#šŸ‘Øā”ƒask-the-devs-not-support-no-bugs

1 messages Ā· Page 89 of 1

harsh sky
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Oh yeah mike did you manage to check if the recent imprint fix actually resulted in net negative chance of that unique dropping, or is it just a buff to what would've dropped as non uniques instead.

harsh sky
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Get well soon

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Speaking of echoing riches does the woven echo that gives you completion reward for surrounding echoes trigger echoing riches for each of the chests it generates?

paper palm
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Does the extra multistrike hits (especially on the same target) proc stuff like smite casts from palarus/the belt, or flame burst stacks from holy aura?
Also, does the healing hands melee proc also trigger those things?

cursive hollow
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are the devs going to optimize performance in corruptions with tons of enemies fps craters

icy light
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+1 for this that it feels bad. I'm target farming an item for weeks now. I only got 3 1 LPs of that item so far. It's easy to express the thoughts here rather than sending a ticket through in game. Characters are limited. I apologize in advance.

dense flare
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Does "prime weaver" node at weaver passive tree work for uniques dropped from the bosses like scissors of atropos?

cursive hollow
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switched it to use d3d11 now the game runs way better this should be a option in game

frank panther
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Jahith Bear? or Jaheth bear?

unborn tulip
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Why do some traversal abilities like rampage or shield rush just travel in a straight line without being controllable, it makes the traversal skill doodoo to use

crude plover
crude plover
crude plover
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Named after the runes required to make the Enigma runeword in D2

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Which lets you teleport (that's why the bears teleport)

unborn tulip
paper palm
hollow python
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Did you guys changed something about Uber Aberroth or Sentinal Judgement ? I was on holidays since last wednesday, and wasn't able to kill him. Came back yesterday and damages where higher than before and uber wasn't as strong as before. 1st tried him without any problems.

half edge
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Am I doing anything wrong or is bazaar simply not optimized for 2560x1600 screens? I'm on a laptop with that and I can't go into the bazaar properly cause it doesn't fit the screen and I have to downsize and have the black bars while I'm browsing

rotund wolf
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does higher corruption result in more glyphs of envy?

lucid sleet
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Me and my group considering dropping the game rn because of how trading and Bazaar economy works. I found a lot of good items for my friends but i can't give them these items because of resonances (which we couldn't find any). For example in PoE we easily gave the items we looking for to each other in mins but in LE we need to grind till MG Rank is achieved + a resonance is found. I wonder if there will be any changes in trading in the future. Everything else is very enjoyable in the game imo especially if ur playing alone but this trading stuff really bothering if you play with a group... (btw we can't always grind together because of our routines irl so farming resonances are really pain in the ass for us)

flint bloom
crude plover
#

Also if you could freely gift traded items it'd be a field day for RMT

flint bloom
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the time to recieve a resonance has been looked at, and will likely continue to be. if you have specific feedback on resonance times, please use #1210281911872786482

lucid sleet
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ty for the answers guys

rotund wolf
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does higher corruption result in more glyphs of envy?

native ether
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can nemesis spawn in arena echoes?

astral hill
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Can we get a way to filter and configure stash tabs by affix tier?

placid plinth
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good morning everyone, sorry I've been a little unavailable for a few days but we're back!

heavy loom
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Welcome back Mike! What does the reflection of orobyss actually does in the weaver tree? On LE tools we already have a drop chance, but that node has 2 points. I'm trying to know what the actual drop chance is and if spending 2 points in that node is actually worth it or not when killing shades

unborn tulip
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Will merchants guild ever get reworked to not suck?

winter nest
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morning mike

zinc oar
winter nest
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got a question about pepples set.. the 3 part setbonus state it choose the lowest resistance for the element.. but what if all resistances are the same ? does it choose random one or do i get all 3 elements ? the ai of my browser said it gets the full bonus then.. but couldnt confirm the source of that statement. there was one question about it in forum but it was never answered.

placid plinth
# winter nest got a question about pepples set.. the 3 part setbonus state it choose the lowes...

there is always a small part of me that is happy that I know something the search bots don't. No. You only get one. We try to word things very precisely.

Your Summon Skeletons' spells and attacks deal +42 fire, cold or lightning damage. The element selected is your lowest elemental resistance.

So they get specifically +42 and it is either fire, cold OR lightning. The selection method doesn't mention tie breaks but it is always +42 and it is always 1 element. I think the tie break order is the order listed in the item. I'm just doing a big import so I can't check right now.

winter nest
placid plinth
# zinc oar Welcome back, hope you are feeling better. Quick question, does Manifest Armor d...

(20 to 32)% increased Health for you and your Minions

This is actually the 2 stats:
(20 to 32)% increased Health
and
(20 to 32)% increased Minion Health

When you have the stat increased minion health, your minions get increased health. When your manifest armor has the stat increased minion health, their minions have increased health. Since Manifest Armor doesn't have any minions, it doesn't do anything useful for them.

So the two stats each single dip which kinda in a round about way sorta makes the 1 stat (which is 2 stats in a trench coat) "double dip".

placid plinth
eternal zinc
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I guess Mike just lost in grand brewery for yummy honey beers and Kvass a few days.

placid plinth
frank panther
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my bet? 3% per point

zinc oar
unborn tulip
next marten
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Does Rogue's Rebound in Shift tree work with hits over 50% of your health dealt to ward?

placid plinth
gloomy nimbus
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is it difficult to implement a function to auto skip whether to select blessing or to keep our current one (auto keep current one)

placid plinth
placid plinth
heavy loom
young moon
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Is there any ETA for when running into invisble walls everywhere using WASD will be fixed?

next marten
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Ty very much.

placid plinth
gloomy nimbus
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is it possible to implement a 50/50 system for eternity cache?

since the current iteration only has stage 2 to pick a guaranteed affix.

Im thinking something like stage 3 a 25 % 25 % chance with 50% chance being the one we pick.

So stage 3 would give 1 guaranteed + a higher chance of 2nd affix

stage 4 would be to pick 2 affix that would be 50 % 50 %.

1 guaranted + a 50% chance of desireable affix with one undesireable one completely left out.

basically to make lp2 crafting a little bit more deterministic, or is that out of the box.

placid plinth
placid plinth
placid plinth
tender geode
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Just to confirm - The "Penetration with Lightning Invocations" affix only impacts Runic Invocation, and only the invocations that have a lightning damage type.

placid plinth
# tender geode Just to confirm - The "Penetration with Lightning Invocations" affix only impact...

"Lightning Penetration with Lightning Invocations" gives the whole ability cast of any lightning invocations the stat Lightning Penetration. So if you somehow had Electrify chance, the lightning invocation applying Electrify would give Electrify lightning penetration too. But it wouldn't give a fire invocation, lightning penetration, even if it applied Electrify.
(I don't think there is a way to give them electrify, just using that to show the example)

harsh sky
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So I've been told that subsidiary skills inherit nodes that gives multipliers/damage boni from the parent if the tags are applicable, but do they inherit nodes that makes the parent do something? For example, take Smelter's Vengeance that makes vengeance hits shred armor/phys res - would riposte and iron blade inherit those effects? Also would both inherit the element change if Vengeance is converted to fire/void?

placid plinth
placid plinth
hollow python
plucky kiln
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!support

fiery lilyBOT
half edge
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is the 2560x1600 resolution bazaar ui bugged or is it just so rare you haven't gotten there to optimize it yet?
I have to downgrade to 2560x1440 every time I use the bazaar

eternal zinc
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Did last epoch join any competitions or events and get any prizes before? It is a way to promote the game but I never hear le own any prizes? I'm confused.

Last epoch is matured, it suppose to learn how to get prizes to boost the reputation.

crude plover
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Increased area increases the area, not the radius

pine chasm
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Area increases scale area, not radius or circumference. That means the radius is getting increased by the square root of your area increases (i.e., sqrt(1.85) for 85% increase), which causes it to be smaller than you're expecting.
Mana regen is not disabled during warpath. Warrior's fury is going to outpace your regen eventually no matter what you do.

round jay
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when do sales happen is it a set time every week new items or just randomly?

valid marlin
static vale
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Would it be possible to get an answer on this?

scenic basin
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any idea if the next major patch will include seasonal challenges with rewards, similar to a path of exile league? heavybreathing

heady dagger
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Is there a way to track how much dps being done to the training dummies?

fickle perch
desert sleet
# half edge is the 2560x1600 resolution bazaar ui bugged or is it just so rare you haven't g...

Please submit an in game bug report showing the issue in the screenshot (F8 or hold start on gamepad when the issue is occurring) so it can be tracked and triaged.

The UI is designed around 1600x900 (16:9 ~= 1.7:1) and scales linearly based on the height of the display resolution. 2560x1600 has a taller/narrower aspect ratio (8:5 ~=1.6:1) and the Bazaar UI uses most of the available screen space both vertically and horizontally, so it gets scaled up larger than the width for that resolution. It will fit wider screens, but not taller screens. While this is working as intended in terms of how the entire UI scales as a whole, I'd consider it an oversight/bug that we have an "effectively full screen that's not actually full screen" UI panel.

muted lava
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Is there any talk or thoughts on tuning down some of the melee damage for the Fading Brink woven echo? I’ve been trying for several days on two separate endgame viable builds to beat this echo, but I keep getting one shot by random melee attacks I can’t even predict or react to. I’ve tried buffing my tankiness, I’ve tried buffing my damage, I’ve tried maneuvering around a lot, but every time I try I just get that random one shot. It’s not even the abilities from the harbinger’s respective bosses that are killing me, it’s just a random swing of their weapon.

leaden iron
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it has an implicit +50% health/damage mod on it which is why it's so rough. Any build that doesn't have arguably-broken offence or defence is liable to eventually lose focus and die when you have to fight 10 straight bosses with the stats they have even at 300 corruption.

muted lava
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I’m at the lowest possible corruption it can be at and still be placed :/

rotund wolf
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you're getting one shot by normal melee attacks?

desert sleet
# muted lava Is there any talk or thoughts on tuning down some of the melee damage for the Fa...

Would be good feedback for #1210281911872786482. FWIW that is supposed to be very difficult though. I'd personally rank it between normal and uber Aberroth in terms of difficulty, which would place it as the 2nd hardest piece of content in the game (ignoring corruption scaling).

To live the melees, I'd look into investing into multiple layers of defense (high health/ward, armor, capped res, crit immune as a baseline + extra layers on top i.e. % reduction, block, dodge, glancing blows, etc.), then significant recovery (leech, life on hit, life on block, etc.) to top yourself before the next melee.

Can also try to only stay in melee range when they are casting abilities, because they can't melee while casting something (I do this on my glass canon squirrel beastmaster to avoid being meleed; takes a bit of ability pattern learning to know when the safe moments are). It's also possible to avoid melees if you evade through them before they can finish the melee swing. AFAIK all melees are technically small AoEs in front of the actor doing the melee attack, not targetted abilities, so they should all be dodgeable if precisely timed. I often make tight circle strafes around enemies when fighting in melee range to avoid their melee hits.

dense cedar
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nitpicky, but can the version get moved from top left corner? steam players usually have the FPS show there lol

desert sleet
dense cedar
wicked kelp
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hey im trying to use the regex function but i seem to be not understanding it, trying to find all my double exalted bases

kind crystal
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How does lightning bolt multi cast actually works ?

For example if you prock the quad casts do "when you directly cast a spell" effects trigger 4 times ?

crude plover
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The rest are triggered casts, and as such not direct

blissful tulip
desert sleet
scenic basin
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do devs have any plans on how to make exalted items relevant again? the genius crafting system is barely utilized right now because every build runs a legendary in every slot, especially due to recent changes. or do devs like where itemization is at right now because it's easier to balance?

wicked kelp
dense cedar
desert sleet
wicked kelp
faint terrace
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will the future transmog system be a way we can layer in game armors on top of others, using an in game currency unpaid?

swift venture
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Are you familiar with SpacetimeDB and if so, do you think it would be a reasonable backend for an indie ARPG?

valid oyster
muted lava
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It’s not been critical hits that have been killing me, unfortunately

desert sleet
carmine smelt
karmic spindle
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Twitch drops are not showing
It's already past 00:01 UTC
what's the issue ?

sand lichen
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The imprint stuff has been quite the topic lately and I have a question in that regard. A more complex one that is and hope I can phrase it properly. So currently I am hunting a body armour with t7bleed chance t7bleed duration. Both very rarez which makes havocing very difficult already. I proceeded to get dodge into the suffix because it's very rare too and increases the havoc odds for the double prefix. However. I reached 0fp and imprinted it. The thing now is, over the last four days hot s single double t7 imprint dropped no matter the mods. So I asked myself.

Does mod rarity affect the imprint. Which would make sense. In some regard. However I thought it would just reduce the odds of getting the exact same item. Now I am wondering if I should aim for a clean t7t7 double common suffix body without prefixed as an imprint base to test how well that drops. Though I was not able to find any double t7 bodies lately which kinda hindered my testing.

So to tldr: do rare mods in imprinted items lower the odds of high adfix tiers rolling at all? Should I aim for a double common t7 for further crafting?

Sorry for the wall of text šŸ˜„

dapper surge
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Where we at with imprints. Is this bugged? Is this intentional? Will there be a patch to address this?

Reddit is a cesspool and all I saw was "we hear you"

dapper surge
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Maybe make a post and not a reply buried in the 50 daily threads about imprinting

eternal zinc
dapper surge
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Are you a dev? What are you going on about? Nothing you said has helped at all.

After the last patch, imprinting does not work. For me, it does nothing. I'm talking exalts too. If it does work, it works at a fraction of the rate it used to. To the point where it's almost pointless to imprint.

I would like to see what EHG is saying about this. I don't want to dig through every thread on reddit for a devs reply. I want some clarity because progression for me is halted atm

eternal zinc
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#ā”ā”ƒask-the-community message
I have no idea why this post is popular even info the dev provide is quite simple... Well, no offense for Agent but the answer can't solve my confusion at all because it's not mention anything about exalted items, the most complicated one

I'm praying for a guide about imprint exalted items daily.

rough loom
dapper surge
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Thank you. I'll say again there should be a thread made by them on reddit or post on their site from EHG on this issue. It's big enough to address it. It's frustrating there's no direction one way or the other. Just a few posts here and there in single threads that people have to go digging for. Be better at addressing players please

placid plinth
placid plinth
# dapper surge Where we at with imprints. Is this bugged? Is this intentional? Will there be a ...

It's an interesting issue in general. The goal of the imprinting system is to have a way to guide the drops you are getting to be more tailored to the general types of items that you're looking for so you find more useful items on average. I believe that the system works fantastic for the naĆÆve approach. Put in good items that you want to find better versions of...something, something...profit.

We have been hesitant to provide exact details on how it works under the hood. I don't think it's a big surprise that ARPG players are attempting to optimize the system. When there are so many variables in play, it can be extremely difficult to collect accurate information from in game testing and it often leads to wrong conclusions on how the system functions. Confirmation bias, small sample size and missed triggers will naturally pollute the conclusions very quickly. Hypothetically it is possible for us to reduce the chance of an event and someone then has it happen more often. In fact, that is expected to happen to someone. The opposite is also true. Enough events will eventually average out to the rate defined.

There were some bugs with the system initially. We've fixed most (or possibly all) of those bugs. It is possible that it still has something wrong with it but I'm not sure at the moment. We are talking about over 500 lines of code which call many helper functions along the way so it's not a basic process that's without room for error.

I don't have the previous version to compare against and I didn't write this so I'm not sure what it was before. I just ran a few echoes to see if I could get it to trigger and it is triggering on live for me right now.

This is an optional supplementary system and if it is the cornerstone of everyone's item progression plan, something has probably gone wrong. If you suspect that the system is currently bugged, please use the in game bug reporting tool to tell us what you think might be wrong with it so we can fix it. (F8)

placid plinth
molten yoke
#

do harbringer eyes drop from woven echoes with harbringers, or only the timeline boss?

molten yoke
fringe quartz
#

Why was bleed effectiveness renamed to ā€œphysical penetration with bleedā€ at some point. If I’m not wrong, this is a more multiplier for bleed, and it’s easy to confuse this with generic physical penetration which isn’t nearly as strong

Going by the useful top comment here:
https://www.reddit.com/r/LastEpoch/comments/u766ru/bleed_ailment_scaling/

dapper surge
# placid plinth It's an interesting issue in general. The goal of the imprinting system is to ha...

I'm curious what results you got in your testing. I would imprint exalts with affixes 7, 7, x, x. And I would get drops every 3-4 trove echoes of those same type of items with 7, 7, x, x. It could roll higher 7, 7, 6, x, etc.. Thus giving me a supply of items to craft

Now I'm going completely dry with no drops and I'm not the only one. There are many posts on reddit with the same issues after the last patch.

I'm guessing it's not coming up as a bug on your end? It feels like a bit of a mixed message because I know a dev said "we hear you" on reddit and I'm not going to go find that post but it does exist.

In any case I don't want to print dozens of red rings but I know target farming exalts are holding me back because they're simply not dropping

placid plinth
grizzled kelp
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I wanted to be more organized with my tabs, so I made a main tab, and a sub tab each for legendary and unique items, one for helm one for body etc. Set tab priorities correctly with rarity and type and all, afterwards the tabs simply do not work or prioritize like it did when I had it as a single dump tab for all

harsh sky
placid plinth
placid plinth
placid plinth
grizzled kelp
placid plinth
wispy scarab
#

Heya mike, do we have confirmation whether the skill socketing that was teased for 1.4 on the old roadmap would still follow through? Also do we have a date when the current season ends?

placid plinth
wispy scarab
elder zinc
# placid plinth It's an interesting issue in general. The goal of the imprinting system is to ha...

I think your last paragraph about the imprint system being a cornerstone of everyone's progression plan is an important point.
"Obviously" it is being treated as that cornerstone by the player- why would they need more of the same, sometimes worse version of what they already have multiple of?
So they chug in items with potential of becoming an upgrade into it and hope that out of those 4 mods on the item, 1 gets rerolled into a more desired one, or, the tiers of the mods increase and make it a better version of the imprint one way or the other.
E: obviously there is room for "more of the same". Donor items for transfer until you hit your desired affixes and depleting forging potential until you hit all mods as being desired is definitely a sink, but a limited one

gentle maple
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imprint high FP66 T7 T7, open alot of chest=Tons of FP33-66 T7 T7 70%is the base item u imprint.
My case now is imprint high FP66 armor T7x3=Tons of FP33-66 T7x2 armor 30/3 will be T7x3.
This is base on my experience, i got full page of T7x2 armor and just made 3Lp titan heart T7x3.
Affixes mostly very random btw, just seal 1 affix and wash another 1 with redemtion.

placid plinth
# elder zinc I think your last paragraph about the imprint system being a cornerstone of ever...

It's almost impossible to know what item is going to be better or worse in the generation process. Tiers is almost always better to go up. There is a chance it would feel better if it just proc'd like 1% of the time as it does now but couldn't get "worse" or something. With the variety of crafting options available, items that are slightly worse still have the potential to be really useful. If you would like us to consider a change to the system, put it in #1210282176680169562.

elder zinc
# placid plinth It's almost impossible to know what item is going to be better or worse in the g...

I might have suggestions worth leaving, i'm just not sure if those would align with the design intent of the imprint system.
as of now i am not sure what it's design is supposed to accomplish or who it is supposed to supplement- is it for the average player and to give them more of something, possibly useful, up until to a point (to feed the various crafting systems), or is it also supposed to give the high end grinder realistic avenues to find more of "exactly this" but better tiers?
I have no hard feelings either way, but if the 0.1% player can't realistically expect an upgrade of their current item through this system because its not intendet to do that, a lot of the feedback people might have becomes obsolete

pine dome
#

Hi Mike, quick question about the "new" Ancestral Sabertooth
Are they Minions summoned by my Companion?

dire drum
#

Are the Twitch Drops live already?

odd hinge
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Did they say if they will fix snapshot in the near future? I wanted to create a beastmaster but I'm afraid of getting nerfed before I can complete the build

pine dome
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1.3 at the earliest

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So at least a few months

odd hinge
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nice

sand lichen
pine dome
valid marlin
rotund wolf
#

this imprinting drama is another case of people optimizing the fun out of their games. if you want an item, put it into the imprint slot, and items like it will drop. that has been my experience from the start. people want to know every aspect of the mechanic so they can minmax it, but EHG is under no obligation to release a complete algorithm about how to squeeze the max juice out of it

late wasp
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If you have 80% resist and an enemy has 5% pen, would it render your resist 75% effective? So the real question is it beneficial to be over 75% when facing enemies with high penetration?

steady spindle
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Nope, to take your example: Your res is capped at 75%, so 5% pen result in 70%

late wasp
#

Okay, there is a loading screen hint that says something like "having more than 75% doesn't directly improve" or something along those lines. I've always wondered what that actually means

valid marlin
# late wasp Okay, there is a loading screen hint that says something like "having more than ...

Having resistances (eg. physical resistance) beyond 75% does not decrease the damage you take in general. This is stated explicitly because many players learn of the 75% resistance penetration that monsters have in level 75+ zones, they may think that they need 150% resistances to counter it to reach the cap. But this is not how it works, because the resistance penetration by area level is applied after the resistance cap is applied.

There are exceptions to this rule, like when enemies apply resistance shred or the marked for death debuff, which reduce resistances before the cap is applied. In those cases, having more than 75% resistance can help. Also, items like Null Portent can change the way this works

pseudo steppe
#

Was the Aberroth fight inspired by anything? particularly the Lavos fight from Chrono Trigger?

#

But this is not how it works, because the resistance penetration by area level is applied after the resistance cap is applied.

It took me a minute to understand what you said, then if it's what i think it is, then the loading screen tip should be removed because,

"Even if you have 900% Resistance, a monster who has area level piercing will pierce through your Resistance as if it was only 75%"

in other words, why even mention area level monster piercing of resistances?

round jay
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question there is a node in the weaver tree that says, rares in tombs and cemeterys can drop boss items, if i that node maxed out and imprint a boss drop, when i enter a tomb and kill rares inside the tomb is there a chance they can drop from being an imprinted item, if i have that node maxed out?

sand lichen
solar summit
ember topaz
pseudo steppe
#

is the intent of the message to state that:

  1. you should cap your Resistances

  2. enemies can pierce your Resistances, and there's nothing you can do about it

because it sures seems like the loading screen says instead:

  1. Enemies can sometimes pierce your resistances, so having more than the cap will help!
#

i know now it's #2, we all know it's #2, but from a game design perspective, a loading screen tip should not be negative, which is why it ended up the way it is confusing a certain amount of ppl

pulsar heath
#

When in transform form (mana converted to rage), does Seed of Ekkidrasil (Damage Dealt to Mana Before Health) still work?

harsh sky
valid marlin
hardy salmon
#

I'm probably wrong for asking this here, but where do I ask about twitch drops? Would it be here?
Because the drops campaign is not on twitch yet, I looked into the stream settings for my account and it doesn't list there

placid plinth
placid plinth
next marten
#

Someone earlier asked if imprint change for unqiues results in net negative for your target unique(random unqiues take away from target drop) or net neutral for it(random uniques are just in the pool now, its what failed to roll your target, same as rare/magic items in the pile). Was it answered? Sorry if I missed the answer, its kinda hard to navigate replies, can you answer it again?

placid plinth
hollow ether
#

Heya o/ I have a few questions:

  1. Isadora's two-item set bonus grants "100% chance to inflict damned on hit with necrotic spells", and the Grimhilde's Domain Warlock passive scales Witchfire's damage with global chance to inflict damned on hit with necrotic skills. Am I right in assuming that the Isadora two-item set bonus doesn't scale Witchfire's damage?

  2. There is a champion mod on certain weapons that grants chance to trigger smite on hit with throwing attacks, and an idol mod that grants the same, both with a 10-times-per-2-seconds limit. Is that trigger rate limit shared for both trigger sources (i.e. only 10 smites per 2 seconds can occur globally), or treated separately (i.e. a theoretical limit of 20 smites per 2 seconds)?

  3. If I make a forum post with a suggestion, is it useful for me to post it in the relevant channel on discord as well, or is it superfluous?

Thanks in advance <3

crude plover
#

Going from 0% to 1% res gives around 0.6% DR, while going from 74% to 75% gives around 1% DR

placid plinth
crude plover
#

This might be a longshot but do you happen to know how the spiral path of hammer throw is calculated? No need to look it up if not was just curious since I made a graph for DPS gained from area for disintegrating aura, but the path I'm using is just a polynomial curve which isn't accurate :P

final night
#

I have a Primalist exalted body armor with minion health. If I slam it on to a Mantle of the Pale Ox will my Sentinel still benefit from it even though Minion Health doesnt drop on Sentinel armor?

crude plover
placid plinth
pine dome
hollow ether
crude plover
placid plinth
crude plover
#

Oh trueeee, forgot you can make them spiral around you. Makes it way simpler when you can just add the player movement to theirs, very nifty

pine dome
# placid plinth yes

Since it's the Sabertooth's Minions, I assume they don't don't benefit from More Dmg for Sabertooth, and More Dmg for Companion, right?

placid plinth
#

or you would need the stat "more minion companion damage"

#

if it was a companion

pine dome
#

šŸ‘

#

What I thought

placid plinth
next marten
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Great mystery!

frank panther
#

Did you have any inkling that "similar item" would cause players unease?

placid plinth
flint bloom
#

Any update on lore dev stream? I need warning to prepare my questions

molten yoke
#

are the twitch drops still happening? I think they arent live as planned šŸ˜›

placid plinth
placid plinth
vocal lion
#

can anyone confirm how imprint works now? before the change if I imprinted a red ring they dropped reasonably often, now they don't. I was told put any unique ring (if its red ring you're hunting) with the highest LP you have. I tried that, I put a 4LP tongue of the aberrant seer in the 3 slots i could and i got like 3-4 of them today (with 3/4 LP).... but it doesn't work like that for red rings. Was it only the red ring imprint that was changed?

pine dome
#

Its going to sound a #1210281911872786482 in disguise, but I am genuinely curious about the "why" with Minion's Minions. With how stats transfert/dont transfert, I have a hard time figuring how they could be a thing. What is your plans for them?

pine chasm
placid plinth
placid plinth
placid plinth
final night
slow linden
#

Hello Mike, are bosses able to be stunned again when stunned or they have some kind of stun immunity during and after getting stunned ?

vocal lion
rotund wolf
#

there is no melee crit multiplier in game stats. the in game stats page leaves a lot to be desired

golden blade
#

Are the devs getting enough sleep and taking care of themselves?!?

void solar
# vocal lion Is there no melee critical strike multiplier stat in the stat sheet in game or ...

Generic Crit Multi works on everything that Crit Hits, such as Melee, Spells, Throwing, and Bow. Melee Crit Multi just works on Melee Crit Hits. If the in game character sheet doesn't have the info you're looking for, you can optionally try importing your character into either of these to get a bit more detail: https://www.lastepochtools.com/planner/ - import button on the left then Offense tab or https://maxroll.gg/last-epoch/planner/ - save/load, import, then Damage tab.

azure kraken
#

Does corruption increase the amount of Memory Amber dropped from enemies? Especially with Lostwood Folly adding packs to maps, does it matter if the corruption is higher?

leaden iron
azure kraken
#

Thank you! I should have ctrl+f 'd. Appreciate the response

fossil canopy
#

If I have bane of winter equipped, does a portion of the added flat melee damage from dexterity for shatter strike get added as spell damage to the ice spikes subskill of shatter strike?

eternal zinc
#

Agent, where can I get the gif which on your avatar?

blissful tulip
#

How much do you need to scroll to get to the end of the current backlog and in what language is LE made?

desert sleet
# final night What if the minion health affix does not slam on to the legendary? Will it still...

Minion Health on body armor is not primalist-only, so it wouldn't add a class restriction.
If you were to add an affix that is restricted to only 1 class (e.g. Minion Melee Damage Leeched as Health, which is primalist-only), then it would add the class restriction of that affix.

https://www.lastepochtools.com/db/prefixes/AAwdmQ ("Requires Item Class: Primalist / Acolyte / Non-Specific")
https://www.lastepochtools.com/db/prefixes/AMwFgbEA ("Requires Item Class: Primalist")

blissful tulip
desert sleet
# blissful tulip How much do you need to scroll to get to the end of the current backlog and in w...

As with all software dev, we'll never run out of things on the backlog to pick from šŸ˜‰ we frequently reprioritize and update/add to it based on internal findings, patch content/feature plans, community feedback, bug reports, etc. so the most important/impactful things are on top. Our producers are awesome and help a lot with managing it so important tasks get prioritized and sent to the right people to address them so we can just focus on making awesome features and content (and bugfixes!).

LE is built in Unity with C#

desert sleet
eternal zinc
harsh sky
heady latch
#

what is effective level for legendary potential?

desert sleet
# heady latch what is effective level for legendary potential?

Legendary Potential Level (LPL) controls how likely the item is to roll higher LP. It's a way of balancing "leveling" uniques (low LPL) vs "endgame" uniques (high LPL). It can be thought of as an "effective level" of the unique in terms of how much raw power the inherent stats of the unique provides.

Endgame items are inherently more powerful (and have high LPL), so they are less likely to have high LP, since they don't need the LP to be competitive. Early game items are inherently weaker (and have low LPL), so they are more likely to have have high LP so they can be competitive via legendary slamming extra affixes onto them.

Generally, LPL aligns pretty closely with the level requirement to equip, but it's a separate value so that uniques can be balanced based on their individual power instead of just by what level they can be equipped at.

harsh sky
#

Is LPL something the team would rather not openly make public (since there's no way to see the actual value in-game), or is it possible that we'll one day get LPL in the loot filter?

rotund wolf
#

it would be useful to make this mechanic apparent in-game, because current you have to look at LETools or something to see the chances of getting higher LP on an item. i farmed and turtled Horns of Uhkeiros for hours before i realized that it ain't getting 2 lp anytime soon

desert sleet
# harsh sky Is LPL something the team would rather not openly make public (since there's no ...

Through the power of data mining, LPL is already public šŸ˜›
https://www.lastepochtools.com/db/items/lp-unique

I think this is one of those things where it doesn't hurt for the info to be public and we're not trying to obscure it, but it's also not a high priority to display it in game, since it's something that "just happens" and you don't need to focus on it. While a huge priority for LE is accessibility of important information in game, we also put a lot of focus on picking which info to provide so that we are not infodumping and overloading the player.

If you are just playing naturally, you will eventually notice that the common and low power uniques are getting more LP than the rare and high power uniques are. If you are metagaming and planning and optimizing, then you are probably already looking at external resources and thus have that info already. I can def see how there's a middle ground where this info being more readily available could be helpful.

If being able to see LPL in game and/or filter by it is something you think would benefit LE, let us know in #1210282176680169562!

pulsar heath
#

hi I have a quest: if I equip 2 Palarus's Sacred Light, I can get +2 Melee Damage per 2 Attunement

desert sleet
hollow ether
#

Hey again o/ I'm levelling a Witchfire build, and one of the ways to apply Witchfire doesn't seem to be working. Before making a bug report, I wanted to make sure I'm not the one misunderstanding the node:

The Warlock passive "Grimhilde's Domain" reads "While you have ignite or damned overload, your hits spread Witchfire to a number of enemies within 10 meters". However, in practice, I don't seem to apply Witchfire on hit at all, just from the passive before that, which applies Witchfires when I gain an overload buff.

Am I misunderstanding the node? Or should I make a bug report? Link to a video for reference: #šŸ’€ā”ƒacolyte message

Edit: It seems I misunderstood the node, thanks Pvt.Vlad <3

pine dome
hollow ether
finite parrot
#

I thought there is a sale suppose to come out today?

final night
fast spade
#

Can Fire Aura be cast "directly" in any way from the game mechanics perspective, such as via Flame Ward?
Asking for Sacrificial Embrace gloves purposes. ( "When you directly cast an elemental spell each stack of Abyssal Rite is consumed to grant the spell +20 spell void damage and +20% void penetration per stack")

desert sleet
flint bloom
fast spade
placid plinth
desert sleet
placid plinth
#

I tried to get a thing made recently for that. Got shot down 😦

pine dome
#

Judgment Aura is pretty close

midnight plover
#

Do you have any plans on balance changes in the near future? Some classes seem much weaker than others, and Sentinel just seems straight up broken.

fast spade
fast spade
#

Winds of Eos Runic Invocation fire auras also do not benefit from Runic Invocation tree?

fast spade
#

One more question regarding Serpent Strike Fast Acting Toxins node (Serpent Venom Damage per Melee Crit Chance: +2%) -> Does that count melee crit chance above 100%?

shadow swift
#

any preview into MG changes for S3? Increasing gold cap, increasing tax?

I haven't seen a gold seller in chat for about 2 weeks either lol

blissful tulip
final cave
#

Does Decrepify from Pearls of the Swine get damage modifiers from the Bone Curse skill tree?

icy belfry
#

When is the ability to lock items that we have equipped coming in?

placid plinth
placid plinth
icy belfry
#

That would be amazing, so many accidental switches without a item lock.

languid apex
#

Because I cant' seem to manage the math here, Something which triggers every second but can get 1400% increased frequency, how fast would that cast per second?

desert sleet
# languid apex Because I cant' seem to manage the math here, Something which triggers every sec...

Showing my math cause I'm rusty at algebra and I only have a reference to how to calculate % increase in speed given an old and new duration so I'm only confident in this first equation:

% increased in speed = ((old duration / new duration) - 1) * 100
% increased in speed / 100 = (old duration / new duration) - 1
(% increased in speed / 100) + 1 = old duration / new duration
((% increased in speed / 100) + 1) * new duration = old duration
new duration = old duration / ((% increased in speed / 100) + 1)
new duration = 1sec / ((1400% / 100) + 1)
new duration = 1sec / ((14) + 1)
new duration = 1sec / 15
so 1400% increased speed of a 1 second proc rate would be a 0.066 second proc rate
languid apex
#

So around 6 per second?

desert sleet
#

No, 15 per second (if my math is correct) think I should add units

azure jasper
#

agent u got any idea when are u pushing the fix for the broken build bug?

languid apex
#

Oh then this might be viable, If that maths correct. Thank you! I dont think I've seen this particular interaction been pushed quite that far, but its pretty easy to hit 400-800%, Thanks again

pine chasm
languid apex
#

Well, now I just have to figure out how to pack as many curses as possible onto a target for damage and this might be a build

rough loom
#

When a shade spawns via the abyssal trap is there a reason why it doesn't have a minimap icon?

desert sleet
rough loom
#

is uber aberroth drops effected from rarity from corruption?

desert sleet
rough loom
hidden tartan
#

Interesting cause when in the echo for uber aberroth the active modifiers show increased item rarity & experience

pseudo steppe
#

At Rank 12 CoF:
Prophecies grant twice as many items

Would Prophecies bought when you were Rank 11 or below, grant you twice as many items, after having reached Rank 12?

rough loom
#

as long as you're 12 when you complete them

mellow ocean
#

does Rot Grip on the VK passive tree work with the extra time rot chance every 2 seconds on Eternal Eclipse?

hexed void
#

FOR THE LOVE OF GOD FIX THE HC HARBINGER PROGRESS LOSS ON DEATH PROBLEM

desert sleet
blissful tulip
#

have the guy/s that came up with portal charm and rune of havoc got a raise?

pseudo steppe
#

are portal charms and rune of havoc new to Season 2?

pine chasm
mellow ocean
#

right, neither does bbc, but we think it works (it provides time rot on hit)

pine chasm
obtuse schooner
#

Does Spirit of Dread on Ghostflame get rid of the damage reduces while rotating part of the ability? the tooltip also says ''-0.3% damage per degree rotated'' is that Less damage or Decreased damage? and does it cap out at a certian amount of rotation? It's hard to see what its doing

kindred raft
#

Guys some question.in looking into my lightning blast tag and it's not tagged elemental damage only spell damage,lightning ? Anyone know why?

rough loom
#

is call of the firstborn(boss echo double drop chance) not effecting normal aberroth dropping uber aberroth echos intended?

visual apex
heady dagger
#

I can never find a solid answer for this, does CR increase LP chance or just amount of uniques that can drop?

placid plinth
rough loom
placid plinth
finite widget
#

good morning, so my significant other and i have encountered a weird bug a few days back before the supporter packs were removed, i gifted it to her and she recieved and claimed them on steam but not ingame. the packs have been gone for some time now and she still hasnt received them ingame. We submitted a ticket 5/6 days ago but we havent recieved a reply. is there something more we can do? not sure if bug or steam issue. asking for guidance

harsh sky
#

do the blessings that increase certain item type droprates affect the rate/amount of a boss's drops that fits that item type?

molten yoke
#

Just a suggestion, consider increasing the harbinger eye drop rate, for me at least it's been frustrating farming them and practicing the aberroth fight, I'm at 400 corruption fwiw

pseudo steppe
#

Does Increased Experience from higher Corruption increase the amount of Amber gained?

final cave
#

Does Decrepify from Pearls of the Swine get damage modifiers from the Bone Curse skill tree?

Is this true for all (secondary/additional?) curses applied by a skill?

kindred raft
#

Is there a way to copy my online chars to offline mode?

near heath
#

uhhhmm i just lost my crafted unique in the eternity cache

#

put both unique and exalted and crafted it and when i ported its gone

placid plinth
placid plinth
placid plinth
placid plinth
near heath
#

it seems like the eternity cache is bugged it just ate whatever i put in it and i cant take anything out but i can put something in using shift right click but the cache itself is just a blank and i cant click on it or anything

placid plinth
placid plinth
near heath
placid plinth
#

yup

#

(you'll have to kill Julra again)

near heath
hollow python
#

Are you guys planning to add the possibility to leave a monolith to store some stuff and then go back inside to continue?

fading ermine
#

Does adaptive damage change according to your highest damage source or does it change to the skills element/damage type ?

harsh sky
#

to the skill's element tag

teal trail
near heath
idle garden
prisma shell
#

Is there a way to macro search stash tabs for double T7 items? I tried T7&T7 but it works the same as just T7 and higlighting all single T7 items aswell

molten yoke
#

i also couldnt make the & and | operators work, maybe im writing it wrong

prisma shell
#

They work, just if you put T7&T7 they overwrite each other. T7&T6 works. T7 means "at least" one T7. So you can't search double T7s separately without showing all single T7s

worldly marten
#

Am i misremembering, or was there a "spark charge" - related node either in "Flame Reave" or "Firebrand" at some point? I cant find it right now but I remember seeing it somewhere a while ago...

solar summit
crude plover
dense needle
#

I know Mike said they want to fix (remove) snapshotting because it's a terrible mechanic they never wanted in game...

Is this something we might see this season, or is that more likely going to be a S3 thing?

humble axle
#

Good morning, i had a question about witchfire spefically involving its area of effect. As it stands if you have witchfire either through warlock passive tree or relic it applies the dot within a 10m radius from the player. I'm curious if i get stats that increase skill area will this default 10m radius of effect increase or is it locked to 10 meters.

As an additional question is there anyway to make the skill tic faster, i understand how to scales its damage "crazy high" which is great for echo clearing, but currently its falling short on bosses as as great as the damage is the current tic is slow and its limited to one stack. i dont know if i missed something but i cant find anything.

pine dome
placid plinth
hollow python
harsh sky
placid plinth
dense needle
# placid plinth Not the same thing really. It also does have massive gameplay implications so we...

Yeah, letting people switch out gear for different aspect of a mono could affect future content design limitations. It might be easier to have a system where you can just send stuff we find to a temporary storage, even in some limited capacity... but then you get into begging the question of just increasing inventory space. I have noticed that with COF + Weaver it's much easier to fill it up than in the past, though.

Not sure what can/should be done about it. Perhaps shrinking item sizes in inventory would be a more elegant approach--don't even have to go full D3 about it either, though that could work.

placid plinth
placid plinth
prisma shell
#

Adding a chest at completion of The Fading Brink would be nice tho.. There's no way we can carry 10 Harbinger loot at once

placid plinth
#

I need a bot that just auto-replies to every message in here with that.

placid plinth
# idle garden

The closer you can get to the item you want, the more likely the item you want will drop.

rotund wolf
#

if you allowed people to exit an echo and return it would allow people to play like PoE, filling up inventory, portaling to sell it, and returning. i enjoy being stuck in an echo. it would be profitable but a hellish grind

fast spade
#

Grand, thanks!

harsh sky
humble axle
#

thanks you mike for reply, if i may can i ask what scaleing tags would apply to witchfire. currently the only scaling tag is damage over time. i would assume increasing stats of spell dmg/fire dmg/ nec dmg would apply and i believe intelligence wouldnt. or am i way off and it is just dot affix's/nodes and then damn/ignite chance from Grimhilde's Domain warlock passive tree node

placid plinth
tame jasper
#

Out of curiosity is there any idea when/if Supporter Packs will have an upgrade function? I bought the Woven Vanquisher, but now I wanna upgrade to Woven Legend.

placid plinth
placid plinth
tame jasper
#

Aw rip, hopefully they do add it because I so don't wanna pay another 50$ for stuff i already have

placid plinth
#

Yea, would be great if we were able to do that.

humble axle
#

thanks again mike i did use le tools to get the info prior to asking but as it labels only damage over one tag i just wanted to confirm as there is too many different numbers on screen when testing at dummies. specifically the does it help stat is increased spell damage particularly increased spell damage while at low life idol.

placid plinth
dense needle
#

The cold version of storm crows looks so much cooler than the default

native ether
#

are there plans for memory optimization? I was running on 16 gb ( yeah, low for whatever) and the game consumed 5gb, running my laptop at 85% memory total). I finally found another 16 ( the speeds of the stock are 40, at 5600 mhz and its hard to find such here) and now the game consumes 7.2gb.

valid marlin
#

Are class idol prophecies meant to have class bias or not?

near monolith
#

any plans to make the mouse bigger or a different color? i lose it in the heat of battle sometimes

pine dome
near monolith
pine dome
#

It's surprisingly harder than expected apparently

restive hull
#

thanks for the update ā¤ļø

dense needle
#

Reduced Exiled mages spawn from 2 - 3 to always 2

Omg ty so much. I always hate this echo objective. At least I won't always have to wander for 10 minutes from one end to the next. Don't suppose we could just remove this from the objective pool entirely, though, eh? At least a weaver node?

idle garden
#

"Guppy" The Baby Chronowyrm is in the sale section in the cash shop but it's full price. Is this a bug?

gloomy trail
#

what is the deal with the new update that made loot on the ground to keep moving around when i move around, and also appear in completely wrong positions as if they were when there is no filter, instead of being "normal", like what even is this: https://streamable.com/pv0d8g

proper scroll
celest helm
#

Hello! I am considering buying the game, but I have a question about accessibility features. Is there an option to change HUD and text size? I know there was no such an option on launch, has anything changed?

prisma shell
#

in new patch, drop item labels jumping around the screen is intended change or a bug?? o.0

solar summit
#

Am I correct that instant ailment damage from DoT like Conflagrate in Enchant Weapon skill tree still scales the same way as any other DoT and will be considered as DoT for all purposes despite applying damage instantly?

Second question in addition to this: if I apply ignites with Meteor then "detonate" them using Mark of Forbidden Flame (Flame Rush tree), will the damage multipliers from both skill trees be applied?

quasi patrol
#

I have not found anything while searching, so excuse me if it's been asked before. But is there a plan to have a sound when someone whispers you?

placid plinth
placid plinth
placid plinth
solar summit
sturdy ridge
#

The loot "running away" bug is sure a funny bug I am seeing ( watching aaron play ) XD

placid plinth
solar summit
# placid plinth flame rush one will do more damage but it's a little risky

Could you elaborate please? Detonation from Flame Rush has 1% more damage per 2 int, so it is 100% more damage at most in perfect setup (200 int). Searing Conflagration after Conflagrate in Enchant Weapon tree gives 200% more damage to detonation without any need to stack int. Am I missing something?

humble axle
#

would it ever be possible to have spectate let you watch from partners screen so you can watch the fight as your dead or is that not a possible thing ?

gloomy trail
#

can we please hotfix these constantly moving loot tooltips that was introduced with the latest patch, it is absolutely unbearable and makes it extremely hard to pick up things, if this was intentional at least add a toggle option: https://streamable.com/pv0d8g PLEASE

celest helm
uneven kestrel
# native ether are there plans for memory optimization? I was running on 16 gb ( yeah, low for ...

Brother, windows and all OS consume as much memory as they realistically can. If you get more memory Windows will prioritise and consume more if the program requires it. The more you have the more will get distributed.

Unless you’re trying to multitask the game, stream and do video rendering at the same time, I don’t think there’s anything you need to worry about how much RAM is used or not. Windows will allocate appropriately.

dense needle
# gloomy trail can we please hotfix these constantly moving loot tooltips that was introduced w...

I switched the toggle label function from "Alt-Z" to just "Z," then just double tap it when there's a lot of loot on the ground. It will re-center and stack them as best it can.

In fact, this worked before this update, but you wouldn't normally notice the issue unless you were dropping tons of loot across several screens worth of area.

It even works in other games, like POE1. You'd probably never run into that issue in POE2, though, since nothing drops. 🤣

gloomy trail
dense needle
quasi patrol
#

Is the Weaver passive "Woven Fortunes", that gives Champions chance to drop woven echos, working if I kill champions in Woven Echos, or just normal echos? I'm getting mixed information when searching.

gloomy trail
flint bloom
quaint olive
#

Hi just starting out i cant get the game to launch online and im clicking online from steam any help would be awesome!

dense needle
quasi patrol
gloomy trail
#

alot of ppl said the same thing about commoners riches not working for woven echoes too, and that turned out to be completely wrong

quasi patrol
#

Thanks, I'm concluding it's working as it's described on the notable it self - only in non-woven echoes.

dense needle
gloomy trail
#

i watched some streams the spinning loot thing is happening elsewhere too, so i'm not as worried, surely the reddit mob will be in uproar soon if not already

placid plinth
#

Please post all bug reports to the in game bug reporting tool.

placid plinth
#

!support

fiery lilyBOT
frank panther
spiral cloud
robust fractal
#

Will a hit from a melee converted healing hands from a direct cast smite proc palarus's mod to cast smite with a melee hit?

static vale
heady dagger
#

when doing the Woven Echo with all the shades, does corruption matter for loot drops?

fast spade
#

Just confirming, Winds of Eos Runic Invocation Fire auras are not affected by runic invocation tree?

tribal cape
#

do you need to re imprint to get the patched effect?

pine chasm
heady dagger
dense needle
#

Just wanted to thank you guys for the swift patch to fix the labels issue. Definitely appreciate the responsiveness of the team on things like that.

tribal cape
#

ok thanks for the reply

hexed void
fast tusk
#

There are people saying that top left and top right imprints are triggering in woven echoes. Not just in regular echoes as it says in the description. Are they just pulling our leg or can I start printing red rings in my regular woven farm strat?

novel snow
#

Is it intended that old affixes that don’t exist anymore (endurance threshold on relics for instance) can’t be rolled off with a chaos glyph or sealed with a despair glyph? I have a fantastic relic I want to use but I dont want endurance threshold on it.

Only way I could remove it is with a rune of removal but that would risk me taking off my T7 or T6 affix

supple dove
#

Hi, big fan of all the new content, I must have put 800 hours into this patch building characters to kill uberroth. Are there future plans to add more endgame bossing content into the game? I would love to have more interesting bosses with more chase uniques (maybe not as ubiquitous as SW), perhaps uber majasa, uber harton, that osprix guy from act 1? Ofc new bosses would be cool too I just yearn for more aspirational boss fights.

harsh sky
#

Bumping this question as I don't think it got answered yet. I was wondering about this as well

placid plinth
#

The melee damage while you have frenzy isn't affected by increased frenzy effect.

Melee damage for you and your minions is actually 2 stats that are being displayed as 1 to save space. It is actually the stats "added melee damage" and "added minion melee damage". These are considered damage stats and are affected by foe cleaver.

added melee damage while you have frenzy is not a damage stat. It is a "player property" and is unaffected by foe cleaver.

#

@harsh sky for visibility

placid plinth
jade urchin
#

When looking for prophecys for Exalted Gloves, I've found that the amount of glove drops I see are almost always 4 or 6 (with lens that gives double reward), I've never seen above 6 I think. But Boots often goes up to 24 drops, and helmets are also at 10/12 or thereabout. Is it on purpose that Exalted Gloves has so few drops? Shouldn't all armor pieces have the same drop amounts?

placid plinth
idle garden
#

If I imprint a Legendary with affixes in the Warlord's Riches node then the LP depends on the number of affixes rather than the tier of the affixes right?

opaque idol
#

I was having the darndest time trying to find Diamond Matrons in monoliths the other week, ended up going days without even seeing one. I was doing echoes in the dragon timeline which I'm told can spawn them, but no dice. I don't suppose there's any map layout that is more likely or guaranteed to have them?

rotund wolf
#

it might be wise to start compiling all of the questions asked about imprints into a F.A.Q. document for the server. cause it's like 30 times a day

idle garden
jade urchin
gray basin
#

Any dev in here??? i somehow managed to duplicate an item O_o

pine dome
#

You can also use

#

!support

fiery lilyBOT
pine dome
#

And last thing, make sure it persists when you relog

gray basin
#

i will restart the game now

#

its gone.... no idea what happend...but thanks

lean raptor
#

Good morning fellas. I cant Chat ig. my MSG dont come through . u know maybe why ? i got no message. No info for a ban or something

harsh sky
#

How does Warlord's riches work with uniques? Is it any different than the other 3 imprints?

pine dome
sage widget
#

I'm really intersted in the weaver's idol enchant for rogue - that has a chance to throw acid flask on bow hit. Specifically wondering, from a game design standpoint, if the 3 second cooldown was added because of Heartseeker? Well, not limited to heartseeker(just because it has a lot of hits).
If sentinel can proc smite in 50 different ways, why can't this say something like "Up to 6 times every 3 seconds"?

harsh sky
lean raptor
strange tusk
#

Are quest-echo reward chests supposed to be always empty? If so, might as well just remove them since they have no purpose. The amount of enemies slain during said echoes matters not since the outcome is always the same.
Reported it as a bug a while ago just in case.

fickle perch
pine smelt
#

can i name my sentinel negrito ? or its racist ?

dense needle
#

Other people can't see your character names unless you share screenshots or stream or something

merry abyss
#

What a gigachad patch this is. I only have one thing to ask..

Can you bring back T-Pose mage please? It was so good. Levitating the weapon too.. was so badass and a top tier meme aswell!

First I even thought it was intentional, that's how good it fit the chanelling style. Can't imagine anything more arcane than spreading your arms, starting to levitate and destroying everything around you.

(I'm guessing the flappy bird animation now is just another bug)

rotund wolf
#

Assert Dominance

rose ingot
#

Is the spell "translation" on assassin inspired by League's flash summoner spell ? it has the same effect and spell design

i'm just curious

eternal zinc
#

Note: She mean shift for rogue

novel snow
rose ingot
runic comet
#

when the next update will come??? after finishing uber aberoth the content just repeatable.... to combat boredom the only way to play the game is create new character with new class @_@, is there any fix roadmap??? and if i can suggest can dev give monthly release for costume or suport pack??? my pocket ready.

fleet galleon
dense needle
#

Rogue's always talk IN ALL CAPS because they always use Shift

quasi kelp
#

Is there any cap that's being applied on penetration both for monster based & player based? E.g. having any more than 200% penetration has no effect on some variation of this

fallow stag
#

Hello, I'm trying to figure out how to scale Forging Flames, from the Ring of Shields skill tree. Does anyone know why rotation speed of Ring of Shields matters?
Is it for more defense against projectiles? Does it affect the shields' damage abilities in any way?

little raptor
native ether
#

how can a dead voidbourne nemesis cast a black hole? Killed him, looted the shards and suddenly a hole appeared and all projectiles also spinning around

wide moss
native ether
#

i was just at the soul gambler and i have minus 383 points, is that a bug?

jade urchin
flint bloom
flint bloom
zinc mist
#

Why can't I play online
The internet is fine

median holly
#

How did you arrive at the 0.35 interval/cooldown for penance? The only real issue seemed to be triggering more than once per tick/frame/attack so even a 0.01 cooldown would have prevented the degenerate behaviour where eg one soul feast hits enough targets to reliably trigger another soul feast indefinitely.

Playing with very fast hitting skills like chaos bolts without soul feast or hungering souls chains didn't generate absurd ward or lag, but it generated enough to be an interesting alternative to low-life etc

As it stands there's no way to generate enough ward or triggered spells or ruby fang aegis buffs to make the self-hit build worthwhile.

final night
#

Is there any plan to introduce search functions in the bazaar in Legacy for pre-nerf affixes? Example: endurance threshold on rings and gloves, health regen per second on boots, etc.

placid plinth
placid plinth
#

!support

fiery lilyBOT
placid plinth
median holly
placid plinth
placid plinth
placid plinth
placid plinth
fallow stag
# placid plinth It is more for feel and vibes than anything else

Ah interesting, I've been spending hours trying to figure out how to make it deal dps, I thought maybe a cooldown reduction spam summon the shields would scale the damage over time. Darn, I guess it's just for looking cool. It seems like waste points to try to get the shields to spin faster/ do more damage.

placid plinth
median holly
placid plinth
primal girder
#

So who do I need to bribe to get me another lizard tail drop doubler? The weaver hasn't been very cooperative with me on this...

humble axle
#

Good afternoon, I have a question about boss drops with party play and using envy's. I've been in a situation where when in a party after setting the glyph of envy to the correct timeline. We will gaining enough stability through consuming FP on items to max boss bar, then we would load and killing the boss and harbringer. Currently the party member gets no boss drops on kill when envy's were used to gain boss stability. Is this a bug or just how glyph of envy's work?

vital swan
#

Hi, Ive a couple questions about stash search macros

  1. Is there a way to filter for double exalted items? Closest I've got is 'T7&T6' but it only highlight t7+t6 and not t7+t7 or t6+t6

  2. Is there a way to filter for T7 of a specific mod? Eg T7 Melee void dmg on 2h is 93-119, do I have to make an ugly regex that matches numbers 93-119 (is that even possible?), or is there a simpler macro that does the same thing?

placid plinth
placid plinth
humble axle
#

boss drops work perfectly fine when just doing the normal grind echos to fill bar, only time drops are a issue is with envys. as now i know the should work for both ill make an in game bug report thanks for answer mike

desert sleet
upper forum
#

i am loving this season! One of my favorite things is having a shade of orobyss randomly spawn. I love seeing more random rare encounters, especially being able to tweak and choose them in the weaver tree.

How does the team feel about random encounters and would it be something that would be explored more in the future? Would be cool to see campaign bosses randomly pop up in an echo or maybe even harbingers/abberoth (would need some resource requirements to balance maybe).

sick moth
#

hi, i have a question; does blessing have any impact on boss unique drops? i.e. if i have more "body armor drops blessing" would that mean i get more chances to drop null portent from abberoth?

pine chasm
fierce idol
#

I have a question. I been keeping a eye on this game for a while, looks very fun and refreshing as opposed to Diablo. Anyway to my question, I been wondering any news on consoles receiving a port of epoch? Even a estimated projection of a year we could see it? Any response id tremendously appreciate, as I'm super excited to start trying this even in a beta or whatever format.

rotund wolf
#

it's something the devs want to do but there is no ETA

fierce idol
#

Ok, was just curious.

dapper galleon
#

Do you guys ever decide to hold off on releasing an update, especially a QoL one, to save it for the next season? It seems like you haven't so far and that's great, but it might also be good to have it as additional things to draw people back for the next season. I'm mostly curious if that's ever a consideration for the team.

wild lake
#

Is there a timeframe to have the click to interact option that was in place for a short time but removed because it was disabling the skill all together. To me it was almost perfect, I even had a work around

little raptor
idle garden
tight cedar
#

Is there any difference for scaling damage for curses that damage players? As in if i have generic increased damage it will also increase the damage that said curse will do to me? Following that same logic, would all defensive layers like resistances, less damage, and armour apply?

dry wasp
#

Any plans for cross class ability, as example allow you to access Smite Passive tree as an spellblade, or at least part of it, as there is some weapons that allows you to cast smite but you cannot benefit from it

rustic beacon
#

Why does my stash open to a different tab every time? It's not the last tab I changed items in, it's not the one I last edited/renamed. It's not the last tab I was looking at. I'm stumped. Being able to pin one as the one to open (my current build's crafting gear) would be nice.

desert sleet
halcyon plume
humble axle
#

Hello, im curious if the amount of people that choose to play legacy is surprising to devs. And if yes is it a good or bad surprise, and if not rude to ask why is that??

weak quiver
#

Is there a rune cap i need to be aware of? Currently at 61k shatters

ivory summit
#

why can't we search for "mage" without highlighting every single item?

uneven axle
placid plinth
#

Well, technically yes but you'll never hit it

placid plinth
final cave
#

Mike. Why is the honey irritated?

placid plinth
placid plinth
final cave
#

Nope
There are enemies in the game called "Irritated Honey"

long belfry
#

is it intended that spirit step(evade replacement from flames of midnight) now follows the cursor instead of movement? my keyboard movement -movement abilities is set to "short range - follows movement"

placid plinth
placid plinth
final cave
#

HOLY. The enemy I saw continuously isn't on Tunklabs. MIKE. Wtf is irritated honey. Tell me your secrets!

placid plinth
long belfry
# placid plinth It's intended to do what you expect it to do. So if it's not, please make a bug ...

It used to be that it followed movement. but in the recent patch it got changed. probably due to this:"Fixed an issue where a replaced Evade (such as Terrify) was counted as short-ranged for the purposes of the WASD ā€œShort ranged follows movementā€ movement setting.". But now it just feels worse to me since it was nice that spirit step(which is just a small blink instead of evade) now follows the cursor. I liked that blink followed movement while i could still have my long movement skill on cursor

primal girder
gloomy trail
#

when you imprint a legendary with 3 added affixes, does it count as imprinting with 3 LP? or does it have to specifically have 3 legendary potential organically?

ruby stump
#

I don't think the game can tell the difference

gloomy trail
# placid plinth It's all the same

i meant when you said previously that LP is taken into consideration when the imprinted item drops, so for the purpose of that, if i don't have a 3 lp item but i have a legendary of it with 3 added affixes, it'll consider it as 3lp when the imprint drops? (ofc the bonus is tiny especially with rarer items but still)

placid plinth
gloomy trail
#

ok ty time to switch it up been putting a 2 lp this whole time but have a 3 affix leg

coarse narwhal
#

Is the weaver tree node Warlord's riches working as intended? I've had an double t7 helmet on it for weeks but never noticed it proccing. If it is working perhaps imprints need more visual clarity.

desert sleet
# coarse narwhal Is the weaver tree node Warlord's riches working as intended? I've had an double...

It's working. Getting a sealed T7 is quite rare though, so maybe your filter is hiding the procs when they are lower tiers. Warlord's Riches doesn't guarantee the tier of the sealed affix matches the tier of the chosen affix from the imprint, just that it can be up to that tier.

Could try using the new affix count loot filter condition to make items with sealed affixes more visible to see more of the procs.

placid plinth
#

If you are experiencing a bug, please report it through the propper channels. If you would like support, please contact us via support. Flipping us off in multiple channels all at once isn't a good way to get results.

#

!support

fiery lilyBOT
tiny dawn
#

Is incubated silk on weaver tree still bugged?

placid plinth
rustic beacon
ruby stump
#

Legacy/standard/non-ladder is the palliative care ward of ARPGs. They don't pull the plug, but they don't promise a cure, either.

lone otter
#

LE-52 how to fix

placid plinth
# lone otter LE-52 how to fix

It's a generic error that doesn't have 1 cause or fix. There are several things you can try like restarting your computer and router or disabling a VPN. If you're still having issues please contact support for help.

#

!support

fiery lilyBOT
crude plover
#

Hi Mike, hopefully you're feeling better. Do you know if we'll be getting an updated roadmap for the general features of 1.3 or will they be revealed gradually over the following months / during hype week?

harsh sky
#

How exactly does Warlord's Riches work? It doesn't have the "similar type" wording that the other 3 imprints have, only stating that it drops "same item type" with a sealed affix (and none of the "items dropped this way are affected by normal drop requirements" either).

For example;

  • Will it try to drop a similar subtype of item as well, or just the parent type
  • Does it take into account a sealed affix on the imprinted item
  • Will it work with legendaries with affixes (will it try to drop those slammed affixes as sealed affix on the dropped items)
  • Will it try to drop items with affix tiers similar to the imprinted items, especially for multi-exalts? (we do know from the description that the resulting sealed affix tier is partly dependent on the imprinted item's affix, but no info about if it will affect the resulting non-sealed affixes)
  • if imprinting a unique/legendary, will it try to drop a similar unique as well? (obviously without sealed affix, just a clean one)
  • can it drop non-normally sourced affix like champion affixes

Sorry for the long list - Warlord's Riches is just a big mystery to me šŸ˜… !

crude plover
desert sleet
# harsh sky How exactly does Warlord's Riches work? It doesn't have the "similar type" wordi...

It's pretty literal in it's wording on the tooltip of what it does. Same item type (not subtype), 1 item per imprinted affix (including sealed), any affix is chosen to be added as sealed, tier of added sealed affix is capped by the tier it was imprinted as. Legendary affixes (the red ones) are affixes, so those should work as well. Restricted affixes can't be dropped (i.e. reforged set), unsure of champion since those are specific to a monster but do normally drop as sealed thinkin

harsh sky
#

ā¤ļø

crude plover
desert sleet
#

I think you can since those are regular drops, tho they are drops from a specific monster, so following that logic then champion should work too (or at least experimental and champion should either both work or both not work). I'm not 100% sure on those.

pine chasm
#

Someone posted a thing not too long ago that looked like warlord's riches dropped a sealed set affix, so it might be just any affix

crude plover
#

In my mind set affixes are the ones that should work while experimental shouldn't since you can seal set affixes yourself but you can't seal experimentals yourself. But it's arbitrary so disregard

calm shuttle
calm shuttle
#

Wait agent... does that mean if u imprint a t7 with 3 open affixes on warlord. You are guaranteed for that particular affix? Tiers rng aside

I dont remember imprinting must have 4 unsealed affix like slamming do. Correct me if i am wrong

pine chasm
calm shuttle
blissful tulip
#

Is there a date for a drop of new cosmetics? (or it's in the near plans?)

placid plinth
placid plinth
heady dagger
#

Do blessings like "Increase Unique Drop Rate" or "Increase 2 hand spear drop rate" affect imprints of those items?

placid plinth
harsh sky
#

By the way, is the balancing for next season going to be based around 300 corr like before?

atomic swan
#

where can i make suggestions about the game ?

placid plinth
# harsh sky By the way, is the balancing for next season going to be based around 300 corr l...

It's kind of a reductive way to look at balancing. We've never really done that because you have to balance what builds can do at 100c and during the campaign too (and everything in between and along the way). We've added content that will generally require players to get well above 300c now. In general I would say that a pretty good build is still around 300c but we do expect more builds to push higher than that now as certain things do unlock at 500c.

ivory summit
harsh sky
merry abyss
#

I heard, if I duplicate an exalted and try to slam it selecting the same affix, it will always result in the same slams. Is this bug confirmed or real?

pine dome
#

It's not true

ruby stump
#

You mean people say stuff that isn't true?

rotund wolf
#

why would someone spread false information on the internet?

pine dome
#

There might be a bug but the system isn't setup for resulting in duplicate items to give the same result.
But now with 1 garantied affix the odds on getting the same slam are much higher than before

plain grove
harsh sky
#

If healing hand is converted to melee, does Divine Bolt get converted to melee as well?

pine dome
#

No

harsh sky
#

For healing hand heal to ward conversion, does the heal over time get converted as well?

pine dome
#

I am not sure on this one

light vine
#

Hey there! I have a question regarding the paladin class. For context, you can make the skill "Healing Hands" fire "Divine Bolts" at targets by speccing "Divine Catalyst" in the skill-tree, and if you further spec "Divine Bolts" and "Shared Divinity" in the passive tree, you can make it fire +2 extra bolts, ultimately firing 3 divine bolts at a single target.

However, even though you spec these points, only 1 of the 3 divine bolts fired at a single target will hit. This significantly limits the build from bossing since you effectively only deal 33% of potential damage. I'm curious if this is intended, or if it's a bug? šŸ™‚

pine dome
light vine
pine dome
#

Oh sorry, read too fastšŸ˜…
Yes it's intended that it doesn't shotgun

#

Very little skills can shotgun in LE

light vine
#

All good šŸ˜† !
Is there a rationale behind this? It seems counter intuitive to have the passive nodes say +1 additional bolts fired if they don't have any effect whatsoever.

pine dome
#

For the +1 Bolts nodes, you get to hit an additional target, meaning easier clear.
As for the reason to not have shotgun in LE, I am not sure. If you want the real reason you will have to ask again when Mike is here. But if I had to guess, I would say : balance and /or limitation with how the system is setup

light vine
#

I'm also guessing those specific passive nodes were intended for AoE for the melee version of divine bolts, as healing hands on its own has a skill-node that allows for +1 additional bolts fired.

#

It makes more sense now. Thanks for the fast reply šŸ™‚

frosty compass
#

Question for devs: Have there been any talks about making movement during channeling spells as a mage possible? - There's several channeling spells I would love to make a build around but having to constantly stand still to do damage makes the skills not really viable endgame and also it just slows the game down so much during campaign and echo clearing.

If inherent movement and channeling makes the skills too powerful it could maybe be added to the passive skills fx. "allows movement during channeling but reduces damage by xx amount" or like a cluster with "Allows movement during channeling at 20% of movement speed per point" so you'd have to spend 5 passive points to get it

rotund wolf
#

disintegrate would improve so much with this, especially since you have to channel it for X seconds to get the full power. you should put this in the suggestion channel

frosty compass
#

Yeah disintegrate especially would benefit massively from it and the idea of using this powerful beam to kill everything has always appealed to me in ARPGS but often it's just not possible to survive in endgame unfortunately

pale meadow
#

Please provide the Chinese update log from 1.2.3hotfix

snow chasm
#

I have a question about the jade weapon that gives your minion 180% of your poison damage amplifier

Is the calculation for the poison dot like (int * minion damage * minionskeletontreemodifier *minion poison damage * powerDamageAmplified)

and does it work with stuff like poison duration or poison pen?

ebon lantern
crude plover
crude plover
snow chasm
crude plover
snow chasm
crude plover
#

Anything that says "more" is multiplicative, anything that says "increased" is additive with other increased modifiers.

#

So increased minion damage, increased minion poison damage, the increased poison damage from the weapon as well as the increased damage from intelligence are all additive with each other.

#

If it says increased it gets added to the increased "bucket"

#

Doesn't matter where it came from

snow chasm
#

ty

chilly gust
#

Hi devs , sorry for my bad english language (i'm french) but , i think that season 2 is for me , an i hope for everyone , a complete and big success . I hope the game will be here for many years , and i know you'll propose us many good mechanics . GOOD JOB GUYS ! šŸ‘

light vine
#

Question for the devs:
I'm currently using Orian's Eye amulet that says "100% of void damage taken as fire" and "15% less fire damage taken"
I'm also using Ravenous Void gloves which says "13% less void damage taken" and "10% of physical damage taken as void"
On top of that I'm also using Rahyeh's Light shield, which says "25% less fire damage taken on block"
In which order does these things apply? For my case, I'm stacking fire res, so I would want the order to be:

  1. 10% of phys dmg taken as void, where I have 13% less void damage taken
  2. then 100% of that less void damage taken converted to fire damage, where I take another 15% less fire damage.
  3. in case it's a block, all that reduced fire damage, is further reduced by the 25% less fire dmg taken, from the shield.
    But what really happens here?
void solar
eternal galleon
# light vine Question for the devs: I'm currently using Orian's Eye amulet that says "100% of...

Not a dev, but iirc all conversion happen at the same time, not one after the other, then damage reductions apply multiplicatively. For example, if you took a hit that did 100 phys and 100 void you would convert it to 90 phys 10 void and 100 fire, then if blocked you would take 90 phys 8.7 void and 63.75 fire damage. If you are looking to ignore building void resistance, the eye lets you do that but the gloves make you take void damage again. Anti synergy

crude plover
fickle perch
foggy hull
#

Ailments are only converted 1 time too

pine chasm
# snow chasm I have a question about the jade weapon that gives your minion 180% of your pois...

Just for completeness, no it does not work with poison duration nor penetration.
It does also translate any global "more damage" and "more poison damage" modifiers you have to your skeletons with 2.1x value at max roll (it rolls 150%-210% effect, not always 180%) as more poison damage modifiers. So it kinda looks like:
basePoisonDmg * (1 + 0.04*int + 2.1*yourIncPoisonDmg + incMinionDmg + incMinionDOT) * multiFromDreadShade * multiFromSkillTree * (1 + 2.1*yourMorePoisonDmg) * etc.

harsh sky
#

evade does not seem to be affected by valiant charge's movement CDR effect despite having the movement tag, is this intended?

shadow swift
#
  1. Does wearing 2 phantom grip ring stats stack? Specifically the one where the stats on gloves apply on forged weapons at XX effectiveness?

Thus if I had 2 Phantom grips at 100% effectiveness, it'd be applying %200 of the stats from gloves to the forged weapons

  1. Is there a melee attack speed "cap" for forged weapons?
sage agate
#

Question about imprints
Item I want to imprint has a base FP of 50, I craft on it and FP is now 20 and imprint it. I know imprints try to have a similar FP, would it go off the original 50 or the new 20?

placid plinth
bronze lynx
#

for weaver's will is it weighted to increase more than add a new mod, or is it just observation bias that it seems like it?

placid plinth
placid plinth
bronze lynx
restive hull
#

i love this game so much, but these "lost connection" all the time are draining. i just beat lagon and DCd before i picked the loot up and now the timeline is back to zero 🫠

placid plinth
restive hull
#

i have, loads of times

rotund wolf
#

does the maximum chance for harb eyes still cap out at 300c?

bright copper
#

runes of havoc and redemption + glyph of envy: those being added to specific prophecies at some point?

placid plinth
placid plinth
near abyss
#

@placid plinth What happens when the Phantom Grip gets %increased minion damage stat from the Gloves? Do you get it twice, from the glvoes and from the ring? šŸ™šŸ» I have 4LP Cinder gloves to slam, and dont know whats best. Attack speed or minion damage %.

pine chasm
bronze lynx
#

with the macros, is there a way to specify an item type or multiple T7s? I thought it might work to combine a regex+macro but that doesn't seem to work

bronze lynx
#

is there a way to see a minion's stats, or current stats? Trying to understand my abomination better

glossy merlin
#

Someone may have asked this before, but:
Does the number of Exalted affixes/corrupion level affect the imprint chance?

pine chasm
glossy merlin
# pine chasm Number of exalted affixes has no effect. Number of any affixes affects warlord'...

Number of exalted affixes has no effect.
Good to know(since I completed like 10 echoes with 3x exalt aff helm and got only one copy, then replaced it with 2x t7 helmet and got four copies in next two echoes) Just my luck -_-

Number of any affixes affects warlord's riches proc chance though
Weird

exalted affixes are more likely to not stay the same tier compared to low tier affixes in the items that drop.
Can they go down? For all imprint nodes?

Corruption level does affect chance and quality of imprint drops.
Is there a soft cap?

pine chasm
glossy merlin
# pine chasm Yes, they can go down (and except for warlord's riches, they can also go up if t...

Yes, they can go down (and except for warlord's riches, they can also go up if they're not already T7).
Hmm, haven't seen that(or it just got filtered out), but good to know.

There is a limit on corruption's benefit, similar to other corruption scaling - they haven't told us at what point you really hit diminished returns, but probably not too unlike boss drops (TunkLab has some nice graphs on that).
Ok, thanks.

Really appreciate the answers.🫔

final cave
#

I turtled a few hundred 1LP items last night. I imagine most folks leave the 0LP remnants on the ground like I did.

Who cleans the turtle?

urban matrix
#

I know this is an Ask the Devs, but I want to thank the devs. This season of LE has been amazing! I remember the grind of 1.0 and how it was to get to 100, grind rep and gear, which ultimately stopped me from playing the next season... This season, all boxes were checked, max rep, gear and bosses killed (except uber lol) and much fun was had! Keep doing what you are doing and look forward to the next season!

heady dagger
#

For woven/loomed riches on the weaver tree, does the imprinted echo only spawn when the timeline is reset?

desert sleet
shadow swift
#

If I imprint a helmet unique on the weaver tree - and farm helmet unique echos, does my chance of getting that helmet unique increase as an echo reward?

desert sleet
heady dagger
desert sleet
untold blade
#

Does Marksman passive "concentration" only works while wielding a bow and not with a dagger?

tawdry moat
#

I know the search bar now supports regex and I can search e.g. WW12+ for weavers will 12 or higher, which is great. My question is, if it's possible to search for total Weavers Will "potential", i.e. sum of (remaining) WW and tiers of affixes. The use case is for e.g. gauntlet of strife rerolling.

desert sleet
eternal galleon
#

Was there a skill(s) or class that the gloves Sacrificial Embrace were originally designed with in mind? Tried to make them work with a few different skills but it's not working out lol

untold blade
tawdry moat
#

Essence of the end is supposed to have a 4s CD on its trigger condition. However, in practice, I find that the CD doesn't exist --- if I walk into a pack of white mobs they all die and I'm like instantly at 3 stacks. Is this a wording error or likely bug? Or am I getting stacks from somewhere else?
(I'm careful in these situations not to use Reversal, which I know also grants void essence stacks.)
Interestingly, gaining void essence on "hitting a unique or rare" does seem to obey the 4s CD.

edgy shell
#

Can we expect any teasers of what an alternate endgame faction might be when 1.3 gets closer? (not asking if 1.3 will introduce a new endgame faction, as that seems unlikely)

Weaver Tree is fun but it leaves me curious what an alternative would be given the way the endgame is structured (with so much of it being centered on monoliths). Dungeoneers faction? Gladiators (Arena) faction?

harsh sky
#

the market watchers

placid plinth
placid plinth
placid plinth
placid plinth
tawdry moat
placid plinth
tawdry moat
rotund wolf
#

what is the point of having two offline modes?

placid plinth
placid plinth
rough loom
#

commoner's riches says "regular echos" does that strictly mean non woven?

blissful tulip
#

does the devs have any concern regarding set items not being strong or used? the affix shard thing it's a great way to make them more useful but they are under legendaries, uniques and exalted in terms of power. is there any plan to rework them?

harsh sky
#

Hmm, I've certainly gotten commoner riches' drop while farming the lost caches woven echo (it's definitely the commoner riches one since it dropped weapons, my cache/echoing imprint slot is filled with armor). I'm definitely not filing a bug report for this tho

nocturne summit
#

@placid plinth Can you confirm that Added Throwing Damage on Rings is treated as Adaptive damage, same as Weapons? I am seeing only half the expected damage increase when equipping such a ring.

pine dome
#

But if you think you have found a bug, please report it in game using F8

languid apex
#

If you are proccing a tempest (Like via Avalanche causing a Frigid Tempest each second) Can that chain proc other tempests via the far top left nodes like Thunderous Storm (Chance to also cast Thunder Tempest when you attack with Cold or physical tempest strike) Or do those only work on the melee attack w/Tempest strike

nocturne summit
rotund wolf
#

what is Abberoth riding?

warped yacht
#

why cant we give imprinted items to friends without obsidian resonance, even if it was dropped in the same map?

hard bramble
#

@placid plinth hey sorry if this question has already been asked but are you planning to release Last Epoch on xbox/playstation? šŸ™‚

crude plover
hard bramble
#

I just have to be patient and follow the news šŸ‘

round jay
#

question, if u got to say 10K corruption would the item drop be always double exalted and red rings would drop every other echo? and also if not would that be the case at say 100,000 corruption

native ether
#

did i miss something in the release notes of the latest patch? Since then I see a lot more beers on the ground

native ether
#

now it makes sense šŸ˜„ its the brewmaster

fossil dune
jaunty obsidian
#

What's the technical definition of "in combat"? Specifically in regards to Grim Constitution.

pine dome
#

Used a skill or been hit in the last 4 sec

languid apex
#

Are blessings weighted. Because It's getting to the point of 10+ kills and I've not seen a specific blessing?

woeful storm
#

Is there some kind of political hell in RU-chat, is there no moderation at all?

leaden bear
pine dome
leaden bear
languid apex
bronze lynx
#

Is there a post somewhere that explains how imprints work (as in what impacts it), I know it has been asked and answered for various parts in this quite a bit, not sure if it is collected in a single place

pine dome
languid apex
pine dome
#

I struggled to get mine as well

loud stream
#

When will Gold be rebalanced?

Scenario: My own custom build lvl 97 forge guard hit a road block, I want to respec him to void knight. I am short 450k gold (I only ever spent gold on respeccing single passive points and buying stashes). Now I have to actively farm lots of gold - no idea how long that will take if I only have 400k right now in my whole playtime from lvl 1 to 97....

The problem is that it's impossible to balance as long as MG is using gold as currency. MG players have billions of gold while CoF does not. Every single mechanic that costs Gold is balanced in favor of MG.
The only true way to balance it is to remove Gold for MG and give them their own currency (dublons?). Now Gold is the same for CoF and MG and you can finally balance the drop rates and amounts.

round jay
placid plinth
rugged citrus
#

What is Mike's favorite Exiled Mage quote?

placid plinth
placid plinth
rugged citrus
harsh sky
#

Mike I was searching for something else the other day and found a reply last year where you said a melee-converted healing hands triggered via Cleric's hammer won't trigger the smite on melee hit from Palarus sword. Is this still the case now, and if yes, why? Isn't it a melee hit?

placid plinth
# loud stream When will Gold be rebalanced? Scenario: My own custom build lvl 97 forge guard...

Having the currency be the same does cause some issues. We don't have any plans to split these currencies at the moment. If you would like us to consider that, please use #1210282176680169562. On the upside, the cost of buying stash tabs was not changed when we added MG/CoF. We've actually increased the rate you find gold at since then so it's much easier to get your stash tabs regardless of MG/CoF existing. We do intend for respecing to be a significant investment. If we were going to address this one source of resource imbalance for respec costs, it would more likely be to add an additional item cost if you're MG or something instead of reducing the cost of CoF. Also, 450k at lvl 97 should really not take very long if you take a few gold specific rewards in the monolith. You can also get the Grand Scales of Greed blessing in Fall of the Outcasts (level 100) to increase your gold drop rate by up to 70% to speed the matter up.

placid plinth
thorny anvil
#

Hello, just aking a simple question, today is better playing Linux Native version or Using Proton GE last release?

placid plinth
#

Unless we just added it back in

humble axle
#

Good afternoon devs, i have a question about weavers will amount.
The specific question can you raise the amount of weavers will on a weaver unique currently in the game.
I know if you open up a nemesis and a weavers unique is there it can be empowered and has the possibility to get more weavers will amount but outside of that i cant find anyway. I've tried putting a weaver unique in the turtle rerolling crafting mechanic. Just to test if i misunderstood what works with it but that did nothing. I also tried using the gauntlet of strife echo to sacrifice one unique to another, but that only allows for me to use two weavers will uniques with the exact same amount to reroll the implicit and the items unique mods. Is there something I'm missing or is the current state of weavers amount is "locked" on drop? Thanks for the reply when you have the time.

quartz owl
#

Ive been having constant crashes on this game

#

Its the only game that I have this issue with, no other game. Not sure what to do with this

ionic mountain
#

is there a support page option on your website for twitch drops? i keep failing to link my account keeps popping up with an error. i know this channel is non support only and i apologize but i missed the last round of twitch drops because of this issue and i havent been able to reach anyone about it

sullen vessel
#

does corruption level increase favor gain for merchant guild and Circle of fortune from killing mobs?

placid plinth
placid plinth
#

!support

fiery lilyBOT
rotund wolf
#

Mike, what is Abberoth riding?

reef sable
hollow ether
#

Hey Mike o/ I hope you're having a nice day (and not overworking yourself)!
I have a few questions, if/when you have the time:

  1. How does the Hollow Lich passive (all sources of health leech are converted to damage increase) interact with nodes from skill trees that grant leech to a certain skill (sometimes conditionally)?

  2. From my testing, the threshold bonus of the Warlock passive Sorched Reach (killing an ignited enemy / hitting an ignited boss triggers a flame whip) seems to have a cooldown, but it's not listed on the node. Is there a cooldown for the flame whip trigger? If so, is that cooldown per enemy or global?

Thanks in advance, take care <3

livid venture
#

hi mike, is the idea of putting regular items into the nemesis egg and not just unique to make them exlated crossed the team mind?

rotund wolf
#

i was just thinking the same thing. putting in a rare/exalted and empowering them. sounds like it would be OP getting the exact affixes you want to T7 tho

livid venture
shadow kayak
#

Not really a question, but I've seen elsewhere that ya'll are working on it and I'd just like to say that I'm an offline player who would glad spend money on mtx or supporter packs if they're available in offline mode.

prisma stream
#

Can we get pets that pick up gold and mats. Make like 3 base pets bird, cat, dog etc then pay for the pretty ones.

low lotus
#

Hi devs, ty for repair imprint system, have question from imprint system can we get boss rewards like harbringers drop?

valid marlin
#

Mike, in your opinion are the 1 LP prophecies cost effective? Are they in the game to be cost effective? If not, why are they there?

pine dome
prisma stream
#

@pine dome whoops my bad 😬

pine dome
#

Np, it's just nothing get pulled from here. If you have a suggestion or a feedback there are channels d'or that. Otherwise it's wasted

livid venture
#

hi mike, the armor exsanguinous have like a very cool visual affect, is it plaend to give similar stuff to more armor pices?

merry cairn
#

Any plans on mitigating RMT / future gold sinks that you can actually share and not say it's locked behind doors

lusty surge
#

Hi Mike, quick numbers question, i have sources of generic increased damage (merophage, damage while channelling), do these add up for skills with multiple tags? i see 100% inc melee, physical, would flurry benefit from 100% or 200%?

static vale
pine chasm
solar summit
#

Is it expected that a bleed chance granted by the Symbol of Demise' stacks is not converted to an ignite chance by Maehlin's Hubris for the sake of skills' scaling (like Glyph of Dominion)? Not to mention it grants "chance to bleed on hit" while worded otherwise and not being updated in the last "bleed inflicted" patch

final night
#

Ok, no one seems to be able to answer this for me - do I understand correctly that when the imprint in the top left of the weaver tree (near the champions) drops from a champion, if that imprint has 4 affixes, then that champion will drop 4 separate items of the item type I imprinted with sealed affixes?

lunar drum
#

šŸ‘‹ howdy folks! Do we have an official filter schema available somewhere?

rotund wolf
final night
rotund wolf
#

seems to read exactly as you said, i've never read that. it flat out says the items in the pile is equal to the number of affixes on the item. so i would take that as an answer

final night
#

Ok, I just thought maybe I've misunderstood it because I've never seen an imprint drop from this imprint node. And most definitely not a "pile." I think it wouldve noticed that.

rotund wolf
#

watch out for a similar item that has a sealed affix. a few people have requested a way to see when an item drops as a result of imprints, i think the devs are doing that

native ether
#

hey guys, i havent seen a single harbinger eye in 5 days. Im farming at 300c but still, all the eyes i got were from my first char which never went more than 200c

woven forum
#

does the fire conversion from orian's descent for volatile reversal act exactly like the hellfire rifts node on the volatile reversal skill tree?

frozen zenith
#

@placid plinth hello I would like to know if the minions summoned by companion is affected by minion boosting stats like minion dmg% and minion flat dmg like for example Ancestral sabertooth thanks ..... PS does Julra gloves stats also affect them?

sullen vessel
#

does corruption level increase favor gain for merchant guild and Circle of fortune from killing mobs?

rough loom
#

favor gain is directly tied to xp gains

fallow basin
#

Probably a stupid question, but when an attribute X is Converted to Attribute Y with a passive, do you also keep attribute X ? Or is it gone after conversion ?

ruby stump
urban hatch
#

is there any way to copy online character to offline mode ? im lagging in the past 2 day and it really sucks playing online and i dont really wanna re level my first character in offline

ruby stump
dire tusk
#

will there possibly be an update where you can automatically press a key so you dont have to use the numlock trick anymore?

silver kiln
#

I have a small request regarding the side tabs:

Would it be possible to implement a feature that allows us to drag and reorder the tabs "in The side quick vew" freely?

It would greatly improve usability and make managing multiple tabs much more convenient.

Thank you very much for considering this suggestion!

Best regards,

frozen zenith
harsh sky
#

Yeah those are minion's minion so it doesn't get affected by minion damage from our gear - we would need minion's minion damage on our gear (or our minion would need minion damage). I think there's some ways to get minion's minion effect (like, manifest armor copying the pale armor minion health % I think) but I'm not sure if there's one to get it on sabertooth

frozen zenith
#

Damn that's a confusing statement šŸ˜•

crude plover
maiden brook
# harsh sky Yeah those are minion's minion so it doesn't get affected by minion damage from ...

this isn't true, ancestral sabertooth summons do scale with your generic minion stats. I tested this with areks bones and they gain the armor shred chance.

this isn't some kinda inherited stats from the sabertooth either cos i tested with aspect of the viper and they did not gain any poison chance.

i suspect that the "more information" section of the node's tooltip is supposed to actually say they scale with your minion stats like it does with baby scorpions, but it currently just has the description for haste by mistake LOL

harsh sky
#

Welp

frozen zenith
#

Yeah this is why I am confused the other guy said minion stats from gears doesn't work while cookbook said it do

#

I wanted the ancestral sabertooth to do armor shred the same way fury leap vines from my julra gloves

limpid jackal
#

hello everyone , is there a way to regain acces to an old account that i got when the game was in beta before the switch to steam and play the game ?

fiery lilyBOT
limpid jackal
#

thank you

edgy wind
#

Hello. I was wondering if any multiplayer update is in the pipeline? Eg. I'm playing with a friend in monolith and currently corruption gains isn't party wide and echo web is locked to one player. Is there any thoughts around updating the current system? 2 updates I think would take the multiplayer experience to the next level is:

  1. Shared corruption gain (eg. Gaze drop for both players, finishing a shade resets echo web for both players and gives corruption gain)
  2. A multiplayer locked echo web that is shared, just like how the item gifting system currently works. For example if player A and player B starts a multiplayer monolith session a shared echo web is made - both players can see the nodes and interact with them. If player A then plays with player C they have a different echo web than previous as It's locked to player A and player B. The monolith would be set to the lowest players corruption. Any corruption progress would first raise the lowest players corruption until both players are on par, then it would raise both players corruption progression. Example:
    Player A has 125 corruption
    Player B has 140 corruption
    Shared echo web would be set at 125 corruption. Both players get shared gazes that are locked to the multiplayer echo web. Our players farm 4 gazes and decides to kill shade. Corruption increase is 54, which would give the shared monolith a corruption value of 179. Player A would now have 179 corruption (54 gain). Player B would now also have 179 corruption (39 gain). Next time a 4 gaze shade is killed, both players would gain 54 corruption as they are on par with each other.
hollow python
#

Hi guys,

Are you planning on making the resonnance drop more often ? 40H with my friend only 6 golden and 1 obsidian.

stone jewel
#

Does abby/ubby follow any special rules for stun/freeze other than compareable bosses?

round jay
#

does echoing riches node on weaver tree work if u are spamming woven echos?

next marten
round jay
#

ohhhh okay that sucks slight sausage
also do "favor cahces" count as lost caches for that imprint node?

timid fjord
#

When triggering storm bolts indirectly via something like werebear crackling assault (per second while rampaging) do they still scale with all the generic damage nodes on gathering storm tree or only with the nodes that explicitly call out storm bolt, not storm stack/gathering storm?

pine chasm
steady panther
#

Does COF ranks affect exalted imprints? Affixes are 50% more likely to be exalted. T7 affixes are twice as common.

finite widget
#

absolutely hilarious how many times i die to ground of destruction in uberroth, can we make it despawn faster lmao (Purple bowling aisle) takes nine years and persists through platform change, should despawn on platform change its barely visible in elements phase

sleek wraith
next marten
#

Is Shadow Cascade node Flow State multiplicative with itself? does it depend on using same or diffrent weapon type?(as in 2 swords is 30% more, 2 daggers is 30% more but sword+dagger is 32% more)

placid plinth
finite widget
#

purple bowling aisle

placid plinth
placid plinth
clear galleon
#

Hey mike, Point Blank node in Multishot doesnt seem to be giving me any extra damage on the target dummies. Is there any chance i need to reload the zone or relog or something for it to take effect?

native ether
#

I have 2 red rings and stats are above 180, which would mean 20% less damage. On char sheet however, it says 19%. Is this a known one or should I report it?

fossil dune
#

Not a bug, DR is all multiplicative

native ether
#

ok, I thought it was additive

next marten
pine dome
sage agate
#

Any plans for a mid-season event?

flint bloom
#

mike, do you have confirmation on lore stream this friday or next?

placid plinth
placid plinth
round jay
#

COF needs some sort of rank that makes crafting less of a pain in the cheeks cause nothing feels wrost then using one rune of remove with a glyph of hope in place as well and then seeing -23 FP

placid plinth
flint bloom
round jay
#

My bad lol

fleet galleon
final night
#

Are reforged items designed to function in the Warlords Riches imprint node?

livid token
#

Is Soulfire Foundry Woven 5Echo ment to be harder at 460 corruption than normal echo at nearly 900? Mobs there deal insane damage, it feels like running soulfire bastion without fire/necrotic shield mechanic in place.

heady dagger
#

If we slam a MG unto a COF item in the legendary maker dungeon...what happens?

lilac siren
#

you only slam the affixes, not the item's origin

pine chasm
trim flax
#

If I have Increased Minion Damage on Inheritance of the Erased, does the minion get the increase damage 3x? (1x from the amulet and 2x from amulet's ability)?

pine dome
#

Your minion get 1x the dmg bonus but now carries the stats "Minion Dmg". So if it would spawn minion itself they would have 2x the Inc Dmg

hazy oxide
#

Does the LP on the similar item matter? IE if i have a 1 LP unique imprinted right now and i could imprint a 2 LP variant of the same unique would doing so make it more likely that I get more LP on the item?

next marten
#

quick follow up: would using 2 LP in the example above reduce the amount of imprint procs/total items dropped?

frigid dove
#

what do you guys think about the current implementation of ragdoll physics for enemies when they die? personally, (im just one guy, might not be meaningful) what I felt is, the enemies die in a comical way, sometimes just random, I just had a boss dying in a weird squatting position, looking upwards. I would prefer to see them die in a predetermined way, ragdoll is so random, it just too dramatic and not subtle

placid plinth
dull grove
#

Any plans change how the game handles the mouse when it detects a controller? Not being able to click because a joystick is plugged in is a bit irritating.

placid plinth
brittle pendant
#

is it possible to get a confirmation on if the small/minor/stout/humble idol lenses apply to their respective weaver idol counterparts?

fallen bay
#

have 2 shattered world drops 1lp

#

they are bothu slammed with max mana and stuck on the floor, alt z and alt x aren't helping me pick them up

crude plover
#

You can check your keybinds for the ground label toggle

#

Also please don't ping ehg members, it's rule #10 in #rules . I understand your situation is desperate but that doesn't excuse it.

fallen bay
crude plover
#

Find the keybind and toggle them back on

#

Try to drop something else (not valuable) and see if you can pick it up

fallen bay
# crude plover Yeah if the tags aren't showing up you just toggled them off

im about to lose over 5bil in slams (over 40 hrs played), I don;'t really care about pinging them, if I lose these items I'm uninstalling and never playing again, just straight up... not to be a jerk, this is just a massive troll losing both of my relics at once on the ground! I've toggled alt Z alt X everything... if you have any ideas please lmk

crude plover
brisk jackal
placid plinth
placid plinth
slow ivy
placid plinth
crude plover
rough loom
#

What are the % chance of reflections of orobyss proccing? it doesn't give a number in the tooltip.

placid plinth
hot valve
#

Since I can't see if a minion has frenzy: can the Chosen buff from Inheritance of the Erased buff the wraiths spawned by a wraithlord, or only the lord itself? (Technically, per the Wraithlord's Harbour tooltip, the baby wraiths spawned count as mine, so I'm not certain how it works here)

hot valve
harsh sky
#

Does energy wave from rive get converted to void if rive is?

harsh sky
#

Aw 😦 What is the rule anyways for these? Why is iron blade on vengeance converted but not energy wave on rive?

harsh sky
#

Oh well, guess I'll just have to keep bugging you here to check šŸ˜„

digital moth
#

Two years ago, i played the early access and i was blown away by how amazing the campaign was. being able to explore the same areas in different eras and see how they have changed over time (sometimes based on your actions) was fascinating. it was what made the game stand out to me compared to other ARPGs. but from what people are telling me, the campaign ends at Majasa and you never do any time travel, go to different eras or try to resolve the plotlines involving Rahyeh, the Immortal Emperor, etc, after Majasa.

People are telling me that everything after Majasa is just farming randomized echoes in the Monolith of Fate. There's nothing wrong with a randomized map system to farm xp and loot, but i thought the campaign was going to progress and we would get to explore more of the eras and resolve the plotlines in each era. I remember that people in early access were really excited about how we were going to unlock more areas in the different eras eventually, and it seems surprising that nothing new has been added to the eras since early access and everything has moved on to the Monolith of Fate.

And i understand that the monolith is the next part in the plot because you are chasing after one of the villains, but it feels like POE 1's Atlas mode after beating the final boss...very light on the story, mostly just there to generate tons of randomized maps with stuff to kill and loot to farm. It's just not as flavourful as playing through the earlier parts of the campaign where you are actually interacting with NPCs and theres a clear plot, and time travelling to different eras to change things.

Is the game going to have you go back to the different eras and progress the plot at some point? Deal with Rahyeh and the other main antagonists? Allow you to change stuff in one era to affect the next? That's the main attraction of the game for me since you can do virtually everything else in other ARPGs (kill tons of monsters and farm loot, farm randomized maps, etc).

placid plinth
eternal zinc
idle garden
#
  1. Do the Eternal packs and Abyssal traveler pack have In-game titles?

  2. In the unique staff Reowyn's Fortress it says "+(12 to 18) Spell Damage per Active Rune". Is this counted as when the skill is cast or when the damage is being dealt by the skill?

terse scroll
#

Hello, is it intended that you have unlimited attempts in the fight against Aberroth (regular), even if you die during the fight? That happened to me yesterday and I was quite surprised. I had my first attempts and used up my initial 10 Eyes of the Harbinger. Afterwards, I farmed a new eye and tried again. At around 70% Aberroth HP, I died and was able to immediately rejoin the ongoing fight.

fervent lodge
#

First I just want to to mention that I really enjoy Last Epoch. The foundation of the game is very good and the gameplay feel good and continues to be fun. Even grinding Echoes for hours doesn't seem to get boring for me because the gameplay feels good and that to me creates years of replayability. Now with that said... I've been playing as much as I have time for because I enjoy the majority of the game and most of the systems that you've designed are much better than most other Arpg's in my opinion, BUT... there are some issues that would make it even much better. So I just logged on after a break and I've had bad RNG so far and finally got lucky enough to craft a decent Firestarter's torch and now I logged on and was wondering why my mana pool dept draining over and over. After going through my skill points and passives, I even checked my keyboard and mouse and updated drivers and anything i could cause I didn't know why it was happening, Then i noticed that my 3LP Firestarter's Torch that i just crafted was gone and I had a different sceptre or wand equipped.

#

I just sent in a ticket maybe a week about because I just instantly booted from the game because some really small patch was released and I was in the middle of organizing my stash for the 500th time already because it's somehow impossible to keep up with gold in CoF to get enough stash tabs so I have to throw out a lot of gear that I would normally have kept. So i had a ton of items laying on the ground, like 50+ Uniques probably and no warning i got booted for this patch. All my time farming that wasted. AND NOW... My Torch is gone!!! That's honestly game breaking IMO. CoF needs more gold generation. Also... I dunno how this hasn't been brought up enough yet and been changed by now, and would also help with the CoF gold issue. It feels ABSOLUTELY HORRIBLE when i go into a Dungeon or Echo and like 4 of my prophecies complete and not only can I not pick everything up and sell the Uniques i don't want for gold, i can't even fit all the stuff i wanna keep because once I port out of the area I can't go back since there are no portals. So half the time i spend grinding for Favor is left wasted on the ground. If I die that's one thing which makes you play better actually, but leaving half my drops on the ground and then having to port out of the dungeon without even getting to the boss because If I kill him I won't be able to pick up the items anyway so more waste and I lose the key. Then The stuff I manage to fit in my bag I have to sort once every day or two and throw even more out. I spend more time organizing and sorting items in my stash than I do playing the game. And now my Torch is GONE!!! I want to love this game so much and hope it succeeds but it's not worth playing like this. I just fee like i'm wasting my time.

fervent lodge
#

Sorry for the long post, Long story short, lost a lot of items due to no notification before being booted for small patch update. I'll cut my losses cause things happen just want to bring attention to this so try to provide decent notice before a mandatory boot. Just wondering if anyone has time time or able to see if it's possible to restore my Sceptre.

fervent lodge
frail sentinel
# fervent lodge Sorry for the long post, Long story short, lost a lot of items due to no notific...

If a Patch requires a Server Kick - removing all players from the game and requiring them to update - then one hour before a banner will be placed on the Login screen to warn players of this and intermittently, and at increasing intervals, a message will also appear above the Chat window even if you have Chat disabled, letting players know how long is left before the kick will occur.

If this did not happen for you this was most definitely a bug and should be reported. As rocdog pointed out, gold generation and loot drops in CoF have been brought up before and the team are discussing ways to improve this but more suggestions and ideas are always welcome!

harsh sky
#

Do echoed casts of a skill benefit from effects that affect the original skill cast (such as "next void cleave deals more damage" or "next erasing strike is guaranteed to crit"), or do those effects only affect the original skill?

pine dome
harsh sky
#

Ah you mean I could proc that effect in between the original cast and the echo, and it will count the echo as the next cast of that skill?

pine dome
#

Yup

dense patio
#

Will there be a updated roadmap for season 3?

fleet galleon
cloud path
#

Hi! Just wanna ask here. Calculating crit didn't make me sleep 2 weeks ago so i just really want to confirm.

Re: Prophet's Onslaught (erasing strike node), does it replace the base 5% crit chance? or adds? i have level 2 of it so is 5 + 6 base crit chance?

pine dome
cloud path
#

It says "improves" so does it change the base from 5% to 6%? That's the confusing part. the "improves".

because if it's to replace the base 5% and we only set the prophet to level 1, then the base will reduce from 5% to 3%?

@pine dome thank you responding here as well. I just wanna make sure all unknowns are crossed out.

fossil dune
potent spade
#

How many people in SC/HC & NOT SAF/ NOT SCF killed Uber Aberroth Solo? (Because the info regarding total uber aberroth kills, also includes parties, which a lot people are getting carried in), the number would be really interesting if a dev knows it, or has it somewhere.

sage agate
#

Any chance of a unique title for accounts who have killed uber aberroth this season?

frail sentinel
valid marlin
#

What does EHG see as the purpose of the 1LP prophecies. What purpose are they meant to serve? Are they serving it?

hollow copper
#

why does the server lag around this time?

crimson depot
#

@Devs: If you make changes to your weaver tree while inside an echo, do those changes apply to the echo you are currently in?

placid plinth
placid plinth
placid plinth
placid plinth
crimson depot
#

@Mike, does the The Fading Brink echo https://www.lastepochtools.com/db/items/IIzAMHZQZlXSA, is the loot drops from the harbringers effected by which monolith you are in? e.g if you are in the Black Sun, do they have more chance to drop World splitter? Just as Collapsing Horizon echo does?

placid plinth
brittle pendant
#

do the small/minor/stout/humble idol lenses apply to prophecies for their respective weaver idol counterparts?

placid plinth
solid torrent
#

Hello, Mike! How do you guys feel about Void Essence trivialising the whole balance that mana brings to building your character?
Right now I'm playing avalanche, and the skill is decent but sustaining mana is impossible and we're talking about an attunement stacking class meanwhile VK'S get infinite mana with Void Essence and is not like Primalist have a mana generator in its kit

placid plinth
valid marlin
low lotus
#

When we imrint items its always proc with same suffixes and affixes (t7like example) this is how it should work? Its bug? Maybe be it better work if this stats be random always (t7) because its hard to get dabl t7 but if you get not needed prefix affix and it hard to change with rune of havoc, rune of removal always eat t7

obtuse harbor
#

I've been playing this game for a while since the start of last year, and only now have I thought to ask this question. Why is Last Epoch perpetuating PoE's lack of replayability and not taking a page out of something like Diablo 3?

To clarify I'm referring how every new season, every new character players are stuck playing the story to get to the end game content and unlock important in game features. With no way to carry over the progress.

With Diablo 3, not only can you carry over your character and some smidge of progress every new season that comes out for the game, but there's also Adventure mode, which allows you to play the game seperate from the story, on adjustable difficulty levels with more challenge And loot.

Because as it stands, Last Epoch would feel more replayable and easier to binge if I could play the timelines and access the more fun parts of the game from the get go, instead of having to slog through a story and world that admittedly doesn't pull me in the same way PoE, Diablo, or most other rpgs unlike Last Epoch (gameplay-wise) do. There's not a lot of reason to... Care about playing the story mode narratively. It's just another chore part of a checklist meant to pad out your playtime, at-least thats what it feels like.

I apologize for the heavy hitting and long form question, but I feel I had to get this one out there. I do hope this game keeps getting better overall still.

long merlin
#

Hello EHG,

are you aware of a bug regarding a popup from random runes after picking up stuff like shards from the ground.
There is some sort of clipboard behaviour of recently used runes and the runes info window is randomly popping up after picking up stuff from the ground, ESPACIALLY after picking up crafting shards.

I would really like to play hardcore but will ignore it for now, because my visual screen gets clustered from rune windows popping up, hiding everything beneath it, until i press ESC only to wait for it to appear again. šŸ™‚

I see it as a bigger problem for hardcore players if suddenly a 5th of your screen is hidden, but do not what to get into problems just because i keep reporting the same problem again and again.

Sry long text, love u 😁 🫶

terse scroll
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@placid plinth Ok, so it must be a bug.

pine dome
restive hull
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i love spending money on this game. pets, portals, skills.. all awsome, but the armour sets are really lacking. mtx is important, its + main stat

pine dome
restive hull
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i dont have the perms to post there or suggestions. i probs havent clicked something my end

pine dome
humble axle
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Good afternoon, I have a question about the new stash tab features. Specifically regarding search for affix ranges with three integers, from the provided example I understand how to search for two integers ranges. The problem is I can’t figure out how to make it search for items that range from say 100% to 199%. Is it possible currently and I just can’t figure it out. Or is that under the in the future section.

soft epoch
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How does warlod's riches imprint work with uniques? (the one champions drop a sealed affix)

pine chasm
pine chasm
soft epoch
void solar
# humble axle Good afternoon, I have a question about the new stash tab features. Specifically...

I'm not great with regex, but 100-199 isn't too hard to do. [0-9] means any number between 0 and 9.

So for 100-199 you could do 1[0-9][0-9]
As in 1 for first character, 0-9 for second character, and 0-9 for third character.

It's when you get into things like 0-255 that regex starts to get messy. There's lots of guides and tutorials for regex online as well as websites where you can test your regex.

desert sleet
# humble axle Good afternoon, I have a question about the new stash tab features. Specifically...

/1[0-9]{2}/ will match any number from 100-199 (starts w/ 1, then any character in the range 0-9 exactly 2 times)

I really like using https://regex101.com/ to put a bunch of examples I expect to match or not to match, then editing the regex until it works. This site also has a really handy automatic breakdown on the right side that explains what the parts of your regex are doing and what options there are to use.

regex101

Regular expression tester with syntax highlighting, explanation, cheat sheet for PHP/PCRE, Python, GO, JavaScript, Java, C#/.NET, Rust.

desert sleet
vivid ibex
solar summit
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Does CoF boss drop bonus affect drop rate of boss items dropped from dungeon-specific monsters in regular echoes (from Woven node)?

desert sleet
# low lotus When we imrint items its always proc with same suffixes and affixes (t7like exam...

Imprints don't always proc with the same affixes, but they are intended to drop "similar" items and that would include their affixes. The intention with imprints is that you can target farm items that are similar to what you have imprinted and as you find better items, you keep replacing the imprint to refine further.

Also worth noting that Rune of Removal is unweighted; there is no bias for it to remove T7s, but a 1/4 to remove the affix you really need to keep is still risky and if you've got a double T7 then you're looking at a 2/4 to brick the item. Rune of Removal is a very risky craft.

vivid ibex
desert sleet
desert sleet
low lotus
solar summit
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#šŸ‘‘ā”ƒitem-showcase message

BTW On this particular item, minion damage stat will be applied to the chosen minion increasing its damage or it will increase only damage of other minions created/summoned by the chosen minion?

desert sleet
wispy forge
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I'm experiencing my character getting stuck in place while I run around, could this be due to the experimental WASD controls?

desert sleet
low lotus
desert sleet
solar summit
desert sleet
# low lotus ye, but then item drop with 5forg potenc and you do nothing with this item

As of 1.2.3, the similar item FP logic changed to be more favorable so it can drop with much higher FP than imprinted. It's still certainly better to imprint a high FP item if you want to drop a high FP item, but it's no longer "stuck" at low FP like it was pre-1.2.3.

Reworked Forging Potential roll for similar items. Low and medium Forging Potential imprinted items result in drops with higher FP on average, and even low Forging Potential imprinted items have a chance to result in items with normal Forging Potential.
https://forum.lastepoch.com/t/last-epoch-patch-1-2-3-notes/77541

wise frost
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Any future plans for "bricked" legendary items, that either didn't hit the correct affix from 2+LP slam or rolled a useless stat from nemesis egg instead of an LP? Feels really bad currently if you get a super rare 0lp unique (red ring, omnis, uberabby loot), put it in the nem egg and it gets a useless stat added.

low lotus
desert sleet
low lotus
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Imprinting system cool, you wont both variants like exemple you have 2t7 and you want you always get 2t7 but with random prefixes or suffixes not like at imprint its more way to crafting but same time you want same imprinted item...

desert sleet
# low lotus ye but i play many time, my statistics shows if item have 5 forg potenc he can g...

I'd only use 1 rune and overwrite the imprint if it landed the combo on the first try to keep the FP high.

Exalted affixes are meant to be endgame chases, so getting 2 perfect T7 affixes is meant to be very difficult and unlikely. Before Season 2, there was no way to change exalted affixes at all so even just getting a single perfect T7 is already orders of magnitude more accessible than ever before. I wouldn't consider double T7 expected, but chase (just as I wouldn't consider Red Ring expected). I've still yet to get a wearable double T7 myself and I'm on character 4 with every faction maxed.

timid fjord
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Does corruption/distance from center affect chance to get higher amounts of weaver will for idols you enchant in tombs and cemetaries? And is the theorical maximum 2 tier 7 affixes?

desert sleet
wispy forge
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I don't know if this'll get answered here, but is there a chance of rerolling/combining idols in the future?

low lotus
desert sleet
# low lotus so what tier affixes should have character to defeat uber abby? my character now...

I don't think there's a specific number of T7 affixes needed to fight uber abby or a specific corruption level that means your build is "ready" since echoes and boss fights test different aspects of your character. It really depends on the build what is needed to kill him in terms of offense and defense. To defeat the pinnacle uber boss, I would optimize specifically for that fight.

low lotus
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And one more question when we build unclamed trove island in circle at mono this mono at corner why when you complete mono dont spawn echo close like at normal echo islands??

desert sleet
# low lotus And one more question when we build unclamed trove island in circle at mono this...

If you're referring to adding them far from the center pilon, there's just a max distance that the web has (it's a big hexagon under the hood). Normally, you'd be blocked off by Shade of Orobyss echoes if you travelled there naturally, but placing woven echoes let's you bypass that part and you just hit the edge yourself with the echoes. We could probably use some better telegraphing of where the edge is when placing woven echoes, since that used to be handled by Shade of Orobyss just never letting you get there through normal play before.

low lotus
desert sleet
low lotus
desert sleet
potent spade
placid plinth
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Many of the non-SCF and non-SAF characters will also be solo kills but we can't tell

potent spade
placid plinth
final cave
#

Will Kyle have a robe and mysterious masquek for the stream?

placid plinth
potent spade
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Ye that's why i wrote non scf/saf, i'm not interested in saf/scf, but the normal softcore non challenge.

floral patrol
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There's only one thing currently missing from the game to elevate to perfection. Dual wielding bows

placid plinth
potent spade
placid plinth
floral patrol
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(jokes aside, one handed crossbows van helsing style would be so cool, it would make for one hell of a void rogue theme)

potent spade
potent spade
placid plinth
potent spade
placid plinth
potent spade
placid plinth
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nope

mighty umbra
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Hello. My ring disappeared in the game, when I entered the game instead of the old ring there was a rare one (for some reason). Who can I write to to return the old one? 🄹

urban plume
#

Are there any plans to add debuff/buff icons for effects triggered via a skill's specialization nodes? Mark of Rot from Anomaly and Dismantling Throws from Void Cleave are examples of incredibly important effects with no visual feedback or icon.

dire tusk
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will there be an option to see the character profiles of other players?

crimson depot
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is there a shortcut key to take screenshots and also where are they saved?

glossy merlin
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Where exactly "Twinned Tyrants" from Weaver tree can proc?

crimson depot
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@glossy merlingood question.

thorny dirge
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Not sure if this has been asked already but does corruption impact nemesis in any way possible? I assume it doesnt on turtle but Im not sure about nemesis?

unkempt nacelle
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Sacrifice's Blood Spectres have no cap at the moment; what are the odds that y'all impose some kind of cap on how many you can have as part of the next Necro rework? I guess y'all usually don't like to comment on upcoming changes so maybe a better question is how high they are on the list of things to be reworked for necro?

dense needle
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What's the next class going to be, and why is it Monk?

desert sleet
desert sleet
desert sleet
glossy merlin
desert sleet
glossy merlin
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Brewmaster Echo and one that has Oro/Harbinger also ignore that passive.
Boss of the echo too(I mean boos of the mono)

desert sleet
# glossy merlin Brewmaster Echo and one that has Oro/Harbinger also ignore that passive. Boss of...

If there's specific echoes that just have an objective to kill a boss that never proc this, feel free to submit an in game bug report specifying which ones (F8 or hold start on controller). Or conversely, if it procs in a Woven Echo that doesn't have the boss icon in the tab. I'd expect the boss icon to line up with this.

As for the timeline boss, that's a "quest echo" AFAIK so I think they could maybe work too? Though I have no idea how you'd double spawn Lagon so maybe not šŸ˜›

Based on looking at the code it seems to be the same logic that causes the objective tracker to tell you to slay a boss. I'm not sure of the nuances beyond that though. (I implemented the the Woven Echo placement/tab UI stuff, but not the actual spawn logic stuff, so just trying to read thru and grok code I'm unfamiliar with)

glossy merlin