#feedback-discussion

1 messages · Page 279 of 1

unborn smelt
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It could be compared to an illness for example where you can only treat the syptoms as long as you dont know the root of the issue

steel shoal
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its fun to joke about what new bug they'll be bringing back though as if they're extra DLC

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whyyyy my :yep emote 😢

digital nacelle
steel shoal
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:madragege:

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why would they do this PepeHands my :tentaclentrhentai: did nothing wrong

digital nacelle
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I don’t like it either

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image perms and react perms gone too

willow wraith
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Title: Quests and Skins
Details: I really don't like the fact that skins are tied to quests which essentially make a few of them impossible to complete (without dropping cash or BBs on it). Specific weapon kills? Easy. But why does it have to be a specific weapon skin? Its so pointless.

sick anvil
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While its true that bug fix is a work around unless you know what it causes.
To know what causes a bug some one has to look at the code at the lowest level and debug it this requires an experienced skilled programer / developer that can do such work which often than not is not present or is considered too expensive

round maple
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Uhh... how long was the game on test server for? Sure it's understandable I code in my personal life and for a living. I get that debugging and finding the true source of a problem can be difficult. The issue I have is that if they knew it was a band aid then why would they not be on the lookout for and test said bugs. they would have known ages ago on test that it was an issue and could have fixed it before live or postponed the update. That's my problem.

steel shoal
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lets go

unborn smelt
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There's a good chance that the bugfix not working anymore requires restarting with trying to find it from 0, and simply put that may take longer than postponing an update by a few days.

fathom geyser
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these people act like crytek is purposefully sabotaging their players with bugs cuz they think its funny. im sure theyre already trying their best, cut 'em some slack

fathom geyser
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❤️

round maple
# unborn smelt There's a good chance that the bugfix not working anymore requires restarting wi...

And this is exactly why communication is key to running a business with clients. We the clients have 0 communication about the bug and have to find out on our own. It would go better for them if they knew to just say he we are releasing this patch, but there is a known bug we are still working on. I have a hard time believing they knew about it though. It took massive reporting and two videos for them to even address the ladder exploit.

unborn smelt
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I don't know when they really knew of the bug - or resurface of the bug, because afaik there have been less severe versions in the past.

round maple
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When you leave people to imagine they always imagine the worst. They really need to up their game on communicating what is going on behind the scenes.

unborn smelt
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yeah that's true and i agree

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and while they already communicate pretty well - there is still room for improovement

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But i also feel it's important to admitt - i and i suspect many people don't know either how it goes with when they are allowed to share what info

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there's a good possibility the devs would wanna share some of it but need the green light first

sick anvil
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If we talk about the ladder glitch the communication was quite transparent the issue is reach

unborn smelt
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To name an example

round maple
unborn smelt
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they officially said they wanna get out a blogpost about the monetisation early this year - But especially info regarding finances is always tricky

round maple
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The bug itself was actually in the game for much much longer. I saw posts about this years ago.

unborn smelt
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so they may not have gotten green light - or they may only be allowed to give out "superficial" info (for lack of a better word)

sick anvil
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Even so if communication would not solely being done on social media and discord . but lets say it would be part of the news feed in game it would have a bigger reach

unborn smelt
round maple
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Maybe if they had a news feed popup in game instead of the ads for DLCs 🙂

unborn smelt
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yes it may give the solution to it higher priority - but it also worsened the problem big time until that solution is found

round maple
sick anvil
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To be fair small portion of players follow TTV live streams and or any social media platform

unborn smelt
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on one hand yes it might have increased priority for a fix - but then again we don't know how far they were already behind the scenes

round maple
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There were posts on reddit and other videos 2 years ago on the ladder exploit... that's enough evidence for me to say they were sweeping it under the rug until it was an actual issue.

sick anvil
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Did it work in every version for the duration of 2 years ?

unborn smelt
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I don't think so

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there were ladder bugs in the past - yes

sick anvil
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or is it one of those evergreen bugs like poison bug

unborn smelt
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But afaik in the past you were only able to do it on the wall you performed it on

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you couldn't just do it anywhere like this time

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I could be wrong - and happily change my mind if i'm prooven wrong

sick anvil
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id say it is one of those evergreens

unborn smelt
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I wouldn't be surprised...

sick anvil
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makes me wonder how freaking deep those bug are in the code

unborn smelt
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I do agree Hunt is in desperate need of another few mainly on bug fixing focused patches

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I usually had almost no bugs - and currently it's kind of iffy for me too

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altho a big portion of that was my ISP having issues too

digital nacelle
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1.8 finally fixed my performance

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I was getting 50-70 fps at 1080p low with my 5800x/3070

unborn smelt
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hey that's good to hear at least

sick anvil
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I would dare to say they maybe need for independent full stack code devs that would dig trough the whole thing and see where the roots are

digital nacelle
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after 1.8 launched I get consistent 144 on medium 1440p

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massive difference

unborn smelt
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I sadly can't say the same - i'm getting severe stutter on a 3070

digital nacelle
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idk what they did but it’s nice

sick anvil
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McLovin whats your memory kit ?

digital nacelle
sick anvil
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Fclock ?

digital nacelle
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uhh

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what’s that

sick anvil
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CPUS infinity fabric clock

digital nacelle
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I have a 5800x

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make of that what you will

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no idea how to check infinity fabric clock

sick anvil
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Ask ask Luuwithdoubleu how to check in #troubleshooting you might get more FPS out of your cpu

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he is the tech guru for AMD

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144 for 5800x and 3070 is a tad on the low on 1440p

digital nacelle
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I keep it locked there

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my monitor is 144

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when I unlock I get like 180

unborn smelt
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but that's the next to receive an upgrade

digital nacelle
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honestly 16 is plenty for a game like hunt

unborn smelt
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should be yes

digital nacelle
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oop

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got a lot of stuff in the background?

unborn smelt
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But i gots other games that want more

digital nacelle
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fair

unborn smelt
sick anvil
queen jungle
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@queen jungle It was stated a few times recently that they intend to support Hunt for a long time

rigid plinth
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Haha, that's good. Their pretty darn good, particularly the uppercat, rarely any situations you don't want to bring it besides you have literally 500 hunt dollars or something

digital nacelle
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but to be fair it is the best in slot for perhaps too many loadouts

queen jungle
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please don't @ me anymore, it's really annoying to come here and read bs

queen jungle
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Also, please watch your language 🙂

frosty garnetBOT
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@stray totem, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Tittle: New trait 
Details: New trait that allows you to two-hand your pistol, it will increase precision and slightly reduce recoil.
Notes: It should be a expensive trait, and switchable with fanning so you and have a nice precision with a back up when things get messy.```
queen jungle
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asked for a roadmap

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please try to learn some literacy skills

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it will be helpful in your volunteer service

normal horizon
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There is no roadmap available. there is however this video: https://www.youtube.com/watch?v=mSG3gegBLLI

Today we are taking a closer look at the coming changes to Hunt in the near future, including the end of Q2 and early Q3.

Let us know what you are most excited about in the comments below!

Also, check out our blog for more information:

https://www.huntshowdown.com/news/developer-update-what-s-next-for-hunt

Follow us on social media:

https:/...

▶ Play video
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and about your concern of the game being end of life cycle, it is not, we want to support the game for many years to come

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which is what you mentioned as Finall said 🙂

queen jungle
queen jungle
stray totem
queen jungle
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if the game is NOT in its end of lifecycle phase, then bring back the roadmap

normal horizon
queen jungle
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please don't try to perform mental gymnastics to justify laziness

stray totem
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Oh, my bad

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Thanks

queen jungle
normal horizon
queen jungle
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ALSO please stop @wind thistle me, I will read your replies when I can, it's annoying to have your pings blowing up my phone

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I didn't ask why the roadmap is gone, I know the answer is laziness and incompetence because that is the main reason this discord is full of complaints 90% of the time

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I suggested bringing it back

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the channel is literally called "suggestions-ideas"

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again this is a literacy issue

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There is no need for such a hostile attitude.

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please take 5 minutes to read and think instead of smashing the buttons on your keyboard. you are a mod

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Please watch your language.

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I'm sorry, I'm not being hostile. I believe sincerely it is your responsibility as a mod to fulfil the above

strong marlin
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@queen jungle Lol relax my guy

hollow fox
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do legendary hunters really render later than normal skins?

outer jungle
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@main cradle

or we can have the same thing when throwing turned off lantern 🏮 😬

sullen zephyr
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Like really who wouldnt like a Roadmap tf who downvoted that lol

strong marlin
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I don't want a roadmap. I want the day they shut down the servers for good to be a surprise.

steady prism
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@warm zephyr interesting... i was always wondering if Crytek could add variants of medkit... something that heals superfast but is more limited than standart medkit... or something that only heals like 5 hp but has crapton of uses, suitable for long range fights etc. etc.

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imho the only issue i can see is that someone could have just take all of those and have basically unlimited heals, which would definitely anger a random bushwookie who would be unable to down him without leaving his comfort zone and rush to finish him off...

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but if they somehow lock it? so you can only take one item from healing category?

outer jungle
steady prism
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you can heal your teammate by going near him

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and using the medkit

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which is imho very nice and lots of times more than enough...

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but ye why not... lets add a medkit, that will work like ammocrate

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so that you throw it on the ground and use from there...

outer jungle
steady prism
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id like healing blowpipe...

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basically a tool that you can use to heal you teammates but not yourself

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that would be nice

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especially if it could take custom ammo so you could for example use it offensively with poison darts...

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now when i think about it... 1-slot weapon would be better than tool

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great for trios

warm zephyr
steady prism
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ye something like that

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or maybe something like paralyzing dart...

warm zephyr
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hmm. hard to balance

steady prism
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knock off AI for 20 seconds and make hunter drowsy for few seconds

warm zephyr
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i think the fuzzy vision from heavy poisoning can work like that too

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can also be a poison sense enabler

steady prism
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ye thats cool

fluid locust
half stag
unborn dagger
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Do the countries just not know that people are adults? Do they think everyone is a kid that just doesn't know how to read the back of the box and make a decision?

half stag
main cradle
shrewd phoenix
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I just submitted this suggestion/idea. Would love to get any intellectual feedback from other experienced players in the game who have thoughts or sentiments on this topic. Thanks everyone!

Title: Increase Player Count - OPTIONAL

Details: Populate the servers so there's 24 or more players in a match. I understand the sparse quality and nature of the game - it's set in the 1800s in the deep South - but it can be to the point of no action at all with you finding clues, killing/banishing the monster, and extracting with no pvp interface whatsoever. This is especially the case when there are two monsters and you banish while the other monster is being banished & already extracted across the map.

By populating the servers, you not only solve this problem, but you also create an added layer of tactical immersion and team coordination for the match itself. Allow me to explain from a multiplayer design perspective: Out of the three phases of the game - 1) the clue finding 2) the killing/banishing 3) the extracting - only the second phase is the consistent point of action for pvp interface. The first and last phases are usually devoid of pvp convergence and, as such, are uniformly the "pve" phases of the game (not always but is the norm). Thus, by increasing the player count, all three phases of the match will become replete with pvpve continuity thereby altering the pace, speed, and tactics employed by teams to secure clues, approach and execute banishable targets, and perform successful and safe extractions from ambushers, interceptors, etc. because every step of the way and every phase of the match, enemies abound and lie in your wake.

unborn dagger
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24 or more? That would just be awful.

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We're talking about 8 or more teams here

frosty garnetBOT
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@thorny ivy, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Saw this not sure if it would be considered to new but it looked like a neat weapon https://m.youtube.com/watch?v=5KSAuO0TnyI```
ocean ocean
shrewd phoenix
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(Cont...)

One of beautiful masteries of this game, is that it's a tactical survival-extraction shooter that has a clear definable objective unlike another hardcore survival shooter that won't be mentioned here that has no mission objective and is just mindless shooting and looting, then extracting (yes, the game you're thinking of is correct). With this addition, it could make the entire gameplay experience more tactical and thrilling every phase of the match and dare I say, bring more popularity and well deserved attention to this delightful, finely crafted underrated game title. For those players who wish to play with only 3 other teams in the entire server, that option should still be available too and for those who wish for all of the above and have a tactical mil sim ethos coursing through their veins, then server filters can designate higher player count matches for you to load into (e.g. DICE and BF4 servers with different player count options on the server filters).

Thanks everyone and happy hunting!

shrewd phoenix
ocean ocean
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I personally think doubling it would be too much.

shrewd phoenix
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Hence, the "optional" part with server filters. Read my last sentence from my 1:33pm message right above.

unborn dagger
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@ocean ocean Cause one of the fun parts about hunt is not knowing if a team is on the map. Keeps most people from getting reckless and acting stupid.

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You hear a stick or a zombie screaming from burning and you don't know whether a zombie walked into a firepit or got burned a weapon that was silent.

ocean ocean
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I Like that, but I don't want to spend an extra 15 minutes being stealthy if there's no one on the map. Maybe it should say when you're the last remaining people.

unborn dagger
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Having a a notification saying you're the last one on the map is the same point I'm making. That would remove all tension and make it unfun about not knowing if there is somebody on the map.

queen jungle
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@jagged wagon Judging by how calm everybody is on this Discord, I don't think there are any widespread issues with the servers tonight.

jagged wagon
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@queen jungle So it would seem, but we have been kicked from 2 servers this evening, and had bad server time in 2 other matches.

fluid locust
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idk servers are always kinda ass randomly lol

frosty garnetBOT
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@unkempt tundra, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Make it so we can assign consumables/equipment to up/down on the d-pad instead of just right/left```
queen jungle
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@cold tulip Crytek has stated that they plan to support the game with new updates and content for a long time to come

floral vapor
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What's the thinking emoji for when voting for ideas? Is it just like an "unsure/conflicted"?

digital nacelle
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but I’m sure others may interpret it as you described

floral vapor
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Ahh

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@zenith zenith I like that idea for the most part, but that part about melee kind of invalidates picking the option for spawning with a low-grade melee weapon.

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Most firearms work fine as a melee, but I definitely think people should always spawn with a FaK in quickplay, less so when you recruit.

cold tulip
final lion
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have they considered fixing spawns so my duo v trios partner dont spawn literally smack dab in the middle of 2 trios

cold tulip
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That's "true randomness", it's unlikely to ever be addressed.

floral vapor
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I thought spawnpoints were curated?

dense sapphire
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@rigid plinth Definitely an interesting post, but I'd like to point out something. Changing most guns that deal +125 to -124 makes small health chunks first even more of a superior option, as well as significantly decreasing the downside of death. This wouldn't be a healthy change IMO. Also, this would end up with significant reverse powercreep which people may or may not enjoy

dense sapphire
sharp veldt
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They are random

dense sapphire
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Hey Violet

sharp veldt
dense sapphire
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Get any good games today?

sharp veldt
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Nah, no Hunt today for me. Long work day 😂

dense sapphire
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Ah

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F

rigid plinth
dense sapphire
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@tropic ginkgo Assailant Expanded
This buff would do, balance wise, effectively nothing. Throwing knives with assailant function almost identically to normal knife, but you get six of them to throw. For heavy knife, you lose out on the 1 tap body from assailant throwing axe melee, may or may not have a 1 tap throw, and get 1 less.

sacred sparrow
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lol EU servers full of people from US and China again 😄 this playerbase 😄

dense sapphire
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@main cradle Bottle of Oil
Fire bomb currently fills the niche you described

steel shoal
dense sapphire
ruby magnet
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@visual narwhal in regards to adding more players. The aforementioned issues with point 1 and 3, the clue finding and extracting respectively. Will barely be adressed by adding more players. Yes it'll happen more, because there will be less wiggle room on the map. But overall people will still mostly clash on point 2.
Furthermore this problem is more a trios teams issue rather than a duos problem. Which comes down to the fact people play more reckless in trios and have only 3 teams to contend with. If two teams are fighting and you cleaned the other team in a spawnfight. Well that eliminate almost all tension straight off the bat because you know where the others are.
With duos you have less scan radius and movement is harder to track because you're looking for 2 people. And yes 3 people is easier to spot because they walk as a group 90% of the time.
Adding 1 or 2 more teams in trios might work, but maps like Lawson delta and lousianna bayou were designed with duos in mind. As is the whole of hunt showdown.
Only desalle feels spacious enough to work as a trios map.

dusty otter
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@sacred sparrow it's bc all the eu and chinese players are on US East... tired of playing against ppl with 200 ping. Can't beat em, join em.

unborn smelt
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@late wind of the melee dmg types only blunt can be reduced afaik - so making bloodless reuce rending would still leave piercing dmg unreducable

late wind
rocky blade
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anyone else running into a slew of cheats like im talking like getting killed at over 300+ meters because this is fucking bull shit and the kill cam view doesnt help the case in terms of the kill shot being in another zip code with no clear line of sight

plush ledge
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300+ is in most cases just someone derendering the compounds and other stuff that's not a cheat that's just how the engine works but should it happen after 1.8.1 it's most likely a cheat due to hunters max rendering at 200m right now

unborn smelt
rocky blade
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3 for 3 headshots at 300+ i call bull

unborn smelt
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The knife does, the knuckleknife does, the sabre does, the bayonet and riposte do too

rocky blade
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not playing this game right now untill this shit gets fixed. Running into a suspected cheater once in a blue moon i can forgive but running into 3 exploiters at best or them flat out cheating in 1 day if unacceptable

clever prawn
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@little fulcrum you can use choke bomb for that

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And they will be triggered by the chaos splashing the water but ofcourse only for a short time

little fulcrum
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yes i'm aware but imagine if there was a delay and then the water devils went crazy. on first splash the water devils simply emerge or become aware, they don't swarm to the choke that hit the water.

would be nice since chaos bombs are basically worthless, they're pretty easy to tell if fake.

(referencing this suggestion/idea <#game-ideas message>)

late wind
unborn smelt
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Yeah - but tbh i think they should make frags affected by bulwark as opposed to a trait that randomly cucks rending melee which in general is already worse than piercing

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Make frags deal a smol portion of its dmg as rending for the bleed and the rest explosive dmg reducable by bulwark

late wind
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There already exists a trait that can shut down blunt melee users. And blunt melee is pretty bad at pvp in general.

So the idea that a trait can counter certain melee being a bad thing doesn't really hold up. As it already exists in game.

Somebody might be out there with such a trait. It's on you to plan for and play around that contingency.

little carbon
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I think blunt is somewhat meant to be a more PvE oriented damage type that is less effective in PvP. Would rather have them build on damage identity instead of trying make melee damage type a flavor only choice.

unborn smelt
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Especially if one could make it work with bulwark instead

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Only affreting problematic frags not touching melee weapons

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Or just buff all rending melee dmg to compensate...

tribal wyvern
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@scarlet plume
It does not make it any harder. For a casual player you have plenty of time to finnish the weekly. They've made it far to easy to complain about the speed you finnish the weekly.

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That 1/9 is a dlc only, is really nothing.

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You have 8 others u can repeat

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If it was like half of them or something, i'd say ye it's bullshit.
But 1? Come on. They have to advertise something to make money on the game aswell. We can't complain about every single monetization move.

mighty summit
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does anyone think there will be a ingame friendlist soon, so you dont have to use steam

frosty garnetBOT
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@golden salmon, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

They should make it to where once engaged in combat you cannot extract, alot of my games get ended because people just stam shot and run away and even if you catch them they just shoot at you till the timer is over.```
sacred sparrow
tiny mason
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Asia server is still shit. Thanks for the update though.

vague patio
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it really doesnt matter where people are from

hazy cairn
tribal bluff
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WHEAN DID YAL POT THIS IN THA GAME??????

steel shoal
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@storm tangle yes yes yes yes yes please

little carbon
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@storm tangle an animation like that serves no gameplay purpose. At best it's something that you can completely ignore, at worst it could actually harm you in a fight

floral vapor
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@topaz vapor I both love and hate that idea. I like suicide bombing but ultimately Hunt is as much a survival game as a PvP game. They let you extract at any time for a reason.

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Suicide bombing both doesn’t fit that theme and also seems quite cheap with how explosives go through walls frequently

topaz vapor
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@floral vapor yeah i try to pull it off with friends frequently but always seem to forget it in the heat of the moment. More of a troll move tbh, but i think it would be fun to implement some weird kill summons to motivate players to try some epic kills. Also, the highlights of the game (for me) are gunfights with other players so i'm always a bit disapointed when a team extracts directly after they get the bounty

floral vapor
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@velvet ingot Mayhaps a small checkbox on the loadout screen to determine whether or not you want consumables to auto-orient would be nice

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@late wind If you want to reduce the insane rending dmg of frag bombs the first solution is to fix the absolutely nuts ability frag bomb shrapnel has to just go right through solid concrete and one shot people not to make a trait people cannot see beforehand that invalidates a type of melee

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I don’t even think hornskin should be in the game either honestly

deft dune
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it is not that hard to check the game at least once before an update realeae or is it?

floral vapor
floral vapor
storm tangle
tribal wyvern
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@unborn dagger
Might wanna actually play the game & finnish the weekly before you make such uneducated suggestions.

Thats not how the weekly works.
All of them are optional, non of them (besides 1) is necessary to repeat to finnish the weekly. So that 1 DLC out of 9, you can skip it entirely, it doesn't screw anyone over that it is there.

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You can just do 1 & repeat it 30 times, done.
Or you can do all 8. If you got the DLC, do the 9th.

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@shrewd phoenix
They've said that they cannot do this. 12 is maximum. We had a bug a while ago, where more than 12 could enter a match, those matches were straight up unplayable. It lagged so bad.

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@heady portal
What you suggested there already works. You can click the dropdown menu where you see your summons & it takes you directly to the summons.

shrewd phoenix
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@tribal wyvern Then that's a server issue, not a game design issue.

tribal wyvern
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Well it's a server limitation they have.
Besides, im not sure we need more than 12 atm, any specific reason you wanted more? I didn't read the suggestion entirely, but if u had a tldr reason.

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Also they'd def need to re adjust spawn locations.
5 trios at Kingsnake or near it lol

unborn smelt
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wat ?

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5 trios ?

tribal wyvern
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He said in his suggestion that they should increase the amount of players on a server

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And i gave reason that i've been told, why they can't & if they at some point do it, they better adjust spawn points

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Cuz imagine if 5 trios spawned all near or at kingsnake, that place itself has like 4 spawns

unborn smelt
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yeah i don't think they need to adjust spawns

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they already made it so it's less likely to happen

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but they deliberately not made it 100% certain it won't happen

tribal wyvern
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If they were to put more ppl on the server, they def need to adjust it.
But as said "if" they add more. Afaik theres no plan to ever do that.

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Cuz theres server limitations

unborn smelt
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well no i don't think they definetly would need to adjust it

tribal wyvern
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@queen jungle
A tip is to just mute the open voicechat.
Not much reason to have it on unless you play with randoms outside discord

unborn smelt
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they purposely want you to keep an eye open for teams can still spawn close to each other even if it's not as likely to happen anymore

tribal wyvern
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Thats not with 15, 18,21, ppl in mind.

unborn smelt
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even then i still think it's good

tribal wyvern
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Not me man, like, speaking trio specifically now.
Having 2-3 teams is quite alot already. But having 5 teams on 1 compound? You're F'd simply cuz u happened to spawn at a sandwiched position.

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Taking kingsnake as an example

#

You can spawn at the North west, where you spawn below the mountain. At the river

#

You're f'd there. Can't go anywhere.

crystal plume
#

@keen stirrup Seems like a possible routing issue on your ISPs part, you can try using a VPN to see if that fixes it

tribal wyvern
#

Thats just my opinion tho. I don't mind spawnfights.
I know some ppl i get into teams with that complain way to much cuz they happen to die.
Im way past caring if i die.

But theres to me, a difference between an interesting spawnfight & a clusterfuck of teams.

#

I had a spawnfight before, where we got shot cuz we didn't pay attention to the 2nd Alains spawn. And died

kindred reef
#

There's a misspelling somewhere in here 🤔

tribal wyvern
#

Been posted alot, think they're aware.

woeful ravine
#

#game-ideas message
Daily reminder that you DO NOT need to complete all 9 Summons to earn the 30 tokens for the weekly reward. Token rewards are REPEATABLE. The devs have been releasing this information in every channel possible and yet there are still people who open their mouths before they use their eyes and ears.

shrewd phoenix
#

@tribal wyvern Please refer to my original message:

Title: Increase Player Count - OPTIONAL

Details: Populate the servers so there's 24 or more players in a match. I understand the sparse quality and nature of the game - it's set in the 1800s in the deep South - but it can be to the point of no action at all with you finding clues, killing/banishing the monster, and extracting with no pvp interface whatsoever. This is especially the case when there are two monsters and you banish while the other monster is being banished & already extracted across the map.

By populating the servers, you not only solve this problem, but you also create an added layer of tactical immersion and team coordination for the match itself. Allow me to explain from a multiplayer design perspective: Out of the three phases of the game - 1) the clue finding 2) the killing/banishing 3) the extracting - only the second phase is the consistent point of action for pvp interface. The first and last phases are usually devoid of pvp convergence and, as such, are uniformly the "pve" phases of the game (not always but is the norm). Thus, by increasing the player count, all three phases of the match will become replete with pvpve continuity thereby altering the pace, speed, and tactics employed by teams to secure clues, approach and execute banishable targets, and perform successful and safe extractions from ambushers, interceptors, etc. because every step of the way and every phase of the match, enemies abound and lie in your wake.

#

(Cont...)

One of beautiful masteries of this game, is that it's a tactical survival-extraction shooter that has a clear definable objective unlike another hardcore survival shooter that won't be mentioned here that has no mission objective and is just mindless shooting and looting, then extracting (yes, the game you're thinking of is correct). With this addition, it could make the entire gameplay experience more tactical and thrilling every phase of the match and dare I say, bring more popularity and well deserved attention to this delightful, finely crafted underrated game title. For those players who wish to play with only 3 other teams in the entire server, that option should still be available too and for those who wish for all of the above and have a tactical mil sim ethos coursing through their veins, then server filters can designate higher player count matches for you to load into (e.g. DICE and BF4 servers with different player count options on the server filters).

Thanks everyone and happy hunting!

tribal wyvern
#

Issue with separated queues is that already dead regions will be even more dead. They don't even wanna add choices for night/day or specific contracts for that very reason. So if they were to implement this idea, it would have to just be one queue for this & no other.

Also during for example between 8am -> 4pm EU CEST. You're not finding many matches, infact some rounds are even empty or half the server.

So i think we need to vastly increase the playerbase before we can implement what you suggest.
I think for Duos the amount of teams is fine, 6 teams, it's very rare to see a team run off with bounty while having 0 pvp interactions at all.

Trio could have 15 or 18 players. Which would also have 5-6teams. Instead of 4.

Cuz the problem many times is that when you do banish & you see no teams near you with the bounty. Theres no reason to look for pvp, cuz you're at a huge disadvantage. Sure u can scan, but ppl can hide 200m away & most scans you won't see them. And they can keep running & engage when you have 1-2 seconds or 0 seconds left.

shrewd phoenix
#

@tribal wyvern Thanks Freddie for that response and your feedback. That may be the ultimate issue at hand then - the player base just isn't there yet to deliver consistent higher player count matches (18-24 etc.), but as this game's popularity grows, this feature should seriously be considered and implemented for not only all the reasons mentioned above but also for building - and sustaining - an ever-growing audience for the game as well. Until then, we will be left with facing off against only 3 other teams in the whole server...

Are you a mod or admin on this server? Thanks again for your response and feedback to where the game is currently at. Much appreciated brother.

floral vapor
#

who in the dog diggity FUCK ghost pinged me

#

SHOW YOURSELF HEATHEN

leaden brook
tribal wyvern
#

It gets boring when you can extract over & over cuz no team comes near, or all of them got stuck somewhere on the map fighting

tribal wyvern
floral chasm
#

Can we ask for a shorter switch time for the lematt? It seriously does not take 2 seconds to switch firing modes an ANY gun

#

just something more responsive, because it takes forEVER for that thing to go off

hazy rapids
#

Is broken matchmaking going to be fixed or is today it's final version?

chilly nova
#

There, I added some more information for the downvoting shotgunners that want to force others to play their boring gamemode:
#game-ideas message

unborn dagger
#

I think quickplay just needs more of a rework than just forcing others to play differently

chilly nova
queen jungle
chilly nova
#

The shotgun ppl can play their version of quickplay still

chilly nova
final lion
#

once again spawn duo into trios pinched between 2 teams and immediately screwed. 10/10 gameplay. thanks crytek

#

12 spawns and yall cant figure out how to space some people

fluid locust
chilly nova
chilly nova
unborn dagger
#

A rework is needed not just making a mode made for excluding a weapon type, that shouldn't be how it works

chilly nova
#

For example, a "Gunfight" gamemode would 100% be my preferred way of having a "quick" gamemode that can still be done in a unique Hunt way.

That would be so much more fun for me than sprint for 5 minutes to arrive at the shotgun showdown.

chilly nova
unborn dagger
#

Not really?

#

You're literally saying you want shotguns removed from quickplay either as a mode or a balance change and both are not good ideas.

#

That's literally your suggestion as well

chilly nova
chilly nova
chilly nova
unborn dagger
chilly nova
unborn dagger
#

So you don't want it fixed in any way?

chilly nova
chilly nova
unborn dagger
#

Ok bye I guess

chilly nova
# unborn dagger Ok bye I guess

I mean, if you're gonna chime in, read the conversation that you're chiming in to. Link above shows exactly where I'm agreeing the QP mode itself needs a rework in order to make it better. I couldn't care less what that rework is. I'd rather get something more fun than fix QP.

frosty garnetBOT
#

@thick oriole, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

I was chilling with hunt songs and this appears to me, please mix it crytek is so cool!```
tight delta
#

Reading comprehension, people. That has always been an issue here (and everywhere else), people build strawmen they start attacking instead of actually trying to come to an understanding.

#

Feelsbad.

floral vapor
summer cipher
#

ty

floral vapor
#

NP boo

tawny tangle
#

@keen bolt wdym pve ammo, its like the mix of slug and normal.

keen bolt
#

Mainly for PvE tho

tawny tangle
#

Is it? Knuckles or poison hand bow is all i use

keen bolt
#

Hmmm

tawny tangle
#

And isnt it only like 10$

#

It should unlock before slugs if it doesnt but otherwise 🤷‍♂️

keen bolt
#

It should be early unlock tbh

#

Or Atleast middle one

tawny tangle
#

I guess

keen bolt
#

Not like... 1lv just before slug

#

Mainly cause it's use to quickly kill boss and meatheads

tawny tangle
#

Depending the boss i use different things

#

I never really scum the boss so i bring sticky

keen bolt
#

I just knife the boss

tawny tangle
#

And ahem le bomblance

keen bolt
#

But really penny is really great against boss

tawny tangle
#

I never try it bc sg are so shit for ammo

#

And special ammo boxes are super stingey

keen bolt
#

Pretty much

#

But really shotgun special ammo are very gimmicky

#

And hard to use

#

Imo

tawny tangle
#

C&K slugs is all anyone runs i see. Saw some nut head bring in a romaro with the flare shot but that was unique and never to be seen again

#

@split wasp suppressed levering 🤔

keen bolt
tawny tangle
#

Dont matter it would be the first

#

Idk if it should be medium ammo is all im thinking

keen bolt
#

Tbh I'm kinda on edge about suppressed cent.

#

It has a high velocity + medium ammo

tawny tangle
#

Exactly

#

Its just weird. If levering got more expensive then id agree but as is its too powerful

ruby magnet
#

I've maybe run into a C&K slug a handful times in the past half year. Its actually quite bad.
Rival slug is where its at for most people since it doesn't have the random recoil reset the crown with slugs has.

tawny tangle
#

Ps4 is all i see

#

And to punish their bad aim i run bomb lance

#

When slate released it was the WORST time ever for melee runners, now though everyone loves slugs and they suck

fluid locust
tawny tangle
#

C being?

#

Im tired its late cant think proper

fluid locust
#

the first winfield you unlock with the less ammo

keen bolt
tawny tangle
#

And it turns them into a completely different weapon

keen bolt
#

Yes

#

But like aren't we discussing cent suppressed

keen bolt
tawny tangle
#

Its a larger caliber thus more damage

#

Its like a 3 at most

#

Where terminus kinda sucks and is a sg so its ranged, and winnie is compact so its like a 5 shot

#

Lol @shut glacier

keen bolt
#

Mate you clearly never tried the levering on the Centennial @tawny tangle

#

It's laughable

#

I'd take the fanning uppercut over the levering Centennial

tawny tangle
#

But if its silent

keen bolt
#

What if fanning uppercut is silent is basically the same thing

#

Recoil + wider than shotgun hipfire

tawny tangle
#

It isnt though

#

Uppercut is a bad example

#

Its more like a scot

keen bolt
#

We're still talking about the Centennial right?

tawny tangle
#

Yeah

keen bolt
#

That thing has worst levering ever on any Winfield

#

Any

tawny tangle
#

Bc the caliber

#

All other winnie are compact

#

It makes sense

half stag
#

There's no way he said it's like Scohfield YeeHaw

tawny tangle
#

Its not as bad as the uppercut

keen bolt
#

It's even worse

half stag
#

"It makes sense", mate it doesn't even 1 tap to the body of a 125 hp guy like the other medium ammo rifles, or hell, even the uppercut

keen bolt
#

I can actually kill people with fanning uppercut

#

Winfield cent? No

tawny tangle
#

Uppercut shoots long so that mskes sense

half stag
#

But it's a sidearm . . . Outclasseing a rifle . . .

tawny tangle
#

Cent isnt good by any means but its better standard than a normal winnie

tawny tangle
#

2-3 body for cent rather than a 3-5 for regular

#

Plus range

half stag
tawny tangle
#

And the small hand axe preforms the same as the large bomblance, but the BL has better range.

#

Run the winnie a specific way and its better than a base cent. Dude come on

#

Im not saying anything other than a suppressed medium levering isnt something i want to see

keen bolt
#

This is the accuracy you can get

#

And this is pre-crouch levering nerf

tawny tangle
#

Ok, unlucky, my normal winnie is the same half the time

#

Ive used it and gotten lucky kills and ive used it and gotten shwacked

keen bolt
#

Honestly tho

#

The thing I'm worried if cent silenced was a thing

#

It would be that it can run fmj with good velocity

tawny tangle
#

Yeah

keen bolt
#

That's scary

#

Vetterli + fmj while strong it is basically rock throwing

tawny tangle
#

For 200$ and levering

#

Vett is a hit and miss

#

Reliable 2 shot

#

I like to hit with the 1 2 of vett then poison hand bow

#

Most people dont run antidote

#

Dummies

keen bolt
#

True that

#

But unless there's a poison meta

#

People wouldn't be using them

tawny tangle
#

Hasnt been in a while

keen bolt
#

Back when it reduce damage from poison it's a Must run

tawny tangle
#

Recently ive seen poison + conc tripwire pair

#

But unless its past mid game its no real issue

keen bolt
tawny tangle
#

As a BL i just rush charged with stamina shot so if i trigger conc trip i just slice down

keen bolt
#

It's just one form of traps

#

But a very annoying one

tawny tangle
#

Recently ive been using the perk to see traps, vigilant?

keen bolt
#

Yup

unborn smelt
keen bolt
#

Works great

keen bolt
#

I mean like -50% damage

unborn smelt
#

They just changed some - not all poison attacks to physical dmg

tawny tangle
#

It fully negates poison gas

unborn smelt
#

^^

tawny tangle
#

Hive bugs still sting for minor physical dps

#

And spider bites still damage

#

Spit balls i dont think hurt

unborn smelt
#

Actual poison is still reduced like poison bombs, poison traps, barrel cloud spider clouds

keen bolt
#

I mean it doesn't make me practically immune to spider so I don't ran them anymore

#

But still good for running through clouds

#

Just that I don't run it 100% of times anymore

unborn smelt
#

But the spider bite, bee stings etc were just changed to phys dmg

keen bolt
#

And those are main source of bother for me

tawny tangle
#

Poison meta for assassin is nuts. Hand bow with double poison and antidote shot, shoot 4 darts and gas out a room. Sassy runs through. Toss lanterns for extra damage

unborn smelt
#

Poison is good for most bosses

#

But so is a melee weapon

tawny tangle
#

Yeah but melee ^

unborn smelt
#

Kind of making poison a wasted slot anyway

tawny tangle
#

SB is 50/50 i just kill with boom

#

Most of the time anyway

#

Idc about the loss

unborn smelt
keen bolt
#

Assassin I just time it with sticky

unborn smelt
#

Its like everywhere on the map

tawny tangle
#

Read the name bruh

#

Unless its stun locked i cant time sticky

keen bolt
#

I just go in alone and hold it

#

When it pops up I stick him

tawny tangle
#

But if he bug clouds it drops off

keen bolt
#

Not reliable but 50/50

tawny tangle
#

Yeah

#

I hate assassin overall

keen bolt
#

It works if you time it when he came up

tawny tangle
#

Ive died to assassin more than any other

#

Still not often but

keen bolt
#

When he starts to circle me

tawny tangle
#

A genuine threat if a team is countering

keen bolt
#

I pull it

keen bolt
#

More so than other boss

#

Scrapbeak the 2nd

tawny tangle
#

I stim shot and BL then when he enrages i stick him

#

Harpoon doesnt hurt me

keen bolt
#

For me scrapbeak is the biggest pain

tawny tangle
#

If not running bl or poison i just let another team kill boss

#

Sb is annoying to kill normal

keen bolt
#

More of a dilemma

tawny tangle
#

Dude hits a lantern and burns off his loot

#

So need chokes

#

Toss razor wire

keen bolt
#

I just turn off lanters

fading pine
#

Have you guys seen the top hunters (globally)?

tawny tangle
#

If youre quick enough

#

On what?

keen bolt
tawny tangle
#

Some people cheat but they get banned soon after they reach top 100

#

Or slip under

keen bolt
#

Or do this

#

This is how they get ir

#

It

fading pine
#

251, 75 & ,75 KD are real people doing KD farms?

keen bolt
#

Ez kill basically

#

See that account?

#

That ain't some gigachad who still sticks with hunt after losing

#

Those are other account he loaded in along with kd farmers

tawny tangle
#

Ps4 leaderboards is someone with 11.x / 300KA and 20D 3000killstreak

keen bolt
#

Free kill

fading pine
#

Yet why are they there?

#

That doesn't look right, even if they did Farm, do they deserve to be "Top Hunters"?

tawny tangle
#

Bc theyre abusing leaderbosrds for recognition

keen bolt
#

If you noticed -

#

Those mainly don't even have Prestige

tawny tangle
#

They suicide to boost stats

keen bolt
#

Or if they did never more than 2

fading pine
#

Yeah so my feedbacck is have them clean that up, there's so many people cheating who doesn't get banned. If you have cheat, you don't need those extra accounts just to be on top

keen bolt
#

I've seen many blatant cheaters

#

But those aren't high k/d

#

Like not THAT high

tawny tangle
#

Ps4 has m$kb players. Not super regular but the flicks are def noticable

keen bolt
#

In all Cheaters I've seen mostly they have 3-5 k/d

tawny tangle
#

Top 3 on ps are 11, 7 and 7

keen bolt
#

Once got a chinese guy 'turn on'

tawny tangle
#

One is a blatant smurf

fading pine
#

It's still not an excuse

#

Why are they there?

keen bolt
#

Get recognition

fading pine
#

I don't understand why you have to explain how they did, or whatever. It doesn't look right that they are there....

tawny tangle
#

Idk. People complain about kd farmers regularly in the suggestion channel but i like kd, and i want more stats tbh. Individual gun stats, overall accuracy. Body heat maps

keen bolt
#

Gotta understand they climb it for the K/D for recognition and many reasons

fading pine
#

Because some of them are cheating.

tawny tangle
#

Leaderboards arent important though

keen bolt
#

As long as there are something to track people will go out of their way to do it

tawny tangle
#

Its like kd warriors in gta

fading pine
tawny tangle
#

Well yeah, cheating is cheating

#

Im not taking up for them

#

I hate cheaters, theyve ruined most modern games and if devs do nothing then the game dies, luckily Cry, works to combat cheaters

keen bolt
tawny tangle
#

Yeah that too

fluid locust
tawny tangle
#

Exploiting, in a way, isnt cheating

keen bolt
#

Maybe there are some cheaters on the board but that's anti cheat problem

fading pine
keen bolt
tawny tangle
#

Im east us and i cant even run west bc lag is so fckn bad

#

East lags for me

#

Servers are dog

keen bolt
fading pine
tawny tangle
#

Id like to see a semi modern or an alt futuristic hunt clone

fluid locust
#

suppressed vett is so much fun ngl

fading pine
#

what's your MMR?

keen bolt
#

Not saying all but there are definitely some in There

fluid locust
#

I wish any of the other suppressed guns felt nearly as good as the vetterli

keen bolt
#

Just 5 really

fading pine
keen bolt
#

Most yes

#

The problem arises at 6 most times

tawny tangle
#

Console cheaters are weird, some people are like , “m&kb isnt cheating” while im opposed. I think anything aftermarket is a cheat on console, like scuff controllers with extra buttons.

#

And to allow crossplay with pc like other think? Never. The skill gap is too great

keen bolt
#

I'm not saying there's no cheater but eh the one that hides are worse than blatant one

tawny tangle
#

Yeah

#

Saying its just their skill

tawny tangle
#

I dont understand cheating, it gets boring quickly

fluid locust
#

I have 2k hours and have yet to see a cheater

keen bolt
#

Thing is ...unless you're greater in skill you sometimes can't tell legit shot from hack

tawny tangle
#

True

keen bolt
#

I have killed a duo in 2 sec before

tawny tangle
#

Deep end 6 is crazy

keen bolt
#

And trio un 4

#

And got called hack

tawny tangle
#

I levered someone from 50m with a winnie headshot

keen bolt
#

But those are just calculated chain headshot so

fading pine
#

I suggest they should increase the breathing sound when a hunter is camping or make them get cramp or something. They could also add some bugs that will bite the hunter when hiding in the woods lol

tawny tangle
#

I like the bugs idea

#

But like others have said way before me, snipers and bush wookies are a legit strategy

keen bolt
#

but how do we even define camping or how the system is gonna be that's the hard part

fading pine
#

or a headless horseman that roams (basically a boss) to stop people from staying from one palce

tawny tangle
#

If standing at x lat and x long +/- 3m

fluid locust
#

I mean they could just reduce the mission timer to 45 minutes like they did with the scrapbeak event

tawny tangle
#

For 90 seconds

fluid locust
#

that helped camping a lot

tawny tangle
#

Did they?

fluid locust
#

ye because their servers were dying

lunar kettle
#

They did but for a different reason

fluid locust
#

and it was to get people in and out of games faster

#

which I guess helps with server capacity so win-win?

lunar kettle
#

Cause people farmed after clearing the servers

tawny tangle
#

Idk ps4 was all over the place. Game is dead until an event

#

I play regularly so during the down times im 5-6 then an event comes and im dumped to a 4 and have a horrible 15 matches

fluid locust
tawny tangle
#

Sb event was so easy without wiped lobby farms

fluid locust
#

scrapbeak event was peak hunt tbh

tawny tangle
#

So then events like the harvest moon or the native one became way more difficult

fluid locust
#

no quickplay and 45 minute timers

#

so playerbase wasn't split nearly as much

#

and servers were full most of the time

tawny tangle
#

I joined it late so i didnt get the BL skin or the P doc

#

I wanted plague doc SO FKN BAD

#

Hope he comes back around

fluid locust
tawny tangle
#

Fr

keen bolt
#

Actually

fluid locust
#

then again I just love plague doctors in general

tawny tangle
#

Super rare too

keen bolt
#

The rarest

#

The Rarest action

#

Actually*

fluid locust
#

I thought billy story was the rarest

tawny tangle
#

Skinflute was rarer but he returned

tribal wyvern
#

hes coming bk tho

tawny tangle
#

I fckn hope so

tribal wyvern
#

the billy story

fluid locust
#

ye but billy story was RNG based on twitch drops so lot of people didn't get em the first time around

tawny tangle
#

During the bext boss event hell be purchasable probably

#

PD^

fluid locust
#

I got him and I don't even like him lol

keen bolt
#

By Crytek own statistics at one point I believe (Plague doc) around like 200k players only around 20-30k got him

fluid locust
#

billy story I mean

keen bolt
#

I think

fluid locust
#

they have statistics for that? wtf

tawny tangle
#

Billy is a wack skin but i still want him

keen bolt
#

Yup

#

I prefer Lulu if anything

fluid locust
#

I got plague doctor twice because I grinded it on my girlfriend's account

#

pain

tawny tangle
#

Plague doc needs return

keen bolt
#

Lulu is cute name idk why

tawny tangle
#

But his rarity will go way down

keen bolt
#

Yeah

tawny tangle
#

But im fine with that tbh

#

Twitch drop hunters are bottom tier for me

#

Lulu, steel eye and billy are are wack

#

But free so 🤷‍♂️

keen bolt
#

Steel eye is kinda cool

tawny tangle
#

Meh

fluid locust
#

I'd like steel eye more if he didn't have the glasses

tawny tangle
#

Yeah

keen bolt
#

THAT

tawny tangle
#

And like a scar over eye

keen bolt
#

That is 1k% truth

fluid locust
#

crytek always be like "meh screw modeling eyes just slap some glasses on them"

tawny tangle
#

I want a judge type dude

fluid locust
#

idk why tf the nun has glasses either

tawny tangle
keen bolt
#

I'm so pissed they add Glasses for like almost everyone!

keen bolt
#

But the glasses killed it for me

tawny tangle
#

The hat is legit

#

I want a personalizable character

keen bolt
#

I know hat is legit but Glasses

#

Fking glasses!?

fluid locust
#

how to make better skins 101 give everyone cowboy hat and take the damn glasses off

#

game better 10/10

fading pine
#

Reducing the game timer should help improve their servers

tribal wyvern
#

I hate hats on hunters

fluid locust
keen bolt
fluid locust
#

whenever anyone suggests reducing the timer though lots of people are like - but I can't farm as much!

tawny tangle
#

I like the dumb tiny black circle on the acolyte and the white trench black man

keen bolt
tribal wyvern
#

I bought Luna immediatly cuz i was like "finally a dark dressed female without the fucking hat."

keen bolt
#

Jk tho

fluid locust
#

there's literally no way a legit game can last 60 whole ass minutes

keen bolt
#

It's kinda excessive

fluid locust
#

without an assload of camping

tribal wyvern
#

Ye it's camping for sure

#

To last that long

keen bolt
#

That's exactly my opinion

tawny tangle
#

Ive had a standoff with people for 30 mins. Big sniper battle

fluid locust
#

my longest game like ever is like 30-40 minutes with fighting people all across the whole ass map

keen bolt
#

Big sniper battle is like exception

tawny tangle
#

60 mins to get the achievement

keen bolt
#

But sometimes there's like in a compound with shotgun inside and sniper outside

tawny tangle
#

Visit every location

fluid locust
#

especially with stam shots

tawny tangle
#

Maybe but its tight

fluid locust
#

to cross the map from one corner to the other is like 2 and a half minutes I'm p sure

tawny tangle
#

Stillwater bayou sucks though w/o g legs

#

No shot

keen bolt
#

Bayou is my hunting ground lol

tawny tangle
#

I hate scupper

fluid locust
#

I think everyone hates scupper lol

tawny tangle
keen bolt
#

I fking love scupper

fluid locust
keen bolt
#

Till they remove water

#

Now I hate it

fluid locust
tawny tangle
#

I think boss building needs overhaul

#

Its soo bad

fluid locust
#

yea p much

keen bolt
#

That's the best part tho

tawny tangle
#

To enter as attacker is impossible

fluid locust
#

2 locked doors, crawl space, a ladder, or a stairway where everyone camping the outskirts can see you

keen bolt
#

The shittiness of that compound is unrivaled

fluid locust
#

like wtf

keen bolt
#

That's why I love it

tawny tangle
#

And its the only corner spawn i never get a fight at

fluid locust
#

the only way to enter is to parkour ontop of the lil crate thing tbh

keen bolt
#

I just love to attack weird compounds

tawny tangle
#

Ive had 1 big fight at scupper since i bought the game years back

#

Solo boss and we killed

keen bolt
#

Idk wading through water while under fire makes me wet

tawny tangle
#

Everyone else fought from 3 angles around us and we picked them off

#

Nah frick scupper

#

Yall know general sam?

keen bolt
#

Yh

fading pine
#

The game is encouraging hunters to camp. Campers will always have the upper hand in most situations.

keen bolt
fluid locust
#

I mean even if a lower skill player camps they could easily get the upperhand on a higher skilled player. simply because they have a better position and the element of surprise

keen bolt
#

Depends if you ask me but mostly true

fading pine
#

its just the same as holding a peek

tawny tangle
#

I need to steal it

keen bolt
#

What are we talking about tho Shotgun camper or Sniper camper

fluid locust
#

I mean if you just walk into a random building and get instantly shotgunned there's not really much you can do

tawny tangle
#

Im fine with instant kills

fluid locust
#

even sniper campers are hard to dodge without a good spot to run

tawny tangle
#

You werent careful and you got punished

#

Serpentine

keen bolt
#

I am fine with shotgun campers because usually I'm the pusher

#

But sniper camper is the most annoying for me

fluid locust
#

same

tawny tangle
#

Snipers period

fluid locust
#

at least you can flush out shotgun campers if you know they're there

keen bolt
#

Exactly

tawny tangle
#

Yall would enjoy console lol snipers are trash and fairly rare

fluid locust
#

if they're just in some random ass building for literally no reason at all then yea you're probably going to die no matter what skill level you are

tawny tangle
#

But the good ones are nuts

keen bolt
#

I attacked upperdaselle with a pistol against shotgun camping duos before

#

Then dies to insta kill trap

#

Not before racking up 6 kills (3 for each) tho

tawny tangle
#

Hitting the wallbang headshot 💦😏

keen bolt
#

Rarely I got blasted in random building

#

But random spot in the forest - A lot

tawny tangle
#

Traps are nutty, i want them to be nerfed bc they arent skillfull

#

I should be punished by a player not a lazy trap

#

That are invisible sometimes

#

Same as frag bombs

keen bolt
#

The Vigilant trait is a must nowadays

fading pine
#

I can deal with traps, but Camping? Dayuunmm..

tawny tangle
#

Frag bomb meta is ridiculous

keen bolt
#

But thing I hate most period?

#

SLUGS

#

Fucking slugs are everywhere

tawny tangle
#

Slugs require some skill

#

But again im console

#

Mouse flicks are easy

keen bolt
fading pine
# keen bolt SLUGS

Not true, I'm a shotty since day 1, and I tell you, Crown and King, Caldwell, Slate? Naaaah.... they're nerf or they're just lag

tawny tangle
#

Do yall get frag spammers?

keen bolt
#

Yes

#

We do

tawny tangle
#

Its so dumb

keen bolt
#

Hell I am one

tawny tangle
#

Bulwark is trash

keen bolt
#

:p

tawny tangle
#

Needs buff

keen bolt
#

I do agree frags shouldn't fking pen walls

tawny tangle
#

A BL harpoon takes more skill and is nerfed by bulwark while

#

Frag bomb is a short fuse nuke

#

Pen walls 4 sure

tawny tangle
#

Sg for me never work properly

#

Stg

keen bolt
tawny tangle
#

Swear to god

#

Lol 1940s stg44 added to hunt

#

Gg ez

keen bolt
#

Lol

#

Better grab the M16

tawny tangle
#

I wish avto was better ngl

fading pine
tawny tangle
#

Or a smaller caliber copy

#

Yeah but a SG can beat it

#

I wish hunt would explode in popularity that way they can fix the game and add more stuff

#

Hit registration is awful at times

#

I can spam fanning inside someone and theyll miss

#

Or SG pellets whiff

#

Do 5 damage

#

And sometimes you can hit them but it doesnt accept on their game

keen bolt
#

Exactly

#

I love when I traded with slugs so much

#

Even though I use a rifle

#

And enemy already falling half way

#

I love it when I saw a flash from solid wall and headshot I'm dead. I just love how creative that is by using the ladder!

#

And I love when I just teleport off the cliff and dies

tawny tangle
#

Lol

#

Desync is awful

keen bolt
#

Pretty much

tawny tangle
#

Hopping a fence vs rubberbanding to then need to vault it

keen bolt
#

This

#

Killed me countless times

#

Think I'm just jumping above fence for visual

#

And jumps into danger

tawny tangle
#

Door lag gets me killed

keen bolt
#

So many stuff tbh

tawny tangle
#

Like just fix it 😤

#

Its been here for YEARS

#

Please

fluid locust
#

Cage dogs have had broken hitbox since they existed too

#

Like the hellhounds

tawny tangle
#

Absolutely awful

#

Hounds need to be turned down

fluid locust
#

So many small bars lost

tawny tangle
#

Sometimes they’re impossible

#

And the ones with armor? Bull

fluid locust
#

The hitbox on the cage one just extends to their ass sometimes. Like wtf

#

Should honestly just remove them with how buggy their hitbox is

tawny tangle
#

Yeah

#

Their bleed is ridiculous

raven pivot
#

Hello, please remove Desync it's terribly annoying and spoiling the gaming experience and focus on rendering. Just fix that game and don't invent shit like the new Hunter. It is important that the game and servers work 100%

tawny tangle
#

New hunter is a different part of the team. Design vs code

raven pivot
#

Well, that's no excuse, everyone at Crytek should focus on the technical problems of the game and solve it and solve everything. Each new update will only destroy the game

keen bolt
#

But I agree they should fix it fast

tawny tangle
#

You cant make an artist build a house

raven pivot
#

Thank you, well, I hope that DESYNC will fix it all, which is horrible in no other game, I have not seen it so often as in this game. In fact, instead of cows, they should focus on all the technical issues and improve their anti cheat, even the graphics are disgusting on the PC, I have the experience of playing on PS 3.@keen bolt @keen bolt

tawny tangle
#

Ps3 dang

#

Blurry textures are nbd to me tbh

raven pivot
#

I think I can, because I know that a lot of players are bothered by such problems as Desync and problems with bugs and server outages. Poor rendering distance and a lot of other things and such problems spoil the experience of the game, and the developers, if they really want to take care of the game, let them take care of it!

tawny tangle
#

Desync sucks yeah but its somewhat avoidable, vaulting fences and closing doors are notorious.

keen bolt
#

Possibly to fix it

#

But I'm not putting much hope in it

tawny tangle
#

Guy is just mad he got beaten while rubber banding. Accept it and move on. They know about it and are working on it.

raven pivot
tawny tangle
#

!plans

marsh gardenBOT
tribal wyvern
tawny tangle
#

Yeah, its more just better server to client communication

raven pivot
tawny tangle
#

Get to work then

raven pivot
#

They should spend the time jumping out so it doesn't bring me back. This is very annoying and spoils the game.

wind stream
#

@fading pine you sure it wasnt a loadout slot?

fading pine
#

I think it was hunter slot, although Im having doubts now

#

👀

wind stream
#

😆

fading pine
#

lol

ruby magnet
#

@karmic kettle the avtomat is hardly overpowered. Using it will quickly have you realise its not that good and more infuriatingly you got killed by Rng.
The penetration power is not an avto specific problem, but a long ammo problem.
The first shot on the avto is also random and doesn't shoot like a mosin. Meaning you can entirely miss the first 5 bullets because of rng.
The effective range again is a long ammo thing and not specifically the avtomat.
Shotguns are on equal ground because they are one shot and done kills.
The avto... needs at least 2 hits. rate of fire is great, but the rng could have you hit 1 shot and miss the other 14 shots.

#

It's hardly overpowered and more a power trip weapon... fun feeling when it works... overpriced piece of garbage when none of your shots land at 5 meters.

vital drum
#

@alpine burrow You can complete the weekly without the legendary quest, you can repeat any quest to get those stars as many times as you want

alpine burrow
#

No shit lol, did not know you could get more stars that way ty👍

vital drum
#

Yeah you can literally do a 1 star quest 30 times if you want to get there 😄

alpine burrow
#

Did not know that, Delete my suggestion for me please🤪

vital drum
#

Sure

karmic kettle
# ruby magnet <@545356569253117977> the avtomat is hardly overpowered. Using it will quickly h...

The penetration power is not an issue with long ammo, only with the avtomat. Also whenever I used the Avtomat (which I rarely did) I wiped entire teams so I don't know what you are talking about. Also the precision doesn't really matter on that weapon if you shoot from 25m. Avtomat is just spraying walls until somebody dies and the huge mag makes this easy to do. It's just not fun to play against it and it's just not fair.

frosty garnetBOT
#

@north hemlock, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

What about the recoil or p ice fix for the Officer Deadeye Nagant Carbine?
Back in good old times this thing was  precise and useful.
Now it is nothing more but a collection weapon.```
ruby magnet
#

I fail to see how the penetration is specifically an avtomat problem. it uses the same ammo as the mosin rifle, which is long ammo. and I suppose dumping 15 rounds blindly through a wall at sound works, but stacking rng on rng on rng is trying to strike gold.

#

and 15 round mag flies out fast and without a double uppercut or ammo boxes for spare ammo you dont get to repeat a 15 round mag dump quickly

unborn smelt
#

so for example fmj dualies too

ruby magnet
#

I dont see penetration statistic as something that gets better with RoF. The statistic of itself is tied to long ammo. Penetration is not affected by RoF. Killing power is however affected by both penetration power and rate of fire.

#

Killing power, NOT penetration power.

keen bolt
#

Xd

unborn smelt
frosty garnetBOT
#

@upbeat orchid, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

adding a filter so when you queue you can decide what kind of people you want to queue up with? 

Getting real tired of haveing to leave every single matchmakeing because some dude WANTS to play freaking marksman and sit in a bush behind the entire team for 20 minutes long, just so he can boost his mmr.. when team then dies, he just leaves and extract.. Those kind of players, would be really awesome if you could automaticly skip, when you are queing up.```
crystal plume
#

@fading pine You might've gotten a loadout slot, the reward icon is very similar to hunter slots

#

Those are new in Chary's reward pool so might've missed it

fading pine
#

@crystal plume 👍

unborn dagger
dusty otter
#

wooooo

#

imagine cheating in a discord 3 stack...lol.

rocky blade
#

because 300 meter + headshots on a non clear line of sight is normal

dusty otter
#

hardware bans would be so cool

rocky blade
# dusty otter hardware bans would be so cool

also on that note of hackers on the same day i was in a Duo, bud got headshot through 2 walls from 34 meters with an iron sight weapon on a non clear line of sight, not even slits on the wall where he got shot through, then frame perfect threads a grenade past 3 ~ 4ish wall killing me but the angle and the actual narrow space at which he threw the grenade he would have had to know for 100% where i was being that i was not by a window or slotted wall to see me. All happened within 10 seconds, and also as a side note he threw in the grenade from the first outside wall he shot my buddy from when i was on the complete other side of the building

#

if i had my Nvidia Shadow play up i would send the clip as well but i didnt have it running

#

and the icing on the cake was he was a new account 3 star

dusty otter
#

yea..they're out an about on the weekends and after midnight reeking havoc

#

Sometimes it's just a guy with 234234234 hrs, but most of the time it's a suspicious brand new account with godlike awareness and positioning sense wrapped with perfect aim. With 10-100 hrs played.

crystal plume
dreamy meadow
#

Getting kicked from online servers in start of the match

#

Is there anything can be done?

crystal plume
#

You can try booting into training and exiting it, heard that fixes an issue that sounds like yours

dreamy meadow
#

Tried that but nothing helps

#

Whenever I get in to a match, bounty or quick play, it always kick me from the server to the main menu

dim heron
#

Join a trial

dreamy meadow
#

worked

lean pendant
#

same issue of being kicked of the games after loading. loading into training fixed it

abstract dove
#

Skill based match making needs to be tweaked I'm a 5 star and my buddy is a 3 and all we get into are majority 5 star games it's kinda annoying.

rocky blade
hollow plaza
#

Random contracts do they have to be played solo? I played one it don't seemany diffrent I must be doing something wrong lol

rocky blade
split wasp
#

I actually would not mind martini high velocity or spitzer for sparks. The damage of the sparks would drop pretty hard though and as a design decision spitzer is always less that 125 because they don’t want it to kill with a 25 down. If it did 124 it’d be similar in concept of down a health bar though. Interesting idea. @warm zephyr

frosty garnetBOT
#

@hard crown, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Add a shuffle option for the Summons, as example if you don't own a legendary you need to get kills with or don't want to do quickplay.```
hollow plaza
#

Has anyone ever got hit with dum dum rounds? and can u confirm how fast the bleed is and do they even work ?

Would the bleed be similar to walking into a wire mine ?

frosty garnetBOT
#

@eager sedge, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

hand mortar: single slot weapon that shoots consumables only 
Details: the only ammunition it would shoot is consumables such as grenades to hive bombs, effective range up to 100m```Attachments:
<https://cdn.discordapp.com/attachments/524577494863708180/977700397365985361/dfd7da963f5b45e29b5d9e5c015f2530.jpeg>
queen jungle
#

@dusk stone The MMR system is based on an Elo rating. Your rating increases if you kill others and decreases if you die to others. The gain and loss are calculated based on your rating vs the other player's rating.

It's certainly not perfect, but a proven and widely adopted system - almost all competitive games have their matchmaking based on an Elo rating.

night quarry
#

Hello, why is blocked nvidia filters (amd filters working, reshade too)?

dusk stone
queen jungle
night quarry
strong terrace
#

Hi Community team,

I have a request I hope you will consider - Discord has a timestamp feature that converts unix date/time to local time for users - it'd be super helpful if this shortcode was used in hotfix/update timing announcements 🙂

The format is as follows:

<t:1653296400:F>

It'll format as follows:

<t:1653296400:F>

Cheers

sharp veldt
#

Sorry, we usually use this, but I forget because only discord has this feature

dense sapphire
#

@tawny tangle (Alt Firing Modes)
Maybe alt firing modes could be added to other guns, but not for the rival. Firing both barrels simultaneously results in comparable or even better 1 shot range than a romero while also not requiring a clean meatshot.

dense sapphire
#

@dense fjord Combat Medic
Somewhat niche and overpriced. Would need a secondary function to be decently viable.

dense sapphire
#

Ill be honest, I don't know what you could add that would make sense

#

But at face value, I don't think "Combat Medic" would be very good

#

Knowing your opponent has healed is valuable intel, but it's not as valuable as say, someone is waiting around the corner with a readied melee weapon

#

And silent killer is already considered overpriced

#

I'm sorry to be purely negative but I don't think the trait would be good enough as you described but I don't have any potential fixes in mind

dense fjord
dense fjord
#

I think it would be a nice little edge to F with the enemy in certain close range encounters lol

dense sapphire
#

Maybe you could just introduce it as a 2 point perk and see what happens

#

Because i can definitely see the applications

#

If whispersmith can be 2 points, combat medic can

late wind
#

I like the idea in concept, but honestly if you're close enough to hear someone healing, you're likely using a slug shotty, xbow, or something elee that one taps to the chest anyway, so does it really matter if you heard them heal anyway?

frosty garnetBOT
#

@fiery flume, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

I really want to see a train move through the maps slowly and the direction could be switched by players and slow moving zombies mindlessly shovel coal into it and it would get you to point a to b just a tad bit faster also work as a ammo and supply depot. idk ive just imagined it being really neat... oooooh and it has an ole gattling gun on it```
keen bolt
#

@dusk stone are you playing in QuickPlay? Because it should be more balanced in BH

#

@dense sapphire seems fair

dense fjord
dense fjord
keen bolt
#

Ngl As a Vetterli user who is often upclose I prefer If I hear my enemy heals XD

dense fjord
#

@dense sapphire in your first option are you meaning slugs should hold damage better at range or worse?

keen bolt
#

He means worse

dense fjord
#

The wording implies otherwise I’d think

keen bolt
#

Eh wait

dense fjord
#

It would say increased instead of reduced

keen bolt
#

It does sounds like it increases

#

Yeah

dense fjord
#

Lol

keen bolt
#

Overall I think it's kinda fair still

#

Less ammo more sway

dense fjord
#

Just wanted clarity

#

Sway seems weird

#

I get increased sway maybe after 1-2 shots but just for having slugs in your gun seems weird to me

keen bolt
#

I mean it's pretty much what they did to HV

#

It's noticeable for me on Vetterli marksman

dense fjord
keen bolt
#

Could be a Placebo effect but I think yes

dense fjord
#

I never noticed it

keen bolt
#

So I prefer to not use it on my marksman

dense fjord
#

That’s something to test in training I guess

keen bolt
#

Like +80%

dense sapphire
#

I meant for slugs to have worse damage past their ohkos

#

I see the issue

#

Thank you for pointing that out

dense fjord
#

@dense sapphire also you mean to say it should have increased sway all the time when having slugs selected?

fluid locust
dense sapphire
keen bolt
keen bolt
dense fjord
#

I don’t notice it but I also never let my crosshair sit

keen bolt
#

Like it's balanced or something? (Not really)

dense fjord
#

Like when I’m shooting someone even if they’re sitting still I’m making micro movements to aim

#

Personally I think your suggestion goes too far all together. Especially the second one I hate the idea of a shotgun you should hard aim not OHK to chest to at-least buckshot distance. @dense sapphire

late wind
#

I hard disagree. Slugs should be a side grade. Not a straight upgrade. If their OHK distance was halved like he said that alone might offset their insane strength.

Because now you have a longer range shotgun, at the cost of reduced one tap range.

half stag
#

imo slugs should either have a reduced one shot range than buckshot, but better dmg falloff over distance and a okay headshot range (not rifle levels) or slugs keep their extended onetap range but make the dmg drop off even steeper past that one tap (kinda ridiculous that it two taps to long ammo distance to the chest)

dense fjord
#

!calculator

marsh gardenBOT
dense fjord
half stag
#

cuz 40 meters is when long ammo starts dropping off

dense fjord
#

Long ammo 2 taps way past that though

fluid locust
#

lebel 2 taps to like 144m if I remember correctly

dense fjord
#

With great pen, velocity, and reserve ammo

#

Not really comparable

late wind
#

Lebel

Great reserve ammo

PhantomLUL

dense fjord
#

Lol

#

The outlier

#

But 10 in tube

half stag
half stag
dense fjord
#

Compact should drop pretty hard

#

Small bullet and small casing

#

Medium should get another 10m in my opinion

fluid locust
#

^

dense fjord
#

Then it would be middle ground drop off

frosty garnetBOT
#

@fiery flume, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

I really want to see a train move through the maps slowly and the direction could be switched by players and slow moving zombies mindlessly shovel coal into it and it would get you to point a to b just a tad bit faster also work as a ammo and supply depot. idk ive just imagined it being really neat... oooooh and it has an ole gattling gun on it```
half stag
#

also the pen needs to be more consistent for it (it feels like compact in terms of that 90% of the time in my experience)

dense fjord
#

The weapons need a lot of balancing in general