#👨┃ask-the-devs-not-support-no-bugs

1 messages · Page 12 of 1

placid plinth
#

there is only 1 instance I can think of where the base damage quantity of anything gets changed

royal pulsar
#

will there be a new skill for shaman soon?

placid plinth
slow ivy
#

What's your favorite Easter egg in LE? 👀

crude plover
#

do the items in the soulfire basion roll up to the level of the dungeon or level 100? as in can i get all base types of an item type in a tier 1 dungeon?

placid plinth
crude plover
slow ivy
#

I posted a question about Item Rarity the other day - hoping I can get a response

copper dove
#

Hello!
Are self-affliced dots, like poison from devouring aura, affected by my own penetration stats? As in, do I need to over-cap resistance do be at a true 75% against my devouring auras poison?

tawdry bluff
#

Howdy gamers

Quick question. Do you have to enter your "Username" every time you boot up the game? I've had to enter my email address and a Username the past few times I've booted it up

Hmmm

fleet galleon
#

I haven't needed to do so

tawdry bluff
fleet galleon
#

mayhaps

pine dome
#

Hi Mike, if I am wearing a serpent s milk and convert my vines to cold do they inflict 90%less frostbite ? Since the node that convert to cold says "effect related to poison now depend on frostbite instead"

fossil dune
#

Pretty sure the answer is no because it isn't an effect depending on poison, it's just a damage modifier

#

Also because that's like the only use case for that amulet that anybody has actually used and I've never seen anyone report their damage being lessened by it

kindred minnow
#

why does swipe have an added cold damage to chilled node and the unique gloves for swipe give cold damage if swipe cant do cold damage? And then the whole Kermodes cage giving cold melee for werebear when the only skill it could affect is Upheaval cast by maul. its like somewhere there was an intent for swipe to be able to have a converted to cold damage that got taken out or was never put in.

fleet galleon
#

you were answered already.

placid plinth
# slow ivy I posted a question about Item Rarity the other day - hoping I can get a respons...

[Disclaimer, severely misleading information ahead if you don't read it all.]

TL:DR - More increased rarity = better items.

Sorry about that, I did some digging and I think I've found the answer. I have to confirm this with someone who will be offline for a couple of days but I'm pretty sure about this.

Given an arbitrarily high increased item rarity, all random dropped items would eventually converge to be set items.

I did the math with 5x10^40 increased item rarity and I didn't get anywhere remotely close to pure set items. You'd be at about 4% set and 20% unique. This happens because we use log(increasedItemRarity + 1) in the formula. (5x10^40 is a 5 followed by 40 0's in case the notation isn't familiar for anyone)

So yes, technically every unique item is a failed set item and so on down the list.

Now, I can see this causing some commotion about an optimal increased item rarity point below what you can handle. This is not an optimal line of thinking that will result in less unique/exalted items overall. While you are below 50% chance to find a set item, the rate that increased rarity increases the chance of finding a unique item is more. So unless you get you increased rarity up above a few trillion trillion trillions, you're better to just keep increasing it.

This also doesn't account for the blessings that force extra unique/set items to drop. They are however separate chances so they don't need to be taken into account.

TL:DR - More increased rarity = better items.

dark bough
#

Hi I accidently dupped an item and need to explain it to someone in private so it doesn't get replicated, thanks

placid plinth
dark bough
#

ok i'll try to relog, i didnt want to lose the player log file but i dont think i've relogged since let me check

#

Ahh ok it's gone, @placid plinth ty, thought i discovered something new and didnt want people duplicating items lol

placid plinth
spare island
#

any plans to add more means of damage type conversions? 🤔 for example i'm trying to conceive a way to make hammer throw freeze, i like turning skills on their heads heh 🤭

night ingot
#

I have a question about the Suckerpunch Arrow node on the Detonating Arrow tree. The way it's worded, it sounds like when I hit an enemy that already has an arrow stuck in it, I don't add a new arrow but the original arrow gets its damage and area doubled. Consequently, it would sound like this stacks multiplicatively, giving me 8-fold damage and area if I manage to hit the enemy 3 additional times before the first arrow explodes. Is that correct?

vague marsh
#

does pillars of heorot on the thorns totem tree turn the poison explosion node to cold?

placid plinth
placid plinth
placid plinth
#

Sorry people, I just don't know the exact wording of nodes by name. Gotta see em

vague marsh
#

rotton core, when the totem dies or is unsummoned, it explodes with poison damage

#

the pillars of heorot turns 50% of the thorns totem into cold

#

and all poison chance to frostbite

placid plinth
#

I'm sorry, I can't be certain how it's actually worded. Sometimes it says things like "this also converts this other thing". Or "this applies to triggered abilities in this tree" or something. I need to see the exact wording.

However, usually with conversions, if it doesn't say it does, it doesn't.

night ingot
placid plinth
# night ingot This is the node I mean.

If it were possible to make multiple arrows stick in a single target without them detonating, yes that would be the case. However, when that second arrow hits, the attached arrow immediately explodes.

night ingot
placid plinth
placid plinth
night ingot
#

I see. Thanks. That wasn't clear.

placid plinth
#

yup

ruby rose
placid plinth
#

there we go, that's why I wasn't comfortable answering without checking the node

abstract valley
#

Hi is there anything planned to encourage more multiplayer by for example let both ppl choose where to farm stability? what i mean is i farm in black sun and if someone joins my group he is forced to also do black sun. so it would be cool and would encourage more multiplayer if the ppl who join can just choose what area they want to farm stability for.

versed gust
#

hi,why we are forced to play msq on second and next char to unblock idols places?

placid plinth
placid plinth
placid plinth
#

You can also skip pretty big sections of the campaign with the dungeons or by getting someone to portal you to another point.

versed gust
#

u can lvl your second and next char in echos or arenas, but the idols places unlocks only story quests

placid plinth
#

yes

#

and the campaign finish reward +1 all attributes

versed gust
#

u like this idea?

placid plinth
#

yes

#

It's obvious that you don't though. So, if you have #368968647114227723 for us, we are happy to read it.

wraith locust
#

hello, if I convert 100% of my base damage (ex: Shurikens) to lightning, is an affix like "increased physical damage" on a ring taken into account??

versed gust
#

ok, thank u

placid plinth
wraith locust
cinder python
# dark bough ok i'll try to relog, i didnt want to lose the player log file but i dont think ...

For future reference, if you relog once, you can still access the player.log from your previous session. The game keeps two logs: player.log and player_prev.log, the second one being the log from your previous session.

If you're worried about overwriting a log with a new session, you can also make a copy of the file outside of the folder it's currently in (for example copy it to your desktop), and use that copy when asked for it 🙂

placid plinth
surreal briar
#

Is it intended that some damage goes through ward? I've noticed some map effects seem to do damage to hp directly.

placid plinth
#

no

surreal briar
#

Oh. Interesting.

dark bough
#

@cinder python Easy enough, thank you!

surreal briar
#

I've found at least 2 instances, and I think a 3rd.

  1. One of the Mono maps with a blue "whirlpool" that alternates between 2 areas.
  2. The final dragon boss from Reign of Dragons puts blood pools down that ignore ward.
  3. I THINK one of the Obryress types does the same as the Dragon from Reign of Dragons. I died while having a lot of ward. But that could have been from invisible projectiles too.
cinder python
# placid plinth no

Does this mean you'd like official bug reports for cases where damage "through" wards happens? I've seen a few instances as well, although I don't recall the details.

surreal briar
#

^

wraith locust
placid plinth
#

!bug

fiery lilyBOT
placid plinth
surreal briar
#

Poor Mike. I feel like it would be easier for you to turn off notifications from the server. Rule 8 is never followed 😭

wraith locust
fossil dune
#

Bleed is physical damage over time, so...

brazen crag
#

I don't know whether you will be at liberty to discuss this in depth, but what current/planned tools are in place for managing malicious actors in the case of when trading arrives? So the big two being scamming and bug exploiters. For example, Warframe has temporary automatic trade bans when they detect "strange" behaviour and have a somewhat version control for reverting player inventories.

eager thorn
#

Why does it say "per second charged" if you can only charge for 1 second max

placid plinth
eager thorn
#

🤔 I guess that makes sense... Any plans on making it possible to charge it longer?

placid plinth
placid plinth
brazen crag
# placid plinth I can't speak to that at the moment. I think it would depend heavily on the seve...

No worries. The reason I bring it up, is it's happened so often with player driven economies, where players' trust can be very sensitive to some amount of malicious actors ruining the economy either temporarily or permanently. I was just curious to see what discussions and plans are in place for it, as usually it's often an inevitability that things will go wrong, it's a question of how the developers respond and what plans are in place.

I also don't discount how difficult it is to implement countermeasures in the future, especially with this sudden amount of eye balls on your game and mattering how much current versions have had these philosophies in mind. Technical debt can be less than fun :p

wraith locust
placid plinth
hybrid latch
#

Why can't I assign any button to "dungeon ability" on controller?

placid plinth
hybrid latch
wraith locust
placid plinth
hybrid latch
#

it's greyed out and cannot be selected unlike the ones above (see glowing border on those)

placid plinth
cyan dove
#

how does one open the cosmetics menu? to equip the backpack for example

placid plinth
cyan dove
#

ah bet, thanks!

#

also whats the difference betweeen Attacks and Skills used by shadows? Ive seen both modifiers but in what instance would a shadow be doing an attack vs a skill?

placid plinth
#

I mean, void spells we don't refer to as a spell attack.

#

but really attacks are skills

cyan dove
#

so they are interchangeable?

placid plinth
#

kinda, the terms aren't always used perfectly. shift isn't an attack but it is an active skill.

#

more of a subset really

cyan dove
#

i see, thanks for the info

final cave
#

I ❤️ shards.

How many different graphics are there for shards in Last Epoch?

What is the least common colour and is there a reason for that (simply Y/N will suffice to keep the mystery)?

placid plinth
austere echo
#

Hello Mike, I'm curious about EHG's philosophy regarding implicit mods on weapons, specifically regarding the distinction between 1H and 2H weapons. I've noticed that 1H weapons tend to get global implicits (e.g. global flat crit chance on most daggers/eagle wing, global crit multi on katanas) whereas 2H weapons tend to get implicits restricted to melee only (flat crit on spears is melee-only, for example). It feels a little counterintuitive, since equipping a 2H weapon is more restrictive, plus the potential power of stacking these global bonuses with dual-wielding. Of course, this is just a small part of the relative balancing between 1H and 2H weapons--what are your thoughts on this?

brazen flare
#

Any plans/timeline on a report function in chat? It's fortunately fairly rare ATM but I've seen some bigotry (only 2 genders/sentinel is a [insert slur] type stuff) over the last few days and it's the kind of thing you want to be able to just click on the name and go "have a mod look at this."

steep hare
#

hay mike, can I win a screenshot competition with this one ? 😄

tired sail
#

If you have minion phtysical penetration +%, it is like having More Damage +50 %?

pine chasm
strange tusk
#

Is there no way to convert Mana Strike's damage type? Will it stay that way?

placid plinth
fluid axle
#

How does the interaction with multiple players in a party and opening the Lightless Arbor vault work

placid plinth
placid plinth
placid plinth
placid plinth
indigo niche
#

how do you cast soulfire shield please?

fluid axle
#

May I ask the intended interaction? does 1 person pay for all 4 people's loot? is it only pay for your own? is it 4x the loot?

placid plinth
indigo niche
#

yeah, i meant the big lava clumps, how do you past tho, sorry

#

thank you for your responses

placid plinth
placid plinth
placid plinth
steep hare
#

noooooooooo why didnt i, damn 😦

strange tusk
#

...hold on, there's a way to rotate camera?

placid plinth
#

no

fiery turtle
steep hare
strange tusk
#

Should've been a feature if you ask me, but nevermind.

steep hare
#

speaking for mike here, but alot of the textures are very very unfinished / not even implemented from below, would probably add a ton of dev time / perfomance if this was to be implemented

brazen flare
#

I know there are no plans to add content that requires partying, but what is the stance on an opt-in public PvE instance a la Marvel Heroes' patrol zones? Is that something that could happen down the road?

https://youtu.be/SjZGFjW2lzs

Marvel Heroes 2015. Farming Cosmic Industry City Patrol with Hawkeye for around 10 minutes. This is a continuation from the previous video. Albeit, a continuation the next day. I opened all the Reliquaries and Chests. Looted a Physical Signet. Not bad. I'll see to see who this signet is an upgrade for later.

▶ Play video
gilded stone
#

Hey Mike, does cooldown recovery speed reduce the cooldown of items that have a an effect with a cooldown?
Like Stormhide Paws: every 3 seconds your next swipe ....

limber drift
#

No, CDR only applies to skills on your hotbar

quasi quiver
#

Mike,
Does poison (or any other ailment) scale with the damage of the hit that applied it?

brazen flare
#

They only scale off increased FoT damage effects

gilded stone
#

dont they also scale off of the damage type and penetration? poison dot scales off of %poison+ and poison penetration?

quasi quiver
#

Need a dev answer, sorry Xenus. I agree with you, but need an "official" answer

steep hare
#

happy to answer that too, poison stacks do not scale with the base hit, thats a big + for this game

steep hare
#

that being said, something that increases the skill damage in the skill tree will increase the stacks of the ailment it applies, this may be a bug, but it does, ive had 7 stacks of ignite from judgement dealing 40k damage

steep hare
quasi quiver
#

The dude in acolyte chat refuses to listen, so I need a dev answer or nothing

mild oyster
#

thought the in game guide would count xd

steep hare
#

this answers your cooldown question @gilded stone

gilded stone
#

so this would apply to stormhide paws, since it is modifying the next swipe cast every 3 seconds

steep hare
#

the cooldown effects the swipe skill, not the modification from the gloves

#

the swipe gloves cannot be on your skillbar

gilded stone
#

that seems like a gray area, because it is modifying swipe itself, but ok

steep hare
#

cooldown affects skills that can be on your bar, if something modifys that skill every x seconds, cooldown does not affect that

lyric lake
steep hare
#

"no-support-no-bugs" smite does work but it is buggy, you ahve to target a spefic location

#

!bug

fiery lilyBOT
placid plinth
brazen flare
#

fair enough

#

that camera zoom though

placid plinth
placid plinth
signal kindle
#

Hi Mike I need some clarifications with this node. 2 questions. I assume this node's scaling works like crit strike chance with serpent strike, (base + increases) not just flat crit chance right? And If I go over 100% crit chance will it still give more damage?

placid plinth
prisma flume
#

Is there going to be a patch this week with the fix for the stash issues?

placid plinth
#

I'm going to get some hours in this evening to try and get it fixed ASAP.

solemn sparrow
#

Are we going to be able to eventually teleport/leap over gaps or through obstacles?

placid plinth
hybrid marlin
#

Will there ever be a TCP/IP connect option? I admire the hosting for bug fixes and stuff but it just doesn't cut it. Playing with 3 other friends is a rubber band fest every zone.

placid plinth
slow ivy
#

Is Red Ring of Atlaria a reference to PSO?

placid plinth
# slow ivy Is Red Ring of Atlaria a reference to PSO?

I have no idea. I feel like I should though. Played a ton of PSO ep1/2 on GCN as a kid. Yes it has a network card. Edit: I put in a question to see if someone else knows. Edit 2: I think it might actually be a supporter unique.

Was the answer to the last one what you were expecting?

placid mica
#

hey guys i play online and i have my display name is the same for all characters? any ideas please

placid mica
#

is that normal?

#

what is the use of character name then?

placid plinth
#

Yes, I guess it's mostly just for yourself.

placid mica
#

ty

gilded stone
#

In looking at past questions, it seems like sigils of hope wont proc via Last Wish if sigils isnt on your hotbar - is this intended?
IIRC ice thorns will proc even if theyre not on your bars...

placid plinth
slow ivy
placid plinth
#

the point that you would consider slowing down is where the combined chance for set/unique exceeds 75% I think.

#

I think it might actually be closer to like 64% but that's some rough brain math

slow ivy
#

ok but how mad would you be if I made some clickbait YT about this conversation

placid plinth
#

I wouldn't be mad, I'd just be disappointed.

#

😄

sand scaffold
#

why is increased spell dmg so op? shouldnt specific damage type mods be better than generic mod?

#

same tier(t6)

solid field
#

can someone explain poison damage scaling to me?

#

well more around poison scaling and skill damage

placid plinth
placid plinth
# solid field can someone explain poison damage scaling to me?

It's a little confusing because Poison is an ailment and a damage type. I'm assuming you mean the ailment.
Poison deals 28 base damage.
It gains damage buffs from increases to poison damage, dot damage, poison penetration and damage.
Poison will deal more damage to enemies affected by poison res shred.
The first 30 stacks of poison also each reduce the target's poison resistance by 5%.

solid field
#

so mroe damage mutipliers to the skill applying the poison

#

mean nothing?

#

umbral blades for instance

placid plinth
#

sorry, increases or mores

#

all the multipliers

solid field
#

this would scale the tick damaeg?

#

if i apply poison via this explosin?

placid plinth
solid field
#

is there a rule i can follow for the more mutiplier?

#

im assuming if it states "more melee damage" with a skill

#

that doesnt apply to poisons?

placid plinth
# solid field is there a rule i can follow for the more mutiplier?

It gains damage buffs from increases (and mores) to poison damage, dot damage, poison penetration and damage.

It doesn't deal melee, throwing, spell, bow, fire, lightning, cold, necrotic, void or physical damage. So if the stat has those things, it doesn't apply.

If the node is conditional on a target's status, it doesn't apply either. So for example, "more damage if the target is ignited" or "more damage if the target is at low life" will not apply.

solid field
#

i dont wanna feel like im asking to much, but could this stuff get added to the game guide?

#

it would fanastic to have that type of info in there

sand scaffold
placid plinth
forest basalt
#

quick question. does damage leech work on the damage you deal to your own minions?

placid plinth
placid plinth
solid field
#

i think the issue @placid plinth with me and im assuming some others is we have POE mindset going on

#

and if something is missing from something or not noted spefically

#

it gets tricky to understand

forest basalt
#

ok. I'm trying to test it out with infernal shade and an abomination but I'm having trouble confirming because I can't empty my health very easily

solid field
#

as we assume the game mechanics are not straight forward lol

#

but ty for the help

placid plinth
forest basalt
#

oh duh, that's a great idea

#

ok it works. Thanks for the help

terse charm
#

Is the DEV team aware that primalist's tempest strike has some pink glitches when casted?

brisk jackal
#

If the enemy has 25 stacks poison and 25 stacks frostbite, how much more damage bonus should be given by the Shattered Immunity of Serpent Strike?
a) 1+2%x(25+25)
b) (1+2%x25)x(1+2%x25)
Tks :D

fiery lilyBOT
broken stratus
#

hey just wondering if crit chance from the mage skill tree and "crit chanvce instease" affects my spells

broken stratus
#

just wondering because i see spell crit chance is a seperate stat on some items

placid plinth
broken stratus
placid plinth
broken stratus
#

thank you!

true anvil
#

I'm going to look dumb if not, but is this dialogue option an easter egg referencing Shepherd from Mass Effect?

placid plinth
wooden roost
#

Can Death Knights cast Necrotic Mortar?

hazy spade
#

Hey. I've got a technical question regarding your in-game assets. Currently i was visiting the old werebear page and saw the image of the asset. Are you making the fur inside Unity or is it there already from 3DsMax or Maya? (Hope this question is fine and you are allowed to share)

muted remnant
#

cant = cast

visual oriole
#

hi dev, does this one work with generic crit chance? or the source has to be specifically spell crit chance?

#

and for the belt immolator's oblation, I assume that 1 full channel of fire skill is only counted as 1 use of fire skill no matter how long the channel is, is that correct?

limpid dome
visual oriole
#

I assume the spell crit (double for >300 mana) on armor and helm will work too, right?

limpid dome
#

Sure, it just checks that it's (crit chance + has spell tag)

visual oriole
limpid dome
#

It doesn't matter whether skill is channelling or not - if it says "trigger X when casting Y skill", it means that when you cast skill Y (once), you trigger effect X (once). Channelling is basically prolonging the duration of the skill, you cast it only once.

visual oriole
#

thank you very much for clarification

bitter hollow
limpid dome
green pawn
#

small question before buying: has full voice acting been confirmed on launch? I would like to buy but to me personally it's a bit of a must

frail sentinel
hollow meteor
#

is the stash bug fix going live today?

#

there are posts about it from 2021

indigo niche
#

hey i have a question, my shurks are passived to spin around me, i dont "throw" them anymore, does this still work. Like can i press the skill and then use my bow for the effect?

#

i have poison flask throw skill and shurks

#

but i also have the idol that turns my shurks into lightning so it should count as a lightning throw attack??

frail sentinel
fossil dune
# indigo niche

This does add the lightning tag to them. And they should still count as a throwing attack, you just changed what they do, they're still being thrown technically.

indigo niche
#

YEET

#

if only i could convert poison flask to lightning too, make a stun lightning pool, but alas, i cant. Poison flask can only be converted to fire

fossil dune
#

If only I could make Acid Flask a viable main skill for T4s SadgeSitSip

indigo niche
#

i mean most builds ive seen you drop on shift but yeah

#

they work great where im at, just shreds armour

#

when i finally switch over my build to reign of winter, respecing everything is gonna be fun...

#

i know im gonna lose a ton of damage lmao

fossil dune
#

Shift is worded as "you throw shurikens on shift" so it should count

indigo niche
#

yeah i yeet poison and shurks come around me an do melee damage while i fleee

green pawn
spark hound
#

It's not entirely clear to me by the wording. Would ailments inflicted by Primal Wolf Ice Bite inherit the 100% more dmg multiplier if applied by that ability instead of the default attack?

sharp pumice
#

Do you guys plan on releasing more unique items in the future? More specifically for 1.0 at least?

pine chasm
placid plinth
brittle oxide
#

question

will pull work, or also disabled?

terse charm
#

Interesting

#

Depends on who’s order is above who

#

Like loot filter I guess

#

Wait, it should pull anyway

#

The gear says no knock back

outer badger
#

It will still pull enemies in I have used it before.

placid plinth
indigo abyss
#

anyone know if the devs are working on more multiplayer QoL? maybe multiplayer lobbies or queues?
i think it would be nice when looking for groups. jw out of curiosity

astral reef
#

They are

deep phoenix
#

Working on a swarmblade build, and am using the Vipers Call node that makes Serpent Strikes tree apply to Armblade Slash, which I took the bleed -> cold conversion node in.

Will taking armblade bleed chance here have that bleed get converted to cold? Or does that cold conversion in the serpent strike tree not care about the swarmblade tree at all and only its own tree + gear + passives?

pure python
deep phoenix
#

ughhh another failed attempt at coming up with something cool 😭

#

the pain

pure python
#

Actually double checking the nodes I might be wrong, I'll shut up and let a dev answer 😄

deep phoenix
#

👀

#

Its crazy that 2 months later you are hte one answering my question again, ty again lol

pure python
deep phoenix
#

!!!

#

Ok so its not like the last time where I asked about time rot 😭 yay! tysm

pure python
#

This is a bit of a unique situation because of this node

deep phoenix
#

Yea is it bc it directly says it effects the tree

fossil dune
#

Yup. Exactly why.

toxic drift
#

This has probably been suggested before but Unique Items should level with the player. That way they can stay relevant. Also, it allows you to set up builds for new characters. Just a thought.

tough shadow
#

So the boyfriend and I were doing our first dungeon, I died and wanted to go back, we don't use hardcore characters because I suck haberdKEKW

But I couldn't go back to him, I traveled to him and was stuck in some random statue instead.

So he left so we can do it together, but now the key is gone.... Is dungeon's a 1 chance only and if you die you're just locked out?

fossil dune
toxic drift
fossil dune
#

The legendary system let's you add mods to unique items. There's a section on it in the in-game guide. Press G

toxic drift
#

Thanks, will do

eager thorn
#

do the smites that battle standard casts scale with other javelin skill tree nodes as well? or only the nodes from smite skill tree?

placid plinth
placid plinth
civic jolt
#

What's the status on Julra drops? Still bugged?

placid plinth
civic jolt
#

Could be that it was a server side only fix but what do I know 🙂

#

I'm curious - is character level part of the damage calculations of skills? Because I feel like levelling up make things a fair bit easier. Without actually swapping gear or investing points in passives

teal trail
#

i killed julra yesterday

#

mike asking again for ETA on skill fixes please? i would like to be able to play sacrifice
are you pushing a patch this week?

placid plinth
teal trail
#

nice

fossil dune
spare hawk
#

will the 3 missing story chapters be released before 1.0, at 1.0, or after 1.0?

pine chasm
civic jolt
upbeat nest
#

are there any plans for cosmetics for abilities? and if so can we please get a Jack in the Box skin for Decoy. Would be funny to see if u have the fear node when it "explodes" it pops up and fears everyone from "surprise"

craggy lake
#

Will we ever able to pick server manually and not rely on autoconnect?

pine chasm
placid plinth
chilly flint
#

Hello. Do the additional arrows from Bolt Rain in Ballista each have an individual chance to apply ailments? Also can the additional arrows hit the same target?

chilly flint
#

Thanks

scenic cove
#

How do penetration and increased damage taken stack? Multiplicatively? I mean if I'm doing 100 damage to monster before those, and I have 50% pen and 50% increased damage taken on monster, will I do 200 or 225?

placid plinth
spare hawk
placid plinth
lost forum
#

hey guys just bought the game today and i tried to loggin now but i get cant connect to login server error, is there a quick fix to this before i go through contacting support?

placid plinth
#

I could offer some generic like check your firewall type ideas but that's it.

lost forum
#

gotcha thanks ill try some things out before asking support

hollow meteor
#

does it affect holy trail dot

strange tusk
#

Since 0.9 there's not a single story-related character callout. Not sure if a bug or intended.

#

Judd mentioned on reddit that the early game part was planned for some kind of overhaul. Is this lack of voicelines related to it somehow?

hexed wyvern
#

is there any way to have a static affix for an item filter as well as conditional affixes?

#

aka boots w/ movement speed affix + other affixes ?

hexed fern
#

Is there a minimum level to join a party doing Monoliths?

fossil dune
#

No

hexed fern
# fossil dune No

Thank you, is there perhaps a quest that is required to join or it is possible to join with a fresh level 1

fossil dune
#

Technically you'd get fast tracked a bit on the level to like level 5 as soon as you join the area

spare hawk
#

will the items we loot now be sellable with the merchant's guild faction?

wraith locust
#

hello I received an email from support and I have to send a copy of my game log, which folder do you need exactly?? the whole LE folder compressed or a specific folder?? thanks in advance.

stiff solstice
wraith locust
placid plinth
placid plinth
mint socket
#

can i move my stash over as well from SAF?

placid plinth
mint socket
indigo niche
#

how do you empower? ive completed all the monolith timelines and there is no interactable chest in the middle

indigo niche
#

yeah im there

#

no chest

#

can't interact

#

for some reasons my gif wont upload, gonna have to look thru here, i see the chest but i cant do anything

#

ill restart

stiff solstice
#

not a #support channel, but if you run an echo, it usually reenables the interactable

indigo niche
#

it started with "how do you empower" question for the devs, but thanks tho

fossil dune
indigo niche
#

restarting fix, thanks tho

fluid axle
#

Are any of the other 3 classes coming out with 1.0 planned on being able to utilize Void or Necrotic damage? So it's not just 1 class for each of those?

teal trail
#

I'm assuming warlock would use necrotic

placid plinth
fluid axle
#

Fair enough. I'm at least holding hope VK won't be the only class with void

#

Speaking on classes, what is the mindset of creating LE with a more traditional class system, like Diablo, instead of a Build-Your-Own class system like PoE or a combo system like Grim Dawn?

placid plinth
# fluid axle Speaking on classes, what is the mindset of creating LE with a more traditional ...

We have a lot of class archetypes and didn't want to overwhelm players with too granular of an option right out of the gate but still want to have lots of class options. I think it's its own beast really because you have unique passives and skills like in Diablo but you do get some combinatorial elements like GD/PoE.

LE is a strongly classed system. The VK has access to a very specific set of skills. The Necro has access to a different very specific set of skills. There is some overlap class to class but every Sorc has access to the same skills as every other Sorc.

hybrid marlin
steep spear
#

Hi Devs, keep the good work 😉 ! Suggestions for discord community! Is it possible to get channel for common langage? (French would be nice in my case), i really think it could help developing the game internationally since we have IG language choice.
Maybe when we registered and accept the server rules i guess? With a flag or smth like that

placid plinth
ember helm
#

Summon vines doesn't scale with minion damage, right? I wanted to use Eterra's step boots as a Necro but doesn't seem worth it if it doesn't scale. But the vines are effected by haste aura like the other minions as a Necro

placid plinth
opaque falcon
#

I would really love to be able to play dungeons.. i got a terrible bug and it simply doesnt spawn the portals to enter temporal sanctum or lightless harbor

lament marlin
#

do I need to open this to things after every echo OR can I open them Like after I complate 10 echo ?

ember helm
opaque falcon
#

You need to open them everytime. you won't get a explosion of loot

lament marlin
#

Thanks

opaque falcon
rich vine
#

does this game snapshot damage? for example, if i have the "youre affected by dread shade" node. cast dread shade, bone curse a target while in range, then step out of range of the shade. does my curse's damage go down, or stay the same?

dense dagger
#

It snapshots on application

rich vine
#

tyty

#

thats what i was hoping. makes things a lot cleaner for me

placid plinth
cedar pawn
#

Is there any node in any skill that convert poison chance (from all sources, not just the tree) into other ailment?

#

I found "gravechill" in reaper form, but converting so much poison chance into chill is not really big, since chill have a cap of 3

dry spruce
#

does Sentinel's "Faithful" huge idol affix trigger while channeling a 0-cost Warpath? or does it only trigger on skill activation?

teal trail
craggy lake
#

Probably was asked already, but I couldn't find anything with search. Do you have any plans to allow specialization change in future? And if no, is that because of some design philosophy or some technical limitation?

visual oriole
#

hi dev, how do 2 nodes of disintegrate: twin beam and laser focus, work together? still have mana cost or regen mana?

limber drift
#

if mike does answer you question about those nodes, he will need a reference. post screenshots and he might be able to tell you

visual oriole
placid plinth
#

it won't regen mana at 2x speed though

visual oriole
slate robin
#

Hi, I have a question about the "+X% Chance to cast Smite on hit with throwing attacks" idol affix. I already specialized the Smite skill. Do I also need to put Smite on my skill bar as well in order to trigger the effects from Smite skill nodes like Righteous Flurry when throwing Javelins?

placid plinth
slate robin
stuck adder
#

will the game go in sale this summer salew?

vestal reef
#

How do I go about fixing this?? I can't access any of my tabs...so why am I playing?

unborn olive
vestal reef
#

This is like..refund level bug

#

Your savedata is also saved on EHG servers for online characters, so no matter what you ALWAYS get corrupted data, no manual fix.

deep phoenix
#

Just clarifying but this wording on Snowdrift boots means this freeze rate node on swarmblade doesnt interact with it right

#

Asking before I go ham on stacking attunement 😭

stiff solstice
crude plover
#

Is the undisputed unique axe named after the Zizaran meme?

grizzled pilot
#

is it planned to fix lag/freeze with shaman totem ?

wooden lintel
#

is this game already playable on steamdeck / is a steamdeck verification a priority in the near future?

dim oracle
grizzled pilot
wooden lintel
#

ty

hot pilot
#

not sure where to ask this. I'm a new streamer and can't seem to figure out how to get my vids to say when im going live like veryone else does with couchbot. help?

strange tusk
#

Would it break anything if mana-returning effects like Sapping Strikes or Mana Strike scaled with +%manaRegen? These seem to fall off increasingly hard the bigger the mana pools are.

cloud solstice
#

Which buffs does the node Transquil Spirit, In the Eterra's Blessing tree, remove. Long story short, Im messing around with negative mana, and using skills with 0 cost(aside from the spenders). However, for Eterra's Blessing, its hard to determine which nodes for work and which do not. The things that works: Purge, Ancestral Renewal, and Overgrowth. Things that I hope works but cant tell: Efflorescence, Regrowth, Binding Heal, Triage, Embolden. The rest for the most part seems to contain some form of duration( or are uninteresting for my build), so I asume those wont work. To take an example of the confusion tho, Embolden, doesnt seem to activate, but maybeXD. A clarification would be nice. P.S. plz dont kill all the nodes, this negative mana approach is very fun and build enabling.

upbeat niche
#

Hey devs! I am just recommending a colorblind option or more bright colors for items. Even the recoloring is pretty hard to see the nuances. Thank you!"

placid plinth
placid plinth
placid plinth
placid plinth
placid plinth
deep phoenix
cloud solstice
placid plinth
#

I still have no idea what tranquil spirit does.

harsh bane
strange tusk
#

Cheating in general is very much frowned upon.

hoary frigate
#

If I summon Storm Totem then cast Etterra Blessing on it and Etterra procs Healing Totem right on its top will my Crow skill Wisodom of the Storm give buff to both of those totems or only one of them? In other words is the buff the Crows cast a single-target or small AoE?

strange tusk
#

I assume Weapon Pool Skills similar to Grim Dawn are out of question for now?

solar geyser
#

Is there a reason why health/ward/mana isn't fully restored before entering an echo?

cloud solstice
visual oriole
#

how does damage to full hp work? multiplicative or additive to the % damage in the same node?
also, in multiple meteor setup, do other meteors in the same cast benefit from damage to full hp?

lethal linden
#

can I get Apathy's Maw with a Rune of Ascendance?

hoary frigate
lethal linden
#

If item has 0 forging potential can I still use rune of creation ?

fossil dune
#

Nope

placid plinth
placid plinth
placid plinth
visual oriole
#

meaning that if I can cast 6 meteors per cast, only the first meteor can benefit from the full health multiplicative?

placid plinth
plucky lake
#

Are offline characters saved entirely locally? I'd like to use cheat engine and test out what late game builds for different classes would be before I go through and grind a multiplayer character

eager thorn
#

Can the lightning bolts hit the same target multiple times? Also, does it hit the main target of Smite?

lunar python
#

Do we have loose timelines on when the next patch may or may not come through? Like, fix MP dungeons, add item linking etc?

hazy pewter
#

Increased damage while channelling and rogue Agility passive (Increased damage per movement speed%) seem to get added both Increased Bow Damage and Increased Physical Damage in the character sheet. Does that actually mean I'm getting the bonus from these twice?

placid plinth
placid plinth
plucky crane
#

On last epoch tools it states about eye of reen: change to gain a stack of reen's ire for 5 seconds on melee crit (capped at 100%).
Is this capped per sword, or total for character?

placid plinth
plucky crane
#

Ok, so dual wielding does nothing for it, gotcha

spark hound
#

Wanting to confirm before I run with it in HC, if I have both the Reckless Frenzy and Symbol of Selflessness nodes allocated in Frenzy Totem, do only my minions take the increased dmg from the Reckless Frenzy buff? I assume so based on the wording in Symbol of Selflessness node.

placid plinth
spark hound
placid plinth
#

right on queue

plucky crane
#

Hubris gloves which transform bleed to ignite don't apply to your minions correct?

placid plinth
spark hound
#

so I would still take the increased dmg to be clear?

placid plinth
spark hound
#

👍 Thanks Mike.

placid plinth
#

yea, reckless frenzy never applies to your minions

spark hound
#

Now that I see the wording it makes more sense.

placid plinth
#

as they say on the greatest tv show, reading the task node explains the task node

spark hound
#

While I can't use it in my current Beastmaster, it is nonetheless a key node in the fabled low life crit Fury Leaper.

rare fog
#

Hey Mike! I'm not that knowledgeable about the game yet i found some irregular behaviour and wanted to ask you before submitting a bug report: Do mobs stun you on low health? im talking about the regular no modifier mobs (wolf/axe throwing random citizen etc.)

placid plinth
rare fog
#

i see. so technically you could have 4k ward but if your max hp is lacking you could still get stunned?

placid plinth
#

yes, any hit could stun you

rare fog
#

alright thank you very much 🙂

plucky crane
#

Still looking for an answer on the Maehlin's Hubris if they apply to minions bleed --> ignite as well. Would be lovely to have an answer before fully respeccing 😄

fossil dune
#

It doesn't say minion

plucky crane
fossil dune
#

Yes but it does not say minions

#

That's the rule

placid plinth
#

only minion stats apply to minions

lime parrot
#

Good job with the patches Mike and everyone else! just saw the notes and the upcoming patch stuff.

keen kiln
#

Asking because I don't know if this is a bug - is it normal for Umbral Blades blades to sometimes teleport partially to me before actually getting dragged back?

placid plinth
keen kiln
#

that's what I don't know 😅 it also seems really inconsistent as to where it places blades based on if im throwing up and down a hill or there is terrain in the way, so i don't know if it's trying to put blades within a 3d line of sight to me before dragging to me or if i should file a bug report instead of posting here

#

if it sounds like a bug i'll file one!

opaque falcon
#

Hi devs. I was wondering if you had plans to rework the AI regarding minions, especially when you only use a single minion. In such a case the minion tends to react poorly regarding threats to the player. Also he always stay behind the player which is a design issue defense-wise.

Also do you plan to rework the aggro? Currently pulling a monster pack results in many others focusing the player even if they are outside of the player screen space. This is also a big issue for minion builds that doesn't use many minions.

opaque falcon
# placid plinth Nope.

Ok, thanks. So i presume that this is by design? Is there a reason for it compared to others hack 'n' slash games with minions?

dire nova
placid plinth
shadow swift
#

How does the ballista skill node "shared enhancements" work? So if I have 100% physical damage bonus my ballista will get 45%. How about crit or penetration bonuses

opaque falcon
opaque falcon
shadow swift
placid plinth
#

crit is a crit stat
penetration is a penetration stat
etc

shadow swift
#

thanks - does +Crit Damage count? or since its prefixed with crit it doesnt

placid plinth
shadow swift
#

**multiplier, ok thank you sire

gloomy trail
#

trade when

limber drift
#

Is there any wiggle room or rounding on effects that depend on the target being full health? Would my Spriggan hitting the boss for 9 damage interfere with triggering my Maul's 150% more damage vs full health enemies?

placid plinth
placid plinth
limber drift
#

Makes sense. Thanks Mike

normal goblet
#

You guys still working on movement skills? Havent seen them listed in the things you working on.

#

I still get stuck with after shift ot fury leap

placid plinth
normal goblet
cursive sparrow
#

im curious on devs pov on Dot(ailment) and leech mechanics, right now a lot of dot builds are basically forced to use certain uniques to get leech going. Is it intentional design? For example melee dot builds are already at disadvantage to crit melee cause they cant stun enemies and they take longer to die and on top of that you are sacrificing an item slot

runic elm
#

New to the server, was there ever any mention of when Warlock might be coming?

flint bloom
runic elm
placid plinth
# cursive sparrow im curious on devs pov on Dot(ailment) and leech mechanics, right now a lot of d...

We didn't sit down and say anything like 'ok, what are going to be the few mandatory dot items'. I think any item that has a major impact on how you can play the game is fantastic. As the game evolves and more items, skills, content etc are added, things will naturally shift around.

I think it can be difficult to strike the right balance because if you wanted to play a melee marksman pre-0.9, it wasn't really a thing. Now you can because of a unique item that enables it. Now, is that a cool playstyle that is enabled by an item or is that being forced to sacrifice an item slot to be able to play that build?

We try to strike an overall power balance between different playstyles so people can pick how they want to play and not be worried that they are left in the dust because of that choice (within reason). Is it bad that certain playstyles work well into endgame but require specific items to conquer very pushed content? I don't think so.

crude plover
#

sorry for typing as a discussion here but also. Even if you're "forced" to take a unique i feel like it's fine since you can just farm it out and make it a legendary and then instead of sacrificing a slot it's more like you have 2 items in that one slot which i love.

teal trail
#

if you need to unique to make a skill work then i'd say it's bad
but if the unique enables a new build option then it's good

#

imo

tranquil pumice
#

Did The Frozen Roots (divine era) receive its soul cage-like things with the 0.9 update or is my memory bad and those have been there a while?

hollow meteor
#

tnks mike, stash is fixed

brazen flare
#

How long does it take for an instance to reset? I have a bugged instance of an area that won't let me access an adjacent one I need to complete a quest and it's been that way for a while

placid plinth
muted remnant
#

where can i report broken/bugged dungeon?

spare hawk
#

This node does not seem to be effective with Tempest Strike, is it normal?

eternal lagoon
#

Tempest Strike does not scale with Attack Speed

placid plinth
fiery lilyBOT
placid plinth
gilded stone
#

Hey Mike, question on void rifts:
Volatile Reversal specifies that it's nodes** only affect void rifts spawned by Volatile Reversal**
Devouring Orb nodes that modify void rifts do not specify that they only work for Devouring Orb void rifts
Will Devouring Orb nodes that modify void rifts also apply to all void rifts? Like void rifts spawned by Volatile Reversal and void rifts generated from other sources? (such as Void Aegis passive, items, idols)

placid plinth
gilded stone
#

damn ok, thanks

shrewd merlin
#

help, how can i open Blood, frost and death monolith and The stolen lance ? I opened all monolith, but not them..

brazen flare
#

just beat the other 2 90s and it will unlock everything

gilded stone
#

Hey Mike, does vorpal explosion node in Abyssal Echoes also increase the damage of abyssal decay?

mild oyster
#

after the abomination boss

#

and then finish stolenlance to get blood frost and death

#

you can do it on normal or empowered

gilded stone
placid plinth
#

yes

gilded stone
#

great, thank you

hallow rapids
#

Has an in-game LFG system ever been considered/discussed at all?

slow ivy
#

Patch 0.9 was a big change for melee skills, because of the Melee Adaptive Damage change. Finally, melee characters could have ALL of their damage pointing in the right direction -- not just half of their flat damage scaling in their desired way.

Is there rationale that some Melee Skills don't have Conversion Tags available? Rive, for example, has a bunch of new exciting nodes for Void Knights + Echoes... But because there is no tag, you're still stuck scaling both Phys Damage and Void Damage. Is this intentional for some thematic reason, or is it just an oversight that I'm sad about?

hallow rapids
# placid plinth Yes

What's the general feeling surrounding its implementation. I'm guessing it would be relatively low on the priority list to develop/iterate/release anytime in the near future?

placid plinth
placid plinth
hallow rapids
#

That would be amazing, but like you said, won't hold my breath on it. Either way, it was a curiosity. Thank you for taking the time to answer.

eager thorn
#

Does this node mean that you can still revert your mana, just not in a positive way?

placid plinth
eager thorn
#

Ah okay, thanks :)

gilded stone
#

Hey Mike, does this node only increase damage over time applied by Serpent Strike or does it increase all damage over time?

placid plinth
eager thorn
#

Does the dash from this node work the same way as lunge? As in, overuse causes crashes

gilded stone
frank island
#

does loading take a minute for anyone else or does my pc suck lol

placid plinth
placid plinth
frank island
merry lake
#

did anyone experieced this before? spawn in the middle of a tree?

fiery lilyBOT
merry lake
#

ah its a bug

brisk jackal
#

Hope this doesn't bother you. Is there a statistic like here about how many enemy models and maps have been added/modified since version XX? 👀

queen vigil
#

hey what should i be expecting for controller support.. should it be fully functional? just not sure if i should file bugs for controller related stuff

strange tusk
#

Will Bladedancer ever get two-handed sword/staff support in her passive tree, if it even makes any sense stylistic-wise?
(I mean, there're things like Odachi and Bo's Anarchy and all...)

pallid pelican
#

Can we get an option to lock an item so we don't accidentally shatter it?

crude plover
#

if you have 100% critical strike avoidance does that mean you cannot be critically struck unless that stat is lowered?

pure python
#

Does more than 100% chance to create a Shockwave work like Blood Splatter?

fossil dune
pine chasm
pure python
toxic grove
#

has crit chance been nerfed ?

#

i dont understand this

teal trail
scarlet flume
# toxic grove has crit chance been nerfed ?

increased crit chance isnt base crit chance...if you get per say 100% increased crit chance and your base crit chance is 5% your new chance to crit would be 10% not 105%, hope that helps if i understand your question correctly

toxic grove
#

ahh ok so how do i know what is increasing my base crit chance

teal trail
#

if it says +5% crit chance or something
the ones that increase base crit chance usually have a + in front

scarlet flume
#

it will be stated if it does i am pretty sure, and generally you can tell by the numbers if the tooltip doesnt help...like 120% is just an increase of the base, but if you invest 5 points and it gives you 5% its probably base :D, base crit for skills is usually inside their skill tree while the only affix that i can think of that adds base crot chance is for melee attacks

teal trail
#

+6% spell crit here for example too

toxic grove
#

is this a new thing ?

teal trail
#

i don't think so

scarlet flume
#

nope dont think so

toxic grove
#

im sure it was easier to get to 50% 😄

#

so that makes this good then

white cobalt
#

So, apparently my equipped helmet has disappeared completely. Tried re-logging and switching zones, nothing works...

#

Nevermind, I'm just dumb. It was in ctrl + F. God they need to add so the items get thrown back if you exit that screen. 😛

mild kestrel
#

New to LE and have two questions.

  1. Are there more articles or videos going into the details of sound design or music such as https://forum.lastepoch.com/t/sound-music-coming-in-convergence-update/52198 ? I am a sound designer and would love to learn more behind the scenes for the audio design and implementation. Think LE uses FMod.
  2. Any chance to get more details on the Bone Golem Vocal? John mention that part of it was by blowing hog and duck callers into slime and other textures. I’m curious what the other textures are.
tough obsidian
#

if you have a phys skill and you have items that give +flat cold damage, does your attribute scaling for that skill also scale the flat cold damage?

pine chasm
tough obsidian
#

yeah it does say that, just wanted to confirm it worked on the added flat damage from items. Thanks!

opaque falcon
#

lovely,another key gone

frail sentinel
placid plinth
placid plinth
placid plinth
placid plinth
placid plinth
#

@oblique peak I'd like to try and help with the issue you're having. Please contact me for more info.
(nvm, sounds like it came back)

shrewd elbow
#

hey I keep getting stuck on reaper after getting hit out of my transform, I think its a bug can anyone comment?

https://www.youtube.com/watch?v=HFCxd1AXEdk

context:
A bug that has happened several times that almost killed my hardcore lich. After getting hit and transformed back into a human you're stuck and can't move. I wasn't stunned, one of the times this happened I didn't know how to get unstuck and had to relog after like a minute of not being able to move.

plucky lake
#

!crash

fiery lilyBOT
frail sentinel
crude plover
#

is lightning resistance shred the same as shock or are they independant? like can i put 10 stacks of shock and 10 stacks of lightning shred on an enemy for 100% reduced lightning resistance?

opaque falcon
#

Does this point affect my Chakrams?

pine chasm
pine chasm
opaque falcon
#

oh thanks,nvm i forgot i had that

vestal reef
visual oriole
#

what does "each stack" mean? say I have max 10 stacks and cast 1 spell, does that spell consume all 10 stacks or only 1 stack per cast?

#

and when volcanic orb is converted to void with the new spear, does this still work with the void volcanic orb?

distant light
#

for fire skull node in hungering souls, is all of the damage now scaling off of % increased fire damage, or just the ignite that is replacing possess? does the initial hit still scale off of necrotic damage or also fire?

robust beacon
#

hi devs - hope this is a good question for you:
when running arenas the level is scaling down to my lowest party member (only sometimes) - is this intended? I would like to bring people with me who want experience but I dont want to get less loot as a result
thanks 🙂

vestal reef
pure python
distant light
# slow ivy "Base damage is converted to fire"

so it would no longer scale off of necrotic damage % at all? ive seen comments saying something like oh only the small base damage is converted but all of the added damage is nectrotic so necrotic damage % is still good?

#

just a bit confusing

slow ivy
placid plinth
frozen zenith
#

I noticed my druid acting weird after transforming into human from swarmblade form

fiery lilyBOT
frozen zenith
#

@placid plinth may I know which channel is best for asking game mechanics

placid plinth
frozen zenith
#

Does aspect of lynx activates on conditional nodes that activates companion ability without directly clicking it?

desert island
#

are we ever going to regain the ability to change our left mouse to be able to do more than just move?

flint bloom
olive depot
#

How does more damage and less damage stack say I have 30 less damage taken from aspect of the boar but 9% more from dual wielding, do I effectively take 21% less or is it multiplicative and I take 23.7% less damage.

#

It seems like code wise they would both be more damage taken with aspect being -30% more damage taken but wanted to confirm

fluid axle
#

Why do Bees summoned with Rogue's new unique Hive Mind scale off attunement? Not dexterity?

flint orchid
#

What is the best way to make sure you have a server side save to prevent getting rolled back. The last time I got rolled back due to the bug I lost an orian's eye over it (the rarest item in the game). I finally managed to farm myself a new one, now I wonder what the best way is to make sure it wont be stolen from me again 😛

fossil dune
#

Orian's is not at all the rarest item in the game. One of, yea, but THE rarest.

placid plinth
placid plinth
echo adder
#

What does the blue ring around the blessings mean?

teal trail
echo adder
placid plinth
flint orchid
#

at least in terms of my current stuff haha

#

but thats all that matters to me now

placid plinth
#

no

brave wasp
#

quest echo not dropping any rewards from the chest - bug or feature?

cedar sapphire
#

Hey!
Is there anything new regarding the LE 51 Error? Would be nice to be able to play again.

teal trail
brave wasp
teal trail
#

!bug

fiery lilyBOT
serene jackal
#

Hello, is there any plans in future to add the option to change cursor size and color

Also a slider for UI size and perhaps visibility ? Let us move Buffs and make them larger and change opacity too perhaps

Those are some QoL things that a lot of players would appreciate in my opinion. Thx

strange tusk
#

Does Manifest Armor benefit from a helmet affix "X% increased damage when wielding X" if said X is in my mainhand (and, by proxy, if it's two-handed)?

placid plinth
placid plinth
placid plinth
brave wasp
#

Dread shade - Lone Watcher modifier. Is it applicable to single minion or to all minions in area of dread shade?
I have some strange outcomes despite having almost the same trees in offline & online for dread shade - both of the trees have Lone Watcher allocated, but not Pernicious Pact - It doesnt drain minion health in online, but it drains minions health in offline. One of those behaviours obviously wrong...

serene jackal
slow ivy
strange tusk
#

What's your take on a system similar to Genshin's where a player can 'melt down' excess idols to make other differently-rolled idols of the same type (say, 3 to 1)? Idols in general are rather abundant, and stockpiling them doesn't really make any sense past certain point.

tall geyser
strange tusk
#

Attributes too.

placid plinth
placid plinth
# serene jackal At the moment meaning there might be n the future?

It's one of those things that I don't want to close the door on. There are just so many possibilities of things that we would love to be able to offer at some point but there is just no point in us even discussing right now because it's so far down the list. Even if we were sure that we wanted to do it, we wouldn't even consider starting it any time soon so there is no point in even talking about if we want it or not yet.

placid plinth
#

!bug

fiery lilyBOT
placid plinth
brave wasp
#

Question is about this node, @placid plinth - the behaviour is vastly different in online and offline - in online when I cast dread shade with this node allocated - it doesnt drain health of the other minions - while in offline, it still does
Question was rather which of the behaviours is the right one? I was confused by a wording - it mentions only minion it is attached to

placid plinth
#

It only drains health from the minion it is attached to by default.

#

right?

brave wasp
#

Seems of all by default, while the shade is attached to a single minion - it has an area where it affects all others

teal trail
#

it only drains the health of the minion it's attached to

brave wasp
#

Sorry for the pics...

teal trail
#

did you take the permanent poison node?

brave wasp
#

Nope

teal trail
#

also wraith health drains on their own

placid plinth
#

as it states in the description, it should only drain health from the minion that it is attached to. If you have it doing something other than this with no nodes allocated, please post a bug report.

#

!bug

fiery lilyBOT
brave wasp
strange tusk
brave wasp
#

Forgive my ignorance, I totally missed I had Dying light allocated which inflicts 3 stacks of damned every second to anything in the area... 🤦‍♂️

placid plinth
#

all good, there are a ton of little effects that you can very easily overlook

final cave
#

Hey - how good are crit shrines - easily the best shrine, wouldn't you agree? 😉

placid plinth
#

greater ice beetle ftw

final cave
#

🙂 follow-up question - is this green or blue?

brave wasp
#

Can we have an endless supply of runes of shattering? We technically already have one, but it involves jumping through the hoops (changing zones) - can we remove those hoops or at least increase amount of runes at single vendor?

placid plinth
placid plinth
final cave
#

❤️ well, shit. thanks team 🙂

dense basin
#

Is auto pickup of shards still off the table for future updates? I know a poll was done in the past and the majority of the community was in favor of it

placid plinth
# dense basin Is auto pickup of shards still off the table for future updates? I know a poll w...

We believe that it's important for the feel of the game loop to have enemies fairly frequently drop items that you want to take an active action to pick up, but which you don't have to take time to inspect to work out whether it's good for you. However there are times where it feels bad at the moment, especially when it's just one shard, so we're planning to have them drop slightly less frequently and in larger groups on average. We're also planning to add more of a sink for shards you don't want, so that it feels less futile to have picked up a shard that you aren't planning to use and already have hundreds of.

dense basin
cursive basin
#

so if you manage to get 100% of void damage taken as physical, and you're in a level 100 zone, does the physical-converted damage still penetrate?

#

or would you actually be able to defend against it with your 75% physical resist?

placid plinth
strange tusk
#

Double-dipping? Wrong wording, sorry. Do those pen sources stack up?

placid plinth
#

no

cursive basin
#

so all the damage of the monsters, even if converted, still penetrate their respective elements?

placid plinth
#

yes

cursive basin
#

ok that sucks, no point in doing dmg taken conversion then

placid plinth
placid plinth
placid plinth
cursive basin
#

yes, physical res will apply. but it won't innately penetrate 100% in a 100 zone, or will it?

#

or would that now converted physical still only attempt to penetrate void? (which won't work)

placid plinth
#

Yea, see I know for sure that I'm not be clear enough now.

#

If you have 9999999% all res and are in a lvl 75+ zone, you effectively have 0% all res.

#

If you convert all your void damage taken to physical. Your physical res applies.

#

If that is 0% because you are in a high lvl zone, then you take all the damage at straight value.

cursive basin
#

ah ok so it's not the monsters doing the penetrating, its just that your res drops in that zone (but it cannot be seen)

placid plinth
#

it's all the same thing really

strange tusk
#

Which shred applies in this 100% conversion case, if present?

cursive basin
#

just asking, because in poe, the shaper attacks penetrate your cold resist and kills you. but if you use 'cold damage taken as fire' you now only take its fire damage, and it won't kill you because its fire still only tries to penetrate your cold dmg

placid plinth
#

physical because you're taking physical damage

strange tusk
#

Noted, thanks.

placid plinth
cursive basin
#

ok that makes sense

#

thanks

placid plinth
#

here is another piece that might help, a fireball can have cold penetration

#

it normally doesn't do anything because it's not doing cold damage by default but the stats aren't exclusive like that

soft briar
#

is there a plan for an Armory like in D3. I'd love to make a support build with some of my characters for multiplayer. Be nice to be able to switch in and out and will help the multiplayer meta form

placid plinth
tacit zephyr
#

What is the intended purpose for Fireball homing + Fireball piercing + Embers (Fireball skill node, fireball can hit the same target)?
They appear to be able to aim into the same target a second time. But they don't actually hit.
It does NOT seem to be because of missing range. They clearly hit the taget, and i added 1 more points in range/speed to test that.
Also sometimes the projectiles lose them self in circling around the enemy and also not hitting them.

unborn olive
#

I have a recording of an area in Titan's Canyon that doesnt allow fireball to cast and meteor doesnt target the ground the target location is actually in the air, how would I submit this?

limber drift
#

!bug

fiery lilyBOT
limber drift
#

Upload to YouTube

placid plinth
tacit zephyr
#

Meaning it is not a bug.
Thank you for clarifying.

fair pilot
#

I just noticed that physical resistance cannot roll on the suffix for catalysts, whereas every other resistance can roll there. The suffix resistances can all roll on the other available items as expected. Is this an oversight that physical res cannot roll on catalysts perhaps, or something intended?

serene jackal
# placid plinth It's one of those things that I don't want to close the door on. There are just ...

Well what is on your menu? I think making the game accessible to everyone should be top priority, accessibility features and simple stuff. Not sure what you guys are developing but current end game is same as grinding Greater Rifts in Diablo 3 🙂 also its understandable that this is beta, but surely you dont want to release a trash game with bad ui and horrible systems like blizzard did with Diablo IV am I right?
UI is trash in there, and other big problems that are awaiting to happen to this game, its only a matter of time

teal trail
#

if you want to customize the UI you can mod it in offline

tacit zephyr
#

Adding to that, i would like to be able to replace the blessing selection window though. partly blocking my character sheet and in-game guide.

placid plinth
placid plinth
# serene jackal Well what is on your menu? I think making the game accessible to everyone should...

Our main priorities at the moment are making the core game great for launch. A couple major features we are working on are the final 3 masteries (and the remaining missing skills) and monolith and dungeon improvements. There are dozens of other things in the pipe too. If you'd like to leave some #368968647114227723 on the game, please use that channel for it.

UI customization is not a priority feature at this time.

jaunty wedge
#

Hey Mike i fell in Love with the Spellblade, frist of all: never seen that vision executed so well before. I took a particular interest in making Lightnting Spellblade work. My char is 92 now and i love testing and building and it works okish. I can do around 150 corruption. It boiled down to one core issue tho that i dont really understand the reasoning behind and that is in these two Nodes of the Lighnting Blast Skilltree that specifically nerf Lightning Spellblade.
I see how these could cause Problems with Static but why is this also true for Surge and Battlemages Endeavour Procs. I would say if this nerf wasnt in place Lighnting Spellblade wouldnt even be super OP.
It would be cool if ud give me some insight. Love the game all peace n love.

placid plinth
jaunty wedge
#

Yeah I understand its balance I just dont see why Spellblade had to be made weaker than sorc in regards to LB. The distinction and lack of Spell (Damage/crit) and Melee seems sufficient at least in my eyes.

#

Spell/Melee also leads to a majority of procs from Spellblade Skills being spells to scale with spelldamage like Spark charge. Which leads to situations where e.g. enigma becomes much stronger with remote mana strike with a sorc build over a Spellblade build.

#

But i see how this is hard to answer.

#

Sorry

placid plinth
#

It wasn't specifically to make spellblade weaker. This affects things like disintegrate and arcane ascendance too. Arcane Ascendance is for sure sorc and I know disintegrate was sorc at one time and I'm not sure if it still is.

#

it is to make those nodes not work as triggered abilities

jaunty wedge
#

Yeah i see ofcause. It did hit lighnting spellblade a lot tho, is basically what im saying.
Thanks Mike, appreciate it. I will craft further. 🙂

placid plinth
#

yea, it's now base class

tacit zephyr
#

By the way, really appreciate your work with that channel.
It solves a lot of questions many of which hardly to solve on your own/by asking the community.
Especially in a game like LE

placid plinth
#

I dream of a day where the tooltips are so well crafted that it isn't necessary

jaunty wedge
#

yeah also thx for claryfying the fireball pierce question. i was also wondering

#

yeah legit my first reaction was did they make a piercing magic arrow like amazon pre patch D2 ?!?! xD

jaunty wedge
placid plinth
#

oh I remember it very well

jaunty wedge
#

i thought so. i saw so much in LE that told me you and your team are ogs

#

i mean the teleport bear. the ladle was missing "grief" reference tho lol

tacit zephyr
teal trail
#

some people simply cannot read pensivewobble

south cedar
#

Can we get a timeline where we teach the players how to read?

placid plinth
buoyant maple
#

why does dreamthorn look like a one hander it looks so awkward how its held

final cave
#

Void sword is only half in our space time continuum.

buoyant maple
#

😦

raven linden
#

For steamdeck, I had unique drop, could see the light and highlight on minimap, but could not pick it up in game. tried toggling filters to see if it was being hid, but nothing. is there anything i can do to fix this?

dim basin
#

I love using shield strike, however I have noticed that the move gets canceled when going over any kind of elevation. Is there any way that could be changed?

granite sequoia
#

can you guys like, not update your game so much? my internet is my phone. and i have throttled data. so... can you cater to me specifically and just... stop updating your game? thanks.

visual oriole
#

hi dev, why not allow storm totem node fulgurite core to scale with the shock chance from stormtide boot as well? it's almost compulsory to wear ferebor set for max crit chance, thus storm totem build can't optimally get shock chance from weapon

#

it's not like storm totem is anywhere overpowered, in fact it's very underpowered when compared with crit thorn totem build

#

or if storm totem wants to be independent of the ferebor set, "press your advantage" node should be higher, like the case of "burning wounds" node in fireball, giving 25% more crit chance per point (max 4 points)

frozen zenith
#

what are these floating thing?

gray folio
#

Hey i have a question

#

If i were to theoretically say modify the game to display a dps meter, would i risk a ban?

final cave
#

EHG have stated previously that any modification which could give you an advantage in online would be against the ToS.

gray folio
#

I mean, this would be a purely visual change? just displaying dps when hitting dummy for example

#

Would they consider that an advantage?

final cave
#

Ask yourself, Does everyone get access to a perfect DPS meter out of the box with the game?

strange tusk
#

Question: will we see more story-immersing details like now-omitted [time warp wormhole and/or talking with relevant NPCs to make a mastery selection]? Not everyone was annoyed by those tidbits.

frozen zenith
#

does healing effectiveness increases healing received?

#

from my companion?

visual oriole
#

uhm, the node does work with shock chance on hit from your weapon btw

#

as well as the shock chance blessing

#

that's why I asked the question, why shock chance on weapon and blessing works, but not the one from stormtide

#

your shock chance, not minion shock chance

#

but yeah, I do hope storm totem will receive a facelift very soon, looking at thorn totem dealing 10x the dps

#

cheers up brother
I wholeheartedly agree with you about both storm totem and fireball needing a facelift, those 2 builds are my 2 smoothest builds ever in the game

chrome meadow
#

I'm not sure the nodes for crows all work as intended but I'm not positive. Basically, theres a node that changes them to ice. It says it changes all shock chance to chill or something like that, but I'm almost certain my birds are still applying shock. I wasn't sure if this was because I took the node that increases dmg per stack of shock on the target, but I would think that this would change to increased dmg per stack of chill/frostbite and that they wouldnt shock? Not sure just curious 😄

#

Have I mentioned that I am unsure.

pure python
brazen flare
brazen flare
#

For instance, if I programmed my Corsair software to press Q and then W with a single button click

placid plinth
frozen zenith
fiery lilyBOT
placid plinth
placid plinth
placid plinth
placid plinth
placid plinth
frozen zenith
#

ok ok thanks

storm carbon
#

With offline modding allowed, is there any limitations to this? Offline files can be manipulated, game files fully uncovered, etc. So is there a line drawn anywhere for offline? (I understand anything that affects online is immediate ToS breaking)

shadow peak
#

Like diablo 4 and diablo 3, it seems you guys have balanced around 4 players as well... You guys know we all have more than 3 friends?

Is there any chance we will be able to have more than 3 in a party?

chrome meadow
#

any chance at inspect?

olive depot
#

Any insight as to what the correct Armor Formula is, I am currently using
the pictured equation but im getting innacurate reduction % unless the game is showing it incorrectly

teal trail
storm carbon
olive depot
placid plinth
placid plinth
shadow peak
placid plinth
shadow peak
sharp pumice
#

Have you guys considered adding a 1v1 or 2v2 PvP arena type mode? Or do you guys intend for this game to be a PvE only game?

placid plinth
eager thorn
#

The Sentinel class has multiple passives that support different weapon types: Swords, Axes, Maces, Sceptres, Shields. But no passives that support spears, despite having skills that benefit from spears, such as lunge and javelin. Is this intentional, or something that might change?

placid plinth
haughty geode
#

Any plans to make autoaim in skills optional asap please?
It is really ruining my experience with certain skills

eager thorn
#

^ bothers me with multistrike smite paladin

haughty geode
#

its so bad on pc xd

amber saddle
#

This might be a dumb question but is there a place we can submit ideas for unique items or would that just fall under suggestions and like to see

amber saddle
#

Thank ya thank ya

slow bay
#

please when u close the forge reset the runes socket , i destroyed a prefect almost perfect tier 6 ring

#

when i tried use glyph dispair

slow bay
#

ok sorry mike , thx to answer

soft briar
shadow peak
merry lake
#

the dungeon where respawning in the middle of a object like tree or between floors.. is a issue ? or not supposed to respawn bec its supposed to be one attempt only? ive seen this issue talked about a few times when i first started and still happening..

placid plinth
cedar pawn
#

Is It prohibited to edit offline characters in any shape or form?

cedar pawn
#

Really? So I can manually put back some items my account lost? I've lost the entire stash progress I made since 0.9 patch

shadow peak
#

Offline is OFFLINE

cedar pawn
#

Wasn't Boardman banned before for editing characters? Or that's not what happened?

visual oriole
#

was he banned? I thought his anfifans exposed that he used save editor to make build guide (which I don't know what's wrong with it unless he made items with all 4 t7 affixes), thus he withdrew from the game for a while

plain forge
#

idk if this is a bug or not but i spent like 1-2 hours organizing my stash last i was on, i logged back on today and all my tabs were completetly randomized

daring kite
#

Do the devs have any plan or initiative to correct their bugs? Specifically the dungeon gates not appearing but keys still getting consumed one?

dense dagger
#

Read hotfix notes. Yes.

daring kite
tough vector
#

any chance you will add full controller support and WASD movement?

#

also any plan to get steam deck verified?

plucky crane
#

Does the buff from Holy Aura: Burning blows buff holy trail?

dense dagger
lunar python
#

Do we have a loose timeline on the next patch? Multi is pretty good but def needs some ironing out still. Eager to get some updates 🙂

dense dagger
#

Inb4 "when it's done"

scarlet flume
#

It doesnt specify that the damage reduction effect is for the channel duration only. Can I assume that whenever I chill enemies from any source the damage reduction effect applies?

indigo niche
#

any chance you are gonna nerf the lich and necro instead of just constantly nerfing other builds and making the end game content harder? Instead of making the game harder, to match the stupidity dps of the lich, you could just nerf the lich, so other classes aren't trash to play. Like the rogue marksman

#

the reason shaman and marksman classes aren't played is because you give them no love, while overpowing lich/necro, so how about you remove the OP of those classes, and give some rebalance love to "lower tiered" class and stop this god awful meta of garbage?

visual oriole
#

hi dev, what's the difference between block mitigation and the affix reduced damage taken on block?

#

are they additive or multiplicative?

visual oriole
indigo niche
#

i mean they nerfed an already suffering class like marksman, why? the fuck did that accomplish, to make builds even weaker lmao

#

they are making tweaks t hat affect end game to suit OP meta acyolyte which enforces meta even harder...

#

i mean i know they are trying to fix multiplayer but why release if they knew it wasn't ready, why bork that, and then nerf

#

yeah the devs mega fucked it, you cant nerf acolyte cuz then people with super high corruption for stupid OP buffs, will get capped and ceiling so hard, they will rage. So they have to super buff the rest of the classes, and they are so fixating on unbreaking what .9 did, its not happening anytime soon, huge turn off to new players, either play acolyte or uninstall

#

buddy has 30k crits on lich, im over here in rogue marksman doing 6k

#

after ive sunk 120hrs in the last 2 weeks into rogue, and starting over puts me behind my buddy, makes multiplayer co op cancer

visual oriole
#

trust me, if poison builds can be nerfed, there's no safe zone in this game

#

rage doesn't matter to dev, but year the nerf to crit vulnerability is questionable, with nothing to compensate for it especially in marksman tree

indigo niche
#

like seeing this on rogue, makes me not even want to try other classes, cuz im gonna hit a corruption wall much quicker than my friends, on other classes

#

who prefer necro plays, like we were super new last week and just chose necro, and clears like a beast, while i just follow him around

visual oriole
#

I think it's better to create a topic on forum, with more people contributing to how the nerf and buff can be done, here they can't reply you properly

#

this sub channel is more for questions that can be replied with quick answers, instead of a book length answer about dev design philosophy

indigo niche
#

was looking for roadmap, so i can decide to shelf this game or not. sunk 120hrs in a build that ceilings 1/8 the rate acloyte does, and no interesting in starting over a build

#

so it doesn't matter

placid plinth
placid plinth
placid plinth
placid plinth
#

!bug

fiery lilyBOT
placid plinth
placid plinth
indigo niche
#

that doesn't answer my questions, like is the ladder coming before the buffs?

lunar python
placid plinth
placid plinth
indigo niche
#

im not asking for specifics, just that classes in general are gonna be fixed before adding ladders,

grim crystal
#

are there items i can "wear" that change specific mechanic overall like "lowers cooldown of all skill by 5%" or "critical kills grands you one random skill no cooldown for 4sec" but isnt an helmet ,glove,boots or so on ?

placid plinth
grim crystal
#

is it planned to get more individualism in the late game like upgrading the idols themself with something like their own affixes slots or something ?

visual oriole
#

as for lowering cooldown on all skills, you can roll that affix on boot and some other slots

grim crystal
#

it was just an example i wonder how far we can get with individualism in character building

placid plinth
grim crystal
#

the idols, seem the end

visual oriole
#

too much individualism means that there will never be any balance, they are just in opposite spectrum

placid plinth
grim crystal
#

yes but its not an pvp its an pve so its dont matter as long as it makes fun

visual oriole
placid plinth
#

Please avoid having side conversations in this channel. I'm happy to answer questions but coming back to this channel to find a conversation makes it very difficult for me to answer questions.

grim crystal
#

do we get at least an late game pve mode that not only depends on enemy masses but also on tactic,timing or even different skill using ?

lunar python
placid plinth
grim crystal
#

ok

#

that all

#

thx

shadow peak
#

How much are servers to run this game? Ill seriously pay for my own server. So I dont have to lag...

shadow peak
placid plinth
#

I don't know the exact price

#

It's also wildly different in different regions.

shadow peak
#

Ill take on US Central

visual oriole
shadow peak
#

I have 2 friends that refuse to play anything but a damn minion build

placid plinth
#

When you're in a party, you aren't just using 1 server, it has to allocate a new server each time you change zones.

shadow peak
placid plinth
#

Well, when you're solo it doesn't need to do this and just changes zones on the same server.

shadow peak
scarlet flume
surreal briar
#

Yea I def notice load times are a lot longer in mp. I generally assumed it was from changing servers. Playing with some west coast friends we kept swapping from US east and US west servers.

#

I also think that was leading to more zone in bugs. (Duplicate/naked characters)

#

I assume the data transfer between servers didn’t happen smoothly

visual oriole
#

does it mean if I use upheaval and shockwave hits an enemy at range, next upheaval will deal 0 damage to that enemy?

ocean sorrel
#

if there is 3 enemies, you hit enemy 1 with upheaval then enemy 2 and 3 takes damage from the shockwave but not enemy 1

#

if you hit all 3 enemies with upheaval the shockwave doesn't do any damage to either of them

visual oriole
#

but "vice versa" part is what worries me, may also mean that enemy once hit by shockwave can't receive damage from the next upheaval

pure python
#

It doesn't work like that, it only refers to Upheaval/Shockwave from the same cast

visual oriole
#

then they should remove the word "vice versa"

#

because shockwave and upheaval don't take place at the same time, shockwave is always after upheaval, so "vice versa" can only mean that the next upheaval can't damage enemies hit by previous shockwave

pure python
#

If the Upheaval hits a mob, and procs a shockwave, that shockwave can hit a mob behind it before the Upheaval reaches that point

visual oriole
#

I hope what you say is true, otherwise it'll be very weird

pure python
#

I'm not hypothesizing here, that IS how it works

visual oriole
#

then the description should be clearer, right now it's extremely misleading

pure python
#

It's not misleading at all, it's exclusively there to prevent the Upheaval/Shockwave shotgunning

visual oriole
#

it's very misleading, I don't know why you say otherwise, from the description alone, it's easily misunderstood that enemies once hit by shockwave will never take hit from any other upheaval
the description is not clear about the upheaval and shockwave from the same instance, rather they encompass all instances of shockwaves and upheavals

#

to make it clearer, "from the same instance" should be added before "and vice versa"

pure python
visual oriole
#

yes, exactly how I understood it, that's why I came here to get clarification

#

I'm used to precise use of language in scientific and business setting, so this loose use of language kind of confuses me

#

I'm not sure if your real life job has to deal with customers asking questions about product description being unclear everyday, but I can assure you, from my work experience, majority of people will seek clarification with that kind of loose description like I do

cosmic dune
#

Ethereal Arrows passive in Marksman tree says "Your bow attacks deal increased damage equal to a portion of their mana cost"
Does this apply to the damage of Multishots procced by channeled Flurry ? (with Fusillade skill point)
I would say no because for example passive "Barrage of Pain" is not procced by those multishot procs so it looks like those are not consider bow attacks, but it's not clear.

last kraken
#

hi all sorry for my quest i'm new and i play with my 3 friends, now i switch to 100 levl monolith but my friends start all point of monolith with 45 / 70 stability, why i start with only 23 ?? ty

eternal topaz
#

what is the ideal corruption to farm monoliths? have people been seeing more drops at higher corruption level?

#

clearing two 200 level corruption vs clearing one 300 level corruption

placid plinth
placid plinth
chrome meadow
#

Is Mac still a huge ask, like support for Mac OS? I was reading threads from like 2020-2022 regarding it, but given how much popularity for the game has grown just wondering if its back on the table or if anything changed in regards to the technical limitations that made it a hurdle before. Thanks in advance 😄

placid plinth
placid plinth
mint dove
#

@vocal burrow Thank you for the amazing game keep the good work ❤️

stiff marten
#

@vocal burrow any plans on adding a grace period when loading maps? kinda sucks dying because u were still loading in hardcore

cloud cosmos
#

Hey, how the Apostacy (BD tree) node works ? Is that normal when i take it i still have Dodge and not any increased GB chance ?

south cedar
#

Also its mostly Mike who answers these questions

crisp jungle
placid plinth
placid plinth
cloud cosmos
#

Ok thanks ! Was wondering <3

shadow peak
lean nimbus
#

Is it on the roadmap to improve controller support on screens where it currently requires tedious pointer movement in order to manage things? Simple example would be the map/quest screen but there are several.

#

Follow-on: if there are gameplay tasks that just can't be done without using M & K should those be reported as bugs?

bronze viper
#

Is Bone Share working within the Summon Skeleton skill? I see the bone armor animation on myself but don’t see any indiction of armor gain within the character sheet or the left hand corner by the health bar.

tall geyser
#

Also is there any reason there is a timer alongside the take an action check, for removing it? I can't come up with anyway it could be abused if there were no timer

chrome meadow
#

or just a config setting or something

humble rose
#

For the Divine Essences in the Paladin passive tree, do you have to do actual healing (like, restore health to a damaged player as opposed to using a heal at full health) to get a chance to roll one?

#

Also, someone in #💬┃general suggested that the healing would have to come from an ability to trigger a divine essence as opposed to healing from a passive tree, is that true?

shadow peak
placid plinth
molten crane
#

I just want to say
I have been playing games since Warcraft II days
This is probably the best damn ARPG I've touched since POE in over 10 years.
Really want to commend you and your team for creating such a wonderful combination of creativity and obvious passion for gameplay / art.
👏

placid plinth