#🔱┃sentinel

1 messages · Page 61 of 1

alpine canopy
#

better scaling though since it's str instead of att

winter copper
#

the consume node alone gives 300-360% more dmg

#

nothing comes even close

#

😰

#

the second best seems to be void cleave but it needs enemy to already have 12 stacks of rot

#

so maybe warpath+void cleave nuke

alpine canopy
#

Yeah, depending on how it works out, big orb shooting abyssal orbs may be best

alpine canopy
#

VC on live is pretty worthless for time rot from the looks of it

winter copper
#

no its right there

alpine canopy
#

Time rot doesn't deal melee damage

winter copper
#

old tooltip

#

the bottom is generic dmg

alpine canopy
#

Fair, but does it actually work like that?

winter copper
#

but needs to be tested for sure, usually bottom wins

alpine canopy
#

This one for example doesn't work for rav aura

winter copper
#

well rav aura is a subskill

#

so a bit different case

#

🤔

alpine canopy
#

Nah, subskills follow the same rules as ailments

alpine canopy
# winter copper

Speaking of those rules, this kind of modifier shouldn't be passed down to either anyway, being a conditional on enemy state

winter copper
#

i hate le tooltips

#

😡

alpine canopy
#

Oh yeah, almost forgot about shield rush

vivid talon
#

shield rush will definitely work online in season 2 right? all the bugs will be gone at last? not enough copium in the world rn

winter copper
#

but the new tr node description is kinda weird

alpine canopy
bold horizon
#

shield rush gets the void tag so it should work

alpine canopy
#

Those modifiers will work regardless of what skill is applying the time rot, but also we can spec shield rush to be void anyway

turbid dome
#

So we don’t actually care about slow on the skill tree

austere coral
#

Anyone knows if Sierpin's spear and Divine Fury work together?

alpine canopy
alpine canopy
urban phoenix
#

I hope they tease some of the set shard values in the next interview.

#

We haven't seen any yet have we?

halcyon yoke
alpine canopy
#

Yeah, I'm thinking next interview shows some set affixes, idol enchants, and some of The Woven tree (the parts that let you focus your item acquisition).

#

Hopefully a few more uniques, maybe some new sets, too

empty path
waxen nymph
#

Oo

gusty abyss
#

Warpath with warriors fury, surely. Bleed and ingite converted to time rot to create a 12 stack Warslash. Then anomaly for double damage and tick speed.

empty path
#

Warslash I like to do with void cleave so it double slash

junior wren
#

So I'm catching up with the dev stream. Just saw the new Pious Offering. They said "we capped how much mana you could consume without nerfing the damage". But where's the replacement for Volatile Reversal mana return? 👀

#

Is it now dependant on mana generators? 😄

gusty abyss
#

Yep pretty much

#

Between time and faith and helm affix you can get like 28 per cast.

devout sierra
# winter copper

This description makes it feel hard to scale. its pretty easy to get lots of timerot chance in a skill, like vengence new void conversion would convert ignite/bleed to timerot, but based on this wording, thats not global time rot chance. So how are we expected to scale timerot

waxen nymph
#

Slow Chance
Time Rot Chance on Idols + Passives (maybe there is an affix on gear too)
And the Cast/Attack/Throw Speed
Also More Dmg from the tree

#

On Idols it goes to 30% for a 4Lx1H

#

Thats 60% More Dmg

eager carbon
#

i mean, least they can do is compesate with time rot on gear cause of the new electrify affix

#

that also spawns on huge idols only (1x4)

waxen nymph
devout sierra
# waxen nymph Thats 60% More Dmg

yeah but basically time rot deals 20dps, ignite deals 16 dps. so timerot with 10x damage(900% more) is equal to something like 150 ignites

#

it sorta feels still like its a weird situation where this looks like it tries to get you to build around timerot, but if you just used any other ailment instead you would be better off

eager carbon
#

ah, yes

devout sierra
#

its certainly better then it was, but it still feels like timerot is an after thought and used to turn on abilities(which is fine)

eager carbon
#

3 multiplicatives that multiply with each other

#

600% more damage orbs

#

sorry?

devout sierra
#

I dont know enough about the New DO, because it says when you cast a non rotating orb it sucks up all other orbs for more damage per orb, so im confused about how you get 5 extra orbs since when you cast the second wont it suck up the first leaving you with 1 orb with 100% more damage

waxen nymph
#

Maybe with the nodes that auto cast while moving ?

eager carbon
#

you cast it at some distance from each other and then blow them up with the last one

#

or that

waxen nymph
#

Oh yeah, there is the distance factor

eager carbon
#

with some duration from the tree you can have an orb up for ~14 seconds

#

plenty of time to stack up 5-6

#

anyway, i have other question

#

does this count global crit multi only or it will use specific crit multipliers like spell/melee/throw?

devout sierra
#

also i guess one thing im not considering is we can do some kinda idol crafting thing to get more then 2 mods now or something? if you can get 2 suffixes and have timerot + void skill slow chance on the same idol, thats a lot of stats

eager carbon
#

bummer

#

idk, i dont want to play ignite and electrify seemed cooler

junior wren
#

at least electrify is not capped to 12 stacks

atomic bear
#

Which mastery are bleed hammers

supple ibex
atomic bear
#

Is it also a safe/easy leveling build or do people general start with Y and then switch to hammers at level X for example?

supple ibex
#

that sadly is out of my knowledge.

halcyon yoke
robust lake
#

You level with warpath or whatever to like level 25-30 then you can respec into hammers and build up from that. It's extremely easy to level

#

By respecing I mean skills not passives, can just do the paladin thing off the bat

eager carbon
#

um

#

hammers is the best lvling skill by far

atomic bear
#

Here we go

robust lake
#

I kinda dislike the feel until I can take Ballista and Vortex but thats just me thing yeah :) Builds solid

waxen nymph
devout sierra
#

yeah my take is opposite, I just take hammers till monos, spiral hammer just shreds everything in the campaign, id skip orbiting and just take spiral hammers you just run and drop hammers behind you

woven temple
#

wait didnt they increase the cap on time rot to 24?

devout sierra
#

and things die as you walk

woven temple
#

at least I think I heard that one in the interview

waxen nymph
eager carbon
#

its still 12

#

but its supposesdly better

devout sierra
#

After doing some more math, I think timerot is better then initially thought. And is potentially even better if there is more timerot chance, new VK tree will change it alot actually

#

depending on how much the tree changes here or there

robust lake
#

I kinda doubt it can be a main dmg dealer even after it gets all the new support. It literally gotta be uncapped for it to be that

devout sierra
#

But it still probably loses to minmaxed other ailment builds, the benefit is that because it only stacks to 12 your damage uptime/ramp is huge

#

ignite/bleed builds can feel kinda bad sometimes cause you have some ramping periods but time rot will basically be maxed instantly even during clear

robust lake
#

It's going to feel better for sure yh

gusty abyss
#

if the spread on kill node stays then that will help a lot of clearing

eager carbon
#

if its spreads inherently the stronger time rot stacks, otherwise if its just applies the 12 stacks as base ones, then no

empty path
#

I either level with minions or with hammer nova normally

waxen nymph
#

The spread spreads the actually stacks, its like copy paste

#

Even with the duration left and everything

devout sierra
#

does it spread all of them

gusty abyss
waxen nymph
#

I am a bit sad them seems to have ditched Future Strike though

eager carbon
#

the backtracking is horrible on that

waxen nymph
#

Backtracking ?

eager carbon
#

when you go back to pick up loot from enemies you just passed by

#

with future strike it happens a lot

waxen nymph
#

Oh !

gusty abyss
#

That is kinda VK in a nutshell though, echoes also cuase that a lot

waxen nymph
#

I like DoT builds so I am kinda use to it

devout sierra
#

from what i recall future strike is a relic of the past, but I agree it would be cool to see it used more. From what I know it used to actually be a hit, and proc hit based things. then they changed it to its current version and its just another dot 😛

eager carbon
#

yeah, it was a hit

waxen nymph
#

Oo

#

Didnt know that

gusty abyss
#

that would actually be kinda busted 😮

#

but good unique flavor

#

sad that is gone

devout sierra
#

yeah there used to be like weird volcunus builds that built future sight, cause each time it procced it was a hit, so you procced hits, that could proc more hits, etc

eager carbon
#

haha, yeah imagine VK was actually melee in the past

smoky shoal
#

@waxen nymph i hit 400 corruption and still didn't get an apathy maw. It's now about the principle

#

And gamer rage lol

robust lake
#

partygrole go Thaen117 go

waxen nymph
smoky shoal
#

Honestly i can't believe it. I went from 100 to 400 corruption just going straight to oreo and got zero axes

#

I had to reduce the corruption back down because I was dying alot

spring pollen
#

That is very unlucky 😦

smoky shoal
#

Yeah no joke

#

I got so many rings, boots, and belts I'm starting to think apathy maw is apathy myth lol

junior wren
marble quest
#

✨ Loot Drop Boost ✨ (single use, can be used for 1 (one) item or weapon or armour/gear, results not guaranteed)

analog quartz
#

Here's to hoping I can still unga bunga a vk warpath build next season

My other build would be judgement aura since I'm a RF stan, but I'm not sure that'll be very good with the changes

junior wren
robust lake
#

Depending on patchnotes jRF might actually be more viable than before.

smoky shoal
spring pollen
#

If your luck is anything like mine, the moment you give up and stop looking for the axe you will get 3 drops in a row 😄

smoky shoal
#

Just got a mid-high roll 1LP

#

Effing finally

#

I lost count after 50 oreo kills but it was alot

#

My paladin was the one farming. Went from lvl 84 to 96 rofl

wide ivy
#

this modifier doesnt have any affect on modifiers like chance to take 0 dmg when hit right?

#

like from wall of nothing or seed of ekkidrasil

clever hazel
#

it only prevents dodge, nothing else

robust lake
#

🙇‍♂️ thank you Ave for splendor bestowed upon Thaen117 🙇‍♂️ blessed tho be

turbid dome
#

^ game guide page on dodge, can also be viewed in game

turbid dome
wicked monolith
#

Can you barrel stuff divine bolts? Or can an enemy only be hit by 1 bolt per cast?

waxen nymph
#

Barrel stuff?

#

You mean shotgun?

#

And yes I believe so, 1 per cast

#

EHG is not too keen on shotgun

ripe cargo
smoky shoal
#

Should I try to slam flat void damage or void % on my apathy maw? For vk warpath

robust lake
#

u lose the shots u dont take :D and not like you have more than one, just do it :D

smoky shoal
#

Right but which one? Flat damage or void%

robust lake
#

if you could get both on the same exalted it'd make chances of something good hitting the maw 50% :D otherwise its... uhhh

#

back to oreo jail :D

smoky shoal
#

I'll have to check my stash lol I don't think i have any double t7 voids

robust lake
#

not sure whats bigger honestly, both % and flat are good, maybe flat more so if u have enough % on other pieces

terse harness
#

Who does best sentinel guides?

robust lake
#

not sure honestly, I'm at a stage where I just snipe ppl from ladder then make an amalgamation of their things and my knowledge xD

smoky shoal
#

Dreadful has a good zero to hero FG shield throw. He hasn't done alot with sentinel lately because I think he's waiting for the rework

waxen nymph
#

@pseudo frigate I saw your msg in general

#

What's wrong with your Javelin?

pseudo frigate
turbid dome
#

we can offer pointers to fix that build right up + help you learn

alpine canopy
#

Time rot gives us a new way to play DOT ailments, we can use slower hitting skills, hopefully with whatever has the highest damage multiplier, since we only need to reach 12 stacks

#

It seems to have potential since some sentinel skills do have high multipliers that can pass down to ailments, but I think the main unknown is how much slow and TR chance we can stack with the new passive tree and presumably new affixes

turbid dome
#

given void smite converts all ignite chance to slow chance

alpine canopy
#

Skill-specific stuff won't matter

turbid dome
#

does it not count global ignite chance if that gets converted to slow chance

#

on a skill

alpine canopy
#

Shield rush has some of the biggest multipliers, so I'm thinking that or some weird dorb stacking thing (maybe just dorb for bossing if it's too clunky)
Though hammer smite is also a good option, hammer and smite both get 3.5x multis so not bad

alpine canopy
turbid dome
#

more so thinking smite cause its stupidly easy to trigger it

alpine canopy
#

Orbiting hammers + smite for clear, crazy dorb stacking for bosses maybe?

turbid dome
#

hmmm

#

auto cast orbiting hollow orbs for both hit dmg and shooty dmg?

eager carbon
#

Auto cast orbs all the way

#

Blow them for big time rot

#

Then refresh it with anomaly

robust lake
#

🎱z

alpine canopy
#

Not sure if all the crazy comboing stuff will work for orbiting/auto-cast dorb, but if so that could be pretty smooth

#

If time rot doesn't work out too well, I'll just run rav aura with orbiting DOT dorb probably omegalulportal

eager carbon
#

Remember, you can also swap mastery now

robust lake
#

join the javadin legion o7

noble zenith
#

cant wait to play javadin with the changes

alpine canopy
#

I'll most likely make 3 separate sentinels, but we'll see how it goes

devout sierra
# alpine canopy It seems to have potential since some sentinel skills do have high multipliers t...

I got something like 180% slow chance with 2 t6 slow swords, and atrophy, but I think atrophy is meme. I want to go swords because the 2set forbidden knight is pretty good for void pen.

But its still possible to get 150% slow chance, and with current values rot grip itself gives 30% global chance, there is idols for 30% x 2, and 20% x 2, so lets call this 75% total if well rolled but not perfect, thats 105% time rot chance, thats 210% more, then you can nab the sword sent passive for 30% all speeds, for 30% more damage.

which gives you something like 10x~ damage or 900% more.

However we can now craft idols through a system to get extra affixes? if you can get another suffix that is from the normal pool, that is potentially tons of void skill slow chance.

And I dont know how the set crafting stuff works, something about it putting a stat from the item on the rare/exalted? if you can nab the timerot chance from teh amulet its a decent chunk of damage.

This is assuming that there is no new source of global timerot chance outside of rotgrip. The only sources of timerot on current VK is rotgrip which is currently melee only, and the echo node i forget the name that again is melee only. Melee specific time rot shouldnt work as its class specific and not global.

#

oh and you can get frenzy through boots or the new VR to get anothger 20% speed bring that up to 50% for some extra juice as well

waxen nymph
#

And Rive Conversion Bleed to Time Rot, maybe

devout sierra
#

see i dont think the rive would work

#

as stuff like skill specific stuff is not global, its like salt the wound calling out only global effects, basically if its not on the character sheet, it wont be counted

#

cause then we could go for uhh vegence, which converts ignite AND bleed with one node

#

And take the huge ignite/bleed in FG, and get like 400% time rot ez pz lol

alpine canopy
#

I think the more damage per time rot on FK set will be hard to beat for TR, so we might need to go sword and board

waxen nymph
devout sierra
real patrol
#

multistrike smite electrify, are we expecting to use wands?

smoky shoal
#

@waxen nymph slam went bad. Had a double t7 axe with crit and crit multi... it got t5 phys damage

lusty patrol
#

what do people use to to level paladins? im doing a run atm where im planning to use javelin but the first 20 lvls are unfortunate

alpine canopy
alpine canopy
smoky shoal
real patrol
alpine canopy
#

Might be yeah, particularly on single target

real patrol
#

With Aurelia you will go oom in 3-4s

alpine canopy
#

using a wand does hurt your attack speed pretty bad, but if you can't sustain mana then maybe

real patrol
#

Maybe those boots for the flat mana reduction

alpine canopy
#

Yeah that would probably be the way

lusty patrol
pseudo frigate
lusty patrol
#

nvm i know this one torch of the pontifex lol

smoky shoal
lusty patrol
#

tbf he was asking "yo how do i make this pink" while linking a fragment of the enigma. so i hope my explanation got there for him

alpine canopy
lusty patrol
alpine canopy
#

The spreading flames on its own can carry you to like level 20 or so, it's pretty nice

prisma hollow
#

Anyone that has used future strike can tell me how it scales? Based on my own testing, it seems to not only scale with dot increases, but also from how hard you hit the enemy

#

Also the the tooltip for future strike doesn't specify that it stacks, which is actually nutty

winter copper
#

someone is new to le 😏

#

future strikes are beyond bad

quiet hearth
#

Not true, they are effective, just so far into the future that you cant see them yet

alpine canopy
turbid dome
crude palm
#

What are my options if I want to build a sentinel that uses purely ranged skills for damage?

So far I see hammer throw, shield throw, smite, and javelin.

junior wren
#

you found them all. Technically forge strike can be ranged too

#

healing hands is ranged too if you specialize it for damage

woven temple
#

also devouring orb, abyssal echoes

waxen nymph
#

I am so excited for the new Dot DOrb

#

I hope it can be good

woven temple
#

I'm more interested in potential updates for echoes to make it more viable on paladin with the fire conversion

clever hazel
#

healing hands with divine bolts specifically is easy to miss and its very much a strong ranged build

woven temple
#

you still need to be healing yourself with HH to trigger the bolts, right?

clever hazel
#

I think so yeah, you just use the missing health gained as ward affix to constantly lose life and convert healing hands to ward recovery, plus homeward so it always targets you

#

then just spam healing hands and fire 5 divine bolts at enemies every cast

scenic gyro
#

pretty sure that was top tier in 1.0, there were several videos/post on reddit with divine bolts

#

cause hh was so op

clever hazel
#

I don't think the damage was ever mind blowing, it was giga overtuned defensively though

scenic gyro
#

anything hh+ward was s tier +
didnt rly matter what you did with it

eager carbon
#

The melee channeling version was the best probably

eager carbon
woven temple
scenic gyro
#

as an hp enjoyer im glad we get some more love this patch

fair hollow
#

Still hoping on flat endurace threshold buffs

alpine canopy
#

Maybe. tbf, buffing health across the board also buffs endurance across the board

clever hazel
#

tbh I feel like flat endurance threshold should be better than flat health on gear at some breakpoint, but you never see anyone gear for it, so idk why the stat even exists

fair hollow
robust lake
crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Harbingers of Ruin / 1.1.7

Class:

Primalist (20) / Beastmaster (8) / Shaman (24) / Druid (61)

General:

▸ Health: 4,313, Regen: 29/s
▸ Mana: 744.61, Regen: 15.2/s
▸ Ward Retention: 8%, Regen: 0/s
▸ Attributes: 44 Str / 2 Dex / 2 Int / 77 Att / 3 Vit
▸ Resistances: 76% / 94% / 94% / 85% / 75% / 79% / 96%
▸ EHP: 12,061 / 12,061 / 12,061 / 17,055 / 12,061 / 12,061 / 12,061

Defenses:

▸ Endurance: 46%, Threshold: 1,908
▸ Dodge Chance: 1% (35)
▸ Armor Mitigation: 58% (4,095)
▸ Crit Avoidance: 114%

Damage Types:

Lightning, Physical, Cold / Melee, Spell, DoT

Buffs:

▸ None

Used skills:

Maelstrom (21)
Gathering Storm (20)
Werebear Form (20)
Warcry (20)
Tornado (21)

robust lake
#

its like 2.4k threshold in bear but you rarely get below it so its kinda eh

fair hollow
#

I wouldnt be opposed to removing the 20% endurance threshold based on hp but in return fouble or tripple the flat endurance affixes

clever hazel
#

uh

#

that's almost entirely %max health as endurance threshold though, lol

#

you have one +flat endurance threshold affix on helm, and your EHP would be higher with flat health there

robust lake
#

yeh it was my reroll project I didn't finish it properly too :p

#

it was doing allright for its purpose of walking through ~500s to pop nemesis asap xd sentinels dont even need to stack ET for it to be present its just there, can also combine with Arbor shield to help ur max block

alpine canopy
fair hollow
#

Then you might aswell remove the affix

woven temple
#

I mean we've been saying it for like 6 years now

robust lake
#

just make it 80% instead of 60% zulul, nobody gonna notice pinky promise

clever hazel
#

rather than remove it, I think it should be a (very rare) prefix, so people can craft it there if they want (because their build doesn't really benefit much from prefixes or whatever)

#

or make it hybrid with some other mod

vernal frigate
#

Does anyone know how this node and Orian's Eye interact?

#

I dont even know where to start to try to understand it

#

so say you take a 10000 damage fire hit

woven temple
#

im pretty sure that this falls under conversions and the only one time rule

vernal frigate
#

ahhh one time rule

clever hazel
#

once damage is converted it cannot be converted further, right

vernal frigate
#

gotcha thanks both

#

so 10000 fire damage hit, reduced by 15% from orians eye = 8695

50% of that taken taken as void damage (from skill node) is 4347 void damage

void damage reduced by 20% from skill node = 3780
3780 + 4347 = 8127 total damage

is that how it works?

woven temple
#

with both you will take elemental as void (with the extra DR from the passive) and void as fire, and that's final

clever hazel
#

conversions also apply before damage reduction is calculated, not after

woven temple
#

yeah as otherwise that node would be self-defeating

vernal frigate
#

please forgive me i have huge issues understanding this through text instead of numbers 😔

clever hazel
#

so a 10K fire damage hit would be converted to 5000 fire / 5000 void, then you apply fire DR to the fire damage, and void DR to the void damage

vernal frigate
#

ohhh

clever hazel
#

a 10K void damage hit would be converted entirely to fire by orian's eye (and cannot be converted further), then reduced by fire DR

#

if you had two different things trying to convert the same incoming damage (like say, 100% of void damage taken as fire + 100% of void damage taken as cold) idk what would happen or which thing would take priority

vernal frigate
#

game goes boom

#

thank you for the help i appreciate it

#

do you think the new immortal vise gloves 30% of hit line is a DoT? so is it affected by Orians eye less damage over time taken lol

#

and also armor mitigation heavybreathing

clever hazel
#

I don't think anything will reduce it further, it's already reduced once when calculating the hit damage

woven temple
clever hazel
#

it's probably similar to the "current health lost per second" affixes that say "this is not affected by increases or reduction to health drain effects"

woven temple
#

chances are these gloves wont be affected by anything either

vernal frigate
#

🙏 i see!

analog quartz
#

What's probably the easiest build archetype to get going from fresh SSF? VK Warpath?

robust lake
#

keep in mind in LE armor applies to ele dmg too

eager carbon
#

Its even better now, since you can go paladin and respec to vk when you have gear

alpine canopy
alpine canopy
vernal frigate
#

ty!

turbid dome
#

oop toast said that

vernal frigate
#

np ty anyway

smoky shoal
#

Got my warpath to 6/10 harbs. Now I'm kinda bored after that relentless quest for an apathy maw lol. Need a new character to try. I'm thinking FG full on tank mode but not sure what to do

turbid dome
smoky shoal
#

I dunno tbh. I have a smite paladin and a void warpath vk. I've never played a FG

analog quartz
#

I've heard shield throw fg is fun

waxen nymph
#

I wouldnt start a new Sentinel 2 weeks before the rework

analog quartz
#

Or shield bash

analog quartz
#

That's what I did with my warpath vk lol

#

And I'll probably make another one in the new season haha

#

Because I'm mad

smoky shoal
waxen nymph
analog quartz
#

If you want to be really tanky, a wearbear druid would give you that for sure

smoky shoal
#

Meh I have a rampage werebear from 1.0

#

I'm looking for something I haven't done before

#

Maybe I'll try a necro. Feels like cheating on sentinel though

alpine canopy
#

Playing sentinel is kinda like cheating on primalist, after all sentinel kinda sorta killed primalist's whole family and whatnot

woven temple
#

its okay he was sad about it and deserted

#

"strong in virtue" my ass

spring pollen
#

Launch date changed

scenic gyro
waxen nymph
#

Ffs

#

Just read

woven temple
#

the streamers are gonna be happy

#

I guess that's the natural conclusion of relying on them for your advertising

slow plaza
#

I am mixed on it

scenic gyro
slow plaza
#

on one hand, this is technically better in the long term

#

but its terrible for my short term

scenic gyro
#

they could just handout 2.0 notes and add whatever they change extra inthose 2 weeks later

spring pollen
#

Likely positive for the long run longevity of the game. But sucks having to wait couple more weeks 🙃

scenic gyro
#

they've been forced to make this decision but at least throw the community a bone
especially since they should have the patchnotes ready in ~1week anyways
idk, im just salty rn

spring pollen
#

Patch notes would be a big win for them. People could theory crafting for a week or two and would be happy as a pig in mud

ancient light
#

patch notes would be good to kill the extra time until launch for sure, but ofc we won't get them soon

analog quartz
urban phoenix
scenic gyro
#

(not that i mind polish people, but id prefer patch notes)

urban phoenix
scenic gyro
#

so yes

urban phoenix
mild stump
#

Is there a build planner updated with what we know about 1.2 yet? Or is it a case of waiting for patch notes?

fair hollow
#

Waiting for patch notes

turbid dome
#

👍

winter copper
#

despair

turbid dome
#

Join the void we have dental insurance

#

I just want more future strike support Gregory

turbid dome
#

how does it have one reference

#

it has 3 nodes

#

But also beans

#

It’s such a neat idea for a dot, but it just has no support 😭

#

Like give vk a node that converts your bleed chance into future strike chance

vernal frigate
#

i know we dont have much more info yet.. but do you guys think there will be less or more affix pressure on gear now (especially with idol crafting and champion affixes)?

#

it would suck to not be able to fit in any champion affixes on gear

robust lake
#

They come sealed so it's basicly free bonus stat. Now how rare good exalted champion items and how accessible new runes are going to be that we shall see

vernal frigate
#

yeah true

#

just as an example, some gloves for erasing strike

#

you are already sealing frailty on hit (if your build doesnt get it elsewhere), and ALL of the affixes are necessary

robust lake
#

EGs are pretty much bis for everyone right now except you really wanna use a certain unique. Dot mitigation is basicly only there and on body armor

vernal frigate
#

its strong for sure

robust lake
#

wish we could put them into eggs lol

vernal frigate
#

yeah lol

#

base types are so important

lunar hazel
#

You can put the new unique into eggs. I'm afraid it'll be uber aberroth loot though.

waxen nymph
#

It's confirmed, drop from Uberroth

vernal frigate
#

then you get +int from nemesis empowerment

#

in regards to what i was saying before, i hope this champion affix isnt limited to weapons, would be fun

#

ah nvm it most likely is because of the melee damage

#

😭

waxen nymph
#

Pretty sure it will be

gusty abyss
#

All the affixes shown where always on the same item type.

vernal frigate
#

ahhhhhhh

waxen nymph
#

It might even be 2h Axe lock

#

But thats a sweet affix if you ask me

gusty abyss
#

I asked Mike if that means that IE that void cleave affix was only for axes, he said there are restictions but its not 100% locked to just the shown type

waxen nymph
#

Maybe t7 gives 2 Charges or more

vernal frigate
#

yeah makes sense because theres a necrotic spell one on a rogue relic

gusty abyss
#

Personally really interesting in smite on throw, it was shown on mace, but on sceptre that would be amazing

#

if we could get 100% with just 2 idols, we could run 4 3x1 or 1x3 idols 😄

vernal frigate
#

yeah im so curious to see the idol affixes

#

even if its more ele/other res thats already build changing

#

less pressure on gear for those

gusty abyss
#

we might see some unique affixes there as well

waxen nymph
gusty abyss
#

yeah, I think the intent is really on electrify

#

IE, lock out spell damage

alpine canopy
robust lake
#

Kinda sad we need 5x small Idols to cap certain res with Holy Aura instead of 4x :p that'd be way cuter

lusty patrol
#

i dont think theres ever a world where being able to put exalted items into eggs is balanced. too easy to get triple exalted or 2 t7s

#

but i could see it as a mechanic to farm exalted of a specific base type and fish for something you can rotate the affixes around on

robust lake
#

yeh don't need to be exalted just let us put in yellow and below, targeting a good base is good enough in itself

lusty patrol
#

this is maybe something we can work in over the next month...?!?!?!?!?!?!

inland quarry
#

sigh shield rush is still bugged. whenever you spec into the no-cooldown node, you're stuck running in place and can't do anything.

alpine canopy
inland quarry
#

i was just testing some things for the upcoming update. and yea it totally sucks.

polar spire
#

What even was the old launch date?

#

I cant remember lol

#

Needa know old launch date so i can be angy for no reason

#

Rabble rabble rabble

waxen nymph
turbid dome
#

😡

polar spire
#

I get more time for Inzoi now

waxen nymph
#

Inzoi ?

#

In that like the Sims ? or 2nd Life ?

inland quarry
#

yea i guess that's not too bad. atelier yumia is coming out tomorrow so that'll keep me busy

polar spire
#

This game is going to be its own LE against another industry titan

nova hull
#

hey guys, i have a small question... will we have the chance to test the Sentinel rework before April 17th or will we only be able to see it after the new cycle on 17th?

merry axle
robust lake
#

chonker gang, now to wait one month before going fresh ._.

clever hazel
#

testing out javelin offline, tbh I'm not really sold on this skill lol

#

feels like this will get really tedious to clear with after a while

misty parcel
#

Has anyone ever played around with vengeance and the iron blade hits it does lol

waxen nymph
#

Siège Barrage will melt bosses and rares, split will clear screen wide

polar spire
#

Jav making next melee cost 25 less mana is also a big one, with no cdr anvil you can cycle both lightning fast

alpine canopy
#

It's not too bad to clear with jav. It's not the smoothest clear in the world, but it's fine.

polar spire
#

Jav, forge strike, jav, forge strike

alpine canopy
#

Siege barrage splitting just enables non-lightning-smite jav builds to be okay

polar spire
#

Just bapbapbapbap

clever hazel
#

it's mostly the lack of auto targeting that kills me, I'm comparing it to other setups where I attack once and half the screen is basically deleted

#

I'm sure it will be better once divine fury and siege barrage work together, I mostly just made this character to test that out immediately when season 2 goes live

polar spire
#

I hope they keep the less melee mana cost node

#

I love that node on jav

alpine canopy
#

Probably won't change. But maybe on controller it will 😂

polar spire
#

Can play ranged forge strikes and just destroy at range

clever hazel
#

unironically I would play with a controller if that's what I had to do for auto targeting on this skill

polar spire
#

Need a last epoch javelin aim trainer game

clever hazel
#

that's what I love about smite tbh

#

I just hold down the button and my character asks god to kill things for me

quiet hearth
#

Just play hammers and it turns into more of a, to whom it may concern sort of thing

alpine canopy
#

I am ready to send a lot of spiders some strongly worded hammers

tawdry saffron
#

Does "put to the sword" nodes crit multi conversion to phys pen for bleed only apply to the increase crit multi from the forge strike tree and not items and or passive tree?

alpine canopy
tawdry saffron
#

Yeah I just wanted to make sure. I appreciate it.

#

I was hoping it took all forms of crit multi

frozen bluff
#

Hi there,

I’m super new to this game, and I’ve been playing ARPGs for a while now, but I tend to struggle with high APM builds. I also have a bit of social anxiety when it comes to trading in games like path of exile, so I usually just play solo and take my time.

I was watching a YouTube video about the game and saw there’s a low APM build that’s kinda like the old spinning builds from past ARPGs. The build when I clicked it only said for end game and not leveling It looked really fun and simple, and I was wondering if that low apm playstyle has an version for leveling and learning? I’d love any advice or direction you could give me!

Thanks so much, I’m really excited to play this game and get to know the community.

austere coral
#

Leveling with Erasing Strike - how do you recomend to path skill's tree?

turbid dome
austere coral
#

Yeah

turbid dome
turbid dome
austere coral
#

One concern - how do you stack Time Rot for Final Hour node?

turbid dome
#

5 time rot on vc hit + your time rot chance

#

get darkstride boots asap for 2 vc charges

fluid sparrow
#

I am so curious on the Time Rot changes (aside from what they revealed already), or you guys think that is the most part of the changes?

analog steppe
#

I would assume thats most of the timerot changes, a bunch of conversion nodes to make skills apply it, the triple more scaling passive

inland quarry
#

damn, i just discovered that shield rush is op as hell. the only downside is that it's also bugged to hell 😦

#

you get possibly 4 hits for 1 cast.

turbid dome
harsh nova
#

tru tru

smoky shoal
#

I also leveled paladin as bleed hammers which is ez pz

#

Now this could be an unpopular opinion. But I kinda wish orbiting hammers lasted longer like blade vortex from poe1. You can already kinda of zoom pack to pack with lunge. But it would be nice if it lasted longer

inland quarry
#

would be nice if they fixed the shield rush stuck bug.

alpine canopy
clever hazel
#

I think I caved into EHG's melee propaganda

#

I'm enjoying multistrike smite 🤔

alpine canopy
#

MS is really pretty solid as a clear skill, in S2 we'll be able to slap on bladestorm and make it good for single target, too

#

Don't tell rive

clever hazel
#

Am I crazy or does Warrior's Renewal on Lunge not work at all with Multistrike

#

or actually.. any melee skill, wtf

#

use Lunge -> spam melee -> Lunge still takes 3+ seconds for the cooldown -> ???

#

feel like reducing the remaining cooldown by 30%, 3 times, should be super obvious.. but it's doing literally nothing

#

oh.. ok, that's super lame; it only reduces the cooldown for the final charge if you have 2 charges

clever hazel
#

feels bad man

#

honestly this feels like a bug, I shouldn't need to have both charges on cooldown for Warrior's Renewal to actually do something

smoky shoal
#

MS smite with the lvl 6 sword or nah?

#

I can't remember the name. Paladrus or something

clever hazel
#

Palarus, and idk I don't use it

#

I'm an electrify enjoyer and Aurelis is obviously way stronger for that

smoky shoal
#

Oh yeah I forgot about that sword

#

I wonder if palarus would be good leveling that way and the. Swap later to aurelis

#

I may have to do a test run to see

pearl geyser
#

pala sword seems real good for warpath smiter

covert phoenix
#

If you have one charge, the remaining cooldown is 0

#

therefore, you have 30% of 0

clever hazel
#

skill text is descriptive not prescriptive (see: completely different text on judgement - righteous degree vs multistrike - hallowed arsenal for the exact same mana expenditure effect)
the current behavior is very counterintuitive (cooldown recovery speed makes you gain your charge back faster, but cooldown recovery on attack doesn't..? 🤔)

#

arguably makes double strike worthless, because while running echoes I'm constantly at 0/2 charges, meaning I just have a useless second charge and a longer cooldown on my traversal skill for no reason
edit: I guess it doesn't matter, I gave up on lunge and went back to healing hands + javelin for movement 🤣

scenic gyro
#

T-2 weeks !! wooohooo are we hyped gang?

umbral breach
#

What are the best builds for sentinel per subclass? I didn't play Last Epoch for som time.

woeful storm
junior wren
#

my best builds would be probably these:
VK = Erasing Strike build (ES+VC)
FG = Forged Weapons Minion build (FS+Multistrike+VC)
Pala = Consecrated Ground stacking build (Judgement)

#

but if you look at maxroll for example, none of these builds I mentioned are even in their tier list 😄

edgy gust
#

Aaaah, i wanna have all the info about changes in s2 so that i can continue working on making my javelin lightning build xD

junior wren
waxen nymph
clever hazel
#

is Pilgrimage + Siege Barrage on Javelin still bugged? I see reports going back to like, 2023.. doesn't seem to be working lol

junior wren
#

how is it bugged?

clever hazel
#

it should give 120% electrify and 120% ignite chance to melee skills while Javelin is on cooldown

#

it just.. doesn't seem to do that if you have Siege Barrage allocated

junior wren
#

could it be related to Surprise initiative? I'm assuming anyone who goes for this combination will use the flag

#

and jump to flag is a combo skill so your button doesn't actually have a cooldown unless you use the the "jump to flag" thingy

#

i searched just now, and I found a guy saying it works if you don't take Surprise Initiative #🔱┃sentinel message 😄

clever hazel
#

that's.. really stupid lmao

#

why does surprise initiative disable it

junior wren
#

very likely a bug

#

not sure how the game handles combo skills internally

clever hazel
#

oh, I think it might work if you fully use the combo

#

that's so odd, I think it requires both javelin + banner rush on cooldown or something before it activates

waxen nymph
#

That node is a bit weird too
It doesn't give Javelin a traversal tag

alpine canopy
#

Jav doesn't go on cooldown until you use banner rush

#

But yeah, meta for the ailments while on cooldown node is to just take the banner and usually you want it to cast smite

scenic gyro
#

it's also a pretty decent movement skill substitution with no target required until we get vr rework

alpine canopy
#

I wish that node just gave a buff for a duration, it's kinda janky as is

clever hazel
#

I'm planning on using javelin + volatile reversal together tbh

scenic gyro
#

if only we had patchnotes so we could cook 🤡

clever hazel
#

I really hope self-casting smite gets some love, it's kinda sad how bad it is compared to the like, 5+ different ways you can trigger smite

scenic gyro
#

there is already 1 buff confirmed for smite

junior wren
scenic gyro
#

i think one node with cast speed/base crit or smth

clever hazel
#

yeah.. that's not really enough, and it doesn't do anything for electrify smite 😅

scenic gyro
#

i'd hold my horses on that until we get all the new affixes and passives

junior wren
scenic gyro
#

sounds great no? more cast speed for free if you wanna direct cast

#

its smth

clever hazel
#

I don't think I've ever allocated those nodes in any smite build I've played, ever; losing the cast speed penalty won't change anything for me lol

#

I like damage over time builds

scenic gyro
#

its free base crit for any proc smite

#

cause you dont care about cast speed if you are not casting yourself

#

so the change does nothing for procs, just boosts dps for direct cast

clever hazel
#

it's not free, it takes skill points

#

and my current build is using wing guards meaning I literally can't crit at all

junior wren
scenic gyro
#

capping crit on smite is not that easy if you dont meet certain conditions

junior wren
#

for proc smite, it basically doesn't change, or I guess you could say it's a nerf because it goes from 5 pts to 4 pts maximum, so it's 2% base crit less you can take.

#

but ofc if you never took it in the first place, then it's no changes for your build

scenic gyro
#

depends on the build i guess, i only have 3 points in that and still crit capped

junior wren
#

yeah, if you have good gear already it's a different story, but early on you would max it out 🙂

scenic gyro
#

play legacy = always have good gear kappa

woeful storm
#

yo guys i'm crafting a manual smite pally and idk if i forgot anything or it is what it is

#

but the damage seems kinda lackluster

#

im doing somethign around 4-500k crit per smite hit

#

is that normal or low for smite?

scenic gyro
#

depends on your cast speed, on single hit yea its good, if you hit once every minute, no its not good

#

what are the variables

woeful storm
#

something around 150% cast speed

scenic gyro
#

link your build or smth

woeful storm
#

just mana stacking with devotion and wand + scales setup

#

nothing out of the ordinary i guess

junior wren
#

are you fire smite or lightning smite? do you have the %more dmg to ignited passive?

woeful storm
#

light

#

and yes

junior wren
#

for lightning smite, it's primary flat spell, %pen and missing mana that can boost dmg

woeful storm
#

are there any other flat source i could be missing?

junior wren
#

if you're critting 500k you're doing pretty good

woeful storm
#

im on 1500 mana with a crystal wand

#

so the + flat should be around 360-400 or something

junior wren
#

as pally you have an option to wear a shield and spec the passives that give flat spelldmg

#

but that might hurt your crit

woeful storm
#

yup it's pretty bad

alpine canopy
woeful storm
#

hmm i guess it is what it is

#

just want to make sure im not completely missing something

junior wren
#

well, after flat spelldmg and pen, it's cast speed and crit multi

#

armor shred, shock, lightning shred

#

and that's about it

clever hazel
#

hybrid crit/electrify might be worth it for javelin, since you can get +5% crit from a forge guard passive, I doubt hybrid will be worth it for multistrike though

#

too many affixes required to get decent crit

#

obviously every electrify build will get crit multi though, that passive is too strong to ignore even at 0% crit chance

junior wren
#

that's what the passive in smite tree is for 😄

clever hazel
#

it's just math, nothing is free lol, you're always giving something up to get crit

#

and that sceptre base is pretty close to impossible to get right now

gusty abyss
#

scorn sceptre in the current game is pure copium.

clever hazel
#

dread was complaining about it a few days ago, he thinks it's bugged

#

it never upgraded for him after like 170 kills or something absurd

gusty abyss
#

I mean, its really low odds to even get your desired weapon to show up

#

13 different weapons, shows up maybe 1 in 5. Those odds are already not in your favor

clever hazel
#

yup, needs some adjustments if EHG actually expects people to use those and not just look at them on LEtools

gusty abyss
#

I would not be surprised if the woven tree adds them to as a loot drop from something, maybe just straight up from harbinger kills

alpine canopy
#

Losing 5% crit chance when you stack a decent amount of crit multi might hurt you more than you can benefit from having those gloves on

clever hazel
#

if you're building entirely around electrify, not really

#

I have no armor shred and no flat damage

alpine canopy
#

Depends on what stuff is available for your build

scenic gyro
#

scorn sceptre is like 3lp wings, nice to dream of

alpine canopy
#

I think Tu'rani is likely to want to go hybrid

junior wren
#

if you're doing a pure dot build, then consider firestarter torch and consider fissure in smite tree

clever hazel
#

tu'rani will yeah

#

because that build gets so much free crit and flat damage even when building electrify

alpine canopy
#

Yeah, it can be built either way on live, with the changes in S2 we should be able to do both pretty decently

clever hazel
#

I like fissure but it's so mana hungry lol

gusty abyss
#

problem with hybrid, is that elemental damage over time is the strongest increase affix that does nothing for hit, while increased crit chance does nothing for dots.

clever hazel
#

multistrike smite runs pretty lean in terms of mana, since all of the smite procs cost mana

#

it's a balancing act

scenic gyro
junior wren
#

you can have affix or Time and Faith to compensate. very balancing-friendly with passive respecs

clever hazel
#

there isn't an affix for multistrike IIRC, it's just time and faith

#

and maybe judgement if you press that every 4 seconds

junior wren
#

oh right, the affix is for Vengeance not multi

alpine canopy
clever hazel
#

I'm using a -5 cost wand and time and faith, works fine but it's definitely cutting it close

#

the mana changes to judgement will probably help, amusingly

alpine canopy
#

To maintain MS with bladestorm, it might be best to use the mountain boots. Wands and sceptres have kinda slow attack speed

clever hazel
#

eh, I'd probably go for the free smite at 0 mana node before that

alpine canopy
#

Especially if you're going pure electrify, no need for the flat

clever hazel
#

and just deal with being stuck at 0 mana with multistrike spiking me back up every few seconds

alpine canopy
clever hazel
#

multistrike can consume armament stacks to give itself mana

#

will need to do testing to see what works best

alpine canopy
#

It's not a ton of mana and it also hits your dps

#

idk if it's worth it

junior wren
#

bladestorm costs 3 per blade, 3 is the usual amount, so 9 mana per attack, time and faith is 10 mana per attack, should sustain itself right?

clever hazel
#

you have smite costs on top of that is the thing, I guess you could give up the +5 cost node but oof

junior wren
#

Im counting your 0 mana cost smite 🙂

alpine canopy
#

Depends on order of operations, maybe

clever hazel
#

judgement adds +5 to multistrike mana generation btw

alpine canopy
#

The smites can bring you negative a little

junior wren
#

time and faith says "on use", but I didn't test how that works if multistrike consumes mana aswell

#

I would guess that 1) check if user has mana -> 2) if mana is OK, use skill -> 3) skill was used, give user mana back

alpine canopy
alpine canopy
#

Time and faith probably gives mana first, hopefully

junior wren
#

if he uses the 0 out of mana cost passive, then it shouldn't be a problem either way

alpine canopy
#

But if bladestorm does each blade + smite sequentially, you'll hit 0 mana before going through all armament stacks and lose hits

junior wren
#

hm, yeah it depends on the order. time and faith is +10 on use, but one use can cost more than 10 mana depending on the amount of bladestorm and smites.
smite costs 8 - 5 (wand) = 3
bladestorm costs 3
multistrike costs 0

clever hazel
#

you can get 5 smites per multistrike, so it'll probably be necessary to just have smite actually cost 0, not pretend 0 cost

alpine canopy
#

Yeah, that's why I advocate for the boots. Just brings smite to 0 cost and doesn't jank your weapon slot.

#

Not to mention the 0 cost for smite at 0 mana takes significant point cost

clever hazel
#

I don't really like losing the movement speed tbh lol, I'd rather just have smite hit less targets

#

the AoE is already super overkill with electrify

alpine canopy
#

Lunge is pretty quick, and I don't like losing attack speed

#

Not sure which will be better in the end tbh

clever hazel
#

it's actually wild how many different ways this build has to potentially scale AoE

#

3 different options in smite, holy winds in healing hands, and even potentially holy auras melee thing

#

oh and multistrike has something too technically lol

#

on kill swords spawn more swords

junior wren
# clever hazel you can get 5 smites per multistrike, so it'll probably be necessary to just hav...

it depends on if bladestorm will consume mana all at once like a single skill use does OR if it will consume mana in order like Father said
If it's all at once, then the "0 out of mana smite cost" does nothing, you'll simply go into negative mana
if it's sequential then for example at 5 mana remaining

  1. bladestorm 3 -> smite costs 0 -> you're at 2 mana
  2. bladestorm won't happen because not enough mana = dps loss on bosses
analog quartz
#

Anyone know how hammerdin builds feel on a controller? Started walking while I play and trying to decide between warpath vk or hammerdin for season 2

alpine canopy
turbid dome
#

Orbiting should feel basically the same as warpath as you don’t really aim

#

Just walk at things while the vortex of damage around you smacks them

junior wren
#

speaking of orbiting, season 2 brings autocast to devouring orb right? so one more buttonless build

analog quartz
#

Sweet. Sounds like I might be building either a bleed or smite hammerdin build for season 2 then!

alpine canopy
junior wren
waxen nymph
alpine canopy
junior wren
alpine canopy
junior wren
#

wait, it will still stutter step no?

alpine canopy
#

Plus, it always feels nicer to not rely on using numlock

junior wren
#

oh then that's even better

tribal basin
#

Guys , does Void Smite still scales with Attunement instead of Vitality if i take the Renouncement node ?

#

Is there a Bug that is known ?

junior wren
waxen nymph
#

And I dont think there is a bug, at least I dont know any

tribal basin
#

I can read thanks , i just wonder because it feels sort of off with the damage

waxen nymph
turbid dome
#

void smite gets half scaling if we considers +2 flat dmg (vitality scaling on every other void spell) and 4% increased damage (standard stat scaling for skills) to be the same

waxen nymph
#

You dont get Increased Dmg

turbid dome
#

yea

#

its converted to flat

scenic gyro
alpine canopy
#

I say roughly equivalent to 5% only because the availability of flat is vastly different to availability of increases

covert phoenix
#

did I miss something about smite? Why would it costs 8 mana?

#

everyone is going unbalanced scale?

alpine canopy
covert phoenix
#

it send a lightning bolt, not getting the scaling from smite itself

#

I mean, I can understand why it can be used in some case, but I fail to see why it would be an auto include

alpine canopy
covert phoenix
#

it's not a subskill, it's a mage lightning blast

alpine canopy
#

It's an auto include for most smite builds, but most prominently lightning crit and all flavors of DOT ailment other than ignite

alpine canopy
#

idk if LE has the wrong skill linked or if it really is technically the mage spell modified for use here, but doesn't change the result

covert phoenix
#

subskills really need to be cleaned up, because the inconsistencies are crazy

#

the primalist lightning bolts are all linked to gathering storm

wicked monolith
covert phoenix
#

and therefore don't scale from the main tree

#

yeah, letools links to the mage skill, in game it's the primalist skill

alpine canopy
covert phoenix
#

Ok, but it meant tree scaling was completely removed

#

for instance, tornado swarmblade lost a lot of multipliers

alpine canopy
#

Yeah, they are now all subskills of gathering storm rather than subskills of whatever skill procs them

#

And yeah it was a negative in some cases

covert phoenix
#

storm orb is a subskill which is not even in the case of storm bolt with another tree, and doesn't scale with tornado

#

I really don't get how subskills are handled in the game

#

it really feel arbitrary

alpine canopy
alpine canopy
covert phoenix
#

I mean, if the tooltips are outright lying about it, it's worse haha

alpine canopy
#

It's honestly probably the mechanic in game with the most tooltip problems. Also doesn't have a game guide page.

junior wren
waxen nymph
scenic gyro
waxen nymph
#

Oh! You meant the bee ?

scenic gyro
#

aye Bee

alpine canopy
#

Wait, why don't we have Orobeess?

robust lake
tribal basin
alpine canopy
wicked monolith
turbid dome
pearl geyser
#

ugh i need more teasers

spring pollen
#

Should get some with the Friday stream tomorrow I hope

tropic grotto
#

So my understanding is that the %more vengeance damage will not boost iron blades. Is that correct?

winter copper
#

that is indeed not correct

alpine canopy
winter copper
winter copper
#

also on the topic of current state of IB

#

its a bug that was supposed to be fixed and they didnt fix it

#

even tho they said its fixed

#

💀

harsh nova
#

lightning dev orb where tho 🫣

#

is there anyway to add flat lightning to dev orb atm

alpine canopy
alpine canopy
#

Should still benefit from the pally lightning DOT multi though lol

harsh nova
#

just need something to start it off with really

#

mage's scale necrotic with just +15 base on that wand for instance

pearl geyser
#

this works with smite if smite is converted to lightning?

turbid dome
alpine canopy
merry dove
tropic grotto
merry dove
#

ahhh

#

that makes a lotta sense

#

im interested if it would be in the first half of the passive tree for FG

#

cuz Id be running that passive with lightning javelin paladin for sure

merry dove
#

😭 😭 😭 😭 😭 😭

#

absolutely missed opportunity

turbid dome
merry dove
#

im new to sentinel, only played mage/rogue so far

#

so Im not aware of the intricacies

#

but to my knowledge all the nodes that work with block and block stat is gated behind wielding a shield ?

turbid dome
# merry dove how come

You can get block from the passive tree and on skills without needing a shield

Good luck getting to 100% block chance and a good amount of block effectiveness without a shield tho

merry dove
#

hmm I see

covert phoenix
#

items are just giving stats, they don't enable anything

merry dove
#

brother

covert phoenix
#

unlike poe, for instance

merry dove
#

you know that you are incorrect right

covert phoenix
#

???

merry dove
#

shield rush

#

for example

covert phoenix
#

the only one I can think of is when a skill is asking for a specific setup

#

which is different from enabling a mechanic

turbid dome
#

Even then just take the node that says you don’t need a shield

#

Skills are the main thing that will require a certain item type to use

Mechanics like block/parry do not require certain items to benefit from

covert phoenix
#

and I would still say it's not items which enable skills use, but skills which restricts themselves, as the restriction is on the skill and not on items

turbid dome
#

Fair

granite cradle
#

What kind of VK would this work best with? (No humble brag, never played vk)

junior wren
#

it's a spear so no VC, and it has %inc void, so the only options are Erasing Strike or Warpath

#

but I'm afraid apathy's maw beats it

granite cradle
#

argh here i was thinking it was a nice weapon

waxen nymph
#

It's nice, I would slam this on a Dragon Tongue Spear

granite cradle
#

`time ot find out what a dragon tongue spear is

granite cradle
polar spire
waxen nymph
#

Tldr : ton of Flat, attack speed, a bit of Flat Crit and since it's a Spear you can take the 5 pts in FG for extra Flat Crit

#

If you manage to land IAS and Inc Dmg on it, you got an amazing Rive Weapons (for 1.2 because then Rive will have a full Void Conversion)

junior wren
#

note that the flat physical melee on Plague Dragon won't be converted to void even after 1.2 comes out and Rive gets a Void conversion

alpine canopy
#

Could save it for that new vengeance spear if you play legacy

#

There's also that silly void spear for VO

waxen nymph
#

Oh ! Forgot the affix on the spear is Flat Phys !

junior wren
#

So I spent 2 mil gold to convert my divine bolts from caster into a melee variant and it feels pretty good.

#

ran out of favor, so I'll continue later today. Still many upgrades to buy, Wing Guards, a good Sigils ring, a good relic

#

I was looking for a video to compare, but looks like there's no melee divine bolters 👀

lunar hazel
#

I guess most people want to scale the damage of bolts and trigger skill with same stats. Is the benefit you get that you have more success stacking attack speed than cast speed?

junior wren
#

you scale both with % increased healing

lunar hazel
#

So which flat are you using?

junior wren
#

the benefits are slightly higher attack speed yes, but mainly I can make use of judgement rather than smite as the boss killer, which doesn't have any synergy with % inc healing.

#

there's also a synergy with holy aura's flame burst (also a spell)

#

and manually using HH and hitting procs another HH, so I get 135% healing compared to 100% with caster variant

lunar hazel
#

I agree that there isn't much reference material from others. You'll be a pioneer and research the options 1 gear slot at a time. 🙂

junior wren
#

another one, relic slot affix +X to judgement has % inc healing as the secondary bonus, providing +flat, while my previous +X to smite has % inc spell dmg, I'm not sure which one is better when you already have 600% or higher inc damage 🤷‍♂️ maybe i'll test it at some point later 😄

#

but %inc healing will give me more healing/ward too, so that's probably better

prisma hollow
#

Anyone tried making a build with Aberroth's Command?

#

Void Cleave is obvious, but I don't want to just make it like another autobomber

#

For now, I have 4 other skills set up that helped me push to at least 226c: Abyssal Echoes, Healing Hands, Smite, and Anomaly

junior wren
#

I remember someone used it with warpath

prisma hollow
#

warpath is giving me mana issues

#

Directly casting smite solves that

junior wren
#

yes, many sentinels do that, we have a spender skill that eats our mana and a recharger skill that gives it back

#

void cleave is a melee skill, so with Aberroth's as the goal I would look at Rive or Vengeance. Rive is supposed to get a Void conversion in 1.2

prisma hollow
#

Ah these builds still use volatile reversal. I'm attempting to make a build without it since season 2 is coming up

junior wren
#

you don't need volatile reversal

lunar hazel
#

They haven't really shown enough detail to confidently say all the missing damage has been made available elsewhere, IMO.

prisma hollow
#

Just gotta wait for the patch notes, if and when they do

lunar hazel
#

Just assume the old builds have enough damage to clear without volatile and wait to find out options for single target, probably.

junior wren
#

I meant that you don't need to use the current 1.1 Volatile Reversal 🙂

#

it's just a damage buff and maybe attack/cast speed buff

#

replace it with anomaly for example

prisma hollow
#

Yep that's what I'm doing

#

along with the buff increase from abysall echoes (even though i'm technically not using a melee skill besides void cleave)

#

If I end up using another melee skill besides just casting smite, I don't want to use warpath. Maybe Rive

junior wren
#

well, smite and HH is tied to cast speed, whereas most other skills are tied to attack speed

#

you can probably do a hybrid style build that scales both, using bonuses from anomaly, the sentinel passive for sword/axe and buffs like Frenzy, but then you'll hit the same problem with spell damage vs. melee damage

prisma hollow
#

this is mainly all dot damage I'm doing. not even crit

junior wren
#

you're doing dot damage with smite?

prisma hollow
#

I'm abusing the abyssal decay mechanic from abyssal echoes with it, yes

#

amazing single target damage

waxen nymph
#

Void Dot Hammer Throw is really good with that sceptre

prisma hollow
#

helps apply other dots like time rot, doom, and future strike

#

also EHG should update the wording and include a tool tip for future strike imo. The fact that it stacks is huge

#

It might not seem like much, but it actually adds a lot more damage to dot from the testing I've done

#

But I think a lot of people sleep on abyssal echoes as a single target skill. If you allocate it to not chain, but have it pop off its initial hit 5 times and have its decay spread, it shreds boss health bars

#

helps clear too

junior wren
#

I've never tried Abyssal Decay x5, but it doesn't seem very good on paper. I think it might be just smite doing the work for you 😄

#

it's an ailment with limit of 1, in a bossfight there's often no targets to spread it to, so what is the benefit for single target?

prisma hollow
#

You're popping off the decay in full at least 5 times, and you're constantly applying it with void cleave

#

its good in mono clears

junior wren
#

ah, so you meant it's good for mono clearing, not single target

alpine canopy
#

I ran Abby's command in 1.1, it was fun

#

Basically I ran it as a void spell DOT build. Primary clearing was ravenous aura, abyssal echoes for single target.

#

Basically for S2 I'd just swap VR out for dorb since dorb is getting a spell DOT component

alpine canopy
alpine canopy
alpine canopy
#

There will be a few other options in S2 as well. In 1.1 I used warpath to enable the big more multiplier in VC and also for the extra flat damage while spinning, but vengeance and/or multistrike might be good options (both will have VC multipliers)

prisma hollow
#

Also

#

I accidentally learned that you can stack two abyssal echoes on top of each other

#

so you can pop off 10 times

alpine canopy
#

Yeah, procs don't interact with the cooldown, so you can direct cast and also proc from VC. The trick is staggering them enough so you can still pop each stack before the next repeat goes off

#

Which warpath is pretty good at thanks to its pretty fast default hit rate

prisma hollow
#

I have enough cast speed to do that with smite

alpine canopy
#

I don't scale any attack or cast speed on mine since other than popping AE I don't need it

#

Not sure how it might play out in S2 though, lots of changes coming

prisma hollow
#

cast speed is 60% with anomaly, which is enough

crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Harbingers of Ruin / 1.1.7

Class:

Sentinel (32) / Void Knight (63) / Paladin (5)

General:

▸ Health: 3,232, Regen: 125.59/s
▸ Mana: 185.94, Regen: 9.04/s
▸ Ward Retention: 8%, Regen: 0/s
▸ Attributes: 51 Str / 2 Dex / 2 Int / 7 Att / 46 Vit
▸ Resistances: 100% / 62% / 98% / 112% / 86% / 80% / 59%
▸ EHP: 6,140 / 5,433 / 6,140 / 8,327 / 6,577 / 6,577 / 5,293

Defenses:

▸ Endurance: 43%, Threshold: 646
▸ Armor Mitigation: 54% (3,339)
▸ Crit Avoidance: 35%

Damage Types:

Void, Fire / Spell, Melee, DoT

Buffs:

▸ None

Used skills:

Void Cleave (21)
Healing Hands (21)
Smite (25)
Abyssal Echoes (21)
Anomaly (24)

alpine canopy
prisma hollow
#

Really?

alpine canopy
#

Those two just to the left are easy grabs (one even gives area, too)

#

I also take the warpath one since it's like 80% more damage, but that would mean you have to use warpath

prisma hollow
#

So it directly increases ravaging aura?

alpine canopy
prisma hollow
#

They should fix the tool tip then

#

its the same

alpine canopy
#

And since they are "more" multipliers, they are super strong

#

Yeah, tooltips for subskills generally do not reflect any points from your spec tree, but rav aura is a subskill of VC, so it inherits all applicable modifiers, including those generic damage nodes, the area increase, and its attribute scaling

#

So rav aura also gets 4% increased damage per str and per vit, just like VC

wicked monolith
prisma hollow
#

Insane the difference it mad

#

*made

alpine canopy
junior wren
prisma hollow
#

Because you're dealing your dot damage all at once per tick

alpine canopy
prisma hollow
#

and if you somehow get increased abyssal decay duration, maybe that increases potential dmg output too?

junior wren
#

okay, LETools doesn't show effectiveness 😄

alpine canopy
alpine canopy
prisma hollow
#

The only downside to my build is the fact that all of my crit avoid is coming from blind

alpine canopy
#

And duration is a multiplier on its total damage

prisma hollow
#

Which I'm constantly applying with smite and abyssal echoes

alpine canopy
#

Usually as sentinel, I aim to get a leonine helm and that covers your crit protection well enough on its own, then blind gives you full protection against bosses and other dangerous targets

junior wren
wicked monolith
junior wren
#

so yeah now it makes a lot more sense 😄

alpine canopy
alpine canopy
wicked monolith
junior wren
#

I always thought of Abyssal Decay as a support skill, turns out it's as awesome as Consecrated Ground

alpine canopy
prisma hollow
alpine canopy
#

We can dream, maybe someday they'll make the conversion work

junior wren
#

btw., Fragility says "Abyssal Decay is no longer consumed", but I'm assuming it means it no longer deals all its damage after you hit the target

prisma hollow
#

10 pops = huge damage

junior wren
#

so abyssal decay duration is basically a % more multiplier, since you're instantly detonating the damage of a full duration abyssal decay

#

interesting

prisma hollow
#

theoretically yes. I haven't tested it yet

prisma hollow
#

Yeah increased abyssal decay duration adds so much more damage

#

currently sitting at 75% inc duration, which is 10.5 seconds

#

got my reduced crit dmg bonuses capped too

turbid dome
#

abyssal decay detonating does what future strike wishes it could do

smoky shoal
#

Just want to compare notes. I was messing with dual palarus swords and warpath. It seems more smite procs happen with 2 vs 1. Both swords are 43% chance on hit. So I'm wondering if I'm right that 2 swords hits more smites or not

#

Oh and I'm not trying to make a build this way. It was for leveling and science

alpine canopy
smoky shoal
#

Is it? The secondary chance smites are shared too?

scenic gyro
#

chances stack, limitations are shared

smoky shoal
#

Lame. I guess it does technically seem like more because the %chance is higher if they're stacked

scenic gyro
#

you can work around it with more attack speed and you dont need to use 2

#

but for lvling its whatever anyways

smoky shoal
#

Yeah I was just messing around. I'll probably swap 1 for the ignite scepter.

#

Just messing about making plans for next cycle

scenic gyro
#

its a fun build if you dont want to press any keys at all

alpine canopy
#

Yeah, with 2 it's more consistent and you don't need as much attack speed for single targets to hit the limit

#

But just 1 is usually fine

smoky shoal
#

For leveling? Yeah lunge and spin until getting to mono's lol

scenic gyro
smoky shoal
#

My current smite build on my paladin I use three keys consistently lol. I try to keep it to that if I'm holding my kid while playing

scenic gyro
#

you can just numlock warpath and afk, just move your mouse to navigate

smoky shoal
#

Yeah? I didn't know that lol

#

I just rebound R,E to my mouse buttons

#

If i had more buttons I'd literally never use the keyboard lol

scenic gyro
#

interesting, normaly you would want to take some stress away from the mouse hand

#

since arpgs are very click intensive

smoky shoal
#

True but I have a toddler that likes to sit in my lap while I play. So I gotta keep one hand free to prevent the random keyboard smashing lol

scenic gyro
#

teach em early is what i would say, so you have both hands free and they farm for you

#

gotta think ahead

smoky shoal
#

Lol

turbid dome
smoky shoal
#

He's too smart. He figured that out within 2mins. This is kid #4. I've tried all the tricks. This kid is too smart for his own good

turbid dome
#

Darn

alpine canopy
#

Time for his own, run coop

turbid dome
wise moss
#

Are there different variants of warpath?

#

Like hit vs dot vs idk some other kind of mechanic

alpine canopy
junior wren
#

Warrior's Fury aka. spin to spin more 😄

wise moss
#

And are there any other low APM sentinel builds? Or is warpath the way to go?

junior wren
#

judgement aura? once every 7 seconds you recast aura and only walk

#

holy trail javelin is kinda low apm too right?

alpine canopy
#

Hammerdin ones can be also

turbid dome
#

Once worldsplitter erasing strike gets going you just hold down attack and walk forward

wise moss
#

Gotcha I'm new and will look into all of these, ty!!

lunar hazel
junior wren
#

okay, one click to reposition and one click to throw again

scenic gyro
#

what do we think about a phys forgeguard warpath with horns of uhkeiros and leviathan carver

#

might work with the ramping mana cost node

alpine canopy
#

Why horns?

scenic gyro
junior wren
#

I think leviathan is kinda meh

scenic gyro
#

its a massive stat stick

junior wren
#

my stat stick of choice is plague dragon or apathy's maw

alpine canopy
junior wren
#

and yes, horns has %increased mana cost. It's like gate staff

scenic gyro
#

yea but the 50% mana cost inc wont effect channeling cost right? warpath has a initial cost as well

alpine canopy
scenic gyro
#

godamit

#

would have been a nice oversight

#

i never managed to make phys warpath work in moderate/high corruption for some reason

junior wren
#

what was the problem?

scenic gyro
#

scaling dmg

junior wren
#

so you were tanky enough, but the clear was too slow?

scenic gyro
#

aye

wise moss
#

Forgeguards are able to warpath too? I thought it was paladin only

junior wren
#

warpath is for any sentinel

waxen nymph
#

I always wanted to try with DW Sword and Mace

#

Like a katana and a doom star

winged pulsar
#

I like warpath 🙂

junior wren
#

looks like every FG with warpath build on LE does minions. lemme put something together real quick

waxen nymph
#

I really don't like Warpath for minions generation

scenic gyro
#

well i can already tell you, in its current iteration pure phys warpath is not a thing

#

but maybe there is some sick 2h shield stuff that boosts it a bit

winged pulsar
#

I might be coming back for 1.2. Will explore all the warpath options.