#❔┃ask-the-community

1 messages · Page 134 of 1

surreal verge
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Yup transplant gives haste on cast as a node

quick crown
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yeah, ive found that way, with some cooldown reduction i should be able to have good uptime on haste when combined with the chance to get haste on kill

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question, can you transfer experimental stats to uniques?

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you should be able to right?

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if it is possible, then, if you gain for example haste from 2 different sources, lets say 4 seconds from an upgrade to a skill and then 4 seconds from an experimental stat... do the duration stack? meaning 8 seconds?

dense root
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different instances of haste overwrite each other though

acoustic thicket
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Does anyone know what the barrel icon and the sword icon for the alternative movement button means? I had my mouse highlight over the button, but the description is greyed-out.

sinful laurel
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Move to destroy breakables pretty sure

quick crown
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is there a max cap on resistance penetration?

scarlet cave
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is there a difference between offline and online in terms of content or drops ?

tardy breach
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got a nice leveling weapon for void warpath
that third affix is OP as it sounds? geez

buoyant sinew
acoustic thicket
buoyant sinew
buoyant sinew
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(the weapon is still great for its level ofc)

sudden trellis
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can I tp to waypoint spot from within the same map? I don't wanna traverse all that way

buoyant sinew
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it's the lotus halls tech

quick crown
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out of those, 58% is resistance penetration and the rest is just reduced resistance

sinful laurel
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Resistance shred and resistance pen are two different stats

quick crown
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and the debuff the enemy get from having poison stacks on them

sinful laurel
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That would likely function the same as shred

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Which just reduces enemy resistances

quick crown
quick crown
surreal verge
sinful laurel
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Below 0 it increases damage taken multiplicatively

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Most monsters in LE already have 0 resiatances

quick crown
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ok, so if i have 30 stacks of poison on an enemy (150% resistance shred against normal enemies and 60% against bosses) , and 62% resistance shred from other sources plus 58% resistance penetration how would that work?

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do i get full benefit from all of it or do i have too much of anything?

sinful laurel
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Ok hang on. Your thinking is a hit flawed here

quick crown
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how so?

sinful laurel
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The poison stacks are a DIRECT reduction to poison res. Poison res shred % is a % chance to shred resistance. So 68% of hits will apply a shred stack.

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Pen is a direct more modifier on your damage.

quick crown
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plus

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and i have 47 INT

sinful laurel
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Ok then don't call them shred

quick crown
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you called them shred because they function similarly

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i was just using your words

sinful laurel
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And they should theoretically stack additively with the poison stacks reductions. And yeah that was my bad

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I was misunderstanding what you were asking at first

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I said they function similarly only because they both minus enemy res

quick crown
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aight, well, tl:dr do i need all of this, or is any of it "too much"?

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like, do i have too much of anything such that it doesnt have any effect

sinful laurel
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Resistance shred and pen are some of the strongest modifiers you can get to your damage. You have a good pen value and a good res reduction value

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And again, there are no soft or hard caps. There are just points where it's not as worth it to stack more on top of what you have and sacrifice other stats. Balance in all things

quick crown
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question, does modifiers to poison damage and damage over time i have for my poison stacks apply to poison i apply to myself through aura of decay as well? or do i "only" take the 28 base damage per stack listed for poison?

surreal verge
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You will notice that you hurt yourself more if you have more % poison damage

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VERY noticable if you gained pen

quick crown
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so if poisons i apply to an enemy deal 100 damage/sec per stack they will deal the same damage to me when i get them from aura of decay?

surreal verge
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Yes.

quick crown
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and you say resistance pen works against me as well?

surreal verge
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Yes.

sinful laurel
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AoD is...rough

surreal verge
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You can easily test this by remove the pen that comes with lich's passive node

quick crown
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ouuuch, i think i need to invest more into poison res 🤣

surreal verge
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WELCOME TO AOD

buoyant sinew
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AND stack less dot taken

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and then maaaaaaybe you'll be able to survive a little bit 😛

sinful laurel
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and the armor applies to dot

quick crown
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i thought resistance pen and increases to my output damage didnt affect myself

sinful laurel
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it does for AoD

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specifically

surreal verge
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Because AoD applies the same poison you apply to enemies, to yourself

sinful laurel
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this

surreal verge
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You get a free copy-

sinful laurel
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just a little gift

quick crown
surreal verge
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A very painful gift

sinful laurel
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you would need a shitload of poison res

surreal verge
quick crown
quick crown
sinful laurel
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and leech if you want to use another skill that hits

surreal verge
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There is a surprisngly amount of way to mitigate AoD's self poison.
THe question is "Is it worth it"

quick crown
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does resistance penetration ignore resistances above the cap and only affect uncapped values? or how does it work here?

buoyant sinew
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surely if you invest enough in AoD the damage will be good

(I need nitro so I can put a copium here)

buoyant sinew
surreal verge
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Shred doesn't.

quick crown
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so thats like 2K before resistances per second in DOT

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then apply the pen and shred/resistance reductions

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and multiple seconds of stacking stacks

sinful laurel
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sounds like an AoD build

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have fun 🙂

surreal verge
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Once again, welcome to AoD.

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IT's key issue is shitty single target damage and solving the self poison issue without wasting too much affixes

quick crown
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spirit plague have an upgrade that applies plague to an enemy at the same time

buoyant sinew
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wellll spirit plague's single target is also irredeemably shitty

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adding one shitty single target skill to another doesn't really get far enough to solve the issue unfortunately

quick crown
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plus the pen on the staff

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plus the 20% More DOT damage to enemies afflicted with plague

buoyant sinew
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sure? that's not really going to be all your damage though, plague doesn't stack

surreal verge
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Plague is shite for damage

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I know

buoyant sinew
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it's just a nice little bonus

surreal verge
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I did this build with my own two hands

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Plague doesn't stackkkkkkkkkkkkkkk

quick crown
surreal verge
buoyant sinew
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yeah I have also messed around with poison lich stuff though not this exact variation

surreal verge
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Plague is the spirit plague for posion, it's free clear

buoyant sinew
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was unable to find something that dealt good single target

surreal verge
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your best 'single target' if any, is poison converted wandering spirits

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Just because they just really ram into the boss a lot and proc damage

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And poison stacks

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WIth enough uptime, those bastards can stack posion as good as AoD

balmy current
tardy breach
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Baldtoro insta wins

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wrong sub AMSEMASEAMSE

balmy current
quick crown
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ok, with the new info i obtained, ive scrapped all resistance pen i could (only have 3% left from 1 point in a node i needed) in order to ensure i have as close to 75% resistance i can get, that plus overcapping poison res massively should help me survive AoD for much longer time, i also looked at this

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could be an alternative maybe?

balmy current
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Maybe, what are you giving up though?

quick crown
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i suppose its 18% of this value it means?

balmy current
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Yes

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Er, no

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18% of the non-physical damage mitigation

quick crown
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ah, even less

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thats like... uhh, 2% less damage taken

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i think ill skip it, doesnt seem worth it

balmy current
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Yup

quick crown
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since i havent invested very much into armor

balmy current
quick crown
safe harness
quick crown
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i already have like 96% actual less damage taken, calculated from multiple sources that are multiplicative with eachother

balmy current
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Those are for mobs' area level penetration, not player penetration

safe harness
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no?

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and isn't it all the same?

surreal verge
balmy current
surreal verge
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It's in the game guide ffs

safe harness
surreal verge
quick crown
safe harness
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the game guide makes no distinctions between arena pen and player pen

balmy current
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@surreal verge That's talking about mob area level penetration. Mobs don't have resists (usually).

safe harness
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it really isnt though

balmy current
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but they are different

surreal verge
safe harness
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This is the page for combat mechanics for penetration

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and it gives an example of player pen on that page as well

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For example, 30% lightning penetration against 20% lightning resistance will result in -10% lightning resistance.
balmy current
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Practically, it doesn't matter since mobs don't have resists that high.

safe harness
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they can have more than 75% with echo mods

surreal verge
balmy current
surreal verge
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You know the topic is talking about penetration of all forms right?

safe harness
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there is an echo mod that gives up to +45% resist and you can have multiple of them.

balmy current
surreal verge
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I meant the game guide topic.

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The one you assume it's only for area pen

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You know what the line is REPEATED IN THE RESISTANCE TOPIC

balmy current
safe harness
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yes this is how it works

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but you kept saying enemies cant have resists that high, when in fact they can

balmy current
# surreal verge

Yes, which is talking about mobs penetrating player resists ("if you had ...").

surreal verge
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DId you really read?

balmy current
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Yes

surreal verge
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Then how did you come to the conclusion that it's talking about the area level pen?

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When it doesn't state so

safe harness
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why do you think there is a difference in how penetration works for monsters vs players? There is nothing about this in the game guide

surreal verge
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Like, in the same topic (Resistance in the game guide) there's two lines saying or implying that pen applies after cap.

pastel pebble
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The game guide is outdated TBF

safe harness
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is it?

balmy current
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Yes, it's not been updated for a while

surreal verge
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What part of it is outdated apart from missing stuff?

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Like weavers will not explained

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Actually you know what

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FUcking AoD can test it

safe harness
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I wouldn't have thought that penetration or shred has changed for a while either though

faint cape
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It is yeah, but the stuff on penetration in the guide seems fine

pastel pebble
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I don't read game guides I intuite it all naturally in contemplation. I'm not saying the pen has changed I just wanted to add that it's not wholly accurate as a source

surreal verge
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LE's game guide is surprisngly consistent unless it's a recent change

safe harness
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can you give an example of something in the game guide that is wrong?

surreal verge
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Some of the formulas are wrong that I recall

surreal verge
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But the explanations are correct.

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Anyway, this would be piss easy to test by actually overcapping poison res, turning on/off poison pen (Passive node) and turing on AoD

faint cape
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Also, it's incorrect on some things by omission (like it doesn't mention anything about leech ending when you reach full health)

surreal verge
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My 0.91 AoD lich says yes it does ignore over capped res, and I don't think that has changed between these updates unless it's a hidden change

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Also @balmy current I think area level mob pen is the exception as mob shred works the same.

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Everything else is the rule and the pen per area level is the exception.

balmy current
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Yeah, possibly.

surreal verge
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Actaully I forgot to test if the area pen affects AoD's self poison...

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I don't think so, it would be funny

balmy current
quick crown
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does the poison stacks applied from AoD count under any of these two? as in, does it let me leech the damage i deal as life?

balmy current
balmy current
surreal verge
surreal verge
quick crown
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will keep the first one since i need the extra flat health

surreal verge
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The 2nd node is the only way for DoT acolyte to get leech from DoT that isn't reliant on uniques.

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Bleed has a relic and there's bleeding heart but that one punishes you for casting a spell

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poison has one but it's a off-hand unique

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Which means it cant be used along with plague bringer

quick crown
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*Plague Bearer you mean?

surreal verge
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Yeah

quick crown
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question, does applying more poison stacks to myself with AoD refresh the timer on the older poison stacks or do they still expire after 3 seconds?

surreal verge
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The latter.

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Each stack has their own timer.

quick crown
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then that means i wont have more than 18 stacks of poison on me at any time since i get 6 stacks per second from AoD

surreal verge
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Yup

quick crown
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thats a lot less than i thought, now it gets a bit more viable

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question, this damage, it says its dealt gradually over 3 seconds? or does it deal this damage every second for 3 seconds?

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per stack

surreal verge
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It's total damage per stack

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(So over 3 seconds, or more if you somehow increased it)

quick crown
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ok, so if i increase the poison duration to 4 seconds it deals less damage per tick for longer duration?

faint cape
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Same per tick

surreal verge
quick crown
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i see

surreal verge
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So 33% more damage if 3 to 4 seconds

quick crown
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so an extra 48.6 damage then

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per stack

icy drift
surreal verge
faint cape
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Yeah, the problem with AoD (ignoring bugs), is that player health is so much lower than monster health. So, by the time you scale AoD damage to be usable as a main skill, it becomes unusable because you're dead

balmy current
icy drift
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you're getting double wrecked

surreal verge
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Great now I need to send someone to test it.

quick crown
surreal verge
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Don't worry AoD will still be pretty bad even if it was fixed.

icy drift
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alright i'll be 100% i'm just assuming it's the exact same bug since it's behaving the exact same way

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but maybe by some miracle AoD isn't affected this time

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if you read their post from before you can see they bunched them all togehter

quick crown
faint cape
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Fully auto-cast shaman is more viable than AoD. And that's not saying much.

icy drift
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i only tested with bloody nib and bloody heart

surreal verge
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I assume it wouldn't because AoD doesn't take any enemy stats into account

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But all of yours instead.

icy drift
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yeah but the bug used to work on AoD if you read the post

surreal verge
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Yeah

icy drift
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so i assume it still does

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since it's the same bug

surreal verge
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I want to see what a good handful of us don't see.

icy drift
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tbh i don't think AoD is that horrible either if you get enough damage output from it

faint cape
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Really, please do, if you've cracked the code a lot of people would love to play AoD

surreal verge
icy drift
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yup

buoyant sinew
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the end result for me was "you can go to a lot of work to get pretty good clear and no single target...or you could just use spirit plague and get better clear for no work"

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but I would love to be wrong

faint cape
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Yeah I mean no matter what your single target will probably have to be channeled WS

surreal verge
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Spirit plague even lets you double dip into rip blood's healing for single target

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If you INT stack for damage

faint cape
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Or you could run ghost maker infernal shade and have great clear plus passable single target

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but I guess then you're not a lich lol

surreal verge
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But that's dual damage types...

faint cape
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Doesn't really matter if all your scaling is generic

surreal verge
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Fair

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They're typing much longer than I thought they would....

icy drift
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same

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something's cooking

surreal verge
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I hope it won't get congratulations-ed

icy drift
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i better see a full thesis

faint cape
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Look, if they solved the AoD problem, we will celebrate them as a hero

icy drift
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same

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i really wanted to play it

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it's the closest thing to death aura / RF from poe

quick crown
# surreal verge Go on

i have with the current build i have planned 146 + 48 total damage per stack, then plus 20% more damage from being afflicted by plague
which makes it 232 total damage per stack (14.8K total damage per 4 seconds at max sustainable stacks, which is roughly 5K dps)
i apply 16 stacks per second, after just 2 seconds, the enemy have 123% reduced poison res while inside my AoD aura which is 8+ meters wide
meanwhile, i only take 6 stacks per second which caps out at 24 stacks or 4656 total damage over 4 seconds, then comes the damage reductions

  • 50% from AoD itself
  • 20% from its upgrade
  • 20% from Oracle Amulet base
  • 9% less times 2 from [4x1] idols
  • 6% less times 2 from [3x1] idols
  • 35% from "advent of lucidity" boots (if you find a perfect rolled pair) - 75% from your poison res
    this should be roughly 96 - 97% actual damage reduction from the poison
    which means you only take 176 TOTAL DAMAGE per 4 seconds which is completely manageable with life regen
surreal verge
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I DID say that the self damage is pretty easy to solve.

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But what about the damage output.

icy drift
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literally just put on any leech and the self damage is solved in my experience

quick crown
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roughly 4933 damage per second

icy drift
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oof

quick crown
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in damage output

surreal verge
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That's depressing.

icy drift
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yeah

quick crown
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at max sustainable stacks

surreal verge
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Meanwhile damned.

icy drift
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to yourself or enemies?

quick crown
icy drift
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oof

quick crown
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this is before any resistance shred is calculated however

faint cape
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Also before enemy DR is calculated

surreal verge
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that's still not a lot.

icy drift
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youd need like 500% res pen lol

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maybe more

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to make it fine

quick crown
balmy current
icy drift
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exactly my point

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this isn't nearly enough damage

surreal verge
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It's a lot of effort for piss poor damage.

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(Poison being nerfed to hell also didn't help)

balmy current
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TBF, AoD was bad even before the nerf to poison, which was absolutely needed

quick crown
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i assume accounting for mark for death isnt going to change very much

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its "only" 25% more damage

surreal verge
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You also committed... your amulet base and your idols into dot reduction instead of more generic defenses or offenses

faint cape
icy drift
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i'm talking i wanna see 50k dps at the very least

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if not 100k

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that much might not be needed

balmy current
icy drift
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but we're talking literal max roll everything

pastel pebble
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50k against dummioes or?

icy drift
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yeah

pastel pebble
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Oh yeah

surreal verge
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Realistically the DPS is also about double of what he's estimating because of poison duration but still pretty shite

icy drift
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he's talking like 5k dummy before resistance calcs

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so it's gonna end up at like 15k tops

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which for dummy damage is oof

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like if we can get to 100k dummy damage i'll respect it as a nice qol chill clear build

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and i'm talking top end

faint cape
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Yep, like my cold swarmblade was like 200k dummy dps pre-bug and that was an okay amount of damage for clear

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15k is not enough at all

icy drift
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so maybe 70k would be more realistic for what i'm talking about, but it should be able to just walk past the trash mobs and kill them

surreal verge
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Like, AoD's stack count is as high as my fireball ignite build's ingite stacks

icy drift
surreal verge
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.... And it still does shit for damage because of how poison works

icy drift
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the damage is so horrendous right now i didn't want to push it too high to call it viable lol

faint cape
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Yeah, and we're not even accounting for the ramp time

icy drift
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honestly they should rework it so it doesn't apply poison whatsoever

surreal verge
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Man I can barely clear base empowered with mine last time

icy drift
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that it just does poison damage around you

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as just damage

surreal verge
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It was okay clear but utter dogwater bossing

icy drift
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no ailment

surreal verge
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The only good thing about it is that I can focus on dodging

faint cape
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I think AoD should be like ignite glyph of dominion

surreal verge
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I dont have to aim shit-

icy drift
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it having to ramp on enemies as you walk past them is a bit dumb imo

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like i get it though

faint cape
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Poison spell DOT with poison stacks per second, rate scaling with poison chance

icy drift
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and i don't expect them to stop making it apply poisons

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but yeah the way it works rn ain' it

faint cape
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I also don't expect them to ever want AoD to be a viable main skill without mechanical tweaks

surreal verge
faint cape
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it's too passive

icy drift
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yup ^

surreal verge
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Because that makes it scale with spell affixes.

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BOTH kinds of poison

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The one the enemy is taking and the one YOU'RE taking

icy drift
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Like maybe they just want it there for the poison into stats conversions that lich has

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Because I don't think they actually want it to do damage

surreal verge
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If it scales too high then leech would become a must have on AoD omegalul

icy drift
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Since itd be too passive as a main skill

surreal verge
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I think

icy drift
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Yeah think so

surreal verge
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Death Seal waves do more damage per poison up to 30 stacks

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As a node

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Yes, just 30

icy drift
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Yeah idk I think it's just supposed to be a support spell kinda

surreal verge
#

1000%.

faint cape
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I'd be okay if they just leaned into it being a purely support skill, slight help mopping up enemies and otherwise mainly to boost your other skills

surreal verge
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The armour shred converted version does more than you think, it's just the rsk factor is too high

icy drift
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The opportunity cost is a bit high rn though tbh

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For it to be a pretty meh support skill

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Like I guess you can just not scale poison at all and have it barely apply poisons just to use it for the 50% less poison damage omegalul

surreal verge
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And to consume it with soul feast for more armor and poison res and increased death waves damage a bit

faint cape
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The poison resist reduction on it is pretty good, as are the minion poison buffs. Poison just sucks though lol

quick crown
surreal verge
#

Yeah the minion nodes aren't terrible, but there's just too little

icy drift
#

Guys how does the maxroll build planner work lol

surreal verge
neon compassBOT
#
General:

▸ Health: 1,835, Regen: 180/s
▸ Mana: 109, Regen: 8/s
▸ Ward Retention: 116%, Regen: 0/s
▸ Attributes: 4 Str / 4 Dex / 29 Int / 4 Att / 23 Vit
▸ Resistances: 55% / 62% / 62% / 60% / 50% / 38% / 74%
▸ EHP: 2,151 / 2,272 / 2,272 / 2,389 / 2,054 / 1,870 / 1,955

Defenses:

▸ Endurance: 55%, Threshold: 303
▸ Dodge Chance: 1% (34)
▸ Armor Mitigation: 19% (669)
▸ Crit Avoidance: 100%

Damage Types:

Necrotic, Poison, Physical / Spell, DoT, Melee

Buffs:

▸ None

surreal verge
#

here's mine, and I think it's better than yours as well

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And it's honestly still pretty mid.

icy drift
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Why not go low life tbh

surreal verge
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That build does indeed run low life via Death Seal

icy drift
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Fair

surreal verge
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It's a good chunk of free % increased and death waves helps apply more poison stacks

quick crown
#

if you get 100% chance to shred a certain resistance on hit, how much resistance is shred? and does it stack?

toxic echo
quick crown
#

since the AoD Dot build didnt work, i tried theorycrafting another DoT build, this one seems just a little better 😉

  • 539% chance to ignite on hit
  • 76% fire resistance penetration with ignite
  • plus 100% chance of spreading flames on hit with 200% increased damage
  • 100% chance to shred fire resistance on hit
wheat flint
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so when are paladin and shaman going to get completed?

dense root
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completed?

wheat flint
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both classes dont have a 5th skill and healing hands still has no skill tree

dense root
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i don't think 1.0 is the right answer

wide sentinel
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also shaman is nowhere near complete, the class will be reworked heavily

dense root
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we've been given no indication that either class will get a new skill at 1.0

faint cape
#

Technically speaking, none of them will ever be complete, as in, they will al continue getting changes

wide sentinel
faint cape
#

The only real confirmation we've gotten is that all skills will have a skill tree in 1.0, and hopefully all the missing skills will be in

wheat flint
#

just not set in stone skills/trees correct?

wide sentinel
faint cape
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most recent

dense root
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yeah i saw that but that doesn't say that there will be new skills for shaman or paladin at 1.0

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(tbh i suspect that means they're removing healing hands)

faint cape
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Correct, it does kinda soft-confirm healing hand will get a tree or will be reworked/removed

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having all masteries have all their skills has been stated as a pretty high priority after the new masteries are implemented, but it's not a guarantee

dense root
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sure i believe it's a high priority

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misha is claiming it has been confirmed and i want a source for that

wheat flint
#

just sorta tired of trying to make paladin good when its basically missing 2 skills, it doesnt feel special. and shaman not having its other skill limits it value compared to playing druid or beastmaster. Ive been playing those instead since the ones i do want to play aren't completed and it sucks when the game is almost full release already. hopefully 1.0 will be like a reboot and feel like a brand new game.

dense root
#

tbh lack of skills isn't really paladin's problem

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you already have quite a few to choose from between the base class skills, paladin skills, and the skills from the first half of the void knight and forge guard trees

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unless the new skill is something like flame ward which would fix paladin's actual problem (defenses) then giving it one more way to deal damage won't change how good paladin is

wheat flint
#

more saying it needs more thematic skills that synergize well. i want to play a holy knight/cleric not a mixed knight/smith/void thing.

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alas its only my feelings and opinions

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#oneofthefew

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hope yall have a good night^^

tired furnace
#

General question for the community - "League Starter" what builds do you think operate best as mono farmers with zero day 1 gear in inventory? I went Holy Trail Javelin Paladin for 9.0 - upgraded to smite hammerdin once I got the idols. Curious what the community thinks is optimal with intro of Rune Master... Obviously we cannot judge Falconer or Warlock. aannnnd - GO!

wide sentinel
pastel pebble
#

Lighting raining from the sky do be dope

wide sentinel
#

yep like electrify javelin or smiter/judgment/holy trail is the definition of holy knight stereotype

pastel pebble
#

At least a modern one anyways

#

I want long drawn out theological debates between Sentinel and Orobyss

wide sentinel
#

lol they left the server

#

but the statement "just sorta tired of trying to make paladin good" really is confusing when its way above other 2 sentinel masteries and overall one of the best classes in the game(with gear)

tired furnace
#

^^ I think the idea of a low ceiling is fair. Several other builds can entirely outscale and outshine the top end of "Paladin" - but it is a pretty academic exercise to whatabout when it is in a servicable place.

native sail
#

People took Pally to 2000c sip

pastel pebble
#

Paladin's good

wide sentinel
#

i mean with last patch pala has several options that do make it on the line with all other top tier build, you can get 16k ward+hp pool on top of max block with 63% BE, you are more vulnerable to dots

#

but these layers of defense are on par with primalist/acolite

#

and im not talking abt mage,cause permanent flame ward is a weird oversight and gonna be fixed

pastel pebble
#

Idk if it's on par with Primalist but Paladin is certainly viable in a few different ways

wide sentinel
#

idk 60+% block effect is just reallystrong

#

its same as all primalist drs combined

#

if not bettr

wide sentinel
dense root
#

primalist dr is way better than sentinel block

grim jacinth
#

is it better to get health regen per secon or heath regen overall in early game? im lvl 40/

wide sentinel
#

against dots yes against hits no

dense root
#

no just in general

wide sentinel
#

well i wouldnt agree with it , its free while block needs idols and 1lp bulwark. but LL buff+boar aspect+5 stack of impeervious is 58% dr

#

which is technically less than block effect u get from 4 idols

#

plus for that u need to be LL and the stacks are depleted after 1 hit so not 100% uptime

faint cape
#

Fun info, you can get aspect of the boar to 46.2% DR if you invest into it all the way

wide sentinel
#

that is true

pastel pebble
#

All without dealing less damage per

wide sentinel
#

the good thing abt primalist dr is that u get it for free...almost just 20-30 passive points

#

unlike block that pigeonholes u in like 10% of builds

faint cape
#

Yeah, super low opportunity cost on the bulk of its DR

wide sentinel
#

wish they had better block/dr design for sentinel in general but oh well

faint cape
#

even for non-LL, druid gets that 10% of health as end threshold, which is like another 17%ish EHP

pastel pebble
#

I would love to see more interesting stuff with block

wide sentinel
#

i think bina did calculations and that druid maxed out endurance passive gives more EHP to full life build than ll dr passive

marsh maple
#

The reason why Dr on primalist is so strong is it works against dots too. It let's you actually not instantly die to dots. That's the cool thing

wide sentinel
#

facts

faint cape
#

Yep

marsh maple
#

You have options as a sentinel now but it's all gearing based

#

With the experimental and relic

pastel pebble
#

Minus FG's potion

muted orbit
#

Is there any unique/skill etc for mage/acolyte that removes mana completely and casts spells from health bar?

faint cape
tired furnace
#

inb4 Falconer is a monk archetype that can use a bo's anarchy and gives you robust block from the tree. Copium

faint cape
#

There will probably be fist weapons and crossbows in the game eventually, but I wouldn't count on it any time soon

hot yarrow
#

should i be collecting and saving all of the shards i come across?

buoyant sinew
hot yarrow
#

ty... same with ruins and glyphs?

buoyant sinew
#

most runes and glyphs are pretty common but you also use lots of them later on

#

generally once I've started to build up a good stash of crafting materials I ignore single ones on the ground

#

since there's an AoE pick up for them and they usually drop in larger piles

grand harbor
#

does rune of ascendence depend on th elevel of the item you used it on?

faint cape
amber void
#

the meteor proc by harbinger of the stars gets the benefit from meteor's skill tree?

dry narwhal
#

it does

amber void
#

a different question, didn't they change the ambush mission to not display that the mission is an ambush?

surreal verge
#

It's a chance

viral parcel
#

What’s the best place to go after respecing an entire build to try and get back to where they are

surreal verge
#

Where ever you could have reliability clear

grand harbor
#

did they remoev the zombie belt from the drop table?

native sail
#

No, there has been no updates to anything regarding the item pool since experimentals were added (at 0.9.2 launch)

viral parcel
#

Does anyone know the exp scaling

blazing gorge
#

I don't know about you but since last patch I can't just stand and attack in a direction using the left mouse button like in, y'a know, all the other games. Also I can't keep my left mouse button on a group of enemies and have my character automaticaly move to attack the next closest enemy. To obtain the same result, I now must keep clicking on the group, and it's quite exhausting. Anybody got the same ?

desert tree
#

I think it's a bug that has been introduced in 0.9.2i

trail sparrow
#

A few days, maybe a week ago there were some issue with travelling/connecting to servers. Has this been resolved now?

blazing gorge
desert tree
#

No I've seen multiple people complaining about that

worthy wave
#

Hello guys, I'm having a lot of problems with dropping the "right" idols for my build (lightning swarmblade, the one from Binashole). I also selected the correct blessing but nothing, not even a drop in almost 200 hours of monolith farming. Do you have advice? Is there a better way to farm them?

desert tree
#

Make sure you have the blessing for the type you want (seems like you already have that)
Explore the monos web and pick every single idols reward node you can.

worthy wave
#

I think im just unlucky asf then..

desert tree
#

Idols are very grindy to get

worthy wave
#

However, thank you 🙂

desert tree
#

A lot of possibilities and wide range for rolls

dusky kite
tardy quiver
#

Guys, anyone have issues with login to website? I never used steam to login, and now I'm doomed.

desert tree
icy drift
desert tree
#

Yep

#

I am fine with that personally

#

I think there should be 2 planners when you do a guide/video. The one you are running. And the "perfect" aspirational one.

#

And I am not talking about 4xt7 shit

#

That's just non sense

sterile widget
#

You forgot sealed t5

#

All my gear is 33s

cedar gazelle
#

Folks! There are items which can be purchased for the game in Steam. Can I use this items with a different Steam account via family sharing Steam’s feature? I mean that I purchase item for my main Steam account and then use it with my other account tied with my main Steam account via family sharing. Is it possible?

naive nimbus
#

So...Did we crack the code for the Glyph of Insight? Which affixes lead to which experimental effects?

dusky kite
#

yes, perry had a video on this for a couple weeks now

#

ironically there is no correlation between affixes and experimental affixes I don't think

naive nimbus
#

ahhh, gotcha, thanks!

past root
#

quick question about runemasters and frost wall: i noticed some invocations trigger when a mob enters an existing frost wall if you got the "brand the invaders" node for frost wall. removing the node stopped the triggers
is that actually intended or a bug?

desert tree
#

Sound like a bug

pine trail
#

So I got a ring called font of the erased. It has artial red and partial white in the lettering, whats the red lettering mean?

desert tree
#

Like this ?

#

This is a Weaver Will item. Its a different way to acquire a Legendary item

pine trail
#

Yeah exactly like that

desert tree
#

As you kill monster you item gain random affixes (the red ones). The white ones are the base unique affixes

pine trail
#

Ohh nice!

desert tree
#

Red is always for Legendary affixes/items

sudden trellis
#

Does "increased spell crit" increase the damage if spell crits or does it increase the chance of a crit?

desert tree
#

Pretty sure the full name of the affix is " spell critical chance"

pine trail
#

Frost claw is quite a bit better than I had thought. Liking it so far

desert tree
#

Its an amazing skill

pine trail
#

With the 146% freeze I have they rarely get close to me

pine trail
#

Just put off curiosity, can Frost claw be changed to electric?

faint cape
#

Yes

pine trail
#

Always forget there is a search feature lol

#

I'll probably no they route later, for now I'm invested in cold until I get up in level some

#

The reach on that skill is insane

solar shore
#

why is my lightning blast now cold dmg lol

sinful laurel
#

Or the one in the LB tree

solar shore
#

ok nvm found out

pine trail
#

cast speed is 58% now....fast as fk boi! 🙂

#

Oh joy, doing end ruin now.....wish me luck!

#

Woohoo 1st try!

drowsy hornet
#

is there a way to recover deleted characters in online? The game deleted one of my characters that was not selected 😦

kind spade
#

im preety sure even onlinecharacters are stored on computer

native sail
#

They are not, they are stored server side

pastel pebble
#

I'd reach out to support

#

!support

ripe brookBOT
pine trail
#

Haste on travel skill, that would include teleport and flame rush correct? I'm guessing the traversal tag is travel

sudden trellis
#

Does the "increased spell crit" on this affect crit dmg or crit chance?

surreal verge
#

It SHOULD have full details if you hold Alt

sudden trellis
#

it's ass then, cool

pastel pebble
#

The affix,m

#

?*

surreal verge
#

It's good for mana stacking, mid otherwise.

#

210% cap comapred to 150%

pastel pebble
#

Yeah, crit chance on a chest isn't ass. It's not the best if you aren't mana stacking

surreal verge
#

And it's in a different equipment slot comapred to spell crit chance, so you can take BOTH if you want to

pastel pebble
#

Yeah

surreal verge
#

It has its place.

pastel pebble
#

Well rolled T6 is hard to scoff at if you hit over 300 which isn't terribly hard to do

drowsy hornet
soft merlin
#

does void knight have anything that uses atunement?

cunning hamlet
#

what is better mad alc; shattered cycle or abacus rod?

pastel pebble
buoyant sinew
soft merlin
#

i see, thx

merry burrow
#

what would people recommend to a complete noob to ARPG's?

#

what class/mastery

#

(the noob being me)

desert tree
#

Paladin

wide sentinel
#

necromancer

hearty pier
#

is something i can do about constant desyncs?

desert tree
#

It's easy to get your resist up, and early tankiness feels good

merry burrow
#

and what builds on them? what skills to level

desert tree
#

Hammer is a great place to start

wide sentinel
desert tree
#

Or Javelin with Holy trail

wide sentinel
#

if necro i think golem would be an easy starter

#

for pala there are plenty options too

merry burrow
#

hoki

#

tyty

#

I'll check it out

jagged terrace
#

can the rune of ascendance give me an exiled mage unique?

native sail
#

Nope

sinful laurel
jagged terrace
#

ty

pine trail
#

So as a runemaster, does it matter what skills are in the slots below?
Like if I slot Frost claw in slot 2 will a rune be different if I put it in say slot3?

rare jolt
#

Is stun considered an ailment?

sinful laurel
#

It's an on hit effect, not really an ailment.

faint cape
pine trail
rare jolt
#

awesome, thank you both

faint cape
#

I mean, I guess there's a few other things that depend on what is slotted (just not where)

#

What specific effect are you concerned with?

pine trail
#

Atm I have runic invocation, flamerush which is cold now, flameward, frost claw and elemental Nova

faint cape
#

Of course, post whatever you need to ask the question you want

pine trail
neon compassBOT
#

:white_check_mark: This character build is verified

General:

▸ Health: 773, Regen: 28/s
▸ Mana: 240, Regen: 8/s
▸ Ward Retention: 141%, Regen: 17/s
▸ Attributes: 2 Str / 2 Dex / 21 Int / 2 Att / 6 Vit
▸ Resistances: 2% / 31% / 15% / 26% / 38% / 6% / 6%
▸ EHP: 654 / 798 / 713 / 844 / 844 / 669 / 669

Defenses:

▸ Endurance: 24%, Threshold: 155
▸ Dodge Chance: 3% (39)
▸ Armor Mitigation: 24% (588)
▸ Crit Avoidance: 34%

Damage Types:

Cold, Fire, Lightning / Spell

Buffs:

▸ None

Used unique items:
faint cape
#

Where things on your bar is doesn't matter unless you get an effect that depends on it

pine trail
#

Main reason I'm asking is I was playing a different slotted setup it feels odd right now the rotation I have it as lol, if it didn't matter if go back but if if does matter then I'll learn to adapt to it

#

I'm so confused

faint cape
#

Ah, well since you have immutable order selected, it does matter

pine trail
#

I don't know if I do or not, how do I tell? Sorry I'm just so lost right now lol

faint cape
#

It's part of your Runic Invocation spec

#

the bright orange one right below the center

pine trail
#

The flame rush?

faint cape
pine trail
#

Ahh ok will that icon in the lower right change with the order of the skill?

faint cape
#

Not sure which icon you mean, but Immutable Order forces a specific rune combo based on your skill bar

pine trail
#

Oh I see it in the tree now

#

So it changes depending on the order of the skill slots. So for someone new like me is there like a list of the order somewhere I can look at to decide what order I want to use?

willow vector
#

question, I dropped a legendary to show someone the color of it

#

then accidently went to a different zone

#

and it dissapeared

#

is it gone gone

faint cape
#

If you go back to that zone and the item isn't there, yeah\

willow vector
#

yeah

#

went back and didnt see it

#

thats a feels bad

acoustic sandal
#

Can Non-Unique Relics roll any +1 to (skill) mods?

acoustic sandal
winged plover
#

Someone earlier in game told me i can use the forge to change uniques and set pieces to ones of my class. How do I do that?

safe harness
#

you cannot do that

winged plover
#

is there some sort of crafting that maybe he was referring to and it was just worded poorly?

#

like a reroll or something?

safe harness
#

you cannot change uniques except to make them legendary if they have legendary potential

#

there is no unique rerolling

winged plover
#

what about a set piece?

safe harness
#

can't do anything with those

buoyant sinew
#

There's nothing you can do to set items

winged plover
#

so just sell them?

safe harness
#

or offer them as tribute to the god of The Floor (leave them on the ground)

buoyant sinew
#

you can use runes of ascendance to make unique items out of normal items, that's the only other unique-related crafting

winged plover
#

ok thank you

warped pelican
#

im not sure if im right here, so bear with me, is there a guide for "Monolith Completion"?

steel merlin
#

Is just doing all the monos bosses once unempowered and once empowered

warped pelican
#

oh ok, ye i got them now empowered and see where this is going, like i can build up corruption on specific monos to farm for specific slots

vestal stone
#

guys what exactly does "force move" feature do? quite confused 😦

icy drift
#

You can bind it to a key and that key will force move your character

#

It's so you don't have to move with left click if you don't like that

vestal stone
#

that's so convenient

#

what do most people bind it to? just wondering

icy drift
#

Either a mouse of keyboard button

#

It's just pure preference

#

Some even bind it to the scroll wheel

#

And scroll to move, idk why but some people do lol

amber rain
#

I have a very niche question: The Reowyn's Fortress Staff gives runic invocation 1 spell dmg per 10 of the lowest of armour, dodge rating or ward. When you gain ward per consumed Rune, does the added dmg from that ward apply to the invocation that consumed it or only ones after that one? What's the order of actions there? Does anyone have a clue?

icy drift
#

Should be before ward is added I think

civic wolf
#

Hello , somebody got issue with Enemy Health Bars? mine wont show up and option is checked

icy drift
#

@dreamy raft what are you trying to do exactly? Bind a skill that's not on your skill bar?

dreamy raft
icy drift
#

You can't do this, and intentionally so

#

You can specialize 5 skills and put 5 skills on your bar. If you're triggering a couple skills you can switch out those for a skill you haven't specialized but outside of that you can't do much else.

#

I'm guessing you're trying to use the runic invocation node that gives you runes matching the abilities on your skill bar

#

You'd need to either figure out a way to convert the skills you want to have in your bar into the needed elements or switch them out or something

surreal verge
#

Or follow the fact that you have to build around 5 skills and all classes do so.

icy drift
#

Speak for yourself I almost always have a skill specced that's not on my bar because I'm cool like that bearlight

dreamy raft
#

I have damage and escape skills but lack self-defense skills. so im need flame ward but skill bar max 5 skill

surreal verge
#

You're going to have to play around that

icy drift
#

Yeah there's no way to use flame ward without having it in your bar

#

Well

surreal verge
#

Either replace a slot with flame ward, or don't run flame ward and just don't get hit-

icy drift
#

You can make your fire wall trigger it

dusky kite
surreal verge
#

Or, use frost wall's node to trigger it.

dreamy raft
#

I'm looking for a hotkey to flexibly change the skill of using the right mouse button

surreal verge
#

No hotbar swapping or skill swapping in combat here-

icy drift
#

You can't change what skill is in your bar on like that

#

You're supposed to only be able to press 5 skills

#

Otherwise they would've just given you more slots in the bar

#

There are workarounds but being able to use more than 5 skills is not one of them

dreamy raft
#

I found a way to create a shield but it consumes a lot of mana. Use runes from 1 ice skill + 1 fire skill and end with ice skill

surreal verge
#

Oh the ward invocation

dreamy raft
#

😂 same sounds like a puzzle

surreal verge
#

Welcome to Runemaster

dusky kite
#

yea you kinda chose the most convoluted class and keep fucking around with its most convoluted skill

dreamy raft
surreal verge
#

Bladedancer is physical based

#

I don't know why you used lightning

dusky kite
#

lightning charkam is a good build actually

#

but it's based entirely on a unique

balmy oriole
#

Does ailment damage scale with the increased damage by attributes of the skill that applied them?

dusky kite
#

yes

dreamy raft
#

I don't mean the lightning attribute. In the country I live, (Sock) it's called continuous damage and high crit rate. causes the opponent to die in 1-2 seconds

#

but used lightning charkam really good build actually XD

surreal verge
#

ah

dreamy raft
desert tree
#

What is a good thing to slam on a Vessel ?

#

Int ?

solar shore
#

can i turn my idol? like side ways?

storm blaze
#

no

faint cape
# desert tree What is a good thing to slam on a Vessel ?

For a generically good one, yeah int, health regen, or even some resists (like cold for shackles or just to make room for more regen on other gear).
For more specific stuff, crit multi or ele DOT or +level are all good options, too.

surreal verge
#

There's horizontal idols and vertical idols for a reason

solar shore
#

oh ok

pine trail
#

So I got a ladle yesterday, but...... I only have 20 Intel right now. Is that really going to be enough Intel to make any difference with a ladle as apposed to another wand or Sceptre? Like how much Intel are we talking to make a ladle effective??

I'm only 54 so there is still time to build up Intel

rapid star
#

i dont wanna be one of those dudes, but anybody knows if the game will be on discount when 1.0 arrives? i've read in the forum post that last sale was on summer 2022 and they didnt have any plans on another discount in early access
thanks in advance

faint cape
proper geode
#

No @pine trail. The base spell damage is far too low. You would need a significant flat spell elsewhere. The cast speed would have to be incredibly high (cast speed 1% = 2 intel) for it to be effective at a low level. It’s not a good generic wand.

#

Or basically what @faint cape said

faint cape
pine trail
#

So is base Intel going to ever be enough, or should I plan on slotting Intel on gear? Just so I know that to work towards and what I'm working with

cunning hamlet
#

i need help with lagon 75 someone here to help me ?

proper geode
#

Don’t plan on the wand at all unless you can find significant flat spell elsewhere. 90% of the time it more effective to use a well rolled dragonhorn or crystal wand with high tier of crit multi and spell crit

#

You also would need to add some more ailments to really turn the wand on. @pine trail

#

Just my opinion.

rapid star
dusk moss
#

Whats Last Epochs outlook on macros by AHK and such?

lofty inlet
#

Hey, this isn't about LE, but youtube. Perhaps someone knows how to adjust settings regarding 'who can interact with my comments' on Youtube. There used to be a setting back in Google+ days, but thats gone. I dont expect anyone to know this, but hey

viscid musk
lofty inlet
# viscid musk Normally when you upload a video right on the first step you can open advanced s...

I refer to personal comments, not channel comments. Like there used to be a time when people could post a reply on your channel, and there wouldnt be a 'reply' button to their comment. There was a setting that used to disable engagement with their account. From their end. In this case i am looking for settings like these to see if perhaps i have disabled engagement with my own comments on other peoples videos. Seems like no matter what i write, there are no replies, likes or dislikes. nothing lol. Feel like a ghost/shadowban. If anyone has some idea, write a direct message to me, thanks lol

dreamy raft
#

singularity what are more details?

surreal verge
#

What

dreamy raft
#

I don't understand what singularity is

cedar locust
#

It's an Idol that increases hit damage though removes your ability to Crit

surreal verge
#
  1. Get X% more damage on skills that HIT (more is a final damage multiplier), if you only have one singularity in your idol slots.
  2. As long as you have it equipped, your crit chance is 0%
dreamy raft
#

ah ok ty

cedar locust
#

Kzb, if you have more than one equipped what happens? Cancel each other out I'm guessing?

dreamy raft
#

only one singularity equipped

icy drift
#

So they just brick your crit for no benefit

surreal verge
#

👆

icy drift
#

If only you could keep your crit chance but was unable to crit, they'd actually have a use

cedar locust
#

Ah okie dokes - Don't have one Singularity, let alone two but was curious

faint cape
cedar locust
pastel pebble
#

Idk who tbh

wide sentinel
#

Ooo where can you look up lost cache locations?

wide sentinel
faint cape
#

It's a leveling item, so it's kinda neat to have as a guaranteed drop you can grab

dusky kite
#

singularity is a lie

cedar locust
#

If it's not on LE, you can find it on Tunklabs!

cedar locust
# dusky kite singularity is a lie

I'm sure there are one or two builds that do, though it's definitely a specialised build item. I can see the appeal for levelling though if you aren't on a crit focused build

surreal verge
#

It can see some use in leveling sure, but end game it's not worth losing crit sadly

#

Or a hyper specific build-

desert tree
#

Maybe it should scale with lvl
0.5%more dmg per lvl cap at 20%-40%

#

And obviously bigger number

#

I feel like 40% more dmg make it a real opponent for crit

pastel pebble
#

At the very least it'll see a lot more use

#

Cause otherwise it's taking uo my tetris space

stark kernel
#

Hey im thinking about buying the game but im wondering if the campaign is finished yet? as that what im interested in

steel merlin
#

that wont happen for a loooooong time

#

there are 12 acts planned and the game will release in 21 february with 9 acts (that are currently already in)

lofty inlet
cedar locust
#

The story is great, but as others have said only 9 of the 12 planned chapters have been released though there is still lot of gameplay!

There are also almost infinite build possibilities and a lot of mechanics to learn, try out and perfect 😊

kind spade
#

anyone played bladedancer? cant decide if i go poison or bleed

sinful laurel
#

Bleed generally. Poison is unfortunate atm

kind spade
#

that means daggers are useless lol

sinful laurel
#

Nah not necessarily

#

Depending on how you build

#

And what skill

kind spade
#

are we going to have expansions?

pine trail
#

Looking on my pasive tree, and the only intel I see is on the mage tree at the beginning, is that the only intel there is? in case I'm overlooking anything. Playing a rune master

sinful laurel
pine trail
sinful laurel
#

Lots of ways to get flat int. Make sure you remember that you can invest into your non mastery trees up to the chain

pine trail
#

Gonna gamble see if I can't get a helm, doubt it, my luck sux, but can't hurt I spose

pine trail
#

There we go, 37 now

#

Ladle looking good now

pine trail
#

Can I set runic invoction as one of my fire/cold slots? The tags show it as light/fire/cold

desert tree
#

Runic Invocation does not count for Immutable Order

pine trail
#

Does nova count?

desert tree
#

Yes

#

But I am not sure how

pine trail
#

Hrmm, ok I have in this order, runic, fire rush which is now cold, flameward which is flame, and elemental nova. WOuldn't that be cold/fire/cold?

desert tree
#

Do you do cold nova?

pine trail
#

Err I don't use it to be honest, just slotted since it has all 4 attributes

desert tree
#

Slot Snap Freeze then

pine trail
#

Ok that worked, thanks. I think maybe nova isn't changed over to frost it's still electric lol

#

my bad woops hehe

desert tree
#

You might even use Snap Freeze to CC bosses once in a while

pine trail
#

Yeah true. I know I filled volly of glass on frost claw, no more burst.......man that thing alone made a HUGE difference.......I'm burning stuff down like crazy now

#

Frostguard has an insane amount of ward

pine trail
#

I've been told side quests offer opening idol space.....is there like a way to find those specific quests? I only have one quest now and the monoliths and it's the main quest line

desert tree
#

Are you still missing some?

pine trail
#

I'm not sure......when I hit the map, there are like all the monoliths, and 1 story line quest

desert tree
#

Open you inventory

pine trail
#

ok...

sinful laurel
#

alternatively, open your map

desert tree
#

Do you have all your ido's slots open

buoyant sinew
#

your idol slot and passive rewards from quests are tracked on the map screen, bottom left

pine trail
buoyant sinew
#

Have you only just reached the end of time for the first time? What level are you?

pine trail
#

Empoered timeline is 4/10, timelines is 6/10

buoyant sinew
#

oh so you've just skipped like every side quest?

pine trail
pine trail
desert tree
#

Empowered lvl 59 Oo

pine trail
#

Need to go grab them, just not sure how to find them to grab them

#

I do that with every single game, trust me, I always some how, not sure how, but I end up skipping or missing quests......Did it in lotro when I played it, was frustrating, not doing it on purpose

buoyant sinew
#

So the way the rewards work is that rather than specific side quests giving specific unlocks, doing a side quest just unlocks the next thing you're due until you've got all your passives and idol slots

#

which means you don't need to hunt for specific quests, just do random ones until you have everything

pine trail
#

Showing idol rewards 4/8

buoyant sinew
#

Yep so that just means you need to do 4 more

pine trail
buoyant sinew
#

did you do both the side quests on Lagon's Isle? They're quick

#

Wait have you not finished the main quest?

pine trail
#

Not yet

buoyant sinew
#

Where are you up to?

pine trail
#

I'm at rayehs warpath right now

buoyant sinew
#

oh

#

then you haven't even missed anything I don't think

pine trail
#

Maybe I jumped into monoliths to fast? lol

#

Oh sweet, ok onward I go then

#

Got ahead of myself lol....I do that a lot

buoyant sinew
#

but yeah you unlock a whole lot of idol slots in chapter7

#

you'll have them all by the end of the chapter if you tick off everything

balmy current
sinful laurel
#

that is true

candid elm
# pine trail Maybe I jumped into monoliths to fast? lol

Open the map and look in the lower left corner. You'll see how many of the 15 Passive points and the 8 Idol unlocks you've received. If you're at 15/15 and 8/8 then you've got them all.

There's more quests that give Passives and Idol unlocks than you need to cap, in case you missed one. But you can always go back and do them later.

hollow elk
#

Hi, does "32% chance to gain 30 ward when hit" means I can get ward when I am hit? Or maybe when I hit a monster?

sinful laurel
#

when hit means when you are hit

hollow elk
#

and when it says "on hit" it means when I hit a monster, right?

sinful laurel
#

generally yes

hollow elk
#

thank you

digital nest
#

This is surely base crit chance right?

pastel pebble
#

I believe so

pine trail
#

So I'm messing with invocations on my rune master, for anyone whos played a rune master, what are some cool but effective invoctions?

#

gonna try some out

desert tree
#

CFC

digital nest
#

I'm playing a cast everything runemaster atm, there's a kind of reasoning/rythm to some of them. I have mine set
Fire/Q Lighting/W Frost/R with fireball lightning blast and frost claw all specc'd to cost 0 so I get the mana back from casting 0 mana spells from the passive.

qwe-> ewq does the bomb antipode -> the turret antipode

desert tree
#

So much tankiness

pine trail
digital nest
#

for defensive stuff, cfc and ccf both provide massive ward

desert tree
#

Ccf?

buoyant sinew
#

the most meta ones are Hydrahedron and Reowyn's Frostguard, for what it's worth

digital nest
#

cold cold fire

#

unless you meant the spell

#

it's the plasma arc I think

buoyant sinew
#

personally I think the tri-elemental ones are really cool

desert tree
#

I didn't know Mirror Bolt gave ward

digital nest
#

sorry, mirror bolt

#

tons

#

massive amounts

#

goofy amounts

desert tree
#

More then CFC?

pine trail
#

Yeah mirror bolt is pretty cool

desert tree
#

But you don't have less dmg taken

pine trail
#

Frostguard is really nice!

digital nest
#

there's nothing stopping you from cfc -> ccf

buoyant sinew
#

Plasma Arc also seems really cool to me

digital nest
#

You don't ahve to choose one or the other

pine trail
buoyant sinew
#

(though it's kinda just worse for igniting than hydra)

digital nest
#

what's the commnity agreed acro for lightning? L? S?

desert tree
mossy hazel
#

I have a it of a question. I'm fairly new to the game, having played ~70 hours or so now. The more I play, the more I feel like individual skills don't work too well, and it's always about synergy between multiple skills for builds. As an example, I played a bladedancer with umbral blades. The more I played (got to almost level 80), the more I felt like I was forced to play sync strike, as umbral blades on its own felt lackluster in comparison. This has felt similar on most everything else I've tried - hammer throw leaning on smite, aura of decay not being viable on its own needing to be a support skill, manifest armor and shield toss so on so forth. Coming from PoE where most skills can be your main core skill that you funnel all your scaling into, this is quite different, where I feel like I can't play the skill I want, but have to play other things that synergize with it. Is this a general thing for LE or have I just tried primarily skills that are like this? Hope the question makes sense.

desert tree
#

Why S?

digital nest
#

shock

#

idk

candid elm
desert tree
#

Either L or G for Gon

digital nest
#

anyways flf spam with enough cast speed is a great workhorse imo.

desert tree
#

I like the tri beam but it's kinda meh

digital nest
#

I don't feel like I get much outta the meme beam

buoyant sinew
digital nest
#

exort exort wex is good

desert tree
digital nest
#

for the same use case I'd just use flf

#

super solid chaining aoe that follows me around

pine trail
#

Finally got intel up to make use of my ladle.......at 72 now, was at 20 this morning heh

digital nest
#

to be fancy you can ccl->flf for the extra lightning spell damage

desert tree
digital nest
#

fcc then

#

but the aoe is kinda small unless you have lots of +skill area

buoyant sinew
#

both from a couple of patches ago but I don't think they've changed significantly

digital nest
exotic umbra
#

what hapens with online characters when game hits 1.0 in february?

pine trail
#

Seems like somtimes when I zone to another area, I come in and I'm missing health, is that normal?

digital nest
#

no?

#

and they get moved to the "post season" or whatever it's called category

#

like how every ARGP has seasonal content, and you character doesn't delete afterwards

exotic umbra
#

so when we hit 1.0 we need to create new chars for seasonal content like in poe/diablo

digital nest
#

yea

sinful laurel
#

But your also don't have to

buoyant sinew
#

well unlike in PoE or Diablo, there won't be season-exclusive content

sinful laurel
#

All content will come to all chars

buoyant sinew
#

there will be a new ladder you can play that's a fresh start

#

but the new content for the season will be available to permanent characters as well

exotic umbra
#

thats nice

buoyant sinew
#

so the new ladder is only for the fresh start if you want it

digital nest
#

presumably there will be fun somethings to entice you to play seasonal though right?

buoyant sinew
#

unclear

exotic umbra
#

so there will be a race for new characters and full patch for every characters

#

thats nice actualy

buoyant sinew
#

they've said there won't be season-exclusive content but there might be season-exclusive items

#

or something like that

#

it sounds like it's not set in stone yet

digital nest
#

afaik every game meant to be played for more than a playthrough has some incentive system

exotic umbra
#

I hope it won't end like with Wolcen

digital nest
#

so I'm sure there will be something

buoyant sinew
#

well the new content is the incentive to come back

#

but it doesn't sound like they're particularly bothered whether you come back to the permanent characters or the fresh start

buoyant sinew
digital nest
#

I'm very suprised they're not releasing the other subclasses before 1.0

#

traditionally, and even currently

#

bugs

#

Seems very ambitious to just assume QA will catch them all and be like, here's the bug free 1.0 and two new totally functional classes

buoyant sinew
#

let's be real there are going to be bugs

#

it's just a matter of how problematic they are

digital nest
#

I stopped playing my druid cause the tiny lunge from serpent strike didn't work in bug form

#

qol

#

does anyone find mana regen to be..viable? I noticed there's a bunch of stuff in the runemaster tree for boosting it, but I've never noticed regen on my sorc at least to be remotely close to enough

buoyant sinew
#

depends exactly how much mana you need!

digital nest
#

...generally massive amount I suppose

buoyant sinew
#

you can't get enough regen to spam meteor or something like that (without also reducing meteor's cost massively)

digital nest
#

atm trying to spam 1 2 and 3 element invocations at the same time while also proccing nova

buoyant sinew
#

you probably need a mixture of regen and cost reduction

digital nest
#

I'd love to unslot focus and put in runebolt or something

buoyant sinew
#

but?

mossy hazel
buoyant sinew
# mossy hazel Thank you for the answer! Sort of confirms what I was experiencing. The hammer t...

I just showed those two because they're the two you mentioned. if you want a single damage skill build that's actually meta right now, https://www.youtube.com/watch?v=P7dJDEt8tAo

800,000 Damage Ticks on the Dummy
15,000 Ward
10,000 sources of Damage Reduction (roughly)
and THREE Build Planners to help you build your own version of this EXCELLENT character!

This build literally tanks the One-Shot from Tier 4 Julra (without all of our defenses up).
eHP Calculation: https://tinyurl.com/yphg85g4
There's not enough space to...

▶ Play video
#

I would say it's pretty close to 50/50 for strong builds between single damage skill and multi-skill

mossy hazel
buoyant sinew
#

I've played that build myself, can recommend it

#

it's such good quality of life. you get very reliable ward generation, don't have to worry about ailments, don't have to manage mana...

#

and the damage is very high

#

really the only drawback is that the clear speed is just fine, not great

mossy hazel
buoyant sinew
#

yeah sounds like

mossy hazel
buoyant sinew
#

AoD and fire aura are also just a bit weak right now. there are definitely some skills that just suck and aren't worth using compared to similar alternatives, unfortunately

mossy hazel
buoyant sinew
#

yeah I really want poison lich to be good 😦

mossy hazel
#

I just want to not feel like I have to play reaper/death seal. Got high hopes for Warlock

buoyant sinew
#

haha same. I don't haaaate reaper but death seal is so miserable to use

#

will definitely be playing warlock on launch too

mossy hazel
#

Yeah, that's how I feel. Reaper is eeeh I'll take it. But as soon as I tried death seal I was just out lmao

buoyant sinew
#

at least you can have "100% uptime" on reaper and let the cooldown expire between echoes

mossy hazel
#

True true

digital nest
#

How is death seal miserable?

pine trail
#

ugh rubber banding sux

buoyant sinew
mossy hazel
buoyant sinew
#

it's very subjective but either of those things alone would make it feel unplayably bad to me personally, never mind both

mossy hazel
#

Feels spooky and not fun imo

digital nest
#

Huh. I never noticed. My necro feels so tanky.

#

Just running around with 2 health bars

buoyant sinew
#

2 health bars is reaper form not death seal

digital nest
#

I run both

#

And heal my full HP per hit with cursed strike

#

My damage doesn't seem great tho

desert tree
#

But it's not a necro then

mossy hazel
#

I'm guessing acolyte got a name change in this instance

desert tree
#

Acolyte is the base class.
Lich and Necro are the masteries

digital nest
#

Ah

#

I just misnamed it

#

It's a lich

pine trail
#

Honestly going into this rune master I thought meh, I probbly won't like it, but man this class is amazingly fun and adictive

sinful laurel
#

The worst part about RM is how sad and aged it makes a lot other masteries look

pine trail
#

Heh this is true

#

Makes my necro look sad to be honest

#

Not that necro is bad, but RM is just crazy good

sinful laurel
#

Not that other masteries are bad. They are just mechanically...less

#

Understandably so ofc

pine trail
#

My main story quest isn't showing on the right side, is there a setting I may have inadvertently checked that toggles that on and off or is it a bug maybe?

#

I see side quests fine, jsut no main

small mulch
#

Hi I got a question regarding Flurry (Rogue skill) and life leech, anyone thinks they have some knowledge regarding that?

small mulch
#

This right here, is for the main flurry, which is straight forward

#

However, what if you skill this one

#

Does it just nullify the life leech in general? Because it doesnt have first second and third anymore?

sinful laurel
#

You channel through the three strikes over and over

#

Afaik

small mulch
#

Hmm

#

Then is there a bug this ?

#

Because this one, doesn't increase the stacks at all

sinful laurel
#

No, that's a snapshotting issue