#๐Ÿ”ชโ”ƒrogue

1 messages ยท Page 101 of 1

flint turret
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Jesus

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75% more damage for cascade kekw

lime folio
keen snow
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Do we know if skills that get, say, 4% inc damage per strength will also get 4% inc per brutality or not?

flint turret
sage canyon
flint turret
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Almost as good as guile

lime folio
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for cascade, with 100 str, it'd be like trading 400% increased armor for 75% more melee damage

sage canyon
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no armor

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only dmg

lime folio
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you are losing the armor from str

flint turret
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You are getting almost double damage

lime folio
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not saying it's bad, just stating the trade in stats

sage canyon
flint turret
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Loosing armor is a bit sad but it's all about dodge now anyway with the set helm affix

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You will have capped gb and like 80% dodge most of the time

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On top of a buff to cascade damage efficiency it's already spiraling out of control

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And discord body too

lime folio
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cascade spiraling, we're in the theme

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sounds like working as intended ๐Ÿ˜

flint turret
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Spiraling is the channel one and it's still be terrible probably, they didn't even mention the damage efficiency buff to throwing cascade

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Because it's a different subskill with own dmg eff

lime folio
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there's probably an idol altar where that would fit

flint turret
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4x1 doesn't do anything good neither 2x2 neither 3x1

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Well 3x1 is more or less okay

lime folio
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on what did you want to abuse wings of discord?

flint turret
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1x4 and the new omen 1x3

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That's like 4 of 1x4 we have now from 7 slots

eager mason
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lol what is that brutality change

zenith bridge
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Problem is, misha shows you in 5min cause offline while trikster shows you in 1 week cause legit online gameplay ๐Ÿ˜œ

eager mason
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at 20% more brutality was already worth

flint turret
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It's giga broken in terms of damage

eager mason
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does anyone know if sync cascades or the shift work with mana cost more damage

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I dont wanna test it

flint turret
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Wdym

zenith sequoia
flint turret
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It should work on triggered stuff

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The wording heavily implies it because it's not per mana spend or consumed

zenith sequoia
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all I know is starting Friday I'm going to start getting planners in my discord DMs

eager mason
zenith sequoia
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it says mana cost and I imagine it's on use

zenith bridge
eager mason
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tyty

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big for LM tho for sure

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some more buffs and it might one shot uber

flint turret
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ll cleaver stacking str meta?

sage canyon
flint turret
zenith bridge
sage canyon
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Hahah ik

eager mason
sage canyon
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Im preparing to sit on 40 planners next week

eager mason
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and cant even run the dusk shroud part

sage canyon
eager mason
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unless they kill it in patch notes I know what Im playing second

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Prayge

sage canyon
crimson latch
sage canyon
zenith sequoia
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think it gives you just enough using shift?

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or maybe it was 1 short I forget

eager mason
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its gonna be like if you have 3 minimum shadows

sage canyon
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Oh they changing it? I thought they gonna buggix and thats all

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Hmmm icic

flint turret
eager mason
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maybe I understood it wrong

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if you have 3 points in it, on 3+ or = shadows you get the damage right?

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instead of exactly 3

cobalt mantle
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Yup, so you'll always want to max it now if you can

sage canyon
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im confused isnt it huge buff with more shadow generations

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why do they need to offset

zenith sequoia
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I mean if you always shadow gen it's a buff in total damage, but it's a loss in dps no?

eager mason
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all I know is you just swap to this

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and skill is pretty much the same

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except for shift procs without set or dancing strike proc

sage canyon
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all i want is this+template buff+reliquary nest

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๐Ÿ‘€

eager mason
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yeah I think they are gonna nerf some 4x1 1x4 enchants

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they were balanced around having 2

sage canyon
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๐Ÿคจ omegalulportal

eager mason
sage canyon
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i mean checks out

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they introduce more zhp tools

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and buff zhp defense layers

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1 time might be a mistake 2 times more like a coincidence

eager mason
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game checks if you dodged then takes your silver shroud right? its been 7 months I dont remember

flint turret
sage canyon
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imagine paradoxic class for 20$ on rogue with specialty bonus 50% chance to not consume silver shroud

flint turret
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They should just make silver not consuming if you dodge naturally first consistent

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Because it works weird

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Most of the time it's gets consumed but sometimes not

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And sometimes you even die with silver shroud from a hit

sage canyon
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they shdoul

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just delete it from the game

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periodt

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add smth else

eager mason
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if they give me a defensive layer that is not conditional instead of silver shroud I would be ok with that

sage canyon
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you already have GB

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and crimson shroud

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rogue has more than enough dr levels

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or make silver shroud to guarantee GB and not consume all stacks at once, ez fix

eager mason
sage canyon
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u do with dusk shrouds

eager mason
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bows do and dive bomb stuff when they are not moving

sage canyon
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but ye not on all builds

eager mason
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thats about it

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with new helm its more builds for sure tho

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except for ll

sage canyon
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but rogue is very tanky as it is now imo

eager mason
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not without gear

zenith sequoia
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you can get block fairly easily at least

eager mason
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I had this conversation couple days ago here so I dont wanna go over it again, hc ladder explains everything

zenith sequoia
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idk about rogue being tanky

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just thinking about my Necro and healthy hp pool, ward pool, capped block, capped armor, might even be able to throw in some dodge tbh ๐Ÿ˜›

eager mason
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but I dont think you drop the damage from second dagger sadly

zenith sequoia
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I mean in HC probably ๐Ÿ˜›

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especially with that block effect dex node

eager mason
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yeah in hc you go that shield set helm and the ring

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corsair

zenith sequoia
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well actually you might his block effect cap with the shield lmao

eager mason
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you cant put 2 different set affixes on same item right

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I havent played a set build yet

zenith sequoia
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correct

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as of now at least (idk about corrupts)

eager mason
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yeah then you go corsair helm for sure instead of the new one

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guarantee 100% block

zenith sequoia
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would you convert your GB?

eager mason
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so lets say you have 120ms

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thats 3,376 block effect without an affix

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isnt that like 60+ mitigation

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I would take that over gb

zenith sequoia
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oof 86% without GB convert ๐Ÿ™

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no I meant

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having both sorry

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I thought there might be enough block %

eager mason
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yeah I tried capping block without it before

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its like you have to get ring affixes and shit

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and still really hard

sage canyon
zenith sequoia
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yeah no max t7 on all block slots

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falconer passive

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blessing and using the value of that new shield

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it's 86% (or 90% on falconer)

sage canyon
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But imo just bake silver as 2nd layer gb and increase generation

zenith sequoia
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block is better

sage canyon
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As long as its not guaranteed dodge all good

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For block u need block efrect doesnt make sense on rog

zenith sequoia
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think rogues can cap block effect

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they get movement speed scaling and dex scaling

sage canyon
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Not on base tree

eager mason
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misha did you test bleed falconer with volca

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do you remember how much damage it does

zenith sequoia
sage canyon
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Silver shroud should be jndependent of gear as a base class mechanic

zenith sequoia
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still block better than GB

sage canyon
eager mason
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only rogue build I can think of that can use shield in sc is bleed

sage canyon
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Which is a lot of dr

sage canyon
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I even tested it last season

coarse inlet
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Big day for Rogues!

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Who's hyped? ๐Ÿ˜‰

sage canyon
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Big day for abomination not rogues

eager mason
sage canyon
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Yep base body and other sources

eager mason
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missing just the multi and lvls

sage canyon
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And weapon Firestarter

eager mason
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oh but you lose the helm too if you got set

sage canyon
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How?

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What helmet

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You go exalted anyways

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Just seal t1 set affix

eager mason
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is that with shattered worlds

zenith sequoia
zenith sequoia
sage canyon
# zenith sequoia what you mean?

My suggestion is to replace current silver shroud with gurant3ed 2nd gb instead of guaranteed dodge. Then increase amount of shrouds and separate stacks so they dont all consume

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Solves the zhp bs but still op

zenith sequoia
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oh, I was talking about current rogue for people playing like HC or whatever

eager mason
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but Im guessing you have shattered

zenith sequoia
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Rogue just needs an additional layer that's not completely mitigating damage and isn't competing with GB or like dodge chance is lucky idk

sage canyon
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It should be in my planner

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As variation

eager mason
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yeah with shattered it should work

desert bridge
eager mason
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if you run unique shield + set you cant run the prim chest tho

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so you need to go life

eager mason
sage canyon
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Are casc/sync strike usable without dw? If so can do that too with brutality buffs

desert bridge
eager mason
zenith sequoia
desert bridge
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Or just have a cap

eager mason
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you were able to snap shot and swap weapon to two handed and indirect cast it

desert bridge
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that seems super busted, lol

zenith sequoia
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cascade requires dw for direct cast, sync just req melee

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is there no benefit for guile and like Dive Bomb or Smoke Bomb? Idk how that build used to work

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ew and you have to use a spear, nvm lmao

eager mason
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you want guile on builds where you dont have the affix for cooldown

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most of the rogue stuff already run 2x t7 cdr so getting guile on top of that doesnt do much

zenith sequoia
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I just was looking at movement converted skills mostly

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and trying to think of interesting use cases

sage canyon
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not updated for primordials

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cause w.e

sage canyon
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with 1h

zenith sequoia
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omg I meant cascade req dw

eager mason
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yeah only thing is you lose the more damage from cascade

sage canyon
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yep just need to do math

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and gg

zenith sequoia
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okay so what will be the winner of today's reveal? Bladestorm, Umbral, or Rend?

zenith bridge
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Cinder strike

eager mason
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holy

lime folio
zenith bridge
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We can ask derrick:)

kind adder
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I want it to be cool so badly

desert bridge
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Falcon punch build will get its day in the sun eventually

kind adder
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Probably have to rework the gloves for that. It's a really awkward interaction to pump ranks to your falcon to pump damage of CS imo

flint turret
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Or rend maybe

eager mason
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throwing makes more sense

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melee loses half its flat damage

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and attack speed

zenith sequoia
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is throw cascade even good?

eager mason
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but I guess with the buffs might not even matter

eager mason
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but its snapshot

flint turret
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It's good

zenith sequoia
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oh and channeling I assume

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channeling should spiral, on cast should shotgun and be directional

flint turret
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Channeling only if you are either masochistic or going full meme

eager mason
zenith sequoia
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oh this is both tho

flint turret
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Throwing kinda makes sense with shield now probably, because you want to have all affixes t7 throw which are prefixes, and shield fixes your defences

zenith sequoia
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120k throwing hit is nice

eager mason
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if you are going with the set you cant run the ll chest tho

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or I guess in sc you can play without capped block

flint turret
flint turret
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Relic for crit cap and helm for consume is nice tho

eager mason
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I meant corsair

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for capped block

flint turret
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I'd prefer new unique

eager mason
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oh he doesnt convert melee part

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does the daggers shotgun

sage canyon
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its bad

eager mason
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last time I played this was like 1.0

sage canyon
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x.x

flint turret
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They don't

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1 per enemy

eager mason
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yeah makes sense than

zenith sequoia
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yeah that's why I was saying it'd be better if the normal behavior on full convert was directional and shotguns

cobalt mantle
flint turret
eager mason
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from what I remember tho the melee part gets throwing tag but it doesnt scale with throwing damage

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all the throwing cost and aoe stuff work but not throwing damage

zenith sequoia
cobalt mantle
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Melee part doesn't get the throwing tag exactly, but the skill overall does yes

flint turret
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Daggers do increase aoe significantly tho

zenith sequoia
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even when you remove melee?

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I'm talking about the node right before the channel

flint turret
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I know what node you are talking about but I'm not getting your point

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Melee cascade = DPS, throwing = aoe

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If you make throwing directional shotgun you are making DPS even better and aoe even worse

zenith sequoia
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I'm saying if you remove the melee the daggers should shotgun to compensate for the loss of hits

flint turret
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If you make it shotgun it would basically be x5 dps

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On big targets

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Even more

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And what loss of hits are you referring too

lime folio
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haha, shadow rend with movement tag ;p

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maybe the guile build is there

flint turret
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Do you mean that you won't be able to stack as many shred with full convers as if you have melee+throwing? That's true yeah

zenith sequoia
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when you remove the melee it's you + shadows amount of hits, with it it's double. I'm not saying the skill would be as is. I was just saying the dagger convert could be better or buffed

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make it less daggers, not as much multi, etc. I was just saying it would be interesting to see it shotgun and then revert back with channeling since it attacks so fast then anyway

flint turret
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20 manacost baseline for rend

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brutality caps at 20, coincidence?

lime folio
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oh damn, up to 60% resummon shadow chance

zenith bridge
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Bladestorm 18 mana cost damn

zenith sequoia
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jesus the bladestorm explosion lmao

flint turret
zenith bridge
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prob better yea

zenith sequoia
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oof

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the shuriken consume lmaoooo

bold brook
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this sounds really fun for cascade

zenith sequoia
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ain't no way the acid flask and bladestorm stuff...

flint turret
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i dont understand how ghost blades work, anyone?

zenith sequoia
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hitting enemies get stacks

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up to 9

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and they are consume 3 per sec to proc the blades

bold brook
flint turret
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1 stack = 1 dagger? can we get more than 1 per hit?

zenith sequoia
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you get x stacks per point per hit

bold brook
zenith bridge
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Ok so i wont play bladestorm as main dmg dealer. Ill go shuriken and let bladestorm proc them aswell as additional dmg and to also sustain mana issues

pearl forge
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think you can get a lot of shadow rends

flint turret
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ah okay

zenith sequoia
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you can get 3 stacks per hit, get 9 max

zenith bridge
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bladestorm also has same base mechanics as in the current version

zenith sequoia
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then it procs a blade every sec

pearl forge
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on the video we saw 2 and the attack speed could be increase3d i guess

flint turret
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so 3 daggers per rend at most and each dagger apply 1 stack

zenith bridge
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and bladestorm never dealt big single target dmg

zenith sequoia
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it's an attack itself too

zenith bridge
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so all dmg will come from deadly aim shurikens

zenith sequoia
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doesn't just apply shadow daggers

flint turret
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basically 3\4 of SD hit from 1 rend at most not that impressive

eager mason
lime folio
zenith sequoia
flint turret
zenith sequoia
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probably

zenith bridge
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deadly aim shurikens can alrdy melt bosses

zenith sequoia
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but the mana cost

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is pretty hefty no?

zenith bridge
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its fine, bring shuriken down to 0, use sapping strikes and spec into bladestorm duration

zenith sequoia
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it's minimum 4 mana consume

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can't be 0

zenith bridge
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the consume will not benefit from sapping, but we do with self cast shurikens

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bladestorm is just support for proc

zenith sequoia
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oh gotchu

zenith bridge
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oh man i cant wait, this i gonna be sick

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will prob respec from throwing star shuriken to deadly aim, just to switch from mapping to bossing setup

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Rend i cant say anything, i just need to play the skill to get a feeling

zenith sequoia
#

ew wait ghost blades is only on hit with the shadow's attack?

sage canyon
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" It delivers a powerful, delayed strike. This allows her to stay mobile while maintaining control on the battlefield." how does this work?

zenith bridge
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nooooo they added Precision Cuts targeting behaviour to base UB ๐Ÿ™ That actually nerfs my UB build

flint turret
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not a single new more damage node for rend rip

zenith bridge
zenith sequoia
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are we not stoked about the blade explosion tho lmao

eager mason
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idk how this skill works without bladestorm

zenith bridge
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UB is pure recall now i guess

eager mason
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they only showed 1 node

zenith bridge
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so i guess there arent many changes

zenith sequoia
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I'm hoping we have like 6-ish new nodes still to see on that tree

eager mason
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wonder if we get any trigger stuff

zenith bridge
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would like to know if UB still has Sword Thrower and shadow dagger node

zenith sequoia
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the shadow sustain and UB retrigger is going to be nice af tho

zenith bridge
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but yea this new node is great for SC

zenith sequoia
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would be nice if they buffed the shadow dmg multi for no reason too omegalul

flint turret
#

wording suggests that bladestorms with bladeshield should be casting bladeshields on themselves?

zenith bridge
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damn SC got huge buffs this season ๐Ÿคฃ

flint turret
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or is it just me

zenith bridge
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i wanna play something new, but they make SC so tempting again

eager mason
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does that mean the position before they were recalled

zenith sequoia
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yupp

bold brook
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I would think so ya

zenith bridge
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so shadows are not dropping bladestorms anymore from Rend skill description

sage canyon
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acid flask buffs?

eager mason
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so you create 4 shadows with sync you shift it uses cascade and the shadows might appear at the same place

flint turret
#

im not impressed by today reveals tbh

flint turret
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unless

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wait wait

zenith sequoia
#

you also could get shadow gen on kill

kind adder
zenith sequoia
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if only that node was on boss/rare hit too

flint turret
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what about AA with razorboots, wont it create a massime amount of shadows now potentially

kind adder
zenith sequoia
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what's the amount of dex you need for good shadow gen?

flint turret
#

10 umbrals per aa, 20% for a shadow

kind adder
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Nvm

eager mason
#

you create 20% of the umbrals on the ground after you shift recall

flint turret
#

you can just attack

eager mason
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dont you prefer assaulting instead of attacking

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and recall all at the same time

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for bossing ofc

flint turret
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dunno

zenith sequoia
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targeting is near impossible with shift

flint turret
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but selfcast umbrals are getting buffed for sho

sage canyon
zenith sequoia
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I'm the only one excited about bladestorm explode

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smh

sage canyon
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you dont even know numbers

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how can u be excite

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qq

zenith sequoia
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500% dmg effect?

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what

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excuse me

flint turret
#

there was no mention even of shadows mimicking bladestorms

sage canyon
#

ye and smelter wrath has 800%

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is it good?

zenith sequoia
#

smelter way diff

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can't spam and has charge up lmao

sage canyon
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still my point is that you need to see the whole treee, so far mechanically wise nothing looks impressive

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but brutality is giga

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so rogue op

zenith sequoia
#

I'm blocking Misha until she apologizes when patch notes drop

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๐Ÿ˜›

sage canyon
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kekeke

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nooooo

flint turret
zenith sequoia
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on what

sage canyon
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im bummed out we are capped only at 3 storms

zenith sequoia
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oh but that's a spell

sage canyon
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maybe we get a lego or affix for +1

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or +2 ideally

zenith sequoia
#

bladestorm explosion is a subskill and throwing

flint turret
#

maybe there are nodes for more than 3

sage canyon
#

well my idea was playing it like traps put themaround, and just run

zenith bridge
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so you can recall 14-16 UBs. Does the 10% shadow chance per point on Calling Card count for each UB dagger?

zenith sequoia
#

I think so

brittle blaze
zenith sequoia
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since it's specific to that blade's location

flint turret
zenith bridge
lime folio
#

wouldnt there be something to do with the 60% chance to resummon shadows with Rend after they cascade/multishot?
might be easier as a bow build

lime folio
flint turret
#

it says "recalled blades"

zenith sequoia
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why wouldn't they be able to?

flint turret
#

not "recalling"

lime folio
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that was the question

zenith sequoia
#

it's a throwing attack, so they should

zenith bridge
#

bladestorm prob enough for mapping, shuriken for additional single target dps

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+mana generator

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both scale the same way

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clear speed should be insane with bladestorm + throwing star shuriken proc

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problem with throwing star node was, the projectiles couldnt shotgun

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now all bladestorms can proc shurikens for multiple hits

eager mason
#

we dont know if aerial drops bladestorms now right?

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surely they change it

zenith sequoia
#

doubtful ๐Ÿ˜›

zenith bridge
#

its gonna be only UB blades

flint turret
zenith bridge
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im pretty sure about that, node will be the same

zenith sequoia
#

in the same boat

flint turret
#

you sync, 4 shadows, you rend, some shadows are resummoned, you sync and consume shadows with waveof darkness and put out new 4

zenith sequoia
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think you take the movement removal for the shadow resummon node

flint turret
#

dunno if its worth the skill slot between cascade and sync tho

zenith bridge
#

ragu you know what also makes me wanna play falconer over bd? skill synergies that im missing with bd

zenith sequoia
#

for st it is no?

zenith sequoia
#

actually idk, 60% hmmm

eager mason
#

bro I need to see this stuff on planner

zenith sequoia
#

does the shift dmg bonuses apply to your shadows?

zenith bridge
# flint turret like what

at the least the bird passively giving me some buffs or debuffs when i stick with shuriken/bladestorm combo and prob smoke bomb for traversal

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i mean what do you want to add for BD

zenith sequoia
#

if so that's another buff for SC and even MS

zenith bridge
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its like my chakram build where i only press 3 buttons and decoy + LM for placeholder^^

flint turret
sage canyon
#

idk i tied to cook smth with ub recall it was meh

zenith sequoia
#

JUSE has vid

sage canyon
zenith bridge
sage canyon
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well he is falconer

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isnt he

zenith sequoia
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it's like sub 30 sec kill

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oh yeah

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think so

sage canyon
#

yea i thought trikster is self cast no falcon

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on falconer i know the setup

zenith sequoia
#

kk

sage canyon
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and if they cap the ub amount then juse is fcked

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we will se

bold brook
#

you think there will be anything to lightning rend? Black Blade dex stacking is the only synergy that comes to mind

zenith sequoia
sage canyon
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based

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no UNCAPPED NODES

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literally the plague of le

eager mason
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I dont think Im theorycrafting until patch notes

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need to see this shit in planner

sage canyon
#

i theorycrafted warlock a bit

zenith sequoia
#

gonna be disappointed

zenith bridge
zenith sequoia
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when planners don't have anything until season start

bold brook
#

oh ya the bow version, forgot

zenith bridge
#

also BD has lightning support with fulgurite dagger

#

+and LM

eager mason
lime folio
zenith sequoia
#

yeah but idol stuff gonna be kinda crazy to implement

#

that's a pretty big overhaul

#

but it's limited idol altars so maybe not that bad

spring star
eager mason
#

I can wait on the idol stuff

zenith sequoia
#

hopefully they do the skill/passive updates and then batch the other stuff later

eager mason
#

you run random idols for couple days anyways

zenith sequoia
#

is no one caring at all about multishot tho?

zenith bridge
#

i think this multishot node on Rend will feel terrible. Giant slayer will prob still be the go to dmg source. Shadows will prob be generated in an awkward position where all 17 arrows cant hit a boss

zenith sequoia
#

if you use rend and shift for shadow gen with set you can get free crit and even more dmg

zenith bridge
#

and multishot you just wanna spam

eager mason
#

yeah I dont have hope for multishot

#

unless they make non melee viable

zenith bridge
#

i mean multishot will get insane dmg bonus with 4x 4x1 idols

#

will not be top tier, but still a decent buff

#

why do i use insane and decent^^ i have to decide. lets call it decent

eager mason
#

multishot is supposed to be a clearing skill

#

and best version of the skill being melee is

#

...

zenith sequoia
#

what is multishot aps?

zenith bridge
#

tbf multishot is not bad. I pushed to 1k, i saw someone pushing it to 2k. Lizard played it. Its just far away from the current stier builds. But to be fair the dmg on s-tier builds are just broken

zenith sequoia
#

might even say screw giant slayer

zenith bridge
#

we are just used to insane power creep

#

but i agree its the stupid melee positioning that i dont like on squishy mm

zenith sequoia
#

do you know the aps?

zenith bridge
flint turret
#

even the day of rogue reveals didnt reveal if rend is actually viable smh Bee

#

we are getting blueballed fr

zenith bridge
#

rend is super hard to theorycraft. We just have to play and get a feel for it

#

its like mana stacking DA. Yeah the numbers look good and you can oneshot abby, but the playstyle is just awful

flint turret
#

well at least we know it can fit between sync and cascade with shadows resummon

zenith sequoia
#

the aps looks pretty low on the maxroll MS build

eager mason
#

dont forget repeats

#

and the more node with reduced as

zenith sequoia
#

do we know how it works with shadows?

flint turret
#

im more leaning to the bow rend still tho

#

with the hydra

zenith bridge
eager mason
#

oh repeats are direct

zenith bridge
zenith sequoia
#

yeah but some directs will work even with shadows

eager mason
#

thats also direct

#

so I guess you dont need either of them to calc aps omegalul

#

nah nvm Im confused

zenith sequoia
#

pretty sure directs don't matter for shadows

#

well except for the double shot

zenith bridge
#

yea will not work

zenith sequoia
#

shadows would consume and not double shot

eager mason
#

yeah

zenith bridge
eager mason
#

which one is that

zenith bridge
#

no more spinning bladestorms after shadows expire

#

so its a UB thing now

eager mason
#

makes sense

#

surely they give a way to undirect cast bladestorm tho

flint turret
#

dunno maybe something like hydra bow rend with non-giant slayer multishot for running monos?

eager mason
#

because Im not self casting this

zenith sequoia
#

why hydra?

flint turret
#

you evade you create 3 shadows you shoot rend with multishots

zenith sequoia
#

think dreklor's is better still

#

you still want + arrows

flint turret
#

but you wont get shadow gen

#

unless wit hset

zenith sequoia
#

yeah def requires the set

#

oh wait, ew can't even do the shift buffs rend consumes them, nvm ๐Ÿ™

flint turret
#

hmmmm wait a minute

sage canyon
#

gonna test zhp sentinel its a thing now

flint turret
#

if i use hydra with rend it means every time i evade i get 3 shadows right? and i can consume those 3 with black arrow for 300% more damage

sage canyon
#

250% aoe Erasing strike with brutality 5 mil crits on mobs

#

frenzy belt 0 hp

zenith sequoia
#

do the repeats snapshot?

flint turret
#

honestly its much better for hoa i guess

#

hydra cant repeat hoa so it wil lalways repeat rend

#

and its always 3 shadows on evade

#

and then you hoa

zenith sequoia
#

wait it won't shadow gen

flint turret
#

why

zenith sequoia
#

direct use

flint turret
#

what

bold brook
#

i dont see anything about needing direct use of rend to make shadow

zenith sequoia
#

the rend node requires direct use

bold brook
#

rend makes a shadow base

flint turret
zenith sequoia
#

it says when shadows consumed by prior node

flint turret
#

shadow should always be created by rend

zenith sequoia
#

which is direct use

flint turret
#

im talking about baseline rend

bold brook
zenith sequoia
#

oh thought you meant the resummon

#

so what are you doing again?

eager mason
#

arent you getting 4 shadows from that

zenith sequoia
#

rend, evade, rend?

eager mason
#

1 from evade 1 from base and 2 from movement skill

eager mason
#

from what I understood

zenith sequoia
#

yeah that was after I guess

#

the set bonus is traversal, so you have to convert for 4

eager mason
#

also hoa used hydra for the damage anyways

#

only problem is fitting the set in

zenith sequoia
#

oh with rend consume you almost get 100% resummon

#

if you use the set relic

lime folio
eager mason
#

is it worth losing those 3 uniques tho xdd

lime folio
zenith sequoia
flint turret
#

without a set each evade is 3 rend = 3 shadows

eager mason
#

ooh

#

I forgot it casts 3 times

#

if its only boss it casts 1 tho

#

right?

flint turret
#

yes

eager mason
#

there is probably an extra shadow node on the skill

#

just need to see the whole tree

#

you can just evade multiple times on boss anyways I guess

zenith bridge
#

So Shadow Rend is a level 7 Rogue skill, but they didn't show Bladestorm required level. Rogue leveling will probably change aswell.

zenith sequoia
#

it looks like maybe unlocked in rogue tree

zenith bridge
#

Yep probably 20 points into rogue passive

#

When do you usually reach 20 points again? What char level.

#

UB is 16

zenith sequoia
#

it's right before or at mastery

zenith bridge
#

So should be slighty before UB then i guess

#

bleed puncture into bleed bladestorm it is ๐Ÿ™‚

zenith sequoia
#

it's like lvl ~20 I think

zenith bridge
#

abit before, we alrdy gain free passives

zenith sequoia
#

yeah just depends on what you skip or how fast you're going

zenith bridge
#

Short range is a new skill tag?

bold brook
#

unsure if it actually has any real impact though

zenith bridge
#

is there any unique that interacts with short range tag?

zenith sequoia
#

has it been a tag?

#

I think it's new

zenith sequoia
zenith bridge
#

im watching this bow Shadow Rend gif. Are you locked in position when the shadow performs the bow attack?

#

this looks awful

#

it looks like charged Puncture when it gets bugged and you cant move around anymore ๐Ÿคฃ

zenith sequoia
#

I don't think they move after casting

bold brook
#

i dont think anything interacts with it tho

zenith sequoia
#

it's not shown I guess on LETools

zenith bridge
#

Wow the shadow creation is rolled for each individual blade on UB ๐Ÿ˜ฑ

#

20% per blade

#

Kain confirmed it

zenith sequoia
#

yeah, that's nice

eager mason
#

yeah it looks like they are gonna over buff umbrals to compensate

#

and we login umbrals for the 10th league in a row

flint turret
sage canyon
#

๐Ÿ˜“

#

do you want rend for more dps?

flint turret
#

3 shadow for evade

#

for hoa

sage canyon
#

u get that from smoke bomb and black arrows

#

๐Ÿค”

#

you need to spam puncture a lot already if you want to spam hoa on cd

flint turret
#

maybe we can add umbral recall then?

#

it will make some shadows as well

sage canyon
#

for mana hmm

#

if that tech survives

#

need to check how the proc will work with ele arrows

#

if it consumes them then f

flint turret
#

it shouldnt

sage canyon
#

but its non ele

#

hmm

#

ye might be gucci then just use unspec rend as proc for hydra

#

you need to dodge roll anyways for quiver before every hao

flint turret
#

yeah

sage canyon
#

so its more reliable will test

flint turret
#

i still want to make a real rend build, not an unspecced support lol

#

gimme good nodes ffs

sage canyon
#

its just hao cd is ~2 seconds, bomb puts 1 shdow per second and you get 1 shadow after picking up arrow

#

so u usually have exactly 3 shadows anyways

flint turret
#

we might try to go to 4-5 shadows maybe?

sage canyon
#

isnt it capped u need set and its monka

#

cause both chest and helm are kinda must have

zenith bridge
sage canyon
#

or are they raising base cap on shadows

flint turret
#

multipliers are somewhat there

#

also i guess im getting bow shadow daggers v2 kekw

zenith bridge
#

puncture + rend yep

flint turret
#

but after seeing brutality news not going melee is tough

vale patio
sharp ravenBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3.5

Class:

Rogue (20) / Bladedancer (5) / Marksman (26) / Falconer (62)

General:

โ–ธ Health: 2,662, Regen: 35/s
โ–ธ Mana: 104.51, Regen: 8/s
โ–ธ Ward Retention: 16%, Regen: 0/s
โ–ธ Attributes: 16 Str / 87 Dex / 8 Int / 2 Att / 36 Vit
โ–ธ Resistances: 89% / 91% / 158% / 90% / 88% / 114% / 107%

Defenses:

โ–ธ Endurance: 46%, Threshold: 931
โ–ธ Dodge Chance: 35% (1225)
โ–ธ Armor Mitigation: 60% (4,310)
โ–ธ Block Chance: 76%, Mitigation: 52% (2,233)
โ–ธ Glancing Blow Chance: 52%
โ–ธ Crit Avoidance: 25%

Used skills:
zenith bridge
#

Bladestorm is unlocked when you reach 10 Rogue passive points

#

And Rend at char lvl 3

#

So probably wrong UI in dev blog

zenith sequoia
#

is the first spec unlocked at lv 7? might've meant that

zenith bridge
north tree
#

Rogue able to have aoe clear at level 3 is insane

#

No more flasks

zenith bridge
#

I always went Flurry with 2hand into acid flask into bleed puncture until UB

zenith sequoia
#

also early shadow gen outside of shift is nice

zenith bridge
#

Shift got moved back a bit yea

#

bladestorm at 10 is nice

zenith sequoia
#

indeed

flint turret
#

20 manacost skill at lvl 3 sounds fun to spam

eager mason
#

xdd

zenith bridge
#

easy regen in the meantime ๐Ÿ™‚

flint turret
#

They moved umbrals to 20 and bladestorm to 10? Weirdge

#

And so far no info on who's getting sd tech right?

eager mason
#

so dont you get it around same time

#

I dont remember how many quest points you get

flint turret
#

Around 16 I think?

north tree
#

Yeah usually I have 1-2 points extra before mastery

eager mason
#

yeah should be around same time

#

you get 4 points from quests by mastery

flint turret
#

Brooo I need more node reveals, today showed almost nothing

zenith bridge
#

i also expected a bit more, even a full tree reveal tbh

#

Kinda sad since Karv showed us the whole HS tree in s2

flint turret
#

A bit sus and might indicate that trees are not that great if you allow my tinfoil hat to speak

pine hatch
inland yacht
lime folio
lime folio
eager mason
#

how many shards do you get from set shattering

#

is it 1 :Despairge:

zenith bridge
#

never did alot with set shards before, but same rule as with other stats, no? Rune of removal will give you the amount of shards based on the affixes tier.

#

buts thats after set shattering

#

hmm

sage canyon
#

u should try sync strike shurikens

#

pew pew from 4 shadows

pine hatch
#

My first build with BD

eager mason
#

I remember playing your ignite bd

#

saw it from crouching_tuna

pine hatch
#

All these memories ๐Ÿ˜ญ LE such a good game might stop playing after paid classes

zenith bridge
#

Do what I do, just play Rogue and you won't have these problems ๐Ÿ˜‰

pine hatch
#

๐Ÿ˜† $20 too mch

eager mason
#

sry guys

gaunt mesa
desert bridge
#

Sounds like we do int stack instead so we stack more crit multi ๐Ÿคทโ€โ™€๏ธ

zenith sequoia
#

at least brutality applies to subskills and ailments

tranquil urchin
#

I just woke up, some of todays hype looks pretty cool - still waiting for @zenith bridge to explain 80% of it in a video for me lol

flint turret
desert bridge
#

Probably but maybe not

eager mason
#

yeah but it means if it works they might change it

flint turret
#

So I guess it's up to rend and lm to benefit from brutality

eager mason
#

I tried with worldsplitter but I cant tell the difference in aoe

#

if you guys have another way of testing it

flint turret
#

Maybe we selfcast now then? Sync into manual cascade or something

#

Sounds not that great

eager mason
#

yeah

#

also the time it takes you to cast sync and cascade

#

you might be able to cast 2 syncs instead

#

which would be same damage

flint turret
#

Yeah but cascade costs way less mana

#

You are actually gaining more mana using it from shadow consume than you spending

eager mason
#

I would take armor and 1 button over mana

flint turret
#

Yeah I guess

#

Oh well, can't really say cascade needed that extra damage on top of dmg eff buff so all good

eager mason
#

wait this doesnt even have reroll chance

#

Im just unlucky

north tree
#

I hope the 2 new skills have some defensive options tired of shift+shurikan.

fierce osprey
#

Would decoy work?

north tree
#

you usually run that as well but no talents

flint turret
#

Okay, serious question. Flat crit from new rogue set relic should work on shadow falcon dives and dive itself with birds not real, right?

#

I'm thinking about going hydra on falconer with rend, trav smoke, falconry, dive, black arrows using set and mourningfrost. The idea is hybrid damage from rend consuming shadows, black arrows consuming shadows, using falcon to gain mana and apply falcon mark, and dive for aoe and buffs

#

Also rend will buff falcon with avian arsenal

#

Two questions remain, one if I'll be able to crit cap rend and falcon just with relic and the other is the interaction between black arrows and rend shadow consune

#

If double consume doesn't work, can replace it with multishot or replace dark quiver with something

flint turret
#

Also self-casted umbrals with shadow generation and helm set affix look tempting af now

sage canyon
#

๐Ÿง‘โ€๐Ÿณ ๐Ÿ”ฅ

flint turret
#

Misha said rend is gonna be dog, so wrong gif MikeBee

blazing locust
#

How did they manage to take 7 months of time and in those 7 months the new skill they come up is...this

#

im honestly flabbergasted - not an ounce of me finds any of that skill / its variations fun to play

zenith sequoia
#

surely rend is good, they would never make a new skill that just sucks

#

๐Ÿ˜‰

flint turret
#

we havent seen like 70% of its nodes yet so might go both ways

sage canyon
#

regardless of how much dmg it does

#

bow has 0 aoe, melee looks clunky af

eager mason
#

yeah unless it oneshots uber it doesnt look fun to play so I might skip it

flint turret
#

and then again we havent seen nodes

eager mason
#

they are making those 2 feel better at least

sage canyon
#

if u can make it mega speedy melee ver might look good

eager mason
#

finally realizing if you are making a fast combat class you need to make the skills feel good

sage canyon
flint turret
#

yeah thats why it makes no sense for them to make something worse than those they already understand were problematic animations and what they are trying to fix

sage canyon
#

hah haa

#

ehg has those two daawgs in them

flint turret
#

well, a lot of things dont make sense in le so whatever

sage canyon
#

one designs falconer the other smelters wrath

flint turret
#

there are also channeled puncture and cascade

eager mason
sage canyon
#

yes

#

OP

#

i converrted bina too

#

we are DS BELIEVERS

eager mason
#

cant convert me

#

wander is also a ds lover

sage canyon
#

when double your dps you start to belive

#

๐Ÿ‘€

flint turret
#

only if they remove rhythm and make it deal decent direct damage itself

sage canyon
#

how abt they make rythm last 2-3 seconds

#

๐Ÿ‘€

flint turret
#

its already 2 isnt it

sage canyon
#

1 or 2 i dont remeber

#

but needs +1 to whatever it is now

flint turret
#

if it was one iwouldnt have any chance of mainaining stacks while sync

eager mason
sage canyon
#

i saw

eager mason
#

we might have 30-40 sec cascade kills next season

sage canyon
#

and i also saw your gear

#

xdd

eager mason
#

yeah I know but its also getting buffed

sage canyon
#

and gg

#

but warlock and necro will be my number 1 fav in this patch for sure

#

broken ah classes

eager mason
#

are they even changing anything for those

flint turret
# sage canyon but needs +1 to whatever it is now

i dont like this idea because its a lazy fix that would only make an already dominant support side of DS even better while not adressing everything else. Its like if they buffed bladestrorms and explosive UB in UB tree

eager mason
#

I dont remember

sage canyon
#

waiting on full changes

eager mason
#

I think I know what Im playing second

#

just need to find a starter now

sage canyon
#

maybe ill be able to reach 3 screens zombie explosions

#

๐Ÿ‘€

eager mason
#

:monka:

sage canyon
#

its already pre-nerf explody ballista aoe levels now

#

before buffs

flint turret
#

im actually interested in rend with 5+ shadows that increase aoe each and sierpin aoe

rugged pollen
#

yo anyone got a picture of post-atch wings of discord?

flint turret
rugged pollen
#

50% global increase or 50% of the flat dodge it gives?

rugged pollen
#

oh nice

#

lpl is the same or any change?

#

or no information on that yet

eager mason
#

no info

sage canyon
#

whats the diff i cant tell

eager mason
#

% dodge

sage canyon
#

oh big

#

if only bonus 500 would be "if not been hit recently"

#

๐Ÿ˜ญ

eager mason
zenith sequoia
#

I hate it here

#

omfg that DS set lmao

sage canyon
#

it has to be a typo

#

3 set bonus

#

10 crit multi???

flint turret
eager mason
#

its not a direct cast

#

so it only throws 1

zenith sequoia
#

it kinda of makes sense

#

wait indirect casts only throw one?

#

I'm bout to check my trap loop vid again

flint turret
#

bladestorms casting shurikens AND traps jesus christ

zenith sequoia
sage canyon
#

idk

rugged pollen
#

wtf

#

3 set bonus

#

10 crit multi

sage canyon
#

yep

rugged pollen
sage canyon
#

it looks stupid

rugged pollen
#

what in the fk is that

#

lmao

zenith sequoia
#

Do y'all not remember them saying 3 sets were gonna be less enticing lmao

sage canyon
#

xdd

rugged pollen
#

๐Ÿคฃ

zenith sequoia
#

that idol for upheaval and eq is actually wild

flint turret
#

oh my god that fire conversion set

#

i had a planner for ignite cascade for so long

#

and now i can use it with embers

desert bridge
#

Kuzon's set is an ATLA reference, right? That mask is definitely the Blue Spirit mask.

wise echo
#

wow burning danger dancing strikes

desert bridge
#

Burning dagger cinder strike is probably gonna be an insane build with that set

wise echo
#

That too, Jormun 3-set looks weak

#

Was it supposed to be 100% crit multi?

desert bridge
#

Yeah it's gotta be a typo

wise echo
#

I hope lol

zenith sequoia
#

idk if it is lmao

desert bridge
#

Some of these new sets will be GREAT with Legends Entwined as well

wise echo
#

Dancing strikes cope once again, hopefully the hitbox is fixed

sage canyon
#

looks like a lot of memes tbh everything they showed except rogue set

desert bridge
#

If it's not, the 2-set and 3-set should be swapped.

wise echo
flint turret
#

i dont like that cascade fire conversion is on helm tho it negates both doppelganger and throwing hs

zenith sequoia
#

they don't care to make 3 sets always strong

flint turret
#

throwing hs + fire cascade would have been so good

wise echo
#

3 Set at 100% would be equivalent as T8 Critical mutliplier.

eager mason
#

if this doesnt convert

#

thats another thing that breaks low life

desert bridge
#

I mean, not everything needs to work with low life

wise echo
#

If you have an item that converts potion life to ward it should work.

#

Unless it local.

eager mason
zenith sequoia
#

looks like a trigger not that the potion gives you hp

zenith bridge
# eager mason

Ill probably take this for shuriken proc. Bladestorm duration alone + mana regen and +2 to throw sounds very good for the interaction

desert bridge
wise echo
#

Yep.

zenith sequoia
#

the 2 set is pretty generic tho

desert bridge
#

Yeah, it's generic and can work on rogue, but the theme is primalist

lime folio
desert bridge
#

You could also totally do Jormund + Kuzon + Abandoned + Legends Entwined

desert bridge
zenith sequoia
#

I mean most dual wield can use it right?

lime folio
candid pebble
#

Saw the rogue updates, but I'm a tad disappointed the nodes that enhance homing and such also limit the amount of Bladestorms we can have. Is there a way to boost that number to compensate?

desert bridge
#

We don't know all the nodes yet

#

Just the key ones they shared

candid pebble
#

I'd think there would be like a chest piece affix that boosts the number of Bladestorms you could have out

eager mason
#

@lime folio what was confusing about it

wise echo
desert bridge
#

That would be real shit if they remove it

#

But it is VERY strong, lol

wary cedar
#

@desert bridge can we make a fire cascade build now? :D

crimson latch
#

lolololo kuzon fire set

desert bridge
lime folio
wise echo
desert bridge
#

Yeah, for sure

eager mason
#

since it works with everything else

#

I didnt tell them to redesign it

lime folio
#

aaaaaah, i though you meant it as

#

change the item

#

i misunderstood you

desert bridge
eager mason
#

the conversion mod works with stuff like this so would be cool if worked for that too

wise echo
#

This idol affix

#

Should work.

#

Theres for belt/gloves/relic/ring too.

#

But your better ask the devs if this affix works for that new unique

desert bridge
#

The wording on that line makes me think you have to actually regain the health to get the non-consume chance

eager mason
#

I never read flasks

#

they recover a % health right?

wise echo
#

They recover flat

#

50 +5 per level

eager mason
#

hmm

#

yeah no clue how % works than hopefully they answer

spring star
wise echo
#

Abandoned Set looks VERY good for set builds in general

wary cedar
#

they took the best cutscene from us ๐Ÿฅ€

lime folio
wise echo
#

Actually, not if you don't use a weaver relic

zenith bridge
wise echo
#

Can you easily reach 360 atributes?

rugged pollen
#

nope

spring star
flint turret
#

fire conversion is such a huge buff ro cascade smh. basically 40% more damage from unique idol

lime folio
#

hahaha, not a typo

#

for 3p jormun

#

but i guess we have to remember that
EHG doesnt do math, so np

wise echo
#

Damn they really made a 3-set bonus a T2 affix

weary widget
#

why does a helmet have range, attack rate, and gives melee damage wut

slow sierra
flint turret
#

huge reveals day and huge buffs to cascade

zenith bridge
#

Explosive trap is just way too expensive these days

flint turret
#

and rend now is able to create 2 shadows too, dunno if its worth tho

slow sierra
#

Its basically double dmg for rend

flint turret
crimson latch
#

so tomorrow starts the theorycrafting?

flint turret
#

im already mindblown by today reveals kekw

slow sierra
#

yeah we have to have all the changes to make any conclusions

crimson latch
#

burning daggers viable ?

slow sierra
#

I think the double damage of rend looks interesting

eager mason
#

I havent done act 7 in couple years omegalul

zenith bridge
#

They kinda want to force us to complete the storyline to access empowered i guess

eager mason
#

they were thinking about a full normal mono skip at some point idk what happened

#

like you do whole campaign and start empowered or whatever

flint turret
#

i complete it every season lol

zenith bridge
#

hmm...5 timelines or finish the story + 3 timelines on the right side?

desert bridge
#

I never mind the campaign, really. It's more interesting than monos

zenith bridge
#

ill prob go story + 3

flint turret
#

6 shadows from a single evade with hydra rend sounds fun but not really practical

wise echo
zenith bridge
#

i will probably still skip the lagon chapter ๐Ÿคฃ

terse jolt
#

will +6 additional to dancing strikes finally make it viable?

crimson latch
#

trikster promise u will cook builds for marksman

flint turret
#

wait a minute

terse jolt
#

My initial gut reaction is... probably not

zenith bridge
flint turret
#

melee rend shadow will still result in a regular shadow right? menaning if i use hydra bow, evade, get 6 shadows and use rend ill shoot 6 multishots

#

but i would need to play it on bd

terse jolt
#

yes

eager mason
flint turret
#

and 60% of those shadows will resummon

#

dam

eager mason
#

what do these mean than