#feedback-discussion

1 messages · Page 267 of 1

burnt mulch
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or backfired because you feel like you're getting scammed?

hearty belfry
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if people exploiting it were punished accordingly, do you think it would have exploded as much as it did now

burnt mulch
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what does that have anything to do with keeping information down about an exploit?

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and what, besides your feelings, makes you think they're not punishing people for exploiting?

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even if we're talking about exploiting rather than cheating

bronze quail
burnt mulch
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tell that to the other guy, not me. that's literally what I've been saying.

fluid narwhal
burnt mulch
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oh no, I broke it

fluid narwhal
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this obviously worked, it made Crytek adress it

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that's a start

burnt mulch
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ok.

hearty belfry
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What im saying is that i dont feel like its been dealt with the right way from the beginning, hence why people started getting frustrated and it resulted in what happened now, im not overly happy that the bug has been explained and showcased but i can sympathize with the minority of players who were frustrated with it and felt like the game was unplayable for them

cursive lava
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Player test build. The test servers

fluid narwhal
bronze quail
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But anyway, we just need to wait

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And hope they are going to ban every single idiot using this bug

unborn wadi
bronze quail
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Keep reporting guys, not only in game, but directly on the site support section providing clips, player IDs, screenshots ecc

bronze quail
unborn wadi
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And what’s more, is that when questioned about it, the community mods clearly had no idea what they were talking about and argued themselves into defeat

queen jungle
unborn wadi
unborn wadi
bronze quail
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I think that server issues are simply caused by terrible server provider, that's it and i think that there is nothing that they can do about, but admitting it is way worse than trying to cover it saying that they are doing something

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Check the page of theyr server provider, full of 1 star reviews lol

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Idk, i can accept the fact that they are not giving high priority to the crouch bug (even if it's actually pretty important), but i don't think that they avoided fixing a so gamebreaking bug only cause it was not so famous

spice topaz
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The actual fix would be to fix desync and after years I think it is safe to say that isn't something easy if even possible with the engine and such. That would be great though but most likely we are going to see some kind of tweak to the ladders and will have to hope certain people do not find another way to achieve the same effect.

unborn smelt
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Hello, sry 4 the late reply - it was 4 am for me so i realky needed sleep. Crytek always investigates and tries to resolve server issues, however i don't know what they do for asia specifically as thats not a timezone i'm usually active in

frosty garnetBOT
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@bronze granite, your post below has been deleted, as it doesn't follow the required format.
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This skin is looking good. You can make something like that.  Smith and Wesson .44```Attachments:
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open wing
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@keen bronze have you read the roles no troll suggestions or low effort ones

hot vigil
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@river niche (Just moved my comment over here, not to clog up the Feedback channel with chatter)
Just want to point out, there is not "free players" in this game, the game cost 40eur. Which just makes it even worse. Otherwise I fully agree with you.

river niche
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what can be like 10€ on some sales

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what is more than some contracts cost in the game rn

hot vigil
# river niche what can be like 10€ on some sales

Would say it is not our fault that Crytek decides to put the game on sale like that.
And well, I'm just opposed to anything they are doing with Blood bonds. Have no place in a 40eur game with over 200eur DLC.

river niche
hot vigil
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And I think it is important to not change the narrative that some people are "playing for free" in a 40eur game.

river niche
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ik people who never spent a dime outside of the asking price though XD

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i edited it

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so its more clear what i mean

ruby magnet
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I am... so confused when reading the like past 10 posts in the feedback section. What a wild scattershot.

  • Expecting a nitro to oneshot a dude in the leg at 20m
    -Calling the map spinning bug game breaking. (In what scenario?)
    -Ladder exploit (never seen it ONCE in my past month of playing the game)
    -Calling the devs out as racist because there's issues on Asian servers (seriously that deserves a timeout... fucking behave)
  • necromancer being broken? What the hell? Heckking hoodwinked is what you were. One beartrap or concertina wire would have solved that.
    -accounts with multiple vac bans reaccused of cheating just because of the vac bans?
    -constant complaints about desync which I am surprised people still haven't figured out has been with the game since alpha.
    -people expecting a fix NAOWW!! for the issues.

I usually keep my faith in humanity tempered and low, but the mire gets even deeper.

river niche
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i mean that they are stupid i agree

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except the one with the vacbans thats just a fact XD

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also the ladderexploit is only really an issue on 6 star lobbys

hot vigil
# river niche so its more clear what i mean

Thanks :b Especially bc I know it is me being pentadic.
But yeah, dunno, feel there is nothing that can justify the current blood bond monetization going on. I don't mind the 200eur DLC that is great! More content for people who wants it. But when it starts affecting players to a degree where they asking "I need to clock hours in otherwise I'll fall behind", then I will object.

river niche
ruby magnet
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I know cousins of mine who used cheats in a game to just for a laugh. Got banned immediatly but it was funny for a moment to him and then he turned legit.
4 times in a row... yeah that stretches believability but you still need proof he did it a 5th time.

river niche
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don't cheat at video games

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there are reasons why companys ban you for life when you cheat once in competiton

hot vigil
ruby magnet
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I agree he deserved it. Served as a learning experience. But I still believe in a fair trial.

unborn smelt
river niche
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League Bans you for life
Valve bans you for life
Tencent bans you for life

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everyone bans you for life

river niche
ruby magnet
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Steam aparantly doesn't... getting 4 registered vacbans

river niche
unborn smelt
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Afaik you can get vac bans for having the same number on more accounts than allowed, or for playing tournaments on 3rd party sites (was a big issue with a CSGO pro in the past)

river niche
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but than again you are using 3rd party

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your own fault

ruby magnet
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I do have a quick question for the mods for managing the feedback section. Are feedback posts even being removed if they are being offensive? By nature of the stated rules I figure they are, but some posts are in my opinion commiting serious faux pas' and they are still put there.

river niche
queen jungle
unborn smelt
river niche
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i still remember it

ruby magnet
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Maybe it's my own standards of conduct though... like you don't just call someone out as lesser humans under and pretext. Under no frigging circumstance.

queen jungle
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I don't remember there ever being colourblind modes.

river niche
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oh yeah i just checked up not hunt itself had it Nvidia let you use Colorblind filters vida GForec

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Crytek blacklisted their game for it

ruby magnet
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I dont recall either... and I've played a bit of alpha back when I was a wee lad jumping at every shadow and full of gear fear.
Skipped a large portion of development right till after the quickswap meta got shafted.

queen jungle
river niche
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can i sent my Medical reciept in than? PhantomLUL

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to have it unlocked on my IP?

ruby magnet
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Hahaha unfortunately there's no moral laws affecting video gaming.

queen jungle
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I don't think it's possible to enable it for specific users unfortunately

river niche
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its not even expensive i can literally drive to crytek HQ and hand it in at the reception

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fair enough

ruby magnet
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Else that could be an actual thing.

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Wait. There is a moral law pertaining to gambling and lootboxing.
But no medical laws.

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In my eyes it's only fair for people with the disability to have a note saying they are having a disability and getting certain privileges for it.
The doctors note can even be double checked by agencies for legitimacy, but that probably becomes a swamp filled with money/investment and doctors not cooperating.

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Colorblindness is one of the more common visual disabilities involved with gaming though.

river niche
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an offical stamp/signature by the doctor on the document should be good enough

river niche
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i myself have around 60% red-green

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so my red looks like brown and green like yellow sometimes. Especially the first part can be insanly dumb in a game like hunt

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oh and my purple looks very close to dark blue too because my eyes don't see the red wavelength of the purple

queen jungle
ruby magnet
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doctor stamps/ signatures are easily falsified or misplaced... it needs to be a bit more official I feel to prevent scams.

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altough... I think scams would only be a real problem if a game was an E-sport

ruby magnet
unborn smelt
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@craggy pasture you sure you mean to say slugs are inferior, as in weaker than buckshot?

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Your suggestion reads like you mean superior, as in better than buckshot

craggy pasture
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O shit, thx

vague patio
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@burnt mulch actually thinking about it, shouldnt the downside of fmj actually be less on long ammo weapons than compact ammo? Just from the caliber it would make more sense,compact is a weaker bullet, meaning it should get a proportionate greater decrease in muzzle velocity

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@keen bronze I think that idea doesnt make alot of sense, chronologically she wasnt even born in the time the game is set in, 1895. It owuld be really hard, if not impossible, tomake a chracter close to her. But they could take her as an inspiration, question would be then how. i dont know a lot about 1895, but the niche of music she occupied didnt exist back then,didnt it?

ruby magnet
vague patio
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@pallid idol is already a thing

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they are subtley differnt from the normal buckshot sound

pallid idol
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Really ??? I never noticed

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I guess I gotta pay more attention

sick anvil
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@queen jungle by the way Bad hand is not related to traitor moon , the event had no Legendary hunter .
The skin is there since MR charry did show up and will be there for until they decide to pull the plug on the MR charry .

frosty garnetBOT
#

@tacit kiln, your post below has been deleted, as it doesn't follow the required format.
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This one is for the way that would just be nice, a filter on traits that only shows what would actually apply to your selected characters current kit. It just feels like a nice quality of life type alteration.```
queen jungle
sick anvil
queen jungle
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@queen jungle the sights alone make the Nitro balanced. It guarantees that any old schmuck can’t just pick it up and use it

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Also, how do you suggest Nitro dumdum should be nerfed?

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IMO, Nitro dumdum was implemented to appease the crowd crying for a Nitro body shot range increase

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Also I’m pretty sure it’s more like 73m

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Yea that’s true

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I think that Nitro dumdum should be changed by having 2/2 ammo, if I had to make a decision

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Or maybe make base ammo more on-par with dumdum ammo

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I’m ngl, 42m one tap for the base thing is pitiful

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You learn the sights, for what?

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70-something meters is the perfect reward for learning the nitro

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I don’t think pen helps you too much at distance

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And at that point you may as well be using regular nitro for same effect

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The recoil of the nitro prevents reliable followups through walls

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Bloodless is a thing

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I always take bloodless

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Frags are rendered jokes

native lodge
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yeah the nitro is fucking cracked with dum dum

queen jungle
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I really think it should be cracked

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You’re paying 1k and 100 more for the ammo

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Unless you’re rachta that hurts a LOT if done continuously

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Nitro is not balanced by price alone, the sight serves as a huge handicap at close range

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This is true, but it takes time to learn to do that effectively

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Good players still need to learn how to use the stupid sights

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To me, if they get past deliberately bad design and become consistent fair play to them

nova granite
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6 rounds special ammo checkin in on the balance list.

frosty garnetBOT
#

@frigid pine, your post below has been deleted, as it doesn't follow the required format.
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Please, please, please add ''Don't show this message again'' tick-boxes for these kinds of messages.  I've played this game for many many hours and this does  my head in...```Attachments:
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quartz viper
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40m OHK range is already ridiculously good. I mean people complain about Slugs with half that range. And price doesn't balance anything, because it doesn't matter in an actual fight. It only leads to less people encountering it, which leads to less people complaining about it. That doesn't make it balanced. And we are talking about 70+m here...

nova granite
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People complain no matter what

mossy narwhal
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Dunno Takyon. I have thousands of hours, I definitely am not a "shitter", I know how to play the game. There's no way I'm risking a ranged shot on a Nitro without the sights. And the sights are difficult to use, on purpose. You may find it easy to not use them, dunno how you can consistently hip fire at 30m like you're implying , but more power to you. You are not at all the main demographic there.

ebon island
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@frigid pine Alternatively if it happens to be consumables at the end of a match you can throw all the contraband ones. As most guns I pick up, I pick up to stash or use on another hunter. While consumables are kinda... whatever.

frigid pine
frigid pine
ebon island
frosty garnetBOT
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@dapper olive, your post below has been deleted, as it doesn't follow the required format.
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Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

New Pax variant: Pax buntline based on real world weapon colt buntline. Its a extended barrel pax and it would help bridge the gap between uppercut and pax. Long barrel pax would have velocity slightly incresed to somewhere around 370 and lower handling. It would cost somewhere between $150-$200 so it would be perfect in between pax and uppercut```
old maple
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this fucking game goes from 140 fps to 50 in one 90 degree turn

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also always laggs in close fight, will they ever fix this ?

frigid folio
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Pretty much they cod quickscope 😂

bronze quail
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Lol the trick is quickscoping, not using it like a pricer shotgun hoping that the rng is going to hit something

bronze quail
# frigid folio Pretty much they cod quickscope 😂

It's literally the same, under 20m you can hip fire, if between 10 and 20m is better to crouch and hip fire, if it's 20+m the best thing is quick scoping, only for long shots (like more than 50/60m) and for shots on moving targets is better to aim a bit.

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And after you start using it you get used to the scope

chrome steppe
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they dont like it cuz its more vertically playing than the other "flat" ones

grizzled sedge
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DeSalle is so much better than the other maps, it isnt a flat field with ocassional water and lumps

queen jungle
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Also fun fact

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DeSalle literally translates into “the room”

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De Salle= the room

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Zhay pearl france ace

grizzled sedge
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french is a cowards language

ebon island
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@queen jungle There are a few guns already below 343m/s
Winfield (FMJ) (330/m/s)
Winfield-C (FMJ) (330/m/s)
Winfield-C Silenced (250m/s)
Vetterli Silenced (280m/s)
Sparks Silencer (300m/s)
Nagant (330/m/s) - All varients
Nagant Silenced (250/m/s)
Nagant Officer (330/m/s)
Caldwell New Army (230m/s)
Caldwell Conversion Pistol (300/m/s)
Schofield (Scottfield) (280/m/s)
Caldwell pax (330/m/s)
Derringer... (130m/s)
Bomb lance (60m/s) Doesn't really count but funny 😄

These are all subsonic and already exist in the game. What happens with these guns?

pallid idol
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I guess it would only be for guns with supersonic bullets

vague patio
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it could works something like lessend silencers, but honestly i think it would be a pointless addition. Either its to good and makes silencers obsolete or its just normal ammo but worse

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i think the point of silencers out of battle is to easily ambush/move quiet across the map, and in pvp make it harder to locate the enemy

queen jungle
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I see it as maybe having a purpose on medium/long ammo weapons with supersonic velocity

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I’m thinking Lebel, Berthier, Centennial, Springfield

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Maybe even uppercut

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Also the idea is not to be a lessened silencer but reduce recoil with the lower sound as a bonus

wraith pecan
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So many bugs are not concerned, will care about you this thing?

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I am not a white person myself, nor am I English speaking.

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Don't listen if you can't understand

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Stop barking like an idiot.

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Everyone can understand just you can not understand.

lavish grove
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Lol member desale when it first came out

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Dogs everywhere

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Fun times

native pawn
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They aren't even really that bad yeah they might be annoying at times but they are manageable at least

burnt mulch
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maybe chill a little my dude

ruby magnet
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Dude. Frustrating though you might be at how the game blows in your eyes. Cussing people out left and right isn't going to help you at all. That's a very very short way to a quick ban.
You're allowed to be frustrated, but telling people to go kill themselves not ok.

dull fern
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Woah

ruby magnet
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Hm. And there it went.

dull fern
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What’s going on

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Well

ruby magnet
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Someone got banned and messages deleted.

vague patio
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getting banned on the official hunt discord any%

burnt mulch
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honestly I’d almost be down to downvote that “suggestion” for not really being a suggestion.

but chasing someone down for their vote is some small pp energy.

vague patio
mild tartan
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@last meteor Because the event weapons are meant to be maintained after prestige, therefore, if that didn’t happen for you, the place to talk about it is in the bug reports section. If that bug really does exist, I do hope it gets fixed, but it’s obnoxious when someone like you goes into multiple of the wrong channels to whine about it.

vague patio
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come back of the century

hexed whale
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Whine is the wrong word imo. If that really did happen to him I would be rip shit after spending all that time grinding for it. Also genuinely curious, doe it really bother you that much so see someone complain in the wrong channel?

vague patio
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there is a point for the channel separation

hexed whale
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Yeah but obnoxious? Really?

queen jungle
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Hey I literally just joined but my event guns were taken away from me.

vague patio
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especially cause bug reports need to be looked into faster

hexed whale
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Add it to the list bud, based on their current fix rate Id say youll have your guns back in about a year

queen jungle
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Then what was the point of the event if my shit gets taken after. BRUH 🙄

hexed whale
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Haha I feel for you but im almost glad people are having an issue this bad. Makes them look even worse and Im all for it. They need to start being held accountable for their broken mess of a game

queen jungle
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My Slate, New Army, and Riposte is all gone. It says I have to “complete Traitors Moon” to unlock💀😭🤡

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💀💀💀💀💀💀💀💀💀💀💀💀

vague patio
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its cause you dont appreciate the scottfield brawler

queen jungle
west dirge
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@rain pier i mean teaming has 2 sides , one where you'll leet a random dude who ll end up allying with you and one where you Q Snipe with 2-3 teams to be in the same lobby and ruin it for the rest

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So i'd disagree with you on that

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Although it is obvious when its a random team up or a planned one

vague patio
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winfield sus

vague patio
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i dont understand the people who whine that crytek can pushout dlc but not supposedly not working on the game

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like

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it doesnt make any sense

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if you workout you dont perform worse cause your partner is cooking

pure quest
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people want bugs and balancing fixed, not skins dlcs.
as they only see new skins, but no bug fixes = no work done

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cant show off my skin either if i keep dying to desyncing wallhackers

vague patio
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thank the community

pseudo shadow
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Yeah, cause its their fault those bugs exsist

queen jungle
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@lone aurora I'm not entirely sure what the benefit of such a system would be.

lone aurora
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i just see so many people REE about playing the same map over and over again. that way you would know what you are up to. also you could get metrics on which map is more popular. and if you add it with details like " Desalle, Dawn" or "Desalle, Night" you would get more info or even prepare better for that environment

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to be fair, it is an idea I am myself not a 100% sold on. Just thought of tossing it out

plush ledge
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I would love a option to disable maps or time of day from the q. Of course you can dodge a map you don't like but it would be great to not have desalle 8 times in a row

rocky orchid
outer jungle
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maybe 2 maps voting for every server in the menu ? + a count down until they rotate after matchmaking ?

how much does it take to match making for empty server ? 5 minutes ?

hexed whale
hexed whale
# vague patio thank the community

Thank the community for desync wallbug abusers? Thats a complete joke right? You really are one of those people holding this game back. Unwavering support of a team who cant fix things that have been in the game for years.

halcyon kettle
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20 years ago when online gaming began everyone realized that playing with high ping is not feasible whether its you or the enemy. Why the F is crytek wasting time and resources to compensate these idiots?

left elbow
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Can someone send me the link to report the ladder exploit??

halcyon kettle
left elbow
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ty

bronze quail
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3 days ban for a guy who was using the ladder glitch every single day for a month

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lol

crystal plume
alpine gust
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performance update is nice. stutters are more frequent now. nearby players?, watch for the stutter. these are the triggers. COmpount switch, nearby hunters, zombie sound, explosion from the Mob when hit. its not constant, but it is the trigger. its sound design is the downfall probably. probably sound travels from one end to another server causing you to like suddenly load a sound asset or texture or whatever. So much of the groundWork they say. 4 years after it is still a stuttering game. have supported all the way DLCs, multiple copies of game to give to friend.

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this game would be so much better if running in a different engine.

fossil frost
alpine gust
fossil frost
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Yes it is very annoying but it's what works for me until it's fixed

alpine gust
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so much groundwork from Dev...

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the fundamentals, forgotten. Smooth game!

unborn smelt
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@wispy lion I think extending audible range for silencers is a good moove (especially silenced HV ammo which can be over roughly 343 m/s so over the sound barrier), but 300m is too far for actual cameplay

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for refrence that's a 300 m radius from center of the map

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(only shows the 100m because that's the line around the center ...)

And if silenced guns are audible that far it kind of defeats the point of having them to beginn with

frosty garnetBOT
#

@torn dragon, your post below has been deleted, as it doesn't follow the required format.
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when u play with friends in 3s lobbys.. give it a way to switch grouplead.. when u play with 2 friends but these two are not buddys on steam, you are the only one who could invite both of them.. so plz give it a way to switch the lead so we dont have to leave the group and reinvite 🙂```
unborn smelt
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In my opinion smth more fair would be an audible range of 75m for normal silenced guns and reserve the 300m (almost derringer level sound) for silenced guns with supersonic ammo.

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an audible range of 75m essentially means you can hear silenced shots in the same compound but you don't alert half the map, much less all of the map

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@wraith grail eaten by waterdevils or fled the swamp - mostly

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altho the waterdevil lore entry also says that some populations survived.

pallid idol
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Also, I don't know if it's possible with CryEngine, but making the silenced guns' sound diffuse and hard to pinpoint but louder could do wonders

wraith grail
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But I want crocodiel

unborn smelt
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Most yes - not all tho

unborn smelt
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yes - but there is a possibility

queen jungle
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@soft river this man gets it

soft river
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Yes HuntChad

alpine gust
unborn smelt
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besides not gaining fresh content for extended periods of time in a game this old isn't exactly good for the games health either

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@hexed whale SBMM was off in that match

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you can see that the small scale symbols next to the teams are missing - which if there indicate SBMM was on

alpine gust
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I would support the game with their skins, after all they need to eat. I have bought a about 3 copies, dlcs in the span if 4 years. I wish to support them, but i dont think they will ever fix the issue. So ok, theb I stop buying as well.
I enjoyed the 3000+ hours

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But they get lazy so I stop my support as well.

hexed whale
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how can sbmm be off in randoms. literally doesnt let you turn it off when you queue with randoms

unborn smelt
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which region do you play (even with SBMM on there is a bit of leeway in MM up and down to ensure good MM times, and how much leeway depends on current populatioj on your server)

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so depending on region and time - 1 star group mmr up or down can be normal for SBMM

plush ledge
unborn smelt
hexed whale
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Thats just a horrible system.(NAE btw) So what youre telling me is the system either set me up for failure because of population or its bugged and just decided to turn itself off. I get crap like this all day everyday. Randoms going up against premade 6star teams is just insane. Maybe there would be an excuse if I had actual comms with my randoms but come on man.

plush ledge
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EU is a different story tho

unborn smelt
soft river
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@mighty helm Would be too OP

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Cool suggestion but I think weapons having specific special types balanced them

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Imagine sparks with dum dum

mighty helm
mighty helm
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it would be the only game to have that feature , and if balanced enough it could be the shining point of this game .

burnt mulch
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it would have needed to be balanced around fully custom ammo from the get-go

soft river
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Yeah

burnt mulch
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and.. I'm not quite sure what kind of customizations other than just combining the types of ammo we have now cuz it becomes very hard for weapons to have a niche when each weapon is so flexible.

mighty helm
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Like placing more gunpowder in it for more damage (because the bullet goes faster , resulting in more torn tissue ) at the cost of accuracy in hip fire , or any downside that really balances the thing out .

unborn smelt
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I mean there is none

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that'd just make sparks nitro on roids

#

like realistically one could try to make a system where you can choose ammo with diffrent properties - but it's likely need to be pre determined on which guns what's available

burnt mulch
#

so just a full weapon customization kinda thing, yeah?
there's 2 problems with that:

  1. it easily makes some weapons obsolete because a modified version of another weapon is just strictly better
  2. it makes it hard to know the full capabilities of a gun while fighting.
#

so if we limit fully customizable ammo/weapons, we... sorta just get the system we have now

mighty helm
unborn smelt
mighty helm
mighty helm
burnt mulch
#

the way you're describing bullet customization is exactly how weapon customization works, except you're tying it via flavor to the bullet.

unborn smelt
#

thats still potential 5 kills

#

15 in a team

burnt mulch
#

... so what's the difference in game mechanics between a gun that's modified via bullet vs a gun that's modified via more standard weapon customization?

mighty helm
unborn smelt
#

I mean i too would wish to see more customisation - i think hunt looses a lot of players to the missing freedom in customisation, which is where other games like CoD or tarkov really manage to draw in people

mighty helm
#

there is a giant difference

unborn smelt
#

but balance wise that needs to be really carefully selected

burnt mulch
#

the "giant difference" is that bullet customization doesn't come with sights?

#

in the end it's just adjustable stats, isn't it?

mighty helm
burnt mulch
#

maybe some cosmetic changes for weapon custom

mighty helm
burnt mulch
#

why not?

unborn smelt
#

chances for it to go right near 0 and for it to go wrong are through the roof

unborn smelt
#

especially tinkering with the dmg

burnt mulch
#

change gun, changes what happens when you shoot someone
change bullet, changes what happens when you shoot someone

mighty helm
#

i am not a game developer

unborn smelt
#

I think the idea has some potential

burnt mulch
#

You can't just defend your idea because it's "just a suggestion"
the whole point is I think it's a dumb suggestion for x y and z reason.

mighty helm
#

that's weapon custom in hunt right now

burnt mulch
#

I think that's a stretch to call that weapon customization

#

but what can bullet customization do that a regular weapon customization system can't

mighty helm
burnt mulch
#

....

#

what's the point of discussing your suggestion if you're going to dismiss criticism as "yo its just a suggestion bro"

unborn smelt
#

what i could think of is changing smaller things like limb multipliers, min dmg dealt, range of dmg retention, velocity - but i think especially dmg and maybe RoF need to be left out

#

if the creation is too strong, like a OHK sparks, or maxxing dmg and rof for insane TTK it doesn't matter if it's very limited

#

Nitro is what it is today after it got heavily nerfed because it was intended as a gun with insane dmg to bosses but insanely limited ammo

mighty helm
unborn smelt
#

turns out people use a gun that kills to the big toe but only has a few shots in PvP anyway and it feels absolutely bad to try and compete

mighty helm
burnt mulch
#

like extended barrels for reduced falloff, or adding a stock for improved recoil.

#

you can call it "shape of bullet" for falloff or "less gunpowder" for less recoil but the end result is the same.

mighty helm
# burnt mulch I think you meant to respond to me, but stats that involve bullets like recoil o...

the other guy came up with a better idea . this is constructive criticism , as weapon modification is already in almost every shooter. You can call it weapon mods (but i still don't quite agree that it's the same ) . basically you can improve and specialize a bullet in an area for a minor upside , also getting a slight downside while doing so . That way it's balanced , making you able to play the gun as you want .

burnt mulch
#

and I'm saying that as far as I can tell, this is no different from any other weapon modification in other shooters. The only thing you've done to make it unique is by saying it's a bullet modification instead of a weapon modification, when the full weapon is always a combination of all its parts.

#

you've just reskinned it

mighty helm
# burnt mulch you've just reskinned it

Well that's the point isn't it ? Developing an unique system to draw people in . This is just a faster way to do it as there is only so many types of bullets .

burnt mulch
#

the difference is, I don't think that a system is unique just because you put a different color of paint on it.

#

putting aside the whole other can of worms about how it would actually affect and add to the gameplay loop.

burnt mulch
#

@soft river the rpm listed in the store is cyclic rpm. It does not take into account reloads for any gun.

soft river
#

still misleading

burnt mulch
#

not really? is it any more misleading for other guns where it also doesnt take into account reload?

soft river
#

what

burnt mulch
#

a bornheim has 200 rpm. You cant actually shoot at that rate because you have to reload, right?

soft river
#

yes

burnt mulch
#

so.. is that also misleading?

soft river
#

but for single shot rifles where its just blatantly wrong it should take into account reload

#

as i pointed out the sparks as an example

#

not something like a bornheim

burnt mulch
#

ok first of all, I'm using the bornheim as an example because it demonstrates my point, the same way you're using the sparks as an example.

#

second, having different stats be called the same thing is how we get people yelling "cheaters" when they get one shot by a romero handcannon that says "140 damage".

soft river
#

140 damage is then misleading

#

which is exactly what i suggested fixing

burnt mulch
#

it's misleading because it means something different between shotguns and rifles but its called the same thing.

soft river
#

also does the romero handcannon list damage as below 150?

burnt mulch
#

yes, shotgun damage is damage at 10m, which includes spread and falloff.

soft river
#

well for that, the people who are complaining aren't hovering over the damage

#

also i thought romero full and handcannon had the same damage

burnt mulch
#

they don't have the same spread.

soft river
#

well yeah

#

one has a barrel 3x shorter basically

burnt mulch
#

right. so their damage stat in the store is different.

soft river
#

i see but in this case its just ignorant people who are ignoring the stats of the gun

#

separate from what I'm saying in my suggestion

burnt mulch
#

and yet the RPM in the stats also has a hover that says it doesn't take into account reload

soft river
#

I see

#

but the game still should account for single shot rifles which aren't unpopular by any means

#

for something like a berthier I think its fine to list its rpm that way but for the single shots it should have something separate

burnt mulch
#

it does account for single shot rifles. The RPM dictates how fast they can cycle the bullet out of the gun, which is relevant.

#

in order to reload a single shot rifle from shot to shot, you have to cycle the spent bullet.

soft river
#

but reload is a big part of those rifles

#

you can't shoot another without reloading

burnt mulch
#

right but you can't reload a single shot rifle without cycling the bullet either.

soft river
#

can you speak english with cycling what does that mean

#

i barely know how a gun works

burnt mulch
#

for most guns, you shoot, and then you "reset the gun" to be ready for the next shot, yes?

soft river
#

i'm stumped

burnt mulch
#

ok how about this.

#

shoot a sparks, and don't hit the reload button

#

there's an animation to eject the spent bullet

soft river
#

its just a case left

burnt mulch
#

that ejection is separate from the actual reload

#

which is when you press the reload button

#

the full time from one sparks shot to a second sparks shot is longer than the 4s reload

#

I'm not against having a new stat in place of RPM for single shot rifles, or just removing the stat entirely

#

but I'd rather not have "RPM" and "RPM-specifically-for-single-shot-rifles"

frosty garnetBOT
#

@agile shore, your post below has been deleted, as it doesn't follow the required format.
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@hard minnow ...  pls fix  your  game instead of delivring DLC before everybody leave...  and noone buy DLC .....```
sick anvil
#

@spring citrus though you are right that art department does not code and work on fixing bugs they also after completing the models do not add it to the game on their own. So yes you are right they should not be blamed for the game state but we are not critizing the work of that particular department but the decision to push one dlc after another with seemingly ignoring the state of game . no regular maitnance periods no while during the event servers were forcibly restarted but there was no restart after event ended. The critique goes to the company as a whole

unborn smelt
#

i think it's pretty fair to say that the "stop DLC" comments are mostly anger without rational thinking. Critizising is fair, critizising the state of the game is fair, and suggesting diffrent solutions is too. Saying they ignore the state of the game kind of isn't IMO because they are frequently communicating considering gamebreaking bugs and server issues - and resolving them may take significant time. all it takes is a look into the announcement channels or pinned posts on reddit

#

So in short - critique on a lot of things is imortant and fair - even expected. But they typical "stop DLC" really is just kind of short sighted...

hot python
#

Does it seem to anyone else like the sounds your teammates make (walking, jumping, shooting, reloading) are a lot louder than from enemy hunters at the same distance?

tranquil lichen
#

Necromancer needs a nerf. There needs to be an audible queue when someone is using it, for how completely game changing it is. Why are there audible queues for every throwable in the game, but a revive from ~30m distance doesn't...? LOL. Hilarious.

lavish grove
#

You can hear the hunter go into dark sight if that counts

#

Then again why would it make noise and how would you add it so that it doesnt make necro usless

#

Bubbling on the corpse? Increased corpse camping which everyone hates

#

Noise only audible during darksight like clues?

#

If so, is the noise directed towards the necro user, the corpse, the area?

#

Similar to poison sense but, well, noise

#

Because using necro is already a risk so making even riskier just kinda kills the point

errant meadow
halcyon kettle
#

This game has more EU players on NA than NA players on NA. This game is a joke. No wonder no one wants to play it.

tranquil lichen
bronze quail
#

It's not broken if you know how to deal with it. Do you know how many times I've been fucked by Necro in the last months? Two times.
Necro is probably one of the best traits in the game, but it's not op, it's easy to counter and it's easy to avoid if you know what you are doing.
Just play by pretending that all enemies have it and you will probably never die cause of it.

vague patio
#

necro doesnt need a nerf

#

literalygot added sobodycamping isnt as strong anymore

#

besides,you can hear the use of darksight and the revive sound

errant meadow
#

Necromancer is definitely one of the best traits. Its never talked about and I barely see it used weirdly enough, but it’s so fun and satisfying to get done. Like serpent.

bronze quail
#

I lost the count of how many people i fucked and how many fights I've won cause of Necro. But i rarely lose fights cause of Necro and if that happens means that i totally deserved to lose.

lavish grove
#

How to counter necro

#
  1. Corpse camping
  2. Burning (and a bit of corpse camping)
  3. Throw poison, wire, choke (audio que)
umbral garden
#

necro is the best trait until your teammates lack basic situational awareness and destroy a health chunk only to rez you in an open field with 3 enemy hunters looking at your body

soft flame
#

Hunters make a sound when revived. Congrats here is your necro sound queue.
People whine over everything instead of adapting and learning.

frosty garnetBOT
#

@trim monolith, your post below has been deleted, as it doesn't follow the required format.
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switching fire mode on pressing the x button for double-barreled weapons from single to double ?```
#

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Wouldn't a new crossbow bolt be an equivalent? like a healing stim bolt or healing shot bolt that you could shoot your team mates or a short term cloud hunters could sit in that'd work like a regen shot```
tranquil lichen
#

The op part is you not having the slightest clue they got revived from their teammate 30m away. Meanwhile you're not close enough to hear the revive and/or dark sight activation.

umbral garden
#

i think necro is fine as is, part of it being surprising adds to the reason to be prepared for anything in a fight but i 200% agree with why people would get annoyed by it

tranquil lichen
#

I shouldn't have to constantly be on edge that their teammate who was out of position can get revived through walls from 30m away, and I have no idea knowing if they got revived unless I'm really close.

That's just bad game design. But of course y'all will defend it in its current form because it has single handedly won you games countless times.

frosty garnetBOT
#

@tight hearth, your post below has been deleted, as it doesn't follow the required format.
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Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

implementing a new boss into the game is something I feel the game needs as the other bosses seem to be getting more and more stale. Something to spice the game up would be really cool. my idea I would like to suggest would be adding a werewolf boss, this would fit the eerie atmosphere of hunt perfectly and compliment everything the game does so well. As far as attack styles and stances I think having the boss do "fury" attacks which would be quick slashes with the talons of the wolf that would do low damage but allow for quick swings in fast succession. Having a 7-8 foot tall werewolf would be awesome!!  I would love to see something like this added into the game, this would add something new that I think we could all appreciate.```
umbral garden
#

@trim monolith i like this idea bc it could lead to double barrel weapons having two ammo types at once which would be interesting and lead to a new meta, possibly even having dual pistols fire individually could do the same thing

strange oracle
#

gonna say you nailed that bush cus that's all you can see in the clip sorry

sick anvil
#

Were you holding any input for movement ?

#

well sparks sniper when you are strafing the small jumps on the crosshair get multiplied i feel like some times by 10 X

strange oracle
#

almost looks like your crosshair was right of his head

sick anvil
#

so even if you would have pulled perfectly on the center of the head the bullet would have gone to lower desales top window

#

i am saying lower desale even known you are on a different map

#

yes but you were moving

#

sadly it does

#

on scopes

#

less on irons

#

I played over 800 hours sparks sniper . and i must say accuracy while moving is reduced same as if you were jumping with say sparks

#

the sway of the scope is overridden by the movement jumping up and down the sway is still there

#

the override is only visual thus you do not see the actual point of aim

#

yes

#

i 100% agree

#

and sine i play the same sparks sniper majority of games and engage at similar short distances i feel robbed of kills quite often

#

For example , Winnie marksman and Cent do have this phenomena less desaturated . and springy is the worst in this even worse than sparks

#

thought i rarely play those if so then cent irons

vital drum
sick anvil
#

its is my personal observation for having played 800 hours using one gun exclusively and having had done 1600 kills with the gun and being robbed of thousands

#

when i move i miss when i release movement inputs the same shot hits

vital drum
#

It's hard to be 100% certain in such cases, but since the first frame you see the hunter when recoil is coming down, he's looking to the right, he might've just turned at a lucky moment.

#

Hunters are a little slouched, so hitbox for the head isn't static during rotation

sick anvil
#

I am 95% certain that moving while shooting scoped weapons negatively affects accuracy

#

is that purely the gun it self maybe not its maybe also other factors but i have had the same situations where players were crouching in one spot have not moved even after the initial shot at them and the bullet still went way over their head

vague patio
tranquil lichen
vague patio
#

literlay corpse camp

burnt mulch
#

Keep getting cheesed by cheesy revives.

vague patio
#

thats what they did before necro was athing

tranquil lichen
burnt mulch
#

wdym cant corpse camp just shoot them again.
or actually push up.

tranquil lichen
#

There are so many situations it completely swings a team fight against you, and you can do little to nothing about it. But critical thinking isn't the expertise to those who want to maintain their cheesy tactics with OP traits in this game. Shocker.

burnt mulch
#

if you just dismiss any disagreement as “ur just trying to keep ur op trait” then theres no point trying to discuss anything dude.

tranquil lichen
#

This is one disagreement, nice try.

burnt mulch
#

.. what

tranquil lichen
#

Did that not compute?

burnt mulch
#

… no. wtf do you mean

#

that “its just this one thing” you’re talking about?

vague patio
#

its op cause i say so

burnt mulch
#

why does that matter at all

tranquil lichen
#

What was the point of you saying "if you just dismiss any disagreement as “ur just trying to keep ur op trait” then theres no point trying to discuss anything dude."?

#

So because I complain about one thing = no discussion is possible to you.

#

LOL

burnt mulch
#

because I’m trying to get you to actually say something other than whining about it being op and actually support your point

#

and not just “u just want to win with cheesy kills”

tranquil lichen
#

I did support my stance, and have been posting about it.

burnt mulch
#

all you said was the strengths of necro, not why its actually bad design

#

its like.. “greyhound is bad design because it makes run energy easier to get and lets people run whenever they want”

#

yeah thats what it does

#

doesnt make it bad design

tranquil lichen
#

You can revive through walls from ~30m.

Good luck countering that unless you're in CQB. And simply "rushing" them doesn't cut it, especially in parties of 3. You'll just get gunned down.

The strengths of necro IS BAD DESIGN. There's so little downside to it. You nearly always have some healing source, so the cost of the hp is basically "free". There is zero audio queue you're using it unless you're insanely close the the person. You only hear dark sight, and then the revive. All of which you require to be close quarters.

Now, how often are you always close quarters to see/hear/react to all that? Have a mid or long range battle? My teammate got downed 30m away? Huehuehue, I'll just look at him and revive him from afar. No need to expose myself to you at all. And better yet, you have zero clue what I'm doing!

#

Balanced, my ass. Lol

#

And it's 4 points to get the trait too, hilarious.

burnt mulch
#

counter it by shooting the guy that just got up.
healing is absofuckinglutley not free.
look at the body?

turns out that you can confirm deaths better at close range! next you’ll be asking for a way to burn bodies from 50m too.

tranquil lichen
#

Healing is so easy bud. There's so many healing sources on the map, and in every town. Your consumables and tools also have plenty of healing.

Counter it after it was already used? Are you even reading what you're saying? LOL

burnt mulch
#

thats a counter dude. it got used and they took 25 damage and you burnt another bar off their teammate.

#

a counter doesnt need to be preemptive

tranquil lichen
#

And no, necromancer is the only thing in the game that I feel isn't balanced in terms of game mechanics.

The only other major issues I have with this game is server performance (desync and tickrate), and how the game prioritizes your "use" key. It should prioritize reviving someone for example, and not opening a door or picking up something off the ground.

#

You literally won't change my mind about Necromancer. It isn't balanced, but keep defending it for your cheesy revives to get your idiot teammate who was out of position a free revive.

burnt mulch
#

see there you go again lol

#

nah ima go make noodles, idk why I’m still here when youve told me twice that you’re not gonna actually have a discussion

tranquil lichen
#

Yea? I'm standing by my stance, because it's a shitty game design that suits shitty play styles. 🙂

burnt mulch
#

cheers.

tranquil lichen
#

Later.

vague patio
#

no good faith discussion

cursive lava
#

Nah that was just a narrow-minded fool whining about something that is dead simple to counter. That, ladies and gentlemen, is what a regular 2 star player looks like

#

Poison, concertina, fire are all dead simple preemptive counters. Shooting the fucker again is a free kill wrapped in a counter. I love necro, both using it, and when other players use it. Players on my server are dumb as hell as to how to use it and it almost always results in guaranteed kills

vague patio
#

salt is bracket independent

rocky orchid
#

the amount of choices to anti-necro are so many that i was literally thinking the same..

frosty garnetBOT
#

@raven crag, your post below has been deleted, as it doesn't follow the required format.
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Idea: legendary hunters change
Description: let us pick only skin without traits or with random amount of upgrade points. Also don’t do more bs traits, like poison sense thank you.```
raven crag
#

Ok what’s wrong?

rocky orchid
raven crag
#

Oh my

#

Just forgot about that

faint sparrow
#

Damn that's the saddest reason I've seen for it to get rejected

burnt mulch
#

its automod

frosty garnetBOT
#

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Good afternoon, I have an idea about the development of the game. I propose to add a cast-iron plate to the game, in the form of a bulletproof vest (a reference to the movie back to the future) The cost of the plate is $ 300, this plate will protect against damage from ordinary bullets, but at the same time, due to the heavy weight, the hunter will be slowed down, it is forbidden to take large weapons. Full metal bullets break through such protection, a hunting shotgun, will drop the ground due to kinetic force.```
queen jungle
#

@slow valve When dual pistols were introduced, the dev said they purposefully do not allow a single pistol to be picked off a dead hunter since you are supposed to commit to a loadout - and possible having to leave a large-slot gun behind to take duals with you.

slow valve
#

aaa ok yess

#

at the stard i was thinking only when looting enemys

#

but iff they switch to anther weapon they can switch again yup ok didnt think about that

#

ok ty

fervent glade
burnt mulch
velvet ingot
#

Are the new weapons from the event going to be in mastery book?

burnt mulch
#

when they’re eventually fully released, ye

velvet ingot
#

ah i thought so I just figured i would double check for confirmation and will spread the word when i'm asked LUL...thanks @burnt mulch

wind stream
frosty garnetBOT
#

@sand roost, your post below has been deleted, as it doesn't follow the required format.
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REDUCE AI AND MOBS BY 20%, PLEASE THIS GAME IS IMPOSSIBLE TO PLAY WITH STEALTH. AND MOBS RUIN SO MANY FUCKING FIGHTS TOO SO PLEASE CONSIDER REDUCING AI SPAWNING BY 20%.```
sand roost
#

REDUCE AI AND MOBS BY 20%, PLEASE THIS GAME IS IMPOSSIBLE TO PLAY WITH STEALTH. AND MOBS RUIN SO MANY FIGHTS TOO SO PLEASE CONSIDER REDUCING AI SPAWNING BY 20%.

errant meadow
#

But why

sand roost
#

they literally make stealth impossible and ruin gunfights, this game is fun because of gunfights, not because of some stupid mobs just causing you bleed. when i que into a raid, i wish to fight PvP not stupid mobs.

frosty garnetBOT
#

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REDUCE AI AND MOBS BY 20%, PLEASE THIS GAME IS IMPOSSIBLE TO PLAY WITH STEALTH. AND MOBS RUIN SO MANY FIGHTS TOO SO PLEASE CONSIDER REDUCING AI SPAWNING BY 20%. I WISH TO HAVE PROPER GUNFIGHTS, INSTEAD OF MOBS RUINING IT.```
plush ledge
#

I mean that's the purpose of AI , being a soundtrap to force PvP

pliant wren
tranquil lichen
#

The probability of successfully using necromancer heavily outweighs any negatives or counters to it.

outer jungle
#

@tranquil lichen necro cannot save from stupidity 😂

tranquil lichen
#

you died behind cover way far away? okay let me get 30m away from you and revive you through walls.

#

LOL

#

necro is a trait that favors "stupidity", in the sense of making dumb and risky plays.

outer jungle
#

still its hilarious if enemy raise behind your teammate like a zombie without sound . while your teammate busy looting

lavish grove
#

Ima be real chief, that sounds like some seriously low mmr gameplay

#

Who just leaves a body with out doing something to it

#

If i die, 5 seconds later im covered in fire, wire, some poison, and have the whole server camping me

vague patio
#

if you playmid or long range, dont cover the bodies in any way (los or securing by all the ways that were mentioned before) and dont expect to get flanked then that sounds like the error is in you playstyle than in some trait

#

especially not covering the body is stupid, cause it could also be just a normal revive

outer jungle
#

@lavish grove my clip ?

he was a solo with a nitro

lavish grove
#

?

outer jungle
#

lets go stop complaining .. start watching 😂

pliant wren
outer jungle
tranquil lichen
vague patio
#

so the same would be tru if you get atacked

pliant wren
vague patio
#

just dont get hit twice

tranquil lichen
vague patio
#

😆

#

playlong ammo

#

one dead, your gun is a nitro now

#

missing healthbars really fuck you

pliant wren
vague patio
pliant wren
tranquil lichen
#

There should be a visible aura, or an audible sound (not just dark sight and then the revive sound...) from medium distance, or something to indicate someone is being revived from necromancer, so you can tell what's happening from medium to long range. Otherwise it's a free revive for the enemy.

The fact that if you kill someone at medium to long range, and have to constantly be on edge that they will simply use necromancer on the person you killed and have no way of knowing when they're reviving or whatever is just silly and bad design.

Literally just rinsing and repeating a fact, it favors stupidity in game playstyles at the cost of next to nothing. Removing an hp bar, a one time dark sight sound, and one time revive sound (which all can only be heard from very close ranges) does not balance out the fact that you are literally reviving someone from 30m away through walls. Lol. Y'all just love having a stupid OP trait to revive your buddy who got beamed in the face for being too aggressive/disconnected from the team.

vague patio
#

yea, you repeat youraelf, showing that you arent participating in any meaning ful way here. You want to call Op, fine.If just literaly noone agrees with you, id question not the trait but something else. But whatever

tranquil lichen
#

There's a reason why at high mmr it is being used by everyone, no ifs ands or buts.

viscid bay
tranquil lichen
tranquil lichen
vague patio
#

i know enough people, who never stopped playing tho necro got added, not even complaining about it

pliant wren
tranquil lichen
#

Maybe because they use it and love it. LOL

vague patio
#

plus, discord is a small part sure, but if this small part already dwarfs you, with arguments and size. Than,yea...you get it

tranquil lichen
#

Bruh, I've played semi pro in fps games far harder (tactically and gunplaywise) than this game. This isn't rocket science. Probability doesn't lie. It's an OP trait. 🙂

#

Enjoy your cheesy trait though! Need anything you can to favor your teammates making dumb plays.

vague patio
#

you really always start passing judgement, shows how you cant properly defend your position

pliant wren
tranquil lichen
vague patio
#

ah yes, they dont care

#

totally

#

dev steam is running tho

tranquil lichen
#

Look at the server performance. This game has hilariously bad desync and nothing more than 30 tickrate.

vague patio
#

literaly wathc the dev stream

#

they JUST talked about it

#

but yea

#

fuck this

tranquil lichen
#

Link?

vague patio
#

its not healthy for me to put more energy into this

tranquil lichen
#

I wish they had an API that kept track of in-game outcome stats. Like % used by community, % winrate with certain guns and such.

#

This game is super non-transparent.

pliant wren
# tranquil lichen No shit sherlock. If something's OP people will complain. It's just that the fac...

And you're here to convince us to agree with you, or you're screaming impotently into the wind. Do you not know how this works? Crytek isn't going to listen to singular salty whiners when the majority of the community has learned to either use others having it to their advantage or how to counter it in other ways. So I'd suggest you figure out how to talk to others without being condescending, or you'll be wasting your time here.

tranquil lichen
#

🙂

pliant wren
tranquil lichen
#

I've literally stated far more "pros" to using necromancer than there are "cons" to using it. And let alone the weight of the "pros" of using necromancer are heavily heavily more impactful than any "cons" of using it.

#

It is fact that the pros of using necro heavily outweigh any cons. Prove. Me. Wrong. 🙂

#

And prove me wrong of how "balanced" necro is at medium to long range fights.

#

"rush them, expose yourself by brainlessly running at them to avoid them using necro" is not even close to a viable counter to the trait.

#

Lol

pliant wren
tranquil lichen
#

"watch their dead friend until the enemy decides to stop camping for 30 min straight" super fun game play. i love sitting and holding an angle inevitably.

bad game design.

tranquil lichen
pliant wren
tranquil lichen
#

b-b-b-b-baaaaaad game design

pliant wren
tranquil lichen
#

You must have extreme short term memory loss.

pliant wren
#

And keep in mind, there are people that enjoy the sneaking/camping/sniping gameplay style.

tranquil lichen
#

Bad game design.

pliant wren
#

Baseless claims aren't objective facts.

tranquil lichen
#

Let's compare pros/cons of Necromancer

Pros

  1. Revive teammate through walls
  2. 30m range
  3. Favors super risky game play (brainless flanks and disconnect from team)
  4. +1 player on a team is the biggest swing in any team fight in the game, and is heavily weighted because of the nature of Hunt's mechanics.
  5. Basically a free revive medium to long range.
  6. Using Necro can only be heard from very close range. So no way of your teammate to truly know that you're using it. Meanwhile when you throw nearly any grenade of somesort, there's a very loud audible sound prompt.
  7. Only 4 points to unlock.
  8. HP used by the reviver can be healed by any healing source (those are abundant).

Cons

  1. Perma removal of a little bit of HP from the revive [can be regained from the main monster(s)]
  2. Takes a little bit of time.
  3. They can hear you use dark sight, and get revived from close range.
  4. Can be countered by people just watching the body (promoting camping and long/boring gun fights), throwing poison or fire on the body (those of which can only be done at close range)

If they provided an open API for the community to pull gameplay data from, that would be nice. But of course I can't provide literal data points.

normal igloo
#

Some preliminary feedback: If those quests can require using legendaries that you don't have, that is really scummy gamedesign. It was bad enough that last event didn't have a hunter that gets a bonus that's available from bloodbonds, but it keeps getting worse... Tbh I personally stopped buying dlc a while ago because your monetisation is going down a more and more predatory path and I won't support it.

tranquil lichen
# normal igloo Some preliminary feedback: If those quests can require using legendaries that yo...

I think it's because they're just losing funding from the game. So they're forced to slowly promote more microtransactions to pay for the upkeep of servers and creation of new content.

I think their best bet is to approach it like Warzone. Free to play with a battle pass. Cosmetic items only.

this would draw a HUGE amount of players, being free. And there's a psychological effect on players where they end up spending more money in the longrun on in-game items within a free tot play game vs a flat rate (one time) fee to purchase the game and have everything for free other than cosmetics.

normal igloo
normal igloo
tranquil lichen
normal igloo
#

Comparing crytek with EA and Valve is a bit funny

#

I think Crytek had 40 people working on hunt?

tranquil lichen
#

That's the problem tho. Getting enough funding to increase the server capacity and performance for a 2-4x in the player base. Maybe their increase in monetization is their attempt to do so? Idk.

mellow elk
#

Love the new quest system!

tranquil lichen
#

How do we do that with a game thats been out for 4 years, has had plenty of coverage on major youtubers/content creators, and still struggles to get a decently large player base like 100k players?

I mean the player base is plenty large imo tho. Queue times are fine. I just want 60hz servers, and next to zero desync.

normal igloo
normal igloo
pliant wren
# tranquil lichen Let's compare pros/cons of Necromancer **Pros** 1. Revive teammate through wall...

Pros

  1. Doing it through walls means you have no way to see if the body is being covered and if they are necroing them at that point is only going to cost them another health bar, achieving nothing.
  2. 30 meter range is the same range as throwing with Pitcher, if you can necro, you could get frag bombed.
  3. Make recklessness even more dangerous because anyone camping a body is going to wipe health chunks in record time.
  4. A person playing reckless enough that they can only be revived with Necro is probably not good enough at the game to be anything more than a burden to their team and a possible source of resupply.
  5. Once again, reviving someone who's being covered is not free, it costs more than someone reviving normally behind cover.
  6. It can be heard from the same range it can be used if you have your sound turned up enough.
  7. And out of the 4 point traits, it's one of the most situational.
  8. HP used by the reviver is used even if the revive isn't completed, so attacking them during the process means you've gained bonus damage from their attempt.

Cons

  1. On a 3 bar Health bar, you lose 50 HP each time and can only be necroed three times. One bar lost on a 3 bar hunter puts you as a single hit kill for over 50% of the weapons in the game at 100 or less meters. And you have to be the one who banishes the boss, so you have to be the one fighting it with a truncated health bar, you don't get it back just from picking up the bounty.
  2. Takes 2 times as long as a normal revive.
  3. Or they can watch the body and cost you even more max health.
  4. Camping the body requires nothing from the enemy that killed them. They don't have to hide, or move, or go searching for fire to burn the body, they just have to keep their aim on the person being revived.
#

So, no, those are not objective pros and minor cons.

normal igloo
#

@tranquil lichen I guess we will have to see, I'm probably in the minority with this but I refuse to give companies money if they turn to predatory monetisation. It's a complex topic industry wise anyways considering that 99% of mobile games children are allowed to play are full of adult only gambling that for some reason is allowed.

tranquil lichen
# pliant wren Pros 1. Doing it through walls means you have no way to see if the body is being...

Pros

  1. Doing it through walls means you have no way to see if the body is being covered and if they are necroing them at that point is only going to cost them another health bar, achieving nothing.
    A: There is communication in the game. Easy to ask your teammate if they're behind cover/concealed.
  2. 30 meter range is the same range as throwing with Pitcher, if you can necro, you could get frag bombed.
    A: Again, only close range counter.
  3. Make recklessness even more dangerous because anyone camping a body is going to wipe health chunks in record time.
    A: Still doesn't outweigh literally reviving a teammate and having another person for your opponents to worry about getting shot from.
  4. A person playing reckless enough that they can only be revived with Necro is probably not good enough at the game to be anything more than a burden to their team and a possible source of resupply.
    A: Depends if they are in a greatly covered flank. Out in the open field? Of course, worthless to use necro on them.
  5. Once again, reviving someone who's being covered is not free, it costs more than someone reviving normally behind cover.
    A: Cost to benefit ratio still heavily weighs in favor of using necro.
  6. It can be heard from the same range it can be used if you have your sound turned up enough.
    A: Again, close range only. Which was my point of how strong it is.
  7. And out of the 4 point traits, it's one of the most situational.
    A: No it isn't...
  8. HP used by the reviver is used even if the revive isn't completed, so attacking them during the process means you've gained bonus damage from their attempt.
    A: True. But there are still plenty ofh ealing resources in this game. It's essentially a free revive/attempt.
tranquil lichen
# pliant wren Pros 1. Doing it through walls means you have no way to see if the body is being...

Cons

  1. On a 3 bar Health bar, you lose 50 HP each time and can only be necroed three times. One bar lost on a 3 bar hunter puts you as a single hit kill for over 50% of the weapons in the game at 100 or less meters. And you have to be the one who banishes the boss, so you have to be the one fighting it with a truncated health bar, you don't get it back just from picking up the bounty.
    A: "Only" necro'd three times? ONLY 3 TIMES GUYS.
  2. Takes 2 times as long as a normal revive.
    A: Doesn't matter if it's medium to long range. Can't be countered if your downed teammate is behind cover that isn't spammable.
  3. Or they can watch the body and cost you even more max health.
    A: Forcing/promoting camping is bad game design. There's a reason why nearly every FPS doesn't promote camping, and even implements counter-camping mechanics when camping is abundant.
  4. Camping the body requires nothing from the enemy that killed them. They don't have to hide, or move, or go searching for fire to burn the body, they just have to keep their aim on the person being revived.
    A: It costs boredom. Bad game design. Vast majority of players don't want to have to literally sit there and do next to nothing just because Necromancer is in the game. Lol.
tranquil lichen
unborn smelt
#

I mean crytek did a really good job in the last years not to implement anything predatory

#

and while their monetisation strategy admittedly got more agressive - i've yet to see something truely predatory

#

even more so smth as bad as many other even big companies in the industry

native lodge
#

this is the type of predator it is

normal igloo
#

Play with friends in the evening, get 3 chary's rewards, run out of time for the evening. Then they dangle the carrot of another lootbox in front of you for money.

unborn smelt
native lodge
#

ConcernedFrogeHat for blood bonds that you earn passively

#

and that no one actually buys that anyway

#

its a bloodbond sink

unborn smelt
#

truely predatory would be unlimited lootboxes with actual gameplay relevant rewards for exclusively money

native lodge
#

bloodbond sinks are just really for those who have been playing a very long time

unborn smelt
#

because then the predatory part is exploiting the fact that people buy them over and over, until they get what they want fueling an addiction.

normal igloo
native lodge
#

if its a predatory strat

unborn smelt
#

where as what they do now is admittedly a more agressive approach to make people wanna buy the box - but the limit means the part where it abuses the addicting element is gone

normal igloo
#

If there is only a little bit of shit on your sandwich it's still a sandwich with shit on it

native lodge
#

HuntDoge an absurd comparison

unborn smelt
#

I mean what i'd say is there is nothing actual predatory to mr chary

#

because they deliberately keep the explotative parts out

normal igloo
#

I disagree, it's just a mild and capped version of it.

unborn smelt
#

well then we just need to agree to disagree on what counts as predatory

native lodge
#

its so mild that the term predatory really can't apply

#

like I said its a Bloodbond skin

#

so its not even for a majority of players to even consider using it

normal igloo
lavish grove
#

It takes like five games to get a cherry

pliant wren
# tranquil lichen Pros 1. Doing it through walls means you have no way to see if the body is being...

A: There is communication in the game. Easy to ask your teammate if they're behind cover/concealed.
You're seriously suggesting that a person advertise through in game voice that they're going to necro some one, like that isn't going to get that person's corpse camped?

A: Again, only close range counter.
Which is irrelevant since the long range counter is an even better result: possibly removing one of their teammates from the match completely.

A: Still doesn't outweigh literally reviving a teammate and having another person for your opponents to worry about getting shot from.
Maybe it doesn't for you, I know that idiot is coming for where they think I am, which makes it very easy to lure and ambush them.

A: Depends if they are in a greatly covered flank. Out in the open field? Of course, worthless to use necro on them.
Thank you for confirming that it's not objective, but having view of someone you just killed from cover in a covered flank is not that difficult.

A: Again, close range only. Which was my point of how strong it is.
Which only matters if your focusing the person doing the necroing, which is always going to get you worse results than focusing on the person you just killed.

*A: No it isn't... *
Greyhound, Bloodless, Ghoul, Serpent are all better uses of 4 points, they're useful for solos, and affect gameplay indefinitely, Necro can help you 10 times a match at most, and that's if you're playing in a trio with two five chunk hunters. Bolt Thrower and Vigor are the only that are more situational than it.

A: True. But there are still plenty ofh ealing resources in this game. It's essentially a free revive/attempt
No, they can't, not if you kill them cause they're so oblivious they got ambushed trying to necro.

pliant wren
# tranquil lichen Cons 1. On a 3 bar Health bar, you lose 50 HP each time and can only be necroed ...

A: "Only" necro'd three times? ONLY 3 TIMES GUYS.
Which can happen in the span of 30 seconds if they just keep trying. It's really easy, which is why nobody is agreeing with you.

A: Doesn't matter if it's medium to long range. Can't be countered if your downed teammate is behind cover that isn't spammable.
Which means they don't need to be necroed cause there's cover you can rez them from which will be faster and cost you no health.

A: Forcing/promoting camping is bad game design. There's a reason why nearly every FPS doesn't promote camping, and even implements counter-camping mechanics when camping is abundant.
No they don't. If that were the case there would be no sniper rifles in any of those games, no cover based mechanics, and no concealment abilities or tools. All of those promote an idea of holding a position without being killed instead of continually moving until you can get a kill.

A: It costs boredom. Bad game design. Vast majority of players don't want to have to literally sit there and do next to nothing just because Necromancer is in the game. Lol.
Yes cause waiting 20-30 seconds is just a lifetime huh? Or most players of this game have the attention span and patience to not pin Shift and W to their keyboards and start shooting as soon as they notice movement. You want your twitchy reflex shooters, games which you claim are better designed, why don't you go play the dozens of them that are out there? Hunt isn't like those games, according to you it's worse, so why are you wasting your time here?

mellow elk
#

That new lebel skin is 100% epic! Well done and the new wolf hunter is really really !

pliant wren
#

@pure goblet In the arsenal you can go to a 3d view of the weapon to inspect the stock. In game melee is the only real way to view the stock of most guns.

pure goblet
pliant wren
#

Wasn't sure if you knew, it's easy to miss.

little carbon
# tranquil lichen Pros 1. Doing it through walls means you have no way to see if the body is being...

It's really not bad Game Design and I do think a lot of your points are flawed in the sense of being somewhat from the perspective of a (long ammo) rifle user that doesn't like the fact that there is something that their Playstyle ain't strong against.
But that's a big part of hunt's loadout philosophy. Every loadout in a way is flawed, having at least one weakpoint (which is also why shotgun rifle hybrids will probably never happen), which promotes diverse squad loadouts and also means that you have to learn to use your loadout outside your comfort zone to be successful, for example on how to push a compound with a rifle (which is absolutely possible, all the rifles can be used efficiently at 30 to 50m, the Winfield actually excels at that range).

Also in terms of numbers (on PC at least), i barely see Necro in 5-6 star lobbies, somewhat more often in 4 star lobbies, but if it's around it's never really a problem, cause even if you are playing a triple rifle squad you can pretty much always get either control of the body or burn, if it isn't in a spot where a manual revive would be just as doable as a necro

outer jungle
#

grunts with guns 🤭

tranquil lichen
# pliant wren *A: "Only" necro'd three times? ONLY 3 TIMES GUYS.* Which can happen in the span...
  • You're seriously suggesting that a person advertise through in game voice that they're going to necro some one, like that isn't going to get that person's corpse camped?
    A: Yes, of course if it isn't close range. Again, Necro showing it's insane value in non-closerange combat. And even then, what about those people who are q'd together in Discord? Negates your comment, again.

  • Which is irrelevant since the long range counter is an even better result: possibly removing one of their teammates from the match completely.
    A: Promoting camping is not a fun gameplay tactic for the vast majority of players. This has been proven to be unfavorable to gamers for literally decades. Bad. Game. Design.

A: Still doesn't outweigh literally reviving a teammate and having another person for your opponents to worry about getting shot from.
Maybe it doesn't for you, I know that idiot is coming for where they think I am, which makes it very easy to lure and ambush them.
A: Wat? LOL. That literally doesn't outweigh the big PRO objective point I stated, favoring Necromancer.

  • Thank you for confirming that it's not objective, but having view of someone you just killed from cover in a covered flank is not that difficult.
    A: Think of the probability. Or is probability and math foreign to you? If the opponent is being aggressive with cover, you will nearly always get a successful Necro revive if it's medium to long range combat. That is not. Balanced.

  • Which only matters if your focusing the person doing the necroing, which is always going to get you worse results than focusing on the person you just killed.
    A: Again, promoting camping. Bad. Game. Design. That. A. Vast. Majority. Of. Players. Don't. Want. To. Promote... CAMPING.

tranquil lichen
# pliant wren *A: "Only" necro'd three times? ONLY 3 TIMES GUYS.* Which can happen in the span...
  • Greyhound, Bloodless, Ghoul, Serpent are all better uses of 4 points, they're useful for solos, and affect gameplay indefinitely, Necro can help you 10 times a match at most, and that's if you're playing in a trio with two five chunk hunters. Bolt Thrower and Vigor are the only that are more situational than it.
    A: You literally said necro can help you at 10 times a match at most. Dude, reviving a teammate is INVALUABLE in Hunt. Nothing else compares. Stop. The effectiveness of Necro outweighs any other 4 point trait.

  • No, they can't, not if you kill them cause they're so oblivious they got ambushed trying to necro.
    A: Good luck ambushing them from medium to long range combat initially. 🙂 You'll just expose yourself/give yourself away, letting the "necroer" know exactly where you are and pick you off while you're trying to negate their necro attemp. Lol. Again, necro's only counter is close range combat or camping a body. The former is incredibly risky in most cases if the fight starts at medium - long range. The latter is bad game design...

  • Which can happen in the span of 30 seconds if they just keep trying. It's really easy, which is why nobody is agreeing with you.
    A: There's been about 5 people in total that have disagreed with me in Discord. Congrats. What about all the other silent people, those who don't put in the effort to complain, and those who have quit? Or do they simply not count because they're not vocal? I would guarantee if Crytek offered an API for us to pull data, it would prove my point of Necro being overpowered. But of course, this isn't a valid statement even after the sheer weight Necro provides in its list of "pros".

tranquil lichen
# pliant wren *A: "Only" necro'd three times? ONLY 3 TIMES GUYS.* Which can happen in the span...
  • Which means they don't need to be necroed cause there's cover you can rez them from which will be faster and cost you no health.
    A: That is simply not true. How many times are you going to expose yourself trying to get to the teammate who died? You sacrifice the element of surprise and the pressure you put on your opponent of using Necro. If you go to your teammate, you expose exactly where you are, and centralize your point of attack (making it easier for the opponent to plan their attack). You are far better off just using Necro if you have to expose yourself.

  • No they don't. If that were the case there would be no sniper rifles in any of those games, no cover based mechanics, and no concealment abilities or tools. All of those promote an idea of holding a position without being killed instead of continually moving until you can get a kill.
    A: Bruh, there's a difference between camping a body indefinitely (up to 60 minutes) on a map of this size, and with such slow/limited movement as well. Not only that, but the TTK also promotes camping. After all this, you're probably the type of player to just sit inside a building with a shotgun and "win" against your opponent because you're willing to sit in there for 30 minutes straight to simply not die. Boring. Bad. Game. Design.

  • Yes cause waiting 20-30 seconds is just a lifetime huh? Or most players of this game have the attention span and patience to not pin Shift and W to their keyboards and start shooting as soon as they notice movement. You want your twitchy reflex shooters, games which you claim are better designed, why don't you go play the dozens of them that are out there? Hunt isn't like those games, according to you it's worse, so why are you wasting your time here?
    A: There are plenty of players who literally just sit in one place because doing so nearly guarantees your survival and "winning" of a teamfight.

tranquil lichen
native lodge
#

Nervous is all of this really just about Necro?

tranquil lichen
tranquil lichen
#

Crytek, can we get an API we can pull data from to see the true state of the meta? Win/loss % for everything. Usage % for everything. Filtered by MMR. Etc.

native lodge
#

HuntDoge sounds like cope to me

midnight smelt
#

Can we pls remove or nerf all shotguns pls

native lodge
#

HuntDoge if Necromancer was so strong, it wouldn't be countered by a 48 dollar item

midnight smelt
#

Necromancer isnt too strong

tranquil lichen
unborn smelt
#

As for necro - propably not problematic enough or problematic at all, so unlikely to happen

native lodge
tranquil lichen
unborn smelt
#

necro is extremely easy to play around once you take the possibility into consideration

tranquil lichen
#

Too much effort? Begone.

native lodge
#

also any trait that is only useful after you die, isn't going to be the strongest trait

#

just not how it works

unborn smelt
#

even on long range you just need to cover the angle

tranquil lichen
#

Medium to long range? Lol, good luck. Unless you just want to sit there watching a dead body during a team fight.

#

Fun game play!

tranquil lichen
pliant wren
# tranquil lichen - You're seriously suggesting that a person advertise through in game voice that...

A: Yes, of course if it isn't close range. Again, Necro showing it's insane value in non-closerange combat. And even then, what about those people who are q'd together in Discord? Negates your comment, again.
Well, being that you can hear people talk up to 60 yards away if your sound is up, no you don't have to be at close range. And the dead person doesn't get to spectate their own body, they have to spectate their ally, so the team gets no new information beyond that the living players already have, which negates your whole communication comment.

A: Promoting camping is not a fun gameplay tactic for the vast majority of players. This has been proven to be unfavorable to gamers for literally decades. Bad. Game. Design.
Once again, There are snipers and concealment items in not just this game, but most shooters. If they really didn't want camping, players would be unable to stop, they don't have to give you that ability, let alone all the tools they do give to make it more viable. We get that you think patience, tactical playing, and preparation is bad gameplay, doesn't make it objectively bad. You still haven't proven that.

unborn smelt
#

and tbh if you cant stop the res i don't think they need to make it harder to pick up

native lodge
#

exactly

unborn smelt
#

having lost HP to the death is already a huge downside

native lodge
#

its literally 48 bucks to solve your problem if you hate it that much

unborn smelt
#

like yes - if you wanna cover a revive you either need good aim, or need to be close enough to apply enough preassure

tranquil lichen
#

Literally, if someone's getting necro'd there should be a visible aura around the body getting revived. and/or maybe a louder sound queue that someone is using it. Medium - long range, you can't counter it unless you rush the opponent (exposing yourself to an easy shot), or just sit there watchign a dead body (boring and bad game design).

native lodge
#

YodaSip if you can't counter it its a you issue

pliant wren
#

Phylo's just salty cause he can't manage to kill someone with 50 Max HP

tranquil lichen
#

HP cost for the reviver is free. There are so many healing sources in this game. HP cost ofr revivee is 100% worth having another teammate up, holding an angle, shooting the enemy.

native lodge
#

No

tranquil lichen
unborn smelt
#

they aren't invincible when standing up

outer jungle
#

now who of you gave the idea that grunts can have guns 🔫 ? 😠

native lodge
#

I respect it

tranquil lichen
#

The probability of successfully using necro in med-long range fights is insanely high. Necro is risky only in close range gameplay. That is it.

tranquil lichen
pliant wren
tranquil lichen
unborn smelt
#

It's not OP for countering smth

hallow jetty
#

guys yall have game laggin' now ?

native lodge
unborn smelt
#

yes you need to apply pressure - either by shooting good enough to kill the recently revived player again - preferably in the getting up animation

tranquil lichen
#

It is the single best thing in the game. Nothing compares. But nevermind, it's not OP because it can only be countered by camping (boring and bad game design), or close range. Super super s0l1d thinking folks.

unborn smelt
#

or you need to get close enough to trap, burn or redown the player for having lost HP

native lodge
#

ConcernedFrogeHat its not Op because again, it countered by a little bit of wire or a little bit of fire

#

Doctor isn't countered because someone brought a hell fire bomb

unborn smelt
pliant wren
unborn smelt
#

it literally only punishes people that kill somebody and forget or ignore that necro exists and so let the body lay there unwatched

radiant river
#

it helps against people who camp bodies

#

or dont push

unborn smelt
#

It's a cool trick that only works until the enemy notices what happens and adjusts playstyle accordingly

pliant wren
unborn smelt
#

hey - no need to this harsh guys

#

We can argue - we all can make all kinds of serious suggestions, regardless if people wanna hear it or not

#

no need telling them to leave or calling them pretentious.

pliant wren
#

He doesn't have all these people disagreeing with him for no reason.

unborn smelt
#

i havent seen anyone throw actual insults - so lets keep it like that pls on both sides.

#

as for "prooving smth wrong" that's not as easy as you make it sound as both are just opinions rng and we don't have actual stats for anything

tranquil lichen
unborn smelt
#

just as you don't change your mind they don't need to either

tranquil lichen
unborn smelt
#

at some point it may be better to not try and convince them if you feel it's futile and just agree to disagree

pliant wren
#

He's been at this for more than 12 hours.

unborn smelt
#

prime example is the uppercut which had confirmed over 50% playrate in top ELO is considered totally balanced

pliant wren
tranquil lichen
unborn smelt
#

and the second one isn't really an insult...

tranquil lichen
#

Your definition of insult is flawed. Holy smokes.

native lodge
unborn smelt
#

IIRC

radiant river
#

which dolch nerf

#

the major one?

unborn smelt
#

context was people called for dolch nerfs with one of the biggest reasons being it's playrate which was at 4% overall, as well as there being a Dolch in every match

#

so for context to the supposedly high dolch playrates they gave us the Uppercut playrate which they said is literally over over 50% in top ELO

native lodge
#

yeah for sure, uppercut is way more popular than the dolch ever was

#

dolch just concentrated itself in certain elos

#

so to those players it felt like it was every game

unborn smelt
#

I mean i just used it as an example of giving people actual play/winrates doesn't change the way they think

#

they love the upper and hate the dolch even tho the upper playrate was the one to be "problematic" of the two as well as the dolchs "winrate" or lethality as they said wasn't particlarly high in top ELO either

pliant wren
# unborn smelt and the second one isn't really an insult...

How is using the word idiot to describe someone not an insult? If he wasn't being pretentious and abrasive, he wouldn't be getting this kind of reaction from people.

This isn't a discussion in good faith, it's someone who doesn't know the difference between his opinion and objective facts berating others for not just agreeing with him and ignoring when people give him actual evidence to the contrary of his claims.

unborn smelt
native lodge
#

theres a fair wall of text there

unborn smelt
#

fck capslock

native lodge
#

over one little trait

pliant wren
#

All I'm saying is 'Come correct or get corrected.'

native lodge
#

I ran into team of 6,6,5 recently and they were making heavy use of necro

unborn smelt
#

especially if you call this an insult

#

"But y'all will defend it because you need it to win team fights LOL"

native lodge
#

YodaSip yes regardless of who started it

#

enough mud slinging

#

keep it cool and we can carry on CoolCHat

pliant wren
unborn smelt
#

well have a great day/ night anyway

#

👍

pliant wren
#

You too good sir.

#

👍

blissful pewter
#

👍 good vibes

thin ember
#

So if I get a group of randoms that refuse to ready up and I am forced to leave... why am I the one being penalized?

fluid locust
#

Honestly if you don't ready up within like 30 seconds it should just kick you

#

Like you can fix your loadout before you join

bronze quail
#

30 sec maybe is a bit low, but i agree with that

thin ember
#

If I am in the ready state for up to a minute, I shouldn't have a penalty. I can understand people needing a second while they're updating their loadout but if someone just says "No. I am not readying up. You can leave."; wtf is that? I have to wait to get into a new lobby?

slow valve
#

@maiden pelican ur last idea in sugestion-idea dotn have vote

maiden pelican
unborn dagger
rocky orchid
sullen zephyr
#

Why is my Suggestion from removing the meele Option from quick play bad, I really dont get it, the Machete is stupidly bad, the saber okay it's fine, and the axe is the axe, meanwhile pistols get dualies and are so on pretty much op against a meele weapon, and shotgun is shotgun

bronze quail
bronze quail
#

I mean, it doesn't affect the game

unborn smelt
faint sparrow
bronze quail
unborn smelt
unborn smelt
faint sparrow
unborn smelt
#

Not really...

bronze quail
#

We can agree that melee option is totally useless, but why removing it if it doesn't affect the game. If someone is that dumb to take it let him play like he wants

sullen zephyr
#

The Option of having a meele as a starter weapon in qp is bs, you get put played by everything shotgun kills you before yoj get close enough to stab someone, pistols can headshoot you instantly and dualies are two body shoots

unborn smelt
#

Its part of the random option

bronze quail
faint sparrow
#

Just don't suck ass

sullen zephyr
unborn smelt
#

Personally i'd love to see melee be replaced by a dualie or primitive option...

faint sparrow
sullen zephyr
faint sparrow
sullen zephyr
unborn smelt
#

Because i dont wanna get screwed and get dualies when i pick pistol for range

bronze quail
#

I think that adding knife/dusters by default was Bs, but thats another thing lol

faint sparrow
sullen zephyr
faint sparrow
#

There is literally no reason to remove melee for an option though

unborn smelt
bronze quail
unborn smelt
#

Overall - heck no

faint sparrow
unborn smelt
#

Potential for most dmg in one swing - yes

faint sparrow
#

And removing only annoys people like me

#

Idiots who can't aim

sullen zephyr
unborn smelt
faint sparrow
#

By removing melee as an option all you're doing is removing how other players have fun

#

There is no good reason to remove a playstyle from QP

sullen zephyr
unborn smelt
#

Or when all starting options get melee - give the melee option guns...

bronze quail
faint sparrow
unborn smelt
#

Instead of the melee tool the melee starter gets a derringer

bronze quail
sullen zephyr
maiden pelican
#

Thats awesome

#

makes it worth taking

unborn smelt
maiden pelican
#

oh...

faint sparrow
#

Just saying all you'd achieve by removing melee is ruining someone's playstyle

unborn smelt
#

Is a suggestion

maiden pelican
#

why'd you go and get my hopes up

#

melee should basically just be cav saber or machete

#

or a blunt melee, axe is just a pain for it

sullen zephyr
unborn smelt
#

Axe is fine too imo

maiden pelican
#

Meanwhile lemat is a starter piece

#

somehow

unborn smelt
#

The melee starter is just really outclassed since they added melee to all others too

faint sparrow
queen jungle
maiden pelican
#

I think that quickplay should be melee as cav saber, medium range as nagant (base) and short range as romero HC

unborn smelt
#

Which is in part because melee weapon slots suck compared to everything else available other than bare fists

faint sparrow
sullen zephyr
#

Aight I got it you won just to tired to go on, idc it was a sugesstion be happy you baby, it's a fact that meele gets outclassed by everything in this game

faint sparrow
unborn smelt
faint sparrow
unborn smelt
#

And because it sucks as part of the random option for most

faint sparrow
#

Why go random if you're trying to have something useful?

#

Wouldn't it better to choose what class you want

unborn smelt
#

Because i wannna have fun and may want literally anything decent.

faint sparrow
#

And a melee weapon is still decent

#

Literally all comes down to opinions

unborn smelt
#

Not saying i dont want melee anymore - but arguments can be made for removing or more likely replacing te option for melee

faint sparrow
#

I mean personally I'm just saying it'd be smarter to just add another option instead of removing one entirely

unborn smelt
#

Melee weapons are really bad. Like pretty much redundant

#

Are they useless - no, at least not compared to having nothing instead

faint sparrow
#

And personally having an axe over say a mosin works alot better

#

It's purely subjective

#

So instead of removing the option to choose melee just add a new one

unborn smelt
#

But as soon as you compare them to actual guns, which can literally have melee that also ohk's to torso - or tools that kill perfectly fine without blocking a weapon slot, melee weapons (only weapon slot ones) are kind of useless for all but memes

faint sparrow
#

But it doesn't really matter how useful it is though

#

All that really matters is what you enjoy playing the game like

#

All I'm trying to explain is that removing melee as an option would only hurt the playerbase

#

In the same way as if I said you should remove pistols because compared to a shotgun they're pointless

unborn smelt
#

Well yes and no - essentially i say sacrificing the choice for melee for the greater good can still be good if you get smth else that more peeps value instead.

faint sparrow
#

But why remove the entire option

#

Why remove it when you could keep it and also additionally add something else

#

Then there is no way that it hurts one part of community

pliant wren
#

I like killing people with the Machete. it's cheap as hell and it's strong swing is a wide swipe they can't sidestep.

unborn smelt
unborn smelt
faint sparrow
unborn smelt
#

Machete will fail to kill and if you jump youre wax more likely to hs yourself

unborn smelt
faint sparrow
#

Ah well

#

Damb

pliant wren
queen jungle
#

will hunt devs ever do anything productive?

unborn smelt
queen jungle
#

5$ says we get another event before they even fix the ui

unborn smelt
#

And you need to survive to deliver the followup to beginn with

#

Machete is a nice humiliation meme

faint sparrow
unborn smelt
#

But its literally a tool in a weapon slot performance wisr

faint sparrow
#

Gonna be honest

#

I hate machete

#

So damn useless for me atleast

#

Axe works great, machete can't seem to decide what counts as hit and what doesn't

unborn smelt
#

I mean its literally as lethal as a tool with all downsides of a weapon slot melee

faint sparrow
#

Hence why we ignore it

#

And stick to sabre/axe

unborn smelt
#

If bayonets and talons kill to chest the machete needs to do so too

faint sparrow
#

Also not really related but

#

Axe/crossbow is best loadout in game

unborn smelt
#

Its fun as hecc - but best meh

#

But i loved running bow + axe

#

Mained that for a few months straight

faint sparrow
#

See

#

Bow looked cool

#

But I keep trying to use it like crossbow

#

And end up dying over and over

unborn smelt
#

Bow aint that strong standalone

faint sparrow
#

Also for some reason I can't understand how to aim

#

The bow

unborn smelt
#

Its good as a fallback option to hold an angle if youre being pushed

faint sparrow
#

For some reason the only weapon I can consistently hit shots with is the crossbow

#

And only the crossbow

unborn smelt
#

Other than that youre likely better off with anything else

faint sparrow
#

Oh wait and throwing axes

#

I love those

#

With a passion

unborn smelt
#

Yeah same

faint sparrow
#

I had a great game just stuck in compound killing people with them

#

Then my random blew me up

pliant wren
#

Bow should be used double bow with a poison in one slot and concertina in the other for both. I've had real good times with that loadout.

faint sparrow
#

And then died

unborn smelt
#

My most fav loadout was Bow + axe / dusters + kit + throwing axes + derringer

#

Throw in a few hivebombs for fun or flashes for "serious" play

faint sparrow
#

Personally was just crossbow+axe/medkit + throwing axe + telescope and 4 concertina bombs

#

All 4 of which I would use at once because I panic

#

For some reason my reaction to being shot by surprise was panic throw

unborn smelt
#

Sry i needs to stop now - i need schleep. I'm already 30 min over time SadHunter

pliant wren
#

You have a good night sir.

unborn smelt
#

Have a great time tho

faint sparrow
#

Sleep Is fir the weak

#

Also no offense what time Is it for you even

pliant wren
#

The Dreadnoughts have a song called "Sleep is for the Weak"
it's quite nice.

queen jungle
#

Berthier sawn off when

#

Devs pls

vague patio
#

@slow rover the fuck are you talking about

frosty garnetBOT
#

@prime nimbus, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Could we have like some Mongolian worrier hunter and like have some like Mongolian throat singing shit as the release music maybe with the hu?```
faint sparrow
#

Wrong guy

grand ore
#

<@&357256267087085568> How do I submit blatant proof of cheaters using the ladder exploit?

sharp veldt
#

#customer-support you can submit it to customer support, following those linked instructions

grand ore
#

OK thanks

crystal plume
#

Also in the future please do not tag all moderators

#

You can use ModMail to contact us

late wind
#

I defy anyone to explain to me why despite being the same approximate size, the romero handcannon is a two slot, but the uppercut is one.

lavish grove
#

Uppercut is a pistol

#

Hand cannon has you using both hands?

#

There is always an iption to use the lemat with slugs

late wind
native lodge
#

SmugEddy good point

#

make them one slot too

faint sparrow
lavish grove
#

Yes, my rival hand cannon with sugs will clap all the cheeks

late wind
faint sparrow
#

I meant more as a joke

late wind
#

I get that. But there's no reason for an iron this big to be a one slot.

faint sparrow
#

I mean

lavish grove
#

Look man Hunt isn’t meant to be realistic

#

It’s just supposed to be balanced enough to where you don’t break your fucking keyboard every match

#

A good example will be tarkov

late wind
faint sparrow
#

Or like the fact I can stand up from a shotgun blast

lavish grove
#

Who would’ve thought they getting shot in the head beyond 100 m wouldnt kill me

faint sparrow
#

Or the fact that for some reason shotguns at range in game suddenly don't hurt

late wind
#

Or how the Sharps (sparks) moves at 533m/s instead of 330.

#

Yeah. It's not realistic. But if you're trading realism for balance then by god it'd better be balanced.

lavish grove
#

Well what balance would you like to see the upper cut go through, other then making it two slot

#

Cause thatll never happen, just like reverting the dolch to medium ammo. #rip

late wind
#

Make it 6/6. Make it special ammo. Make it sway worse than a two handed weapon.

faint sparrow
#

If they really want to balance this game they'll let me throw my gun when out of ammo

#

Does 2dmg for 1 slots, 5 for 2 slots. 15 for 3 slot

lavish grove
#

What if it has a claw?

#

Or any sort of melee attachment

faint sparrow
#

Depends on what part of gun hits

lavish grove
#

Can i theow my winne bayonet like a spear?

faint sparrow
half stag
faint sparrow
native lodge
#

obrez could probably be brought more in line with what the uppercut sway is

#

uppercuts biggest problem for me is the ammo stacking as high elo

#

special ammo and no other changes would fix that and I would be okay with it

lethal silo
#

@cosmic gulch yes please I want itpsycho125Pogchamp

frosty garnetBOT
#

@coral dust, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

I think it's a great idea for adding new AI might be the addition of spider egg sacs that's pain throughout the map can be triggered by close proximity or from being fired upon once the sac is broken spiders can come out and attack nearby players I think adding a new set of AI would help I was also thinking of another AI such as some form of a Wraith as a creature that is similar to the Assassin but easier to kill we already have meatheadz which is basically the butcher so why not some form of the Assassin and or the spider```
dense sapphire
#

@rocky orchid (Random compound states)
As much as I like that idea it's just not practical. Having 1-2 different variations per compound would be an extraordinary amount of work. Before anything close to this scale be attempted, I'd like most of the major bugs fixed.