#feedback-discussion

1 messages · Page 290 of 1

steady prism
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same

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the only possible thing i believe could be buffed is cost... since rn it costs quite a lot

tribal wyvern
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The summons you have 7 days to complete, not 1 day.
So if one takes 2 days depending on your playtime, whys that a bad thing?

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And the moment someones idea get challenged, they run away.
If i were a CM or Dev i'd probably ignore 99% of whats said in any of these channels.
Pathetic.

dense fjord
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My thought is that your putting yourself at a disadvantage when picking up clues, even though you get some map movement information via greyed out compounds.

hot vigil
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Agree with this a lot, tho the existence of Dualies just makes it a less viable option. If you wanna slot a small slot sidearm it needs to either outrange/out-power (Uppercut) or somewhat compete with the fire-rate (Spitfire, Swift+fanning, Officer) of dualies.

steady prism
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ofc once i get 7+ uppercuts in my stash from random picking them up... i dont really need to use it as much...

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but i never buy my own uppercuts... i buy pax instead

hot vigil
tribal wyvern
steady prism
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personally i dont see much difference between those two... sure uppercut is more competitive on longer range... but i struggle to hit that far with its iron sights so...

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and i never use uppercut as an ammobag

tribal wyvern
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Since carrying bounty you're visible on map.
But here you're not + you have the same boost

steady prism
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so to me pax and uppercut are pretty much the same... with pax having the benefit of better everything but range and dmg

hot vigil
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Also doesn't help that the Cadwell Conversion is almost the same gun as the Pax, trading 6 points of damage for better handling.

native lodge
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it also has fmj

steady prism
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well pax is medium so it has better pen and damage retention

native lodge
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that makes it better in everyway that really matters

steady prism
native lodge
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Conversion FMJ killed the pax

steady prism
hot vigil
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Just give me HV for Pax and I will call it even

steady prism
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i personally like dumdum pax as a sidearm to my shotguns... its great for midrange fighting...

hot vigil
steady prism
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i liek bornheim with spicies

dense fjord
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I do think pax deserves HV

steady prism
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but id still rather see some extra variants smacked to the pax

clever prawn
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tbh i dont think i would any other caldwell pax variant except for a silenced pax

steady prism
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i mean sure... but i doubt u ll ever run out of rounds for vetterli

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silenced pax is impossible

clever prawn
clever prawn
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fighting fucking zombies mate

steady prism
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no seriously... theres so much stuff that could be used for silenced sidearms

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pax is definitely not the one...

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tho i ve seen some horrible device you can fit to your revolver to make it suppressed

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maybe lancaster could be nice with suppressor

zinc solstice
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need

steady prism
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ye those sounds fine

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id maybe like something a bit more crazy and hunt-like

clever prawn
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who cares

steady prism
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i do

late wind
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Same

clever prawn
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ah well theres always a couple people to whine about detail

steady prism
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always

steady prism
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and imagine that with a MASSIVE block of suppressor suppressing 4 barrels at once 😉

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now thats what i call cool

late wind
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Silence the bornhiem if you're that desperate for another silent pistol.

clever prawn
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thats dumn

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why have a quad barrel silenced if a quad barrel is cool to make noise

steady prism
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honestly i wouldnt mind C96 PRECISION with silencer

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for millions of hunt dollars 😄

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maybe they could even make it 3-slot 🤔

late wind
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I really want the C93 for a middle ground between the two. You could have a suppressed version of that too.

steady prism
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or that

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C93 actually looks even more lit than C96

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they should have used that in the first place

late wind
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Plus without bulletgrubber you'd drop the mag completely

steady prism
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ye

late wind
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A DA revolver got access to fmj. And the uppercut exists. There's no argument you could make that this thing would be OP.

The question is what ammo type would it be?

steady prism
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7.62 7.65x25

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id say compact

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or maybe medium but with very low dmg for medium pistol

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definitely more than bornheim

late wind
steady prism
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mb

late wind
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It's the parent case for 9×19 luger.

steady prism
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ye it even has similar action

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so it obstructs vision when u fire it

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should have very high sway bcs of that

late wind
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Not really. That toggle flicks in like a fraction of a second. But it'll definitely obscure your vision when the mag is empty.

atomic sedge
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@cold tulip yeah. maybe just make it like CS, if you dont look directly into it you dont get the full 10 Minutes Flashed

frosty garnetBOT
#

@sour coyote, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Can we add the combo shotgun? Double barrel shotgun with a single large caliber rifle round in underbarrel```
native lodge
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@atomic sedge those teams are only half a bracket off from yours....

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thats hardly unfair

steady prism
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  • they may be randoms
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which decreases mmr as well

vast geyser
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@rustic crypt Not sure if troll, or serious, but keep id pol out of this game, please. Never suggest anything like that ever again, thanks.

rustic crypt
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Ok bigot

cerulean tinsel
blissful pewter
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Can we not have an argument about the suggestion. Politics have no place here. I understand it might be a sensitive topic for people but just dont try to start a conflict please

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no need for it

dense fjord
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Imagine wanting to subject someone to your opinions in every facet of their lives including totally unrelated hobbies.

queen jungle
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@atomic sedge Your team's MMR is 5 stars, the highlighted teams are 5 to 5.5 stars, so equal or just a little higher than yours.

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I see nothing wrong there.

atomic sedge
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these guys are so much better in every fucking way. like, this isnt even a fight most of the time

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the just run around a corner, headshot me with whatever pistol or winfield they have, and keep running on

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that not nearly "skill based". this is like Argentina playing soccer against estonia

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the problem may not be the .5 stars diffrence, the problem ist that there should be at least one or two more skillgroups between whats now 5 and 6

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the six star guys i have to play against most of the time are SO much better then the 5 star guys, its not even close

silent tartan
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We probably dont have big enough playerbase for more MMR groups tho

atomic sedge
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i get that argument

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but then give me a MM option where i get real skill based, with ONLY 5 star people/lobbies

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on the other hand, the playerbase grew 3k-4k people in the last year (IIRC), so there COULD be some room for more brackets

pastel holly
silent tartan
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Rn its exactly the same, just with more stuff to choose from

pastel holly
silent tartan
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I think the difficulty is fine, but some "low stars" challenges take longer than high star challenges

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The small rewards are fine, but 25BB reward per week is just not worth

pastel holly
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yeah that makes sense

outer jungle
outer jungle
floral vapor
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The game thinks I died but... she's right here, I extracted

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This is after restarting my game to fix the menu

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I guess the game thought I died and thought I needed a new hunter so the menu just bugged out and half the tabs vanished

patent flower
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Left-side peaks are fuckin broken holy shit

queen jungle
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@void raven KD is already separated between the two modes, you can check it on the statistics page

blissful pewter
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wdym

floral vapor
unborn smelt
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Dude - there's a thumbs down button for a reason. Use it and move on

No reason to to be disrespectful / instigating herr.

dusky peak
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exactly

tribal wyvern
floral vapor
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@shrewd flare You know the goal is to extract alive, right?

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Like yes it's a PvP game but the ultimate goal is survival

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You don't have to play it like that, money is easy to come by and running out is really hard, but that's the name of the game

shrewd flare
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there is no point to having money

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its so easy to get

floral vapor
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So?

shrewd flare
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its a pvp game so you should be pvping

floral vapor
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Not everyone wants to play the game exactly like you do, some people care more about the objective

crystal plume
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I mean the contesting range for extractions should be at least larger than the actual extraction zone

shrewd flare
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my suggestion is touching on the fact that it is extremely easy to run away

crystal plume
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It's silly to have people disappear right before my eyes when I'm only 10m away from the extract

floral vapor
shrewd flare
floral vapor
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Losing one kill is not the end of the world

shrewd flare
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do you know how much terrain there is on these maps?

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its so easy to avoid being shot

floral vapor
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Oh boy here we go

shrewd flare
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and its entire teams running not just solos

floral vapor
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So what? If they want to pull out of a fight why shouldn't they be able to try?

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Just because you'd rather fight to the bitter end no matter what doesn't mean everyone does

radiant river
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because its a pvp game

shrewd flare
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they should be able to try...

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im saying it shouldnt be so easy

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stop putting words in my mouth

floral vapor
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It isn't though, you move at the same speed as they do and have plenty of time to catch up once they reach the extract

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If you want to be more efficient at chasing use perks like greyhound

cursive lava
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grabs popcorn

floral vapor
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I agree the block zone is too small but it's not too easy to run away from a fight

shrewd flare
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"you move at the same speed"
"plenty of time to catch up"
🤔

floral vapor
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You have time.

shrewd flare
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a whopping 30 seconds behind impenetrable objects

floral vapor
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Then walk around

shrewd flare
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most of the time you just dont

floral vapor
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The carriages can be shot under, if you didn't bring long ammo to shoot through the stacked crates outside of the extract then sorry but that's just how it is sometimes

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I agree with making the block zone larger, that we fundamentally agree on

shrewd flare
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yea because shooting feet is going to do tons of damage

cursive lava
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eats popcorn furiously

floral vapor
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Heard ya the first time

shrewd flare
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the horses cannot be penetrated by any type of bullet and cover your feet (this is what most people hide behind)

floral vapor
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Then move around.

shrewd flare
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boats are really easy to kill people at

cursive lava
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offers popcorn to others watching the bickering

shrewd flare
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30 seconds

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man it feels like im talking to a brick wall

floral vapor
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Ditto

shrewd flare
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im done here

cursive lava
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takes popcorn, stands up, walks away, stopping and looking back briefly at Smith and Posh, shakes head, and continues to leave

floral vapor
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Again, heard you the first 3 times

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Fuckin' roleplayers, man.

cursive lava
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Agent Smith was of course correct and Posh Beard demonstrated they have a very narrow experience of the game

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You seem a little testy @floral vapor everything good homie?

floral vapor
cursive lava
floral vapor
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I prefer solo, I play duo occasionally

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It's more fun that way for me.

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You can't tell me you don't feel great when you pull off a 1v3

cursive lava
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That might be because it seems you’ve got issues with communication. Like I said: narrow experience of the game…

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walks out door with popcorn I said good day!

floral vapor
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Idk man you're going straight for the personal attacks

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How dare someone disagree with your opinion

rigid basalt
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i hate people who downvote suggestions without acctually looking at them

signal mural
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@late wind Good luck at being a lawyer and a painter. Your keen ability to lashout with scathing sarcasm when others have a different point of view is a rare talent; I'm sure it will get you far.

floral vapor
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Which one are you referring to?

rigid basalt
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the last one i posted as soon as i posted it it instantly got 2 dislikes

crystal plume
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It's been posted before and never really gotten a positive opinion

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I don't like the idea of extracts in the middle of the map either

floral vapor
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I'm in agreement, middle of the map extracts aren't something I'm fond of either.

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I wouldn't necessarily be against them being added, but I wouldn't fully support it either

signal mural
rigid basalt
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i agree its not a good concept yet but it could be maby an exfil that comes in after the bountys left the map as a cool effect

floral vapor
rigid basalt
floral vapor
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I just don't like the idea of it being in the middle of the map

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If it was an alternate escape at the edges of the map like the others I would be more receptive to it

cursive lava
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returns with more popcorn

floral vapor
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Nero is it really so unfathomable that people might have disagreements?

rigid basalt
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i wasnt thinking middle map i was thinking like maby like between mapborder-compounds and map cantercompounds

floral vapor
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Still not my cup of tea. Again, not super against it but not fond of it either

rigid basalt
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i know i just wrote it down rather hastely cause i think its a cool idea maby it could also be jsut a different optical look for exfil on locations that allow for it to just change up the visuals a bit

floral vapor
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That I would enjoy seeing, I don't really mind the realism aspect at all, it's not really a factor in the spectacle. If this game were realistic dual wielding would be awful and no one would want to use it

cursive lava
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buys himself a mega bucket of popcorn

floral vapor
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Fuck it, nero hand me some popcorn

cursive lava
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hands posh beard the bucket

late wind
floral vapor
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I get disagreeing but can we not instigate flame wars?

late wind
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All I did was doodle up some silly skins. We've already got the redneck. It seemed fitting we get an 1890s clown.

floral vapor
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@steel shoal Honestly not sure how to feel about that. It's a cool idea but it might be busted

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Plus with boltthrower it's almost redundant? Like treading a bit too closely on BT's feet

steel shoal
floral vapor
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I do agree we need more crossbow perks, I'm just not sure this is it

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Especially since reloading is a HUGE sound queue, what would happen if you reloaded an unequipped crossbow?

steel shoal
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it's meant to synergize with bolthrower even more, since as far as I can tell the BT perk isn't just a flat reduction in seconds but rather scaling in some sort of calculation

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I just like the idea of traits opening up strategies for gameplay (Quartermaster, Serpant) rather than just being a mere QoL tool (Gator Legs, Bloodless)

floral vapor
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Gatorlegs when used to its best is a massive game changer

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Totally changes how you interact with water in fights

signal mural
# rigid basalt i know i just wrote it down rather hastely cause i think its a cool idea maby i...

Reflect a bit more and don't be so hasty to post if you think you might have a good idea. Hastily written, hastily turned-down.

Usually if I am making a suggestion post I ask myself things like:
Does it fit the current state of the game?
Is it easy implimented or am I asking for hundreds of hours of work, new models, new textures, animations etc etc?
Is there a balancing issue?
Is this in some form already in the game?
Etc etc

steel shoal
late wind
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I feel like a lot of people write suggestions thinking to themselves "how can I use this?" And not "how will others use this against me?"

floral vapor
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Idk, I'm just not a huge fan of the idea. It's a cool idea, but it's just not something I can reasonably see fitting in with the game, especially when you take special ammo (and an already existing crossbow reload perk) into account

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Not you stag

late wind
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Because that crossbow idea, while certainly unique and goes outside the box, I feel like it'd be pretty obnoxious when paired with explosive bolts.

floral vapor
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That's kind of what I was thinking, not to mention already stepping on BT's toes, and if it stacked with BT? That'd be busted

late wind
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Run an oberez or uppercut while your explosive crossbow is passively reloading? I gotta say, that would suck to be on the other end of.

floral vapor
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I'm interested to see what the rest of the community thinks but I'm in agreement

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It's definitely cool, though

late wind
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The Circular Breathing trait idea was 10/10. But this one is a -10/10.

floral vapor
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@rigid basalt Have slurbows* ever been tested in combat?

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I wouldn't think they'd be all that effective but then again slings can cave in a skull with a pebble that's the right size and shape

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Nothing to do with the suggestion, I was just curious

steel shoal
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I just think that the drawbacks of the high (combined) cost and trait slot coverage aren't being considered, especially when paired with BT the reload will simply be as slow as it would be when reloading normally (without bt)*.
The utility of being able to reload a single-shot weapon while being ready to fight with the other is still massive, but the fact that the sound queues for reloading become involuntary and the player having to take strategizing their timings gives it at least a large balancing consideration to me

floral vapor
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Hey wait a second

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Slurbows fire arrows not ball bearings

floral vapor
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It's not that we're ignoring it, we just don't have anything to say about it

late wind
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So honestly this thing sounds like the worst parts of both a crossbow and a slug shotty. No offense meant. But I mean, what does it do better?

Slug shotties are fast and repeatable.

The crossbow deals bleed if an instant kill isn't established.

So besides maybe killing immolaters silently (something the suppressed nagant + poison can do), what would it bring to the game?

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Is there something I'm not seeing that would make this thing super awesome?

floral vapor
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It's important to mention that slurbows don't fire steel balls either

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They fire arrows without the feathers/ribs on the back

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Granted this is a video game and very few working examples from the period still exist or at least have been found

steel shoal
floral vapor
rigid basalt
floral vapor
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The only image I was able to find of a historical slurbow had a chamber for a bolt

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That's in the Royal Armory

rigid basalt
late wind
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I have never even heard of this weapon. So I'm very curious as to what makes it special. Pretty much just looks like a bow with a barrel.

floral vapor
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There's not a lot of info on them because very few examples survive today

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If you look them up, wikipedia only has less than a full 6-sentence paragraph about them, and only one source.

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The few places that have an example can't tell you much about them either.

late wind
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It has Hunt vibes for sure. But what does it do in game that we don't already have?

rigid basalt
floral vapor
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Yeah that site you sent me doesn't seem very trustworthy

rigid basalt
floral vapor
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It's saying you can buy a 19th century historical piece for 20 dollars

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Ahh

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Stock image

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My guy that's a stock image

rigid basalt
floral vapor
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I don't think that's a real example

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Yea

rigid basalt
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i only care about the concept as the bomblance is for example also not real also i d make it a 2 slot weapon

late wind
blissful pewter
floral vapor
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Yeah the only example I've seen so far is from Rock Island Auction company, and then ofc there's the in-person example they have at the Royal Armory

late wind
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Also where'd that dude who tried to put me on blast go? I was an eager beaver. FabCheers

rigid basalt
late wind
floral vapor
# blissful pewter But imagine suppressed slug shotty

I would say that when the game takes place suppressors for shotguns did not exist as far as records can tell but tbf most of the suppressors in-game are probably home-made for the purpose of killing monsters, lore might make that more reasonable

blissful pewter
floral vapor
#

Game takes place in 1898 right? Or is that just when the first mentions of the plague arose?

rigid basalt
floral vapor
#

The Dolch barely fits into that timeline

blissful pewter
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The avtomatt

rigid basalt
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also steelball would have penetration which arrows in hunt dont have

floral vapor
steel shoal
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@floral vapor jokes aren't allowed in the channel be careful monkaS

blissful pewter
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Yea

floral vapor
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Wibbly wobbly timey-wimey

blissful pewter
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True true

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Time go wowowo

late wind
blissful pewter
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And people scream when you mention anything past 1895

floral vapor
floral vapor
late wind
floral vapor
#

Aren't there like... semi-modern reports about the events in the game in the lore?

blissful pewter
floral vapor
rigid basalt
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and how weak crossbows are in hunt u can see from the drop

late wind
floral vapor
#

I 1 shot people all the time with those bad boys

floral vapor
#

Having two convos at once

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three if you include discord call

late wind
rigid basalt
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And through a human torso no proplem my 35pound-pull bow would go right through at 50m no proplem (tried with balistic dummy)

late wind
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It'll go into a person. We all accept this. But I'm not so sure it would be able to pen anything thicker than like a half inch of plywood.

floral vapor
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@steel shoal Would that not just be levering?

steel shoal
#

that's a totally different deal

floral vapor
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Why would we use a ridiculously expensive trait for something that gives you nothing but a cool cocking animation

late wind
steel shoal
rigid basalt
floral vapor
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Yeah but why not just include it into levering

steel shoal
#

I would feel so disrespected if a free hunter killed me and began spincocking his gun

steel shoal
floral vapor
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Eh, you'd be shocked

steel shoal
#

unless it's exclusive to ADS...? but then it would interfere with the Iron sharpshooter/etc

late wind
rigid basalt
floral vapor
#

You can do anything in video games, including spin-cocking with absolutely zero firearm experience and no extended lever loop

rigid basalt
floral vapor
#

I wish our infrastructure in the states wasn't so built around imperial, metric is smoother

late wind
steel shoal
steel shoal
# floral vapor How so?

spin-cocking a rifle with two hands can be done with some amount of speed, but it won't work very well at the speed of hip-fire levering

rigid basalt
steel shoal
#

a serious version of this suggestion would simply be cosmetic DLC either through cash or bloodbonds or both where we can get unique and custom reload/cocking animations for various guns

frosty garnetBOT
#

@proud trellis, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Are Blood bonds because its a Voddo magic for "magic" things, hunt dollars aren t magic xD```
floral vapor
late wind
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Everything in Louisiana in 1895 would be built in imperial measurements. So lets assume most fences are 2 inches, or 5.08cm thick then. Fair?

steel shoal
#

just use 2 fingers

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but I guess it depends on the weight of the gun and the strength of your fingies

floral vapor
#

Also the size of your hands

steel shoal
#

the loop being big does of course help

floral vapor
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Larger hands will have a lot of issues

rigid basalt
steel shoal
#

but I'm not saying that spincocking for the levering trait isn't realistic

floral vapor
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My hands are physically too large to successfully do one with a standard loop, it'll catch on my hand and jerk it, which can definitely hurt

steel shoal
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I'm saying that it'll be weird to implement

rigid basalt
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spincocking as an emptyreaload would work fine i think

floral vapor
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Honestly, if it was a unique reload-from-empty animation that would be the best way to implement it

steel shoal
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because the speed at which you would have to spin it to match that firerate would be ludicrously fast

floral vapor
#

Yeah what he said

late wind
steel shoal
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but I also enjoy the implication that someone would waste 10 points on a cosmetic trait just to disrespect the person he just killed

floral vapor
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Honestly I don't like that

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It's funny but that's just not really something I see going over well

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Also, a joke trait would just be kind of... idk

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Weird

steel shoal
#

yeah realistically it'll never be implemented

late wind
steel shoal
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but it's funny to think about

steel shoal
#

and probably cheaper since it's single shot?

floral vapor
#

Granted 5-1-3 isn't bad

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5-1-4 now

late wind
rigid basalt
half stag
floral vapor
#

not slingshots

half stag
floral vapor
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Slingshots are cool but those definitely wouldn't be able to kill

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Would be a really cool alternative to a decoy, though

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or aggro an enemy from far away so they attack a sneaking enemy nearby

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THAT would be funny

late wind
half stag
rigid basalt
#

i ll also add on a second post with ammo-options

floral vapor
#

I'd definitely be down to have a tool to aggro enemies into search mode from far away. See a sneaking hunter next to an immolater? Instead of shooting the hunter, hit the immolator with a slingshot and watch the chaos

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Really silly but still a fun concept

late wind
floral vapor
#

@rigid basalt It might be more fitting to edit that into your previous as not to flood the chat

rigid basalt
floral vapor
#

Also the second suggestion is asking people to vote on ammo types for a theoretical weapon on its own

signal mural
#

@shrewd flare Feedback on the Extraction idea: I think the 30 second extraction timer that fully resets if contested is fine; contestants should have to be within the same bouandries as the ones extracting. Any changes I would prefer to see via trait. Something like: Bandit> Extraction cancellation range is doubled. But then I'd like to see a counter trait too: Wheelman> Extraction time reduced by 10 seconds.

late wind
steady prism
#

@floral vapor why d ya guys keep suggesting that tomahawk rework... Thats literally most pointless feature ever and wont be easy to implement...

floral vapor
#

So far you are the only person who's had a problem with either mine or the other user's suggestion to rework tomahawk

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Actually I think it was @signal mural

late wind
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It'd be pretty baller to throw a sabre at someone.

floral vapor
#

Liam did you make a tomahawk suggestion?

steady prism
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Thats the worst thing about it

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That ppl actually like that

floral vapor
#

You can't be serious

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I would love to huck a combat axe into someone's skull

steady prism
#

So instead of something cool in our once in a year content patch i get ability to throw dusters which is utterly pointles AND harmful AND i will get the perk on random and throw away my only melee by coincidence in heated firefight

floral vapor
steady prism
#

You still can chuck an axe into someones skull... Just pick it off the ground.... Tho its completely pointless bcs ut deals 4 damage

floral vapor
# signal mural ?

You made a tomahawk suggestion earlier yeah? About chucking melees you bring into the bayou

steady prism
#

Theres an achievement where you have to kill someone with thrown sledgehammer... And it takes two throws to kill someone with it

late wind
floral vapor
#

I have never accidentally thrown a throwing weapon or melee

#

Honestly, it's more likely you'd accidentally swing when you intended to throw

steady prism
signal mural
#

Oh there were 3 traits I asked to tweak. One being Assailant - that tomahawks get reduced stamina use with that trait in addition to the dmg buff

steady prism
#

Thats not my wirst issue

#

Chances of that happening are superslim

#

Its just theres so much of cool shit we could have in hunt... And community wants to throw a sabre....

signal mural
#

Yeah and that Tomahawk the trait let's you throw your Primary weapons (Axe, Machete, Calvery Saber).

late wind
steady prism
#

Like... If they had a massive team that spits out content left and right sure... You could waste few hundreds of manhours on making throwing animation for every single melee weapon... Even those that would irl never fly...

#

But they add like 2 mechanics a year

signal mural
#

It sucks taking that trait in hopes of one day getting that hidden trophy and have to look to loot a PvE weapon and then carry it with you everywhere.

steady prism
#

I use tomahawk ONLY to throw shovels at my teammates 🤣

#

Its not PvP viable at all and never will...

late wind
steady prism
#

I mean i dont really have a beef with the actual idea... Its just it will take so much time

signal mural
#

The Pitchfork is the best visually... javelin that shit...

steady prism
#

And i dont think that theres enough content in hunt rn so we can waste time on this crap

steady prism
#

Plus it has thunk to it

late wind
steady prism
#

Exactly...

#

Honestly new content for hunt is getting weaker and weaker... and since they claim they added thise bcs community wished for it... We are somewhat responsible for what we suggest

late wind
#
  • We are somewhat responsible for what we suggest.

Exactly why we need a clown Hunter.

steady prism
#

Its like we have severely limited budget rn... And can afford only a few of stuff... And throwing animations for every melee is hella expensive stuff

steady prism
signal mural
#

Plus Tomahawk and the reduced time before stamina Regen are the only strictly melee driven traits... and Tomahawk doesn't work as expected.

signal mural
late wind
steady prism
#

Actually... Some kind of ex-clown hunter would quite cool... A bit tattered and muddy...

He used to bring joy... Now he brings pain!

rigid basalt
#

tomahawk is just stupid i can throw the axe onehit an armoure and lose no stamina but it takes 2+ hits when meeleing and costs nearly all stamina so where is the dammm point in the perk

late wind
steady prism
#

Worst weapons? I see terminus and bornheim

#

I actually love bith... Even tho they are too expensive

late wind
#

1887 is god awful. And the bornhiem extended blows because it has the garbage damage and handling... Without the at least decent reload.

steady prism
#

Extended is shit i agree

late wind
#

Overpriced. Severly Underpowered

steady prism
#

It already sucks bcs it cant reload fast unlike standart... So lowered handling is utterly pointless

late wind
#

Yeah it's a trash cannon.

steady prism
#

1887 is quite fun with special ammo... It always never kills on one shot anyway

late wind
#

It's a shotgun. That's basically incapable of one shotting. And needs a trait to be even passable in close range.

steady prism
#

Ye

normal horizon
steady prism
#

But then imho it works better than auto 5

#

Which somehow doesnt deal any damage at all

late wind
#

So yeah. The two worst weapons in Hunt. If you ask me.

steady prism
#

Thats beyond unzsable

rigid basalt
#

we generally need a price rework for a lot of weapons : centenial terminus bornheim and even the dolch but for the dolch even changing it bakc to medium ammo as was in the beging would be enough as special ammo is now so eassily alivable

steady prism
#

And id say for what it costs obrez is a but crap...

late wind
steady prism
#

Fanning chain = freekill

late wind
#

Also insane when dual wielded.

unborn smelt
#

Fabning chain is just praying to RNGsus

steady prism
#

Dual wield may work... Never tried that actually

unborn smelt
#

As is dualwielding it

signal mural
late wind
#

RNGesus is obscenely generous in this game.

unborn smelt
#

If your opponent is decent they should be able to take you out easy

steady prism
unborn smelt
#

At least on PC

steady prism
#

That was way too easy

unborn smelt
#

Console might be a diffrent story

late wind
#

Or my personal luck is just insane.

steady prism
#

No honestly... Even standart caldwell fanning is a lottery

unborn smelt
#

I mean if the enemy fucks up its easy

#

If they try to evade dual / fanning chain pistol thry fucked up

steady prism
#

Basically

unborn smelt
#

That gives you more rounds to eventually land due to rng and they dont create any preassure

steady prism
#

U just take your time and click on his head while hes blastimg everywhere but not into you

unborn smelt
#

Not even head necessarily

late wind
steady prism
#

Thats also true

#

Aimpunch is savage

unborn smelt
#

2 bodyshots are still more reliable than chain rng... altho that depends on the aim of both players

late wind
#

It takes longer to reset your aim then for RNGesus to grant me a second hit.

unborn smelt
#

Aim resets so fast i can usually get 2 dhots off

steady prism
#

Same

unborn smelt
#

Granted i run guns not my usual axe

steady prism
#

It takes like 7 shots to hit with chain

late wind
unborn smelt
#

Well it takes really low range forchain to be reliable

#

On pc i rarely have this low range engagements

signal mural
#

My experience with Fanning was that shorter controlled bursts of 3-5 shots work best. Fanning on a silenced Nagant is crazy though you empty the clip in less than a second.

steady prism
unborn smelt
#

Unless i'm the obe pushing for melee

late wind
#

I'll always take a chain over a bornhiem extended. Is the point here.

steady prism
#

No let me reword it...

late wind
unborn smelt
#

Tbh i'd also take chain over broheim

rigid basalt
#

2shot bursts is the most effectiv with the uppercut

steady prism
#

I would take a bornheim extended from the ground bcs at least i can use it to grind match... I would never even picked chain

#

Tho i wouldnt BUY either of them

unborn smelt
#

Uppercut is most effective with one hipfire and the second one aimed

#

Almost fanning Rof but only half the Rng granted youre a good shot

steel shoal
#

Ok but Glock when

unborn smelt
#

Chain is cheap and if you dont plan on fanning its just big mag conversion

steady prism
#

@steel shoal id much rather see dual wielding of handcannon and vandal

#

basically much slower 3 slot dual wielding with much bigger punch

#

3

#

you can either look at that like you have 2x 1 slot for duallies

#

so 2x 2 slot is 4

#

OR

#

you can look at it like you have a 1-slot weapon that you expand by additional slot

#

so 1 + 1 or 2 + 1

#

so by that logic (since its not officially explained how exactly this works 😉 ) you could dual wield 2x 2-slot weapons, which will take 3-slots in total

#

and if you think about it... it wont really be that much OP... you could have 2 handcannon shells, which could deal just a bit higher damage than dedicated 3-slot shotties but you couldnt aim with it and it would have the same low dmg retention like standart handcannons...

vague patio
#

dual wield 3 slot weapon

steady prism
#

same applies for vandal... it would be cool... but nowhere near OP

#

i do realise that in these trying times when everyone fights against dualies it wont pass... but if you think about it its not really bad idea...

crystal plume
#

@steel shoal Not sure if someone else already mentioned it but that reload is already in the game, it's a rare reload for the terminus handcannon

rigid basalt
silent tartan
floral vapor
silent tartan
#

You can still get BBs even if you die

#

The golden card u cant get when you die is just extracting with bounty right?

#

They should reduce amount of BB you get for those cards and incerase rewards for the summons if they wanna make it more important

floral vapor
silent tartan
#

I mean depends when you die rachtaLUL

floral vapor
#

Also, I've never gotten more than 12 bbs for kills and grand slam

silent tartan
#

You can die on spawn or after wiping a server on extraction

floral vapor
#

How are you getting 25?

silent tartan
#

then in 2-3 games

#

idk why I said 1-3

floral vapor
#

I hope they reduce the importance of summons or remove the skins/legendary summons

#

I wouldn't mind if it was "Use (x) gun to do (xyz)" but the skins seems a little predatory

#

Kind of like capitalizing on FOMO like when certain legendary hunters gave you bonus event XP

silent tartan
#

They said they gonna make the legendary summons also with nornal BB skins and not only DLCs if that helps

#

but like u dont have to do them right

floral vapor
#

Nobody is forcing you to partake in predatory microtransaction practices

#

Doesn't mean it's not bad

#

I don't mind the summons that much though

#

It's a small gripe, but it still irks me, it's nowhere NEAR as bad as the event xp thing

rigid basalt
floral vapor
signal mural
#

Repeatable only for Stars.

floral vapor
rigid basalt
floral vapor
#

That being said I don't like the way the weekly works, and don't think that adding in non-dlc legendaries* does anything about the criticism people have brought up already

floral vapor
silent tartan
#

but u know you dont have to do the legendary quest right?

floral vapor
rigid basalt
#

i think it should be changed from dlcs to bbs-weapons or just generally a specific weapon not a skin (quest 9)

silent tartan
#

I dont see the problem with not doing it tho

#

devs will prob see how many people do that quest

floral vapor
rigid basalt
floral vapor
#

If blood bonds couldn't be used to remove perks I would care much less

silent tartan
#

Not if you get 2 kills with dusters challenge rachtaLUL

#

but ye, just dont use it then

#

if nobody is gonna do it they will change it

floral vapor
silent tartan
#

????

floral vapor
#

Agree to disagree, friend

silent tartan
#

Im just telling you how to combat that

#

If you dont do the quest, devs might change it

floral vapor
#

Being quiet has never gotten devs to listen before

pure quest
#

Imo, the summons are terrible anyway as they are now

floral vapor
#

I don't particularly enjoy the system either but I didn't use the old one either

pure quest
#

feels like im playing lvl1-10 WoW quests. Kill 10 boars, collect 8 herbs

silent tartan
pure quest
#

change it up, and make actual random in-game events

silent tartan
#

There was multiple reddit posts about the quest 9

#

But Im sure devs can see how many people do what quest

#

So if very little people do quest 9, they will change it

floral vapor
pure quest
#

it does

silent tartan
#

They have data for almost everything you do

pure quest
#

they can follow the individual guns even

#

how a dolch is passed on from player to player, tracking the kills per gun, instead of per player

floral vapor
#

I don't mind that it's there but I do mind that it wasn't made clear to me when I first opened the game

floral vapor
pure quest
#

would be fun, yeah

steel shoal
#

Is this part of the social experiment

signal mural
#

I thought the idea of the new "quest" system was supposed to encourage new players to learn something helpful and to challenge old vets more. This is not the case for either. I honestly don't have a problem that it's not that way because honestly at what point do you differenciate between who gets what Quest... MMR, hours in-game, Prestige, K/D? All are terrible measures if a player's new to the game or a veteran. But I think the values associated with the Summons aren't as rewarding in terms of time invested vs reward. Summons has taken the random chance of getting an achievable or non-achievable Weekly goal in favour of always achievable but with a very time intensive grind.

floral vapor
keen palm
#

Just here to say that I think the Swarm Bait Tool is a really awesome idea.

floral vapor
#

Swarm bait tool is a sick idea

keen palm
#

it really is. one of not the best idea I have read in that channel since weeks. I really think we could need some more tools / consumables to spice up gameplay and that would really be a funny little tool which probably wont be OP but still fun to use.

floral vapor
#

Yeah I'm all for fun, maybe not super practical tools

signal mural
#

@visual leaf Removing KD Feedback. I like the idea but I'm personally fine with having a Kill & Assist stat just not on a Leaderboard. Personal stats should be well detailed but Private. I think you make a good point that the Leaderboard inherently bolsters the likelihood of cheaters.

floral vapor
#

Or the amount of bounties

#

It's an objective based game, even if people don't always play it like that

signal mural
#

I think decoys already call most nearby enemies over and the hive bomb is so chaotic in it's nature (often backfiring or just staying still) that a counter-lure is unnecessary until the hive bomb works more reliably. Poison status already sics the Meatheads on players.

floral vapor
#

It's cool, and would be really fun to use on the AI

signal mural
#

It's not a bad idea. I just think it is unlikely to be used often or much differently than other tools already in the game. Which stands to question if it is worth the time & effort to produce & code.

floral vapor
signal mural
floral vapor
#

Why would you dilute it by cheating

signal mural
#

I figured most cheaters are just in it to piss other people off. They are just trolls - there to feed off of others anger & disgust.

floral vapor
#

It's not about Hunt strictly, but look up a youtuber named Camomo_10, he does videos where he goes around servers in Rust and uses custom admin tools (made by a guy I know too) to fuck with cheaters and sometimes they tell him about why they cheat

#

It's super fun to watch even if you don't play the game

#

It's just fun to watch cheaters get dunked on in hilarious ways

signal mural
#

Hmmm maybe I will - thanks for the tip

austere maple
#

@queen jungle I died twice this week from bomb Lance in pitching the player was at the back that has two tunnels to get into boss and he flicked the bolt and passed the little cracks that you can see the entrance (i tried to describe it as well as i could hope you know the spot). So buffing bomb Lance thanks but no thanks it's supposed to be meme and it's better stay that way

pastel holly
#

foot fetish trait?

floral vapor
pastel holly
#

true

#

maybe a shoe or a boot idk

unborn smelt
#

@floral vapor I think he's complaining that anyone always carries a ohk capable melee tool one can pull out in a pinch

#

And whike i dobt mind it from a firearms combat standpoint (as in if we both have 2 guns, and i go for the melee ohk and succeed i deserve the win) - it kind of invalidates weapon slot melee

floral vapor
unborn smelt
#

They all can

#

Because if i bring a full on weapon slot melee weapon and you can competetively fight back or ensure a draw/trade with just a tool thats an issue

steel shoal
floral vapor
unborn smelt
#

Also regarding gore effects

#

Issue is it gives away info you might not get otherwise

floral vapor
#

Yeah, it's cool but I don't know how you could implement it against all targets without it just being silly

unborn smelt
#

As in you thirdparty a team and dont know if all are dead or not - gore effects would give that away

steel shoal
floral vapor
#

I'm trying to rack my brain about how you could make it more fair without making it silly that you just re-assemble someone who's painting the walls

frosty garnetBOT
visual leaf
digital nacelle
#

@floral vapor the issue with your squad finisher idea is that it provides concrete information to when a squad is completely downed. often that information isn’t privy to you, and probably shouldn’t be revealed in this way

floral vapor
digital nacelle
floral vapor
#

I want hunter gore but it would be silly to reassemble red paint from the walls

rain spruce
#

@shrewd flare
" Title: Increase extract block range
Description: For whatever reason there are more and more people running from pvp in a pvp game. Please greatly increase the range that extractions are canceled because at the moment it is far too easy for someone to run across the entire map and extract.

If you dislike this please let me know why in feedback-discussion I am genuinely curious"

heady sinew
#

@shrewd flare about your suggestion, I don't think your idea would fit the game very well. the fact that there are extractions that allow for people to leave at anytime confirms this , I enjoy this fact about this game so if your worried about people escaping with the bounty and you don't make it there in time its either because you didn't bring a stamina shot, didn't take the fastest route, didn't notice someone running in time or you simply didn't want to push. this isn't a normal BR where everyone has to die except for one player, people can avoid pvp whenever they want and cut there losses at anytime.

rain spruce
#

there are a multitude of reasons someone might want to extract. I'll list a few - you are just trying to get your daily extract, summon quest etc. You are very poor and want to bank the cash rather than risk it. Something is going on IRL and you need to get off the game asap. Also i have extracted many times due to me or teammates being too low on health bars, healing, ammo etc. Sometimes there is no point going for more combat when you are at that severe of a disadvantage

#

all that being said, if you let a team escape with bounty in the current system, its on you. in the majority of scenarios, you can get to a bounty lair before the banishing is done. If you didnt push the compound/ cut off their points of retreat, in reality you made a tactical error. If you run into combat along the way and the bounty escapes, well thats literally part of the game

#

if you are that long ammo player who never pushes, guess what, its also ON YOU. if i have a close range favoured build, and you have a long range one, im not obliged to sit there while you camp me nor run towards your likely advantageous position, anymore than you are required to push me in the lair. But again, this is why escaping to extract is both a necessary and useful strategy.

#

in your suggestion, you would be simply buffing long ammo play even more, which would be ridiculous because long ammo has been king for literal years in this game. The extraction block radius is fine, if you wanna stop someone from extracting, you ought to have to get your hands a little dirty.

queen jungle
#

When will NVIDIA Highlights be fixed?

steady prism
#

if you want to stop people from extracting... you gotta make run for it and get to CQB distance with them...

#

if you somehow couldnt manage to get there in time... you did a mistake and you are being punished for it...

#

extracting team already has a severe disadvantage of not having enough cover... sometimes extracts are boats moored in water devil infested water bodies so they cant even hide behind the boat...

little carbon
#

@atomic sedge i don't see the problem, your team has a MMR of 5 the other one has one of 5.5. That is definitely close enough to be a bracket. You are probably at the lower end and they are at the higher end but that's just how brackets work

#

Remember that stars are just a representation of your actual ELO number (integer between 1 and 5000). Team Elo is then calculated by taking the average ELO number of everyone in the team. And then you have matchmaking brackets. For example of your team has a rating of 2367 you are gonna land in bracket x, but bracket y might start at 2368. And both ELO ratings might be shown as 3 stars.

So all in all just remember that the stars are inaccurate

#

They are just a representation of the ELO number, not the actual brackets

atomic sedge
little carbon
#

It searches lobbies based on the numbers, the stars don't exist serverside

atomic sedge
#

ahh okay

#

well then my original argument stand, the system doenst work

#

check out what i wrote yesterday evening. its not even close to being "they are just a little bit better"

little carbon
#

Also remember: 6 star could begin at 3k. It you have a team of 3* 2999 and one with 3* 3000 they are gonna be a team of 5s and a team of 6s that are basically the same

atomic sedge
#

sure, i get the overall MMR system. but it just doenst work out that way. 80-90% of the time we play against a team with more then one 6 star dude in it they just wipe the floor with us

#

and if it would take the true values (us being lower end 5 star) we should NEVEr get lower end 6 star guys that are so much better.

little carbon
#

Also, it doesn't use your number and find people that are around that. There are predetermined brackets. For example 3000 to 4000. If you are at 3000 you will be matched with 4k people.

I think you are just at the lowest end of a high bracket

sharp veldt
#

Don't forget there are also "modifiers". Randoms and duos into trios (or solos into duos or trios) have a "modifier" on their MMR

little carbon
#

Both teams were premade

sharp veldt
#

Was just adding it for more general clarity on the MM system

atomic sedge
#

i think, at least in parts, my problem is that i think there would be an easy fix. when you play during the main hours at the evening Matchmaking just takes a few seconds.
i would really prefer to wait more time, and for that get a better balanced lobby.

rain spruce
#

take in meme loadouts and just take a break from serious play

atomic sedge
#

i just had the feeling it got worse this past 4 weeks. like, we encounter these "wipe the floor with you while eating a donut" guys almost twice every time we play.

#

and if thats at the start of the play session my motivation to keep going just ceases to exist

rain spruce
#

i prefer to go in with meme loadouts and just try and rush the boss. you get a lot of free guaranteed $$$$ just for clues, location, kill, and banish

#

and the occasional hilarity ensues when you kill a guy with nothing but a pitchfork

atomic sedge
#

Sound really fun, but i think not really my playstyle :/ we are a group of about 5-6 people, and we really enjoy that game, but we prefere to play slower and more tactical. and that has always been the case. we are not really got at aiming, but often times we get the first shot of. but hey.
i Just came here to vent my frustration, and maybe some far away day crytek will decide to have mercy and give us a few more MM options or skill groups.

#

i guess i wouldnt come here if i didnt really like the game and its idea. its just a few parts of it that doesnt really work for me. like you said, i will just have to live with it.
and if i want better MM i can just go and play something else.

queen jungle
#

I'm curious, why are people down voting auto run?

dense shuttle
#

because pressing SHIFT+W all the time is fun to them .. ?

#

Is coding an arduino robot to press shift-w on your keyboard, considered a macro?

#

because if a whole company can't figure it out, i'm gonna do it myself

sick anvil
#

While it would be nice to have not like you can do long distances of autowalking with out getting stuck on pretty much a leaf

steady prism
sick anvil
rancid marlin
#

it wouldn't have to work perfectly, it just being there would make the game more accessible

#

really whether or not a suggestion gets downvoted feels kinda like a timing thing lol

sick anvil
#

is auto run not an option on console ?

rocky blade
rocky blade
fluid locust
frosty garnetBOT
#

@true patio, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

please add a button to randomly select legendary hunters. I don't want to choose, but I want a random hunter 🙂```
frosty garnetBOT
#

@mortal pelican, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Balance Tweaks

Over my time playing, I've thought of a few recent things that I personally feel need to be edited.

Slate - Remove slugs and add flechettes in their place.

Slate slugs are just far too strong for what the intended idea for the shotgun is. I feel that flechettes would be a much better and appropriate style to the shotgun while staying true and capitalizing on the high rate of fire.

Aperture variants for Sparks and Centennial

Having no ground between sniper and irons, I feel like these two guns would be wonderful for the two variants.

Reduce cost of Martini Henry from 122 -> 82

OR Up the muzzle velocity from 400 -> 450 (at minimum)

Martini is the earliest access to Long ammo (aside from uppercut) that we get access to. The design behind the weapon to be a brawling rifle is wonderful, but it's outshone by literally every other rifle in the long ammo category. It feels too expensive for what its worth, being only 8 bucks cheaper than the sparks and the ammo variants are somewhat useful, but just not enough for the weapon to truly shine.```
floral vapor
#

@mortal pelican The biggest draw to the Henry is its comparatively swift reload.

mortal pelican
late wind
#

Honestly the Martini in Hunt fulfills its role perfectly. I like to call it a harassing weapon. Something that makes someone think twice before peaking. Especially with low health or resources.

But if you simply must have an upgrade to it, why not a fill size rifle as the final variant in its unlock tree? Boasting greater velocity due to the longer barrel, at the cost of worse handling and hipfire.

#

Because at the moment, it kinda sounds like you want a Sparks without the downsides.

surreal orbit
#

a longer martini with higher velo/damage is quite literally just sparks

floral vapor
#

I've never actually had any issues with the Martini,, it's pretty good and never had issues competing with sparks players

#

The reload speed difference is pretty significant, a full second is the difference between life and death in a lot of cases

#

A second is a LONG time in a shooter

surreal orbit
#

i still agree with the part where he mentioned it being only 8 dollars cheaper than the sparks kind of takes away its ability to shine

#

because if im gonna pay 122 dollars for a single shot long ammo rifle i might as well take the best one in the game for an additional 8 bucks

late wind
surreal orbit
#

i think the sparks is def a balanced weapon

floral vapor
surreal orbit
#

it is what it was intended to be, a hard hitting weapon that rewards skill and accuracy

#

its not like the mosin where you can miss 3 shots but still 1 tap a downed hunter to the chest

late wind
#

If any one aspect of it was even slightly better, it'd be insanely OP. It rides a fine line.

surreal orbit
#

again i think the sparks is perfectly balanced and doesnt need any sort of change to it whatsoever

late wind
#

Money is ultimately pointless, though. But it is still worth considering.

I'd love to see the in game economy reworked.

surreal orbit
#

it does border on pointless for pretty much everyone except those who prestige/new players yeah

#

still doesnt change the fact that, for what it is and what it is intended to be, its price doesnt really fit

frosty garnetBOT
#

@heady sinew, your post below has been deleted, as it doesn't follow the required format.
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a```
dense sapphire
#

@sharp arrow (Brawn)
I really like that. It's definitely a niche trait but I could see actual application being able to break down and rush in barricaded doors quickly. Adding the ability to bust concertina with blunt and pierce is a real nice touch.

surreal orbit
#

this is true

sharp arrow
dense sapphire
#

It definitely wouldn't dominant but it's a good niche trait you might take from time to time

#

@latent bobcat (Pax Buff)
Give it HV. Bam

latent bobcat
#

sigh

sharp arrow
#

Even if you don’t have a dedicated melee: you could probably take down a door with two or three duster hits with a trait like that. Which would be useful for being aggressive.

#

Right now I think it takes four to five.

dense sapphire
#

@queen jungle (Bomb Lance Buff)
Why not both?

dense sapphire
dense sapphire
half stag
# dense sapphire Is that a problem?

Problem is it's never getting hv due to the cylinder gap on revolvers (they base most of their additions on realism, hence why've we only gotten hv on nagants and bornheims due to their sealed chambers)

#

Only way we are getting hv medium ammo on a secondary is if they add a 3rd medium ammo one slot that isn't a revolver

late wind
#

Honestly just nerf the uppercut. Then the Pax becomes an enticing option.

There exists no buff you could give the pax that would make people pick it over the uppercut in its current state.

sick anvil
#

Medium ammo buffing range damage retention would

#

The whole lineup of the medium ammo is anemic in being a threat at range outside clicking heads and compact FMJ outclasses it by a long shot

#

while special ammo was said to be intended as a sidegrade FMJ is out right an upgrade with miniscule drawback

blissful pewter
#

I thought about maybe adding high velocity to pax might make it a good option to bring with vetterli silenced with high velocity

sick anvil
#

Not enough

blissful pewter
#

I mean obviously that not gonna be the only thing to make it better

sick anvil
#

Medium ammo has been always an afterthought with how they perfom you could easily delete medium ammo boxes and put every gun from medium in to compact and would not change anyhting

blissful pewter
#

just would be a good option

dense sapphire
#

Also the pax isn't competing with the uppercut, it's competing with the scottfield and losing. Badly.

sick anvil
#

Pax would need to have its damage curve so it is carrying more punch up to 75m

#

and long guns up to 100m

dense sapphire
#

Pax needs something that's different from what the scottfield brings

#

HV could be that

sick anvil
#

Special ammo is special ammo its not fixing anything

dense sapphire
#

Pax boolet go zoom, Scottfield hits harder with FMJ

#

Tell that to FMJ

#

FMJ makes so many pistols so much better

late wind
dense sapphire
#

FMJ exists

sick anvil
#

FMJ creates a problem

#

not fixes issues

dense sapphire
#

Thats its own topic

#

The fact that scottfield has FMJ and has the spitfire varient are both what make that gun great

#

Spitfire FMJ is one of the best secondaries in the game

blissful pewter
#

giving it high velocity and some other variant(s) could make pax more viable in a lot of peoples eyes

sick anvil
#

HV is not fixing any of the problems with the pax

blissful pewter
#

I honestly dont see issues with the pax

dense sapphire
#

HV Pax would have +500 m/s

#

That would instantly make it a competative sidearm

blissful pewter
#

just kind of in a sad state of not having much attention

crystal plume
#

I would like pax HV for ammo sharing with vetterli HV

#

And I don't really care about the realism aspect in that regard

blissful pewter
sick anvil
#

Pax has one massive issue it is in " medium ammo " pool of guns .
no amount of special ammo can fix that issue

#

if the base ammo is bad its just putting lipstick on a pig

blissful pewter
#

I mean Medium ammo have a bad drop off at range but by no means is it a bad option

crystal plume
#

Then why is scottfield and it's variants so popular

blissful pewter
#

the veterli and the scottfield are some of the most versatile guns in the entire game because of the options you have

#

if you just gave the pax more options it would make more people want to experiment with it

sick anvil
#

ever since Cent was brought in i stopped thinking about veterlis exitance

#

And while i unlocked the Scof variants thats the amount of time i spend with them bring it find BPs and sell it

blissful pewter
#

I mean thats how you personally play. I see a whole lot more scottfields and vetterli than pac and centennial

#

I think most people would rather bring a vetterli than a centennial currently

#

Now I would also like some love for centennial. Because I absolutely love the gun. There just isnt much insentive for me to bring it though

sick anvil
#

For side arms what I encounter mostly are DW officers

#

second FMJ CCP

blissful pewter
#

yes but within medium ammo. It is most common that scottfield is chosen over pax and vetterli is chosen over centennial

unborn smelt
late wind
unborn smelt
#

the swift is a fun gimmick and good with fanning

#

But what really kills the pax is the spitfire

#

Because scottfield stats are worse but not by much than pax

#

But that insane ROF increase that doesnt come with the usual downsides because its factually treated as sinhle action is huge

late wind
#

The Pax is the stronger pistol in basically every way. Now if you get ganked or teamed a lot I can see the practicality of the scotfield. But that's about it.

unborn smelt
#

Itdeals 3 less dmg and has 1m less HS range...

#

That is a laughably smol diffrence

blissful pewter
#

pax has significant increase in muzzle velocity though

unborn smelt
#

Biggest one is loosing 50m/s velocity

#

But thats not that much either

blissful pewter
dense sapphire
#

With FMJ scottfield has way better pen and two tap range

blissful pewter
#

there direct comparison of base guns go at it

dense sapphire
#

And Spitfire is an amazing sidearm

unborn smelt
#

For that you get a faster reload with no cylinder spin, better handling - whatever that amounts to, and it costs about 20% less

#

Which isnt much less but enough that the variants are similar in price to the base pax

blissful pewter
#

I think we all can agree the pax needs something to make it viable right?

#

more option and or a buff

unborn smelt
#

Pax just got left in the Dust by powercreep

#

it's still a cool gun and people will still play it every now and then when it's on a free hunter or because they like the gun for being the gun that won the west

#

but it has no real reason to cost 100$ - between all the CCP FMJ's, officers, model 92's, spitfires

rain spruce
#

pax got fucked when dualies got nerfed. dual pax was broken

fluid locust
unborn smelt
dense sapphire
fluid locust
unborn smelt
crystal plume
#

In what way

unborn smelt
#

the vast majority prefers the Sparks

#

because the martini doesn't have that much going for it

crystal plume
#

Ohh yeah in that sense

#

It would be cool to get a high velocity or spitzer option for any of the single shot rifles

unborn smelt
#

yeah maybe

dense sapphire
#

Springfield, Sparks, and Martini feel like they were balanced in a vacuum, because if you don't consider anything else they all have their own advantages and disadvantages

#

The problem is that
**1. **Why take a springfield for faster reload speed when vetterli exists (same for martini and mosin)
2. Pistols exist

unborn smelt
#

@late wind While i don't like shredder (or the nitro as a whole for that matter)
They did specifically change it from DumDum to shredder because it's not supposed to be like Dum dum

#

still agree on the no pen part tho

crystal plume
#

Imo pen is whatever, the 1 shot range is the main issue

unborn smelt
#

definetly is - OHK to body is a mechanic i don't like on a traditional rifle in Hunt

crystal plume
#

It should be the same or even a little bit less than the base ammo, people didn't realize how effective it was originally for pvp even with less 1 shot range which lead to it's buff

unborn smelt
#

But if it had 0 pen you could try and lever that to your advantage

crystal plume
#

Like it was already an upgrade over base ammo for pvp for the ranges where you mostly used nitro anyways

dense sapphire
#

I'd be fine with shredder nerf if base actually ohkod reliably within it's supposed effective range

#

Cus with stock I get lots of hitmarkers, even within 40m

#

idk, maybe I'm just bad

#

@floral vapor (Kiteskin Change)
I'm more in favor of Kiteskin just increasing the fall damage threshold. Should you really be able to jump off Fort's roof silently?

half stag
floral vapor
#

Not even close

dense sapphire
#

Your silent if you don’t take damage

unborn smelt
dense sapphire
#

If kiteskin make any fall damage quiet and you had light foot, you could literally jump off Fort silently

unborn smelt
#

and they said it propably should not be if i understood correctly

dense sapphire
#

I don’t think kiteskin should make fall damage quiet, but rather extend fall damage threshold

unborn smelt
#

I don't think it'd be that bad if falling/taking dmg is silent tho

dense sapphire
#

I don’t have a major issue but I think it’s silly to jump off a roof without making a sound

unborn smelt
#

because moving itself isnt - and falling far enough to make sound means you are damaged

hot vigil
#

Playing Sniper Elite 5 makes me wish for a stat overview like this:

unborn smelt
#

I mean yes it's silly

#

but what's the other options

#

increasing dmg treshold might be a bit too stronk - because you're not only silent but also undamaged

#

But trying it on test wouldn't hurt

hot vigil
#

Kiteskin makes you able to jump out of first floor without losing a pip.

#

Which I think is nice c:

unborn smelt
#

Afaik it does not

#

last info we got is it doesn't change the height where you take dmg

hot vigil
#

Oh

unborn smelt
#

it just halves any damage you get

hot vigil
#

Still think it is halves the amount making you take 20

unborn smelt
#

yes - a fall that'd deal 40 only deals 20 with kiteskin

#

but say the height you can jump without taking dmg is not at all or barely affected - not sure how it handles a jump where you'd take 1 dmg, if that's even possible

queen jungle
floral vapor
#

I'd be fine if it was more accurate, but making it overtake bulwark seems like a bit much

#

Idk

unborn smelt
#

I don't think there's a way to make the BL overpowered without massively overdoing it on the buffs

fluid locust
#

bulwark should have never prevented you from dying to bomblance to begin with

unborn smelt
#

that

#

and it should explode in water

#

It's a modified whaling harpoon

fluid locust
#

yea doesn't really make sense that it doesn't

unborn smelt
#

why does it get extinguished by water

floral vapor
#

Why does the description say it does tremendous impact damage when it does I think 10

#

Very little

#

the explosion is what does it

pearl badger
#

What the fuck is this matchmaking?????

plush ledge
#

your team rating is 4.5 , welcome to high elo that's normal

vale cedar
#

i don't see the issue eitheir

wind ruin
#

Looks like normal match rating solaiiThink

clever prawn
#

@keen bolt yes but only if still affected by recoil as well

keen bolt
clever prawn
#

thats just unfair

keen bolt
#

@clever prawn yeah forgot the recoil also

#

Fixed it tho

floral vapor
#

Ah right

#

It's bound to ping nvm

#

@split swift That sounds great, not sure what the hell you would bind it to considering LeMats though

split swift
clever prawn
floral vapor
#

@covert ibex I tried that already and cited the same game. Results were 50/50 split but I haven't checked in a while

covert ibex
#

well its good to throw it back in there

#

besides im not gonna go back and read several thousand messages

floral vapor
covert ibex
#

wha

floral vapor
#

There's a search bar for a reason yknow

covert ibex
floral vapor
#

I'm surprised people are upvoting, my suggestion was nearly identical just without the pic

#

Happy for that though, it's a dope mechanic

#

KF2 devs can't copyright a gun's position on the screen btw

covert ibex
#

love kf2

#

dont love the way the devs butchered it

winged flint
#

@split pulsar um that just looks like someone from 40k

tribal wyvern
# pearl badger What the fuck is this matchmaking?????

It's because it always goes minimum to the guy with the highest rank.
So lets say your "solo" mmr is 4stars, if you add a 3star or 4star player, thats going to be 4.5.

Even if you had a 6 star & 2 1stars, the mmr would still be roughly 4.5star minimum, depending on how high mmr the 6star is.

#

So you can't use lower ranked players to drag down the mmr

floral vapor
#

@grand plaza That sounds awesome

grand plaza
#

@floral vapor Thanks! I just thought this could add a little variety to overall looks and feel of your roster and also a little bit of added attachment to your hunters. So it hurts a little more if they meet their inevitable doom. I was also thinking of suggesting to add a "Graveyard" Tab to the menu where you can see your last (maybe 5 or so) perished hunters with a model and overall stats for their complete life.

floral vapor
#

Idek why people would be opposed to that idea. It would be even cooler if you got to choose from a random set of outfits when they "ranked up"

#

It's a really cool idea to have visible scars after getting into scuffles with AI and players, and also really cool for them to change their attire as they become more successful

#

Like the hunter gore thing I get why people wouldn't be into that. Between just being queasy or thinking it would break immersion (probably does even if it had a "supernatural" animation tbh) but the thing you suggested sounds amazing. If I could vote up twice I would do it in a heartbeat

floral vapor
#

You can turn SBMM off

frosty garnetBOT
#

@fathom pier, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

the kd is already separate```
floral vapor
#

... what exactly do you mean? Not having anyone to watch your back, no revives, and no extra firepower is a huge disadvantage

#

Even if they're bad players all it takes them is one lucky shot

#

You have to get at least 3

#

Riight

#

I'm sure.

#

Okay tough guy

#

Yeah idk what his problem is

#

No sense in dwelling on it

#

Just let it be man

#

He wants to rile you up, he's just a troll I think

#

If not then... that's just kinda sad tbh

#

Nah just let it be. Even if he was a god at the game he's just a jerk. Not much sense in wasting your time on it.

#

See you ig

#

Seriously though, he's just trying to get you riled up.

floral vapor
#

Welp looks like a mod cleared the chat out so now I look like I'm talkin to myself

queen jungle
#

look at this guy talking to himself lol

floral vapor
#

Damn you caught me

#

I'm not sure why the mods didn't clear my messages too

#

Not that it makes a difference to me

late wind
unborn smelt
late wind
warped mirage
#

Nitro with shreader is fun

late wind
#

Fun =/= Balanced.

warped mirage
#

It's not a huge problem considering the sights are almost unusable

#

Imo

late wind
#

While that's a point, sights are subjective according to basically everyone here.

past socket
#

Eu server full of russians, literally all teams had russians, wtf is this ?

warped mirage
#

Invasion

timber timber
clever prawn
#

aw common

vague patio
#

russians really are a problem, in the way that they are not.

tribal wyvern
#

Do russians really get that bad of a ping in EU?
Ive been on russian servers many times early on, because i thought you needed 2 places chosen.

#

And never had bad ping

vague patio
#

no

#

according to some, they even get better ping towards eu

tribal wyvern
#

Then the "supporting ping abuser" argument def makes no sense

vague patio
#

but i bet its very situational

#

it doesnt make sense cause thats not true

#

if you get some "ping abuse" kill or whatever itsprobably that you fucked yourself and it takes sometime to show it

#

cause latency

tribal wyvern
#

Ye, you do feel cheated a bit.
I'd rather die before i get in cover, not after im already behind cover cuz of latency.

#

But as it has been described many times before, you'd be dead anyway. Even if high or low ping.

vague patio
#

ok, so

#

fucking honestly

#

i dont have a problem with people feeling like shit, same on trades

#

the big fucking issue is, people being pieces of shit, blocking other people access from the game, calling everyon cheater, feeding lies and calling everyhitng unfair

#

thats actually what pissesme off the most

#

its the false narrative, trying to feed yourself there some miracle solution

tribal wyvern
#

Using "cheater" as a scapegoat to why you died is common.
Think we can date back to when boardgames where popular & people called cheats then to, aswell with cardgames.

But you know ppl had a bad experience when you see a very specific weapon complained about, like "Oh F'k Lemat it's sucha OP shotgun pistol!"
It's straight after a game they died to it for sure.

#

Just gotta ignore it tbh & hope the devs do aswell.
And it's much better if people come with actual good criticism.
It's like i say about ppl complaining about Summons, they're complaints are just horrible & irrational.

"OMG ONE OF NINE ARE A DLC??? WHY YOU CHEATING YOUR PLAYERS & TREATING THEM LIKE TRASH??"
Which is like "okey, makes total sense."

vague patio
#

ok yea, ingore it fine, i can but "hope the devs do aswell" is to late

#

they already listen to those people now

tribal wyvern
#

You can try & argue it, why it's bad criticism

vague patio
#

thats what really pissesme of

tribal wyvern
#

And try to convince the ppl around you, more than that specific person.

#

But what nerf did they do recently ,where they listned to those players?

vague patio
#

ok, i think there some issue with that.
here are streamers pushing those narratives, thats a problem.
in my environment the 2 people i play the game with agree with me, and on this server. Just look around....

vague patio
#

and they confirmed they arelooking towards regionslock& ping lock

#

in one of the dev streams

tribal wyvern
#

tbf, Cain was pretty hard to see.
But the regionlock im curious to what they do.

#

Didnt mind giving him a shower

#

Im pretty sure majority of games already have these region locks

#

not sure theres a magic fix to it tbh, for either party

#

and i think most streamers are against regionlock, like Psychoghost

vague patio
#

psycho makes fukcing sense to be against it

tribal wyvern
#

ye as he plays with kerrty , neenoh & Joe

vague patio
#

he literaly plays with noone in his region in collab streams

tribal wyvern
#

they could have part of a dev stream dedicated to explaining this & why its not an advantage & make a poll or something

#

Keep poll up for 30 days, announce it everywhere

#

ingame, discord, yt, twitter, fb

vague patio
#

i dont fucking know

#

i honestly says, theyshould explain it and not fucking do a poll

#

cause you know

tribal wyvern
#

Well its tough when it does affect peoples enjoyment.

#

It was just a suggestion

#

They could potentially have a region lock that just locks you into the region that would give you the best latency.

That way 3 US players can't play on EU for example

#

So if you're EU + US, it will pick the best server.

#

Thats a good middleground atleast

#

Would weed out the ppl who try to use it for their advantage

tribal wyvern
#

@untold prism
I mean it is saturday today lol

#

Give em some slack

#

And late evening in EU