#💀┃acolyte
1 messages · Page 37 of 1
More and more set on this build, then
I was a little concerned for rip blood, not so much anymore 😛
only issue is that it only applies to the rip bloods cast by boot proc not by CB procs
People running unspecced Harvest makes me cry honestly. I know its not popular and I never expected it to become crazy popular but with Tithe it really can provide some great benefits and not even be your main skill
it works on the rip bloods from boots
Oh wow, I missed until now that the # of triggers also scaled per point for Macabre Dance. Reaper Form uptime activate!
72% nominal cooldown shaved off (little bit less because of animation times to use Flay, but still). not bad at all.
Yeah that is not a big deal, not like you got a lot to spend your points on in CB tree
tbh might even drop it for 8% more and 8% hit dmg vs cursed, likely comparable
without mana scaling rip blood might as well just peck
Hmm
ye tbh every proc besides CB is for utility
https://www.lastepochtools.com/planner/A1PRnr4o i think ultimately im settling on this
Beneath Ancient Skies / 1.3
Acolyte (20) / Lich (69) / Warlock (15)
▸ Health: 3,201, Regen: 35.36/s
▸ Mana: 1,107.18, Regen: 18.96/s
▸ Ward Retention: 329%, Regen: 109/s
▸ Attributes: 38 Str / 16 Dex / 107 Int / 16 Att / 26 Vit
▸ Resistances: 77% / 77% / 77% / 87% / 77% / 153% / 107%
▸ Endurance: 44%, Threshold: 704
▸ Dodge Chance: 3% (87)
▸ Armor Mitigation: 45% (2,707)
Flay / Reaper Form / Rip Blood / Chaos Bolts / Harvest
Tbh reworked harvest is not enough to make me feel excited for it
Haha yeah that's what I expected, but with Tithe Harvest is utility and burst only so you don't have to "endure" using it permanently 😛
100% Crit and 32% Crit Multi alone is great utility already and if you proc it with CB you have free necrotic shred
I think I didn't saw necrotic shred in your setup yet
yeah, direct use of it feels super bad, just needed for the axe Great Harvest proc for mana.
other than Learned Weakness a lot of its nodes feel super bad
oh that'll probably be a blessing
You didn't take the blessing your took armor
ye i know, fixing that now
so the belt is kinda 350-400 ward per sec (if you would go up to 1500-1600 mana) according to my calc, so it could be pretty good
i dont think CB triggered Harvest is enough to sustain 10 stacks of shred, sadly
Why Strands of Souls though? Mana consuemd is not Mana spent, it will only generate ward from direct flay use
I thought Mana Spent didn't count mana "consumed"
yeah, what Heavy said
Then you either don't have enough Dex or Chaos Bolts 😛
harvest procs are capped
Because 3 procs/sec with 4 sec uptime on shred is enough to get 10 stacks :P. Harvest can have 100% Shred
okay hot take
would you drop reaper form for triggered harvest
no but i would drop marrow for it 😄
marrow's good thooo
isnt really
Is with all the mana scaling
I REALLY wouldd love to say yes. That is my only pet pieve with this Patch, that they didn't touched Reaper Form, it is still just too good. I think I am less sad about it comapred to things like old Voaltile Reversal because Reaper Form just makes so much sense for a Lich.
But yeah the answer is no (at least for 99% of builds).
Simply 100% inc crit is just too good and the oneshot protection
25 adaptive, 100 spell necrotic, 186 melee necrotic(fully converted to spell), sounds like a yes sir.
how are you converting the melee necrotic to spell for marrow
ah sorry, 50% converted
that's for CB only
ye that' the other part
What do you mean with "fully converted to spell"?
misread
so even fully specced marrow under ideal circumstances will be kinda... 1/10th of the CB procs
Haha yes Tithe only gives CB and Bloodsoaked Blade only for Eruption 😛
basically sameish damage as ahrvest if you gave that some melee flat and dex, but then harvest also gives the utility Heavy mentioned
I didn't want to make a unique that has Ravenous Void level of rarity 😛
seems like the play is dropping 4 points in Marrow for Blood Revelry, and occasionally Great Harvest? 🙂 ?
Is anyone gonna try and play cold flay? I don’t know LE like I know Poe to make my own build I’m in the planner and have no idea what I’m doing.
I just wanted to either play necrotic/cold melee lich with flay and play a true melee with good clear and bossing. Would love some help trying to make the build.
Just go ahead and try it, it will work 100%, even if your own setup is not absolutely fleshed out.
Don't be afraid and go for it!
depends how 60% crit multi stacks up against the nodes you would be getting but at least wouldnt focus on the marrow procs too much unless full dex stacking with mourning frost
well, harvest is 12% cull, necro shred, global 100% crit and 32% multi on top of some ward/sec on top of some okay damage, should be aight
I really dislike laying out an entire build for peopel asking, so just try your own, make a planner and share it here. I am happy to give input for some direction and major flaws I spot. But go ahead and try your own.
That is the beauty of LE, you can make literally everything work
i am good at pitching builds, but like 90% of them just won't have enough damage or defenses even though everything in the universe tells me it should xD
unless stars align xD
Literally any build can do 300cr and normal abby
Okay well
Any build that has an identity and isnt doing a billion different thongs
Yeah but my goal is like, that one build that people don't really think about and breaks the game 😄
i personally would still take the node for the crit multi but tbh havent evaulated the alternatives yet specifically for necro crit so your mileage may vary
Yeah the main problem is synergy with other skills. Like I made my own warlock build and it sucked then I looked at a build and fissure played off rip blood, decay, chaos bolt and curses and I was like…oh I had no idea I could even automate half that stuff
But guess will try and make something
What did you do?
Is crit looking good for flay in terms of stats
Crit is promising
Ok
it has the damage for uber built right, if that qualifies as promising 🙂
Yeah I didn’t realize you could like automate so much of some skills with others in the other skills passives
I just don’t know enough
Oh so it was just giga clunky makes sense
Yeah damage was bad also
Ok, I could make you one offer. give me a direction you would prefer and I pitch you some ideas and then you work out your own planner off that.
I am just really against pitching people entire builds, you should try and come up with what YOU like.
Do you want more Melee? More Spell or Hybrid focus?
You dont like making planners then being blamed when it’s “bad” because they didnt follow it 
https://www.lastepochtools.com/planner/BglOpRxo adjusted for harvest over marrow shards. You swap 60% multi on Flay only for 32% global multi/100% crit chance
Beneath Ancient Skies / 1.3
Acolyte (20) / Lich (83) / Warlock (10)
▸ Health: 4,083, Regen: 0/s
▸ Mana: 692.51, Regen: 24.96/s
▸ Ward Retention: 142%, Regen: 25/s
▸ Attributes: 5 Str / 15 Dex / 51 Int / 5 Att / 7 Vit
▸ Resistances: 78% / 78% / 78% / 78% / 68% / 101% / 93%
▸ Endurance: 47%, Threshold: 1,409
▸ Dodge Chance: 2% (60)
▸ Armor Mitigation: 37% (1,986)
Flay / Chaos Bolts / Harvest / Reaper Form / Rip Blood
For sure I don’t really care what’s meta I’m playing a melee Kayn from league build. I want to dash in with scythe and melee people
So you want a more melee focus? with less spells? And you said you want cold stuff?
Yeah that would be sick
That would be a good starting point to at least pitch some ideas
Yeah I just don’t know what synergizes with flay
Do you want Hit/Crit or DoT/Ailment focused?
Yeah there will 100% be something there for a Kayn style
Like how to amplify the cold or necrotic if I go either
Not sure how good is Blood Revelry tbh, 200% more Harvest on a great harvest should feel chunky
So was planning to slam crit prob
Because feel like crit always good for filler damage if I don’t know better 
Like don’t need full guide just ballpark guideline
well then, which of the two you prefer
To start somewhere
Cold for sure
For a Cold/Necrotic Hit Hybrid palystyile Flay + Chaos Bolt will work great, Chaos Bolt is a 50/50 dual type spell. Nativel its Fire Necrotic and can be converted to Cold/Necrotic
Freezing with melee sounds fun
i got something
So you could play pure Cold Flay with Cold Necro Chaos Bolts
why the poison chance in harvest?
For unique ailment for Harvest
or, if you slap on a +2 nihilis could get to wraith skin
https://www.lastepochtools.com/planner/QWkORd9Q I made this earlier for Cold. The principle is simple, you stack phys and cold res to get flat cold to attacks and spells.
Beneath Ancient Skies / 1.3
Acolyte (20) / Lich (83) / Warlock (10)
▸ Health: 3,983, Regen: 20/s
▸ Mana: 562.51, Regen: 22.4/s
▸ Ward Retention: 157%, Regen: 25/s
▸ Attributes: 5 Str / 95 Dex / 46 Int / 5 Att / 7 Vit
▸ Resistances: 78% / 63% / 78% / 63% / 68% / 101% / 93%
▸ Endurance: 47%, Threshold: 1,374
▸ Dodge Chance: 12% (380)
▸ Armor Mitigation: 37% (1,997)
dex and mana being your main priorities
Flay triggers Cold marrow shards and half cold CB.
Death seal for defenses.
and shred
tbh might swap out reaper form in this one for more crit chance/dmg
frostbite, damned, necro shred, bleed, chill, armor shred, frailty you have more than 6 ailments
Damn. Thought I was onto something with Summon Skeleton: Mind Catcher, but the chance to summon a skeleton with the boots is a flat 6%, not 6% per stack of Excoriation 😞
Was going to try to rapidly summon and get-killed skeletons for mana lol
yea its just 6%
though i'm not sure if its 2 checks
One of life's undeath's great tragedies
(one for melee attack and one for the spell)
I dont have frostbite or armor shred, yet.
or frailty for that matter
wait lemme check
Tysm
Damn, Chill, Frostbite, bleed, poison, necro shred
Frostbite would be very similar to this, except you'd run snowdrift boots and stack freeze rate multiplier over dex
I’m very worried about reaper form mini game I heard it’s not fun to play
until it drops. and you dont 😄
¯_(ツ)_/¯
Here @raven rock a very bare bone setup just to give you an idea and direction (You want to stack mana and Dex primarily)
https://www.lastepochtools.com/planner/Q971wGPo
Beneath Ancient Skies / 1.3
Acolyte (20) / Lich (69) / Warlock (10)
▸ Health: 1,158, Regen: 20/s
▸ Mana: 189.51, Regen: 10.72/s
▸ Ward Retention: 185%, Regen: 0/s
▸ Attributes: 2 Str / 17 Dex / 60 Int / 2 Att / 3 Vit
▸ Resistances: 5% / -12% / 5% / -17% / 0% / 63% / 23%
▸ Endurance: 20%, Threshold: 232
▸ Dodge Chance: 7% (199)
▸ Armor Mitigation: 1% (16)
Flay / Chaos Bolts / Harvest / Reaper Form
you have fbite from CB
Flay has a node that can cut the Reaper Form CD by ~72% (with 6 Flay hits), so dropping out of Reaper isn't so bad if you use Flay. can get back in pretty quick
Haha yeah in some of the guides they said you can lose reaper form
way ahead of you 😄
Oh ok
Oh I just saw Theory already posted one as well.
and you must have armor shred in a hit build, so go get some 😄
Yeah I do need a source of armor shed and frailty in this
then i can take out poison for spomething
If you want fleshed out suggestions I guess the other people can help you way more, I just don't like sharing too fleshed out build ideas.
The only thing I will say that the skill setup in my planner will bring you very far already
frailty is one idol, that's easy
I'm hesitant about Corrupted Form. Is it worth capping your ward so low?
gloves suffix is prob best
And there is no more snapshotting right? It wasn’t that big of a deal but I had to swap idols for warlock all the time
correct
Ew Warlock snapshotting
Was very dumb
Aura of decay
And because I was told to 😂
might not be worth it, but its a 4p swap anyway
Yeah I refuse to but I played Witchfire and Flame Whip neither needed it
Oh right, I wasn't necessarily criticising a specific build, just talking in general about it
corrupted form is bait, dont at me 
So are you all just slamming rip blood for leveling?
Im gunna test harvest leveling
for flays dismember how is it suppose to benefit from damage over time if anybody knows
But CB DoT is a good route too
Nah, Corrupted Form makes it so you get 30% More Health, 10% of Health as Endurance Threshold, but your ward and health are both capped at 50% of your max health and you always count as low life
Flay's Macabre Dance reduced Reaper Forms (and reaps) remaining cooldown.
So even if you proc all 6 triggers at instant speed that is "only" 31% off its initial cooldown
@abstract summit You think Wraith skin is worth it even with 50-66% life?
Oh damn ok
Heavy have you done Harvest leveling in recent times? I have a wild guess you may have
Just wanna know roughly how smooth it is
Is there an mtx so we don’t have to transform and look like reaper form and just keep our normal look?
what else would you put the points into
Oh wait Dance Macabre scales to 12%, I mean 54%
would you be down to toss some ideas my way on mine as well?
still pretty early and figuring out things as I go.
https://maxroll.gg/last-epoch/planner/4y7j30q6
Mind Harvest, Spectral Whetstone, Steal Youth, Ghost Conduit, Life Eater...
the travel and self-bleed doesn't seem worth the trouble
ye mind / ghost is also good, i just had a lot more points so i specced everything 😄
am at 24
oh, I misread that. even so, the math is slightly off. it'd be 12% per, 6x, so 0.88^6 gives 0.46, for 54% shaved off, roughly (again slightly less because of time spent in the actual Flay animations elapsing)
@abstract summit https://www.lastepochtools.com/planner/BEpXL9pQ all right, adjusted.
Beneath Ancient Skies / 1.3
Acolyte (20) / Lich (83) / Warlock (10)
▸ Health: 4,159, Regen: 0/s
▸ Mana: 630.51, Regen: 22.88/s
▸ Ward Retention: 142%, Regen: 25/s
▸ Attributes: 5 Str / 15 Dex / 51 Int / 5 Att / 7 Vit
▸ Resistances: 84% / 84% / 84% / 78% / 68% / 101% / 93%
▸ Endurance: 47%, Threshold: 1,435
▸ Dodge Chance: 2% (60)
▸ Armor Mitigation: 37% (1,986)
Flay / Chaos Bolts / Harvest / Reaper Form / Rip Blood
Yes exactly. I didn't wanna sound nitpicky, but I have a urge to correct people with stuff like that 😅
Especialyl when its about an important uptime skill you definitely need to plan for some downtime
Yeah no worries, gonna take a look in a second after my daily bass practice routine.
How "new" are you to LE?
I've played a few seasons, but got burned out before hitting abberoth.
I just maxed out my cof levels. And I'm at 260 corruption or so? not sure how far up I can climb
haven't played acolyte since beta tho
Any thoughts on this set of skills?
dot or crit?
Maybe fine for a Bleed build, except probably not Bone Curse? Idk, I've not been terribly impressed by bone curse except gimmicks
Dot with the bleed gloves
Finally I see some bone curses, +100 DKP in my book
boo hiss
Might swap bone curse out for Rip Blood or something. It seems more hit focused than dot focused
it's kinda like a broken record but you kinda want to trigger a metric fton of CBs for every build lol
I tell you a secret, Bone Curse leverages Chaos Bolts more than any other skill 😄
Well yes, Chaos Bolts does hit many times, and it might be okay damage if you're a spell build. But doesn't it not trigger ailments like a normal hit?
problem is baseline bone curse dmg is not that much different than spec'd
I thought that was a huge part of it, because otherwise you could slot bone curse in to every build and suddenly lol you've doubled all your ailment stacking
i dunno about bone curse for bleed
id just do rip blood instead.
trigger 80 CBs a second, make them bleed, profit
@abstract summit have any other feedback? I think I'm largely set with this one, no?
If you don't see the value of Bone Curse I don't know. I am not further discussing this 🤐 😅
Bone curse is good for hits, but for bleed?
I don't see the value and I'm telling everyone
I'm climbing a mountain and screaming it
(its fine for hits but not ailments)
ya that's what i thought

generally speaking more mana
Ok that is a fair statement I didn't see it was about ailments
imo you took some quetionable prefixes in places which could be mana
Ya
Stil I have not seen any setup with bone curse yet
With hits? probably amazing
Uh oh not DKP
Can you sell it to me?
i dont think i see the math behind t5 flat mana.
I value bone curse in builds and it adds alot of damage. I just think spec'ing it is not always the best option if there are other skills that provide more. Basically I think baseline bone curse is strong and spending a slot to spec it can have some value but I think most other skills spec outshine it.
I'm trying to determine if there's a fun SpellFlay->Wandering Spirit build
and we already got a lotta % increased imo
You now gain 0.8% minion power per character level (from 0.6%). This means that at level 100 your minions deal 60% more damage and take 60% less damage (from 45% for both).
Is that a typo in the patch notes or something else (like a cap)?
Bone curse can do so much if specd honestly if you can spare it
It can be valuable to apply armor shred and marked for death, however flay provides marked for death so half of the reason to spec it is wasted.
Well then we disagree here I guess. I think Bone Curse offers so much different good stuff in one skill, its hard to not spec it
let me guess, Heavy you have bone curse in your secret planner 😄
I entertained the idea of specing over harvest
Heavy is having Bone Curse be his main dmg confirmed
but harvest is just ward gen, crit, crit multi
i could see it instead of reaper in a 1 HP variant of the necro crit flay
Actually that's a good question, Heavy you might know
Chaos Bolts can "refresh" curses, and Bone Curse has a node that makes Bone Curse fall off
If Flay wasn’t 30 Warlock could do some curse proc shenanigans
can Chaos Bolts counteract that?
If I was doing low life no reaper build it would probably be my 5th spec skill
ah wait
6 second cooldown
Probably not
oh, and it specifically says "curse duration"
rip me
Theres a cd on the cb cast for curse
it was a thing but they killed it at some point if i remember well
Refresh is infinite
Refresh means its durations goes up again it is NOT reapplied
I have tested this it falls off
Yeah, that's what I overlooked. Thanks.
Does this node potentially kill or or just not work if there is not enough life since it doesnt have the "current heath" phrase that many others do
You die
rip
☠️
Can anyone recommend a season starter Lich build, so I can eventually fulfill my flay dreams?
Too many to list
pick a theme
RIP, not worth then
Imagine your are in a Ice Cream Shop, choose your flavour first
There are too many flay flavours
well I'm gonna be mana stacking spell damage with flay
Cold
There is still 3 different damagettype/conversiosn to choose from
then i can give you a planner i gave someone else, feel free to push it further.
Hit/Crit or DoT/Ailment?
Hit/Crit
Beneath Ancient Skies / 1.3
Acolyte (20) / Lich (83) / Warlock (10)
▸ Health: 3,983, Regen: 20/s
▸ Mana: 562.51, Regen: 22.4/s
▸ Ward Retention: 157%, Regen: 25/s
▸ Attributes: 5 Str / 95 Dex / 46 Int / 5 Att / 7 Vit
▸ Resistances: 78% / 63% / 78% / 63% / 68% / 101% / 93%
▸ Endurance: 47%, Threshold: 1,374
▸ Dodge Chance: 12% (380)
▸ Armor Mitigation: 37% (1,997)
Bleed is the other Flay Spell build (using Chaos BOlts to apply) but you don't care about spell dmg then
https://maxroll.gg/last-epoch/planner/wq7fq0g3 this is what I'm aiming for eventually (key word: eventually)
i mean you get flay at what, 45? ish
yeah
just rip or chaos bolt or harvest til then
Fair enough!
or go warlock and fissure 😄
Warlock until 70ish and then respeccing is very valid
just make sure to do the respec before the cost balloons out of reach
this one's weird
why frostbite
this build has an identity crisis
and it has +4 proj chaos bolts, that doesnt work
neither does One big bolt iirc
infernal shade lich untill 2 ghostflame cost reduction idols, then full ghostflame
aw shame, I was wondering about One Big Bolt
iirc the more bolts and big bolt work on seed of chaos triggers
why?
cause Mike said so 😄
Dev confirmed
its a consume effect, not a skill trigger, technically
Where's Seed of Chaos again?
technically you are not casting "Chaos Bolts" the skill, you create a projectile. one projectile
lower right, around the harvest node area
That also answers the "how does this interact with mana cost?"
Ah okay, thanks
Ok I need some time to process your build 😅 That is quite different from basically everything I saw so far.
Did you forget to select specced skills? its hard to judge when I don't know what skills you wanna use?
yeah this one looks half baked
ye but seed is like 10% chance
i would not follow that maxroll
Mine or @unreal hill ?
no, yours
Haven't really figured out a damage dealer yet, I want to do bleed though and was looking for recomendations there.
Just fell in love with the synergies I found so far :v
Dangit
Nah @unreal hill said hes not done it was only ideation I think but without knowing what skills its hard to judge
I mean it's had about ~30 minutes of work on it thus far, half baked isn't an unfair description
stick to one element and damage type, its a bit between cold, necrotic, hit and frostbite
cant wait to brick 250 font of the eraseds once again lol
I gonna be bland here. I absolutely hate ailment builds I don't wanna have to do anything with them and I can't give any adequate suggestions because I have zero expertise.
Yes it does
but that does not help single target at all, right?
If oyu mean via triggered CB from Chaos Rip
ye seed works and chains could combine the one projectil together with its repeat, but like do you wanna spec chains just for that happening once in 10 procs?
works, potentially adds a lot of mana sustain challenges, but works 😅
Correct, there is a minimum distance for something to spawn
I mean
I'm kinda the same feeling, but I'm not sure what else would work with the current setup.
It just helps a bit with clear
5 m minimum distance
so would Chaos Rip proc Harvests?
it can proc harvest and blood rip
Ok cool tyvm
ye all procs are okay
since neither of those are direct cast
regular Harvests, yeah. the Great Harvest if you're using the new axe has to be direct use
Correct but that one would use the entire tree including extra projectiles for example, because that would be a "whole cast"
seems not worth the mana expenditure, in all honesty
or the point expenditure
the extra mana consumption node before chains would be a pain, yep
Hm. I'm trying to make a direct damage build, and idk. I'm not actually sure mana stacking is all that great if you go necrotic damage. The new flat melee/spell is really really good.
if the mana could be solved, it'd be pretty hilarious for clear. but yeah... the mana is a huge issue with it (particularly if you're doing the extra projectiles)
If you have 1 point spare (most hit/crit triggered CB builds cannot realyl effectively spend all skill points anyway. Its still a cool node. It looks very cool because you have Chaos Bolts flaying everywhere
the new flat/melee which is necrotic? 🙂
It wont hit for crap without the mana scaling arguably
Yeah, that's why I mentioned "if you go necrotic", which I am! Because why not.
what else would you do isntead of mana stacking
Mana Anarchy (CB right side) does work though, right?
though now that I think about it, 13 mana per projectile might kill my mana pool
it prob does and is an issue 😄
Moar crit, more crit multi, more flat, more increased, really anything. I'm trying to make a hit build that actually makes Bone Curse work. It's.. maybe not the worst. I haven't really looked at items much except for the obvious heavy axe/traitors tongue combo though.
idk, pretty high volume of them. in theory it can like triple+ your chaos bolts count.
yea, but only for clear which is not what you struggle with anyway
Shit you reminded me, I wanted to ask Zay about that. I am not 100% certain actually I did not properly use/test that actually.
I am 95% sure it should work.
So if I have tithe, which takes 50% of the damage on my weapons and makes it spell damage on CB, is that damage carrying over it's type from the weapons, and if those types are changed by CB (like necrotic to phys) does that change that added damage?
right... which is why I said for clear, and that it would be funny
ill do the honors
you want a clear answer or just some pointers?
I'll take whatever, I'm just goofin right now
mana stack is big good with necrotic crit flay 😄
unga bunga flay bad guys, big sparkles, bad guys dead
I assume it takes what ever the dmg type is. If it is adaptive then it will move over 50% of the adaptive melee dmg then down the line for each type of melee dmg.
Is mana/mana regen prefix the 2nd choice after hybrid nec spell/mel?
If its "adpative" melee damage (mostly present on Weapon Implicits) It will covnert to whatever CB is. If its already a specific damage type e.g. +X Melee Necrotic Damage it will add Spell Necrotic Damage regardless of CB's conversion.
Also remember that adaptive spell damage for CB will always be split 50/50 because it always has 2 damage types.
I think it is attack speed
btw the frostbite/damned/bleed/etc. is cause the Chaos Bolt node that givse +12% more damage per status (damned, frostbite, bleed, ignited)
atk speed or crit multi most prob
Right but no reason to run aura of decay over
ty
but that answer will always kinda depend on howm uch you have from all the other stats
Do subskills get damage converted if the main skill does? eg Coagulated Blood and Blood Splatter in Rip Blood?
could also be increase crit we are slightly off cap
if they explicitly say so, yes.
Yeah tbh that was kind of a weak choice, what would you swap it out with? Bone Curse for Chaos Bolt synergy?
weapon prefix is too valuable for that imo
show me your planner again?
I personally would choose Manaforged. Just take a look at the new Apocrypha Threshold Passive on Lich. I love some beef on my weapon affixes
you are probably right
if you need it probably rings
if youre going cold, thats easy marrow shards
Oh ok, so get those Flay nodes?
ya
🙂↕️
that marrow shard recommendation assumes we alrady sawpped in chaos bolt right?
I sent this to like 2 other people but seems people are interested in cold hit take, feel free to adjust from this. https://www.lastepochtools.com/planner/oPb9N5lQ
Beneath Ancient Skies / 1.3
Acolyte (20) / Lich (83) / Warlock (10)
▸ Health: 3,983, Regen: 20/s
▸ Mana: 605.51, Regen: 22.4/s
▸ Ward Retention: 157%, Regen: 25/s
▸ Attributes: 5 Str / 95 Dex / 46 Int / 5 Att / 7 Vit
▸ Resistances: 70% / 55% / 70% / 73% / 78% / 111% / 103%
▸ Endurance: 47%, Threshold: 1,374
▸ Dodge Chance: 12% (380)
▸ Armor Mitigation: 36% (1,920)
Man there is very little in Rip Blood for damage if you're hit based, triggering it, and wanna convert to necrotic
There is, if you run the booties
Oh right
look at that juicy juicy fine print
Oh wow those have a low lpl too
ya this is why im running necrotic over cold xD
ooo this is nice, interesting that you are mana stacking but not really int stacking
Are you sharing your necrotic build? Because I'm putting one together and trying to see if there's a way to not do mana stacking.. but it looks like mana stacking might be the right way.
https://www.lastepochtools.com/planner/QdOkPl9A where I'm at with my necrotic take
Beneath Ancient Skies / 1.3
Acolyte (20) / Lich (83) / Warlock (10)
▸ Health: 4,159, Regen: 0/s
▸ Mana: 630.51, Regen: 22.88/s
▸ Ward Retention: 142%, Regen: 25/s
▸ Attributes: 5 Str / 15 Dex / 51 Int / 5 Att / 7 Vit
▸ Resistances: 84% / 84% / 84% / 78% / 68% / 101% / 93%
▸ Endurance: 47%, Threshold: 1,626
▸ Dodge Chance: 2% (60)
▸ Armor Mitigation: 37% (2,014)
Flay / Chaos Bolts / Harvest / Reaper Form / Rip Blood
oh man
twinsies
aw beans, deadly plot is the mana node, I was hoping it was the melee->spell node
Still cool
is it worth going for marrow shards crit or should i view it more as just an armor shredder?
absolutely worth going crit
some shred wont hurt if you can squeeze it in tho
needs probably like +3 or +4 tho
why would it be absolutely worth
yeah, that's what I'm running into, if I want crit and damage against bleeding, I dont have enough for armor shred
tons of More multipliers in Marrow Shards tree
and they're huge
but they're all hit based
@abstract summit in your view, is it better to run necrotic and rip blood with army of skin or cold mourningfrost with marrow shard instead?
like lets not make ultiamte statements without numbers 😄
so i dont want to rain on your parades getting excited over cold hence im not just repeating my opinion every 5 minutes when somebody brings it up
but full necro, no mourningfrost looks better on paper
that said cold is also good
how close is it
ehrm hard to say really not like my example mourningfrost setup was giga optimized
what's your Math™ saying
i wanna say within 20-30%ish
beeg
I just like the new booties more, thematically
They seem good
plus ward from rip blood seems nicer than murdering yourself with marrow shards constantly
No death seal? It seems too good to ignore
Understood
Death Seals CD change is rough too. I think it's still good, but it's a harder pick now.
30% uptime
ye that's the other thing, my defenses were basically "trust you will always have enough ward lol"
@abstract summit im assuming youre not a big fan of the 50% life and ward node
Death seal feels like a decent, unspecced "break in case of emergency" skill since so many of your specced skills are procced
if rip blood ward gen works as somebody promised -wink wink-, that and having your leech should be way comfier
Refined a bit more took away a little damage and this set up will allow to cap resists without perfect rolls etc
Beneath Ancient Skies / 1.3
Acolyte (20) / Lich (83) / Warlock (10)
▸ Health: 2,148, Regen: 0/s
▸ Mana: 1,375.36, Regen: 20.56/s
▸ Ward Retention: 329%, Regen: 25/s
▸ Attributes: 35 Str / 13 Dex / 132 Int / 13 Att / 15 Vit
▸ Resistances: 65% / 65% / 65% / 75% / 65% / 150% / 104%
▸ Endurance: 46%, Threshold: 692
▸ Dodge Chance: 3% (71)
▸ Armor Mitigation: 52% (3,328)
Rip Blood / Flay / Chaos Bolts / Reaper Form / Harvest
I found a minor oversight 😛
does cultist's favor reduce the cost of bone curse's mana drain if it's an aura?
kill me already
I just wanna test things before release.
is anybody a fan of corrupted form? 😄
i like being stabbed in the front
I WANT to be a fan of corrupted form
with intense eye contact
I think it's a cool change
I was gonna ask if Corrupted Form works with Accursed Feast so you get perma-leech?
do it @jade cove , my body is ready
You are missing ignite chance somewhere for the last Exult in Misery Multiplier
but I think that it needs just a little more. I could see it getting one more line added to the threshold, like "leech now also applies to ward". That could fix it.
ignite has been the tricky one
Corrupted Form already gives you overleech, you doin't need accursed feast for that. And yes they work together as well
Ill make sure to seal ignite with invokers scorching grasp 😛
Just use an idol
It is NOT tricky at all, peopel just think too complicated xD
There are these tiny square shapes you know
why idol if you can do https://www.lastepochtools.com/db/prefixes/AOwTmQ
I think i forgor about mark of death in my excel 😄
It's swaggier
It was good enough for a ball park and I am sure you missed some interactions so it can only be better
Corrupted Form is why I wanted Death Seal, since (if I'm understanding correctly) it makes you more vulnerable to one shots
Huh, actually, it's been a while since I did a ward build. Last season, if you had 2k max health, how much ward could you expect to reasonably sustain if you were pure ward?
That is indeed swaggier^^ I like it
Yes correct Corrupted form lowers your eHP vs singular hits. If you are planning on using that, don't stress yourself talking it too early, its fine if you take that late in character progression.
It only very slightly lowers your EHP (once you have all 5 pts in)
I think it is the opposite, take it early 5 points for 30% increased life is huge then ditch it late game.
I missed the last season (maybe 2? I remember harbingers but not Weaver stuff), what is this if I may ask?
You also can take low life nodes to help dmg early
So you can smash set items into affixes and theyll work like that set item, the affixes with exceptions are not that potent but its nice if you wanan run an exalted item over a set item
I should really run some contest or giveaway for people to send me planners and the ones closest to my planned setup gets something lol
SORRY BWZ
I already wonnered
😄
is that 6 mil
ye
not bad
i mixed up necro and cold pen lol
Wait what
so the previous necro damage was with zero pen
Lol
gotta turn on them thousands separators
tbf i was saying "between 5 and 10M" leaving room for exactly a fup like this
Yeah, it's this
just 100 hits instead of 3x2 mils
this is necro?
it's numbers for Bwz's planner ye
daymj
My very unoptimized rogues last patch were 5M dps, which worked out totally fine, easy Abby kill etc., but probably rough uber kill (I never bothered)
Just for ref
@abstract summit would you prioritize Mana t7's over necrotic damage?
do you have a build planner with what your cooking
Yeah each 100 mana is another CB
5M dummy or vs lvl100 tho
and each 100 mana is another 20% more multi
cause that 6M is already with the 87% DR vs lvl100
what about over crit multi t7?
It is looking like a sub 1 min uberoth kill
Ah okay, then yeah you're right, it's closer to ES, I always use dummy numbers
ye i do both so we can compare against a "real life" situation
To be fair its a more multi additive with each other. Past 1000 Mana its "only" 6.667% more damage anymore. Not sure how much mana your planner had.
the number above it is 47M 😄
do you have a planner
true
Ah ok, so you'd add the ignite on hit onto another item? You smash the resulting affix into a legendary or what?
Yeah, only reason I ever use the "real" number is if I want to calc uber TTK
Beneath Ancient Skies / 1.3
Acolyte (20) / Lich (83) / Warlock (10)
▸ Health: 2,148, Regen: 0/s
▸ Mana: 1,375.36, Regen: 20.56/s
▸ Ward Retention: 329%, Regen: 25/s
▸ Attributes: 35 Str / 13 Dex / 132 Int / 13 Att / 15 Vit
▸ Resistances: 65% / 65% / 65% / 75% / 65% / 150% / 104%
▸ Endurance: 46%, Threshold: 692
▸ Dodge Chance: 3% (71)
▸ Armor Mitigation: 52% (3,328)
Rip Blood / Flay / Chaos Bolts / Reaper Form / Harvest
I still think for end setup sweet spot will be around 1200 mana
I do, but nobody will get it unti la few days after release, I don't want to steer people creativity into directions 😛
you just smash a set item into an affix of that item and you can craft it onto an item normally afterward
aight
i adjusted my take
@molten bramble i didnt check crit numbers tho, but I assume you capped with the chest affix?
Beneath Ancient Skies / 1.3
Acolyte (20) / Lich (83) / Warlock (10)
▸ Health: 4,159, Regen: 0/s
▸ Mana: 1,158.51, Regen: 22.88/s
▸ Ward Retention: 126%, Regen: 25/s
▸ Attributes: 5 Str / 15 Dex / 43 Int / 5 Att / 7 Vit
▸ Resistances: 84% / 84% / 84% / 78% / 68% / 101% / 93%
▸ Endurance: 47%, Threshold: 1,626
▸ Dodge Chance: 2% (60)
▸ Armor Mitigation: 37% (2,014)
Flay / Chaos Bolts / Harvest / Reaper Form / Rip Blood
Ok, if I would reveal one singular stat on my planner, what would people want to know (except dps). I am curious what people are most interested in
crit is capped with perf base crit rolls and near max chest affix roll
with harvest and reaper form crit aswell
now go and make a video about it before somebody else does 😄
bahaha
what's this referring to?
@zenith current so for the necrotic build, the key is you're also including rip blood triggered by CB (since it also benefits from mana stacking using Army of Skin boots), and rip blood can't be converted to cold, and you can skip dex stacking?
what did you leave out for bone curse 😄
That and rip blood triggered from boots gets the mana scaling
Yeah
So even though you're not stacking dex, you want the Harvest trigger from CB?
yea you dont need a lot
Compared to which build?
when you have 90 rolls 16% is kinda enough lol
with like 10+ chaos bolts per flay, youll be fine on harvest triggers
Oh fair
blood rip is not the main dmg source but it is the main ward gen source. the issue with cold is that you are missing alot of scaling from weapon slams and pen in the tree and it is kinda awkward to get cold shred and mana and dex there are just too many competing things for the build
That's very fair Bwz
so we lean into necrotic and scale with mana and int on CB and int scales ward gen from blood rip
ye the 24 necro pen in the tree is actually huge
Mantle of the Pale Ox really is worth it with an unspec'd golem, or is it getting the skeletons from Army of Skin?
how much int you think i should be looking at
and we rely on blood rip, plus passive talent ward gen with alot of DR mods for defense
like, ~15% free damage from that passive alone
No Corrupted Form/Accursed Feast?
it caps your ward
Wait
while fighting a single target and stable ward was calc'd at 10k
Does skele summon from boots
count as a minion skill for Dark Rituals ?(Acolyte?)
different node
i would actually take it personally, big leech
Very likely not but you should double check with the devs
Should be easy to check ingame as well once the patch drops
Dodge chance :^)
How juicy do you need to be to get there though? Having crazy leech, and overleech, the Ward is sort of a backup I guess? I couldn't be less informed about this, I'm just parroting what others have said and am curious for alternate viewpoints
I wish I had an actual answer for your question
not at all most of the ward gen is through the base blood rip tree talents int scaling does help but you can probably get to 6k+ with crap gear
Corrupted Form does if you hit the 5/5 threshold, Accursed Feast is +leech but leech stops at 66% (no downside w/ Corrupted Form)
@molten bramble Do you plan to start with this build? If so, what do you plan to level as?
Corrupted form caps your ward at half your hp total
Yeah I was responding to @abstract summit they may have been confused which node we were discussing
I am planning on starting this
Dope
unless something more interesting come along
Fair
Without the boots, would you spec a different skill than blood rip? (I have no idea how hard they are to get)
no blood rip spec'd is integral to ward gen
I actually lol'ed IRL I find this funny so I will give you an answer
im thinking accursed feast would be enough leech to allow some points in unclosing wounds
anyone know if the CB that flay can proc will be regual CB or they will be affected by ythe skill tree?
With Seed of Chaos you mean? Those will be "whole casts" of Chaos Bolt
it will be affected by the skill tree of CB as well as the deadly plot node in flay
noice, thanks!!
can have flay proc CB and CB will proc rip blood and harvest 😛
That works with the singular Chaos Bolt projectiles from Flay already
https://maxroll.gg/last-epoch/planner/1j7hq0gw
took your advice and looked thru the nodes so it'd at least look finished heavy.
Open to feedback if anyone wants to take a look.
@jade cove the Seed of Chaos casts also get the Flay mana stack bonus?
Those are still affected by Chaos Bolts Skill Spec Tree, but they ignore modifiers to projectile counts and are not considerd a "cast"
No
That benefits from the tree, but not the nodes that refer to "casting" Chaos Bolts because it isn't a cast. Seeds of Chaos (a CB node that procs full casts) do benefit from cast nodes and multiproj, but they do NOT get the spell dmg bonus from Flay
probably drop the node then it probably consumes more mana than it is worth
so for exmaple it will ignore this node?
Do all these flay builds require uniques that would make MG make more sense than CoF, acquisition-wise?
Yes
Yes correct
I am pretty much a CoF player and I do not think the gear would be hard to get
I appreciate that none of the uniques seem to enable the build as much as make it much better
Also while we are at it. Destructive Intensity will not work with triggered CB from Flay (the Crit stacking node in Chaos Bolt)
as you need to directly cast them?
wonder if it possible to play lich as a league starter
Oh yeah I agree. This one was very different from a design perspective for me though compared to my first one (Death's Embrace).
While both don't really enable anything Death's Embrace could be outclassed by very good exalted items (I hate absolute BiS items for the most part).
With Tithe we have a clear BiS item for that particular playstyle, but because of the Dual Wield capabilities I was ok with that because at least with the Off-Hand people can get creative. Even though 95% of builds will probably play the same Off-Hand.
But it was a rough call if I wanted to ship this in this state or not, but I decided to go for it and lets see.
I'm not them, but there's a dual Bleed+Frostbite node in Lich passives that seems pretty handy
But yeah the build is absolutely playable (and strong) even without Tithe
bleed from harvest
Fun Fact Wands reduce Flay's Mana Cost (because it has a spell Tag). So before Tithe a Wand + Axe or Dagger works wonders for mana sustain
i wonder if we could use immolator oblation with the DOT skips ward and with giga leech nodes
the spell damage would apply to triggered skills as well right?
Yes totally in basically all of the different variations. Lich gets so much power just from passives and a few basic base types even without a single uniques or exalt you can reach way past empowered
@molten bramble this is a good point, you've got 28% for frostbite and bleed on hit, do you need to cold convert CB or could you get the ignite by leaving those nodes alone?
Yes
it would be 40 fire and 40 necro for CBs?
Yes 50/50 split based on your current CB conversion
I'm just looking at his tree in particular
it is an option you get a small chance of double dmg with chance of snow and the freeze could be nice but you can remove and just make it necro fire
I considered it
You could move the points to get Damned % that way too
(although do you also just get that from Acolyte tree?)
You get damned from warlock tree
ahhhh since you're not converting from necro
but there might be a case for keeping it fire to stack more ignite
the ignite dmg might be more than the cold conver
do ailments at all benefit from like spell dmg/the damage of the hit generating it?
not at all
no they do benefit from int though
so if the 40 spell damage from belt is 20 fire / 20 necro then belt is a 7.5% upgrade. if it's 40/40 even more
Every damaging ailment has its own base damage. However an ailment inherents any damage bonus that is not specifically "hit damage" from the skill spec tree and attribute scaling of the skill that applied it.
e.g. if you have 200% Inc damage from Int and 20% More damage from teh skill spec tree, those would apply to any damaging ailment that skill would apply.
Ailmetns also inherent penetration from skill spec trees if they don't specifcy "hit"
Its adaptive spell dmg
ye 7.5% more on CB procs then still, assuming you can sustain them
I might be wrong but I think it would just be 40 necrotic/0fire
I think adaptive dmg moves to whatever is highest dmg
oh that would be even better
so Deadly Plot doesn't say anything about hits
so if CB has the bonus from Deadly Plot, would its ignite inherit that?
no
even though it's a More?
its splits, it doesn't apply fully to each
deadly plot is specificaly spell dmg
if you have a tri elemental spell its parted into 3
yeah it can't specifcy hits, spells, melee, bow (or any other type)
There are also things that grant %more damage over time, those would work for ailments
Yeah, I was just wondering whether Ignite from CB (for the necro flay mana stacker build specifically) would be worth getting more in, or if the points would be better elsewhere (if the Ignite doesn't inherit much damage)
immolators is actually huge dmg gives us frenzy too
(I know I've asked one trillion mostly-dumb/mostly-ignorant questions, I am very grateful for all the help given) LAst question: is there any sense in practicing leveling an Acolyte (at least till 45 where I'd get reap) or are the skills too revamped for it to make sense rn? I'm Jonesing to play lmao
have it from nihilis anyway
just dodge my man 😄
Sorry what are Immolators?
I cannot answer any questions related to ailments or damage over time regarding build viability. I just despise ailment builds I never touch them.
But as a general rule CB is very good for any ailment build, because it is the skil that causes the msot amounts of hits currently in the game. And attack/cast speed and hits/sec are the two biggest scalign vectors for ailment builds
ITS EVADE not dodge
i will ignore that
its a belt immolator's oblation from the fire dungeon
pretty good with the build for getting more flat spell dmg
I don't care, I hate when people use terms interchangeably, when the other terms already has a other function in the game 😛 😉
I practice leveling just to get in and get used to the mechanics. I think my go to will be warlock into respec lich with flay
so frenzy + max stack immolator together is +15% more dam
reaching 7M with it lol
just on CB procs
Why warlock?
Also you can respec your specialization?
but you rly need the leech and DOT mitigation for it me thinks
we will see tho I guess
Very passive point heavy, but you can combine that with Decaying Form, that would be 1% less dmg from ignite/point up to 10%
minimum 6 points
ye we def have the tools to mitigate it just need to balance it out on live but imo it should be doable
fissure is just really good for blitzing the capaign. fissure and 1 spirit plague clear and just keep running
yeah as of S2 they allow you to respec for gold. It can be a little expensive but if you do it around lvl 50 you will be fine
Oh sick! Yeah I've played Warlock with Fissure before
i'm still undecided on what to play tbh. my first character I got to lvl 95+ was a necrodot lich back before multiplayer got added in EA lol
kinda want to revist it
man i lost all motivation for doing the frostbite build now
this is too good 😄
i still want to see how the servers deal with 100 procs a second but well
the necro version?
i dont like this.
its nice that if you have lvl 100 and you done every veraity with lets say warclock to respec to necro/lich.
but doing it at lvl 50? not gonna go for it. also ppl suddenly dont have the gold to respec and then getting stuck on spelazetion they dont wonna play
ye that's the one we are optimizing still. cold space could def still be pushed a lot further if somebody feels strongly
This happened at the start of S2 but then they reduced the cost
if you do not blow all your gold buying stuff you will be fine
look at these mages with their puny sub 50M theoirycrafts tsk tsk tsk (/s)
the system there, ppl are free to use it.
not my thing, im gonna play lich from the start, dosent matter if its good starter or not
Yeah i always start with what I'm gonna play, even if its less efficient.
also help to learn the class
We'll see how the new Blood Rip feels when the season actually launches, I think respec'ing from something that is known to level quickly isn't the worst idea, but I can also see the pleasure in seeing even a suboptimal start grow into its own power
might be easier with AOE rip blood spam but lich has had hard leveling in the past
I leveled lich SSF in season 2; while it's nothing to really speak of, it can do it just fine. Just a little slow.
At least, running it melee lmfao
It was not the most fun ive had in LE, to be clear
I am just going to warlock it to 50 and then start playing with either flay or rip blood if flay needs more gear to get off the ground
But it should be better this time 🙂
if anything the baseline experience of flay was probably tested a lot during CT, new skills usually shine
i trust
I'm not sure exactly what I'm gonna do yet. When I get some time, I'm gonna throw a couple skill and passive setups together and see what I like
(What is CT?)
yeah at 50 i can build flay CB with CB procs cant be too bad when your 1 ability does 5 things
probably closed testing
Closed Testing maybe?
I guess I could try to cook a lvl 50 transition planner
That would be awesome!
did you lose some mana somewhere because of crit between the first and this last planner?
I did drop a little from swaping gloves and we lost 20 mana from int on belt swaping to immolators
ye i recalcualted it because of that and then saw we lost 4 procs. then i did it with base number and still lost 4 procs
so the gloves lost 4 procs, just fyi
or i miscalced the original number lol
its 1654 + 200 from relic that is not calc'ing in
20 mana does not loose 400 mana of procs
#💀┃acolyte messagehad 1700 originally?
ah ye the 200 from relic, ye that's what i was missing
ye -1 proc, barely, but like these are max numbers everywhere so in real life just need to keep an eye on the thresholds
I mean not all the gear will be perfect so you are going to have to roll with the cap you have
but the ceiling is there if we can get close I think it will be good
the extra 40 necrotic dmg is huge
this is with just 20, Hevy is convinced it would be split between frie and necro
I think a 50 build for flay lich would look something like this
Beneath Ancient Skies / 1.3
Acolyte (20) / Lich (38) / Warlock (5)
▸ Health: 1,474, Regen: 20/s
▸ Mana: 104.51, Regen: 8/s
▸ Ward Retention: 64%, Regen: 25/s
▸ Attributes: 2 Str / 2 Dex / 12 Int / 2 Att / 4 Vit
▸ Resistances: 0% / 0% / 0% / 10% / 0% / 74% / 28%
▸ Endurance: 20%, Threshold: 442
Flay / Chaos Bolts / Harvest / Reaper Form / Rip Blood
This is just the basic framework but feel free to go for more dex or int nodes in the passive tree if that feels better over the increase dmg nodes
we need some amount of int and dex to proc stuff and dex does give alot of flat damage to flay and harvest
aight, i think i pushed this build as far as I can
@abstract summit You wouldnt happen to know if playing around Scornful blood (and by that I mean, Drain Life and stack leech %) is any good?
is RF viable without death seal?\
I haven't played much acolyte so genuinely curious
because I always see RF+Death Seal together because of the low-life nonsense
oh wait, you do have DS, just not specced
disregard
They changed deathseal alot it is more of a defensive button now and you can skip it
let me tell you i have a recently lvl 50 char
if so yea thats a no brainer just do fissure warlock right? lol
at exactly lvl 50 it is ~50k gold and I have accrued 77k gold
no you'd just lich the whole way through no reason to warlock
Just dont go spam buying runes or something
yea i never do lol getting so many shatters in monos
i only explored that to see how much increased you can get from hollow lich, but no clue if scornful itself is any good (or how does it even work)
lol if respec is pretty free, fissure is just ez mode and warlock only
but lich is ez mode
maybe we are not really sure how good rip blood will be, it is hard to beat fissure and run though
rather than sitting and casting
what do you run on lich? spirit plauge stuff?
fissure is really kinda shit untill you path all the way to the left bottom and unlock instant infernal shade popping
infernal shade
lvls 20-40 you can just drop a fissure and a couple spirit plagues and it will kill the whole screen
lvls 20-60 you cast infernal shade and run past everything
i honestly havent messed with infernal shade how do you run it
its very cozy the elemental damage = leech gloves keep you 100% topped off you dont really need to look at res
You lads discussing best lich leveling?
I'm curious. I think I leveled poison once I had aod last time I played lich, but I was playing poison so wanted to be in spec. It was fine without being great. I'm curious what the consensus best leveling spec is.
im doing a dry run right now so just messing around. i can see the rip blood improvement will be big, holy the single target sucks haha
Do we have confirmation of how Scornful blood works?
like is it how much we would leech or % hp
thiunk i saw some convos on it in ask the devs but we were kinda busy figuring out crit flay
Can full frostbite conv on everything level well? How quick can we get the frostbite boots relaibly?
Just to be sure, attack speed nodes dont matter for skills that are proc'd by others skills do they?
no but it matters a lot for flay
dont know about levelling but i might do FB early empowereds while gathering the gear, it should work pretty well with exalts and some int/mana stacking
yea im sure alot of stuff will work around lvl 50, im more looking at pre 50
so far just doing rip blood with splatter and bone curse then ill try out the infernal shade i suppose at 20
Do we have to use axe or dagger for flay? Like is there some jank where we mana stack with World Splitter pure melee?
well the mana stack is for the spells, mainly CB and the unique axe is huge for flat spell
if you are focusing on melee dont really need to mana stack
I mean, this is jank, but the mana stack works for flay as well
flay melee gets dmg from mana?
oh i guess the spell explosion from flay, but thats still not melee
all good happens to me all the time
it's cool that there's more support for mana stacking on acolyte
Hungering Souls has had the spell damage node forever
fairly sure you could do pure melee and make it okay, and treat the spell procs as gravy. it wouldnt even be bad, just not uber category of build cause most of the late game scaling comes from the CB procs, not from melee slashes
you would need a lot of flat on the melee skills to make them viable so gotta stack some dex
yeah no, the entire idea revolved around me not seeing that the flay mana stacking only effects spell damage
ye that's why the CB procs are big dam, you scale both their occurence and their damage with one stat
anyone know how the lich passive 'scornful blood' work exactly?
apparently we are still waiting on clarification on that
yeah
You get leech stacks -> they work kinda like a DOT aura
is it multiplicative then? that sounds insane
Kinda yes, if you can work them into your build, you can think of it like a more multiplier to your damage
right but what determines the damage in the first place? Is it how much we are leeching or just set per stack?
How much you leech
actual damage and percentage of it i guess?
Ehrm, you can have 20% spell leech hello? EHG? 😄
So if you hit an enemy for 100 damage and have 10% leech, you get a stack of leech on you for 10 health over 3 seconds
instead of giving you health, it deals 10 damage over 3 seconds
Where was that confirmed because I havent seen anything on it
Is there a cap on number of active leech/dots
no
but you do lose all leech stacks if you are at full health, regardless of whether leech heals you
Ok so it's literally a 20% more damage on the crit flay build from a 3rd column passive
so you have to take corrupted form so you don't hit full or run a low life build
Thjnk ll is a given there
Cause you wont run reaper
That sounds overtuned af ngl
Think we were approaching 70M dummy, so would be extra 10-15M lol
luckily shouldn't be too hard to avoid with Current Health drain stuff
Depends, player recovery is really strong - but you need some way to recover, just make sure it doesn't end your leech
I mean, Bed of Souls is pretty baller
as a whole the lich tree seems to want you to run a low life ward build
ye you jsut go the 1 HP, take all drain life and ward gen based on missing health things and your leech will never end
now if your ward runs out you ded, but well 😄
You could just go Full AS harvest Int stacking and brute force your heals
This is as close as we have atm. Since it doesn't specify any changes to the magnitude of the leech, I am assuming it is unchanged. The reason Mike thinks it sounds really high is because he listed a full second of damage as the 1/4 second tick damage, really it should be 30,000 every 0.25s total for that hypothetical.
it's every .25s so yeah
Each leech instance probably ticks independently, similar to how they do when they recover your health, but yeah the combined effect is all of them going
ye they didnt think that one through lol
It definitely seems like a big multiplier for single target if all that is true
idk if it's totally busted, how much % leech are you getting in your setup?
you have 19.92% spell leech de facto onl in the passive tree unless im misunderstanding sthing
Okay, so like 20% more damage at the cost of not being able to use the most powerful sustain tool in game
i mean yes, but also it frees you up to do the second most powerful instead which is readily available tho
strong for sure, idk how it will feel on clear since real leech is capped by enemy health
like im not saying it's free but it's also not hard to solve. and it just makes the choice for you by being the biggest damage passive in the entire tree
my other problem is that it's silently being the biggest damage node in the tree
I am sure if it is good then you can just adapt the build around it but if it is this strong I feel like they wouldnt let it through closed testing
for the most part you just change a chest armor kinda
and some passives, but that's just gold respec
Fair, I guess remains to be seen how it feels in game
you also do need to stick pretty close to your target for it to work
i mean ye, we only have flay in our minds rn 😄
Yeah we dont know the range do we?
conflicted over starting lich or starting primalist lel
It says 6m
6 m&ms? 6 matresses? owo
lol
xD
I somehow totaly missed that
nearby
oh no not the nearby ptsd
That only tells me something if I knew what that looked like before
lol
I think 6m radius is the ring around a dummy
I'd have to go into game to see it
or i could necro ... heck now even more conflicted
i still wanna know what they did with falcon
cuz falcon had the passive and agressive passive but now that is just a core mechanic to the game
so what happened to those 2 passives
do we know what happens if someone were to hit 100% current health drained per second? or do the effects not add like that?
4m is the bastion ring, 6m is 50% more radius (the 6m circle is not as exact as 4m)
so the outer red circle is about the range of that scornful blood
instant death kekw
also its per second so it would just be massive drain
It's applied more discretely than that, so I imagine that applies more like 25% of current health every 0.25s
ye whatever the server tickrate is
I mean, that's not that bad of a range really, would overlap pretty well with AoD
Yeah agreed
or if you're a melee build anyway, it's no big deal as long as you don't need to run away like to dodge timeshattering slam
This game is sucha joke this patch xdd
my guess (which I could be wrong about) is the effects aren't additive but each apply separately, so if you had a 10% and a 10% and started at full health, you'd go to 90%, then 81%. obviously some tick rate stuff in the mix too, but you get the idea.
idk, this patch seems pretty sick, a lot of fun build brewing to do between Flay and primordials
A lot of fun untill u start minmaxing minions xdddd
I'm not a minions kind of person 🤷
Cant wait to do abomination build
New abom looks like a lot of fun. I am just too distracted by silly lich mechanics first lol. If sillier bear mechanics don't work I'll start as lich and then do abom next probably.
I haven’t even dived into Lich shenanigans does the death seal death wave minion node stack?
wdym?
Is there any scenario where having 95% reduced health cost for skills would be particularly useful? https://www.lastepochtools.com/db/prefixes/AOzBMQ was looking at T8 affixes
very weird edge cases like if you were running Xithara's Conundrum, while also having full damage increased marrow shards being autobombed from something
ye could be better but it could be alot worse
that way your rip bloods would be able to refill the health used by the marrow shards
and return the 30% more multi before you cast something else
need to see rip blood too now lel
I think death seal minion was killed by the changes, uptime is terrible at 3s duration 10s cooldown base
oh you mean the new node
yeah, feels like at least a good foundation for next patch to make some tweaks from (and ofc rework some things like shaman, forge guard, and bladedancer)
like I think they should do a pass on T8s and tweak ones that are underwhelming since it occupies such a high competition slot.
and probably some more skill tweaks on acolyte (but we'll see how things play out) like Harvest
I guess still similar rules apply, no clue if it stacks, 50% sounds like too high for a stacking buff
I know I'm gonna do some flavor of Lich Corrupted Form hybrid build but idk where to go from there. All I know is I like the thought of overleech and corrupted form+accursed feast as the framework to work with
For leech conv lovers. T7 leech suffix on gloves is 100% leech rate O.O
2% base leech on 1x3 idols too.
I presume that just makes the leech run over 1.5 secs instead of 3?
Would that even matter, it still only does the dmg tic every .25
I would then presume it basically doubles the damage per tick
Oh, my bad. I misread rate to mean more leech.
If it's the same damage but faster, probs not overly good.
Yep. lots of ?'s
Leech rate means you heal faster.
So your sustain is higher, if shorter.
Yep.
1x3 idols do 2% damage leeched while trans.
To push numbers.
But not sure if sacrificing 1x2's and 1x1's is worth it.
That's what, 12% dmg per idol?
someone give me a tldr of lich for next week? god or bad?
Everything is bad, no one can defeat the server boss
Im wondering if we can get enough dmg on rip blood to just have one cast chain kill everything on screen
I refuse to manually cast rip blood,
I assume this number gets 66% from the passive too, so 19%.
Moreif using the prim relic, which I think is best for my lich spec regardless of what idol I use.
Does the primordial gloves convert aod poison chance to bleed?
Its very good
So we are walking Ebola aura
the early game clunk of acolyte is going to be solved and the endgame scaling is going to be a bit higher
Early chunk acol is gonna be ws/hs or skells
Primal early chunk is gonna be choNky always
Beneath Ancient Skies / 1.3
Acolyte (32) / Lich (18) / Warlock (63)
▸ Health: 3,654, Regen: 0/s
▸ Mana: 160.51, Regen: 12.16/s
▸ Ward Retention: 72%, Regen: 0/s
▸ Attributes: 16 Str / 16 Dex / 36 Int / 10 Att / 18 Vit
▸ Resistances: 80% / 45% / 120% / 83% / 77% / 128% / 47%
▸ Endurance: 36%, Threshold: 731
▸ Dodge Chance: 5% (152)
▸ Armor Mitigation: 31% (1,542)
What u guys think? Its dr3ad build, just imported to LEplanner
1500% bleed chance
I think its a cool build, the movement speed is really slow compared to what im doing
He focused on T7 health instead of T7 mov on boots, but yeah. Little slow. Maybe a better boss killer
Guess it's pretty strong for arena as well
That's my starting point for my vampire flllayer
But I use flay instead of fissure
So lich instead of warlock
Hi
so how does the "no snapshotting" change builds?
That's the plan yes
almost all of the builds that could snapshot got overcompensated with enormous buffs so, positively
aah nice! I always imagined snapshotting benefitted minions, then can have better defense eq after minions are summoned
but now u gotta fit both minion stats and defense stats in to one eq?
yes, but most minions were made to be nigh unkillable without snapshot now so for most minions you don't need to invest a lot in their survivability
but I do realise snapshotting idols and the such are alil pita
also, necromancer and beastmaster got a ton of new passives that have a ton of defensive value which offsets that a lot
ah tru, with the buff to "less dmg taken"
but wat about like "% increased minion damage"
well we'll find out soon
I was just wondering if Necros should be focusing more self-defensive layers vs. looking for increase in minion dmg
I'd imagine u'd be looking for less of "%minion health"?
The self-inflicted ailment definitely, idk how it works for ones on enemies
Why do i see primalist and mage frostbite builds slam exalted armor shred affixes? What am i missing?
Mage frostbite uses armor shred to frostbite conversion, primalist shouldn't
Okay so i dont need it on aco, thx
That's what I want to know...Cos walking around as a Ebola is my end goal
What does infernal shade do for the build?
Seems like clearing would be terrible on the build, all its damage scaling is on tether only basically unless I'm missing something
Yeah I'd rather do that also lol
Beneath Ancient Skies / 1.3
Acolyte (34) / Necromancer (79)
▸ Health: 2,119, Regen: 162.3/s
▸ Mana: 144.51, Regen: 10.88/s
▸ Ward Retention: 340%, Regen: 0/s
▸ Attributes: 170 Str / 22 Dex / 170 Int / 22 Att / 47 Vit
▸ Resistances: 84% / 84% / 84% / 82% / 89% / 99% / 99%
▸ Endurance: 232%, Threshold: 834
▸ Dodge Chance: 4% (120)
▸ Armor Mitigation: 68% (5,866)
▸ Block Chance: 101%, Mitigation: 33% (850)
Made a minion build
U got both defensive layer and lotta minion dmg.
Hopefully it turns out the way I think will turn out when i make it in game
Think bm more on most people list then nec
whats hot on BM
noice. might do my first BM after lich 😄
#❔┃ask-the-community message
@obtuse quest @arctic grotto @gaunt abyss Do you know how to judge which one is better without actual experiments, flat melee damage or level bonus + more damage + more intelligence? 🙏
I might actually play BM this next season to try it out, since you don't have to snapshot lol
you don't need to rn tbh
one thing I was kind of sad about for snapshotting.
I was thinking of doing a Manifest Armor build, and you can snapshot all of your gear onto him, and then swap off.
It gave me D2 Iron Golem vibes and sounded really cool, like setting up neat manifest armor/follower.
And maybe using the Tyrant's relic, or hell, even using another primordial to spawn it in with some juiced stat sounded really cool
But now it's dead 🙁 lol
i like snapshotting personally but i'm aware i'm in the very small minority with that opinion so i'm ok with it getting removed, especially now with builds like bear becoming mega op
Yup, imo if they want a mechanic like that they should just give us another equipment window where we can equip "armor golem's" equipment separately from ours