#feedback-discussion
1 messages · Page 260 of 1
doesn't change the feeling that you've been robbed when you get killed after ducking back into cover, or after the other guy started dying, even if the explanation makes perfect sense and it is fair
honestly? as blunt as it is, the solution is “get over it”
the only thing I would change about the lag compensation system right now is the amount of ping allowed for it to be active. the system itself is good.
it's gamers we are talking about here, if they get irrationally angry at something, by god they will never ever shut the hell up about it
People should just realize that if you die in a tradekill, it's because you got a kill when you shouldn't; not that you got killed when you shouldn't
idk, then they can cry about it, cuz there’s no easy fix unless you want to break physics.
that’s not quite true, the lower ping player would have gotten ping advantage in a non-hunt system and thus be the one to survive in more trading situations.
and the trade (in hunt’s current system) is delayed for both players.
The time frame for a shot doesnt change with a high ping only when it registers, if you run across a window for 500ms seconds and you get shot by a player with a ping of 1 you get hit after 2 ms. If that player has a ping of 600, you run across the window, the enemy sees you for 500ms, but 600 ms after you ran across, lands the shot and now additional 600ms after that you get the hit. That does not make the shot easier or more difficult for the enemy since he had a 500ms frame to hit you in both situations. it just delays the result for you.
erm.. yeah tell it to the “ping abuse” people not me
its not directed at you
Could we possibly get like 4-5 points for downing someone in these events in the future? Since we need to loot them we cannot burn em, or killing 4-5 people and then dropping gives 0 rewards to progress in these events.
God, im so happy that the devs have listened to that crap and are conisidering ping lock/region lock, cause the one who nknow the least are the ones screaming the loudest /s
Sounds like a fine idea. Like:
Kill a guy gives 5 Points (only once!) and looting them gives you 15 Points.
would do a bit to bridge the disparity between bh and qp event progress.
since burning and already-fully-looted bodies arent as much of a thing.
in your first abstract you are talking about increasing the number of bosses on the map; your next abstract is about teams neglecting the bounty... it doesnt make sense.
why not? they’re two separate things
That does sound like a really nice idea! 5+15.
Wow the Slate sure is strong
Scratch that, the Slate blow the terminus out of the water
@toxic dirge
It won't change trading at all.
It's not fair to compare the slate to the worst full shotgun in the game and say yeah it's better than this trash. Of course it's better
Is it just me or is the Scottfield Brawler pointless trash? No fast ROF of the Spitfire but all the drawbacks that come with the short barrel, horrible hipfire, horrible fanning. Imho the knuckle doesn't make up for all that bad. Thoughts?
Your description was on point
Of course, but they cost the same price
It makes sense it's better than the specter
Seriously, dual revolvers hiting on 40+ meters?
The mod deleting this was worth the watch, made my day thanks
Afaik the kill doesnt give points so it doesnt give away if you actually killed or not on otherwise uncertain shots
^^
Sadly, that does make sense. But somethin would be nice to get for a kill, atleast after match.
Yeah, you're right.
the solution would be a very simple: display the point at the end of the match?
ah sry didn't see that
Just because they don't pick up the bounty doesn't mean they don't go to the boss compound. Boss compounds still are the places where most of those stalemate situations occur. Giving people more places to shoot for will on average reduce the number of involved parties, which will give you more space to rotate and flank.
And yes, my point was that there are a lot of different, even contradicting situations, requiring different things. That doesn't mean it makes no sense, that just means the issues are more complex than they might appear on first glance. It means there can't be a fast and easy fix. Stuff needs to be thought through from different perspectives. And with anything they introduce the broader ramifications need to be considered.
I know that. Weren't frags nerfed to only do the bleed damage through walls? The guy inside the building fail-threw and I got stuck, died instantly to the explosion around 3-4m away
"through walls" yes - but it still deals dmg "wrapping around" edges to a degree so it really depends on where exactly it exploded
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@sick anvil
The servers dieded
i noticed that i just find it really amusing its againt 1800 hours CET
some one has slam the door to hard on the way out and it tripped the circuit brekers or consuela has unpluged the UPS to vacuum the floor
Because they want to fuck over ppls contracts, so they buy more.
Gifs doesn't show? Well my joke is ruined.
Sadge
If only some one knew the CEO of leasweb
yep, hes unknown
Doesn't exist anywhere, he lives in a bunker. Sends out his agents to do all the shopping
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FIX SERVER PLZ```
@stuck torrent If you follow the rules of the server and the specific channel rules you are free to express your opinions
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If you are referring to the comment that was deleted in #feedback that was because discussions don't belong in that channel, they belong here 🙂
I hate to break it to you but screaming free speech on private platforms owned by companies and such is not going to get you anywhere
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is there any compensation planned for players that cannot play the 2nd day in a row? Its impossible to get points for the event.. 😦
maybe a free boost? or loss points required to unlock everything?```
Its actually public, since you host public servers for paid products.... Especially if the company resides in a country that enforce such laws
Its a platform, open to EVERYONE, owned by same company.... same laws applies
We have a set of rules here that we have to enforce
When something gets removed, it's due to breaking those rules
Don't know what else to tell you
Just follow #discord-rules
So, if people suggest Region locking to remove a group of consumers rampant with hackers, their opinion gets removed or banned. Please tell me how that breaks any rules?
codes of conduct are still allowed you are not being legally punished, which is what free speech protects. not some disagreement online
If they express it in a xenophobic or racist way, yes that is a problem
If someone simply suggest region lock in general, that is fine
ping restrictions are about smoothing the player experience
We do not want people to single out specific countries or such
How is region locking xenophobia?
its not region lock
its going to be a ping restriction, to make the gameplay smoother
If someone’s says in suggestions “I want region lock cause of all these CHINESE players joining and abusing ping to ruin my fun” then that’s against rules
But if someone says “I was region lock to remove ping abusers” that’s fine
I remember a VERY POPULAR game back in the day, had a HUGE cheater problem from a very specific area. People asked for region locking. they refused, and the game tanked completely....... just go and check PUBG
The devs have literally already said themselves that there will be some form of a region/ping lock/limit
Again.... bowing to the SJW bullsh!t rampant these days
I wonder what region that could be 🤔
If you fail to see how the context of how you express your opinion matters, then that's on you
REALLLLYYYYYY..... such a coincidence that it comes during this specific political climate
I’m confused as to how that’s bowing to the SJWs, they’re just trying to include everyone in the community and keep people from being targeted in serious suggestions
Mature..... coming from a Mod
Yes it is a coincidence that they touch on a topic that has been talked about for, idk, 3-4 years?
I have a friend from a specific region that rhymes with finer and he even knows it's bad. Just because you recognize an issue doesn't mean xenophobia. I don't hate any from that area, but there is an issue that effects other regions.
He plays on US servers because it sucks to play over there.
Just say the issue then and not the specific region?
The assholes are the people doing it regardless of region race etc. They are doing something scummy and you can't call them out on it?
Very mature...... a mod that resorts to insulting memes, instead of communicating in a clear way to resolve consumer grievances
I'm a volunteer mod, there's no need to bring up "I'm a consumer" argument to this
exactly, cant call a duck, a duck these days.... rather fellow feathered friends from another social standing
I am a consumer as well
Still very immature. How old are you?
Do you not see the irony in this?
Also to be fair this is a Crytek owned server and they can make the rules. It's like going into a private business and getting mad when they kick you out because you broke their rules.
It sucks but that's part of freedom. If you want to express your ideas you can always start your own thing.
No, its like buying a car. going back to dealer to discuss issues, and he asks you to leave cause he doesnt like your opinion
I don't think what you said is xenophobia, but really that's up to their interpretation since they own it.
It's their product and if you don't like it then you can return it?
Fair enough.... I see the road they are on.... and its the same Highway PUBG was on
So i can refund this game?
They own the product and intellectual property around it. If you don't like their rules and don't want to follow them you can get yourself banned or refund.
YOU CANT GET A REFUND, the whole point
Well that’s steams fault lol go get mad there
But, for a game with current peak players, right now, during event.... only 6300 people online... They REALLY need to listen to their player base
You are funny skunk.
YOu can for a time period. But once you drive off the lot with a car at a dealership you can't just return it 10k miles later.
you can refunds on cars that are still in good condition and you didn't own for over a certain period of time if that was agreed upon when you bought it
The low player count, directly results in very poor matchmaking, further ruining the game experience. It will bite htem in the ass
probably his region
Technically you can still refund a car after how ever ,iles if persistent problems cant be fixed
numbers probably went down because a server issue
Community hub, on steam
Precisely....
you realize there was a maintenance just a few min ago
“Precisely . . . “
like a Disney villain lmao
Why don't they ever announce them? The people get all mad coming in here like what's going on servers down reeeeee.
they announced maintenance 20 min ago
Took you a while.... my whole point from the start, SERVERS SUCK! Even after multiple events, Devs still are clueless
Bruh just go back to ur pubg or whatever
propably because it wan't a planned one
Prior I mean. There was no announcement there when I started having problems.
Devs suck
server is back?
Still maintenance
Servers went down due to whatever reason they’re trying to fix, then they took them down to perform maintenance (booting everyone who was still playing)
You mean it crashed again, and they are scurrying to try and fix thins
make your own huntstyle game then if you can do a better job. oh wait you cant. submit your feedback. dont flood the chat with insults
I wonder what the average cost to upgrade video game servers is these days
Oh no how dare they fix it if it broke
It wasn’t their fault it went down, just server shit. Happens to all servers in the world
Only here it’s because DLC bad >:0
At least 10 more DLCs worth.
Its not the breaking thats the issue, its the poor comminicating to player base, and the consistent server failure
Has this happened recently before?
Some WAAAAAYYYY more than others
Even Crytek Customer Support is down.... Do I need to pay more?
ON EVERY EVENT
if everything is down that usually indicates a bigger problem than just a server crash
Guess they gonna cut the solo thing again to make server space for the event load
yeah every event has had some issues, and I won't defend crytek on everything, but server issues do happen.
Alright now I understand y’all’s point
I don't think it's the game servers that went down. It's like it's their backend servers that host all the data and such.
That is my ONLY problem with the game.... Servers are a big joke and they dont fix it. They just patch and excuse.
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Youd be able to tell when people are in a compound too easy.```
I was in-game when it happened and it allowed me to play it out.
alright but you do realize its not just as easy as "get new servers" right?
can i just say cryteck that you really messed up the base shotgun shell!!! it is terrible now, romero is unusable and even crown and king, specter and cadwell are awful with base ammo!!!!!!!!! i tought different ammo was meant to be a side grade, now slugs are literally the only way to play a shotgun, normal ammo is awful and is sooo inconsistent that even a nagant is more usfull in close quarters that a shotgun
This problem started 3 matches back for me, Server connection issues.
How do almost every other online game get it right better than Crytec?
thats not true at all
Just look up skunks previous messages he’s crying about servers like a toddler for 1 year straight
and the ones that do more often than not have access to a larger pool of resources
not even saying hunt servers are great
Okay, I'll take other companies same size or smaller...... RUST?
honestly they should now give all people the choke bomb skin for free for this "shit show"
I swear 90% of members in this discord have only ever messaged here when servers are down
See, point made, they dont fix it
which is every other day 🙂
you seriously trying to tell me rust doesn't have server issues?
not as bad
Less....
less issues and more player... more money going in
theres a money wall for even companies on this kind of thing
Rust is WAY more popular then Hunt
Not even same price.... dude, come on. Stay with me here
hell even ark was more consistent!!!! in the last weeks i got better performance on mf star citizen!!!!!!!!!! and thats an alpha beahmot of a bug fest
Why is this in "feedback discussion"
We are giving feedback and discussing it
less money more players , overall net gain in profits, more money to do stuff with
anyways, WHY NERF shotguns SOOO much???? they are unusable with base ammo, am i the only one here bazled by romero not one tapping at 2 m now?
and is still not immune to server issues
They player base scales with the size and quality of the server.... Thus, Crytec is still screwing things up
you can buy better servers before you get more players?
that doesn't make much sense to me man
to be honest.. the playerbase will never grow, if they keep continuing with this "performance"
They have a small community, small player base. They really shouldnt be struggling with this server isssue as much as they are

YES
guys, as a player since beta servers have ALWAYS been a problem
and cryteck never really did anything to improve them
as also a player since alpha/beta.. YES, but NOT IN THIS madness
Even Indie size devs get it better than Crytec
every update fucks the game even more.. every dlc implement more content and brings more issues
Indie..... literally two guys smoking pot in their garage making Pixel art
FEEDBACK: BUY A PROPER SERVERS CRYTEK!!!
so stop doing dlc and fix the game!!!!!!!!!! and then do dlc
DLC is how they fix the game lol, how else do they get money from a small player base to help get better servers??
I would say, scale the DLC resources with the backend coders. Still keep the money flow, but slowly improve overall game experience
yeah alright you clear don't get how this works then. Atleast Sportsmans feedback makes sense
the last 3-4 dlcs were totally low effort.. all the same base model
i would say the hunt player base small, its not huge but defenetly not small atm
but it will get there.. you will see..
Smaller than all the games y’all keep quoting as having better servers
Much smaller
Compared to other online multiplayer games
still, i think they passed 3M players, so i do think its more than time to up their server game
One of Crytecs biggest problems, are, very poor comms with the players. And they cant get the servers right during events. Their servers are okay for the usual traffic, but EVERY single time during an event, it just folds over and dies
No, they are all equally crap
there were events where they went down every night round the same time
this is still better
I have had server connection issues almost every day during this event
are the feedback channels actually read by the devs? whats the best way to communicate constructive feedback?
put in in #feedback or in #game-ideas if it's a suggestion more thn feedback
Make a slightly racial, or edgy comment. It will get noticed instantly
you realize devs arent mods...
nha, and if they do they dont really care, i mean with good servers this game would prob have double the player base, more income cash flow and an all around happier community, but no, lets add more paid dlc cosmetics instead
See, ANY edgy comment
I mean there's rules, and people get bonk if they don't follow them
ive seen the channels, but does it actually make sense to invest time and type some feedback?
misinformation...how edgy
It is soooooo easy to bait the devs on this channel...Mods, i meant mods
It does, that's where the devs read the feedback
so you admit to trolling?
thanks!
as in I shouldn't take your comments seriously
thanks for clearing that up have nice day
How old are you?
no, you should tell the devs to fix their servers instead of lookin g for a scapegoat
skunk is only making a valid point
what are oyu talking about
spare yourself
nah, no
It was a general statement on how fixed you guys are on SJW crap, and people making edgy comments.... Instead of relaying proper usefull info to the devs
tbh, i dont get how people like that arent banned
Again, how mature these mods are, is questionable at best. Either insults, memes, trolling, or just total disregard
People like me?
literaly breaking rules?
What rules?
of this discord
and with 800h in game, a game I love, and 15 mins after crash devs write that the server take down was planned, you guys treat us like if we where dumb and then get mad if we get edgy on chats!!!! at least be straight with us. servers crashed, no idea what happened, sorry, thats all it takes, some gd honesty.
Are you talking about Mods posting memes calling people crazy? You mean insulting other people? Yeah, some mods here needs a ban hammer
you know, the ones you supposed to read before doing stuff on the server
who said it was planned ?
go to pc anounchments
servers had issues and they announced a maintenance for 5 min
its a litteral joke
your annoncement from a CM?
everything is a joke
they announced it 10 mins after crash as if it was intended
The announcement does not say that it was planned
It says they take servers down in 5 min - they didn't say it was planned or a planned maintenance
they way its frased does
This is an anouncement for a planned mainenance for example
anyways, been like this for 4 year, aint expecting them to change
see you in the bayu
well have fun in the bayou
and trust me, if they where honest, and just said that it was a crash, that they would give everyone a free 2 h contract as sorry, no one would complain
there is 2 ways of going at things in life, taking responsability or just hiding behind excuses.... i know what i try and choose every day
they didn't even excuse anything - they literally just informed people they're gonna take down the servers for maintenance
It just happened lol how do you know they won’t do that in an announcement later once they’re sure what went wrong?
yeah ok they said in 5 min when it was already down for like 10?! the way it is put makes it sound plannend.. its okay to have server issues but at least be honest about it and go to steam and discord and inform people faster?! that annoncement really wasnt the way
and as a life coach i would love to sit with the devs of hunt for a wile, im pretty sure that minor changes would bring a lot of positive and great changes to hunt community and devs image
because ive been playing for 4 years...
server issues don't mean everyone has them or all servers are down necessarily
and unless im in for a big suprise (that i would love) i expect the same approch as usual
so the 5 min is a heads up to those who aren't currently experienceing the issue because their server didn#t crash
anyways, im bored of a discussion that wont go anywhere because the devs wont prob even read all this
i have a certain work etihc and would love the company behind one of my all times favourite game to have one too
but for now ill be happy to be abloe to hunt again
just be honest,you just want two hours of free contract
nha, couldnt care less, almost done with event
you can be honest
So why are Blood Bonds used to remove traits, reroll the recruitment, and redo health chunks when these give direct in-game advantages? Someone could
hypothetically pay real money to remove all RNG and have better level 1 hunters than I can. Why wouldn't these also just use Hunt Dollars?
i am
sitting at almost 6000 points with 15 day to go, i think im good 
Technically you could dismiss and buy another and then you're doing similar with hunt dollars
I started doing that but it got super expensive pretty quick
I'm not sure what you mean by that.
you could also pretty easily just walk into a solo BH match with a free hunter and disconnect to refresh the store.
the point is that they’re all minimally useful or indirect benefits that can realistically be fed by natural BB gain
I think he means rebuying legendary hunters to roll a new one.
Yes. But real money could buy one legendary one time and turn it into what they want and still have all that other money for guns
you asked why they couldnt use hunt dollars and now you’re saying “but if you use hunt dollars then you wont have them for guns”?
I assume the pitch is "Well you kinda' CAN do that... sort of" but a person buying Hunt Dollars still has an in-game advantage over that
it really depends on what you mean by an “in-game advantage” and where you draw the line.
I could buy a Legendary Hunter ten times and not get the traits or health I want. But if buying those things was even just ten times the cost of that hunter, it's still a choice I can make that's not outlandish.
@tender wasp @cursive portal @late geyser @dull oracle Please read the pinned post in #feedback and follow the rules when posting there, thanks! 
I'm not saying it needs to be exactly ten times the cost of BB (2,500 Hunt Dollars) to remove a health chunk, but would I do it if I could. Yes. Would I get rid of bow or scope traits if I'm not going to use them for 2,500? Yes.
this is mainly in reference to legendary hunters, yes?
No. Across the board. If I buy any hunter, you could use blood bonds to make them exactly how you want them at level one.
I don't think that entirely makes sense.
and i could also just choose not to buy hunters that dont have health or traits that I like.
Right. But people who want to spend real money to get that advantage; HAVE that advantage.
it’s a small, non-stackable, temporary advantage.
that can be simulated with a little effort if you really care
But it is an advantage that you cannot perfectly duplicate.
right, I can’t perfectly get level 1 hunters with 3 traits I like.
Does that matter?
It can matter on a perfectly level playing field if I have RNG and my opponent does not.
even if you think it does, you can just use the bb you earn naturally to buy these things instead of skins
in a perfectly level playing field. yeah except the fact that they’re level 1 only really matters if you level them further
It's not huge. It's not game breaking. But it is something that exists. I'm not saying "The game is broken, I hate it, GG CRYtek." I am simply pointing out that it is (at a very base level) a pay-to-win advantage. And why not just... not have it that way?
because it doesn’t matter enough for anyone to care and if people want to spend money on minimal improvements to their hunters thinking it’ll help them win, more power to them for funding hunt’s servers
While I will concede that I want the severs, the game, and the people working on it to be paid. That's why I bought the game, that's why I buy the DLC, and buy BBs for all the event things.
the line to consider something “pay to win” is ill-defined. If you want to go off of technicalities, am I paying to win by buying a better rig and internet?
I still think that it is not 100% fair.
am I paying to win to move closer to a game’s servers for lower ping?
That is not something the creators of the game can control. What I am highlighting is something they can.
the point is it doesn’t really matter.
It's a small thing. I agree to that. But I think it mattered enough to at least point out.
meh.
I just wanted to offer my opinion. I enjoy the game either way.
Traits don't matter if you headshot them.
Ability and planning can win, even if they're 50. Yeah. But it's just mildly... slightly... unfair that, if we've both level one they might be able to get back up more times, lose less permanent health, or have their accuracy buffed. If it was myself vs myself, the one of me that paid real money would have less RNG for their character if they wanted.
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bringt endlich die killcam! macht. es. einfach. keine verdammten ausreden mehr jeder random 08/15 shooter kann das. no excuses```
bringt endlich die killcam! macht. es. einfach. keine verdammten ausreden mehr jeder random 08/15 shooter kann das. no excuses
I will be honest I want mute enemies and and allies to be a hotkey
Because crytek is greedy plain and simple
Also I don't know how anyone could defend the BB Respec unless they themselves are abusing it lol. It's something that shouldn't have been especially with BBS.
I'm not going with greed. I understand it helps the game and the developers. When it was originally put in there weren't a lot of cosmetics TO spend Blood Bonds on. I would be fine with getting them less frequently in game and having to purchase what I like when I feel like it's appropriate.
But for actual effect on gameplay... that I feel like might want to be addressed
feedback = last patch was a failure it introduced more bugs & game crashes - thank you
sorry, this is #feedback-discussion , #feedback is that way
I'm not sure that it was a failure. I have only seen one bug where I couldn't loot someone and haven't crashed yet.
I mean they've definitely become more greedy. This event definitely highlights that. 1k BB choke bomb, paid dlc skins giving 10% boost to the event (it's all the more unpopular skins too lol), and them trying to get people to buy the new dlc and choke bomb to get 800 bb (aka losing 200 still). Not to mention time gating the new content (new guns not the skins) if you don't finish the event
The last time we had new content it wasn't time gated for like 2 months. In fact I'm pretty sure you could unlock it via bloodline like right after
Aka light the shadow
ok, gamma setings completly breaks night maps
like
setting that one on max gives you such a big advantage
wow
@lethal galleon @lone aurora @lilac arch Please take bugs/technical issues to the appropriate channels and follow the pinned channel-specific rules in #feedback
Today/ ps5 me and my mate died before the sound of the gun was to hear. The sound came in after we died.. What's wrong with this game
@wraith flower Can't react to your suggestion, but I like the Idea with the pigs/running horses. Maybe repost it.
the martini-henry magazine conversion is gonna be the new alofs romero for the next few weeks isn't it
@vast flare Or they could literally just give us the option to activate manually. If their engine is that busted where it can't let us use a consumable from the main menu then they REALLY need to rework it or find a new engine.
@queen jungle the sparks is long ammo and deals 149 damage to the chest...so I don't think the devs will be adding that even if your suggestion got 1k thumbs up lol
Yeaaaaa but it’s cool
Also the side thingy obstructs prehipheral
The devs are not above using shit sights as balancing
I agree with that
But still
At that point u may as well use a nitro
Nitros great against bosses as well
@queen jungle I've been thinking they need to add something for a while for the hearing impaired! But imo if you activate the hearing impaired option it should mute the game, otherwise you'll have people abusing the option like they do in fortnite where you get both sound and the visuals. Like it sucks for those who are only partially impaired but it's the only way I can think of balancing it
sure, thats fine too, i'm assuming if they cared to do that and had the ability they would. this is in addition or alternative
@regal marlin ❤️
Ah I found out how the random found me
@regal marlin tis not hard good sir
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Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):
**Add a new UI Scale sub-option to keep elements at screens edge: **
When you scale down the UI all the elements move closer to the center of the screen. This option's advice tip says UI Scale is designed to help players whose game screen clips past the edge of the monitor, and parts of the game UI are clipped off and not visible. Great, but I like to scale down my UI so that more of the game world is visible to me, Having the icons moved closer to the center isn't helping me, id like to be able to scale down the UI and keep it at the edge of the screen.```Attachments:
<https://cdn.discordapp.com/attachments/524577494863708180/958884100461195274/HuntGame_2022Big.png>
<https://cdn.discordapp.com/attachments/524577494863708180/958884100989657088/HuntGame_2022.png>
<https://cdn.discordapp.com/attachments/524577494863708180/958884101589438464/Screenshot_2022.png>
@keen bolt Like the idea of traits that increase hipfire accuracy, but increasing the rate of fire at the same time might be to much
@quartz viper since it's only works on single actions - I figured might as well give it a boost
@sly glacier that link works fine, it doesn’t expire
Please either make the scott brawler the exact same as the scott or make it a spitfire. As it stands, it is useless.
You now don't need a melee tool. Which frees up the slot for something else. How is that useless?
No one and i mean no one sacrifices for weapon performance.
Its a downgrade
Literally the officer brawler is exactly the same as the brawler. Why would they downgrade gun stats on scott brawler? If there was a metric to show gun usage, you will see that it is basically a waste of space.
Also the brawler sucks at melee, worse than the dusters. Unable to 1 shot hives to the chest, 4 shot armoreds, and 3 shot immolators. Also it takes way way more stamina than it should, can just use a rifle butt and if you don't have a rifle butt because you have a bayonet just use dusters, or a knuckle knife.
it would make more sense to be a spitfire tbh. the only other brawler in the game is a double action. spitfire has higher rof, basically a double action at that point
@lethal silo
I’d vouch the Vetterli-Vitali with my last blood bonds.
@late geyser theres a difference between "i want region lock" and "i want region lock cause chinese/russians hack/exploit". you can literaly scroll up and see the former
@steel summit
Any design ideas for our
Swede
Norge
And Dane.
Plus unique guns?
Mandarin-speaking players in some cases d.g.a.f. If you don’t speak mandarin and spread out only to die.
Luckily some are actually good regardless.
i hope the martini repeater doesnt start another "alofs" situation
Take duelies out of the pool for possible starting weapons in quick play
i called it earlier, the forgotten weapons youtube channel is a plague
is not even forgotten weapons
royal amouries lol
literaly came out yesterday, the video
@empty grotto you joking, right?
@narrow narwhal Maybe make separate polls for your 3 suggestions. I agree with your first point about the event but really disagree with your other 2
@lethal silo
Btw regarding the Vetterli-Vitali it has a fixed magazine and you don’t loose all of your ammo when you reload,
Reload animations would be more akin to the mosin
It was fine for me tho,
Nice weapon xp farmer.
You think a simple fix for the new slate would be to just keep it as it is spread/stat wise now and just reduce cost to like $225-$235?
Rather than trying to rebalance it for its current cost, would just reducing cost make it a viable contender for specter cos currently specter is better in everyway and way cheaper, plus 2 shottys at $300~ is weird lol
higher rof , bigger magazin, less reload time especially first bullet, no bullet grubber needed to top of/partial reload
thank you for telling me it was very late when I wrote that so I've removed that about you losing bullets when reloading 
I'd like to ask I'm having a person help writing if anyone also want to help with these suggestions please contact me I'm going to post in suggestions is about a small slot long ammo weapon and a medium slot long ammo weapon
so if anyone have good candidates for a long ammo sidearm I would like to hear before I post what I think it would be
Sure thing
I got a plenty
@devout cliff I'd argue the idle horse sound is great since it startles you. Hunt is all about hunting and being hunted and not knowing if someone might be close by or not.
I'd argue, that dogs and crows should go riot aswell then randomly 😛
I agree
Id like to suggest that in light of recent global events, we delete the Hunt-Russia channels. Cause fuck those tyrannical, genocidal a-holes.
political discussions is not for this channel
It's all BS on All Sides, Don't Believe anything you see or hear. It's all lies and deception use your brain make a formed opinion on your own and not from the Vomit that spews out on our worlds brainwashed networks. and I mean all of them, Both Sides.
Russia invaded Ukraine. That isn't an opinion, thats a fact.
Not all o’ them are pro-putin tho
I would like to hear about the ideas you have for a new long ammo sidearm
It's all bullshit and you like many others are getting sucked into it.
Sure there are hardline anti-westerners even in the US that are pro-rus.
But the opposition in Russia seems to be the suppressed majority
@rocky orchid #pc-announcements read the last announcement
But seriously: the Sound traps are to let everyone clearly know, that you are there. These days the Horse is like "there is someone around. Or is there?!". Not sure if this is intended. And i need at least something to rely on 😕
Right!
I can think of the Remington rolling block pistol, but no way of knowing its exact caliber
if you pay close attention you can tell ambient horse from triggered horse apart
10MM
Dogs do randomly do ambient barks , chickens not really
So far it says 50., but it’s still falls under compact
@lethal silo
They also serve as distractions. Caged hounds do in fact randomly bark randomly, just not as loudly as when they are set off. Zombies can break twigs just like players can, also causing distractions.
the best ideas I've came up with for a long ammo small slot weapon would be a martini-henry pistol or the Bergmann No.5 / 1897
Well , 45-120 has more recoil than 50-90 ( Sharps rifle vs MH ICI)
@jovial flint this is a very good candidate because I know more about rifles compared to how much they know about Pistols and revolvers so I appreciate it they help

Or a Montenegrin-Gasser revolver
These are big ones, and would like to think of them as handier uppercuts with reduced damage and effective range to keep the uppercut meta nuts happy
Gasser really doesn’t fill a gap that’s necessary tho
You have the pax for that mid damage revolver
Looks like this so it reminds me of a blackpowder beefier .45ACP
That looks like 45 Short colt
It’s different from the Austrian version.
These are from Montenegro 🇲🇪
I know
yes this is a very good idea so it would be a fast firing but less damage uppercut how much in reserve do you think this would have
i did bro.. i did.. after i was on a 5 hrs session of hunt and out of nowhere cant connect to server.. if you are playing you are not reading discord 😛
It ain’t mid-damage
I’d bump it to 100+ to 120 dmg
Id be playing if i would not be working
It’s a 2 shot kill, just like every other medium and heavy gun
i am on my last days of holiday so i play a lot.. and the game didnt give not a single notification ingame.. just a shame where this game gone
they removed the red timers ?
even this or they are bugged like the rest of the game
DO we know what the hot fix is for?
i didnt got any info
I can make that same argument with the scottfield man
Not much weight
more bugs.. i mean.. more features
We need a pax on steroids .
4 shot UberPax , chambered in 45-140
Can’t play right now lol
I get that... which ones. There is one involving phasing through walls I specifically want fixed
Chambering such a short barrel in such a large cartridge is counterintuitive lol
It would carry so little velocity
Scottfield packs a punch.
would serve as dragon breath and regular bullet in one
see this is the only weapon I have thought about when it comes to a new new small slot long ammo weapon so I appreciate the help something I also want help with in what calibre would with any of you consider to be long ammo in game
Martini pistol out of the Khyber pass?
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https://youtu.be/8HeztkQ9WNE i think this one is self explenatory```
Should be around 15 total
Do not forget Colt SSA came in 8 or even longer barrels
So does the Pax
Yes, dogs bark completely different. And raging dogs are not distracting me, they are attracting me 🤔
The twigs aint no real issue, since they are very close. But if i hear a Horse now, i can not tell you if it's idling 50 meters away or screaming 200 meters away. Not balanced, sorry 😔
And? It shot a .45 colt not a .45 120
Well if upercut can be a modified Conversion pistol chambered in 7.62x54 why not chambering a beefed up pax in 45-120
Those are two very different cartridges
Obrez like in bf1 could be kinda cool
@ruby violet
You can’t compare a 11x36 mmR with a .45 colt.
I’m not?
I remember these well,
The way you’re describing it in game is what I’m comparing
The point is if they could take a creative license and create long ammo conversion pistol that came originally with 45 or 38 WCF and put in " long " ammo why not give pax some love and make an over kill 12 inch barrel completly unpractical elephant killer revolver
Because that doesn’t fill a role that’s needed. It would have to be a medium slot gun and for that spot you already have the obrez
And we already have the uppercut
“Gasser really doesn’t fill a gap that’s necessary tho”
“You have the pax for that mid damage revolver”
You just did
Christ, why don’t you include your own description of what the gasser would be like in game
You’re leaving out information
Well a buntline would exactly fall in to medium slot .
if the peg leg nagant falls in to medium
Hol up,
In a minute
I don’t want any more guns until we have more large slot light ammo guns
that's a good number but I think too high maybe around 12 or 10 would be good I'm going to watch and read a little about this weapon but it does seem like a very good candidate for a long ammo small slot weapon
i want traits mark as favorite so i dont have to look always after them
Yeah I am cool with that ratio
I was thinking of that Obrez too but that would not be a new weapon that would be a new variant but I still think it could work yes he is the idea today I'm going to suggest first the Martini-Henry Pistol secondly I will suggest the mosin nagant obrez pistol then I will suggest the remington 1871 rolling block pistol and finally I will suggest the Montenegrin-Gasser revolver
They could make obrez separate weapon instead of just another mosin variant
I have tried suggesting a compact ammo bolt action rifle but right now I'm working on finding weapons for long ammo then I'm going to suggest maybe weapons in smaller calipers
We could just get our lemat carbine
see I want that I want a lot of carbines but those have already been suggested to community already know about them so they are probably going to get add at some point
I don’t think there is point in suggesting something because devs seem to be afraid of adding really good guns
Even if they add something they will nerf it too hard and make it nearly unusable
so I don't see any point in researching anymore carbines instead trying to find completely new weapons or trying to fulfill roles which is only fulfill by like one weapon or two
I don't worry I'm sure we are some point going to get a carbine maybe even 2
Made the suggestion with theoretical stats already for ya
Yeah I don’t think they even look at the suggestions channel and what’s popular
what are you talking about the new shotgun is literally one of the weapons I have seen posted about suggestions for very long time
Really? I haven’t seen it in there at all.
We have a Belgian Pieper carbine in 8mm, Mexican Federales used them
The Pieper M1893 was a double action revolver carbine with a gas seal system that used the 8mm Pieper Carbine cartridge.
Either way, there’s been plenty of great ideas in there with few implemented
Yes that would be fun in game
Good to hear that from you
I’ve been suggesting a bunch of light ammo guns
Yeah but they nerfed it too much since test server
Really be nice to see more weapons in general, the time period the game is set in has so many interesting prototypes and concept that never lived on as something useful, even if some of the new weapons were pseudo real like the chain pistol the technology and the know how existed but changed to fit the game
Ooh I really like the pieper that's an interesting looking rifle
I'm also a firm believer the spitfire was based on my tranter double trigger suggestion
I’ve been suggesting a muzzleloader for a while too. A muzzleloader with a bayonet would function kind of similar to a bomb lance in that melee is it’s primary function
that's a very well written suggestion I usually don't want to touch on stats unless I have a very good idea myself on how the weapon works
The Pieper would be like what the New Army is to the Officer,
Slightly slower rpm,
Quicker reloader/swing out cylinder,
Balanced with lesser ammo reserve,
More dmg retention
I wouldn't say the Nerf it too much I would more say it's trying to find a balance and they are getting there with the new weapons
Being an old gun nut,
I can say I’m pretty confident with estimates with respect to the current ecosystem
yes that's a very well made suggestion and even got stuff like range damage and price very good✍️

Guns are like mechanical art to me,
Even being in a country where firearms are so restricted that it’s virtually forbidden for recreational use
will I do know what you mean I live in Denmark why you cannot even own a knife if it's over 12 cm long

@jovial flint I would like to ask do you want to talk in DMS about weapon suggestions because I have a hard time writing details down
Bruh
They’re afraid of disproportionate force or something?
DMS?
isn't that what it's called when you talk to each other on discord?
Pieper suggestion is posted in suggestions for you,
Whadya think?
Oh that DM
yes
No problem
I have sent you a friend request
so what do you think about my suggestion for all 4 weapons
I feel like you should be posting these one by one instead of in a list
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this just in:
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Cant they do their damn maintenance in the middle of the night? Second day in a row, i cant play the game i paid for, in the prime time afternoon, while an event is going on. And no i dont care about time zones, i live in Europe, Crytek is in Europe, do the damn "maintenance" at another time.
I buy every damn DLC but its getting real tough defending this company
don't buy DLCs.. if you keep buying it, they will not learn and keep going..
i really would love to see the CEO of crytek in one of the next devstreams..
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"Relay servers provided by Valve, free of charge for any game released on Steam (opt-in, price is essentially included in the 30% tax)." Why not use this instead of Leaseweb which is...bad?```
Can someone maybe explain why they f*ed up the german compount names? I just wanna understand...it was perfect before now it's trash tbh, sorry bout that. Pls someone explain why u would remove an alliteration in the name 😦
guns are the same.. as a german company they should be better in that.. but maybe not enough germans working for them.. DEEEENNIS 
If they give me 2000 riot points I fix that
^ Y E S P L S
i would fix it for free.. to be honest.. just give me a excel table or csv and i will do the magic
I wouldn’t say delete them but a massive nerf is needed. And the entry level shotgun is soooo OP
But the updates and server quality is dookie
Anyone downvoting @queen jungle needs to be banned stat
Give this man a job Crytek
Straight fax
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only shotgun noobs dislike```
Did they, accidently post that video a day early?
That looks like an april fools joke
Its April first where the Hunt Development team is stationed I think
@lethal oyster just thought I'd mention in case you weren't aware: you can unselect specific parts of your custom load-out if you don't have something unlocked and still use it for the other parts!
🤠
You mean in germany? Def not april 1st over there lol
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Obs(NEW TRAITS): Would be cool to add a new Trait called "Bandolier" that when used, Hunters could carry more ammo(NOT MUCH MORE, but more) for their Weapons, make it a 10 or 15 points trait.
And another good mechanic would be a Bag or Settle Bag (something like that), could be something passive for the game (like Escape from Tarkov) or a New Trait, that when used Hunter could carry more 2 guns, BUT to used them(select them) would need to Hold a Button for like 5 or 10 seconds, (as if the Hunter was getting from his Bag), or something, then players would be able to "carry home" some souvenirs AND have something to help them in a fire fight where the other 2 guns were already out of ammo.```
@toxic dirge
And?
So... why Romero's sights are weird now??? Is this a bug or its an official change..??
That is what I was wondering. I'm guessing so lol. They just couldn't wait to troll
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MAN I was just gonna recomend the same thing right now, them I scrolled up and saw your post! GG```
dude what are these new skins? what is that dlc? its a terrible idea… why would you do this?…
posting it one dayearlierto make it not anobvious troll
i mean the hero dlcs? why would you do such a thing?
is it though? is it a joke because im pretty terrified right know ^^
but that was pretty funny 😂
lol me too mate...but it is ..
Even so...with all the little changes and bad ideas we had in HUNT lately..i still am a little worry...lol
@sullen tree idk if making the medkit even more powerful with traits is a good idea. We've already got doctor, physician and frontiersman. Having more traits that offer a multiplicative effect on medkits is.. concerning.
world medkits are also abundant
right. it's effectively making a world medkit into a toolbox most of the time
since meds are so valuable.
It also cuts the health you get in half if you don't have doctor
because kits heal 50 but world meds heal 100
I'm assuming that's the intended effect, trade amount for portability, but if that's the minimum effect it's already really strong, and with the other kit-affecting traits, gets a little ridiculous.
to be honest - i don't think so
meds are very crucial to keep fights going, so if anything IMO it shouldn't even be bound to a trait
It neither makes sense to disregard perfectly fine meds to search for a rag you can rip out an old ass lootbox - nor is it good for gameplay imo to have many fights turn into mexican standoffs because peeking becomes too resource intensive
Also wouldn't mind a trait that slightly increases rof of single actions without completely destroying accuracy (as fanning does), but usually traits do one very specific thing. I personally would take the trait as you suggested it, but in its current form it seems to draw a lot of downvotes 🤪
Why at times, does it feel like bullets doesn't proc even if the crosshair is inside their body? No hit marker.
lots of reasons. the bullet can land anywhere in the crosshair, and in fact, it's the outer point of the crosshairs that determine the circle that the bullet can land in
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Hey all. Could you please make a Roland Dechain character?☺️ would be fitting I guess```
Outer? I had my aim right over the, almost in melee.
lemme see if I can draw a diagram
@ornate cargo I havent had problems with downtime, but the fact that that is even an idea worth considering is a sign that they need to up their server budget.
Either spend your budget on dinosaur game or just buy better servers
potato quality, but the real hipfire spread is the green circle, not the red one.
for most guns, unless you're actually shoving your gun up their rectum, it's totally possible to miss.
and well, without video it's even harder to really give you an answer
That's good to know but wierd
Servers are a f*ckin joke right now
fix that peeking thing pls or explain that mechanic properly.
explanation:
peek out to the left, good
peek out to the right, bad
It's pronounced 'internship'
that's actually dumb, do other games do that and I've been misled this whole time or just specifically dumb design here?
it's probably just to make the crosshair not be obnoxiously huge, since hipfires are super inaccurate in Hunt compared to most other games
should definitely be explained somewhere.
I think a few other games have the same crosshair style, but I can't think of one right now.
I would imagine it wokring lke that yeah. But sometimes that circle is on top of them, but the bullet goes into the void. Or so it feels.
Mind you, I did aim down sights. I presume dual revolvers ass at accuracy even if its inside the marker and only a few meters.
But other times it feels like people headshot you from 200000 meters with a dual revolver set up
I'll be making a v.2 now lol
@subtle kayak you do know doctor affects teammates as well right?
idk, seems like they want a cheaper "teammate-only" doctor?
i didnt know that
Yup! It's pretty cool
@burnt mulch they might be but they also didn't know doctor affects teammates when you heal them so idk
When other people reconnect do they just get stuck in an infinite load?
Its either infinite loading screen.
you load in and you see only the ground nothing else load in
sometimes, close the game and try again and it will likely work.
There are other times when you have not loaded into the map yet, in those cases you should not try to rejoin, just say no and it will not loose your hunter, even though it erroneously states that it will.
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Xbox specific suggestions but I think if you could talk with Microsoft about adding the game to gamepass it would bring a lot of players to the console servers```
@quartz viper I've decided to go with another mechanic!
Man I hope this is an April fool's joke, cause no other game in the industry does floating crosshairs like that. It is always assumed the area bullets can land is inside the area outlined by the crosshairs, not inside the area your crosshairs inhabit, and absolutely no one would think the bullets could wreathe floating crosshairs. That defeats the whole purpose of floating crosshairs, the entire reason they were invented was to not block the sight of the target you're shooting at like typical crosshairs do.
shrugs it's a typical crosshair that has its center cut out.
there's no gun in hunt accurate enough such that you can't have a crosshair like this that doesn't have a gap in the middle
in other games you might have a pinpoint accurate first shot, in which case you wouldn't be able to do something like this
Thats not what I mean. I mean in your picture, the red circle is where bullets are supposed to land with floating crosshairs, always, it's the entire purpose of the design. If it's the green circle, they're drawing in the crosshairs in the wrong place.
I mean, "the entire reason they were invented was to not block the sight of the target you're shooting at like typical crosshairs do" but hunt's dont
That hurts me, almost physically. They have to fix that. I mean, why even have them, especially reactive ones that expand and contract, if they're still blocking the sight picture?
That's like wearing shoes that have no soles. Or making a shovel full of holes where the dirt falls through.
but.. hunt's dont block the sight picture.
because the spread is so large.
I wouldn't have been surprised if the real spread was somewhere between
Lol, true, but that's not what I mean.
I know it's my own neurosis here, and that I'm probably the only one intensely disturbed by this, but I am, and probably will be all night.
I guess since most games do have pinpoint-accurate crosshairs (in which the crosshairs by necessity are outside of the "spread"), it would be more intuitive to have it match in Hunt
It's like, shit has been that way since Doom. Only games that weren't like that were games where the crosshairs blatant didn't matter like Killzone, Gears, or some of those early 2000s action shooters.
I mean, that probably wouldn't cost too much, and I was mostly making fun of all the angry gamer bois whenever the server's down for a few hours. Sure, it's an inconvenience, but hunt is neither food, water or air... Some downtime here and there is to be expected, and in my 1000hrs I personally haven't had many issues either. I'm surprised every time it happens
Why is the front bead missing on a shotgun such a big damn deal
its not like Ads on a shotgun had any effect anyways i found always ADS on shotguns works against you as it only cripples your mobility
Because of slugs
except the bug is with the Romero
yea, you usually dont ads romero, slugs is not a given on that gun
id be generous and say you might even use it with flechette, but romero doesnt have that anyway
I mean, even if it's niche, it's a thing
especially on handcannon romeros but idk if this bug affects them
does kinda
**"Title: Legendary Hunter Trait Change
Description: I saw a lot of people saying legendary hunters should get x amount of trait points instead of 3 random traits but here's a way I think it could work
Legendary hunters should have 5 randomly generated selectable traits and then you can pick the 3 you want from that list. That way its not OP and you have a little bit of choice to deselect traits that don't make sense together / a trait you don't like"**
This is the best suggestion I saw in past few months. Would be really nice to have some kind of choice but still being limited, as many players are playing legendary skins and let's be real, having 3 scopesmith traits is just.. not the best let's say 
hard agree, it's hard to play with levering if you don't want to just extract early every time you lose a hunter rn for example
this would make it at least a little easier
trying quartermaster builds is pain
I think the issue lies in the first sentence: Legendary Hunter trait change...
Legendary hunters shouldn't get traits diffrently from other Hunters - period. IMO.
Doesnt mean i wouldnt like a better system - i do , but if we get one then for all hunter types (except QP hunters)
Kind of hard to go with that though, since they're not in the normal rotation for hunter you can pick.
Plus with the fact that most Legendaries are way more visible than basic Tier 3 hunters, you have to balance that with their price, loadout, and perks, otherwise you're paying to handicap yourself.
People complaining about shotgun inconsistency should ads some time and find out their aim is usually off by at least 50%.
which doesn't mean the trait logic can be the same
Which is because people go crazy with P2W accusations the moment they get near T3 level - so no i don#t think it needs or in fact should be balanced around that
it's simply too close to make the P2W accusations and drama reappear
Am I the only one that finds that the akimbo "nerf" is a bit too much ?
I understand that the scottfield and the conversion were definitely too accurate before but most other dualies were ok in my opinion
In the case of dualies too much is never enough 😝
I disagree a little
It is a divisive topic
efin take out dualwield already...... zeroskilled sheit thing for ppl who can't aim at all
Pretty much
I kinda understand how people have fun with it. Even I can find hilarity in its brokenness. But mostly I only find it unfun. Even any recoil on them is a non factor compaired to recoil on ads guns. You still see what is in front of you whereas even a somewhat spammy gun like carbine blocks your view in recoil animation.
In all fairness the officer carbine is not exactly a good weapon in its current state
Not really. Still my favourite and I started using it in its current state.
P2W? You're paying money for piece of skin that has no gear and you can't check layout of the health bars, how can someone be arguing with p2w on this??
Total nonsense. Almost everybody likes some legendary Hunter so most of the playerbase would be pleased by this change. You can't please everybody. + You still have 3 traits, but you could at least choose from 2 more than may suit you more, but still most likely will not and you need to get another one. So your argument about fairness with t1 2 3 hunters is pretty much canceled this way.
I am disappointed that for April fools there was no in game prank for example bush wookie skins get a clowns wig or clown horn sounds as they walk
If players will be complaining they wanna pay more (dont think they will) price can go once more to 300. But I think those 2 drawbacks (no gear, random healthbars) are enough for a reason to stay at 200
You realize i don't say nerf them or that i like the way they are - right ?
Game is recently broken enough, no need to add in-game stuff for 1 day IMO.
i just think they shouldn't give them potentially pretty strong over regular hunters
for example regular hunters stay and legendary hunters get traitpoints would be a hard no for me
well day before april fools there was a hot break 8.2GB worth of nothing
but giving all hunters - legendary or not no random traits but just points based on the hunter tier i'd give it a try
my reasoning is people are very fast to call P2W and i'd prefer gamaplay diffrences stay out of legendary content as much as possible
That's what I'm talking about. But I already pretty much lost hope in them, started at patch 1.7 when bugs and issues were not "fun" anymore
it was 8gb because of changes to files in the pak files meaning the pakfiles needed to be replaced
doesn't mean the fixes were that size, just the pakfiles affected by the fixes were
They'll never do that. Crytek wants you to spend BBs on traits rather than hoard 10k BBs for events
Then why they didn't tell us at least that? Not everybody is pc geek to figure it out. It will just make already angry people more angry for real now..
I am telling you now, I don't know why it wasn't in the patchnotes, I don't write those 🙂
I mean they used to give out so many BB's nobody i know ever needed to buy them to beginn with - neiter for traits nor for events...
Can imagine people buying BB's with real money just to change traits 
I still find them easy to earn tbh.. like at the same pace as for ex. year before
I mean it is slower which is fair to admit - but gotta be real here too, a game this old needs to make money to persist and while i'd love if No BB's had gameplay influence, the influence respeccing has is so minimal i don't think it's an issue.
Still i personally don't want any more of that
I mean I like the idea of keeping BB's for the event. It's like prize shop. But then only thing you can get is mostly 1 skin for 1K BB's
laughable, yes. Some event badges for 50 BB's to buy, as something to remember, would be cool but not giving ideas as I want this game to be fixed first, then new content. Atm this game needs fixes, content will only hurt it more imo
Yeah BB's should stay for cosmetics, slots etc etc only. Little things like trait removal is fine, as there should be some way of use them if you have everything that can be bought, so you still have reason to collect them/buy them.
Fixes alone don't do enough either
Visibility of the hunter is the only thing that is a consistent obvious improvement from Tier 1 to Tier 3. Everything else, weapons, items, traits, is randomized and could have detrimental effects on how you wanted to play, but not visibility. It's a palpable and reliable reason to buy them, so visibility of the legendary would have to be factored into it's worth for setting a price on the build you're available to buy, if they did traits like tier 2s and tier 3s.
And we're definitely not talking P2W, we're talking about making sure it's not P2L. Making Legendary Hunters a handicap, which most of them would be if they cost $200 base and then the loadout just added to the price, would have an adverse affect on DLC sales. Cause why buy the legendary at all if they make loadouts even more expensive, and they're more likely to get you shot?
long content droughts usually has many players leaving - so while yes, Hunt needs fixes for the issues badly - stopping content is not required or IMO even beneficial for it
Well we gotta agree to disagree
Legendary hunters are intentionally overpriced and slightly too weak
I dont mean complete stop to content, just delay it. They are releasing it way too quickly (for ex. this event was unnecessary, waste of resources and only bringed frustration to me but hey, few skins as well!), so I think they should still work on it, but try to fix old stuff and problems first.
Repeat customers are probably nost effected by poor performance and issues, probably gonna not buy DLC until they get fixed
to have leeway to not get into P2W territorry
and i don't think that has to change - and a suboptimal implementation of a diffrent trait system for legendary HUnters definetly has the potential to fuck that up badly
legendary hunters aren't meant to be bought for visibility either - people do to an extent but that shouldn#t include balancing them for that IMO.
legendary skins on weapons as well as hunters are there to show "prestige" - not for any actual gameplay implications
yes even dalaying until fixing is bad IMO - content droughts kill games just as quick as bad performance
especially on a game that's from 2017
I disagree. If P2W is a problem, P2L is also a problem, and they already established visibility as a mechanical part of the Hunter. And the idea that they can just make a hunter look like anything they want is how you end up with Hunters like Dead Blessing, Carter, Llarona, and the Rat. It's not an accident two of the recent event skins are two of the most mediocre. They're trying to drum up sales for two of the DLC they wasted resources on making and hardly anyone liked them enough to buy them. It's also not a coincidence that both characters have large patches of bright white clothing.
well no - pay to win is an issue becausepaying money for a higher winrate forces people to loose or spent money.
P2L is not as issue because you can play fair and effective without spending money
however you can spend money if you want to show off
that's why games should stay closer to pay to loose than to pay to win at anhy given time
If content equals 1.8 and this event it can kill the game as well. But hey, we got player and possibly BB spending numbers to show to the suits in the end of Q1 so everything is groovy.
It's an issue to the devs who need to sell DLCs to keep the publishers from shutting the game down. Like I said before, right now with lots of DLC you're paying to handicap yourself through visibility. The Witch Hunter literally creates a strobe effect for anyone looking at her from the front when she runs with a weapon, because she swings her arms, her sleeves are white, and her vest is black. Even the most skillful person in the game would have a harder time not getting shot when they can be seen like a beacon from a compound over.
yes it's far from perfect - but this is worlds better than reaching P2W territorry.
Skins are meant to be prestigeous - you buy them because you like them not because of gameplay diffrences, not for lower visibility (which is why they did lighten up cain again not increase his price to reflect the camo) nor for being cheaper but low vis.
IMO that's the best way for them to be.
Now i do think they could be improved upon - but i'd love to see the same improvements made to regular hunters as well, where legendaries are treated as T3 just the way they are now.
I'm not saying they should have lower visibility than normal, it's about matching the Tier 3s, or at least not being able to be confused for a white shirt (Nearly every time I've seen her I mistake Llarona's for a white shirt.) My mark of a good skin: Sofia. She's dark enough she doesn't stand out like a sore thumb, light enough that you're not mistaking her for the rocks and dirt. I feel that's one of the categories there should be of Legendaries: Legendary skins, and Challenge skins. Normal skins should fall somewhere between Sheriff and Sofia. Challenge skins are ones like Redshirt and the Redneck, they're meant to be bright and visible, so they go all the way with it.
i prefer the skins just stay the same category - legendary which is equal to T3
I'd be down with that, if they're anywhere equal to tier 3s.
because i personally vastly prefer if some skins are a "self inflicted" downside - than others being or getting close to P2W or even just continuing to raise that discussion
I personally like that they are on purpose less efficient than normal hunters because that does a good job of keeping the gameplay fair
I've played games where people called being able skip a cutscene because of a glitch a DLC caused P2W. I typically write off people complaining about that as bad actors, cause in my experience, they usually are.
I mean for the speedrunning scene that's literally P2W - altho not for regular gameplay
Most of the time, any person I've encountered that harped on P2W opposed DLC as a whole. They opposed essentially anything that cost more than the initial price of the game, wanted every bit of new content to come in free updates, expected the devs to be able to fix any glitch that could happen in hours, if not days, and despite all that, somehow thought that the company should keep hosting servers for the game in perpetuity.
yeah that's pretty common. Which is why i'm not opposed to improoving legendaries - but i'd also want to see regular recruits improoved alongside and why i don't mind the cost and count of cosmetic DLC in Hunt
See, I get there can be P2W, but that's cause I've seen it. I've also seen companies balance premium items in games well without it crossing the line. Take World of Tanks, they had some missteps, but for the most part, their premium tanks follow a rule: roughly equal to a tank of the same tier that has been upgraded half-way. So they're mechanically better than about 45% of the tanks they can be matched against, but they're mechanically worse than 55% of the tanks they get matched against. Their only straight up advantage is they earn 30% more XP and money than normal tanks, but even that bonus is tied to how good you play. If you only get 50xp and 200 dollars before you blow up, then you're not getting a massive advantage.
Honestly - having played old school WoT a lot i think it's one of the best examples of doing it wrong
I may be a bit biased because i got increasingly annoyed of people literally loading gold ammo to ignore my 250 mm front armor that can't be properly angled because Jagdtiger
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this is a big problem
and it need to be fixed
I agree Gold Ammo was bullshit. But they did learn their lesson and get rid of it. I was speaking more of the old standby Premium tanks like the T-14, RAM II, and the Churchill III. In the hands of a skilled player they could pay dividends, but not one of them was prepared to handle a fully upgraded KV-1.
Well with the amount of vehicles they had you are sure to find "balanced" premium vehicles
But i played when gold ammo, some of the OP premiums or clan battle reward exclusive tanks completely dominated
havent played it in ages and this P2W aspect will keep me from booting it up in the future
The T-34-85M was my most played tank in that game, and despite being premium, a Panther or a Tiger with a good siteline was enough to cut me off from the section of the map they were watching. I don't play anymore, but that's more due to a performance issue they could never seem to get fixed than the premium tanks.
And I could see how back that long ago it would have been an issue, but it was far from the norm even 5 years ago. All those clan reward tanks were Tier 9 or 10 if I'm remembering correctly, right?
I donno man - did a quick search and the tanks with the highest winrate are all premium
That to me indicates there's an issue - and i much prefer Hunt no go that route
Yeah, cause winrate is a percentage of games played, doesn't mean they were popular or widely used. That's a Pz II J at the top of that list, the rarest tank in the game, the most blatantly OP, but it was also luckily low tier, and the one they only sold something like 4 times. Same story with most of them on that list, short lived experiments that went poorly for them. Most of the premium tanks they continued to sell are obviously worse mechanically than fully upgraded tanks of their tier.
I mean fuck the entire list is all premiums
that's tanks.gg top tanks filtered by winrate
all of em are premiums
And yes there's propably more to it depending on ranke popularity etc. But in the top 20 not being a single non premium is pretty damn sad and imo a very very clear indication of it going horribly wrong
I just prefer to not get that anywhere near HUnt
With average battles less than 100 on most of them, meaning they're played drastically less than most non-premium tanks. Not hard to have a high winrate when you're a tier 2 that nobody sees and nobody knows how to beat. And the second highest winrate there is 60%. Arrange it by battles.
place 3 is a tier X premium heavy
With a winrate of what?
Now arrange the table according to Battles.
Out of the top 5, 3 are not premium, and have winrates less than 4% away from the top 2 that are premium.
the one with the higest winrate is still a premium
t34
and yes of more people will get battles on non premium tanks - the question was how premium affects winrate
The IS-3 has a higher winrate than the T34
That's mastery, not Winrate.
Basically, what I mean is, these are the premium tanks people are actually using, their win rates are barely different than the normal tanks at those tiers.
gimme a sec
still 2 premiums at the top
E25 and Type 59
and IS 6
3 at the top
Yeah, but by less than 2%
I don't think it matters how you look at it - it's always premium at the top for winrate
that's enough for me to not want it anywhere near Hunt
If a 3% higher chance for someone else winning is that much of an issue for you, I don't see how you can deal with lag. I'd argue this data backs up the idea that connection speed and location has more of an effect on the outcome of games than premium items.
Like, we wanna talk about P2W, I'm looking at the fiber optic crowd.
the stats clearly show that premium tanks have a higher winrate, both in general where it's very significant and even when comparing with the most avg battles.
At this point you're arguing how much P2W is acceptable for you and i think it's important to clear that up, this is the point were at in the discussion.
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO P2W
the stats clearly show premiums having a real measurable advantage overallfiltered by playrate at 13% over the middle, and while admittedly less still keeping the top 3 spots on most avg battles even if only by a few precent
That is a very very clear indication of P2W - and i'll say again i personally don't want it anywhere near Hunt
pay to loose is also not great
its called casino
but preferable over P2W
Okay, I didn't want to get that deep into it, but we can if you want. Lets actually compare real numbers that aren't effected by immeasurable/abstract things like luck, connection speed, and skill. Lets compare the actual tank stats.
Compare a fully upgraded IS-3 to IS-6
by the way acording to new rules IS tanks were renamed to VP tanks
I mean i don't think there's much to discuss anymore - the stats i posted here is how it turn out in gameplay and it very clearly shows a bias towards premium vehicles every way you look at it.
I'm not saying premium vehicles have god awfully overpowered stats - i'm saying they have a measurable better winrate. Both for high sample size (most battles on avg.) and on low sample size (filtered by winrate)
with low sample size it's so blatant no non premium is in the top 20 - none
they dialed P2W back over the years significantly as when Type 59 was introduced for sale it was god awfully OP
and on the high sample size top 1-4 tanks by winrate are also premium only spot 5 is a regular tank
I don't think there's anything more to say tbh - it should be clear as day that they have a real issue with P2W.
Maybe not as bad or blatant as in the past - but it's still measurably there
If they don't have better stats then it means that the only thing giving them that winrate is something that wasn't paid for when they bought the premium, cause the stats are all you're buying. Using the highest winrate tanks in the game, despite them being the rarest, least used tanks in the game as evidence for all premiums being overpowered is like saying all the premium skins in Hunt are too well camouflaged cause Cain is hard to see.
So with all due respect i don't think WoT is a good example of P2W not crossing the line
That's the thing i didn't use just those - on your wish i even filtered by most battles
and even there where it's not the rarest it's still obvious
WoT is way over the line , the sole fact that Tier X tanks you can only play with premium else you will lose currency and sooner or later be unable to repair them
that's the next thing - and last i played gold ammo was still a thing
which literally let you dmg tanks you otherwise wouldn't be able to
WEll this took longer than i intended - so i have to go now as i can't wait any longer.
I still wish you a great day 
Yeah, and I agree, Gold ammo was a bad idea, which is why they kicked it to the curb. I'm not saying make Hunt like WoT. I'm saying WoT is a good example of how you do premium that isn't P2W, cause they have rare examples of actual P2W, like the II J, and lots of examples of not P2W, Like the IS-6.
You have a good day too.
What you guys think of this? #game-ideas message
Would be nice, though I think it'd be pretty far back in priority.
Yeah you're right it wouldn't cost much, but I just thought it would be funny to spend any budget on
I'm hardly curious about the exact dmg and stuff, personally, but would be a nice addition. Tho I think they should also put in low on priority, but at some point this would be great to have
@lusty locust Because they still fit into the same bracket as you MMR wise
Even if you turn of SBMM it will still try to match based on MMR, it will just give up in the end if it doesn't find any and only then let people of any MMR into the lobby
But as long as even one team has SBMM on in the lobby, all of the teams should be in the same bracket
but the skill level of the game is so different that after that I throw a complaint about AIM or wh
@amber stirrup Please keep #game-ideas for serious feature suggestions only.
does anyone else feel like hunt is too much of a walking sim sometimes
IMO Hunt has already gotten too fast over the years, it used to be slower and more tactical
bot down?
One Shot... It's like this when the dual weapons were implemented. And you cant even iron sight it...
And this daytime hurts my eyes.
Yea sometimes you get really unlucky in Hunt 
I think it's okay that that's part of hunt. Believe me, it's happened to me many times before too, but that's only because I've played hunt for a very long time. At the end of the day, these results are rare and fall to chance. The reason people say "fanning/dw is always so bad for me but my enemies always destroy me with it" is only because they remember the times they were unlucky much better than they do the times where they got lucky.
I find that the best way to deal with getting unlucky like this is to simply take a minute and accept that it was out of my control before hopping into the next one and getting back to having a good time 🤠
I appreciate you taking the time to answer me.🤘
Absolutely pal, and I know it can feel bad to die that way especially when you're doing everything right, so I don't mean to say you shouldn't be bothered by it in the moment. You get to decide if it ruins your fun, though 
I usually just meme for a couple games after something like that happens 
Honest question, do people think the Uppercut is balanced?
it's really damn good, but I think it's balanced
It's balanced, the problem is not the uppercut but the lack of valid alternatives
Those are literally the best dual wield pistols you can use in terms of accuracy, if a shot like that was gonna happen it would have to be the caldwells, they really aren't as hard to use as you think they are. Also it's just bad luck, get over it. GG go next.
Realistically, that ronin was probably as shocked as you were
Paraphrasing
Confirmation Bias for fanning.
Chain pistol every time i used it i mag dumped in to a hunter and missed every time .
Chain pistol every time some one runs it they hit first two shots i died .
Conclusion Fanning sucks because it only works against me .
There is no confirmation bias for DW its busted busted as shit .
70% of the time first two bullets fire hit target.
The most busted of them all would be DUM DUM on conversion pistols . it is 80% that 3 shots fired will lead to enemy hunter to be dead.
The absolutely busted load out is 4 conversion pistols . 72 ammo reserve 24 shots , with the bug where switching to a pair allows you to shoot two bullets 25ms apart and they both going to hit within the crosshairs . meaning you can do 0.0seconds damage history on double taps . its so busted you can literally push a shotgun team in compound and have them dead before they shoot 4 times and with the fact your ammo pool is 72 you do not need to worry about special ammo dry up because one single special ammo crat gives you one full reload on both pairs
only thing that would be even more busted would be fire ammo on conversions
At this moment it is balanced.
You rarely seen it being used for Fanning .
And dual wielding you only see if it used as ammo reserve for AVTO
As far it goes as sidearm the ROF is quite slow any other sidearm can shoot 2 or 3 times before you can shoot a second time.
That it deals massive damage and has the longest reach well a person that can headshot you with it could do it with any other gun
and since Xplosive ammo got nerfed pretty much the only DW loadout that made sense on uppercuts does not work anymore
@hoary mortar my experience is the opposite it climbs awfully slow and drops way to fast .
i can have a match like this having 8 from the 11 kills and not go 1 star up . but dying two matches in row drop one star
Thank you
And thank you
Imagine old style oil color case hardened finish and the red mahogany handles
this finish
this finish was done near perfectly
pointlessly complicated
it either actually doesn't or barely changes any breakpoints
also to be frank tarkov's "complexity for complexity's sake" design paradign is one of its major downsides
is there a point to having a ridiculously complex damage model that nobody actually cares about ingame? not really
does it make sense that the intestines take 10% less damage than a center mass shot? Also not really
@shy glacier, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.
Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):
Make the slate (trench gun) slam fire via a perk in a similar manner to the fanning perk for single action pistols```
why did my message get rejected lol
I was asking for slam fire on slate like irl via a perk
@neat tiger, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.
Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):
It would be nice if we had the option on prestige to select a weapon/item tree to permanently unlock the first item in it, eg the basic mosin to unlock the rest of the line. This was a nice feature when chasing prestiges in call of duty```
you need
Title:
Description:
Only people who crutch on it.
@shy glacier jist FYI - its modeled after the 1897 predecessor - the 1893. Even says it in the name https://mobile.twitter.com/HuntShowdown/status/1509870293942255620?ref_src=twsrc^google|twcamp^serp|twgr^tweet|twtr^true
havent you made like 3 separate posts asking for an uppercut nerf
I mean wouldnt that coincide with what stag is saying ?
They made posts regarding nerfs to it because they think its op and only those who need it ("crutch on it") dont think it op
I understood him completely, he just consistently bashes on that gun.
Honestly - rightfully so
There is no gun in hunt, not even the ones people consistently bashed in the past, with such absurdly high playrates.
Hmm it would not have to do anything wit the fact it is the only long ammo small slot weapon it is solely to do with how op IT is
And while i dont think it needs big nerfs - i grew pretty tired of people claiming its totally balanced, while complaining about how often guns are played with way lower playrates (the typical Dolch in every match argument)
give the same number of option as compact or medium has and upecrut rates drop
Doesnt change its OP as long as its the only one
Even if the gun is OP, it wouldnt be due to its playrate
Playrate is an indicator of strength rather than a cause
I've got two issues with this,
1 - people used playrate to hate on the Dolch for ages so why is it not an issue here, having been at over 50%
2 - one can easily argue its op stat wise to and people have in the past
I'm just tired of the bias - people cried for nerfs of everything top tier - but get real defensive if its thefan favorite uppercut even tho with the reasonstverest got nerfed the uppercut should long have been absolutely nuked.
At this point its not objective anymore - its pure bias
It shouldnt be an issue because that hate was at its peak with pre-nerf dolch and to say playrate should indicate the strength of a weapon alone sounds like a fallacy
I think the uppercut has too generous an ammo pool and does too much consistent damage over range; those are things I would think are better arguments for why the uppercut should be nerfed rather than its playrate
I'm not saying it should be nerfed based on playrate
but i also think playrate is enough for a nerf if it's extreme enogh and tbh over 50% is extreme enough.
Thats just calling for a nerf to the current meta at that time tho
And just to say it again - my point was in the past people asked for Dolch, etc nerfs with the reason "everyone plays it" or "it's in all my matches".
Not me - the community complained about that
and if the argument is okay with guns you don't like - i thinkk its pretty self righteuse if the community disregards the same argumen for the Uppercut because they like the gun.
That type of collective hatred for a gun doesnt seem to apply to the uppercut, tho
Ik youre saying that the community should remain consistent with their reasoning
what if I think that argument isnt ok with guns I don’t like, and also not ok with the uppercut?
people are biased as heck and try to pass it of as subjective
The dolch should have not been in the game in the first place 1895 there was 3 units built for german army trials
that's what annoys me so much
Ill admit im biased and think the uppercut can feel really powerful
neither should the uppercut then
it's a fictional gun
But I do wonder if another gun wouldve been better than the uppercut in a lot of my situations whenever I do use it
metallurgy of the time wasn't good enough to put rifle cartriges in a revolver - never mind a whole 6 of them
in an open top frame
even today guns comparable to an uppercut are bigger, bulkier and only hold 5 in the drum
like the magnum research BFR
todays comparable guns are 44 magnum not the 460 or 456 or 500
500sw compares balisticly to a long barrel 308
What do you guys think is the most overpowered part of the uppercut?
I think the bigger issue is there being no competition for the uppercut, if they added some alternatives for the uppercut that provided more ammo reserve or another niche (like a single shot sidearm), it could put a nice dent in the usage rate and make people actually have to choose between high reserves or a highly powerful secondary.
BFR with the long barrel is pretty much a hunting rifle in pistol form
I mean look at the pax and how fast usage rates died on that when schofield got its variants
Tbh i think the same would have applied to the Dolch.
yea, but we know that everyone will ree about another semi auto
what made the Dolch so infinetly frustrating was it was the best handgun by a large margin because it was the most expensive by a large margin
crytek could just pull a dolch and limit the uppercut to special ammo
Fuck semi autos
and after the Dolchs deserved nerfs - that spot is the uppercut now
I'd rather them figure out double actions first before touching the topic of semi autos with a 10 foot pole
for example - yes
and while i hate the Uppercut, because i hate the bias around it that people try to sell as subjectivity - i don't think it should be overnerfed too fast
I'd love some small adjustments, like reduce ammo to 12 total to be in line with pax 18 total and conversion 24 total.
Well I'm sure there are subjective arguments to be made for the uppercut not deserving a nerf
^ tho I think that crytek should add at least one other long ammo sidearm and then see how it affects the uppercut. (And if its usage rate barely changes, then yes, I believe it should be nerfed)
And just as the others said too - the Dolch needs actual competition.
why not just fully remove all fun guns and keep the shit spam crap
Some already suggested ones would be a single barrel long ammo pistol like a rolling block pistol, martini or sparks pistol.
If more generous a double barrel long ammo howdah
get rid of the mosin , label , MH , Sparks , berhier , upercut .
avto . nitro dolch
why nerf it just remove it completly is obvious we all want to play call of duty covbwoy edition
Fun is very subjective - i find playing against pretty much only long ammo rifles or pistols pretty damn boring over time
considering how most people bring uppercut for the ammo reserve, I think those will prob see a good amount of use (tho ammo reserves have to be looked at carefully for both the uppercut and a potential new long ammo one slot)
the playstyle that long ammo encourages when youre trying to siege a boss lair post banish has to be the most boring in the game
especially if people try to pass it as "the most skillfull" even tho it makes hitting the easiest through mv and deals so much overkill dmg limbs barely matter
Oh absolutely - but IMO we need a bit more ranges weapons for short range primaries.
there's semi auto/double action, fanning, dualies, handcannons, melee all with many variations to make ranged weapons CQC capable
but for CQC focused primaries you get very few obrez and uppercut - to a degree FMJ pistols (because the low velocity is ass, people cry at martini 400m/s but disregard pistol FMJ being at almost half that) and the sawn off springie because it got good HS range
what CQC are you talking about all i see in close quarters is fully traped in boss layer peeking one angle where no explosives can be thrown in
I suggested takedown models as solely medium slot weapons, with their downside being long pull out and holster times (considering you basically have to put a full length longarm together). There could also be other downsides as this may be a bit strong and outmode sawn off variants. Would be cool tho as they could add guns that could've been removed from being added as 3-slots due to the overabundance of guns in a role (ie shotguns)
I have seen some of them suggested in the past and i do like the idea
but it's gotta be really carefully implemented - especially with shotguns
because rn handcannons are expensive af (compared to sawn off rifles) and not very popular either
for example a mosin is 490$; an obrez 290$ - a terminus is 309$; the terminus handcannon 289$
why take a short barrel shotgun if you get for way less DW
because if you got good aim dualies suck big time
well yes they suck does not change the fact that RNG jar jar bings bingo DW competes with shotguns at shotgun ranges
Like i think dualies have the same issue the Dolch had - they're frustrating enough to warrant a change/rework but if you nerf then they're so ineffective they're dead
They should have been implemented in the first place completly different
@arctic trench Your post in feedback has been removed because it contained no feedback and also broke the channel-specific rules for #feedback re: replying to posts
because they only thing what makes them right now anything is ROF
if it would require aim and ROF would be slightly faster than single gun they would still se use but be less frustrating
well that's where i agree - if they could and thus need aim - the Rof wouldn't need to be this high and you'd get the option to outskill the oponnent with good aim
but as of now - they can't aim so if you die to them you know for a fact they didn't need to aim well. (they could still have deserved the kill tho if they need to shoot 10+ times while you fail to tag them in return to force them to get in cover)
Agreed. Long ammo meta is incredibly boring
It makes every other primary just feel like shit in comparison
I mean long ammo meta is the least opressive it has ever been - so i don't mind it nearly as much anymore
it's still a thing an i'm tired of pretending it's not. But in all fairness it has to be admitted that it's the best now by far
If be terrified if there's going to be a 1 shot long anno pistol with the same total shots as the uppercut. 1+14?
I dont have to explain what'll happen when thats put together with a mosin.
You pick up 5 bullets from a single PACK. Not to mention the amount of long ammo coming out of a chest.
Single shot pistol... give it 1+5 ammo. Still bumps the reserve for the lebel up, but doesn't superjuice the mosin.
problem with giving only 5 in reserve, is 1. screwing it as a solo sidearm running it without a long rifle. and 2. Uppercut things
with 1+5 it's gonna be garbage as a standalone sidearm
I think you just have to make pistols that compete at range special ammo
what they could do is for example make it special ammo to not make it stack with long ammo
well as Lev said
Lol agreed it seems 
or hear me out - huge magazine almost no RoF
the bigger the mag the lower the reserve
what, a chain uppercut that cycles at the speed of a glacier?
or I think what they could do is nerf the uppercut reserve down to 6, and then bump the supposed single shot pistol to 9
but since the ammo is in the mag it's not available to stack with mosin etc
It's a long ammo pistol. I am NOT looking forward to people just spamming more long ammo through walls because they resupply 6 bullets on a regular basis.
It's also why I dislike mosin+uppercut.
so people who really want that extra reserve, have to lose out on having an op sidearm
People liberally use the ammo to guess shots. I barely see Lebel people guess shots through walls as a blind hailmary
I can fully agree that it needs a carfully sized reserve
But mosins.. yup... they just chance it because long ammo rips through walls and because of its generous backup ammo they resupply quickly
remove walls and no need to guess
The mosin is a premium weapon I understand that. It doesn't need to be bad... he'll its probably bang for buck one of the top 3 if not THE top.
But I'm scared to death about only having to face it because they resupply it even easier with a single shot pistol.
As you previously made clear... have g a single shot long ammo pistol with poor reserves just makes it bad.
Give it more reserve ammo and I'm afraid you'll see a lot more mosin lovers shoot off long ammo like they are levering with compact ammo winnie Swifts and dual ccps for the ammo.
well that's why Leviathan and me suggested some things to help with that - for example making it special but performing like long (how the Dolch is special but performing like medium)
or for example give it a box or "bandolier" of sorts that hold some of the spare ammo like in a magazine to make it unavailable to stack ammo
I mean they could make a pistol that does long ammo damage but make it medium or something instead
for example reloading the pistol from it's "bandolier" takes say 4 sec - reloading from the pocket takes 5 sec, and 1 in chamber, 4 in the bandolier and 5 in reserve
like a mini springfield pistol instead of a mini sparks
this way it'd have 10 rounds total but only 5 available to stack with other rifles from the get go
we kinda already have one (springfield compact) and it sucks
and on that note, medium ammo needs to get its dmg drop off buffed
why does it drop off the same distance as compact
I have a suggestion.
You make a long ammo single shot pistol with 1+9 shots. Nerf down the uppercut reserves to 6+6
This keeps the uppercut in a strong pick for shotguns, but makes it a worse pick to stack long ammo without making the reserves of the mosin potentially bigger than it can right now.
I mean medium rifles all suck to varying degree because of the sway
yea medium needs to AT least be in between compact and long
ey, that's what I said earlier ;-;
It does it a very very smidge later... you don't feel it
it doesn't
medium, compact and long pistol all drop at 20m
My humble apologies... I didn't catch that...

medium ammo my guess is was supposed to have high dmg to compensate for the fast dropoff
I'd honestly think this would be a healthy af change, the long ammo people get their reserve, but lose out on a powerful secondary
which does work on the vetterli and in part on the springfield
meanwhile centennial cries in the corner
it just falls short on pax and centennial
the springfield I'd argue is still pretty bad given its role
and to really compete the springies base dmg is too low
but it can't be buffed much because it has dumdum
body shots don't do enough and yea, you can land headshots, but that can be said for any gun
I think the distance at when medium starts dropping needs to be brought up to 30m, right in between compact and long
Centennial just needs a like 2 or 4 damage buff to be decent and 1 shot 25 hp down hunters.
FMJ still transforms it into a springfield speed shot which is decent and keeps a nice body shot damage for longer.
I think the cent is pretty decent
or a freaking rof buff, my god, its clear to me what niche it could fill compared to the vetterli (faster rof, less dmg vs more dmg, less rof)
it just shouldn't be more costly than a vetterli
rof could be between winnie and vetterli
and if im honest i like that it doesn't OHK a hunter on 125
makes if feel and play way more unique than vetterli or all the long ammo
I do agree it's cumbersome... like how big is that round I'm cycling? why does it feel like you're trying to reload an artilery piece?
its not even that big, and it uses the same action as the compact ammo winnie, just scaled up
If anything i'd love to see a good price drop on the cent and maybe smol RoF or levering buffs
so it can still be repeated just as fast (tho would not be good for game balance, which is why I suggested being in between winnie and vetterli)
remember the first price tag on the centennial? god that was hillarious
Add the krag
They set out making the centennial pre-nerfed into a corner
which is better than OMG so op
I find it more hilarious people really though it was OP and made long ammo obsolete
yes
it's like they said the newarmy was op
and the slate was
and the hunting bow
and see where those went
I mean the new army was pretty darn strong post pre nerf IMO
speaking of slate, is it just much or did they recently update the description of the slug ammo types to include "reduced ammunition" this patch?
it was okay but not at a 90$ pricetag
I didnt get to play the test because IRL stuff so haven't got to try it pre-nerf, but right now its.... eh.... spam spam spam reload
only thing keeping it from being really good is the m/s, which they addressed on test (otherwise fmj would be op af on it)
right now it's still pretty good imo
I agree, prefer it as my cqc option nowadays
not a big fan of FMJ on everything (everything but the springfield which would really need it imo)
I still pick a CCP to be fair... as long as I'm not running medium ammo then it's straight to pax... scottfield be damned
though scottfield precision is... is a spicy one
yeah but that's a problem FMJ has.... it's bordering on TOO good for the price tag
Slug at least has a price tag.. which with this economy is a piss poor excuse, but at least it tries... FMJ straight doesnt and gets more mileage the lower tier your base ammo type was.
FMJ should probably only bump pen power up 1 tier.
not turn compact ammo into long ammo+ pen power for that cheap a price.
yea, pen is my only real problem with fmj, especially with dualies
literally rip through entire buildings
I think base FMJ is good - the issue i get with FMJ is dualies and semi autos
because at base fmj enhances high skill aspects, hitting well at range and wallbanging and reducing the velocity even if just a bit gets fmj into territorry where the velocity is painful for the max range you have
but dualies (which can't aim and have the RoF and capacity to spam cover) are unaffected by the downside
and while the model 92 is affected with how fast you can shoot it's minimizing the downside of fmj
finishing the event doesn't give hunter XP once you've collected the 5000 hunt dollars ? 😦
The community is quick to complain that new additions are OP even when they clearly aren't better than the alternatives.
When are we going to get a diagram for the weapons that display what damage is done to what body part? I am really tired of landing two body shots on someone who is right in my face, getting knifed, and then being told "ah damn man you hit them in the arm," oh how much does an arm shot do? No clue but it does an amount
So instead of having an alternative, we get a heavily nerfed alternative
https://nixatek.com/DamageCalculator.html
You can play around with this.
Limb shots should be unforgiving in my opinion. High damage weapons like mosin can double tap arms.
which is a big part of why everyone and their mother play mosin, uppercut, etc
I appreciate that and I agree that limb shots should be unforgiving, but I would rather have all of the information in the game instead of needing an external source
And I honestly want to hear why information shouldn't be readily available in a game where muzzle velocity is already told