#feedback-discussion

1 messages · Page 177 of 1

hexed gulch
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i am blocked from using the skin i paid money for, and it unavailable ?

next yarrow
#

It's bugged since it was added to a different weapon progression tree, but the other weapons in that tree are part of the current battle pass. It will get fixed or if you just bought it you can reach out to crytek support and they'll probably refund you the BB, they did when I bought a skin by accident once.

dusky tapir
#

Slugs with the hipfire changes feel far more "fair" as an ammo type, seeing as they behave like a standard weapon now ( where moving and jumping decreases accuracy )

Buckshot becoming much better makes them much less grating as well IMO

trail carbon
radiant river
#

buffing shotguns just encourages more stalemates

next yarrow
#

Nitro is in kind of a weird spot right now, I do think it deserved a nerf but I don't think deviation made sense for it. I'm fine with deviation on slugs, still is a range buff for them overall tbh.

trail carbon
radiant river
#

Nerfing their 1 shot distance but increasing the 2/3 tap range would've been better

next yarrow
#

Buckshot wasn't buffed that much outside of handcannons tbh. The game just lies to you less.

#

The only shotguns that got a significant 1 tap range increase where the handcannons, and 2 slot rifles got a similar buff. It's pretty easy to construct a loadout that lets you compete at range while you have a shotgun now tbh

somber ermine
#

performance on this is genuinely fucking shocking

#

so so bad

unborn sandal
#

@lucid bear bear traps got their damage buffed, it’s not a bug

river zephyr
queen jungle
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@hushed sage the thing in charge of matchmaking is called "Servers" and if they fired those there would be no game

hushed sage
queen jungle
#

I didn't insult you, you don't need to insult me.

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But yes it's been bad

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Id like to just assume it's because there aren't enough 6 stars to fill lobbies. Only the top of the top try for 6 stars. I'm 5 stars and I don't even wanna be here.

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The MMR system in any game has always been broken, Preds in new players lobbies in Apex, don't get me started on Fortnite, and "Max prestige alpha gamers" on call of duty plagues everyone. This isn't new to hunt.

hushed sage
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my bad then, your comment seemed to be coming off snarky. i apologize. Its not new to Hunt at all, just a lot more punishing, stopping many of my friends from wanting to play

queen jungle
#

MMR is a system that on paper, seems great but in practice no one knows how to do it. Games like XDefiant claim they're MMR free "For the experience" but it's Ubisoft. Everyone knows they don't wanna deal with the hassle they already get on Siege.

In reality it's so simple but with how For Honor does it it makes it very clear how these systems work. When you start matchmaking you have a time frame where you are being matched with your own people, the longer that goes on they expand that search wider and wider until eventually you've got one melting pot of a match.

stark fulcrum
stark fulcrum
#

I havent played in awhile so I've fallen off

hushed sage
winged skiff
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Im 6* star and play on EU servers, and since the update I've hardly ever see any long ammo guns besides the Krag now, whilst 90% of matches are dominated by spammy compact rifles and shotguns. Even snipers are primarily using compact rifles now

stark fulcrum
#

Bc its what ratchz is using atm lol

orchid violet
#

slate slug is worse then spectre slug

stark fulcrum
#

Long ammo is still king

orchid violet
#

compact and medium ammo are in a worse spot then hunt 1.0

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they are actually in an unviable state

stark fulcrum
#

Medium feels weird

orchid violet
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when compared to the buffed long ammo

stark fulcrum
#

And that new Spencer rifle i wanted to love so much, I cant

orchid violet
#

krag got buffed again when literally noone asked for it

stark fulcrum
#

Dude I feel like krag beats mosin easy now

trail carbon
orchid violet
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yeah cause mosin shoots like 50% slower then krag

stark fulcrum
#

Exactly

orchid violet
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mosin is only better at bodying people from further away missing a bar

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krag is 345 dollar????

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why

winged skiff
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I would've agreed if they hadn't given long ammo extra drop vs medium and compact, as that was both unnecessary and bad for balance. Adding logical drop (i.e. based just on velocity), and infinite HS range wouldve been enough. The shotgun buffs were also entirely unnecessary, as they were already good enough that they dominated CQB

stark fulcrum
#

I always felt like medium should have the highest damage in its range, compact be faster firing and long having better range and pen

orchid violet
stark fulcrum
#

But thats just me

orchid violet
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but its not

winged skiff
rotund obsidian
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long ammo type has a steeper drop curve but that's counteracted by giving the long rifles insane drop start ranges for some fuckin reason

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lebel is double the lemat carbine, for example

orchid violet
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and nerfing high vel

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all the nerfs to high vel are crazy

winged skiff
trail carbon
# winged skiff I would've agreed if they hadn't given long ammo extra drop vs medium and compac...

I mean, I think long ammo definitely needed the nerf honestly. It is significantly stronger than the other two ammo types (in my opinion of course), and I think the shotgun changes would've been really cool if they reduced the ohko range. I understand that a lot of people think that would diminish shotguns' "identity" but I personally think their identity as a glorified melee weapon sucks anyways

orchid violet
stark fulcrum
orchid violet
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because they cannot hit a headshot/are too scared and in 6 star

stark fulcrum
#

Shotguns do what shotguns do same with rifles or double actions etc

orchid violet
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you get to 6 star by being good or sitting there for 30 mins waiting for them to misposition and give you a free kill

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6 star lobbies if you havent played in them are hell holes

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where noone pushes

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unless they have shotguns

stark fulcrum
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The hate shotguns get stems from people bum rushing compounds with a winnie lol. Play your role and its fine

rotund obsidian
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"play your role" which is just waiting for 30 minutes for timer LMAOOO

orchid violet
stark fulcrum
#

Or rush out into long ammo fire from 150 meters away

orchid violet
#

long ammo plague

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people dont push

trail carbon
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Yeah, I don't like the "role" of shotguns in hunt, they currently encourage camping heavily

orchid violet
#

its playing effective range

winged skiff
stark fulcrum
#

And rats don't exist?

orchid violet
#

shotguns are the only guns people actually push with

trail carbon
orchid violet
#

so many games when i play agressive with a officer carbine or whatever in 6 * end with me just leaving with the bounty despire a team of long ammo users because they just refuse to push

winged skiff
rotund obsidian
#

Yeah everyone has a fucking shotgun now, which would be less of a pain in the ass if trading wasn't so frequent

stark fulcrum
orchid violet
# trail carbon I mean, it finally gives long ammo an actual downside

BUT THE PROBLEM IS COMPACT AND MEDIUM GOT NERFED INTO THE FLOOR WITH HIGH VEL CHANGES so long ammo 'nerf' which is hardly a nerf and affects the low velo guns the most ironically as they have the quickest fall off generally and retain the least damage over range whilst dealing the least damage

#

sure long ammo got slightly harder to use at range

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btu compact and medium got significantly worse at every range other then close

stark fulcrum
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Like the other maps were born for long ammo but the new map seems to be ambush and cqc ready

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But point still stands overall la still best overall

orchid violet
stark fulcrum
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I just need my medium ammo to make sense

orchid violet
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there are 0 downsides to long ammo

winged skiff
rotund obsidian
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the other maps are barren wastelands and fortified lairs, yes people are gonna rat inside/outside based on their guns. its like 90% a compound design issue

trail carbon
orchid violet
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especially after a lot of the guns got reserve size buffs

stark fulcrum
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And make Spencer rifle bullets not slow as a slingshot

orchid violet
rotund obsidian
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medium ammo got gigabuffed bro

trail carbon
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Not that bad, more like 3 steps forward, 1 step back

rotund obsidian
#

vetterli went from like a 65m two tap to like, 91m

trail carbon
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It's much better than it was

stark fulcrum
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While we're talking about ammo, does anyone feel like the high velo ammo pools nerfs were a bit much on some guns? Like why does my poor pax have 9 reserve ammo now....

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Its a freaking pax

winged skiff
stark fulcrum
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@winged skiff not what I meant but yes 30m is nice

orchid violet
rotund obsidian
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high vel nerfs were justified, although making it a flat global percentage change hit certain guns harder than others (vetterli hv is dead af)

orchid violet
stark fulcrum
winged skiff
trail carbon
stark fulcrum
#

@trail carbon you hate everything though 😆

orchid violet
winged skiff
rotund obsidian
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It was a triple whammy, which might've been a tad of an overshoot, but I still see it often enough and velocity is still nuts on a lot of guns so I don't think HV is useless by any means

trail carbon
stark fulcrum
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@trail carbon i do hate cnk as well, bulwark is a must though. Until they get rid of xbows

orchid violet
trail carbon
orchid violet
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but why run a cent over a mosin obrez drum

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0 reason other then price

winged skiff
median zephyr
orchid violet
stark fulcrum
#

@trail carbon steel balls and frags

orchid violet
#

people tried with levering realised it was still an rng fest

rotund obsidian
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I'm a bit conflicted with the two-slot weapon buffs. The short shotguns are fucking crazy now, and the short rifles are also like, barely a downgrade from the full sized ones. While I think that's mostly a good thing, now we just need to remove quartermaster lole

trail carbon
median zephyr
rotund obsidian
#

I've seen so many fucking people running crown+obrez(often drum) and its actually stupid

median zephyr
orchid violet
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ive literally not seen a single cent sniper since the update

stark fulcrum
rotund obsidian
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obrez is fucking insane now

orchid violet
#

obrez drum has 25 FUCKING ROUNDS

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25

rotund obsidian
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PLUS obrez drum gets 25

trail carbon
median zephyr
winged skiff
orchid violet
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0 reason to use a cent over a krag though

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especially as krag got buffed again for some reason

winged skiff
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Krag is the only long ammo gun I see now

stark fulcrum
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@median zephyr but again its not that scary as to nerf an already low pool even further. Officer carbine hv is scarier

median zephyr
#

the fact some people here are saying long ammo op, and others are saying compact and medium are op, is kinda showing that its decently balanced

orchid violet
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i see lebel a lot more now still a shit ton of mosin half the lobby using krag

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dolch is super common since the event too

trail carbon
rotund obsidian
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I still need explosive crossbow removed from the game though. Please Nerf

winged skiff
#

Krag never shouldve gotten 126 damage, it was fine at 124

orchid violet
trail carbon
orchid violet
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well tbf it wasnt useless it was a long ammo 2 tap

stark fulcrum
winged skiff
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Useless? Mate it was one of my fav guns before 126 dmg update, after that it became OP af

rotund obsidian
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but it still fucking deletes most of your health for someone sneezing in your general direction

orchid violet
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only reason people used krag pre buff was for it being long and quickest 2 tap of a long ammo which was probably fine tbh

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but everyone just used mosin

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at least cyclone got buffed

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that gun being more expensive then a mosin was criminal

winged skiff
trail carbon
stark fulcrum
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But the thing is, and we all know this deep down, if they had a tournament today on hunt the most used loadoat would be mosin/krag and dolch.

orchid violet
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dolch is horrid to play against

median zephyr
orchid violet
#

0 recoil spam machine

trail carbon
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I hate the dolch

orchid violet
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dolch p is the best medium range weapon in the game change my midn

winged skiff
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Thing is at 6* peoples aim is overall so good, that ROF is more important than dmg most the time, esp. now that a HS is a instakill irrespective of range

median zephyr
stark fulcrum
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@trail carbon i would hate to like work at a restaurant and you come in to eat. You hate everything 🤣. Not being mean its just funny

orchid violet
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disagree as people will pick the guns that are easiest to headshot with which is the ones with the lowest drop range and highest velo

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which is why everyone uses long

rotund obsidian
orchid violet
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people might have changed over to compact/medium sometimes if high vel didnt get gutted

median zephyr
trail carbon
rotund obsidian
orchid violet
trail carbon
orchid violet
#

expo cross bow is unironicalyl only good if you quartermaster with a mosin or use a sparks pistol

stark fulcrum
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@median zephyr trushot is on no ones list of s tier guns. Lets not pretend it is and the broader issue is that it was an across the board unnecessary nerf to a lot of guns that didn't warrant it.

winged skiff
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I got my highest kill count ever ingame 2 days after the patch, using a Winnie. It was a headclicking spamfest and I was called a cheater by three people...

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Simply lovely

orchid violet
rotund obsidian
trail carbon
orchid violet
#

they nearly trippled the price so its probably fine

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still the best melee in the entire game thoguh

median zephyr
stark fulcrum
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@orchid violet again, my point was it wasn't warranted across the board on every gun

trail carbon
stark fulcrum
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You guys keep honong in on pax

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I'm saying it shouldn't have been every gun, I just used pax as my example

orchid violet
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pax is fine

stark fulcrum
#

Dear lord

orchid violet
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its not op but it just has the best stats that people care baout

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bul vel

median zephyr
orchid violet
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easiest pistol to headshot with at range now

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so its going to be the best

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unless you want to fan

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then conversion/default pax

median zephyr
winged skiff
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Fact is, if youre choosing any long ammo gun other than the Krag right now, you're sandbagging yourself. That atleast is the objective truth as Ive experienced it at 6 and 5 star since 1896 release

stark fulcrum
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Dude they did it to every single gun with hv. You're telling me it was needed? On every one?

rotund obsidian
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I think the reduced ammo is fine on every gun but the damage reduction should've been balanced per-gun, vet losing 125 is criminal

median zephyr
orchid violet
stark fulcrum
#

Was the bullet drop factor really gonna make hv meta on a lot of these otherwise meh guns?

median zephyr
orchid violet
stark fulcrum
#

Bullet drop doesn't even affect us most of the time bc we aren't shooting 100 meters usually

stark fulcrum
median zephyr
#

then hv isnt for you, its for range and headhsots, thats its nieche

orchid violet
#

lowkey though

winged skiff
stark fulcrum
#

I go fmj 9 times out of 10 but thought I'd try hv today and noticed all the pools

orchid violet
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lemat shotgun may need a nerf

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11m 1 shots from a 1 slot shotgun is wild

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consistent 10m

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is also wild

stark fulcrum
#

On the pistol?

orchid violet
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yes

stark fulcrum
#

Dang

orchid violet
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people have not caught on yet

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go try it in the range

orchid violet
#

lemat and trueshot are probably 2 best pistols in the game right nwo

median zephyr
orchid violet
#

that are not a dolch

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and 1 slot

stark fulcrum
#

@winged skiff my man you're catching the ass end of conversations and inserting yourself lol. Context

winged skiff
#

Mako is downright shit now because of stupidly short 115m drop

stark fulcrum
#

Haven't tried mako lately

orchid violet
winged skiff
median zephyr
#

ive been using the mako and its amazing, the levering on it is insaine

median zephyr
stark fulcrum
#

Levering is low key beastly atm. I dont see many people talking about it

winged skiff
orchid violet
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also 1 shotting downed hunters is kinda broken

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they should totally keep the event perks that lets you loot bars bac

median zephyr
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i just completely disagree long ammo is bad, nothing about it is bad, other guns just have benefits, which they should

orchid violet
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but they dont is the problem

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6* lobbies like half the guns fights are over on the 1st shot

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people will pick the guns that are easiest to headshot with

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highest bul vel

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long ammo

median zephyr
winged skiff
median zephyr
orchid violet
median zephyr
#

just bc it works for you doesnt mean its better, the other guns absolutely have a place

orchid violet
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i mostly use officer deadeye which has 330

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but they dont is the problem

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they are wose at everythign other then cycle tinme

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long ammo downsides got lowered

median zephyr
#

compact has least drop, but terrible dmg and not the best velocity, cenni gets good drop good velocity, and long gets best velocity, penning multiple people with spitzer, and the worst drop

winged skiff
orchid violet
#

compact and medium upsides got reduced

orchid violet
#

very on officer

winged skiff
orchid violet
median zephyr
#

its a meta change, they all have a nieche, which is ok

orchid violet
#

2 slot with like 500 ms is kinda crazy

median zephyr
winged skiff
rotund obsidian
#

a lot of compact ammo weapons have shittier drop than a lot of long ammo weapons, let's not pretend like compact is just blanket better in terms of drop at all ranges. compact really only starts to be any better at like, 150-200m+

median zephyr
rotund obsidian
#

lemat carbine with base ammo has a listed drop range of 135, and lebel base ammo has a listed drop range of 140

median zephyr
median zephyr
#

(obv 3 slots)

winged skiff
median zephyr
orchid violet
#

i just want guns to actually perform the best in their role rather then long just shitting on absolutly everything other then shotguns in class

median zephyr
#

they still do, i think youre both on opposite sides, long ammo cant be op and obsolete

rotund obsidian
#

infantry is 150 and marathon is 145, both of which actually START dropping earlier than lebel

orchid violet
#

it should be the best at range

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it should not be the best at medium and close

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maybe if you lowered damage of all below 125 there would actually be a reason to run compact/medium but that will never happen

median zephyr
orchid violet
#

unless everything was lowered and emphasis was really put on headshots more so then now

rotund obsidian
median zephyr
#

i mean if youre using long ammo you dont really benefit from HS range, its mostly 200+ meters for medium or 150ish for compact rifles anyway

orchid violet
#

i mean most of the compact and medium ammo guns dont benifit from it either

median zephyr
orchid violet
#

i can probabyl cound on both hands the amount of tiems a headshot hasnt killed in hunt 1.0

rotund obsidian
median zephyr
orchid violet
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its very rare though

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its like the shit close range guns where it matters or like when youre fucking around with then nagant p deadeye

median zephyr
winged skiff
# median zephyr i dont want this, its made for gameplay, it works well, otherwise long ammo is h...

I am not looking for no drop, I think if a long ammo rifle drops at 140-150m thats fine, and then medium rifle at 130-140 and compact 120-130m for example. That would be the general trend if drop was just based on velocity, and it would be perfectly balanced when there is infinite HS range as well. It prevents the long range OHK from bush snipers from being common, whilst also making sure long ammo guns still actually make sense in light of their cons such as low ROF, low capacity, ammo count and price.

median zephyr
orchid violet
winged skiff
#

sadly right now, long ammo guns other than the Krag just dont make sense

median zephyr
orchid violet
#

it didnt need the high vel ner

rotund obsidian
#

meanwhile at 150m even if you fuck up the drop, mosin is still gonna two tap to chest LMAO

median zephyr
winged skiff
median zephyr
winged skiff
#

could give compact ammo HV back its 600 m/s velocity even

rotund obsidian
#

of course long ammo has a place its still the best ammo in the game. I see a bit more variety now but the teams shitting on everyone are still pretty much just running mosins and lebels 💀

median zephyr
rotund obsidian
#

yeah im sorry but asking for them to like, reverse drop so long ammo drops the least is actually insane please get help

orchid violet
median zephyr
orchid violet
#

compact if you gave it the reserve ammo back it would probably be useabel

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or maybe removed the damage pen

winged skiff
#

Mosin aint worth it, go Krag if you wanna go long

median zephyr
#

look i just dont think were ever gonna agree if you think compact is too good rn, it may be "weird" it has less drop, but gameplay wise it bridges the gap and thats a good thing

orchid violet
rotund obsidian
median zephyr
orchid violet
#

cent is kinda outlier though

median zephyr
orchid violet
#

has crazy high velo for med ammo

winged skiff
orchid violet
#

and people only really use the 2 slot versions

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cent shorty has 540 velo

winged skiff
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in other words, I dont wanna nerf compact or medium ammo at all

orchid violet
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which is near long ammo and higher then some long

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a lot of long actually

rotund obsidian
#

on what planet is compact and medium dominating

winged skiff
#

I just want to make long ammo actually viable by removing the extra drop modifier it gets

median zephyr
winged skiff
median zephyr
#

krag is very good yes, but thats long ammo

orchid violet
winged skiff
#

the other long ammo guns are pointless

orchid violet
#

some compact guns have cycle times over but that doesnt matter when most fights end instantly anyway

median zephyr
#

two people telling me long ammo is the best and long ammo is the worst

rotund obsidian
median zephyr
#

yall, i love you but youre killing me

winged skiff
median zephyr
#

it is absolutely why it is good

winged skiff
median zephyr
#

if it was compact, it wouldnt be nearly as good

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well aagree to disagree then, bc this is going nowhere

winged skiff
median zephyr
#

no gun is just a single thing, but saying its not godd bc its long ammo is just false

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thats a big component of why its good, high ROF and long ammo is its thing

winged skiff
#

if all the long ammo guns had same 145 m drop, no issues, but they dont

orchid violet
#

the only gun that would unironically be better if it wasnt long ammo is the mako as its just a worse krag with no ammo

rotund obsidian
#

I think with the double levering buff mako almost sorta kinda has a niche, it's still bad but at least it does something else half-decently

orchid violet
#

the problem is

median zephyr
orchid violet
#

these are the 2 relevant stats

winged skiff
#

You're much better off picking a compact or medium rifle most the time, esp. at 6 star, thats just fact as far as Im concerned

orchid violet
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so there is no reason for it to exist

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especially when it comes with 14 rounds in a spam gun

median zephyr
winged skiff
rotund obsidian
#

yeah ive seen mako levering put in some serious work ngl

median zephyr
#

as someone whos been using it in 6 star, its not useless

winged skiff
#

definitely not low spread

median zephyr
#

but you can have your opinion

orchid violet
#

maybe ill try it then but also levering

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gets rng headshot

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or gets headshot

winged skiff
orchid violet
#

replace compact by dolch or krag mosin lebel

winged skiff
#

lol not on EU 😛 They be compact and medium slinging headhunters there

orchid violet
#

im on eu

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every game is nearly 100% long

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my squad is usually the only squad bringing compact or medium

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everyone else is long

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maybe you see a shotgun

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why would you use compact over long

winged skiff
#

what star are you?? I litterally almost never see long on eu 6 star, atleast not in daytime hours

orchid violet
#

when long is easier to headshot with

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6*

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europe

winged skiff
#

cant be

orchid violet
#

have been 6 * for literally ever

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the only long gun you dont see really now is uppercut

winged skiff
#

Same, played since 2018, but I never see long anymore besides Krag

orchid violet
#

because it deservedly got lowered below 125

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peopel were 100% trying compact mainly winfield

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because levering buffs

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but everyone has just gone back to long

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cyclone ive seen a few times

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btu its rare

winged skiff
#

I played yesterday, still just compact and medium headspamming in three consecutive matches, not counting the shotguns

orchid violet
#

i wish for those games

winged skiff
#

got bored of it then, and just left

orchid violet
#

krag fire is probably the most common thing

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krag fire dolch fmj

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hyper original loadout

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only shotguns i really see are 2 slot ones

winged skiff
#

HS used to be one of my favorite passtimes since 2018, but ever since the update it has quickly gotten stale for me. Its too spammy for my liking now

orchid violet
#

or 3 slot with quartermaster and a 2 slot long ammo rifle/cent silenced/shorty

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never played on release

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sadly

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bought the game in like 2018

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played 2 hours of it

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came back to it like 3 years later

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actually stuck with ti

median zephyr
orchid violet
#

wild

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almost like bul drop on long ammo isnt really a thing

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unless youre literally over a compound away

median zephyr
#

levering mako has somewhere around 30-35 spread, along with it two tapping to arms, its levering is very good

orchid violet
#

whilst youre at it

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that thing is probably going to need a nerf

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im not even fucking wiht you

median zephyr
#

i didnt do extensive testing, id need a lot more shots

orchid violet
#

consistent 10m kills

median zephyr
#

i typically do 100 shots to test how consistant something is but im not doing that rn

orchid violet
#

quite often kill at 111

median zephyr
#

youre just describing short barrel shotguns this update basically, theyre much much much better

orchid violet
#

yeah i know but its a 1 slot

median zephyr
#

typically only losing 1-3m of thieir long slots

orchid violet
#

and a pistol

median zephyr
#

yes, thats what shotguns do

orchid violet
#

yeah but at 10m consistently its kinda broken

#

old lemat shotgun was basically a derringer pennyshot but worse tbf though

median zephyr
#

if youre expecting shotguns to be as bad as penny derringer, youre in for a rude awakening

#

thats basically as bad as it gets besides never 1 shotting

orchid violet
#

nah old lemat basically was as bad as it

#

current lemat is insane for a 1 slot

median zephyr
#

nah no shot, i used the lemat all the time, i trusted it more

orchid violet
#

it was so bad

#

unless you used slugs

median zephyr
#

and penny derringer, i run these more then i run traps

orchid violet
#

then it was mediocure

median zephyr
#

never

#

it was a "more consistant 3-5m melee"

#

thats where it wasish, i dont trust penny derringer at 5

orchid violet
#

tbf there was 1 game i got 1 shot by a penny shot at 5

#

literally could not recreate that

median zephyr
#

it CAN happen, its about consistancy

orchid violet
#

slot machined on the edge of max range probbaly

median zephyr
#

if they hit a 10% shot, they got lucky

orchid violet
#

consistnent 2 shot with penny shot at 5 mi

#

i shot like 200 shots and couldnt get it

#

so it was probably like 5.00m on the dot

#

or whatever the near theoretical max 1 shot range of that thing is

#

terminus is kinda busted as well

#

that thing might be better then the crown

#

gonna be honest

median zephyr
#

depends if you run slugs

orchid violet
#

slugs are meh tbh

median zephyr
#

slugs cant do levering but with buckshot is prob is

#

i heavily disagree, but thats ok

orchid violet
#

would rather just use a rifle over slugs

#

confident in aim

#

or officer revo or something at slug range

#

they shoudl proabbyl look to change how slug range is calculated though

#

crown and romero having same 1 shot range is wild

#

not that romero slug is good at all anymore

median zephyr
#

you can headshot yes, but its just easier to body tap

orchid violet
#

not that it was ever really good

median zephyr
#

and yes ive been saying this for a while, but i dont think they ever will

orchid violet
#

probably not worth the man a hours

#

like how the ejection rods on the pistols will never actually be used and instead you just kinda rub the barrel

#

regardless they got bigger issues to be dealing with

median zephyr
#

for sure, theyre functioning, but the dolch is functioning too

turbid bane
#

is there anyone who knows if the new corrupted Skins in the Shop are Event Restricted ? the Event icon gives that impression and so far nobody here could help me

median zephyr
turbid bane
#

we have to wait until its over to know this ?

#

and since they are quiet about it, someone could come to a conclusion

#

that this is wanted

crystal plume
#

Only seasonal event skins as well as twitch drop skins have returned in the past

median zephyr
#

i mean community managers arent able to read every. single. message, esp in the feedback discussion channel

crystal plume
#

So the skins in this event likely won't come back either

turbid bane
#

the buyable skins in the shop ?

median zephyr
#

im just saying its not exactly always clear

turbid bane
#

im not talking about event stuff im talking about the Weapons in the store with an Event icon in thew background

#

nowhere it says that they are event only

crystal plume
#

I mean it is, he's from seasonal event so he's back on christmas

#

This is a standalone event so the skins won't come back

median zephyr
crystal plume
#

Also mythic rarity skins are confirmed to never be available again IIRC

median zephyr
#

you see what im saying with it being confusing though yea?

crystal plume
#

I mean not really

#

But could be because I am more familiar with the system

turbid bane
#

no ? where does it say anything how long they are available ?

median zephyr
crystal plume
#

Wait by corrupted skins do you mean the BB ones? Like the 2 hunters and 2 weapon skins

turbid bane
#

...

#

of course

median zephyr
turbid bane
#

that was my question to begin with

crystal plume
#

No need for the attitude, they aren't marked as "corrupted" anywhere as far as I can see

#

Those should stay as they are just BB skins

grizzled iron
#

if the server drops me and I can't reconnect, do I lose my hunter?

median zephyr
crystal plume
#

Yeah that was back then

turbid bane
#

ahj ok sorry, when im getting lecturered but you, just didnt read my question

crystal plume
#

Before they changed their approach and now all BB skins that come with events are not event exclusive

#

As we've had for the last 5 events or so

turbid bane
#

im wasting my time here, by thinking im in the wrong only to be told " oh the ones you asked from the beginning" sorry that im a LITTLE unhappy

median zephyr
#

this is true, that would make sense as long as its consistant

grizzled iron
#

So I can't reconnect, I can't start a new game and I lose my hunter because the game wont let me connect. Never had this horseshit on the previous game.

median zephyr
#

wasnt that one choke bomb skin event exclusive? and wasnt it within the last 5? its hard to remember it all

turbid bane
#

so now, the BB items in the shop with the event icon in the background are event only or will they be available after the event ? Thank you. (is it clear now what i mean ?)

empty oasis
empty oasis
median zephyr
#

for sure, its just hard to remember, esp with desolations wake kinda breaking up the trilogy formula

empty oasis
#

Iirc, they stopped the timed exclusive bb skins after the Moon trilogy, so yeah, 6 events ago

median zephyr
#

thats a good change, i have noticed things staying, it is just a shift im not used to

empty oasis
#

You can tell they're not timed anymore because the timed ones had a countdown timer on them in the store

median zephyr
#

it is true, but now there isnt an event store spot, so i could absolutely see that being a UI oversight

#

it would be cool to see what just came out with the most recent update, i know theres a "new" filter, but it doesnt work

#

and i do have it sorted by most recent, but itd just be nice to more easily see

spiral moon
#

Seeing the suggestions here makes Me a little sad

#

You all very well know that no one who works for CT is looking in them.

#

None of them will ever be purposely implemented.

#

And yet here they all are, it’s like looking at one big list of abandoned hopes, that don’t care that they have indeed been abandoned.

median zephyr
#

i get why you feel that way, but they absolutely look at them, otherwise they wouldnt know what issues to comment on, im not gonna say an exact number, bc i forget but david speciafically has said a certain percent of stuff they see comes from the discourd

#

im not gonna say every crytek member combs through every single message, idk how the heirarchy works, but they definately look in some way

empty oasis
median zephyr
#

the fact on reddit they had a list of known issues and complaints, shows they look, otherwise they absolutely wouldnt know about all the feedback

idle folio
#

Just in this newest update, three big additions that came primarily from community suggestions was the spyglass gaining a rangefinder feature, the shotgun reticle being reduced to more accurate reflect their true spread, and tiered hunters being able to be bought as skins.

stark fulcrum
#

@empty oasis hey did you get my dm? Just wondering on what happened is all.

median zephyr
empty oasis
#

@sweet sequoia Your post "Title: ping limit" was removed as it was feedback. If you'd like to leave game feedback, please do so in the #feedback channel

signal mural
#

Adding to Rai's list: Miiddle Cache & Sealed Rewards was a community suggestion, Necromancer's changes, a Gator monster, trait consolidation... Etc etc

median zephyr
#

for sure, if people dont think they take it into consideration at all, they dont know this game, unless they assume they impliment suggestions by pure chance

copper harbor
#

New update so laggy, get fps drop

worn owl
#

so please excuse me. but someone who can show such a profile is in my eyes not an MMR2......what's wrong with it....
I'm really not the best, but something like this makes me suspicious.
his team-mate too.
What's wrong with this MMR system? No wonder so many people are put off

median zephyr
#

This is an incredibly tame profile, they don't have much bounty, max hunter, duos wiped, anything, I don't see why you think this person is much better based on these stats

empty oasis
#

@tardy prairie Your post "Title: adjustments to burn/shotguns" has been removed as it was feeedback. If you'd like to leave game feedback, please do so in the #feedback channel.

visual fjord
#

its impossible to see dlc skins on night maps. I just had a Monroe which is entirely grey headshot the whole team while being 10 meters away from us with silent crouch surefoot. Its generally way too dark I had a mountain man which is light brown mix into the big black spot that makes up half my peeks. what did they change about night maps exactly since last time they took them off regular rotation? its far too hard to see my monitor brightness is up at 70% my in game gamma is also 1.25 and its still rough.

median zephyr
visual fjord
signal mural
#

It has nothing to do with being DLC or not. Some skins are just harder to see in certain terrains.

visual fjord
#

very true

quaint swan
#

@shadow arrow Just know that if not Crytek, at least I am, looking forward to your next bugs you find and post in feedback channel

signal mural
#

@deep slate BB bags yes; golden register not yet. I only know a few spawns for registers on the new map. Watch towers were always good to check on the old maps, usually right after coming inside under the table in the corner - figure it would be the same on MM's Gulch. I think Sealed Registers have their own spawn sites but maybe inhibit regular spawns by proximity... just a hypothetical though.

unborn dagger
signal mural
unborn dagger
#

I would certainly like flareguns to work more that way but unfortunately burning takes priority:/

signal mural
#

Sorry I mean the Corpse-Cremator5000.

unborn dagger
#

Exactly lmao

#

Also agreed with your feedback about totems being gone, makes it feel more like regular hunt

signal mural
#

Yeah, I'm so glad they're not around. I made quite a few suggestions about them over the years. If they came up with something again like the snakes from Serpent Moon that might be interesting for awhile again but I think people didn't like the PvP point stealing element of that event scenario.

unborn sandal
#

@deep slate I’ve seen plenty of blood bond bags. You’re just getting unlucky

mighty eagle
#

@pure badger I'm with you on that one buddy. The fact that the spear is hit-scan and the throwing axes are slower than nerf bullets is pretty dumb. I don't think the axes need to go the speed of light like the spear does, but it definitely needs tweaking

empty oasis
#

@mighty eagle Your post "Title: spear op" has been removed as it was feedback. If you'd like to leave game feedback, please do so in the #feedback channel

crude wadi
#

awesome, 3 game in 5, we have a laggy server

river zephyr
#

@hybrid forum been waiting for other weapons besides katana to get martialist for a while myself. Seems like no reason to use anything else besides katana and spear lately.

I'd especially like machete to get some actual love if possible. Your duel wielding idea would be cool if we didn't have to use 2-slots for it perhaps. I also had an idea that maybe the heavy bleed on it could affect monsters and bosses with the martialist trait. Essentially you could bleed 'em and leave 'em to take up defensive positions if you were willing to wait out the bleed to finish them off, or simply have it as a means to apply constant damage and help finish them off faster. Machete then becomes to PvE what the katana has been to PvP

hybrid forum
# river zephyr <@437213472116178954> been waiting for other weapons besides katana to get marti...

Ooh that bleed against monsters is a really good idea! Especially considering that you can't really make them bleed per se, dum dum ammo against AI doesn't do anything extra, and if you slash a limb of a grunt, or flechette a meathead, they will have blood particles running out of them but won't actually take damage.

Though it's hard to make it any useful, since if you have a katana + martialist or a bomblance you melt bosses anyway. Maybe the dual wielding would increase the attack speed or something? But even that wouldn't be too useful since you only hit someone once with melee

rain spruce
#

idk if fast burn is so much a problem as fusees and especially flare pistol being able to burn bodies is too OP. force people to bring fire consumables if you want to insta burn

vale swift
#

Feedback for Weekly Quests: There are a lot of Quests you are going forward nearly each game and that is nice. But then you have this one quest you can play hours without any progress. for example banish a boss. after all quests this week and maby 5 hours for finish them, i had zero progress on that quest... im by the way a player who play only randoms because i dont like to add people always just for a game and after never write again... so maby you die befor find boss. others find the boss first. or there is just one boss because of the new mini event boss what makes everything more difficult. because of work and other games i try to finish the battlepass i dont have time to spend years on a quest... so to be honest crytec but people like me you force me to go try hard just for boss, doesnt matter what the team mates are going to do. it helped. i finished it now. but i feel antisocial because i have to ignore my mates and anything else, when they get shoot on the way for example and other things. find bosses maby is ok. to kill them also this week i had without try hard not one banish... its just luck if you get progress in that quest and i hate that. go for quests the people can for shure get progress step by step and not go try hard for something...

peak rain
# vale swift Feedback for Weekly Quests: There are a lot of Quests you are going forward near...

I wish they actually called it Weekly Quests not Challenges. I find it ironic to call it Challenges, when every single of them is something that just happens while you play. But I do agree with you, this quest criteria sucks. I am with a group, and we find it just tedious as its RNG. If they actually wanted to make it a challenge, they have succeeded there for sure. We clear the "weekly" within 3 hours usually.

unborn sandal
#

I just don’t like the weapon based quests where 75% of the lobby is using the same weapon for the first few days after weekly challenges come out

vale swift
#

well sorry for my english, weekly quests was the word what was coming in my mind. yes, challenges sorry. but some kind of challenges stress very hard. so far i didnt get a challenge to kill enemy by meele. to use some special ammo is ok but force the people to go meele sucks. but i dont know if they changed the challenge rotation. if there will be coming quests like that. or it would be good if you can change a challenge once per week and choose one of 3 other challenges if you dont like one. sometimes befor i used this joker to change a challenge and the new one was worst then befor.

peak rain
unborn sandal
#

I don’t mind the more “difficult” ones like banish bosses because you’ll eventually get them done and they don’t go away at the end of the week

vale swift
#

i didnt know this, i was thinking if you dont finish a challenge in the week it wont be awayable in the upcoming anymore so you loose event points for to earn

peak rain
unborn sandal
#

No they stay now probably until the end of the event

vale swift
#

so in the last week i can do all challenges from the hole event? in one way i feel now like a idiot way i dont wait with playing...

unborn sandal
#

Yes

peak rain
#

Yea there is no time limit (as far as I know) to the weekly "challenges".

vale swift
#

in fact of that, if you have this much time for a challenge it doesnt matter so much if you have to banish a boss. in one day you will do it, but anyway, i dont like this random chance to do a quest... i dont like the factor to have : luck in a game even many times in this game you have to have, luck... im out, have a good night mates

peak rain
#

I sort of wish they kept the questlines and did bring those challenges into there each week of the event. Something more to do instead of this weekly quest stuff

vale swift
#

and last but not least sorry i forget but i would wish a only 1 player max bounty hunting. i heared that it existed one time and the people just camped like hell... but for that mode crytec just to have change the rouls. reward the people for moving, kill monster, do stuff. give them a reason to move so they are not afraid so hard to die without getting hunt dollars. give them motivation to not camp and also a solo hunter bounty hunting can be successful

#

*rules sorry...

#

because random players can suck so hard and sometimes i wish to play alone bountyhunting without playing solo against 2 or 3

unborn sandal
#

@restive kraken chokes have a wider radius that they can put out fire beyond the cloud. That’s how it’s always been. You can reignite a body that isn’t within the cloud

minor ermine
#

Did they take away the ability to save loadouts? Or did they tuck it away in a sub menu of a submenu that I am not seeing?

wary oak
#

depends on how you equip the hunter too, sometimes loadouts is above your main weapon in bold text, other times it tells you to press x

minor ermine
#

Yeah mine says My Loadout above my Primary weapon. I click that but see no option to save that as a preset loadout.

#

Just figured out. I had to delete a preset loadout in order to save my current. Thanks.

median zephyr
#

#game-ideas message i love this, im already of the opinion the mako is heavily underrated, and id love to give it a little more uniqueness

white plover
#

@paper belfry how would you feel about a Mako brawler considering how the other Mako melee is a claw?

median zephyr
white plover
median zephyr
white plover
median zephyr
#

100% im all for it, the mako already has levering going for it, but with this itd be pretty good with dealing with AI as well

paper belfry
#

being able to clean up a tool slot for traps is such a glimmer for me

storm pendant
median zephyr
paper belfry
#

I think i didnt express myself right, i would like to have blunt variants for every weapon possible that does not have any other melee variant

#

Drilling trauma, mako trauma or brawler

#

mako brawler does makes more sense

median zephyr
#

i think thats more fair, i dont think i agree with it being a hardstop rule, but i like guns that dont have much special going for them getting an interesting blunt variant

#

like for instance i dont particularly want a sparks trauma, or a crown trauma

paper belfry
#

I would love a crown trauma, i don't think that would be OP in any way, just more "comfort"

Marathon Trauma also is a fine addition

median zephyr
#

its not so much about it being op, not much in this game is, its giving one of the strongest things more and making them even better

#

its like hey, why dont we give the uppercut, nitro, mosin and all variants, dolch, and crown all attatchments, theyre the things people use most

#

like did dolch claw suddenly make it significantly better? no, but it was already one of the strongest guns in the game, and making it slightly better in pvp, or even just utility to take in more tools, was a bad decision

paper belfry
#

I think giving more to the strong weapons is fine if you still give some for the weaker weapons, but between one or the other i think you're right

median zephyr
#

i think its better to give it to the weaker to bridge the gap, like a romero trauma? awesome addition, this gives it something, however small, over the other shotguns, but if you give it to the crown, or slate, or spectre etc, it doesnt matter that the romero has it bc its kinda in the same situation, except both are better

paper belfry
#

Yeah bt romero already have the talon, i don't thnk they will give two melee variants to the same weapon, although i'm not against about it

median zephyr
#

this may be true, but they should, this would make the unique thing about the shotgun its melee variants, where if you want a better gun like a spectre or crown, you dont get the cool attatchment

paper belfry
#

Agreed

rain spruce
#

spear is too good. frontiersman invalidates its only real weakness (the potential of losing your melee tool). the MINIMUM we should be looking at for nerfs is making assailant necessary to give it it's current power. past that im not sure what you can do without gutting entirely. increase cost? reduce damage to bosses? make it take up two tool slots? make frontiersman not give you 2 spears? any or all (and probably more) are needed to get this thing a little more balanced. right now it's just way too damn good

median zephyr
#

its just very overtuned, its the strength of a weapon slot in a tool slot, its nutty

rain spruce
#

but then you have a throwable weapon slot with all the interactions that entails. I don't think that's on the table

median zephyr
#

the throw should be its main thing, thats what makes it interesting, rn its in amazing melee, boss killer, and a panic one shotbolt against hunters

sick fern
#

question does anyone else find the HV nerf to be a bit extreme?

median zephyr
rain spruce
#

agreed, but it would need a whole rework to match the throwing aspect. it should be a stronger tomahawk, not a better bomb lance

median zephyr
rain spruce
#

which is why my initial point was about assailant, don't really see a reason it's not reliant on assailant to be powerful, doesn't really make sense that throwing spear + assailant shouldn't interact

median zephyr
#

i mean if its just the same as it is, but you need a trait, that doesnt really fix the issue, assailant is super cheap and it wouldnt really make much of a difference, id rather an overall nerf and no trait reliance

sick fern
median zephyr
#

the problem was previously HV had no downsides, so now that you have to actually consider it, it feels bad

sick fern
#

I guess, just feels like they gave it too many downsides

median zephyr
#

but it honestly SHOULDVE been like this from the start, all custom ammo should have downsides

sick fern
#

like FMJ is also very powerful but it doesn't have 4 downsides stacked ontop of it

#

you don't lose your dmg

#

just more bullet drop and a slower bullet

median zephyr
river zephyr
# hybrid forum Ooh that bleed against monsters is a really good idea! Especially considering th...

sorry for such a delayed reply. Long day. Anyway, I'd argue a bleed would be plenty useful though not as fast, of course. Therein lies the balance, imo. You slash them and leave them to bleed out while the whole team can now take up defensive positions against hunters. With a katana, it would be faster but one person still has to be working on the boss actively, but with this it frees everyone up if they're willing to wait it out a little longer.

I see this as incredibly valuable for solos too who could bleed them and then overwatch especially since they don't have backup. Also valuable as a team anytime to bleed and leave them when that icon goes red and you know you have a fight on hand now. Boss gets taken care of but everyone is available to fight now. As soon as it dies someone rushes inside to banish instead of staying inside to fight the boss.

Not to mention it would make another way to quietly kill off meatheads if someone was willing to hang out long enough for them to die.

sick fern
#

I disagree with that sentiment personally

sand kiln
#

@river zephyr your post has been deleted due to "trolling". Please keep the channel serious as stated in the guidelines pinned in #game-ideas

median zephyr
#

thats fair, but i think both the HV nerf and fmj nerf were justified, with maybe some outliars but i dont mind it at all

river zephyr
#

Touche. Hope you chuckled at least though

sick fern
#

I just don't think HV should've had its DMG touched

#

like it doesn't really make sense to me

median zephyr
#

idm its dmg touch, bc if it didnt, youd lose some ammo, thats absolutely nothing, its a longer range ammo that is better for headshots, not closer range body shots

sick fern
#

why you stack a grillion downsides to it

median zephyr
#

bc it was too strong and needed more of a downside

vale cedar
#

HV is fine too imo

sick fern
#

you could still give it downsides without crippling it

median zephyr
#

its not crippled at all

vale cedar
#

i think the best custom ammo is dum dum or spitzer

median zephyr
#

if you think HV is bad, i just will never agree, ive been using it a ton since the update

#

it just went from no brainer, to actual ups and downs

sick fern
#

I don't think its bad

#

I just don't think it needed so many nerfs

#

like shredding the actual High Velocity aspect of the round for guns like the Vetterli or Winnie

median zephyr
#

wym?

sick fern
#

the nerf to the actual muzzle velocity buff you got with HV

#

vetterli used to be on the same level as the Krag

#

now its like on par with the Mosin obrez

median zephyr
#

yea, but i dont think this is an issue, it was kinda crazy how much faster your bullets went, its still a considerable amount, and with bullet drop its nice

rain spruce
sick fern
#

I mean it kinda is an issue when you consider all the other nerfs it got stacked ontop of it imo

median zephyr
sick fern
#

HV was just overnerfed imo. Leave the damage and recoil alone and it would've been fine

median zephyr
sick fern
#

atleast bump up the actual velocity benefit

#

or give it back its old ammo reserve

#

you already farted on a lot of aspects on HV

#

atleast giving it some actual benefits would be nice

median zephyr
#

it does have a lot of benefits thats the thing, its a longer range ammo, that helps you land shots, less drop and more MV, which is still significant even if its not as much as it once was, is more than enough of an upside

#

and losing 4-5ish bullets on even things that carry TONS, is nearly nothing

sick fern
#

it barely changes drop and MV

#

especially for guns like the vetterli

#

or Winnie

#

doesn't it only help increase bullet drop off range by like 15m at most?

sick fern
#

that's pretty ridiculous if you ask me

median zephyr
#

if you dont think an extra 100+ meters a second is significant, i just cant agree, this brings a gun like the vetterli, on par with the drilling, the sparks, and the mako, which are all considered VERY fast bullet wise

median zephyr
sick fern
#

still think a vetterli with HV should be atleast on par with the shorty

#

at the very least touch up the HV ammo types like on the nagant to be less crippling

empty oasis
#

this brings a gun like the vetterli, on par with the drilling, the sparks, and the mako, which are all considered VERY fast bullet wise

What?

median zephyr
#

if youre complaining about a difference is 30m/s in velocity, i think its a little overreacting, that 30m/s wont do much, and youre comparing it to one of the higher velocity guns, the vetterli normally is low, it helps it a lot

median zephyr
#

vetterli HV, brings it to about there

#

only things that get faster is like some long ammos, spitzer, and cenni HV

#

which are obv the top eschelon of MV, but something being like 550 for example, is a fast bullet

sick fern
#

I guess that's fair

#

still stand by the fact that certain guns with HV got nerfed to harshly imo

empty oasis
#

No, 550 is a slow long ammo bullet, a quick but not astounding med bullet, and slightly better than a compact hv

median zephyr
#

if you compare it only to its group, then obv its weird, theres not much medium guns, but were talking MV overall

empty oasis
#

with around 600m/s being long standard and 800+ being very fast, 550 is slow, but not very slow (looking at you martini)

median zephyr
#

550 is not that far off of 600, yes its worse, but its like the difference between lebel and mosin, its not much

#

of course if you compare your medium ammo gun to long, it looks bad, but its medium ammo, it helps it be a bit better

empty oasis
#

Difference in lebel and mosin is 15m/s

median zephyr
#

i know

thin remnant
thin remnant
empty oasis
#

Look, I absolutely love the vet. I prefer it over anything else med tbh, but vet hv is the slowest med hv there is. Its not even remotely considered fast

sick fern
#

REAL

#

it should be bumped imo

median zephyr
#

bc people absolutely say the sparks is fast, and thats 533

thin remnant
empty oasis
#

If you look at the entire range of mv then 500m/s is pretty much middle of the pack

median zephyr
#

400 is an eh bullet, its not trash but not good, 500 is fast, 600 is very fast, and 800 ish the fastest

thin remnant
median zephyr
#

if were counting all guns, itll trend lower, most pistols are 300ish, besides the fast ones

thin remnant
# empty oasis

so did you look through every gun in the game and put them into a calculator to get the average

i just think there may be some bias here from someone that only really uses/pays attention to high mv guns, but im not sure. im honestly curious here not trying to be rude

empty oasis
median zephyr
#

i absolutely have, people have loved the sparks for eons

#

bc its fast high powered bullet, prob with some nice audio design in there

#

fast =/= fastest ever, im not saying its the fastest bullet

empty oasis
#

I didnt say they didnt love it, but since long ammo mv stopped being the same, sparks has been one of the slowest long ammo

median zephyr
#

you keep comparing it to only long, when most long is so fast, yes that makes it sound bad, but if you compare it to every gun, 533 is still fast

empty oasis
thin remnant
empty oasis
#

It's fast compared to compact, compact hv, and normal med, sure, but all told its not a fast mv

median zephyr
#

mosin is fast too, even without spitzer

thin remnant
#

does someone have the time to dig up the average mv

median zephyr
thin remnant
median zephyr
#

but at this point were arguing on semantics on when a bullet is suddenly fast, its not really a pointful argument

#

like if you think only 800 is fast, thats something, if you think 600 is fast thats something too

sick fern
median zephyr
#

its 20m/s faster, thats nothing at this velocity

empty oasis
#

Vet hv is close to base drilling

sick fern
#

ok then it shouldn't be much of a balance problem to bump up the MV to the drilling

median zephyr
#

if it makes you feel better sure, its negligable

#

but if the difference in it feeling good is 20m/s for you, the downside is mostly mental and this is a feel good measure

sick fern
#

frankly I just think the nerf to the Vetterli's HV MV gain was too harsh

#

I don't think it would be a balance issue to bump it to base Cenntenial levels

median zephyr
#

an extra 90m/s is a big increase in this range, i think its fine as it is

#

would it be busted? no, but i dont think it needs it

sick fern
#

Personally I just think it would make sense

#

as a 3 slot rifle

#

if every other 3 slot medium ammo gun can have much faster bullets with HV then the Vetterli should too

#

especially since the Vetterli received the same HV nerfs all the other guns did

median zephyr
#

i get that, the vetterli is slower compared to its medium ammo cousins, but i dont think thats inherrently a bad thing, it makes differences, and maybe if youre looking for velocity, youd just enjoy a drilling or centennial more

sick fern
#

I use p much all guns in the game

median zephyr
#

bc lets say it did, why would i take a centennial now? for levering?

sick fern
#

I like the vetterli

median zephyr
#

same here

#

its my fav gun besides maybe lemat carbine

sick fern
#

and I like it having good HV ammo

median zephyr
#

thats the thing it is good, but youre trying to make a vetterli beat out things that are just faster, the vetterlis only real low point is its MV

sick fern
#

I don't see the Vetterli getting a MV closer to the centennial would somehow magically make the latter inferior

median zephyr
#

of course it would, the vetterli does more dmg, even keeping its 2 tap to arms unlike the centennial, if they both get the same velocity of 600- 725 with HV, i dont have much reason to take the centennial

#

unless i like the sniper scope, or levering

thin remnant
#

calculating the stats right now on wiki, but what is the actual mv of vetterli silenced? it says here both vetterli and vetterli silenced are 410 but that cant be right

median zephyr
#

but the vetterli doesnt even get mistreated from HV, most medium ammo guns get roughly 23% increase, which is about gets

empty oasis
thin remnant
#

rules are no counting lance, crossbow or shotguns [and no special ammo cause im lazy and fmj and hv would probably just counteract eachother especially with dumdum]

median zephyr
#

yea our wiki is atrocious, if you REALLY want me to get an average ill do it later

thin remnant
median zephyr
#

just time consuming for not much point

thin remnant
#

how much different will it be tho?

#

im not counting special ammo

#

have they really changed the actual mv of guns themselves

median zephyr
#

yea its 280

#

you cant trust the wiki period

#

just trust me

#

not saying NOTHING on there is right

#

its just a grab bag of when is the last time its been updated

#

for the longest time dolch still had 110dmg, and that was over 3 years after it was changed

sick fern
#

with HV it would do less dmg than base Cenntenial

thin remnant
# median zephyr you cant trust the wiki period

wiki says the average is 471.05882352941 but it also says centennial has 600mv which im not sure about and that vetterli silencer has 410mv same as vetterli normal xd

but uh technically less than 500 ig? idk man i need a better source apparently

sick fern
#

so you get better ammo economy instead of trying to rely on finding special ammo boxes

median zephyr
#

what i did was take all the 3 slot rifles, and didnt do variants that didnt change mv (so no deadeyes bayonets etc) i completely didnt include medium slots, and the average MV is 459

#

if you include pistols, medium rifles, etc, this average will get worse

thin remnant
median zephyr
sick fern
#

noooo

#

that would be mad stupid

median zephyr
sick fern
median zephyr
#

bc then i gotta count 1 vetterli, vetterli with HV, silencer, silencer with hv

thin remnant
median zephyr
#

and then fmj and more and itd just be annoying

#

but i feel like i gave it a GENEROUS reading

#

no shotguns, all 3 slots, only rifles, not counting scopes and stuff

thin remnant
median zephyr
thin remnant
median zephyr
sick fern
#

btw did the Vetterli's iron sights get any work done on them? Or was it only the silencers, Centennial, and Lebel?

#

my pc is p old so I can't really tell

median zephyr
#

i am not gonna say for certain, but the side posts look more silver, maybe thicker, however i KNOW it got an animation redo

#

its hard id have to compare it to a video pre update

severe shell
#

why is my suggestion about nerfing flare guns getting so many down votes? who the heck is out there advocating that flare pistol/fuses insta burning downed hunters is a good thing? no one liked it when they first made that change and its even worse now with the fire rework. its way to easy to erase hunters after they are knocked now, even when you knock from far away you can still insta burn with flare for no cost or risk to you

thin remnant
#

if thats the one: some people [including me, but i dont think i downvoted it], don't really like just making things trait reliant and causing inconsistency without actually fixing the core issue

severe shell
# thin remnant if thats the one: some people [including me, but i dont think i downvoted it], d...

so maybe its the use of the trait that alot of the downvoters are disagreeing with? I can see where they are coming from, it would make slaveskin pretty much mandatory in duos and trios.

I really think flares and fuses should just loose the ability to light downed hunters completely, but I thought I'd make a more compromising and nuanced suggestion when I posted it. Should have stuck with my original wishes for the suggestion instead of sugar coating it lol

#

bottom line hunters shouldnt be able to smoke another player at 40-50 meters then immediately instaburn with a flare pistol, its bad gameplay and not what burning hunters was meant to accomplish in the first place.

unborn dagger
queen jungle
#

Bro hunt was one hell of a game to play with friends...
Shame can't play it no more 😭

signal mural
#

@restive kraken The initial blast radius for chokes can extinguish farther than the cloud radius which makes sense.

I had a funny experience where my body was laying between a fire patch & a billowing choke cloud... I got ignited & extinguished every few seconds. Crazy irritating for my teammate who threw the choke but funny to experience.

signal mural
queen jungle
#

Can't even get in the game

signal mural
#

Ah ok, I thought console users would all have access since there's little to no specifications.
Is it a well known issue in the PSN?

queen jungle
#

I don't know maybe it's servers ...
But I just deleted it for now
It's sad because the same thing happened with fallout 4 ps5 upgrade and I had to buy the game again .
Because nothing worked

signal mural
#

Sorry to hear. Hopefully they will sort it out soon.

cloud monolith
#

Fellow Hunters,

Sick of Crytek’s silence on crossplay invites? So am I.

It’s time to make them listen. I’m sending a formal letter demanding they update us on the crossplay invite system and addressing their potential violation of our rights under European law.

You can join me—sending the letter takes just 5 minutes. Let’s unite and force Crytek to give us what we’ve been waiting for.

Here’s the letter --> https://docs.google.com/document/d/1TW2Cf-NkVczlyEnv8bJ_T7kkcCQq1R6cegLiHYd6B-4

signal mural
#

You all realize that's a change that takes time and isn't alone under Crytek's control, right?

crystal plume
#

Turning a request for a feature into some kind of legal issue sure is one way of going about it I guess

undone crypt
cloud monolith
tawny meadow
#

Well, i mean, they are not wrong.

knotty oak
# cloud monolith Fellow Hunters, Sick of Crytek’s silence on crossplay invites? So am I. It’s t...

Dude have you ever thought about one thing? Maybe not really everyone wants things you hardly want?!?! I do not get it why people cry for Crossplay... In many shooter games before Hunt: Showdown this brought many new problems into these games. So it is valid to say: Shooter genres are not the best genres for crossplay. They even can harm a game a lot! I personally do not want this game to be ever crossplay but who am I to dictate Crytek...

undone crypt
thin remnant
#

@primal maple you never really actually made a suggestion xd

undone crypt
thin remnant
#

Probably refill after a match

crystal plume
#

I wouldn't be opposed to making necro rechargeable from looting hunters or such

thin remnant
#

That way if you lose a Necro in early-mid game you're more incentivised to keep playing for banish instead of just leaving

crystal plume
#

Banish is too inconsistent, someone can spawn next to the boss and be done with it in the first minute of the match

undone crypt
#

I mean making it just single use instead of burn would be fine, wouldn't change the function at all, just not tax teams/solos for using it. And it would be pulled out of the Hellborn's drop pool since he only drops burn traits.

crystal plume
#

Which is why I also hated it being the only source of getting bars back originally

thin remnant
crystal plume
#

Burn traits and middle point help but honestly I'm not the biggest fan of how those play out either

thin remnant
#

A hunter loot refill could be interesting as long as the trait didn't get too strong again

thin remnant
undone crypt
#

Hunter loot refill might be a bit much, as a bush wookie could fight, get downed, loot one person out of a team, and be ready to get downed again.

thin remnant
undone crypt
thin remnant
#

Hopefully rotty drops scarce traits when she comes back

crystal plume
#

I mean with these burn speed changes it would hardly be an issue even if solos also were able to refill necro by looting a hunter

undone crypt
crystal plume
#

Banish isn't hard, it's just luck

#

Do you or do you not spawn on the boss

#

Pretty much what it comes down to

thin remnant
#

Imo they should make boss spawns on the edge of the map less likely, so it's a rare occurrence that sometimes spices up gameplay.

#

Should not be as common as it is right now

crystal plume
#

That would just change people's playstyles to rush middle compounds first

#

So not really an ideal solution either

thin remnant
#

I think bosses should spawn more commonly near the middle but not so much that rushing the centre of the map is always the most viable option

undone crypt
#

well if you spawn on the boss, banish isn't going to mean a refill as you shouldn't have been downed yet, and linking it to restore gives use to the cache and remedy traits.

thin remnant
crystal plume
#

Cache is event exclusive and linking necro recharging to other traits is also gimmicky

thin remnant
#

Like just a tad not so extreme that it's a bumrush to the middle

#

I feel like 60-70% of bounties spawn on the edge but that may just be me

crystal plume
#

I don't think looting recharging it would be too strong at all in combination with the burn speed changes and such, if a solo messes up even once they are likely to be taken out of the match in under a minute unless they have salveskin

#

And even then it will be extremely quick

thin remnant
#

That's true

crystal plume
#

Only times when solos clutch those situations is when the teams mess up badly or are distracted by other teams anyways

undone crypt
crystal plume
#

Compatible rather than linked I'd say

undone crypt
#

exciting for the solo, might be a bit BS for everyone else.

crystal plume
#

So you are basing the argument entirely around trading instead?

undone crypt
#

I'm picturing how this change would play out in matches

crystal plume
#

Like come on, sure trading is annoying and can sometimes feel too common but it's not the norm in average gameplay

thin remnant
#

In this scenario we are keeping the full restore thing yes

undone crypt
#

It's not eht norm cause trading isn't always rewarded, you die after all, but this change would heavily reward solos for trading

thin remnant
undone crypt
#

though that might be preferable over them only being rewarded for bush sniping.

#

hard to say actually. I just see it as something that could face heavy abuse

#

not to mention dragging out big team fights as people keep getting remote revived endlessly, which I thought the change to necro and burn was trying to avoid.

crystal plume
#

And how often in those big fights do you have all of the bodies accessible to you or an enemy isn't watching the person you are trying to necro leading you to wasting it or not having the range to do so if they died too far and you're being held up by enemies or anything else

bold quarry
#

Just make it refill after the match

crystal plume
#

The fights are rarely as black and white in Hunt as you make it sound like

#

Hence why I don't think that even in the case of bad actors trying to abuse it it would be too strong

#

As the amount of times it would work in their favor are miniscule

undone crypt
#

I'm just pointing out things that could potentially become problems.

#

Plus recharge on loot would lead to the anti-solo brigade screaming like a stuck pig endlessly till it was changed anyway.

#

I mean hell, it could be taken in steps, start with refill on restoration and adjust from there as needed

#

Honestly if they want people to play more aggressively, one change I've seen suggested is make Death Cheat a cost 6 trait. Without people being scared of losing their hunter people would be far less likely to run or hide all the time.

bold quarry
#

How about setting the revives to 2 instead of 1 for solos?

#

After 2 revives, it still burns out?

undone crypt
#

No, then teams got to killo a solo, watch him burn, kill him when he stands at the last second, and then watch him burn all over again just to wait to kill him again.

bold quarry
#

So back to pre-update?

#

Nice. That was a good time

undone crypt
#

Worse cause pre update their bars stayed burned

bold quarry
#

Roasting marshmellows over a triple killed solo

undone crypt
#

exactly, boring, lets not do that.

bold quarry
#

So keep the 1 revive but maybe not make it a burn trait. Just one that refills after surviving the round?

undone crypt
#

that was the first idea.

#

and that one I think could be approved with the least amount of people whining about it after

bold quarry
#

Refilling it during the match just sounds like a hassle. And if a solo gets killed, teams will start camping them again

undone crypt
#

plus people using it to derank MMR

bold quarry
#

Since you never know if they died once already or not

bold quarry
#

Little fckers deranked to my 2 lobby only to serve headshots after headshot

undone crypt
#

exactly, lets leave it at one, just remove the burn part, since that also pulls it out of Hellborn's drop table

#

Little fuckers with endless headshots I also wonder about aim bots.

bold quarry
#

possible

undone crypt
#

Like a guy getting three headshots in a row with nitro through wheat and two walls, yes I watched it happen before.

#

Obvious cheats are obvious

#

Not that Crytek bothers to do much about cheaters.

crystal plume
undone crypt
#

Like why hide player names if they aren't trying to support cheaters?

#

That's a real question, I want any legit reason for the player names to be hidden.

crystal plume
#

Just don't hide them yourself then?

#

It's an option

undone crypt
#

I have show player names selected in the setting, but they are still hidden unless I hit tab, and even then I only see names of players I killed/killed by or that picked up a bounty or extracted. And again, WHY WERE THEY HIDDEN AT ALL? What legit reason do they have for hiding the names. that's still the question.

crystal plume
#

It's ideal for streamers, and some people prefer the anonymity in general over seeing [DEATH]Xx_HardcoreHunter_xX pick up the bounty

undone crypt
#

Scenario that happened to me. I fought a player who had a chain pistol he could rabid fire the crowbows dragon bolts with and since he didn't kill me and I didn't kill him, I couldn't find out his name.

crystal plume
#

That doesn't stop you from reporting them

#

!report

marsh gardenBOT
#

If you would like to report a player, you can do so on the Team Details tab in your Last Mission section on the home page. Select the player -> Open Profile -> Report. It is also accessible in the Last Match tab at any time. If you have additional proof you would like to provide, you can find out how to reach out to official support here: #customer-support

Please note that you can still report people even if you don't have their SteamID by providing your own SteamID, time of the incident with a time zone and region. Hiding statistics/profiles does not prevent reporting.

crystal plume
#

As outlined in the text in bold

#

And I would also love to see a clip of this rapid fire dragon bolt incident considering an exploit like that was found and reported by my friend already like 3 years ago and was patched back then, haven't seen a single instance of similar cases since then

#

Walls and aimbots still exists as always but outright changing projectiles that your weapon shoots hasn't been seen in years

undone crypt
#

Happened over a month ago so before the update.
I don't record my games so I don't have a video.

#

I do remember they were on the hunter black coat, but that hardly helps for shit.

#

I still think all players names should be visible at the end of matches though.

#

Not just the ones who touched bounties or kill/death

idle shuttle
#

Hi, I have a problem with "hunt" when I launch the game, I have just a black screen and sound but nothing else

dusky tapir
#

@flat fog terminus handcannon. That's where you saw it happi

flat fog
#

yes! is it one of those "1% chance to see" animations?

dusky tapir
#

nah, I think it's either all partial reloads or partial reload from empty

#

there's a way to trigger it consistently I just don't remember which

flat fog
#

oh yeah, explains some to me then. im very economic with reloads when it comes to shotguns thats why i never saw it

#

i'd rather walk the map than lose a shell

pearl adder
#

they fix problems whi amd or no?

neat meadow
#

Since normal buckshot got buffed (and slugs) what about other off meta shotgun ammo, sure penny shot is more of a pve/funi amuniton, but how about flechete there is no point picking it over normal ammo heck even it was nerfed with less bleeding

flat fog
#

i guess it takes time fixing cuz they said theyre aware

#

But yeah doesnt change that we're barred away until its gone and unfortunately the steam review 🙃

urban night
#

2 bear traps and I'm dead

#

like wtf?

#

new update or wtf is this

#

80 dmg for 1 beartrap?

remote ore
#

yes it's the new trap "meta"

urban night
#

jesus

cloud monolith
hot vigil
#

@flat fog that animation is already in the game ;)

primal maple
#

@obsidian sparrow this is probably just due to them reworking the hunter to the new engine, I'd wait until they have release a statement

torn quiver
#

@paper belfry I was using lawful and Demented pacts only because i saw restore and berserker more worth but after using surefoot i fell in love with it too. would love to see it stay in game but maybe not as strong as it is now

sand kiln
#

@obsidian sparrow

onyx steppe
#

In Dark Tribute, when will they fix the bug that gives only half of Bloodborne?

crystal plume
#

Afaik it's not a bug of them only giving half but rather the game showing the double of what you are supposed to get UI wise

chilly nova
#

@buoyant dust It's funny. Every now and then I come back here to see how things are going since I quit.

The burn speed (and flare spamming) is one that I warned everyone about, and gave loads of feedback on. Now that they've made this change, people are finding out I was 100% right about that being a bad change. It sounds just like what I said: campers camp more and just abuse burning instead of having good gunfights.

hybrid forum
sand kiln
#

No idea

#

Sadly no ETA for the time being

signal mural
#

The developer video blogs seem to be less frequent and less concretely informative. It'd be nice to see them make a resurgence.

hybrid forum
signal mural
#

I figured but now more then ever it would be encouraging to hear less hype and more details about anticipated features returning to the game.

thin remnant
hot vigil
spice trout
hot vigil
spice trout
hot vigil
spice trout
hot vigil
#

Bc he doesn't seem to enjoy high level "meta", yet it is the same ol' for like 6 years now

west hill
#

I think Crytek should fuck up the game even more

tepid geode
#

If you dont finish weekly challenges for one week can you go back and complete them for the rewards later?

carmine needle
#

yes

tiny pivot
storm pendant
#

#game-ideas message

I like it but bleed does nit need any assistance. It’s already super strong

#

@flat fog The flip-action is reserved for empty reloads on the terminus

random iron
#

Are the dangling sound traps supposed to have hitboxes? Ive had my spear and crossbow cucked by them

#

I don't remember this happening in earlier versions

random iron
#

cringe

storm pendant
tame hemlock
#

fuck your shit game, tired of disconnecting and dropping out from freeze crashing

heavy crescent
#

Is there any way you guys are going to add a in game friends system so I can invite my friends on other console the only way me and my friends can play is to randomly search

rotund obsidian
#

@celest spindle #feedback message There's nothing wrong with that? It's a distinction being made, you aren't revived "to full hp" since you're limited by missing bars in most cases when revived. However, you can be revived with full hp if you happen to have all your bars (through relentless or some sort of banish happening while you're downed) so in some cases, it is up to full hp.

celest spindle
rotund obsidian
#

I believe 'full' is being used as 150 here

#

I think it used to say 'up to 100 health' back before it got buffed

mossy fractal
#

guys i literally got infinite poison

empty oasis
#

Multiple posts have been removed as they were feedback. If you'd like to give game feedback, please do so in the ⁠#feedback channel

If you have an idea for the game and you'd like to leave feedback, then post the idea in ⁠#game-ideas and the feedback in ⁠#feedback. Don't combine them into your idea.

Add as many details to your ideas as you can, but leave the extra opinions off so that the ideas are easily digestible and can be voted on accurately

thin remnant
#

like it amplifies the bleeding sound or smth, idk
you can see their bloody footsteps in darksight maybe [but that sounds kinda weak]

#

@wild verge so you want a pitchfork skin for the throwing spear?

unborn dagger
thin remnant
#

thought id give my take if it had to be a thing anyway xd

coral monolith
#

Feedback... right

#

so let's began with a feedback from a player that barely plays 1 hour a day... that Hunt Showdown was a fun game to relax after a hard work day. Now.. for no reason other than populate the lobbies of 6 star pro players, they shoved us there as a meat grinder to please the 6 star niche. Last 5 games I played I saw 3 5 stars and that's it. And also the burning time. If the excuse was to speed up the game, congratulations. The partner doesn't have time to plan the rescue, he just have to rush to the body and get headshot from the 6 star that instaburn and sit watching the body. And I'm not even touch the UI.. it's laughable.

unborn sandal
#

@tardy prairie the only major buff to shotguns was the two slot handcannons which got slight range buffs. The reticle getting smaller on all shotguns was just a graphical thing. The spread has always been that tight and was misrepresented pre update

coral monolith
#

So they ruined the game for the average player and the frustration is enormous, because it was a game that I enjoyed.. but it's not playable for me anymore.. I don't have the time to invest 3 to 4 hours a day to try to compete with a loby that I wasn't suppose to be playing at.

median zephyr
unborn sandal
#

Levering was a separate buff though

rotund obsidian
#

still a buff to a shotgun at the end of the day (assuming it actually affects terminus, which idk i havent tried it)

median zephyr
#

^ this is my point, yes it wasnt an overall buff to all shotguns, but terminus is still a shotgun

unborn sandal
#

Yeah but the guy didn’t say the terminus spread is too tight he’s saying they buffed shotguns as a whole: #game-ideas message

median zephyr
#

yes, but you said the only major update to shotguns was to the 2 slots, which youre correct about, just wanted to add the terminus levering buff is also significant

#

im just adding more context to the shotgun buffs, obv im not saying all shotguns got their spread reduced by about 50%

rotund obsidian
#

they did buff shotguns as a whole, even the three-slots