#🔱┃sentinel

1 messages · Page 54 of 1

turbid dome
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kaka?

forest kelp
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Certainly, because I have over 1.4k mana

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If your mana is too low, you won't regenerate enough to bonk multiple times

turbid dome
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no what does kaka mean?

forest kelp
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That's just a confirmation laugh

turbid dome
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oh

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I have learned something

forest kelp
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I stopped at 660 corruption after a fast run up. Boss fights are very slow, but clearing mono is very smooth. I need to find more gear for him🤨

forest kelp
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WTF, Titan Heart 3LP with a 0.08 rate, why do I see so many people have it?🤨

waxen nymph
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This is a sad day

forest kelp
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Beast master is a better melee choice even though I don't like his body build

turbid dome
alpine canopy
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and vengeance changes as well as others will probably open up new options, similar to new skills being added

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I'm still torn between all three masteries for which to do on 1.2 launch lol

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they each have some spicy changes

turbid dome
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guess what Im gonna play

round sphinx
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Hello. Does minion damage works on forged weapons?

waxen nymph
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Yes

round sphinx
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Thank you.

waxen nymph
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Also they take stats from your weapon(s)

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So %Inc Minion Dmg on weapon is not really good but Shared %Pen is pretty nice

round sphinx
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I see

waxen nymph
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Are you looking at going Dot (Bleed or Ignite) or Hit Crit?

round sphinx
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I'm leveling as ignite

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And was wondering how to add up my forged weapons

turbid dome
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If you can get phantom grip rings

round sphinx
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just google them, didnt know them. Very nice!

alpine canopy
alpine canopy
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I'll be waiting to see the changes to stuff like VR before I commit to a DOT build personally

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I suspect they won't give us triple damage on all our DOTs, so bossing is likely to be worse for those kinds of builds than currently

alpine canopy
forest kelp
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Creativity is endless🤭

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Haven't seen anyone build Warpath 2H weapon with Warrior's Fury and Dark Nexus yet?

cobalt blade
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Too taxing on skill points

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And the mana recovery is not feasible omegalul

forest kelp
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Another raw drop, but all the rolls are terrible

forest kelp
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Healing won't affect the affix converting health to ward, right? I rarely use this option and have had issues with health regen

analog ingot
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Does devouring orb do damage on its own or just from the rifts it spawns on kill?

waxen nymph
waxen nymph
haughty canopy
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And you get added damage per heal effect on hh too

forest kelp
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Healing hand?

turbid dome
forest kelp
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Last time I played Sentinel was 4 months ago, I was lying in bed, let me check on the web

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I picked up a armor yesterday, though the type isn't great😁

waxen nymph
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I'll look great slammed on a 3lp Titan Heart

forest kelp
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Spent nearly 400 Glyphs of Envy, and I farmed all the blessings with max stats for my vk

forest kelp
cobalt blade
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Okay, so Null Portent is not really the cream of the crop for VK, yes?

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all the leech lines are kind ehh?

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compared to Titan Heart

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<@&1161418687471956101>

turbid dome
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Why the mod ping?

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Did I miss a spam bot

cobalt blade
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Engiiiiiiiiiiiiiiiiiii

turbid dome
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Wickkkkeeeeeeddddd

cobalt blade
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hehe

turbid dome
marble quest
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Don't worry, we got it!

forest kelp
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I think only Paladin would consider trying them

alpine canopy
analog ingot
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Shadow Beacon is kind of a weird item. Its a cool concept but just doesnt really feel like it works with the main unique thing (devouring orb). Speccing it for void eruption seems like the natural path but all the duration is reduced so much that you might as well just cast it right on the enemy and not even bother hoovering the orbs via ES. Speccing it for abyssal orbs or normal rifts doesnt really seem to benefit from moving them to the enemy, as they're ranged anyway.

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I guess the best way would be to boost duration orbs, suck them all to an enemy with ES, then use abyssal echos with the node that can cast rifts from orbs

alpine canopy
cerulean sorrel
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Would Sentinel be the best class for me to play if I wanted to ease my way into empowered? Been having crazy issues with making my werebear work but wanted to take a break and try other classes

turbid dome
waxen nymph
cerulean sorrel
waxen nymph
analog ingot
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Though I did also want to try out forge knight then

alpine canopy
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Yeah, I will have a hard time picking between the three sentinel masteries in 1.2, they all have new/changed stuff I'll want to try 😂

haughty canopy
chilly wasp
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hello i finally unlocked empowered monoliths and now I'm struggling.
I have a 84 rive void knight. I probably need to get better blessings (i only did only one boss clear for each monolith) and equipment, especially armor and weapons. resistances are overcapped at least.
Do i go back to curbstomp normal 90 monoliths to get better blessings and hoping for a lucky drops, or keep running empowered ones, while taking forever, dieing a lot and unable to do the stabilization events?
Or should i go do some arena? For dungeons i have no worthwhile equipment to slam together and in money i just have 1M.
What weapon/armor piece could help me if i do some ascend attempts?

here is the profile
https://www.lastepochtools.com/profile/aUnluckyEvent/character/DoorKnocksYou

forest kelp
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Don't waste time with mono under 100c

waxen nymph
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Hey again 👋
Alright there is a lot to say

  • You dont have life on your Gear, 1.6k hp is nowhere good enough. Change some of your unique for Exalted with %Hp or Vitality
  • Vitality gives you a lot of benefits > Hp, Flat Dmg for Rive, %More Melee Dmg since you are a VK
  • You need Endurance and some Crit Mitigation, you also have too much resist. You can start Empowered with like 50%, thats good enough for a while
  • Dmg wise you need some Flat Crit on your Weapons
    Sorry I missed you had VR
  • I'll change some of your passives and Skills/Skill Trees , give me a minute
chilly wasp
# waxen nymph ~https://www.lastepochtools.com/planner/BgmNnE9A

uu smart, using healing hands as traversal to get rid of the shield rush and further enhance the damage with sigils... why i did not thought of that
ok i will try to get health, maybe i can craft something ring or amulet (the amulet is infuriating, it's 10 levels i'm searching for anything that can give a phys pen shard to reroll it but no luck).
I guess i should get vitality or flat health points right?
With weapons atm it's GRIM. It' has been several hours I'm trying to switch to a 2H weapons but no luck. I also tried to do a seal on both weapons and both time it just upgraded.
What stats should I prioritize on weapons? flat crit percentage and void damage points or void percentage? or just go for crit percentage and crit multiplier?

waxen nymph
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For Weapon imo by order of importance
Flat Crit > AS > %Dmg/Crit Multi

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Dont bother with your Amulet, the base is doing anything for you
You should look for either an Oracle/Astrology or a Bone Amulet or Gold

cobalt blade
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Vladdd to the rescue HolidayGregory

waxen nymph
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Santa Grole !!

chilly wasp
waxen nymph
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Yes, going full dmg works until you hit the first real wall Empowered (and the 1st Hrbinger that comes with it)

cobalt blade
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Not lagon? Bee

waxen nymph
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Lag who ?

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You mean Campaign Lagon ? The boss I havent done in years because you dont need to go that far in the campaign ?

cobalt blade
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Ouchie vlad ouchie

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What about the first harby when you unlock emp mono

waxen nymph
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Yes, going full dmg works until you hit the first real wall Empowered (and the 1st Hrbinger that comes with it)

cobalt blade
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Me blind

waxen nymph
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It means you cant crit me
SWEET

chilly wasp
# cobalt blade Not lagon? <:Bee:889980256331628564>

the void kight crushed both mahjasa, lagon (campaign and timeline) and the first harbringer. I also did not even know the harbringer appeared after last boss fight in normal monolith, i panicked a bit but then i discovered it was easier than the elder husk. Only now in empowered I'm getting my ass whooped

cobalt blade
waxen nymph
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i discovered it was easier than the elder husk.

cobalt blade
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Could be Spirits of Fire kappa

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Which i dislike

chilly wasp
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i was the last ruin, husk of elder Gaspar. The husk was nerve wracking because one wrong position or move and I could get clipped. i was so happy to have beaten him at second attempt and then I got the female harbringer photobomb. Fortunately i could easily tank and leech anything she could do, so it was only a matter of patience

cobalt blade
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Ahh my train of thoughts were off the rail... whoops Facepalm

forest kelp
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Is this thing meant for Paladin? What builds can use it?

turbid dome
forest kelp
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My only mage is still at level 80; I don't seem to like this class very much

turbid dome
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this class being paladin?

forest kelp
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I'm still struggling with my VK erasing strike; I'm just trying to tweak the loot filter

cobalt blade
forest kelp
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I'm not sure if my next character will be a Paladin. I still have to stick with my VK character until he can operate at 1k corruption

turbid dome
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I mean at that point go infinite es vk

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Given the target for most builds should be like 400 corruption

crude matrixBOT
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:white_check_mark: This character build is verified

Game Cycle / Version:

Harbingers of Ruin / 1.1.7

Class:

Sentinel (20) / Void Knight (65) / Forge Guard (25)

General:

▸ Health: 3,340, Regen: 49.52/s
▸ Mana: 1,176.92, Regen: 13.04/s
▸ Ward Retention: 24%, Regen: 0/s
▸ Attributes: 53 Str / 6 Dex / 6 Int / 6 Att / 52 Vit
▸ Resistances: 69% / 57% / 57% / 72% / 52% / 72% / 99%
▸ EHP: 12,045 / 9,306 / 9,306 / 21,558 / 12,045 / 10,661 / 10,981

Defenses:

▸ Endurance: 60%, Threshold: 767
▸ Dodge Chance: 1% (24)
▸ Armor Mitigation: 77% (9,788)

Damage Types:

Void / Spell, Melee, DoT

Buffs:

▸ None

Used skills:

Erasing Strike (24)
Void Cleave (20)
Anomaly (20)
Abyssal Echoes (20)
Volatile Reversal (22)

forest kelp
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If only clearing echo in the monolith, it performs well above 1k1 corruption, as I tried PT with a friend and ran for quite a while. Fighting boss timelines slowly is a problem(660c), and my health is quite low to withstand some skills

turbid dome
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@forest kelp why smelter's might?

forest kelp
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In erasing strike

turbid dome
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theres nothing glaringly wrong, I guess you need more %increased dmg tho

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I guess get a better body armor base

forest kelp
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Julra seems to have a grudge against me; almost all the good items for this build have been ruined by her🤦‍♀️

waxen nymph
alpine canopy
turbid dome
waxen nymph
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Ro... What?

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I don't have that character in my game
Maybe an expension or CT stuff... Dunno

alpine canopy
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!rogue

heady boneBOT
# alpine canopy !rogue

The Rogue has been available since Patch 0.8 on the fourth of December. Did she sneak by you? She's like that...

alpine canopy
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I miss when the bot was still outdated and made some comment about the rogue not yet being released lol

turbid dome
cobalt blade
waxen nymph
cobalt blade
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yes... its 2.19am. I just finish testing and finding a setting that satisfy me and not generate a bagilion size file

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with Abby

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rip my Eyes

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first recording was 600mb for a 2:28min fight... like wth

waxen nymph
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Go to bed, chop chop

cobalt blade
forest kelp
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Think positively; if you give this build to Kirra, it will probably take ten times the amount of time

forest kelp
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Do Crushing Blows affect the amount of mana consumed while channeling?

turbid dome
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for example, crushing blows only looks at the mana cost of 1 on warpath and not the 18 mana cost per second

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it will not care about the mana consumed on time loop

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it will care about anything that raises or lowers your mana cost

cobalt blade
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If only World Splitter work on Warpath FrightenedGroleWrongDirection

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Enemies only see my 🪓 FrightenedGrole from miles away and not me

forest kelp
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How many big skills consume a lot of mana besides Erasing Strike and Forge Strike, considering mana cost?

turbid dome
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A lot of skills have ways to raise your mana cost, but your not gonna just get a huge more dmg multiplier for basically free

waxen nymph
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Judgement, Erasing Strike, Forge Strike, Smelter Wrath

alpine canopy
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Shield rush also, if you can stand to use it

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and there's a few in the other classes, too, I'm just assuming sentinel stuff

waxen nymph
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Shield Rush I can only recommend if you are playing offline
Even with macro it's awful online

chilly wasp
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With the suggested passive respec and some craft I've managed to stabilize my rive knight survivability without destroying my dps. Next step is getting more upgrades. I have some spare ascendance runes, which piece of equipment can gamble? Armor to get titan heart? Any armor type as base will do? Or there are useful weapons that are not drop only?

waxen nymph
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For Weapons you will most likely want a Apathy Maw that can only drop from Orobyss Shades
For Titan Heart that's a good idea once you swap to 2h and not DW. Any body armor will do

chilly wasp
waxen nymph
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Titan Heart is for 2handers not DW

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Also you can kill a shade, and lower the corruption right after

turbid dome
forest kelp
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Speaking of which, it's frustrating. I had two pairs of exalted boots with +30ms and 16 vit, and I slammed them into my 2lp darkstride boots with perfect rolls. In the end, I just ended up with two pairs of boots legendary with +30ms😭

turbid dome
chilly wasp
turbid dome
chilly wasp
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Fuuuuuck... the eggg... why did not thought of it

cobalt blade
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ouchie nemmy FrightenedGroleWrongDirection

forest kelp
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I have one more like this with 1lp, but I'm not feeling very confident about it

haughty canopy
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hmm got a titan heart... debating whether to start a bonk vk

forest kelp
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When it's just for fun, it's done in one go; when it's for real, it leads to depression 🖕

cobalt blade
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Desire sensor

haughty canopy
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rngesus sees all knows all

alpine canopy
crimson crystal
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playing javelin FG, struggling to find a fifth skill that'd grant me survivability and maybe some damage:
ring of shields ain't exactly good for it, sigils of hope does very little for the investment needed and I dislike volatile reversal on principle
picked up healing hands and went full-on just the healing parts, turns out that's a LOT of healing even at 0 attunement, 0 healing effectiveness

turbid dome
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you can also turn it into a melee attack with the bottom right node

crimson crystal
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see every time I saw anything about HH it was just for the melee or for the cast-on-smite parts, it's not really useful at all for this character because it's entirely specced around throwing damage

forest kelp
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my ms 😭

glacial geyser
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I wonder if I could equip a staff or maybe one of those 2h hammers that look like a staff and make a "void mage" lol or "cleric" instead of paladin... Basically try and turn sentinel into a caster

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I know there's plenty of skills with the Spell tag

haughty canopy
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void smite says hi

waxen nymph
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Devouring Orb and Smite are here for you

turbid dome
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void wizard gang

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anomaly main damage skill gaming HolidayGregory

glacial geyser
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Can it be done with FG and paladin tho 🤔

turbid dome
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yeah

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healing hands can be a damage spell, smite, judgement has a spell part

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the divine bolt things

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forgeguard, no that lad has like no spell support unique to him

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unless maybe a bleed smite build? but I think paladin would be better for that

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but also void wizard lets you use Omividence

glacial geyser
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Sounds awesome... I might roll a second sentinel haha

waxen nymph
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Staff + Titan Heart should be much tankier than DW 😅

turbid dome
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me am wizard

waxen nymph
#

Harry?

turbid dome
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Void Knight: no I'm bald

waxen nymph
turbid dome
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real

waxen nymph
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Looking at Omnividence

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I would loose the 48% More Dmg from Mad Spoon but get Inc Dmg instead and a bit more Flat

haughty canopy
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Wouldn't spoon and shield be better?

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Unless pally shield spell damage is locked

waxen nymph
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That would be interesting too

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Rk I have Spoon and Forgotten Sword

haughty canopy
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But means u lose Titan heart

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but you get block lol

turbid dome
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Spell void knight needs to make up a lot of increased damage

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Cause your stat (vitality) gives flat damage and not increased damage

crude matrixBOT
#
Game Cycle / Version:

Harbingers of Ruin / 1.1.7

Class:

Sentinel (20) / Void Knight (70) / Forge Guard (3) / Paladin (20)

General:

▸ Health: 1,585, Regen: 36/s
▸ Mana: 183.51, Regen: 8/s
▸ Ward Retention: 84%, Regen: 0/s
▸ Attributes: 23 Str / 21 Dex / 21 Int / 29 Att / 45 Vit
▸ Resistances: 24% / 24% / 24% / 20% / 20% / 45% / 45%
▸ EHP: 2,181 / 2,181 / 2,181 / 2,289 / 2,125 / 2,533 / 2,533

Defenses:

▸ Endurance: 53%, Threshold: 385
▸ Dodge Chance: 3% (84)
▸ Armor Mitigation: 20% (782)
▸ Block Chance: 58%, Mitigation: 31% (730)

Damage Types:

Void / Spell, DoT

Buffs:

▸ None

Used skills:

Smite (20)
Devouring Orb (20)
Volatile Reversal (20)
Anomaly (20)
Abyssal Echoes (20)

haughty canopy
glacial geyser
turbid dome
haughty canopy
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how does my passive look for a void mage?

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kinda an autobomber with self cast smites

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though self cast smite makes me wanna put HH in there but no void conversion though

waxen nymph
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Oof, no leech on VK?

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How do you plan to stay alive?

haughty canopy
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isnt the leech on vk tree?

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world eater

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gotta rive with palarus until i get do

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sigh

waxen nymph
haughty canopy
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ah

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well can swap

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helm isnt that impt

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took it for the att bonus but i guess we can use other helms

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t7 vit on any helm would be ok i guess

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guess paranoia would work too since increase void dmg

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but i posted mainly for the passive tree and skill tree.. might have to take lunge instead of echoes

waxen nymph
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Honestly Leonine Helm is really hard to say no

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Imo Sorrow and Steel is not great, very low value
And not taking Time Legion for the extra 10% Chance to Echoe is also not great

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You shouldn't need Void Well and the node before.
I would see an Devotion Amulet for the Cast Speed
Sigils of Hope instead of Abyssal Echoes

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Void Aegis is nice for a pt or 2

turbid dome
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sorrow and steel is only ok if your doing like rive vk (and this goes away next update)

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*ok until your in post campaign

haughty canopy
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k thanks for the info

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make sense

forest kelp
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Farmed Aberroth for 2 hours, he dropped 28 World Splitters but not a single one with 0.5% crit and >50 mana, so crazy 🤨

glacial geyser
#

If I want to do the mage route but as a paladin, is specializing in fire damage pretty much the only viable thing? Cuz I see sigils of hope can either boost fire or void damage, but not lightning

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Was hoping to take order of Lagon and use the lightning node for javelin

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But looks like other than those two skills, there's not much to go off of for a lightning build which makes the dark souls nerd in me sad lol

alpine canopy
turbid dome
#

I remember the electrify spear being fun

alpine canopy
#

I've run Tu'rani's both crit and DOT and it looks super cool, basically just tossing spears in the air and raining holy lightning on stuff. I think you can do self-cast smite with devotion and probably mad ladle, but I've never done it

turbid dome
#

Tho no healing hands on throwing attack is a little sad

alpine canopy
#

Yeh, actually needing leech and/or standing next to the enemies where your smites are popping off for recovery is not always ideal, but it wasn't too bad

turbid dome
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Yee

tacit lion
#

If I want to build a melee physical build, which mastery/skill should i be building around?

forest kelp
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The passive and skill system of the Sentinel does not support pure physical damage.

tacit lion
#

BM as in beastmaster? isnt that a minion build?

forest kelp
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You can build for yourself or for your pet

tacit lion
#

oh really? Okay the character creation screen is deceptive. off to LET!

forest kelp
#

"You are the master of the wilds and the beasts that dwell within. The heart of the wild beats within you, its fury leading your way.
Passive Bonuses
+1 Companion Summon Limit
You and your minions deal 50% increased melee damage"

#

That's his introduction, a mastery with meat punches

tacit lion
#

wait, does every mastery have a key passive or something?

forest kelp
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That's right, when you choose mastery, you are notified of the bonus you will receive

tacit lion
#

ahh, i feel silly lol never noticed that

teal mortar
#

cough forge guard cough

waxen nymph
#

You get phys and fire res ... It good right

teal mortar
#

we're reaching copium levels previously considered impossible 😭

haughty canopy
#

@waxen nymphif we take sacrifice and atonement.. to use devotion damage boost

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spam sigils to lower mana?

waxen nymph
#

Yup

haughty canopy
#

man getting to DO using palarus and rive is a pita

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would not advise... stick with hammers or vc/es till you get devouring orb if you wanna be a voidywiz

turbid dome
haughty canopy
turbid dome
haughty canopy
#

yah.. how come my void wizzie defaults to autobomber? lol

turbid dome
haughty canopy
#

autobomber brain dead lol

turbid dome
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it will be more braindead with one of the new things next update

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@waxen nymph there was an auto cast dorb thing teased right?

alpine canopy
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Yeah, a "dorb auto casts while you're moving" node

cobalt blade
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Yea, i remember warpath dorb was discussed here right after the teaser

gusty abyss
#

yeah, the current smite warpath paladin with all the throwing business, but then as VK with dorb. Gonna be fun.

haughty canopy
#

hmm i might reroll my pally to HH palarus

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with shotgun

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as opposed to s2w smite

waxen nymph
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With Shotgun?

haughty canopy
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divine bolt on hh

waxen nymph
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Oh

haughty canopy
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might have to drop that divine bolt on pally passive i guess

waxen nymph
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Problem is, either you get HH around Smite and then it rarely heals you so no Bolts.
Or you have HH centered on you and you kinda loose dmg

haughty canopy
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well thats why palarus is there fo

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but it will fall off sooner or later... unless i get a uber lp palarus

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prolly no need homeward bound if hh is seraph blade i guess

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still no mad spoon for my voidy wiz lol

waxen nymph
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Oh, HH on Void Smite?

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Oof

haughty canopy
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no my vk is autobomber direct smite

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that hh on void smite is gonna HURT me alot lol

waxen nymph
#

??

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I don't understand
Are we talking about 2 different characters?

forest kelp
#

🤣

haughty canopy
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yah

ember crane
#

Hi everyone, i'm starting LE and i would like to understand something. How is working the mana for spell like warpath. Actually i saw we have mana cost and channel cost what is the difference between this both ? Actually i was especting i could use this spell for 57 second with 57 mana but its actually not

turbid dome
#

Warpath should be listing both

ember crane
turbid dome
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+8 is from your base mana regen

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So it’s -10 mana per second

forest kelp
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You -1 mana cost to start and maintain it with xx channeling cost

turbid dome
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So with 57 max mana you can spin for 5-ish seconds

ember crane
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Oh i see i'm an idiot thanks if i did understand well if i got 18 mana regen warpath would cost me nothing right ?

turbid dome
#

It also has nodes to reduce its channel cost

ember crane
#

Well i understand now the information i found on internet was false because it say we can't regen mana when we are channeling

turbid dome
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But they changed that last update

ember crane
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I didn't play before but i look more easy to play a build center on warpath

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it look*

turbid dome
#

If your gonna use the internet, go use last epoch tools

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It’s the best site for this game

ember crane
#

well i'm going to see it thanks 🙂

forest kelp
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@cobalt blade This is the warpath zealot. If you need Wicked's leadership, please tag him

cobalt blade
#

no i am not

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i just play the trap build

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and strongly advise not to follow it

ember crane
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Actualy i do like to understand math on this gametype. But obviously because i'm starting i will certainly not make a good build ahah

forest kelp
#

The in-game guide can help a little. You can also refer to the lastepochtool website for the database and other resource

teal mortar
#

Otherwise it's like not playing at all

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at least imo

cosmic dagger
#

Hey all. Haven’t played since launch. Is there a void cleave build that doesn’t use eternal eclipse?

Scepter/DoT stuff doesn’t count.

quiet hearth
#

It does count, it's just not what you want, and the answer is yes. Where is Engi when you need them?

cosmic dagger
#

Since I’m the one looking for the build, what I want would constitute exactly what counts and what doesn’t, no?

#

😅

quiet hearth
#

This is the internet, you think opinions matter here?! But nah Im just saying the sceptre is a legit build even disregarding the DOT, but there are also other builds Engi is the local VC enjoyer which is why I named them.

teal mortar
#

with how many multipliers void cleave has across multiple skills, I'm willing to bet an all exalted setup is still totally viable.

quiet hearth
#

Oh yeah, you really gotta try to mess up VC these days

cosmic dagger
#

Oh it looks like they changed mtx so you can use axe cosmetics on swords now. I didn’t like how eclipse looks and how we hold the 2h sword while running.

Seems like you can solve that issue with $$ now 😬

quiet hearth
#

I dont really have a problem with MTX, they are completely optional, though it is weird in this day and age when GD did it ages ago.

cosmic dagger
#

LOL there's still no 2h axe cosmetic. Also it looks like you can't cross use 2h sword/axe cosmetics.

#

I'd pay money to just have apathy's maw as a weapon skin on swords. Then I could play the game :satsified:

quiet hearth
#

I mean, is what it is really, everytime they put a new cosmetic up they get yelled at anyway

quiet hearth
#

such weakness

turbid dome
quiet hearth
#

skill issue

turbid dome
craggy hare
#

Anybody on?

quiet hearth
#

For real tho, hope you got some good sleep because that is NOT healthy, and yes some of us have no lives and are still on, whatchu need fam?

turbid dome
#

But now it is sleep time

#

See ya in like 15 hours

normal ember
#

Hello there! New player here. What would be the best sentinel subclass for a warpath build?

waxen nymph
#

I think rn Paladin performs a bit better

#

If you want to do Warpath and Minion, only FG can do that

forest kelp
cobalt blade
#

Pally do have more support for ailment builds and VK do better with echo-ing

#

thats just the passives in their own respective masteries

#

then there is uniques/equipment to look at 👀

#

also i am not a warpath master omegalul i just like to spinz to winz

normal ember
#

interesting

#

i chose paly a bit randomly

#

happy to know it performs well

cobalt blade
#

also VK generally do better with 2h

#

pally's the opposite

normal ember
#

ah, well i'll be a pally with a 2H, that's ok :p

cobalt blade
#

haha

normal ember
#

hmm, the speed increase from Quicksilver Wind (3/3) is not noticeable at all... known bug?

cobalt blade
#

ah no

#

while spinning, we have reduced 20% movespeed

#

so that node, kinda be used to offset that

#

i think its the alt key on the hotbar when u hover over

#

also warpath love atk speedz

#

cuz it doubles attack rate

#

your spinz go brrrrr

#

definitely a fan of blademaster in the base sentinel tree

normal ember
#

ooh nice

cobalt blade
#

trade off is that your sentinel passive will be 30 for blademaster 5/5

normal ember
#

I think that's ok, the pally tree isn't that amazing from what i understand

#

but maybe i'm just dumb

#

i shred everything so far

#

level 30, 1400dps

cobalt blade
#

what kind of warpath build you have in mind?

normal ember
#

honestly, i was just disappointed by the lack of spin build in PoE2, so I tried LE just in case.. was pleasantly surprised it's accessible at level... 2 ? xD

#

i'm going in 100% blind

cobalt blade
#

heh heh yea

#

in fact, its pretty good for going through the campaign

normal ember
#

i took the sentinel point where Rive gives me mana and health back

#

it's a bit silly how fast my mana goes up when i'm out

cobalt blade
#

heh

#

there is an affix that amplifies that on helm

#

and also a passive time and faith in sentinel tree

#

but uhh

#

rive and warpath doesnt really go well tgt

#

unless u play one specific build

normal ember
#

right.. but then what do i do when I'm oom?

cobalt blade
#

if u get 2 points into unchained, and 1 point into reckless spin.. you wont spend mana while spinning

#

oom?

normal ember
#

ok, interesting

#

brb

#

so these two are OK, but this one is not?

cobalt blade
#

hmm... i have never used dark nexus cuz its too point taxing but thats because i go top right of the path as VK

#

i dont see many builds use dark nexus yet

normal ember
#

that's my path so far

#

it's fun

#

big spin

cobalt blade
#

heh

#

you get big spinz from warrior's fury

#

but thats pseudo going into the trap build i am playing

normal ember
#

what is warrior fury?

cobalt blade
#

and its bad if u dont have mana to sustain it

#

ramping spinz

#

go big

#

but your mana goes out like brr

normal ember
#

ah, back to the oom problem 😄

cobalt blade
#

have to find ways to recover the mana

#

either with the rive with mana gain

#

or/and

#

volatile reversal

normal ember
#

i'm very happy to know there are multiple spin builds available

cobalt blade
normal ember
#

maybe i'll do 1 or 2 to end game, do a pause, and return later to test another 1 or 2

cobalt blade
#

there is also the throwing axe smite build with warpath

normal ember
#

you said earlier VK works better for 2H, pally otherwise... so for pally, are we talking sword and board or dual wield?

cobalt blade
#

both works for pally but 1h with a shield have a few good nodes from pally passives

#

with rather minimal points needed

#

btw, i only know abit more about melee builds

#

if u wanna play like caster/spell sentinel

#

@turbid dome @waxen nymph and Draven knows better

#

this node on warpath for spell build is pretty huge

#

but uhh idk how it synergize with any spell build cuz i've never played it heh

normal ember
#

i'll check the other classes later 🙂

waxen nymph
#

For Paly Warpath you want a Sceptre and a Sword and deal dmg with Fire Smite

gusty abyss
#

This is the busted node on warpath for a spell centered build

forest kelp
#

I have a few Naal's Tooth rolls that are excellent with 2LP, but I'm scared of Julra

#

She just destroyed my pair of rings a few dozen minutes ago

turbid dome
# normal ember you said earlier VK works better for 2H, pally otherwise... so for pally, are we...

Basically there’s a bunch of different flavors of warpath

pally spell trigger

  • easy healing cause it’s Paladin
  • only needs vortex charm and 2 idols
  • pally has spell + shield support
  • shields help you not die a lot

vk spell trigger

  • easy leech
  • echos
  • vitality stacking (flat dmg + max health)
  • warpath can trigger multiple spells
  • also wants vortex charm + two idols
  • next patch will add dorbs to this spell list

cleave spin

  • more a for fun build
  • void cleave is a big crit in this
  • can actually use warriors fury since you only spin for 3 seconds
  • I tried this on forge guard with fire void cleave

and a bunch more, these are just the 3 I’ve done recently

forest kelp
#

3lp siphon of anguish with high roll

turbid dome
#

Tbh I’m probably going to start next cycle on a spell trigger warpath void knight

gusty abyss
turbid dome
gusty abyss
#

Then again, if they do that, they must also cap warriors fury, so who knows, maybe its fine?

turbid dome
#

Tbh the only problem with spell trigger warpath vk is that you want nodes in 4 corners owobyss

gusty abyss
#

that is why I played my trigger vk as fire

#

(:

turbid dome
#

Needs more void gang

gusty abyss
#

Imagine Dorb fire conversion

#

🤤

turbid dome
#

Man I love how warpath has like 50 builds once you consider sub versions of each build

turbid dome
gusty abyss
#

Also, there is no way this talent survives

turbid dome
#

1 point for

20% increased crit chance on spells

20% increased throwing crit chance

+10% multi with lightning skills

gusty abyss
#

20% 😉

#

then again, mage still has 3% spell crit per int on literally the first row...

turbid dome
#

I mean it seems fine to me

#

It is only 40% on a specific build and a half node on any other

#

Plus it locks you into lightning

#

If you want full value

gusty abyss
#

yeah, but you have to look at it from the perspective of available base crit

#

25% base crit smite, that 200% is literally 50% actualy crit chance

turbid dome
#

Yea

gusty abyss
#

ofc, they could also change cyclone of wars base crit to melee crit

turbid dome
#

Plz no

#

That’s like the one way I get flat crit on void sub spells

#

Other than scorn sceptre

gusty abyss
#

I mean, compare smites base crit node, same 10% with a downside vs 10% for literally everything xD

turbid dome
#

10% while spinning

#

Which locks out a lot

gusty abyss
#

Does it though, can still have instant VC and Anomaly, we will get Dorb, VR is already instant can triger AE

#

Then again, maybe vr won't be instant anymore xD

turbid dome
#

Yea

gusty abyss
#

still almost entire VK skill set is available for warpath

turbid dome
#

more so stacking that with a scorn scetre so my insta cast time wave gets a lil silly

gusty abyss
#

yeah, if only scorn sceptres where farmable for CoF. At least, I have not been able to get a viable one with void or spell damage.

#

And I have farmed up this amulet trough 7 failed slams. .55% drop rate according to LE tools xD

#

I mean, I finally get one just now, this it what it turned into:

#

I mean, this is all my scorn scepres i have found minus 1, vs my 3lp palarus, minus 1.

turbid dome
#

lol I have a page like that for omnividences

#

I might be the reason the market doesn't have many of them sometimes

gusty abyss
#

I have double the amount of scorn sceptres in 3 lp palarus....

#

not 1lp or 2lp, 3lp...

turbid dome
#

thus is the fate of a nemesus only item

#

I love void knight wizard, but its just not realistic to build it without the market

gusty abyss
#

Yeah, VK wizzard with scorn sceptre looks great, I just can't find one as CoF. So must be a trade only thing 😦

gusty abyss
#

Yeah, instant anomaly with time wave and mark of rod looks very good for burst on spin 2 win VK next patch

#

If anything, its gonna be really hard to decide which skills to use, instead of which mediocre skill to "fill" with

turbid dome
#

yeah

#

time wave as a main skill wizard vk gaming

#

omnividence my beloved

gusty abyss
#

there was some CDRS threshold passive teased right?

turbid dome
#

I hope so

#

you can already get like 100% CDRS from gear

#

still sad tho that scorn sceptre + blade of the forgotten knight out powers omnividence

gusty abyss
#

Well, a lot of weapon related passives, no staff support. VC restricted to 2h, but not staff.

#

Can you imagine if we got a way to get Void Essence on hit?

turbid dome
#

curious if they increased vengeance's void essence gain rate

gusty abyss
#

I meant generic, like 5% on hit on a new unique

#

Imagine this: 1% chance on hit to gain warrior shrine effect for 5s. So broken, lol.

turbid dome
#

give @cobalt blade the warpath shrine on hit chance

gusty abyss
#

Dude, smite warpath has 13+ hits per second, and it doubles axe throw from vortex, fire pen from cyclone of war, spell damage, casts smite, doubles movement speed. It is the most busted shrine

turbid dome
forest kelp
#

That all u need

gusty abyss
#

Mine only has 36% chance for smite :\

forest kelp
gusty abyss
#

Mine is only 111% xD

#

still looking for that perfect exalted relic

turbid dome
#

whatcha gonna slam onto that

forest kelp
gusty abyss
#

lightning damage? 😮

forest kelp
#

Hard to change

gusty abyss
#

Well, if you got 2 4lp's then sure. I would find a better one though. But that is me (:

forest kelp
#

I'm still not confident enough to remove it

forest kelp
#

I still haven't tried if this rogue's relic can be used on a unique sentinel

turbid dome
#

theres no classic specific affixes so I think it would work

gusty abyss
#

Yeah I second that

turbid dome
#

hell even the rouge/sentinel shared affix is bugged so if you add it to any item it looses the rouge/sentinel requirement

#

unless that got fixed

alpine canopy
turbid dome
#

darn

alpine canopy
#

pretty sure the class requirement check doesn't look at just the affixes, even though those are what would matter, but no risk of trying since the cache will just tell you yes or no

haughty canopy
#

hmm anyone played with void hammers?

alpine canopy
#

Like, hammer throw disintegrating aura stuff? Yeah, others have messed with that more than I have, but people exist

haughty canopy
#

yah smite on throw void conversion

#

most likely spiral and not orbiting i wager

alpine canopy
#

Oh, smite, yeah definitely nearly all variations of proccing smite have been played. Orbiting hammers is or has been popular, they call it "hammerdin" and it can be a smite build.

haughty canopy
#

would need t7 -mana throw i guess

alpine canopy
#

I think you only need high tier -mana for devotion variants which wouldn't be void, but it has been a while since I've done one

turbid dome
#

I did void aura hammers with that node that turns the orbits/chains/other things into other stats

alpine canopy
turbid dome
#

Then go into crit for hammers and smite

#

I don’t remember if the auras can shotgun

alpine canopy
#

Makes sense, I was wondering partly because I think the lil void auras are neat and partly because all the converted stats don't apply to the auras

turbid dome
#

Yeah

alpine canopy
#

Yeah they do shotgun, at least definitely can when the hammers can (which spiraling innately enables)

#

I assume they always do though

turbid dome
#

Doesn’t hammer throw extra projectiles innately throw in a horizontal line compared to you

alpine canopy
#

The +100 void to your next throwing attack on VC is neat for the void auras, though it is a little tough to make great use of

turbid dome
#

It’s been a minute since I did this

alpine canopy
turbid dome
#

It makes the auras a nice bonus for chaff clearing with the funny convert nodes node

#

Given they spread out well in whichever way your throwing

#

Plus there’s the idgaf about mana node behind the nodes node

#

also is the nodes node getting changed to a bigger node visually

alpine canopy
#

nodes node 😂

turbid dome
alpine canopy
#

imo that's a lot of what makes it funny owobyss

forest kelp
#

damn, need 50+ mana more

craggy hare
#

Yo @forest kelp can I join you?

forest kelp
craggy hare
#

Ok

forest kelp
#

Grr, the roll is too low 🤨

haughty canopy
#

hmm worth building future strikes?

waxen nymph
#

Nope

#

Maybe 1.2 but rn it sucks, deals no dmg and have no support

gusty abyss
#

Even the anomaly future strike nodes dont work on the passive tree future strike node

turbid dome
# haughty canopy hmm worth building future strikes?

theres 3 nodes in the game that are the entire support for future strike

  • passive tree, 10 points for 100% chance on hit
  • anomaly node that makes anomaly inflict one stack of future strike
  • the next node that give sup to 400% void pen for future strike that is inflicted by anomaly
#

anomaly's reset dot timer thing also does nothing for future strike expect make it take longer for it to do any damage

haughty canopy
#

so... i guess.. skip it for more time rot then

#

lol

turbid dome
#

yea

#

its a shame the only infinitely stacking void dot has such little support

haughty canopy
#

yah

#

maybe in the future???? pun intended

turbid dome
#

I still want something for time rot called military time -> can stack it 24 times

haughty canopy
#

nah thats future strike... hurry up and wait

#

lol

#

you apply all the fs stacks only to wait

#

buahaha

turbid dome
#

if putting 10 points into the passive tree node converted all bleed chance to future strike chance it would work great

haughty canopy
#

keep cooking

#

🙂

waxen nymph
#

Only way to use Future Strike is to get an 8th ailment for your Mad Spoon

haughty canopy
#

eh? ;p

turbid dome
#

I could maybe lie to myself if time wave on anomaly applied future strike from anomaly's tree

haughty canopy
#

nah i dropped my void wizzie for void bonk

#

lol

turbid dome
forest kelp
#

Healing hand rune bolt look cool

haughty canopy
#

thats the shotgun build

#

you convert hh to seraph blade

#

and spam it

forest kelp
#

Wondering if it works well with the boss at 1k Corruption

haughty canopy
#

was doing great in 1.0

#

cos infinite WARD

turbid dome
#

yay ward

forest kelp
#

I had a dream of wielding dual swords when creating my first sentinel character, but life's twists and turns forced him to wield a two-handed weapon instead

haughty canopy
#

pally works with dw

#

vk best with 2h

forest kelp
#

I started playing in mid-July this year, when everyone had already received gifts from the developersFacepalm

turbid dome
#

give vk an upgrade to gladiator that lets him use two axes

haughty canopy
#

thats bm

#

lol

turbid dome
#

shield bash vk gaming

haughty canopy
#

just discovered a good strat for lvling with rive

#

keeper gloves, onos tull

forest kelp
#

I don't really like shield bash, even though it can help my FG character perform at 1k

haughty canopy
#

bleeds all aronf at the lower lvls until you get to vc/es

forest kelp
#

And I also hate those spinning hammers

fallow lark
#

Shield bash and bam… on top . Couldnz move anymore and town portal is somewhere but not near if i cast it

#

But its a Safepoint 😄

turbid dome
tawdry lion
#

Has there been any discussion about Forge Guard vs Beast Master in terms of performance and fun?

I have a necromancer already and was interested in another pet class

alpine canopy
oak ferry
#

I really can't wait to play some VK on April Sentinel_VoidKnight

turbid dome
oak ferry
#

Rive+smite+devouring orb on a single build sounds hella fun

turbid dome
#

Warpath triggering even more void spells

oak ferry
#

I just want my void tag on rive and I'm a happy man

turbid dome
#

Void 👍

oak ferry
#

Void groleshades

turbid dome
#

I wonder if there’s any chance for a future strike buff

#

And by buff I mean support beyond 3 nodes

oak ferry
#

XD

turbid dome
#

Like put a threshold bonus at 10 points in the thing for it on the passive tree that converts your bleed chance to future strike chance

forest kelp
#

Does increased elemental damage include melee damage?

alpine canopy
alpine canopy
waxen nymph
forest kelp
#

🦎

turbid dome
craggy hare
#

Anybody on?

forest kelp
#

Sleep soon

teal mortar
#

And stone cold nothing for the niche stuff 😭

waxen nymph
#

We don't need more Smite Swords or Wolves stuffs. Imo

#

Scorpions, Void Rift, Sabertooth, Summon Bear, Future Strike do need some love imo

turbid dome
teal mortar
#

All of this can be conveniently solved by adding a dating sim segment to the game tbh

#

All that remains is to add a femboy character. Hmm, yes, quite genius.

turbid dome
#

I mean there’s the friendly tree Easter egg

teal mortar
#

I'm entirely clueless

#

what's it about?

keen radish
# teal mortar I'm entirely clueless

Through a few steps you can take a seedling from the spriggan in the lightless arbour dungeon and plant it in the end of time town where she will eventually grow and you can talk to her there

#

There should be a walkthrough on YouTube or something

teal mortar
#

WHAT

#

I NEED TO DO THAT ASAP

#

Respect to the ppl finding that out themselves. I wouldn't have noticed in ten years

waxen nymph
#

It's much much much easier to do offline

rich escarp
#

Is there anyone that would like to help me with which gear i should change and into what.

crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Harbingers of Ruin / 1.1.7

Class:

Sentinel (31) / Void Knight (64) / Paladin (5)

General:

▸ Health: 1,785, Regen: 59.27/s
▸ Mana: 119.94, Regen: 8/s
▸ Ward Retention: 4%, Regen: 0/s
▸ Attributes: 27 Str / 1 Dex / 1 Int / 6 Att / 38 Vit
▸ Resistances: 131% / 84% / 113% / 74% / 73% / 92% / 49%
▸ EHP: 2,716 / 2,716 / 2,716 / 2,994 / 2,663 / 2,716 / 2,156

Defenses:

▸ Endurance: 30%, Threshold: 383
▸ Dodge Chance: 1% (27)
▸ Armor Mitigation: 27% (1,121)

Damage Types:

Void, Physical / Melee, Spell

Buffs:

▸ None

Used skills:

Warpath (23)
Anomaly (24)
Volatile Reversal (21)
Rive (21)
Lunge (21)

waxen nymph
#

You have way too little hp

#

No hp on gloves (thoses are garbage BTW), helm, belt

#

You Relic is meh at best

#

Is that supposed to be a Rive build or Warpath build?

#

Quicksilver Ring > not so good now, get a better base and Hp

rich escarp
rich escarp
#

Like are these gloves good?

rich escarp
#

im going after this guide. Idk if its bad or good but been working so far

waxen nymph
#

Not the best base but the 4 affixes are really good

teal mortar
#

Wait, what's the point of rive in this build if we aren't taking Time and Faith?

rich escarp
rich escarp
#

How much hp is enough? Im at 2000 hp right now

turbid dome
rich escarp
#

okey, ill have to get some more then ^^

turbid dome
#

It’s ok to be at less hp when entering monos (as the first mono is easier that the last bit of the campaign) and use that to get some better gear

#

The fastest way to boost your health would be body armor + helmet with vitality/flat health/%increased health

#

With one of those being exalted (T6 or T7 affixes, drop only)

rich escarp
#

okey, ill look at market and see if i can find one good

subtle pollen
#

Warpath has a node Apocalypse Whirl which converts its base damage from physical to void. It says it scales with increases to void dmg but not increases to phys dmg. So does that mean with that node, my physical damage on gear is ignored when using warpath and I only deal damage based on void damage? And if so is it worth it to take the node? I wanted a void warpath build basically

turbid dome
#

If your a void knight 100% take it as it makes it a void warpath

subtle pollen
subtle pollen
#

Awesome thanks a lot. Really appreciate the help.

turbid dome
#

But said implicit dmg would still be physical on your rive skill

subtle pollen
#

Got it. I’ll have fun with this! xD

turbid dome
quiet hearth
#

Engi, did you sleep yet?

turbid dome
turbid dome
#

why would I go to sleep today? its only 9 pm

cobalt blade
#

What is the void powered by? Triple A batteries?

turbid dome
cobalt blade
#

Must taste purple. How are you not ded Engi

#

Also Vladd shown me his dorb smite hh char

#

And avalanche dud

#

Pretty cool

gusty abyss
#

RIP, found gloves with r1 life to Ward and t7 str, but died just before picking them up T_T

forest kelp
#

Try again

forest kelp
#

Oh, Paladin warpath is a spell damage buildFrightenedGroleWrongDirection

gusty abyss
#

Well, I would go and say it is a triggered smite build.

forest kelp
#

I should have had a pair of Darkstride with 30 ms and 16 vit, but even with two chances, I still didn't succeedFrightenedGroleWrongDirection

gusty abyss
#

Yeah 2 specific affixes is only a 1/6

icy raptor
#

Why is Sigil's Word of power not activated when Sigil is summoned by Orian's Sun Seal ? It seems to work on direct cast though.

sturdy quest
#

hi whats the strongest melee build right now? void knight or EQ beastmaster?

waxen nymph
icy raptor
alpine canopy
alpine canopy
gusty abyss
# alpine canopy Nah, gotta slap in flame burst for sure

Oh for sure, but it hasn't procced on anything but bosses for me since the skeleton event ended.

For comparison, after applying all skill mods:

  • Smite scales at 14.25 per point of spell damage
  • Flam Burst scales at 10.5 per point of spell damage
  • Smite is triggered 6.6 times per second
  • Flame Burst is triggered 0.36 times per second
fluid arrow
#

hi so im doing void knight and i wanna know if the rive passive weapon specialist counts for two handed swords since it says swords for more damage

#

sorry i worded that wrong, my question is Does weapon specalist work with two handed swords since it just says swords

sturdy quest
#

whats the best void knight buiild right now

turbid dome
#

world splitter + erasing strike + void well

#

infinite bonk vk

waxen nymph
#

@shell tendon

  1. Gives very low dmg and very expensive (in term of passives pts)
  2. Vitality is good. It gives Hp, 2 types of resistances and since you are a VK More Melee Dmg and Flat Spell Dmg
  3. That node is good because Hp is nice. Also reduces the CD of your moving Skills (Void Cleave and Lunge). Mobility ! Yay !
  4. Hp and Res ❤️ We love it
  5. Str (Armor and Dmg for Warpath+ Void Cleave) and Hp ❤️
  6. Vitality and Increased Hp !!! ❤️ ❤️ ❤️
  7. Echoes Chance = Extra Dmg 💪
  8. Vitality again !!! POG
  9. This works only when you have kill recently so useless in boss fight and the value is not really high
  10. This is a very weak ailment that does nothing for you at all
  11. Kill Threshold can be nice but I feel like thoses pts can be spend elsewhere
shell tendon
#

how about this one? I saw someone removing it in the build, but I feel like I really need mana for the Spin

waxen nymph
#

Sentinel Passive trees are quite old and there are a few traps to avoid aswell as some nodes that are super strong

#

You should be able to fix Warpath mana cost by itself

#

Or even go

shell tendon
#

my problem with Warpath is that while I spin my mana is fine, but then Abyssal Echoes start proccing and they eat away my mana

#

I have this:

#

now it's fine, I can spin and Abyssal Echoes for a while

waxen nymph
#

I am personnaly not a big fan of AE with Warpath
Once every 5 sec is imo too low

shell tendon
#

dem, wasted

waxen nymph
#

I dont want to changes your skills because I dont want to change your build too much

#

You came up with it, its yours but there are some things that will prevent you to go higher with it

#

I dont want to call them mistakes

#

Experiments is a better word

gusty abyss
waxen nymph
#

You want/need to focus on one type of Dmg
Spell or Melee

gusty abyss
#

Though its spell focussed, to be fair

waxen nymph
#

You are kinda half half

shell tendon
#

My idea is this:

#

Devouring Orb is a buff on myself for some +void damage and mana

#

Then I spin

#

If I spin for 5sec+ Abyssal Echoes proc

#

After I spin for 2sec+ my Void Cleave gets a bit of a damage boost (but lately I haven't been using it at all)

#

I'm new to arpg and to Last Epoch

waxen nymph
#

Thats okay

shell tendon
#

Also my whole build leans into Time Rot too

waxen nymph
#

I just dont want you to feel like you have no freedom

shell tendon
#

I feel like there's too much freedom and building blocks to play with that I end up with a mess every time

#

(you should see my other builds x-x)

#

ahaha

waxen nymph
#

Unfortunately Sentinel is an old class and the newest shiny good design choices EHG had made lately hasnt reach him yet

#

Lets start simple

#

You like Spin ?

shell tendon
#

yeah

waxen nymph
#

You want Melee Dmg or Spell Dmg ?

#

(Melee is easier to start with but nothing is impossible)

shell tendon
shell tendon
waxen nymph
#

Good

shell tendon
#

my idea for this Void Knight was to:

  1. Spin
  2. Void damage
  3. Time Rot on enemies
  4. Void stuff ticks on them and they die (tbh I didn't know void was a dot and I imagined it would just deal more chunks of damage or smth, like small bursts)
  5. While I spin, I activate Skill2, which then also can activate Skill3
waxen nymph
#

Devoring Orb is not cut for that > OUT
AE you want its utility > Armor Shred (if you want to keep it)
Void Cleave > Hum

Ill propose you 3 skills
Anomaly > Void Bubble is good
Volatile Reversal > a ton of utility but some people dont like the rewind part
Sigils of Hope > Good dmg support, only require a unique ring and you dont even need to press it

shell tendon
#

I actually had Volatile Reversal before respeccing it into Devouring Orb

#

it was like uh:

waxen nymph
#

Its an acquired taste ^^

#

Unfortunately it gives a lot of Dmg, Movement Speed and Attack Speed

shell tendon
#

the idea was to cast it to gain a lot of buffs

#

and also to get back some mana / heal up some HP

waxen nymph
#

If you do it properly you get 2.368 times your dmg on a short window

shell tendon
#

nice ><

waxen nymph
shell tendon
#

ok I guess I go back and respec to it again

shell tendon
#

ok, interesting

#

I'll try that one out

#

hm, I think I can also remove Void Cleave from my build tbh

#

I don't really use it much

waxen nymph
#
  1. You create a rift where you start from and where you end up. The rift is a spell that hit.
  2. The hit from the rift now apply a stacking debuff that makes mobs take 30% More Dmg. So if you tp on the spot and hit a mob with both rift thats 60% More Dmg
  3. You deal 4% More Dmg per stack of Time Rot (max 12) on the enemy. Thats 48% More Dmg. 1.60 x 1.48 = 2.368
shell tendon
#

would you say I should go for Anomaly or Sigils in place of Void Cleave?

waxen nymph
#

I like Anomaly

shell tendon
#

I don't like the part where vanilla Anomaly yeets away the mobs

waxen nymph
#

But maybe the mana situation will start to become a bit wild

#

Either that or you can numlock it

shell tendon
#

numlock?

waxen nymph
#

Do you have a keyboard with a numpad ?

shell tendon
#

I don't

waxen nymph
#

Nevermind then ^^

shell tendon
#

what trick is that? to leave something heavy on a numlock key?

#

so it autopresses

shell tendon
#

damnnnnnnnnn

#

:3

waxen nymph
#

But its okay

#

You can take Immediacy

forest kelp
#

I don't like auto cast like in poe 🤨

waxen nymph
#

It was me yeah

shell tendon
crude matrixBOT
#

:white_check_mark: This character build is verified

Game Cycle / Version:

Harbingers of Ruin / 1.1.7

Class:

Sentinel (20) / Void Knight (78) / Paladin (15)

General:

▸ Health: 1,926, Regen: 0/s
▸ Mana: 193.08, Regen: 13.6/s
▸ Ward Retention: 52%, Regen: 0/s
▸ Attributes: 20 Str / 2 Dex / 13 Int / 8 Att / 20 Vit
▸ Resistances: 65% / 39% / 42% / 83% / 72% / 106% / 20%
▸ EHP: 3,495 / 2,827 / 2,891 / 4,421 / 3,870 / 3,960 / 2,480

Defenses:

▸ Endurance: 30%, Threshold: 627
▸ Dodge Chance: 1% (20)
▸ Armor Mitigation: 33% (1,409)
▸ Block Chance: 7%, Mitigation: 22% (225)

Damage Types:

Void / Spell, Melee, DoT

Buffs:

▸ None

Used skills:

Warpath (21)
Lunge (21)
Abyssal Echoes (21)
Sigils Of Hope (21)
Volatile Reversal (21)

shell tendon
#

For now going to stick with the mana node here cause I really lack mana rn
If I get better gear and have no mana problems - I'll remove those points and put them elsewhere

#

Paladin tree for Sigils I feel like I could only go for these ones here

#

The buff itself would be smth like this I guess?

waxen nymph
shell tendon
#

ah, right

shell tendon
waxen nymph
#

To make Sigils even easier you can look for a Unique Ring

shell tendon
#

my supreme spin bar now

#

hm, makes me wonder now if my Warpath, Lunge and Abyssal Echoes are built "correctly" now ....

forest kelp
#

I have a few rings with 3lp, but unfortunately, they are like phantom grips and all have terrible rolls

shell tendon
#

I'll equip it

#

equipping Unique is fine, right?

forest kelp
#

can be upgraded to legendary later; this ring drops quite often

shell tendon
#

I meant more like, is it ok to equip it now in place of an Exalted?

#

or would I lose too much on my stats

forest kelp
#

Try equipping it; if it doesn't work, you can swap back

shell tendon
#

ye ok it seems alright

waxen nymph
#

Where is Right Click??!?

shell tendon
#

right click?

waxen nymph
shell tendon
#

ah, the keybind?

waxen nymph
#

Yup

#

Just messing with you ♥️

shell tendon
#

its here:

#

ahhh

#

yeah I get it now xD

#

nice

#

hold and spin

gusty abyss
#

spin to win without a source of swiftness?

waxen nymph
#

We are getting there

shell tendon
#

ms will come

#

I just learned that I need to build resistances, HP and endurance in this game today

gusty abyss
#

I see people go crazy over red rings, mean while I just want 3lp crab ring ^^

forest kelp
#

I got one, but low range 😭

#

Min and failed red ring are trash items

shell tendon
#

Cleared the next Mono too!! ❤️ @waxen nymph

#

this one

#

it had "+11% to all resistances" which I gladly took

forest kelp
#

I only use the red ring for my spellblade character because he can utilize nearly all the affixes

forest kelp
waxen nymph
forest kelp
#

If you already have them with another character, you can find an NPC and get it at min value if not found

gusty abyss
#

Inspired by by the earlier discussion, gonna try this when I find a character to delete xD

forest kelp
#

I created a new Sentinel character on 1/1/2025, but I haven't decided on a build for him yet. My Easing Strike build is stuck and capped at 900c

gusty abyss
#

Every time I created a diffferent class, I end up creating a new sentinal after ^^

waxen nymph
#

Does it need to be good?
Or are you willing to explore the hidden path?

forest kelp
#

I haven't tried all the popular builds yet; exploring new paths comes afterward

#

My journey with LE has been nearly five months, and I am quite a slow player

waxen nymph
#

What have you played on Sentinel? Beside Erasing Strike

forest kelp
#

FG with Vengeance+minion 😆

waxen nymph
#

Oof

gusty abyss
#

Then surely fire smite with warpath should be tried!

#

Mmm, or void smite. Reminds me, gotta try that as lightning

#

Have warpath cost no mana while channeling, have no increased regen, pair it with culnivar to delete all mana, stack mana with devotions spell damage per missing mana.

waxen nymph
#

I wonder how it would interact

gusty abyss
#

I am more wondering if it would beat str stacking with palarus

#

Could ofcourse do both (:

waxen nymph
#

I feel Attunement would be more Dmg, no?

#

4%Inc Dmg and 0.4 Flat Spell

gusty abyss
#

yeah, problem is defense. If we don't get strength, we don't get a good amount of armour. Cant get by with ~2600 health then.

waxen nymph
#

True

#

Attunement defense suck

#

I believe we will get smth for it in 1.2

#

Iirc one of the teaser

gusty abyss
#

In theory this, but 20 points deep.......

#

mage with their int and spell crit per int on first row, droooool

waxen nymph
#

I was thinking of smth else

waxen nymph
gusty abyss
#

With VR I think I was at around 40s Aberroth kill time

#

Sure, 40s stick vs a tank 1shot

waxen nymph
#

It takes you 40s with an insane investment

#

With half of that time invested a mage will do faster

#

Not a mage, a Sorc

gusty abyss
#

Yeah 😦

waxen nymph
#

Or a Falconer

gusty abyss
#

Or a rogue

#

wasnt it sync strike that could also 1 shot him?

waxen nymph
#

Yup

alpine canopy
#

Smelter's Wrath could also... but sentinel is not allowed to do that, so that one was fixed kappa

fluid arrow
turbid dome
fluid arrow
#

Damn I'll do that again later in the afternoon

silent holly
crude matrixBOT
#
Game Cycle / Version:

Harbingers of Ruin / 1.1.7

Class:

Sentinel (30) / Void Knight (25) / Forge Guard (25) / Paladin (33)

General:

▸ Health: 2,998, Regen: 0/s
▸ Mana: 166.51, Regen: 8/s
▸ Ward Retention: 80%, Regen: 48/s
▸ Attributes: 84 Str / 10 Dex / 10 Int / 23 Att / 15 Vit
▸ Resistances: 109% / 77% / 87% / 78% / 78% / 70% / 65%
▸ EHP: 9,837 / 9,837 / 9,837 / 16,636 / 9,837 / 9,368 / 8,942

Defenses:

▸ Endurance: 57%, Threshold: 600
▸ Dodge Chance: 2% (40)
▸ Armor Mitigation: 70% (6,386)

Damage Types:

Physical / Spell, Melee

Buffs:

▸ Holy Aura (Passive)

Used skills:

Rive (25)
Holy Aura (21)
Healing Hands (21)
Sigils Of Hope (23)
Lunge (21)

silent holly
#

jw would a leviathan carver with t7 +melee phys and t5 armour shred make this build better or worse?

#

like does lc make up for its reduced attack speed?

waxen nymph
#

VK problem : t7 Hybrid health gives me less hp than t7 Inc hp

waxen nymph
silent holly
#

really??

#

i thought the doubled stats on 2h was like the only thing that would make it viable

waxen nymph
#

I will feel kinda bad attacking that slow too

#

I mean try it

silent holly
#

i would try it but i dont wanna spend all my gold on 2lp and exalted just to slam and then it end up being worse

waxen nymph
#

But 0.72 Base AS 🤢

#

Can always buy a 0lp first to see

silent holly
#

the 2lp drops the dps

#

0lp i mean

waxen nymph
#

Because it will feel slow

silent holly
#

it just seems like such a shit unique

waxen nymph
#

You want a Big Bonk for it imo

silent holly
#

like a t7 melee phys exalted is just better than it

waxen nymph
#

The Pen is kinda nice but doesnt make up for the really slower AS

silent holly
#

yeah

#

alr ty for helping

turbid dome
silent holly
#

lmaoo

#

i specced pala for the 100% phys dmg mastery bonus and holy aura

#

but paladin tree is quite shit for the build

turbid dome
#

pure phys is weirdly bad on sentinel

#

if your not looking to bleed

#

not getting to your mastery's %increased health hurts tho

#

I've shifted passive points around to see what needed to be moved to get to reverence in paladin. It basically was drop a lot of points from void knight and cover leech with a melee dmg leeched glove mod (T5 gives more than the 5 points in world eater gave)

https://www.lastepochtools.com/planner/B776a3PB

crude matrixBOT
#
Game Cycle / Version:

Harbingers of Ruin / 1.1.7

Class:

Sentinel (30) / Void Knight (10) / Forge Guard (21) / Paladin (52)

General:

▸ Health: 3,475, Regen: 0/s
▸ Mana: 194.07, Regen: 8/s
▸ Ward Retention: 80%, Regen: 48/s
▸ Attributes: 68 Str / 10 Dex / 10 Int / 18 Att / 15 Vit
▸ Resistances: 109% / 77% / 87% / 78% / 78% / 70% / 65%
▸ EHP: 10,967 / 10,967 / 10,967 / 17,398 / 10,967 / 10,445 / 9,970

Defenses:

▸ Endurance: 57%, Threshold: 725
▸ Dodge Chance: 2% (40)
▸ Armor Mitigation: 66% (5,489)
▸ Crit Avoidance: 10%

Damage Types:

Physical / Spell, Melee

Buffs:

▸ Holy Aura (Passive)

Used skills:

Rive (25)
Holy Aura (21)
Healing Hands (21)
Sigils Of Hope (23)
Lunge (21)

waxen nymph
#

Do we really need leech? With HH

#

Not sure how much Ward you are getting

turbid dome
#

they had leech from the VK tree so I assumed they wanted it

waxen nymph
#

Yeah

#

But... 👀

turbid dome
#

I do think a pure phys vk would do this better

#

at least until the void conversion gets added in april

silent holly
#

im not looking for pure optimization

#

i just wanted a phys dmg sentinel

#

its sad there isnt much support for it but im just seeing how far i can take it

#

what makes a pure phys vk better?

#

Also yeah I had the build as tons of leech and slowly changed it over time so I think the leech stuff is just things I forgot to switch

#

I'll change it to get reverence cos ik what you mean it is really good, I think i was just overspending in the vk tree for the crit multi

#

If I do go fully out of leech is it worth replacing siphon? And if so would I replace with an exalted or different unique

#

Like I'd only really have it for doom and the movespeed atp

turbid dome
#

rive gets double echo chance

#

so its 80% chance to do double damage

silent holly
#

Ooh

#

Fsr I thought echos did pure void dmg

turbid dome
#

nope

#

its litterally as if you swung a second time

silent holly
#

Well my paladins lvl 98 and I don't have a vk so it'll have to do for now lol

#

I assume echos share ur crit chance and multi, they aren't like minions

#

Like vengeance riposte

turbid dome
#

also stuff like void cleave making your next erasing strike a crit doesn't apply to them

silent holly
#

Good to know

turbid dome
#

now also void rive vk is mostly better than pure phys, given theres weapon master and VK already wants to stack vitality

silent holly
#

Yeah ikik

turbid dome
#

the main advantage to pure phys is that its less restrictive on items so you can do mixed builds

silent holly
#

Pure physical sucks ass but I've always wanted to do it

#

Eventually I'll do a pure void rive when conversion comes out

#

For vk ofc

turbid dome
#

you can do it now

#

with an apathy's maw it becomes 2/3rds void and 1/3rd phys

silent holly
#

Yeah but I got other chars I'm doing stuff w

turbid dome
#

real

silent holly
#

Gotta hold off on starting shiny new ones lol

turbid dome
#

if you haven't I would reccomend playing a warlock and a falconer before april given their most likely getting nerfed

silent holly
#

Hm I tend to avoid meta but I was eyeing up warlock

#

I like the Chthonic fissure chaos bolts stuff

turbid dome
#

there is also wizard vk

#

is it dumb and you cant be a wizard till like level 30, sure

#

but also +200 flat dmg to your spells

#

give us regular void spell dmg from vitality for smite

#

I can be trusted with that

waxen nymph
#

I know it's nothing new but I just released the 5pts Threshold

#

Maybe if DOrb is Reworked and we get decent usable More Dmg for the Rift we can do smth with it

haughty canopy
waxen nymph
alpine canopy
#

Is this the droid you were looking for?

#

Also interesting that the node itself namewise is completely new, possibly means we get another +8 vit in the passive tree

#

should make it easier to hit 90 vit for dorb (assuming that node is unchanged)

gusty abyss
#

Stream teaser, new VK passive

turbid dome
#

tho side note you can't do silly convert it to void then convert it all to fire with Orian's eye

waxen nymph
#

Conversion happens one time only

turbid dome
#

yeah

#

🤔 will this make the sentinel take dmg as physical affixes worth it

gusty abyss
#

that is what I was wondering

turbid dome
#

probably not

gusty abyss
#

it would be on idols though, thats rough considering a lot of offensive power is gaine there

turbid dome
#

yeah

#

I guess you could grab a poison + necrotic taken as phys to round out your defense

#

but is it worth a prefix on helmet + body armor

gusty abyss
#

well armor is significantly stronger for phys, but that is hits which is not poison

turbid dome
#

?

#

the poison dmg taken as physical isn't just hits