#feedback-discussion
1 messages · Page 213 of 1
As buying an account would still mean that it would have to have been played on and they wouldn't be new and there are no hacks for skins
so how does someone with two hours into the game have steel eyes or the skinned
steel eyed was a twitch drop so that makes sense, skinned idk but maybe they played two hours during that event? i wanna say he was the first set of challenges so he wasnt too hard to get but i might be wrong, it was a while ago
Steel-Eyed makes total sense, aye
This community event was not very good
#game-ideas message
Having reread this: the voice lines sound even more obnoxious than the rest. It would be irritating as fuck for either side if their hunter actually said something telegraphing their position so they can get shot. If it is supposed to be, like, darksight speech, so only you can hear it, it would be fine if it were non-camping players who heard it... for like, the first time you ever heard it, before quickly getting annoying to hear.
But if it were darksight hearing for the camping player, it would be grating if your player character stopped every once in a while to mock you for doing something like holding up inside a building while two teams are fighting outside and you're on your last bar of 50 for whatever reason.
I know that that's not the only reason people hide in the game, but you have to keep situations like that in mind when you're proposing gameplay mechanics like "after 150 seconds your player model says, "nyeeeeeh, coward!" while spawning buzzing flies on themselves."
I saw someone suggested on reddit whispers if someone's still in dark sight that's probably fine
But people are usually hilariously over corrective because they've been shot from a bush 3 times because someone decided to stop and wait for some idiot who just set off 2 crows, a horse and 3 branches coming directly their way
yes, I should be at an advantage if I decide to ambush your noisy ass
Yeah, it's a fun idea, but part of the past events lore stories was that it always showed the perspective of both sides. The Judge's skins go as follows:
"This Officer was used to interrogate the townsfolk of Mint Parish. The priest nailed to a steeple, guffawing and mad. The blacksmith with the toothless grin, crushed by his anvil. The farrier singing “Oh My Darling Clementine” to a horse head in the well."
"Lola was so proud when her daddy became a judge. She bought his first gavel named after his favorite legend. Years later, that gavel crushed the skull of the bandit who sawed off Lola’s head. The Pale Judge incorporated its handle into this Knuckle Knife"
"Poachers kneeled before an elephant they killed in The Statesman’s garden, its sawn-off tusks laid before them. The Pale Judge was called to sentence the charged. He hefted the tusk, gored each poacher, and had this Throwing Spear crafted from its ivory." ```
Which suggests that he both 'takes justice into his own hands' but is also just kind of overly brutal in general with the officer skin description where it just seems like he tortured people publicly for probably not good enough reason.
But we just get an event letter of a very plain testimony wherein the brutality of overly hard-handedness of the Judge is not shown at all and it's merely Redmartin who is being an evil snake oil salesman as conveyed by a lawyer interviewing a witness. Is this, like, supposed to be what happens after Redmartin is captured? Why not have a lore blurbo where it's the recollection of the Judge cutting his way across the bayou, massacring and torturing hunters, absorbing the tokens of the targets to divine the location of Redmartin and finally catching up to him?
At this point in other events, I would have the full lore of the event, having completed the battlepass. It would show both sides, and it usually had a lot more interesting writing where it was written in the point of view of hunters or background characters to the event. But we're a quarter to a third of the way through the event, we have one lore blurb, it's not as character-driven, and we only hear the story from one side.
@rotund obsidian he was on the fourth, the charm was the hardest to get because it had to deal getting enough beetles to do certain amount of damage
steel eyes was 6 hours
6 hours of twitch watchtime, which most people just left up overnight or while doing something else.
I just checked and the skinned was the sixth and final round of challenges, but there was no beetle requirement. I think you're thinking of a different skin
dunno how he'd have it with only two hours of playtime though, definitely took longer than that just to find the gator traps
I remember friends attempting the beetle challenges late into the quest's existence where nobody was using beetles anymore 
why when i click 'invite player' now it just goes to loading invite, but no longer brings my steam friends selection? anybody experience this before?
#game-ideas message just dont prestige then
losing progress is one of the main reasons a lot of people prestige at all. they like grinding back to where they were
i'm not a big fan of that so i personally dont prestige much
Aren't the main reason for most are the rewards? They would still get the rewards.
My reason is number get bigger.
#game-ideas message @vague flicker flashlight wasn’t invented until 1899 but I do like the core concept of some kind of tool that can be used to help reveal sniper locations
#game-ideas message making a weapons sole identity just be an ammo type sounds like a terrible idea
i meant like this
it was in a game but from what i heard it was useless
i started playing in judgment of the fool so i feel like im missing out
I also mentioned it would “Act as a lower damage/higher velocity Henry”. Its base velocity would likely be higher than the sparks
That looks pretty cool
@frigid lantern I think that's what they are doing with the two skins that are coming out soon
Yeah that's exactly what they're doing

It was quite a pay-to-lose item. Useless at day time, would actively harm you in night time (you would just show your location every time it was put in use.
Not counting the fact that you had to use a valuable tool slot just to use it.
i died once to it because they blinded me so i couldn't shoot back accurately. but that was so niche and basically never hapened.
shoulder-mounted electric lamp was already in the game
oop yeah somebody beat me to the punch
it was bad yeah, i think sniper glint while using it would be fine but also the amount of times that would come in handy is like..... 1 in ten billion
@flat rune The handful of people I regularly play with and myself sit around 20-30 on EU servers. It may be a you issue. Or an ISP to hunt server issue.
Nighttime reaaaaally early into the game was exceptionally dark and then they lightened it up. A lot of the spotlights and such around some of the maps used to have a lot more use.
That's what a lot of people are referring to when they refer to the days of people leaving the match for nighttime is because, once upon a time, it was extremely common practice.
It actually wasn't entirely useless after that and prior to removal though. If you used it in dark, underground, areas, it would wash out all the lighting and put the game into survival-horror mode while also blinding everyone you pointed it at. But then it was only something for nighttime, particularly dark interiors, and underground for the most part, and only useful in a niche.
again and again and again, ping abusers every game. and vacban for more fun
@timber fern In terms of MMR 2* is very close to 4* . At this time, a time with not many players on this will be the best you get sometimes. It's either no match or play with 4* which is close enough for you at this time.
Also prestige levels mean nothing.
Perhaps, but even then, it seems ridiculous to me to rate the strength of a trio/duo of people on call together, where everyone is on or above a solo's MMR, the same team MMR. As for prestige, it still takes time to get, and when the MMR is broken and you can't view peoples' hours directly, KDR and prestige feel like the closest we have to quantitative measures of skill
My point is, someone with 20 prestige, who probably has hundreds of hours on the game, is likely gonna be better than my level 60 bloodline, 25 hours in-game dumbass
Not at all measures of skill. The game is 8 years old. People might not play for years basically making them fresh. Don't use prestige levels to gauge skill. No use. And like I said. The time you play at factor's in heavy. Less players means less perfect games
@timber fern say you are high 2* and them low 4* that's only a 300 mmr difference. Bare in mind 6* has a whole 2000 difference in the one rank.
Prestige isn't 8 years old
is it even 2 years old?
I have no clue what system is used to determine one's rating in this game, but I'm guessing it's elo?
in which case 300 points is nothing to scoff at
Not sure when but wayyy longer than 2 years for sure. And considering you can prestige once every other day easily during events it still means nothing.
300 points is really not that big of a leap at low pop times when the game has up to 6000
5k is max MMR
and the MMR system functions the same way as elo, though the values for kills and deaths might be different than a standard elo system
assuming it's somewhat similar, though, a player rated 300 points higher than another is still multiple times more likely to win
I don't know the math they use, so I can't do anything definitive (transparency in that regard would be nice), but they could at least add an option to queue for longer to try to get players more close to one's own rating as well as giving estimated waiting times and MMR of opponents at any given time when trying to play.
I meant 5000. The point Still stands. Large brackets. And you are ignoring the most pivotal part of what I'm telling you. At low pop times like right now or even times where it can't find you perfect matches. This isn't too bad. Better than never finding a game
Some people might prefer queueing for longer to play against people closer to their level, whether higher or lower than the average
They tried that. Majority hated it so they reverted it. And still at this time it wouldn't help. Also considering the highest percentage of players are in 4* this is what you'll get. Play devils advocate for just a second. Yeh sucks this games not more popular for better matchups however you playing against people at a higher skill than you will help you improve your own skill faster.
Well if that's the design philosophy you might as well remove the MMR system altogether. Playing during 16-18k times I still get pretty broken match-ups, but then that might be due to what I mentioned in my original feedback, i.e. that even if everything else worked, I still don't think it's realistic for an invite duo of 4* to be the same team MMR as lil ole me.
The equal team MMR of the two suggests to me the system could be optimised more, maybe in other ways too
Not really though is it? You are making a stretch, because its a 300mmr difference you will have a much better time getting better and learning against a 3000 difference.
This whole discussion is baseless since neither of us know the actual maths behind MMR, but again, assuming it’s like elo which it seems to be based on, 300 is a significant difference. Whether you lose 90% or 99% of matches you’re still gonna have a bad time.
I mean use logic, If the game has up to 5000 mmr, 300 isn't that big.
Elo doesn’t have a theoretical maximum
5000 is cap.
5000 is an arbitrary limit and until we prove or disprove that someone is at that rating currently, then you’re not really making an argument
My argument is that specificly in your case there is a 300 difference
Your MMR goes up when you get a kill and down when you get killed. The devs deliberately decided that it will stop going up if you reach 5000. There is nothing that would mathematically force this unless the devs didn’t describe their own system properly. Without this arbitrary cap, max MMR could be 1000000 or whatever number you can imagine.
That doesn’t mean anyone is at that rating and so saying that’s the cap is irrelevant to the actual skill difference that 100 MMR points represent.
So again, according to normal elo, a 300 point difference is really quite big, but you can’t disprove that it isn’t standard elo, nor can I prove it, and so let’s stop spending time going back and forth on that.
People are relative as you are on the low side of the MMR skill and some on the highest 5000, and as you said more it matters.
You're talking about chess elo
hey crytek when i select my second slot for my loadout can it NOT move my inventory around THANKS
As if that applies to this game
"oh, in chess 300 elo is a big difference so in hunt, a 12 player versus game with a lot of other inbuilt factors that make each game unique, 300 elo has to be as big of a difference as well"
No I’m talking about elo elo
which is a system from chess...
It was invented for chess and is now used in tennis, football, basketball, boxing and esports
etc
and what do the "normal" sports have in common?
Its a 1v1 without other factors involved
as well as elo moves much slower, so the 300 difference is more grave
in hunt you can easily gain like 1-2k elo a day + youre getting an elo "Protection" as far as I am aware
youre comparing eggs to waffles
not according to the devs who say elo is based off of your kills/deaths where killing a player gives you elo and dying to one loses you elo, this being proportional to the difference in elo
though we can’t be sure if it’s a 0-sum game (i’d assume so) and we can’t know how much elo killing someone of identical MMR nets you to my knowledge
and what happens when you die to zombies? What happens if you kill a whole team and then die to a lone sniper?
Are you worse than that sniper bcs. of that?
because I don’t think that’s been revealed/tested
there are factors you cant influence that will cost/give you elo
? that’s not what i’m arguing aboit
which is not happening in chess, football etc
the devs themselves have said their MMR is based on kills and deaths
which is why elo differences arent that grave
if it’s zero-sum then deaths to zombies would not count
by the law of big numbers it would
"by the law of big numbers"
it would be an accurate predicter of how likely someone is to kill/be killed by other players according to their rating
provised everyone has played enough games
uhuh
if you don’t wanna have a discussion, why weigh in?
you’re allowed to ask if you don’t know what this means
Give up man, He doesn't understand.
🤷♂️
if you so say, my friend
You stopped addressing my points so I’ll take it we’re sone here
or at least you are
How do you type nasally
apparently people dont like it when you mention maths that go against their vibes on how the game works
i’ll just give up on talking to anyone here and hope the devs at least tell us how their system works to address the number of people complaining about this
Chasing after people never complaining about anything is an impossible task, especially when it comes to something like matchmaking
People will never be 100% happy with it
They already adjust it as needed and see how it goes, and that's all they can really do
Prestige is not a sign of skill at all either, same with KDA
Prestige is optional and people can take anywhere from 1 day to over a week to do a single prestige if they decide to pursue it
KDA takes longer and longer to change the longer someone plays, and someone can easily tank/inflate it if they want to
And it's 90% playstyle dependent more than skill dependent
i agree with that, all i was trying to say was it seems like, by any measure, wherher MMR, prestige or KD, the people i get matched up against are consistently better, and I understand the low population of the game in general is an issue, but they could at least make the match-making itself a bit more reasonable, assuming it’s based on the team MMR you can see given to everyone after the end of a match
It's a balancing act between lobby fullness/queue times and matchmaking accuracy, if you start seeing more varied lobbies it simply means that there's less players on at that time
I tried telling him that early this morning.
and i agreed with you but disagreed that a 300 point estimate, which was also being generous to you, was insignificant. neither of us can know since it’s based on how much elo you get per kill and lose per death. Also, half of my feedback was that the team MMRs are busted compared to realistic performance. I don’t think the buffs to some perks as solo outweigh the challenge of having to kill 2 hunters who are higher MMR than you and communicate, but maybe you’d disagree
You simply don't understand the elo and the 300 point estimate. You climb insanely fast if you do well. 300 truly is not much difference. That aside I agree you should be place with lower brackets not hight but considering you are 2* it's insanely hard to find lower. There really isn't many 1-2* of the entire pop. The factor that most people play trios over duos. Now imagine it's a low pop time like early morning when we spoke about this and put that all together and you have no chance of having a match unless it gives you people higher. If you were say 5 or 6* your chances of playing lower 3-4* is much higher. That's how this game works.
Well you can’t really know how fast MMR changes based on kills unless you know whether it’s affected only by player kills/deaths, whether it’s based on bracket or the proper MMR value, and depending on which is the case, the exact MMR or the MMR bracket of everyone that you kill and everyone who kills you
and without that you have an intuition whoch I’m sure there’s some truth to but I don’t see how you can be certain how much of a difference 300 actually is
We do know how fast. Its a common consensus by people who play a lot and literally experience it, myself included that you climb insanely fast on hunt and always have even more so after 2.0 changes. I'm gonna assume you are new or are at the very least not improving to feel the change.
i am new
but the MMR system is strange in that if 5000 is the upper bound then it has either not been reached or the MMR is not zero-sum
if it is not zero-sum then it’s hard to have a real conversation about this because theremll be modifiers to MMR which we can’t account for other than basing it off of ur intuition
That makes a lot more sense to how you dont know common consensus of hunt match making and how fast you climb and how 300 really isn't that different
and if it hasn’t been reached then i’d assume it’s not linear
got my terms mixed
meaning that the amount of elo you gain/lose if you’re lower/higher respectively is exponential, meaning everyone would tend more towards the middle
meaning that a 300 points difference between a bracket 2 and a bracket 3 is different than between a bracket 3 and 4
so either way, it seems like there’s
something weird going on
Basically, In hunt, if you kill lets say 7 5* as a 3* in a match, you are going to 100% be 4* thats how fast it is.
okay so that 300/7=42.9
which means 42.9 average MMR per kill where the difference in MMR on average would be 300 on avg
Isn't it slowing down as the system gathering enough information about you to tell where you supposed to belong? Early on it is a lot more volatile because the system is trying to find your place and putting you into different brackets.
this means a 5 star player wins roughly 85% of engagements against a 3 star
unless the devs are doing some
maths tricks they aren’t telling us about
No really because it only calculate recent stats not overall. A player who has been 5* for year could have a very bad say and drop in a day.
When is the last time you read MMR related blog posts or such? It's not nearly as volatile anymore as just recent performance
The longer you play the system assigns you a "confidence value"
Which makes your MMR fluctuate less even if doing bad or well
ah okay
thank you for saying that
I haven't dropped from 6* in well over a year even when having entire weeks of performing poorly
Only means that you gain way more than you loose.
Or that because of the mentioned confidence value and me playing the game for years it knows that's where I belong for better or worse
If you think about it, it is a very well thought out system. But the playerbase is not big enough for it to work properly all the time.
but assuming a high confidence value in both ratings, and assuming a player starts at the minimum to be 3 star, i.e. 2300, and the average MMR of the 5-stars they’re killing (if it even matters) is right in the middle of the 5-stars bracket, then a middle 5 star has an ≈85% chance of beating a middle 3 star, again assuming no other code is interferring
I dont believe confidence value because I still see volatile drops by people i play with often
"The system uses a modified version of the OpenSkill algorithm, which includes a certainty variable that adjusts over time. This means that when you're new to the game, your rank will fluctuate more often than when you have hundreds of hours racked up. "
https://www.huntshowdown.com/news/developer-insight-network-matchmaking
They can say it but without showing it I dont believe it.
Then there's no point in continuing this discussion
With me no but my point still stands in mmr 300 is not a big difference.
It's not just me. My friend has these issues as well. I guess that the other players have higher pings.
Polish by chance? ISPs in Poland are having issues
Wow I should definitely click that link that would be so intelligent
@spark dagger Since you're not aware, the avtomat is the most despised weapon in the game. So much so that it got nerfed into the ground out of any other weapon because of how bad it was.
And, that's has nothing to do with the gun I suggested, I'm talking about the design and the dates,
Except it does because no one wants automatic weapons in Hunt
Even semis aren't liked
🤦♂️ the gun is called the mars automatic(it isn't ik), it's semi auto, which is why I suggested slow fire rate, if I can fan the hammer on a uppercut just fine why not a slow firing semi auto pistol
The avtomat is and always will be powerful it's fully automatic in a world without it(although a simple counter is staying well away from it if you hear it) so it ain't that bad, it only got as bad as it did because hackers used it which I have witnessed
I'm sorry but the cool thing about this game is anything can be good you just have to use it right or differently, but in a game that fires dynamite out of a crossbow, and one that fires semi auto frag bolts I ain't taking "no it's unfair" as a valid response 😂
You don't balance your game around hackers dude lol. Pure nonsense and a lose lose situation
Also the avto should not be an excuse for other weapons out of hunt’s time period to be in the game. I assure you most of the player base would much rather the avto removed than similar weapons added
Ignorance does that, and from what I've read the devs have done that with hackers(I could be wrong) but still Its a strong weapon with a big price tag I'm not sure what else they can do without removing it but that's not fun, the nitro is powerful and that can be turned into an early RPG yet I haven't seen any complaints(haven't checked to be honest)
The mars automatic is closer to the dolch, I'm using the avtomat as a example of crazy wacky guns hunt has, I'm not by any measure suggesting the mars automatic is like the avtomat, I should've been more clear about that
Just look it up it's crazy
The stories about it are funny and can confirm it's wackyness
"it looks more like a gun exploding than a gun being shot"
A genuine hand cannon
We really do not need more semi auto or full auto anything
Because the nitro isn't an automatic and better balanced without turning it into a useless weapon. It has a forced aperture sight, massive drop range, special ammo so you can't just freely spam it, massive recoil, and low amount of ammo
Also a year extra, to avtos 20 isn't much of an ask is it?😅
Only issue imo is the shredder ammo
Hol up it'll be slow though not bornheim/dolch semi slightly slower than the cyclone(I think it's called now)
And to be fair there's like 4 semi autos
Doesn’t matter. We don’t need more. Also cyclone is completely busted right now
Always has been tbh
It was good when it first arrived
Hasn't changed much I don't think
Ngl I haven't played this season so I'm not upto date on any changes they done, I've just had a sudden obsession with the mars😂
The weapon pool is pretty saturated. There aren’t any niches left to fill really. The only new weapons I want to see are single shots and really wacky shit like the bomb lance but I just don’t know how to give new weapons an identity without overshadowing old ones
I mean the semi Auto crossbow did that that thing is stupid
A hand held artillery shaped pistol calls to me and the mars is it
Two handed with a slow rate of fire(it gets wacky here) with a slight chance to hit you with a hot casing doing a bit of fire damage that could ignite the player if, fire damage has already been taken
It's a gimmick yes but a funny one and a risk you'd take firing this giant pistol
And btw that's an actual problem with the gun, it sometimes launched a spent casing at the person firing it, a counter to this debuff would be the bullet grubber perk to maximize the guns effectiveness
I think I've covered all aspects there I hope they consider it
It's wacky it's cool it's interesting
Crytek I love you, but damn you make some weird decisions 🤣
The Maynard, I didn't see a single person ask for that, yet it's here and it's silent, similar damage to a sparks more range than a sparks, more ammo than a sparks, just odd
"Oh but it's reload is slower" 🙅♂️ immediately gives it the fast reload perk for single shot rifles like Wat
nerfs levering because they added a perk that increased hip fire accuracy despite levering being the same cost for 3 entire years this forcing an increased pick rate due to the event
@spark dagger i just wanna add in that I get ur argument but using the avto is a bad argument cause most people want it gone. If it was balanced I'd be okay with it
Woah what's with the name
Toxic?
Yeah I understand that but I'm not sure what else to compare it to, the avtomat is and was experimental
Same with the mars, it never reached mass production same with the avtomat(the huot)
The cyclone (which is in the meta now) would be a similar thing as it uses the same firing action as the avtomat just not fully automatic
But I'm talking purely experimental and wacky ygm
Oh you @ the wrong person my bad
Their decisions are very strange at times like implementing a semi automatic saw blade launcher with frag and can home in on players off of a ricochet
I mean that was an event thing and it wasn't even that good tbf😂
They said it was a one time thing
That's what they always say and then they keep in event exclusive traits permanent
It was great though come on!😄
Nooo, it was not, it actually nearly got me to stop playing the game. In any other game like COD I'd use the shit out of it though
Really, I got used it got bored it wasn't even that great tbh very underwhelming
Tell what isn't though
The. m a r s
I'll stop but idk where else to go about this idea
I think it's home is here with the crazy stuff in hunt
No idea what this obsession is with this gun it just calls to me😂
It looks awesome it's works strangely and it's powerful as heck and hunt has that sort of thing, the uppercut fires rifle round for God sake, I think the mars(Ares kinda fits hunt better) fits it rather well chunky price tag with a slight gimmick as I said a few messages back
I didn't even realize lmao. My bad
it was insanely busted beyond compare before it got nerfed mid-event
and yeah a lot of people want the avto gone so it's not wise to use that as justification for adding something else
It's aight man 😂 I accidentally changed my full discord name to this I wanted to change my server name but changed the whole cord name to this😂
It was never my intention for justification, it was however with the times and dates, I get what you guys are saying but, the mars isn't an automatic it's just called that😅
They are similar in the fact that they are both experimental in the real world but wacky enough to fully work if given proper funding 😂
Although the creator refused to make his gun smaller thus losing his contract 😂😅
But from what you've read about my concept do you like it or?
Nah I don't want another semi auto pistol, especially one described as high damage
but idgaf if its outside of the timeframe, i don't mind stretching the timeframe a bit. they've done it for worse
High damage similar to the uppercut though, and we've never had a new semi Auto pistol, new army and the officer are double action not really but technically a semi auto so that fits there, I'm tryna add some spice in here ygm I'll consider what you've said I'll come back here
Speaking like I've got weight to my words but oh well😂 I know this ain't gonna happen but damn it I'm gonna try😂
Oooooo what about adding a gravity pistol that's cool ASF
Technically semi auto but not really, it fires one and has to be reloaded but it has a (I guess you could call it mag) strange loading mechanism that relies on gravity instead of a spring, so fire ,lift gun up vertically prime the hammer, ready repeat
I'm tryna broaden the horizon for crytek, goofy functional but interesting guns😂
general rule of thumb is that if the cycle time is any faster than a second, a number of people are probably gonna be upset by the idea
with few exceptions i suppose, stuff like drilling since its only two shots
I mean I said the mars would be slow so idk man😅 ain't no way anyone is shooting this gun quick especially not from the wrist😂
The gravity pistol though is interesting, looks old and futuristic at the same time
It's called the colette gravity pistol weird as but yeah😄
Having a semi auto be anywhere near the cycle time of a single action would be strange. sure i imagine it has powerful kick but unless the firerate is intentionally neutered beyond real life, eh.
gravity pistol seems interesting though
Ahhh we've found it
The mars was in bf1 right? I think I used that one a bit
Yeah I've always liked it since I used it, until I actually looked into recently and I've been obsessed
Unlike me tbh
Although I've always like guns and their concepts and mechanics
Bruh wtf is this mister beast AI trash doing in here
Wow that was quick they got rid of it😂
Working a tight shift here Bois I like it
Yeeeeeees
I mean instead of high damage (120 like the uppercut) lower it to high damage meaning dps lower than the dolch but more range than the dolch making it a better choice for longer ranges, this way we have the bornheim close range dps, then the dolch which is the middle ground, then the mars as the finish, it ain't a sniper just more effective at range than the others not by recoil but by range
The colette gravity guns though are cool as hell and fit into hunts time zone nicely well, nicer, 1854 so big time gap from my last suggestion, haven't looked into it but I've seen the concept and it seems interesting
Infact the time frame there is a bit rough to say the least, upon further inspection the idea would take some work as this gun didn't shoot "modern" bullets it's technically caseless ammo but if they could do a lil bit of crytek magic and find a way it works with a reload where a casing comes out that's be cool ASF
@visual anchor
I know this might make me sound rather arrogant, but 85% of people don't know how to balance a game and let alone have a good judgement when implementing new features to a game.
We would just get 59 new bolt action rifles and semi-auto pistols.
It wouldn't be us making the balancing decisions and overall crytek would have the final say but I feel like when an entire community is screaming for some kind of blackpowder weapon and we don't get something it's kinda wild
As someone who don't want a blackpowder weapon in Hunt, yeah, I'm good we don't get to vote lmao
I disagree but I respect your input
Or well, what do you mean with "blackpowder weapon"
Like a colt navy revolver. I do think that a full on flintlock would be funny but overall just not fit
Ah so a strictly worse conversion pistol gotcha
I think it'd be a good budget option that's slow to reload and but packs a punch. But that's what my suggestion can do. It'll let everyone vote on whether or not they want something like that
But blackpowder is weaker than the powder used in cartridge?
True but you have to think of it from a balance standpoint. Their has to be some reason to use it. If it's bad across the board then theirs no point.
Yes, but Hunt still uses a cetain kind of "logic"
I know applying damage to a video game is abitary, but it is about making it consistent to its own logic.
That is why we have compact, medium and long ammo.
Fair enough. I can admit when I'm wrong
Nevertheless I'm getting caught up in needless details here.
But it still proves my point that it will just lead to situations where a community gonna vote something senseless up and flag Crytek for not including it bc it is too "off" Hunt's brand.
That said
"That fits the game" I probably should've made that stand out more in my suggestion
Issue is that is very subjective.
I don't think black powder fits the game due to being obsolete tech, but you do :)
And that is fair
Some people think that "it was around the time" is enough and suggest the Colt M1900
So yeah, I don't trust the community at large here lol
True. That's also why I included that it'd have to be across every hunt resource to hopefully filter that stuff out. I think enough people would stand up to that being a bad idea
That said, wish we could just get private servers and modding tools, I genuinely think the community could take hunt in many interesting directions in a "low stake" way.
Hear me out tho. Make like worldspawn black powder guns
Agreed
Oh yeah, let it be a drop from grunts, pick it like melee weapons aka you drop them if you use anything else.
Did you see the suggestion about the Collette gravity pistol
Those were used up And around till 1870 and were relatively cheap
They fired rocket balls which wasnt great and all that powerful which is why I suggested it'd fire cartridges for hunt, animation would be reloading from the front and firing animation would use gravity to prime the chamber while the hunter pulls the hammer at the same time, abit quicker than a single action faster than a double action id say that works
@visual anchor They already said on stream that the reason why it's only for 2 maps for now is time constraints and them wanting to already get it out for us, implying that the rest will come later
Got ya. I just know in the past they said weather was going to be map limited
@surreal dove burning bodies is good
brings more pressure
and people tend to camp
Sometimes when I am editing my loadout or hunter and i press esc I get sent to the match summary page without information on it and have to wait 5 to 10 seconds to return to the lobby :/ I try not to hit esc, but sometimes it does function as intentioned and sometimes it does not and it's an automatic "back" key for me in menus.
@thorny saffron They should bring back old events in downtime however a lot of skins are mythic so by law they can't bring them back.
That's only true for post 2.0 mythics, the previous ones weren't mythic at the time they were being sold/battlepassed and weren't promised as exclusive
not until 2.0, but by then none of them were available anyway
Pre 2.0 They were sold as exclusive so they cant bring them back. Post 2.0 there will no longer be mythics
aside from charms
They were never promised as exclusive, and crytek's stance was that they may or may not return (besides atcf skins)
They were. Look at the two skins coming on the 6th, they used to be mythic so they have to change them to resell them
Seemingly as late as desolation's wake, the public stance was NEVER promised exclusivity for battlepass skins.
They don't HAVE to change them because they're mythic, they just are because they want to keep the fomo of exclusives. They never had to make them mythic in the first place
The two links you posted are irrelevant. the first is talking about seasonal skins like christmas etc not event. No mythic is returning. Get a mod to answer this and they will tell you the same thing.
I didn't say mythics were coming back, I said that crytek could if they wanted (for pre 2.0 ones), since they weren't labelled as exclusive when they were sold.
Statesman and centipede are now mythics, but before they were turned into mythics, former CM said they may return or not. It's extremely unlikely now, but it's not because they're legally bound to keep them exclusive.
And the first post is definitely not only talking about holiday skins lol
Halloween and winter solstice are holiday events
That is a true fact. However, plague doctor/atcf are not, and "other events" means NOT the ones she already spoke about. Which means not the holiday ones...
Plague doctor is mythic. Ofc hes not coming back. When they designed the ratings they put all skins that were announced exclusive mythic
I have no idea how to be any clearer than "If we've never taken a hard stance, it's always been up in the air". You are wrong, they weren't exclusive at the time of that message.
Along with "We've never made a definitive statement on the Moon Events"
You literally argued this to a mod who gets info for us. Just because you dont want it to be true doesnt mean it isnt.
no disrespect to alpa but that is not a legally definitive statement, and he is not a crytek employee. this is not an official statement, and even crytek did give one, it is in crytek's interest to lie about it for community goodwill and continuing to use fomo.
it is the truth that those skins were not promised as exclusive when they released, that was done after the fact. whether that's legally binding is... debatable.... but i'd argue against it.
When he tells you the community manager has confirmed what he said why even argue at this point?
The community manager confirmed that atcf was exclusive, and current cm confirmed that current mythics won't return. Do you genuinely believe that crytek retroactively saying "these are exclusive now even though they haven't been available for purchase in years" actually means their hands are tied legally?
Listen Im really not going to keep talking to you, Im just passing along what crytek officals have said.
Alpa is not part of crytek
He in part represents them and hes not the only person to say this
There's nothing to be argued here. I think that retroactive exclusivity is not legally binding, and you do. we can disagree on that point. but it IS retroactive exclusivity.
I doesn't matter what I believe, its what's been said by them
Listen bro. No mythics are coming back without rework. Leave it at that.
That is almost certainly true, i'll concede that. but I think it's because crytek wants to continue milking fomo, not because they couldn't do it legally.
¯_(ツ)_/¯
If they wanted to keep milking fomo the skins in this recent battlepass would have been mythic. #hunt-general message
That's a fair consideration, are there zero mythics in the current pass?
Just the charm at the end
No guns are hunters anymore
well that ones available without paying anyway and its a charm so i wont really even consider that
I'd be interested to see if the trend continues but I doubt they'll stop doing mythics completely. I'd love to be proven wrong though.
I hope the trend of no more mythics continues because I want variety in the game instead of killing the same 4 hunter skins all the time.
If I had it my way no more exclusives and all stuff in shop even though I own most skins
I realy hope, that skins like the OG Plaquedoctor won´t be redistributed.
Its an Time stamp for the Scrapbeak Event and its kind of a prestige symbol
Agreed
I hope some of the old ones get locked out as new ones come in to
To sort of give that same
Feeling
@wet geyser #game-ideas message Aside from Tier 1 not having anything special because it's the baseline, Tier 2 and Tier 3 give 1000 hunt dollars for reaching their levels, and Tier 2 shares its level with Ambidextrous, they're not empty by any means.
Further, they still have relevance as icons in the bloodline as the game's achievements are tied to them. If players saw "Unlock Bloodline Tier 2" and looked around but couldn't find what that meant, it wouldn't be productive.
@frozen torrent I guess that’s one way to end a standoff. At least force the people in compound to actually do something
Pretty much, standoffs are a bit less common in 6 MMR lobbies but when they do happen it’s so annoying. If I get caught in a standoff while playing solo il just leave half the time.
Oh trust me. I’ve had my share of standoffs/sieges and half the time I’m apart of the original bounty team and it gets annoying seeing all these people outside of boss lair in close proximity to each other and won’t engage each other but get hyper focused on us.
Nowadays I don’t pursue bounty anymore
#feedback message @thorny laurel What 3rd party app specifically? Because they've banned reshade and nvidia inspector
@thorny laurel Define 3rd party apps
Discord is a 3rd party app compared to the ingame voice chat, should that be banned?
Crosshairoverlays? And the new one with zoom? Stuff that is clearly cheating
Crytek do knows what´s going on, but they allow such stuff even if it´s against the Tos
They cant ban crosshair overlays because most people have it built into their monitors so there is no point. Zoom overlay is a different story.
"Most" is kinda funny. It´s not most and just a lazy excuse like poeple having better PC´s in general for more FPS or whatever.
Dozens of players use it because they don´t have an expensive monitor with inbuild ch.
Such stuff should get blocked by EAC like reshade and nvidia and Crytek should finally stay to their "Anticheat-commando"
Otherwise they could also overhaul the game itself with a permanent crosshair, if "they can´t ban obvious cheats, because someone got a monitor..."
Either all or nothing, simple.
Still feel like there is a statement to be made by banning the use of such software programs.
Even tho people can cheat with pen and markers
@pine patrol Yes introduce pay to win mechanics, that ALWAYS turns out well...
I was being sarcastic.
Close combat guys always want to ban snipers.
And snipers always want to ban the close combat guys.
It's just a stupid cycle
The funniest part is if your the one in the compound and you break out, 80% of the time they don’t even realize your gone until your halfway to extract.
Nerf god damn shotguns…
Everyone is pushing with a damn shotgun…
Its more like warzone then a proper exteaction shooter.
just shoot them?
I'd rather people push with shotguns than have 3 teams in the bushes near each other not moving or shooting, and we in the compound just walk the other way and extract without being pursued.
You can call that a "win" if your definition of win is leaving with a bounty at all costs.
But it's not fun or engaging for the vast majority of players.
You can complain about shotguns but the real complaint should be Gunrunner or that QM is cheap.
Shotguns have to cross distance and you can kite them with a rifle. Rifles are generally stronger, but just harder to trade with at very close distance.
You can always give up lair and rotate if you want.
If you set up too much concertina and turtle, and people break it and then push, that's on your team for playing like scared turtles and expecting to win.
I've seen people complain about camping shotguns which with the pen changes is a little more valid but bitching about people pushing with them is a new one. they're only as effective as you let them be 8/10 times.
Yeah I’ve done that a couple times. Also funny I get hate messages cause we left and managed to extract cause they’re too focused ADSing through a sniper scope on one side of the compound. It’s glorious.
@kindred shell #game-ideas message
- Seasonal ranking, yes
Tournaments, I don't know how that could work with Hunt - Horses, NO
- Train, Yes
- Stagecoach I like, something different, same can be done with the train
- Environmental destruction would be cool, but it will never happen. Crytek does not have that ability and if they did it will take years to implement
- Camouflage with mud, too much of a hassle to dev for developers and the community would outright reject it. Same with hat removal
- Like the desert map idea
- NO, on the MG
- Tide, if it were possible, it would be too much effort for too little gain. I would serve no purpose. It's like sun rays through windows, looks nice but everyone hates it
- Powder keg, maybe, but I don't think it would ever see the light
I have no idea how it would be possible to even block such tools. The anti cheat software tries to go for anything editing Hunt Showdown. But overlay softwares.. That is an issue.. Windows allows them. They are needed for so many other aspect of computer monitoring while in game. Steam uses it, dicord uses it.. It is simply a part of windows. Hunt would have to demand some serious permissions from users, to be able to decide what can be overlayed in game for us. But I would ofcourse argue that a crosshair in hunt doesn't do that much. You could place a sticker on your monitor if you absolutely needs it. But I would assume that a crosshair would block a bit of view if you crack shoots. I have it inbuild on my samsung odyssey curved 32 monitor. Never uses it.. It blocks so much of what I can see, unlike the iron sight that is just perfect. Plus there is a sway in Hunt.... naah.. overlay softwares is not what I want crytek to work against. Get aimbots and scrips out of the game.. that is the real issue.
Nitro is such a terrible gun
I have never seen or been killed by it and I’ve only used it once and realized just how awful it is
I think I picked one up in the world space back in the day but that’s about it
I can’t justify the 1,050 HD price
I would say it’s only viable if they lowered it to like 550 and if the gave it 2+ ammo pickups from the crate instead of just 1
Just lower the damage too if you really wanted too
Just so the pick rate goes up
It used to be kinda decent up until the changes. The permanent sight aperture is to “balance” it. So it’s a high risk low/high reward weapon. What I don’t like about it now is the range which is 40m. The thing is essentially a big game rifle/elephant gun so having something at that short of a range is very lackluster
It’s never been viable the entire time I’ve been playing hunt
That’s like 4 years of hunt
It’s not niche it’s literally non existent
I’ve gotten decent kills with it and I’ve been playing since 2020.
“Decent”
It’s not worth the price it asks for
You said yourself
It’s high risk low reward
With a heavy price
Nobody uses it
Neither is the avtomat since it’s also a high risk weapon with low reward. You literally have to dedicate an entire loadout with ammo boxes and QM with a mosin drum or something to make it viable.
Exactly might as well remove them entirely since nobody plays them
Correction:YOU don’t use it.
Just because you don’t doesn’t mean everyone else follows suit
Bro if I have never seen someone use the nitro in my 1,300 hours of gameplay then NOBODY uses it bro
I have not seen 1 player run nitro ever in 4 years of and on playtime
I can also say the same thing about the haymaker and it’s a newer weapon compared to the avto and nitro. But people still use them. Even if it’s a small number
It must be like a 0.0001% pick rate bro
I can guarantee you it’s lowbies that buy it and then use it and then never touch it again
The nitro I mean
Or those with enough hunt dollars to essentially run a small war and don’t care about the price since it won’t hit them
I don’t think that’s the case
I would’ve ran into one by now if that was the case
I’ve only seen the nitro in the world space during the Colorado maps dropped when I was in the mineshaft event location
That was 1 time
I had been playing long before that point and still never ran into anyone running it
I’ve been told by experienced players that the nitro ain’t viable and I would be wasting money on it when I first started out
I’ve seen them more now since ppl are running pricey builds and are using gunrunner. I’ve encounter base mosin/nitro and the like.
You must be in a different world
Some other part of the earth
Some other servers
No we both play on US East/West
Where are these players you talk about
What star level are you?
It must be like 5-6 star lobbies
In the bayou. And in the gulch
Never seen them
For you. But they are out there
Question - people should be able to shoot Cyclone without any recoil? I'm dying all the time to 2 shoots within a half of a sec.
Thank you for reminding me that exists I’m gonna go mess around with the cyclone now
3 star team against 6 star team.. have amazing match making
recoil was buffed several times, it's pretty strong now.
Pay to practice. Pay to run the loadouts you want more often. More money for Crytek to use on more important 💩
The real killers are already rich anyway.
You’re only hurting the average Hunt player and what’s an extra $50,000 to someone like that anyway?
It’s like giving new casino players free money. They’re going to lose it anyway.
So who cares. It’s just more fun.
And smart if you love the game and want to see it evolve and become even better.
By supporting Crytek
I was already kinda grossed out by the ability to pay for healthbar/trait respec when I started playing, if people were able to just outright swipe a card for hunt dollars, I never would've bothered trying the game.
Okay EA spokesperson
lowkey they should let me pay $3.99 for a tactical nuke to end a match early
Cyclone has a very fast fire rate with 3+1 in chamber and low magazine pool
Slightly slower reload at the cost of high fire rate
Might be one of the best weapons in the game imo
Absolutely is
I once got headshot by the nitro through brick at brick works. AFAICT it's the only gun that can pen brick? I didn't test that with spitzer.
Just once though, and it was lucky.
I love the nitro in spirit but with bullet inaccuracy, permanent aperture and nerfed range, it isn't great. It also needs 2x ammo boxes usually.
I also saw whityyy testing arm and hand shots with it on the range and something isn't mathing right. Was doing like 92 damage which, for a gun that has damage in the 300s feels off.
Overall the nitro is just not worth it.
If they wanted to "balance" it, you could have it be found in world only or something, and at the very least give it back it's bullet accuracy.
For roughly half the price you can run Slate slugs. For about 70% of the price, auto 5 slugs.
!multipliers
Hunt: Showdown hit multipliers (please note that damage values in the menu are given for the upper torso with 1.3 multiplier already applied): https://media.discordapp.net/attachments/420219125198225408/833012157188145162/latest.png
Ignore the base damage being like 300, it's probably like that to seem powerful and to destroy mobs/targets lol.
It deals 147 to arm point blank
I believe that point blank but try it in the shooting range from 15-20m. And then try the same thing with a centennial or something. I know there's drop range but it feels bad. This wasn't my own testing, whityyy was doing it on stream
yeah damage falloff starts at 10 meters
to arm, at 20 meters it should be ~112, at 30m it should be ~84dmg, if the calculator is still right
!calculator
Damage calculator: https://hunt-tools.de/damage-calculator/
the calculator is definitely out of date for most weapons but i think nitro should still be right
it hasn't been updated to reflect the new modifiers, so anything besides upper chest damage is gonna be wrong for compact/medium/long/dolch
Wouldn't make a big difference for 6 star lobbies tbh.
Most ppl here already have hundreds of thousands of $ stacked up and can run 2k $ loadouts each round anyways, especially now during events
The buy hunt dollar for bonds thing I mean
@elder hedge 45ping would prevent anyone from africa and various other places from playing outright
As well as much of the EU, since I know friends who have less that ideal ping just due to internet providers
But why should People out of Europe or in Europe having The permission to play with such a high ping that is almost cheating and that is not our problem because every country has different internet providers And set a maximum ping AND open a NEW server without ping limit (e.g. server name: Hunt- World or something like this) having fair fights is more fun and the game lives longer!
Servers cost money. Opening a server in every country isn't reasonable- having a limit around 100 or so would be reasonable, still probably a little extreme. Crytek experimented with ping limits not that long ago and it went poorly- hence why it got removed again.
But setting the cap at 45 is laughable- you would have empty servers except for your one server to rule them all concept
US midwest gets 50-60 to both us servers just depending on their location
not to mention the rest of the world
A 60 too 80 ping Would be acceptable
It would be great if Crytek would work on an anti-cheat OR do SOMETHING against cheaters (if you ban me for this, your problem with cheaters is serious)
Why would I ban? You're not breaking the rules, everyone is entitled to an opinion. As long as it doesn't get specific to a group/nationality/race/etc it's fine. If you feel you have dealt with cheaters, I suggest reporting them either in game or via #customer-support . AFAIK via the website stuff is manually looked into- via the website they have calculations for when a user is needing to be looked into due to people incorrectly reporting people.
Okay, just to say i could report every round atleast 1/2 people on 5 to 6er MMR like this (all credits to this guy from the clip) https://www.reddit.com/r/HuntShowdown/comments/1mflvmz/i_used_to_love_gaming_late_but_it_is_impossible/
I'm not CS- just a mod. Getting killed through stuff sucks and yeah, it would be cool if EAC/hunt would auto detect this stuff but it's an arms race- as soon as they figure it out, something else will come along to replace it. Reporting is worth doing since if enough of them are sent in, it will ping CS to look into that person and take action.
I'm very confused how your experience is so wildy different on the same server as I play on, I have seen like only one blatant cheater in months
And I am in 6* lobbies always
Also 45 ping limit is insanely low, not gonna sugarcoat it
I don't agree in any ping lock. However I think they should go back and implement pings sticking together. High ping players in their own match and vise versa
Ditto
I hear people complain about cheaters so much, but I believe it’s largely parroting.
That is exactly what a cheater would say. 
Shot a guy point blank range with the rival 78 twice and he didn’t die lmao
Slug or Buckshot?
Buckshot
I recommend you to check the damage log when you are in doubt.
Providing a video evidence would immensely help as well.
The guy who I double tapped was a solo 6 star in a 3 star lobby lmao what the fuck man
Solo players get an MMR modifier for playing against duos\trios, so they end up in lower lobbies.
Yea well he clapped all of us after I dumped him once
He self revived then ran circles around us
Then the double tap to the back at 10 meters and still surviving was wild asf
Baffling
Why even allow 6 stars even if they are solo to be in lobbies with other players that they will wipe easily
That’s not even fair let the sweat play with his own kind!
Let’s see him run circles around a whole 3 man team of 6 star players
Putting him in a game of 3 star players is like a wolf fighting 11 chickens
The thing about star rating is that it is not an accurate representation of MMR ratings of players. If you are high 3 star and he is low 6 star that is almost like only one bracket difference. Even if that is not the case, in non-peak hours it is harder for the matchmaking to create a fair match, so you end up with players from higher brackets.
Honestly this could be fixed by buffing the rival 78
That shotgun is horrid
I would’ve killed that player if it wasn’t for the lousy damage
Rival is one of the least accurate shotties. It is compensated by the quick two tap potential of the weapon.
Again, it is hard to tell what happened there.
All of the shotguns kill quite easily when you properly hit the center of mass
It depends on the distance and if there is a surface you penetrate.
Other shotguns one tap further more consistently than Rival. But the Rival is having a quick follow up to secure the kill.
He said 10 meters. Yes, at that range the Rival one taps consistently if there is no surface to penetrate.
@iron trench really good idea, but I’d still keep it at 1 point. If it was any more then I think it still wouldent be used
@wet horizon Trades will still happen due to how Hunt's guns work, the trade window was already drastically reduced to 75 ms. This change won't prevent all trades from happening, but any trade that does happen should feel more legit
@rich basin There's more to it than just coding to consider. There is population of the game, queue times, what happens if you split the queues up further, etc etc. They want to figure out a way to implement it without impacting everyone's experience with the game.
And please don't pretend that it's just one or two specific geographical locations that cheat lol. Any nation/country has people that can/will cheat. Thankfully, in my experience, you don't really run into cheaters that often and if you do they get banned pretty quick. I've run into about 8 in my 4k hours that were blatant. This is just to say, that there are cheaters in hunt I won't deny that, it's just not near as exaggerated as people make it out to be
@white plover So how long do we have to wait for ping limit to come back? 107 days more? perhaps a year would suffice? Just open ANY profile of people with names written in non latin characters and you see dozens of pages with same comment "ping abuser, go back to your own server"
You can hide behind excuses about not wanting to impact everyone's experiences, but it is a fact that everyone's experience is already miserable. When RachtaZ is visible done with people like this on stream, you know it's already terrible.
Regarding your point about don't pretend that it's just one or two specific geographical locations that cheat lol. I know statistics is a slur in hunt reddit, but it still exists. You may have different experience, but the reality is that at minimum, I know personally about 500 people from a discord server, that all experience the exact thing I do.
I am gonna create a folder with all the blatant cheater profiles with sub 100 hours in 6* MMR, just post it, because it is just exhausting trying to disprove every sheep
Who knows how long it will take them to implement it in a way that they find healthy for the game
and please don't use people's steam profiles, which can be edited to however anyone wants them to be. I know plenty of people who changed it just to salt farm, they change region location, put pictures of cheats on their profiles etc etc to bait people. And the 500 people you know fall for it so they keep on baiting people. The few cheaters I've run into, according to your logic, have had profiles that are latin characters and thus they aren't cheaters that fall into your description.
And you are welcome to do that, but people who want to make new accounts to smurf/cheat/whatever may still want to farm salt/toxicity from whoever they kill so like I said, don't base it off steam profiles which are easily changed to look like anyone is from wherever
People will always find something to blame their misplays on and never themselves, once the "ping limit" is implemented they'll find something new
You cannot change playtime on steam or can you??
What does playtime have to do with region?
You cannot change playtime.
People can change their region or profile to look like other region, yet if they have 300 friends from one country... you think they all are baiting?
Birds of feather flock together
and I highly doubt the majority of the people you think are cheating have the 300 friends from one country
And once again
What does playtime have to do with region?
Doubt me all you want, I have eyes and working memory.
Never got killed by 30 hours German player
somehow it's always someone else
Setting their region to Germany won't get the result they want so why would people wanting to farm salt set it to that?
You are a good example of why they set the region to the one they do
all those 300 accounts with 100+ levels, games with 5k hours playtime, the most legit accounts
all have same region
I would aplaud you if they really all were ragebaiting as you say
When they have 5k hours of playtime I typically assume they aren't cheating
Contrary to popular belief, Crytek does typically ban cheaters
not to say that none of them are cheating
but a much smaller proportion than people think are cheating
I am saying, there is a guy with 30 hours okay? he has people in friendlist right? all of them same region right? and the people in his friendlist have legit accounts
True those do exist
But are a small quantity
of a larger part of salt miners
Who do stuff like that because, as you have proved, it works
Seems like they could all be friends with each other in that amount 
Doubt they have any friends
My own experience would disagree with that, but hey if you have proof feel free to show it
What region do you play?
Otherwise anything I say would be anecdotal and anything you say would be the same
US East, EU, US West
I have swapped to US East, had 0 sus accounts
I do not believe that you did not experience what I described in larger margin on EU
Doing it right now and not seeing whatever you are seeing
right now is not really big enough sample is it
You are correct
in the last 3 months, go for couple hundred like me and then I'll ask again
In all of my time playing EU, i have not experienced that.
Have done so
Have not experienced it
Might I be so bold as to prophesize that you are not high 6 star
You would incorrectly be bold 
Ye, I do believe a reddit mod using a fedora emoji
have a good one
If the cap fits, wear it
I wanted to learn your counterpoints
Xenophobic ones and non xenophobic ones
@white plover ok yeah i understand, for normal it is totally ok but sinve a couple of days it feels increased... i mean i got 2 day ago out of 10 games 7 times a trade
all you did was "my experience is different, so your's isn't true
how is that good faith
No
what I said is your experience is anecdotal
my experience is anecdotal
Feel free to bring any proof you might have
doesnt happen to Guilty, so sorry, your experience doesnt exist, you made it up
Definitely possible, do you run close quarter weapons? The only thing I would say is to try to determine if the trades feel legit or not. They'll still happen and maybe in increasing quantity, it just won't be as much "I killed them, then they killed me 1 second later"
you banned me from doing it 😄
?
" :PeepoShrug: and please don't use people's steam profiles..."
Ahhhhh yeah
That's fair
Naming and shaming is against the rules so you can't do that anyway here
Please, give me a different proof collecting method which is according to rules
I shall gladly oblige
Just don't give the names
Black out any names
Record videos of all the cheaters you see
Feel free to @ me with em, and we can discuss it
would this work @white plover ?
I did not mean to just outright dismiss your experience and I did that so I apologize, I am down to have a civil debate about it but not what it devolved into which is both our faults
Yeah
I'd rec just recording the cheaters you see and if you blur the names in the video you'd be fine to share it here
easier said than done to blur names in a video tbh
Yeah that's fair
Easy to blur the ones when you're spectating
But extra work for if they randomly pop up like grabbing bounty
At least in Microsoft Clip Champ i think there is a way to just have a black box or something to cover it up, that just remains covering up whatever portion of the screen you want
Also it's a cowboy hat, I think
Alright, we got to some form of agreement. Just fun fact, I have been witness to two cases of blatant cheaters that killed me/my partner and immediatelly disconnected from match, didnt come back and let their teammate escape. I assume it was exactly against recording their gameplay
Thought it was quick ban, but their playtime increased for several days afterwards. Anyway leaving that here, gn
Dang yeah that would be a weird way of playing
I guess depends on if they are ragehacking or trying to extend their account's lifespan
Have a good one!
@white plover not everytime .. i guess 50% of the trades was with krag on medium/long range
Ahhhh yeah makes sense, I feel like trades happen more often CQC, but obviously with long distance means longer travel time so longer window to trade if that makes sense. Trades are unfortunate
and no they dont feel legit lol
If possible, I'd recommend recording them and watching them back or even sending them here to see if they aren't right
i mean for me it feels it increased and they did something to the trade window
Nothing they have announced at least so that is a bit strange
And I doubt this is a change they would revert since the majority was happy with it
ok i mean i keep traking it maybe it s just bad luck ..
But I am sorry you're experiencing what seems like not legit ones
It can definitely feel like that sometimes with Hunt, it giveth and taketh
yeahh. and it s just so frustrating if u kill 2 trios with a almost 50 hunter and than trade with the last player
For sure, I can understand that frustration
I just disconnected randomly mid battle and I got killed and lost my whole load out because this fucking game doesn’t remove your physical character from the match if you lose connection causing you to lose your loadout
Fucking bullshit bro
There is more crashes and fucking disconnects in this fucking game than anything on console right now
I shouldn’t have to pay the fucking price for hunt showdowns servers failing
If someone disconnects and they die while disconnected they need to be able to get a freebie of every item that was in their loadout while they died disconnected from the match
Fuck that actually pissed me off because I had a golden opportunity just as I disconnected
Because I just lost a 700 dollar loadout and that’s not cheap ya’ll because hunt showdowns servers failed on me mid match for whatever reason
That’s not “okay” this happens regularly to me and players in the match on console frequently
Every few games I’ll have a dc and I’ve seen multiple times my teammates dc as well
And that puts my team at a disadvantage temporarily because for whatever reason the server couldn’t keep the connection
To be fair, this is likely to stop people from intentionally disconnecting to prevent character deaths
I'm sure there are ways to check if the game crashed on console or if the user shut the game down on purpose, that would bypass that issue.
Likely. But also likely not a priority at the moment with them trying to fix other issues. Can put in #game-ideas so that they can see it though
If it hasn't been fixed in all this time, it won't matter. The devs know it's an issue.
They had something in place where you got your hunter back the first one or two times like your internet cut out or something, however that is obviously abusable
https://youtu.be/oRkf-SeRAeY At minimum graphics settings, not the entire flame area is displayed
There are no ways to be 100% sure about it, otherwise we wouldn´t have to deal with cheaters / VPN or lagswitches aswell.
Also it doesn´t have to be the game that crashes. I personally have connection-issues maybe for 1 day per year. I doubt that Crytek can do something about connection-issues to little villages at the end of the world or general issues at your provider / routing.
Yeah there's no way to detect if connection dropped because of actual issues or the person just pulling out their cable
Making the hunter unkillable while disconnected is not a good idea
I can't tell when was the last time I DCd.
It might be a good idea to check your internet connection.
I’ve dced while loading in tons of times and usually you can’t reconnect so you just lose your hunter
theyre talking bout console, so that might be a different situation
(I really hope they checked their connection first before complaining here)
if you lose connection while loading into the game, you normally dont lose your hunter
guys if you haven't already PLEASE fill out the player survey and mark that you want them to add a replay mode
might wanna check your connection settings and see if anythings out of the ordinary (telekom germany for example sometimes denies connection to a few websites and even league of legends had problems with telekom a few years ago, so ppl had to use a vpn)
You do since the last update
You also used to be able to quit out before the match started and you were waiting for players without losing your hunter
Now you always lose it
Game is so broken
Tell me something new
I just was in a round flaschate killed my mate oneshot and almost me to in one shot and again cheater maby and ping trubbel
And also evry one just play on EU servers ....
In very close range Flechette can one tap to the head and it deals high, but non-lethal damage to upper torso as well.
You don't need to be a cheater to achieve what you just described.
Ok
@sonic swan what rewards for prestiging would you like to see?
The return of the left pick... My friend can see my head i see a little bit his arm... Crytek say fix this in 2023...
#game-ideas message
this also works with an idea mentioned in the past about dropping seeds on the ground to generate a crow soundtrap. A meat sack could fill that same utility since a lot of species of crows feed on carrion
i really wished the developers respected our time/bandwidth/data better so i dont have to download 8gb size patch for two minor changes and this is not a new thing......this keeps happening, 0 optimizations ...if other companies/games can do it so can Crytek .......
not everyone has the luxury & access to cheap and fast internet all over the world
the bigger size patches and horrible reconnections(usually never can reconnect to a match/or takes 5minutes) are the major issues keeping me from playing Hunt as much as i want to...for example i have never had such issues in other FPS or Dota 2, reconnects so fast without fail ...
i have missed event unlocks cus of big patches, cus i dont have the best internet access to download such huge data easily mid event.
....and there were no feedback place on the recent surveys for me to fill in about this ...
please consider that not everyone lives in first worlds with best internet access even if we want to we cant get high speed unlimited internet here...

8gb patch for 2 minor changes that should be a hotfix of 300mb max.
It might be a good idea to check your internet connection. I can't tell when was the last time when I DCd.
Not to necessarily excuse Crytek, but I don’t think many game companies respect time for downloading updates and games and such these days unfortunately. I hope there is a bit more to the update than just the bug fixes or a good reason for a bigger update but I am unsure
i honestly just assumed some of the file size was incorporating the thundershower and other things from that dev stream talking about it. but a clarifying note would be nice yes.
Welp, new update broke the anti-cheat on linux.
Proton issue most likely
@paper belfry As far as I understand the bundle going away doesn't mean that the skins will go away, it's just the discounted bundle that is going away
Why ?
Those are skins that weren't slated to never return
And you get em cheaper through battlepass
Protect the plague doctor skin
what do you think bout my trait suggestion guys
I mean for every person not wanting skins to return, there will be others wanting them to
Can't please everyone
i doubt it'd get used
without catalyst
not much meleeing and its risky
what do u want tho
I mean for sure your perogative, I was simply stating why it's not a "wanting 40+ playerbase thing"
maybe i should reduce the cost
@vague flicker using Levi for that one suggestion. Magnificent
i haven't even watch aot, i just wanted some art that isn't too triggering to put there
I love night maps
I believe this is a sniper main
YAYYYYY. You’re my new fren now.
Mimikyu is the superior Pokémon
non of the real pepple I talked about it like night maps. Can't see sht.... And from what I've seen online most player don't like it.
maybe you set gamma too low?
I have to crank it way to hight to be able to see okayinsh. Then during the day I need to lower down again. And I jave a good monitior. Nah, it's about how they implemented it ingame
i can see everything
it's harder too spot tho, but that's the point
i love nights for that
That’s the fun
Having to use lights and such to actually see
nerf the bow please it's a silenced shotgun
Crackatee hating linux
Probably depends on who you talk to. Not a single person I play with likes them. The streamer i watch (khal) and what seems like most of his community don't like them.
But that's all besides the point 👉 there does seem to be weird times where you get 4+ in a row, which is pretty excessive.
@atomic cipher - Khal was saying on stream that he thinks (he doesn't have insider info or evidence, it is simply a guess) that there is a quota for the map rotations in the algorithm and so sometimes say night maps haven't come up enough before end of day, suddenly you get like 4 in a row.
Again, I don't know that for sure but a lot of us seem to have the same experience that playing at night, you get several night maps in a row.
Problem with this is, if they nerf it to much, it's ass. So it's either not usable or good.
it's quite a problem indeed
Basically
i think bow is in alr state
The bow is annoying but far from the only one hit kill weapon.
You can throw a spear...it is also silent, one hit kill and has a similar cross hair to using the bow in hip fire. With frontiersman you also get 2 (there's also axes and knives).
When it comes to shotguns, you generally have better cycle time and can also kill through walls.
Bows can't pen, have to be drawn, and honestly it's so easy to hit an arm because someone is holding a melee knife up and you don't get the 1 tap.
Ultimately you need to know you're up against a bow and it's not difficult to outplay or counter.
I'd argue it's annoying if point blank you shotgun someone in the crotch and do like 143 damage and they bow you and you lose to the trade, because in real life you'd probably blow their legs off, but it is what it is
gameplay over realism tho
Yea, I'm not arguing something should be done about weird trades like that, it can just feel annoying every once in a while
@minor wedge why u always downvoting suggestions
i always see you when i check downvotes
dudes just a hater ig
I'm just a hater
@unique chasm duel pistol enjoyer here. Sorry man, gotta disagree. Yea, Duelies are disgusting within their niche (medium close range) but are still outplayed by shotguns at close range and just about everything else at longer ranges. Head shots with them boils down to nothing more than luck, even at close range going for headshots is just a bad call.
lol how?
Why is this here?
<@&357256267087085568> we got another post that needs to be taken down
Straight to the shadow realm with that spam. Thanks mod
@fierce wedge I think that would be cool to give hunters their own voices and sounds. (It would honestly break the monotony of every. Single. One! Sounding the same) Would also be cool if like say the plague doctor and the Corvids getting specialized sounds due to their suits and the mask they wear.
We need a pivot movement penalty, if you completely change direction there should be like a .1/.2 second movement penalty. I have brought several people into this community over the course of the past few weeks after they saw me playing it for months. on multiple occasions a katana or baseball bat user gets a cheeky swing and then just rapidly does 180s while sprinting (sometimes in the open) while his team mates flank... its even worse when his team mates have dumdum because once they get a hit he just sprints in for the kill... it turns epic firefights into a laughing stock while adding zero depth to the game and breaks immersion. Updating movement in general would place this game on a much higher rung on the fps ladder
tarkov inertia..?
There already is inertia
And we had more when they initially added it and people hated how it felt so it was reduced
Felt like sliding on ice
But still way more than originally when there was no inertia at all
@weary sand is that MMR in clash?
Hi
Nope.
It's a screenshot from a friend
Bounty hunt, duo vs duo
It's the first time I see something like this lol
We usually get to wreck new players from time to time
But seeing them getting rated as 5.5 is nuts
Also let's be real the grandma of the catacombs shouldn't sound as young as she does 🤣
Oh yeah I totally forgot that THAT character is a thing
Haha she is one of my mains 
Mine’s the Turncoat
And to double check is your duo around 5.5?
Two 6*
Love that guy nice!
I do like Ghostface. I just think the hat over the hood is a little silly
im prefectly fine with people being able to turn around and run away the thing that really needs changed is the gimmicky jump midair and levitate shit instead of falling the direction you jump
being able to jump expose yourself, and land behind the cover you started behind is dumb ass hell lol
Can free hunters come with a gun that isn't a damn scottfeied?
Just buy a weapon lol
They cheap
@steep heath look how many complaints there was about this. and not notice how nothing has been done
I guess devs like the playlbease numbers as it is
Or they realize that the customer is in fact not always right, especially when it comes to the average consumer understanding how ping works 😄
When someone yells ping abuse its skill issue usually
Frostburnt pigs, rip
Ping abuse is usually just a complaint for the avg joe.... i switched my name to russian and have been ROLLING in steam comments about suddenly being hacker and ping abusing lol...
Can we get Secure Boot added to Hunt: Showdown please?!
What is that?
It's wild to me the lengths people will go to to suggest ping doesn't matter. It absolutely matters. The hit reg and server rewind are all impacted by it and what you see is not what you always get. With the bad server response times ping seemingly exacerbates the issue. We go round and round on this all the time but no one seems to call it like it is -- Hunt is one of the least responsive shooters out there and call it net code, ping, or just bad server architecture it absolutely impacts gameplay.
If ping didn't matter why do most FPS games more rigidly enforce it? Hunt some magical fairy tale land where ping doesn't matter?
Ping matters, but it doesn't provide an advantage to the high ping player.
It just makes the game feel shit for everyone affected.
Yeah well .. high ping sucks for everyone involved so when people say it doesn't matter I don't think they're being entirely transparent. It absolutely does matter and it directly impacts the gaming experience.
For sure, but usually I see it devolve into accusing people playing with high ping to get some kind of advantage, which simply just ain't true due to how Hunt handles its networking.
movement in this game is janky af. it needs to be updated, feels like it was designed in 2015... super rigid
Game literally have 0 inertia, you can air strafe.
So quite curious what you want from Hunt :p
an update that actually changes something.... like instead of damage profiles and temporary perks... i already know its too much to ask but anyone who says it couldnt be better smokes crack
Still didn't answer what the movement need
it needs some
a complete redesign. even for the npcs... like really a small fence stops a zombie from chasing me... lets get some inertia and physics involved here. Id love to see thing falling on their face chasing me... if not updating the players movement at least update the npc pathing
y y slide cancel backwards long jump air strafe bhopping tbh
While I do want some inertia to jumping, I also think it is important to understand that hunt is 7, pushing 8 years old game now.
So trying to completely change the movement feel seems like kicking a wasp nest.
Wouldn't mind the grunts to stumble over fences tho
Would be a cute little thing to do.
Tho fences are very important to manage dogs and immolators
dogs should leap over the low fences and immolators should for sure stumble over them. the game being 8 years old doesnt mean squat... they said they arent going to make a hunt 2, why shouldnt they be advancing the in game tech that they use?
Are you saying that because the game is almost 8 they should just leave it in an outdated state
I'm saying that the game have a certain idendity to it after all those years :)
Again, you suggestions ain't bad or unfounded, but it is something that should be weighted considerably as it could affect a feel or meta to the game that people enjoy :)
people are stoked that rain is going to be in the game...
Gonna be back in the game*
that says alot
they probably took it out because the vocal minority want to keep the cult small
crying like babies.... dont make muh game more mersive....
Crytek was very upfront it was because it needed time to get moved over to the new build :)
real talk. I love the game as it is. just saying the movement needs some work, hope to see it someday... sure hope they bring back wildfires too. whyd they remove that one?
Once again, wildfires got removed because they were not ready for the new build.
And I get that, I also listed some minor changes I would want to the movement.
But I do think it is a faulty mindset to confuse intended design with outdated ones.
fact... something is going on with the sound design lately as people have been able to get right on top of me without much of a peep... something with the crouch walk... sometimes what is intended is fair to discard as long as its exchanged for something better
i just heard throwing axe pulls to my right when my team was clearly to the left of me... wtf is happening
weird things been happening since i updated my drivers NGL
There is inertia in the game.
Previously it was bigger but players disliked it.
So Crytek lowered it.
i should then start recording my games so we have evidence because these were actual ping abusers
we did report them tho
especially when one of these players had already had one penalty for this
customers are not always right but if you are getting a lot of ping abusing feedbacks all of a sudden, i think you should not think automatically that they are wrong. these should be investigated
but i gave my feedback and i cant do anything else about it
Hey guys,
I tried to showcase how it looks like as if you're getting hit behind cover, but in fact you're not being hit behind cover.
Make sure you sub to the channel for more video's on high ping in the future!
#ping #huntshowdown #crytek
Song:
🎵 Port Sulfur Band -Sinner Blues
✗ https://open.spotify.com/artist/3vfSIBYEThPQXe3LXityGk
...
We are always getting a lot of "feedback" about ping abusers, more often than not focusing on 2 specific nationalities over the actual matter of ping showing where their true intent lies, it being a common complaint doesn't make it any more truthful
People like to blame everything but themselves and repeating what others say, it's easy to make ping (or in a lot of cases the 2 specific nationalities mentioned earlier) the enemy over admitting to getting outplayed
The only "advantage" that involves ping to some degree is peeker's advantage, but that is universal to the one peeking regardless of the ping involved
If you peek the person who has high ping first they will experience the same delay due to their ping before they see you peek on their screen
Desync Advantage in Gunfights:
High ping can cause a delay between what a player sees and what the server registers.
This may result in a scenario where a high-ping player appears to “peek and shoot” without being visible long enough for the opponent to react.
They may land shots before the enemy even sees them appear.
Melee Hit Registration Delay:
In melee combat, high ping can lead to hits landing after it looks like the player has already moved away.
This can confuse opponents and lead to unfair kills.
Hit Trading Favoring High-Ping Players:
In close encounters, both players may shoot simultaneously, but the high-ping player’s shot may register later, sometimes killing the opponent after death due to server delay.
This can feel like a "delayed trade" that seems unfair to the lower-ping player.
Jittery Movement Makes Targeting Harder:
With erratic latency, a high-ping player may appear to “teleport” or move unpredictably.
This can make them harder to hit, especially in close-range fights.
Delayed Sound Cues or Actions:
Players abusing ping may also create confusion with delayed audio or interaction feedback—like opening doors, faking movements, or triggering sound traps off-sync with their actual position.
Not once have I seen ping related teleporting even after over 7k hours of playing, as I already explained peeker's advantage goes both ways so points related to that are irrelevant, they put trading delay limits in place already months ago which has reduced the amount of complaints about trading significantly
issue is, everything jittery to high ping player too
The server still does interpolation on the player movement/position, ping doesn't make them magically teleport or jitter
All that happens is the server receiving the information of that movement with a delay
And even when there's something like packet loss or full on connection related issues involved, it's generally the client that does a rollback to the position last received by the server rather than the server suddenly teleporting the client to where they were on their screen
Sure, it's jittery for them. But you're the one dying behind cover wondering how they shot you before they even appeared.
lol
if ping abusing didn't have advantages, it literally would not be a thing.
since diiba says its lerping, its not really jittery
and its not
just copium
what 
If it was just “copium,” Crytek wouldn’t have added high-ping matchmaking separation or regional ping limits. They literally put systems in place because it was being abused.
They put it because its hard to play with high ping
And no point in allowing people 1 sec in past to play in another region
here is also a great video about it from huuge: https://youtu.be/-i7m-KQmwUw?si=1aVYazIAHRUTjxji
Tired of facing high ping players from outside of your region? Crytek says they have the solution...
Previous VIDEO: https://youtu.be/wZfNMd0ACbE
Subscribe! https://www.youtube.com/channel/UCfJNOU_j4SG8vy2Of3cHGBA?sub_confirmation=1
Become a CHANNEL MEMBER to watch videos early AND get access to perks:
https://www.youtube.com/channel/UCfJNOU...
but yeah im out of this convo, have a nice day everyone!
Nowhere does it say any advantage
for the love of god can you bring back all the tier 1.2.3 hunter skins and just sell them for blood bounds? profit for company and choice for player.
@dusk laurel Based on your roles I assume you play on xbox, console playerbase is smaller than PC so matchmaking isn't as strict there
The amount of matchmaking brackets entirely depends on how many players are active in that specific queue, and the queues are divided based on platform/region/mode and such
I don't remember the matchmaking being this flexible before the event started, after the murder circus (when numbers were low) I would still get fairly evenly matched games without waiting long
The screenshot is from the match right afterwards, team 5 was a full team of 3 stars, the rest were solos, I would say this match was pretty balanced
Sometimes, the matchmaking works. Other times, it just seems to ignore logic and throw whoever they can into a lobby to fill it
@uncut stirrup They already have software running detecting cheats, it's called EAC. It already blocks all of the common cheats and ones that have been added to it's database, just like any other anticheat. There is no anticheat out there that is able to block any cheat from ever running, it's always a cat and mouse game with cheat developers and anti cheats. A google search also tells nothing about the state of cheating, do you really think that the actual cheats being used and that are still undetected would be anywhere near page 1-5 of google? Pretty much all of them are distributed on private discord servers and such. Either way there are nowhere near as many cheaters as people think so it's not really something I would consider a "problem"
Cheaters will always exist, but they are already being held back enough by current measures
@uncut stirrup Even though I think cheating has become much less common since the engine upgrade, I agree we are long overdue for a post match kill cam. It would go a long way exposing people who do cheat and it would create a lot of great content from the broader community.
@crystal plume I completely agree. Its a never ending cycle. Supporting an anti-cheat is costly too. Developing software that tracks activity might also not be ideal for the company idk. The point of it is to make it harder for them before its too late. While I am not neglecting any real support or effort that might be made towards this topic I enter the game and every fourth game there is an obvious cheater. Praiming, pointing at walls exactly where the people are beyond the scope of the sound of steps or anything else. I spectate. The game is overrun. Also there is a tremendous amount of paid cheats whit a simple google search. There is something wrong here. I would hate to see the game being consumed and abandoned. IDK what the deal is with management resources etc. I would like to rase a serious and even technical concern.
I also love the game enough to play it for over 7 years for over 7k hours while also moderating as volunteer work for over 4 years, and because I love it so much I can say that it would be a waste of resources to put any major focus on an issue that isn't as relevant as it is in reality
@frozen torrent ngl Leon’s T3 skin reminds of Doc Brown’s outfit from Back to the Future 3. His T2 skin is a lot better looking
I play high MMR, EU/USE, all 3 game modes, and at most I see like 1-2 cheaters a month and even that has been rare lately
Your right about the paid cheats, the Cronus website posts updates on their products compatibility with certain games (including hunt). If you check right now, it says they updated it last April and is currently working with hunt on Xbox.
How do you know ? No kill cam, spatial sound working on proximity basis ? No records on players activity, no tracking software except easy anti cheat, which is historically bad - just look at battlefield 1 and what happened to it. I am trying to be objective here, it's not some crying out of a lack of skill or anything childish related. I am a 33 old senior software engineer 😄 I wouldn't be sitting here discussing if I didn't REALLY think there is some sorts of a technical gap. Software is timely , costly and neglect is usually a great x3 - x16+ multiplier for later costs, sometimes leading to products demise, which I have witnesed. Just saying after all as I bystander. Can't really do anything besides give feedback.
Experience and shared statistics on bans and such
Killcam alone wouldn't make a difference with there being so much interpolation on the server side that can be seen in spectate
All the smoothing and desync would lead to even more false reports from people seeing something that the enemy who killed them didn't see on their own screen
What got me stuck to this game is the unique mechanics it has. If the "anti cheat" taskforce is live meaning humans, and AI only I as a bystander think for one that it will be inefective and it would be eventually overrun, even if they are doing a great job and stats are showing good results. I am not a game developer, I do other types of security in software and I think the only way to prevent this is and be sure and objective about catching cheaters is a third party or custom made software that will track activity on player's PC's. I also think that cheating on other platforms will be neglectable if even existing, but PC and EU servers are bad. 25% of games are very suspicious. You always give the benefit of the doubt, maybe the player heard the steps, or maybe its just luck, or maybe he is very skilled or all the maybes but its overflowing at this point. You run out of maybes.
I don't know where you are getting AI from
If there was a full match replay like Halo 3 had, where you could fly cam over every moment of the game it would be considerably easier to report cheaters, but also verify if they were just skilled to tone down all the “they are cheating!” Accusations.
That would require an extreme amount of work
Especially when adding something like that 7 years into the game's lifetime when it was developed with no such systems in mind
Everything from constantly recording each action a player takes to storing all that information to building an entire match replay out of it to hosting it to the players to making all the required UI functionality etc. etc.
u could store last X matches on player PC
Possibly, but they would have to make it so that the values are stored only after the match somehow to prevent people from figuring them out to use for tracking players mid match
Likely by first saving/recording them on the server and then sending that info to the client after the match
Or implement a system that collects user data while you are playing and sends records to a database that maps activities to the massive amount of existing cheats.
The usual warning of “this software collects data” that we all neglect 😆
tbf, cheaters already probably see everyone
or just store it encrypted and send decrypt key after match ends
Encryptions can be cracked, safest is to simply not save it locally until the team is gone from the match and cannot use that data anymore
4.5hrs later and no thundershowers, what gives?
sure lol
when a team dies, send them the data
Getting unlucky
It's only on 2 maps and not a guaranteed chance on either
Blizzard collects data somehow I believe… Don’t know if it’s the client the game or both
Knew that was coming when they made it map specific. More chances for it to not spawn, how nice.
Chance of rain is way too low
What’s the point of bringing it back if it’s not as common as fog or any other weather type
Plus it’s only on two maps
Bruh
I hope at least this time it’s here to stay
They've already mentioned that they are expanding it to other maps, it's probably just the two for now as a gradual rollout to get things moving more quickly with less surface for bugs.
It's a 30% chance on stillwater which is a good chance in the overall variations for stillwater.
It will feel overall lower percentage until it's on all maps.
I think they should have made it higher just for release day but otherwise those percentages seem fair I think
Hello I wanted to ask that for a while, but I was wondering if I was the only one not seeing anything in nights maps or inside buildings? My setting are at the best in everything and as soon as sb is wearing a dark suit (so a lot of skins) I don't see them really well in shadows. To me it happened with the release of the new crytek engine. I'm a pc gamer. And if you have tips to counter that it'd be much appreciated. Thx!
why are 4 star solo in a game with two one stars and 3 star wtf
is this game so dead i cannot play trios without multiple 6 star solos
?
what happened? i come back to this shit every game
how do YOU know that everyone is cheating? It's the same argument, your word against that of a veteran.
From my own experience + the stats, I am inclined to agree with @crystal plume here.
Cheaters are rare. They exist, but there's very few, especially over the course of the last few weeks/months.
And imo., you are probably seeing ghosts
If you meet an actual cheater, die to them, spectate them for the whole game and then queue up for another one, chances are you'll get into the same lobby again.
So that might be the reason you are experiencing "more" cheaters
@verbal whale apparently they think its okay to drop 6 star into 4 star lobby to make it fair. Which it is not
@worthy python this game is literally 1/3 of players playing with cheats. Thats the ones they catch. Its the subtle who only turn stuff on when they need it thats hard to catch or the guys who infinite stamina or use wall hacks
I think you tagged the wrong person ;). My issue was related to lighting 🙂
i did sorry
Bugs should not be able to fly in the rain, there I said it.
On which level is your gamma?
So far it was at 1.00 I remember having boosted the setting already to see a difference but it just shifted everything to brightness without really adding more contrast to the image, so the issue was still there in a way.. But thx for the advice 🙂
"1/3 players cheat" is a great way to say "I ragequit whenever someone shoots me through a wall because I don't understand audio queues and have no sense of object permanence"
- make sure your monitor brightness is on max then adjust gamma in game accordingly and make sure you don't have any weird filters enabled (HDR, nvidia stuff, etc.)
- if that doesn't help try turning of other sources of light in your room
why the fuck does dynamite have a kill radius that is twice the size of modern frag grenades... make it make sense
@maddogpredator there has never been any pass with 100 levels. Also this one may have less level than before, but the rewards are exclusively cosmetic ones, without any fluff like weapons that’ll be free later, special ammos or time-gated storylines. And it lasts 3 months because it takes place during most people ́s vacation time, so it’s a way for the pass to be more easily completed for the people who fear they might not have enough time.
Yeh...no. I'm 6* with 2k hours. I'd say my win percentage is reasonably high. I barely ever feel like I get cheated on. You are misplacing your anger. Look inwards of your mistakes.
Feel free to share all those cheaters with me, then.
Provide some clips, not just talk
Also gonna say, having that screenshot on your profile with the caption: "If you cheat in hunt make sure you know your eff weapon range" doesn't support your case, quite the opposite.
Its their business, their client base and their income on the line after all. I am just a client who is giving feedback. If they take it under consideration good, and if not well - also good. This is not some sort of a court case, competition or an argument, its not a TV drama show either 😄 .
The thing is, as long as you don't provide evidence that there are thousands of cheaters running rampant without getting detected, they won't act.
Because on their end, they don't know about those cheaters and they can't trust the words of a few users without any evidence. Especially on a topic like cheating where ppl like to cope a lot to feel better about themselves.
If you meet so many cheaters feel free to upload and share videos/clips of those cheaters, should be quite easy if theres so many.
And crytek will put more resources into looking into the problem, if they deem it big enough.
Given the level of neglect and drama that is going on with the topic after Crytek has officialy spoken on it I am not sure its the player base responsibility to prove them or you wrong with investing resources of recording, editing etc, instead of enjoing their game. Is that what I signed up for when buying it ? Is that what you a buy a game for - arguments and disagreements ? Lets not throw the responsibility around. Many people would leave without discussing. Again, this is a general discussion, not a court. Besides I don't see any judges around. Only players trying to argue. Also how do you know Crytek will invest ? Are you in Crytek ?
Ngl, that's just a waste of my time.
Damn, honestly
Exactly
I think you're misunderstanding my guy
Anyways, have a nice day
I think you are missunderstanding muy guy. I pay for an entertainment product, I expect to be entertained, I see a problem, record videos and upload them , report cheaters and after a while I am here giving feedback because I see there is something wrong. That is not what I expect when I buy a game. It's an effort I gave for free when its not my job. Not here to argue, not here to prove I am right. I'm here to give feedback just because I like the game. Its all there is to it. Don't twist it around and make it look like the players should be some kind of investigators. Game should be fixed to begin with, even before it gets to this point. Thats what I think. On cheaters you can argue all you want, but what the game is intended for you can't my guy. Should be obvious.
One last time: If the devs don't have any evidence of cheaters running rampant, neither by their metrics, nor own experience, nor provided by the players, they won't really act.
They're not catching ghosts
If you're that unhappy with the state of the game and it's so overrun with cheaters, you have a recording software inbuilt in amd or nvidia, it takes 2 minutes to set up and it takes like a minute to start the process of uploading it to youtube.
People have all the time in the world to complain about cheaters but yet not a single one posts any evidence about it
Or what do you want them to do? Post an announcement "oh, we update AC and cheaters are now gone" while not having done anything bcs. it's a time sink without real reward?
To appease you guys?
Like I said if your point is that people should record:
-Its not their job, its Crytek's job. Should have been prevented beforehand.
-I did it anyways and I have uploaded videos and reported.
I have clearly stated that I am just a customer I haven't seen their code and how they operate BUT to ME it looks like they don't have the tools/ they haven't created the tools to deal with it, again I have no way of knowing and its not my job to know either
- there is massive amount of cheats available which USUALLY indicates that their development is not taken into consideration and not enough has been done to prevent their usage.
I THINK with no way of knowing there is not enough being done by Crytek.
So this "Or what do you want them to do?" should also have an obvious answer.
I expose my OPINION to the public and to the developers and I expose how I formed it. Everyone is free to have their own. IF I had solid evidence there are not doing enough I wouldn't be here exposing it because it has legal implications and is called defamation. I am only giving feedback as a player. To me it looks like you are overexaggerating the whole thing and you turn it into drama.
I'm not a "you guys", I am a single customer. Other players are responsible from themselves. I see a lot of people complaining about the same thing after I came here and posted my feedback, so I guess I am not alone in this.
How many people do you think will put the effort to record or post feedback and how many do you think will just abandon the game and never look back in this market ? So you are here in a discussion with me to the point of an argument that is pointless and the community has a tendency of neglecting the player base or the people who have something to say about it.
I also think that if there was no problem as you state we wouldn’t be here discussing and there wouldn’t be so many complaints
- "should've been prevented beforehand". How? You want them to shut down cheats before they even exist?
- If you have uploaded those videos, please share them with me, idm. in dms. Because so far I have yet to see those cheats and it would change my outlook on everything 🙂
- Cheats being available online doesn't mean they're working or undetected, nor does it mean they're doing nothing to prevent cheating.
I can google league of legends cheats and get hundreds of sites providing cheats, yet there's realistically very very few cheaters in LoL currently. And the ones that are cheating and not getting banned are using private software. - As long as you dont provide any evidence your opinion and how you formed it comes across as "I got killed through a wall and I can't wrap my head around it that players can get lucky or are simply better than me, so I have to cope that they're cheating".
- You are a single customers that falls into the exact same patterns as others, so I just referred to you as a whole. Should be quite obvious since you yourself are seeing the similarities.
- How many ppl will put effort in? Well, seeing as how you and others have plenty of time to complain, I think there's a lot of players that will put effort in to get a better product.
Yet when one tells em to record and share the evidence, so the dev team will see how serious the issue is and get active, whether it be themselves or reach out to their respective AC providers, no one pulls through. - Community has a tendency to neglect people that talk about it?
Where? You had like 3-4 different ppl answering you, seeing your feedback.
The thing is your whole feedback so far, and that of pretty much everyone else, has been "I think the game is overrun by cheaters. I have no evidence for it besides my words but I expect the devs to scramble and fix it immediately".
I don't know how many sites of comments friends and I have under our steam profiles accusing us of being cheaters.
Surprise, we are not cheating.
They're just coping and when they get killed in a way they can't comprehend OR they have to somehow justify their shortcomings, the first thing to do is accuse others of cheating.
Feedback is good and when plenty of players at the same time start saying "Cheaters are rough over the last few days, did something change", chances are that cheaters are actually on the rise.
Singular reports like yours and those of others, one or maybe two daily (not even) is most likely just subjective perception of a problem that isn't there.
This is just trolling at this point and those statements are very disconnected from reality so I am going to end it here, besides my workday is about to start. Thanks for sharing anyways. Have a good day/night everyone.
And he puts a dead emoji on me hahaha
Yes
It was sad for the game now it just turned sad for you. Is that what your goals was ?
It's pretty weird how these guys are so against showing evidence, wonder why...
Another possible troll. I hope your lives are not just attention seeking trolling on internet feedback discussion threads for games or hope they get better. Sad.
Your only prize is wasting your own time.
Just show proof dude, all you gotta do.
Just ignore him, I'll do the same
For sure
This thread has rules. One of the rules states that you have to be respectful. While I definitely don't have to prove anything to you, respectfully, in case you are impared, not old enough etc. and out of feeling sorry for you guys at this point honestly I am going to repeat myself : *I have uploaded multiple videos on Vimeo and YouTube so you can search for them. * Here you go. Discussion end. No more charity for you.
Please add cross-platform invite
Convinced two of my friends to buy the game on PS and I can't invite them, I'm on Xbox
gotta break what I said, sorry
Search results on youtube: Nothing that fits.
No channels with hunt videos named MadGeorge, MadGeorge13 nor any Hunt Videos by any similar name (not gonna scroll down 500 times).
Vimeo: Cant search for videos anymore except in your own library, so yeah.
"No more charity"
Maybe I am "impared" as you said, so can you help me out and share a link my brother
@echo robin What Hunt bp was 100 lvls long?
@toxic dirge this is the best way Crytek currently sees to propose old mythic skins for new players. Reminder that they were available for free for a limited time.
Title: Nerf vetterli cyclone
Description: Nerf vetterli cyclone. Hate to see lobbies filled with this meta bs. Nerf it so we can see more variety.
Battle Pass and 800 BB for the old skin for free? so for Free my Ass sorry, if im Wrong prove it then im sorry
@visual pawn
If you type ''owned'' to the search bar it will show you all the weapons you own.
The old skins were part of the questlines, there was no payment available for them, everything in them was free but limited in time.
Currently the issue is not Cyclone, but Gunrunner. Cyclone is in a good middle ground between long range rifles and close range one tappers. It performs worse at both of those ranges. The problem is you can pick Cyclone ALONGSIDE 3 slot rifles and shotguns, thus you do not need to sacrifice long range or close range dominance.
No matter how you look at it, Gunrunner breaks the balance in Hunt.
Ah yes, just type “owned” — a totally intuitive and obvious solution.
While we're at it, why not ditch all filters entirely and just type “owned long ammo big slot poison” like real pros? 😆
Next patch: UI by command line.
Yes, the search bar is very versatile. Many things you can type in it for great results.
@wary girder
I like your suggestion, but it is more of a https://discord.com/channels/350201607788429323/524577494863708180 or https://discord.com/channels/350201607788429323/727457773205323827 and not a bug.
yeah, i realized too late and then i was lazy to delete it and send it in other channel
:p
Sorry i will then check it if im Wrong i write sorry that i say scam but if not then i write more for sure because i think it was then it was release from kroko or the fire event not sure
Pleeeease increase rain chances to 30%/40% both maps 😭😭😭 ive had so many games and the likelyhood of gettingn a map with rain on it is already 50% and then the chance to actually have RAIN on the map is even lower i havnt had rain once
Oh boy.... Jetzt fangt ihr auch schon mit dem re-skin Quatsch an...
@uncut stirrup you wanna help me out now buddy?
should be easy to drop a few links so I can admit that I was wrong
imma tag you too 👀
You may be in the wrong channel, #feedback is what you're looking for
And let's remember to keep it respectul gamers 
Yeah both those kills he got are pretty sus. His sight was slightly past the guy's head in that first kill and he got a headshot off of it.
I think it happened the same in the second one
https://vimeo.com/1108253692?share=copy#t=95.74 That is latency. Thats not the sus part. It happens when spectating. He knows where players are and he is not holding back on using aimbot. When using ESP only you could probably hide it in this game but most sus players I have seen and recorded are constantly pointing and looking at distance beyond the scope of the spatial sound and tracking players locations with casual looks towards them and then just happen to look exactly from where the players is going to appear. When you look at the video later you can see how is throwing "looks" constantly and that paints the exact path of the map the other player has to go throught to get to his location. Rank 0. Probably got banned and acquired a new copy to do the same 💩
This is "PossibleCHeaterHuntShowdown" by MadGeorge on Vimeo, the home for high quality videos and the people who love them.
Yeah I notice that now upon rewatching, he looks like he's even twitching at times.
!report
If you would like to report a player, you can do so on the Team Details tab in your Last Mission section on the home page. Select the player -> Open Profile -> Report. It is also accessible in the Last Match tab at any time. If you have additional proof you would like to provide, you can find out how to reach out to official support here: #customer-support
**Please note that you can still report people even if you don't have their SteamID or cannot open their profile by providing your own SteamID, time of the incident with a time zone and region on the Hunt Showdown website (link is in the in the Customer Support channel). **
**Hiding statistics/profiles does not prevent reporting. **
@worthy python ummm that person vac banned and had messaged me with how to do cheats
@iron trench I would rather give 25-50m/s to all HV bullets than the old bullet amount back :)
I think it is fine they don't give the 200m/s of old, but a little more wouldn't hurt.
I used to sometimes get a sidearm with high velocity... like Officer or Trueshot, many times i used a silencer with high velocity, now it is worthless because you have less ammo, and with the Pax Trueshot you have even less ammo than using an uppercut as a sidearm, and + it's special ammo, so it's more difficult to find.
Eeeeh 14 bullets is on the shorter side, but not too bad for a side arm.
I don't mind that kind of specialization.
Also maybe I am biased bc ammo boxes are so good atm that I always bring one.
But I wouldn't say it would push HV over the edge if they went from -4 bullets to -2 in the case of Trueshot :)
As is, I would be fine with that
That's the ammo pool for the officer... i can't... it doesn't make any sense
And this is the one for the Trueshot
Thank you. Honestly, can't 100% that guys cheating, could also be sound and a weird player but those coincidences let me think that it's a cheater, as well, kills and movement/behaviour just dont fit together for this guy.
If you have more clips like that, also try to add date or smth. if you continue to upload clips like that, so we can see that its not old clips (not saying you have to). That one is good enough for me.
@crystal plume it seems like what we talked about a few weeks back is the case
Looks like the AC is taking out the cheaters decently well, since we don't see any in 6*, but players that are in the mmr range of getting matched with new accounts meet cheaters more often than we do. Do you know if there's any system in place to seperate "new accounts" from existing ones and analyze them before letting them into the wild?
Pretty sure it is just a % shave off of total pool.
If you take high velocity, your ammo reserve is smaller. Thats the big drawback for HV.
When you take officer 3slot, gotta take a small pistol with hv as well so ammo pool is combined
Trueshot HV is just a budget uppercut version imo., pretty much same ammo but for less money. Thats how I see it, at least.
Uppercut is overall better, especially bcs. of ammo type as you said, but also 2x the price
Yeah, as I said, I wouldn't mind HV getting 25-50m/s added depending on the gun, but I do like the idea that the headclicker ammo is more limited in ammo
Oh, I would mind that as well.
I've seen 3slot officer do unholy things in the hands of good players
Bounty clash, of course, so more controlled environment imo., but that thing is a menace
But besides that and maybe the bornheim pistol? I do agree that small ammo hv is on the weaker side.
I am currently running only Officer C more less, tho without HV
Yeah, even without HV that thing is crazy but it sucks on longer range if you dont have HV.
If you can get anyone in the range of 50m though, that's a demon.
Correct me if I am wrong @hot vigil but HV also decreases damage right? And for guns like frontier that changes the needed amount of body shots from 2 to 3 sometimes, depending on range/bodypart
Yee it shaves like 5% off damage I think
Good, so I wasn't wrong bout that.
That is the part where I feel like small ammo HV is "weak". For guns like frontier
When compared to other guns that go crazy with HV, I mean.
It's still a must take ofc. because the MV increase is too good to not take for a 5% dmg loss
But it doesn't make the weapon OP or anything, more like HV is the reason frontier is even playable.
HV on compact is great bc it is a laser.
Winnie Marksman with HV is 500m/s, 160m drop range.
Quite good at distance shooting.
Hence why I'd rather give it 50 more MV so it can do its long range shooting better.
Yeah, but then you add 50m/s to other HV guns as well
Which are already a menace long range
Which I honestly think is fine, HV is a tad on the weaker side.
I will even compromise for +25m/s and see how it feel.
That would move MV from 525m/s -> 550m/s and bullet drop from 170m -> 175m (I would guess) on the Winnie Sniper.
Which would be a fine package for a 30 compact bullet Sniper for 150HD
I agree that it's on the weaker side.
But then you have centennial and 3slot officer with buffed ammo.
Maybe even the cyclone.
Problem is that those guns definitely dont need the buffs to ammo type since it's very good on them
I wouldn't mind a buff to the winfield instead tbh.
Adding power to the ammo type is eventually gonna break another weapon that was already good
Also dont grt me wrong, thr +25m/s buff probably is fine.
I'm talking more overall, can't buff HV specifically too often without risking a weapon getting hit for it, eventually
Officer C going from 460m/s to either 485m/s or even 510m/s ain't that bad when it only comes with 9 reserve bullets, increased funky recoil and damage reduction.
And for the Cenny, I always thought HV was kinda overkill, so even it goes from 725m/s to either 750m/s or 775m/s, eeeeeh it have 17 total bullets and going from 123 to 116 damage hurts a lot for damage thresholds.
But still, we can always say that if HV gets buffed, it is +50m/s for compact and +25m/s for medium :)
honestly I think they should just remove the damage penalty on HV as it has vastly disproportionate effects on different weapons. For example, putting HV on the vetterli loses the 125 breakpoint which is one of the only reasons to use that weapon over the centennial, wheras the damage reduction barely affects the springfield
Thats fair.
Probably just me being very conservative about it bcs. I have some fear inbuilt for what ppl can do with it
Only gun that I would be concerned about is Vetterli Cyclone, but that is because, lmao, Vetterli Cyclone.
But that is a gun that needs a nerf in general.
the cyclone is also hurt the most by HV's recoil bump so I think it's fine
I think the damage loss is good balance point to make the bullet less "strictly better" like old HV was.
HV still massively reduces ammo, forces u to get ammo from special boxes, and makes recoil worse
For sure, but I really think damage reduction is a good flood gate for that :)
Hence why I would rather buff HV to do what HV is supposed to do instead of making a generalist better bullet.
none of the other ammo types in the game have anywhere near as many downsides as HV
the damage reduction is unnecesary and inconsistent in impact
Well, damage reduction is fine and good to stop body tag shooting, but when you give good players a headshot machine, they'll gladly take it
Actually FMJ has :)
Just less relevant and impacts the bullets less.
so that means it doesn't have as big of a downside then lol
also it does not, HV nerfs 4 stats:
- ammo count
- penetration
- damage
- recoil
True, but HV for Officer is already "good enough" for that imo.
It goes up to 460m/s.
Ofc we could also just remove HV from Officer to make Nagant more special :v
Im sold. Honestly f that gun
HV doesn't nerf pen?
just buff the nagant it is absolute dogshit
Still waiting for the day they remove spitzer though
pretty sure it does ever since engine update but I'll have to go and double check
It does not :)
I know that for sure
I tested pen A LOT when the pen change drama started
Rachta tested it too
yeah you are correct I thought I saw something about hv making you lose more damage on wallbangs but guess not