#feedback-discussion

1 messages · Page 233 of 1

unborn sandal
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It’s for people who want hunt’s gunplay in a battle Royale setting. It’s just not a very big player base I don’t think there’s anything inherently wrong with it

tepid herald
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I think the map could be smaller, maybe have it be half the map instead of full map

rotund obsidian
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I'd play it if they massively changed weapon spawnrates so that it didnt devolve into shotgun camping every time i didnt get wellspring first

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s2g one time i ran into seven romeros before finding a single weapon that wasn't a revolver

steel comet
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People that dislike soul survivor tries to turn the game into something it isn't. It is a solo game vs solos with no extra lives. There's no point in adding teams, it will ruin the whole flow of having one singular survivor at the end.

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How things plays out and what risks you take is the fun part that only yourself is limiting. There's no downsides to losing so take risks you normally wouldn't take, experiment with with consumables. I try to play all time aggressive in soul survivor and I generally have a lot of fun.

manic burrow
unborn sandal
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I think the reason most people don’t like soul survivor is that there only like 200 people worldwide that actually play it on a regular basis and I’d say more than 50% of them are 6 stars in a gamemode without mmr based matchmaking

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Most people’s soul survivor experience is:
“Huh soul survivor I’ll try that out”
gets shit on by 6 star player
“That gamemode sucks I’m not doing that again”

shut violet
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Suggestion:

WHY ARE THE BOW AND CROSSBOW EXPLOSIVE ARROWS/BOLTS DISABLED/FOUND IN WORLD ONLY BUT THE CHU KO NU HAS IT HANDED TO THEM

fix that please nod

unborn dagger
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@outer fox It does have a sound cue but it is fairly quiet so you'll have to really focus on that sound. It's how I even got my hammer throw kill

outer fox
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oh my bad then, i must be deaf cause i never hear it. I'll remove the suggestion then, thanks for the info

unborn dagger
flat sandal
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that weapon just looks like it's still missing

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Gatling also why the hell not?^^ Chance of military grunt spawning on it flopping around on it while emptying a magazine randomly towards the first team approaching, maybe his finger got stuck^^ or a canon with one shot in it.

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on top of pitching overlooking the swamp and locations like that

edgy sparrow
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Idk why no one likes the idea. I mean sniper can easily spot the machine gun nest. Also using binoculars could be more useful to to spot the deadly weapon

fast copper
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The Pax Carbine was the only good suggestion you made tbh

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The more variety in grunt appearance idea would've been good, but then you had to go and include klan grunts for some reason.

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So I just went ahead and gave that a thumbs down too.

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But the machine gun nest suggestion has been done again and again, and every time it always gets a lot of thumbs down from people.

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I don't think adding machine gun nests with Maxim guns and 19th century gatling guns would be healthy for the game at all.

latent geyser
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It's either awful to play against or you just become a bright neon for headshots.

fervent nimbus
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You know, on normal physics, rocks can absorve the impact of a dynamite. And since you don't have destructible environment, it's inaccurate the power of any dynamit bundle...
Question: this "feature" is lack of talent or limitation of the engine?

flat sandal
spark mauve
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@steep rampart I liberally put forth that idea a while ago about being able to loot a small amount of ammo from hunters that have the same ammo type. Even if it was just 1-3 rounds depending on the ammo and it got heavily downvoted. Logic doesn't exist in this server.

flat sandal
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votes don't matter much. we voters here don't reflect the average player very well. it's all jsut ideas^^

fast copper
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#game-ideas message @hoary pine the reason the Haymaker has no variants is because it's technically a variant of the LeMat. It was only recently categorized into it's own weapon family, but if you ask me the Haymaker is better as a standalone weapon rather than a whole family with tons of variants like other medium slots.

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In other words the Haymaker doesn't really need any specialized custom variants because it's already a specialized custom variant of something else.

hoary pine
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That’s fair, but as of now it’s kind of a waste of a medium slot. Whereas if I could use the power in a carbine format I’d be much more likely to bring it along once in a while. Because as of now it does everything worse (save for its damage output) than any varient of the standard LeMat at the cost of a medium slot.

rotund obsidian
hoary pine
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Slower cycle time (even with fanning, though why would you fan this thing) , worse reload speed, slower fire rate, higher sway, tripled vertical recoil.

rotund obsidian
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Are we talking about the lemat carbine or just the base lemat pistol? if we're talking about pistol, then on the haymaker, cycle time is the same, the actual fire rate is the same, the sway is actually better, the vertical recoil is entirely cosmetic since it fully resets long before you can shoot again.
I suppose fanning is significantly worse, though. but like you said, why would you ever fan it

steep rampart
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I actually like the idea of a Pax Carbine, I think it would have a place in the game along side the other revolver carbines without overshadowing them since the LeMat Carbine has high capacity + shotgun, while the Officer Carbine has good fire-rate. A Pax Carbine would have to be decently expensive though like 150 maybe? It'd be a really fun weapon to use I imagine, and I don't believe it'd be overpowered or anything.

chilly nova
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It seems like the game hasn't come that far since I stopped playing. I went into spectate after a death and 7 of the remaining players were not moving.

wild obsidian
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Crossplay would be pretty cool. I feel like it would help with the match queue time.

fast copper
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I think we need cross progression first before they think about crossplay.

manic burrow
# chilly nova It seems like the game hasn't come that far since I stopped playing. I went into...

Had a duos match earlier where we killed a team at boss lair. We killed the boss, banished, waited, and had 2 teams come and sit at ~75m and do nothing. After waiting for anything to happen for 5 minutes, we booked it to extract (which someone used chariot on 🙄). Got shot along the way, got to extract, and had a team rush it. I killed them, checked dark sight, saw 2 people in front of me and two more behind. Killed the two in front while my teammate died to the ones behind. Checked dark sight again and saw 3 behind. Killed one of them, and finally succumbed to my injuries while attempting to revive with no tools or consumables left.

I had to fight the whole server at extract because no one wanted to do anything at boss lair and they wouldn’t fight each other. I feel your pain

flat sandal
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Sounds like a fun round

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extract locations could do with some more polish to make fights better. perhaps some better cover around. it would also be cool if you could delay the extract as the chasing player. Like shoot the driver for 20 more seconds or something.

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or have you actually have to be inside the carriage and have it drive off, idk

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if there was more to the bounty then just money, it should also move things along I think as defending teams would prioritise taking the chances to leave. Fights that happen on the run are often the best in my experience.

errant depot
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that was fast, couldnt even ping the mods

austere quest
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Please don't force clash bouts with weekly tasks. - I just go there anyway and go out to the cart. I don't play these modifications

manic burrow
# flat sandal Sounds like a fun round

The only reason anything happened in that match was because we made it happen. People sat still for 5+ minutes after the banish finished, doing literally nothing until we gave up the boss lair.
Then, all 7 people fought us. 5 of them came from the same direction and didn’t bother fighting each other at all. It wasn’t like a big multi-team fight where there’s chaos abound. It was just waves of people fighting only us.

If we hadn’t done something, those people would’ve happily sat still for 30 more minutes until the timer killed us all. That’s the part that takes away the fun. These types of players.

flat sandal
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yeah I know, it's crazy how some ppl sit in the lair sometimes not moving an inch and holding angles, in 3-5* matches it is really rare though. you 6*?

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it's really strange how sometimes the collective paranoia sets in and suddenly noone dares to make any noise anymore 😄

manic burrow
flat gazelle
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Hello I want to hear aome opinions (and maybe advice lol).

I came back to hunt like one or two weeks ago after a massive break starting from a few weeks after the engine dropped in 2024, so I didnt really get to feel all the changes and their impact but one that I started to feel when I came back, was the absurd amount of body burning via the flares (6* lobbies but I dropped back to 5* since I massively lost skill over the break lmao), like I get downed and am instantly lit up, since it was a close range fight, and its always because of a flare gun or fuse.

I get that on one hand, I shouldnt be dying and that its punishment for my skill issue while also pressuring my teammates, but on the other hand I cant help feel heavily annoyed since its always the same outcome the moment I go down and thats being lit up because almost everyone we encounter carries a flare.
Which makes choke bombs kind of obsolete if I have teammates that stay a bit more passive and the fight gets stretched out longer than the choke bomb timer because the enemy team naturally uses their advantage and just holds my burning body without trying to push on their own, resulting in them just burning my body again because of the amount of fusees or flare shots (while they can also easily refill said shots).

Could be just me but it really started annoying me after x amount of times HUL .

Some opinions on that would be appreciated 1HuntCheer 1HuntLove

left rose
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Chokes obsolete because of burn...? On the contrary, it makes choke bombs even better. It's THE counter to burn.
With 2 teammates that is 4 minutes of no burn time, plenty of time to do something.

Burning only speeds up the process of doing something and if your mates don't do anything in that time...
well, they wouldn't do anything when you weren't set on fire either.

teal viper
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Insta burn has always been a thing, and more common in high mmr lobbies. They actually nerfed flares already, too. You just have to play smart around it unfortunately, no direct counter other than chokes and tapping a rez

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You can channel necro but not full rez to halt burn while a teammate does something though

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If you have hard cover you can buy a lot of time doing that

flat sandal
# flat gazelle Hello I want to hear aome opinions (and maybe advice lol). I came back to hunt ...

yeah it's normal but also situational. If you die off position you are literally toast. after a while it isn't annoying anymore, I think it's cause you get used to it and stop taking it kinda personal 😄 and because you know when to expect it. On the plus side there are more ways to get the bars back, at least during the events. It was a hot topic for a while but now we are all used to it pretty much.

flat gazelle
flat gazelle
flat gazelle
flat sandal
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choke beetles are useful and fun to put out your friends

manic burrow
# flat gazelle Oh yeah thats true, the health bar syringes are a really nice Addition, make me ...

Health bar scheme is up to you, of course, but it depends on what you want.
For solos, it’s 3 big bars, hands down.
For teams, you’re typically better off doing all small bars for the additional revives.
If you’re on a team and find that you’re catching fire a lot while alive, a big bar on the end is good. You can also volunteer to be your team’s tank against fire beetles and such lol. But a big on the end is riskier when you go down because you’ll be 1-shot to most weapons when you’re revived.

brazen osprey
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I like the Romero one but the martini Henry isn’t a lever action weapon so levering makes no sense

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It’s like the vetterli cyclone, an automatic weapon

flat gazelle
flat gazelle
edgy sparrow
brazen osprey
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A lever is a second larger loop designed for a whole had to hit into

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These are lever action

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The idea is your finger is on the trigger and the rest of your hand is in the lower loop so you can move your whole hand downwards to work the lever

edgy sparrow
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then we need a fast Bolt Action Perk instead or a Slam Shot trait

brazen osprey
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On the martini Henry the lower loop is just for comfort, because it’s a bit smaller and too low

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Plus it’s not a full loop, it’s fixed to the stock

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In real life the martini Henry was also single fire, wouldn’t make sense to put a lever action mechanism into a gun with no magazine

edgy sparrow
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thats why i only was talking about the Ironside

brazen osprey
brazen osprey
edgy sparrow
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ok... Slamfire trait would be great instead then for the Marathon and Slate

brazen osprey
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Probably yes, the Winchester 1897 was intended to be slam fired

gloomy stone
brazen osprey
gloomy stone
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i do think the lack of levering on the ironside does reflect the jank of the harston device though

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its already not very reliable, trying to cycle the action with much speed would make it worse

steep rampart
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aint called ironside for nuthin

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cus on the side of your gun is a giant hunk of iron thats really annoying

manic burrow
flat sandal
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average hunt dollar balance 😮 is that the first time we learn about it?

flat sandal
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Also, ONE PIECE SEASON 2!

rain tide
brazen osprey
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Worth noting it’s not clear on if that’s average or median, since the graph includes both words but they are different

flat sandal
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ppl used to use prestiging to get more money as well, used to be 20k. didn't know that changed

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since there is probably quite the tail, the median would make most sense

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if not it doesnt matter

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if its the mean, the median would be even lower. if it's the median, it should be the value to use and the mean would be higher but mostly due to the super rich which are not many. I think :d correct me if I'm wrong

brazen osprey
manic burrow
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#game-ideas message @wide obsidian If I understand you correctly, you’re suggesting merging related traits together like they once did with Iron Eye, Scopesmith, Hundred Hands, and a few others.

While I understand the sentiment, i don’t like the idea of everyone getting even more powerful hunters. In a way, your suggestion is the same as just asking for more trait slots.

Instead, I would rather have these traits stay separate, but have more reason to bring them in, such as by bundling them for added effect similar to how catalyst works.
For example, if a hunter has vulture+ghoul+witness, maybe they can loot a health chunk or something.

I’m not saying that specific combo effect is good, but it should get my point across. Basically, if someone wants that extra ability, they have to dedicate 3 trait slots to traits they might not otherwise take.

flat sandal
brazen osprey
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I think the novelty will wear off once you are deciding between consumables, or you die with something like a frontier and think you would’ve won with a better gun

flat sandal
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it's impossible to get it right for everyone, just times of struggle would be nice. Maybe ot could be simulated somehow

brazen osprey
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Most extraction shooters and such handle this through having resources be the way to get gear rather than just currency

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But hunt can’t, and tbh shouldn’t, swap from being driven by cold hard cash to anything else

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And most options outside of base guns are so-so anyway

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Like they could do a thing of looting hives for hive bombs, poison bombs, and poison ammo, looting immolators for hellfire bombs and dragon fire rounds. But the best gear is hard do that stuff with, outside regular ammo I think the main types used are FMJ, HV, or dumdum

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So yea I don’t know there is a solution to make people feel that sense of struggle

unborn sandal
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What is the ai jail role are they actually doing something about shitty ai suggestion posts

chilly nova
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@cosmic basalt Agreed. I quit 2 years ago, and I've played a couple of times in the last week. I didn't realize the players in this game could've gotten more boring and slow, but they have.

flat sandal
brazen osprey
flat sandal
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I want that too 😄

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don't think it's this event but I'm curious what the other changes will be

tepid atlas
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Was my post about more prisoner skins taken down for some reason? I didnt get a notification that it was deleted by a bot, so I was curious if it was done by a mod for some reason.

grave wraith
crystal plume
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It's for the skin contest

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We're likely not going to care about AI slop outside art contests and fanart

flat sandal
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one post in ideas was completely ai, text and picture. That's getting a bit silly but what you gonna do?^^ I doubt it will take over

flat sandal
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gotta say, I expected that idea to do somewhat okay

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is it cause it's pve?

crystal plume
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I want to focus on players, not big packs of AI, it's already annoying enough when it happens without a system specifically for it

flat sandal
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fair. I think it would make it all more hunty. If I want something, I may have to make noise if I can't team stealth slice through. I also don't really want to deal with sound traps but they make the game possible as it is.

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whenever big pve happens I think it's fun, guess that's the difference then^^

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a group of grunts charging at you with 3 hive clouds coming through them also has something nice and appocalyptic to me^^

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behind them on a hill a grunt on a gatling 😄

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in front of the american flag

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and one with a flute stuck to his face playing random tunes^^

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that makes me think that the saloon should have a grunt band spawn 😄

atomic ferry
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@dense trout
#game-ideas message

If the game sped up for the remaining team then it would release the fear of a solo or duo sneaking around the map. Hunt doesnt have a player counter in game because you never know how many people loaded into your game. So having a buff acrivate for the final remaining players feels a bit cheaty since itd be impossible to catch people off guard.

Also, there would be people who abuse it and just wait for everyone to leave so they can search all the special supplies and towers safely while also ruining the game for the others in the match by keeping a fight from them. In my opinion.

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Also, your other suggestion, idk about you but to most people i play with spawn fights are super fun especially if others rush to join in it becomes a big mess and a good adrenaline boost for the rest of the game.

While i do agree seeing a bounty run away on an extract right behind the compound sucks but again if the exctract NEVER spawned behind the boss lair itd be an indicator to where the boss ISNT which immediately cuts out 3 edge compounds and both middle compounds that the centre extract usually touches. Also it would suck if you gought hard and your team has no bars and need to get to the nearest extract. It has its ups and downs i think it doesnt happen enough to be a huge issue.

A genuine suggestion for a solution is bring a chariot card into your match. Most people have quite a few of them and you can stop extracts without having to put yourself in danger

hot vigil
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Man people REALLY need to understand that we could pump up the value of the bounty 100x or give it 523422 other uses, but it still won't make people "go for it more".
As long as you lose NOTHING for not getting the bounty, being passive is always at least breaks you even.

errant depot
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Actually there is something that could help.
Let me get off work and think it over first though.

flat sandal
flat sandal
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of people "going for it"

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if it was actually worth while

hot vigil
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Even when it was the most valuable thing to go for, passive play was still an issue

flat sandal
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sure, it came up in the insight about player numbers as a solution to do that rather then pick any fight. or something like that, forgot exactly

hot vigil
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I guess? Bit sidetracked rn, I'm just talking about the amount of "fixes" there is being suggest to make people go for the bounty more.

flat sandal
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yes probably due to that post. Would help I think

brazen osprey
hot vigil
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Or make it harder to break even on consumables.

brazen osprey
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Like make consumable more expensive?

hot vigil
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God no

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They are pricey enough.

brazen osprey
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They are already quite pricey

hot vigil
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Think more about in-world money making

brazen osprey
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lol ok same page

hot vigil
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Vulture is insanely strong.

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In regard to money making

brazen osprey
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I think the issue with cutting back ways to make money is that people would complain they are all broke

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Like if you run out of cash you get stuck

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But it’s probably about balance

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Make bounty the optimal way to make money

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Other forms of money are pittance in comparison just to eek out some funds for a full build

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But even then people would be annoyed needing to creep around all match just to die quickly in the next match

hot vigil
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Let people complain lol
Not all complains are equal and sometimes we need to protect players from themselves.

brazen osprey
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🤔

brazen osprey
hot vigil
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I see it as a rather cynical binary issue, either bounty IS worth it or it is not.
There will never be an in-between of "sometimes".

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And I guess, (I cannot believe I'm saying this), maybe we can learn from gacha games and look into bad-luck systems.
"Hey, you've failed to extract 10 times in a row, here is X% of all money lost recouped back to you".

night tree
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I don't know. That's kind of why we have free hunters.

They aren't great. But, they will do when ya broke.

I think giving pledge marks for killing the boss is a good incentive. One for each bounty token they drop. Main bosses give two pledge marks. Rotty and Hellborn only give one.

brazen osprey
hot vigil
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That said yes, rewarding a single pledge mark for bounty banish would be fine. Don't think two tho.

brazen osprey
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Maybe it’s time to let go of the free hunter system, it’s sort of a relic of the old tier 1/2/3 system

night tree
brazen osprey
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maybe it’s time to make all hunters free

night tree
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Besides... Some people may not have any purchased hunter skins. It's good for them to have some options.

brazen osprey
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There’s nothing stopping them from making the current free skins part of the regular pool

hot vigil
night tree
hot vigil
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Sure, but that is long gone with years upon years of cosmetics.

night tree
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Narratively speaking, it's only been two years in game. There's still plenty of opportunity for the rookies to wander in.

hot vigil
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Yeah, but in practice, you can probably count on 1 hand the amount of people who is willingly bringing in white shirts

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Over their skins

night tree
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I just don't think running out of money is a big enough issue to drastically change the way we recruit hunters.

They already reduced the price of premium hunters from $300 to $100. So, it's not exactly pricey. We are just paying a pittance for trait options and bling.

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And then we have the free hunters to get free gear if we are low on cash. "Recruit -> dismiss."

hot vigil
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It is for some :)
I ain't one of them, but it is a very real issue from a lot of players.

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Hence why there is hard balance of "making the bounty meaningful again" and "ensure people actually can run something else than free hunters"

brazen osprey
hot vigil
brazen osprey
hot vigil
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No worries lol

night tree
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Yeah. I'm in the camp of avoid reducing other money making options, and just make the bounty worth more.

This isn't a survival game. Give us enough resources to be comfortable, even if we have to be a bit frugal.

hot vigil
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Which comes back to the core issue: People are complaining that "Bounty ain't worth going for"

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And honestly giving 1, 2 even 3 pledge marks not gonna change that.

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Because the format is "winner takes all", sure you are given pledges for killing the boss, but that just makes you the temporary meat vessel until you dead on the ground and they get looted from you by an enemy team.

night tree
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Also have to remember that the bounty is only meant to drive pvp. If pvp is still happening without the bounty, then the primary purpose of the game is still happening.

The bounty was just the only movement incentive back when the game released.

hot vigil
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Still is, sure there are other "hotspots" now, but you still need the bounty to keep the structure of the match together

night tree
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True. And people are still going for it. There's just a few other points of interest now that might delay them a little.

brazen osprey
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Honestly, just mowing it right now. I think the shotgun buff is probably partly to blame.

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People lock down the boss lair and the whole game slows to a crawl

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Well, I understand before people you usually jump the dog boss during banish

hot vigil
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That is another valid aspect for sure, when everyone have shotguns, people are more incline to to push.
Bc even in shottie v. shottie, the camping one tends to have an edge.

night tree
brazen osprey
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(Sorry I used text to speech a lot and it makes mistakes I don’t always spot)

night tree
# brazen osprey It is speculation on my part, I’m just inferring from the complaints, seems it w...

I know there are some unpleasant strategies and some bad games. I recently had a match where the bounty team all had shotguns and locked down the lair with traps. We just decided to get hellborn and leave. Just let them sit in their safe little fortress.

Those games happen. They are annoying. But, I think that the game is fairly well balanced, and i don't think they are the norm.

But, my mmr is anywhere from 3 to 5, depending on how I've played that week. Maybe these bad games happen more often in the 6 star lobbies. I know 6 star has a bit more of a defined meta.

brazen osprey
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Not my complaints, I’m a lot newer

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Also I’m in the 1-2star range, most games at my level turn into lair being locked down and teams slowly circling and killing eachother while the bounty team waits to finish off whoever it left

night tree
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I wasnt trying to argue or anything. Just sharing my experiences as it relates to the conversation.

hot vigil
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And I'm having a snack :D

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Jokes aside, yeah, I'm observing the comments rn, but feel like it have spiralled out a little from its original topic :p

brazen osprey
brazen osprey
hot vigil
brazen osprey
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That does sound good, now I’m hungry

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What was the original conversation again? People not engaging with the bounty?

night tree
night tree
brazen osprey
night tree
# brazen osprey Yea I’ve seen streamers, who I think are all 4+, mostly 6, it seems that they mo...

I played a 2 star match with random teammates once where i killed two people and third got me. I went to spectate my teammates and they were hiding in the bushes twenty feet away as the guy who killed me picked up his friends and they killed my team.

There is a lot to learn in this game. But, i think the hardest thing to learn is when to switch between being aggressive and defensive.

Not saying that to insult anyone. I still get it wrong all the time.

I honestly think that mmr is just a reflection of getting that timing down and being in sync about it with the teammates.

At least when you get up into the five and six star.

brazen osprey
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Then number of times I’ve had someone in my sights and I have waited and waited to shoot for them to stop moving so I don’t miss, and then they move away and I’ve lost em

night tree
# brazen osprey Then number of times I’ve had someone in my sights and I have waited and waited ...

Yeah. That's a tricky one. I usually give myself a time window of about one to three seconds. After that, i either take a questionable shot or accept that they might get away. Depends on if I'm in an active gunfight or if I'm stalking them.

But, if you're two star and new to the game, then I'm guessing you're still learning map awareness, sound recognition, and item timing (how fast all the guns shoot, how long a fuse burns and how far things can be thrown, etc)

Once you're getting good with all that, the aggression gets easier because there's fewer unknowns.

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Fun tip: if they're right around the corner and they start to cook a grenade, charging them can often get you a kill.

clever pebble
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Can you please just go ahead and add this you already designed it but you just haven't implemented it

coarse thistle
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where can i help with translation ?

hot vigil
lethal silo
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@edgy sparrow so many beautiful martini Henry variants I love my beloved martini Henry #game-ideas message

hot vigil
spiral dust
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@paper belfry
Bruh, the F you are talking about?
Look at the animation on 0.25. And what is the wrong with new AI lol? Stop making scenes over nothing.

paper belfry
brazen osprey
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@old talon #game-ideas message crytek have said they won’t do this as they consider all hunters using the same voice a balancing act, if there were several voices people would select to try and minimise their noise profile.

old talon
unborn dagger
brazen osprey
# unborn dagger While that is pretty understandable, would that not be a case of just bad direct...

Money is probably a factor, but I think they are just worried how hard it’ll be to make sure the various grunts and death rattles sound different while still being balanced to eachother. Sound design is of course very hard, it’s not just about volume but the tone/pitch and whether it suitably stands out or blends in with existing sounds of ai and gunfire etc. inevitably people would atleast claim “male voice 3 is the hardest to hear so use that one” which even if untrue leads to complaints about the different voices. It’s just easier to not deal with any of it. Some people already argue over whether it’s better to play male or female hunters.

unborn dagger
flat sandal
#

@crisp trellis Personally, I agree. It is already quite brave to introduce this in the first place though. They probably want to see how it goes and go from there.

tight quarry
#

Don't you thing that new changes promote the rat-style game play further? I do:

Two towers with key info were everyone will have to go. Pathfinder card and High Priestess, All Ears...
I can see the lazy rats will just camp the towers listening on long range with a new skill and playing cards.
Blast sense is new black already and it will get worse.
If the lobbies balance will stay as wild as it is now, I am not sure who will consider this fun.

flat sandal
#

I mean, I like that you have guaranteed traits and cards but I fear those locations become more value then the actual boss. We will probably see that we kill the boss on an empty lobby a few times. All ears seems for sure ratty.

#

guaranteed empress is nuts, also not looking forward to getting it snatched by a teammate^^

tight quarry
#

That is what I am trying to say. In every match we encounter people that have double or more of our MMR just sitting on the hot spot not going for the bounty gently stroking their k/d. It is giving me the feeling, that boss hunt is really on the second rail for devs now as the game is more and more designed in favor for those guys. One or two games of 10 have fair lobby now.

Duos are really full of solos with a huge MMR difference and they just parasite on rare teams often not fighting each others. It is miracle to have one more team in duos and it will not get any better if the rats will get boosts like the new patch is planning to introduce.

I really miss the info about further improving of the match making.

flat sandal
#

There isn't much that can be done, 15 player lobbies might help as the MM would have the option to make 12 and 15 player lobbies.

#

but yeah, I really think solos should cue in the MMR, that would also help as the high ranks would have more people cueing

#

just had another round were our team got wiped by a six star, it's annoying af, especially if it's when the main fight are over

#

something about those thigs being towers may turn out problematic, will see. thing is you have to go up it for everyone to see

#

imagine two teams either side, both heard each other from miles away. who is gonna move?^^

tight quarry
#

It is really hunt (without the need to take care of your herds)... And I do not want to be a rat, but I do not want to feel like grazer too. What options I have?
So the MMR issues have to be solved. Now it is so broken that calls for the total redesign and reset of the mechanics.

flat sandal
#

yeah get rid of any eomm bs for sure

#

they could also let us vote on some trait ideas they have internally. This whole gunrunner fiasco could have been avoided 😄

hot vigil
#

@rain tide sorry, but I don't think you've thought through your suggestion very well.
99% of the time people are only using their primary weapon anyways, so being "locked" to one gun is hardly a downside, especially if it have to be powerful enough to justify being a 4 slot.
More so, QM is already insanely meta, so it is already a proven fact that investing into QM is hardly a downside for players.

pliant kite
pliant kite
#

Just realised they said you could have a 1 slot with quartermaster

#

Time to kill em

hot vigil
# pliant kite Time to kill em

lol
Oh yeah, also not saying it is total shit, just that I don't think it is thought thru.
Basically it creates a scenario: Either it is worth giving up the current 3-slot long ammo + 2-slot shotgun or it is not.
So the amount of power you need to put into one rifle to justify the loss of an extra backup weapon is gonna be immense.
Not to ignore the basic fact that people have been ammo-muling their 3-slots for 8 years with long ammo rifle + sparks pistol/uppercut.

#

So again, the loss of 1-slot weapon ain't really that much of downside.

lunar wharf
#

Game over. What happened? I'm trapped under the house and can't go anywhere.

errant depot
flat sandal
#

lol

left mauve
#

fix the MMR ,is really ..... is not possible play at some points ,we are in 6 star people like me ,with a bad k/d 1,35 n people with 3.2 ,2.9 ,what options we have vs this people 0 ,n i dont learn because they killed u in 0,4 sec

rain tide
#

Not so good now

#

There are no good weapons that currently exist that can justify it unfortunately

#

I was thinking like big machine guns like the automat, back when sparks pistol wasn't a thing

#

It sounded nice to be missing your officer or your uppercut

#

Now there's all these 1 slots that are crazy

#

It eroded with time

hot vigil
#

Not quite sure what point you trying to make lol

#

People are still running Mosin/Krag/Lebel + Sparks/Uppercut, because using only your 3-slot long ammo rifle only is still good.

rain tide
#

It was mostly an idea to balance the old nitro

#

I thought the idea still had merit in 2026, so I suggested it

#

I think 4 slot weapons, ie having a weapon you have to wield without a secondary is still a decent idea

#

Maybe that weapon will have long reload, maybe quartermaster can't be used with it

#

It would fit the hunt of today more

#

Like a big cannon that shoots slow but powerful shots with long reload, idk I have not thought the weapons through

edgy sparrow
#

It’s not a bad idea but I would just make Avto and Nitro a scares weapon

hot vigil
#

As I said above, issue is with such design is that it enters a binary state of:
Either it is worth giving up your extra 1/2-slot side arm or it is not worth it.

So the upsides needed to make up for that fact gonna create immensely swingy weapons that either would be super unfun to face or be meme-tier.

rain tide
#

and I am aware of it

#

I don't think just because it would be meme tier means it shouldn't exist in the game, some weapons are horrible but still funny

hot vigil
#

I rather not waste dev time making something that adds little value to the game and people gonna be complaining about for years to come.

coarse thistle
#

Can someone explain me why on new dlc is says "all dlc hunters and equipment are legendary" ? Older dlcs arent legendary or what ? Something changed or wtf ?

hot vigil
rain tide
#

They don't need to make a weapon specifically 4 slot

hot vigil
manic burrow
#

#game-ideas message @crisp trellis From my perspective, the extracts being revealed to bounty carriers is the primary redeeming quality of the change. It encourages people to play the objective of the game instead of bushing up 2 compounds away trying to camp the extracts.

If nothing else, it adds one additional step that needs to be taken before people can choose to extract camp. And since that step can take time, you have to decide if it’s worth the attempt or if you should just make your way to the banish.

That’s a positive change in my book

rain tide
flat sandal
hot vigil
manic burrow
# flat sandal I hear extract camp a lot recently, is this also in 6* lobbies? I don't think I ...

It’s definitely prevalent in 6* lobbies, but it’s definitely still there at least in 4 and 5. Basically, rather than heading to the boss lair, people sit between boss compound and the extracts so they can try to cut you off for an ambush if you try to leave. It’s an issue that’s only gotten worse with 2 extracts available, since most of the time it just means they can pick a vague direction and cover both well

brazen osprey
#

Like they would’ve come to the lair if they could’ve made it in time

hot vigil
#

I might also have a very specific definition of extract camping, usually it have traps on the extract and people are taking the fight around the extract.
Having someone setting up an ambush on the way to extract is different

flat sandal
#

and not king of the hill being the default mode, sort of

#

I mean where else would I go, always straight in?

#

I often just do other things during the banish^^

#

Sorry, hope this doesnt come across confrontational or something. I'm just surprised, had no idea ppl saw it as an issue

hot vigil
flat sandal
#

extract camping

#

the term is just a little confusing^^

hot vigil
flat sandal
#

that's interesting though. to me it is really just totally normal gameplay

#

oh yeah, wait

#

that is what I thought it might be

#

see, confusing 😄

hot vigil
#

I mean... dunno what is confusing, extract camping is when you camp at the extract :v

manic burrow
# flat sandal oh that's what you mean by that. I think it's totally legitimate. I always see i...

No need to worry! I don’t see it as confrontational.
It’s fair that my use of that phrase may be a misnomer, but people literally camping at the physical extracts is pretty rare, so I use the term to mean when they’re camping the general direction of the extracts relative to the banish.

The way I see it, if you want my bounty, you should come fight me for it. It’s one thing to see the bounty team trying to leave and you try to head them off. It’s another when you see that the extracts are both on the north edge of the map and the banish happened at Fort Carmick, so you sit at Lawson Station for 15 minutes while everyone else plays the game. Its a ratty playstyle

hot vigil
#

Also I am can assure you that 9 outta 10 times when someone intercept/ambush you, they haven't been waiting for 15min straight, but much much shorter time :)

flat sandal
#

I think it would be more interesting if everyone would really try too escape and also take opportunities to just run for it. Otherwise the game can't really unfold its potential properly. that is also a good reason for a better reward

manic burrow
# hot vigil Also I am can assure you that 9 outta 10 times when someone intercept/ambush you...

come fight me for it”.
They’re not trying to fight for a bounty, they’re hoping for an ambush and a bounty delivery service after we’ve fought off everyone else.

And I can assure you that that is definitely what those people are doing, because my team very often will sit at the boss lair waiting for people to come fight us. If the extract isn’t literally at our compound, people often will not come. It’s not just a matter of them getting tied up in other fights either, because unless everyone in the fight is silenced, we can tell the difference.

flat sandal
#

think it's fun when a cat and mouse game happens where you basically just try to be able to pick the battlefield. not that lair camping isn't a strategy if the team wants that as well

hot vigil
#

You cannot expect people to fight on your terms.

flat sandal
#

I totally stopped camping lairs if they camp too hard, learned it the hard way and now I'm happier 😄

manic burrow
brazen osprey
flat sandal
#

this is all gonna change so hard soon anyways^^

hot vigil
#

ESPECIALLY nowadays when all CQC is 99% 1-tappers.

flat sandal
#

yeah, no bueno

#

unless the team pulls of a really sweet push 😄

manic burrow
# hot vigil Dunno, sounds like the reverse "people are just sitting inside bounty lair not m...

Traps are just entirely manageable. The only ones that really prevent quick entry are the poison traps because of the poison cloud, and that’s assuming you don’t jump them. It’s easy enough to jump or set off the rest and make your way in.

The shotgun thing is an issue with the current state of shotguns, which we’ve gone over plenty of times before lol.

Apart from that, I would say that you should fight on the bounty team’s terms. They’re the ones who hold the objective.
If we have the bounty, we stick around and wait for people so that they have a chance to come take it from us.
If they have the bounty, we make our way to them so that we can try to take it from them.

The people who complain about the people camping in boss lair (unless they know they have shotguns, which I know is tricky right now because everyone can have good shotguns) are just the kind of people who are unwilling to do the work that gets them in. They’d rather sit at a distance throwing potshots at windows hoping for headshots

flat sandal
#

yeah passive play on either side can be a problem. I find constantly probing is long term the best thing to do but I ain't going any further anymore if I'm confident they are just camping

#

it's funny. it's really a clash of mindsets

#

not that any is inherently wrong, in the game as it is now

#

I say any but then there are silencer sniping solo rats 😄

hot vigil
flat sandal
#

exactly, that's what the game has to be more clear about

#

imo^^

#

and clearly they are testing the waters with that too^^

hot vigil
#

No sure if the hidden extracts gonna help with the bosslair stalemates, but it should give the bounty team more confidence to move out and try to get away.

flat sandal
#

hope so

#

likely everyone knows at that point in the game though

#

seems quite easy

#

at least one team will be dead most likely

#

idk man, it's gonna be a blast to find out

#

won't be able to on the 18th but that's probably a good thing

manic burrow
#

A stalemate at boss compounds isn’t great, but it’s easily breakable. At least the teams are both at the compound. It’s the teams that post up a mile away and sit there that are the real problem that I see this potentially alleviating

flat sandal
#

you really like your compound 😉

#

I'm more of a midrange guy myself, that's probably it

#

and I refuse the pocket shotgun

manic burrow
# flat sandal I'm more of a midrange guy myself, that's probably it

Same here. I like using the new army, katana, or dual pistols for close range, but they’re overshadowed too strongly by shotguns right now.
When im not feeling like having extra uphill battles, I do resort to the lemat pistol as a pocket shotgun, but I only use it at ranges where it should be expected to kill. Not this 10m nonsense that I’ve been hit with 😂

flat sandal
#

yeah makes it kinda unfun

frigid void
#

this game is the biggest hold your hand gameplay ive had in a while miss this game when it was harder now its too easy and its honestly annoying to play game was fun when it was cool and didnt have ghostface from scream or post malone as a character

unborn dagger
#

@runic echo the slow down is to prevent jump and crouch spam. It is not made to "exhaust you" it's to stop players from exploiting mechanics.

runic echo
#

Oh well, I think b-hopping would be fun but I can understand why others might disagree

#

I just crave the ability to more easily avoid being shot when in certain situations without being penalized

unborn dagger
runic echo
#

True

errant depot
errant depot
crystal plume
#

There already are incentives to kill the boss, main one being challenges that require it but it also gives about the same amount of xp and money as a single bounty token in itself, combined with the clean sweep bonus if you also banish and extract the bounty yourself it ends up being more bounty than one token gives by itself

#

Also killing the boss means gaining control over most of the compound/the lair itself

fast copper
#

I'm kind of fine with boss being a secondary objective. Most players forget Rotjaw or Hellborn if lobby isn't wiped anyways, and the main highlight of the game's gameplay is team-based pvp.

errant depot
#

Of course XP and money are important, but you care little about those when you're preparing for fights.

crystal plume
#

Well during events you also get event points from killing a boss which does help during the match to get pledge marks you can spend on event traits and such

#

And we're not too far from the next event again

errant depot
#

True, I forgot about that.

crystal plume
#

I just personally don't see a reason to the killing of a boss itself more rewarding as I don't experience people avoiding killing the boss in the first place

#

Banishes happen often and fast in my matches

#

When people get to the boss compound they usually immediately start killing the boss if no one else is around

errant depot
#

But a second or third team arriving might just stay back and hang around outside instead of trying to get the dying boss themselves.
But that also highly depends on the attacker's loadout I admit.

#

I just wanted to reinforce a "push, no bush" mentality

crystal plume
#

I mean, yeah? What reward could you give outside like death cheat to make people risk pushing into a lair with another team blindly as that's a sure way to just getting wiped

#

And I don't necessarily want to encourage people to rush to that degree with no regard for survival if the killing of a boss provided big enough of a reward to be worth that risk

#

The things you listed wouldn't be enough to make me at least risk pushing in blindly if I hear shotguns being blasted in the lair

#

As much as I hate overly passive players as well, constant pushing and aggressive plays and cod playstyles are simply not what Hunt is about

#

There is ambushing, there are times you want to wait, and that's perfectly fine

errant depot
#

It'd be a big risk-reward situation and certainly more fun than endless bush-camping that's all too common in high * lobbies.

#

Work calls, gotta engage radio silence

flat sandal
#

togglers are the worst man

#

kills still don~t track properlz sometimes

flat sandal
#

other then that the kill usually means you get the restoration

errant depot
flat sandal
#

yes but they still get their bars back. Idk if the option to not banish would do something good, setting more elaborate traps or something

#

idk just brainstorming 😄

errant depot
#

Maybe some of the new event mechanics would be helpful

signal mural
#

Slam Fire is a terrible idea and would make a slew of already very affordable and very powerful guns completely out of balance (especially within their weapon class).

manic burrow
crystal plume
#

Ok?

brazen osprey
#

People seem really fearful of all ears, I don’t think it’ll be that big a deal

#

It’ll depend how “on target” you have to be, but since you can’t gauge distance with it I can imagine people missing hunters while trying to scan around for them

white plover
#

but we'll see

brazen osprey
#

I’m more interested for the high priestess

#

Will be very useful for attacking a bounty team in a boss lair

radiant ember
#

so my hunt wont let me get into a game and when I go to the website to send a ticket it wont let me accept the EULA agreement am I shadow banned or do yall know a fix? I’ve had this issue since the murder circus

lost dust
#

Poison bomb duration should be nerfed in bounty clash. Its like almost 4/5th of the entire game.

brazen osprey
lost dust
#

oh i didnt even know about that

#

crazy

#

thanks

flat sandal
# brazen osprey It’ll depend how “on target” you have to be, but since you can’t gauge distance ...

maybe it should rather give you a sound when someone you aim it at is not moving much.^^ high priestess is also a bit weird. I see ppl inside or outside wood compounds lining up shotgun wallbangs with the compass which is weird. it'll probs be rare though. For both I would wish there was something else instead but we'll see. all ears might be a test for a trait that is a counter against third partying in 15 player matches, a weak or vague one that is always available. Which might be good but it'll do a lot more I think. One thing that currently comes close is pain sense with catalyst, using that is fun for a while but then you spend a lot if time spamming dark sight.

#

Ambushes might get wild

carmine needle
#

@wet horizon It is actually a super highly requested feature- Maybe less for steam than for console but it's been VERY highly requested for years. Maybe not called "lobby codes" but the idea is the same. You may not think it is a W, and that's fine, but it's a super great feature for console and for our LFG- no more long random friend invites, waiting, etc.

wet horizon
#

Yeah ok.. and whats with the other things pc player re requesting since many years? and where did that "people" requested the lobby codes?

#

@carmine needle

carmine needle
#

Most of them are "crossplay"

#

which is what lobby codes facilitate

#

PC didnt need crossplay until gamepass

wet horizon
#

that was not my question... i am just wondering where the console people asked for the lobby codes. cause its not in the feedbackchannel or in the steam forum..

carmine needle
#

I'm not going to list them for you, I have better things to do. search in Game ideas, crossplay and you'll get plenty of them

#

Adding lobby codes is a massive step forwards into a feature many other games have

#

esp with console

#

I don't really understand what you dont like about it

wet horizon
#

ahh the crossplaychannel.. thats maybe why i can t see it...

wet horizon
# carmine needle I don't really understand what you dont like about it

Its not that i don t like that change. I just think that if you guys go after a priority list that would be one of the things what re not important, to get new players and hold veterans in the game... I mean how hard is it to give people missions? and i am not talking about that 2 hour joke what you call weekly missions... i talk about missions what catch you for months... long term achievements... kill 500 players with a mosin and get a skin things like in every other game..
And i also think that transparent matchmaking and a good mmr system gathers more players and holds them in the game that the bs what we got now...

#

I am 6 stars i don t care to play against people with 4 stars... i rly like it but for that poor people the game is not fun that way ... and it s also not fun for me to play with an average kda against people with 3kda ... Constantly playing against people with double your kda and 5 times ur hours is not fun.. for no one

#

and every secon post in the feedback channel is about mmr ...

carmine needle
#

First of all, I am not Crytek, I am a volunteer mod. I in no way help shape what they do.
Adding lobby codes is a priority for console and gamepass more than for PC, but is nevertheless needed to prolong the life of the game. Players want to play with people across platforms without having to play roulette with randoms to get their friends.

There is indeed a system in place to do exactly what you want- It's a WIP and likely not the most priority right now but that is a huge part of the new player profile system. Yes, right now it's just badges but again, it's WIP. They have bigger fish to fry.

MMR is a known issue, and being looking into. Right now we are between seasons and the player count is low, it will get better once 2.7 drops as it does with any event starting up.

wet horizon
#

Whats WIP?

carmine needle
#

work in progress

wet horizon
#

ah hfor the missions?

carmine needle
#

I'm not understanding the difference between your "missions" and the current player profile badge system

#

killing xxx players with mosin gives you a profile badge

#

etc etc

#

Sure it's not a gun skin but it's new

wet horizon
#

wow a profile batch ^^

#

i just say furthest killdistance > 1500m

#

a badge is not a meaningfull reward in my opinion

wet horizon
carmine needle
#

I'm sure you can figure that one out for yourself :)

wet horizon
#

Yeah i can you re so helpfull thank you

carmine needle
#

You're welcome!

wet horizon
#

re u even playing the game by yourself ?

carmine needle
#

I'm sorry?

wet horizon
#

for what ?

carmine needle
#

I'm not sure what you are asking me

wet horizon
#

is it a reading problem ?

#

or an understanding problem?

carmine needle
#

I suspect it's a communication problem.

#

Regardless, I simply wanted to respond to your feedback and I have. Have a lovely day/night!

wet horizon
#

you too... its hard to see as a fan of the game you rly care about how players re decreasing and how people re leaving the game...and all that cause the devs re setting priorities wrong or taking action to late cause of sleeping or just not enough skill/money...

empty oasis
#

Ah yes, the wildly decreasing player counts

rotund obsidian
#

damn... 9172

manic burrow
# wet horizon that was not my question... i am just wondering where the console people asked f...

#game-ideas message
#game-ideas message
#game-ideas message
#game-ideas message
#game-ideas message
#game-ideas message
#game-ideas message
#game-ideas message
#game-ideas message
#feedback message
#feedback message
#game-ideas message
#game-ideas message
#feedback message

Here’s a quick list of comments I found where people requested it in either #game-ideas or #feedback within the last 6 months. I just used the search terms “invite” and “cross” and looked for ones that asked for lobby codes or similar. Hope this helps!

rotund obsidian
#

yeah cross invite was a huge request, tons of people play with friends on the opposite platform. hell, it's honestly really disappointing they didn't launch this feature with the pc gamepass release, since im sure a lot of people wanted to try the game with their friends who had it on steam, but they couldnt play together (and likely uninstalled instantly). I've seen xbox/playstation players trying to play with each other constantly asking about cross-invite for years too

wet horizon
empty oasis
wet horizon
flat sandal
wet horizon
#

Or leave it and add furthest kill with (weapon)

flat sandal
#

oh man, numbers seem to be hard to grasp^^

#

it's going swimmingly

#

will definately crack 40k on sundays on steam I think

#

also note the platau at the end of the last event

#

is this invite code thing a steam feature? I see it a lot recently. solving the cross invite problem will be really good regardless. It's just a straight plus of players

#

I hope crytek looks at the numbers next event and decides to hire more people

#

There is not significant change to the profiles this patch, is there? Bit of a shame that features are being put in and then left for too long. Rn now doesn't really do much at all. Too cumbersome and the stats are too meaningless

signal mural
# empty oasis Ok?

Yeah, this is pretty typical with the ebb & flow of events.

There's just a load of people that don't seem to want to accept that MMR isn't a perfect representation of fluctuating human performance and that low frustration tolerance often leads to a self replicating downward spiral. Denial leads to disillusioned discontentment. I'm not saying there aren't bugs, cheaters, and other issues but they often seem drastically overstated.

manic burrow
empty oasis
#

Otherwise you couldnt invite gamepass to steam or xbox to ps

#

Timestamp of dev stream example

wet horizon
# signal mural Yeah, this is pretty typical with the ebb & flow of events. There's just a loa...

Yeah mmr is frustrating and i think a lot of players quit cause of that… because as u say its a downward spiral…
I think at the moment there re not rly heavy bugs what re rly annoying.
If i would have a wish than maybe the shotgun roulette is something strange and i rly hate the trade system overall.. (roll a dice everything is better)

And as u mentioned the cheating problem, in that case i am just disappointed from crytek cause the sytem how u report and the duration for banning accounts is too long…

Everytime i get killed from a sus account i copy the profile link and save it.. and i also save the hours played.. after a while than i come back to that profile and check it out again and sometimes they need 50h+ to ban those accounts … so the cheater can play more than 50h without getting banned … i mean thats too slow common…

crisp delta
#

Ye where is the new ANTI CHEAT UPDATE?

wet horizon
#

And yeah cheating is one of the biggest problems in modern gaming history but fighting against that pandemic with easy anti cheat is like hunting deers with toothpicks and putting more money into anticheat would probably relieves the employees

wet horizon
carmine needle
#

@crisp delta You are welcome to post your own feedback but please do not copy paste other's posts as this is spam.

wet horizon
crisp delta
hot vigil
crisp delta
#

i did 🙂

#

Marathon makes a lot more fun _)

hot vigil
#

Bless

carmine needle
dim heron
#

Remove the "store feed" role from yourself and you won't get them

fast copper
#

a perk that works exclusively with the spyglass is actually a really good idea, but I don't know what such a thing would look like or how it would work.

#

It'd need more refinement before implementation.

flat sandal
plush vale
#

Hey would be nice if Matchmaking is considering MMR. Because I have an MMR of 1,2 and playing on consol against people with 2,8-3,2 MMR it is not fun at all an feels like they are cheating.

#

6 Stars means nothing...

rotund obsidian
#

@dense shell #feedback message
Your shot went clear above his head, towards this window. This image is where you're aiming one frame before your gunshot.

hot vigil
rotund obsidian
#

definitely got aimpunched

crystal plume
#

Yeah just an aimpunch moment

#

Sad someone beat me to it, wanted to say "Let's play a game I like to call watching the clip frame by frame"

unborn dagger
lost dust
#

After every game of bounty clash the game mode reverts back to bounty hunt. Would be nice if it stayed as the last game mode you played.

latent geyser
#

Should be fixed for the upcoming event.

lost dust
#

Thanks!!!

brazen osprey
latent geyser
#

True. Perhaps for good this time, similar to the arrow ingame situation.

dense shell
chilly nova
#

Seriously, wtf is with the thing where your character gets stuck and cannot move all?

#

So fucking annoying

#

Is it a bug or some rediculous feature someone came up with to make this game slower?

#

Twice in one fucking fight

latent geyser
#

First time hearing this, did you get to record it ?

chilly nova
#

No, I don't record my gameplay, but it's happened to me 5 times in the last 2 days

latent geyser
#

Only time I got this it was due to my internet dying on me for a time.

chilly nova
#

And it used to happen to me before I quit hunt 2 years ago before the big engine update

#

Haven't had any internet issues. Just normal gameplay

#

I get stuck and can't move, but my I can turn with my mouse

#

I seriously don't understand if it's some movement penalty or a bug??? It's not the same as the slow walking after jumping multiple times either

latent geyser
#

Never happened in any FPS before I presume ?

chilly nova
#

Yeah, haven't seen it during any other game

latent geyser
#

I suppose you could go with a #bug-reports-pc then. Ngl I'd like to see it live.

fast copper
#

@visual anchor #game-ideas message just more spins, twirls and gunslinger inspect animations in general would be nice.

unborn sandal
#

@dense shell
The frame before you fired because you got aimpunched

dense shell
tranquil radish
#

Going in solo, making 5 kills, getting both main bounties and extracted. Only got 1.5k dollars.... Very underwhelming

hot vigil
visual anchor
hot vigil
visual anchor
hot vigil
#

I mean it is where the game is going, just sad

visual anchor
#

I dont like spam either but it doesn't make sense to me that hunters purposefully slow themselves down(especially bad on the nagant revolver)

fast copper
visual anchor
#

Even just a small rof buff would really help smooth out how the single action revolvers play in comparison to the other double action/semi auto sidearm

brazen osprey
#

Lots of factors affect how much money you get, I can elaborate on any of those above factors if you don’t know them but the long-short is that you probably could’ve gotten a lot more or a fair bit less. When I play solo my profit rate is usually 1.5k per match

visual anchor
empty oasis
gentle shale
#

Hello everyone!

First, I want to apologize to anyone I may have bothered unnecessarily. I also want to clarify right away that I’m not looking for support or help with this message. The purpose of this post is simply to warn new hunters about the serious consequences they might face.

I’ll try to keep it brief. No matter what kind of player you are, even if you are completely honest and always willing to cooperate, a dev of this game can permanently ban you for allegedly using prohibited software. I want to emphasize that it can be the dev personally issuing a manual ban, based primarily on their own subjective judgment. No matter what evidence you offer when submitting an appeal to prove your innocence, even recording your gameplay along with your task manager, you will most likely receive a standard template response, as happened to me, and that will be the end of your time in this otherwise exciting game.

Creating a new account is not really an option either. First, it violates the user agreement, and second, the ban is hwid, so a new account will most likely be blocked again after a short time, just like mine.

Some people might think right now: "Another cheater got caught and is complaining". But unlike many others, during my entire playtime (around 1500+ hours), I honestly can’t remember encountering a single 100% obvious cheater or even someone clearly suspicious. I’ve been playing since the game’s release, back when the FPS sometimes dropped to around 30, and continued playing until recently (until the ban). Now I think I understand why. After looking into it, I found quite a lot of people who ended up in the same situation. Some of them were eventually unbanned, even though support initially claimed they had detected "prohibited software", yet somehow those bans were later reversed.

#

If you ever, and I truly hope you don’t, find yourself in a similar situation, submit a complaint through the flag option on the game's page in the steam store and select the reason «abuse of the ban system». Maybe if enough people do this, it will encourage them to take these situations more seriously.

Thank you for your time, and I hope I didn’t take too much of it.

All the best to everyone!

inland forge
#

I saw a cheater literally yesterday. Killing the whole map in 3 seconds from 488m away with an infantry.

shrewd hedge
#

Hopefully he wasn’t wrongfully banned

sand kiln
paper belfry
#

@dense shell you got aim punched brother 🙏

dense shell
#

Yeah thought the frontier hipfire was my Romero's

steel comet
#

You're gonna get pinged so many times with the same answer 💀

inland forge
sand kiln
#

What a great comparison, a guy cheating on a disposble account is equal to a serial Killer

inland forge
#

Yes. They're murdering my joy.

sand kiln
#

Then take a break

inland forge
#

Or, crazy idea. They could already make their kernel level access anti cheat actually work.

#

🫢

hot vigil
sand kiln
#

But up to you to think nothing is being done.

sick girder
# sand kiln But up to you to think nothing is being done.

It sure feels that way when people can easily sidestep it. It's not just cases of people slipping through the cracks. There's a known "Ragehacker" going back to back, cheating like crazy, buying new accounts, and continuing to use the same exploits. Yeah, that sounds like the anti-cheat isn't working or needs to be reevaluated.

sand kiln
#

Is not that easy to stop my guy, not other game in the industry has, why would Crytek do it? Cheats keeps improving everyday, bypassing Anticheats

#

Is like a virus, your body is used to Viruses that been there before, you had Vaccinations that helped your body get used to common Viruses and endure them easily

sick girder
#

Sure, improving your anticheat is the same level of fantasy as dispatching a corporate hitsquad.

#

Opinion disregarded, idiot blocked.

sand kiln
#

The moment a new thing comes out and your body never been in contact with, you struggle to recover

sand kiln
sick girder
#

My boy? Don't misgender me.

sand kiln
#

Well, sorry I didn't check your profile

#

Fixed it 1HuntNice

carmine needle
#

There will always be cheaters. People will always try to find a shortcut to win against people. The rage hacker is a known issue, and handled as soon as able but there are ways around the bans handed out that are far outside of any anti-cheats control.

sand kiln
#

I can send the text so you can paste it there

rotund obsidian
#

kind of a reach on that one tbh, "make x more expensive" is more of a suggestion than half the shit i see in game ideas

latent geyser
manic burrow
#

#feedback message @wet horizon Maybe you should just thank RNGesus for letting you experience the rain. When I play, I would say that in about 3 hours of playtime, I might see rain once, night twice, and mayyybe I’ll see a fog map. Other than night, these other conditions are more enjoyable.
Night, or “Blue Day” as my buddy calls it, has a tendency to make players way more timid for some reason, so the matches are real slow

As far as the matchmaking, that’s something my group has kind of been inclined to believe as well. The matchmaking might bias towards weapons you bring in. When someone on the team brings in an avto or nitro, we tend to see more avtos, nitros, and dolchs in the match.
When someone on the team brings a crossbow, we tend to see more bows and crossbows.

manic burrow
#

#ui-feedback message @inland forge When they added bounty clash, it was the other way around. Every time you got out of a match or had someone join your lobby, it would swap from Bounty Hunt to Bounty Clash lol

flat sandal
#

Would love to know what about a live service game exactly makes it soooo hard to fix things like this on the fly 😄

#

not saying it doesn't exist but sure it's hard to fathom what it could possibly be

#

different hardwares can't possibly be succepible to a few lines of code, right? it is just a few lines, right? idk^^ whatever

#

or really just a variable in some persisting thing. getting filters and sorting right took ages as well, still isn't really

brazen osprey
#

If they haven’t properly checked them, they could just be making more issues for themselves

#

A few hours of a patch being live will get more real life testing and could have a simulate between seasons

#

And layering hot fixes on top of one another just makes the code weaker overall

#

It’s better that any changes be proper modifications were all of the changes have been bundled together properly.

latent geyser
#

Also multiple hotfixes mean you ́ll have to download more often.

wet horizon
#

I dont think that weather conditions re completely random^^

steel comet
#

Yeah, that's not happening. If you take your theory and apply it to every body that's queueing in hunt then there'd be way more rain night or fog happening.

#

I understand that you feel like the universe is targeting you for picking specific loadouts and then you get conditions that's not to your favour. It's more of a confirmation bias.

flat sandal
# brazen osprey It’s better that any changes be proper modifications were all of the changes hav...

sure but I imagine that some changes might be easier then others. Like fixing the thing with the chosen mode not persisting. Honestly, I have not idea how it works but it sounds like adding one more variable and reading that when the lobby initialises or whatever. It always sounds like you have to go all the way back down in the code and all sort will go wrong. Idk, it's just something I would like to understand but then again... meh^^

#

I always think about mods but maybe that's an ineffective way of doing it

brazen osprey
#

Like something not firing off correctly, or a variable being defaulted accidentally

#

It’s possible whatever causes it is a byproduct of another function etc

#

Code can get weird, as someone who used to do a lot of coding, it doesn’t always make sense and sometimes there are inexplicable faults

#

Once I had to leave a comment line (code which doesn’t action and is for users to read) in a simulation because to delete it caused a stack error

flat sandal
#

hmm, okay thanks. that makes sense. I only know the unreal engine a little bit, perhaps that biases my perception a bit as well^^ It makes making games look easy sometimes

#

everything seems so nicely compartmentalised so that you can just mess around somewhere without effecting anything else

#

and can the lobby even be that complicated? no idea^^

#

perhaps ai is going to be good at fixing these things^^

crisp delta
#

For real Match making is rigged. You take an Sniper you get rain, Fire ammo Rain or night.
I saw that sooo many times and so many people post that in the Steam forum.
We had the function to choose MAP, Daytime and spawn place in the old good hunt. But now someone is thinking that when everything is random makes the game better but no.
Its BS. Every other Extraction shooter ou can choose the map you wanna play. Only HUNT have everything random but hey how cares lets change the main menu for the 10000 times.

latent geyser
#

How about all the times you got against players who used sniper and fire against you in broad daylight ?

#

Do you really think the game is rigged toward you personally to make your playtime miserable ?

manic burrow
#

I do use incendiary ammo pretty frequently and rarely get rain.

grave wraith
#

#feedback message @dense shell idk if someone already told you, but in your hitreg clip it looks that your shot went over them due to aim punch. I paused and tried to look at every frame before/after the shot and muzzle flash only appeared after aim punch forced your aim too high to hit, but it could also be missing frames

grave wraith
manic burrow
grave wraith
#

damn

crystal plume
#

Removed their post for their sake, inb4 "Mod abuse they are removing feedback posts about hitreg being bad!"

unborn dagger
#

That's understandable

grave wraith
#

if i posted it i wouldve deleted it myself as soon as i realized it wasn't actually hitreg ngl

dense shell
#

Eh I'm not bothered by it being up or not, but I guess thanks for removing it

crystal plume
crystal plume
#

It's a shame because the devs do read the channels and it would be nice if they didn't have to sort through posts that are just not correct or truthful

severe fox
#

Hi all!
I have a question, which is probably hard to answer:

I have been using the matchmaking system to play as trios, against mostly trios. Now around 70 hours, the game is giving me really bad teammates who i feel like, hold me back a lot from improving. 9 times out of 10 at least 1 person is incompetent. Both randoms being bad sadly can happen often as well. I did my mistakes too, but these people refuse to use the mic, can't hear a solo resurrect themselves 2 centimeters away, a person moving under or above us. I've seen players do shit that left me speechless because how does your brain lack the ability to form thoughts? Or possibly a way to think ahead? Why play if you do not do research on youtube to improve at all? How can i improve??

Here is my frustration/concern:

These godforsaken lobbies will hard stuck me in 1 star. I fear this a lot. In most matches with bad randoms i kill 1-3 people, my randoms of course die, and then a 4th incoming solo or team kills me. At this point i feel like these people are not even real.

I have no friends, and i'm anxious about joining random discord voice chats where i know 0 people. I do use the in-game mic. I'm also learning, so no i will not be able to pull of crazy plays 6 star players can, and i cannot do trickshots like streamers. I feel like being a god is something people expect of others who join their team on discord, and i'd 100% get shit on which would ruin my mood for this game.

dim heron
#

Honestly you'll be able to find some nice people in the LFG channels, give them a go. Not everyone is looking for pro players, and won't shit on you.

Should you run into anyone like that in our server, please feel free to open a modmail ticket to let us know.

tepid atlas
#

So like genuinely curious why people care so much about match making (stars). I see so many posts about how its not fair to be paired against 6 stars, but I can, within a few games, go from 4 stars to 6 stars. Then be back down to 3 stars in a matter of a few games if I start doing dumb things like trying to get kills with throwing knives. The stars dont even mean too much. The range from the start of 2 stars 2,000 - with 6 star starting at 3000. The range of being in 6 stars is from 3000-5000. So the range of 6 stars is double from 2 - 5. Am I crazy to think the stars should just be removed because they are miss leading?

dim heron
manic burrow
# severe fox Hi all! I have a question, which is probably hard to answer: I have been usin...

I see no reason that the LFG options here in the discord would be any worse than queuing totally randomly. You might not know who the people in the discord are initially, but you DEFINITELY don’t know who you’re being paired up with through random matchmaking lol

I also can’t say I’ve ever used YouTube in my life to try to improve how I game. I don’t watch streamers, I don’t look for tutorials. I play the game or learn from/with friends.

On that note, the people on this discord can also teach you to improve. The biggest things that set great hunters apart from the rest are positioning and timing. And you’ll really only get those from experience. But playing with better players can speed up that learning

dim heron
manic burrow
#

Buddy, they announced already that they’re looking into it. Click the link

dim heron
#

it's been maybe 2 hours

#

the reports started coming in 2 hours ago

#

I was here when it started

#

but sure

manic burrow
#

You’re the guy that honks at car accidents thinking it’ll clear the road faster, huh?

#

Didn’t realize bootlicking meant having common sense and understanding the world doesn’t revolve around me lol
Slang evolves so fast

severe fox
# manic burrow I see no reason that the LFG options here in the discord would be any worse than...

Sorry for not replying earlier, having a fairly bad day today.

You are right, after i thought it through even though this game is often frustrating, and hard to learn overall, its fun and i should just...enjoy it. Like i did in my very first few matches:') I guess its been a while since a match was fun for me, and not just a full on mess with no success stories which hurt my confidence and made me re-think if a weapon or build that fit me before, still really fits.

manic burrow
# severe fox Sorry for not replying earlier, having a fairly bad day today. You are right, a...

No worries! It happens, and different people have different tolerances for that kind of thing too. I know if we have a couple bad matches in a row, my buddy needs to switch to another game for a while because he’ll be too mad to keep playing hunt with level head.
Meanwhile I tend toward the other side of that spectrum and I’m content beating my head against the wall for hours at times just because I enjoy the game

Not getting many wins can definitely be disheartening though. Sometimes switching up your loadout or strategy can make a big difference!

If rifles aren’t panning out, switch to shotgun for the day, or maybe try to learn something new like the crossbow if you don’t use it already!

If you usually stick around for fights after picking up the bounty, maybe take an easy W and just head out to get your hunter up a few levels for the next match!

#

Oh, also, it might get better when the event comes in too. The people who play the game between events are the people who are really committed, which can make your average match difficulty a fair bit higher. A lot more casual players come during events, which smooths out the matchmaking too

flat sandal
flat sandal
severe fox
rain tide
#

@atomic solstice if you use a nvidia gpu you can set your own in Nvidia Control Panel, manage 3d settings, program settings, max fps and set to whatever you like

#

of course in hunt you will need to make it 9000+

atomic solstice
rain tide
#

Therefore creating a hardcap

crystal plume
#

@pallid jolt Were you solo?

quasi scroll
# rain tide Therefore creating a hardcap

Thats not quite how chill works - chill takes a max + min. Min is applied during low activity periods (menu's) and Max just sets a general target. Much like any other FPS limiter.
Setting both to the same value just nullifies the benefits of chill 🙂

#

I just found the post in game-ideas.
Apologies, chill would work in this case.

#

Its also really common for games to limit FPS in menu's - No one needs >60fps in a menu. Its a UI...
The reason they do this is so graphics cards don't need to melt themselves to run a basic UI

#

But anyway, I was wrong, sorry Nelly 🙂

carmine needle
#

Nobody on the discord handles in game actions 😅

pallid jolt
white plover
#

If you are in a duo/trio you won't get the bonus tool

crystal plume
#

^

brazen osprey
#

@raw horizon #game-ideas message this is without a doubt one of the worst and best ideas I’ve seen

#

I see is everyone just punching into a mass though, not the most engaging gameplay

#

The saloon might be too small

#

What about a ghost town shoot out, lower or upper desalle, the edges of the map being the edges of the buildings to prevent people arcing around in the low hills or trees, and it’s just last man standing

shrewd hedge
#

At least it’s a genuine idea and not just venting

carmine needle
#

@whole ridge what happens when you click it?

#

For me it loads to the contest page

whole ridge
#

I was mistaken....

carmine needle
#

You do have to sign in

#

Ah okay

#

Nvm :3

whole ridge
#

Right after I posted it my brain started working again... Nope just doing a dumb here. Nothing else to see....

fast copper
#

@proud sage #game-ideas message So, I definitely think some variety of a desert map would be cool, but only if it were something old and western like the Mojave. Anything too flat or scarcely populated by landmarks and wildlife would be too uninspired and boring to work with. That being said I think we can assume the next couple of maps will be more urban and snowy given a large amount of player feedback. Post Malone himself even said he'd like to see a more urbanized map.

vernal plank
#

@pulsar slate the skin is real and is coming tomorrow

manic burrow
#

#feedback message @silk shore It’s a PvPvE game. You have to be aware of your surroundings for more than just hunters. A major reason for the AI is for exactly what you described. They throw wrenches into your plans if you don’t take care of them properly. They track to loud noises (like gunshots) to interfere with your fights, and they wander around and yell to interfere with your stealth. You just have to learn to manage them and stay aware

edgy sparrow
#

@fervent fox I would like to see the C93 Especially because of it being my favorite gun in RDR1. I would remove all magazines that you only have one. Balancing it by loading the bullets in to the one mag. Slow reload as the balance

river meteor
#

I just downloaded the update and three games in a row, when I start solo, I appear fourth in enemy trios. Who will give me back my hunters and time? I bought almost every battle pass for four years. This is just garb@ge, not work. Guys, play other projects.

subtle holly
#

I don't like the bettelpass at all, except for the cook and the knife all other skins are really not beautiful. First pass that is not bought.. What a shame.

manic burrow
frosty vale
#

Where do I find my loadouts because they’re not on my screen anymore?

white plover
#

Nifty

manic burrow
brazen osprey
#

I got a ping…

spice plume
#

Why are the RU servers having problems? The RU players only play on the EU server. You really lose the desire to play.

turbid hill
#

The new character "The Bandit" has goofy looking eyebrows, otherwise he'd look pretty cool

manic burrow
#

#game-ideas message @frozen sandal Oh man, can you imagine the friendly fire kill tracker? I definitely imagine some trolls queuing in randoms to see how high they can pump that number up

plain ice
#

the frames after this update are awful, tried changing graphics around and it doesnt do anything, perma stuck at 30fps all day ffs

hazy grove
#

ik this channel isn’t rlly for this but im kinda confused, i bought the DLC madness of montresor and i only got the tree gun skins and no hunter. Is this happening to anyone else?

carmine needle
#

bot snagged it so:

#

Really? Bounty was kinda low priority because of how much cash registers give and you guys lowered the amount of bounty per boss from 125+125 (250) to 100+100 (200)

idle frost
carmine needle
#

too many numbers

#

lol

carmine needle
#

i think

hazy grove
#

i bought it on ps5

#

messed up fr

hot vigil
#

!support

marsh gardenBOT
hazy grove
#

thanks

visual anchor
uncut hearth
#

here is icon over icon!

delicate abyss
# hazy grove

Should be visible now in-game. Please feel free to let me know if you can equip or its still not showing up

prime stirrup
celest shoal
#

Same here

#

Money gone. DLC not there.

delicate abyss
#

Can y'all share which platform you are on?

prime stirrup
celest shoal
#

Steam PC

cinder dust
#

I'm seeing filters on hunters hire menu resetting everytime i finish match, anyoneelse find it annoyiung? I don't want to scroll through all paid hunters just to choose someone from my roaster

delicate abyss
hazy grove
#

checking now

#

yes i it is

#

finally lol

celest shoal
#

Visible, but cannot use, asks me to buy the DLC.

hazy grove
celest shoal
#

(Already bought it)

#

“The Madness of Montresor is already in your Steam Library”

#

Dafuq

prime stirrup
grizzled cave
#

My first match was over in under 10 minutes... Is this how it is now?

delicate abyss
#

Thanks for the reports. I'm working with our team right now to investigate this further

viral escarp
white plover
viral escarp
white plover
#

Plus currently there is an issue with the DLC so that is something they are working on

viral escarp
sonic stream
#

same, didnt receive it

eager kite
#

+1

hybrid hinge
#

same for me, no dlc items recieved

eager kite
#

so sad wtf

hybrid hinge
#

yeah

eager kite
#

i want my pennyshot derringer in my pocket now!!

#

xd

#

i hope it wont take that much time

delicate abyss
delicate abyss
hybrid hinge
viral escarp
delicate abyss
wintry cedar
#

i buy too and dont have

viral escarp
delicate abyss
white plover
eager kite
#

bring back black uppercut skin if u started bringing those old battlepass skins

#

ive been waiting for him for a lot of time

#

pls

white plover
#

Is it a legendary skin?

#

I think it should be able to return

eager kite
white plover
#

Then one day it shall return

#

It is a nifty skin

eager kite
#

This one

delicate abyss
#

@celest shoal @prime stirrup @sonic stream @eager kite @hybrid hinge Can you please share your Steam64 ID in this chat so we can track the issue further?

Here is a helpful website https://steamid.xyz/

junior harbor
delicate abyss
#

Thanks everyone

echo arch
thorn plover
eager kite
#

does it mean that u will just look at the issue closer?

#

Not the dlc u giving us

celest shoal
#

Yes

eager kite
#

:(((

celest shoal
#

Give me a sec

sonic summit
celest shoal
#

Hope that helps

young cargo
#

76561198065973769 same here

harsh sand
#

76561199312595034

winged skiff
# eager kite

yeah thats a nice one, I also would like the black crossbow skin

#

quite a few skins Id pay to get, so its very poor business for crytek the way they are doing the whole skins thing

celest shoal
#

I agree, but it is what it is.

limpid vine
#

I dont complain about yoo much, but that all ears trait ruins this game big time. I cant see me playing this event for too long. Its not even hunt anymore with a trait like that. OP as hell

delicate abyss
winged skiff
#

not to mention pretty unfair for the people who due to real life events couldnt/cant play during certain events. Hence why Ive said for a long time that if you miss an event, you should be able to purchase said skins

delicate abyss
#

So sorry for the trouble 🙏

delicate abyss
#

Luckily everything is tracked so no need to worry about the money going to waste or anything
Mostly just a delay in the DLC launch

#

We are in talks with Steam as well as it could be something on their side

twilit heron
#

My steam store says coming soon on dlc but i can but it 😄 just wait a bit 😄

celest shoal
#

Anyone else has the dlc + it works?

left rose
#

@whole ridge It already exists. The bot headshot sound is the soft, non-killing headshot sound. But as all headshot are instakill these days, that's your confirmation. Also there are floating dmg numbers, 150 means death.

manic garnet
#

all ears perk needs to bugger off or lightfoot needs to get a buff. Cant even sneak up to a lair without the enemy team knowing exactly where im going to show my face

daring lagoon
#

havent gotten my shit yet

celest shoal
celest shoal
winged skiff
#

Man I wish the new Krag Silencer skin was for one without a silencer too

celest shoal
winged skiff
eager kite
#

krag silencer <<<<<<<<<<<<<< krag

#

in fact, for more than 500 hunt dollars u get 3 bodyshots LONG ammo gun

#

xd

ornate fractal
#

Question about doors. Why can we just not... you know... close the door fully behind us? Why do they have to be left slightly opened afterwards?

eager kite
#

dlc is not in shop now. Will players, who bought dlc before it has disappeared get any rewards?

tribal berry
#

can anyone buy blood bonds from the shop. it wont let me?

limpid hinge
#

awful UI change, yet another change nobody asked for and that comes with its bugs

hot vigil
wintry cedar
#

182092428 i have problem too with DLC

eager kite
#

Didnt fix it yet?

limber void
hallow ravine
#

I have a problem: my ping drops to 1 ms, then it suddenly spikes as if I have 1000 ping and slows me down for about 5 seconds, then it goes back to normal. This started happening after the update, and my DLC is not showing up (1098046380).

cursive marsh
#

where are 15 ppl lobby? They lied on stream or what?

hybrid hinge
#

I just want the dlc FabFix 😢

wintry cedar
white plover
eager kite
#

🥲

limpid hinge
cursive marsh
white plover
#

I may have missed it

cursive marsh
dreamy shadow
#

i am not a fan of the new hunter/loadout screen now i have to learn a whole new ui smh

harsh sand
#

anyone get their montresor skin yet

rigid path
#

Everytime there is an update on this game, there are 10 other bugs to fix.
I'm about to giive up on it. Beautiful yes. Fuctional? Meh.

neon elbow
#

can we get the loadout button back???

or the double click to get to loadouts?!?

#

the new hunter Roster is so much worse

hybrid hinge
umbral flare
#

would be nice to for crytek to give some BBs as an apology to the people that bought it

eager kite
#

Is it fixed yet?

#

Since working hours are over, i guess we should expect hotfix (not that fast actually) in the morning/afternoon

#

No-one would give a damn thing about this situation in the night
Moreover, i think we wont even get anything because of their mistake

#

Just get the dlc like nothing happened

ebon oyster
#

Hired Hunters needs to default ont he setting you chose

celest shoal
near heart
#

Killing bounty doesn't reveal exits?!

celest shoal
# eager kite Just get the dlc like nothing happened

Not allowed according to EU regulations and implemented EU directives. Consumer protection law is clear, even though there might be differences qua wording in each EU Member State. Edit: forgot to mention the (potential) financial impact, etc. Too obvious to mention?

/boring jurist rant over

hot vigil
umbral flare
celest shoal
hot vigil
celest shoal
#

I can PM you some ECJ cases and relevant articles, I don’t care enough about 10 euros to make a fuss about it. Just dislike it when this happens to consumers, the amount of legally questionable practices going on in gaming is absurd. This is ‘small potatoes’ compared to e.g. Ashes of Creation. Anyways, attempt no. 3 to fall asleep. 😉

hot vigil
#

I mean it is a little more wobbly when it comes with digital goods.
But when it is clear that it is a technical error and not Crytek not delivering on promises I feel like it is getting blown outta proportions.

#

And from ordered goods that doesn't arrive the rulings are such:

If you don't collect your purchase straight away or have ordered it for delivery at home the trader should deliver it to you within 30 days – unless you specifically agreed on a different delivery time.

If you don't receive the goods within 30 days, or within the agreed time, you should remind the trader giving them an additional, reasonable time limit to deliver.

celest shoal
#

I’ll keep it short and then I turn off my iPhone without having to get my Craig and De Burca tome downstairs. 1. Don’t rely on a literal reading of stuff you find online (that’s NOT how the law works - speaking as a MoL), always read the relevant case law and legal commentaries/‘digests’/commission docs;
2. Current contract law is based on the model “I give money, you give (physical) stuff on the market” and it’s hard to protect consumers in a digital market when the law is a bit ‘behind’;
3. In this case it was clearly available for purchase. Consumer did not receive the good/service.

It’s not a big deal, just trying to explain why it’s ‘irritating’. Consumers don’t have to put up with this. Digital or not, not my problem, current case law is very clear: it has to be delivered on purchase OR you clearly state it’s ‘coming’, ‘will be available soon’, etc.
Happy that people show interest in this boring field of study. 🙂
Goodnight mate

fast copper
hot vigil
cursive gulch
#

All Ears Is the most broken thing added to Hunt.

manic burrow
magic grail
#

It's right up there with revive bolt and the pre-nerf Shredder, I saw people using it in every round I played tonight and in 99% of cases they were using it to bushcamp a team from a compound or two away

manic burrow
hot vigil
#

You can basically not rotate or flank

#

And creates horrible game states.
Basically only counter is to hide and don't move.

magic grail
# manic burrow Do you think it’s more broken than those though?

Honestly yes. I encountered revive bolts pretty frequently, but only a couple times where they just felt completely broken (like someone revive bolting their dead teammate four times in a row until we ran out of bullets to kill him with lol). They were OP and deserved to go but not impossible to play around. Never got killed by the Shredder when it had tracking blades, it felt pretty limited to Clash. I saw All Ears abuse in every single round I played tonight, it's impossible to avoid.

hollow smelt
#

agreed, you hear 'em hella loud

manic burrow
#

That’s impressive that it’s that powerful 😂 I guess I’ll have to see for myself.

Though the original shredder was REALLY broken. You could solo teams pretty effortlessly and even if they ran behind cover, you could splash the ground with the explosive blades to kill in like 2 blades. I remember winning a 1v3 while on 50hp once because I found a shredder on another body. Good times, tons of fun. Definitely needed some nerfs, though I don’t think it needed most of the last round of nerfs it caught

#

How effective is All Ears for locating the boss lair? Typically if you’re the first team to get close to a lair, you hear a screech of some kind depending on the boss, which I always figured was the boss spawning in. But maybe it’s not? If it’s already spawned in and just makes that noise the first time someone comes near, then maybe you can use All Ears to listen for boss noises.

hot vigil
manic burrow
hollow smelt
#

i think it'd be a bit more balanced if npcs were also amplified (maybe disregarding boss targets?) so that way it's still cluttered. but that also lowk defeats the point of it

manic burrow
#

I see. I missed that detail when I read the patch notes. I thought it would just amplify all sounds in the direction you’re facing, so you’d still need to distinguish between hunter and AI footsteps and deal with that clutter. I feel like it would make more sense if it just amplified everything

hot vigil
hot vigil
#

It basically "mute everything hear only enemy movement".
Well, there are still other noise, especially team-mates noise goes thru quite a lot.

unborn sandal
#

I’m hoping there’s a patch for this soon because this is not fun to play against

#

Everyone knows where you are before you can see them if they’re diligent

ocean holly
#

I totally agree All-Ears either needs a massive nerf or just has to go. Being able to hear people at spawn is really stupid. It also feels like the event traits and points are a bit too easy to obtain.

#

At least there was only one shredder in the game when that was broken

craggy pike
#

I thought it was gonna be just okay but I can directly attribute it to us killing a trio after we banished. The only thing that threw me off at first was how loud the footsteps are even when the hunters are super far away still

#

I thought they were right on top of me but they were like 2 compound away

ocean holly
#

yeah same. First game our trio had it we were headed to Reeker and could hear players in compound from the campy treeline between Alice and Reeker. We picked them off pretty easily tracking them with All-Ears on wood and dirt. Just feels wrong

echo forge
#

All Ears needs to be out of the game or nerfed to hell one or the other, i was excited about the map being empty and having to discover stuff but the second i load into a match I'm getting listen to from a spawn location near me and my teammate. just just had a game were we approached from lockbay didn't set any sound traps off stayed out of site lines to get to healing waters and the second an inch of me can be see i get hit by a centennial without ever seeing dude. 200m sound cues on other hunters is fucking stupid.

#

id rather have the revie shot back then all ears

topaz jay
echo forge
topaz jay
echo forge
manic burrow
#

Again, I haven’t used it yet, but I just had a thought based on what people are saying

What if they reworked it and made it like sonar?

  • Rather than being a passive ability in dark sight, you have to activate it in dark sight.
  • The activation sends an audible pulse in its effective radius, getting quieter with distance.
  • People can hear when someone activates it and can identify from what direction if they’re quick about it.
  • Maybe make each activation last 10 seconds or something before needing to be reactivated so that people don’t just have one teammate running in dark sight all game as an active radar.
  • Maybe make the ability amplify sound in all directions instead of just forward, since that pulse is being sent in all directions
echo forge
manic burrow
#

I guess it would probably still be too powerful in that particular rework though because it would just invalidate the dark sight boost from a bounty.
You would have has many hits of it as you want, it’s omnidirectional, and would only be “marked” when you use it.
As opposed to the bounty that gives you 5 total seconds, you have to time your spin well, and you’re permanently marked.

hot vigil
lost ridge
#

I have a few complaints about the trait. First, I think it just gives way too much information in general. My brother and I were playing with it last night and the amount of times one of us would open dark sight randomly and hear a team walking (not sprinting, walking) wayyyy outside of normal audio range was just stupid. What's the point in avoiding noise traps, all the new tracking mechanics, etc. if enemy teams can just hear you from a compound away anyway?

Second, I actually despise that Crytek has added yet another tool that disproportionately rewards passive play. When even WALKING can give away your exact position to people who hare 50+ meters away, it becomes obvious who this trait really benefits: people who sit still in bushes/random buildings and wait to ambush you. Aggressive play is even more discouraged because now movement/rotations that would have been literally inaudible are broadcasted to everyone two compounds away.

I don't know how you would fix the trait, I honestly don't even think the trait can or should be fixed, literally just remove it. If it has to stay, I think that reducing the range is an obvious 'fix', but I also think that finding a sweet spot where it is useful but not broken would be incredibly hard. If it's too short, just listen normally, and if it's too long you end up in situations like now where it legitimately feels like cheating.

Another solution might be to add 'ramp up time' of 5-10 seconds or something, so that you can't just whip open darksight every now and then and do a sweep to see if there's anyone nearby. Although this might nerf it disproportionately for people who aren't sitting still in a bush, since those people can afford the time anyway.

I also think they need to seriously consider which sounds it picks up; I think things like hitting grunts, taking damage, etc. would be much less offensive than it detecting WALKING.

#

And preferably don't wait until the end of the even to patch/delete it. It's genuinely awful right now.

hot vigil
#

So even team-fights becomes very stale.

lost ridge
barren minnow
#

they push a certain playstyle with these latest updates and its getting quite exhausting

hot vigil
barren minnow
#

its straight up ridiculous that the counterplay to this trait is basically not to move at all

#

but sure its again an "anti-camping-mechanic"

topaz jay
#

Yeah campers are eating with this perk

lost ridge
hot vigil
#

Like if it was normal trait it would cost 9 points lol
Also for pledge trait it should cost 4 basically, the fact you can just go to tower and instantly afford it is also bonkers

barren minnow
lost ridge
hot vigil
#

Think the only fix I can think of that doesn't completely overhaul the trait on fondamental level would be:

  • Non-enemy sound in while in dark sight is muted.
    That would still be incredible strong, but at least distance and walls would matter.
topaz jay
#

Just posted my Idea for the revork, can check it out if interested. Would like to hear your thoughts people

barren minnow
topaz jay
topaz jay
cursive gulch
#

I'll say it again. It's broken. You can't rotate and the only counter is to get the trait and hold still, which is disgusting. Also if you wipe two teams at your first compound the third team will know where the extracts are and have the trait and be able to track you, hold still and ambush you before you get any map knowledge.

#

That happened twice to me in one day. Third becomes really tricky because of their map control.

ocean holly
#

During the last event the game felt in a pretty good state. I just don't understand what problem they were trying to solve with All-Ears

left rose
#

It's absolutely mind-boggling to me that no one seemed to protest against that trait internally

#

We already had the instinct trait problem and now it is 3x the range and directional as well

brazen osprey
daring lagoon
#

Is the new dlc issue fixed yet?

hybrid hinge
unborn dagger
daring lagoon
signal mural
#

Well the hate for 'All-Ears' seems pretty clear already. I have had maybe one encounter in a 4hrs session where it had maybe led to my death, so I'm kinda indifferent. However I can imagine that the power it gives a skilled wall-banging Veteran vs a relatively new player must be massively disproportionate

The issue with many "anti-camper" ideas is that they often work just as strongly for the camper playstyle.

daring lagoon
#

i don't think all ears is healthy to the game

#

the amount of times i saw my friends and randoms yday randomly going in dark sight just to hear someone walk across the compound

signal mural
#

No. Probably not.

left rose
#

all ears isn't even an anti camper idea - it only works on moving targets.
Stay stationary and everyone trying to play active is punished for it by releaving their position up to 200m
It's a trait strictly designed to reward camping

daring lagoon
#

its sad that theyve added another tool that benefits the camping playstyle

#

hearing someone walk from so far away should be a thing

#

and i feel like it also discourages aggressive play because everyone can hear you rotating from compounds away

left rose
#

ye all ears is just horrible all around

#

imo it should work the opposite way: You can hear players that didn't move in a certain timeframe (10-20sec)

#

maybe a nervous breathing or something

#

best case would still be to just delete that abomination of a trait

daring lagoon
#

yeah, i feel like this is not a good addition to the game

#

also it's very generous with what sounds it picks up too

#

its not just walking, it's hitting grunts, taking damage and all that...

hybrid hinge
#

I wonder how long is it going to take to fix the dlc issue

warm radish
#

I really dont understand how te MMR works

hot vigil
mint phoenix
#

Make All Ears a Tarotcard that lasts 30 seconds

#

or make it as rare as Death Cheat

warped path
#

Im telling you, get ready cuz at this pace next year we are geting super sprint, buidables like forrnite, maybe a grapling like apex and some new map in space. U already have teleporting to clues, exploding grunts with cards, super hearing. This game is gonna be a contender for marvel rivals soon. Less pew pew more flight and supershit

#

Uff maybe mounts with laser beams . Put that ib sugestions

#

Get ready for galaxy rangers

#

I wish they made a legacy servee without this sci fi stuff and let us be

warm radish
signal mural
#

Clash has its own unlisted MMR & Soul Survivor doesn't use any MMR. The MMR displayed anywhere is only a reflection on Bounty Hunt performance.

warm radish
# signal mural Neither Clash nor Soul Survivor use the displayed MMR.

i could accept this, imo if you show a data about something you have to use the values. If they doesn't use do not show that values or show values what they use. otherwise confuse and annoy ppl. But if we think about data what we see on pictures what a chance a 1* player to beat a 6* player in soul survivor? almost 0 as we can accept 6* player more skilled. why any low-mid skill player should play Soul Survivor if you know there are moooore skilled players in every game. I try to win only 1 game to get the achievement. i have almost 800 hours in this game and never could win in SS.

signal mural
#

I played Soul Survivor when I was relatively new. I only grinded it out for the trophies. But it isn't impossible to win - frustrating sure but it does help you learn to diversify your play styles and approaches.

#

If they used MMR for Soul Survivor the populations/demand would be too small to fill a server in most brackets & regions.

warm radish
signal mural
#

With the old version of MMR and the old bracket ranges there was a clearer divide between 1-3* and 3+...

warm radish
#

I play as team and i play solo hunt. Clash mostly solo. I can win fair amount matches no problem if i can't or die. But when play SS i feel that it is really not my bracket.

warm radish
signal mural
signal mural
#

Eventually you just get lucky... either better gear for the situation or positioning/spawn situation. The hardest trophy from SS is definitely that collect 250pts or whatever while having the Rift token.

eager kite
#

Dlc not delivered yet?

signal mural
eager kite
#

Tf it takes that much time omfg

#

🥲🥲

steel comet
#

Soul survivor is good warm up in my opinion and good practise. I play it very often, sometimes I grind a whole battepass with only soul survivor.
I practise pushing shotgun carriers with rifles. I try to always play aggressive with no holding back and honestly it's working really well, I win often.

signal mural
#

Yeah, because it might be on Steam's side.

steel comet
#

I try to kill as many players as possible too, I chase gunshots early to force spawnfights

eager kite
#

Because a friend of mine once told me that this is the second time ppl dont get their dlc

signal mural
steel comet
#

They'll announce it when it's working.

#

Its not going to stop existing

eager kite
#

Nah cant wait that much time so frustrated

#

Wont be able to play

#

😦

steel comet
#

Why? People really are impatient with anything hunt related

signal mural
eager kite
#

Working too

steel comet
#

Its just a cosmetic

#

Hunt is still hunt with or without that skin.

eager kite
#

But I’ve paid for it, ive been waiting for this

#

I rly enjoy those skins

steel comet
#

You could always refund

steel comet
#

Soul survivor doesn't eat my bank account if I die,
and people I kill stay dead in soul survivor

#

I really like when things stay dead. Trios that non stop revive is so frustrating

eager kite
#

Is recovery shot being added was worth it?

#

Id rather remove recovery shot or the ability to restore health bars with a medkit for a single benchmark

steel comet
#

If you haven't been downed you could use it on a teammate if they've been downed so it usually have some use

#

I think recovery shot is a bad addition, but it already got skins so it's probably too late to remove it

eager kite
#

I think the same

signal mural
steel comet
eager kite
steel comet
#

There is an anti trade mechanic if you kill wellspringer and wellspringer shoots you, you get like a bounty banish heal as it transfers to you

eager kite
steel comet
eager kite
#

You

steel comet
#

Or do you mean like an apex revive your team thing

eager kite
#

Ye ye

#

Special
Place where u can revive your mate

#

I feel a little bit overwhelmed playing trios, everyone has a recovery shot, remedy, pledgemarks

#

Everyone resing their m8s without any punishment

signal mural
eager kite
signal mural
#

But if I am playing Solo I always have something to burn with & a C. Bomb.

steel comet
#

Maynard silenced got a skin too. Feels like getting a skin is getting past no return

#

They should implement a way to apply skins to scarce weapons

warm radish
signal mural
steel comet
buoyant whale
#

Hi! Mb someone knows, when dlc fix?