier
#

it seems like the former

hardy forum
#

assume I'm CoF, so 1lp is guaranteed for Ladle

blazing glacier
#

not nemesis but it shouldn't be that hard to farm it

#

few hours of strife some good roles, then turtle, nemesis, repeat

gaunt igloo
#

have hype days ever been on weekends? trying to figure out when patch notes and letools will drop and update

meager junco
sonic saddle
desert tree
blazing glacier
desert tree
#

He wait to datamine the patch directly iirc

paper magnet
#

ehg gives dammit and maxroll access to the data early and they update off of that. I remember LE Tools took a bit to update for s3 because he was busy at the time.

desert tree
#

Pretty sure they dont anymore

hardy forum
minor path
#

Is there a place where I can try my dps ? (With summon and DOT)

faint cape
faint cape
#

(they have 1 billion health and 100k health regen)

candid elm
# gaunt igloo have hype days ever been on weekends? trying to figure out when patch notes and ...

@gaunt igloo Patch notes are typically posted about a week-ish before the update. Previously, 4-6 days before update. The LE Tools update will be based on when Dammitt, who runs that site, gets access to the updated information and has time to work on it.

For reference:

Season 1 patch notes were 4 days before update. The Season 1 patch notes posted on July 5 https://forum.lastepoch.com/t/last-epoch-harbingers-of-ruin-patch-notes/71790 and Season 1 released on July 9.

Season 2 patch notes were 6 days before update. The Season 2 patch notes posted on April 11 https://forum.lastepoch.com/t/last-epoch-tombs-of-the-erased-patch-notes/75247 and Season 2 released on April 17.

Season 3 patch notes were 6 days before update. The Season 3 patch notes were posted on Aug 15 https://forum.lastepoch.com/t/last-epoch-beneath-ancient-skies-patch-notes/78635 and Season 3 released on August 21.

cedar light
#

Stupid question maybe but I can't seem to find an answer to this for some reason. When using Gauntlet of Strife map to re-roll affixes, does it re-roll every affix on the item or just the legendary ones? And will it change the legendary affixes or just move them around inside their normal rolling range?

icy drift
faint cape
queen ermine
#

Dual wielding mad alchemist's ladle applies the effects twice right?

#

(The cast speed per intelligence)

vale thistle
#

I mean.. it should, but.. can any class actually dual wield wands in LE?

faint cape
#

No, you can't dual wield wands

queen ermine
#

Oh shoot, good point

vale thistle
#

scouring passive trees for "dual wield" thinking "surely not..." 🤣

faint cape
#

Wands, sceptres, and maces are all "not allowed" in offhand

queen ermine
#

Well let me ask a different question then, is Ladle still the go to for cast speed? Marina's Lost Soul or Wrongwarp look good too for a warlock

faint cape
#

Ladle is definitely very strong because of the cast speed and the more multi, but it's only good if the skill you use has plenty of flat spell damage available elsewhere, since ladle itself has very low flat damage

muted vigil
#

How do I get this high glove roll? all my experimental findings are 5-7% rolls im at 180 corruption

vale thistle
#

You probably want the Rune Prison Complex (Woven Echo) where you can craft your own experimental items

jaunty garden
#

which one of these should I use? Do i prioritize higher LP or higher chance to inflict doom

desert tree
#

Lp

languid rover
#

i forgot i need 4 affixes to make a legendary, is there any way to get a 4th affix on this or am i screwed? would imprinting it in weaver node work or would only 0fp belts drop?

crystal jackal
#

It’s possible to get with 1-2 fp, but the health could also reroll to something else.

Best is to just keep playing and get more belts.

Do you know how rune of havoc works?

languid rover
#

just that it shuffles affixes around so you can get the t7 you want

languid rover
#

:-( dang thanks

sonic saddle
#

imprinting can definitely work

#

if you're under about 30 fp imprinting will generally drop items with more FP than the imprint

#

0fp included

languid rover
#

hmm

#

hopefully i find something

#

i really wanted both health mods

#

ill give it a try though

sonic saddle
#

i'd try for T7 increased health

#

also belts can have hybrid health as well

#

so you can go for T7 increased + T5 hybrid or vice versa

#

whichever nets you more overall

crystal jackal
#

Just find any belt with t7 prefix and imprint it.
Then when you get a proc try crafting on health on suffixes. If you succeed then you rune of havoc it

sonic saddle
#

with imprints

crystal jackal
#

You want to imprint a Belt with a t7 prefix and work your way to an empty suffix while having as least 40 fp

sonic saddle
#

40fp is overkill for what they want rofl

crystal jackal
#

Might as well teach him how to craft exalted for slams.

#

Instead of teaching him how to get a corner case in the fastest way. Or he’ll be stuck with next craft anyway.

#

Once you get a t7 prefix belt with empty suffix. You craft on HP. Then seal the other suffix and craft on other HP and then tune of havoc

languid rover
#

Thanks, that helps a lot

crystal jackal
#

You can do the same thing with double t7. You just need to start with a belt that has 2t7 prefixes

lavish crane
languid rover
#

sometimes we get crazy lucky instead of doing work

desert tree
#

Noice

rose solstice
#

Hey guys just bought this game. Can anyone give me an advice on the mode I will play? Is SSF fine for a start? I recently played poe2 and I didn't like the fact I had to trade to improve my character because the loot was junk. Is loot in LE useful? I know there is deterministic crafting which I prefer over an RNG

desert tree
#

Ssf is fine

#

You will use CoF faction that greatly improve target farming

rose solstice
#

Thanks

slender swift
# rose solstice Hey guys just bought this game. Can anyone give me an advice on the mode I will...

i'd advise against SSF tho, as usually at some point people attempt different classes sooner or later, and since this game has no loot class restriction, you will drop anything for any class at some point.
and last thing you wanna experience is drop a LP3 Premium Unique for a class you don't play, that is also super meta, just to later into the season want to play it and not be able to use it 😛

desert tree
#

You can go solo account found

rose solstice
slender swift
rose solstice
# slender swift nothing

I guess I am used to that. Played Grim dawn as well so all useless items go to a merchant. But there are also tools in grim dawn where you can stash good items for other characters. Nothing like that in LE?

slender swift
#

you can still play Offline or Fully Offline, or just normally. It's not like SSF provides anything in particular, besides restricting your options to share items with other chars

rose solstice
#

I also see Dammitt made lastepochtools just like he did it for grimtools. Wow that is cool

slender swift
#

I feel like, in most games that offer SSF, there is no real incentive to actually take it, besides if you want to challenge yourself in a specific way.
If SSF offered like 50% increased droprate for class specific items (rebalancing loot tables), I'd have a reason to want to play it.
But for the most part it is mostly just "here have a mode taht restricts you but provides nothing"

crystal jackal
#

you’re confusing SSF with SCF

#

It provides a fresh start at any time

slender swift
#

the fresh start argument is not a bad one tho. but i still find it meh that you get items you will never be able to put to use cuz they are class locked :x

desert tree
#

In LE we have SAF for Solo Account Found

sonic saddle
#

In LE there's a choice between two "item factions", one that gives you access to the player marketplace, and one which doesn't but gives you a lot of drop rate boosts

crystal jackal
sonic saddle
unreal hinge
slender swift
faint cape
#

Solo Character Found (SCF) is the one that prevents you from sharing items among your characters. Solo Account Found is the same as PoE's SSF, where you can share among your characters.
The CoF faction boosts self-found loot and is pretty much the only faction you would pick for either SCF or SAF, but works in normal mode as well where you're able to play SSF-style (no trade) and still able to party up and play with other people.

faint cape
crystal jackal
#

apparently there's a bug that when you enter a rift beast area and there are champions outside casting spells, they all started casting spells ontop of me in the rift beast area with no delay.

indigo haven
#

Morning! Any tips on how to fix very long loading zone times while offline?

indigo haven
#

aye it on SSD, I get 50+seconds on load screen

#

thru steam

jaunty garden
indigo haven
#

2.5 processor with 12Gram and 6G graphics, might it be steam?

indigo haven
#

Intel i5

slender swift
#

Laptop?

#

those specs seem really low tbh

blazing glacier
#

6g graphics also doesn't tell us much

#

or a lot ofthose specs to be fair

slender swift
#

I think those are specs of a laptop

#

2.5GHz i5, 12GB RAM, 6GB VRAM

indigo haven
#

it's a PC, let see video is Nvidia GTX 1660

jaunty garden
#

Idk, kinda sounds like you need some hardware upgrades. Not sure how you can get faster speeds with your current setup.

indigo haven
#

tyvm guys!

slender swift
#

i am surprised the game runs smoothly for you, tbh, long loading aside

indigo haven
#

aye it does run buttery smoth, guess offline helps with that

blazing glacier
#

could also be old slower HDD

#

for loading

indigo haven
#

the SSD is around 6 months old like the PC

lavish crane
#

The computer may be 6 months old, but the GTX 1660 graphics card has been on the market since 2019 and its production ceased more than 2 years ago.

If you are sure the game files are on ssd, then there is nothing to do except upgrade components.

This game is quite RAM-intensive; you may need to add more or close all applications while playing to free up all the RAM.

indigo haven
#

tyvm, would improving the video card improve the loading time? It was kinda 1st on the list for upgrade

lavish crane
#

I would say that the loading time is probably related to the hard drive speed, the decompression speed (and therefore the processor), or the RAM. The graphics card is the last thing I would change to improve loading time.

slender swift
#

is it DDR 3, 4 or 5?

#

cuz if it is only 1600 Hz, increasing volume won't improve loading times

#

nor will getting a faster SSD improve anything

indigo haven
#

it'S DDR4

slender swift
#

also matters which system you are running

#

win 7/ 8/ 10/ 11

indigo haven
#

it's all very nothworthy points you bring up here, will have to remember all that, it'S on Win11

slender swift
#

as they occupy different volume of your RAM

#

ah yeah then 12GB is definitely not enough RAM

indigo haven
#

make sense tyvm

lavish crane
#

If you have not enough ram the ssd is used to complement but it is mich slower. It is surprising if you have no shutter or crash while playing though.

indigo haven
#

darn with the increase of RAM price , guess it'll have to wait a bit

slender swift
#

or what ever that function was called

obtuse olive
#

hello there
what's the best way to get exalted armor with this affixes?

obtuse olive
lavish crane
faint cape
#

I guess the "any tier or open prefix" applies to the first part, too

obtuse olive
#

does the "increase fire damage" affix works on minion fire damage?

desert tree
#

Unless you have some kind of special shared scaling, no

weary tapir
obtuse olive
#

@desert tree like this?

desert tree
#

No, like that

hardy forum
#

which is a better imprint for farming 2x t7 prefixes? I'm thinking the 0177 but I'd love to get a pro POV

cedar light
#

Are there any known bugs about the Imperial Summit doors not opening to let you into the citadel?

#

I checked the whole map for a switch just in case, don't see one unless I'm blind

faint cape
#

Normally, a big flesh dude breaks through the door when you wait in front of it for a little while

cedar light
#

...I didn't even think to attack the doors. Welp. That worked. Ok, thank you lol

faint cape
#

Oh nice 😁

pulsar elk
#

does having multiple throne of addition stack the effects of the stacks?

toxic echo
#

No

#

Pretty much everything on it is capped so even at more than 1 you still have the same cap

fallen parcel
vernal sail
#

What the heck is this idol inventory type thing for new season? Is it just for Tetris?

paper magnet
#

The new layouts change the way you can tetris the idols around, yeah. I don't think they've said what the little purple squares do yet?

pulsar elk
fallen parcel
muted vigil
#

I need like a ring + 2-3 dedicated 1x2 idols for potions to be effective

storm wren
#

I wonder do EHG have official group on facebook suddenly

#

It's the group I joined

rocky rapids
muted vigil
#

have 3300 ward atm

rocky rapids
near vale
#

It shows that I have 111% crit strike avoidance, tet when I view my character on LE Tools it only shows 39%. Why is this? I checked my blessings, gear, and passive nodes and can't find where the game is pulling all of this crit strike avoidance. Im playing Relfect Shaman.

paper magnet
#

Link it

near vale
#

Ah nevermind just found it. The spriggan pet node

left path
#

is progressing the main story the only way to unlock the observatory to pick up prophecies?

vale thistle
#

you can join a party with someone already at the observatory and teleport to them

midnight fiber
#

Optimization thought experiment: you hate dying. What if instead of stopping at enough defenses you just...kept going. For fun

wintry totem
#

for blade dancer rogue should i focus on melee damage throw damage and crit?

#

im also doing a combo oriented build as well

muted vigil
#

My build is recommending first modding "x% increased health" then dmg mods on the unique chest.
but I found this rare ward gain mod with the opportunity of havocing it into T7.

I did some testing with the exalted chest on: I had about 400 ward baseline with it and while attacking with my 4 shadows I maintaned 1800 ward. WOnder what it would look like on the unique chest

crystal jackal
fallen parcel
#

The answer is very little to no damage dr higher than this since le tools cant use some dr options likr immortal vise in calculation

cinder sonnet
#

Is there known time that season 4 launches? Not just the date but the time? I'm trying to figure out if I should take a day off work 😄
Thanks in advance

fallen parcel
storm blaze
#

It's at 11am whatever timezone it is they usually launch at

cinder sonnet
storm blaze
vale thistle
#

Last Epoch - Season 4 "Shattered Omens" - <t:1774548000:F>

#

I don't remember where I got that timestamp from, but I have it tagged as "direct from EHG" and pinned in my notes, so santa_gregory

storm blaze
#

Ah yea
It's a bit later for me because they've changed to summer time already and we change at the end of the month

cinder sonnet
#

Yess!!!!

#

No need to take time off work, but you bet I took myself a long weekend! 😎

muted vigil
#

I'm used to 120-144FPS in ultra on games. LE seems to dip all the way to 40-70 in the 1% low. Especially in big packs with several champions and my skills going off at same time.
Is there a known unoptimized setting I should reduce? shadows, effects?

storm blaze
icy drift
#

There's no setting you can really change in LE that impacts CPU demand, which is likely what this is

storm blaze
severe pecan
#

Is it almost time for the hype week ?

storm blaze
#

I think that starts next week?

severe valve
#

it's gotta start next monday

desert tree
#

19th?

severe valve
#

i wonder if they are gona make an annoucment before that...

desert tree
#

They usually don't

#

The 1st post will go live and that's it

severe valve
desert tree
#

I believe a post mentioned the 19th

#

I might be wrong

severe valve
#

but that would be a thursday?

icy drift
severe valve
#

okay, does anyone remember how it was for 1.3?

severe valve
icy drift
#

so I guess hype week usually starts around 13 days or so before

#

Patch notes usually come out on a friday and the patch is the following thursday

icy drift
#

So yeah should start 16'th

broken mango
#

Hello. Please help me. We're playing in a group, and my teammate can see Nemesis, but I can't. What could be causing this? How can I fix it?

sonic cove
#

Is there a fast way to get to the factions without playing the last two acts?

icy drift
#

You just need to get to majelka at the start of act 9

#

If it's your first character of the stash then you have to get there

#

If it's a subsequent character there will be an npc at the first town you can talk with to get the faction

sonic cove
#

okay, but is there a shortcut? It's my first char this season, but I was there in another season

icy drift
#

If you're playing in season then no

faint cape
broken mango
faint cape
shy turret
# sonic cove okay, but is there a shortcut? It's my first char this season, but I was there i...

the way most efficiency blasters do it at the start of a season is to do the campaign to either act 5 or act 7, then go straight to monos until a temporal sanctum key drops, then do julra to skip to act 9. the act7 way lets you get all passives and idol slots, that's probably the recommended way of doing it. act 5 is technically possible but you miss out on some passives/idols, and you end up being pretty under levelled.

sonic cove
#

uuh that's nice

faint cape
#

The only shortcuts are dungeons, which require you to jump to a higher level zone to get a key for

#

Monos are usually that zone since you can access them by like level 18ish

wet chasm
#

are patchnotes being released before the patch?

severe valve
crystal ember
#

If you are playing an aliment build and you crit with the initial hit, say poison, does this affect the size of the ticks or is that always going to be purely based on your dmg over time scaling etc

icy drift
#

Nothing about the initial hit affects ailments outside of it hitting them and applying the ailment

#

However the skill tree of the skill that caused the ailment does matter

crystal ember
#

aight I was pretty sure that was the answer but thought I'd double check lol, thank you

languid rover
#

can i farm nemesis by leaving conquered tower before killing the boss? or do they stop spawning

fallen parcel
languid rover
#

dang

#

thanks

south fern
#

Hey, is this for a specific monolith or any, because i reached C200 in the age of winter and killed the boss but i still have the quest

desert tree
#

You need a fresh harbinger kill

#

Maybe you already killed the aow harbinger

south fern
#

okay i'll try another one thanks

blazing glacier
weary tapir
#

this is a 2t7 1t7 sealed affix.

If I put this into warlord riches does it get 2 chances to upgrades to 4t7 vs 1? and keep the 1t7 seal affix, so I can havoc then get the 1t7 into the weapon into 4t7?

blazing glacier
weary tapir
#

since the 2t7s is less needed to keep all the rolls + and 2 chances

blazing glacier
weary tapir
blazing glacier
# weary tapir

Yea this is poo. Unless there is some top secret tech we haven't yet found for it

weary tapir
blazing glacier
blazing glacier
#

Yea

weary tapir
paper magnet
#

I've never gotten anything good out of warlord's. Like, I've never even seen a t5+ sealed affix at all from that imprint let alone that and affixes that are actually what you want.

weary tapir
fallen parcel
#

Pointless node should get a rework

blazing glacier
#

Just move the imprints to COF 😉

fallen parcel
#

I am ok with this more empowerment to us or buff prophecies idk make them reroll like imprints can

rose solstice
#

Hey guys new to this game. I got the impression killing swarms of normal mobs gives me more xp than focusing on tougher mobs. Is that correct?

#

I mean I'm level 50 and went to Monolith of Fate for the first time. And once I get a big pack of mobs my xp bar is moving fast

weary tapir
storm blaze
#

Well they're also higher lvl than you are in the monos so killing anything fast there gives you a lot of exp

rose solstice
weary tapir
#

the weaver tree is super important and is your best friend in adjusting your echos and your rewards.

rose solstice
#

Should I just finish the campaign first? Is there any benefit doing so? Or can I jump into monoliths. I am in act 7 I think

weary tapir
storm blaze
#

Well you get the item faction in chapter9
And finishing chapters 9 & 10 gives +1 to all attributes from both

rose solstice
#

Not the best timing for me. New leagues starts soon

desert tree
#

You can keep playing in legacy

weary tapir
blazing glacier
rose solstice
#

I guess this is different in LE

weary tapir
storm blaze
#

Circle of Fortune in last epoch makes solo self found way more doable

rose solstice
weary tapir
rose solstice
paper magnet
#

I have bad news

storm blaze
#

Is it that Season 4 isn't out yet?

desert tree
#

FG will still be made fun of in S4 ?

storm blaze
paper magnet
#

No it's that crafting is gambling

fallen parcel
#

It all depends of the patch notes if at least some changes were made like get rid of the less damage and not access to haste from the passive that allows you to use a shield and a 2 hand weapon that would be a good start

faint cape
#

I mean that would be just straight auto take then

#

Like a 1 pointer that gives you +150 flat damage or something

crystal ember
fallen parcel
#

Doing 20% less damage from a mastery that already does not output more damage than a vk and a pally is very bad

#

And losing 30% ms is so bad in the endgame

desert tree
#

So what you are saying is nerf vk and paladin by about 50% ?

#

😄

fallen parcel
#

If you want people to play rogue all day sure

#

I rather play a cool as mastery like vk that at least has me covered in lategame strength

desert tree
#

I was playing sentinel when it was bad; Ill keep playing it
And I dont care what people play

fallen parcel
#

So

#

The answer is to keep forge guard being bad I hope not

#

I rather have a kick ass forge weapons build that kicks uber ass and its viable

desert tree
#

No, but not removing the downside on that node is not the right move

#

The right move would be to buff the rest

#

Make skill actually do dmg

#

Otherwise there is no thinking

#

Being able to dw 2h+shield without downside is infinitely better than 2h solo

#

Thats not where the problem is

#

If there is no downside, why would you ever not click it ?

#

FG problem is not in the downside of that node, its in SW doing abysmal dps, FS being a worse ES; MA being better as Paladin, FW being meh on good days and every other skills being better on other mastery

vale thistle
#

I think the movespeed penalty on 2H+shield should be removed, the DPS penalty is fine as long as some other forge guard exclusive passives get some buffs

#

the DPS penalty exists so you aren't just forced to go 2H+shield, haste->block is just annoying for no good reason

faint cape
#

I'd be all for letting the haste block chance at least scale with haste effect

hardy forum
vale thistle
#

my main problem with converting haste to block is, there's basically never any situation where you don't want movement speed (maybe arena stuff..?) and the block chance is mostly redundant, as you can typically get to 100% block chance even without that conversion, at worst you might need some block suffixes on your gear

#

like think about boots: when did you last seriously consider anything other than t7 movement speed as your first slam on a good pair of LP1+ boots? would you ever willingly choose to slam 10% block chance there instead, if that affix existed as a prefix on boots? 🙃

#

that's the decision that forge guard node is making for you

#

except it's even worse, because it's more like 45% movespeed -> 10% block, because haste effect exists

vale thistle
#

tbh I'd actually expect the exact opposite thing to happen: if you're over-encumbered and slightly off-balance (because you're swinging around a 2H mace instead of a 1H sword or whatever) your odds of successfully blocking should be lower, not higher

slender swift
# vale thistle tbh I'd actually expect the exact opposite thing to happen: if you're over-encum...

actually, if you are overencumbered, you are not gonna swing anything, least of all something 2h
if we are speaking irl.
and to that degree, medieval (at least european) two handed weapons are masterfully crafted. they had EXCELLENT balance and unexpectedly low weight for their size.
a mallet or massive warhammer as depicted in games never existed. they had precisely forged small heads, to deal major damage to helmets, plate armor, and bones. which small heads do better than large ones.
And you would typically never swing them left to right or vice versa to begin with. but up to down or down to up.
side to side swings would only happen in niche scenarios. and on most open battlefields or close quarter combat fields you wouldn't even have the space for sideways swings.
and blocking a swing with a long staff like handle is easier midswing of a two handed weapon, than it is with a onehanded + shield. as the latter requires multiple shifts in momentum and direction.

#

<-- HEMA

#

tldr: you wrong 😄

faint cape
#

tbh this just needs to follow rule of cool, we got magic and stuff and swords can swing themselves here

fallen parcel
#

I am sure losing haste makes sense right

#

Forgeguard has not been in a good spot for a really long time a true rework id needed but let's be real if that rework comes in 3 season so 2 years does that mean Forgeguard should still be as bad a it is

graceful cliff
fallen parcel
#

I rather have a buff here and there than no buff since the only 2 viable builds endgame forgeguard has is shield bash and shield throw .

#

Minions being affected by it kinda sucks unless manifest armor would be op if it wasn't,oh 10% less attack speed cool too

vale thistle
#

I'm not saying 2H weapons are unwieldy, I'm saying it's more difficult to block with a shield if your other arm is occupied with a larger, heavier object; when compared to a lighter, smaller one

#

like if I threw 30 baseballs at you from varying angles over the course of a minute, it would be harder to block all of them successfully with a buckler if your other arm was preoccupied with holding a zweihander compared to a dagger

#

particularly if you're trying to attack me between blocks

#

even if the difference is only a few pounds, exhaustion would build up faster, and it would be more challenging to react in time

#

blocking with a 2H (and no shield) is a completely different topic, and although interesting it's not super relevant to the Forgemaster's Might passive 😂

#

I suppose if you had superman-level strength it wouldn't make a difference, and the larger object would make blocking "easier" simply by virtue of occupying more space.. I never really got the impression our characters in LE were that strong, though

crystal ember
#

Bro don't be making statements about 2 handers and shield comparing them in real life when you're playing a video game where people can summon giant undead minions, teleport, time travel and other crazy shit

#

FM node is trash, even if it was no penalty the FG would still doing XX% less over all dmg than it's counterparts and it's minion does about 250 million less dmg per hit than ol' mate with his bear lmao

buoyant sinew
crystal ember
#

The node is basically 28% damage reduction to your total damage output then you lose out on I think it was said 30% move speed when you convert haste to block - I don't see how this is actually good? - you're right though they need to fix all the other problems as well lol

buoyant sinew
#

you get an entire extra item in exchange though, of course if you only talk about the downsides and ignore the upsides then it sounds bad.

if you just want to zoom then fair enough you probably won't like this cause there's no compensating for the movement speed loss from haste.

crystal ember
#

Do you play FG like as a main char?

fallen parcel
#

I don't think they do or the only thing that matters to them is do 300 corruption and call it a day

crystal ember
#

Id say so haha. Even with comparisons in time to kill a main feature like UA the quickest smelters wrath kill I've seen was like 13-14 mins in 1.2 lol, 20 min Jav kill with shield (8-9 with pally same skill) and some streamer on HC doing it in like 23 - seems really fair to the 1% of people who play it that every other class can do it quicker. It's not about nerfing other sent's either its about pure over all clunky, low damage, make no sense skills/nodes lol. I'm gonna go lick a cheese grater for a while it's less painful 😄

vale thistle
blazing glacier
#

that's some WILD level of commitment if so, damn

vale thistle
#

removing the haste conversion from Forgemaster's Might, buffing some Forge Guard passives so they're actually powerful (like the scaling offered by Rot Grip or Judgment of the Storm), and updating Smelter's Wrath + Forge Strike would be a good first-pass IMO

#

the last update to Forge Guard didn't really hit the mark

blazing glacier
#

I feel like Sentinel as a class overall is not really lacking for defense options, a keystone level passive that just gives more defense without really opening much up for more offense elsewhere, while also reducing offense, on already the lowest offense sentinel spec, seems pretty not great.

buoyant sinew
# crystal ember Do you play FG like as a main char?

I've given up playing him for now cause he's trash lol. I really don't understand this discussion, you seem to be saying that I think forge guard is fine because I think forgemaster's might is a fine node? I don't think that at all, forge guard is no fun to build at the moment. I just don't have a problem with that one specific node...

vale thistle
#

presumably the damage penalty exists because EHG doesn't want literally every forge guard to feel forced into 2H + shield, it's meant to be an option, not mandatory (and it would be mandatory with no damage penalty)

#

the mastery overall lacking good damage scaling options is a separate topic

buoyant sinew
#

it's also just disappointing that they did a mini rework to FG and didn't at all fix how terrible his passive tree feels

#

why are half the nodes still unclickable

faint cape
#

And the node does provide massive damage in some very niche scenarios as-is

vale thistle
faint cape
blazing glacier
#

I feel like the passive should have had less defense from the downside rather than less offense. The alternative to 2H + Shield is 1H + Shield. If you are opting for 2H you probably want more damage.

How about this for the node;

  • Can equip 2H while using a shield.
  • Shields have 20% increased effect from stats when a 1H is equipped
  • Shields have 20% reduced effect from stats when a 2H is equipped

Or something like that

vale thistle
#

less defense could work for sure, the penalty existing is the important part, not necessarily what it does

#

(not a movement speed penalty though please)

faint cape
#

iirc the heat maps for all the sent masteries had almost all nodes at either near 100% or near 0% pick

blazing glacier
#

some of the new thresholds are absolutely insane value

#

as a Mage I look at some 5 pointers in sentinel and its like, worth 20 points for me

#

lmao

faint cape
#

Yeah, there are just insaneo more multis for some things, too

blazing glacier
#

And a bunch of different stacking options

buoyant sinew
faint cape
#

Yeah, it feels real bad on FG because the optimal path feels more like picking the least bad options while the other two are feeling like you don't have enough points to get all the good options lol

#

Kinda like shaman

#

Goodness I can't type lol

buoyant sinew
#

yup, any time you try to play a shaman without totems

vale thistle
#

I actually like totems in PoE but they just feel so weird and restricted in LE, never really got into them

vale thistle
#

feel like they would be far more interesting if they could interact with more skills/subskills than they currently do

faint cape
#

Yeah, in PoE they fit a whole different archetype. Like a minion, but not minion scaled. Here, they are just minions but worse.

vale thistle
#

like give me gathering storm totems or tornado totems or avalanche totems

#

frenzy totem and thorn totem are just kinda lame

faint cape
#

Upheaval and swipe totems, take it or leave it

vale thistle
#

gathering storm is actually a really cool skill IMO, it's just.. the tree for it is horrible?

#

there's basically zero synergy with anything and no multipliers anywhere; the only thing people use it for is Excited Bolts

faint cape
#

The tree is horrible on top of its horrible base numbers

vale thistle
#

like you can invest 20 skill points in it, and it feels exactly the same as it did with 5 skill points

faint cape
#

It's funny that it's almost the complete worst way to use its own key subskill

vale thistle
#

imagining any other skill working like gathering storm

#

hammer throw: it throws 1 hammer and does 2 damage, regardless of how many skill points you invest in it... but if you spec into the "fancy lightning bolt node" and use forge strike to trigger "fancy lightning bolt" now it does 9999 damage

buoyant sinew
#

it's not completely different to smite but at least manual cast smite is also good and has lots of dedicated stuff happening

vale thistle
#

self-cast smite is actually pretty good tbh, it just gets outclassed by stuff triggering smite later on (assuming you can negate the mana cost) purely because those triggers can smite more frequently than you could ever cast it

#

main weakness is the (lack of) AoE

buoyant sinew
#

I still think people overrate hammer smite and underrate selfcast smite because of the triggers good mentality

vale thistle
#

multistrike smite is best IMO

#

(also the hardest to solve mana for)

buoyant sinew
#

I think you're right

#

that feels correctly rated

vale thistle
neon compassBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3.5

Class:

Sentinel (20) / Void Knight (88) / Paladin (5)

General:

▸ Health: 5,023, Regen: 0/s
▸ Mana: 230.56, Regen: 12.08/s
▸ Ward Retention: 32%, Regen: 0/s
▸ Attributes: 31 Str / 16 Dex / 16 Int / 21 Att / 97 Vit
▸ Resistances: 72% / 72% / 82% / 77% / 77% / 154% / 154%

Defenses:

▸ Endurance: 53%, Threshold: 1,154
▸ Dodge Chance: 3% (87)
▸ Armor Mitigation: 62% (4,698)

vale thistle
#

Unbalanced Scale is roughly +75% more DPS (single target) FYI

#

it casts Lightning Bolt at 3 nearby enemies (it doesn't say anything about them being OTHER enemies, just enemies in general)

#

Lightning Bolt has 100% ADE, Smite has 150% ADE

#

sustaining the mana for that setup is impossible without the giga -cost from Omnividence

buoyant sinew
#

yeah that's a very cool setup

#

nice

faint cape
#

Does lightning bolt get the multis vs ignited and vs blinded enemies?

vale thistle
#

it inherits everything

faint cape
#

Those multis can't be inherited, they would have had to be manually made to apply

#

I never tested it, just curious if it was known or not yet

vale thistle
#

well, you may be right; I don't actually know how that interaction works; I tested it with DoTs so maybe those two don't

#

it was roughly 75% more DPS with electrify when I tried it

#

on the boss target dummy

faint cape
#

Oh yeah, for ailments definitely neither apply, and the dmg eff doesn't matter either

#

Interesting that it's only 75% on electrify, I guess it's MS so you maybe get some from the melee hit and HH?

vale thistle
#

I never really looked into it beyond confirming that my electrify stacks (and damage ticks) on single target were significantly higher with vs without, confirming that it does impact single target

#

could be due to melee hits though, you're right

#

if Blinding Flash and Conflagration don't apply to Lightning Bolt, and it uses Smite's ADE, Unbalanced Scale is 33.3% more Damage (for Hits); if it uses Lightning Bolt's ADE, it's 22.3% more Damage (for Hits); it should be 100% more for ailments but doesn't seem to be that high in practice

faint cape
#

Yeah, still significant for hits either way, and should be double ailment damage, but definitely will mean some amount less than double overall damage for the build

crystal ember
#

@vale thistle i just saw that link earlier - sorry was out, I watched debris vid at 1500c which is pretty easy with ST, the clears never a problem, no uber vid. Compare that with Volcas firestarter torch at 1000c vid on pally and he's doing 3x the dmg lol, 2h + shield just is not "currently" good 😛 (even his 500c 2h + shield vid the hits, dmg output are massively less)

vale thistle
#

is it? I see 427K+ crits on debris video where he's fighting 1500c Emperor of Corpses, highest hit I saw from volca on a 1000c rift beast was ~198K
edit: nvm, 441K from volca on aberroth

vale thistle
#

volca was on normal aberroth, haven't seen either of those builds attempt uber

crystal ember
#

Ummm you should screen grab and slow that down lol

#

you're missing a number off those hits, thats 40k not 400

vale thistle
#

from debris' forge guard? no I'm not

fallen parcel
#

I play with debris in my cof legacy group

#

He definitely has killed uber on that

vale thistle
#

427479 crit on emperor of corpses

crystal ember
#

the only 300-400 is when its hitting the addons

#

not the boss

vale thistle
#

there's also a 516544 crit a bit earlier

fallen parcel
#

Not like its stronger than example his time rot shield throw but its doable

crystal ember
#

Mistias timerot shield throw which really isnt ST is pretty quick lol

fallen parcel
#

Oh debris is great when his connection is good probably share

#

Ty to him we have a group and 4t7 gear

vale thistle
#

anyway my linking that specific build wasn't to say like, wow look this build is the greatest

crystal ember
#

lol i know you werent bro, sorry i wasn't having a go at you

vale thistle
#

it was just an example of a scenario where 2H + shield is "good" in the sense that it gets strong scaling out of the node

fallen parcel
crystal ember
#

i was just saying compared to 1h on pally it still does less dmg

#

i feel like all mistia's builds smash with XXX weapon and timerot lol

vale thistle
#

time rot is weird like that, you can use it with pretty much any skill without changing much

fallen parcel
#

I mean the only reason the forgemaster its ok with that build is that he gets flat spell damage from idols and quite a bit

#

You can use the 2 hand axe from dungeon soulfire for a ton more damage btw

vale thistle
#

TBH I would never consider actually playing lavaguard outside of legacy just because getting all those t7 enchants sounds super annoying

fallen parcel
#

It was according to him🤣

crystal ember
#

ive got a bunch of lp3 and 4 stuff in seasonal and i stopped back in october lol

#

errr 777 and 7777

#

just start league with a few mates easiest way, I'm still shit at the game tho

#

😄

fallen parcel
#

So just saying if you go for the damage version it will be more damage than pally but a lot more painful to fix stuff likr crit flat

crystal ember
#

the stuff I yell at my screen when I die even though its purely skill based that I died is ridiculous

#

Ive never ever considered lavaburst cranking with spell dmg on a build tho so I'm here for that build and you mentioning the SF axe

fallen parcel
crystal ember
#

ST is by far my fav build I just wish it was as strong as my ollddddd poe1 char

fallen parcel
#

This

crystal ember
#

Yeee

fallen parcel
#

Yeah lavaburst is your damage

#

Shield throw you get some flat for clear adn some extra dps

crystal ember
#

you'd stack with the belt from there too I guess

#

lost count of how many times I've asked but I wish they'd allow ST to bounce off objects/terrain for more single target D:

fallen parcel
#

Yep inmolator oblivion

vale thistle
#

"Can Ricochet To You" should just be default behavior IMO

obtuse olive
#

Hello, what’s the best way to farm rune of havoc?

icy drift
#

Outside of that I don't think there's a specific mechanic or anything that drops more of them.

obtuse olive
icy drift
obtuse olive
jaunty garden
#

If I don't have rampant coast unlocked in weaver ranks yet, what's the best way to farm amber to get it unlocked? I've only had it drop randomly once. Also what weaver rank do you unlock it at?

blazing glacier
jaunty garden
#

I used the only one I got before I imprinted it 😭

blazing glacier
jaunty garden
#

Blegh

blazing glacier
#

Always keep at least 1 copy of each echo

jaunty garden
#

Farm cemeteries for that?

blazing glacier
#

Probably

jaunty garden
#

👍

dim valley
#

hey have yall encountered this mob before? been playing for a while and don't remember seeing this until today

#

instead of busting open and with woven echo stuff it releashed 4 wolves that apply a stacking bleed and have a pretty big health pool

blazing glacier
#

pretty sure that is weaver stuff, but can't say I actually pay attention to the names of stuff I fight

dim valley
#

ok cool i was trying to find any information on this mob because i don't recall getting wrecked so hard in the past

storm wren
dim valley
#

honestly was sort of a concern in my mentioning it, not trying to leak anything but if it's happening they should maybe know

storm wren
#

No worries, they did so well on NDA so we know nothing before 1.4 is out

blazing glacier
#

weird though, doesn't seem related to the rift beast?

dim valley
#

they just seem to have replaced all of my otherwise woven coccoons

#

no, they're tinted red and unrelated to other mechanics it seems

#

their health pools were drastically higher than others in the given echo too, they take a few hits before dying. just feels like something i'd remember seeing?

blazing glacier
#

could it be from this?

dim valley
#

nope nothing related to that, these seem to have just replaced cocoons entirely, like i'm not sure i can acquire amber outside of an actual cemetary

#

i played enough to have gotten a couple primordial items and become familiar with the mechanics, but the whole time i've never seen these cacoons

#

they also are regular white mobs without any sort of empowerment, so i'm not sure where these tie in to seasonal mechanics

wet flare
#

any other experiecncing LE-65 server connection error today?

fringe birch
dim valley
#

Thats interesting. I got three in a row so i wonder whats up

#

Thanks for that

fringe birch
dim valley
#

got two more wolven cocoons before i saw a regular one. not sure if it's interesting but i'm happy my rogue isnt getting punished for having 0 phys res

faint cape
#

The normal cocoons are "silken", while the funnie ones are a misspelling of "woven"

#

The actual Weaver ones may have been called woven cocoons originally, which would have made the joke better

dim valley
#

that's funny, i didn't even realize they were called silken, i just assumed it was that same play on words

#

very cool to know thank you for that, wonder why i got it so many echoes consecutively but it's neat

vernal sail
#

Is there supposed to be a new season soon and does it have a date?

buoyant sinew
faint cape
vernal sail
#

Oh thank you so much, I'm used to diablo and poe. I know those games also have a decrease in resistances that happen overtime. Is that in this game too?

buoyant sinew
#

it's basically the same design goal though, just balanced around having 7 types of resistance and not expecting you to cap all of them until much later in the game instead of expecting you to keep working to stay capped through a penalty

vernal sail
#

Do they have a max pen they can get to? Or does that just scale infinitely?

buoyant sinew
#

they max out at 75%

#

so your effective endgame resistance is 0 if you cap everything

#

and then monster damage is balanced around this, so the logic is that the impact of missing resistances is less extreme and more intuitive (if you're missing 25% resist you take 25% more damage, in other games you'd take double damage)

vernal sail
#

Hmmmm okay

#

I appreciate you answering my questions

buoyant sinew
#

no problem

languid rover
#

Is there a way to disable attacking without a target? I am playing Flay lich and sometimes i will flay directly adjacent to an enemy instead of on the enemy. and usually i will die during the attack animation when that happens

#

or worse when i try to flay to spirit step away and instead of spirit stepping it locks me in place for the entire attack anim

#

im struggling to complete oerden's watch because i'll be completely fine for like 5 minutes and then flay will just hit nothing three times in a row and i instagib

#

feels more like i have to get lucky with hitboxes than anything else to do the content

near vale
#

Why is T7 Attunement considered better on Thicket of Blinding Light than T7 Damage Reflect? I have one of each and I get 23k damage in the Damage Reflect but only 21k on the Attunement.

desert tree
near vale
desert tree
#

That I am not sure

#

Or maybe you don't have enough Flat to make Inc better

near vale
#

Does the mana gained as ward stat work for rage as well?

desert tree
#

If you spend rage, yes

#

If you consume rage, no

#

Same as with mana

crystal jackal
#

Also depends on the % roll on the shield and if you’re playing primalist or pala.

faint cape
#

Oh, I guess we're talking char sheet

faint cape
crystal jackal
rose solstice
#

Guys if I manage to get Grand Emmity of the Clans blessing will that also increase chances for Unique swords or just rare/exalted ones?

alpine pendant
faint cape
rose solstice
#

I got plenty of time so will get it at some point. Just trying to understand the details

faint cape
obtuse olive
#

hi
can u tell me how to get double T7 items?
have lots of double T6 and a few T6T7

crystal jackal
vernal sail
#

Can anyone explain the endgame skill tree type thing to me?

#

Also what does corruption effect loot wise?

jaunty garden
jaunty garden
# vernal sail Also what does corruption effect loot wise?

Corruption increases item rarity on a pretty linear scale for a while. So 500 corruption is 500% increased rarity of the items that drop for you. Basically, you'll get more exalted affixes on items, and better chance of higher LP or WW on your uniques

vernal sail
vernal sail
#

I've gotta find out about new season stuff at some point

jaunty garden
# vernal sail Yeah that

So the Weaver Skill Tree directly affects the echoes (or "maps") that you run in the monolith timelines. It can modify and increase certain reward types and loot, add different enemy types, and if you imprint desired gear in the slots you see in the tree, those items will drop much more commonly for you, depending on which slot you put it in.

vernal sail
#

Do the stats on the imprinted gear matter or just the base item type?

faint cape
#

The imprints are great, generally you want all of them except warlord's riches

jaunty garden
faint cape
vernal sail
#

I come from poe, is there a mechanic like recombobulator on this game? Like putting two items together to make one but with random things taken from each?

jaunty garden
vernal sail
#

That's actually extremely cool

#

Thank you guys

#

I'm really looking forward to the new season

faint cape
#

Any time, I'm looking forward to it too 😁