#๐ฌโgeneral
1 messages ยท Page 52 of 1
You've clearly never played poe
But if your endgame reaches a point where your core gameplay loop is "spam troves for weeks - finally get an imprint drop - brick to havoc / removal / chaos / fp gamba - repeat", then it's shite
? The most gamba arpg out there
They have ways to guarantee meaningful things without having to grind for hours on end for 2 modifiers

PoE2 endgame crafting is fully deterministic
You take xyz, combine them, and are guaranteed a result within a set amount of deterministic steps
Huh
Last epoch, you didn't hit the gamble? Start over
Dude when's the last time you played tf
Poe1
Bruh
A long time ago
I have posted several videos on PoE2 crafting recipes for 0.3, feel free to check it out
You can't say anything then if you haven't checked anything recently then
it is fully deterministic
Fair enough then
Arguing a point when you didn't even know the base content/context of what was being discussed ๐ฅ๐ฅ๐ฅ
in LE "endgame crafting" is "farm for imprint proc - slam havoc / removal / chaos - brick and repeat"
But ngl, poe got big enough to get where it is today while being more gamba than LE
The devs vision ๐ค
...
Dude are you high
What
Lmao
It did!
no
Bro
PoE at no point has been "more gamba than LE"
What was gamble heavy about poe please tell me
Where if you brick an imprint onto your lp unique the last 10 hours you spent was worthless
I'd love to know
There is a reason the orb crafting in PoE2 0.1 caused so much controversy
people hated that gamba shit
Reason why harvest was also so popular
I remember watch crafting videos of people dumping thousands of pieces of currency into a piece of gear and having to bet on a single annul
The only limitation of your gear is legitimate your currency stash
On poe
In last epoch?
Your limitation is rng completely bricking your item
You can't work on it any more
do 200 troves - get an imprint proc - brick havoc / removal / chaos / fp - repeat
0 agency whatsoever
POE you can farm up and then continue working back on it once you have more currency
Correct me if i'm wrong but that's still time wasted
Either way
Dude more than half the people in LE have never even played or touched other arpgs or something istg. They say all this false shit and claim Le is the best
it does seem so tbh
I'm not even saying that lol
Like LE doesn't have it the worst with completely bricking
- An rng drop lp unique
- An rng drop exalt base
- Rng the correct affix
- Completely brick item
- Have to repeat because you can't work on the item anymore
I made dozens of suggestions, so the ball is really in EHGs court ๐คทโโ๏ธ
๐ ๐ ๐
They'd rather let the ball bounce out of court and cry for krafton to send another 100mil
it's a fact that the discord server is practically dead though
LE and poe crafting are different from a local perspective but if you abstract them it's the same thing, You need to spend x amount of time on average to get y amount of resources/items to get the result you desire
and a head scratcher that they'd ask for our "input on MTX" when so many gameplay issues exist
who's supposed to buy those hypothetical MTX when the game has like 12 players
They need money. Clearly they have to pay the bills even with the acquisition deal /s
๐ ๐ ๐
Well, tbh, there's been a lot of feedback that peoole just don't think the MTX is good enough
To warrant purchasing
They have an mtx team. You can't make artists into designers, engineers and programmers and have them work on gameplay aspects
MTX is the last thing EHG should be focusing on rn
Sure, but it helps to make good looking mtx lol
Pov I still can't click on a monolith portal without glitching my game out and my stash tab still cause micro freezes
Thanks EHG
๐
fair
So many do not understand the structure of a Company.
Like they ever listen to it lmao
Yes
I can guarantee you they do
they may or may not
They pretend dread's criticism video doesn't exist
best we can do is post it ๐คทโโ๏ธ
I've had some of my own suggestions and feedback implemented, even before I was a mod or even in CT
I truly wish the game the best, I wouldnt be playing it for 15h a day and recommending it if I didnt like it, buy the post just seems so surreal to me
Same with Aaron. Rather ignore the problems and then point and laugh
Why so negative and pessismistic? How can you possibly know this?
They have 5 year old bugs still in the game
๐
They promised things over a year ago, and still undelivered
Not addressing one issue because there's a more serious issue at hand even though the two require completely different solutions by completely different people is weird to me
Why shouldn't they ask for feedback on mtx
They price jacked from $26 to $35 on full release promising a one time purchase and still seamingly want to move away from their promise
It's not like if they didn't do this it would make any difference at all to anything else, except now we might actually get better mtx
because the game has 0 player retention right now, the discord server is practically dead and there are like 12 active players
They have bigger problems to worry about atm
So they shouldn't ask for feedback period anymore?
I don't get your point
is that what I said?
Mtx of all things should be the least of their worries atm
^
The mtx artists dont
Bro twisting words like that is crazy lmfao
This is their only job
It was important enough for them to warrant a full statement rather than a statement about the bugs
I mean I didn't mean it as a strawman, but you saying the server has nobody active so they shouldn't ask for feedback made it seem that way to me
I never said that (?)
that's still a mismanagement issue - why is there a full mtx team with apparently nothing to do when the game has core problems?
Tf lmfao
They don't need feedback about bugs, bugs need fixing, end of story no?
5 years for a bug is crazy work

I don't disagree
But that's besides the point
what would a feedback post about bugs even look like
I think that's quite literally the point
^
hey guys, what do you guys think about the bugs we have? do you want us to fix them? xd
They pretend they don't even exist majority of the time lmfao
So it's not like i don't get the criticisms... it's more that why are you in here complaining about it. If you've made the suggestions and done the bug reports i don't see what's the point of complaining about it in general chat
Legit in stream you ask about it? They ignore it
Cos mike doesn't necessarily know about the goings on in relation to it?
Yes, because what are they supposed to say? They can't promise to fix something they're unsure if they can or not on the spot
according to https://steamcharts.com/app/899770, there are currently 1800 people playing.
They have different issues to worry about than MTX.
Mike can't possibly know the details of every bug mentioned, so he can't really comment on them
Because the devs don't do anything about the current issues and pray for the off chance that one sees it and finally works on the things they have to fix
I think that's reasonable
They've had 5 years to fix bugs. Why do they continue to pretend they don't exist then
What bug are you thinking of?
They recently made a "3 million purchases" post. If out of 3 million people, only 1800 are playing, that is an issue.
Check player retention after 10 days of season launch lmao
Sometimes he will comment on more major bugs that affect the playerbase as a whole, but when someone mentions oh this node in bone golem hasn't worked for 3 years please fix it. He likely doesn't even know if it's bugged for sure (would need to check a known bug list), if it's reasonably easy to fix, and what priority it would have
hence they don't comment
https://youtu.be/H33hTqru2w0?si=91wpQKLGmY9mad8l
This and more that have been reported multiple times
You sound like a bug police
Er, got a timestamp?
Facing end game a large part of what drives me off is unobtainable items. Like making LP3 or LP4 items 0.0000000001% chance is supposed to keep players playing...
The entire video talks about bugs. Multiple bugs in the game lmao

And if the gameplay is so ass that out of 3 mil people, 1800 are playing, and the company decides "You know what, let's make a forum post about improving MTX", yes that is the dictionary definition of "living on another planet"
Okay, i'm just at work and aren't at liberty to watch an entire 10 min video
It's cuz we can't let players get too strong - devs ๐
Welp watch in your own time then
Nah, it's cos if every unique is reasonable to get that degree of LP on it kills viable item diversity
I can guarantee you that in the list of "Why do so many people quit our game", "bad MTX" is not in the top 10 of reasons.
Like congrats your players are strong from crafting endgame items at endgame level.
They don't even have anywhere else to use their characters cuz there's no endgame activities lmfao
๐ ๐ ๐
I can't wait for 300 more tries of monolith spam for 1 more affix in my lp unique
Look. I'm not saying the amount or severity of bugs currently present is okay. I'm not trying to say everything is fine and you're over reacting. But saying they shouldn't have made the mtx feedback post because there are tons of bugs just doesn't make sense. Like maybe it doesn't look the best optically at first glance? sure, but like mentioned it's not like the mtx team, who are artists. Can be re-assigned to fix bugs, so would you rather have better mtx or worse mtx, that's all there is to it. With the post we might get better mtx based on feedback, without it we'll likely have a lower chance of getting better mtx that's not based on feedback. Neither of these scenarios have any effect on the bugs or any of the other pressing issues the game has.
it's tone deaf ๐คทโโ๏ธ
My endgame activity is searching MG to see if a 4lp red ring has dropped and listed
Real
Bought mine for 1 gold
๐ค๐ค
deflation is a sign of a dead playerbase
Also speaking of MG is dead in a ditch if you haven't played season start lol
When wouldn't it be tone deaf? when they hopefully get the bugs in order a few months from now when they gotta release the mtx for season 4 and get more backlash for them being bad?
Maybe they should introduce pits or rifts ladder for 1-4 players
You try and play mid season and it's a genuine tidal wave of shit
because MTX have no business being in the discussion at the current game state
Why keep releasing "bad" mtx while trying to get the bugs under control instead of trying to fix both issues at once, like mentioned it's not like one has anything to do with the other.
Wouldn't solve the problem imo they have no endgame to begin with so it'd be more monolith at the end of the day
Genuinely crazy too lol
All aspects of the game should always be in the discussion at all times imo
You have any ideas for a good endgame
OK fireball has a 5 pixel difference in between each cast due to an error in how they coded repeated instances can we fix that
Not sure why they should walk on eggshells when it comes to talking about one aspect of the game when a completely unrelated aspect is bad
I wouldnโt mind seeing sigils that can be attached to items and empowering them
I disagree with your take on priorities
Horde mode, making arenas actually useful, dungeon loot making more sense for how much gold they cost without being garbage, looking for challenge mode, etc
There is no priority, mtx isn't taking priority over bugs here. They are independent of eachother. That's my whole point
They're not prioritizing one thing over the other, so that doesn't make sense...
Wasnโt the whole concept of LE a game made by gamers and to take every part of a good game already in existence and make it a complete and better gaming experience
They have an easy cop out answer too with how poe handled delirium and just do that too
Exactly, and that's an issue.
Mtx artists can't fix bugs
^
Why are mtx artists a thing in a dead game?
Because that's the games main revenue stream
Because that's how they make money to keep making the game....
Except they've only achieved like 40% of what poe did in its first 2 years of operation lol
๐
the game is failing because the gameplay sucks, so people quit
mtx isn't gonna fix that
This is just going in circles at this point. lol
Where do you have the stats saying it's the main revenue stream?
The good news is we have more content in the future to look forward to , only question is when
we literally have 1800 concurrent players in a game 3 mil people purchased
Never the rate it's going. Krafton sunk 100mil down the drain lol

The answer to "Why do these people quit" is not "MTX"
Because it's the only one outside of box sales, box sales might have netted more in total so far but I think it's fairly logical that box sales will slow down and that they'll have to coast on mtx sales afterwards
that's what I mean by tone deaf
So... We don't have actual stats and just saying things now?
But the question wasn't "why do you think we're failing" it was "how can we do better with MTX"
So you talking about things OTHER THAN MTX at this time, is irrelevant.
The game isn't profitable enough => "How can we improve MTX?"
Yes, that's how the economy works.
?
How can they find developers to fix bugs when they don't have money?
THE GAME ISNT PROFITABLE ENOUGH BECAUSE THE GAMEPLAY SUCKS
They won't have money if there are no MTX
Also unless they're out pacing 105 mil from box sales with their mtx (extremely doubtful) that's just not true. Their mtx sucks ass
๐
Large majority of players don't touch their mtx
It's like talking to a brick wall
They touch the base game with the $35 price tag
I feel like we're not seeing eye to eye when it comes to the fact that the gameplay and bugs are unrelated to the mtx
So unless the 5% can out pace 105 mil from box sales
exactly
Problem is priorities
so why not improve the mtx if they're unrelated to eachother
incorrect, people buy shitty mtx in poe2 all the time because they like the game and want to support GGG
They're not prioritizing mtx over bugs and gameplay
they are seperate teams
artists can't fix bugs
๐ ๐ ๐
why do they have so many artists and so few devs then
I can't lol
Anyways what build you playing in poe2 now
Was thinking of trying twister dead eye
Seemed pretty good
climbed Chaos Lich to HCSSF #2 and done for the league
Real as hell
I'm still trying to get my LA deadeye off the ground but
I dumped so much currency into my reap bloodmage
Problem is that like half the items for reap are 20 chaos+
๐
Since they're so good for other builds too
play SSF, everything is free ๐คทโโ๏ธ
True
I've been trying to farm kaoms conquerer plate but
My vaals never hit
๐ฅ
vaals ๐
KEKW
Bro anything for the memes
I want a single spell to just vaporize everything 3 screens away lol
Twister deadeye seemed fun but
Right now I'm on a new character and would be farming Blessings and I genuinely cba
I do like 1 echo and am burnt out
just another gamba system in a sea of gamba systems lol
honestly i think last epoch is done, because of krafton
Krafton didnt make the game ๐คทโโ๏ธ
Honestly seen people argue on Reddit if everyone got LP3 or 4 items easy they'd stop playing. So let's make them impossible to get and people will stop playing -_- Honestly if they just improved crafting so it wasn't so rng I'd have a better time. Would I gear up easier? Of course. Would I enjoy the game more? Absolutely.
LP aren't the issue. Certain uniques having 1 or 2 LP as their realistic cap is fine
the state of Exalt crafting is an issue though
Using Favor to get more glyphs so I can re-roll exalts definitely feels bad.
What glyphs are you getting? I'm absolutely swimming in all of those
Runes i could see myself running out of
Runes, yeah, sorry, not glyphs.
Rune of Havoc and Rune of Redemption, specifically.
I just remember what their icons look like, not their names. Had to look it up. Lol
I had so many runes that I didn't even know what they did because I wasn't keeping up with the patch notes
I just rerolled an exalt for the first time this past weekend
was hoping to make a double exalt actually useful
Havoc and Redemption I think are the best way to target T7 affixes.
But using Favor to get more Runes instead of more Uniques feels real bad.
I don't use prophecies for uniques anyway
Especially when you whiff on the Temporal Sanctum.
And then you're just doing it all over again.
I keep throwing things at the turtle to hope for more LP
I find redemptions pretty eh unless you're at like, triple exalt range
I've had more luck with Nemesis for getting +LP
Havoks are definitely high use if multi-exalt crafting
I have whiffed on the Turtle every time I've used it. Which is only like 5 or 6 times, but I still just gave up. Lol
Yeah, I was fortunate this season to get a chest and boots with triple T7s
I have no idea what uniques are rare so I could have killed good lp1 rare uniques for all I know
Turtle offers you an extra chance but also lets you just recycle shit to egg again
That's why I import filters from the smart players. Lol
The only uniques worth keeping in general with 1lp are red rings, ravenous void, omnis, nihilis and uber abby drops
I hadn't thought of using a filter rule to highlight rare uniques
Yeah, all the ones I import alt-color the uniques that are just good ones to have depending on what they are or how much LP is on them.
Maybe also orian's eye
So I have a few Omnis just sitting in my stash because they were highlighted blue, even though it's not something you would wear as Warpath
you could easily find out by copying a guide's loot filter and checking which rares they are filtering for
or by checking droprates on tunklab
Is there a SideKick for LE?
none
I'd imagine not
But I just now thought of it. Lol
I feel like the loot filter in LE is so good that I can just rely on the creators to get it right. xD
It always amazes me how "just look it up" is something people dont think about, it's the first thing I do lol
I couldnt be that comfortable not knowing basic things
I typically "do my own research" but then there are times where I think a question can be used to start a conversation; maybe I'll learn something new.
Or get a different perspective on it that is expressed better person-to-person.
my first week, I've been binging guide videos and skimming the wiki and taking notes lol
But most things you can just look up yourself, for sure. Haha
and gathering sources where I can look up stuff
Yeah, I got a lot of favorites on my bar of the good resources.
same
It's like YouTube, CrunchyRoll, and then 10 different websites with ARPG info. xD
I also have like my own txt guide of stuff I wrote down and step by steps and spreadsheets etc lmao
self sufficiency be praised
I have to stare at spreadsheets all day for work, so when I'm home I try to avoid them as much as possible. It's so hard to do with ARPGs, though ๐ญ
I would never use a guide for LE, let alone someone else's loot filter. I need to know what my filter is doing, I make my own
I refuse to provide a filter in my build guide as learning how to use them from the get go saves you so much screwing around
"what my filter is doing": it says "show rare items" => "these are rare items"
Whenever I spend 10 min rerolling at CoF, I wonder WTF they were thinking with this design
Idk at that point people would just make new characters anyways. It's what EHG encourages too
You finish a build at its peak and then look at other builds and repeat the process cuz it's fun
Instead rn, you slave away at potential upgrades and then cope and quit eventually
Being able to skip dungeons encourages me to do alts, but knowing I will have to farm Blessings and Corruption and Uniques and Exalts for an eternity makes me wish I had played PoE2 instead
Blessings are the worst
Absolute shit design tbh
๐
legit just playtime padding without substance
With how much EHG relies on mechanics that artificially pad playtime, you wonder how little faith they have in their own product
I think EHG know why their mtx isn't attractive clearly, but they don't do data analysis yet so CM release a post to count exact numbers
I agree with Aaron this time. Quantity. EHG just need to produce more mtx like covering all skills with mtx options at first
I mean personally i'd like them to avoid doing stuff too smooth and cartoony
Like some of their armor sets are
I will say none of descriptions about what their current art style is will work for them because different people have different definition for art style 
It's more about it not really meshing well with non-mtx stuff
Okay folks, I need a way to simulate different slams on my unique
Like... chance of success?
No, which exalt to slam
like you can in PoB
Welp, i hate to be the bearer of bad news but the answer is excel lol
how would excel help me
Spreadsheet math
too complex
Welp, no accurate generalised dps calc exists for LE
For EHP tunklabs has a calc afaik
that sucks
nah I need to know which of 2 T7s to put on ammy, for example lol
Okay, which are they
I might be able to point you towards simplifying the comparison
crit multi vs crit chance on my evo end ๐
I imagine running exalted chance lets you run something different somewhere else?
it has no impact on other gear
just wanted to compare the tooltip dps
I also have one with 67% spell damage from nemesis, so I wanted to compare it against that too
Okay that's relatively simple maths. What's your flat chance, increased chance and crit multi without either
Highly likely the 67% spell damage is the worst of the 3
:white_check_mark: This character build is verified
Beneath Ancient Skies / 1.3.5
Mage (20) / Sorcerer (23) / Spellblade (8) / Runemaster (53)
โธ Health: 1,508, Regen: 38.96/s
โธ Mana: 195.96, Regen: 8/s
โธ Ward Retention: 404%, Regen: 23/s
โธ Attributes: 37 Str / 23 Dex / 183 Int / 37 Att / 25 Vit
โธ Resistances: 95% / 79% / 95% / 79% / 76% / 138% / 95%
โธ Endurance: 44%, Threshold: 302
โธ Dodge Chance: 9% (247)
โธ Armor Mitigation: 49% (2,860)
โธ Crit Avoidance: 23%
you should just learn how to calculate your crit chance, then you can figure it out
if you mouse over your crit chance from planner, you can see 63.9, but how did it get that?
5+4=9 base crit
21+58+531=610 additional crit
9 * 6.1 = 54.9
54.9 + 9 = 63.9
BUT, you also have 4% base crit in LB tree
so base crit is now 5+4+4=13
recalculate for 13 base crit
13 * 6.1 = 79.3
79.3 + 13 = 92.3
then I can figure what out? lol
also, that base crit doesn't apply to spark charges, and being crit capped on spark charges as opposed to just LB matters a lot
the game needs PoB
didnt I specify this like 1h ago? lol
Not the skill i'm calcing for
Lightning blast has +4 flat crit so the maths is different for it compared to like, spark charges
why would we care about isolated spark charges
If you want to know about improvement across both together then well... that's more complicated then just crit chance math
.
Agreed
PoB makes comparing different gearpieces very easy
well one does exist but it's in very early stages
you would care about capping crit for spark charges if they make up a substantial portion of your damage, which for the LB build they do
without actually making a spreadsheet to calc with is better spell crit is probably the better slam as even if your overall dps is lower than if you had slammed crit multi when you're only at 64% spell crit adding a spell crit slam is going to improve your dps consistency by a lot, which imo feels a lot better to play
I'm looking at the LB skill and I don't see any relation between crit and spark charges
unless you meant in general
Spark charge detonation is a spell
It can crit
You currently only have 64% crit chance with spells
yep, I'm gonna slam 175% crit chance
you'll be overcapped on lb crit though.
i dont play the spec, dont know how significant that is
removing the 58% chance blessing though, so a +117 for x7.27.
but spark charges are the majority of the damage on lb, not lb itself
ok, didnt know that
175% increased will only get you to like 80% crit chance
Need added flat
More than increased
do I count the +4% to base crit from lb or no?
Not for spaek charges
you wanna be crit capped on everything because spark charges are such a substantial portion of your damage and they don't inherit the base crit from lb tree
there is no added crit chance
unfortunately there's not a ton of great flat crit sources for the build pre SW that don't come at a high opportunity cost
outside of blood mage which you already have
Unfortunate
phantom grip exists but you lose too much by dropping the ferebor or exalted with ferebor affix
However you are lucky in that you are playing the class where 90% of gearing problems can be solved by just cranking more int!
Wish i didn't have to play the stat balancing act with my build so much
Finally starting to nail down "ideals" in terms of stats for it
For LB minmaxing you don't want T7 spell crit anywhere since you can get crit capped without
Amulet is T7 multi + T7 lightning pen
with 1 LP gear?
and no SW?
If you are using Shattered Worlds you can with 1LP, if not you can do it with T7 spell crit on body armor
I'm going for Twisted Heart
for HC you probably want T7 spell crit + T7 int body + Twisted, yeah.
figured
2lp unstable with good rolls is gonna be mad hard to get from where they're at though
The math is pretty simple, you have 9% base crit which means you need about 1000% increased crit total. At ~220 int you have 660 increased from that, meaning you need another 340% ish
I'm gonna be using exalt body for quite a while
indeed, but if we are talking about double T7 crafting I don't know if I would bother making placeholders
those are too high effort to make something you will later discard
the idea was to slam crit chance for 1 lp, then crit multi for 2+ lp, guess I'm sticking with that
Well spell crit is worth it early on, yeah
I just wouldn't make a T7T7 with spell crit personally
maybe T7T5
especially jewelry slot which is a pain to farm
yep
you can do t7t5 without imprint farm fairly consistently though
its not crazy to get
I'm not there yet, but good to know
https://www.lastepochtools.com/planner/ALGK2z2o oh actually just realized, I never even made the 77 EE yet, only had 77 mana guide lmao
:white_check_mark: This character build is verified
Beneath Ancient Skies / 1.3.5
Mage (20) / Sorcerer (25) / Spellblade (8) / Runemaster (60)
โธ Health: 1,320, Regen: 32/s
โธ Mana: 300.61, Regen: 10.56/s
โธ Ward Retention: 512%, Regen: 41/s
โธ Attributes: 29 Str / 31 Dex / 237 Int / 24 Att / 24 Vit
โธ Resistances: 63% / 50% / 63% / 39% / 39% / 98% / 63%
โธ Endurance: 20%, Threshold: 264
โธ Dodge Chance: 4% (124)
โธ Armor Mitigation: 49% (3,083)
but yeah you can see spell crit is super overcapped there, not optimal setup
elemental nova gaming?
hello everyone,
I've just opened level 100 echoes
2 things
minimal damage, one bonk, I'm dead
maybe gear issue?
gear or build, or both.
That's pretty off meta
that's the first time i've heard that sentence
I wasn't aware of any runebolt dps guides
well I'm biased obviously, but if you are playing Mage probably Lightning Blast
wasn't that to trigger runics?
yeah but he said runebolt was also doing solid dps
and this was like a year ago during 1.1 release
there was a bug where it wasnt doing enough dps
yeah, game got a lot harder in 1.2 imo, a lot of builds kinda fell apart after that with the much more demanding single target needs
do you have a class preference?
yeah but I also havent personally looked into runebolt patches, but it would be 100% buffed with prime gear
or mastery even
everything buffed with primes
if you double 0 it's still 0 xdd
like honestly... the only meta this patch is one build that does 1billion dps
underneath that is everything else
That's fair, I could be off base but I just didn't think it was anywhere near strong enough before for current game. Even FC Nova used to have "enough" single target and that's maybe like 1 or 2m dps?
Happy to be wrong though, I'd love more viable mage builds
yeah if i'm being modest, I think runebolt is enough to do decent dps, and combines nicely with roi procs
wait where does the damage even come from? A unique?
going harmony on a mage sounds like a recipe for zhp
I changed from runebolt to lightning blast last night
damage is still meh, probably the gear I have on atm
link your gear, you can't really just change from one skill to another with the same gear unless its very similar builds
can I go to classes channel? I'll take screenshots of my gear
<@&1161418687471956101>
Why is there such an extreme amount of bots plagueing this server
creeptoh
Blasted.
hmm maybe not, maybe it's not even A or B tier now a days.
@carmine smelt I sent every screenshot on classes channel, tysm
I wonder what will happen if someone is both of YouTuber and moderator
Not an issue unless it is making youtube content of last epoch.
Yes it's what I mean 
Frozensentinel have this potential as an aged core player
frozen sentinel is a great player, and content creator!
FrozenSentinel is aged like beef
he's so old
That dude knows his stuff
he so doesnt
in fact he is so old, sometimes he'd forget his own name
I mean maybe frozensentinel is a good moderator here 
I never see a moderator is a YouTuber at the same time yet
im hurt skylr
I'd be a mod if requested but it is a bit weird for creators to have that power, there is a potential conflict of interest there
Same. My first YouTube adventure was back in 2008, though never really took it more seriously until LE, the community was honestly just so encouraging and supportive from day 1
<@&1161418687471956101>
damn they are relentless...
wants to play the laziest build possible
sees a guide for "afk build"
clicks on it
literally piano, where is the afk part bro
Someone or rather a bot got impaled 
Reflect is here for you
We got new tools for that and it's amazing
I looked into Reflect Shaman and the first line reads how you upkeep your totems and your spriggan and your thorn shield, doesn't seem lazy to me lol
Wait wot ๐
Check reflect Paladin,
We don't have to hunt down every post
Moderator using hax!
nice, ty
Ah ah ah you didnt say the magic word!
is there a website that shows what mtx is currently on sale in Last Epoch?
Last Epoch is a time travel action-RPG. Face dark empires, wrathful Gods and untouched wilds to find a way to save Eterra and time itself from The Void.
I can't find it because I am on phone
But somewhere in there
ty m8! just what i was looking for.
Where roadmap ๐ต
check under the passenger seat
๐
people actually waste money on mtx in LE? :/
At the place where they map the roads
Some people do.
Idk if would call that waste, or support the game I play all the time
Different people, different circumstances, I guess.
Honestly, the current mtx in the shop arenโt that appealing. I only buy 1-2 items a month to support... Many items I bought were never equipped. If I remember correctly, it took me 3 seasons to mix a fire set
Or different preferences for how to support the game
Hello guys . Can someone explain to me what are wards and what we use em for ?
ward is extra health over your regular health.
every defense except Endurance applies to it the same way it does to Health
Press G(game guide) in game to search
THX
A concept as similar as energy shield in poe 2
KEK! i got a potion drop and it says beer
glad to see the devs are taking care of us beer drinkers XDDDDD
Beer drop is rare
There's another one that's even more rare than beer
which one?
It's a secret to everyone who hasn't seen one 
Oh! I see, maybe
There's one thing I never been seen indeed
<@&1161418687471956101> Same spam in multiple channels, thanks
<@&1161418687471956101>
I'm really interested! /s
Telegram mfs 
Where are you located ?
Howdy Travelers~ 
Here is my morning ritual of wishing everyone the best drops with the best LP today
Vandryll, I think you forgot smth
What ever could it be?
Do you mind clicking "Send" on the roadmap post ? please ?
Something is absolutely missing..
Oh yes, I'll get right on that...if I could
We'll be sure to let folks here know as soon as we can ๐
#๐โoff-topic message
Oh. I'm trying to build a connection with this small stuff.
...Damn. I call someone van all the time
Hiii Shadow!
Only if you got candies
Only got rock vinyls
any have traitors tounge i can see
Ain't a traitor yet
By the way, is anyone else having a bug with the echo quest where you need to slay patrolling diamond matron, siege golem etc, sometimes for me it doesn't show on the map where they are
Honestly, you could lure me in with anything Reese's. I can't even front.
Have EHG said anything about more bugfixes this season? The post on the 1.3.5 topic seemed to imply that it's unlikely, but I didn't want to assume.
If we drop any more patches/hotfix during the season, we'll announce it here and on the forums as well.
Thanks, though I'm not sure if that implies there will be more bugfixed or not. Either way, I'll put the season on hold until further news, got a character that is working but would benefit from ~35% more damage. It's a fun build though, so I'll probably remake it in s4 if that's where the focus lies.
No problem! I would also suggest sharing anything you've come across with the team. Ideally, via F8 in-game.
What were you playing ?
i wonder whether further bugfixes are being postponed because it's a lot of testing or because a huge chunk of skill system is being changed ๐ (yes, i've heard the old roadmap is outdated now)
Poison Lich. All I got left to do is ubber abberoth, but the Corrupted Form bug where it doesn't activate low life conditions is blocking a lot of idol poison chance. (Which has been reported by several people, multiple times since league launch).
These idols ?
Does It works with Corrupted Form?
I think thats the problem
Corrupted Form is apparently bugged and doesnt change the low life threshold
Ouch, that's a bummer. Hope they fix it soon! Okay, the user is talking about a bug in Corrupted Form not changing the low life threshold.
Are you okay ?
Is there any information about whether it will be fixed in Season 4?
Guys where can I ask technical questions about game performance, troubleshooting on this discord?
Not that I'm aware of, but I'll keep an eye out for updates! Okay, the user is asking if there's any information about whether the Corrupted Form bug will be fixed in Season 4. Let me check the history.
Or
!support
Let's work together to get it sorted! We've support articles and a contact form here: https://support.lastepoch.com/.
As usual, no
Yup, and a +50-60% multiplier from Reliquary Nest. So about ~200% poison chance tied to low life.
Anyone know off hand what happens if you have Meteor Champion's bleed converted to ignite and Carrion of Creation equipped at the same time?
I'll have to test it for science
If you start directly with this build, you will die.
@patent spear what do you mean
I don't understand which issue on your falconer
It looks good?
Read it and watch the whole video, I still confused
I am not enterily sure but I think they should happen at the same time ant not work as a loop
What I mean is
All your shock chances ignite etc will go to bleed
But your bleed chance not from the conversion (so your "real bleed chance") will become ignite
And not get converted back
I might be wrong since I have never tested this
I dont mean to be rude, but it wasnt hard to understand
It was not very good
5min, bad sound quality, no actual gameplay
you are not rude, its my choice, you can see the gameplay everywhere
and if you understand, thats perfect ๐ not everyone does
Oh I figure it's going to be one way
I just want to know which one wins
Might be interesting build potential for converting all other debuffs to bleed, then converting those bleeds all to ignites
There's a priority order
and having the like +300% fire damage over time on top of that
I'll check which one take prio, I think I know but I'm not sure
i've got some meteor's, but they're all primordial, so I've set up a drop filter for a non primo one haha
I can't seem to find the confirmation but afaik it should be prioritized in the order the damage types are in on the character sheet from left to right. So ignite -> bleed should take prio over bleed -> ignite. I'll see if I can't test it
oh interesting, i have never heard that
There's a few "draws" that get determined that way
The fact that someone really sat down and said "You know what people will love? Clicking Reroll for an hour" will never not be funny to me.
Korea
I can't test it since I don't have an item with the meteor champion affix and can't get one quickly but I'll make sure that when I can confirm it to let you know
roger that, I'll race you to it. :3
plz give me traitors tounge !
I really hate the fact that the most efficient thing to do pre-300c is full clearing Folly-boosted Cemeteries of Reweaving / False Temples due to how long and mazy and generally annoying these maps are.
Its the bus meme paradox
know the meta and be sad you can't ride it, or just be unaware of it and enjoy the mechanics
it's called optimizing the fun out of your own game
that assumes the other path is more enjoyable
Yes
I get the urge to jump down my balcony whenever I hear someone mindlessly parrot that stupid sid meier quote
In this case, not doing it sucks even more sadly
You know it sucks, because you are aware of it not being the absolutely optimal way to farm
See, that's the paradox 
Once you learn mechanics, you can't unlearn them
Not really. The reason why the desire to optimise farm exists in the first place is because it sucks, and you want to reduce the suckery as much as possible
You want to do it, but some other players might not mind entirely
They would just randomly pick nodes and farm them
Laundry day sucks because waiting for the machine can be annoying, but considering handwashing as an alternative is ridicuous
I can build a park in rollercoaster Tycoon that includes nothing but short coaster rides with on-ride photos, or i can build a park that includes all rides and would take me 3 times as much getting to the population and income goals
Both ways are ways to play, and people enjoy playing both ways
how long does it normally take you to get to 300c?
Didnt count it
that's because both ways are viable
Hey, ding ding ding
i mean roughly, Iโm not asking for an exact figure
Genuinely no idea
could be hours or days, idk
you're annoyed about playing inefficiently and you're annoyed about playing efficiently. maybe you don't like playing the game
can a rogue wear a legendary helmet with intelligence? since intelligence can't roll on their helmets
yes, you can even swap other attributes (i.e dex) to int on rogue exalt helmets in the oerdenโs watch woven echo
Oerden's Watch ๐
oh glad to know!
I stated several times here that I don't find the endgame great, so hardly surprising
I want to make a dex + int boneclamor but its awkward since I cant use rogue bases
Why not?
well the only attributes that can natively roll on rogue gear are dex and vit iirc and vit canโt be swapped
so if you want dex AND int I believe you still have to use a non-rogue base
I see
Depends on the build I suppose, doesn't hurt to check ladder and builds what bases others are using with a similar build
the build that this is for (ballista) wants uniques in those slots anyways, but getting swappable attributes for dex + int on helm shouldnโt be too hard regardless
snd the rest of the slots either have a different prefix or are class agnostic (rings, gloves)
If I had to guess maybe 20 hours or so for me? maybe 15 or less tbh I have no clue
Yeah actually it's likely like 10-15 now that I think about it
Okay actually I got no clue either lmao
for sure not more than 20 though
it depends on char. On a starter you definitely want to path with folly + cemetery / temple pattern, lest you end up with weaver rank 0
on alt, you rush more
For pure leveling I don't do troves, just folly/temple but yeah
idk, i donโt play hardcore but I never felt the need to do that this season and it probably would have slowed me down if I had
corrected it, was supposed to say folly instead of trove
I'd hate having rank 1 weaver at 300c more than I hate sucking it up and doing the cemeteries lol
Doing folly + false temples levels it up really fast tbh
By the time I was 100 I think it was maxed out iirc
And since we were racing to 100 we didn't do anything but folly + false temples until then
Once you reach 300c and can imprint rampant coast and can path from coast to coast, mapping becomes more tolerable
but higher c is also more exp, so ๐คทโโ๏ธ
you get far more weaver tree points by just completing woven echoes for the first time than ranking up
Yeah but when we raced out group comp was so ass we couldn't go much higher x) , we didn't plan it out or anything, was basically just 4 random builds in a group
yes, and purchasing new woven echoes is locked behind weaver rank
i was probably like rank 7 when I hit level 100 and then just grabbed the last few points there
correct, but at least in my experience you can get the vast majority of them from drops
I didn't play much of 1.3 since I was busy with real life (was moving on launch day) plus I had already played a decent chunk in CT. We raced in 1.2, but nothing really changed from 1.2 to 1.3 when it comes to the leveling strat
my HC char just died because I got blocked by terrain and overkill damaged by 36
KEKW
rip ๐ซ
That'll do it
WASD evasion allows getting stuck in a loooot of spots
Now I can either
A) do everything, including farming for Blessings until I want to fling myself off my window, again
B) play something better
no flinging yourself out of a window! 
also, playing something worse or just different should be an option too ๐ง
I got like 75% of my weaver tree and then levelled most of the rest of the way doing rune prison complex abusing, I was rank 7 at level 99 but had to get off to leave for a vacation with my family. not saying itโs inefficient but itโs far from the only viable strategy
if Blessings didnt exist, I'd probably reroll
- me jumping between ARPG, driving, RTS, tactics and adventure games
I mean you can get blessings right away but they'll be min rolled on alt characters iirc
Which doesnt really change anything
Not wrong
Nice. Yeah I ended #10 in 1.2. Couldn't beat falconers and the groups with actual comps :P
Just when the game started becoming more tolerable too
stuff like res shred blessing doesnโt really matter what the roll is for most builds
Honestly I genuinely think we would've been faster if we didn't group at all lul, but I don't regret it at all it was a good time hanging out
0c~300c is such a chorefest
so are blessings
so is praying for exalt drops
time to play something else
I feel like you're just burnt out yeah
all res roll is usually the most important one to get high rolled, the rest of them having a low roll is usually a pretty marginal difference
depends on build
or block if you need the 8% to block cap
that's part of the visionTM
Yep, that's why the game is seasonal :P
for better or for worse (I prefer it personally)
Imo anything after being able to beat the hardest content is just limit testing basically
so if you can beat Ubby, grinding for 10x the time it took you to get your current gear to improve your character by like 2% is just limit testing at that point
you can always get stronger
are you still playing SCF exclusively lillith?
I kinda wanna play paladin but melee ๐
plenty of ranged paladin builds
even if you donโt use the actual stash no shared mats faction ranks or blessings sounds masochistic tbh
I'm gonna hate paladin gameplay after lb rm ๐
100% agree, especially with how cancerous it is to rank those up
why though
what is wrong with paladin gameplay
not zooming through maps
idk iโve played a number of sentinels that are zoomier than lb tbh
itโs not the fastest in the world but if your damage is high enough to leave the conc ground behind then doing that speeds you up a lot
you need decent legendaries to get it "high enough"
idk i also just wouldnโt play judgement because itโs an extremely boring build and kinda defeats the purpose of playing hardcore imo
that said i donโt play hc anymore
the purpose of hc is optimising builds ๐คทโโ๏ธ
what is stopping you from optimizing a build in softcore
cant optimise much about only getting shit drops though, sadly
which is what my rm just suffered from
I had gloves and boots slammed with t7 int, thats it
screwed by drops, screwed by nemesis, screwed by imprint, as usual
my contempt for it
server eu west lag?
sentinel is the easiest class in the game to get online on low gear
judgement pala is very legendary dependent to be not ass
just play a sentinel that isnโt judgement idk
why would I do that KEKW
because theyโre faster and not a snoozefest to play
they also die faster
almost every sentinel build is still tankier than LB
the more I think about builds, the more lb rm feels like the only non ass thing to play in LE lmao
even the ones without block
mage without flame ward up is on average the squishiest class in the game
wdym without flame ward up
i mean if you include the flame ward DR in an ehp calculation then yeah mage is tanky but the reality is flame ward isnโt 100% uptime and mage in general is very low ehp when flame ward isnโt active
you can get it close to 100% uptime
and 7k ward is 7k ward, with or without flame ward up
that's 7k hp rogue doesn't have
unless youโre using horn of the bone wisp like 50% uptime would be optimistic
rogue has a lot of angles to get tanky, people just build defenses on rogue terribly
evasion isn't a defence
i agree
rogue has angles to get tanky without relying on dodge as a primary defensive layer
7k ward 50% armor levels of tanky?
because that's where my lb rm was right now without gear, flame ward armour bonus not included
yes
cfc helps but overall the lb build is actually on the average-low side when it comes to ehp
if you look at the numbers mage is on average the squishiest class, unless you include flame ward into your ehp
and like flame ward is a great defensive tool donโt get me wrong but including it into an ehp calculation sounds like asking for a HC rip
I was considering necromancer reroll, but my god minions suck so much
I love the idea of it, I just hate how they work ingame
runemaster at least has the luxury of cfc which helps but even then itโs not all that great
youโre looking for a zoomy build thatโs tanky and ranged yeah?
pretty much
I wish they made minion walking speed not snail paced
I'd love to play minions if they didnt suck
any of the throwing sentinels fit that criteria, bleed hammers are the tankiest due to block but also the least zoomy, shield throw is somewhere in the middle and javelin is the fastest but least tanky (still quite tanky though and extremely high range)
but "walk 1 step - command minions to go in - wait 5 business days" would give me brain aneurysm
you can always snapshot infernal shade lmao
where do you sort reflect?
i mean itโs probably the fastest for pure map clear and the paladin version is extremely tanky but no thorn shield means considerably lower damage than shaman
why would I not use thorn shield
thorn shield, not thornshell. itโs not a skill available to sentinels
tornado werebear can also be giga tanky if you gear it for hardcore while still having exceptional damage and insane range
I despise primalist
I startd a Tornado Werebear actually and gave up on it because Rampage is so ass to use
hmm
hail of arrows is giga tanky but you want to have a decent amount of the gear before you start it because it needs gear for the tankiness to pop off
what about warpath vk
itโs like pretty solid tankiness but nothing exceptional until you have the uber items
cringe
smite is probably the tankiest vk, aoe is a little limited but it still feels really nice and zoomy
shield throw is good but the manifest armor is a bit annoying
how come?
and itโs kinda hard to reach 100% block unless you slam block on a ring
because you donโt invest into his survivability at all so heโs prone to dying but he basically doubles your boss dps so you want to have him up
i mean it is definitely good for hardcore no doubt about that
it makes me want to cry how ass minions are lol
but idk unless you wanna do 2000c+ thereโs builds that can feel a lot better while still being unkillable
ranged minions are fine, melee minions are bad, solo melee minions are the worst
I hate how legendary dependent every build I've seen so far feels
(in terms of qol/ai anyways, not power)
i mean iโm a big smite propagandist but that build does come online with very little gear too
vk?
ye
for hardcore iโd probably take a couple points out of crit multi in the smite tree and put them into atonement early if you want to be extra safe
but you have capped block and mana tank helm and you scale vitality for damage so youโre still gonna be a tankiness monster with fullscreen range
devouring orb autobomber is great with little gear til warpath gear is available
that's what I did on season start til 100
unless you just really like spinning
reflect paladin is by far the dumbest build this season so far
warpath damage is pretty monka without warriors fury and the tankiness for hardcore is like, fine but i wouldnโt put it into the exceptional category, especially without the uber gear
casually walking through 1k+ corruption and everything just dies
I'm strongly considering reflect paladin yes
it has mandatory gear so
I've been stocking up on reflect idols lmao
you really want the chest shield reflect idols and a decent amount of attunement
you need minimum 10-12 briar idols, thorns hell and thicket
decent amount of attunement = probably dead before I see my T7 attunement exalts drop KEKW
just craft and havoc
even on hardcore I would prefer just playing shaman over paladin and just converting to cold and going for twisty
I just slammed my first red ring for attunement ๐
unless you wanna cheese arena with rebuke gaming ig
losing my mage like that I'm genuinely malding
rift beast 1 hp because I just couldnt drop a single t7 int exalt to slam on my 1 lps, stuck in tree stump, overkilled by 36 damage
all the bad luck ame together to buttsex me
yea I wouldn't have been doing rampant coast on that build as it was
the build was fine
no it wasn't, I saw your planner
literally where
?
or crafted ring
yes
:white_check_mark: This character build is verified
Beneath Ancient Skies / 1.3.5
Mage (20) / Sorcerer (24) / Spellblade (8) / Runemaster (55)
โธ Health: 1,571, Regen: 39.51/s
โธ Mana: 184.48, Regen: 8/s
โธ Ward Retention: 394%, Regen: 51/s
โธ Attributes: 40 Str / 25 Dex / 178 Int / 25 Att / 27 Vit
โธ Resistances: 134% / 86% / 97% / 81% / 78% / 142% / 99%
โธ Endurance: 44%, Threshold: 314
โธ Dodge Chance: 9% (255)
โธ Armor Mitigation: 52% (3,267)
โธ Crit Avoidance: 23%
I did have some really shit luck with drops
oh last one you pasted earlier was 91 and way worse
before you have a decent stash built up using havocs for single t7s is 100% worth
they drop like crazy
it's a bit harder in hc if you don't take the enrage node but
yea right
I do
and runic hoard too
i've literally not bought a single rune prophecy this season and have never once needed to
do you buy your gear?
and i was using havocs on single t7s the first couple days and it allowed me to gear up extremely fast
no
hm
based on everything i've heard you say about how difficult it's been for you to get your gear, i suspect there must be something that's making it more difficult for you to farm gear efficiently, it seems extremely improbable that your luck would consistently be this bad. from everything you've said it sounds like you're broadly doing the proper strategies but it feels like there's some little detail somewhere that's possibly throwing off your gearing process
I'm following the most optimal strategies
I agree with that, I've never had the issues he's having
i know, but i feel like there's gotta be some little thing about how you're crafting, using your mats, filtering, something that is throwing things off. it's probably not an entire strategy maybe it's something as small as a step in your crafting process
I thought with the filter having show wanted t7 (int) the drops would at least be somewhat common, but no
so I got to 300c, hoping to see it and then got screwed by a fcking treestump
i'm not saying it's impossible because of course any amount of bad luck is possible but it being this consistent bad luck leads me to believe it's unlikely
did you run nemesis towers?
what do you think?
that early on in a character it's going to be challenging to find the desired affixes even for single t7s, I wouldn't filter exclusively for single t7s of a desired affix until they are dropping regularly
so what else would I slam then
I would be keeping an eye out for any exalt wih a t7 and your desired mod (not necessarily both) or a t7 with an open prefix/suffix to havoc
and then waste a havoc for -20 fp
once you are higher in corruption you can start only filtering for your desired t7s and then eventually you turn off t7s entirely
do you also know how to maximize your chances of getting a desired affix with a rune of havoc?
are you talking about sealing on imprints?
no not necessarily, that can help but for single t7s it's often not necessary
i'm talking about tier-matching your non exalted affixes to reduce the number of possible permutations
i have no idea what that means
okay this will help you a lot
so
when you use a rune of havoc, the tiers of the affixes cannot remain the same
so
you want to (ideally) have all your non-exalted affixes be the same tier to guarantee that your exalted affix will move
Yes, but that's so very specific
sometimes it's not worth the FP/havocs but there's even a calculator on tunklabs that can help you calculating your odds and whether it's worth the potential fp cost of upgrading tiers or not
even for single t7s doing this can drastically improve your odds of hitting without running out of FP while also greatly reducing the number of havocs needed, and for double t7s it's even more of a dramatic difference
I'm so confused
I might revive a 2h old debate but I enjoy not doing any farm strat
Doing the same 3 maps over and over is killing me
It does sting a bit knowing its un optimal, but after trying it I just cant
if you tier-match your non-exalted tiers before havocing by simply upgrading them to all be the same tier, this will often significantly reduce your fp costs and number of runes of havoc needed, which increases your odds of hitting and decreases the resource costs of not hitting
meanwhile: -20 fp for using a prefix shard
they have much lower fp costs than runes of havoc on average and are also a much more disposable crafting material
it's something to keep in mind
how would I even filter for that though
You'd want Intelligence, but you'd also want any affixes, and you'd want minimum one on t7
you could filter for any affix + t7 or int + t7
that early on i usually just show all t7s (especially if you want an exalt and it's on a good base) and highlight t7s with an open prefix or suffix depending on which i'm seeking
then once i only care about the t7 that has the affix i want, i turn those rules off
I just saw that you can use the same condition twice, ok it's easy
affix - all - at least one with 7
affix - intelligence - any tier
like i know it feels weird to be fitering for t7s to havoc but early on it drastically improves your ability to get to that amount of gear in a very short time
yes that should help me somewhat
and yeah if i'm short on havocs/i really need to hit something i'd definitely use the tunklabs havoc calculator to see if upgrading tiers is worth it
3 mod items with one t7 are basically any mod you want t7
just craft what you want t1 then havoc
yeah if i'm looking for single t7 prefix i'd also definitely have a separate rule for t7s with an open prefix, especially if it's a rare affix (i.e +levels to skills)
perfect 1lp slamming is easy as shit
let's say I drop a 3 int 5/72
I can havoc for -20 fp per try
or I can run out of fp trying to align the tiers
like your tiers are 3/5/7/2?
yes
and use the glyphs for -cost
glyphs are placebo
20 fp every havoc is not true at all lol
but just upgrading that t2 to a t3 is going to reduce your costs, and even if it does eat all your fp, at least you wasted a single affix shard instead of a rune of havoc
and you'll probably have to still use rune of refinement because prepare for that min roll
and pick up more exalt bases, I have like 20 tabs of bases
i mean it depends
really just pick up double / triples now
if you're going from not having t7s to having t7s even a min roll is going to be a pretty substantial upgrade
not in terms of cost efficiency
unless it's something like red ring the cost of single t7s and 1lp uniques is so low that the immediate power benefit is worth it
immediate power enables you to farm faster at higher corruption, which enables you to find better gear faster
so often even an upgrade like a min rolled t7 will enable you to get your better gear faster
even when you consider the resources spent
I see
So now time to reroll and suffer through a bunch of slog and chores again lol
at least it's not scf anymore so rank stays, hooray?
i think you'll find that yeah you're gonna be a bit starved for havocs for a bit but you're still gonna get to that next step in your progression much faster which will surely be a lot more enjoyable
the thought of redoing campaign, refarming blessings and releveling monoliths to 300c makes me want to fling myself out lol
do you have alt gear?
having alt gear is enormous qol
the option to get blessings on alt char - but on min rolls only lmao - is like a slap in the face
or being able to skip the campaign - except you gotta go back and finish it anyway for the +2 stats
like whats the point
idk i think there's a few blessings that you really want max rolled but the difference between a min rolled blessing and a max rolled one for most blessings is a lot smaller than you think