#feedback-discussion

1 messages · Page 206 of 1

hot vigil
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lol

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Haha

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no worries

rocky turtle
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but yeah, id rather wait than have practically a free loss. if you get a 4* or lower you basically just lose before it starts. Even having 2 5* players can be rough to win.

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and I think the new players would rather compete against their own level as well than just get headshot and not understand what even happened to them.

cosmic kettle
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ammo box and the medkit box should be a tool not a consumble

rocky turtle
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it would be an interesting buff for the medkit though because I'm sure no one really uses it

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ammo box is way too strong and is highly used

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to be fair making the ammo box a tool might actually be a nerf to loadout compositions.

empty oasis
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@wind coral Your post has been removed due to No discussions/replies.

hoary glade
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@dense forge I have fixed my problem I am not sure If I can help you but you could give it a go. What most likely happened in my case is that windows defender ignored some junk, bad registry entries and that stuff, I downloaded an anti virus program (malware bytes) which cleared everything, EAC trusts my system again, and the game works like it should.

white plover
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@final hill #feedback message Could you reach out via Reddit Mod Mail and link the post you’re referencing

wanton folio
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Can you please bring back the Light the Shadow Hunters???? The Native American Hunters are so cool!!!

white plover
rapid wren
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I miss the rain maps and I wouldn't mind seeing more weather maps or like a storm or having the weather change during the match

unborn dagger
quick dragon
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When are we nerfing fire ammo?

Hold x and push for free ammo

Win the fight but still lose bars ammo

Get punished the same as if you’ve died and lose a bar just for being seen and hit ammo

unborn dagger
quick dragon
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Recovery shot is one time use

Sal skin isn’t slways viable for new hunters depending on loadout

My gripe is that you are punished in fights that you’ve won, if the enemy had a lot of fire ammo

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If you die, fair enough lose a bar it’s a good trade

But getting the same outcome purely cause the other guy hit you?

Not balanced IMO, also if you’re not miles away they push for free? Or you perma lose health

Also not balanced imo

unborn dagger
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If you're getting hit that often, you need to work on your position more my guy

unborn sandal
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The best part about Salveskin is not losing a bar to fire beetles and alert traps

orchid violet
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Poison dum dum and fire just play cover tight and because they have no pen they have to hit a tiny part of you

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Subsonic play further range if you know where they are and if you don't disengage and try to bait them to move so you can figure out where they are

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High velo and spritzer mean you can take fights when you'd normally get 1 shot to the chest by the gun

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It's like beating certain guns where you need to learn the cycle time like for example if I'm playing officer carbine and a lebel misses a shot whilst I'm playing cover I'm gonna peak them and take my 2 free shots then go back into cover

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The only gun where fire is possibly a problem is sparks as you have to wait a long ass time to be able to fight them again if you get hit

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If you struggle with fire ammo just bring salv skin

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Fire ammo only sets you on fire at like 30m or something so you can also play outside that range to just get burnt and not get set on fire

crystal plume
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40m with long ammo rifles

orchid violet
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Ammo types just add layers to fighting

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Add counterplay you can play around

crystal plume
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I just find it all too easily accessible

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I want all custom ammo, or at least the status effect inflicting and explosive ones to be scarce

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I'm not gonna use 1 consumable slot and 4 trait slots to have all possible counters to the different ammo types

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And even with those they just reduce the effects outside antidote shot

orchid violet
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Most people from my experience just run regular ammo

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Dum dum is probably the most common ammo type outside of regular thoguh

crystal plume
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That's the thing though, that one time you get comfortable and don't spend a trait slot on a specific counter you'll have that one team fully committed to spamming explosive bolts/nade arrows or such

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But that's also why I don't want to bring it as often, it's more situational compared to other traits that are more universally useful in more situations

orchid violet
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Salv skin is useful in every game

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Sure like the bleed one or poison ones are less useful

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Maybe they could be combined like pain sense was made

crystal plume
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Honestly I don't even feel the need to bring salveskin sometimes, in some sessions I can go multiple matches in a row without touching fire once

orchid violet
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Yeah if you die though it's relevant

crystal plume
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True

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I've been picking it when I have felt like I was dying and getting burnt more than usual HUL

orchid violet
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With fast burns people have to play more aggressive salv skin eases that a bit

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I think if you made all the ammo types that inflict conditions scarse though it would just made combat worse overall

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Like dum dum and fire only really fuck you over if you get caught in the open or are against a sparks

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Poison is only really good at slowing down fights or blowing people.up.with beetle sparks

crystal plume
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I would also increase the spawn locations of custom ammo boxes to compensate though, I don't want to entirely remove them from the game, I just want to limit the amount of strong combo loadouts currently that can be made by just spending some hunt dollars

orchid violet
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What load outs would you say are problematic though

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That aren't scares now

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Crown slug was kinda aids

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Maynard dum dum was kinda dumb

crystal plume
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Gunrunner with double explosive crossbow, combining ammo for more nade arrows/dumdum or such in general even if it means that they sacrifice on pen as I also need to peek them eventually, incendiary or poison on sparks by itself is strong and I'd like it to take more effort to get that power than spending hunt dollars on the menu

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I also think it would make the custom ammo boxes a bigger part of the game in general and more exciting to find

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I rarely if ever care about finding them currently since I bought the ammo types I wanted in the menu anyways

orchid violet
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Gun runner and quartermaster I'm not really a fan of tbh

crystal plume
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Only times they have been useful is if it was the same ammo type and I used it as a resupply

orchid violet
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Just generally as perks

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Double explo crossbow isn't that bad in my opinion

orchid violet
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So I don't tend to pick them up

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Sparks could p4obably lose fire and it'd be fine

crystal plume
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I also had a trio on new account KDA farming by trapping the extract and lobbing nade/concertina arrows from outside the darksight boost range, that was extremely cringe to deal with as well

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They had like 40 something KDA, didn't manage to kill us but still

orchid violet
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The kda players are mega cringe

crystal plume
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Of course, but again their strat would be way harder to pull off if they couldn't just spend some hunt dollars in the menu to get everything they needed for it

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I just want the scarce ammo mechanic and custom ammo boxes to be more impactful for gameplay, currently I barely even notice them

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Even if they didn't simply make all custom ammo scarce I would at least like them to rotate more scarce ammo per update/event than currently

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Instead of going for just few of the most problematic ones

orchid violet
orchid violet
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But also would be annoying if you enjoy playing a load out that gets fucked by them making some random shit scares for an event

crystal plume
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@upbeat willow The only problem is the amount of pellets hitting, more surface area on the leg than the head and buckshot doesn't have a super high damage multiplier for headshots

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Aim for center of mass and you'll be good

orchid violet
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The problematic ones absolutely should be

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If you find it you get to be powerful and abuse it

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But I think if you just removed slugs from crown noone would really give a ahit except.the people who want to being it every game

latent geyser
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#feedback message @upbeat willow have you tried getting closer and aiming for the center of mass instead.

upbeat willow
crystal plume
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As said the head multiplier on buckshot is not worth it compared to going for areas where more pellets hit

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!multipliers

marsh gardenBOT
crystal plume
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This is old but still shows how shotgun has the lowest head multiplier out of all of them

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With a such small difference even if you hit someone in the upper torso for 100 damage, it would only be around 115 damage to the head for the same amount of pellets hitting, but since the target is smaller you're more likely to have less pellets hitting leading to way less damage

upbeat willow
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didn't knew this before, thanks or the info mate !

latent geyser
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Also the greyer the body parts, the less amount of pellets hit.

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So get closer and you'll get better results.

crystal plume
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To be fair 13-14m is fine for specter, it can one tap even further than that

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Just need to hit the center of mass more

grave iris
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According to my testing, Specter 12, 13 inconsistent. Romero 13.

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I would not expect the Specter to one tap 13+.

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And these are shooting range, best case scenario testings.

left rose
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Cornf (youtuber) did some testing regarding that a while back. Still rather accurate as big shotguns only got the damage dropoff buffed with the engine update and not the oneshot range

grave iris
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That is correct.

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Buckshot ofc.

left rose
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So yea, 13 is max with specter and around 50/50 of that happening

crystal plume
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Weird I remembered the long barrel shotguns to one tap upwards to like 17m, guess it's because I haven't properly used shotguns in ages

white plover
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May be the slug range on em

left rose
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maybe that was ptr slugs range, iirc it was nerfed before hitting live servers where it had 15m to the chest

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I don't remember anyone actually testing ptr slugs 🤔

crystal plume
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I rarely used slugs so wasn't that

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Or I am just thinking of romero

left rose
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Even romero doesn't do that, it's like +1m of specter

crystal plume
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I have messages from like 2019-2020 of saying romero can one tap to 17m

left rose
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maybe back in the day when shotguns also had built in bleeding?

crystal plume
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So either something has changed in that time or it can

left rose
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I started end of 2020 and by then it was pretty much the same distance as it is now

crystal plume
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Guess it was changed at some point then, just tested in shooting range and can't even get it to kill at 14m to torso

urban night
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yo

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why stopping b leeding doesn't stop it immidietly

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immediately*

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dafuq its like 0,5/1s dealy

crystal plume
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Known issue

urban night
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a what about 2 extracts next to each other

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known as well?

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cuz it was fixed like 1 year ago and its back again

crystal plume
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That wasn't the fix/change

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The change was to make it so that at least one extract is always at least 500m away from the other ones

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It was always possible for two extracts to still be next to each other

urban night
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i mean like 50m

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not 500

crystal plume
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Yes, but one of the three will spawn at least 500m away from the other two

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That was the change

urban night
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same with supply points?

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cuz its common they spawn next to each other again

crystal plume
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Don't remember anything being changed about them

urban night
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it aws

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was

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couple of months ago

crystal plume
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Can't find anything about that in patch notes at least

latent geyser
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I think the rare supply point isn't very affected by that.

unborn dagger
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Like fixed I mean

quartz socket
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#feedback message you do realize... that damage is based on the number of pellets that hit... right??? surely no one in this community would be that oblivious to basic game mechanics as to come to the conclusion that it's the game's fault?

dense forge
rotund obsidian
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there's a reason it's probably the least popular melee tool

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Dusters might be close but i think enough people take those as anti-immolator, so yeah i'd pretty confidently say heavy knife is the least popular melee tool

craggy yarrow
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How do I obtain the wheel

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On PC

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🥺

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Cause like: wheel.

dense forge
white plover
craggy yarrow
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@tidal scroll Wow what a great suggestion. I sure do hope more people as insightful as yourself grace us.

Maybe: just maybe, you could so nicely explain as what’s wrong, and also HOW it could potentially be fixed :)

faint oak
# quartz socket https://discord.com/channels/350201607788429323/727457773205323827/1365736813477...

On one hand you absolutely right. damage for shotguns are based off pellets hit. However that picture you're referencing shows his first shot from a specter, which is a fairly good shotgun damage wise as well as spread, hit for 53 from range. You could argue the range got him there but the torso is a big target, AND the shot netted a headshot from one of the pellets.

Then the following shot managed to hit a smaller limb with supposedly worse damage math against it for more damage than the first?

craggy yarrow
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Since shotguns shoot multiple bullets from one shot, I’m sure it’s not easy to recap the damage/hit feedback OR WHATEVER YOU WANNA CALL IT accurately with how the current UI is…. #ui-feedback

white plover
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Damage recap shows how many pellets hit by lighting up the area that is hit

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It used to show total percentage landed but that got changed unfortunately

faint oak
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Ands its not like there hasn't been a history of poor hit reg in the past with hunt either. so that doesn't help the case at all.

Tho looking at the SS, plus my own experience, it does make me wonder if some of the damage values have possibly been messed with. Or it could just be a case of bad luck/desync

craggy yarrow
white plover
craggy yarrow
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Oh interesting. Still sounds like a UI issue 🤷

white plover
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I haven’t seen many clips of legit hit reg issues

faint oak
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yea it should light up anywhere that was hit. the brightness dictates roughly how many hit. so if its super bright then you blasted that spot

white plover
craggy yarrow
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I didn’t play much pre 2022 and stopped until dec of 2024 so like yeah.

faint oak
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i remember that too actually

white plover
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In this image you can see the waist + leg are lit up

white plover
craggy yarrow
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Oh ok yeah. Anyways i think it would be cool if they did a DOT thing if ykyk

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Like where exactly the pellets hit

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Like each individual pellet

faint oak
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i feel like that changed before 1896

white plover
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It could’ve been changed sooner, the timeline is a bit blurred for me

fathom thorn
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I hope we can get that ping system back in place soon. Soooo many Chinese and Korean players with crazy ping on US West servers, once again.

dense forge
empty oasis
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You switched to a vit as you died. I dunno how you expect the game to intuit what you want

dense forge
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But I switched back to the machete 😦

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Wait oh yeaaaa

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My bad

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Forgot and when I replied it I didn't notice

empty oasis
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I understand your pain lol
I've been there

craggy yarrow
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The wheel 🩳

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@fair portal the max players is still 12 with 5 teams and 4 teams. Only difference is you can have 2 solo teams instead of 1 solo team. And whatever other math fits the bill.

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Tldr: 5 teams is NOT congested it’s perfect as is.

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@pearl ridge nooo dont remove my favorite message..

pearl ridge
craggy yarrow
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Do not remove my favorite message. Ever. I would DIE for it.

pearl ridge
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The message is literally useless cause you can just leave the party.

craggy yarrow
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Worst suggestion EVER!!

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It makes me so ANGRY!!

pearl ridge
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And?

craggy yarrow
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Nothing.

pearl ridge
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Good.

craggy yarrow
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Uhh

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🫗

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👍

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✌️ 🙌 ➡️

pearl ridge
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Nice string of nonsensical emojis.

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😅

white plover
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are you referring to crossplay between PS and Xbox @neon compass

grave iris
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How do you rank the shotgun handcannons?

Which one do you prefer to use and why?

gilded knoll
hot vigil
# grave iris How do you rank the shotgun handcannons? Which one do you prefer to use and why...

1 - Auto 4, reason: lmao
2 - Romero, reason: Good OHK range, split ammo utility
3 - Specter, reason: Good reliable range and decent fire-rate fine if you don't want the ammo utility from Romero
4 - Drilling, reason: Not sure if this counts as a "shotgun" in this context, but pair it with dum dum and you have oppressive CQC beast.
5 - Terminus, reason: Tbh haven't really touched it that much due to its need for levering too
6 - Rival, reason: Lowest non-Auto 4 damage shotgun with bad spread too, simply just worse than anything else

craggy yarrow
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@wise lake what happens to people who play together with friends from overseas. You either stop them from playing together or nothing changes

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And always remember: the world doesn’t revolve around your wants and needs.

grave iris
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@upbeat willow
Shotgun buckshot shoots out pellets in a cone.
The hitboxes and the number of pellets landing determines the damage you deal. When more pellets hit an area, the more damage you deal.
If more pellets hit the leg (less pellets hit the head) you deal more damage to that area.

upbeat willow
latent geyser
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You should actually be thankful it's that low. I don't think you know how many times you got shot in the head with a shotgun and survived.

grave iris
rotund obsidian
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Yep, 1.5 vs 1.3, so just about 15% bonus damage to head compared to upper torso

tender juniper
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@glass lodge your game idea is written poorlyHUL

quartz socket
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#game-ideas message while I love the idea, I think the devs would have a hard time implementing this without it directly outclassing the 1865 carbine and/or the vetterli

craggy yarrow
quartz socket
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oh it absolutely is, the thing is the base martini has way lower velocity than other long ammo rifles as well as the worse sight picture. Not to say it's bad, just that it doesn't step on anythign elses toes. On the other hand, this weapon would have to first fire faster than fast-fingers springfield (otherwise it would be a pointless addition). Putting the springfield stats on a weapon that fired that fast would just make it straight up better than the other medium ammo repeaters. And if you nerf the springfield stats, you would just end up with something more or less the same as the vetterli

craggy yarrow
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Yeah but the martini henry iron side exists

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So like implementing it wouldn’t be all bad.

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As long as they do it right.

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They have to be careful w/ it

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And as for being “more or less the same”.. clearly not an issue considering the obrez match exists 🤷

quartz socket
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I don't see how they could without deviating so far from the base springfield as to make its namesake meaningless

quartz socket
craggy yarrow
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Honestly, this wouldn’t be a bad addition

quartz socket
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thematically it would be cool, balance-wise it would be a nightmare

craggy yarrow
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No. Not really.

quartz socket
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okay. I gave you an actual reason why, you explain why it wouldn't be

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how could they make it have a different niche to existing weapons without removing the usefulness of any of them

craggy yarrow
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Simply by making it a similar alternative.

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Listen: talking balance wise, the only REAL issue i see is dum dum

quartz socket
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yeah, that's true

craggy yarrow
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Everything else is like eh.

The vetterli and ironside alr shoot pretty damn fast, 2 tap torso, and do mid pen, this wouldn’t be THAT much better.

quartz socket
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let's say they give it springfield shorty stats (except for the sway) and a 2 second cycle time. That would probably be alright

hot vigil
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Think with the addition of FF, this variant would struggle to find a place that would just be "strictly better" than normal springy.
And I will always be carful with giving springy even more rapid fire options as it have dum dum ammo.

craggy yarrow
craggy yarrow
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Cause centennial scarce dum dum exists

quartz socket
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basically it would be a vetterli with marginally better velocity, worse hipfire acc/cycle time, and access to dum-dum instead of fmj

craggy yarrow
quartz socket
hot vigil
craggy yarrow
hot vigil
craggy yarrow
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No. Dum doesnt need to be on the maynard

quartz socket
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My view is that they should make the bleed intensity scale to damage (>125 is heavy, 100-->125 is medium, <100 is light). This way, dum-dum actually rewards more precise shooting, and hitting someone in the leg will never cause heavy bleed.

craggy yarrow
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THEN it’ll be fine

craggy yarrow
quartz socket
hot vigil
craggy yarrow
hot vigil
quartz socket
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if it's only fine on a single weapon in an entire category it isn't fine

hot vigil
quartz socket
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yes except as a sniper it's straight up worse than the centennial in every way

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same drop, worse velocity, way worse reload time

craggy yarrow
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Ok sorry i was gone

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I was gonna say smth important

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ahem: the issue with Dum dum is that unlike poision and burn, it FORCES you to pull back.

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Ok thats it

quartz socket
hot vigil
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The maynard is a diet sparks and that is a fine enough spot

quartz socket
craggy yarrow
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Only thing that carries it is the 149 but everything else is just eh

quartz socket
hot vigil
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Balance is a little fucky atm

quartz socket
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'nowadays' like the mosin sniper didnt always exist

craggy yarrow
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Yeah lowkey pax trueshot fmj is a good sniper

quartz socket
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I love pax trueshot

craggy yarrow
quartz socket
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that one is newer

craggy yarrow
hot vigil
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But that said, sparks still has a better drop than Cenny, so dunno why it is much worse for sniping

craggy yarrow
quartz socket
quartz socket
quartz socket
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and anyways at sniping ranges body shot damage doesn't matter, ESPECIALLY on single shot weapons

hot vigil
craggy yarrow
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Like is it a good ammo type? Yeah.

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But it’s not good ENOUGH

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I believe in quantity over… spitzer.. when it comes to ammo.

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Remember: frontier 74c + nagant exists

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Always a great pick

orchid violet
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if youre a head clicking machine spritzer is insane

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the reduced damage is whatever it only affects you not body shotting people who died once

quartz socket
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exactly. That's the point - it has 2 uses. For those that don't want to worry about velocity in normal ranges, and for those who want to snipe at extreme ranges. The downsides make it balanced for both

orchid violet
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i mean youre misunderstanding what im saying

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spritzer makes the gun effectively point and click

quartz socket
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that's... the point of spitzer

orchid violet
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noone uses the sparks sniper as there are just better snipers

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considering people dont generally play snipers anywya

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mv is the most important stat in the game

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as it increases the effective range of your rifle

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as well as makes headshotting easier

hot vigil
orchid violet
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the ammo loss of high velo and spritzer along with there not being that big of a benefit compared to how it used to more recoil

orchid violet
quartz socket
orchid violet
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maynard dum dum just outclassed it if you played medium range

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that thing was basically a slug shotgun with dum dum

quartz socket
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well yes but if you see maynard as outclassing the sparks so did the centennial sniper and mosin sniper which already existed

orchid violet
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cent especially

hot vigil
orchid violet
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because it has long ammo mv

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not to mention it also had high velo

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why use sparks when you have a more spammable 800ms headclicker

hot vigil
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Cenny used to be much worse lol

orchid violet
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?

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if you want to body people with it you ran dum dum

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it was the best budget rifle in the game

hot vigil
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Sure it had same MV always, but didn't have dum dum for a long time, worse ammo reserve and the effective range of headshots was HUGE downside for sniping.

orchid violet
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that and the shorty people used to run with a shotgun primary cause that thing had like 540 ms base

quartz socket
# orchid violet that thing was basically a slug shotgun with dum dum

holy crap this is such a tired point. Take the least powerful slug shotgun, the romero. The romero consistently 1hks to the chest to 16.5 meters, lower torso is around 13 iirc, it can fire every 3.6 seconds, and it has easy to use irons. It has pen, albeit mediocre pen given the recent changes. The maynard kills to upper torso ONLY out to 30 meters, although unless you are using the scope (which is incredibly difficult), it impossible to do consistently beyond ~15 with the hipfire. Even if you do hit, they have about .6 seconds to shoot you before they bleed out, or nearly 2 WHOLE SECONDS with bloodless. Maynard sniper dum-dum is not over-powered, and I'm tired of hearing people say it is because they cry when something other than a shotgun kills them in 1 hit

orchid violet
quartz socket
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'they changes it because people complained' isn't an argument

orchid violet
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maynard dum dum was a mega problem which is why they did what they did

quartz socket
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people complain about anything new and powerful

hot vigil
orchid violet
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people complained as it was basically a rilfe with 0 downsides other then reload

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playing against maynard you had to instantly click f or you die

quartz socket
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'0 downsides' mate it has significantly worse velocity than all of the meta snipers it didn't have 0 downsides.

orchid violet
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best case you got a trade which before trade window changes if you played shotgun v shotgun was like a coinflip at least

quartz socket
hot vigil
quartz socket
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oh mb

hot vigil
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  • 170m drop range
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Which is huge

quartz socket
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no it isn't

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drop range does not matter as long as it's not more than a head or two

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just practice with any viable sniper you'll be consistent out to at least 200 meters

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which is where 99% of sniping happens anyways

hot vigil
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Imagine not using sniper to do sniping with

quartz socket
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velocity, on the other hand, allows for the target to do things you cou;ldn't possibly have accounted for before the bullet lands

quartz socket
hot vigil
# quartz socket what?

Well, if you ain't gonna use it for around 200m shots why even bring a sniper scope, Marksman would suffice then

quartz socket
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because most weapons that have a sniper variant don't have a marksman variant????

hot vigil
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Well, then just run weapons with marksman variant?

quartz socket
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also there are like half a dozen spots in the entire game that allow for any useful level of oversight from 200+ meters

hot vigil
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Like what engagement range do you wanna use your sniper for?

quartz socket
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saying under 200m isn't sniping is a clear sign that you don't snipe

hot vigil
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I said around 200m

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Not under

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or 200+ meter

quartz socket
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do you know how big the hunt map is from 1 side to the other?

hot vigil
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Yes

quartz socket
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1km. The farthest between two compounds is about 200m. most sniping happens WITHIN that range, not beyond it

hot vigil
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yes and I said AROUND

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200m

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not 200+

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So +/-

quartz socket
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yeah and around 200 meters you don't need more than 140 ish drop to hit consistently

hot vigil
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Naw that ain't true, mosin has a drop of 135m around 170m you already need to compensate quite a lot

quartz socket
#

yes you need to compensate but with the slightest bit of practice you can get used to accounting for drop. However, that isn't something you can do for velocity, as players are unpredictable

hot vigil
quartz socket
hot vigil
#

5m less from your 140'ish claim

#

Dunno man you said:

around 200 meters you don't need more than 140 ish drop to hit consistently
So showing a clip of how much you need to compensate for drop at a distance of 170m with 135m feels like a fine example of how much more it matters.
Base ammo or not.

quartz socket
#

this is with a base krag at 200 meters exactly. That red dot is the lowest point I aimed that hit the head, and you can test yourself to verify my claim. The krag is the bare minimum of meta sniper velocities (if you are using mosin sniper you should always use spitzer), and the drop is managable, if annoying for an inexperienced user, at 200 meters. The centennial, mosin spitzer, lebel spitzer, and maynard silencer hv all are significantly north of 140.

remote ore
#

not sure what you guys are arguing about, but a longer drop basically gives you a bigger margin for error when compensating

hot vigil
#

And 660m/s mv

quartz socket
#

yes, bullet drop makes a difference, but knowing how much to account for at a given range (any decent sniper should have a good sense of range in hunt anyways) nullifies this downside for all but the most extreme cases.

hot vigil
#

At 200m, the travel time for 660m/s bullets are 0.3s, yes lower is better, but that is more than plenty.
The highest MV, 850m/s travels the same distance at 0.23s

#

So 0.07s difference in speed vs 5m difference in drop range (+ medium bullets have a better drop curve too)

quartz socket
#

A sprinting hunter moves 0.315 meters in 0.07 seconds, or about 3 heads lengths. As hunters frequently change directions when moving, this is a much bigger deal than having to aim a head or two hihjer

craggy yarrow
#

Sorry I only skimmed the discussion but bullet drop isn’t an issue with most snipers cause of the drop helper (https://youtube.com/shorts/EE_Cs9lN4cQ?si=N1-qNFfY3QFXA5Sg)

if anything, muzz vel is way more important.

Now click some heads :D

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Psychoghost Gaming is a multi-gaming channel.

Uploads: If I have a time-consuming project (as for example montages) I will upl...

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knotty oak
#

wait? is bullet drop still a thing people are really arguing much about?

craggy yarrow
#

It just stemmed from a conversation about balancing to how annoying dum dum is to the fact the maynard exists with dum dum to sniping to bullet drop and MV

#

pretty average talking cycle ¯_(ツ)_/¯

knotty oak
#

hahah okay I see... 😉 i mean you still can have a lot of luck paired with a bit of practice and the right guess what "could work out" I recently had a very lucky headshot with Infantry Sniper FMJ 🤣 personally I like that there is something like bullet drop, makes sniping more challenging and leans at least a bit into being "realistic"

craggy yarrow
#

When I snipe i use the pax true FMJ

#

“If I get good with the worse item, I’ll be great with the best weapon” or smth like that

knotty oak
craggy yarrow
#

Also gives me wall bang confidence

queen jungle
#

so i get back on hunt after a while and im missing over half of my wepon skins same with my friend whats up with that i spent real money on some this stuff

white plover
craggy yarrow
#

@frozen torrent no.
No. No. No. no. No. No.

Officer carbine is one thing. We don’t need a semi auto 1 slot revolver that’s just a direct upgrade to the new army.

frozen torrent
craggy yarrow
#

It has to be better than the new army on everything but steady and reload speed and uhh something else, and it can’t have a slower fire rate.

#

Sure make the recoil terrible but then it’s just… use the normal new army

frozen torrent
craggy yarrow
#

I’m gonna be real

#

Im just saying stuff. Don’t add it. We don’t need it, we alr have the officer carbine, and there’s no reason for it.

I dont want it.

dense forge
#

Like why people mad about that like I don't have friends only 2 and one from Europe (my lowest ping) and the other from us and I go to high lobby people and I told him that he said no problems we just want to have fun and I don't have problems with that anddd if they lower the high ping server limit to 95 or 90 am gonna eat shit cuz my lowest is 92 cuz am in middle East and I hope the don't something about it or make it pings better for all different regions

In general the high ping limit is a good idea and I hope they don't lock regions selection so i can keep playing with my friends

white plover
#

The typical reason is that people want to blame their loss in games on something other than themselves so they’ll find any random thing to grab onto. Playing with high ping isn’t a pleasant experience for sure which I don’t think they realize

#

People will also troll to get people salty and just say “oh man I love ping abusing” which unfortunately further spreads the myth of “ping abuse”

dense forge
#

Agree with you that's true

unborn sandal
#

Ping is just the current scapegoat and idk why crytek is supporting it

#

They should just explain that there is no advantage instead of fueling the fire

quartz socket
#

agreed. High ping is just as bad if not worse for the person with it than the person against it, and it seems most use it as an excuse for losing a fight. A reasonable ping limit (maybe 150) would be nice though, as I think its ok for general quality of play to come at the cost of a tiny minority of players

tidal scroll
#

they need to fix hitbox registration seriously im tired hitting people up close in the torso with long ammo and they just bounce away

craggy yarrow
#

@verbal marsh that’s a horrendously long paragraph bro.. here is my take.

It sucks.

I think, honestly, you’re like the only one with a necro issue. Is the perk perfect? No. Obviously not. And your idea isn’t terrible either. BUT ALSO remember.. that solo is SUPPOSED to be difficult. Necro isn’t supposed to be a “get out of jail free card”, no perk is.

Anyways, your whole point is how you “won” the fight… clearly you didn’t. Sorry man but you died. Also, you say that you were punished for playing “well” and “aggressively”? There’s other play styles. Aggressive doesn’t mean well. And even if you did play well, they played just as well. Clearly.

Anyways: your points were weak, you said unnecessary bs, and honestly necro is in a good spot.

And finally: Your idea would make it op again. Even better than it was pre nerf in a way. Would fix the old issues, but then solos basically get…. Infinite revives? As long as they can hit a headshot they can revive.

God I yapped. Sorry.

#

@visual anchor
I like the ammo idea but some people seem to be against it.

Everything else….. not so much.

Especially not the armor

visual anchor
white plover
visual anchor
craggy yarrow
visual anchor
craggy yarrow
unborn dagger
craggy yarrow
unborn dagger
#

Exactly and it's gonna happen in a game with projectile based gunfights

craggy yarrow
unborn dagger
#

Yeah they reduced to like 75milliseconds right?

craggy yarrow
unborn dagger
#

Agreed

craggy yarrow
#

Anyways the actual suggestion, albeit never gonna be implemented, wasn’t the worst.

My issue is how he bad mouthed the devs and decided that it WASNT a skill issue and instead the GAME is at fault

unborn dagger
#

It's every solos complaint lol. Im not bad, the game's bad for making necro that I rely on so much

craggy yarrow
#

I can’t believe

#

We have people hurting solo reputation… this is horrid!

#

Anyways see ya. It’s tomorrow where I am so I gotta 💤

unborn dagger
#

I gotcha, later mang

latent geyser
#

To me the last thing Necro could use is a resplenish when banishing a boss, so if you died prior but still banish the boss, you can still hold for longer instead of just dropping right after.

flat sandal
#

No more messing with solo necro unless it`s making it not revive with full health! 😠

hot vigil
#

@shrewd gull can't wait for the immolator taking issue with my existence 1 compound over 😂

#

That said, AI increasing aggressiveness most likely gonna punish active players more than passive ones.

shrewd gull
hot vigil
shrewd gull
hot vigil
latent geyser
#

If more AI spawn, then standing in a spot becomes more and more risky.

#

Maybe a valid reason for Ursa to come back btw. A Hunter Killer AI...

hot vigil
signal mural
#

People could also learn rotations & suppressive fire or to pick-&-choose their fights or diversify their loadouts or use harassment tools like explosives, beetles, & sound impairment. There are options that people choose to ignore.

latent geyser
#

It would help dealing with bush camping a bit. Also a stream of immos will surely start being problematic for compound campers lel.

gilded knoll
# craggy yarrow <@698304834465693768> that’s a horrendously long paragraph bro.. here is my take...

You hit the nail on the head. I was going to provide almost the exact same feedback. I also really got a kick out of the “we traded but I won the fight”. Like no you didn’t, you traded 😂

Also the fact that he implied that the dolch hasn’t been nerfed for 5 years as if they haven’t increased price, decreased damage, increased sway, slowed down reload time, decreased damage dropoff distance, increased recoil, scarcified it’s special ammos, and made its base ammo special.
Linking his message: #feedback message

latent geyser
#

also now it has the ear rigging nerf too

verbal marsh
# craggy yarrow <@698304834465693768> that’s a horrendously long paragraph bro.. here is my take...

My bad for being passionate about a game I care about bro

Yes, solo is SUPPOSED to be difficult, it is by design. I already said that. Teams have the advantage in every situation, all old necro did was give solos equal footing in terms of revives. In no way was it a “get out of jail free card” and you haven’t said how it was supposed to be that so I can only assume you’re just stating that for the sake of it like how my points are just bs.

Having a dolch and bad wifi is not them playing “well”, no amount of “skill issue bozo it’s hunt get used to it” is gonna change that and make it any less anti fun that this is what the game is designed around. There are other playstyles, but playstyles that are passive are not fun for anyone involved. No one likes sitting around for 30 minutes then dying and that being game over. I played well because I played smart and landed my shots, and playing aggressive is one of the more interesting and fun playstyles both to play and to play against, so I shouldn’t be punished by unbalanced garbage just because some people can’t win a fight when they outnumber someone 3-1.

You also then go onto say my idea would make it OP after saying my idea isn’t terrible so I’m not sure which you believe, not that said you said why it’s bad either. You say it would be infinite revives, but it wouldn’t restore your health bars like the current necro does.

Everything else you said with the other dude was just “damn bro must be mad or something!1!1!!” So I’m not even gonna give that a response tbh

verbal marsh
verbal marsh
# craggy yarrow Anyways the actual suggestion, albeit never gonna be implemented, wasn’t the wor...

Dying to broken stuff and bad net isn’t exactly a skill issue. I said that I won there because being able to revive yourself and pick up without the help of anyone else should be the one and only advantage you have over teams as a solo. It puts you and the team on a level playing field- teams can make their downed teammates safe to revive, and solos can pick up after a trade. I played in a way that would benefit me, but because of an arbitrary nerf that changes nothing about why solo self revive was painful for the community as a whole, I lose.

craggy yarrow
verbal marsh
#

And being disrespectful I wasn’t- critical I was

craggy yarrow
#

“Skilless”

#

Pretty disrespectful.

#

“Lazy”

#

Pretty disrespectful.

verbal marsh
#

Lol, how is it disrespectful? Unless you think I’m calling the devs skilless at coding or something 💀

#

And lazy isn’t meant as an insult, it’s meant as genuine feedback. This is one of ten dozen bandaid fixes they’ve applied

#

To the same perk

verbal marsh
craggy yarrow
#

Alright sure. I gotta to to work anyways so I’ll just end it with the facts:

You made like 1 or 2 valid points, and even those were weak.

And your idea, albeit not the WORST, was still bad. So suggestion DENIED.

verbal marsh
#

My bad big bro I’m sorry you didn’t like it

craggy yarrow
#

¯_(ツ)_/¯

craggy yarrow
#

Although it is a statement that they need a whole channel for just the UI. Lol

soft frigate
#

Bro why did I get nuked over a skin idea T-T for context it was just a full ghillie suite with zombie limbs tied to it

worthy python
gilded knoll
rotund charm
#

Is this where I beg for desalle to come back?

gilded knoll
orchid violet
craggy yarrow
orchid violet
#

the amount you trade in this game is kinda still crazy its just way way way less crasy then it used to be

#

its a feature people absolutly on mass hate

craggy yarrow
#

I don’t hate it.

#

I mean, yeah it annoys people

#

But like it’s a good feature.

orchid violet
#

makes fights undecisive

hot vigil
orchid violet
#

like id rather straight up die then trade

craggy yarrow
#

Ehh it’s all preference. Some like it some don’t.

orchid violet
#

yeah the thing is you probably should never have won that fight in the 1st place is the problem

craggy yarrow
#

If they wanted to they could remove it entirely.

orchid violet
#

or the opponent won a fight they shouldnt have

hot vigil
#

Issue is more the structure of the game.
We notices trades compared to other shooters where we hose 431 bullets in 4 seconds.
There you don't notices if your last 2 bullets got invalidated.

#

Hunt is slow enough to make your invalidate bullets noticed. That was why we got expanded trade windows to begin with.

#

Oh yeah most other shooters are also hit-scan, once again, Hunt not only ain't hit-scan, but also slow as fuck bullets all considered.

orchid violet
#

i mean its not really an issue with the structure of the game

#

its just way too lenient on trading after the changes even

#

like sure you cant really ping abuse anymore with 75 ms window as your shot willa ctually just get invalidated now

#

just sucks when you do trade its undecisive as fuck

hot vigil
orchid violet
#

i mean you literally could die to people who are dead on the floor

#

because they are playng with 300 ping

hot vigil
#

That is not how it works when the hit reg is client side lol.
Bad ping actually meant that your opponent with the good ping would always get a chance to trade. Not vice versa.

#

High ping made a worse experience for everyone yes, but it didn't give high ping any advantages

turbid vessel
#

Is anyone else's Gamma resetting each time you start the game??

white plover
turbid vessel
white plover
#

No problemo!

sharp vale
#

does anyone has similar issues with shady wallbangs no one played before and accounts you cannot even report? ingame they are without any name, view profile looks for all of them as shown and team details is grayed out.
Is now the third time in 2 weeks that we encounter a team like this, and without even a report possibility, it feels even more shady.

craggy yarrow
craggy yarrow
#

👍

quartz socket
#

#game-ideas message while I agree that the buff should be reverted, it's nowhere near as big of a deal as you claim. The alamo was already usless, and the base romero still has the advantages it does. The terminus still fires nearly twice as fast, and the crown is still better with slugs. The only real impact it had was that it made the specter more or less a direct upgrade to the slate, which is obviously bad, as the slate was fine before.

#

My guess is that they buffed the specter because it had low use rates, which makes sense as of all the shotguns it's identity is sort mostly 'jack of all trades, master of none'. This is fine, and on its own not enough to merit the gun being buffed

dense forge
#

Is the servers lagging so hard it's just started??!!!

soft frigate
soft frigate
trail carbon
soft frigate
trail carbon
#

I could be blind

#

But yes, many people (including myself) consider AI art a bad thing. But I don't harbor ill will towards you or anything for using it

soft frigate
#

I’ll keep that in mind thx for the heads up

trail carbon
#

No problem

gilded knoll
#

There’s no AI art allowed in #fanart , but I dont think theres any issye with it otherwise

soft frigate
#

I do normally draw but I’m in the process of moving so all my stuff in storage console art supplies all that jazz

gilded knoll
#

Actually, I remember there being a ton of AI art flowing the the different channels of this discord when they announced the ghost face DLC. Suddenly everyone and everything was a hunter lol

trail carbon
#

"Hello fellow hunters"

soft frigate
#

I’d imagine I actually like the ghost face hunter but not enough to buy it unfortunately

trail carbon
#

I'm still annoyed about it honestly

soft frigate
#

Which part of it ?

trail carbon
#

Firstly, I don't like the third party stuff in hunt (including post malone). But secondly, it released at one of the most buggy and unstable times for hunt, so it really left a bad taste

gilded knoll
#

Introducing external IP into the game for one thing breaks the immersion.
Then for them to start with ghostface of all things, a basically parody horror movie villain that has nothing to do with the theme. Sure they tweaked his appearance to look in-theme, but it’s like doing a Ben 10 skin next. Like why pick Ben 10? Lol

soft frigate
#

I get that but personally I’ve never really experienced any bugs except for one time the spider boss was flying after it died (it got killed as it was jumping on someone)

gilded knoll
trail carbon
#

Yeah, it was so bad I just stopped playing for several months

soft frigate
#

I’ve been playing before 1896 on and off for a few years then more regularly after it

trail carbon
#

Honestly I thought I'd never play again

#

I think 1896 slathered hunt with a film of rot

#

The UI, the skin rarities, the dropped frames

soft frigate
#

Only thing I miss was the lore book being in game

trail carbon
#

Yeah, like why remove that?

#

No reason

gilded knoll
soft frigate
#

The veteran system is dope but they need more hunters that can evolve but I don’t see that happening because then how would they make money

trail carbon
trail carbon
#

Like Luigi

#

And DeSalle is still absent

soft frigate
#

I like the one at the burn on the side of the face with the skull ornaments and like the black poncho

#

I don’t think it’s one that made it tho

trail carbon
#

A lot of the T2 hubters are absent

#

Which sucks

#

I think the T2 hunters had the best designs

soft frigate
#

Hey, at least we got the ghillie suits tho

trail carbon
#

Hate

#

I have prejudice against those skins

soft frigate
#

Really? That’s unfortunate was one of the only reasons I played that mode

trail carbon
#

They're really hard to spot in dark corners

#

And of course when they sit in a bush that also sucks

gilded knoll
#

I do have to admit, I had fun trolling people with flares when they crashed the game. Let bounty team fight it out against whoever showed up while I sat on a nearby hill, then after the fight finished, I’d just send a volley of starshell their way and run away

soft frigate
#

Ahh could be worse when I use them it’s only when I’m sniping I mainly run the van Helsing skin

trail carbon
gilded knoll
#

I had a few instances where the team I messed with managed to run me down, and they were NOT happy 😂 I had nothing but starshell so no way to fight back, but man, did they make their displeasure known.

soft frigate
#

What’s the long ammo variant of the le mat it’s been a couple months but they need a carbine version of it

trail carbon
craggy yarrow
quartz socket
#

#game-ideas message
the base drilling should definitely get a price reduction but 290 is wayy too low. maybe ~375. Also, the drilling HCs are some of the strongest 2-slots in the entire game, buffing them or reducing their price would be absurd. Also, the proportion of velocity lost for a 2 slot variant is not consistent at all, nor should it be. The centennial has the additional disadvantage of a smaller mag, for example.

unborn dagger
#

Should it be slightly lowered? Sure, lowered to 290? No way

quartz socket
#

yeah. I'm of the opinion that the drilling is about on-par with most of the premium long ammo rifles in terms of overall power, and should thus have a similiar price

unborn dagger
quartz socket
#

dum-dum and slugs are both pretty balanced on the drilling IMO - dum-dum has an extreme velocity penalty compared to other weapons and the buckshots' high base range combined with limited ammo make slugs more of a sidegrade

hot vigil
#

I mean... Slugs are just bad for any shotgun atm

#

Sooo

#

Wouldn't call it "balanced" lol

signal mural
#

@lthabibi I think the low Intel is a great idea, especially if there were some subtle tells like how there are more crows & no supplies in Scrapebeaks compound. I really like some of the small attention to detail stuff. Seeing more cobwebs by the spider, kennels of butchered animals by the butcher, locusts on the fetid fields for the assassin...

crystal plume
#

I personally don't see the point of it, whichever boss it is it will go down in under a minute with melee/penny derringer so it won't really matter which one it is

#

Also I have heard of players who actually avoid the spider boss entirely because of arachnophobia, so hiding it from them wouldn't be nice

urban night
#

this mmr system jesus. I got 6 stars and I play against ppl with 6 stars as well but agaisnt ppl with kd over 2 or 3 is it so hard to balance this shit?

#

how can it be fun to play against so many sweats

crystal plume
#

KDA ia not skill and easily abusable as it becomes slower to change the longer you play

urban night
#

oh yea ppl with oevr 3.61 kd and over 400 hunters 50lvl>

#

u can easy tell when someoen has a lot of hours in game

crystal plume
#

It's more a sign of playstyle than skill though

urban night
#

i got over 198 hjunters reached 50 lvl and got 2.5k hours

#

when i see someoen with over 400 hunters reached 50lvl its easy to say he has like 5k hours in game or

#

how is it fair to play against them

crystal plume
#

Rachta has lower KDA than me even though he is way better than me at the game, but since he does more plays for content it leads to more deaths

urban night
#

its fucking not

#

ofc it is

#

but he has kd like 2hat 2.5?

crystal plume
#

KDA also changes much slower the more kills/deaths you have, if it was a factor what's stopping people from tanking their stats by dying repeatedly?

urban night
#

its litteraly impossible to drop with this stupid stars system

signal mural
#

Yeah, but loads of players try to dodge Assassin too... or wait till others banish him. I think it could just make it feel more immersive. Or maybe have no idea which boss until you got the 2nd or 3rd clue.

1st Gen. direction, 2nd Boss type, 3rd Lair.

urban night
#

no matter how many times i died i got 6 stars

#

this mmr system just sucks

#

when i hear mosin in clutch mode I know there is another tryhard

grave iris
#

Only died and never got kills?
Also, after a while it takes more time to move between brackets if you die to players of your mmr or higher. This is an intended behavior. This way high stars does not flood lower mmrs after a few bad games.
Considering the biggest bracket is 4 star and the smallest bracket is 6 star, overall it is a great help for most of the playerbase.

orchid violet
#

with how prevelant trading is kinda not really possible to have a high kd if you actually attempt to play the game

crystal plume
#

Or C neither of those things

#

I'm at around 3 KDA and I play pretty aggressively

#

Trading is also irrelevant to it overall

orchid violet
#

if you dont ever play shotguns then sure

#

prior to trade window changes shotgun fights were literally a coinflip if you traded

grave iris
#

Playing with meta rifles, keeping distance. Possible for sure.

fluid osprey
#

@icy tapir Yep I agree
Double 6s in a trio in a 3 star lobby loool

Just happened now

grave iris
#

Those 6s might be low 6s, basically 5 stars. 3 stars might be high 3s basically 4 stars. Only one star difference.

#

And there is a 3 star in their group.

#

Who can be low 3 star, basically a 2 star.

#

Star rating is not accurate, mmr rating is.

#

Crytek should make it clear how MMR works. There would be a lot less confusion around it. Star rating can be misleading.

fluid osprey
#

Even if you were correct
And this truly was a team of 4s and 5s with an avg mmr of 5.

What are they doing in a lobby whose mmr is between 2.5-3

#

🤔

#

That doesn't really explain how a team whose mmr rating is 2 if not nearly 3 whole points above the rest of the server

was placed in with everyone else

#

At this point, the game needs a pity system to prevent character loss if you are fighting teams 2-3 stars above yours.

There is no "improving" at the game if you are fighting a pre-made team that's at the absolute far end of the spectrum for skill.

Just a one sided pupstomp that will leave the player wondering why they even bother.

#

No matter how you look at it
Premades with a friend whose mmr is drastically lower than everyone elses always ends up with highly skilled players being dropped into a lobby far below their skill level for a pupstomp.

grave iris
#

Time of the day and region means a lot as well, considering matchmaking.

fluid osprey
#

instead of making us fight a premade of 2 6s with their 3 smurf buddy

#

If player has time to queue up for a 45 min match
they defo can wait an extra min or 2 for a fairer matchup

#

instead of an instant loss vs a team out of our league

grave iris
#

Afaik currently the matchmaking is trying to be faster, rather than waiting longer for better results. It is indeed questionable. There were times when the matchmaking lasted longer and ppl disliked that as well.

fluid osprey
#

Faster match makig = instant loss matchups

#

Not sure why they went with this model when the playercount's been lower than the previous events

#

this just means easier/funner lobbys for skilled players

absolute booty for the rest

grave iris
#

Yes, i would prefer longer but more accurate queues as well.

fluid osprey
#

Not much point in playing if you are going to queue up and play for an instant loss

#

if my team was displayed as 3s
and the avg mmr was 2.5

its pretty clear I got matched with 2s

going into fight uh
double 6s and a 3 LOL

#

no way we winning that

#

at that point, we should be queing solos so we at least have a mmr debuff in our favor

grave iris
#

The solo mmr debuff is currently quite insignificant. Not even 1 star difference.

#

At least in my experience.

latent geyser
#

@raven tusk you can by pressing R when clicking on the item you wish to remove.

fluid osprey
#

But yeah
I feel like if we are going to queue up to play a 45 min match

we shouldn't have an issue waiting an extra minute for a fairer matchup

grave iris
#

Yeah, sure.

raven tusk
#

Mouse over the item, click it, no unequip button. Why. Ugh these UI choices hurt my brain, someone approved this.

latent geyser
#

Yeah, it's a bit inconsistent. BUT I can tell you it works.

#

Not that it's perfect, but it works.

#

Be sure to click on the item and not hover on anything around.

quartz socket
#

#game-ideas message
I disagree. On most weapons FMJ has been and is pretty damn strong. Increased recoil makes sense, as it nerfs spammy weapons which stand to gain the most from the increased penetration

unborn dagger
#

^

#

I feel that extra recoil is needed for both hv and fmj

quartz socket
#

agreed. On close range spammable weapons, the ability to click heads should also come at the cost of some CQC effectiveness

#

although HV is definitely underpowered at the moment, and I think they should revert the damage reduction, partially revert the ammo reduction, and increase the velocity on some guns

onyx vigil
#

Can we fix the MMR??????

Weeks now we have been landing in 6 star lobbies as 3 and 4 stars. Over and over and over.

I have over 2k hours in this game and am about to call it. Why would you put the upper 5-10% in the "average" category of 3/4 star? It's not a one off, it's more common than not. Fix MMR or the game is unplayable for average players. If you want to boost your streamers kill rates to make it look "good" for Twitch, you'll just lose the majority player base.

If you need proof, I'll start dropping all the screen shots you can handle

quartz socket
#

recently the devs started incorporating recent performance into matchmaking. As such it isn't surprising that 6 stars that had a few bad games are queueing against 3-4 stars that have performed decently.

#

also, IIRC 6 star is top 2-3% not 5-10%

onyx vigil
#

The % was a guess. But yea, majority of games of 6 stars and it's total garbage when you're an "average" gamer. Total BS

quartz socket
#

is it teams of 6 stars or individual ones?

onyx vigil
#

Usually 3 - 5 per lobby

quartz socket
#

because I agree that like a team of 3 6 stars should never queu against any thing below like an average 4.5 star team

onyx vigil
#

In both trios and duos

quartz socket
#

can I see the screenshots?

onyx vigil
#

The worst one we had was 2x trios of 6 stars, 1 trio of 2x 6 and a 5 with our 2x 4 and one 3 star

quartz socket
#

because I queue against 3-4 stars sometimes as a 6 star but its usual trios of them when I'm queueing as a duo with a less than 6 star teammate

quartz socket
#

the only explanation I have for that is if player counts were really bad

onyx vigil
#

Since the update to the new engine MMR has been very unbalanced

#

I was stable KDA for like 2 years then the change and a sharp drop because I am fighting outclassed on MMR nearly every game

quartz socket
#

while that may be true, seeing more 6 stars isn't an indication of that. You see more 6 stars because the 6 star category is 10 times larger than it was before

quartz socket
onyx vigil
#

Just feels like the devs offered us up to be streamer bait

quartz socket
quartz socket
#

and I can almsot guarantee the kinds of 6 stars ur facing are more like me (<2 kd) then like rachtaz

#

the real 6 stars (top ~0.2%, most of whome have 2.5+ kds and thousands of hours) have always had it easy because there were never enough of them to fill lobbies

onyx vigil
quartz socket
#

#feedback message the screenshot literally disproves the argument made in the post. Your team stomped the 3 stars and traded with the 6 star, showing that had the 6 star not been there it would have been a curbstomp. Instead it was an even fight. It's one thing to be queueing against whole teams of 6 stars like frag is, but sobbing about your 4 star team having to deal with a single 6 star on a team with 2 3 stars is laughable

onyx vigil
#

Prior to the update I was 1.15 KDA. Went up and down from 3 - 5 star. Never changed more than 0.01 KDA over 2 years. Since the update I am 2 - 3 star and dropped down .04 kda in over classed lobbies

quartz socket
#

My kd was never stable, ever since it settled at about 1.45 like a year and a half ago, it's been slowly but steadily increasing (I think it's like 1.65 now)

onyx vigil
#

I really don't mind being lower stars. Just wish I fought people at my level more often. That is my main complaint.

quartz socket
#

yeah I mean there's definitely something wrong if ur queueing against consistently higher star players than you, but claiming that its because they are pandering to streamers is quite the logical jump

onyx vigil
#

There is no logical reason why majority 5-6 star teams are queuing with 3-4 star teams. So it's either catering to the 6 star crowd complaining of queue wait times or it's a lack of player base. Either way, it seems to be catering to the MMR of most streamers

#

The problem is MMR. We can debate the reason all night. Does not detract from my original post

quartz socket
#

yeah I agree there is a problem but if you're first step is to accuse the devs of bad faith you aren't gonna get anyone any closer to resolving it

latent geyser
#

@queen jungle shotgun pellets have a lower hs dmg modifier than bullets. Aiming for the head yields very little results if you can't get almost all pellets to hit it. Aim for the body next time, there's no point going for the head with a shotgun if you don't play slugs (or flechette).

craggy yarrow
#

People should stop complaining about MMR.

It’s not that deep. Just win.

#

I’m a 4-5 star and I play fine against six stars. You all complain for nothing.

craggy yarrow
#

@raven tusk there is a way to unequip a single thing. If you click R whilst hovering or smth like that.

Idrk how exactly to do it but i KNOW it exists.

visual lake
raven tusk
craggy yarrow
#

¯_(ツ)_/¯

#

I mean we know this

raven tusk
#

I know a great UX consultant that could help them sort this out if they're looking for recs :P

craggy yarrow
#

I hate to say it, but at some point it’s just laziness with the UI

#

I probably couldn’t PROGRAM one, but I could DESIGN one.

raven tusk
#

if I know corporations, and unfortunately I live inside one, this is just the product of 0 testing and management not caring about the final product beyond how it looks and checking the "this thing is required" boxes

#

no doubt at least some of the people having to do the work knew all the issues

craggy yarrow
raven tusk
#

heh yeah that's like UI 101

#

but it seems like the guiding principle of this new UI was "add more clicks"

craggy yarrow
#

My least favorite thing

#

Is the right clicking

#

On certain things

#

Having to right click weapons

#

To change charms

#

And that bad menu on the right

#

I hate it.

grave iris
#

@queen jungle

For the shotgun head hitbox's modifier is 1,5X, compared to upper torso's 1,3X modifier.
The head hitbox is smaller, so you miss more pellets and deal less damage compared to the upper torso where you can land most of your pellets.
In the video you partially missed the head. Only a few pellet connected. Not a lethal shot.
Anyways, you should aim center body mass with buckshot.

spring lily
north onyx
#

@raven tusk right click the item you wanna unequip

craggy yarrow
#

@short silo no.

quartz socket
arctic jacinth
#

20, but nevertheless I could pull off the "fast fingers"

craggy yarrow
#

Minor oversight by the devs. Out of bounds warning hidden by extract text.

#

Sorry for low quality but u get the idea

#

My friend died because he didn’t know (he sucks)

#

@urban night what bug

spring lion
#

hey have anyone mention the fast finger trait will animation lock you from using the weapon melee attack?
it been a reoccurring problem 4 me while using the springfield bayonet
also i tested it, other gun dont have this problem, you can meele before loading in another shot

covert flame
#

I hate when I say something like "Reloading with the 1896 carbine shouldn't stop you from meleeing during the reload animation" and they say "But-but realism" dude, this game has magical Beatles you control, zombie spiders, exploding barbed wire, and you look for magical clues through a magical sight that, sometimes, allows you to do special things like grab stuff from a distance, see sounds and see dead bodies, I don't really think 100% realism is the point. Like, I get some mechanics being there that just so happen to line up with reality, but don't pull "it's supposed to be realistic" yeah, they didn't apply that logic to how shotguns operate bc it would be op in game, they don't make stuff accurate to real life all the time in this game, don't use realism as a crutch for some mechanics and not others.

spring lion
#

ehmm i sure it just an oversight, they should fix it
they better cuz i still want to use the springfield bayonet

unborn dagger
rotund obsidian
#

I like that there's some commitment to certain actions, if you want to melee, don't start reloading (or cycling, if that's what you meant)

sour falcon
#

Why I chose play against 3 players teams,i should have 4 teams. But I have 5 teams!!!!!! And only one team of 3 players and 4 teams with 2 players. It's not working!!

rotund obsidian
#

You're choosing the maximum team size, that is working as intended.

#

solo players and teams of two can opt-in to play in the trio matchmaking, and be put against teams of three. You can't prevent this as a trio.

#

@queen jungle #feedback message why did some of his clothes come off for one frame while he shot you LMFAOOO
also shotguns only deal around 15% bonus damage to the head vs upper torso (1.5x vs 1.3x multiplier) so you still need to land enough pellets

#

also this is the frame before muzzle flash, so doesn't even look like much headshot multiplier to me, mostly arm, torso, and the fence behind him.

#

actually that's after the recoil has already begun, so this is probably closer. you can see the pellets hit around that high on the fence while you're falling to your death

#

somewhere between the above two images is where your shot actually was aimed (video framerate doesn't catch every game frame), so probably just winged a few pellets into his shoulder, since a bunch landed in the fence.

river zephyr
craggy yarrow
#

@urban night uhhmmmm so skill issue?

#

Like there’s genuinely no way you’re complaining about them having discord teammates…

quartz socket
#

yeah that's genuinely insane

#

some people never cease to amaze with their stupidity

craggy yarrow
#

Although

#

At least he’s consistent

#

I still don’t know what bug he was on about

upper hearth
#

@urban night As the dev team, how do you decide they are on discord together? (not a dev)

craggy yarrow
upper hearth
#

@craggy yarrow still dont see how you determine that they are in discord? i could be in a vpc right now not actively playing the game. ya know? its weird.

craggy yarrow
#

Because voice chat is the same thing as discord

#

Like 0 difference between the 2

#

If he does mean a discord call then he’s on smth

#

But I’m giving the benefit of the doubt.

rotund obsidian
#

plus the game gives you an mmr handicap for being randoms lol

craggy yarrow
rotund obsidian
#

yeah idk what bro wants. does he want to just only play against randoms? and sit in queue for 16 hours?

craggy yarrow
#

Players finding a way to blame ANYONE but themselves for their loss.

#

“I lost because they’re doing something I can do” like what bro

#

We’re cooked as a playerbase if ts keeps up.

What’s worse is the MMR complainers imo

Don’t look. Out of sight out of mind 🙏

quartz socket
#

"guys its so unfair that I had to play against a six star one time"

craggy yarrow
#

@urban night there aren’t many 1-2 star players so you’ll often fight 3 stars and sometimes even 4 stars even if you’re a one star. Unless you want to wait in matchmaking for 7 years.

grave iris
#

Star rating is not accurate. A low 6 star and a high 5 star are basically the same mmr.

craggy yarrow
#

I’m high 4 star I think but i dont check

grave iris
#

Between a high 4 star and a low 6 star, there is 1 star difference.

craggy yarrow
#

Guys hear me out; what if we removed MMR altogether and just had people play the game with no skill based matchmaking?

#

Therefor: there won’t be MMR issues because MMR doesn’t exist

grave iris
#

Majority of the playerbase is 4 star. 6 star is 3%. Matchmaking helps out the majority of the playerbase.

craggy yarrow
#

And honestly a 2 star can be just as good as a six star

#

It means nothing.

#

And as a 4.9999999999 star I don’t care about it, and truthfully I would like going up against SUPER HIGH 6 stars and 0 stars.

#

It would be fun. Much more fun.

grave iris
#

Majority of the playerbase does not understand how the MMR system works.
They see stars, meanwhile what really matters is the hidden mmr rating of the players.

#

They see a 1 star difference and they do not know that in reality they can be basically equal. Or 2 star difference, meanwhile the difference is only 1 star.

#

In my games I play against other 6 stars. Constantly and almost always. Sometimes 5 stars. How would it be better for the majority if the game matches me and other 6 stars against 3-4 stars?

#

Those 6 stars who are playing against 4 stars might be low 6 stars, basically 5 stars.

quartz socket
dim swift
#

If you’re a 5-6 star, Make a new account and see how your first few 2-3 star games play out. That might change your mind

craggy yarrow
dim swift
#

If they were not good enough to be in a 6 star lobby they would loose the rank over time and if a 2 star was better than a 2 star they would climb over time.

Thats literally how ranking works in any game.

craggy yarrow
#

@neat relic No. It’s bad enough you have difficulty seeing. I don’t also want difficulty hearing.

orchid violet
#

the probably biggest thing and this is a problem in games like apex is putting people who solo q in trios against people who are playing in a stack

#

dunno how much of a problem that is in hunt really though

quartz socket
#

#game-ideas message
this is a bad idea, but not for the reason you think.
Unless they made soul survivor performance impact your mmr (which they probably shouldn't as it would take away the 'chill' factor and be an easy way to derank), then people who want to abuse mmr could just derank in standard bounty and then queue as a 1 star in soul survivor until the end of time

quartz socket
#

#feedback message this has to be satire right? the horses can't move, the chickens and dogs are in cages which they can't leave, crows and ducks are often out at night (although less so than day)

crystal plume
#

Also night matches are already slow enough as is

unborn sandal
#

Reducing sound traps would make them faster

night tundra
#

I'm not sure they have a system for that level of control - but you'd be right.
Then again, is "faster" what we want? MORE unidentifiable bushes?
The sound traps at night help identify where people are in such low visibility- map wide.

quartz socket
#

also, reduced soundtraps wouldn't 'improve' stealth, it would merely increase the skill floor

wise lake
spring lion
rotund obsidian
#

oh, you can't hold down m1 to delay the cycle?

spring lion
#

nah

#

trust me i tried that in live combat

#

the when i come here and complain about it

spring lion
#

i should check again, just need to unlock springfield bayanet

spring lion
latent geyser
#

The only way to cancel a reload is to swap or use dark sight. Otherwise you ́re stock with the animation and you have to wait for 1 loading to do something else.

still citrus
#

Since silencers were made so silent the game has lost most enjoyment. Not only it's super unrealistic that 40 m away you can't hear the shot, but with the bushes and map layout of hunt it's VERY frustrating. And I get at least 2 every single match.

Today silencers are far from silent, back in the day, even if someone managed to build one, it would only slightly reduce sound.
Onestly silencers should be loud as a Derringer, and subsonic either removed or made audible at least 100m away if not more.

At the moment it's just dumb.

I've loved and played the game since beta. 1896 looked like the rebirth of game. Silenced crag killed that. You have awesome tools and weapons. Expand the world's and modes we can use them in. Stop adding skins as if it were cod and variants like battlefield. Hunt is unique, keep it that way. And please make silencers realistic and not whatever they are now.

Stop trying to be meta, best games aren't.

Learn from arma which is rising, not cod which is dying.

#

You already raised time to kill, big mistake. Just look at arena brekout. The game was taking off big time, eating torakovs player base. They raised the tk and now it's dead and no one talks about it.

#

Cod like games are dying, milsims are raising. You were foolish to go the other way when hunt was about to be in the spotlight.
Guess someone is feeling insecure over at cryteck 1HuntLove 😅

#

And I say this with love as in all the years of hunt it never looked and felt as bad as now

latent geyser
#

If anything silencers have been made louder. You can hear them from further away, unless they have subsonic ammo, in which case they can't be heard above 50m.

#

You can always hear it at 40m, so that's on you 🤷‍♂️

still citrus
#

They haven't, back in the day vetterly silenced could be heard up to a compound away

#

No you can't, and unless you are running a subsonic vss you will be audible well over 50 m today.
So it's really dumb having supressors just invented doing better

latent geyser
#

Silencers could only be heard within 50m. Now they're louder unless they also have subsonic which brings them back the the pre 1896 update state.

#

That's just how it is.

still citrus
#

....... dunno what game you've been playing my dude. Or when you joined

#

I'm talking pre and after 1896

latent geyser
#

So do I.

#

I started just before Serpent's Moon.

still citrus
#

Then you high, because back in the day vetterly was audible over 100m away

#

With 1400h in game I think I know what I'm talking about

#

I've been in hunt before it was even out of beta

latent geyser
#

Well I have more hours than you and I only state facts :p

still citrus
#

Then you high 😅

#

But I mean don't take my word for it

#

Check out any og youtuber on the matter

latent geyser
#

It was not a silenced variant you'd hear at 100m. Unless you actually mistook what 100m represents in game, which is fair.

#

You can also go around and ask people who were there since longer than us.

still citrus
#

Dude, I don't have much to say to someone that is clearly a silencer user.
The wepon is stupid in a game with so low hud. Every other realistic shooter gets this about silencers except hunt

latent geyser
#

But I can safely tells you that Silencers were audible only below 50m, and they got louder nowadays without the use of subsonic.

still citrus
#

So way is it exactly that you defend so much unrealistic suppressors?

#

A realistic suppressor today is audible ad over 100m

#

So WY do you argue against making them louder?

latent geyser
#

Cool, also a sparks pistol uses the same ammo as a mosin rifle and they somehow both go slower than their irl counterpart.

#

You should not be using the realims argument when talking about guns balance.

#

Otherwise they should all os every hunters with a shot in the torso and they should all deal bleed dmg.

still citrus
#

I should in a game that came out with that selling point and lost it over time

latent geyser
#

If anything, the subsonic and bullet drop got closer to realism.

#

Alongside the harsher ear rigging.

still citrus
#

I would be happy about hunt going back to it's more hard core roots

#

But you can argue all you want. Game is dying since last updates and most good players will agree that silencers were a bad add and only to help noobs not get spotted right away

#

Anyways. Numbers speak alone. Game has never been this empty durning events

#

So argue all you want my silenced bush wookie. But onestly you should go play splintercell if you want silenced weapons, not a cowboy game

latent geyser
#

You do you, I play all but scopes.

still citrus
#

I do me

latent geyser
#

Also the event is ending, so less people overall.

still citrus
#

You are arguing

#

Inwas just writing advice to devs

latent geyser
#

You started saying wrong facts.

still citrus
#

None are

#

Only to you

latent geyser
#

Then check with someone else who knows the game better then.

still citrus
#

I have

#

And again, playing since beta, every single update and weapon, including scopes, I know the difference between written stats and actual in game reality

#

In a steril environment maybe ist audible 50 m away, but with in game wite noise, plus players movement noise the real audible distance is way less, and anyways 50 is ridiculous

latent geyser
#

Barely anyone plays subsonic anyway. So you'll hear them from further away.

still citrus
#

Weird, because all trough this event I've been mainly killed by subsonic silence bushwokies
Last game one shot me from 30 m, never heard anything wile standing perfectly still

But yeah, no one runs them. Man you just confirmed what I thought, your either a troll, or desperately trying to protect the only way you win

#

Making them audible to 100m and taking aways subsonic shouldn't be an issue if not

#

Just more balanced unless it would ruin your tactics 🤷

#

Anyways I'm out.
Would love to chat with a dev about it

#

You clearly are baias

#

Anyways, unless they revert game will die.
New game coming out almost identical to hunt. So unless they get their act together they will die. And anyone with a peace of brain can see that the more they make it accessible the more the player retention is dying

#

Of not revive cross bolt would still be here 😉

latent geyser
#

First, I didn't say no one, I said barely anyone. They're still rarely used in general.
Second, if you got shot at 30m while standing perfectly still, then I don't think the issue is that it was a silenced weapon anyway.
Third, just tested it ingame, they can ALL be heard up to 100m without subsonic. And people don't really run subsonic because it lowers the velocity and the drop range, making it harder to get hs, the only real reason to play with a silencer.
Fourth, could you please stop assuming I only play silencers while hiding in bushes ? You don't know how I play, it's quite annoying to have someone assuming anything because I'm disagreeing with you saying factually wrong statements. Silencer ARE louder nowadays UNLESS they play subsonic ammo which makes them weapons back to the original state, because you may have missed it, but all silencers got buffed with the addition of subsonic.

And Hunger currently seems to play much differently than Hunt, so it's still unknown if there'll be actual competition.

still citrus
#

Which still were better than adding a silenced sniper

#

Man you are dense. I said that even standing still at 30 m ambient sound drowned shots

#

Not that I got killed

#

......

#

Again, dunno what elo your at, but at higher stars it's only Maynard silencers with subsonic

#

You are testing in a steril environment

#

The fact that it's technically audible at 50 doesn't make it so in game

#

Add on different headsets, environment audio, footsteps etc etc and it's more like 30-25 m

#

And in a game we're audio is everything it's just bad choice.

I think arma has the best Implementation of suppressors
They just make it harder to pin point you, not hear you

#

And look, arma is doing better than hunt. Hmmmm
Almost like their no compromise and all about the experience politic payd off. Which, funny enough, is the same sort of praise hunt used to get before it became this kinda casual half melted mess

#

If devs smart they will reduce tk. Make pistols 2 shot reliable like it was back in the day and make suppressors WAY louder. -No subsonic 200m, subsonic 130m
Start focusing on maps, areas, game modes, make a social saloon, make a customizable hideout instead of only doing skins and variants.

We have more skins in hunt than cod has.

The game was already amazing with the tools we had 2 years ago. Had they focused on game areas and modes instead of stupid silencer variants maybe game would be fuller and not take ages to get in matches

#

It doesn't matter how hunger plays. Only the way it offers you satisfaction. But to understand this concept you need to understand how the human brain works and gives satisfaction

Accessibility pushes short term rewards. Hard uncompromising pushes healthier and more longlasting rewards.

I find fascinating how hunt is the embodiment of this. When it was really hard-core and you died quick people only sang praises of it, shure, growth was slower but steady.

They changed to accessibility and the game went from steady growth to high peaks with always lower retention.

It used to be way harder to get into hunt, but then, when you managed to, you stayed. Now you can get in and out quite easily. And it's dying 🤷

#

And the balancing part. I think that balancing trough damage or cost is usless.
Balance by slots. You wanna a silencer or a automat, it's heavier than normal wepons you get 2 tool slots blocked

#

Super easy still fun. Machingun feels strong but maybe I can't carry a knife and a dynamite because it's so encombering. And since they already have the slots in place it would just take uping the cost from big medium small slot. To a big slot plus a tool slot etc etc depending on weapons

trail carbon
#

Yeah, definitely agree with a lot of this. Hunt hust feels really... unfinished as of late. Which annoys me because it's the only extraction shooter that isn't just a trash collection sim

still citrus
#

Amen to that

trail carbon
#

Just, for the love of god, give me a central objective, Hunger.

#

I desperately want hunt to be good again, but it probably wont happen. The last big patch was a big step in the right direction (funny that it was a step backwards) but there's still a loooooong way to go before it's hunt again

still citrus
#

Hahahahaha
If they put in the care they did with hell let loose I think hunt will have a serious competition. I just hope hunt fires whoever gave them the cod direction advice seen everywhere from UI to in game metas and hire someone who know how to value the dimond their sitting on

trail carbon
#

Oh my god, yeah. The UI is like, one of the biggest turn offs for me. Like, sure, the old hunt UI was not good, but how in the world did you make it worse???

still citrus
#

Like the iron sight thing. WTH were they thinking making them all the same 😭
I loved old lebel

trail carbon
#

I think hunger will not last super long if there's no actual objective. (No, Tarkov-like quests don't count)

still citrus
#

Now I have to use the moisin one on everything.... why? Just why?

trail carbon
#

My boy the centi got a weight loss diet

#

But I loved the chonky sight

#

And the stupid rarities on skins is just... gross

still citrus
#

It used to be a factor in choosing a weapon. It was cool.

trail carbon
#

It's like.... no one single thing screwed up hunt, it's just so many little things piled onto each other

still citrus
#

It was a beautiful box of many surprises and details. Now it's a balance simulator.

#

I swear chasing money is costing humanity soo many beautiful and unique things

trail carbon
#

But a lot of them were done in the name of "accessibility" or whatever, which makes everything feel the same

trail carbon
#

They don't have to do the whole infinite growth or die thing

still citrus
#

Let's hope that hunt still has enough of us og loving the core of the game to sustain it trough finding itself again

#

Y

still citrus
grave iris
#

Hunt dying? How so?

trail carbon
still citrus
#

Player retention

#

Lobbies half empty

#

Minutes in queue to find teams and games in the middle of an event

grave iris
#

My lobbies are never half empty.

#

Region? Time of the day?

still citrus
#

Eu

#

Everyday

grave iris
#

Same, lobbies are full.

still citrus
#

It's not empty

#

It's just way worse than years ago

hot vigil
# still citrus Lobbies half empty

Always interesting when people make statements like that, because that really depends on regions and platform.
My 6 star lobbies on EU are never anything but full

still citrus
#

And it's slowly getting g worse

#

6 star lobbies are all the youtubers and people that live in game

#

Don't use them as reference

#

Use 3-4 lobbies were most player base is

#

3-4 star

daring gull
#

6 star is the smallest bracket so if 6 star lobbies are full, then every other bracket will be even fuller

hot vigil
#

Eh, looking at the data, it have stayed around the same for the past year.
Like do I want Hunt to have more players? Sure, would be ideal to hit the 50k concurrent mark.

grave iris
#

6 star is 3% of the playerbase.

#

Still full.

still citrus
#

No my dude, 6 star are players that only play this game

#

You can't use it as reference

daring gull
#

source: crackpipe

still citrus
#

It's like another game high competitive braket

#

Any other

hot vigil
#

What

trail carbon
hot vigil
#

All other games have the issue of low player count in high brackets

still citrus
#

Dude, to be in 6 star lobbies you have to try hard this game all the time

hot vigil
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Watch any grandmaster streamer for SC2 or LoL

still citrus
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Does games have a very different type of player base

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And are FAR from having player retention probs

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Take arena brekout

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Top lobbies always full

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Doesn't mean the game isn't doing badly atm and isn't growing

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But then you go into lower rank lobbies and it's only bots

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But it's hard to convey, either you were there in the glory days of hunt or you just know the now which is just a grey mhe, and as a consequence no one talks about hunt in this milsim rebirth age although it could be on of the best because only one covering this beloved time period

grave iris
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The current changes were decent. Removing the revive bolt, removing the silent aspect of lightfoot, making bad ammo types scarce, etc.

still citrus
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My dude, if you base yourself on analytics instead of the reality we don't have much to share.

I get in open the game and play. If it takes ages to find people and at the lobbies are half the time half empty

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I don't care about what analytics say

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Because I base myself on the experience, not what a garf tells me 😅

grave iris
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I have no experience about such mmr ranges. I'm talking about the current changes.

still citrus
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Especially in a day and age were data is modified to push sales

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Current changes are okie but more than changes are a reverting towards a hard core game

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Aka proves my original point
Suppressors are bad for the game

grave iris
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It is hard for me to believe that 4 star lobbies are half empty. Not many people complaining about it here in the forums.

still citrus
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Ye, they ain't playing hunt and are off playing arma prob

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😅

grave iris
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Yes, they are. They promote a passive playstyle and keeping you away from picking up the bounty.

worthy python
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where most of the playerbase is

still citrus
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Yes

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In eu

worthy python
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so that bracket definitely has no problem with player numbers, as long as you dont play during the week in the morning/late at night

still citrus
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I get rarly a 12 player game

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Didnt use to be like this

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3 teams fight were common, now single silencer in bush is common

worthy python
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thats a gameplay issue due to the the players themselves

still citrus
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One leads the other
Lower players pushed dev to try and attract more, they used postmalone and noob friendly wepons, and now it's backfiring and all the casuals are going back to verdansk

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And we are left with Maynard bushes

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They could just add gillie and kill game 😂

worthy python
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just gives solos another weapon in the arsenal

still citrus
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And crag

worthy python
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the post malone argument is just stupid

still citrus
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No, it gives solos a way to camp unpunished

worthy python
still citrus
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Silencer, don't be dense

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We are talking about silencers

worthy python
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you can also name sparks if you wanna go down that road

still citrus
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?

worthy python
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and thats been in the game forever

grave iris
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Silent Krag is So Much worse than normal Krag.

still citrus
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It's a one shot 50 mins reload weapon that doesn't one tap and still is loud af

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If anything sparks is only balanced silencer

worthy python
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the only "new archetype" weapon is a silenced sniper, that sucks

still citrus
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And crag that wasn't necessary and audio way lower than before 2.0

worthy python
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and they already reduced silencers by 10% flat since krag silencer got out of hand, on top of krag nerfs overall

still citrus
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The problem isn't the damage!!!!!!!!!!

worthy python
still citrus
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It's a high damaging weapon game

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The problem is the audio

grave iris
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Silent Krag's dmg drop off is inmense, even with FMJ.

worthy python
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if the damage isnt the problem, but the audio, why are you arguing about the krag and maynard specifically?

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there is so many silencer weapons in the game

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been in the game forever

still citrus
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I don't care crag damaging me
I care about not hearing a f 1800 weapon with makeshift silencer sounding like a 9m silenced pistol

worthy python
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and the silencers existed "back in the glory days of hunt" as well

still citrus
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Because with the audio change it's stupid

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Only vetterly and you could hear it up to a compound away

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Winni always was a but of a meme like officer (after fanning changes back in 1.0)

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Before 1.0 any officer with fanning was dumb accurate

warm wyvern
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Question is there a reason the sparks is hitting for 150 with poison rounds up to 100m? I only ask due to it being multiple instances of it happening and no they aren’t headshots

still citrus
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Sorry not office

worthy python
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never had an instance of it hitting for 150, if you experience it multiple times, record it/screenshot the dmg feed.

still citrus
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Nagant

warm wyvern
worthy python