#feedback-discussion
1 messages · Page 189 of 1
Dunno man, I bring rival DB with rival handcannon DB sometimes.
I play to win, but I also understand it ain't a winning loadout.
it would probably have to be a separate mode
That is also not what I'm saying lol
playing to win is not sweating, you shouldnt not try
i misunderstood then, bc you said youd limit them away from 6 stars, in normal games
so i dont entirely know what you mean
No the limiters is based of MMR difference in your team.
So 6 star doesn't bring a dolch into a 3 star mmr lobby.
yes that would help, but the issue with your idea is how many 6 stars will still destroy even with a winnie
6 stars*
obv theyd do better with a dolch, but this still wouldnt be fair, i dont think any normal gun would be fair
but ive already talked that point to death
Sure, but it is already happening, so why not limit the damage being done?
a mode would be theoretically possible. Something like MM accoring to low MMR player in team, high MMR friend gets a set loadout and high vis onboarding skin. maybe just a pax, melee tool and medkit, no weapon pickups
well for starters how would it know what lobby youre going into, is it just always assuming youll be in a 3 star match? so you can never equip mosin again? or make you change so you know youre downranked? it just kinda doesnt work, and sadly, for lower pop servers, its just kinda a thing you gotta live with
id prefer if they had pop too, but i cant make people play the game
it's a mode
this is a whole seperate suggestion, im mostly talking about the origional suggestion
to mcree!!
yes an you rejected it multiple times already 😄
well yes, but theyre bringing up a point of implimenting it for lower pop servers, so theres still smth to discuss
not just talking in circles yet
i havent disconnected this last patch, but it wasnt in the patch notes, prob bugged
what happened?
I quit the game to remove that stupid cursor from my screen
and i didn't get the option to reconnect to the game
and lost my hunter
if you purpousully disconnect you can never reconnect
I mean, you can equip a mosin again when your friends ain't 2-3 star anymore.
I play with other 6 star friends, no issue there.
reconnecting is for crashes, not hitting the quit button
That's not very cool
well, at least you know now!
So, if i unplug my router, that's purposeful or not? How tf do they know 😄
Or i just disconnect from my wifi
so its not for lower pop servers its for your origional suggestion of hig stars being pulled down with their friends, which ive already talked to death
this would allow you to reconnect yes
No offence to the developers, but that's f-ing r-worded.
thats pretty standard for a reconnect
its there so youre not just dead when you crash, not for leaving and coming back later
it just sucks when a bug makes you reconnect, gotta either extract/ play it out
Not the case
im very sure it is the case, once you leave your hunter dies
barring it getting changed this patch
Disconnect =/= leaving the match
if youre saying force close im aware, this is not what im talking about as thats considered a crash
You can also leave the match before it starts even without ALT F4
The reconnect is just bugged for most attempts currently
yes, but this is also not the situation that was described
I don't understand what difference it makes why i disconnected. Like..
If you don't come back, you die at the end of the map.
If you don't come back, your character just stays on the level and can get killed, burned etc.
I am going to check this, but i'm pretty sure the button that says 'Go back to main menu' doesn't say 'Leave match'
what i was saying is if youre midmatch, and hit escape and go to leave it says "youll lose your hunter" and if you say yes, it dies, no reconnect
Ok, so basically. Don't go to main menu, but alt+f4 instead. Got it
its more you intentionally left, so theyre not gonna keep all your stuff running on the server, they assume youre done
Honestly.. I've been bitching for 4 years for them to add a reconnect option, so i'm not really surprised that the solution is so stiff.
yea, it is there as a thing that kinda works, just so youre not dead for sure, but often doesnt work well
reconnecting is not trivial, not surprised it doesnt work in the game in this state. probs best to sort out the reasons for crashing first. Had the mouse cursor for the first time yesterday, oh boy is it annoying. It felt like it's there in the background and appears when hitting the edge of the screen at a certain location but who knows^^
@slender atlas imo bolt action are already good enough (especially since most of them are long ammo), this technique also doesnt work on every rifle. While I never had one in my hand, only watched the guy in the video do it with his mauser, I highly doubt that would work on the Berthier. That would be very weird to have such a trait not work on every gun of the action category it's supposed to work for.
You do realise, that random teams have an mmr modifier that gives them lower mmr lobbies, right? It's indicated by the arrows pointing down which you can see at the team details screen after a match
|| @lone oxide ||
Ofc you can discuss whether this is fair compensation, but one way or another, it's already taken into consideration
Is this actually still the case? It's very confusing rn. I think it got removed at some point but the indicators remained, now in the latest patch they wrote some cryptic line which sounded like it's back. No idea what happened exactly or what the current state is.
Personally I feel a difference between random and premade team lobbies and I even get 5star players in lobbies I enter with a random team sometimes, which does never happen to me with a premade team. Guess it's back
That would explain the cryptic way to backpaddle that change 😄 who knows rn. My guess is that in about 4 month we have the old stability and clarity back and the game settled in the new engine.
Getting more cash instead of MMR advantage may be a better solution though. Messing with MMR seems like a bad solution
if only cash mattered^^
Do you realise that every game 3/4 of the teams are premade and that modifier isnt doing anything
Did you even properly read what I wrote? If 3/4 of the teams are premade the modifier still works the same and gives those lobbies 1/4 of random teams consisting of slightly better players without equal communication. If I queue with random mates I get slightly easier lobbies and if I don't, I get fair lobbies, considering the advantage of good call outs etc.
And as it goes for my lobbies I'd say it's 50/50 premade/random. Depends on the MMR I guess so either your request is a skill issue wanting more bounty even if you get easier lobbies, or I miss a crucial point somewhere between the lines. No bad blood, I just don't understand the problem. Hunt can be infuriating and if you had shitty experience with random mates I feel that, but you'll also have great experiences with them.
You are a console player you cannot relate i have 5K hours on pc and every game its filled with premade 6 sweatlords vs a random team that has no communcation
Seemed like the recent patch brought it back (at least, to a larger degree) for mismatched team sizes, not necessarily randoms vs premades
or at least, that's how I interpreted it. dunno if that's because it's gone and they didn't want it back, or if it never left, or what.
@haughty jasper Unsure what you mean, the loadouts button is visible in your screenshot at the top right
like a hotkey
changed the description
yea i get what you mean, also would love a loadout button on the paperdoll screen
I’m really disappointed that there is no way to see the lore for the legendary hunters after you buy them. I know each one has a little background written for them, but once you purchase them there’s no way to see it anymore.
currrently? Its been bugged since day 1
I also miss being able to zoom in on your hunter. and zoom in when equipping a charm to a weapon, I liked being able to zoom in to appreciate the details.
Worked for me pretty much every time before 2.0
Same with my friends
when i should laught? Now?
Reconnect is like the one thing that worked better for me after the engine update
I’ve reconnected many times since 2.0, without issue. i’ve only had a couple instances since the 2.0 event where no one on my team could reconnect. but i also haven’t been playing as much because the UI is so tiresome to navigate.
my teammate got 5 stars i have 6 we played against trios, everyone were 6 stars like wtf is wrong with this matchmaking?
i think you just got lucky, most people complain about it, granted happy customers wont say how good it is, but ive seen consistant problems since launch, just different ones
#feedback message this is not me trying to start anything, but me genuinely asking, you havent seen a single person run while healing or throwing a throwable? not once?
Reconnect always worked for me too pre 2.0, but now it usually takes considerably longer to reconnect and sometimes I need to alt+F4 and send it again for it to actually work
for me its actually gone faster in 2.0, however ive been very lucky with the release
i have had no consistant preformance issues, minus with levering/fanning, and a couple crashes, the shadow bug, and cursor bug, all in all for a whole relaunch not too shabby
It's been not sure how many patches since the 2.0 and the menu is still garbage. Not even filters work fine, the search bar continuonsly gets bricked
the search bar bricking is a new bug, itll be fixed im sure
my game regulaty crashes since the halloween update. and i was so stupid and bought the battle pass and cant play right now....
It would be fun though
Bolt actions dont have a lot of ammo in a clip either
(Except the lebel)
Mosin has 5 shots
That's a lot
Also mosin obrez drum mag

Just can't launch the game xD that coding team is awesome
German technology, the best on the market, with the most amazing sales team(that's trying to destroy the game with every dlc, update). ❤️
Title : queue up is wrong
Desc : queued up against duos, ended up against trios.
oh yeah true, ty 😄 I actually misread that a bit
I think ya in the wrong thread Vlad
#feedback message @turbid bluff Fire doesn’t cause damage to you unless you’re at the highest health you can have, and that’s only by consequence of how the mechanic works. Burning just reduces your maximum health.
If you’re at 150/150 and get set on fire, when the fire burns 10 health off, it will have done 10 damage because your maximum health dropped by 10. You’d be at 140/140.
If you’re at 100/150 and get set on fire, when the fire burns 10 HP off, you’ll still have 100/140HP.
The reason the sparks doesn’t have dumdum is because it would just be an instant kill. That’s actually a big issue with the Maynard sniper right now too. Having 144dmg plus dumdum may as well be instant kill
#game-ideas message
Between the weekly events (50BB/wk) and the battle pass rewards (600BB), a standard 8 week event does give you 1000BB. Just enough to afford the next one. This current event is a shorter though, so it won’t break even
Sparks dumdum coming next patch, just watch
Maynard is a precursor
Your games shit had enough Peace!
GAME WONT START!!!!!!!!!!!
get my mouse off my screen in game pls
See ya edgy sora
if i could not lose hunters to crash bugs from Alt-F4 to get around the mouse bug i would settle for that.
Mouse bug fix just unplug mouse plug back in
so i bought the ghostface skin it took my money but i dont have the skin anyone else have this problem
Ghostface's trick
You just got cryteked
good!
Does it show you owning the DLC on Steam?
If you bought it while the game was open you likely just had to restart your game
The entire lobby is Scream.
I'm being shouted to "shut up N-Word" by the "new audience".
try deactivating the DLC in steam --> start hunt --> close hunt --> reactivate the DLC --> start Hunt again
@dense zealot I don't know if you're aware, but before the 2.0 there was an electric lamp in the game
They even planned on releasing variants with a flashlight but they were scrapped
ik, they already have most of it in game, it wouldnt be too hard to make
I share alot of the disappointment people have put in feedback. A couple days back I voiced my disappointment about the direction this game was headed. It's nice to see it reciprocated. Hopefully they recognize these blurbs from the players and stop trying to get us to stream their Ghostface skin
I love how they "fix" things and it's still broke as hell... I love having to reload the game because the game ui sucks...
People never used the flashlight though. Well most of the time. It took up a slot. And when you turned on the flashlight you became a beacon.
It's where all the players shoot.
Especially at night.
Worse than the red target on that hunter
Nope.
I used it a few times. It was pretty decent for blinding people while pushing dark tunnels if used at the right times. Definitely would be better on the gun itself
There's still an electric lamp in the game 🤯
they just broke it and hid it in the menu
against good players it never did this, the good players just shoot at the light, it wasnt very blinding, but maybe against worse players it could work
yea, if you had a loadout saved, i do wish i did :(
it really depends on the angle, the light was wide enough that on certain angles it really made it harder (at the very least) to click the head
i had 8 saved with lamp in it 
for sure harder, but at the close ranges youre typically fighting a one tap/ fast firing weapon, and it still wasnt that much harder to hit the head
it sadly was a more, cool in theory, best used to let you see the dark skins hiding in corners if theyre semi close
yeah, that's part of why I never ran it, it was a slight advantage
I think that slight advantage might be more usable/desirable as an attachment/variant though
like a lot of guns I run base/iron sights, I wouldn't mind a flaslight opton
this was also a very nice use for it
it was just a bit too clunky and took up a whole tool slot which 👎
oh for sure, i mean itd be competing with scope, melee attatchment, swift, etc, but thats way better then competing for a tool slot
only thing i worry is how wed turn it off, prob a mode switch like an aperture or lemat, but thatd sadly mean no lemat carbine light, but thats life i suppose
worse comes to worse people wouldnt pick it, it wouldnt be op so why not
nah the downside is that it's always on 😈
but i doubt they'll do it because my guess is that they just couldnt be bothered to figure out how to make the lamp work with new lighting, so they removed lamp entirely.
i dont think thats why they did it, its like the generators, it was just so unused they were like, no skins, just remove it
but yea they prob wont, id enjoy it though
I'd just make it only for guns that have a single ammo type and make it the ammo switch button
kinda like aperture scopes
yea for sure, just like i said thatd mean some weapons cant ever have it, which would be sad
the way the weapons are designed, they could probably add a single-ammo version of those guns w/ the lamp/flashlight
but that would be a bit silly
granted, it's not really any sillier than bayonets and scopes being incompatible options lol
well not really, lemat carbine for example would be really sillly with a light, but theyd never remove the shotgun, but itd still be cool on whatever it could work on
Thx you for new update free low graphic AGAIN ON OLD Map and what is more free 20 FPS on 1660ti
what do you guys think of this gun? #game-ideas message
devils in the details, we have a maynard now, so its would it be a cheaper worse version? better? diferent? all depends on stats and specifics
not a fan. what's its purpose? we already have two separate single-shot medium ammo rifles.
and for a compact ammo single-shot, i'd much rather see a Buffalo Lebel
lower bang than even the derringer due to the ammo being so small, but no muzzle flash, and deals like 125 damage but with the compact dropoff
245m/s MV, no HV variant but there could be two different rounds, "ball" which yield higher flesh damage at the cost of pen, and "pointy" that does the opposite
idk
and then give it a truckload of ammo to compensate for the obvious weaknesses
https://www.youtube.com/watch?v=Ny4VQQB23o0 look at those little guys
Today we test out the smallest and first .22 rimfire rounds ever made. Sometimes called .22 BB Cap, these use just the primer compound to propel them. Many people think "BB" means "ball bearing" but in this case, it means "ball breech". Despite being called "6mm" the projectile actually measures around .23" or 5.8mm.
It's actually ra...
this is unique at least, i wish we had more "bad" guns
like low tier, or at least not pusing the envelope to make stronger and more modern guns every update
yeah!
like, honestly, a buffalo lebel or a scholars battalions lebel would be an awesome fit
because it serves a very unique niche
would be an actual challenge to use
and overall has unique mechanics
likely why it's never happening cause they can't powercreep with it
using both with a chaos grenade attached to you for the peak white shirt experience
never heard of these, what are they ?
sounds interesting
amazing update, game freezes more then ever in darksight and beetle, servers are worse then ever, gg´s!
For games that are still supported, such issues are always worked out.
Is T1TAN okay i could not make sense of his feedback
hear hear@pearl summit
@atomic niche That should be a smoke effect that happens inside burning buildings
none of the guns are really that bad
they are just made irrelevant cause crytek keep introducing stronger more meta options
Yea for sure, that's why I put bad in quotations, worst you got is like silenced nagant or hand crossbow, obv minus melees
I'm just trying to say low tier, not "make this gun so hard to kill people its basically nothing"
I mean silenced nagant is decent for ammo pool/being silenced, it used to be good until poison nerf
Hand cross is actually decent as an utility option
The real nerfed guns is probably like Lebel or Mosin, being super expensive while basically subpar compared to Krag (the meta flagship long ammo), i hardly see any get used anymore
Nagant silenced was never really good, yes it cleared ai, but using a gun slot for utility is bad, that's what you bring your tool slots for. Bc a dolch or especially old uppercut, is better then whatever tool slot you're gonna bring in. Same with hand crossbow, for pvp you're better off with a lemat with slugs if you want the close one tap, or even buckshot now that its been buffed. And I agree krag is underpriced, but everyone still thinks the mosin is better and apparently so does crytek
I honestly don't understand how the UI issues have not been hotfixed
I'm not talking about the overall design
But like
Why am I still being locked into menus without being able to back out?
Why is the search / sort function still unusable?
Like getting a load out together feels unplayable rn
The search bug is new, the older stuff I'm guessing is bc they've been bogged down with more issues, like game crashes/it fully not working
It is frustrating 100% but I gaurentee you they're not just doing nothing
Honestly I feel like just because something is utility and not explicitly for pvp doesn’t make it bad, they are good at complementing all rounder weapons like winny/marathon/lemat carbine
what?
I simply wanted to bring attention to your message in the feedback channel because I agree.
I am disappointed with the game. It used to be my favorite game, for 5 years. But now the developers seem to be doing everything to make players stop loving the game.
Constant errors, bad servers and network code, every patch comes out with bugs that take a long time to fix. The game crashes and crashes. The interface is made in such a way that it is more inconvenient to interact with it. The weapon balance is made to the deterioration, not normalization.
Optimization issues. Why is so little time spent on optimizing the game?
The developers do not introduce the new features that the community asks for. They introduce new restrictions or "fix" what is not needed. Interaction with the community is almost zero.
Of course, this is your game, you make it. But who are you making it for? I stopped buying DLC, because over the past year the game has gone downhill.
It is very disappointing that you look at your core community with your eyes wide shut.
WTF?!?!?! its 3 match random disconect !HELP
why does the sort function not carry over between launches
like it's so ass
They even put it in the last survey as something that was fixed lmfao
this is sick, honestly seems more like a boss than a monster to me, with how relatively complex it is
yes sure it feels nice, but those are weak weapons, and youll always always do better putting a gun for pvp in its place, a winny/dolch etc is always gonna be a stronger loadout then winny/utility gun
Dolch is legit a bad example for this
because its too strong youre saying or a different reason?
bc if thats the case even an officer youll do better, your tool slots are better to give up for utility
Yeah, I'd like to see it somewhere. I just really, really liked the aesthetic.
Because no one runs dolch with winny or marathon or lemat
First it way to pricy to be run with these guns
Second they have overlapping roles
yes, bc theyre playing a worse loadout, only way they would is winnie sniper with dolch to snipe
That’s a different argument, my argument is that weapons like winny and lemat carbine pair better with nagant s and handcross because they are compliments. It’s not the case of worse loadout but rather worse guns because obviously dolch is better than winny
The loadout itself it good because the 2 weapons complement each other better
It doesn’t make sense to run dolch in a winny loadout because they do the same thing basically, that dolch would be better paired with snipers
Point being that utility weapons have their place as they complement some main weapon better
not really, you can use levering sure, but any ads fast firing gun will more consistantly do better, but i see your point that winnie has a close range option where snipers dont, my point isnt about complimenting loadouts, but that bringing in pvp weapons in a smart way, even if its mosin uppercut, will always be stronger then utility pick weapons
nah, i even said officer and uppercut
Doesn’t mean no one should ever run utility weapons
cant just ignore some things i say bc it doesnt fit
im aware dolch is busted, thats why when you had concerns i said ok even officer
I’d argue that officer is debatable option compared to hand cross
Obviously some weapons like lemat carbine have good short range as well as medium range
Hand cross would make more sense over officer because officer bring no real value other than as a last resort weapon
i disagree, the lemats main gun fires 2x as slow as the officer, so it still outvalues it anywhere from 11-50ish meters, unless youre wanting to deal with some more bullet drop
and in this case youd also consider the uppercut for the pen (even though its bugged rn) and stronger bullet, still would be much more meta then a utility weapon
what makes you say that?
You always use lemat carbine wigg ty fmj so pen isn’t a issue and you can 2 tap further and faster than uppercut so there’s no point
I’d say that officer may be considered but there’s too much overlap and it’s value diminishes
uppercut two taps over 20m more then lemat carbine then fmj, theres also the factor of two tapping to arms at closer range
but yes the lemat shoots faster, its not no reason to have it though
but you are right about the fmj part, that is true
I’m not sure if the 20 meter is accurate due to recent range changes
But the fact remains that uppercut and officers value diminishes when paired with an weapon like lemat carbine
it is, i do need to retest it though now that uppercut starts dropping at 30m
yes, deminishes vs a weapon that has 0 versitility, but it still outpreforms it in some reguard
Nah
I’d honestly say that handcross would be a better pick
Considering that he revive bolt is literally op and give so much options
i wouldnt, even just having a backup gun if you shoot too much is a huge plus, and the positives at certain ranges
yes revive bolt can make a difference, that one is hard to say since its so variable, but with that setup it could be
it's all about type coverage
you wanna maximize the coverage
if you only gain a small amount of coverage with a sidearm it doesn't make sense
weapons that are complements typically covers each other's coverage well
ie snipers and dolch, shotgun and uppercut
for weapons that already have a wide coverage you can consider utility options
it's really simple and idk how ur not getting it
i think youre underestimating the strength of an officer, it is much much much more meta then a lemat carbine main gun, i get what you mean though, and yes a utility pick is much better on a versatile gun vs a non versatile one
no i understand what complimentary loadouts is, i just disagree that utility picks are that strong in most cases vs a meta pvp gun
yeah from a meta perspective using anything other than krag and crown doesn't make sense
thats not ur point tho
ur point is that using a gun slot for utility is bad
which isn't always the case
depending on the main weapon
if stated correctly, your point should've been: using non-meta loadouts is bad
which is true
if stronger =/= better to you, then i think were just arguing semantics
obv if you say "i like hand crossbow" then cool have at it
I think that your point about officer and uppercut doesn't make sense then
from a meta perspective you should never use those two guns because dolchP and uppermat exists
but this whole thing stemmed from strength, you can read through the whole dialogue im talking about strength of the meta weapons vs a utility pick
well i was trying to compare it to small slots bc one requires a trait, but yes dolch p is better then dolch
and i put in officer bc of your concerns that dolch is op, bc officer is still good
we talked about that specifically earlier
i feel like youre not listening to what im saying and just trying to get me in a gacha moment however
I feel like you are generalizing too much whereas im talking about why utility options make sense on some mainweapons and shouldn't be catagoried as bad
i never said they were unusably bad, i just said theyre not stronger then the meta picks, utility weapons arent meta
my second reply to you ever specifically said as much, that even nagant silencer isnt unusably bad, just strong
not* strong
to clarify my point, I think that utility options are good and make sense on a loadout where the main weapon is already versatile and cover difference ranges
from a general perspective however they and most weapons in the game arn't meta just because krag and crown are just stronger, and oviously crown shorty slugs and uppermat are the best options for secondary
I would still make the point that with revive bolt I would consider handcross meta now just cause u can revive instantly and through roof (somehow) and it's really broken if ur playing trio
i wouldnt disagree with utility weapons making sense on some ersatile loadouts, you basically said my whole point
if you don't agree with this for the most part then ive got nothing to say 💀
i mean the fact you said what ive been arguing, besides crown shorty in particular means youve agreed with me this whole time and just misunderstood what i was saying
ok
it was never that anything is unusably bad (at least guns) or that complimentary loadouts dont exist, just that the utility picks, besides maybe revive bolt, arent meta, so they arent as strong
like nagant silencer strength wise, just doesnt hold a candle to the other options, but obv is still usable
Honestly I think so as well. after the poison nerf there’s unironically no reason to run nagant silenced atp, it’s kinda of a hard sell
its really only changed for immos, i dont think its much worse, just that nerfing an already not strong OR unfun to fight thing was dumb, shouldve just made hellborn resistant not all immos
its more of a "why" then like a, you destroyed this
not to mention its what? 96? like cost of officer???
i know officer is underpriced but its like they just hate nagant silenced
I just repeat the term "Elite AI" in my head every time I watch my teammate just barrel stuff an immolator with a pennyshot derringer and oneshot it.
well you see its ok bc elite ai can be killed with their counter of elite ai killer which is pennyshot, or nitro, just not poison thats for NON elite ai, and minibosses
i hear immolator screams and i just lob a choke bolt in the direction of the sound and poof no more immo
i bring pennyshot derringer and just fuckin mash light attacks. for some reason you can punch giga fast with either derringer in your hand
its like actually 2x the speed of normal punches or something
oh yea theres a couple things like that, they dont standardize melee speeds, just like how some bayonets feel much less sticky then others
Does anyone know how to fix discord bug? My friend's discord starts going mental as soon as we start a match.
i do not sorry, id ask about it in the #troubleshooting channel, people in here wouldnt be as likely to know
Honestly man I underestimated the hell out of choke bolts
If you don't have ammo that can pen walls, use it to choke someone through a thin wall and then swap to your other weapon and get LoS
#game-ideas message @slow rampart
This would be the perfect perk to FINALLY balance out the katana as it outperforms tremendously.
Now we need one for the railroad hammer 🙂
And the axe of course. But I feel that could reasonably be included here. The combat axe isn't that big.
#feedback message
redneck isnt a race...
Only one race has rednecks. But if it's not racism, it's still bigotry.
Is someone else getting logged out of matches?
I've already been logged out 3 times
just happened to me, it was in bounty clash. I think when the bounty extracted. I was just trying the ultimate rat tactic of going in solo with witness and vulture to see if one can make decent money 😄 pretty annoying, the screen just froze for a few seconds and then crashed to desktop
what do you know? I could actually reconnect
I don't know anything, i just started playing like half hour ago and this happened
All of them in mid game or at the beggining
I got out of the game, i had to log in again and join to one match
And the other ones i had to star a new game
And right now the weapons menu frezzed
it's a long shot but if it's this bad try verifying the files on steam if you are on steam. just to make sure
that's probs for the troubleshooting channel 😄
@karmic locust it's a meme, it's fun. just role with it. You can survive this and if you do they wasted 9-12 consumables
I'll keep playing let's see what happens
Have a nice (day)(evening)(night) @flat sandal
good luck!
Thanks for the feedback, I was thinking it could give the sabre and machete an edge they didn’t previously have
I think the railroad hammer is fine as is actually
It could do with maybe a different attack style but apart from that it’s good
It’s not really a PVP weapon but it can 4 shot most bosses
Like I was able to 3 shot hellborn with it
They already nerfed it and its balanced. It was 2.5hp/s pre harvest of ghost now it is 1.8hp/s
so it used to take 50 seconds and now it takes 70 seconds. Before the engine update it was 1.25hp/s , it took 2 minutes to burn and it was so slow. If you have enough time to waste 2 minutes each time you kill a hunter than I dont know what to say.
why would you have to wait? I thought it was supposed to put pressure on the enemy team?
Yeah I agree with you. It doesnt make sense to go dark sight when someone is burning or bleeding because you can see their light behind the wall if they are burning and hear them if they are bleeding
How could you put pressure if you leave there
So fast burn speed just puts more pressure on which is not really a good thing imo as it encourages you to play foolish. If it's about burning solos, it was a completely bs mechanic from the start and shouldnt be there
if you leave there?
you cant put pressure if you just burn them and leave
so you have to wait
Idk man there are so many possibilities
that is true
old burning time made us die many times
I'm not too bothered with it all but the whole mechanic surrounding it feels slightly weird
Imo they should have made the pool fire burning fast and flare burning slow
I think that would be a good start. Also worth thinking about removing it all together and replace it
or have a delay for fuses and flares to actually set a hunter on fire or something
there way of balancing it seems to be the medgun. dont mind it if it works^^
another thing I dont like is , lets say you are burning in a pool fire and you have 1 bar left and you are burning slowly but when you get up it makes you lose your bar instantly and die because you burn much faster while on foot.
what I think they should do is to make a timer or something to burn faster only when you get up
never had that happen but it sounds like something that should be tweaked
If you get revieved in a pool fire and instantly jump out of it you can still lose 25-50 more hp and its annoying
I can see that 🙂
burning when down just feels bad in a bad way.
in random teams anyway
full voice for randoms when?
I only play with randoms on bounty clash
yeah Its bad when you trade and cant tell
just not knowing what you teammate is going to do sucks. We really need a good chat and free voice. It would change soooo much it's almost not worth balancing that stuff before 😄
anyway, gtg 🙂 cya later
@paper belfry your post has been deleted since it is feedback and not a suggestion. Please use the right channels.
@cinder panther your post has been deleted since it is #feedback and doesn't belong to #game-ideas
@jagged epoch your post has been deleted since it is #feedback and doesn't belong to #game-ideas
Hello, I have 4000 hours on this game, I think the best time has already passed (its prime was when the quickswap existed), it has gone through its peak with a lot of players connected when the game changed its name, thanks to the fact that they do not take care of the game, I'm mainly going to focus on the servers but the bugs, the meta, the menu... it's unfortunate. It can't be that I kill a person and shoot myself from the ground once I'm dead. I have bought clothes, almost all the hunt DLCs, I have always supported the game. but... what is happening is already indefensible. Are you going to do something with the servers? Do you want the game to die? all the best. #feedback
Are you sure the game has decreased in enjoyment, or are you just nostalgic of the past?
game has decreased
@slow rampart I don’t particularly see why that would exist. If nothing else, the game is set in 1896. There would be no meaning to it in the time of the game.
your right, however the fact the gun is ingame at all justifies it for me
How so? The Drilling isn’t strictly a 1930s design. The one in game is two rifle barrels and a shotgun, for one. The one used by the German airforce was two shotgun barrels and a rifle.
yes however the actual name drilling was used for the luftwaffe survival rifle first, and the ingame rifle has the same appearance aside from the barrels being switched in type
I am not sure that’s true… where did you get that? And besides, the point remains that it is not the same rifle. And the point in time that Hunt takes place, the events of WW1, never mind WW2 have not happened. What you are recommending would be time travel.
drilling means "triplet" or something similar in german, hence the name
it would not be directly referencing the second world war but representative of it
Yes, that is true. But where did you get the idea that it was first used for the survival rifle? As far as I know, it’s a class of weapon that has been around for a rather long time before WW2.
i didnt say combination rifles where invented in 1935 as an air crew survival rifle i said the name drilling was applied to the specific model designed for bomber crews, combination rifles have existed for a long time beforehand
Yes, of course. I didn’t mean to imply that’s what you were saying. As far as I know, the term “Drilling” has been used to refer to that specific type of combination rifle long before WW2 is all.
Right. But my question now, is why? Why do we need this in game? It’s representing a period not in theme with Hunt at all, in my opinion. I simply don’t see it fitting the game.
im not suggesting it be adorned with swastikas or the inscription "never forget 1933-1945." nothing that would be out of place in 1896, simply that the rifle would be representative of it, using imagery that would be common for a firearm engraving or carving, hence the eagle.
I know that’s not what you’re suggesting. But I’m asking why we need something representing that period in the game at all? I do not see how it fits, frankly. If this was a WW2 game, or if there were any thematic links to WW2, I would understand. But there aren’t.
the imagery of the eagle wasnt limited to that period anyway, it was being used in germany since the holy roman empire and stemmed from the romans before them
the 2nd german empire that existed in 1896 used the eagle themselves
Sure. But this is still not addressing the point. Which is why. Not if it can be done reasonably, because I’m sure it could, but why should it be done?
because the drilling doesnt have any ingame blood bond skins and it would fit the gun and be relevant to its real world basis
So the drilling needs skins. Sure, I accept that. I agree. But the Drilling in game does not have any real world basis. The gun in game is not based on the 1935 model used by the German military. It may take inspiration, but as you said yourself, combination rifles were around for years beforehand. It is not the same rifle. There is nothing linking it to WW2.
There are many other potential skins that would fit much better, in my opinion.
the gun in the game has the same shaped stock and the same name, the only difference being the barrels are different.
if you have any ideas i'd be happy to hear them
but im loading into a match now so ill be able to get back to you in abt 20 mins
Sure. But the barrels are different. It’s not the same rifle. I simply don’t see why we need something that is based on a war that is at least 40 years away by the time of hunt. It’s just a needless anachronism. Why do we need a skin representing WW2 Germany instead of say… an aristocrats hunting rifle? Or something like the skin it got with the prodigal son DLC?
the difference in the barrels in the only difference however
There are just things that fit a lot better. And in my opinion, hunt should keep itself within its own bubble, and its identity as an old-timey 1890s shooter. Which is one of the reasons I dislike ghostface so much, because it’s taking something from a time period that definitively does not fit Hunt.
please google a picture of the M35 drilling showing a full length side view and then compare it with the one ingame
That’s not entirely the point. Hell, say it’s the exact same rifle. In game, it’s supposed to be made in the 1800s. How can you justify a skin that represents something from the 1930s? It’s an entirely different era.
i can justify it by saying the skin is not limited to the 1930's. eagles are not limited to 1935, engravings are not limited to 1935, and as we've now established; the drilling is not limited to 1935
Alright. Sure dude.
okay
that took longer than expected
enjoy the rest of your day
@weary fox Just a heads up, in this last patch the burn speed has been reduced (this was not in the patch notes)
I believe it went from somewhere like 2.4/2.5 heal a second to 1.8 health a second. Old one used to be around 1.5 health a second so this is a bit of a compromise
I had 60fps in the menue for the past three weeks. Now it'S back to 300fps again? Seriously... what is going on? This was a really nice change imo. At least let me toggle to limit my menue fps. My room is cooking from my GPU having to power through all the time
old one was 1hp/s so its basically right in the middle of the two (1.75 would be but close enough)
Oh they nerfed burn speed last patch?
You are correct usnure where I got the 1.5 from 
Table above is the current data for it
100% and its alright, theres 50000000 numbers and things to remember for this game, bound to happen
Well alright then
hi
@prime ibex I agree with you about the harpoon. I was puzzled that it didn't even kill a water devil. Like what else would I use a harpoon for?
Yeah, it just sucks ass right now. It's the most worthless ammo type for the Bomb Lance lol
instead of your idea id rather they just make it so the bomb lance can "ads" like the launcher, we had the whole go around of not making melee attatchments tradeoffs, and theres no gun in the game that LOSES the ability to ads like the bomb lance, its just silly
They could do that too, but the projectile speed and the drop range are still crap.
i feel like things like this are just like that, like you compare it to bolts and stuff like its akin to, and its pretty comparable
i want someone to compare those numbers to standard crossbow and hand crossbow though
i actually have really enjoyed the harpoon because i (THINK) its quieter
it may be, havent tested sound yet, but in my experience any bomb lance is easier to hear then any crossbow
its probably easier to hear and makes total sense but in my experience using it and killing ai/etc as i went i didn't notice being spotted or anything
but i'm weird and i've been enjoying running double small with the bomb launcher
though if you wanna run a normal weapon and a weapon like that, you're probably better running and learning hunting bow since it can kill bosses AND players AND ai effectively
I have to agree with that Bounty Clash is not Bounty Hunt and shouldn't have high rewards. Rather its for casual play.
Harpoon is louder than crossbow
Already tested it and it can be heard up to 50m+
Crossbow is about 38m+
Without noise
Sound ranges tested until no longer discernable at normal gameplay volume
Xbow empty click - 15m
Bow empty click - 16m
Xbow reload - 15m
Bow draw - 42m
Xbow shot - 49m
Bow shot - 49m
Bolt/arrow passing by - the same as far as i can tell
These were tested in the shooting range outside the fort, so it was as little ambient as I could get
What about harpoon?
This was tested before harpoon so I have no data on that, but it'll give you something to compare to when testing harpoon
Yeahhh… and for signalling too! I want them to see me coming
!report @warm otter #game-ideas message
Teamkilling is against ToS and is a reportable offense
If you would like to report a player, you can do so on the Team Details tab in your Last Mission section on the home page. Select the player -> Open Profile -> Report. It is also accessible in the Last Match tab at any time. If you have additional proof you would like to provide, you can find out how to reach out to official support here: #customer-support
Please note that you can still report people even if you don't have their SteamID by providing your own SteamID, time of the incident with a time zone and region. Hiding statistics/profiles does not prevent reporting.
@sudden wing #feedback message listen i know the UI is bad but please use loadouts lmao it does not take 10 minutes to get a hunter ready for clash, it takes like 15 seconds
@rotund obsidian yes if you play it casual (which is what i do). But you can also go on a solo hunt, pick some clues and pledgemark and extract. and you are clearly better geared for bounty clash. i know some ppl do that
If you only want to play it with leveled or pact-traited hunters, sure, but that's on you. It's not mandatory, hell it isn't really even that big of a difference. If you're gonna go rat solos for ten minutes between every game to be slightly more powerful each bounty clash match, then do it. It takes fifteen seconds between matches for everyone else.
i would prefer everybody on a equal foot in bountyclash starting with similar gear. That would exactly avoid the campers we are already seeing in bounty clash now. But it is just a personal take
I know crytek would just basically mandate shotguns on everyone so I'd be against that.
@solemn flame Boltthrower exists 💀
Cool
Now make it also affect guns

No
Because the spark and Maynard exist
Also isn't bow thrower onyl affect crossbows
Correct
What i'm talking is combining them all into a single trait
The reason one shot guns have longer reloads is to compensate for the damage
And?
Alamo romero exist for that reason
You either take a slightly more expensive romero
Or sacrifice point for trait of single fire weapons
Thank god you aren't on the balance team. Because a fast firing one shot bow is dumb when custom ammo like frag arrows exist
Actually i kinna plan for some arrows or crossbow bolt to bot be affected
Like frags arrow
Causr that shit is heavy af
Ain't no way you holding it in your bow hand
If a mothafucka can swing a bomb lance through a guy
He can easily hold bow and arrow with frag arrows
Maybe limit it to reusable bolt of arrows a crossbow
And he swings that lance through people
Come to think of it frag arrow really ain't the brightest idea huh
Nope they're fine just annoying.
Same with crossbow explosive
I'd say the crossbow variant is worse and needs tuning
It is balanced by the lengthy reload for a reason though
Same with bomb launcher
Cool
Then make the trait more expensive
As a commitment to a playstyle
We can also have varied effect like bows get less reload speed reduction
Cause the base bow reload is already slow
Bro throws balance out the window 💀
Hey they already throw it out the window with the throwing spear
That got nerfed
Still pretty strong now for a tool
Or hear me out you can do something smarter
And make a speed loader variant of the crossbow and bow and arrow etc.
That does less damage
But faster reload over a perk
For example actually giving hunters a quiver or the crossbow a speed loader like the movie van helsing one
Ehhhh
Bow had multiple perks previously no one liked it
Dew claw existed now exists on hundred hands
A crossbow speedloader is like the first thing i've ever heard of tbh
Also isn't quilver what we use to hold crossbow bolt ingame already
How th is it suppsoe to buff reload speed
Battlefield 2042 and van helsing movie
They have existed for ages
Quivers make reloading a bow faster
The bow doesn't have one or crossbow
So the game didn't even bother to model a quilver when we use bow n crossbow
Correct
Man why is this game like this
The funny
Also like i said it's just a container
It's not gonna speed it up by alot considering we already have increadible reload speed for a bow compare to real life
A quiver speeds up reloads...?
Are we talking about the same type of quilver
Or are you talking about the crossbow magazine
There are different types of quivers my dude
Some faster some slower
Can you just
Post whatever the quilver you're refering to
Also ping me so i can read it first thing in the morning
Gotta go to be rn
anyone feeling like they do not belong in their mmr bracket?
I know it's reddit but it essentially explains advantages of different quiver position etc.
https://www.reddit.com/r/Archery/comments/2olb40/quivers_what_is_the_difference_between_hip_and/
@steady citrus More swaying is what happens if you hold the bow for too long.
@unborn dagger
never noticed it. but thank you for reaction. Its nice to see people dont just thumbs down automaticly anything that should nerf their favorite weapon.
#game-ideas message i 100% agree the bomb lance should be cheaper, it being more expensive then things like centennial, spectre and especially officer, shows there is something wrong here (officer is just heavily underpriced so thats a seperate issue) however i do not agree with the waxed frags increase, if anything steel ball should go up (as its the meta ammo type on bomb lance) but the waxed frag being 75, makes it literally more then slugs, which is one of the most meta ammo types in the whole game
Steel ball is a meme and should not go up
It has worse spread thqn a romero
Wax frags are the meta on it
bomb lance is a meme, but out of bomb lance things steel ball is meta
I have zero clue where you found the presumption that steel ball is good
unless you play on console
Nah that's just a troll take
Waxed frag bombs the reason they should be 75
Is because of how good they are
Slugs do not fucking explode
waxed frags are good, but if you think theyre better then slugs, idk what to tell you
you probably think explosive crossbow is meta too then yea?
For a meme weapon meta if waxed
You about to tell me that it should do 120...?
On the explosion radius
Or that frag arrows should be cheap?
youre suggesting i think the explosive crossbow should be nerfed?
Incorrect I'm thinking you're saying that explosive crossbow isn't essentially meta on it.
Shotbolt and explosive
Steel is a meme
Regular for silent
Shotbolt is the best
Second is explosive
no im saying if you think bc waxed frag exploding makes it meta, then you would think explosive xrossbow should be meta too
If we're talking for their ammo types and weapon yes. In general meta? No
If I choose a crossbow for meta Ima use explosive and shotbolt or just shotbolt
If I choose bomb lance full waxed frags
Because frags are op
And also go through walls
Steel ball has no penetration
And barely any range
what makes waxed frags op but not explosive crossbow
It did not get buffed like shotguns did
Re-read my statements and stop assuming
all shotguns have the same ohk range (3 slot) on buckshot, the crosshair is just accurate instead of incorrect
i never assumed anything, i asked for clarification
so its that it applies bleed?
Go learn how frags work and why they are op
Please just look up hunt labs video
i know how frags work perfectly
I'm sure you do when you assume slugs are better 💀
Also slugs costs 130
On a romero
75 for waxed frags are way less
Wdym? More expensive than slugs
most good players assume slugs are better yes
and yes, for 2 slots, 75=75= 150 thats math
on normal shotguns the full thing is 130
Romero 2 slugs at 130 equal how much?
Romero has 2 slots
You ain't mathing
im aware, go buy slugs on a spectre, a crown, anything else
You still ain't mathing
The lower cost a weapon the higher the meta custom ammo
Romero costs barely anything
The slugs cost a lot to compensate
The meta on lance is not steelball
I promise you it's not because if it was
It would've been complained more and costed more
But wayyyy more people complain about the frags why?
this is not true, slugs on romero are the exact same as the rest, youre just wrong
No they aren't
send me a screenshot of your romero slugs costing 130 for each slot, then send it to the devs bc thats a bug
show me it then
No you don't believe me LOL you go look it up
I'm not on my pc.
Uh-huh.
It used to be 130 for each slot, but got adjusted like...... 1½-2 years ago?
It's still 130 on romero
My point stands
It is that way for a reason
The only exception to this rule is explosive crossbows bolt being 35
Check alamo
yes, allamo has 1 slot
That doesn't add up
Romero Alamo ain't expensive
it has one slot, meaning same cost as any other slugs
Other slugs do not cost 130
this one has 2, meaning half price, so if you go full its same cost
Oh they did up it
this shows youre not educated, and refusing to accept youre wrong
but im not gonna sit and just be mean, i see no point in discussing this further, have a nice day
Hot dam they made most of em 130
My b I figured they didn't
Was it 1 year ago really?
All of them, that have always been the case.
So if slugs went up in price
Why did shotbolt get reduced
And other custom ammos?
Because Slugs was/is insanely good.
Ah no, now they are trash in that regard.
But pen "changes" seems to be bugged more than anything.
That's so weird I'll have to double check the ammo prices
Original point still stands though
Steel ammo is not meta on lance or launcher
Harpoon might be the better steel ball now.
But honestly it is hard to gauge the meta on those weapons when they are just kinda bad.
So people just run whatever on them for the heck of it.
Harpoon will one-shot from any distance.
If you hit them anywhere in the upper body.
No it doesn't
on bomb lance not really, bc you cant ads
I mean, OK, I've only tested up to 65 meters.
You can't ads with launcher..?
like its okish, but steel ball is still better
Which seems like a good operating range.
bomb lance not launcher
Oh you mean the zoom
on launcher harpoon is much better
Which is weird btw
Well, not true, but it is good :)
Or at least I have a clip where I don't 1-tap a guy with it.
Did you hit them in the legs?
Because the legs won't one tap.
But the upper body or arms will.
yes, i suggested to let the bomb lance ads for years, they did still didnt give it, its the only "upgrade" that loses a core function
Also regular bomb lance ammo is just better than harpoon
It one shots anywhere now
Bulwark got nerfed
I don't think so, didn't really look thru the vid.
not really, lower velocity, and killing someone instantly is better then a short delay
If they had buffed steel ball ammo like they did with buckshot
looks like leg to me
I would understand having a price increase
sadly they jumped
they didnt buff shotguns one tap range nearly at all
or its spread
Yeah seems like the jump got the leg lol
its a visual correctness
Which is a buff
That is hard to parse, but I think Peridot is right.
Bummer, 'cause it was a nice shot.
yes, but its not like it gained meters from it, so its in the same place as the steel ball, which was already correct in its crosshair
i usually like to slow down vids which i cant here, but this is my guess
I still don't see a need to increase it's price
obv not 100% sure
well yea bc you think its bad, obv you think its price is fine
Yes it is
I mean, the buddy I burn in the beginning of the clip got harpooned, so I take it.
And I turned the 1v3 into a wipe, then I don't care about not 1-tapping him lol
Especially when I bullied them like this 30 seconds earlier lol
No one on here complains about steel ball
And if they do compared to wax
It's like 1%
no one on here complains about a lot of things, i saw someone complain about bow yesterday, so bow is op?
havent seen a nitro complaint in a long time, but that thing is busted
Nope that logic makes zero sense to my statement
Explain to me why you believe steel ball needs a price increase.
of course it does, you say if nobody complains its not good, so if someone complains it must be good
I did not say that I used complaints as an example not a measure unit for something op.
I like the launcher, but it does feel a little odd in terms of placement. I've been playing around with playing two at once, which is very silly, and not the best loadout, but is funny.
well on the bomb lance its the meta ammo, and any good custom ammo costing 5 is crazy, but i didnt say it needs to be raised, just if any custom ammo were to be raised itd be that on the bomb lance
I just wish waxed frags were better lol.
what youll learn eventually is 99% of players dont know balance, things are meta/op from logic not by how compalined about they are
Now give me a reasoning besides you thinking it's meta which is entirely subjective. I'd like to know a price and reason.
its meta on bomb lance* not meta in overall
I know you understand what I meant though.
because it turns it into a shotgun, 10.5m kill range, this is the best thing you can put on the bomb lance rn, obv waxed frags are good, but not op
I haven't had much success with them. And I mostly use the normal bolts to knock doors and windows off.
10.5m kill range for a 115$ shotgun
When Romero exists
Or a lemat
I suggested decreasing the price of the launcher simply to 90
From 110
That way it still costs 10 for two steel ball ammos
Meaning a 100$ shotgun
With worse aim then the romero
And roughly the Caldwell
Main issue with them is that they just have a very bad explosive range, you can only OHK if you HIT the person and they don't move out of the explosive range.
Like yeah I get that explosive crossbow is toxic as fuck, but if it can do such on impact, I feel like waxed frag should do more than this:
price has 0 to do with how strong something is, but yes its worse then romero, ever buying a bomblance is not a meta choice, but if you have a bomb lance steel ball is the meta ammo
I'm not disagreeing I'm just wondering why increase the ammo of it at all
I only suggested the waxed thing because well not to be an ass
But there are way too many bitchers on here
Yeah, that's one of the reasons I feel weird about where the launcher is sitting in the roster of weapons. The bomb-lance having weaker explosives than the crossbow makes sense, because it's also a big axe with enormous reach.
The launcher isn't, but it is 2-slot, to the crossbows 3, so... I dunno?
I don't know if there's anything wrong with it, it just feels a bit weird.
well your main point was to increase the waxed frags, to be more then slugs, so i said if ANY ammo should go up itd be steel ball, i actually dont think any should go up and the gun itself should go down
No
thats what i said in my first thing
My main point was to decrease the price of the launcher by 20 and lance by 50
The waxed part was to balance the off set
For the people who would bitch about the frag part
im aware, im saying the offset isnt good, it needs no offset
mainly bc you were arguing the change wouldnt be more then slugs, wouldve been over immediately if you just said yea
I would like a 0.5-1 seconds longer fuse for a bigger lethal explosive range.
At least it would reward some skilful shots I guess.
Your point seemed to me that you wanted to nerf steel ball for no reason
When I don't think it should at all
that 0.5 wouldnt be really avoidable, and if it one hit, it might be very very unfun to fight though
They’re really strong to be fair
Any shotgun is a better alternative
Pretty much the same range as three slot Romero buck
no, i specifically said that bomb lance should go down, and waxed frag being targeted when steel ball exists at 5 was the issue
nah way worse
Longer fuse that is still ontop of current fuse.
And also didn't say a 10m kill radius, just that you know, landing the explosive at their feets would be lethal
10.5 vs 12
i know what you meant, but explosive weapons kinda are balanced by not one shotting with a blast, otherwise itd be v unfun
it heavily mames and does huge bleed, its a follow up/finisher round
The standard lance ammo would like a word
Steel balls is less strong now that shotguns got buffs across the board.
It is still a weaker shotgun, albeit a silent one.
But still, it is a shakey shotgun for a weapon that is already meant for close range.
a direct hit its fine, it doesnt kill with a blast
The ammo is basically just shotbolt but explosive instead
its ALWAYS been a weaker shotgun, the buffs changed nothing in one tap range (for 3 slots)
with a delayed kill yes
But guaranteed
which is bad bc its for cqc, theyll get their shot off too
Look I just want the lance to be 150 and launcher to be 90
The fucking spark sniper is only 150
Issue is rn even with a direct hit, a player can run away far enough not to die from the blast easily.
And with the existence of Frag Bow, you just have a worse alternative than that with the bomb launcher.
id have to compare prices of everything but it should def go down
Because a shit meme weapon shouldn't be 200$
Everyone has boatloads of money
for sure, but bomb launcher has harpoons, thats what you use it for
and having the bomb lance be more appealing is bad why?
Ok now I know why you down voted you have no concept of balance or are trolling
2 reason the bomb launcher and lance should be less cost
it did?
ive tested shotguns extensively since the change, their one shot ranges (3 slot) didnt change
the patch notes are not as good as testing it yourself
Okay, but still doesn't undermine the fact that waxed frag bombs are very bad.
- I could buy a Maynard sniper with better ammo and still be less than bomb lance
- Bomb launcher should be a better option to choose for low budget stuff.
Price matters
theyre not bad, theyre just not busted, theyre to set up a follow up or finisher
Again, issue is that frag arrow exists and does that better.
Oh right which arrow type is meta?
im aware, if pax exists then scottfield must be garbage too then yea?
You gonna tell me frag arrows aren't?
no, its worse, but not so much worse, its perfectly fine
No? Because Scottfield has Spitfire and Swift which does things great things compared to the pax :)
im talking base variant :)
Better for dualies and fanning.
thats why i said scottfield and not spitfire, thats a different gun
well theyre both outclassed by conversion so doesnt matter again by your logic
Conversion is Compact.
point is, if scottfield is worse, that doesnt make it bad
Huh?
im aware!
Except Scottfield have a tighter spread than the Pax?
When using dualies and fanning
Like dood
im aware, but my point was if something is worse then something else, that doesnt make it bad
lebel is worse then mosin, its not a bad gun
however in every meta ever mosin is better
But it’s not worse in every way. It has tradeoffs
It is a tradeoff it ain't worse
and neither is bomb launcher, no draw, different ammos like harpoons
as is bomb launcher
Issue with waxed frag vs frag arrow is that waxed frag is JUST worse than then frag arrow.
well it doesnt go out in water, but you gotta look at guns as a whole not just one ammo type
Not exactly. It does slightly more damage iirc and obviously can go off in chokes and water
That is true, it can go thru chokes and water.
The more damage doesn't matter tho, as showned here: #feedback-discussion message
Frag arrows are by far better simply do to the sheer spam
Also because it’s on a melee based weapon if you’re using the lance it provides good opportunities for pushes while people are bleeding. You could say the same for the bow but the bow you have to swap ammo types and then draw whereas the lance you instantly hold left click and are ready to slice in half a second
If bolt thrower let you reload faster
it still is something, it has tradeoffs, its not bad
Waxed imo would be decent
worse then frag arrows in a vaccum sure, but hunt isnt a vaccum
Still is the best pick imo for bomb launcher
Bow also reduces movement speed while aiming, and it makes a surprisingly loud noise when you draw it.
Launcher can be heard farther than bow and crossbow
Oh yeah, hence why I was sad to learn that bomb launcher was gonna be part of the bomb lance tree.
Reloading? Yes.
Was hoping it could get its own profile of ammo and whatnot
You don't draw it though. You can fire silently.
The firing is louder than crossbow or bow
Mmhmm.
I wouldn’t use the waxed frags on the launcher I agree
Not what I was talking about though.
I always bring base and steel balls
Harpoons and steel go ham imo.
Still costs 120 though
Which is dumb
Still think it waxed frag could use a buff.
If you wanna direct people anyways, it is better to go with base bomb ammo.
yes, and thats ok, one is aoe explosive, the other is direct hitting
the aoe explosive shouldnt be good at direct hits, thats not what its for
I can’t figure out the drop for the life of me. All three times I’ve used it I haven’t hit a goddamn thing and died in situations where the steel balls would have ended the fight in a few seconds
or at least as good as the direct hit one
I main crossbow and use to main hand crossbow I sort've just got use to it
Both are AOE explosives tho.
One just kills on direct hit.
Like, dunno, shooting a frag at the foot of someone should do a little more damage imo.
bomb lance main ammo does not count as an aoe explosive, yes i know it explodes, but its so pitiful it doesnt count
Yes it does
When it can explode barrels 
im aware, point is its bad, nobody is using bomb lance main ammo to splash people
its for direct hits and kills off that
No one is using bomb lance to even shoot
They just run into melee
bomb lances shoot at me every time i fight them, idk what youre talking about
recently with harpoon, but usually steel ball
Because I killed 2 trios with bomb lance waxed
ive killed many with bomb lance waxed, doesnt mean people dont shoot
And bow frags
Nonetheless just reduce the launcher and lance price to 150 and 90 please and thank you.
May remove the waxed portion from my idea but I don't think steel needs an increase
It doesn't warrant that change when other options are better
i dont think it does either, i just also dont think the waxed frags need an increase
Fair but knowing this community
Don't be surprised how many people complain
Number 1 complaint is the waxed by the community
idc if they complain, if people who dont know better think something is op when its not, it means nothing
For anything bomb lance related
Well unfortunately that isn't true
well yes, bc anything explosive is complained about
never said i worked for crytek, i am saying it means nothing to me
spear was busted thats why
Busted yes
5 nerfs to destroy it
Debatable
its not destroyed, its just not busted
Assailant should increase melee damage slightly
still best pvp throwable, still best pvp melee (obv tool) its got stuff
nah, wole point is it doesnt one shot to chest anymore
Idk knives are up there
150 and 8 of em
And moves faster
dont really need 8, the spear throws and they die to any not leg hit
and no spear is faster
Interesting thought they were tied now
like i think throwing knives are overtuned, but the community disagrees so thats how it goes
and i say that as a person whos run throwing knives since release
Overtuned I don't think so
Tomahawk exist
tomahawk is terrible
Not at all
Bring frontiersman
I have more consistency with tomahawk then throwing knives
only thing tomahawk does is armords, thats it
ok let me reiterate
you said tomohawk not throwing axes
axes are ok, but not better then knives atm
There's a difference...?
Tomahawks are the throwing axes no?
yes, axes have less, worse arc, and more dmg, but only enough to amke a difference on armords
yes, but there was a trait called tomohawk, which is what i thought you were talking about
What's that perk do?
its part of assailant now, you can throw world melees
Ohhh right
but rn axes really dont have much on knives, its just armords, not bosses, not meatheads, not pvp, it ahs the light attack which is something, or the heavy melee, but with knives you just throw which you can still do out of stamina, it really doesnt have much anymore
but theyre not bad
Assailant melee is good
Also we should get a blow gun in hunt
it doesnt change much, mostly the arc
Melee changes
which is ok, but doesnt fix the issues
im aware, it changes 0 dmg on the heavy, so not much
True but swing is nice
yes, nice, but doesnt really fix the issues, its not bad by any means just not as much better as knives as they should be
I wouldn't mind better axes overall but I want my launcher changes first
id just rather them remove a bit of dmg from the knives so they dont one shot a hunter, its ok if it kills hives, and if the axe can kill some things to like the arms, like maybe a hive or armored thatd be nice
Knives should oneshot head
But upperchest no
for sure, but people dont think its overtuned so itll likely stay
There are a lot more op weapons currently
for sure, but we dont only make changes based on importance, we can do more than one
i dont think throwing knives are even op just overtuned
Fair but I'd rather those than spear
Spear was just annoying and overused
well bc it was busted yea, people just arent using knives bc theyre not as busted in a pvp sense
They are best in class I guess.
Which is always a pitfall when trying to make balance like that.
Players will rather go "best in class" than balanced alternatives.
For throwing weapons, you go either knives or spear depending on what you value in throwing weapons.
yee exactly axes are there basically if you REALLY hate armords
thats their one use case, or if you want a really heavy dmg melee
Knives OHK on chest is a weird buff imo. And I run knives a lot lol
yea its strange, i wouldnt even mind if it kept the dmg to ai, just up their modifier and lower the dmg to hunters, simple
Overwatch implemented this and it increased matchmaking time indefinitely
i dont think itd be this bad in this game though, bc the teams are smaller, on OW half the game is your team, in this game your team is at most 1/4, not saying it wouldnt cause any problems, but also its fully under your control to block people, so if you block a bunch of people, did it to yourself yknow?
obv its all theory, but i dont think itd do as bad as ow
Or you know
Just block via steam
I dunno, with a game as small as this? I'm not sure if it would be a good idea.
Not denying some people are asses tho
Make it so they can't be on your team but you still can vs them
Yeah I guess that would work
yes thats what the suggetsion was, not to deny them from being in your games
bc then people would block the people who sweat, or play in a way they dont like, which i get, but that could cause problems
Maybe just add it permanently on weekends to secure the queue during the rest of the week.
The Maynard Dum Dum is not okay. Take it out, or lower the damage, thanks.
bloodless now mandatory, my starting traits on a fresh legendary is now bloodless, bulwark, and salveskin. how boring
But why bulwark?
because I hate explosive crossbows with a passion and now people can just take two and fire them back to back
Fair point 😂
I've already seen a handful of teams with 3 or more between them
and lived solely because of bulwark
You still die if you get triple tapped.
If they're all close enough yeah, but I've survived three before with a sliver of health
I thought the firing range would have moving dummies based on distance so I can get a handle on how far to lead with different bullets.
@vernal socket Your post has been deleted since it doesn't belong to #game-ideas but #feedback
@steady citrus I definitely think the bow could use some tweaking but maybe not that
Devs said no sadly. Best you can get is aimtrainers simming Hunt
@lucid helm I like the idea of a guaranteed wild target but not so into the idea of extractions not being able to spawn near bounty. It’s give you a shitload of info to find bounty early and also reduces the amount of random variation that can occur to keep things fresh
Maybe separate the ideas?
Title: Bear traps
Description: Yeah let's nerf the spear while 2 fucking ankle biters instakills you.
Placing two bear traps underneath the window makes me feel so safe. I think it's somewhat better than the poison, concertinas combo. Less violent in some ways because it's instant. As you stew in status ailments and panic trying to escape with no avail.
It probably should be nerfed, maybe.
Someone is taping my network apparently, good to know. Need to change my Public IP again ^^
yeah bear trap needs a nerf for sure
bear traps are fine, it's okay for something to be strong if it can be negated by just being intelligent and checking for traps, i haven't died to a double bear trap yet
Bear traps would be fine if there weren’t a ton of things you could completely hide them under
having an actual incentive to use vigilant is good too
For example the hay on the middle point in Stillwater
that's an argument for fixing how bear traps place on the environment, not for nerfing it
They’re 100% invisible
Or any boss lair with the assassin there’s the paper wasp nest looking stuff in the ground you can hide them in
again, counterplay to that exists in the game, if you're worried about hard to see traps, the solution should be to buy vigilant, that's why the trait exists
vigilant is supposed to aid in helping see the traps. They’re not supposed to be completely invisible and only counterable by having a trait
it's not only counterable by having vigilant, it's also counterable by thinking about where you're stepping
Except it’s not. There no argument for invisible traps so you’re just trolling
except i haven't argued for invisible traps one time, my man
maybe read what i'm saying instead of putting words in my mouth
Can you disarm traps with dark sight?
If you can, then you have your counter play.
I think you could, in the past. But I haven't check if the traits are still there.
You’ve never been able to disarm in darksight
@cloud hornet so bring back everything that got removed with 1896? Completely agree
I`d prefer a separate lore tab that would include audios from previous battle passes that were gone as soon as event ended even before 1896
no, never been an option. vigilant only lets you see them within a certain range.
The range is like 75m
If you can't see them coming by then
Idk what to tell you
kinda sick of this idea that you just need 500 mandatory traits now for all the stupid broken gimmicky shit in the game.
Stepping on a LETHAL landmine is fucking lame and shouldn't be in the game in any form. I will not budge on that viewpoint, and if you disagree you disagree.
and no, it's only 25 meters.
I thought vigilant is 50
I’ve never liked death traps and now they added two new instakill traps (2 bear traps and alert+dynamite satchel)
The neat thing about dark dynamite satchel is that it has a sound queue so I'm fine with it. I just think the explosion should be reduced to dynamite bundle level. The fact that you can just activate that in a second or two is too much
The sound queue has been inaudible until I’m within its kill range every time I’ve encountered it
Looks like it needs to be louder then, although I can't say I encountered it very frequently
The dark dynamite is bugged, seems like it doesn't make noise if you aren't in range when it's planted, or something like that. So basically it makes no ambient sound lol
$200 big dynamite bundle trap 
I disagree
The game is pushing faster and faster
Traps are one of the few things that help slow things down
that's the fault of shotguns. its either over in ten seconds cause everyone dies to a oneshot or it lasts 45 minutes cause nobody pushes into shotguns
@noble lily It’s because of the surefoot trait. It’s bugged and can apply the speed boost when it’s not supposed to be able to
The speed boost is what’s fucking with the sights
ah ok, ty bro
They simply forgot to say to the game that the speed boost is for crouching only
Seems to me like an intern mistake
I think the problem with updating such fixes is that you have some burocrocy to uploading each update to the servers, therefore they probly need to prepare a full batch of patches to launch at once
@remote ore completely agree with everything you've said. I still find the game fun and will continue to play at this point but it's definitely heading in a direction that it will no longer be fun for me. I really hope they wake up and realize how much they're destroying the game
@pearl summit They already have a 60 FPS lock for the menu, you need to set your FPS cap ingame to unlimited for it though. If you need to limit your fps outside your menu do so with a 3rd party solution like nvidia control panel or rivatuner
What’s everyone’s opinion on the new battle pass skins
Weapon skins are nice, don't really care for the hunters this time around