#feedback-discussion
1 messages · Page 207 of 1
Again, stop using stats as be all end all. They are valid only in sterile environments
if that happens, its a bug and with the proper proof the team will fix it
what
We aren't perfect as animals, nothing we create will ever be perfect, so no line of code will ever be unaffected by just randomenss and chaos. So you should only use data as guidlines
Krag's underwhelming performance comes from the weapon and the stats are a part of it. Almost never meet one.
Krag dominates not the silencer one.
There is a reason for it.
And the reason is the weapon underperforms. Can't even 2 tap properly. Not to mention can't kill a downed hunter.
Are you talking about the 150 sparks thing or whats the deal now
I think having stronger weapons and weaker ones is the sign of a healthy game. Reality is like that, and good games mimic reality.
Having mechanics that are at the core of the experience and then giving a tool that disregards does mechanics, that's just bad devving
Silencers ok
But make them as Derringer. It affects people far from. Fight becoming aware of were and how ma y are shooting. But doesn't affect the fight itself.
Now they are just broke
And to fix you put in blast sense which is just bleah
And so starts a chain of bad choices and worst fixes
whats the problem with blast sense?
It's stupid in a game that uses audio to see
Just put blast sense and stop using your ears
It's a mechanic in the making game accessible line
Which is the death of any game ever
you have to use shadow sight for that?
So you cant shoot back or anything
Hell, even cod is starting to pay that price 😅
its not like you get wallhack, you can use it to get a rough location of the person shooting.
Very niche since you can just use sound to locate in 99% of the time
My dude, hitting dark sight for 1 sec instead of having to sit and listen for a couple of mins isn't the same
Again it's for casuals
??????? xdd
But hunt should be for casuals
sitting and listenting couple of minutes?
idk. what games you are playing my guy
but if you need minutes to locate the rough area of a silencer guy
If you need to know how many are shooting and pinpoint were you might listen, open map
thats on you
open map for what?
Causal
arent you a casual yourself as a 3-4 star?
also that did not answer my question in any way or form
Nha, I just love stupid weapons 😅
why would you ever open map, when people are shooting at you
My real cup of tea is arma and hell let lose and hunt before whatever it's becoming now
I do so as well, yet I am still high in 6*
You aren't getting my point, it's fine
Whatever you say my dude
Or you mainly use good weapons and only sometimes run dragon breath and hand crossbow
might be you not bringing your point across properly.
Silencers were a problem, especially when krag released. But they since got nerfed into oblivion and are more than balanced
hand crossbow is bad? thats news to me
Better
But still bad
Hahahaha now you'll say hand crossbow Is meta
Man hunt is really going down hill
its not meta, but its not bad either?
Alone is bad. With long ammo is good
lebel isnt meta, yet its still very good.
there is a crazy concept, you know.
Pairing weapons together makes for better or worse pairs
if you pair your hand crossbow with a melee weapon, thats on you
and some are much better than others. Which is what defines a "meta"
Yes, I'm not the one accusing the other of being bad, you are. I just explained why I like staying in lower brackets. I don't need to prove anything and I'd rather have fun then show you how I can do at 6 stars
mosin is meta, the other long guns dont have to be
if you hit the torso, yeah
and yet the mosin is still a lot better than the other options
which is why its the meta weapon
you dont see berthier or lebel often at all, because there is no reason to take them over the mosin
I'm not complaining about not being able to raise my stars, I'm not that needy to prove myself.
I'm complaing about a 2 year dev direction into accessibility which since the dawn of gaming has never been a good choice for longevity
And crag was meta as of 2.0
Now will be bertier after last changes
yes, on release. So it got nerfed
so whats the point of you mentioning hte krag being meta?
I actually would like borheim, nitro and auto do get a little buff. Until I can hear you in a game were hearing are my eyes all is gucci
Silenced crag!!!
yes, and it got nerfed
and now its not meta
its ass
Man I feel like I'm in a chat with dense people
2 shots sliced weapon? You for real?
The bornheim is bad, the bomb lance is mhe
Bornheim is great for fishing headshots.
The crag is amazing, maybe not best but still very strong
Man you are a troll aren't you?
xdd
you should try to get a job in a balancing team
Yes, we are talking about broken
Audio are your eyes. Taking that away and giving you range is dumb. Why vetterly was ok, crag and Maynard are not
You said the Bornheim is bad. The pistol is great especially the match variant.
I can assure you, they wouldnt like to talk to ya
no problem

Even just to thank them for an amazing game
Not sure
Already did and he encouraged me to come here
I talk from love for the game. Not for my stats 😘
so far your love for the game is that you wanna gatekeep it from others since inclusivity features ruin all games and your opinion on silenced weapons, that is veeery biased
I don't care if I die a hundred times if game is healthy
I'm quite good at predicting markets and atm hunt is a stock that is crashing
quite a tough love
No, I want it to stay true to it's roots
A hard core game
And if it means gatekeeping winy silencer users that aren't good enough to go loud so be it. Not the game for them
It's a cowboy game with zombies
crazy how a silencer is what sticks out to you
The winnie silencer is seriously underperforms.
Dunno you but ain't seen a lot of silencer used to fight duels hahaha
No, my dear troll that isn't listening
The issue is a tool out of place
Making your noodlet life easier trough a cheap mwchanic
so far the issue is that you dont like silencers because ppl can play around the strength and hide
You're seeing a lot of trolls arguing about the same thing...
and you cant seem to triangulate the general direction where the shot came from
which is a skill issue
Or just dense people who love shooting without being heard in a game were hearing is all
A bit like kids with aimbot on cod
great comparison
As I said
Keep silencers
Make them like arma and real ones
Not actually silent
Just harder to pinpoint
But wait
I'd advise ya to play around with your audio settings
He still refuses to admit that silencers are now louder than before the addition of subsonic.
I mean, he argued that bornheim is a bad pistol
said inclusivity features are bad
It's underwhelming tbh.
Maynard if your walking you will never hear further Tha 30m
And if you stand still you die
All but the match.
its underwhleming compared to the dolch, yeah.
Besides that, it fills a close quarter niche
So it's broke
No way, standing still and you die ?
Make it audible at 100 m
It would be fine
It is.
I was about to say
I can hear that shit across the map in bounty clash (exeggaration)
Unless they use subsonic, you can hear them up to 100m.
I'm done
If a dev that actually understands game mechanics and balancing is here I would love to go deeper
Listening to cod kids protecting their only means of winning a game boring
And people don't usually use subsonic because you lose on velocity and drop range.
so far all youve been doing is getting mad at stuff, without having an actual good argument or numbers
devs dont balance on feelings, they balance on stats and experience
subsonic sucks
Well, if you refuse to listen to what players have to say... that's on you, and just because a dev can accept to listen to you doesn't mean they'd abide by what you say.
Not mad, at all
I studie peps brains I'm actually enjoying observing you guys
It's like a broken wheel 😅
savage butterfly and his brain study
Kinda funny how you try to act smarter than you sounded ever since you talked about silencers.
half of the sentences I had to take a minute to decipher
You don't want to understand because it would require you understanding a part of yourself which in this case the suppressors enables 😘
Since you've been factually wrong about them the whole time and refused to admit it or even actually checking it.
stats dont matter he already said
unlucky
I speak 4 languages fluently, sorry if I don't write perfectly
Grammars get mixed up
Even though stats nowadays are getting much more reliable than before 1896...
And game is doing always worse
Almost like there was a connection with order not working in a chaotic univers
Funny isn't it
Speaks fluently and yet can't make a proper diff between english and the rest ? Is that supposed to be you being prideful ?
the games around the same numbers its been since years
Hahahaha I forgotten English is the god language
O sorry
Ain't gonna be for much longer lol
currently like 2k players below the usual 23k, yeah.
Just waiting for a new event
thats not an actual event 💀
its a battlepass
No just realist, 4 grammars in the brain using all of them on a daily basis get messy
Hard to notice if it's an actual issue or you being arrogant in the end.
I mean, he said that he is 3-4* because he plays fun weapons and that you have to tryhard meta all the time, for 6*
there is a lot of pride and cope included
And why are they downgrading events and more and more community surveys? You think a game doing well give a s about spending time, analists and money on that?
Please explain, I'm fascinated on your deductions
They went up with the MC event, which had mitigated returns because of many things. This one is more to "please the crowd" and fix stuff.
It’s honestly a niche game that’s doing well for a niche game
also to stall time for the next big event.
Give a battlepass and players have something to do, not a total content drought
People don't appreciate the quality of vanilla hunt...
For vanilla experience play Soul Survivor 
Always happy to help
#feedback-discussion message
#feedback-discussion message
In the 2 years prior schedule, this "battlepass" falls when the next event would be.
No, postmalone cost a lot and didn't do as well, plus silencer prob, ping, very slow new maps, stupid cosmetics etc etc all adds up
And now the event got downgraded to battle pass
Crytheck is having big money issues, and hunt is their only and last hope
They even admitted so a wile back
A battle pass is a very good price/value ratio. It costs 1000 and it gives back 600 BB. Plenty of skins.
And at its peak hunt wasn't so much a niche game and every big YouTube was trying it
You can farm it by only doing weeklies.
💀 the peak being the announcement of 1896
25k average with event 30-40k peeks is a niche game in the fps market
sorry to break it to you
No, the peak of interest dodent reflect the peak of stability
Everyone know that a stock that skyrocket is worse in the long run than a stable grower
Don't be
Your talking from inexperience and no long term view
I cam assure you cryteck board of directors doesn't care about peaks but more about stable growth
It's just how managing a company works
why are you talking about peaks then?
Loll all this from a request to add distance to supressor sounds
Peak in stable player counts
I'm getting rapid fire from 3 different people
"rapid fire" = every few minutes a message
its still stable since years
A cheap battle pass gives incentive for the players to play the game, meanwhile not cost a fortune to get plenty of cosmetics and animations.
That is not what I cal a stable chart 😂 😂 😂
you do you
Fomo sure, but it is what it is.
The only stable peaks are the lows that hit in average the same number, which make it the way more reliable than randomic high peaks
So you take that as your core player base
The rest is volatile skin chasers
That will leave as soon as they find a better game
You have to raise the lows, not the highs
When an interesting event is active it brings players to the game. They just need to find ways to keep those players. And here comes their new player friendly attitude. So those new players can actually enjoy the game instead of getting stomped early on.
If you stay too hardcore, those rookies get stomped and leave the game for good.
There needs to be a balance between hardcore and accesibility.
The stability comes from people that want a certain experience, the volatility comes from a player base that seeks a quick satisfaction hit. Easy kills. Silencers.
Which is the cod marketing strategy. Hunt tried it. And cryteck is doing quite bad.
And hunt being their battle horse kinda tells you that it ain't going so well if the company is risking failure
Anyways I have a work call
Well have to wait and see
Cya
Silencers are for those players who are shy away from face to face showdowns. In reality with a silencer you want to stay away from the bounty because if you have it you lose your surprise factor. Too many silencer players in a match and it becomes a camp fest. Not healthy for the game.
The objective does not keep rolling, the game stagnates.
But usually if you are active you have a free bounty.
Because these players shy away from chasing you down.
Not good again, if you want to actually fight in the game.
I don't see silencers in my games, but I can imagine that if a game is full of them, the game becomes dull quite quickly.
Silencers also got a MAJOR hit this patch
It is correct as well.
Arguably a non-issue, but people tends to drop things until they figure that out lol
non-issue as in, silencers are still strong
and the nerf is not gonna impact that
You mean without subsonic?
Naw, that silenced guns wanna go for headshot anyways, so (especially the Maynard) losing damage matters little.
I see.
Both of the silencer nerfs were entirely unneeded, aside from the 2 problem guns which shouldnt have been added imo
Also that
Leading the shot is harder with subsonic and with hv it is a lot easier and you still silent from far away where you snipe anyways.
Muzzle flash sure but who cares from that far.
Exactly
If you would like the game to **Show the real name of the weapon with a skin that lays on the ground in addition to the skin's name **, here you can upvote the idea: #game-ideas message
(66 upvotes already)
You mean 66? Get it right fool.
The Developers need to hire another development studio cuz we JAM the channel for Ideas and im sure that they cant fullfill our desires even if they were top notch.....
lets be honest prestiging it pointless no?
That is typically up to the individual to decide
Do you want free skins/like the skins available via prestiging
Do you want something to “progress towwrds” or do you prefer having everything unlocked and having a pool of money to play what you want to
Some ideas are pretty good, some take a lot of time to be done so they're not really in the work, some are just bad, quite a lot are repeating what has been said already. If they could hire more people, we wouldn't be at this position nowadays...
this sounds like way too much damage, no?
Not really, essentially 5 kills with them
Things like penny dinger, your knife, throwing stuff, tons of damage consumables as well
Beetles also work fine but slowly.
nvm I thought iyt was only tools
@broken moat you do realize that in a trade situation you get the advantage over a higher ping player when it comes to invalidating shots
Who do I gotta tag to see this is a popular suggestion? Would be see if something was actually done with it
#feedback message
Woeking perfectly fine for me @round hound
If you can't connect to a server from the beginning, it's the server being dead or smth.
Just gotta requeue.
If you joined the server and disconnected mid round, never had a problem with reconnecting
does anyone recall at least a single suggestion being added to the game?
this whole section looks like some dumb joke to me
weather rain maps with caves
lol i mean actual gameplay related suggestions
ahh ok
rain maps and caves are not really something unique or unusual so their appereance was just the matter of time
hm. so there is no actual reason to suggest anything
maybe it is because the actual designers of the game have more of a clue how/where/when/if they should implement anything than random players who are mad because they feel x is overpowered
Bunch of weapons have been community requests, darksight boost was originally a fan concept, this entire year being dedicated more to stability of the game with less focus on content is thanks to the community's sentiment about the state of the game, there have been a bunch of additions that were either direct suggestions/feedback or inspired by them
looking at what and how they adding things... nope... they got no clue what they are doing...
at least it seems they add a thing first then desperatly trying to figure out what to do with it
not to mention cryteks approach to balancing (flashbang is one of the brightest examples)
i have no data on the gun topic but i have a hard feeling that each "requested" gun added was just a lucky coincidence rather than desicion based on players opinion.
speaking of stability... game literally began to fall apart so they had no choice but to start listening.
why i never can just get a straight answer i wonder 
If you want to believe that they do not look at suggestions or feedback then feel free, won't really matter in the end as the community managers do look through the channels as they write their community sentiment reports
Bolt thrower bomblance
Removal of revive bolt
thanks
When I suggested for annoying ammos to become scarce.
Out of region players in Europe servers. Ping cap needed.
Specter Shorty slugs doesnt kill from 1.5 metres.
the shot was to the chest.... 111 dmg!
in the description says 157.
Specter Shorty kill range with slugs are 10m
i think somethin is wrong with the game.
Do you have any recordings or damage history log?
i didnt know that i need to record gameplay
i dont.
Okay well, then it hard to gauge.
Because we get a thousand people coming in claiming one thing but then a look on the recording or just at the screenshot of the damage log shows that they just were wrong lol
okay ill play with it one more time.
My best guess is either you hit an arm.
Or that you tried to wallbang with it and bc slug got uber-nerfed, they can never 1-tap to the upperchest if they pen anything.
i think it was to the chest and the other player was infront of me.
You have no clue what you are talking about so I suggest you stay away from your keyboard. It is a known issue that one requires several attempts to reconnect mid game to a FULL server and it often only works when all teams except the own one are wiped. Also congratulations for your impressive logical deduction of "it works for me, so it must work for everyone".
reconnect seems different person to person, some people always reconnect flawlessly and others have like a 10% success rate, where it usually doesnt work or breaks the audio or visuals or something else horrendous
yeah mine works like 90% of the time but every once in a while breaks
did they communicate to community at all about reducing the amount of per week bloodbonds we earned?
Nothing other than it being intentional so far
less reason to keep playing sadly
3 tier prestige skin progression for the 4 free hunters would be kind of rad. Just sayin'. 🙂
@dry dew Cross invite between Game Pass PC and Steam is a WIP, but no announced ETA so it may be a bit
Punisher Skin sell much better than Post Malone.
im sure the console players would like that as well. 😅
Only cross invite between Game Pass PC and Steam have been announced to be in the works, I don't think there's been any official announcement regarding cross invite between consoles
From what I have heard, it is typically Sony that acts as a roadblock to cross invites, but this is just second hand information so I don't know it's accuracy. But considering how quickly after the game came to PC Microsoft store/game pass I'm inclined to believe it
Title: Allow Duo Teams to Match with a Random Third Teammate in Trios
Details:
As a long-time Hunt: Showdown player with over 900 hours of experience, I’d like to raise an issue regarding trio matchmaking. When playing trios with a friend, we are often only two players. Currently, the game does not allow us to match with a random third player, which forces us into 2v3 situations against full teams.
This is frustrating, especially since solo players can be matched with two random teammates — so why can’t duos be matched with one? We enjoy trio gameplay but dislike playing as a duo due to the constant disadvantage. This system punishes small friend groups who want to enjoy the game at full team capacity.
I request that Crytek allow duo teams to queue for trios with a random third teammate, just like solo players can. Even if coordination with a random isn't perfect, it’s far better than always playing undermanned.
Thank you for considering this suggestion, and for continuing to support such a great game.
This shows that game support is racist
I asked for more help about the ban this Is what they tell me
Dude, that is the standard answer everyone gets in that regard.
Yea I remember yesterday people telling me best support they will do anything for you
They won't even try to help 😂 ducking losers
When it comes to ban, there are rarely any chance for appeal, that is kinda industry standard, not even just a Crytek thing
Ooh wow 😲 damn 🙏 I hope they all get sum they deserve
Well, better luck not getting banned next time :)
Why the majority of the skins are for female characters....?
Most likely data feedback.
Like how Mosin, Uppercut and Bow got much more skins than other weapons.
Crytek can see what sells :)
Hi guys.
I was wondering what plans you have for the weekly tasks.
Now that the event has finished I find I am not bothered to do them.
Could do with a little reward variety.
Thank you for such a great game.
They are the most reliable way to earn the premium currency
Sadly that reliability has become rather inconsistent since the re-release.
Yeah, but still most :p
so if you have plenty of the currency.. you are probably not going to bother right?
so every streamer and decent player
Bro its a side quest that you can do to earn stuff to buy skins with
Only people who don't do it are those who arent assed to
This is something they are planning on adding this year
And please just post it in one channel such as #game-ideas , spamming it in multiple channels isn’t going to help
i play trios with randoms and get trransfered to another region...
@cold basalt #game-ideas message
@bold temple "why would you choose choke over a fire beetle?"
Because it gives players away by coughing and take out a player burning without giving your cover away? I'll take that over firebeetle anytime because it's better at providing support
If I want to track someone I’ll just throw an actual choke bomb or use the stalker and use the sound of them bleeding
Coughing is louder my dude and choke beetle blocks off a spot.
And once again it has a use of stopping your team mates from burning without giving your position away
Coughing also doesn’t make them one shot to about 80% of the loadouts I run, and again choke bombs do the same thing, and if I reaaaallyyyy need someone to cough in a build I’ll hit them for their health then choke them while they burn/bleed but id rather push with my beetle, maybe because so many people just use them from 100-200 meters away but I’m using mine as close as I safely can to the building so I can push for the one taps
And you can push with a choke since you know where they're at now that they're coughing and not to mention that fucks up their aim because they're flinching. If you're wanting to push as close as you safely and one shot them you can do that with a shotty.
All three beetles have their uses but choke beetle is easily the most useful due to how supportive it is for your team mates
@gleaming needle a confederate Hunter has implications that Crytek will definitely try to avoid. You can be sure they won’t add any of them, best they can do are union soldiers.
Why not? They can make a hunter based on the Confederates. I don't understand what problems this will cause for the company in a game that has many different hunters with rather dubious backgrounds. If it will be better, then you can make a DLC "Old Enemies" where there will be hunters soldiers of the south and north
@latent geyser edited the message above
It is the same reason why we don't have scalp hunters or slavers, yes they are horrible people, but they are historical systemic brand of horrible that is still felt to this day.
Simply put, it is about not wanting to open a can of worms and attract a certain crowd that would like these kind of skins unironically and for what they stand for.
I understand that sucks for normal adjusted people who just enjoy historical stuff, but simply just not worth the trouble it can bring.
but we have hunter Monroe. Literally a psychopathic maniac
Again, you are missing the systemic violence part of it all.
Monroe, by modern terms is a "lone wolf", what he does is because his ill will.
But a confederate was a waste group of people who wanted to mistreat people based on exploit and racism.
Which is still felt today in current US.
I want to note that there are also games where you can play for the Confederates. And I have not heard any problems with these games. War of rights and Battle cry for freedom
Well, in those games that is the main focus.
The civil war ain't a focus for Hunt's narrative, so including such aspects is only for the fetishization of it.
Confeds sucked, there is no reason to sell skins of them in a game where they ain't relevant.
equipment save slots shouldnt cost blood bonds.
especially now that it takes minutes to set up a new hunter.
i want to have every build i can think of saved so i dont have to deal with this horrible UI.
I have been fine with using just one loadout slot before 2.0 and after 2.0
I just use it for tools and consumables
@coarse kestrel For the record if you are referring to the stars with "most players already have all 6 RMRs" the statement is simply not true, majority of players are around 4 star
Also we used to have leaderboards but they were removed thankfully
It encouraged cheating/exploiting and in general lead to more boring playstyles from people
The game's focus should never be a measuring contest
but some kind stats like longshots would be nice even u can only see it your self
that would be nice 😄 I'm a CS player and reached 6 RMR after around 50 hours in the game. I really enjoy it, but it starts to get a bit boring once the event ends. i have no intrest just grinda prestiges and i have around 450 hours now on the game. but some kind stats would be nice.
The MMR/stars are not even intended to be some goal/rank the way csgo or such has, they are visible for the sake of giving people more context why they matched against X or Y players in a match
As well as making the game more fair in general for different skill levels
yeh kinda understand that but it would be nice u have some goals in game.
If anything after playing in high MMR lobbies for thousands of hours it's more of a punishment, whenever I watch people play in other MMR brackets they have a lot more variety and fun playstyles than in my matches
but just saying my thoughts 😄 only have 450hours on game so kinda noob still in game 🫡
so prob just going back cs2 and waiting the new event 😄
I do agree on having more goals to work towards though 100%, I just don't want them to fall under the "tryhard" umbrella like something like MMR/rank/leaderboards would
I'd prefer something like adding skin unlocks to getting X amount of kills with Y weapon and stuff like that
They kinda did something like that with hunters already since we have the rookie -> survivor -> veteran hunter unlocks when you get them to lvl 50
ye i did some of them and it was fun there was goal for to go 😄
yeh like old mw2 skin unlocks do 250 headshots unlock skin 😄
Prestige skins for guns would be nice but also skins for stuff that happens organically with the wacky stuff that happens in hunt would be neat too.
-killing a hunter while suffering from bleeding, poison and fire, three times could unlock a hunter skin that is all burnt and bloodied
-shooting dynamite out of the air and killing the thrower could unlock a dynamite bundle skin
-throw hammer and run could unlock a railroad hammer skin
-getting the achievement for opening 250 quick play rifts could give a hunter tainted by rifts, with blue glowy rift hands or something.
I think hunt is missing this type of progression, but the progression hunters are a good start
I genuinely haven't needed to worry about buying loadouts or even hunter loadouts because I was just getting lucky through the Dark Tribute
You can still see them via Steam, but they haven't updated in a long time
I really want the Light the Shadow pack to return. Those Native American Hunters are awesome!!!
Then the KD should be way more important in matchmaking… I‘m 6 star (even before the mmr changes), but have a low kd of 1.4… I keep getting farmed by 2.5/3+ KD players that should have 8 stars rather than 6 😂
It shouldn't as it's not a metric of skill but rather a metric of playstyle
If you played back when we had leaderboards, you'd know it was dominated by exploiters, slow campy playstyles and such
Or if we want to use a currently relevant example, Rachta is one of the best players currently yet he has lower KDA than me since he goes for more "style point" plays for content that doesn't always work out, and despite the higher KDA I would consider myself a worse player than Rachta
KDA also changes too slow to be a good metric, you could easily tank it and it would take ages to get it high again and during that time if it was a factor in matchmaking it would be in your favor
I already played the game when leaderboards were still around, and the campy playstile is still present, it may have gotten a little better but thats not the point…
You said the mmr system is about fair matchmaking, which is not since there are not enough brackets and the kda (which in a certain degree also represents a persons aim and gamesense) is not factored at all, thus making it „unfair“ for people that share the same bracket but have a huge individual disdvantage in skill …
Thats reason enough to no try to improve it at all? 😅
I never said so, I just said that KDA is not the way to do so
My KDA is under 1.1 but l've been locked in 6* for ages. It's constantly on the rise, but it got buffered so hard when I originally started playing that it would take years to get it to anything "high". (Or maybe a few months of being a nasty sniper 🤢).
Because of how it's calculated, KDA doesn't reflect your current skill level. Even if it were factored in in any way, it would need to have a cutoff point somewhere to make it only calculate for "recent" games.
Well we used to have a tick-box for match making not based on MMR/ELO. Presumably not many players (probably the players at or below the apex of the bellcurve distribution) utilized it, hence it being put out to pasture. Which would suggest something is better than nothing. 😛
It also wasn't a flat out toggle to turn it on or off
Having it off still meant that the game tried to match you based on MMR, but towards the end of the queue it would give up and match you with others who have it off
@gleaming needle c'mon dude, we didn't went through weeks of asking Crytek to nerf the Headsman skin only for someone to request him to go back to his worse old self.
Also you can buy him during the Halloween period.
I just ask to return to sale, I will be satisfied with the new skin with red color. So they return to sale for Halloween? And what other skins return?
Mama Maye, and some equipement from Halloween events.
Like an axe, a romero shorty, an obrez mace, maybe a vetterli silencer...
But otherwise he's a seasonal hunter, just wait till October and you'll be able to get him for a hefty price.
A bunch of the old seasonals come back around their season
Devils advocate and coal bearer during winter, etc
Coal Bearer is always around, he's from ToD. Scrooge wannabe however is seasonal.
#game-ideas message omg just reading this its a bit of a silly/funny idea but i think its actually so cool 😭 really lovely idea @cold basalt
#game-ideas message holy salt yap
Oh yeah saw that one
Would toats set up selfies with all the bosses!
Bro needs to git gud if he can't win a match with stock weapons and basic tools
xd its like such a cute idea honestly like it would be so fun to like play solo and roleplay as a photographer (it would never be added i knowwwww and it would theoretically introduce more people doing things which is outside of the game's purpose but idk xd it sounds fun as a novelty)
Side objectives do make the game a lot more fun
I love whenever I get PvE weeklies so I have a reason to goof around the non-boss compounds
Some side objectives and more goals to play towards like weapon mastery, would really flesh out the game.
I love the game loop and game play, but I really feel like they're not giving us enough "reasons" to play.
Like, I rarely use the content I unlock in battle passes, but I hop on the game way more often when there is one.
Simply because there is something to do again
@native prawn it seems to be related to the bug where the endgame screens pops twice. When it happens, you won't see your tribute unless you play a game of any kind (Clash, hunt, SS, even training).
Jup. What bothers me is that this bug is there for so many month that i cant remember when i encountered it first.
Indeed. I would love to see the average of the last couple of games, maybe make the range selectable. Its another of those basic features the devs just dont do anything about .
I really don't want to encourage KDA gameplay any more than currently
If anything I would love to see KDA being hidden entirely
And this is coming from someone that has a "high" KDA
Either that or make it accessible. The current state just doesnt make sense.
It depends a little how the players handle it. If you use it to monitor your progress its all good. The bad side is players hiding for that one kill for 45 minutes to see the value go up. However, i dont think you can get those players to play a decent playstyle just by removing the KD stat. They will find other reasons to admire the flora of the bayou... for 45 minutes...
Additionally, i would love to see more metrics, totally optional of course, but stats like percentage of shots landed, hitzones, average shots per timeframe would say a lot and generally help improve skill. e.g. If you see yourself landing 80% arm shots when shooting strafing/running players you know you have to adjust your lead.
I mainly would want weapon specific stats as well as something like longest kill/headshot or most kills in a match in general
So say we all.
Unfortunately i have the impression that all this beautiful ideas in the feedbackchannel, even the ones that are brought up countless times over the years dont result in more than the quarterly "We heard the community" statement. Sorry for venting...
When next battle pass?
@drifting hornet I summon your chart
Thanks
no problem
Could honestly turn it into a command, maybe after making it into a bit more readable format, and as long as CMs are fine with it since maybe they don't want to set expectations based on prior event schedules incase there will be differences in the future
#feedback message man aint nobody need 4 decimal points of kd 😭
perhaps a pin
as for format what are you thinking?
Just cleaned out in general instead of criss-crossing lines, I'll check with CMs after the weeked if they are fine with it and then look into the format if they give the green light for it
I like KD, keeps me in check and lets me understand what is going wrong if it goes down too much
This is specifically why I mentioned it since some people put so much value on that number that they will dismiss the opinion of wanting it removed assuming that it's just because they have a low KDA, mine is around 3.00
I wasn't serious man, I believe you. Very impressive btw
So no, I don't want it removed because of mine being low, I want it removed because it leads to boring playstyles and cringe measuring contests
I do agree with those specific points overall
My bad then, and thanks 
No worries, we are strangers so you can't know. I should have known better that it might not land lol
I wonder how many alt accounts are sold on people trying to reset kd
I'm perfectly happy with my 1.4. reached 6 stars, I'm done and don't care too much
Mostly KD for me is something to keep me in check. I've gone on losing streaks where I've dipped like 0,05 and had to evaluate what I'm doing wrong
As for how to communicate stats so that they can be used as an indication of how well you are doing, I think we could replace it with average kills per match or something along those lines. That way deaths aren't considered a blatantly bad thing that need to be avoided at all costs, when in reality you can sometimes sacrifice yourself in some situations while your teammates finish off the enemy which shouldn't be seen as a "well your KDA went down so that was a bad move"
I'd like to even see perhaps a quartly kd
100% agree. MMR overall should work this way, kind of like Dota that takes into account that supports don't get lots of kills and gold so their contribution is counted differently
Buying wards, sentries, flasks for teammates
yeah, like in other games where it shows your damage output also, so perhaps you had a lot of assists, revives, consumable uses (especially in conjunction w/ at least a 2d replay) you could surmise all the opportunities you created for your teammates and such.
#feedback message @runic shadow that's sadly absolutely not a hint for cheating. More one for people that play quite well since long and don't see the point of prestiging.
I see many with similar stats to mine at p0 and I'm p100. there are plenty that just don't bother.
Seems like they are moreso talking about fresh accounts
#feedback-discussion the time after the bounty clash bounty has been extracted is just a tad short now. 5 min was possibly too long but 1.5 min is too short in my opinion. Make it 3min os something!
which again isn't necessarily a sign of cheating
Possibly just smurfs or something
But new steam accounts are typically a bit sus, never know if they are ban evading or just smurfing
If you have any suspicions though you can clip it and send it to Crytek CS
Also saying that you have had 100s of cheaters in the last month is extremely unlikely
At most I feel like I have 1-2 cheaters a month that I die to, been months where I didn't notice anything sus as well
I have to say I've only faced 6-7 people who I seriously suspected of cheating in my time playing hunt (~1100 hours), and 2 of those times have been in the last month
Had one yesterday sadly, but the exception rather than rule.
Genuine concern - i have 4000 hours in game as a preface - US West seems to be almost exclusively populated by european, south american and Asia players making it nearly impossible to get clean games. The ping advantage im finding in these players is extreme, and more often than not, im getting killed while still in the cover of a corner or some type of obstacle, that on their screen shows me exposed. This seriously is creating issues, and its an advantage that many people in different regions are taking advantage of, and openly brag about on stream. Just today i've had two different streamers tell me they play on US West even though their ping is right at the upper limit because they feel it gives them an advantage, and why wouldnt they.
Yeah leaving a pretty terrible taste in my mouth even after all these hours. I love this game, but this is getting unbearable. (Also im a mid teir 6 star for match type reference)
I dunno if this is any comfort as I do agree that ping limit should be stricter and it "feels bad" to die when you are already behind a wall.
But that said, in the grand scheme of things when you die behind a wall, the shooter didn't get any advantage to do such as the hit reg is client side.
By all intend, that shot is in theory valid, just that you get that info sent to you later due the the latency discrepancy.
high ping is not an advantage. Grow up and accept that you died
People obsessed with KD kinda ruin the game in my opinion half the time there on a bought account because nobody just has a crazy KD everyone dies nobody is perfect respectfully ofc
So far this is the only game i like the weapons as they are....
@dire wagon the reason why there is so little time in clash after bounty leaves is that solos will die and necro themselves when bounty has left the game to loot bodies so farm money easily, this happened a lot and was too bad so crytek lowered the time. If you dont like it then maybe you should play for the bounty
@torn quiver There's a really simple solution to this. Burn solos. You should always do it either way. I always play for the bounty but let me give you an example. Many teams usually rotate at the beginning of the match and end up fighting you, there's almost always going to be another team that hears the gunshots and tries to sandwich you. If you are not camping buildings and bushes and are actually playing the game this happens more often than not. This many times gives the opportunity to a team to grab the bounty and extract without you being able to do anything about it. Good for them. Many times though we ended up killing 2 or 3 teams that were pushing us and ran out of time or had to abandon our loot and go. Trust me when i say that this is making people quit the game and these are people that are actually making the game more fun for everyone. Players you would want to play against and not players going afk for 10 minutes just to 3rd party someone
- if solo kills themselves on spawn they wont show up on bounty and will evade being burned
- you dont have time to burn every single suspicious player in clash
- if this is actually making players quit then i say thats on them, play objective and loot afterwards. If enemy rats the bounty and leaves without you knowing or that you cant do anything about it. and if that happens often then maybe its your playstyle that is wrong and you let that happen too often
Absolutely. Same with EU servers, players from all over the world, except EU. We had three rounds in a row yesterday with russian and asian players exclusively. However, when you address the problem, your post will get deleted most likely due to racism concerns. As if THAT was the problem here...
@torn quiver We agree to disagree then. Issues like this one promote a rat playstyle witch no one enjoys playing with or against.
that i do agree that nobody likes rats
Doesn't your example of insta burning promote rat playstyles?
Insta burning, camping bodies from cover etc.
Bounty extracting changing the time to. 1:30min gives the campers a reason to be active/at worst they have to fight for extract at the end if they don't wanna involve themselves in the bounty fight at all
It's not black and white, and crytek decided on the 1:30 rather than having to instant burn every body.
@worthy python Dude, rats will be rats. And no one said anything about camping bodies, you burn and move on, they will have to get up before time runs out. All I'm saying is do something so active players don't feel punished because of rats. Promote a more active playstyle somehow
if you wanna make burning solos the solution, you have to camp them
else they just wait until the last second before burning out and poof, theyre alive again with no player anywhere close to them, if they moved on
@brittle blaze long bow have been asked for a lot and I don't mind the addition, tho we currently have an issue of bow already being stronger than crossbow (+/-), so can't see how a 3-slot bow wouldn't just be "better crossbow"
@gaunt oar #game-ideas message why on earth did you need to AI generate a picture of a wheel????? plus this literally already exists for controllers
here's the updated 1896 one, too (too lazy to find a good quality one, this is from youtube)
Because I dont own a controller and have never even seen it as an option? 
but yeah throw that shit in for keyboard and mouse
Exactly it’s not like you knew that if you was suggesting it
@rustic timber you could always just communicate with your team most people listen if you mic up there always better options then lowering your random pool know what I mean
Why? Sometime you don't match. I have teammates that wanna snipe the entire round.. Want you to go into the compound alone.. and when you die fighting 2 vs 3.. That sniper takes off, and extracts. Why should communication change that? We already did communicate to begin with.. Naaah.. I am find with lowering the pool of randoms, if it gives me more fitting people to play with.
I can’t really argue with that logic some people just don’t clique with each other and only think of them self in a team based game even if I don’t agree with that I respect your view @rustic timber
Well.. kind of you. I do realise that people change, and maybe at some point they will play different.. But do I have time to wait for that? Do I really wanna have KD players waiting in my lobby, ready to sacrifice me while they run for their own safety? I don't need to play with randoms a lot.. Plenty of friends that play Hunt.. But sometimes you just want players with the same goals.. Mine is getting the bounty, wiping servers and extract,, And if the sniper kd guy could play with some other sniper guys dreaming of kd 3.0.. Then let them have fun togheter.. They will match..
The amount of cheaters in high mmr that toggle or have esp and eventually, get tired and just start blantly cheating in the rounds are insane. we need to have servers verification at this point. im so fucking tired of it
hit em with the report, especially if blatant it'll get em banned pretty quick
#feedback message first of all, seven thousand is the low. Daily peak is like 20k and avg is like 15. Second of all, a 2, 4, and 6 star on a team facing a full 3-star team is pretty reasonable, especially if the 3 star team queued together and the others were randoms. Sometimes you play against better teams, other times worse. As long as your not consistently matching against teams with way higher averages than you all the time just move on
I began to see more of this posts, specially at Steam Forums, people complaining about even at low MMR players are playing like if they were 7MMR, one shot kills everywhere...smurfs? cheaters? a mix of all those? an annual cycle of cheaters? would be great to know if those arround 5K banned players where banned from which date to which? what percentage of the average player base are those banned accounts? 20%? 30%?
People cope
That's it
Nowhere near 20% or 30% I can tell that much
Based on prior numbers statistically speaking it seems to be under 1%
Back in 2021 during the "As The Crow Flies" event (which lasted only around 26 days) they released numbers which showed that we had almost 700k unique players play during that time frame, the almost 5k bans that they recently mentioned were since January
Even less individual cheaters than 5k
One account banned, they buy next account and cheat again
that happens in literally every game even if you ip/hwid ban them
sure they should still do hwid bans
people will always cheat as long as they just get banned quickly and efficiently then all you can really hope for
if you dont want to play against cheaters then play on console
but youll probably have to just play against zen/cronus/strikepack
idk how relevant those type of cheats would really be on hunt though
TITLE - IT ISN'T WORKING: I crunched the numbers, for the last year and a quarter y'all are roughly losing 2000 players a year. Do y'all really think that making sure people lose the game faster is the way to go? The increase in burn time, sucks for solos and teams. The change to necro, fair, but rewards the burn even more. Putting in great enemies like the bear and taking it away, not helpful. Partnering with Post Malone and not having the event plugged/pushed well marketing mishap big time. Left and right y'all miss the mark and often don't implement feedback in a useable way. People still have issues with folks who ping abuse and nothing has truly happened. People who use exploits stay on the game entirely too long blaring music through open comms and other ways that they abuse the in game chat. Y'all really need to work on creating a supportive and unique experience here, but instead y'all also encourage camping more in a wild west game that is supposed to be about typically fire fights some long range usage. Instead what I'm seeing is in general and from the other players I'm talking to randoms and my normal friends that I game with, THIS GAME IS BECOMING LESS AND LESS ENJOYABLE. This is a not a strictly competitive game seeing as there is no difference from ranked and casual play. Nothing states that this game is explicitly meant to be competitive. The gaming environment indeed is supposed have a competitive edge, but we shouldn't be feeling like we're playing against League of Legend style smurfs who go grandmaster and get a new account just to climb. Y'all need to do something curb the obsession players have with getting obserd KD ratios. Maybe implement more AI enemies or newer ones that discourage the rat play style.
#feedback message I think the issue with 2-slot weapons more comes down to 2-slot weapons (shotguns in particular) being a bit overtuned. making fanning cheaper will still leave you better off with a sawed off shotgun. Instead, they should nerf the 2-slot shotguns and rifles a bit (this should also make precision variants and dualies more viable)
Eyup, 2-slots were fine for 7 years, until the 2.0 update.
ehh they weren't well balanced among one another, but as a whole they were acceptable
Not really, without bullet drop and all that the pistols were better than medium slots most of the time
Especially with quickswap
yeah but quickswap got fixed ages ago
Pistols are currently underwhelming because of bullet drop being so heavy on them
Medium slots barely suffer from the same
and 2-slot shotguns are a much bigger issue than 2 slot rifles
Rifles still retained rilfe damage drop-off, longer headshot range over all and less sway than pistols.
They just weren't such a league above pistols that people found it a must :)
I was more pointing to the fact that some 2-slots were vastly stronger than others
Yes 2-slot shotguns were in bad spot, they felt like you had to run slugs to make them work and could have used a 2m reach buff, which instead they got more like 4-6m reach buff lol.
(this is still a big problem)
Yeah that is fair it was also meant as a hybrid answer to both you and @crystal plume as I wrote it lol
oh yeah fair
yeah now the romero hc has alonger 1hk on buckshot than slugs 😭
I think a ~10% 1hk range reduction across the board for 2 slot shotguns would fix it
and they should also increase the sway on 2-slot rifles to like 110 so that there's more of a reason to use stocked pistols
QM, 2-slots felt as a "nice to have, but not needed" addition to the game.
Funny enough that was the old sway stat lol
yeah the old sway was atrocious, new sway feels barely different from precisions
also please crytek buff the scottfield and nagant precisions a little they are so sad
Eeeeh, you can never make the P weapons that viable anymore with the inherent issue of them being pistols
no matter what they gonna be out performed by rifles
I mean the base nagant family could use a buff, as its currently so far outperformed by all the other cheap pistols, and all the scottfield precision needs is for them to change is to a 'match' and give it slightly better velocity and damage
because as it stands the spitfire is straight up a better weapon than the precision and its 1 slot
Well, precision does get like not recoil and sway.
So hitting 2-slots stockless rifles with worse recoil and sway would be a start :)
(Which also got hugely buffed in the 2.0 patch btw)
recoil does not matter on anything firing slower than like 90 rpm\
and the closest thing rn is the vandal which isn't even close to being meta, but is nearly a direct upgrade from the scotty p
I fucking love the vandal atm, it is really nice to use.
That said, it is too good for what it is.
yeah given how cheap it is its a little much]
increasing the sway and giving a small buff to the scotty p should be fine
scotty p being too weak and sawed off rifles being too strong can both be true
Scotty P is forever gonna be held back by its MV, using a 2-slot for a scottfield is just... not good
hence making it a match
give it like +30 mv and +5 damage. Not a huge buff, but enough for there to be an actual reason to use it
Gonna help slightly, but still, you rather run a cenny or vandal over any of the guns.
Only reason uppercut p was slightly relevant at one point was bc its high base MV and 125+ damage.
or obrez
well it has apretty different niche to the cenny anyways
fires way faster but does jack shit at range
it would make for an interesting budget sniper sidearm, as its better at close range than most sawed off rifles but can still perform tolerably at medium range when snipers aren't useful
It have a drop range of 65m tho
Dunno, for me I think Scotty P is in a mostly fine place due the fact on how pistol vs. rifle works.
I wouldn't risk it to be just a strictly better Nagant P
Yeah but it isnt a head clicker
And the nagant is in even more need of a buff than it is
I get the sentiment, but it simply just a deadlock of system that makes it impossible to really make the P variants feel like they have a place.
Even if you gave them the match treatment, their pistol bullet damage drop off is just gonna be worse than any rifle you can bring.
so make them more viable at close range
let them be less effective (but still usable) at medium range in exchange for being more competative in cqc
that's what makes the bornheim match good for example
What makes bornheim match good is two tap potential and faster than dolch fire rate.
Not really a thing schofield can do
I mean generally the fact that its competative in cqc and also usable beyond 20 meters
the scottfield obviously will never fire as fast but giving it more consistent 2hk and slightly better effective range would give a reason to use it over the cheapest sawed off rifle in the game
The niche of spam weapons is to spam bullets and win by spamming
rapid fire /=/ spam
levering is spam. bornheim extended is spam. dolch is spam. dualues are spam. 6 rounds that only 2hk on a double chest shot is not spam
the bornheim is mostly good for headshot fishing anyways
Currently there's not much reason for pistols that aren't spam to exist.
You have shotguns with insane one hit kill ranges even in medium slot. You have medium slot rifles that outclasses pistols both cqc and long range thanks to higher damage, better fall off, better damage retention and better velocity.
Pistols that can spam will always have a use cause you can just spam people down.
yeah sawed off rifles and shotguns are overtuned, but the nagant p and scotty p are just plain bad
so bad that they are worse than any half-decent 1 slot
Well they weren't great before 2 slots got overturned
Like I said, there's barely a reason not to run without qm right now. Pistols are not doing great unless you wanna grab new army/officer, dolch or bornheim
which is why they should nerf 2 slot rifles and shotguns lmao
Sure, but even pre-buffs, most 2-slot rifles were still better than Pistols Ps as soon you learned to play around the heavy sway.
That said there were at least more of a reason to bring a Nagant P over a Vandal.
YES THAT IS WHY I AM SAYING THEY SHOULD ALSO BUFF PISTOL Ps holy shit
Yes, but no matter how you buff pistol ps they ain't gonna compete
Not sure there's a decent way to buff the precision. Rifle will always be better
Simply just because rifles works on a fundamental level.
Theres already cracked precision in the game. Like dolch p
'i dont know how they should buff it so they shouldn't buff it'
Schofield and nagant is designed to be the early game, low cost option
yeah yall aren't even worth arguing with
But I agree, nerfing rifle sway back to 133 (or at least 110-120), would give more of reason to bring a P variant.
I mean, I'm not against nerfing 2 slots all together. I think they are doing more harm than good
It is more "no matter how you buff it, it wont be as good as bringing a 2-slot rifle".
Not necessarily with you on the P part because of how the game works
Rifle will always outclass pistols.
Higher damage, fall off, damage retention, velocity and some rifles even cycle faster
Pistols could have use if rifles ran out of ammo, you could swap to a sidearm but even that is unnecessary in hunt showdown. Ammo box is meta
Hitting the nail right on the head.
Basically we need to lower viability of "powerful" 3 and 2 slots to make 1 & 2 slots pistols matter again.
You can replenish all ammo by
- Swap weapons with dead hunters that match your own.
- Ammo box that stacks great with teams of 3, never ending ammo.
- World ammo boxes is common, especially if you fight around bosslair.
- Supply wagon
The order is random,
Honestly with the amount of diversity in custom ammo, 1 is kinda kept in check somewhat.
But like... just remove nerf the ammo box already lol.
Ammo box is the biggest offender to having low effort unlimited ammo
Removal of rule of two made it even better
Yet this was the responds to me asking too nerf the ammo box back in October.
It is tough to be this right and ahead of the curve all the time 👊😔
It indirectly buffs special ammo too
The gimmick of long ammo and special ammo is to have ammo problems
Well that isn't happening
Yeah, can't wait until people figure out how insane that the Berthy comes with 18 bullets and can resupply 10 bullets per ammo box if you split it.
And oh yeah, it just got a fucking buff to damage and recoil
Berthys gimmick was split ammo, a bonus was the ammo resupply.
And then they just gave it more ammo
Do I need to point out it now deals more damage than a lebel?
Oh yeah they did that this patch to "create a new weapon class of Carbines"
WHICH WE STILL HAVE NO FUCKING IDEA WHAT MEANS!
Sorry
Oh I completely missed that
Think it's weapons like obrez match, berthier and... vetterli?
Martini is technically a carbine in the game
Who the fuck knows?!
Imma look up patch notes
Obrez is a carbine, is Springfield? Vandal? Cenny Shorty????
Whatabout LeMat Carbine? The Officer?
Didn't expect an additional berthier buff
Or just you know, THE Carbine 1865?
Are those carbines?? In that case what the heck does it mean to be carbine????
Im blind, where is this
I found the berthier buff
I'm also searching wildly I talked about it like a month ago
133 damage, kinda wild that it got higher damage
And I'm not crazy, other people talked about it too
yeah the damage buff was completely unnecesary. before the ammo buff it was definitely outclassed but that alone put it on par with the other long rifles
and the damage buff makes even less sense when you consider that the berthier fires the same rounds as the lebel from a shorter barrel but now does more damage than it lol
FOUND IT
These changes go hand-in-hand with a rebalance of the Berthier and Mosin Obrez and allows slotting the new Mosin Obrez Match and Sharpeye into the Long Ammo category. The Berthier will now be the strongest of the Carbines, while the base Obrez will be the weakest. We want to position these Carbines as more viable alternatives to the full-size, Long Ammo, bolt-action rifles, such as the Krag, Lebel, and Mosin Nagant.
Source: March 21th (2025) Developer Insight.
yeah I remember this it was so bizare
They are literally just went "yeah, we added a new weapon class" and didn't elaborate lol
Like... please tell us what makes a weapon a Carbine?
And why is only relevant for long ammo rifles (we know why).
And couldn't you find another word for it and not the carbine that is both used as a variant type AND as the name of a whole ass weapon (also Crytek PLEASE give the Carbine 1865 a real name)
yeah 1865 carbine was a lazy ass name
Man we really are getting constant long ammo content over and over
Where it's always been dominating
It just doesn't make any sense
Crytek is turning into the "Men would rather do X, than go to therapy", just "Crytek would rather do X, than to rework long ammo"
Also completely unrelated to anything.
I missed this part too
"World
Guaranteed one custom Ammo Swap Box spawn at arsenals and watchtowers "
So i can climb any watch tower and find a funny random special ammo box?
Basically
Think most people didn't think about that much bc it was event
So it was just "oh so much custom ammo this event"
I've mistaken the reason behind krag and berthier buff. I thought they buffed those because of community demand (krag) and pick rate (berthier).
They genuinely want long ammo to be strong, that's a given but they don't think its strong enough (since its not only getting more content, they are also buffing it constantly).
And I'm not sure why Crytek is so hell bent on such
I guess they are scared of not being a real extraction shooters if there ain't no real gear fear if weapons are actually balanced.
I mean this in the kindest way, but Crytek does strike me as a very insecure company that doesn't believe in their own product.
I will always call it specter carbine.
With how things have unfolded, I'm expecting next content patch to either buff mako in one way or another.
Or some other long ammo weapon
Maybe they will nerf one thing about berthier but keep most of the buffs so it's still better than before the buffs..
Honestly don't think we gonna see long ammo touched next patch, this all felt just as a "we need to justify the Mosin Match" and now it is out and dead on arrival, so now Crytek doesn't really have a need to change things.
In the long ammo department
Doesn't feel like anything really justified that rifle. Even with the number changes to obrez (base)
obrez match drum incoming
Oh, I'm not saying it was a success
Just reading their thoughtline
Ill blame you if it becomes reality
This knowledge is simply bestowed upon me, i am nothing but a messenger
they added it because execs said 'u can't have event with no new gun' so they threw together some existing models, made some extremely basic stats and called it a day
It looked like work was put on it though, it wasn't just an obrez with a stock, there were amateur welding on it and other details 🤔
Also low key, my conspiracy theory is that we got Mosin Match so Crytek can make a Mosin Match Silenced.
I wouldn't call that a conspiracy, I think that's the only way they can add a mosin silenced without it being as broken
I'm waiting for the obrez match silenced to happen, its more likely than not
honeslty they could and it would suck ass
because the krag silencer would be straight up better
just remove the obrez match it has no niche to fill
It got a skin so that feels unlikely
I know 😦
I seriously don't think anyone actually thought it was a good idea, likely just an attempt to appease the shareholders in a non-content focused update
so I wouldn't worry too much about it
Obrez Match have higher base damage than the Krag.
But that said yeah it wouldn't be as good now, but it I'm sure the Silencer nerf was a panic nerf and the original pipeline had Mosin Match Silenced in mind.
With being a 130 damage silenced mosin
no? 10% damage reduction
it would be 127
117
That is a recent change
yes
That was a panic nerf
yes
but it is still there
it should be reverted and they should find another way to nerf the krag silencer
It would still be more damage than a silenced krag?
just make it louder and have worse sway imo
not by a significant amount. no breakpoint between 113 and 117
Still more damage and better velocity, so not really near the "because the krag silencer would be straight up better" claim you made
*worse velocity
Better
the obrez match is 55
lol
I think live service development is like tv series, everything is made way before publishing, the latest public content was on the drawing board a while ago and whatever variant or weapon was already made months beforehand.
I was looking at wrong stats
that's why Im saying it was a panic add
someone said 'hey we don't have any new content' so they threw together some scraps quickjly
This, I'm sure the "push for silenced weapons" aka silenced krag, maynard, carbine and, speculatively the mosin match, were all planned out like 6-10 months ago.
Naw I'm 100% sure the Mosin Carbine was an intentional addition too, again a set up for silenced mosin.
Same. It's awfully suspicious since we keep getting tons of silenced content
Krag silenced, sparks pistol silenced, Maynard sniper silenced, specter carbine silenced
Did I miss something?
Chucker Crossbow I guess
Whole subsonic/silenced overhaull
Also a trait to spot silenced shots? That isn't subsonic
Tho I do think it is the end for silenced for now.
Because god it haven't been well received.
I feel like crytek isn't afraid of pushing it still
Dunno, then I don't think we'd gotten the 10% silence damage nerf.
Feels like a good excuse to add more silenced weapons

And when you least expect it, they revert the nerf to silenced
Eh, again this whole garden patch seems to be a big panic patch
they BETTER revert the nerf
Maybe
just do something to fix the krag sniper
Krag sniper ain't the issue for silenced tho
Yeah, nagant silencer and bornheim silenced sitting there with miniscule damage
sorry I mean krag silencer
No worries
don't forget the poor winnie silencer
dont even do 100 damage anymore 😦
Like thet only way I can see this fixed is removing silenced krag and maynard
And it would be a pain to re-do the krag skin, but not impossible
Ngl, nagant, winfield and sparks shouldve been the only silenced weapons
Vetterli was the start of the issue
A silenced rifle with good irons
And then things kept getting added
Oh yeah, it is so funny to see people bitch and moan about sights for years and then when the sight gets buffed people finally realize "oh wait that was what kept them in check!"
And sure Vet silenced started the issue, but honestly Cenny Silenced was the true start of the issue
Cant reply to that guy somehow #game-ideas message
I love these kind of ideas. Not sure why they are unpopular. Something like this even walkable, with a shooting range attached, with skins and deco stuff to buy and with the option to bring up the usual UI by pressing tab, would be sick. Basically like a customisable shooting range that you can start a cue from. Like, why not?
He left the server
I see
This style of interactable 3D environment as a UI would also already be better as it´s immediately intuitive
add some social features, et voila. c`mon hunt
but god it would make gearing up so much more longer
you can just bring the UI up
Would help for sure :)
it`s optional but you can hang out with friends there and form groups
For sure!
anyways, just think it would be an actual new step for the game
we already have the place next to the gulch^^
Don't worry it have been a suggestion for years lol
I'm starting out even smaller with having a little cinematic animation for getting into a match.
when is the next event? I fried my PC with coffee and I`m not sure if I´m gonna make it^^
sometime in june I think
any start at all would be fine
Also wouldn`t mind to automatically land in the shooting range as it is with the option to bring up the ui
as a start
adding silencers to the safest and most damaging weapons in the game was a mistake
meanwhile I can't kill a previously downed opponent with an Uppercut at medium range with a body shot
thanks Crytek
yeah I know, it`s just an unpopular one, at least here
@spiral dust It could well still be a bug. I know BBs are a touchy subject and it was nice to be able to proper farm them but at the point where we unfortunately are now, I would honestly suggest to just ignore them and not even acknowledge this as a feature. Really ppl are getting upset becasue of 10 cent a week? what are we doing here?^^
or rather incentive, not feature
it's like the smallest carrot in the world and we are after it drooling? self respect anyone? 😄
no offence^^
Oh, gaslighting someone who against the company the trying to F around by saying that they have not self-respect? What a wonderful approach 🤣
If defending yourself against BS that company trying to apply to you and being vocal about it means to you damaging self-respect - I will end this conversation here. If farming up to 30 weeks of challenges for a single skin is OK to you, it does not mean it is OK for others (and it is with 50 BBs per week not the 40 BBs as now, lmao).
I said "we"
talking to players as a whole
and also was just trying to show a different perspective
but if you think it is worth getting so upset about something so meaningless and small...
the hyper focus of player communities on this kind of stuff these days is a problem and gives game companies some degree of power over us, making games wirse as a result. Just trying to educate every chance I get 😄
or any time I can be bothered or am bored
really nothing to get upset about either, just hink about it
I don't think you understand how it works. Company starting with small BS and will increase it every time until you slaps it's hand.
If you ignore it, company thinks "Oh, they are ok with it, let's push some more".
I don't think that this is a coincidence to push out such BS at the end of event, when players having some rest from Hunt from grinding a BP. And not much players will notice it. They will just point on that "Look, there is not much negative feedback on it, players are good with it!" 🤣
"meaningless and small" - yeah, like 2-15 BBs per match, it is really small if you are not playing a lot game. But it was damaging the treatment to you main playerbase that playing game a lot.
First this one, then even removing 2 BBs for retiring 50 lvl hunter, then removing possibility to retire 25+ lvl hunter, which is damaging prestige system (which has a lot of problems on its own place).
I am playing Hunt from EA and back in days Crytek was not even thinking of F around with its own community. It was a feeling that Crytek was more open and was more closer to community, listening to their feedback, there were these events, not these BP with minimum changes, there were dev-streams where Crytek discussed upcoming updates and we with my Hunt-friends where gathering around to listen and discuss. There were even testing updates on the test server, lol, this and dev-streams are dead not for years. I missed old Crytek, not this one with 'GIME ME YOUR MANEY' priority.
yes all true, the game has shifted into a monetising mode with all that stuff. what we can do as well though is not giving a shit about what is offered then and play a game because it's fun instead and if it isn'd don't play it, have a break play something that is. Buy BBs when it's fun and you feel like supporting your game. I'm afraid it's a loosing battle as the way the players have to look at this stuff has to change and we are sheep at the end of the day. All we can do is spread the word^^
cause that exactly is what fuels all the enshittification of things, gullable consumers
at the end of the day, you get less free skins. F 'em then. we have enough, i say. come up with some real incentive pls, ty
I don't understand why this is a discussion in a first place 😄
This action from Crytek does not have a pros and cons - it is just straight bad. Yeah, it is miserable 10 BBs, but it is whole 20% of amount that you could previously earn.
This is not a 'Boohoo' moment because I will not buy some skin. I have pretty big collection of skins because was playing a lot previously and spend BBs every 1-2 months to buy some skin (and was not able to buy them all because Crytek produses them a lot, lol), and was buying every single DLC to support devs until the changes with removing BBs from acolytes.
I am vocal about this because this is just disgusting behavior from Crytek towards its community at first place.
I don't get how crytek went from caring about it's game and community to being just another triple a studio milking money from their fans and making unreasonable balancing calls
I do remember saying many times in 23 and 24 that hunt was the only relevant fps game at that time that didn't go full mainstream. We really lost something unique with august 15 2024 💔
Capitalism is just 3 greedy toddlers in a trench coat. They'll do anything to get their grubby hands on everything and destroy whatever they loved in the process
That BB change is genuinely weird, we already got less BBs from playing but in the sale time we got less opportunities to use them. So for now, we just have less for no reason...
I think the change happened becasue they sat together and decided to hire people to change the monitisation strategy. I hate this as well. I just think the way out is to not give a shit about skins and BBs again, like probably most ppl didn't when starting to play. It also better for ones own well being and the energy is better spent to advocate for a game that is growing in scope and fun to play. Peronally that is when I feel like buying stuff. The BBs for challenges are really best ignored imo, it's nothing. They really should go back to farming BBs, there are enough skins to buy and it was anb actual incentive to play then felt good as it was directly related to performance. On the other hand the game has to make money, it's probably the wron approach though. Impossible to tell for us as the whole change came with other stuff that effected player count.
I have advocated for this in the past loads as well. Getting into the trenches now on what is left is just wasted energy I think.
Having ppl grind for 50 cents worth of BBs a week is just an insult really. Might as well slash it altogether.
As I said, tiniest carrot in the world. Who's the fool then? No offence 😄
it's us^^
discussing it here is a good way to make our point know, that we want a better company as our go to dev. doesn' have to get personal
Tbh the 50 BBs themselves held relatively well. Also because tributes could prove to be generous, but overall you only buy cosmetics for yourself, sometimes you'll die and people won't get to even find your body or juts burn you immediately. So a low amount centered mainly around the skins is fine.
What's not is that it got reduced and so far we have no infos as to why it's like this, 1 week later. It appeared to be intentional, so perhaps something else is being worked on, but there will have to be a good excuse for that, because the original BB reduction was already not easy to swallow while it had reasons, this one without clearly doesn't pass.
we'll see, it wouldn't be te first time that bugs don't get addressed for a while, be it communicating or fixing it. if it's a bug the compensation usually was fair though.
Well, as of now, it appears to not be a bug. Which is... concerning to say the least.
servers down?
Куди писати щоб зробили українську локацію
servers down 😟
was thinking about hit some more. basically there is an average per player time amount of money that has to be generated just to keep the servers running, employ people for maintenance and feed steam, we don't know how much that is at all. On top of that we want further development and better server which would mean that hunt has to make quite a bit more on top if that. I don't think the old system was necessarily better from a company moral standpoint, it may have been just naïve or the free stuff was meant to draw people in to the skin system (it's so hard not to say it^^) but money that had to make as well. Now I don't find that, sitting together and making a decision to change the system, is such a bad idea if your gol is to further develop and have better servers. It doesn't have to be greed, we simply don't know and assume the worst. Last people to blame are those hired to do what has been decided.
just reeeealy wish it wasn't a battlepass grind. why do so many people seem to find it engaging? 😄
and there the sad part is that it doesn't have to be even many but "money" (hihi). anyway^^
let's say there are 30000 concurrent player on avarage. What is everyones best guess how much the servers cost per month?
Loving these game Ideas!
The Upper Mat and the Uppercut Chain is definitely what we are missing ingame rn some one ping a def
Dear Crytek. When you add DirectStorage? and i want in game MSAA anti aliasing.
And of couse... Legendary shovel!
the chain.......is not needed, the game needs to cut back on the spam, levering, fanning beneficial weapons. Not everything needs to be fast firing
Totally agree with this, why do you think there isnt another guy like the avtomat (because its absolutely hated to play against)
@stable bluff No the hell not, it's more spam, more frag, and more bleed with homing projectiles on top of that. That shit does not deserve to come back ever.
Fog has just gotta go.
I don't understand how Crytek can be silent on so many issues. It's infuriating that this is like the only game they have that's making them any money, and they're just sitting back and waiting to see what happens. I'm in servers where I have 20 ping but everyone is stuttering 20 minutes in, all at the same time. I've had servers just crash and kick everyone back to the main menu with the match's XP reset prior to queueing. Now I'm having games where shots seem to just vanish into thin air, and a guy from South America somehow killing me with a headshot by shooting through an entire compound's floor WITH AN ARROW with no gaps. WTF is happening to this game?
I’ve been playing this game for awhile and the last week or so for ping/latency/weird lack of headshot-despite being drilled on their forehead is really pushing me away. Real shame as I love this game.
You already can dauntless the arrows.
@.got.taken.
It's amazing that Crytek has really put a stop to cheating... just purely amazing!! great job Crytek!!!
@atomic niche the chaos bomb does do that iirc when I tested it in the shooting range but I definitely think the range should be increased though.
Hey Crytek, why the hell is my teammate floating in the air? GREAT GAME👍🏻
Servers are amazing
I agree with this- everyone needs to wake up and learn to admit that crytek is slowly killing their playerbase with useless changes
💯💯💯💯💯
I want my team mate to float 😦
Well a lot don’t.-. We want a normal functional game LMFAO
Get it all out of your system...
Sorry that I want an actual fun game like old hunt:)
U guys are just too blind to see it
So then leave the discord lol unless you just joined to rant only.
I did actually like a lot of other people that only want what’s good for the game
But keep ignoring us and itll just die soon👌🏼
It’s not that the devs ignore the playerbase ; it’s simply that they’re working on whatever they’re doing rn and don ́t have it ready to show to the public yet. They don’t have any reason to tell anyone exactly what they’re doing, and no studio does that to begin with either way.
In hindsight yes but it also sounds like a lame excuse- Crytek just makes false promises..they’ve stated so many things in the past and have yet to show for it..I’ll know it when I see it
They NEED to work on what’s more important- for everyone’s enjoyment and to balance it
they NEED to work on the lag. Always fun to walk over train tracks only to rewind and do it all over again....
And that's what they're doing right now. It doesn't seem like you're up to date with Crytek is doing
I ́d prefer if they released patches between events instead of just sending the whole batch only for events tho.
Yeah exactly
They used to do that, even just big updates that brought 2/3 things and fixes that were not event related. But I think they stopped that since ToS.
Agreed, more preferrable than waiting months for it
Also makes event updates take less time.
Uh huh…well like I said I’ll know it when I see it
💯💯
Yeah they have
GotW was still a sign of goodwill, just hope the next time will be in the same way.
It was a..small goodwill it’s nothing too big but it’s a step in the right direction I suppose- yeah really hope the next upcoming changes will actually do smthn
If the stars get aligned, there should be DeSalle this time.
Yup🥲
@mystic lantern because they never made a system for it and are too lazy to make one.
And sorry: but yes. I mean lazy. It’s not about cross platform because a console player can appear in a random PC lobby; it’s about laziness.
And they’ve already confirmed cross platform from steam to PC gamepass, so yeah, they can totally put some time in and do it.
I wish this game had its DLC on sale more often. I managed to snag a bundle last one they had, but I’m not paying for nearly a full price indie game just for some cosmetic skins and only selected weapon skins. Just a cash grab.
Don’t get me wrong, they look dope asf! But seriously Crytek…fs.
I agree but at the same time theyre not really that expensive..every other game has similar prices when it comes to dlc skins and stuff like that
I do agree tho that they should have dlc sales more often
dlc goes on sale at least quarterly. sometimes it's through steam, sometimes it's through a creator code that is boosted to 50%, sometimes it will even be on sale at like humble bundle (right now actually).
BRUHHHHHHHHH
#feedback message
actually, you're missing a lot of what makes the centennial good:
- the fire rate difference is like 0.08 seconds (1.33 vs 1.41 from testing at 60 fps)
- the damage drop is significant but people overstate the importance of the 125 breakpoint
- a ~48% increase in velocity is not to be understated, as velocity is one of the most important stats in hunt
- it also has much lower drop range
- while the firerate is technically slower, the iron sights move much less during the animation, allowing for easier follow-up shots
- levering is viable on it now
If it does already then that's my bad, but you're right that it should def be increased in range. I'd just like to see them have a better use case.
Im curious who thinks removing quater master would be a good Idea. Balance is important, as someone who has only played for a month and reached 4.5 mmr I must say quatermaster seems to break the game. Why am i wrong?
QM is important to make weapons like the bow, bomblance and bomblauncher viable.
But there have been a growing sentiment that QM a rifle + shotgun (either way) is an issue.
So I'd rather look at the strength of the 2-slot rifles/shotguns and nerf them before touching QM.
I feel like all the weapons could use a bit more bullet velocity, maybe just have 2 slot weapons bullet velocity reduced. bomblance and bomb laucher have too much ammo and need a nerf themselves. disregarding your enemies cover is as viable as a bomb launcher should be. a pistol for backup and having that ability is more then enough. The bomblances ability to 1 hit in cqb through melee or projectiles is definitely viable enough. The bow, bomblance, and bomb launcher are all extraordinary weapons when properly used. They should not be able to rock another primary.
Naw, we don't need to go back to old HV meta days.
Hunt is purposely made with lower MV in mind, it ain't hard to learn them :)
And bomblance/bomb launcher are low tier weapons, they don't need any nerfs at all haha.
That said, bow could use a nerf or rather revert back to its old power.
what is hv/mv
high velocity (ammo) muzzle velocity (aka bullet speed).
gotya
yeah i dont know. The primary weapon you choose should determine how you approach engagements. Having something for every situation is kinda crazy. quatermaster should be too expensive to use on a hunter right off the bat. like 12 points to use or something
Think picking QM right of the bat for most hunters is not good enough, you need at least necro + resilience if you playing teams.
But it being the next follow up for sure hurts
that combo should only be available after like 2 successfully extracted games. should be like 30-35 points. Filling up your slots completely with perks should be a major accomplishment
im just gonna say that the cost of all perks and how many you can select should be reevaluated
Well I don't think that is gonna help much and just create two issues:
- People with 75 hunters parked obtain insane amount of trait points from dailies, so they just gonna field QM hunters outta the gate anyways.
- It being more rare, doesn't make it feel less BS when you die to it. Hunt should be about taking educated risks and dying to "they just had enough trait points" ain't great. I know that is how many traits works, but it is about making at least polarizing as possible imo.
necro should be 8, quatermaster should be 12, resilience should be 5-10ish.
IMO it would be about having more satisfaction when you manage to blow their head off. The gunplay is great no matter the circumstance. Perk selection should give your character a particular type of identity. Stealth, assault, passive trapper. It should be very difficult to aquire perks to merge playstyles and there should be more cons then pros when you do that
and one day all those 75 hunters will die
Eh, if you are good enough you gonna keep those rank fresh for the most part
plus you could just do a point reimbursement so the old hunters have to reaquire their desired perks with the new corresponding values
Also resilence shouldn't cost more, it should be baked into the core kit.
Only way you wont pick resilence as your first pick is if it cost 11 points or more lol
no way man. resilience disrespects anyone who is whittling away at your supplies while being out numbered and out gunned.
getting chunks back should be limited to scarce burn traits and banishing bounties
I mean you already lose a bar when you go down.
Resilience doesn't give bars back??
thats the one that just fills the bars you have left?
Yes, it revives you with full HP.
But it doesn't get chunks back
And it is so mandatory it feels like you ain't playing hunt without it.
thats real. that one could stay on the cheaper side... for some reason i though it brought chunks back... I like fanning/levering so resiliance can suck it
personal preference is wild
Fanning and levering is sadly not very good atm, unless you are levering a termie
Naw, just the reality of my lobbies
You already have bad odds when your team-mate goes down, that rez needs to at least have a chance to get them back in the game
Fanning is goated
idk man. i fight 5mmr and 6mmr regularly. with randoms... chances are if i go down... im never getting back up so i never go for resiliance
I don't get resilience 'cause I like to live dangerously
Give me vulture instead money all day babyyyyy
lol my favorite build... i gotta stop using it around level 80.... who needs more then 20k LOL
And I play full stack 6 star trios.
You need that chance to not die to an arm shot.
I haven't played this game in so long that I don't even remember the perks
hop on in. the waters barely luke warm
I love the game as it is, deep down i know it could be better. Just not sure how. Its a solid vibe... nothing else like it
i need desalle, the western vibe is what everybody loves. how could they deny us that treasure
Easy solution to make it better and balanced- make MMR better or bring back old hunt MMR so everyone isn’t mixed into an MMR they don’t belong in
From what I was told theyre “trying their best” to make these changes so I’m only hoping that’s true
Nerf shotguns as well and everything will be 10x better than it is now
that would be solved if the playerbase wasnt attracted like flys to event rewards. How can they as devs reward time invested into the game without giving away too much so they never pay
They should focus on what’s at stake rather than what they think is right
But ja I also see that
shotguns should be able to buck people at 20ish yards. im starting to think unique ammo types are causing more problems then their exsistance deserves
It is
It makes the game a lot more…cancerous with ammo types imho
especially with the amount of campers in this game bleed and poison are so fuckin stupid
i used to think otherwise. Im having way more fun combining weapons that share ammo to increase the pool and just use em when ever i want
my experiance has only been diminished by people using them, but they exsist so what am i gonna say
the only special ammo that should exist is incendiary and dumdum. all the other stuff is only cool in theory. but you should have to find and buy those bullets from somewhere on the map with something similar to event points
I mean but then people would just not use rifles anymore and 1 tap from 20m
That’s even more detrimental to the community
Yeah agreed
And fmj shouldn’t even be a thing either cus guns can already pen without it as is…I find it stupid that guns can’t pen without fmj unless ur using long ammo
im not saying that it should kill em. but getting shot by a shotgun should be disorienting similiar to explosives and movement slowing. I think getting shot in general by anything should be more significant and impactful
look at me i just got shot in the chest and missed my bomblance shot... let me chase you until you decide to turn around and not even get a shot off...
I mean obviously if we’re talking realism…but in a game where shotguns are already heavy in the meta as is..? Idt so
🥲🥲
im suggesting that getting shot should cause some sort of inconvenience like bleeding. Like maybe it shouldnt be tied to a special ammo.
dumdum ammo should just have an escalated initial status
So ur saying any gun in general should cause bleed by default..? And dumdum increases the bleeding rate? Or?
im capable of acknowledging when im full of shit, are you?
Yup
thats what im saying
I mean in hindsight yeah that would make more sense
But this is crytek we’re talking about so..
I have zero expectations. but I can say this is the first game in years that I will get 100% achievements completed on. only 5 to go... They did something right
its difficult for me to even say what mistakes they made
I hope they get on their ass about making vital changes tho
Uhm making false promises and showing little that they listen to their community?
what promises
They promised ages ago maybe 2ish years that they would fix MMR and all they’ve been doing is filler patches
and slight bug changes that weren’t even that bad
you cant just put people into empty lobbies bro
They said they fixed server issues across all regions- and no theirs still heavy delay and hit reg
ive never played outside of my designated server site, so yeah thats probably true
Everyone in this feedback channel if u scroll up- has been complaining about server issues and hit reg
seems like hit reg/mv go hand in hand... lag wouldnt help at all thats for sure
it took me a long time to learn proper engagement distances based upon the weapon being used. i could see peoples lack of experience causing frustration
I have a funny story of a guy i shot 4 times with a nitro shredder from like 30-40m and got no hit markers- even tho I quite literally hit the body.. and he was standing still
Yeah I can see that to
there are times where i know it should have been a headshot. i know where your coming from, sometimes i think twigs act like branches and trunks
It happens wayy too often bro
And it’s obnoxious
Same with shotguns tbh- slugs don’t register half the time
At least for me
it happens alot, but then i remember, i also get the shakes. my adrenaline pumps, sometimes i gotta pee. there are factors relative to perspective that affect individual performance that will never be acknowledged
ive never got a hit with slugs... partially because I prefer to rip heads off with buckshot
I only get adrenaline pumps if I’m in like a precarious situation or pinched between teams and my duo is down
Yeah fair
its just hard to say that all the blame is on the devs inabilty to provide a solution that may or may not be a problem. Only being able to play with people on my side of the country or world is a huge problem for the playerbase... that cannot be denied
I’m not saying it’s entirely their fault
But most of it is
it’s their job to balance and maintain their game..
And then yet they have little to show for it
They are slowly stepping in the right direction tho- Gotw patch notes and changes were somewhat good
the most concurrent players they have had across all platforms all year has been 22k... most of them probably bought the game and never paid anything after... wth are they supposed to do
change their game??? Make people come back to see that they’ve done shit to make the game better
sorry mate. in this games prime there were only 40k.
eve online is notoriously hated and did better in the market
with a monthly subscription model
this game is super niche. I wish it was appealing to a more broad audience. it just isnt
Yeah ik
a casual western themed escape from tarkov with zombies... it should have been a hit
Mmmhmmm
It’s just a difficult game tbh compared to most fps games..so it really does discourage a ton of ppl
give me more more bullets and 5x more zombies. and it could be more appealing... people love the chaos, I say add more
Yeah:/
firefights should be interrupted by 5 or 10 monsters regularly. not every once in a blue moon
I mean it’s not uncommon for AI to interrupt fights
I’ve had plenty of situations where AI fuck over a lot of people and allows me to push em
so have I. at about 200 hours its about 10-20 times, a few of them were bosses in the compound... its an epic vibe when the most common enemy is just as much of a threat as other players... grunts should be attracted by gun fire from across the map... that last firefight could have 50 ish zeds shambling up on them... not enough zombies could be the problem for mainstream consumers
the most grunts ive seen on me at once is like 6 or 7
Yeah it’s a possibility
i think everyone would universally agree we need more E in the pvevp
I say more diversity in AI..it’s lame that theirs like only 5 types of AI or some shit
we got slugheads, hellhounds, grunts, hivemothers, water devils and armored grunts. Adding piranhas and leeches to the water would be cool. but i think just adding a little more variation would work wonders, like the hellhound alpha with the armor head cage. I think the amount of enemies are fine. we just need more of them on screen... wouldnt be upset if they added more types though
Yeah
At the end of the day, searching a compound for needed supplies/clues should be scary AF. not a boring chore youd rather not do
hence bounty clash
U will need to go for supplies either way..cus half the gunfights u will encounter will leave u with a little over a mag
thats never a problem for me. I either use a pax with my 1865, or a lemat with a ranger. my ammo pools are huge
bringing an ammo box means ill never run out. even after using it to kill bosses.
Yeah
i wish it was a problem
It is a problem depending on what u run
if playing on a trio I don't think it wouldn't be too crazy to have someone's role be clearing out aggroed zeds/mobs.