#🐺┃primalist
1 messages · Page 23 of 1
War never changes
druid frogs? what
I know they don't get BM's companion buffs but surely BM is better
you also want to have a real army
if you tried that IRL the frogs would eat all the bees
you just shattered my dream
Tornado bear is good too
Clunky at first but become smooth after from what Ive gathered
on str stacking build 😄
frogs are so op they can be class agnostic
Hmm... Anurok Vine Bear 🤔
hell yeah
New to primalist, looking at the passive tree primal companion builds must be quite tanky yes? 16% less damage from nearby, 30% less damage with boar aspect, and 34% less damage with minion + pale ox body armor. Do these beast master builds feel as tanky as they sound?
Are there any item sets that are good for storm crows? I've found a lot, but none of them seem to fit the build
2235 corruption is too high for confluence lul
I struggle to get down even the first shade
last bear potentially but I think Crows have better helmets, gloves and chests to use
they'd be used as reforged anyway
shatter totem
But the Inc Melee Dmg won't work on the spell Shatter Totem
not on shatter yes
I wonder if it's worth going giga corruption for only prophecies so you're more likely to get LP?
That was my plan anyway. I need dodge rating boots to have a higher chance of just evading shade things, since most things kill me
Also, I don't think I dodged the fire shades flame cone a single time? Is it undodgeable?
about to be like 4th beastmaster, as soon as ladder updates, but now the shade fights are very frustrating
shade, at certain level, is just bullshit.
Yup
The biggest hits and the most random split second telegraphs
Eyy, 2 of the beastmasters ahead of me are alts
The first guy is on 6k though. The alting guys are on 3k. I'm on 2583
is your kitty dying at all or just you?
It does die now and then
I got like 1.2% or 12% minion leech, and 120% increased minion leech. But it still dies
Idr if I got any minion life aside from passive tree though
Seems I got 103% on helm, 100% on passives (iirc)
Maybe 25% minion res
But I spam thorn shield on it
Anyone tried Bear-Bear this season? Was thinking about running Laup's Werebear with Bear companion setup for Thornburst.
Hi ! I'm running totem shamn with Laup's Path. Cold damage with thorn totem, storm totem and upheaval totem. I feel a bit squishy, how much armor should I try to get ?
In theory, yeah, if you can handle it. More corruption also means more xp, so more prophecies which is tbh more impactful than the LP bonus.
u can just farm favor reseting rune prisons
Sounds miserable, and means you aren't farming normal stuff
second uberoth kill, I thought this would be easier
ladder says 3 kills cuz I killed him when dead once lul
damn, kill is exactly 5min
but that's including looting and shattering some items
meh, I know the drill around exp, I was hoping LP bonus would make higher corruption more worthwhile
Yeah. i diddnt notice big difference between 1k and 2k corrp
only the xp gained. level skills faster
I guess the difference I notice between like 700c and 2k c might be mostly from going from 700 to 1k
it's actually kinda solid on boss drop uniques
but otherwise not reeeeeally
What's the strongest single companion build for hardcore? Bear, cat, raptor, or scorpion?
bear is gonna have the best single target dps, but especially now that eq consumes your mana it’s gonna have slow clear and feel pretty clunky for most people. sabertooth is a good all-rounder.
Thank you 🫡 thinking I can make myself immortal by scaling boar effect and redirected damage to minions
Yeah, bleed is pretty solid defensively because of boar effect
That's what I was thinking as well. I specced a scorpion build but really wanted bleed from boar instead
What's the issue with bear?
tbf, scorpion gets a lot of in-practice survivability by being much less dependant on staying in melee and gets to play at range a lot
Nothing, really. It's a similar setup for both bleed bear and bleed sabertooth, you stay in spriggan form to spam thorn shields on them.
Thorn shield? Did not expect that. Just for the bleed chance?
Yeah, with that one node, it lets you stack increased damage and bleed chance per shield, it's very nice and also makes the build pop off super early when leveling
No, it doesn't have any way to do that
3:23 to kill Uberoth
now I can slam a second immortal vise and vaal it
corrupt it*
hit t7 life regen lmao, this is huge
Julras timebomb barely breaks my 2.5k ward now, and then I have 1.8k life and 700ET
oh man bee queen with a dog's head 🤣 🤣 🤣 🤣
btw anyone try making a build with this set?
Hrm does Laup's Path summon thorn totems in werebear form?
It's a bumblebear
Yeah, lots of people did (not me personally)
Yes, it summons them when you roar and if you have fury leap's tree applied to maul then it does it on maul also
and the summon on maul is better than the summon on fury leap for some reason
do you have a build for that?
I wonder if hitting t7 life drain/missing life as ward on wings of discord could justify LL. I sorta have boot slot open and already use cleaver
So far, I just slammed 2 wings with strength and both corrupted to max rolls though
I placed all my uberoths. Didn't expect every kill to take several tries
No, and if you're looking for a good build I wouldn't recommend it
Imagine taking your mascot minions
Making a set for them
And using the weapon type which doesn't get minion affixes
Someone is talking about boardman set
Hey hey that's a scepter and it gets flat minion spell
Bees have always been leaning toward the "joke build" side of things
Ah !
Would be neat if they allowed gear to have like foreign mods somehow. Maybe gated behind corruption, a rare rune, primordial tier affix, or something
Probably max 1, just like experimental. Maybe always sealed like champion
Like, you use "Rune of Paradoxes", and pick an affix available on other items in that slot but not on that item type.
- Either it randomly adds t1 to t7 or you add tier by tier consuming a rare rune every click (up to exorbitant FP costs for t6/t7, maybe with risk of corrupting or outright ruining the item)
- Either the affix is sealed so exclusive with champions (but this feels unjustified cuz champions already isn't great? and it just makes sealed easier to craft) or the affix is just "Foreign" or "Experimental" or "Paradoxical", which should have a limit of 1 probably
I've never made a build around scorpion, but is the lightning nova a thing? Looks at least fun to play when reading, but I don't think a saw a build around it.
juice ain't worth the squeeze
scorpion only has 100% more and 30% more damage for lightning hit outside of the nova's own multiplier, spamming nova with EB costs a lot of mana and you have to generate storm bolts too
Thank you.
I forgot the 60% more for just being a minion but it still isn't very good
It has a 100% More Dmg from shock stacks and 400% from Bolts charging it
the more damage from poison stacks 0/1 node in the top left of the tree converts to shock
so you get 10% more and 3% more per shock stack
and 60% minion power @ lvl 100
I was mentioning more dmg I thought you forgot
I guess they were included in "novas own multiplier"
Imo it's not smth you use with EB
But just Swipe
But bolt charging charging part is awful
Maybe you play Shaman Storm Totem? I havent tried it
Not sure if it works
Could be interesting if that worked
Actually wanted to revisit storm totem
Since the 50% nerf
it's fairly popular among the rarefied elite that are shaman enjoyers
It's free to run alongside Thorn Totems
that 3187 c build is interesting
they're direct casting rings of thorn totems and consuming them with storm totem & upheaval totem, upheaval totem is buffing other totems too
I'm not convinced it actually works because they're only lvl 80something
just an alt someone threw together I guess
using testament not laup
That was a classic storm totem build back when upheaval was busted, iirc
do the bolts have to happen to hit the scorpion, or does having that node change the bolt priority to hitting the scorpion?
the latter
while you have fewer than 20 stacks of the buff which counts the damage buff any storm bolts you trigger while in range of the scorpion will hit it, then they'll go back to normal targeting
does it need to be spent storm stacks? seems like you could charge it easily with stationary tornadoes
think you can charge it with tornado quite easily
if you're triggering the nova with swipe though 10 stacks per second (or more with CDR) isn't easy mana-wise
tornado doesn't really cost too much with the mana efficiency node, especially if your storm bolts aren't eating mana themselves
storm bolts don't deal much damage but I reckon 20 of them do more than shock nova
i've never played with it so i don't really have any comment on the damage
i just figured charging it wouldn't be all that difficult if you could use nados to do it
I didn't try actually using a lot of Tornadoes because I wanted to be spamming TS for Lagon Stacks and it was a while so maybe my memories are not accurate
But I think they need an enemy target to be able to hit the scorpion
It's more a redirect than an actual new targeting
I used those 2 nodes in Maelstrom
I was getting 4 stacks per sec if I had at least 4 enemies in range
But only one on bosses
that makes sense
Not if you're scaling your scorp and not yourself...
sure they're different builds but self scaled stormbolts is a perfectly fine build*
*assuming you trigger them with tornado
In general lightning scorp is the worst scorp
Venom scorp, maelstrom scorp, tsunami scorp and meme scorp (shaman ava eq scorp) are all some degree of "mid tier but clunky"
I see
tested a bit nontheless
it's rather easy to charge the scorpion
easy to maintain the 20 stacks for every cast
but it does only like 5m crits
myy setup is very questionable though
How often are you casting tho
yeah just found out about eterras blessing with the cooldown reset
and now I get your complaints about manually targeting the scorpion
it's atrocious
whenever frenzy totem was ready so ~3s
at 20 stacks
It'd a little better with wasd movement but yes
without eterras blessing doesn't feel too bad honestly
with 2 tempest maws the storm sprites clean most trash enemies
since we scale minion lightning spell damage
got quite some all attributes though, so anything does damage
...why brutality?
these attribute numbers make the design of red ring's restriction feel like a joke lol
best exulis I have, ofc it's cutting my defenses but I'm just lvling for now on 300 corr
So is this shaman build
Yes, no, maybe, I don't know
😁
maybe I'm being dumb but I can't see how he's getting so much ward
oh there's an ancestral bones one
hi guys, i dont know anything about primalist, are this spells played together ?
No, Werebear is a druid exclusive skill and Storm Totem a Shaman exclusive
oh thanks you, not such a good loot then xD
actually kinda funny that they can show up together like that. it makes sense since they're both helmet prefixes, but still silly
a bit "unlucky" in my luck but still a +4 skills its fine
You could hit it with some havoc runes and maybe get rid of one of the skill affixes you don't want
or just yolo some of the other randomizer rune at it and hope to get lucky
Yeah i will see, maybe something fun can happen
Or redemptions could be fun
Has anyone noticed companions dying and leaving no body behind to revive them with?
No, but I have noticed me not noticing them get downed and then running off without them and later wondering where they went lol
I'm running bees, triple wolves, and raptor, guessing it's either due to the number of minions (43 bees + queen + 5 totems + 6 vines) or the extra wolves node. They definitely are just not there after omen windows sometimes
yeah that's the one i meant
I think it got changed throughout the rework of tsunami
Like it didnt use to reduce, then they decided to reduce, but then change their mind
Thats how I understand it
Pre-rework
The reduced duration was a positive, sorta, in the old node
didn't realize it stuck on there, so I guess people who were just spreadsheeting tsunami damage (rather than counting their stacks in game) have a good bit less than they thought
Most of my guesstimates on maelstrom stacks or thorn shield stacks just get way off, idk why. But that node being listed different than it's implemented could probably contribute
Got a 2:44 uberoth kill yesterday. Had like 19 maelstroms a lot of the time which might just be good RNG?
Tsunami build?
Nah, just triggering maelstroms to automate stormbolt hits so I get aspect of the viper. Plus tons of dodge rating
It's still spriggan form sabertooth bleed beastmaster
What is the LD50 for your minion/companion build (the lethal dose of beating the boss dummy that results in a 50% loss of life)? It takes my frogs 50 seconds (together with crow, bear, wolf, totem and warcry up). Could you post your results for your builds?
I'll make a test and post. Also realised I should probably get second beastmaster on ladder. If 20% more corruption is maybe 30% more life/dmg, that shouldn't make a big difference
My build has a lot of ramp though 😅||
- Takes like 4 seconds just to get 6 maelstroms so I have frenzy. (4s, ~15 thorn shields)
- Then probably another 7.6 to have sorta ramped thorn shields initially. (11.6s, ~15×0.3+32.4=36 thorn shields)
- Then the saber probably needs like 6 seconds to ramp bleeds but thorn shields ramp slower anyway. (17.6s)
- 30% of "first batch" of thorn shields recast into second batch (18.2s, ~36×0.3+32.4=43 thorn shields?)
- 9% of first batch and 30% of second batch go into third batch (25.8s, ~43×0.3+32.4=45 thorn shields?)
- Just say equilibrium is 46, which you reach after a random amount of time in practice, and then it fluctuates. 2.7%×("1st")+9%×("2nd")+30%×("3rd")...||
Frog players get to just run around most of the time I would guess, rather than always cast thorn shield
I haven't counted in ramping up, I have frenzy totem and warcry on numlock so they auto cast. I've counted the time to get health bar from 90% to 40% (10% to stabilize the fight, get all armor shred ~ 80). So for me it took 50 second of maximum damage (with all buffs up) to take 50% of dummy health. For frogs it is just standing there and waiting.
yeah
Man, I messed up.
Need to wait for boss training dummy to regen health, then I can test
like 20 seconds to get it to 49%
even without being preramped, and dropping aspect of the boar for a short time
it takes my wind shaman build like 20 seconds to get to 99%
lel
xD
45 thorn shields is 2700% bleed chance and more than double dmg per bleed. 2700% bleed chance alone is an insane number
Kinda equivalent to 1431 flat dmg
I guess you can start ramping before UA starts fighting at least
Yup. It's prolly at like 70% dmg by the time he comes down
Then there's so much moving, it probably averages something like that or lower throughout the fight
My frogs go smoothly through 1k corruption but killing Uberoth is impossible to me. I guess it is skill issue, for me killing it is probably impossible with any build other than one shot.
Not necessarily. My build can:
- tank briefly any of his DoTs
- not get one shot by any ability
- treat scary sawblade as a cosmetic effect
- just chill in the puddles that the vertical balls make, sorta as if they were a cosmetic effect (as long as I don't immediately eat a pizza slam after)
- tank laser from the middle for a significant amount of time
- got so much dodge most barrages are very manageable
It's basically just:
- last phase cone one way - then cone another way
- purple fumes of death that he makes in front of himself
- or massive cluster mess of abilities in last phase
that kill me
On a build like that, that can also kill him in 2:44 as my record, I think learning it is way more doable and fun
It took maybe 40 attempts to get him down like 10 times this week
And I'm getting more and more deathless, but ran out of threshold of eternity (the woven echo)
I'll upload a video later
@raven sluice why do you need storm bolt for a bleed minion build?
also
I wonder if it is safe to equip the weaver set
Idk if it will be fixed at any time
player hits to keep aspect of the viper up
Aspect of the Viper. It only activates if you hit things yourself, and targeting the spriggan spells for a chance to get the aspect is way clunkier. And spriggan has no attacks
I see
also
does the node "natural weapon" of upheaval work when trigged by your pet?
If they fix it, it's kinda whatever imo. Then I'll just farm an exulis of vitality/rampancy and dexterity/guile probably
damn the choice is hard for me tbh
if possible I prefer an inheritance of the erased
No idea. I use it, but idk
Yes, it scales based on your equipped weapon
Neat
That could be valid. I'm just low on skill points in several skills
What saber doesn't get from aspect of the boar or thorn shield is almost only attack speed though. So idk if inheritance is that big. I would rather fit julra glove with attack speed
inheritance gives a lot of increased dmg
Yeah, but your saber will sit on 20-45 thorn shields, giving 1200-2700% increased dmg
so your sabertooth got 2700 bleed stack with it?
Inheritance is huge dmg if well rolled, and if ammy slot is literally free then maybe cuz it's just that good. But it doesn't give anything thorn shield saber lacks
Nah, 900 at times. But 2700% increased dmg
My math indicated it was hard to make bear compete, but idk there might be stuff I missed
you mean they are equal or something?
Nah, bear in spriggan form is limited in earthquakes but base attack kinda lackluster
so overall sabertooth is stronger single target dps too?
My impression is that it probably is. Gearing might be different, bear wants minion CDR, doesnt really need as much attack speed
Bear needs to get much more rage generation
Ah, nvm. False alarm. Idk how I messed up, but I don't currently have any conclusive numbers on bear 😅
Saber seems slightly higher, but if you get viper on bear (harder to do) it deals more dmg on paper. But it's harder to get enough skill points, enough rage per second, enough passive points, enough skill specialisation slots
If you can get minion CDR without losing boar effect, I might try bear again
Hmm. Bear has cull. That would be huge vs uberoth
Or tbh, most of the last phase is the ward barrier
His last phase he starts healing when not animation locked and at 35% or lower I think, heals 40% in another animation lock, arena becomes tiny and he gets voidcone of death from like 70% hp with 75% of HP as ward barrier at 20%. 145% total HP in last phase and bear instantly kills at 14%. So it's not huge, but it's kind of 10% less time spent in the hardest phase
Hmm. Bear also has aspect of the panther. @limpid veldt I was prolly wrong. Bear prolly has more dmg on skill trees, if you can fit it all which is based on gear and playstyle (need to be closer to get aspect of the viper when you don't have room to specialise GS, need to make room for more rage generation through belt and idols, need to spend 15pts in shaman, prolly can't drop any aspect of the viper pts despite being less reliant on attack speed, prolly should max out "The Chase (8/8)" cuz bear has so low movement speed)
the 2:44 uberoth https://youtu.be/znZnRlWz184?si=80UI45Bhih_hBowj
Ty
I did him a bunch of times, and got lucky he didnt use purple fumes (ground of destruction)
That shit is crazy
Also hadnt figured out the cone of death in last phase yet, but got lucky on that too
Yeah, it's probably the second most lethal thing he does for my build. The most being void cone
I realised I should probably use the low lvl void/necrotic armor helm
And the germination belt
the screenshake 
😅
Got this in mind maybe for later maybe. Not sure if it will work but anyway, if bear has higher dmg it might be worth https://www.lastepochtools.com/planner/Q9JEYO85
Season 4: Shattered Omens / 1.4.5
Primalist (20) / Beastmaster (72) / Shaman (16) / Druid (5)
▸ Health: 1,275, Regen: 388.8/s
▸ Mana: 274.51, Regen: 10.88/s
▸ Ward Retention: 373%, Regen: 97/s
▸ Attributes: 160 Str / 40 Dex / 160 Int / 39 Att / 32 Vit
▸ Resistances: 52% / 92% / 67% / 52% / 52% / 52% / 52%
▸ Endurance: 40%, Threshold: 370
▸ Dodge Chance: 41% (1482)
▸ Armor Mitigation: 60% (4,422)
▸ Crit Avoidance: 68%
Summon Bear / Earthquake / Spriggan Form / Swipe / Maelstrom
Quite unfinished. No idols, unbalanced res. Just jammed red rings in to almost cap res
Too low regen. Might work with germination boots, but it's wasting all that boar effect on almost not being tanky
Yup, wings doubles it
I regen +6 per second. So with the base degen of -5 I gain net +1 per second. Maelstrom on hit costs mana, so in a very long fight I'd eventually run out. But I don't think I met a shade tankier than uberoth on 2.6k corruption
If you go bear, the solution could actually be rage totems. Then you can use the cast speed with totem nodes in shaman and the shaman points are less wasted. But I doubt they're gonna stay up long without scaling attunement, so might not work
Season 4: Shattered Omens / 1.4.5
Primalist (20) / Beastmaster (72) / Shaman (16) / Druid (5)
▸ Health: 1,704, Regen: 1,609.88/s
▸ Mana: 274.51, Regen: 10.88/s
▸ Ward Retention: 405%, Regen: 689/s
▸ Attributes: 159 Str / 40 Dex / 159 Int / 39 Att / 41 Vit
▸ Resistances: 74% / 114% / 89% / 74% / 74% / 74% / 116%
▸ Endurance: 40%, Threshold: 456
▸ Dodge Chance: 45% (1656)
▸ Armor Mitigation: 68% (5,828)
▸ Crit Avoidance: 128%
Summon Bear / Earthquake / Spriggan Form / Swipe / Maelstrom
that gear is kinda absurd, but probably obtainable in MG, I'm not sure uberoth even could kill it, and it might do uberoth in like 1 minute
although a thorn shield companion bleed build probably never does uberoth in 1 minute
lmao one of the new forum profile pics you can choose is "storm crows, but sideways"
Good morning. Is there a good leveling guide for a beast master that isn't boring but fun? Sloging through to the End of time with the same build again and again is just boring.
I have a lot of Uniques and Set Items already from my lvl 78 Necromancer.
triple slam EQ has a lot of damage and AOE, probably pretty smooth
EQ = Earthquake, correct?
I might try this: https://www.youtube.com/watch?v=IkT_lZrlE6k
@raven sluice for your bleed build, how to you teleport?
like, every build has a teleport skill for qol
oh damn
I'm just pushing corruption and doing uberoth atm. I don't feel like teleport is absolutely necessary ¯_(ツ)_/¯
but teleport allows you to avoid many attacks
and teleport also allow you to quickly finish your objective
btw does aspect of the boar trigger on hit or melee hit only?
in this build only on evade
kind of annoying to only evade tbh
¯_(ツ)_/¯
you can add silvafrond ofc
But boar is still only activateable in spriggan using evade. Spriggan Forms design is a bit limiting, but it also makes the build work
For my current build, I don't use the unique boots I want cuz too low movement speed. I also got nodes in druid for movement speed in spriggan. I think shades might be easier with more dodge but I would probably struggle against uberoth with less movement speed. I just feel like ring slots are huge
Also I don't like farming, so I just push and then do some echoes on 2641c for enchants or bosses etc
Then movement is just as much as the fights actually require
I suppose if I made a guide, I should evaluate what ring to swap for silvafrond. And maybe for myself try silvafrond. Red Ring is just officially OP though, and res would be tricky without it. The armor vs dot from weaver ring is very helpful, and bugged weaver set is nice extra stats from weapons. Probably the low gear choice is like a LP1 red ring, then a well crafted weaver ring, then a LP1+good corrupt red ring on final gear
Idk
I got a bunch of LP2 silvafronds, so I might try getting t7+t7 from prophecies, slam, corrupt anyway
since I often spend evade on dangerous situations
Yeah, definitely not
An option is aspect of the boar duration. With evade being your only movement skill, if boar lasts 12 seconds it should almost always be up
maybe
but I'm just afraid I will forget
since my head has been programmed to trigger evade on dangerous situations
Agree. It's a scuffed-to-play build, might be why I'm like the only one on ladder doing it, despite being probably second BM on ladder overall if you ignore alts using confluence of oblivion
damn if only boar is triggered on hit instead of on melee hit
And even if you count the 2 BMs doing that on the same account, I'm still rank 4 😎
It would be nice, since you already trigger spells to get hits for viper. You can even use the GS on evade belt and friends of the tempest, since spriggan can attack, it just doesn't have any attacks
But that is even more evade focus
And like, needing to evade next to the boss every time storm stacks dropped might really really suck. Not sure
If you modify the storm stack discharge frequency, it might not reliably keep viper up on the one hand, or drop off too fast on the other
Is it possible to attach evade to skill bar?
Since with guile I might be able to use evade more frequently
not that I know of, you can move around the keybindings though
I'm gonna make some silvafrond thing eventually, just clearing out all the echoes I placed on 2641c now though
my riftbeast champions echo didnt drop a single portal champion, meh
I just want a T8 portal champions with 6 mods (so 2 sealed), and 1×t7 mod on it, preferably on an ancestral crown
And 50FP
To put in warlords imprint
I hope warlords imprint counts the primordial sealed mod btw
I think it does, at least as a T7 max, only problem is the drop rate on that imprint is so terrible
and since it can't drop primordial items, you'll never get what you want anyway
so, in retrospect, the imprint's drop rate isn't the only problem
I dont want it to drop as primordial though
also, 2641c omens veil seems to crash the server
I want a portal champions ancestral crown with some t7 mod to havoc
Oh I see, thought you wanted the T8 mod itself
nah
Planner?
Lack of boar effect
It's a common cause of squishyness in non-BM builds
If the servers (and my PC) could handle it, I might be able to do omens veil on 2.6k corruption
#balance
Though I love that primalist has some good stuff
👀
I think there is a reflect primalist build
with spriggan or something
nice drop
Yup
Yeah, just gotta reroll that 3% to a 6%
honestly rerolling higher LPs isn't nearly as bad as it was before due to corruption affixes counting
yeah that 3-6% is such an important roll that 6% 1lp would be better
hey, I am new in LE. A beastmaster with bear and this item. Useful? I think so .. any hints?
Yeah, evolution's end is pretty nice especially early on, for most builds. It has a lot of good generic stuff on it and move speed. The rift beast spawn part itself is just a cute effect, not practically useful.
the spawn of the rift beast is funny! chaos on my screen
Since it always drops when you end a lineage with the same evolutions your rift beast had, you can make some particularly fashionable rift beasts if you're lucky
is the Tornado build from Binaqc good?
Not had a look but usually his stuff is pretty good
But at the end of the day it really depends on what you deem to be "good"
This muddies conversations so much. Some think 100c is good enough. Others 300c. Others 1000c. Others uberoth. Others that you can push 1000s of corruption
Rather than saying good bad, people should be like "got dmg for bosses in 1000c, clear is not a problem, squishy in 300c but got range, movement and dodge to play around it"
Etc
It doesn't muddy it at all, it helps clarify exactly what they are after. Quite the opposite.
Too many word
but also perry can't exactly give those numbers cos he doesn't know how the build performs lol
No, sorry. I meant your post was correct. You have to ask that question, because if you don't people may not be talking about the same thing
One shot uber or bust
our lord and saviour Mike says 300c is good
For me I want 1000c in HC
I really think that is what all builds should be able to achieve in endgame - aspirational gear.
Vlad the meta chaser 
i asked on stream a while ago if they ever planned to implement any kind of tiering system so that people have a better sense of where they fall in the progression curve
the way i worded the question made it pretty clear to anyone that had played PoE that I was referring to map tiers, and he said "I see what you're getting at, and there's plans for something similar but no hard caps on corruption"
so hopefully we get something that helps the greater community stop being dumb about it and there's a better consensus about what's "good" in terms of progression
The road map mentions "corruption tiers" arriving with LEO
is there still a Lightning werebear build?
Well, Tornado Werebear
"good" is obviously 60k!
Tornadobear is probably still good yup. I haven't checked the leaderboards, but when you're a werebear you don't have to pay for exciting bolts the same way (it consumes rage, and you got rage on hit, and afaik you start on full rage no matter your mana on entry). You also get modifiers from transforming that last a short time and give you crit chance, lightning damage, (very brief) huge damage reduction, maybe more stuff I forgot. Selfcast tornado would otherwise be a shaman thing, and shaman is maybe slightly more specialised for spellcasting (attunement as mana regen), but shaman is a mess
Started a strength stacking storm breaker werebear build (in HC). It's nice that you can actually maintain high rage/mana for Gathering Storm Excited Bolts + the new spell lightning conversion for aftershocks added in S4. Haven't done the math how much this build will scale but I like the playstyle - proccing spells on melee.
Sure. The planner is a little bit all over the place but here is my current char: https://www.lastepochtools.com/profile/Brommquisz/character/BromBearHC (reusing gear from my dead melee shaman)
Basically: Storm Breaker + stacking strength for flat spell + aftershock on melee attack idols.
But please be aware - this is more for the playstyle, not for reaching 1000c and one shotting uber 🙂
It's good though be prepared for cheese deaths because you can't see anything because your screen is full of tornadoes.
Just got a 3 LP laups path and thinking about rolling an alt. Best way to build around it? I'm guessing some form of totem pop with upheaval.
ask our resident meta slave @near leaf about Werebear Totems
Shatter Totem Werebear is probably the best build with it
We are talking insta phasing Uber on each cast on top end gear
wow that's nuts, i was thinking of trying to go a poison or bleed variant though its been a minute since i have played bear.
I'm guessing people are strength scaling because of bears strength to spell dmg node?
or do you scale minion, not sure which stats scale the totem pops
nvm i googled it looks like there are so builds on maxroll and lastepoch tools
it's player spell damage
cold for the unique idol
you can get brutality scaling on it too, but it does so much damage that you dont really need to.
Str scaling + Cleaver + str/int exulis
Hum, if you stop at 1000C yeah but for uber I would recommand it
Right on, guessing you can get some nice ward too because of cleaver
Not sure how you would generate it
ya most of the stuff scales with spell or eley dmg
Is anyone streaming / recording shatter totem bear gameplay. I'd love to see it
That build aside if you are looking for some less meta, Vinebear + Totems look pretty good
I was about to start playing, I can showcase case some of it
I play a slighty different version
Than the "meta" one
What's your profile
Give me a minute and Ill create a vocal channel
pop pop pop 😄
I am streaming if you want
I guess you dont want ^^
I prefer to watch it later
Ill record you smth then
Cursedboy has a video on it
Werebear shatter toem
yup
is there any like super fast build for Druid/shaman/beastmaster? the shatter totem is strong but looks slow
Tornado bear ?
the one where it attaches to you?
Nope
You spam double tornadoes
It got crazy range
And then you swap to werebear and run
Minion scaled laup is pretty fast, just not as strong as shatter
Does brutality really scale that much more dmg? Aren't both pops physical spell which wouldn't get affected by brutality? Or is the added damage that good just to boost upheavals dmg?
the totem shatter from upheaval is a spell subskill of upheaval. because brutality is a more multiplier that applies to melee attacks not melee damage it gets inherited by the totem shatter
Interesting, I wouldn't have thought that would scale like that. So any sub spell would scale with brutality as long as the main skill that generated it is melee
can anybody help me on adding affixes to this build please,got it from a chinese guy
https://www.lastepochtools.com/planner/BxvjGXVR
:white_check_mark: This character build is verified
Season 4: Shattered Omens / 1.4.5
Primalist (20) / Beastmaster (74) / Shaman (19)
▸ Health: 1,658, Regen: 101.76/s
▸ Mana: 295.51, Regen: 12.16/s
▸ Ward Retention: 64%, Regen: 0/s
▸ Attributes: 93 Str / 32 Dex / 32 Int / 58 Att / 43 Vit
▸ Resistances: 33% / 42% / 90% / 5% / 17% / 26% / 17%
▸ Endurance: 30%, Threshold: 382
▸ Dodge Chance: 5% (128)
▸ Armor Mitigation: 23% (948)
yup
what do you mean by adding affixes to the build exactly? sorry i'm not able to understand
I mean there are some item don't have added affixes like exalted or corrupted in the planner yet so
can you link to the build's featured video or something? the build has a very specific set of amulet stat conversions to use on top of getting multi penetration only idols for its idol slots. a video to see wht they explain from the buildmaker might give more context. seems that it is a natural wrath frenzy stakcing build.
the main theme is lightning earthquake build I think
he uses gathering storm to increase damage for earthquake
Sorry, but in the video at the end teh creator seems to be not recommending the build . is it exactly something you want to do? they've shown it works for the level showcased but the defences aer so bad for a baeastmaster that you would end up dying a lot mroe than you should.
well I just wanna try something difference,seems like everybody go for shatter werebere so 😙 😙 😙 😙
well in that case, you are free to fill up all the exalted affixes for defences(health/armor, etc)and a bit more resistances since it uses boots that bring your phys res down hard.
ok ty btw
by avoiding getting one shotted, you get to leverage aspect less damage taken, and regen to heal back up fast but being able to survive big hits in a row matters a lot more.
actually I did tried this build and got killed too soon while going omen 🤣 🤣 🤣 🤣
it is not a defensive setup and you could get better value out of other skilsl that are similar, but it all depends on what you want to build or play around and how you want to build it. it wont be super efficient, but if experimenting with something new is what you want, you will be able to.
is there a shatter totem build that has a bit higher clear speed like faster movement?
if you try playing it in human form you'd be actually using fury leap with 2 charges so you'd probably be pretty mobile as primalists go
werebear is definitely more damage, tankier, easier resource management etc but maul is very short ranged compared to fury leap
This doesn't work for storm bolt hits, right? But from the text it should. Everywhere else they make sure to mention "melee".
It doesn't, no, it would probably try to spend infinite mana if it did
But this more dmg does apply to Storm Bolts, right?
You get 1.56 storm bolts per stack with the chance to add instead of consume plus all th multi target bolts etc so you'd tend towards increasing your stack count at the cost of mana if it worked
I mean it is capped at 0 mana 🙂 Playing around with wearbear + storm breaker. There I could actually see it work with how much rage you can generate.
Which would cause your time between bolts to decrease until you were spending more mana than you could possibly generate, unless you did it as a druid then rage on crit + hit would make it mana positive maybe
And last one: Exited Bolts works with rage, right? 🙂
I don't loose any rage with Exited Bolts. So it almost feels like it is not working 🙂
Yep. Trying it as melee bear + aftershock.
Rage is mana, it works. You can generate rage on hit/crit which can make it seem like you're not losing mana
so is it be ok if I replace Mad ladle with a reforged axe to get full set of Jormun and +1 point to all skill?
Imo it's not worth
You already have most of the node you want and the full jormund set bonus is 10% Crit Multi
Would rather keep a Ladle or a cleaver solution
ok ty
cool,do we have end game planner for this build yet or just for leveling?
hi guys, how can I increase the maximum Storm Stacks? Mine only goes up to 15 stacks with Friends of the Tempest
Is the crit multi just additive with everything else?
I guess if it's literally just like a t3 mod, the set is kinda designed to only need 2 pieces?
Yep, regular crit multi
Damn
It's like they swapped the 2-piece bonus and the 3-piece bonus
1 jormund + primordial ring, or jormund + rare belt seems OP. Though if you have ring you want complete sets I guess
That's just the max for that specific node. The only way to get more stacks is to use some other method of stack generation.
I’m trying a build with Natural Wrath idols, but it seems hard to maintain and keep a high, consistent amount of Storm stacks.
Yeah, it is not easy to use the EQ proc part of the idol so far
I would expect it to need some of the idol affix for reduced stack expenditure frequency along with some very strong generation
greetings fellow primalist enjoyers. how do people deal with avalanches manacost nowdays?
Xylem attunement stacking + Apathy I believe
tried apathy once, it destroyed my survivabily, despite having a lot of leech and regen
i was thinking about urzils pride, but im not sure i want to sacrefice my body slot for regen
Yeah you need low life for it
i would have to rework the whole character for that D:
Apathy + xylem + low life seems very cool. Exsanginious is quite common and you can vaal like 10% extra decay & missing life as ward
pretty bad retention on shaman usually but yeah you can certainly get the WPS
Ah, fair
With bad retention but good WPS, you have unusually good sustain. So mitigation would be nice just so you don't get tapped or die to burst dmg. But you're not stacking strength or dex for armor/dodge. Idk if there's a lot mitigation available from other sources either
At least you have the primalist LL passives
Maybe thorn totem on hit + frostbite shackles and cold res?
You're not in spriggan, so you just get like 5-6 thorn totems. But that's still a bunch of cold res
You can get spriggan form and place healing totems with thorn totem tree though. Then get all the nodes on skill trees to increase totem duration and tankyness. That way, you can go from 6 totems to 15 totems at times. Add the spriggan node that gives ward equal to armor when you transform and then just pick the armor while in spriggan form. It's not as integral to the build as when spriggan form reset mana, but it might be worth it
6 thorn totems is 50+6×15=140 cold res so 70 retention, and kind of automated. Another 9 healing-thorn totems is 135 cold res so 67.5 retention, not automated, much clunkier. Idk
yeah but you can't cast avalanche in spriggan form and boulder idols are wildly insufficient
Yeah. 6 second cooldown when you're stuck in spriggan, and it doesn't give mana so no reason other than 67.5 ward retention. If you could get decent armor, it could be a panic button for the ward when you transform, but you probably just use a thorn totem idol
You can actually make a 5 thorn totem on hit idol give positive mana:
-
18 base cost
-
-5 from shaman, 13
-
+15 from summon all at once, 28
-
100% more from skill tree to raise cap, 56
-
20% reduced by spirit xylem, 44.8
-
60% efficiency from nodes, 28
-
Cost 28 to trigger summoning all 5
-
Nodes to get 12 mana when one is killed or unsummoned, you summon 5 at a time: 5×12=60
So if you have a skill slot, it kinda just costs an idol
Now that the idol has a CD, you might wanna summon all at once
WPS?
ward per second
onhit totems dont give mana back. the mana refund node sadly only works on totems you summoned directly 🙁
Ah, I forgot about that
Do you have to pay for thorn totems from idols though?
nope. procced thorns are free. that is probably the reason they decided to not give them refund ability
Ah, nice
Yep, iirc they used to refund mana, but changed the mana refund to only work on direct summons because of all the free ways to proc them
Damn
such a shame. i can proc 1-2 totems per avalanche. if refund worked, i would have no mana issue
yeah EHG kinda just didn't give primalist any solutions to mana issues outside of melee attacks or scaling mana regen
both of which are just bad
or just have orange mana instead
yeah druid gets a meaningful solution
Hopefully shaman gets some cool stuff when they rework it
Would be cool if druid could have rage and mana, at the same time
Orange mana is best mana
is there a shatter totem build that has a higher base movement speed?
hmm
@raven sluice it seems that bleed squirrel is the best single target build after all
¯_(ツ)_/¯
I mean, 1 squirrel will have like 500% bleed chance max, and like 30% less dmg. That's effectively 350% bleed chance. If you have 12 squirrels that counts as 4200% bleed chance on a single minion. 1 companion with thornshield will have like 2000% bleed chance depending on your cast speed. Potentially more. And 75% more dmg making it effectively 3500% bleed chance from the first solo companion node. Then 85% more dmg from the other solo companion node for 6475% bleed chance. And then you can put that on bear with with 75% more dmg on chassis, thornburst on autoattack, and tons of multipliers on EQ and swipe. Or saber that deals like 100% extra dmg from upheaval and flurry swipes on hits with autoattacks
I haven't done the math though
but squirrel can have solo companion node too?
Ah, but then you only get 4 squirrels
and wolf also has quite a lot of multipliers
But I guess then you have like:
- 350% × 4 × 1.75 × 1.85 = 4532.5%
Thorn shield companion is quite different from squirrel anyway
Did you test or do math on it?
Got links to the characters?
offline chars
Got planners?
hmm, just removed the gear since I test with offline gears
¯_(ツ)_/¯
well :)))
things are easier with offline tests
but quick bleed load makes squirrels stronger
Without the info on what you tested, I can't actually assume it applies completely to what I'm doing, unless I test it myself
you can try in offline tbh
I tried uberroth kill time but gears are maxed so that's not what you are interested anyway
I guess I should be using offline yup
try the double bleed speed axe
I would mainly just use that if it was like the difference between 30s kill and 20s kill. No matter the content I focus on. So focus on echoes then killing a champion that much faster is valid. Phasing uberoth, that much faster is valid. Etc
If uberoth takes 2 minutes, idk. Maybe
I guess whatever is faster is better? Considering uberoth is tankier than anything in probably 3k corruption
But main point of axe imo is that you can probably make a champion that would die in 15 seconds die in 6
Or tbh, since you have no CD on swipe, it can probably make bleeds double like 4 times. Then a 12s bleed takes 0.75s, so basically instant
It would just double even more until they became instant if they lasted longer. Assuming they can double in speed several times
Ngl, I underestimated Taste of Blood
Squirrels just run around basically, it's when you go up and swipe that bleeds become instant
well you can try offline
more reliable than any maths
actual result matters the most
But I got 2.6k corruption in online, that's results
that's the result of bleed sabertooth
you don't have the result of bear or squirrel yet
Squirrel is a completely different build though. Bear is harder to gear and my gear isnt great
But yeah
I could test offline to see if I should push on something else, or math it out completely
squirrel is... the ordinary BM build
just spam swipe to buff minions
not something creative :)))
I mean, solo quad companion isn't exactly ordinary
It also strictly requires a unique helm
I mean ordinary playstyle
just summon your companion and spam swipe
also warcry on cd
and frenzy totem too
Idk, I think that's subjective still. I can agree it seems close to EHG vision for beastmaster I guess. But you don't have that much use for aspect of the shark which is many nodes in beastmaster, lynx same. Ranking builds by "this is beastmaster" feels weird
Or it might be, but why is that important
If you don't like spriggan form playstyle, that's fair
But I don't care. I think the free armor makes becoming tankier very nice. And bleed chance and damage from thorn shield is nice cuz it makes gearing easier
Was the spriggan form test with the movement skill ring btw? Also what difference in kill speed?
nah I'm not ranking any build by "this is BM"
just say that it's kind of typical BM seen in most builds
what I rank is dps, not playstyle
Was it like LP4 gear or reasonably maxed gear btw. Also, any difference in tankyness? I don't know what you actually measured
Anyway, I could try to math it. That's what I do. If something seems likely to push corruption further, farm uberoth faster, farm high corruption faster and higher with less deaths, on gear I could put together in reasonable time, I might swap to it
Just to be transparent I suppose. I appreciate you talking to me about the build, but lack of clarity makes it so I don't know what to do with the information
@limpid veldt
Ah I was doing lp4 for testing yeah, but general the suffixes are the same in both build
Both uses nest relic, onos tull, julras gloves, foots of the mountain
Both has the two bleed prefixes on armor and helmet
Not much difference
Ah, fair
I'll try to replicate the testing with LP4 gear on similar tankyness and those items if I get around to learning how to test in offline mode
just tried your thorn sabertooth,the damage is pretty good but it screws my CPU man 🤣 🤣 🤣 🤣
Sabertooth does that. It supposedly can procc upheaval on all melee hits, including upheaval itself, shockwaves from upheaval, flurry swipes. Flurry swipes is just autoattacks though they say. In any case, bear can probably work quite similar to sabertooth. It doesn't get its dmg from with triggering attacks on attack hits, but cooldowns and spending your rage etc instead. So bear is likely less laggy
do you have any build for shaman,looks like your build is quite good for going omen which I'm up to
Sorry, the only shaman I had was self-cast avalanche with spriggan form swap for resetting mana, but that's nerfed. The other one would be LL tornado stormbolt shaman, but that was in like a year ago so before primordial items and everything
I guess avalanche was also a year ago
But LL tornado stormbolt probably is still good if you can get ward retention
Cuz apathy and potentially xylem
And reduced tornado mana cost
Idk if there even was a nerf to shaman tornado, or if it was only buffed
well I guess I'm gonna try your thorn bear build first 😙 😙 😙 😙
Thorn bear seems very nice. Might also wanna ask @patent dock , he's the one who recommended it to me. Then @high stratus pointed out saber might be competitive and it seemed easier to gear so I went with that
But bear might have higher dmg in the end, just needs a lot more rage per second, more skill points in more skills, it's harder to keep aspect of the viper up, more important to be lvl 100
👍 🫡 👌
https://www.lastepochtools.com/profile/Vinchova/character/ShamanTsunamiYoloVin
are you still on this one?
It failed. Among other reasons, the node that gives basically all the damage for Tsunami (30% more dmg and 10% inc AoE per stack of Maelstrom) is bugged and has 10% reduced Maelstrom duration. It's a relic from before when shorter duration on Maelstrom wasn't strictly negative for Tsunami. They might have fixed it or they might be fixing it soon, but I don't know the state of it. Most people didn't do great with Tsunami in any case.
Werebear tsunami is great for clearing and omens
supposed so
I did myself a very short try with scuffed setup and was doing 1k easily
@vapid canopy I believe gave it a proper try
I tried tsunami werebear earlier,damage is disgusting
I forgot about werebear. Werebear makes all the things I just can't see a way to make work, work. Lul
Idk how you tried it but str stacking + Palarus + Ladle and I was oneshotting screenwide at 1k
I found a planner from this channel by doing this 😙 😙 😙 😙
Yep it's a strong build
didn't save a planner unfortunately
I used cleaver + palarus
madness conversion for free spell crit
Got scared for a second when I saw myself on that search 
Stormcaller (Avalanche) has chance to proc on any boulder hit or only direct cast?
Any boulder
I guess that include the Scorpions?
Yes. If your scorpion's boulder procs it, it gives you a storm stack.
Sidenote, the wording isn't quite accurate, it's a chance per boulder that hits, not per actual hit.
Trust Father Toast on this one
like "if it hits at least one enemy" passives?
Yeah exactly, on a per-boulder basis
Are you sure? I know you can't get more than one storm stack per boulder but it feels like you do get more overall in multi-target situations than the 45% chance implies
like it feels like 45% chance per hit up to 1 per boulder but I haven't tested it rigorously
More boulders will hit in a multi-target situation, but for example if you manually cast avalanche and the big boulder kills the entire pack so none of the others hit, you basically just get 1 stack if you're lucky
So my experience was generally that I got very little storm stacks while clearing with manual avalanche, but tons against beefy single targets that could actually survive against multiple entire casts
I don't trust goats
especially not when they have guns pointed at me
🔫🐐
here I shared the planner btw
I changed the altar to 2% boss damage per needle later on
and INT/ATT exulis probably better
I used INT/DEX
Maybe Att is the easiest thing to mitigate
Whats the upside of Apathy
so attunement is welcomed
Oh right, it's just for the extra +X attunement
I though Apathy was doing smth good for the build
since I got this, gonna revisit the build
it was fairly strong already
god damn
hits like a truck
and using apathy seems good
I guess it make you tankier on the Void, necro, psn side
yep
and not using VIT conversion frees up idol slots, that you can use with 2% boss damage needles
got a fitting corruption 😄
i just got reminded, last night a guy in US West general chat was trash talking lizardirl for "stealing" the shatter totem build from bilibili. "The chinese figured it out first"
I'm just thinkin "But our resident metaslave figured it out before the season started"
hasn't shatter totem been a thing for a long time and it's just laup's path gave it way more consistency?
look you can't just go posting numbers like that. that's disgusting
reminder that red ring's requirement of 120 was intended to be difficult to reach
180
Do you want the short history or the full on documentary?
honestly thought it was 120 with how easy it is to turn on tbh
Nowadays yeah
can i get the 15 min 2-part tv special
This is the first time I heard about it
We used Rules of the Simoon to get a Tornado to procc our totems
truly esoteric tech
that's like layers on layers of procs lol
i figured it was manual cast upheavals and totem-on-hit idols
I gave it a good try in 1.2
With Seed + Palarus + blood mage
1.3 the build was dead because they nerf the Totem idols
And then we got laup
RIP
phys soul feast is gonna slap so hard when 1.5 comes around
mike fixed the bug and they're gonna add a new unique that says "Soul Feast kills everything"
the end
it'll basically be Laup's Path for acolyte
How does that work?
it works really well in @sly bobcat's dreams
Nonjokingly, wheel of torment automatically applies torment for you in essentially a 2-screen AoE, and you just spam soul feast. Incision node has the same scaling ratio as chaos bolts for bleeds, torment spreads bleeds, bleed gloves convert the soul feast 3% damned chance per int into bleed
17 mana
250 ADE
And 2 more dmg nodes
I recognise EHG design here
realistically it probably needs a little bit more for single target. I've been supplementing with profane form for tanky mobs
yeah the hit is completely irrelevant lol. it has horrendous scaling
one of them hit only on a skill clearly intended for ailments
we can't all be tempest strike now. some skills have to settle for only two ways to scale it
instead of 0 

unrelated but it always trips me out seeing french randomly like that since I have 0 interaction with it in my every day life outside of learning it
i'm at least getting to the point that my brain just swaps to french mode when reading simple phrases like that and I don't translate it in my head first
next season should be in June/July right? that's when I should expect my tempest strike build to be good?
Tempest Strike has a lot of more damage nodes in its tree, must be good
TRU
This year?
no last year obviously
It has a lot of nodes, and their combined value is what falconer get for 1 pt
dont bring your french witchcraft into this unga bunga #🐺┃primalist realm, lots of things say tempest strike deals more damage so it deals a lot of damage okay
a french optimist, whatever next
I really don't mind the overall design of tempest strike. it's cool that you can, in theory, specialize it into each of the different elements
they just really need to fix the actual multipliers
3% per point is plenty, don't be greedy
also part of it being DoT wouldn't be so bad if DoT had an actual equivalent to crit multi
we need an angry emote in here
something like this beauty
I was thinking of doing the same thing but with the bee
we also still don't have our new-skill icon for a big brain
By design I love tempest strike but yeah
Tried some stuff with it, brutality/att stacking
Hit like 2m.per hit with max mana cost
Was almost better to just use swipe

the skill itself just doesn't do any damage no matter how you spec it. it's a glorified proc source
Yeah it's a shame
And I really like thunder tempest
Hope it gets a rework similar to a skill design like Flay
That you can pop sub skill spells that also deal damage
With a focus on the tempests themselves
I mean we can get 200 flat spell on a helmet
And shit does nothing

I think I'd prefer if they kept it to itself just because I don't like it when the only way to play with a skill is by proccing it
like if they take the tornadoes away from my tempest strike build but make the wind tempest actually more than a light breeze I'll be fine with that
before the marrow shards rework this patch, it was basically Flay or bust due to how Flay interacted with spells that it procced
I still did cold self cast just because i like the animation, but it was just objectively worse than playing Flay
Thunder tempest is probably the best one of the bunch, at least
not that that is saying much
Hrm, does brutality buff the tempests? I saw something about it working in spell subskills of melee attacks
yeah it does
but tempest strike doesn't have much of a mana cost if you want to be able to actually spam it
Okay so now that upheaval is decent, are we all ready for fire upheaval coming soon™️?
just in time for the fire bugman unique
hopefully someone will say that it would be treading on fire EQ's toes... A fire upheaval unique being basically the only item support upheaval has would be funny though
Can you change your action bar skills in shapeshifted forms? I'm trying to figure out how the Maxroll Primalist leveling guide works. Is Spriggan form just something you activate as a buff after dropping totems?
Yes. You are limited to the skill tied the form but you can assign your skill in anywhere as an hotkey.
It does have a lightning unique already tbf
I think TS should cast a tempest every hit unless you inactivate all 3. And then allow the nodes that give a chance to make an extra tempest work on all attacks. So if you're actually only playing wind tempest, you can have a guaranteed wind tempest every strike and 40% chance for an extra. Plus if you want 40% chance for any of the other two tempests as well if you have the points or something. Then dmg and AoE in a suitable place and I would really like the skill
Give cold more projectiles maybe
Since it's not AoE
Yeah, tbh it needs quite a bit of work
true enough, it's very difficult to make good use of tho
Yeah, pretty much all it does for now is have those exclusive converts for upheaval and EQ
I think the chavalanche storm stacks thing would work and you'd be able to make the mana work without LL apathy but the damage isn't insane, upheaval is basically only there to trigger EQ for less mana, it's slow despite the great AOE and it's so many skills specialised to achieve a neat interaction that isn't really worth the effort in the end
plus you just don't generate storm stacks that fast with chavalanche
so you need at least 2 less frequency of storm stacks idols
Yeah, and the annoying part too that avalanche just can't be the same damage type as EQ ever, so you are always split type to an extent
Classic shaman
Tips for making a build around herald of the Scurry?
go 4 squirrels instead of 12
Diversify the companions then?
no you take solo companion nodes and the free wolf in the skill tree, this gives you 2 wolves, which is 4 squirrels and all of them get the solo companion node bonuses
I also can't imagine making it smoother or more consistent than just playing 2s cooldown self cast triple slam
Alright I'm definitely going to do that
Would, The Land Before (relic) be useful for this?
no
Thanks
if solo companion buffs scaled with max companions...
aight I'm stumped here. what's supposed to be the difference between hit and crit
did you mean bleed or crit
using singularity or having a good build
singularity should be a roll from 20% to 40%
then it might actually compete with crit, maybe
the opportunity cost of a single idol slot isn't all that big, and it would free up a ton of affixes not having to gear for crit
No one tried it but maybe you can stack corrupted singularity
but it would be mathematically worse than most crit builds
honestly, it probably works since it worked for frogs
but it's possible that the change they made with the frog idol was a blanket unique idol change
i just got the urge to paint again. i wanna paint some LE models
werebear could be fun