#💀┃acolyte
1 messages · Page 106 of 1
is it necessary to take poison penetration
on aura of decey
when we get so many penetration affix'es
The build doesn't stack int like some other builds do because vit is good too and that means pen affixes aren't entirely diluted
tough
I was going around with 30% to spawn
I didn't take this before@lost gale
im so dumb
I was like it's kinda tedious
now it's less spammy ðŸ˜
why did I do this
then I should remove this, two pts in this should be enough for leech
Leech is a very meh stat for decaying minions, almost any form of sustain has little impact due to the way decay works as it doesn't scale linearly but ramps. Leech and regen values tend to be very low and are outscaled pretty fast. It's good to have a bit to fight off the starting decay but quickly gets outpaced. It's better to scale health values to extend their duration.
some people would say it's important so when they hit they get full life
so they last longer
but is 3 leech pts needed for that
or two good enough
that's what i'll try after
we were wondering if it was % of flat decay
now we know thanks to you
😎
let's stack more life
I say we because lot of people gave me advice
about this build
yeah idk the exact values for each minion, but decay is a flat amount of hp per second per second
:white_check_mark: This character build is verified
Season 4: Shattered Omens / 1.4.5
Acolyte (20) / Necromancer (51) / Lich (13)
â–¸ Health: 1,704, Regen: 15.94/s
â–¸ Mana: 149.86, Regen: 9.84/s
â–¸ Ward Retention: 107%, Regen: 0/s
â–¸ Attributes: 6 Str / 6 Dex / 38 Int / 6 Att / 36 Vit
â–¸ Resistances: 73% / 132% / 96% / 100% / 27% / 88% / 129%
â–¸ Endurance: 55%, Threshold: 341
â–¸ Dodge Chance: 2% (24)
â–¸ Armor Mitigation: 20% (493)
â–¸ Block Chance: 2%, Mitigation: 18% (119)
so now my build is just starting and very barebones
im trying to survive empowered mono
and it's tough
im showing you this if you have an idea of the priority I need to focus on
to survive
as with weaver tree, prophecy, rune of ascendance
I kinda need to know what to go
for now I was looking for body armour 2LP
you could remove 2 points from Grave Thorns and Towering Death to get Reclamation of Souls and Soul Conduits for more sustain. Also could get more ward per second or regen on gear and resists as well. Your suffixes are pretty bad on most items and your ehp is lacking. Your idols could be more focused on % hp and resists instead of worry about damage there. You're just leaned a bit too offensive rn. Also I'd get an idol altar for sure.
Honestly, the Tolmat's is pretty useless at this point. A white Opulent would be better imo
I have like two profile to follow but it's aspirational gear
and I finished the campaign
like today
so there is a big period of transition
thanks
yeah, I'm just giving you advice from what I see on the planner
Leech is definitely the best way to sustain decay but it has the usual issue of enemies not having enough health.
definitely what I asked, thanks a lot
Leech just makes it so you dont expire vs bosses basically
I was just saying the long term I know what to do, in between I was suffering a bit
xD
How? It's staves off the initial ramp, but eventually gets outscaled
and they need to hit enemies to get it
because of how much health minions can have and how much damage they can do
Decay is quadratic, but total health lost up to a given point from decay is cubic
err sorry, linear vs quadratic
Like instant loss per second is linear with time, total lost over that time is quadratic
leech often just instant heals minions to full
so it sorta pulls things towards the linear side instead of quadratic side
old school decay abom could survive 7 minutes standing still. But with a target and even 0.5% leech it could survive like half an hour
In practice, it was like 11 min when mapping rather than 7ish
Abom is also capable of hitting waaaay higher than Spectres and also has a waaaay higher HP pool without trying
spectres are doing dot though which makes their leech a lot more consistent
and their life is actually rather high as far as decaying minions go
I'm also pretty sure for whatever reason Abom's decay is lower and you have methods to make it even smaller.
abom just had like 100 mil+ health back then
I did math on it once but dont remember number
i'll take one of these and slap a good helmet affix
for dmg
it will be a nice offensive and defensive upgrade at once
But yeah best way to increase their durations is boosting their health and then giving them a bit of health. Regen is 100% worthless
Yeah health helps a lot
aura of decay is such an interesting ability
so weird and strong
half the node im like should I really take this
lol
the nerf they did on the sustain node ruined lich for me
I can't tell if they wanted to nerf that node and couldn't be arsed to address the worse Reaper Form uptime, or if they thought Lich's were spending too much time in Reaper Form and needed to fall out more often
I could understand them wanting to nerf uptimes but on the other hand Lich is basically worthless without Reaper Form.
Reaper form is mandatory but we are playing lich makes kinda sense ,would be nice if there cd got shorter wo we dont need to include a cd affix somewhere,with new passive tree you can tough it out outside of lich form until is back
testing with Legends Entwined atm, to open the off-hand and keep full set - feel like there's potential there, adds another minion+frenzy on all the bees
@wintry flame just found something old and fun https://www.youtube.com/watch?v=IlxlH3Vekwo
Yup.
main reason I only play like 20 min a day now
can only stomach one or two form drops and waiting 20 seconds for no reason before I'm just completely done
literally a direct qol nerf. No impact in combat when leech is working. All it does is waste your time, one of worst changes they could have made. At this point I need decay paused out of combat. So done lol.
its even funnier because AoD doesnt even give the listed amount of healing. It skips ticks every 3-4
and the skipped ticks actually end up halving the duration of form.
Road to 500 kills
Nice, yeah penance golem is good. I always wondered about doing bleed with it tho
I wonder if this is after penance is fixed
and why bleed?
does it support bleed better than crit?
With what build?
Where do you see your Uberoth kills too?
Yeah I know, I asked how you see it
Blood Spectre does look fun
It has your uh
Normal abby, uber and vision observer kill count now
Shows how many death, how much corruption climb, days play etc
Kinda succ for mapping but melt bosses fast
Use weaver booty and shattered world so your abom and blood spectres have perma frenzy
I use tyrant relic instead
hmm
tyrant+endurance stacking also provides a lot of dmg multiplier too
you are just not very tanky :)))
but really
bleed wraith is insane
Ive perfected my foodwerk to fight uber 2 seasons ago
Also got my necro to over 4k hp so i can tank a hit
Lots of health regen
hmm then I think tyrant relic and stacking endurance is a good choice
since you have some good minion attack speed from dread shade and passives already
anyone got any improvements they can think of for this? obviously t7%mana on helmet as second legendary. https://www.lastepochtools.com/planner/QDxqWZv9
Season 4: Shattered Omens / 1.4.5
Acolyte (20) / Necromancer (13) / Lich (67) / Warlock (13)
â–¸ Health: 5,440, Regen: 0/s
â–¸ Mana: 640.47, Regen: 20.64/s
â–¸ Ward Retention: 24%, Regen: 38/s
â–¸ Attributes: 56 Str / 35 Dex / 275 Int / 41 Att / 73 Vit
â–¸ Resistances: 69% / 69% / 69% / 101% / 99% / 161% / 153%
â–¸ Endurance: 41%, Threshold: 4,240
â–¸ Dodge Chance: 65% (3043)
â–¸ Armor Mitigation: 39% (2,164)
â–¸ Crit Avoidance: 94%
Golem has more DoT specific nodes and also there is vitality scaling
rampancy would be more damage than apathy by a bit but loses too much health I think + the odd oneshot if frenzy drops.
just want to ask
Is mana really not important for this build?
also
is orian better than immolation belt?
@tender ridge @old hull looks like Soul Feast will get fixed.
@noble flame Would be nice if you could share details or even the video you have for the Abom bug.
damn it to think the abomination bug is so popular and report so many times and the devs still do not know what's going on
I literally sent them multiple videos detailing the bug using the in-game feature
Yeah, bugs can sometimes be very difficult to fix
Yeah, it's Mike fixing these on his own. I'm not sure how they approach these bugs it's probably in a QA pipeline
and if they can't reproduce in a meaningful way it won't get passed until there is a repro method.
Mana is very important, but flat mana is not as important.
immolator belt is tiny amount of flat spell damage and we have tons already. The build sextuple dips on int so 20 int is pretty insane.
but mana stacking is good?
since rip blood can restore mana quickly
Here's the vids I've sent them:
https://youtu.be/LqorNbN2oJ0
https://youtu.be/Yqgk_8o9lRs
It's annoying to repro, but it's not hard to do. I'm not even using the chaining nodes.
Do you mean not going apathy on amulet?
yeah I did not
rampancy is more damage but loses health. The others have a larger downside in screwing over armour
nah I use nihillis
thank you
not having to convert 2 attributes would be best. Yeah fair point
2 red rings+nihillis+rip blood should restore mana quickly
even with a lot of mana
I only use nihillis with madness corruption
The T-Rex one is the most obvious. This can also be repro'd with Cruelty, but it's even more annoying to pull off.
wait wdym?
dark shackles eats mana
if you get cdr you cast it more often when holding button
which is good for damage obviously but eats more mana
Ye but you want to cast drain life as often as possible and you want mana as high as possible all the time. If you spend less mana than you gain you need to get more cdr, and if you spend more mana than gained you need less cdr/more mana sustain
nihilus is defs better though if not running marrow shards
ah I see
still
I don't think with a lot of mana stacking, drain life will drain mana quickly
oh man, even just fixing Julra's Obsession for Blood Spectres would be nice
2 red ring, mana regen slam on amulet or belt and nihillis should give decent mana regen
and also rip blood too
also stack a lot of minor weaver idols with mana and mana regen
I use shattered worlds instead for crit problem
Yeah, though I wouldn't be super surprised if they get nerfed when they get fixed 
I hate how this build lacks crit supporting
yeah I tried to put all the recent bugs I remembered just added some more
it costs like a bit over 50 mana at max mountain stacks and has 0.63s cd. That is 81 mana/s. Rip blood at 350% inc cast speed is 60mana/s on a boss + 4.3 from warlock node
its a lot of mana sustain but not quite enough unless you can get more cast speed which I think stresses gear a bit too much (looking at 3lp gloves/double t7 corrupted twisted heart)
or ofc rampancy which also solves mana problem
frenzy corrupt idols might be enough
I wake up from a nap with the best news
definitely. I work in verification and some of the bugs we've found have taken so much work to fix that they essentially redid the whole design because it was such a fundamental flaw
hrm, anyone know how long it usually takes to repro the abom sacrificing itself if you try to do that with skeletal warriors vs a target dummy? is that at all a reliable way to produce the bug?
can't really say how long because it's quite random but if you spam summon skeletons on top of the abom he should vanish within 20-30s, usually less.
don't need an enemy around because abom casts devour whenever there are appropriate minions alive & in range (which is huge)
No there isn’t a reliable way other than what the videos above show. Even Mike said it looks like a nightmare to reproduce so finding the root cause will prove difficult
i wonder if there's a timing issue of some kind
if the abom adds himself to the exclusion list as he casts sacrifice, it's possible that if he casts at like a certain game/server tick that the list doesn't get updated in time
it would also explain the semi-random nature since human error would make it damn near impossible to consistently replicate a timing issue like that
yeah i don't think he watched that video, it's not easy to reproduce on command exactly but 'do X for 1-2 minutes while moving the mouse around and it'll happen' is really not bad as far as repro procedures go IMO
it's pretty bad for determining consistency if you're trying to track down a cause
i replied to him with my theory that sacrifice is a 0-radius aoe and it's a hitbox collision issue (which, if correct, means the repro difficulty is a testament to their code for trying to prevent minions from being on top of each other)
yeah that's definitely going to depend on having excellent debug logs and some good theories as to what's happening
🤞
that wouldn't really explain the T-Rex video though since it also got sacrificed and was a little off on its own
oof, i missed that one. then yeah some kind of target list race condition would be my next guess
a skeleton does spawn directly underneath the T-rex right as it gets sacrified, looks like
those do sound like the two most likely to me
even if its some bug with like network sync or something a failsafe shouldn't be too difficult to add. Especially if they add a failsafe that reports the conditions its failing under. then you just throw that out in a patch and check back on the data in 6 months for patterns.
and in meantime failsafe just say like, deletes the cast if it would have tried to sac abom and the caster is abom
wait so you are a software tester?
hardware. I work in electronics. it's still all code though so most of the same principles apply
ah ok. Well not related to acolyte but I'm just interested in how professional bug testing would be like
Sameeeee. I did QC and QA before my tenure as a dev
I remember @noble flame (I think, mayb someone else?) saying he'd managed to replicate it using sacrifice some other way and that it was a bug with sacrifice more than abom but I can't remember the specifics beyond that. Nor can I think how you could be sure sacrifice was targeting the wrong minion without the abom trigger casting it
I did it with Cruelty. You gotta summon something (like abom or golem) before equipping the item, but then run around with skeletons and eventually it'll catch the original summon. I tested it at the arena town, so nothing else was a factor.
ah makes sense
yeah it's more primalist related considering the state it's in right now

giga brain method btw
I've put in the work to try and resolve this bug. Once it's fixed there's more builds to try lol
TBF complaining is easier to do and pretty satisfying
and they give us so much to complain about, very generous of them
😎
@lost gale @wintry flame Here's a vid of Cruelty doing the same bug: https://youtu.be/r3n4XG4mK3Q
Took a few minutes, so you might want to skip to the end. Only got Omnis, Sinathia, and Cruelty equipped. Only skill specced is Summon Skeleton.
Made a second video using Cruelty with no auto-rez on skeletons. So, the rez isn't the cause, but it does allow it to happen more often.
https://youtu.be/Gx4ogdYBkHk
I suspect it's the despawning that causes it, but it's a bit hard to tell
🫡 to Zeckar and Tadrinth for sharing the vids on Reddit (I am not a Reddit user lol).
I can’t share those ones at this moment so someone else will have to
Tadrinth shared the first cruelty vid already
fingers crossed this is enough for him to narrow down to the cause (or get annoyed enough to figure out a bandaid lol)
huuuuuuuuh that would be really nasty if it's the despawn. E.g. it only happens if you summon skeletons while at the cap?
It'd make sense, 'cause then the sacrifice is targeting something that isn't there anymore and so it just picks something else.
Yeah I made that distinction in my original post of the bug
@wintry flame ok, received some advice on the owner of retal golem here https://www.youtube.com/watch?v=IlxlH3Vekwo&lc=Ugyr1Uq0z0ddgelDEmp4AaABAg.AX6psI6ixG_AX7HKF6Ml-r
I’ll have to look later
wrong link oops
I mean kinda it has a duration tho
why bleed spectre build use this
im a bit lost on where shoudl I get minion dmg instead of minion life
on affixes
it seems like I could slam a T7 minion health on any piece
@wintry flame
obviously some have bleed pen or something
so you remove those
I guess 50% dmg is low though
it's not going very high even T7 it's 100% at most
@lost gale@noble flame
Melee attack scales with area so it helps clear
I got a blood roost +1
so I was like what affixe on this
You get minion health from vitality/int. Rings are a good spot for % rolls
can you scale blood specters to have any aoe whatsoever? i thought their melee attack was so small it wouldn't hit anything else even with maximum minion area. it'l help the abom, obviously, but that's it
In a tight pack it can help even if it’s like less than like 2m
Yeah redemption or chaos
i don't think i was able to get their area high enough to hit all 3 target dummies in the cluster when i tested, but I don't recall if I had double T7s. and i suppose enemies might be more densely packed than that in practice
I used a rune of removal on a T7 minion life gloves, removed the second prefix and addes minion life then havoc
at least it gives minions dmg so it helps clear a bit and give dmg
im not gonna complain
especially after dying in omen because I couldn't clear fast enough
Mobs can get tighter than that in practice
yeah for 1LP i would happily take either area+damage or area on that build, whichever dropped as T7 first.
and yes, that build does not seem well suited to Omens. i played around with a specter build from a previous season and WOW Omens were terrible relative to everything else.
are there any obvious tweaks to the build to make it more viable for omens?
the clear it require insane
😎
🫡
I still have this relic
you could drive the specter generation with zombies, but I don't think you can get the zombies to do enough damage for good omen clear without putting a lot more investment in the zombie side of things and the build doens't have room for that
Pray for prolif
god bleed prolif on minion kill would elevate that build to SSS
That’s why I prefer rogues or basic attack mages
It's versatile for more builds and almost the same amount as just minion damage, so I tend to prefer slamming it.
so. i got my wife into this game. and boy, if i thought i could get her to play something with good aoe, I would have seriously considered going bleed specters (she'd melt trash and I'd melt single targets). Except I have told her too many stories of how mean Necros are to their minions and she forbade me from any builds involving minion cruelty for our coop run.
Rude, none of us here ever engage in minion cruelty.
I definitely have not ever applied infernal shade to bees just to leech off them.
imagine a bee abomination
@lost gale @wintry flame @muted mist GOOD NEWS!
praiseth be mike
Now I gotta revisit my bleed and spell damage sacrifice builds that I gave up on because of the bug.
maybe a T8 aoe affix
😎
could be a good idea
it would even seal the affix
so we can craft an op amulet
Race conditions are no fun
1 to 500 to 1 to 140 000
ðŸ˜
I just got a LP3
I guess it's a good as I'll get
first time I killed aberooth
the blood spectre build is stronger than anything I've ever played and try to make myself
@noble flame@wintry flame it feels like + skills isn't that good on this build
I feel like I have everything I want
I wouldn't complain if I get it but doesn't seem worth it to use one like this
over a exalted
not sure
there is nothing left for me to take right, sacrifice dmg won't benefit minion
Yeah, you really don't need extra skill points on this build.
Never been so glad to be wrong!!
My beloved wife: "to BEES???"
Good thing you've never actually done that
I'm trying to think of a time I played minions in this game that wasnt minion cruelty.....
I played storm crows once but I decided screw minion defences and just stacked revive speed and radius instead...
ok I played manifest armour a few times and you dont kill that one.
yeah I'm a good person then
whats better, increased minion damage or added minion damage?
called it
What do I win
Inherently, neither, you need both. As far as which to pick between, it depends on how much they give and how much of each you already have. They don't compete with each other super often, but usually added damage will be the one you have a harder time getting so you'd pick that.
Same applies for all dps scaling stats you have
I forget what I take but Pearls would be nice if you could fit Bone Curse even inspected. Think skills are pretty tight tho
https://www.lastepochtools.com/planner/oy4m1P8Y
why this dude added crit affixes to a ghostflame lich? is it bc ghostflame triggers marrow shards?
Season 4: Shattered Omens / 1.4.5
Acolyte (20) / Lich (65) / Warlock (28)
â–¸ Health: 1,441, Regen: 27.2/s
â–¸ Mana: 410.76, Regen: 15.28/s
â–¸ Ward Retention: 529%, Regen: 12/s
â–¸ Attributes: 20 Str / 21 Dex / 172 Int / 20 Att / 21 Vit
â–¸ Resistances: 57% / 57% / 57% / 163% / 57% / 103% / 78%
â–¸ Endurance: 20%, Threshold: 288
â–¸ Dodge Chance: 29% (997)
â–¸ Armor Mitigation: 10% (261)
Think you can make sacrifice competitive with mshards?
That is a marrow shards' focused build lmao. Ghostflame is just the trigger
Curious, why do people run that belt?
Like the end threshold isnt really useful if you have mountain boots
20% endurance, 10 vitality
endurance treshold
me im stacking vitality
seems to be a very good all purpose belt tbh
it sounds very competitive
for me
Just dont see how it beats 20 int on lich setups at least
if you don't have a crazy one for your build
oh im a necromancer and stacking vitality
but I see people using it anyway
so idk about that
first time I use it
so I can't say
I thought it sucked 3 days ago
now im like this is goated actually
also I guess it's easy to target farm
in a way that doesn't compete with your prophecies and stuff
like you put the echo on the weaver tree
you spend your weaver pts there
maybe that's a dumb argument
so is the 20 int belt
then I don't know
20% endurance is annoying stat to get elsewhere
maybe
can't explain it
it's my first acolyte ;s
try to ask the others guys
this is so good with the sacrifice engine and temp minions
sounds BIS to me
Used to give uncapped amounts of ward, pushing corruption on wraithlord in 1.2 you could get like 20k ward from the WL killing stuff at 5k corruption
are the other relic really better
for thsi build
Getting a good version of weavers will items is not reliable
But yeah id expect some other relics to be better
Should defs be able to havoc/redemption WW items at cost of 1 will
lol
Getting a single t7 you want shouldn't be much harder than getting a 1lp slam imo
I got this today
got to 82 vitality and my idols are far from all being +5 via
vita
2 +5 and 1 +4
Main thing for me is just how annoying it is to go through a weaver rune a whole tab of them
same when you have like 30 ascendance runes
i like forging window but when doing ascendance/weaver stuff yeah its awful
and corrupting
just want the shift right click approach
@wintry flame For retal golem, Idk if we really need to snapshot
since we might need the mad alchemist ladle to have insane cast speed -> insane bone shatter proc
but mad alchemist ladle has very little minion affix support
the weapon with most minion affix support is the scales axe
That’s fair I haven’t messed with it in a while tbh
Staff and idols should get you plenty of cast speed
Random thought for retal golem. Doublecast friendly fire nova marrow shards + 2 golems?
I mean using scales axe when summon golem then switch to ladle
because this build will not reach its potential if I don't do that
Not sure what that has to do with your idols and ability to equip a staff?
also, I don't think scales has anything that really snapshots, except maybe the dread shade effect
anyone wanna help a new player out with acolyte leveling
because equipping an idol and a staff does not let your golem to benefit from 300% minion dmg and insane wand cast speed
The point was that a staff and idols can already give a lot of cast speed... of course you can't equip a wand with it, but staves have full minion affix support. The thing about the axe doesn't make any difference and also doesn't work.
acolyte can get giga cast speed from idols if they want to
I don't think any other class has something comparable to +33% cast speed while cursed given that you can get it 4x on pyramidal layout
sure not every build can self curse but you probably can if you really really want the cast speed
and you definitely will be self-cursing for boneshatter
Ladle is still an extra +120% cast speed from the unique affix no matter how you slice it.
even if you already have +300% cast speed, +120% is still an enormous amount
Is there an updated build for warlock 1-100? I beat the game, now i'm just doing monoliths and my gear is god awful and i sold it and now i'm naked but i have 2.1 million gold on me lol
but why did you sell all your gear and what do you even expect to do with the gold?
Only if you stack 240 intelligence, which is quite a lot especially for a non-lich
Instead you could get ~90% cast speed and have better minion affixes with a staff. I'm not going to crunch the numbers or anything, it's just an option.
Literally any whiplock setup still works.
Why would you not be going lich for bone shatter?
It's a minion build
death seal minion node is more damage than dread shade
when you dont need the flat from dread
Zero percent chance I'm going to run a death seal minion build
I mean its enough uptime to kill whatever is looking at you the wrong way
if you need death seal to kill trash you are the trash
Other reason you would go lich is dual wield tho
wand suffix + offhand axe for 2 more flat damage suffixes
super rough planner https://www.lastepochtools.com/planner/BM6JnXaw
Season 4: Shattered Omens / 1.4.5
Acolyte (21) / Necromancer (24) / Lich (55) / Warlock (13)
â–¸ Health: 4,757, Regen: 80.34/s
â–¸ Mana: 407.51, Regen: 11.2/s
â–¸ Ward Retention: 496%, Regen: 55/s
â–¸ Attributes: 26 Str / 18 Dex / 248 Int / 17 Att / 57 Vit
â–¸ Resistances: 38% / 38% / 103% / 284% / 63% / 123% / 115%
â–¸ Endurance: 51%, Threshold: 1,046
â–¸ Dodge Chance: 50% (1913)
â–¸ Armor Mitigation: 29% (1,397)
Is there an updated site for a warlock 86-100 build or should i go for another mastery?
https://www.lastepochtools.com/build-guides/infernal-flame-whip-warlock
https://www.lastepochtools.com/build-guides/witchfire-warlock
Both of these still work because nothing changed for them for S4.
I deleted my character my level 86 character
surely mike's bug fixes go through this week with a hotfix right
unironically, I want to see minion builds be viable across all three masteries
Yeah, used to be a funny meme/niche build before the overhaul to lich/DS
warlock has apocalypse but it plays less like a minion build
I recall seeing some discussion that the minion node of death seal was broken in the Lich rework, was it actually broken? Did they fix it?
I'll test it tomorrow, it seemed like it was working but I didnt check too deeply.
Just wait until the part where we find out DS is bugged beyond imagination and it triggers death waves and hungering souls with minion stats. Like it shouldn't, but would anyone really be surprised if it somehow did?
In genuinely laughing. His reply an hour after the links saying he deleted the character LOL
Ngl I didn't know how to react lmao
I've not got much faith in witchfire but that seems harsh
They are coming in 1.5 apparently they did an optimization merge and none of the fixes were high prio enough to push as hotfix
that soul feast node should just say more dot damage with soulfeast or something like that too
mods got that quickness
Yeah, the phys branch on soul feast is mega disjointed, basically all its effects conflict with each other lol
yeah it really should be "More physical damage over time" so that the blood tethers get buffed
it would probably be able to compete with chaos bolts in single target like that
chaos bolts would likely still pull ahead just because you can get far more bleeds per cast, but it would be closer. Soul feast has better clear by miles though
almost literally since you can offscreen stuff
I'd also really like a node that disables the healing from soul fragments (doesn't need to be tied to the phys tree) and I'd settle for the blood splatter node just being not useless
they could attach a node to the one that reduces ward generation to completely disable it but gives more cast speed/damage or something
something like that
turn it purely into a damage skill instead of having any ward/healing utility
Yeah, that's kinda what I was thinking, couldn't think of anything reasonable to convert it to lol
Imagine if there was a node that made it remove curses on cast in exchange for even more damage and making aoe explosions per curse removed. I would play warlock all the time.
Hi guys, if you're running Warlock poison build, what stat would you pick for tier 8?
Is the previous season abom build still viable?
Kinda want to chillax and play minion after a month of pure melee characters
Tho is minion build in general omen viable?
Yes.
You’re going to need to be more specific, single type minions work pretty well, armies no
Oh that's great then
Gonna recreate my last season abom build
Tho i want to try Bastion shield
Used the mountain shield previously
Real, would be S tier probably thanks to how easily you can apply curses with wheel (and M4D gloves, etc.)
Unless they just gave it zero scaling, which of course is always possible 
bone curse moment
oh yeah I remember why i actually stopped my warlock this season
it wasn't the soul feast bug but the traversal bug. for some reason, on my acolyte only, whenever I use transplant or evade there's a small chance I get frozen in place and unable to act at all. All i can do is disconnect or open my map of the timelines and right click a place to move there
It's a bug thing
swarmblade is supposed to stay in primalist chat. is this my punishment for bringing acolyte chat over there all the time
Swarmblade is too busy for that. Last I heard he is still waiting for his locusts to successfully kill ubberoth. Hes been in that instance for 2 whole patches now!
I think the mountain is just a far superior option, you’re block capped all the time not just in melee range and you still gain damage from stacking endurance anyway so it’s very low opportunity cost.
Only advantage would be Bastion might be easier to get up and running right away but I’m not really sure about that.
The reason some use Bastion is because stacking strength (with cleaver) is a better damage multi than stacking endurance by a lot
IIRC
Also bastion takes like literally no effort to get going so I dont need to worry about getting t7 endurance in other places,uber farming grind 700 uber with bastion was a joke
the biggest advantage (imo) of bastion is you can easily slam t7 block effect and still be block capped, and with how absurd the block effect formula is it ends up being a lot of extra DR. bit harder to cap block with mountain shield with block effect as your t7. but yea the range downside of bastion is no joke
Hey, looking for some advice, what's a good non-minion build to play while farming the gear for the build I actually want to play? I'm almost done the campaign with the Maxroll Acolyte leveling build, and I eventually want to play the Rip Blood Lich build, but it requires a bunch of gear to function, so I need something I can use to fill the gap.
Any Warlock setup works
can someone point out what im doing wrong? my damage is kinda weak. im level 39
Im new to the game started yesterday. Im trying skeleton and mage
- https://www.lastepochtools.com/planner/
- If you have an issue before lv 60~, that is generally a sign that you're doing something VERY wrong on a fundamental level. It doesn't look like it's skills. Maybe your equipment or playstyle.
thank you!
this is my equipment https://www.lastepochtools.com/planner/BgRX4zgL
Season 4: Shattered Omens / 1.4.5
None
â–¸ Health: 518, Regen: 18.56/s
â–¸ Mana: 112.57, Regen: 8/s
â–¸ Ward Retention: 71%, Regen: 10/s
â–¸ Attributes: 2 Str / 2 Dex / 23 Int / 2 Att / 3 Vit
â–¸ Resistances: 0% / 8% / 0% / 7% / 7% / 3% / 17%
â–¸ Endurance: 20%, Threshold: 104
â–¸ Dodge Chance: 4% (38)
â–¸ Armor Mitigation: 13% (119)
â–¸ Crit Avoidance: 12%
None
Season 4: Shattered Omens / 1.4.5
Acolyte (20) / Necromancer (30)
â–¸ Health: 573, Regen: 27.84/s
â–¸ Mana: 112.57, Regen: 8/s
â–¸ Ward Retention: 81%, Regen: 10/s
â–¸ Attributes: 2 Str / 2 Dex / 28 Int / 2 Att / 8 Vit
â–¸ Resistances: 0% / 8% / 0% / 7% / 7% / 33% / 22%
â–¸ Endurance: 26%, Threshold: 115
â–¸ Dodge Chance: 4% (38)
â–¸ Armor Mitigation: 22% (327)
â–¸ Crit Avoidance: 12%
Well yeah, cause the only equipment that is boosting minion damage is the neckalce.
Next time you can just click the import on top left
and it'll ask your account name & character name for online characters, offline telsl what it needs
and it'll take the exact stuff from your character without you needing to add them in manually
Yes i found that hahaha. Tried looting more with minion damage and it works but not that op. Just enough to kill the monster
Have you maxed out the amount of minions you can have?
And I found it easier for myself to go for mainly summons, with the transplant used for movement
you mean all the skill slot is for minions?
Yea its what I did mostly
Made things easy until I decided to go for an actual abomination build
For skills, drop rip blood, use Bone Golem, go for rogues and their more multi per warrior/archer in skeletons, Mages are okay just don't worry about freeze multi, but if you feel like you need something to do I'd spec Wraiths and summon them as needed and when you have mana. The reason is these minions all have good multipliers and/or flat damage early in trees. You could also get Dread Shade now, which would be a nice replacement over Transplant, which you can use unspecced after you set out the shade.
For gear you need to highlight Minion Melee/Spell and Minion Melee/Bow mods on ANY weapon. That's why your damage isn't good. I'd also recommend at least 1 or 2 early minion health regen affixes, so highlight that. Then % minion mods would be ideal and also regen or ward per sec for yourself. The unique chest piece isn't really doing much for you, I'd just swap it. Could get ele res on a rare or something with other affixes.
For passives, the Dark rituals node is ideal and capping forbidden knowledge, other points are whatever usually vitality for res/hp and minion health is good. The Regen from Blood armor is nice in Necro if you don't have it on gear, but once you get an affix or two on gear I'd replace it because you can get things like armor shred. Ideally you sacrifice a bit of the minion dmg and atk speed to get some ward per second from Soul conduits, it's a nice node for sustain early with the minion army setup.
I made a few of these changes in this planner https://www.lastepochtools.com/planner/BOwMmWeG Hope that helps!
