#👨┃ask-the-devs-not-support-no-bugs

1 messages · Page 28 of 1

opaque falcon
#

Current cost meaning the skill's mana cost before specing into any nodes?

crude plover
#

Yes

placid plinth
#

It's whatever the mana cost in the tooltip says right now.

static vale
#

shocked Even all of my offspring have seen all of the reboot & middle spawn has seen all of the original ones (a fair bit more than me)!

placid plinth
#

It's a little less ubiquitous over here across the pond.

static vale
#

You can gift any item within the party if they were in the zone when it dropped, this does not remove any tags that it may or may not have

static vale
placid plinth
#

I've got access to it, just didn't grow up with reruns of it playing after school.

crude plover
#

Ive seen clips of it I think but i never heard of it until now tbh lol

static vale
#

I feel sad for you. Not being aware of the longest running sci fi show.

frail sentinel
#

Wait I'm sorry - Mikes not watched Doctor Who before? You're in for a treat!!!

patent parrot
#

all 50 years of it

#

😄

frail sentinel
#

Minus the lost episodes

patent parrot
#

never seen it either.. is it fine watching the newest stuff only?

#

or do i have to go back to the 80s as well?

rough garden
#

I've always been told to skip the early seasons by fans that I've known

static vale
static vale
pine chasm
static vale
#

And there's a reason why they got David Tennant back again to play the Dr in 3 of the last 4 episodes despite not having played him in 3 doctors

bright vine
#

Is there a canonical reason why our character is always facing towards the entrance and not away from the entrace when moving between maps? 😅

crude plover
#

Checking to make sure they didn't forget any of their belongings kappa

sacred dagger
#

Hey EHG, curious as to if there are plans for more 1. endgame content and, 2. sharing empowered monolith unlocks with alts - the game has a lot to offer but running through normal mono is just a pain and a matter of B lining it through right path to get to empowered, I personally don't see myself doing this multiple times for my characters, let alone every cycle 🙂

kind nexus
sacred dagger
flint bloom
untold forge
south cedar
#

Nah. I don't respect them. They don't play enough Forgeguard

sacred dagger
#

I didn't mean to be disrespectful, thanks for the reply and subsequent confirmations 🙂

placid plinth
harsh bane
#

Not sure if this is the correct place to ask so apologies if it isn't
I vaguely remember reading there's a dev stream today, if that's correct what time is it happening?
I'd love to watch it

untold forge
harsh bane
#

Ooo pog
Very hype for that
I've been super giddy about news for this game since I bought it last week

placid plinth
#

I don't generally share too much on the Friday dev streams. It's a chance to touch base with everyone and sometimes we get into some news nuggets but it's generally pretty sparse in that category.

drifting elbow
#

Devs are there plans to improve the Blessing reward popup window? Please see #1192734587244257290 post for example. It's blocking the 'Other' button on the character sheet.

placid plinth
drifting elbow
#

awesome thank you! Keep up the great work LE is an amazing game

crude plover
#

Does Gregory keep a beverage in his barrel hat and occasionally drink from it like one of those soccer hats?

quick hemlock
#

Would it be very difficult to add a low-health audio cue?

somber marten
#

Well you do have to solve the issue of "What if low-health build?"

quick hemlock
#

or maybe like not a continuous sound? idk

somber marten
#

May or may not be why they didn't add one, cause they forgot-

opaque falcon
#

How does the shop refresh works exactly? I can't remember what it was in monos and for campaign. It does seem different in the campaign though, as ch1 shop refreshed a lot more

manic tusk
#

are you fixing this in realese =)?

pine dome
#

The gardener is on it

placid plinth
sharp bronze
#

will stacking keys come out on or before 1.0? or still no ETA on that?

sharp bronze
#

dang kk...hope soon xD

maiden brook
#

for item-changing effects when an enemy dies (WW, cuckoo), do enemies with higher/lower density have normalised chances to trigger them or is it a uniform chance?

flint bloom
placid plinth
#

👍

cursive sparrow
#

Do you know by any chance if the bug with movement skills like wp/shield rush/rampage being stuck on textures will be looked into before 1.0?

and also are you planning to make abilities like rampage/shield rush/flame dash being able to turn direction while channeling ,or is it not something that intended to be in the game at any point?

placid plinth
abstract meteor
#

I've been puzzling over this all day, how does this passive interact with the Crest of Unity? Does Nova do all 3 damage types at the same time? If I don't have crest of unity, what happens, does each nova, depending on the type is cast, give the buff? Elemental Nova, despite being random, was consistently giving me the runes for Runemaster in the same sequence, meaning that at the back end it was each spell type in order, but when it cast was coming out a random element. What happens then when you have the helmet? Is it all damage types simultaneously, and will ig get the benefit of the Sorcerer passive 3 times in a cast?

placid plinth
boreal tusk
#

Okay, Lagon is cool, but walking back because of connection inference is not, will there be more fast travel points added? its tiresome to walk through that all over again.

hoary frigate
#

the screenshot from dev's stream. My question is if ally include minions / totems or only human party members? thanks

somber marten
#

Ally normally means all of those.

inner quest
#

minions are a type of ally, companions + totems are two different types of minion (game guide in LE goes over this)

placid plinth
#

Minions count

hexed cypress
#

Game crash on wave 1080 zone transition due to memory leak. Is there anything I can do mid session to clear the leak without restarting my client… bc obviously just wasted hours in there to not beat SMK

tribal gate
#

Does party scaling apply if your not in the same zone

plucky cape
#

What's the official stance on mod support? yay/nay? tools coming in future?

fossil dune
plucky cape
#

Yeah ofc, no unfair advantages ofc 🙂

wispy wren
#

are there any plans to include a somewhat customizable endgame experience, similar to poe?

placid plinth
placid plinth
placid plinth
wispy wren
#

maybe I should have asked, is there any plan to customize the mapping experience?

placid plinth
placid plinth
wispy wren
#

got it, I mean I guess trade works as well as a way to customize drops 🤣

placid plinth
#

Yea, you'll see what I mean.

wispy wren
#

Also, this may be a dumb question, but any plans to improve the viability of reflect builds?

raw pewter
#

Hi, I was just curious about the server locations.

There doesn't seem to be any info on it really other than region.

fluid axle
#

Are there any plans to customize drops in monoliths in later patches? Similar to how POE does the atlas tree, or torchlight infinite does Decks

fluid axle
#

Facepalm thanks

fossil dune
#

kek np

hexed jewel
#

Is there a way to get my in-game damage numbers output via a log file or otherwise? I want to be able to run analytics on my dps etc

fossil dune
#

If there is the devs won't give it to you, they're against accurate DPS

placid plinth
placid plinth
placid plinth
raw pewter
placid plinth
#

I think central is Texas

#

87% sure

raw pewter
#

My guess was central texas and east around michigan

fluid axle
#

It definitely is Texas. In Florida and my ping is lower in Central than East, which I assume has to be at least Pennsylvania or farther north for that to make sense

placid plinth
#

I'm not sure where East is

#

Maybe Boston?

frozen ravine
#

is there any way that we can get the recolor filter to not show items or at least have a toggle on recollor... I wanted to have a filter for each gear slot so it would only show the gear I wanted and then I was going to have 8 different color filters for my affixes so that it would recolor the gear the better the affixes were. But if you use recolor affixes it shows that for all gear not the gear i limit.

For Example:
recolor green affixes tier 4 and up
recolor blue affixes tier 2 and up
show dawn helm

so the above filter doesn't care that i have only dawn helm set for the only helmet i want shown and instead of coloring any dawn helm based off the affix filter it will show all helms with the color filter.

#

dunno if i explained the above the best way... i just know that i keep hitting blocks in the way i'm trying to set up the filter the way i want because of the paramters

placid plinth
#

You can have multiple parameters per rule

cursive sparrow
frozen ravine
#

well i have it set to hide all gear and then show only gear i specify the problem comes when i try using recolor

cursive sparrow
#

order matters in loot fliter

frozen ravine
cursive sparrow
#

yep this is wrong

frozen ravine
#

but if i move recolor anywhere in the filter it still doesn't work

placid plinth
#

Recolor is also a show line

hexed jewel
frozen ravine
#

the recolor affix's is set for the affixes i want on any/all gear while the show helm only shows the gear with affixes i want thats why i wanted the recolor to be a optional show so it would only recolor the items already being shown

placid plinth
cursive sparrow
placid plinth
#

👍

wispy wren
placid plinth
wispy wren
#

haha yeah I meant empowered 😭

wispy wren
#

any particular reason? just not a focus?

placid plinth
wispy wren
#

ah, that's another reason why I was asking about atlas like progression, you could guarantee your specific build would have playable content

placid plinth
#

I think versatility of your build playing a role is really good for promoting build diversity.

Went full corporate buzz word salad on that one.

wispy wren
#

yeah haha not sure I understood 🤣

placid plinth
#

Like if really narrow builds that were great at doing 1 thing but terrible at everything else could manipulate their end game to the extent that they could just do that 1 really specific thing and nothing else and not have to give up progression speed, I think you'd see far fewer builds in general.

One thing we try to do in general is make more build options possible to play. This lets people build a fantasy instead of building whatever happens to be meta, regardless of how much they like it.

#

I guess I'm just trying to introduce the idea that you can go too far with customizing these systems

wispy wren
#

True enough, though I'd think it could be tuned so that the advantage is roughly the same across content, so if u wanted to do that one thing u could, and if you wanted variety, you wouldn't be punished either

abstract meteor
#

Context: Right now, there's a few known mechanics (zombie bomber ward generation) that make for particularly broken builds. There's quite a few still out there. When 1.0 goes live, hopefully many of the truely unintended builds will be closed off, but what happens when (not if) someone finds a new one mid ladder season. We have seen recently in Diablo 4, the HOTA Barb, the BL Sorc and the combo point bug with Rogues that make for some pretty ludicrous imbalances within class builds. Blizzard's reaction has been (this time around) to leave them alone for the season, and not to nerf them immediately.
Question: Do you know of builds you won't have patched out by 1.0 because there's no good solution to it without breaking something else badly, and what will you do when someone finds or reveals something through ladders that makes one build far more powerful than all others?

exotic gazelle
# abstract meteor Context: Right now, there's a few known mechanics (zombie bomber ward generation...

We touched upon this a bit earlier with the zombie loop build that currently exists. We don't intend to make mid-cycle changes which change the landscape of competition. It's a bit complex, and something largely we discuss on a case by case basis. The largest factors we look at are: if we remove the build, does it mean no one can compete on the ladder and the existing positions can't be challenged? Can any player reproduce the results? (if it's a bug which only appears for some players, we would want to stop that, but if it happens for all players, it's more fair game). How does it impact gameplay feel? How does it impact server performance? And finally, and honestly one of the most important questions - can we reasonably preserve the feeling of the build while bringing it inline instead of completely invalidating the build?

As far as from major patch to major patch, this becomes even more complicated. For builds in general? no. However we've taken multiple patches to tone down the impact of certain uniques on builds, such as Bastion, because we don't like 'nuking' builds or playstyles. Our goal is always to bring them in-line, not to make them weak just for the purpose of changing the meta. Even if you see a 'large nerf' to something, we still expect the results of the change to be comparable and competitive to other builds/options.

abstract meteor
#

Do you think you'll have all the biggest offenders caught by 1.0? Is there anything out there you are aware of (even if players have not yet found) that has or is causing you difficulty to balance?
I'm thinking that with how minions work, it might be hard to take out snapshotting their stats when they are created, and then changing to a completely different set of gear (or even passives) and have really powerful Minions and also a powerful player character.

exotic gazelle
# abstract meteor Do you think you'll have all the biggest offenders caught by 1.0? Is there anyth...

We've actually been reaching out to a number of our most experienced community members, and monitoring community feedback to catch any egregious case. I can't think of anything off the top of my head, but we also have two new masteries, and with them all sorts of uniques coming in with 1.0, so who knows what the community will find. Essentially, no promises - As a highly experienced ARPG player myself, I can confidently say no one is better at finding abuse cases than an ARPG player, haha. We also won't try to kid regarding the community's ability to find more 'abusable' interactions than we alone can. We certainly try to catch them all, but the power of the thinktank is unparalleled.

Snapshotting in particular I don't believe is something we'll have completely fixed for 1.0 but is certainly something we're looking into solutions for. It's more a byproduct of how systems need to operate to be reasonably performant rather than a bug - so we need to create new fundamentals to how those systems work.

abstract meteor
#

Yeah, I was thinking that a minion's stats for damage and health can't be constantly calculated each time they hit or get hit especially when you might have a lot of them, but then you can't refresh the minon's stats each map, or every X minutes, because something like the Abomination DOES need to remember some of the stats that were used to create it.

#

There does seem to be situations, like equipping Aaron's Will after summoning an abomination, or generally changing any item that reduces your max number of skeletons after summoning it that will trigger the life drain on the abom. Is it possible to force a recalc of minions stats anytime any gear item is changed?

exotic gazelle
#

I think this is a question Mike could answer better than me, so please don't take my response as the full answer. I believe the answer here is 'no', because what it would actually need to look at is stat changes, which can happen very rapidly with things like buffs and debuffs, which is very non-performant.

feral surge
#

I guess a somewhat blunt solution could be to unsummon all minions when the player equips or unequips an item? Probably together with a "lock gear" button that prevents you from accidentally changing your gear while outside of town

placid plinth
#

the "hammer" solution here is to just unsummon them all on any gear change

static vale
#

So, out of curiosity, how do you handle the various temp buffs (Dread Shade, Haste, etc) that minions can get? And why do they affect your minions but gear/passive changes don't?

placid plinth
# static vale So, out of curiosity, how do you handle the various temp buffs (Dread Shade, Has...

Buffs affect the minion directly so the buff itself is all the information you need to make that stat change. Gear changes affect the base stats of the minion so everything needs to be recalculated because you don't know what gear you had a second ago when you equip a new piece of gear and those stats are affected by/have an effect on your other stats too.

That's a terrible sentence, sorry.

static vale
#

Furry muff.

winter stump
#

Has there been a confirmed bug regarding cosmetic items and store points disappearing from their account?

flint bloom
#

!support

fiery lilyBOT
placid plinth
tribal gate
#

So long term if you continue to add classes to the game, woundnt that make things more and more rare for specific class item drops or would you buff be odds to compensate for new classes?

somber marten
#

What specific class item drops?

tribal gate
#

Or anything that only certain classes use

somber marten
# tribal gate Weapons for ex

You DO know uniques aren't weighted right?
The only class locked stuff that are weighted are in your favour:
Armour and Helms, 8:2 ratio towards the char/class you're playing.

#

Everything else drops in equal chance, at least to RNG.

tribal gate
#

If uniques aren’t weighted then doesn’t that mean like a unique wand for a mage would be more and more rare as they add more things to the loot pool through the addition of other classes with their own weapon types

somber marten
tribal gate
#

Ok so basically things will get more rare over time as there are more additions to the loot pool then

somber marten
#

ALL things will.

#

That's just the nature of having a bigger loot pool.

#

But if the game rolls a unique, you're getting a unique

tribal gate
#

Yea I mean ig the nature of the question is if they are going to filter out really old items or ig how do they combat the loot pool getting too big long term that items become increasingly difficult to get

hexed cypress
#

Reroll chance pretty much handles this.

#

You also should make reasonable expectations. There’s a guy complaining that he’s farmed wand echoes for two weeks and didn’t find wrongwarp. TBH those targeted echoes are absolute trash for finding high end rare things on a very strong character.

somber marten
crude plover
# hexed cypress Reroll chance pretty much handles this.

Not really, reroll chance is just a clever way to circumvent the problem of having to change every other items drop chance whenever you add a new one, with reroll chance you simply give the new item its value and you're done. But as more items get added the pool still gets diluted and other items get rarer just as much as with other systems

#

Personally I'm more worried that as they add more masteries (they've mentioned that they'll most likely do a 4'th mastery for each class before doing additional classes) the class specific slots affix pool get diluted. Like with the addition of runemaster the chest piece affix pool for mages got diluted quite a bit with all the rune affixes

#

But those are few and far between so it'll probably be fine

abstract meteor
#

What's "reroll chance"?

abstract meteor
quick frost
#

Hey, i heard that all of the old character will be put in "Legacy Realm" at the end of every cycle. I wonder If old legacy chracter's stash will connect to other new legacy character's stash or will be put separately?
Thanks..

frail sentinel
# quick frost Hey, i heard that all of the old character will be put in "Legacy Realm" at the ...

Legacy characters will be able to access the Stash you currently have as normal!

Cycle characters will have their own Stash until the cycle ends, at which point the character will be moved to Legacy and the plan is for their Stash to be accessible through 'Remove Only' Tabs so you can keep the items you want to!

Gold and Crafting Materials will transfer to their respective categories automatically.

quick frost
#

i got it thanks

frail sentinel
#

If you are playing a character that had their stash separate, then it should remain that way - Shared Stash will remain shared, Solo Stashes will remain Solo

quick frost
#

😆

pearl dragon
#

Not sure if this question belongs in this chat but hey, can't blame me for trying: Are there any plans to bring the game to the Steam Deck?

pine dome
pearl dragon
somber marten
pine dome
frail sentinel
inner quest
#

One thing I hope some thought is given to re: remove only tabs -- please do something to keep them grouped together by cycle; put them in a folder to preserve structure, etc. What PoE does (just YOLO scramble your remove-only and regular tabs on standard, have fun sorting!) isn't great.

#

I also hope it's possible to delete tabs/folders even if they're full of stuff, needing to empty out tabs/folders manually, then vendor items is cursed 🤣

oblique plank
#

Which engine does Last Epoch use? 🤔

pine dome
#

Unity

oblique plank
#

Cheers

quick frost
#

actually i think i't should be free to open tab in legacy mode

somber marten
#

10mil is enough to buy like 100 stash tabs

quick frost
#

there shouldbe no restriction in legacy mode right?

#

oh no

#

then what the point of having gold then

#

nvm, thanks for the info

somber marten
#

Cap is 200.

#

Also lightless arbor

quick frost
somber marten
#

You want rune of ascendaces/glyph of despairs? Lightless arbor, and pay up 3 mil each run.

meager rain
#

is the suggestions tab just for in game suggestions, or can it be suggestions for the discord?

quick frost
#

sucks

frail sentinel
somber marten
quick frost
#

i want to have 1000 tabs worth of key collection

frail sentinel
meager rain
#

ty

solid nest
#

Hello. In order to play and trade on 10th will we need to make new characters??

frail sentinel
solid nest
#

ohh I see. I thought that the trade factions would be available on 11th. Ok ok

exotic gazelle
abstract meteor
#

Simpler to just put a chest in a room that spits out all the items in your stash at the end of the cycle.

#

And the player is just like "how much of this stuff do I really want to pick up and store, or should I just forget about it all and create a new cycle character".

placid plinth
abstract meteor
#

I can't be much worse than Diablo 3 where they mail you all the items and you have to claim them and put them in your bank yourself...

crude plover
abstract meteor
#

I just delete the character and make new seasonal ones. Though, I think legacy will be more ... played in LE than legacy modes are in other games. It doesn't seem like (for now) LE will have season specific mechanics and features at least starting out.

untold forge
exotic gazelle
abstract meteor
#

Have you already decided on the length of cycles? The first cycle kicks off with launch of 1.0, so there is ultimately a deadline to figure out that, right?

untold forge
#

But is there a possibility that all items will be lost??

crude plover
placid plinth
# untold forge But is there a possibility that all items will be lost??

Not losing items is the main priority when designing a system for transferring items from cycle to legacy. We aren't prepared to comit to any specific outcome because we haven't even discussed how we want to handle it, let alone explored potential solutions, let alone actually implement or test anything. We're far enough out that we just can't give any hard information on it at all. So, while the main priority of the system is to not do that, technically it possible that it could happen if everything completely collapses.

untold forge
#

Thank you Mike

placid plinth
abstract meteor
#

Context: About uniques, and storing uniques, as a hoarder I feel compelled to pick up every unique I see, compare it to the version I have of it already and keep the better one, even if it's not for my build, just in case I create another character that MIGHT use it. POE came up with specific stash tabs for uniques, you have implemented a way that players can have more than enough tabs to enable them to hoard as many as the like. Destiny 2 has a system where once you've collected a unique item for the first time, it's stored in a meta-vault, and you can re-generate the unique any time you want (using a resource).
Question: Are you happy with players feeling like they have to have one or 2 of every unique, maybe more even with LP, or do you have any plans to ease up on the player on what they feel they need to store "just in case"?

placid plinth
# abstract meteor Context: About uniques, and storing uniques, as a hoarder I feel compelled to pi...

I think that it's good for us to look into anything that can make our players have more fun. We haven't received a significant enough amount of feedback with this particular sentiment that would trigger a design meeting to really address this specific issue so I don't have a hard answer. I think the system currently lightly encourages you to keep your best 1 copy of each unique in case you want to use it in a build down the road. I think that's an ok place to be for launch. I think that if you're feeling like you want to keep more than that, we do have a massive stash system that will allow you to do so.

Now, making that process easier and smoother through stash system upgrades is something we have been looking into as a future project. We don't have any specifics but I can share that common requests include, better searching with some "light regex" style syntax and tab affinity like in PoE. I'm not sure what the future of the stash system will look like but it is not finished getting upgrades (post 1.0) yet.

slate crypt
#

Will steam deck support ever be an option for Last Epoch?

placid plinth
# slate crypt Will steam deck support ever be an option for Last Epoch?

We haven't decided yet. It is a likely candidate given that we already have Linux and controller support. We will be looking at which new platforms we want to support post launch.

Having said that, many people do have it working on steam deck quite well already. We also have general improvements, linux improvements and controller improvements that will all incidentally help steam deck.

If you already have both the game and the steam deck, you can give it a shot to see. We just don't test the game on it so we can't officially say that it's a supported platform.

slate crypt
placid plinth
#

I can't remember exactly where but I think someone posted a pretty good guide on what settings helped make it work better on reddit? or our forums? I think they possibly ran it in Proton?

#

Sorry, I just don't have one so I don't have any first hand experience with it.

abstract meteor
#

The reddit posts were linked here in a discussion about controller support

untold forge
#

Just to clarify the news that was put out, everyone who plays on those days have a chance of receiving the item and there is no limit as to how many drop in game?

abstract meteor
#

Mike, I'd really love to hear what you have in the works for controller improvements. I play almost exclusively where I can with controllers and have been providing what feedback I can.

cursive sparrow
placid plinth
#

afaik you don't get it by playing at all

untold forge
#

Ohhh I never knew. But will only a certain amount be disturbed??

placid plinth
placid plinth
abstract meteor
untold forge
#

I sped read it and didn’t see all the info. Thank you

placid plinth
abstract meteor
#

ok

placid plinth
hollow condor
#

I don't own the game yet, can I still earn the rewards for the future?

placid plinth
hollow condor
#

Got it

placid plinth
#

If you're planning on waiting to purchase until after launch, you can catch the second round of drops though.

oblique plank
#

Do you guys have any funny easter eggs or comments in your code 😂

pine dome
#

Hi Mike, it might be a bit early to ask this but I will ask anyway.
I expect 1.0 to be quite a big patch. Will we have the possibility to pre download before the server opens?

placid plinth
placid plinth
light wave
#

If this one of the mentioned notes? "If you read this, I am gone. Keep Last Refuge safe..." This was side quest choice response which for me didn't seem like the text to match quest text

oblique plank
#

Wait which dialogue is it again, do you have a pic

placid plinth
light wave
#

This is the quest and response. I think there were one more before this response which felt off but I didn't paid too much attention at first

#

can it be secret goodbye of dev? 🙂

oblique plank
placid plinth
oblique plank
#

it's the divine era though

#

unless the sarcasm flew over my head

flint bloom
#

HEY! that npc has an item, melvern's writ

light wave
placid plinth
#

It might be a nod to something.

last dew
#

so i already asked this question into the community but i would like to have some sort of official clarification 🙂

with the preferred cycle system all chars come into legacy at some point which means that this literally works as the "trash pile" for ended seasons just like PoE.

my first question is: is there any intentions to somehow control that its not going over the top? i guess we all know how legacy experience is in PoE and i would better not have that in LE aswell.

additionally to that i would like to know how do you guys plan to deal with patches / nerfs in the future regarding the legacy realm. PoE went the way of nerfing gear only in new seasons and letting old ones intact on legacy which caused massive price increases for said items but by not addressing the problem in legacy realm because these considered "OP" items existed still on people that hoarded but them giving new players a massive disadvantage because they dont drop anymore how they were before.

so my 2nd quesiton is do you plan to nerf uniques realmwide or do you want to go with the PoE system in nerfing uniques / gear / stats only for newly dropped stuff i.e next upcoming season and let the old overpowered be as they are in legacy?

crude plover
#

same with affixes and stuff

placid plinth
# last dew so i already asked this question into the community but i would like to have som...

We've discussed having a "culling event" of sorts but never really thought of a way to do it that was fun. We've only lightly discussed how that's going to shake out though as we're probably very far away from it. The trading system requiring favor to interact with plays a big role in helping this problem happen slower.

The way our item system works, all items will update everywhere, every patch.

Hypothetically, if we wanted to specifically have some unique item not update in legacy, we would have to create a new unique item for the cycle and prevent the old one from dropping but this is messy and I don't see a situation where we would do that yet.

last dew
#

thanks for the clarification regarding the buffs/nerfs of items in legacy realm! and just because im curious: how did the idea of the "culling event" go? like what was intended to happen can you say that openly or is it secret 🙂 i must say i would really appretiate some way to make legacy more appealing because as for me i never really liked season systems that force you to do new char every over again so i prefer just to play maybe 1 season and then stay in legacy and i think im not alone with that so i think its understandable that i would like that legacy isnt treated as just the season ending place with all the ups and downs until new cycle arrives.

placid plinth
# last dew thanks for the clarification regarding the buffs/nerfs of items in legacy realm!...

We're talking about a passing discussion a couple years ago that I barely remember here. Like I said, only lightly discussed it. We don't have any plans on the matter. I probably shouldn't have giving it a name really. We just are aware that a long running game where cycles constantly flow into a legacy environment can cause higher barrier to entry for new players who probably want to land in legacy. It's probably something that we will start looking into more down the road.

last dew
#

thats okay. its good that you were discussing stuff already tho and are aware of the fact that legacy can become a chaos at some point when several cycles have ended there unlike PoE where they dont really seem to care. so this is def a plus 👍

placid plinth
#

They are a good 10 years ahead of us in the game lifecycle and we have the absolutely massive advantage of being able to learn from their game.

hidden rune
#

Any plans to implement move with right click?

placid plinth
hidden rune
placid plinth
#

Me too

lean sluice
#

I've searched the channel but may have missed it. Will cosmetics cycle eventually? As in will they ever leave the store for more to come in or will they remain once they're in the store they stay in the store?

placid plinth
# lean sluice I've searched the channel but may have missed it. Will cosmetics cycle eventuall...

Cosmetics can be removed from the store for a couple reasons. Unless otherwise specified, it is possible that we could bring back previously removed items. The original kickstarter bundles and the initial steam alpha bundles are gone and aren't coming back. It is possible that we might make new cosmetics that are related to them in some way like the same type of animal but a different elemental theme or something.

The bundles that are currently available will cycle out when 1.0 launches. They are not forbidden from returning. We could decide to bring individual pieces onto the normal store or we could bring back whole backs. We could also decide not to bring those specific ones back. This is just a long winded way of saying that feedback on which packs you liked will help us decide which to bring back if any. People like new bundles but having 100 bundles available at once in a few years would be crazy.

The individual cosmetics that you see on the store to be purchased with cosmetic coins will generally not cycle out. It is possible that we could in the future add limited availability cosmetics like recurring holiday themed ones in December or something like that.

lean sluice
placid plinth
#

oh yea, the backpack was limited too

#

I want to do more of those, super cool and they can evolve what things are on it as the game goes on.

bold roost
#

evenin ^^ i was searching whole discord for an answer but sadly didn't saw the right one... it's about the streamer tag here for a #🔴┃livestream-shoutout .. who do i need to contact for it ? are there any limitations for it, like a certain amount of followers etc?

bold roost
crude plover
#

think so

haughty shale
bold roost
#

because i saw under "search" that some people asked already but no clue who to contact

placid plinth
#

I'll ping someone for ya. (they are set to away at the moment)

real night
bold roost
placid plinth
#

Send a friend request

round pollen
#

Not really a question, just wanted to say congrats to you guys on moving towards 1.0. Every iteration has been better than the one before and I look forward to being a total degen at launch. Great work all!

sharp bronze
#

was wondering if i could get the streamer tag too?...msged Averielle a while back but that was right before the holidays so think it just all slipped through the cracks haha (sry if this isnt the best way to ask xD)

quick python
#

Have there been any exclusive items for players other than what is listed on the Last Epoch supporter page (https://portal.lastepoch.com/shop )?

lost cairn
#

yes

placid plinth
placid plinth
lost cairn
#

Mike, do you remember an exclusive cosmetic item for getting the word out about last epoch? I believe this was during the kickstarter?

#

ah that was the halo?

placid plinth
#

yea, the halo

#

yea

#

I might be missing 1 more

placid plinth
#

I slipped you the roll now.

sharp bronze
#

oh sweet ty 😄

quick python
placid plinth
quick python
tribal gate
#

Out of curiosity, will there ever be an option to skip the story if youve already completed it on a character? Also do or will monolith progress save from character to character?

bitter terrace
#

Any plans to host the wiki on something like wiki.gg and away from fandom? or just use lastepochtools, which is 100% fine by me. But with v1 release, i don't want new players using the useless fandom site.

somber marten
#

Most of us just direct people to letools since it’s actually useful

fossil dune
tribal gate
tribal gate
#

If there are no plans to not have to redo monoliths on other characters, would a major decrease to stability required be possible in the future? Honestly think its more tedious having to redo the monoliths for each character than the entire story.

placid plinth
placid plinth
tribal gate
placid plinth
sharp bronze
placid plinth
#

Please contact support directly. We can't help with support issues in this channel.

#

!support

fiery lilyBOT
hidden yew
#

Same thing happening to me.

coral bluff
#

Maybe this issue will be fixed soon,I don't want to participate flooding support

coral bluff
placid plinth
#

No information on it will be posted in this specific channel. This channel is explicitly not for support. (In the name). I just won't have that info and I'm usually the main person here in the evenings.

coral bluff
#

Ty Mike ill stop writing here

placid plinth
#

No worries, just like to set expectations.

placid plinth
# coral bluff Ty Mike ill stop writing here

Well, apparently I lied, I might have more info. Apparently it can show that error and still work. You can check this on twitch. If you go to twitch -> settings -> connections then you can check to see if it worked.
@hidden yew for visibility too.

sharp bronze
#

@sturdy gale for visibility too

sturdy gale
crude plover
#

Hi Mike, when it comes to expanding itemization (which is in a good state overall in my opinion) do you think it'd be better to go deeper into the current system with the addition of even higher tier affixes or something similar, or do you think the current forging/affix system is already in its somewhat final state and that you guys would rather add new systems to compliment it?

uneven osprey
#

Regaring endgame, are you planning on adding more variety to it? And on launch, will there be anything added to it, and in general how do you plan to expand the endgame?

sturdy snow
#

Please remove the fog of war on already explored maps

placid plinth
#

actually he's looking for #1123698102470189118 but it's just been so long that it seems like it's intentional at this point

turbid anvil
#

I apologize if this was asked or answered elsewhere - but are there ever any plans to release LE on Xbox?

pine dome
#

They want to, but they have not look into it at all. So if it happens it will be in quite a long time.

south cedar
#

Will we see any changes to Sentinel's passives on 1.0? IK they aren't a big focus compared to the two new masteries and Shaman but I am curious anyways

placid plinth
placid plinth
lean sluice
#

Could I be put on the streamer list? I thought I had it but didn't pop up last night. Please?

placid plinth
#

Don't try this at home kids @real night

frail sentinel
#

Speaking of, I have a few more names to throw their way!

placid plinth
#

Maybe shoot them a message

placid plinth
placid plinth
frail sentinel
abstract meteor
#

Will the masteries that don't have "4-5-6 point" bonusses in their nodes get them for 1.0? Are there some masteries for which there are no plans to add them to?

placid plinth
burnt slate
#

Hey lovely devs! What is ur stance or thoughts about clans/guilds? Anything in the works?

flint bloom
real night
crude plover
#

When it says that armour is 70% as effective vs elemental damage. Is it practically the same formula multiplied by 0.7?

#

Or is it taking 70% of your armour and applying the formula to that, I feel like it should be the prior but just making sure

placid plinth
crude plover
#

So it's effectively capped at 59.5% DR for none physical damage

placid plinth
crude plover
#

Yeah, if you somehow reached 85% physical DR it'd be 59.5 for the other damage types

placid plinth
#

yea

crude plover
#

Alright thanks as always Mike

mortal meteor
#

What is the lore behind the choice of “Eterra”?

abstract meteor
#

Terra with an E up front?

#

E for Epoch?

ocean sorrel
#

is there any news on cosmetics in offline?

untold forge
ocean sorrel
#

yeah which sucks cuz it kind of locks out a part of the community

placid plinth
ocean sorrel
#

unfortunate but understandable

gaunt dust
kind nexus
#

You guys totally ripped off avatars ey'wah didn't you? Admit it!! 🙂

frail sentinel
#

Jeanz! You got our Lore master out of hiding!!!

Hi Kyle! 👋 owobyss

mortal meteor
#

Victory

#

In Latin, earth is terra

#

But terra is roman mythology too so I confused myself

south cedar
#

Yeah, Tellus Terra or somethin'

mortal meteor
#

Tellus mater

#

Or terra mater

#

Basically means “Mother Earth”

foggy void
#

There was an error trying to link your account. Please try again later. how to fix?

tribal gate
#

any plans for mounts?

pine chasm
placid plinth
# tribal gate any plans for mounts?

The game is designed around not having mounts and wouldn't function very well with them without a gigantic change to almost every zone in the game. So, no.

glass thorn
#

see mike thats where your wrong

#

you could just let us hop on top of our abom

#

or sabertooth

#

that would be such a cool unique, to have your sabertooth locked on your character

placid plinth
#

I'm talking about how the zones aren't sized and spaced appropreately if you were to double your move speed

final cave
#

Whats the confidence level on player mounts? I want to mount @south cedar - failing that, a @static vale

#

(I assume that's what a player mount is)

final cave
#

Sorry, I just realised this is probably a suggestion so I put it there

frosty lagoon
#

Could have a whole class designed around mounted combat but all the mounts they could use are all slow animals like sloths and turtles dyin

frosty lagoon
#

I know it was just a fun side note meme. It's a terrible suggestion.

solar sundial
#

is factions patch goes live today?

somber marten
abstract meteor
#

In chapter 3 of the story, when we travel to the Ruined Temple to get to the Sanctum Bastille, are we, the player, responsible for the temple being ruined in the ruined timeline because we travel back in time and take the 2 orbs that power the temple, just to get the bridge to open?

#

Are we the baddies?

cunning nova
#

Will we be getting an update today for the solo/trade systems? If so would it be arounf 5pm GMT? Does this also apply for the new classes?

fleet galleon
cunning nova
#

Oh, thats a shame okay then.

scarlet lake
#

Around which time can we expect 1.0 to launch on February the 21st ?

frail sentinel
untold forge
#

Also will news come out today between 12-1 est?

flint bloom
untold forge
frail sentinel
untold forge
#

Hmmm…so can you state which time zone that 12-1pm estimation is in or will that come out closer to rehearse?

frail sentinel
somber marten
#

The time shown is tied to your timezone

untold forge
#

Totally skipped that part. I thought you meant it’ll release 12-1pm your local time

#

That is an awesome tool

frail sentinel
pulsar heath
#

I really like cosmetics, but the game's current cosmetics are quite small and not very beautiful. I hope the game will have many beautiful packs in the future.

flint bloom
#

lmao. today and tomorrow during the dev stream gonna be rough

teal prairie
#

I love the look of the factions! Will the base game be seeing significant drop rate changes to make room for them?

feral surge
#

So, what's the thought behind body armours not being tradable? Really curious

placid plinth
placid plinth
feral surge
#

Ah, thank you Mike

placid plinth
#

fixed

fleet flume
#

Regarding trading, can people who like the SSF style still sell excess items for materials/gold? Or is that contradictive?

somber marten
#

We don't have default selling tho

#

And if you've been doing that, stop. They sell for nothing.

exotic gazelle
fleet flume
#

Yea, it's just highly motivating to care about excess gear you're not going to ever wear/build around

crude plover
#

you can still shatter them if they have good affixes

fleet flume
#

Which isn't really comparable

somber marten
#

Well, we've been doing this for a while.

crude plover
#

but if it's a good item that has nothing to do with your build in CoF then yeah it's not very useful

somber marten
#

Gears we don't use we drop

crude plover
#

you would just filter them out

somber marten
#

Gears we MIGHt find a use we keep for other chars.

exotic gazelle
#

Items tend not to sell for very much (this is intentional) - your gold income should primarily be through direct gold drops. Picking up gear should only be for pieces of gear which directly interest you, not for vendor runs.

flint bloom
#

Rank 7: Unlock Special Greater Lens “Prophecies cost 80% more Favor and have twice as many uses”

Rank 8: Unlock Special Greater Lens “Prophecies cost 90% more Favor and have double rewards-type”

Do these stack with themselves and each other

hoary frigate
#

hi is there any (no matter how low chance possible) scenario when an item dropped for CoF can be traded at the Bazaar? or absolutely not possible?

somber marten
#

(ALso they don't plan for you to trade shards anyway)

somber marten
exotic gazelle
fossil dune
exotic gazelle
somber marten
#

I haven't cleared that memory yet

hoary frigate
#

so I can be in the CoF faction and still drop an item not tagged as CoF?

serene mango
# exotic gazelle yes

how is it determined then which items get tags, the ones that proc'ed a faction buff?

tulip cove
#

So does favor for trade scale at all? Would a 4LP unique and a 0LP unique of the same kind cost different amounts of favor?

fleet flume
#

Kain, you did understand my perspective, though, albeit a tough/impossible one to satisfy, right? My point wasn't that I was lacking gold.

exotic gazelle
somber marten
#

(The same method we're doing rn)

fleet flume
#

I literally just said that that wasn't my point.

exotic gazelle
fleet flume
#

Yea

#

Basically, in PoE SSF you often end up with a bunch of 'good' items that aren't really good because they can't be traded and you don't wanna use it. So they're just vendor fodder, but you know that a minion player would pay a 1000 divines for it. Practically it's just going to rot and you probably should sell it for that 1 alteration.

#

It would be motivating if you could do something with that as a solo player, in terms of resource acquisition.

#

Might just be contradictive in the end, but thought I'd ask

exotic gazelle
# fleet flume Basically, in PoE SSF you often end up with a bunch of 'good' items that aren't ...

If you're looking for trade value from items, Merchant's Guild is for you. If you're more interested in finding items just for yourself, Circle of Fortune is for you.

There is a deeper philosophical discussion of "What gives an item value" - if it sells for very little, it has no value to you, and it has no value to others because it can't be given to others, then where is the value coming from? It's a perceived value coming from the trading side of things, where if you were trading it has value rather than a true value.

CoF Gets more, better items than Merchant's Guild - so if Circle of Fortune also got benefit from items they didn't personally want - which is one of the big advantages of a trade system (Merchant's Guild), CoF would be better at 'selling' items than the trade system.

abstract meteor
#

Since the Favor and Rank is cycle specific, do you know yet what will happen when characters transition from Ladder cycle to legacy cycle at the end of a season? Will the higher of the 2 cycles be preserved?

exotic gazelle
south cedar
#

Kain's about to open up theories of value on people

abstract meteor
#

Will there be any restriction on items that have been through the forge or not on the market?

exotic gazelle
dusky ledge
#

Heyo, friends.

I've a question, and apologies in advance if it has been asked before.

Are we going to be able to trade items between friends/party members if we're members of opposite Item Factions? For example, let's say I'm playing with a friend in a party and an item drops while my friend is online, in the party, and in the same event as me. Am I going to be able to trade him the item or the other way around?

pine dome
#

Does this happen all the time once unlock ? Or is there a chance of it happening ?

somber marten
fossil dune
fossil dune
#

HOLY BASED

serene mango
#

Prophecies cant fail like echo rewards right? For example a failed boss encounter wouldnt erase the prophecy, it just stays until the goal is met.

exotic gazelle
abstract meteor
#

Will there be an API for the market to facilitate online tools for searching and tracking prices of items over time?

fleet flume
#

Maybe I'm a trade league guy at heart, but I've used SSF (and HC) for a while to scale my difficulty. Hence this weird contradicting take on the matter. Selling items is fun, but buying items is too easy ^^

exotic gazelle
oblique plank
#

does the loot filter update include the ability to specify LP/Weaver's will?

placid plinth
tulip cove
#

So can prophecies stack with themselves? Can i have 20 arena prophecies all pop at once?

tulip cove
#

Do all CoF ranks apply to prophecies or just the last one (duplication)?

austere dune
#

unless something changed in the past half year, i remember dropping stuff predominantly for my class. will this change if you choose trade? afterall, if you are able to trade, balance wise you shouldn't have to drop all of your own gear.

placid plinth
tulip cove
#

What happens when you stack 2 or more of these?

flint bloom
#

they dont stack with itself.

strong quiver
#

Will you be able to Gift, via Resonances, an item bought from the Bazaar?

placid plinth
#

It doesn't remove the faction rank requirement though so it still is only usable by people who could have bought it themselves anyways.

serene mango
#

so gifting is not affected by trade-limit, you could theoretically keep gifting the same item between each other

exotic gazelle
flint bloom
#

how does player to player trade work or is it just thru teh bazzaar stalls? is p2p trade just gifting?

abstract meteor
#

Can an item that's been duplicated with rune of Creation be able to be put up on the market? There's nothing specifically preventing something like that?

exotic gazelle
placid plinth
oblique plank
#

Do the faction level requirements mean I also have to be currently a member of the faction to equip the item?

oblique plank
#

So I won't be able to equip a MG item if i'm a part of the CoF and vice versa

fossil dune
#

Yea

oblique plank
#

Ok

#

Cheers

placid plinth
abstract meteor
#

Will there be any faction specific cosmetics? We might want to show off our allegiance with pride!

placid plinth
serene mango
#

just out of interest, do you have any statistics how many items in the broad "endgame" would be cof tagged, if you played on 300 corruption for example
just to have a sense how impactful those bonuses effectively would be

exotic gazelle
# abstract meteor Will there be any faction specific cosmetics? We might want to show off our alle...
placid plinth
#

lol yup, that

placid plinth
abstract meteor
#

The only currently planned faction cosmetics are the Twitch ones? (Some of us don't really use Twitch) Will there be any cosmetics that can be obtained in-game?

maiden tapir
#

Is it possible to estimate how long achieving faction rank ~8 would take and will it be approximately the same for both factions?

There's a bunch of variables here but as a benchmark - would it be before the player reaches level 100? 95? Any estimate would be appreciated.

Also shoutouts to EHG for always taking the time to exhaustively think through their systems to avoid unfun but optimal playstyles. You guys often talk about having the advantage of being "late" to the ARPG market and learning from the past and it really shows in the quality of what you put out.

crude plover
pine dome
#

If I buy an exalted and use it to make a legendary (unique has no MG requirement), does the legendary have a MG requirement?

oblique plank
#

Are there plans/will there ever be a D3 style transmog system?

flint bloom
#

Since there is player to player trading (even with favor and gold costs), do you forsee spamming chat with selling messages to be a problem? or RMT for p2p trading? isnt that what the AH style trading is supposed to prevent?

placid plinth
oblique plank
ember fractal
#

Yoo why the new Circle of Fortune have no passives for increased rune drops ? 😢

crude plover
placid plinth
crude plover
oblique plank
placid plinth
jaunty dune
#

for ranking up in the merchant's guild, does buying items increase your reputation or only selling?

jaunty dune
#

awesome, that's how i read it but wanted to make sure

cursive sparrow
#

The post mentions that we can switch a lot between factions to figure out what suits us better, but if i have item equipped that requires lvl 8 CoF and decide to switch to trade faction , will i still be able to use that item or i will have to unequip it, and if so how are we supposed to experiment if we cant use our whole inventory after switching?

placid plinth
exotic gazelle
cursive sparrow
#

So are we supposed to make a new character to try other faction, because imagine i get to corruption 300 on CoF character and all my good drops will have CoF rank requirement, if i switch to MG ill have no gear to use

pine dome
placid plinth
placid plinth
#

transposable?

#

MG + no req = no req + MG

crude plover
#

commutative

placid plinth
#

that's the one

oblique plank
#

interchangeable

#

?

placid plinth
#

all of it

flint bloom
#

ew math vocab

oblique plank
#

😭

fossil dune
#

Math stuff

crude plover
placid plinth
#

it's actually the right term for it

abstract meteor
#

Commies in our game??

serene mango
#

so about the faction specific bases, are you done with balancing those? i know values on the examples are not to be taken as final, but it still might be a concern

south cedar
#

Math language is commie language?

placid plinth
abstract meteor
#

Switching from CoF to MG or vise versa seems like it will be much more than "going down adifficulty step or 2", Starting from 0 gear while at empowered monoliths just owuld not work. You probably will have to have asecond character with some MG reputation to be able to buy gear to start you off.

fossil dune
#

I mean

#

There's a gambler

serene mango
#

which you need currency for

fossil dune
#

And people have demonstrated that on the right skills you can in fact play without gear.

fossil dune
serene mango
#

doesnt that one cap at lvl 60 o rsmth, thats not gonna help

fossil dune
#

It... literally gets you starting gear

#

You don't need giga gear to run a couple early monos

abstract meteor
somber marten
timid willow
#

Sorry if I missed it in the forum post, will items be able to be sold more than once on the market?

somber marten
#

Eg:SD

placid plinth
#

Also, not 100% of your gear will be tagged so you're not starting completely over. You can use the normal gambler to get some functional gear.

crude plover
#

Can you resonance gift a super good item that you dropped to a friend that they then sell if you're both MG?

somber marten
#

If they have a faction requirement they can't be sold

timid willow
# somber marten No

Alright I remembered hearing that a long time ago just wanted to know if it had been changed or not

placid plinth
#

Very little changed from the last big post about this.

oblique plank
placid plinth
timid willow
fluid axle
#

Any plans to permanently make 1 or 2 people on your friends list best friends or something so you can generate gifting tokens to them, even if you're not playing the same time? for real life best friends or bf/gf or spouses

placid plinth
oblique plank
#

aren't items that are traded technically "bound" since they can't be traded again?

placid plinth
placid plinth
timid willow
#

So if you bought one of the most valuable items in the game on the market and then decided you wanted to sell it you could find a buyer and play with them until you get a resonance and then give them the item that way?

timid willow
crude plover
#

99.9% of people won't bother

timid willow
#

fair enough

serene mango
fluid axle
#

sounds like a good way to get scammed considered youd be gifting it, not trading

timid willow
placid plinth
#

The time it takes to get that first resonance is not insignificant. Also it might not be able to gift that item type so you're then playing for an indeterminate amount of time.

crude plover
#

someone create an LE TFT quick! kappa

fluid axle
#

is the 'choose your blessing from earned blessings' rework going to make it into 1.0?

placid plinth
#

no

somber marten
fluid axle
fluid axle
#

additive, multiplicative, or some other relationship?

abstract meteor
#

Imagine your drop chance for an exalted item at 300 corruption is 0.006% chance, with the first one you'll have 0.009% chance (50% more). But the base chance increases with corruption etc. I imagine the story is the same for the second one.

fluid axle
#

Yeah but depending how it adds up it could be 0.018% or 0.012% or something else entirely

bitter sleet
#

#news message

everything is well done, we are looking forward to it. The only thing that probably worries everyone is how the trade will actually be arranged for the players? Everyone is afraid that the trend will be implemented as in POE.

placid plinth
placid plinth
crude plover
bitter sleet
# placid plinth I'm sorry, I don't understand the question. Please rephrase.

in another game POE , the entire trade system is made so that you need to unsubscribe the player in the game itself, provided that he is online. Then he throws you a party and an exchange is made through an in-game trade. This is a very poorly implemented trading system. And a lot of players don't like it. Because players who are not online, things disappear from the thread and it is not always possible to reach everyone, either they are busy or the afk.

bitter sleet
#

that is, roughly speaking, it will be like in the WOW game?

crude plover
#

Yes but buyout only, no bidding

visual nimbus
#

Will the resonance system not essentially be equivalent to full trade when it comes to high end items? If the resonances can be aquired AFTER the item you want to use it on already dropped, wont the meta just be to play together for a bit with whoever gets an item you want, use the resonance on the item trade it, then go your own ways? Isnt that essentially still full trade?

placid plinth
#

If you read the announcement post from today, you can see examples of the UI evrik.

bitter sleet
somber marten
visual nimbus
#

so yes, but its mitigated by requiring a decent amount of effort @somber marten ?

visual nimbus
#

idk but id persnally like to see some system whereby it requires you had the resonance BEFOER the item dropped, but okay, i guess its not designed for me specifically

placid plinth
#

You also can't be guaranteed that the resonance which drops can be used on the item you want so you might be playing together a lot until the right type drops. Resonances are really designed to fill in the gaps for those very few, really stand out items which drop when your playing buddies just happen to be offline.

somber marten
#

Yeah, it's made to give drops that drop AFTER, that's the whole point.

#

And the possible abuse cases look to be very high effort.

visual nimbus
placid plinth
#

that's how it will end up playing out

somber marten
visual nimbus
#

aight i trust you guys will figure out what mechanics will be best to make that work

meager mountain
#

maybe this question have been asked before but, when 1.0 comes out and there is new leagues, do we need to unlock/buy stash tabs again on the new league?
im asking since i really like to sort my stash both on item type and rarity and that requires a lot of tabs, and that gets expensive really quick

placid plinth
meager mountain
placid plinth
#

It's part of the tradeoff of having in game purchased tabs. I would like to see some sort of quest reward that gives you a tab some limited number of times or something.

#

I guess that's just a big gold reward though

crude plover
earnest verge
#

Are items found bound only to a faction as long as you joined that faction? So until u decide, all items are unbound and can be equip by both fractioncharacters?
Thinking of starter gear for second chars

placid plinth
somber marten
earnest verge
#

Ah so only the additional drops are tagged and need a specific rank in CoF? Thanks a lot for the fast answer😊

cursive sparrow
#

idk if was answered yet but does double lp chance CoF bonus affect RoA? it doest specify, so i assume yes?

opaque falcon
#

Why can't I gift supporter packs to my friends on the steam store? 😭
Is this something that will change in the near future?
Is it steam's fault? 😂

exotic gazelle
opaque falcon
#

Makes sense, thanks

placid plinth
#

I just go to Rain of Arrows

crude plover
#

rune of ascendance

placid plinth
#

yup, that makes way more sense lol

placid plinth
#

big thing for me is that it doesn't specify drops only

#

and rank 2 works in the crafting system already

cursive sparrow
#

Prayers ty yes rune of Ascendence

serene mango
#

do rewards from echo rewards/prophecies count as drops

placid plinth
#

if it physically drops onto the ground, it's a drop

pure coral
#

What do the devs think about the potential for RMT in merchant's guild? Like, listing a bad item for a crazy price to get fed gold?

placid plinth
pure coral
#

That's true, but will there be a system in place to combat RMT? With them, where there's a will, there's a way. So are you saying there will be policies in place against buying overpriced items? Seems like something that might be hard to enforce.

#

What about just some friend who wants to give gold to his beginner buddy by buying a normal item for a few million gold?

proven vigil
#

regarding the factions, i saw that items will be tagged with a faction requirement and that you can freely swap between the factions. Does this mean that if i've spent all my itme in the merchants guild and acquire items from it and then decide to swap to circle of fortune that i will not be able to use my equipped gear?

#

or is it faction earned reputation regardless of which faction you are currently?

placid plinth
proud thorn
#

If I am CoF and find an item not CoF tagged, am I able to change factions earn sufficient renown&reputation to list it on the Bazaar then change back to CoF and continue playing while I wait the items is sold? Or is the listing paused/canceled when I change back?

placid plinth
placid plinth
pure coral
#

Mike, another question. Don't you think that the resonance in CoF somewhat invalidates merchant guild? I can just create a network of players in a Discord server or something, and when I get an item they want or visa versa, we can just party until we can perform the trade. That way you get to trade and to have the benefits of CoF. Am I misunderstanding the mechanic?

placid plinth
#

Switching factions is not a mechanic to be actively persued. It is a fail safe so people don't brick characters.

placid plinth
pure coral
#

Right but if I'm getting lots of extra drops from CoF, trading once or twice a week may be all I need. Especially if I make friends with very efficient farmers, we will be able to pass around really powerful items while retaining the benefit of CoF droprates.

placid plinth
#

This is because as you play with more people, the pair up rate of appropreate resonances will slow down. The rate you can generate any resonances at caps at 4 people in your "trade circle"

pure coral
placid plinth
#

right? that sounds like a ton of fun to me

placid plinth
serene mango
placid plinth
#

You can only gain resonances by playing with someone and max party size is 4

pure coral
#

Right, but if I have a 100 person network, I can just party with whoever has the item I want until I get a resonance.

placid plinth
pure coral
#

My point is, you'll be able to effectively trade with anyone, which somewhat undercuts the point of the merchant's guild. As well as having the target farming benefits of CoF, by the way..

placid plinth
golden mortar
#

Hang on - so resonances work on past drops?!

placid plinth
#

yes

golden mortar
#

I thought it'd be future drops only

pure coral
placid plinth
#

Sweet

golden mortar
#

There'll definitely be a "party with me until resonance" for the absolute best-in-slot items then

placid plinth
#

yea

serene mango
#

i fail to understand what the trading currency would be in that scenario

placid plinth
#

$$$

serene mango
#

oh right

pure coral
#

Plus resonance blow the door wide open for RMT

fossil dune
#

If those people are willing to spend several hours playing with someone they don't know and can't really trust then that's their perogative.

golden mortar
placid plinth
fossil dune
#

Ehhh. Not really. Even the "trustworthy" things in PoE of this nature aren't safe.

golden mortar
#

Eve Online has been running for over a decade and trust has been betrayed a thousand times... But trust continues being given and continues being broken 🤷‍♂️

placid plinth
#

and if this doesn't go the way we think it's going to go, we will be listening for feedback and be ready to adapt

pure coral
#

Okay Mike, I'll reserve my judgement then, until it's been played out and seen how it goes. Thanks for the hard work replying to me and everyone else, I know you'll be swamped today with questions.

craggy kiln
#

Once you join a faction and make a 2nd character will that character automatically be assigned into the faction that you joined or you'll need to progress to the point of choice again?

placid plinth
craggy kiln
#

So you can still "boost" your characters with more advanced ones trough factions?

placid plinth
#

it's split on a "per stash" basis, so if you have a HC character and a SC character, because they access different shashes, they don't share faction progress.

but if you have 2 SC cycle characters, they share a MG and CoF rank.

craggy kiln
#

So if I have, let's say a rank 5 CoF item that i'd like to give to my weaker character it'll still be able to use it once I pick CoF on it?

placid plinth
#

yes

#

(assuming that they share a stash)

craggy kiln
#

Alright. And could you tell when is this "earlier" choice going to be in case of alt characters?

placid plinth
#

I don't remember, sorry.

serene mango
#

is there any sort of ingame notification when an item is sold or will we have to check our stall manually

#

since we pick up gold from sold items manually as well

serene mango
#

does that occur cross-faction as well?

placid plinth
#

I'm gonna say it one more time real loud and then I'll just keep saying it really.

DO NOT PLAN TO ACTIVELY SWITCH FACTIONS, YOU WON'T BE HAPPY WITH IT.

serene mango
#

alright 😄 😄

placid plinth
#

but yes

serene mango
#

ty ❤️

fossil dune
#

I'm going to actively switch factions just to spite you, Mike

placid plinth
#

well, you won't be happy with it

fossil dune
#

That's what you think peepoEvil

tulip cove
#

Is current item rate/mf going to be slightly reduced to compensate for the buffs from item factions? I thought I read/heard this before but it is not mentioned in the post. Jw if high LP is going to significantly rarer for trade or not

craggy kiln
#

Is the first perk from CoF doubling the loot that drops or you just get 2x as much loot? I.e. can it give double Ravenous Void

wispy wren
#

is progression so slow faction wise that switching is that bad of an idea?

placid plinth
south cedar
#

Deias will cackle madly as she constantly swaps between factions as Mike watches on sadly

placid plinth
placid plinth
craggy kiln
#

Ah so it's not just duplicating the loot, it just gives more loot rolls

placid plinth
#

that's right

#

it also doesn't apply to things like monolith quest rewards or echo rewards

tulip cove
#

I think (from memory) originally it was mentioned end of acts would be roughly rank ~8 for faction, and you wouldn't see rank 10 for 10-12 hours after that. Is this still the expected timeframe?

placid plinth
pure coral
#

Mike, going back to an earlier point I made, it seems that the draw of merchants guild is being able to access items that other people found, and the benefit of CoF is to have more items drop for yourself. But with CoF, you'll still have access to items other people dropped, which somewhat invalidates the whole point of merchant's guild.

#

I know you already addressed my point, but after thinking more I was about to word it more succinctly, so I wanted to express myself a second time.

ionic wasp
#

Will 1.0 release with a cycle? or will it be something like diablo 4 where the cycle comes 2 weeks after launch?

pure coral
#

My fear is that people who want to be merchants will realize that they can get more items and better trades as CoF, and there wont be anyone who chooses the merchant's guild.

placid plinth
#

sorry, brb

tulip cove
#

I take that back because I think you would actively lock yourself out of your trade gear while you were farming CoF

serene mango
#

if you leave out rmt, what would you be trading items for in cof?

wispy wren
#

other items

tulip cove
#

shards/runes/gold/keys likely aren't locked down to CoF

serene mango
#

those arent tradable are they?

craggy kiln
#

Merchants will still have the advantage of being able to freely sell/buy loot. CoF will need to find loot themselves

placid plinth
pure coral
placid plinth
#

very, very slowly

craggy kiln
#

Anyone that was in their party that is

wispy wren
#

sorta lol

tulip cove
#

What was resonance gain rate right now anyways? every ~4 hours of co-op?

pure coral
craggy kiln
#

Plus "trading" with resonance will be entirely based on a honor system, which is not a good idea to do

placid plinth
#

It's not a fixed time and don't forget, you might get the wrong type of resonance.

pure coral
pure coral
placid plinth
placid plinth
placid plinth
wispy wren
tulip cove
#

Yeah that comment was in relation to the question you were asking about. People using CoF to farm those types of currencies then just using trade gear

pure coral
wispy wren
#

oh shoot wrong question

placid plinth
#

sorry just catching back up

pure coral
#

Merchant's guild gives me access to other people's drops. CoF gives better drops rates, which means that I need to rely on other people's drops less. However, in the cases where I would like to rely on other people's drops in CoF, I still can. Therefore, CoF is a better version of Merchants guild and I fear that merchant's guild will be empty in a month if the system releases as it is now.

placid plinth
#

I'm sorry, what's the question?

wispy wren
#

is there anything that prevents that from happening?

pure coral
#

Have I evaluated the situation correctly or should I wait and see how things play out?

placid plinth
#

I think you're very heavily overestimating how well you'll be able to "trade" with resonances.

wispy wren
#

like if doing that to trade a super valuable item, won't that just work?

#

cause ill wait that long

serene mango
placid plinth
#

and the RMT case is detectable

wispy wren
#

fair enough

pure coral
#

Sorry for the grilling Mike, I appreciate being able to talk to you. I've said my peace honestly, I'll just put my trust in you guys and wait and see how things play out. I just wanted my concerns to be heard cheems_cozy

wispy wren
#

depends on how much they nerf drop rates too i guess, I wouldn't want it to be too much

pure coral
#

If you say that the CoF trading won't eclipse what's possible with merchants, I'll trust you on that.

earnest verge
wispy wren
#

i mean im sure there's gonna be attempts at a third party website for cof gifting

placid plinth
#

Hey, we could be wrong on how this is going to shake out. Really, we could be. And we will listen to the feedback we get on it and adjust as needed so people are having fun.

We've put several dials that we can turn to make each faction more/less efficient relative to each other. First among them is just favor costs of interacting with the system. These can be fine tuned on the fly pretty easily and we'll make bigger changes in between cycles.

We are prepared to need to make adjustments. I think assuming it's going to be perfect right out of the gate is a little silly so I'm not trying to say that at all. I'm just confident that it's going to overall land on its feet.

static vale
wispy wren
#

we're talking MG to MG trading

solar beacon
#

i genuinely don't remember if i ever asked this, but please let us use all the weapon we encountered as skin for the one we are currently using(matching weapon type so you can't use the aureli unique sword skin on the alchemist's spoon).
the looks of the weapons sold by the circle of fortune are so pretty!

placid plinth
solar beacon
#

not a promise, not a maybe and not a no! it's not something vital like story content/bug fixing and balancing after all, i take it noneless

pure coral
serene mango
#

is a dye system more realistic than a transmog? its kinda cool that you can identify people's gear with looking at their character

placid plinth
earnest verge
#

Is there a Plan to reduce Gold Drops or Add more Gold sinks to lower the Inflation of Gold over time? Someone who sells a Lot doesnt Need a Lot of Stash (which costs Gold) 😃 would Like to See lower Numbers on prices 😊

quaint spindle
#

more gold for the dungeon sink 🙂

placid plinth
#

yea, that dungeon will handle it so well, it's a direct competetor to the bazaar, if things get too expensive on it, people will just stop buying them

quaint spindle
#

you can get some insane gold costs in Lightless Arbor heh

placid plinth
#

just stepping into a meeting but I'll be back later to answer more questions

flint bloom
quaint spindle
#

lol sounds about right

narrow flicker
#

Love the trade and item faction dev blog guys! Cannot wait to see how it goes once 1.0 launches! Keep up all the amazing work and make sure you’re all resting enough too! You all deserve it 🫡

craggy kiln
#

If you pick CoF will you be able to drop items that require higher rank than you currently have? Nevermind saw the answer in the blog. (no)

placid plinth
#

that's right, I think the max CoF rank req is 5?

candid cosmos
#

out of curiosity why is the max cof rank requirement 5 instead of 10?

placid plinth
#

I'm not 100% sure that it still is, been sitting here second guessing myself. But it's basically so that you don't get into a situation playing with a friend who is newer than you and you can't gift them items because you're too high level CoF.

sharp bronze
serene mango
#

so is the rank requirement determined by which bonus dropped you that item? or does it just rise with your lvl and stops at 5

placid plinth
#

I'm pretty sure that because the rank bonuses work together, it's sometimes impossible to tell which one was the key thing to get that item so I think it's actually a random range which the max value just increases every other rank up.

#

certain item types might force their way into rank 5 but I can't remember if that is still there

craggy kiln
#

Logically one would assume that if a higher tier perk triggers then this one dictates the rank requirement

pine chasm
placid plinth
# craggy kiln Logically one would assume that if a higher tier perk triggers then this one dic...

Duplicated items are identical in all ways including faction rank requirements. You have rank 10 CoF (Items from Prophecies are duplicated) and you complete an prophecy. The item drops like normal and doesn't have a faction rank requirement. CoF10 triggers and duplicates the item and gives it a rank requirement. Now it is different from the first item that dropped. Suddenly some rules are in conflict and one must be broken. Just giving it the rank that triggered it causes unfun moments when playing with newer friends and also creates paradoxes with the other rules. We figured this might not be as intuitive but it will not cause as many problems and will be more fun.

sharp bronze
#

will we only be able to trade items found after 1.0?...or alternately if someone doesnt choose a faction for some reason and just farms stuff up, then joins the merchant guild, will those be tradeable?

craggy kiln
#

Yeah I do agree that setting a hard limit on 5 instead of going for some set in stone rules is better in terms of coop fun

placid plinth
#

Heads up though, not joining a faction is just 100% worse. There is no upside.

#

Other than some special challenge or something

sharp bronze
#

oh 100% xD

craggy kiln
#

Let's just pretend it's a secret extra hard mode

placid plinth
#

giver

sharp bronze
#

you know there will be some hardcore SSF no faction runners

craggy kiln
#

I'm absolutely certain that at least one person will do that. Assuming that the game doesn't force you into a faction ofc. Which is also my question for Mike

placid plinth
#

yea, there is just no extra bonus to be gained, you can even join CoF and still end up with exactly the same things to see on MG when you join it compared to vanilla.

placid plinth
#

they might have a story quest that requires you to pick to finish the campaign but that's just a +1 all attributes nerf

rough nexus
#

Did you ever consider releasing factions for cycle1 as a hard one time choice per character instead of a transferable option? It seems many are simply trying to weigh the options and "game" the benefits of both where/if possible, which would have been eliminated with a hard one time choice and likely gather more genuine feedback from people who chose an option for a true playstyle preference

stiff solstice
#

Do we know what the base chance of an affix being exalted is? Otherwise this number is meaningless (why not 33%? 75%?)

placid plinth
# rough nexus Did you ever consider releasing factions for cycle1 as a hard one time choice **...

Yes, we considered it for a long time. This comes back to not hurting one player for interacting with the system as expected by stopping another player from interacting with it nefariously.

I think that a very large number of people are going to try to employ some sort of switching tactic and be super smart about it. I think they are going to be unsatisfied with the returns and the prevailing feelings around it will shift very quickly to "there's no point". It's a fairly complex system overall and if we can give players a bit of a safety net to jump in and try it without fear of bricking a character then that's ideal.

placid plinth
stiff solstice
#

It could read "Affixes are more likely to be Exalted" and tell the player the same thing

rough nexus
#

Great answer! It's a fantastic system and truly innovative for the genre. Excited to see it play out and great to see you guys are happy to let people try be degenerates at their own expense if they want kewk

placid plinth
craggy kiln
stiff solstice
#

if the odds are low enough, then playing with it would require comparing 1000s of drops to even get close to an accurate feel. Otherwise it's just selection bias and basically a placebo effect (I got two exalted drops in one zone after getting this perk! it's amazing!)

placid plinth
craggy kiln
#

I see. So how exactly does it work then?

sharp bronze
kindred matrix
placid plinth
#

the really simple way to look at it is that if you drop x items, with y total exalted affixes without the stat, and then go drop those same x items with the stat, you'll get 1.5y total exalted affixes.

fossil dune
#

Time to go ask my friend in CT to spoil everything for me peepoEvil

craggy kiln
#

So it's functionally a 50% rarity multiplier exclusively for exalted affixes?

placid plinth
#

essentially yes

sharp bronze
#

im reading through the forum post atm and i may have missed it? or it wasnt mentioned? but what is the normal amount of times a prophecy can be used before you have to select another one? (also ty mike i know you are getting TONS of questions today <3)

placid plinth
sharp bronze
#

ah ok yah i missed that xD ty 😄

stoic vault
#

why is it maximum and not minimum?

#

shouldnt it be minimum requirements?

placid plinth
#

sorry, what?

stoic vault
#

idk i was just looking at one of the pics people sent

stoic vault
stiff solstice
#

it's the cap on what rank you need to use gear of a faction

craggy kiln
#

It's probably something that nobody will do unless it's on purpose but what happens to items purchased trough the bazaar if both the player inventory and the gift inventory is full?

flint bloom
placid plinth
#

That's the highest value that the faction rank requirements can go up to. If it was a minimum then nobody could use any CoF items until they hit rank5.

crude plover
placid plinth
#

yup, that's my bad

sharp bronze
#

i guess to go with trista asking about the rank thing...am i right that if you gift it to a friend you are running with (or use the resonance on it) they have to be CoF rank 5 to use it yah? so keeping the max at 5 makes it easier/more fun to share gear with friends?

crude plover
#

Number at the top is what you're looking for

placid plinth
#

perfect

sharp bronze
#

oooooo ty cyborg

placid plinth
sharp bronze
#

ok finished reading the post so should be my last question xD...if you buy something from the merchants guild "auction house" it becomes bound to you...can you "unbind" that per say by using a resonance and gifting it to a friend? if so would it now be bound to them?

craggy kiln
#

If the item factions get well recieved once they're fully out will there be any variations beyond the base two? Like for example a faction which can only buy/sell crafting materials, faction which lets you PvP for items and such

pine chasm
#

There is no "binding" mechanic, yes you can resonance any equippable item

placid plinth
sharp bronze
#

ok guess i misread that...could have sworn it said it became bound to you my bad

placid plinth
#

It probably says something like "can't be traded" which feels an aweful lot like bound

sharp bronze
#

think it was this that i was thinking

#

woops

placid plinth
#

yea, not the best wording to use

sharp bronze
#

xD all good....im excited for all of this...yall did a good job on it!

placid plinth
#

😄

stiff solstice
#

MG should just consider CoF to be tainted...eww, astrology all over those goods 😉

placid plinth
#

someone totally predicted this item would exist...gross

craggy kiln
#

From the looks of it lore wise MG seems to be good friends with CoF so I think they just don't trade for their items out of respect :v

placid plinth
#

I like the headcannon more

craggy kiln
#

It can also be "ew stars magic" lol

sharp bronze
#

maybe CoF just bedazzles everything that drops and MG wont trade with it because it looks so tacky

placid plinth
#

nailed it

craggy kiln
#

"Wait that item is just a rare with a "EXALTED" plaque on it..."

sharp bronze
#

poor mike xD

placid plinth
#

you kidding me, this is easy mode. You're all happy and engaging with the system. I'm not fighting off hordes of angry comments. Today has been a good day.

#

also kids on a good day are more work than this

craggy kiln
#

trade debate flashbacks

pine chasm
#

Mike nailed it with the meme before the storm. Glad it hasn't been too rough actually!

sharp bronze
#

absolutely FACTS on dealing with kids hahahha

serene mango
#

so have you been asked what happens to our current chars on 1.0 release today
feels like tradition at this point to have that answered at least once a day

placid plinth
#

yup, answered it on reddit this morning

sharp bronze
#

soooo....what doooes happen?

#

jk jk jk jk

#

xD

placid plinth
#

I just need the clip from a couple streams ago where I did a full explanation on it saved and ready to go

sharp bronze
#

LOL

crude plover
#

I was about to ask something but I'll save it for the dev stream, it's my little tradition

sharp bronze
#

mike has there been any announcements on if we are getting more character slots for 1.0?

placid plinth
sharp bronze
#

oh thank god! xD!....had to make banker alts for all my keys 😉

placid plinth
#

that's a lot of keys

serene mango
#

is key stacking coming with 1.0

placid plinth
#

sadly no

sharp bronze
#

it really is a lot xD!!

mortal meteor
#

Will there ever be a way to buy ingame currency with real money purchases

mortal meteor
#

Good, thanks Mike

sharp bronze
#

and this is why i respect EHG so much

mortal meteor
#

Gaining my respect also

placid plinth
#

🙂

mortal meteor
#

I will be buying multiple supporter packs just because of that answer

sharp bronze
#

if i had the money i 100% would too...like legit once yall did the cash shop change after getting feedback, in less than 24 hours, i knew yall were amazing

mortal meteor
#

I have been playing games for many many years and it’s not very often you get a straight answer on these kinds of things

#

I very much respect that

placid plinth
#

We like to limit RMT posabilities as much as we can. We do know that we can't stop it 100% though so when those limiting efforts start to make the game worse for people who just play as expected, we back off. Overall I think we will be able to keep RMT to a level where it doesn't feel like it affects most players while keeping the efforts low key enough that you can't tell we are doing anything. I want us to seem like we're really lazy with it.

sharp bronze
#

yah that is the sad nature of the beast...there will always be RMT in an online game that has trading...yall can just do your best to make it less appealing/slow it down...honestly from this breakdown of the factions, i think RMT will be a lot smaller in this game compared to any other

crude plover
#

Thank god for cycles

craggy kiln
#

Which is a good thing. The game is b2p so it has no reason to include things like that

placid plinth
#

ok, hopping off for a while, I'll check back in for more questions before bed though

scenic basin
craggy kiln
teal prairie
frosty lagoon
scenic basin
#

Game design question: When it comes to Merchant's Guild vs. Circle of Fortune, are the developers trying to strike a real balance between the two factions, or is it mostly just about providing an option which caters to the SSF playstyle?

untold forge
#

its a balance. it was stated that depending on how the first season goes there could be changes in future seasons/patches

nimble crown
#

Devs make sure you drink water and stretch

hoary frigate
#

hi ! the new trading factions are awesome but can I humbly ask Key stacking when plz? I have several stash tabs full of keys

glacial horizon
#

I second the key stacking. Please for the love of god haha

hoary frigate
frosty lagoon
#

Click on the link and it takes you to the message where he says its not coming for 1.0

hoary frigate
#

ah ok I thought you're sending me to another thread 😄 really sad it will not be in 1.0

placid plinth
# scenic basin Game design question: When it comes to Merchant's Guild vs. Circle of Fortune, a...

We put out a lot of requests for feedback and a survey that got a statistically relevant number of replies. The community was so crazy evenly split on trade vs no trade. We were suspicious of the data at first it was so close.

The main goal of the item factions system is to provide an awesome, fun, smooth gameplay experience for both players who want and don't want trade.

We are not trying to perfectly balance the two. We don't expect an even split in participation. I think if we can hit 70/30 either way, I'll be pleased with that. My personal goal for the system is that when a new player arrives and says "what's better?" The general reply they get is "do you like trade or not?".

#

And to be clear CoF isn't SSF. We encourage CoF players to play together big time.

tribal gate
#

Any plans to buff/change/ or add new set items soon? Doesnt seem to be many end game builds that utilize much of them even though they are so rare especially with legendaries being a thing. Maybe give them LP?

pine chasm
#

What is the maximum amount of favor you can have?

#

And also, what rarity are non-unique idols? I'm assuming they fall under the golden resonance, but it doesn't explicitly mention them... I'm also assuming they can be resonanced, but I swear I saw that all equipment is valid to gift.

static pewter
#

@real night is possible to get added to the streamer list? twitch is babblingbike

opaque falcon
#

For yesterday's release of Merchant's Guild and Circle of Fortune can I only switch out of one to select the other? What if I wanted to drop out of both guilds in order to trade with my friend. I dropped out of the Merchant's Guild and they dropped out of Circle of Fortune. At this point we are not part of any guild/faction. Would I be able to use a non-guild symbol gear to gift to my friend using a Resonance... then hop back into my guild to continue my favor. Would that be hypothetically possible?

sharp bronze
#

keep seeing people bring this up, but i havent heard it myself...are they decreasing drop rates on 1.0 to "balance" the factions coming?

somber marten
cursive sparrow
opaque falcon
#

but I am talking about the current gear that doesnt have faction restrictions. Can that be traded too or is it only faction gear that will be traded moving forward with the update?

cursive sparrow
#

it can be traded, but as soon as u trade it on bazar it will get MG tag

somber marten
opaque falcon
#

ah, o nice

#

thanks

cursive sparrow
#

yep no gear drops with MG tag

alpine acorn
#

Is there a list of features being developed that's publicly available

heavy abyss
#

Olethan @proper sundial pitänyt huolen, että pelin sisällä Suomi on mainittu ja torilla tavataan? 😉

wispy wren
#

Have you discussed the idea that by having trade be once for an item, items no longer trickle down? (You buy an item and sell it later when you surpass its power level)

#

So you see less items in the middle of the pack

#

Price wise

#

Like you’re less likely to buy leveling items

thick gust
#

Question about trading and crafting - say I buy an item and do some crafting on it, does it still count as the same item(that is a traded item that cannot be resold anymore) for trade purposes?

fallen shoal
#

It won't lose the MG tag so you won't be able to trade it again

thick gust
#

I wonder if that would also apply to uniques turned legendaries? Kinda makes crafting for profit in trade not worth it or even non-existant

#

I play only ssf, so it doesn't affect me, but I worry of player retention

fallen shoal
#

If either ingredient for the legendary is MG tagged then the legendary will be MG tagged

somber marten
#

Basically one pass, nothing more.

#

Also if you craft a legend with a CoF and a non tagged it becomes CoF

#

Trying to craft an CoF item with a MG item is denied.

#

Crafting with two non-tagged stays as non-tagged

thick gust
#

Now I'm curious to what percentage of players will join each faction once 1.0 drops. I hope devs will share those stats

somber marten
#

According to closed test it was 50/50

thick gust
#

That was in their research before they dropped the details on how the system works. Now that details are out, I think it might greatly affect people's decision

somber marten
#

Guess we'll find out soon, devs are targetting a 70/30 split of either direction

sacred dagger
#

With stash tabs resetting every cycle, are there plans to be able to past some code that will organize them? to keep the same logic coherent through cycles? (folders, names, hierarchy, icons, colors, etc)

placid plinth
placid plinth
placid plinth
crisp jungle
#

Sorry if this was already asked, but what is the situation with faction gear and newly created characters? A lot of what I and my friends do in LE is hoard interesting drops, then when we have the skeleton of a new build, we make a new character to play it.

In this new system, if gear is tagged with faction ranks, the character will have to get to the end of the campaign to unlock factions, then rank up to be able to use those items, instead of being able to use them at any time like it is currently.

Are there any thoughts for adding a consumable rep modifier for alts to the highest rank of either faction to help with this, or is a system in place to help with this? Or am I misunderstanding the new system?

placid plinth
somber marten
fallen shoal
#

Once you have a character in a faction, characters that share a stash with that character will be able to join a faction earlier in the campaign

crisp jungle
somber marten
placid plinth
somber marten
#

The 'progress' is account wide

#

Even if you swap factions with the same char the faction rank will stay

crisp jungle
somber marten
placid plinth
#

If I missed a question in that list, I'm sorry, it wasn't intentional.