#💀┃acolyte

1 messages · Page 48 of 1

lost gale
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that really depends on how much increased & pen your build has. 20% increased is going to be more valuable than the first 1% pen if you have less than 2000% increased which is a pretty safe assumption

tall mural
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There is, there always is, that's how math works and this game follows it's own. I just dont know the specific range, most games do it around 20:1 in my experience, hence my example.

serene lichen
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I have 450k % increased spell damage on a character getting another 200% doesn’t do anything but going from 0 to 5% penetration is millions of dps

tall mural
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I literally gave an example about diminishing returns, I never said the formula would be exact but ok

serene lichen
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Ok but no

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Just don’t even think of it like a rule of thumb or rough ratio that is static

tall mural
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lol, we'll just agree to disagree, not worth the chat space

serene lichen
#

Respect

ripe fossil
#

What's the chance they overlooked a weird interaction with Soul Barrier and Corrupted Form? 🤔

serene lichen
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But I’m not agreeing to disagree, because that would mean I agreed.

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Thank you for your consideration in this matter

tall mural
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Not what that means but ok, we'll keep on keepin on

old hull
#

And just to be clear, AoD gets 4% inc damage per int also, and its 1% resist reduction per int can be used to support all your poison/phys/cold DOT skills not just AoD's own damage

naive nimbus
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not even just dot skills, any builds doing those damage types, even hit-based, can make use of that resistance shred

abstract summit
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Kinda

tender ridge
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there's technically also shroud of obscurity, but it's just worse in every scenario

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unless I guess if you have dodge cap then it might be better

abstract summit
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Once you go drain life ward gen that's all your sustain, so you kinda need a sufficient amount (unless you get wars gen from an alternative source)

tender ridge
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i got sucked into the spreadsheet sim hellhole

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channeling my inner FrozenSentinel

abstract summit
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I had a 4 lp shroud one so wouldn't say every scenario, but 99% ye 😄

tender ridge
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lol

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shroud could use a buff. it's basically just exsanguinous-at-home

pulsar raven
#

wall of nothing looks tempting no? And now with 10% missing life on the tree exsang isnt so important?

tender ridge
#

or you could have 10% + exsang

abstract summit
#

10% isn't enough once you commit imo

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The standard used to be last steps + exsang + gloves experimental

tender ridge
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with max rolled gloves/laststep you get up to 65%

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which is kinda nuts

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you're getting 2/3 of your health bar per second in ward at that point

abstract summit
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But again this discussion is always gonna be highly context specific, if you are getting 5k/s ward from rip blood or something or 3k from erased ring or have 20k life then ye sure it might be enough

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Assuming an average 3kish HP lich, no OP side ward gen ways you would want as much as you can get

earnest lichen
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bleed build moment

abstract summit
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Okay well no twisted heart is a different story

tender ridge
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twisted heart should be all the ward you need assuming you have leech lol

earnest lichen
#

Does rip blood count as necrotic

earnest lichen
abstract summit
earnest lichen
#

Might have to give that a try

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Not using cb tho

tender ridge
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isn't the chaos bolt rip blood rate-limited

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I'd imagine self casting it would give the most per second, but I doubt that's stacking the most bleeds per second

abstract summit
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Ye 5.5 rips total per seconds with boots and cb

gloomy crystal
tender ridge
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5.5 rips/s is gonna be better than self casting most of the time honestly

earnest lichen
tender ridge
#

crazy that chaos bolt can shotgun but hungering souls, which doesn't have a stacking dot, can't

earnest lichen
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It'll be good trust

gloomy crystal
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for bleed no chance you're ditching the bleed boots so rip blood might not even be worth speccing and instead going into bone curse and leaving rip blood unspecced

tender ridge
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bolts also has the node that scales its physical ailment damage off your freeze rate multi. just another vector to scale with

tribal kayak
#

does reaper form's health drain bypass ward?

tender ridge
#

yeah but chaos bolts does it out the box and with more utility/damage

vivid ruin
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For acidbane (+1%cc per 10% poison damage). Would % increase to all damage applpy it?)

quick zinc
#

Has anyone tried cooking an Abomination build with Aaron's Will & 5 maximum golems for stomp shenanigans?

visual girder
#

Who up lasting they epoch

whole geode
#

ok i spent too much time theorycrafting this https://www.lastepochtools.com/planner/QbRnRjDQ
it's a melee lich using hp regen + shattered lance + legends entwined with some attribute scaling on top
the idea is to use flay as a semi dmg skill that procs chaos bolts that in turn proc harvest as my main source of dmg

stuck owlBOT
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Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Acolyte (20) / Lich (83) / Warlock (10)

General:

▸ Health: 3,827, Regen: 2,140.16/s
▸ Mana: 340.51, Regen: 16.16/s
▸ Ward Retention: 215%, Regen: 617/s
▸ Attributes: 65 Str / 79 Dex / 81 Int / 24 Att / 77 Vit
▸ Resistances: 64% / 104% / 64% / 83% / 122% / 245% / 194%

Defenses:

▸ Endurance: 55%, Threshold: 1,431
▸ Dodge Chance: 37% (1300)
▸ Armor Mitigation: 58% (4,152)

whole geode
#

its a wacky build but at least i tried to keep the gearing reasonable Gregory

tender ridge
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stacking HP regen on lich feels heretical

whole geode
#

if only reaper form didn't turn that off tom

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tbh i was just trying to figure out what's a good way to get a lot of % dmg on a melee cold lich build and that's where that idea started

whole geode
tender ridge
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actually seems pretty sweet

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but a nightmare to gear for

whole geode
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also in a way it kinda fits the hybrid hp + ward build when you combo it with vessel

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yeah not planning to league start this, not even sure how rare legends entwined will be but it's a build i plan to switch to once i get the gear

spring fossil
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For Abomination in the new patch, do you still have to resummon when you change zones? Like if you switch from monos to a dungeon does it despawn the abomination?

tender ridge
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you might have some mana troubles with all the bolts going off, but that does look like a sweet cold flay take

elder solstice
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hey guys I'm swedish and would love to play on launch with someone, I dont mind speaking english but preferably someone close so the lag doesnt hit too hard, please dm if ure down

tender ridge
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you might find more success in the LFG channel

elder solstice
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yeah i tried there too seems pretty dead

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not easy finding friends ay

whole geode
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i speced transplant for mana generation so i feel like it should be enough but will see

tall mural
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mana on potion use experimental affix would help for those low points

wintry flame
#

any necro cooks? frostbite maybe?

tender ridge
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do any of the minions actually apply frostbite naturally? Frost mages convert poison to chill don't they?

molten bramble
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but if that is the case you are already at 2k+ mana so I do not think it is an issue

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you can also just go up in corruption so you dont overkill by that muhc

tender ridge
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Lich's Scorn gives an amount of frostbite chance

wintry flame
tender ridge
#

yeah

tender ridge
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Mages probably have the best potential for it with mana stacking

molten bramble
wintry flame
charred ridge
#

can just hit a rare

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dont necessarily have to kill mobs

molten bramble
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either or

tender ridge
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archers seems tough because not many multipliers like you said the other day

molten bramble
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sometimes finding a rare when low on mana is problematic

tender ridge
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fire arrow doesn't convert to FB either, just gives a freeze rate instead

charred ridge
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well iuno

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usually you're either hitting rare mobs or those things that drop memory ambers

wintry flame
tender ridge
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true, it does be freezin

wintry flame
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it's tough how bad they both are tho omegalul

tender ridge
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you almost certainly want the lich's scorn effect somehow but I doubt you use the set item itself

charred ridge
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so whats the lich leveling tech

tall mural
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go warlock and respec

charred ridge
#

damn who wouldve thought

wintry flame
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the pen is huge, you get more multis at least with cold dot via AoD multi + pen, passive for pen, lich's, and dread shade now

tender ridge
charred ridge
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just get carried by fissure?

tall mural
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in all seriousness I think you could do bleed harvest and you'd be fine

tender ridge
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yeah really depends on how much of "effects converted to cold" gets inherited

charred ridge
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im down to lock if that's faster

tender ridge
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pretty sure it's just the flat/inc necrotic gets converted

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the cold pen is sick though

wintry flame
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wait what @tender ridge ?

tall mural
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oh lock 100% faster

wintry flame
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I meant scale the frostbite via dread shade effect

charred ridge
#

i just never league started on acolyte

wintry flame
#

like the low life node

charred ridge
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leveled a couple times with fissure but always with twink gear

tall mural
#

even without gear you wont really have an issue with it

tender ridge
#

do you mean the low life node in dread shade itself?

wintry flame
#

yeh

charred ridge
#

yeah sounds about right

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it doesnt really get better than dropping a fissure and afking does it, for a league start

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😂

tall mural
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I wish we had an easier way to get damned on hit

tender ridge
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oh well yeah you'd want that regardless. I was talking about converting the necrotic boosts to cold boosts with the offhand

wintry flame
tender ridge
#

we might just be getting things tangled trying to talk at the same time

wintry flame
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cause the frostbite scales with that node

tender ridge
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oooh I didn't know dread shade effect would affect item bonuses. i thought itw as just the stuff on the skill itself

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like Lich's scorn is one of the few set items that's good on its own, but if the affix shard converted more you could get more out of a minion offhand

wintry flame
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haha no it affects those too, that's why I snapshotted abom with it in s2 for crit rogues, you get so much flat

wintry flame
tender ridge
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I haven't played a ton of necro. I did play a cold zoo build a long time ago back when it was still mediocre but playable

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i wanna use cold golem but idk if there's really room for it. you're gonna be stacking vit anyway for the more minon DoT, so you'd get freeze value out of the cold golem spell

wintry flame
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I'm a golem hater

tender ridge
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bone bro is my homie

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you probably do AoD here for the sweet DoT boost that gets converted

wintry flame
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yes for sure

tall mural
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Against my better judgement Im gonna just go out the gate with hit based rip blood to get to the new chaining node

wintry flame
#

last skill is like Chaos Bolts for frost bite or I do Abom to get the lowlife effect

tender ridge
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i actually do think you go archmage just because the skill pathing is pretty awkward otherwise

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getting to the extra mage node goes through crit nodes or death knight

radiant vessel
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What's the move with the T-Rex? I figured it would be a zoo thing but so far I've only seen it in builds alongside abom, which seemed kinda lame to me

tender ridge
stuck owlBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Acolyte (21) / Necromancer (56) / Lich (23) / Warlock (13)

General:

▸ Health: 1,415, Regen: 39.2/s
▸ Mana: 139.51, Regen: 10.72/s
▸ Ward Retention: 85%, Regen: 0/s
▸ Attributes: 2 Str / 2 Dex / 35 Int / 2 Att / 33 Vit
▸ Resistances: 27% / 27% / 27% / 6% / 6% / 60% / 51%

Defenses:

▸ Endurance: 30%, Threshold: 283
▸ Armor Mitigation: 7% (151)

abstract summit
#

estimate how many stacks you will have up, open tunklab check the associated multiplier, multiply your total damage with the number

tender ridge
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didn't know tunklab had an armor shred calc

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ty

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need to find a way to rename tabs in firefox

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been like this for days

wintry flame
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idkkkk

tender ridge
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abom is what everyone else is already doing

wintry flame
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yeah he's not doing damage, just using him as a buff holder haha

abstract summit
tender ridge
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also with how little damage the archers actually do, there might be some value in speccing bone golem to go full roid mage instead

radiant vessel
craggy flax
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anyone worked out a loop with Abom eating Skeletons that Self Revive and that give you Mana and eating Zombies that Sacrifice and spawn Infernal Shades
going to scale Infernal Shade + Sac damage I think

tender ridge
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shred puts me at ~1.5m

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and that's a very small amount

abstract summit
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Dummy or lvl100

tender ridge
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lvl100

abstract summit
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Is this flay crit dex stack melee specced marrow?

tender ridge
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nope

abstract summit
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Mixing ppl sry 😄

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I mean that's certainly not bad

tender ridge
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marrow shards self cast purist 😤

abstract summit
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Holy

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You like pain huh

tender ridge
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marrow shards is fun. bone splinters is actual suffering

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the buff to marrow shards' base damage and damage effectiveness brings it very close to bone splinters damage wise, but without the god awful targetting

abstract summit
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How many casts you can do self casted a second?

tender ridge
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3/s, doubled to 6

lucid jetty
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Do you think that its possible to build a a warlock/lich build on skills:

  • transplant
  • rip blood
  • marrow shard (triggered by reap blood)
  • golems
  • bone curse
    ?
tender ridge
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well it's actually 6.5/s after the doubling but it's close enough

abstract summit
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So you could do 4.5 through flay with extra flat from melee and an extra more multi from deadly 😄

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I didnt assume anybody would ever want to self cast shards but hey if you like it, certainly everything viable with that dps apsrt from uber

tender ridge
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yeah i've killed aberroth with regular bone shards before

abstract summit
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Or well a 5 minutesish kill

tender ridge
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it's got a very satistfying sound

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audio and visual feedback is pretty important to me in a build tbh. part of why smelter's wrath was so satisfying is the crazy screen shake

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it helps that it also goes THUNK on health bars when it actually connects

abstract summit
#

Ah an FG enthusiast, say no more

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Ye whatever keeps you playing is the best build

quick zinc
stuck owlBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Acolyte (21) / Lich (92)

General:

▸ Health: 5,447, Regen: 27.2/s
▸ Mana: 197.51, Regen: 12.48/s
▸ Ward Retention: 214%, Regen: 170/s
▸ Attributes: 34 Str / 21 Dex / 94 Int / 21 Att / 29 Vit
▸ Resistances: 82% / 82% / 82% / 87% / 126% / 156% / 90%

Defenses:

▸ Endurance: 20%, Threshold: 1,634
▸ Dodge Chance: 4% (114)
▸ Armor Mitigation: 36% (1,933)

tender ridge
#

there's room to build too. this is all pretty conservative gear. 1LP/2LP at most on stuff that's target farmable and single T7 affixes on exalts

abstract summit
#

Im in a little bit of trouble now cause poe2 announcement was kinda goated 👀
Dont think i could assemble the flay build in a week

tender ridge
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I'll prob do PoE2 through the interlude chapters, then go back to LE

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abyss is just recycled, and no new ascendancies

abstract summit
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Ye but "auction house" heavybreathing

tender ridge
#

ye but when I play mostly group-found it's not as relevant lol

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i am excited that they're FINALLY adding async trade after years of saying they would never

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adding gold as an untradable personal currency really opened up a ton of design space for them from a systems perspective

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thanks EHG for showing it's possible

abstract summit
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Tbh I also firmly think it was ehg who inspired them, but they also learned it from last epoch that gold needs to be the untradeable currency lol

tender ridge
#

yeah for sure

mighty tundra
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I really want to play a dex build after that

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I just have no idea what bow and spear skills scale and I don't want to play path of lightning spear

modest escarp
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Does anyone know if the new Blood Rip will cause multiple orbs, or just 1 orb per cast even if many enemies are hit?

kind forge
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one per enemy hit

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i think that only applies to the innitial hit tho

modest escarp
#

Damn, are they smaller or is it just a huge buff

kind forge
#

so like it would ignore bloodsplatter or coagulated blood

abstract summit
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That's kinda why we hope ward gen will be beeg

kind forge
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it got nerfed from 10 base to 5

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but now it multihits

modest escarp
#

Oh perfect

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Leveling with the old shitty Lich tree rn and old Blood rip doesn't feel so shabby, I'm pumped to see how good it feels with the new one

kind forge
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lol

abstract summit
modest escarp
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...

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maybe.

abstract summit
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And it feels good?

modest escarp
#

Are you gonna make me sad rn

abstract summit
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No the opposite

modest escarp
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"doesn't feel so shabby"

abstract summit
#

That's supposed to be cbt

modest escarp
#

oh no, with bone curse and spirit plague it's fine, I'm stacking like 70+ stacks on bosses before they melt

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Level 41, anyway

tender ridge
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surely there's something to this

spring fossil
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For Abomination in the new patch, do you still have to resummon when you change zones? Like if you switch from monos to a dungeon does it despawn the abomination?

old hull
old hull
#

So problem should be mostly nonexistent, but we'll see how true that is lol

tender ridge
#

is there a direct damage Cthonic Fissure build to be had or do you give up too much turning off the spirits

glass nebula
stuck owlBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Acolyte (20) / Lich (93)

General:

▸ Health: 3,074, Regen: 44.4/s
▸ Mana: 127.74, Regen: 15.68/s
▸ Ward Retention: 205%, Regen: 173/s
▸ Attributes: 10 Str / 160 Dex / 40 Int / 10 Att / 31 Vit
▸ Resistances: 79% / 79% / 79% / 81% / 69% / 192% / 124%

Defenses:

▸ Endurance: 43%, Threshold: 922
▸ Dodge Chance: 63% (2822)
▸ Armor Mitigation: 16% (494)
▸ Crit Avoidance: 99%

whole geode
tender ridge
#

I don't mean a hit build, but the actual DoT from sitting on the fissure

whole geode
#

hmmm looking at the dmg effectiveness i doubt its really worth it building it that way

vivid ruin
tender ridge
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nah not fire whip. that was already uber capable last patch

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i'm specifically talking about the DoT from the fissure. I don't think it has enough modifiers to be worth it

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this could actually add a pretty nuts amount of flat physical damage to a bleed converted CF using the new gloves

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wait, no it probably can't. counts before conversions

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booo

whole geode
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to be fair even without the new gloves that gives so much flat dmg

junior rampart
#

if i use mask of indifference im immune to bleed from AoD(if conv to phys) right ?

whole geode
#

but yeah the mana issue still remains

whole geode
#

yes

junior rampart
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then the real question is would i need to be immune or i can sustain without it

whole geode
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tbh i never tried building around AoD, do modifiers like bleed duration, dmg, pen etc. apply to the self bleed as well?

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depending on whether they do or not it can either be very easy to sustain or impossible if you are a bleed focused build

tender ridge
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I don't think your damage modifiers apply to the ailments applied by your own AoD. if they do it's dramatically reduced

visual girder
#

I am the one who plays aura of stink

whole geode
#

there's this "scales with stats" part in le tools that is worrysome

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although poison chance does not apply to it, but i assume the others might?

junior rampart
whole geode
#

yeah chance to bleed only applies to enemies and not self

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but dmg, duration pen

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might apply to you as well if that's what "scales with stats" means

junior rampart
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well im not a bleed build i just dont want to lose reaper from fast cuz of high stack of bleed

whole geode
#

oh then you might be fine but lich kinda has a lot of generic % increase dmg so i am not sure tom

junior rampart
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well i mean 4-5 stack of bleed/bleed duration should be fine

visual girder
#

There's this primordial helm

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that makes you completely immune to bleed

junior rampart
#

yeah thats what i want to use but do i really need it is the question

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if i can sustain reaper form for a longer period of time on bosses i should be fine

whole geode
#

yeah i think its doable, was looking at some phys heavy build to get a rough idea on much dmg that is

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even in this scenario 5 bleed stacks will deal roughly 700 dps without taking into account any form of dr

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just the built in 50 and 30% less from AoD

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in practice i doubt its gonna be over 300/400 dps even if you get some generic/phys dmg in your build

junior rampart
#

~500*4/3= ~666 dps without dr so yeah should be doable

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AoD heals for around 150hp/s too

old hull
tender ridge
#

yeah you can likely get a pretty big bleed stack going with it

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I don't remember ever having a problem stacking two on a single enemy with the node that makes two going in opposite directions. just sit up their butt and cast it

old hull
#

lol

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A lot of enemies move at least a little, though

visual girder
#

Guys hear me out I’m going aod nova with flay while my friend goes Abom necro is this the dream team?

slim mason
#

Wonder if taste of blood modifies aod ebola aura

visual girder
slim mason
visual girder
# slim mason Frenzy?

Nah I want the enemies to get rabies and kill each other or uberroth to start mauling himself

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Give em rabies and psychosis

slim mason
#

Grim dAwn has that

tender ridge
coral lantern
#

Has anybody ran numbers on a Wraith Master Build?

slim mason
#

Frenzy on mobs

tender ridge
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and they tend to be stationary for long enough to get some damage in. except for lady harbinger

junior rampart
#

is this 1 singular chaos bolt or the skill itslef ?

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i assume its a singular bolt

calm dome
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yes. it shows in the description that 250 max mana is 2 chaos bolts with a 50% chance for a 3rd

junior rampart
#

hmm i would need 400mana for it to worth it

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then i guess it does not really interact with

old hull
vivid ruin
#

Can someone explain the diff between use and cast delay?

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Use delay 0.2, cast delay 1s. Does this mean I have to wait 0.2 or 1s after animation has finished to start casting again?

abstract summit
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dont think it matters practically as both scale with cast speed

vivid ruin
#

Google tells me cast delay is a delay between casts that is unmodifiable. Did it lie?

wintry flame
#

Use delay = time after activating skill that it is used

vivid ruin
#

Better Q is. What is the cast speed formula, is it simply:

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Is that formula accurate?

wintry flame
#

yupp and multiplied by any multiplers

abstract summit
#

i might be wrong here but it just tells you how the "animation time" is divided between the three(?) phases

wintry flame
#

just use the base speed value

vivid ruin
#

Ok. I was overthinking it then haha. Thanks.

abstract summit
#

now, if these dont scale with cast speed like VR... that's a different story kek but for skills it does the whole animation window will be shortened while keeping the relative proportions of the different phases

vivid ruin
abstract summit
#

think so

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otherwise im also fed lol

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as far as i remember Mike talking about it every animation has a "windup", an "animation locked execution" and a "wind down" phase or something like that, but grain of salt, it's just a hazy memory

vivid ruin
#

Beats my non memory. Will roll with it until proven otherwise 😄

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Thanks.

#

Acolyte gang unite. Potentially 3 acolytes in my house in 13 hours. Apes together strong.

abstract summit
#

apes together strong would be 3 BMs 😄

wintry flame
#

gonna be a fun time!

vivid ruin
abstract summit
#

man imagine 3 froggers lol

vivid ruin
#

But yea, acolytes arent very apey.

vivid ruin
#

If only Trex buffs hit ally minions.

left whale
#

I got 4 different minion builds planned

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I cant wait

radiant vessel
calm dome
#

Do you guys see lich more as a DoT mastery or crit mastery?

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with the changes

old hull
winged temple
#

I Will be playing Flay w Chaos Bot and Spirit Plague with Boné Curse.

winged temple
kind forge
#

the dot would probably be better on warlock tho

calm dome
#

I mean imo they made it a dot mastery. so many scalings for damage over time are on the tree now

kind forge
#

and if your bleed or poison you WILL steal warlock passives no matter what

calm dome
#

the generic damage increases and some crit stuff makes it crit viable though

kind forge
#

for their overload

calm dome
#

I am just disappointed they just forgot about damned

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Lich being the damned dot mastery would make it interesting thematically to say the least

kind forge
#

warlock is the damned ascendancty

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at least now

vivid ruin
#

styg current work on fire whips?

kind forge
#

warlock is the dot ascendancy in general but specifically damned and ignite

calm dome
#

show me a good damned build that isn't witchfire

kind forge
#

witchfire isnt a damned build

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it just needs to trigger its overload to get witchfire out

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damned is a pretty convenient dot on par with poison ngl

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they both basically buff themselves

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poison shreds poison res and thereby making poison stronger

#

damned reduces health regen and thereby making damned stronger against healing enemies

#

its just you dont really get enough to make it work

#

somehow they get outclassed by frostbite just by the raw dmg of the dot

#

and i forget why bleed is better lel

forest mica
stuck owlBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Acolyte (22) / Necromancer (81) / Lich (10)

General:

▸ Health: 4,038, Regen: 31.2/s
▸ Mana: 112.51, Regen: 9.6/s
▸ Ward Retention: 304%, Regen: 62/s
▸ Attributes: 26 Str / 12 Dex / 134 Int / 6 Att / 12 Vit
▸ Resistances: 92% / 84% / 82% / 102% / 108% / 116% / 122%

Defenses:

▸ Endurance: 65%, Threshold: 808
▸ Dodge Chance: 2% (48)
▸ Armor Mitigation: 50% (3,150)

forest mica
#

Updated. Go back to double shade buff. @pallid plume

#

Summoned golem/skeleton mage without mastering them

#

I need to play Shaman to farm unique items what necromancer need and exalted items what slams need :)

pearl snow
calm dome
#

I think I will do mana stacking stygian beam bleed lich

#

🙂

vivid ruin
calm dome
#

The gloves that convert everything to bleed

vivid ruin
calm dome
#

Pretty sure the ignite and damned chance on stygian coal will get converted

#

So just more bleed chance

vivid ruin
#

What limits the rate of flame whips with chaos bolts + scorched reach? If you're overloaded arent you just procing based on number of bolts x CB cast speed? Or is there something i'm missing?

obtuse quest
vivid ruin
#

I cant seem to find good info on overload. is it just a state you remain if if you keep satisfying the condition?

obtuse quest
#

Starting from when you trigger it

#

No cooldown, but cannot be refreshed

vivid ruin
#

ah ok. So 100% uptime effectiv ely but cant keep procing it,. Ty. So that second node says something like "when you have overload, when you hit a boss/rare who is ignited, cast flame whip". Does this make you cast it with your cast rate and the mana cost? Or is it just autoproc'd like most skills worded that way?

obtuse quest
vivid ruin
#

That's based on the use delay on the spell or is that a global thing?

obtuse quest
#

Don’t quote me on that

vivid ruin
#

Surely it'd have to have a delay rate though otherwise cb would prob it constantly.

obtuse quest
#

Like how bone curse’s cursed limbs recast also has a 1 second internal cooldown no matter how much you hit

vivid ruin
#

That checks out. Pity in game/planner doesnt have that info. This game is super interesting mechanically. I'm glad you seem to know just about everything.

obtuse quest
#

Does “being burned by how ass old Aura Of Decay was and then trying to build around it about 3 times in 3 different seasons” count?

vivid ruin
#

These are the same picture.

versed grail
#

will this new flay lich be able to kill uber?

obtuse quest
#

Damage wise it seems okay, defense and player skill required to dodge his attacks is another

vivid ruin
#

But we will see.

#

Is it true that acidskin and the added crit node related to it in fissure tree bypassing singularity's restriction?

obtuse quest
#

5 bucks says someone will eventually flay into a boss and get themselves killed because they forgot flay blinks

obtuse quest
abstract summit
queen acorn
#

#💀┃acolyte message haven't put any thought into anything besides this build, but looking through the skill trees and passives, lich seems miserable for leveling and even mid-game. Gonna just go boring Abom until I can farm a set of 1LP items. Got a question about abom: how many skele respawn procs are required to hit the 20 minion cap? Is it 9? (wraith+golem+mage+8 warriors+9 respawns?) With an 80% resummon chance? Maybe worth to summon a couple extra wraiths if lazy and that's correct

abstract summit
#

but ye it looks like outside of like 10 people in this chat majority seems to be sleeping on necro crit flay potential and are mostly hyping bear BM / abo necro

#

we will see how it goes

obtuse quest
obtuse quest
arctic grotto
abstract summit
#

it kind of lives in this strange twilight zone where being a new unproven skill it is too risky to be touted for major mainstream content creators, but since the spreadsheet damage is that high it is also not too interesting for others who tend to go for niche builds with interesting interactions lol

queen acorn
#

guess it is only once per login though? so maybe not a huge deal to do it a handful of times

abstract summit
obtuse quest
queen acorn
#

86% chance a lot higher than 80% tbh

abstract summit
#

i mean ye, but also like 100 less flat 😄

#

it is indeed interesting why AoD doesnt have a necro convert, but maybe this is exactly why lol

obtuse quest
#

Or maybe they forgot about damned for the 3rd time

abstract summit
#

"necrotic ailment? wdym necrotic ailment???"

obtuse quest
#

Or it got regulated to be warlock’s thing

arctic grotto
abstract summit
queen acorn
#

oh nvm, i wasn't even considering the resummoned ones chaining, i guess that should be ezpz unless ultra unlucky

#

does the absorption follow your mouse hover?

abstract summit
#

but also AOD is accessable by locks so it just makes no sense

arctic grotto
obtuse quest
queen acorn
#

wonder if the CB procs from Flay are auto targeted. CB skill says "an area around the target", CB Flay proc says "towards an enemy". From what I saw of actual CB, the spread on the skill itself is quite big.

abstract summit
#

i mean for mapping it kinda doesnt matter cause you ahve 150, for bossing it kinda doesnt matter cause you have only one big target

queen acorn
#

idk, the spread i saw from actual skill use is like, comical. If it's the same for the procs, could be like a 30%+ "nerf" to dmg/mana return

abstract summit
dark inlet
abstract summit
#

it's comical because of this arc

#

we dont have this tho from the proc

obtuse quest
#

Shouldn’t be an issue in bossing since the actual hit is from the explosion, which will always hit the boss if it casted in the correct direction.

dark inlet
#

even for clear the sheer volume of procs means the whole screen's gonna get lit up

abstract summit
#

like the projectiles themselves are not flailing, they are flailing cause they are cast through the skill Chaos Bolts in my interpretation

queen acorn
dark inlet
abstract summit
#

ye i mean you might need to direct cast harvest from time to time 😄 we will see

queen acorn
#

ya, the spread is purely an uberroth concern, or i guess very high corruption shade since it has a smaller model

obtuse quest
queen acorn
#

and i guess entering a new one

obtuse quest
#

Echoes don't trigger a zone change.

queen acorn
#

makes sense, i remember shrines persisting i guess, no relying on emptying the pool each mono then rip

#

at least AoD/transplant will squelch the eggs, would be super awkward having to flay them😅

#

or do they have a decent amount of hp? hard to remember these things when ES just one shots whole screenFacepalm

quasi falcon
#

which loot filter would you recommend for leveling acolyte/necromancer?

obtuse quest
quasi falcon
pearl snow
#

if you dont want to do anything just grab one of the ones from PixelAptitude like the Turbo Monsters or something. But unless you start modifying it yourself you are always risking not seeing or seeing to much

lost gale
#

wait just a minute, does poison overload apply to plague? It says 4% poison pen up to 400% which I think is different wording than penetration with the poison ailment specifically

#

plague and poison wandering souls maybe?

obtuse quest
lost gale
#

poison fissure's initial hit does necrotic so most of the good scaling for the fissure itself is pointless, wandering spirits is pretty meh, and then there's drain life (but not stygian coal) as a legit poison spell dot

calm dome
#

Poison Lich is a go

pallid plume
#

How big is 3.5 radius in the game ?

I have heard things like abomination new melee attack is half the screen now once you take aoe nodes ?

obtuse quest
#

I recall like the dummy area has circles below them, that's about 5 meter radius.

pallid plume
astral crown
#

Has anyone considered the good old Bleed Warlock from Season 1 updated to utilize Blood Tether? That 1% multiplicative damage per bleed looks strong.

obtuse quest
rugged charm
#

Will Abomination Necro really that good?
I was set on LB Runemaster but Abomination Necro sounds super tempting even with the clunky summoning - needs to be done only once per Login anyway

hidden sable
#

acolyte really needs reworks maybe one season they'll focus on acolyte and then make things like fissure damage converts actually effect all of fissure and stuff like that

ashen bluff
obtuse quest
hidden sable
ashen bluff
#

wdym aco needs a rework tho

#

like the main issue was bad ai and scalin on many minions for necro

hidden sable
#

main issue for acolyte is the shit options for spell flat

ashen bluff
#

and lich having gotten nothing new for it from before warlock was added

obtuse quest
# hidden sable weird

Your fissure example is meant to be like that. It's intentional to have dual effects.

hidden sable
#

then there's major prolems but if they just added strong sources of flat like throwing damage has, a lot of the major problems would be minor problems

ashen bluff
#

again what problems are you exactly referring to

hidden sable
#

inconsistencies, bugs, lack of damage

ashen bluff
#

yall had lack of dmg on aco? like not at all the issue I've ever had

#

cos aco is mainly balanced on the fact that each spec has a lot of inc / more scalin from non conventional sources

obtuse quest
#

Damage has never been an issue lmao

obtuse quest
ashen bluff
#

I mean nothing more than any other spec has tbh

#

wlock on release sure, there wasn't anything that worked as written except torment

#

minions were the major bug source for a while there but there was no point to play anything but Shade for a good while cos there just wasn't any scalin

topaz knot
# hidden sable then there's major prolems but if they just added strong sources of flat like th...

This is a fair point. But i think if you look at how classes are balanced it makes more sense.

Every class has something that's hard to get. Like druid has a hard time getting flat crit chance. but has multiple +100% crit chance. Void knight on the other hand has so much flat crit chance, but doesn't have as much % crit chance as other classes.

warlock lacks flat spell dmg, but has a ton of spell dmg scaling thru multiple debuffs. It's just how they balance the class

ashen bluff
#

wlock literally has a passive more dmg multiplier from just choosin the spec

topaz knot
#

Yeah, it's rly good in that regard. The chase affix ur lookin for is flat spell dmg

#

Like druid is chasing flat crit u less u go a gathering storm build, which gives a ton of flat crit, which is why thise builds are rly popular.

#

And why void knight rly felt good with % crit chance and crit multi

obtuse quest
#

ANd we even have old tech to get flat if you're desperate that can also feed into a more multiplier.

ashen bluff
#

stuff like torment has a high base value as well and they don't really lack in dmg effectiveness scalin

vestal abyss
#

so did stygian lich get buffed or nerfed, I keep hearing both

ashen bluff
#

something like fissure having a split dmg type is also intentional cos the spec is very much about multiple ailments rather than just 1 (you can focus but that's not the real intent)

ashen bluff
#

depending on how you played it, its either 👍 or 👎 afaik

hidden sable
vestal abyss
#

so a cof nerf

hidden sable
#

no

#

like a hour 1-6 nerf

pulsar raven
#

Any views/tips for a frostbite lich? Do you think I’ll regret trying it?
(Aod, harvest, flay, death seal, transplant)

obtuse quest
# vestal abyss so a cof nerf

Playstyle based. Those that spam the skill effectively got buffed. Those that play "Cast once and rip blood for max mana" got nerfed.

vestal abyss
#

i cant even remember how i played it i just pressed buttons on controller, so Im not going to regret it if i run it back

#

?

pulsar raven
#

I guess I should do the maths and see how many stacks from aod vs how many from the attacks, but that flay node that lets you attach aod to a boss seems really nice

vestal abyss
#

cause it was the most enjoyable build ive played in this game ever since beta

obtuse quest
vestal abyss
#

alright, and i guess you can reroll anyway if it turns out bad now with spec change

ashen bluff
#

to me the ease of levelin with wlock is hard to beat

#

will probably have to force myself to play lich early so I don't get complacent about just fissurin around

topaz knot
#

"just fissurin around"

#

What ring? I'm running acolyte first time this season, and was playing around with dif leveling setups for necro. So far just zoo seems to be the fastest, but I was having fun trying to make a solo golem + infernal shade on the golem work.

#

Tryin to figure out a comfy levelling build

balmy void
#

So the real question for a ranged physical spell damage dealer.
Are you going to spam :

  • Rip blood, triggering Marrow shard?
  • Flay, triggering Rip Blood and Chaos bolt?
    Something else?
queen acorn
#

horn of the bone wisp seems pretty hard to beat for early primordials, astral blood is op but offense usually more important, anyone got their eye on other primordials for early game?

balmy void
#

The Arcane Absorbtion nod in Rip Blood looks REALLY strong, and wants you to spam rip blood directly

#

+8 spell damage per rip blood, stacking

topaz knot
balmy void
#

We got 3 nods for +40% cast speed

#

That seems pretty huge

topaz knot
#

Thatll prob be enough, but if u add the frenzy prim helm itll be even better

balmy void
#

Damn yeah

#

You might kill yourself with so many Marrow shard per second tho

#

Prob should invest in life leech

topaz knot
#

You'll def need a lot of leech

#

Yeah

#

Am i remembering right

#

That there's a way to be immune to bleed this season?

#

Can go bleeding heart if so

ashen bluff
lost gale
#

you don't need shade but you probably do need zombies because at any time you have 0 zombies the rings aren't going to summon them for you and the rings also increase the value of any zombie summoning you do yourself

topaz knot
#

Could someone who's more versed in acolyte explain to me why no one seems to want to do infernal shade on the abomination?

lost gale
#

I can't remember is summon volatile zombie a fire skill itself for eg firestarter's torch mana discount & is it a spell for spell mana discounts?

topaz knot
ashen bluff
#

it's all build dependant
harmony of the first is very storng early
evolutions end might be great for early bossing might not, hard to tell yet
bluefeather band is interesting but trash imo
Army of Skin for flay + harvest is great
Personally lookin hard at fangs of the berserker

#

Oh hadn't noticed Legends Entwined is req lvl 42

lost gale
ashen bluff
stuck owlBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

None

General:

▸ Health: 1,317, Regen: 44.4/s
▸ Mana: 150.51, Regen: 8/s
▸ Ward Retention: 95%, Regen: 0/s
▸ Attributes: 25 Str / 25 Dex / 40 Int / 25 Att / 26 Vit
▸ Resistances: 124% / 53% / 53% / 53% / 53% / 114% / 79%

Defenses:

▸ Endurance: 30%, Threshold: 263
▸ Dodge Chance: 11% (360)
▸ Armor Mitigation: 24% (1,040)

Used skills:
topaz knot
#

Idk tho maybe im missing something

ashen bluff
#

Hitting 6 with no thought just slammin stuff, there's some actually interesting combos you could do tho, esp on aco

lost gale
#

which is truthfully considerably more damage than the speed buffs of infernal shade

#

unless you're giving it the necrotic attack or using a non-phys CD skill for damage

topaz knot
#

I'd also give it more armor shred. Bone curse shreds 100% armor too, but infernal shreds 200% armor every tick.

#

But yeah hard to compete with 50% more dmg

#

Ill prob still go infernal to avoid the micromanaging tbhh

#

4 sec reapplying is too tedious unless im doing uberoth

topaz knot
lost gale
#

i'd be wary about putting the armor shred on bone curse like that because it means every attack on your abom will shred its armor too

#

it'll be way more fragile like that

topaz knot
#

Oh tru hmm

lost gale
#

especially when we have such good sources of armor shred on the necro passive tree

#

and julra gloves if you go that way

#

really if you want to just buff your phys minions with bone curse there aren't many skill points you actually want to use

topaz knot
#

I was gonna go julra for attack speed but armor shred might be better

#

We can spam heal the abom tho as long as we have summon skeles on our bar tho I think? With how they changed abom

lost gale
#

yes

topaz knot
#

So maybe it's ok for it to be a lil more fragile? Atleast for monos

lost gale
#

but if it's eating skeles it isn't dpsing

topaz knot
#

Oh it has an eating animation

#

Hmm

lost gale
#

I doubt it'll be fragile at all but if you're really pushing the build eventually you'll reach a point where enemy damage is significant and like 60 stacks of shred on your abom is a lot more damage taken

topaz knot
#

Ill prob cap at 1k corr and be fine as long as I can do uberoth. After 1k ill look to just increase my clear speed

queen acorn
#

all res, ms, all attri base and lvl 11 requirement too, pretty gg leveling item for non-primordial and deterministic acquisition

ashen bluff
#

ah yeah good point

#

yeah that neck is definetly great for all minions

queen acorn
#

ah it's all skills too, not minion, just a nice item overall

ashen bluff
#

nice lil boost from the first rift beast

queen acorn
#

have to end the lineage though, not sure what that implies and how many encounters that is, and how frequent they ar ein campaign

ashen bluff
#

some of these abilities are kind of dope

queen acorn
#

wonder if minion hits will trigger the summon, wording on it would suggest so, but wording isn't exactly LE's strong suit

balmy void
#

I'm thinking this for a Rip blood build lich:

#

Activate reaper form for massive +XX% dmg, spam rip blood, trigger marrow shard, repeat

#

Stack crit chance and spell damage

#

Should work right?

#

Transplant is a flex spot, but is pretty good for frenzy/haste and more rip blood casts

topaz knot
#

What primordial you using?

balmy void
#

Probably an exalted with +X level of Rip blood t8

#

People are sleeping on T8, it's gonna be insane

topaz knot
#

How much is t8 skill lvl?

ashen bluff
#

t8s are just more stats

balmy void
#

100% more than T7

topaz knot
#

Oh just more stats, no more +skill levels?

ashen bluff
#

where as some of these primordial uniques are build enablers so they're much more interesting

#

its + levels too

topaz knot
#

Oh

#

Double

#

So +8 levels?

balmy void
#

Uh yes, we're talking like +8 rip blood skill level

#

That's really high

topaz knot
#

Oh damn

#

W-

balmy void
#

Totally worth trading a unique

topaz knot
#

Why is abom not using that lmao

balmy void
#

Well you could

pulsar raven
topaz knot
#

The trex kinda mid on a one minion build

pulsar raven
#

but double the secondary mod

balmy void
topaz knot
#

Oh

#

Trex gives +3 anyway

#

Nvm on the abom comment

pulsar raven
#

but theres also the primordial that gives +50% to skill level mods, which lets you get more than 1 +6

noble acorn
#

Is Flay gonna be insanely good?

balmy void
#

You can make it work in a ton of build. It could even replace transplant as a traversal

noble acorn
#

Oh shit

balmy void
#

Also it can trigger marrow shard and/or chaos bolt, which is cool

noble acorn
#

What corruption level should I expect to hit before I start getting into like t7 or t8 stuff?

obtuse quest
#

<@&1161418687471956101>

balmy void
obtuse quest
balmy void
#

You get exalted while doing the campaign

ashen bluff
#

there's funny stuff with t8s mostly on experimental mods

#

but generally speaking they don't enable anything 'new'

charred ridge
#

<@&1161418687471956101>

ashen bluff
#

they just make an existing build stronger by letting them get 1 more mod while sealing a t8

#

and mind you that means it has to be a crafted item you have that mod on

#

so many builds where that +X to levels is only used on a specific LP later

topaz knot
#

2.2 sec reduction per potion, 200% inc chance to find potion. Shift is 3.5 seconds naturally, but can be lowered .

queen acorn
# topaz knot The trex kinda mid on a one minion build

That depends on which affix you stack. For the endurance stacking, which is what Abom people would do, the dmg is a % inc, so that is the same whether you have 500 minions or 1 minion, just a multiplier to your overall damage.

ashen bluff
#

it's already 1.6 at t7 tho

noble acorn
pulsar raven
ashen bluff
#

experimental armour applies on gloves goes up to 50% is funny

topaz knot
#

Since we're kinda starving for that compared to bear builds

#

Question, if you do a t8 on a twohanded item is it a bigger upgrade than a t8 on a one handed item?

pulsar raven
ashen bluff
balmy void
#

Damn

topaz knot
#

No way we're getting copium for forge guard

#

That would be

#

The funniest shit

#

If that's how forge guard gets a good build finally

balmy void
#

Forge guard has been pretty fun s2 :3

obtuse quest
#

Not %more

lost gale
topaz knot
ashen bluff
#

also new vengeance shield goes hard for fg

#

so do the bleed gloves, trex might have a weird build, etc.

lost gale
# balmy void Good find!

if you have +levels then you may want to try bone eruption, ruptured corpse, marrow thief and see how they play out

balmy void
fathom otter
stuck owlBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Acolyte (20) / Necromancer (25) / Lich (68)

General:

▸ Health: 5,093, Regen: 0/s
▸ Mana: 140.46, Regen: 13.2/s
▸ Ward Retention: 173%, Regen: 89/s
▸ Attributes: 24 Str / 116 Dex / 61 Int / 16 Att / 25 Vit
▸ Resistances: 54% / 54% / 54% / 74% / 61% / 176% / 86%

Defenses:

▸ Endurance: 46%, Threshold: 1,528
▸ Dodge Chance: 38% (1352)
▸ Armor Mitigation: 49% (3,021)
▸ Crit Avoidance: 91%

ashen bluff
#

do you just have skellies for the freeze rate? <_<

fathom otter
#

marrowshards kill em so u generate mana with em

lost gale
#

you're a crit build and you already have leech on hit from immortal vise & ageless ascetic

#

speeding up leech reduces the amount of time you can overleech for with corrupted flesh

balmy void
#

Are people using these nods on a spellcasting lich?

#

+100% spell damage, basically

#

I feel like the other nodes are much more powerful (+X% dmg while low health)

charred ridge
#

and if you're gonna pick between a ramping 100% inc dmg, or a permanent 100% inc dmg, you're obviously not going for the one that ramps

pulsar raven
balmy void
#

Yeah makes sense. You can get +300% without any ramps with the top left part of the tree

chrome mason
#

So whats everyone doing for their starter

lost gale
# fathom otter https://www.lastepochtools.com/planner/B5n1an7o my plan for lich this season, wh...

That endgame gear seems fine except for the 2lp nihilis & 2lp null portent. Don't expect to get more than 1lp on either & you should plan for which relic you'll use pre-shattered worlds too.

Since you're not scaling the damage on it Marrow Shards looks really terrible tbh, consuming skeletons is cute but: if you're serious about marrow orbs meaningfully contributing you don't want to remove piercing from marrow shards itself but if you want it to do significant armor shred for you then you want it to multi-hit as much as possible which means taking both kinds of bone splinters and speed/range for them etc.

They're competing with eachother to be useful and all the damage stuff is pointless for you because you have no flat damage to juice it up.

You gotta take the dagger attack speed nodes in Flay, patch notes had it at 10% more per point not 16% increased

charred ridge
#

had like probably 40-50 2lp portents by the end of last season

#

nihilis is a different story

lost gale
charred ridge
#

portent kinda just depends on whether you have uber on farm or not

#

cause iirc you're guaranteed a portent drop on each uber kill, usually you get multiple (if you're CoF)

#

they're also guaranteed 1lp but i dont think this affects the rate for 2nd LP (though it also means you're guaranteed turtle fodder)

#

also i know nothing about the build you're tryna make but i'll just point out you can enchant your idols, since that's not in the planner

fathom otter
charred ridge
#

in a vacuum 2lp nihilis isn't such a grind especially if you're going for t7t5, the issue is getting it with good rolls

lost gale
fathom otter
lost gale
#

every damage node on it scales hits only, not dots, so that kills a lot of potential builds with it, it costs a lot of health to spam and its utility options are uh eating minions, tiny amounts of unreliable health/mana recovery and applying armor shred

proud pivot
#

hello fellow acolytes Heyge

lost gale
#

just shoot your bone golem in the back with marrow shards and hope for the best 5head

#

bone golem being another very suspect skill

fathom otter
balmy void
#

I'm confused about Volatile Zombie. Do they stack with +minion damage? + minion dmg increase the explosion damage? I don't think they are attacking, just exploding

obtuse quest
balmy void
#

Good to know!

lost gale
#

it's a spell so minion spell damage or sources of generic +flat are what you want

#

also you should be blowing them up with chaos bolts if you care about the actual damage of the zombies rather than using them to automate infernal shades or sacrifice

solemn mountain
#

wha u guys doin for minions this season any build links or ideas?

balmy void
#

A bunch of permanent, big minions, and spamming volatile zombies

lost gale
stuck owlBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Acolyte (22) / Necromancer (81) / Lich (10)

General:

▸ Health: 4,038, Regen: 31.2/s
▸ Mana: 112.51, Regen: 9.6/s
▸ Ward Retention: 304%, Regen: 62/s
▸ Attributes: 26 Str / 12 Dex / 134 Int / 6 Att / 12 Vit
▸ Resistances: 92% / 84% / 82% / 102% / 108% / 116% / 122%

Defenses:

▸ Endurance: 65%, Threshold: 808
▸ Dodge Chance: 2% (48)
▸ Armor Mitigation: 50% (3,150)

solemn mountain
#

gear swap changed from last season to this one too?

forest mica
#

No Snapshot in 1.3 anymore

solemn mountain
#

that kinda huge ngl

#

that build look solid aswell

#

skeletons mages is back than u guys think

forest mica
#

🤭 I hope that can help me to get the first Aberroth kill

autumn bough
#

U only need nihi for frenzy

lost gale
#

and normal skele mages are just frustrating

ashen bluff
#

damn thats alot of curse dmg

solemn mountain
#

i saw the AI for the minions look away better

lost gale
#

mana stacking doesn't really work for other minions, the chaos bolts +flat proc is annoying

charred ridge
lost gale
#

poe did skeleton mages right, I don't care for LE's implementation

charred ridge
#

nihilis has a bunch of stats that can be useful depending on builds over the new ammy

#

main one is prob the mana for mana stackers

ashen bluff
#

skele mages were fine back in 0.9 haven't tried em since <_<

solemn mountain
#

last season i tryed to make the ice version but was to much work

ashen bluff
#

Needing the set feels bad now

solemn mountain
#

how about the t-rex amulet

lost gale
ashen bluff
#

Lich's Scorn if doing cold mages

grim rune
ashen bluff
#

best source of cold pen iirc

lost gale
#

ah right

solemn mountain
ashen bluff
#

damn now I really wanna do a t8 sinathia build

pulsar raven
#

theres no pre-load or anything before the patch, just gotta start downloading when update s up right?

left whale
#

5 hours to go

summer goblet
#

hey guys any warlock leveling build that u recommend pls ?

royal flint
#

Just a question: Abomination snap shotting is going to be removed next patch, right?

obtuse quest
royal flint
#

Buff snapshot? Which means?

summer goblet
obtuse quest
summer goblet
#

ok ty

lost gale
obtuse quest
royal flint
#

Interesting

lost gale
#

and if you've been casting a bunch of rip blood and have temporary +flat damage stacks then you cast a skill which lasts a while like fissure, it'll have the flat from the number of stacks it had when you cast it for its entire duration even though those stacks will fall-off over its duration

royal flint
#

Did anyone calculated how much dps is lost overall by dread shade crit nerf?

lost gale
#

that kind of thing isn't really abusable with fissure, but it's notable

earnest onyx
#

Hey

#

What are u think about Flay Lich?

obtuse quest
earnest onyx
pulsar raven
lost gale
obtuse quest
lost gale
obtuse quest
#

Insane

lost gale
#

what do you mean your tens of millions of chaos bolts DPS costs you mana? baloo just hits the ground and loot drops out of aberroth

mighty tundra
#

Of course we can't compete it's a fricking bear

pulsar raven
mighty tundra
#

I saw a bear outside my house the other day and I ain't risking being earthquaked

obtuse quest
lost gale
lost gale
#

BM after the chain now is just lol, lmao even

obtuse quest
#

Primalist lost the bm tax, but now BM is just strong as heck lmao

grim rune
#

that's part of multiplier from snaps

#

for EQ bear

lost gale
#

there's some cool stuff with Avalanche Scorpion if BM could specialise Avalanche but as it is there's no chance that avalanche is better than aspects

obtuse quest
# grim rune

Yup that’s a stupid amount of more modifiers lmao

grim rune
#

even after *0.13 (so vs 100) gives u like 140m dps

pulsar raven
#

but you can only get 1 or 2 EQ per 6 seconds right, or how do they get around that?(and how painful will that be for clear)

marsh lichen
grim rune
#
  • u stack billion of cdr with relic
#

and idols

#

and that's ONLY EQ bear hit

#

he did not include swipe, ur swipe, maelstorm

wild depot
#

ye, snapow has video on EQ bear for party play

#

insane modifiers

grim rune
#

snap party bear will hit like 600m EQs for sure

pulsar raven
#

wait why does he haev shred and pen multiplying, dont they add?

lost gale
#

[damage type] shred and [damage type] pen are additive, but armor shred and pen are multiplicative

pulsar raven
#

oo armour shred, not resistance shred

grim rune
#

ye, EQ is phys

lost gale
marsh lichen
lost gale
#

the turbo one is clearly intended to map fast rather than be as tanky as possible or give the abom the most dps possible

#

which is probably better for general purpose usage but less so for bossing etc

marsh lichen
#

so generally speaking, both seem to be valid - one more DPS any possibly a bit slower but tankier and the other one fast for mapping purposes?

lost gale
#

in 1.2 abom was incredibly strong & with snapshotting you could be as tanky as any build in the game personally, but the mapping was tedious because it just runs up and bonks enemies 1 or 2 at a time and its aggro/leash radius wasn't that big

#

in 1.3 you can make it more aggressive and it has better options for going fast & hitting more enemies at a time so it should be a lot more fun. Also snapshotting of that kind is dead so you have to balance the power of the minion with your own defences with more ccare

marsh lichen
#

sounds good, and one last question! when I understand correctly, when using the maxroll build, I need to switch skills to summon the abomination, which sounds not so fun. But is is correct that I only need to do it once "per login" or when ever I died?... which then would sound not so bad

lost gale
#

the abom gets huge bonuses from being made from those 4 different minion types

#

but also bonuses per skeleton

quick zinc
stuck owlBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Acolyte (21) / Necromancer (92)

General:

▸ Health: 3,206, Regen: 22/s
▸ Mana: 118.51, Regen: 8/s
▸ Ward Retention: 224%, Regen: 149/s
▸ Attributes: 13 Str / 9 Dex / 112 Int / 9 Att / 31 Vit
▸ Resistances: 73% / 93% / 73% / 94% / 99% / 105% / 65%

Defenses:

▸ Endurance: 59%, Threshold: 884
▸ Dodge Chance: 1% (36)
▸ Armor Mitigation: 45% (2,698)

lost gale
#

with lots of wraiths & zombies to make up the numbers

ripe fossil
#

Tried my hand at making a build last night and my goodness is it awful. I don’t know how y’all scale things so hard. 😭

quick zinc
mighty tundra
rugged charm
#

Fissure lock vs Necro Summoner for leveling? From Maxroll

obtuse quest
tender halo
#

Planning on playing abom but cant decide which minion to focus on eating anyone have any theory crafts to support one or the others?

bleak glacier
ripe fossil
# chrome mason multiplicative nodes

I grab pretty much everything relevant to what I’m doing. I wanna say my problem is more with determining good affixes for gear and idols, but I could be wrong.

lost gale
junior rampart
#

guys if harvest hits a cursed enemy, does that count as curse dmg ?

junior rampart
#

sad

#

was planning to use Murama's Hilt to solve mana

lost gale
junior rampart
#

if instead of curse dmg it had curse effect that would be better

chrome mason
obtuse quest
#

Check the ailment list.

obtuse quest
pulsar raven
#

does double dmaage apply to ailments, or just hits?

lost gale
lost gale
pulsar raven
#

it says hits all enemies.... dealing double damage, so it doesnt necessarily follow the double damage is just for the hit

obtuse quest
#

Yeah it doesn’t specify

mighty tundra
#

i always got told it was only for hits but idk

obtuse quest
#

Really easy to test though

mighty tundra
#

I played harvest on my first character in the beta and then rolled a primalist at level 10 or smth

lost gale
#

huh, did they change that description? i was sure it said harvest hits deal double damage

old hull
#

Yep the wording isn't clear on tooltip, but the node in the tree I think is clear - and that node is literally the same stat, it's even additive with the base double hit damage on cursed

lost gale
#

if they don't specify then maybe it does double ailments, might actually be a good DOT skill

obtuse quest
#

The node specifys hit ye

lost gale
obtuse quest
#

But the og double dmage boost always had this wording

lost gale
#

Harvest: A melee attack that hits all enemies in an area in front of you, dealing double damage to those that are Cursed.

is what LET says and that doesn't indicate it wouldn't apply to ailments

mighty tundra
#

could be worth asking in the dev channel

lost gale
#

why oh why does marrow shards, such a bleeding themed skill, still have zero things on its skill tree which boost ailment damage

obtuse quest
#

Because it’s still an ass skill

old hull
#

The truth hurts

junior rampart
#

do we know how much does Exposed Flesh reduces armor by ?

obtuse quest
old hull
obtuse quest
old hull
#

The armor reduction doesn't show in data mining because it's variable

lost gale
# obtuse quest Because it’s still an ass skill

surely it's just a very very straightforward change to make to have some of those nodes apply to not be hits-only, can't take much dev time at all.
It's not like it's a fast casting multi-hit skill they'd have to worry about or a 600% damage effectiveness AOE nuke with huge multis they'd give the scaling of a powerful minion to.

Must have spent a lot more time making the marrow shards on rip blood direct cast work than it would take

obtuse quest
pulsar raven
thin peak
#

anyone else trying necrotic flay lich?

left whale
abstract summit
#

Ah okay Mike double checked exposed flesh nice

tender halo
#

do we know if you create an abom with minions and then take them off your bar do you still maintain the bonus provided by that minion?

lost gale
obtuse quest
thin peak
obtuse quest
#

Hotbar swapping is fine

left whale
#

I m not snapshotting

tender halo
thin peak
#

oh nice maybe ill do minions then - i heard abom basically needs snapshotting to be viable

left whale
#

My previous minion build took me to corruption 600

tender halo
#

nice

left whale
obtuse quest
left whale
stuck owlBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Acolyte (32) / Necromancer (75) / Warlock (6)

General:

▸ Health: 1,556, Regen: 22/s
▸ Mana: 1,064.78, Regen: 10.56/s
▸ Ward Retention: 417%, Regen: 382/s
▸ Attributes: 2 Str / 12 Dex / 67 Int / 2 Att / 6 Vit
▸ Resistances: 30% / 30% / 54% / 0% / 0% / 671% / 6%

Defenses:

▸ Endurance: 20%, Threshold: 311
▸ Dodge Chance: 2% (48)
▸ Armor Mitigation: 21% (811)

left whale
#

Minion explosion build

left whale
stuck owlBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Acolyte (34) / Necromancer (79)

General:

▸ Health: 2,085, Regen: 162.3/s
▸ Mana: 144.51, Regen: 10.88/s
▸ Ward Retention: 340%, Regen: 0/s
▸ Attributes: 170 Str / 22 Dex / 170 Int / 22 Att / 47 Vit
▸ Resistances: 84% / 84% / 84% / 82% / 89% / 99% / 99%

Defenses:

▸ Endurance: 272%, Threshold: 1,187
▸ Dodge Chance: 4% (120)
▸ Armor Mitigation: 79% (11,479)
▸ Block Chance: 121%, Mitigation: 33% (850)

left whale
#

My abom build

thin peak
#

haha

#

nice glad i asked - id rather play necro

lost gale
left whale
thin peak
#

This actually looks a lot like what i was trying to get into before i swapped to poe 2 (i think?) last season

#

sick - even more excited for the season now

ripe fossil
#

I think I might be investing too much in offense scaling instead of defense. I have 866% increased damage for spells and 1060% for DoT. Only 684 endurance threshold and 1492 ward decay threshold. 2845 hp. Going to redo the build in the opposite direction and see how low the damage is.

elder solstice
#

hey swede here, i'd love to play with someone on launch even if not swedish just tryna keep the servers close

obtuse quest
#

Torment setup or something?

ripe fossil
junior rampart
#

get hp from idols

#

really good way to get some extra hp

lost gale
#

yeah acolyte idols good for hp

obtuse quest
lost gale
#

also if you're a necro the 30 armor per vit on dread shade is amazing with +5 vit weaver idols

ripe fossil
rugged charm
stuck owlBOT
#
Game Cycle / Version:

Beneath Ancient Skies / 1.3

Class:

Acolyte (25) / Lich (65) / Warlock (23)

General:

▸ Health: 2,845, Regen: 0/s
▸ Mana: 323.51, Regen: 21.2/s
▸ Ward Retention: 181%, Regen: 247/s
▸ Attributes: 2 Str / 2 Dex / 46 Int / 2 Att / 7 Vit
▸ Resistances: 76% / 76% / 76% / 80% / 76% / 103% / 75%

Defenses:

▸ Endurance: 74%, Threshold: 684
▸ Dodge Chance: 9% (292)
▸ Armor Mitigation: 14% (437)
▸ Crit Avoidance: 124%

abstract summit
#

Did anybody do dps calculation for the meta abo build(s)? Do we know the ballpark at least?

left whale
old hull
#

An abominable amount of damage, probably

obtuse quest
left whale
#

Is there gonna be an update or something to download?

ripe fossil
rugged charm
obtuse quest
left whale
#

Noice

rugged charm
#

Hope servers don't crumble. Cancelled WoW raid for launch today lol

left whale
#

Hahah lol

#

Its my day off today

#

I hope it goes well

rugged charm
#

Should be tho. Season 3 doesn't seem to have that much hype outside of the community than 1.2 had

lost gale
last epoch
#

Looking forward to abomination but does any1 know how often we would have to do the skill swaps? Like is it every map load etc cuz that would suck lol

lost gale
#

steam should hold up

rugged charm
#

With the introduction of Cosmetics now usable in offline mode.. it might actually be a idea for me to go offline mode aswell

#

ASF CoF Player anyway

#

But I like the global chat shrugleft shrugcenter shrugright

visual trail
#

do we have a levelling guide for flay build?

junior rampart
#

hmm i think the mana problem on flay should be solved for me atleast

obtuse quest
visual trail
obtuse quest
last epoch
left whale
#

U can still have a pretty decent build without swap

rugged charm
left whale
#

😭😭

visual trail
last epoch
junior rampart
#

harvest leveling should be fine to be fair it just annoying to press bone curse before harvest but it was not bad for me

little wigeon
left whale
#

Getting flashbacks from the time i did hc, aint gonna try that shit again

junior rampart
#

mana sustain for flay should be fairly okay

lost gale
last epoch
junior rampart
#

if you go chaos bolt+harvest

#

and have the node that gives 13mana on hit

little wigeon
#

Harvest won't give mana unless you have the unique

last epoch
#

Rip blood should be a worthy investment for early game now with changes me thinks 🤔

obtuse quest
little wigeon
junior rampart
obtuse quest
little wigeon
obtuse quest
#

Chaos bolt procing harvest won’t trigger that node

junior rampart
#

oh fck you are rgith

#

xD

#

fck direct use

little wigeon
#

I mean you could use harvest as a mana builder but kinda annoying

#

With the chest affix for harvest mana on hit

obtuse quest
#

That’s also direct use only

little wigeon
#

Yes I know, I said mana builder

obtuse quest
#

Ah fair

little wigeon
#

Like vengeance lmao

slim mason
#

like sentinel's time and rift node

lost gale
junior rampart
#

its kind of sucks that you need a lot of work around to proc harvest that COULD give you mana back but nah lets get fcked by the word DIRECT use

obtuse quest
#

Ehg doesn’t want you to get mana easily

little wigeon
#

Ripo blood is also direct

junior rampart
#

if i go mana stacking then im not scaling the hit part but the spell part and i dont want that 🙁

buoyant gyro
#

anyone ever seen a 4LP Marina's?

tender ridge
#

i've never had more than 2 drop

obtuse quest
#

Best I seen is 3lp

tender ridge
#

3 is already very rare

buoyant gyro
#

damn, i was hoping it'd be discovered by now lmao

#

such a rare beauty

lost gale
obtuse quest
earnest lichen
#

Surely servers are stable and working well by the time I'm home from work tonight heavybreathing

lost gale
#

even with the cap/nerfs they put on it it's still just better than anything other masteries get without impinging their action economy
just falconer things

junior rampart
tender ridge
#

rogue gets effectively 0 resists on their tree, let them have something

lost gale
obtuse quest
obtuse quest
#

Would be kinda dumb

junior rampart
obtuse quest
#

Would be an auto select

lost gale
lost gale
#

especially if you need to use multiple to solve mana

obtuse quest
junior rampart
#

on flay+harvest+chaos bolt you can get 5

#

or 4

obtuse quest
#

Chaos bolt itself can give you 3 lmao

#

MfD, bone curse+ any bone curse amulet

lost gale
#

bone curse amulet is a real build cost tho, no nihilis +2 skills or rift beast +2 skills!

#

+2 skills should be a huge damage boost if your build is good

obtuse quest
#

But free crit chance or % more for dot

charred ridge
#

+skill is my favorite stat in games but honestly there's a ton of skills in LE that can't really take advantage of it

odd spire
#

Does increased bleed duration add damage? for example if you do 400 bleed damage over 4 seconds, would you do 600 bleed over 6 seconds with 50% increased duration? or would it just make the 400 bleed happen over 6 seconds?

buoyant bear
#

Yes

earnest lichen
#

It does the same amount of damage over a longer duration iirc. It just makes it easier to get a bigger stack of bleeds

junior rampart
odd spire
#

hmmm... lol

obtuse quest
#

Duration extends the damage to match