#feedback-discussion

1 messages · Page 165 of 1

storm pendant
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It sometimes feels like you take people not liking your suggestion as a personal attack. I go out of my way to ask follow up questions to understand better

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Have a gn man, sleep well

flat sandal
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sorry

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that was in a judge kind of tone

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like, objection?

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couldnt help it

storm pendant
flat sandal
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no it's a thing

storm pendant
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Wrong reply again

flat sandal
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okay that's good

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you and me both 😄

storm pendant
flat sandal
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I mean I don't take it personally. why would you even think that? 😉

storm pendant
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@visual anchor Most people are shocked to know samurais existed at the same time this game takes place, though most had transitioned to using guns

median zephyr
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#game-ideas message i do want more ways to blow concertina or doors, however this kinda just does what decoy fuses do but worse? id almost rather just make decoy fuses better at doors

storm pendant
storm pendant
visual anchor
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It's more of just the armor. The picture is to give an idea

storm pendant
storm pendant
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@paper belfry amen

storm pendant
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@agile pelican It's not quite a crown variant, but CULTIC has a browning auto 5 sawed off

agile pelican
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I would love that tbh, C&K compact

storm pendant
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could you imagine crown compact slug

agile pelican
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Yeah but reduced mag size

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Three shells in semiauto

storm pendant
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Crown is stupid good, doesn't need a pocket version

agile pelican
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Okay but what about a melee weapon? Like a talon or bayonet?

storm pendant
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I guess you could weld it on but then you've got a piece of metal welded to your supremely expensive shotgun, noone would do that

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We already have melee variants covered on shotguns I feel, romero even has 2 of them

agile pelican
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If the japanese imperial army has taught me anything, there is nowhere you cannot put a bayonet

storm pendant
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While this is true, I don't think this would be the move.

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Tell ya what, I'm gonna go look up modified browning auto 5s and other shotguns for the era and see if I can find anything interesting

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Belgian police used a modified Auto-5 with an 8 round tube.

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That's an option

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Definitely doesn't need it, would probably be OP as hell though

agile pelican
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YES

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Fkn go for it

storm pendant
agile pelican
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Balance Schmalance, get it in the game and then nerf the C&K

storm pendant
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Idk what about "Crown and King Feedbacker", a variant that fires 2 shots in rapid succession but has longer fire delay between each burst

agile pelican
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Full auto variant that dumps its entire mag with one pull of the trigger

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Vastly increased spread, allowing you to pepper an entire room, but then you have to reload

storm pendant
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That sounds awful for both parties

agile pelican
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Continuing the trend of automatic weapons in this game being scary, bombastic, and next to useless

storm pendant
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I genuienly can't think of a good idea for a crown variant that isn't just "one of the best guns in the game, but better"

agile pelican
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Well then make it worse, and then give it variants IDK

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Also shame on you for implying that there's a better shotgun than the base Romero 77

storm pendant
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Romero talon is my favorite shotgun but in 90% of situations the crown is just better

thin remnant
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@upbeat slate "sticky dynamite"

Makes no sense, why can't you throw it

glacial gyro
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ahright just posted my idea

storm pendant
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Just like... throw a dynamite at the door

thin remnant
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im not saying it makes no sense balance wise, but physics-wise, can your hunter just not figure out that you can throw things? but all of a sudden with a regular one he throws it?

storm pendant
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It's not up my alley personally

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Not a fan

thin remnant
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@cursive cypress why so many points? doesnt sound that good

storm pendant
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@cloud cove as much as I like the idea of new melees, the katana already covers that niche. It'd just end up being bloat. I'd rather see a skin for it

blissful jackal
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most people have on thier profiles

storm pendant
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We have plenty of blunt weapons

thin remnant
sand kiln
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Bat, Hammer

thin remnant
storm pendant
thin remnant
sand kiln
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Mako claw

storm pendant
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Idk if we need another combination weapon or another sword

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2 swords, 2 blunts, 1 combo tool

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If we got a big combo melee that doubles as a sword and a bat, why use anything else

sand kiln
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Talon and Bayonets do blunt and slash/pierce too

storm pendant
sand kiln
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Yeah

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It's really good

storm pendant
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Have fun light attacking an immo to death with a talon, hope you don't miss one of those 8 hits!

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Mako claw is sick I just wish the mako wasn't the definition of "eh"

crystal plume
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Mako is a weird one because statistically it's basically the worst long ammo pick but despite that whenever I pick it I seem to be getting way more headshots than usual HUL I guess the sights make up for the worse stats

storm pendant
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Shutting down a Sparks Sniper solo who I told "hey man if you're solo you can have a bounty", who then proceeded to try and chase me to extract anyway, felt very good with the Mako

thin remnant
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funny explosive gun

unborn dagger
storm pendant
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It's shit against ppl though it's only good for AI

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But you equip mako claw and suddenly you have a free melee slot unless you're a meta slave and use only spear

unborn dagger
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I just genuinely just wish it had been a talon imo

storm pendant
unborn dagger
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Yeah but I like the Mako and the Mako Claw's skin

storm pendant
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Mako just needs to be less underwhelming in PvP and the mako claw will be a great option for freeing up a tool slot

unborn dagger
storm pendant
unborn dagger
storm pendant
storm pendant
unborn dagger
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You need to be very close up

storm pendant
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Yea I know, I just don't dig it as much as just having a melee or some other close range option

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with a melee or bullet, if ya hit you hit, but witht he pennyshot you can deal wildly varying damage based on just a couple meters distance

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It is good but not to my taste

coarse isle
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is there a more effective way to report cheaters other than in game or in steam? this china player just did some very blatant aimbot and dude has over 130 comments on his steam all calling him a cheater. I have video

storm pendant
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!report

marsh gardenBOT
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If you would like to report a player, you can do so on the Team Details tab on your Match Summary screen. It is also accessible in the Last Match tab at any time. If you have additional proof you would like to provide, you can find out how to reach out to official support here: #customer-support

Please note that you can still report people even if you don't have their SteamID by providing your own SteamID, time of the incident with a time zone and region. Hiding statistics/profiles does not prevent reporting.

coarse isle
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whats the proper channel

storm pendant
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Get their steam ID or your Steam ID and make it very clear that is it your steam ID if you do so

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Get region, time zone, link to profile, clip

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Hiding statistics doesn't prevent you from reporting but it does make it impossible to get their steam ID and thus it'll take longer for them to ban

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Silly system but it is what it is

coarse isle
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okay, thank you sir

storm pendant
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And remember to be patient, don't check back every single day. Depending on quality of your evidence it can take a long time

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It's a small team of people manually reviewing with pretty dogshit anti cheat tools

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If you're really unlucky you can have evidence and homes still won't get banned, not much you can do in that scenario. SOmetimes your evidence just isn't enough to convict

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Reported a guy who was acting unbelievably sus but because he wasn't blatantly aimlocking onto me and headshotting me through concrete walls he didn't get banned yet. It's only been about 20 days, though

coarse isle
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oh and also he was boosting somebody

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a rank 1

flat sandal
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just report and move on with your life really. Let the team handle the rest^^

coarse isle
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aye aye captain

flat sandal
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they have a task force 😮

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let the task force handle the rest

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I imagine they have a control room like nasa

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and uniforms

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the leader standing in front of the big screens has an eye patch

coarse isle
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ight bud

flat sandal
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dont worry the strike team is already on the way

untold saffron
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Widening range for 5/6* matchmaking just makes ppl who dont belong in those matches purposely derank/play less. I get if its a temporary solution for queue times in high mmr until 2.0 but hopefully not going to continue

blissful jackal
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i dont know how many 6 star players im running into that play like 4 stars and worse

burnt gyro
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Add a fucking solo only mode already

empty oasis
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Solo only bounty hunt has been tried in the past and didn't work out so well

Otherwise, you have Soul Survivor

lethal ledge
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  • Custom lobbies so people can make their own matches with Friends and tournaments so small communities can enjoy themselves also this can impulse the competitive in hunt.
  • Making it competitive? this last one should be one of the major Focus, because is this can be a sports the player base will grow
sand kiln
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!plans

sand kiln
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^

lethal ledge
unborn sandal
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With the way hit registration works in this game that would look so wonky. I think it would just cause a lot of frustration

thin remnant
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@hybrid forum revolving rifle would be better than the LeMat C as a rifle but without a shotgun right?

Btw I like the idea but if medium gets a buff which I think it should id lower the mv to like 395 or cut 400

Although, bullet drop will give compact and medium more differences

golden atlas
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Due to recent events I think it would be nice if trying to charge a riposte attack would actually interrupt the reloading process and do a stab instead of the reload going on while a c&k is being emptied into me

hybrid forum
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also it's technically chambered in a round a bit biger than nagant's

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so the damage could be lowered

thin remnant
hybrid forum
thin remnant
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Imo medium needs a buff, and then id make the ms 390-400 but it's good to base suggestion stats on what we have, Im just rambling dw

thin remnant
hybrid forum
thin remnant
hybrid forum
thin remnant
# hybrid forum I don't think it should 2 tap arms at the very least

Current stats 2 arm hits does about 71 damage.

An arm then upper body shot will kill at very close range, I don't believe an arm and a lower body shot will.
Two lower body shots will kill.

I can't be bothered to calculate this but obv a leg then lower body will not kill.

Officer-c cannot kill arm and upper torso if I'm not mistaken

hybrid forum
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@thin remnant I've just realized that I can technically also suggest howdah, and since more people request it, more chances it will get added

thin remnant
chrome oyster
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@short silo it would be great if the MMR curve actually updated weekly or something with the players over the last week

winter canopy
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the matchmaking is realy fucked ... wwe are playing four stars duos against six stars trios ... how can this be fair... i play this game now more than 1800 hr. and it never made this less fun. i am realy sry but i am not even excited about the new map. thinking about quitting this game and start playing space marine 2

lethal ledge
storm pendant
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#game-ideas message

I’m confused. Is this referring to bundles? Dark tributes? If you’re suggesting loot boxes that’s a big no

@el.spooky

storm pendant
storm pendant
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@normal reef Tbh they just need to make it a 2 slot again

normal reef
river zephyr
normal reef
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There shouldn’t be this many katanas in the bayou

storm pendant
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Maybe the baseball bat but very rarely

normal reef
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Yeah I can’t remember the last time I was killed by a machete, railroad hammer, or ax

storm pendant
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Because of nostalgia not because it’s optimal

normal reef
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I forgot the saber existed lmao

storm pendant
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The only reason to run another melee is because you are going out of your way to not run katana

normal reef
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Yeah katana needs to be nerfed lol

river zephyr
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Before katana I used to run the machete for style points. It was worse than the saber, of course, but not by SO much that I couldn't still have some fun with it. Now, with the katana around (especially at 1-slot) it comes off as just a liability to your team if you take it, that's how far down the hole of obscurity it's fallen

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katana's only competition now is the throwing spear, and for good reason. Both could use a nerf of some kind if they're not going to buff the other melee weapons back to being viable.

median zephyr
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the throwing spear has some easy strings to pull to nerf it, but for katana, i cant think of a way to nerf it, making it more expensive doesnt affect tons of players, so balancing by price is bad, and no matter what you do you cant really nerf its dmg or range much, bc a whole sword cant have as much range as like, a machette or anything, so its rough

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like basically no matter what you do itll be the best melee weapon still, barring some insane change

storm pendant
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@median zephyr Those frustrations are intended. Bow, crossbow, etc might be genuinely OP if you could just clip someone's arm and deal full dmg because one pixel of the arrow/bolt touched their torso

thin remnant
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It also actually encourages people to aim for the head, lest you get armshots.

storm pendant
thin remnant
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Bow headshots are juicy asf

storm pendant
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Bow is already insanely strong it definitely does not need help\

thin remnant
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Why didn't you dislike it btw

storm pendant
thin remnant
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Insanely strong is like, dolch and crown and mosin

storm pendant
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It's like a hand crossbow with half the reload time

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The only downside is that you can't just pull it out of your pocket and instantly fire it which tbh is not a huge downside if you know how to use it

thin remnant
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Well, the movement speed reduction while drawing is a BIG turnoff for some

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And it's a medium slot

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And has arguably worse special ammo types

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(up to debate)

storm pendant
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Compared to the power you get, I really don't see it as much of a tradeoff. Bow was always just a no brainer before I made the active choice to stop running it, it doesn't even require a full charge to kill to chest up close

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Just mostly full

thin remnant
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Would you nerf it?

storm pendant
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I don't know, honestly.

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It's in a weird spot where it's cheesy and the power you get is bonkers but it's got enough holding it back that you could argue it either way.

thin remnant
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It is strange, it seems that it depends on the user

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If the right person uses it, they either suck or wipe the lobby

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Barely an in between yes?

storm pendant
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I think one day the sweats will figure out how strong the bow is and it'll become a bigger issue but for now the problems it poses are limited to little rat solos or people who bait their team for kills

thin remnant
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Or people who use it because it's funny lol

storm pendant
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It's just really hard to push a bow, frankly, the "reload" time is so quick that you kinda have to have a 1 hit kill weapon or get a headshot

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And if you throw a nade they'll just set up around the next corner and you have the same issue

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It's not great for offense but it shuts down most pushes with no problem

thin remnant
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Ah, I use it for offense so that probably explains a large portion of the discrepancy between our opinions

storm pendant
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I've wiped so many confident trios who would have probably had me if I had any other weapon aside from a repeating shotgun

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Sometimes wiping trios who I wouldn't have even killed with shotguns

thin remnant
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I wouldn't mind doing something to nerf that but then also lower the movement speed loss when drawn to promote a more aggressive playstyle

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I don't think an outright nerf or buff is needed tho

storm pendant
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Idk what to do with it, like I said we'd have to see the sweats deciding to stop praying to the church of long ammo bolt action rifles before it would become prolific enough to warrant taking a look at

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But if you watch 6* players who run the bow religiously it's definitiely noticeable just how strong the bow becomes in the right hands

median zephyr
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#game-ideas message for the record i have 0 issues with the bow or crossbow, however since shotbolt already exists, and we dont see much of it, i dont think itd be op, and id like to see more weapons like this to encourage variety, as apposed to just slug shotguns over and over bc they have limb penetration and can be used at a distance much easier

storm pendant
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Regular bolt also has heavy bleed the second it touches your body, so even if you don't get a kill that is an immense amount of pressure and often times a kill secured regardless, especially if they're out of position

storm pendant
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@hybrid forum As much as I love revolving rifles, we've already got 2 of them and it's hard to imagine a double action revolver with more shots than the officer and biggr ammo wouldn't overshadow some of the existing options

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Just worried about bloating the sandbox, we're already running into guns like the mako that don't really serve a purpose and are released to a resounding "meh"

keen minnow
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@normal reef I think to raise the price of a katana to $500 or more is a bit too much, and will prevent players from picking that weapon overall just like myself. The reason why that katana is so good is because it now uses up just 1 slot, the speed with the trait Matialist and range of the slash.
I personally use the katana in all of my loadouts and am more than happy as how things are right now. However, IF there has to be a change with the katana, i'd say to change it back to 2 slot use and maybe increase the martialist trait to 3 points instead of 2.
Agreed it is the king of the melee weapons, but therefore you need to pay a bit extra and use the trait martialist to exceed it further from other melee weapons. But to raise the price of the Katana by that much, i dont think it's worth that much. I'd simply will would change my loadouts to get the same effect. Which is possible.

thin remnant
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Finishes the trilogy:

Fast (Officer)
Versatile (LeMat)
Powerful (Pax)

storm pendant
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I'm just starting to get worried about the sheer amount of guns in the game, I wonder how long it will be before all the firearms they add just feel like "x but better/worse" like the mako

thin remnant
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But does this mean you dislike all gun suggestions?

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I agree gun suggestions should always be careful with balancing and overshadowing/being overshadowed

storm pendant
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Especially if it's almost exactly like something we have already, like the endless Winchester 1895 suggestions which is just a slightly remodeled mako with a stripper clip

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Or the people wanting a lee enfield

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Yeah those guns are cool but we have guns that would do exactly what they do

storm pendant
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@light flame I like the idea of an incentive for going for the gauntlet like a 10% XP increase for your hunters to encourage more fights, but being able to choose a burn trait is too stronk

thin remnant
storm pendant
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In theory you're more likely to fight more people and therefore get more XP to make up the difference

normal reef
storm pendant
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I still dont' know why they decided to make the Katana the only viable melee other than the lance

thin remnant
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Don't make katana a 2 slot. It isn't overpowered. Just buff the other melee weapons [not tools].

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the other ones are awful and a complete meme, that's more of a problem than katana being "overpowered" just because it overshadows the underpowered meme weapons.

storm pendant
thin remnant
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I'd suggest giving every weapon a martialist effect, but may be too complex

storm pendant
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Bat and saber were fine as they were

thin remnant
storm pendant
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Saber is still completely usable as is the bat (unless they happen to have hornskin), the issue they were trying to alleviate was that noone picked the axe or the hammer, so instead of buffing the axe or the hammer they made the katana the only melee worth running in every loadout

thin remnant
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e.g. hammer has a more pve-oriented trait or buff and saber has a pvp one

storm pendant
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Also, katana being 2 slot opened the door for interesting buildcrafting. It was just another layer to consider, people still ran the shit out of it even when it was 2 slot

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I saw more 2 slot katanas than I saw of the other melees, but before they made the katana 1 slot i'd still SEE a bat or a saber here or there

thin remnant
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honestly just give console and pc different balancing ffs.

storm pendant
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Saw tons of obrez+katanas

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Or shorty+katanas

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Drilling too

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It was literally fine the way it was

thin remnant
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what mmr [also they were probs memeing]

storm pendant
thin remnant
storm pendant
thin remnant
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it is absolutely relevant

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it is not meant as an insult

storm pendant
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Same when people ask for hour count during a disagreement

thin remnant
storm pendant
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The axe, hammer, and machete are the only melees that I would genuinely consider in need of a buff, also hornskin needs to get axed it serves no purpose but to fuck with bat users.

storm pendant
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Saber and bat were fine (unless hornskin)

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Katana is just too strong as a 1 slot, it ruins any illusion of choice unless you are going out of your way to NOT run katana

thin remnant
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Salveskin needs a rework too, so fire still burns on first shot, but takes longer to escalate and faster to bandage.

thin remnant
storm pendant
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There's no buff you can give to the other melees that wouldn't just make them all homogenous, they shouldn't be highly picked, they're niche weapons for niche uses

thin remnant
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Katana or uppercut? then the uppercut is still almost always the better choice.

storm pendant
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You use them with specific loadouts that they compliment

storm pendant
# thin remnant like what

Centenniel or the LeMat carbine are good examples, extremely self sufficient weapons that benefit from having a melee or utility in second slot

thin remnant
storm pendant
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I don't necessarily agree

thin remnant
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sorry i gtg

storm pendant
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It's easy to say that but there's not really a way to prove that

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Hand crossbow can't kill 3 people in a handful of seconds, melee could if you play your cards right

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They are a niche tool but they work and do absolutely have their uses, they shouldn't have a super high pick rate compared to guns and I think that's fine

thin remnant
storm pendant
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Making 1 melee just better than all of the other melees wasn't the solution

storm pendant
thin remnant
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FA

storm pendant
# thin remnant oh yeah, they do *have uses*, i just personally disagree that they need to be so...

I don't think they NEED to be niche, I think it's fine and a good place for them that they are and that only a handful of them actually needed any changes at all. Does anyone really expect a melee to be better than a gun in most cases? No, but it’s still baller to pop off with one. Sometimes, a big one tap melee really is the right tool for the job.

Regardless, melee is gonna be in a bad way until the spear gets nerfed into the ground regardless

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Katana was not one of them

storm pendant
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@sonic goblet I genuinely cannot think of a good reason to downvote that post. Please explain. I’m curious

sonic goblet
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What?

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I like the new names

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Also, please don’t tag everyone who downvotes your posts

storm pendant
storm pendant
sonic goblet
storm pendant
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Edited it slightly

storm pendant
sonic goblet
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Well now you’re assuming it isn’t mentioned anywhere, which, IIRC, it was shown in descriptions

storm pendant
sonic goblet
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Also, when you tag people and question their reasoning in a belligerent way, it comes off as harassing.

storm pendant
storm pendant
flat sandal
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@light flame I'm all for things along those lines. It could be a little too strong, not sure. Actually the more I think about it the more I like it. Personally I'm always a bit disappointed when there are two bounties. More often then not it's just going to be a matter of running there, getting there first or second, having one fight and leave. So adding a strong incentive could be a good idea. If this exact one, idk. having a plannable way to get death cheat is nice in my books.

gleaming ridge
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why do I get backend authentication error at the test server?

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is it closed?

crystal plume
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Because the test servers are not in public use currently and haven't been in a while

gleaming ridge
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oh

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idk it just appeared in my library

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and I thought it was live

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thank you

hollow herald
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https://youtu.be/UiO-DVP8AGg?si=a7tIAdzP91hZn71D anyone knows the name of the song in this trailer?

Reports of burned crops and scorched cattle were starting to cause unrest in the northern mountains. Coupled with the sickness that had started to spread, people's homes became fortresses. Lucky, really, considering the heated battle that was about to unfold...

Our latest event, Scorched Earth, arrives August 15th. Take a look at our brand-new ...

▶ Play video
mystic juniper
unborn dagger
thin remnant
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@short silo why not axes and t knives

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And also why in the first place

spring mason
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I BEG YOU FIX THIS, ever since the spear came out this has always been an issue man ffs. Stop adding useless things like bullet drop, making water look better and fix bugs that have been in the game for months.

short silo
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Cause they aren't that long wooden tools

hybrid forum
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@devout veldt that sassy pose is perfect, idk what you are on about

hybrid forum
fluid terrace
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this game need kill cam so !"#"¤%T& bad, i question some times when i die and there is no way to prove any cheats in this game......

rotund obsidian
tiny steeple
unborn dagger
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@tiny steeple yeah that's the point of heavy rain dude. Use it to your advantage.

median zephyr
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^ there is not enough people rotating and pushing around using the heavy rain, yes if youre running, esp on metal, you can be heard, but if youre crouching or walking, you can absolutely break stalemates of some compounds

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worst part about rain is it makes things not work, like burning bodies, alerts, fire ammo, etc

tiny steeple
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@unborn dagger I don't think something that breaks the game and makes its mechanics useless is good. Just because you can use something to your advantage doesn't mean it's okay

waxen merlin
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A single weather condition out of 20 makes a single play style nerfed.
Suddenly poison(considered the worst element) and concerta bomb users get more edge

median zephyr
waxen merlin
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As someone that's been using pure fire build recently, I love all map conditions including rain.
In fact nighttime is my favorite

unborn dagger
median zephyr
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the actual sound and how it looks is gorgeous, but we have burning for a reason, having 2 minute intervels where you just cant, is bad

tiny steeple
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@unborn dagger what does it mean to you?

unborn dagger
waxen merlin
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In my opinion, game breaking is something like when you can see an enemy hunter in the distance inside a building because the render distance of objects is too far.
But only when you get closer or use a scope does the wall appear

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As an example

median zephyr
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something working not as intended is def closer to my definition of broken

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however rain is working fully as intended, if you dont like the audio visual disturbance, thats less a broken thing, and more a "i dont like this"

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but at the end of the day were arguing semantics, what matters is WHY everyone thinks rain is good/bad

broken tinsel
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No bullet drop

unborn dagger
brazen owl
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do you guys think you'd still be playing the game if you were prestige 100 lvl 100?

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Like what's next? ... What do you even play for anymore? Just run and gun

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I guess there's the BB grind that comes afterwards

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Unlock every hunter

median zephyr
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yes 100%

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i play bc i enjoy the gunplay, yes i also like feeling like im progressing so itd be less fun, but still fun

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if i didnt enjoy the fights, ive had stopped playing back in beta

brazen owl
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Yeah this game is very unique in its genre, let's say

median zephyr
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100% there isnt another game super close to it, i mean theres like fistfull of frags, but thats still very different

unborn dagger
median zephyr
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100% if i had infinate death cheat id be much more bored

unborn dagger
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Facts

white plover
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@charred stratus your post in #game-ideas "smoke grenades" has been removed due to low effort. Please follow the guidelines pinned in ⁠suggestions-ideas when using the channel, add at least a little detail in what you would like it to look like, i.e. tool or consumable and such.

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@1252397140068536321 your post in #game-ideas was removed due to being a low effort/troll post. Please follow the guidelines pinned in ⁠suggestions-ideas when using the channel.

tribal wyvern
#

@molten blaze The most annoying part about that is that theres sometimes tiny as hell objects that just engulfes the entire explosion. A small box, a small gravestone. Some specific sides/part of the outhouse.

The inconsistency is horrible. You can die "through" a wall because explosion went around. But ye a tiny gravestone just soaks the entire explosion of big dynamites or frags.

devout veldt
devout veldt
dusky oyster
#

Is there any way to Stop the bullet drop mechanic from being added in the next update?

dusky oyster
#

<@&357256267087085568> Hello, is there any video or source for the reasoning behind the bullet drop being added to the game next update and is it negotiable to not make it a thing?

dim heron
#

Please refrain from tagging all mods unless there is an urgent Discord matter

dusky oyster
#

I guess moderators are more of a riot police than people to ask question then.

dim heron
#

no, we can answer questions. Just don't tag all of us for no reason

tawny meadow
#

To answer your question: bullet drop is being implemented in two days, i doubt it's negotiable in any way. I just suggest you to try it out.

brazen owl
#

same as why there is bullet travelling speed

dusky oyster
brazen owl
brazen owl
dusky oyster
dusky oyster
brazen owl
#

you'll get used to the feel of your gun, just like you would IRL. Maybe don't take that shot if you don't feel confident enough, get closer to your enemies before taking them down...

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idk man, have you ever played dayz?

low timber
patent anvil
#

MMR STILL SUCKS.

wet shale
#

Has nothing to do with COD….I can play about any other shooter and a FOV slider is offered.

#

Because it is a basic setting on about every other shooter.

unborn dagger
#

Yeah practically any fps on console now has an FOV slider so why wouldn't hunt get it lol

thin remnant
#

Huh?

What world are you living in where slugs are the meta?

#

It's still long ammo meta, always has been

#

@mild vapor adding a spectate icon would help cheaters hide their cheats and for the non cheating players create stress and performance anxiety

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@cerulean pasture Nerfing accuracy of rng will not solve this, it will become more annoying if anything. You still get instaheadshot from that range and now it was even luckier and more undeserved.

cerulean pasture
#

It doesn't feel good when I shoot and get a lucky hs ngl

#

In my opinion I think luck shouldn't be as big a factor

thin remnant
cerulean pasture
#

Sorry I phrased that wrong, I am saying it should be a very short ranged perk and shouldn't be as affective at a distance because you're less likely to kill someone with it

#

I think you shouldn't be able to fan and hit someone with multiple shots are medium distance

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But if people disagree that's fine

#

At the end of the day I think it's a game and should be enjoyed

rapid snow
#

Why is the server down?

thin remnant
hybrid forum
#

I made them as an example of arbitrary rarities, as they look identical, you obtain them the same way for the same price, yey they are different

unborn dagger
#

Not supporting it btw

median zephyr
median zephyr
empty oasis
#

@molten blaze Your post "Title: Fix weapons sticking out through walls" has been removed as it was feedback. If you'd like to leave game feedback, please do so in the #feedback channel

molten blaze
#

good point

#

done

bitter musk
#

Fan the Hammer on Pistol with Stock... Nani?

little fulcrum
#

How does the new raised crosshair work? Typically bullets land in the middle of a crosshair if you aren't moving in FPS games. What's the point in repositioning the UI element if it isn't changing where the bullet lands? Or is/was the "lowered" element more accurate for hipfire?

hot vigil
#

Lowered crosshair sees more of the top part of the picture and centered crosshair sees more of the lower part of the picture.

unborn dagger
thin remnant
weary fox
# median zephyr yes long ammo snipers are THE top, but slugs arent far behind, the only reason t...

Long ammo is at the tippy top. No other ammo type comes close, perhaps excluding Nitro Shredder. Slugs are effective until around the ranges of a Winfield, at which they start losing their effectiveness and lethality. Long ammo on the other hand is more than capable of contesting at 80m+ while retaining lethality on body shots. As much as I hate how slugs are right now, I have to say your opinion is objectively wrong.

hot vigil
#

Like Meta throwables
Meta consumable set up
Meta Tools

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And ofc meta shotguns/custom ammo

#

Like how it is meta that IF you take a LeMat Pistol, slugs is the best choice

#

Meta doesn't mean "most effective tactic available" it is just a the meta-knowledge affecting game choice

#

Like how a meta can be "locked" for months until someone finds a new tactic that the community deems "meta"

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Internet have turned meta more universal, back in the days with lanplay you'll see different communities from two cities over have different metas.

#

In short, meta is about community perception, not necessarily what is objectivly best

weary fox
#

Nah I'm kidding

#

I'm just testing out stickers

weary fox
hot vigil
#

I think you see people stacking more ammoboxes than anything else

blissful jackal
weary fox
median zephyr
median zephyr
#

there are many things that are "meta" weapons, no im not gonna sit here and say machette, the difference is where people determine a cutoff, for me, of the 3 slots, any long ammo sniper, the nitro, and the good slug shotguns, are the best in this category, obv things like the winnie, the vetterli, etc are less good and not deemed meta

hot vigil
median zephyr
thin remnant
#

it actually means tactics

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?

hot vigil
# median zephyr meta does not just mean one thing, it does mean the STRONGEST things, which may ...

Well, Meta is still at the end of the day a community perception :)
If you give two groups of 100 people access to the same pool of cards in Magic and no way to communicate with the outside world, you'll see two different meta evolves based on each groups perception and play dynamic.
Ofc there might be outlier cards that will be common among both groups, but one group might lean towards an aggro meta and the other a control meta.

median zephyr
thin remnant
hot vigil
median zephyr
thin remnant
median zephyr
thin remnant
hot vigil
median zephyr
thin remnant
#

Definitions are, by definition, objectively what something means

#

but i wont argue because arguing about definitions here is a bit silly

median zephyr
#

of course not, because not even dictionaries have the same definitions

hot vigil
# thin remnant so people have twisted it into an incorrect meaning.

Think it more that you need to remember that even "meta" is a subjective thing.
Let us say Crytek adds a Glock to Hunt, many would say that would be Meta, which is true, it would be strong, if not the strongest pistol in the game.
But some people might say it is not meta bc it cost 5k Hunt dollars or they think it is inherently so broken that it shouldn't be a factor of the meta talk :)

median zephyr
#

so since they disagree, that means either there is the one "true" dictionary, or its all incorrect

#

but youre right it doesnt make sense, i wont comment on it further

thin remnant
hot vigil
median zephyr
thin remnant
empty oasis
#

Meta in gaming (as in "the meta") refers to the current strongest weapons/tactics as generally agreed upon by the community.

There can be more than one combination that vies for the top spot and these collectively make up "The Meta"
Weapons and strategies contained within these are thus called Meta

For example, in a game where ttk is king the weapon with the fastest ttk would usually be meta
But lets say that another weapon had a slightly slower ttk but better accuracy which resulted in a faster effective ttk. That would likely overtake or at least seriously compete with the first weapon. Thus both would likely be meta

A quick google search will show that this is the generally agreed upon current understanding of meta and that, at least recently, it has come to be described as "Meta - Most effective tactics available" since that more or less succinctly explains the idea

This is not to be confused with metagaming (originally a ttrpg term) that means using knowledge outside of what the game is directly giving you. This would include normal player movement routes, peek spots, etc. Essentially anything your player charcter wouldnt know but you as the player do know

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The meta may be influenced or even dictated by metagaming but from my understanding, derived from more time than is wise spent in and around game discussions and forums, they are not the same exact thing

median zephyr
median zephyr
#

which for me and other people in hunt, is not just long ammo snipers, but slug shotguns as well

empty oasis
#

Personally I break it down farther into:
overall meta -long ammo bolts
close meta - slug CnK
med meta- lot of decent competition
Long meta- Scoped Spitzer
Since our ranges are much more varied than a lot of other games, i think that the breakdown helps clarify, narrow, and compare weapons to each other in context

median zephyr
empty oasis
#

@hybrid forum your post "Title: Don't add skin rarities to hunt" has been removed as it is feedback. If you'd like to leave game feedback, please do so in the #feedback channel.

hybrid forum
empty oasis
#

?

hybrid forum
empty oasis
#

I dont know, but if it was the same one then likely for the same reason

hybrid forum
#

It just disappeared overnight

late yarrow
#

@hasty vine
Re: Title: Aim mode quick swap

I was testing hunter and gunslinger controls once to get optimal one and it turned out that a small changes in the game on control could make seperate controls - hunter and gunslinger - unnecessary. It was something about sprinting and aiming conflict that could be solved by devs. You can look into it because i personally can't remember details on it.

queen zinc
thin remnant
queen zinc
#

If you arent playing sniper distances, a sniper has no substantial advantage

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A sniper scope is a hinderance in most engagements that are closer in

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Spitzer does notably less damage

thin remnant
#

I mean I personally do think bolt action irons could be considered more meta tbh.

hot vigil
thin remnant
#

Scopes take longer to be fully accurate than irons I believe

queen zinc
#

Honestly, that could be an easy balance adjustment as well

#

Introduce weapon weight, affecting ADS times

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Bolt action rifles like a Mosin are quite hefty, compared to a Winfield compact

#

IRL

#

Nothing drastic

#

But subtle tweaks would go a long way

hot vigil
thin remnant
queen zinc
thin remnant
#

Was this ever the case

hot vigil
hot vigil
thin remnant
#

Can someone test this and confirm lol
I can't play rn

hot vigil
thin remnant
queen zinc
#

Like, I dont think the weapons are imbalanced

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But if you can instantly snap-shot with perfect accuracy, then the inherent disadvantages of a scope get severely nerfed

hot vigil
# thin remnant Shit I forget lmao

But yeah basically if you go from a full sprint into ADS the gun is centre accurate and be fired 0.5 seconds (guesstimate) before the sight is alligned.

queen zinc
#

Easy design fixes is:
1- dont allow perfect accuracy UNTIL ads completes
2- disconnect the point of aim from being PERFECTLY center screen at all times (Like insurgency or SQUAD)

thin remnant
hot vigil
#

Scope doesn't change anything but zoom and movement speed

thin remnant
#

I heard somewhere scopes take a bit to be accurate
Will have to test when game comes back up

thin remnant
hot vigil
queen zinc
#

Oh i know

#

I played in EA

#

Really miss certain aspects

hot vigil
#

Yeah

#

And then I remember the ADADADADADDAADDAADDADAADADAD meta

#

Which we still have to a degree

#

but melee rush was insane

#

Or you see a guy fucking vibrating due to crouch spamming worrying their knees might explode lmao

queen zinc
#

I just want-
Sway back to original values (this would also nerf long ammo rifles)

DARK night time

High damage AI (I remember hellhounds used to do like 50 or 75 damage per bite)

thin remnant
#

I largely agree though mostly about night and ai

bright plank
# queen zinc I just want- Sway back to original values (this would also nerf long ammo rifles...

Original sway really wasn't that bad. It'd be something to get used to again, sure, but very doable.

DARK night time I'd love to see come back again, I just worry the gameplay will be shit with so many new things to slow down gameplay like traps.

Hellhounds were also a lot easier to kill, though, since they didn't have the dodging animations they do nowadays. The only reason they used to be a struggle was that there was no stamina shot yet.

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And having to teamwork to kill an Armoured was cool in a teamplay kind of sense, but again just wouldn't work the same way with stamina shots and throwable tools.

thin remnant
#

Hellhounds are mostly fine tbh

#

Buffing ai too much in the wrong ways would just make stam shot even more necessary

#

And stam shot is already kinda lame, trivializing ai

thin remnant
#

@regal orchid okay but like can you say what it does

lean estuary
gray snow
#

I have error 0X30001 since yesterday.. Anyone knows what is it?

thin remnant
gray snow
#

alright thx, my bad

thin remnant
regal orchid
#

I’m at work
I had time to give the tldr version

median zephyr
median zephyr
hot vigil
median zephyr
median zephyr
#

that video, weirdly enough, is fully zoomed in

#

you can see the picture come up

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and even if it wasnt, i dont believe it can never hit the center, there is just rng unlike fully zoomed in shots

#

i believe it was in a rachtaZ video?

hot vigil
#

Oh boi you summoned him haha

silent tartan
#

I can confirm quickscopes are little RNG, its actually based on the hipfire spread how accurate they are

#

Its 100% accurate to "quick ADS" with iron sights tho

hot vigil
silent tartan
hot vigil
silent tartan
#

The wider hipfire spread = more RNG for quickscopes

#

So yeah, even crouching makes them more accurate (Useful for nitro)

#

Not sure where is the exact moment or what exact spread or RNG is used for it

hot vigil
#

Interesting, another of those cases where Hunt just is a little wonky

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Or rather

queen zinc
hot vigil
#

people will try to optimize the game

queen zinc
#

Snipers SHOULD feel limited in closer ranged fights

silent tartan
#

It used to be 100% accurate but got nerfed yeah

queen zinc
#

That should be the trade off

hot vigil
median zephyr
#

only thing snipers get at close range is being able to more easily look through cracks and things like that

queen zinc
#

Force guns to use hipfire accuracy UNTIL ads is complete

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IRL, you cant "aim a weapon" without lining up the sights

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Other than your ballpark hipfire

median zephyr
#

something like this already happens with snipers, but i wouldnt mind this for iron sights, although i thought we were talking about snipers at close range

queen zinc
#

The video clearly shows a precision shot with a sniper before ADS completes

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I do think we need a new "stat" of weapon weight that influences weapon swap and ADS speeds

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Would give sawn off rifles more niche value

#

Would be a subtle nerf to long ammo rifles without gutting their value

median zephyr
#

no, that video shows a shot with ads complete if you watch it in slow mo, and a good player has confirmed non ads scopes have rng

queen zinc
crystal plume
#

Having inaccuracy for quickscoping doesn't mean that you can never hit an accurate quickscope

median zephyr
queen zinc
#

Quick scoping is an arcade fiction that I would love to see removed from any and all shooters

median zephyr
unborn smelt
queen zinc
#

Sure

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ill simplify my arguemnt to that

#

Back to "give weapons a weight rating" affecting ADS and weapon swap spees

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speeds

unborn smelt
#

for game balance, not having perfect aim until the sights are aligned is good

queen zinc
#

The issue is its a bit too fast/easy to align sights by pre-aligning the target

unborn smelt
#

but IRl it's absolutely possible to get good precision out of sights that arent aligned with your eyes, or weapons without any sights for that matter

#

that just requires lots of training

median zephyr
median zephyr
unborn smelt
queen zinc
#

Archers aim shots?

unborn smelt
#

you get the precision through muscle memory and getting good at guessing

queen zinc
#

What are you talking about

unborn smelt
#

i said they often don't use sights

queen zinc
#

Because you practice a hyper-specific muscle memory that is ONLY applicable to a specific range layout, with a specific weapon, in specific circumstances, is not relevant to "combat shooting"

median zephyr
queen zinc
queen zinc
#

You are giving false information

median zephyr
#

i never claimed you can "hit hipfire shots on a soda-can sized target, without aiming, while in a moving/fluid environment (Not a range)" so how can i be false

#

you put words in my mouth and i dont feel youre being respectful, so have a nice day

unborn smelt
bright plank
unborn smelt
#

in modern archery with arrow shelves aiming down the arrow, provided you shoot according to your dominant eye, became poular

queen zinc
#

It doesnt have to be a physical "piece" that you line up to target

But a sight is a "visual reference for aiming" at its simplest

#

Anything else, you might as well be shooting with your eyes closed

unborn smelt
#

i mean okay, then any part of a gun that's not a scope could be used for that ?

queen zinc
#

Any part of a weapon you use as a means to "aim" your weapon, yes

unborn smelt
#

afterall if the "sights" don't have to be properly aligned actual sights

bright plank
#

I more astonished you chose bows over throwing knives, axes, and spears. Since we have all of them in game as well.

#

Much better example.

queen zinc
#

If you want to be accurate, they need to at least line up with your weapon and the target in one way or another

unborn smelt
bright plank
unborn smelt
#

and ran into the issue of not being able to do the "aim with arrow tip" method, as i started shooting righthanded as a kid, just to learn years later i'm cross dominant

#

So instead of trying to retrain shooting lefthanded, according to my dominant eye, i started doing instictive shooting

bright plank
#

Oh cool. Must have been weird to readjust.

queen zinc
#

Even throwing items, one aims

unborn smelt
#

it's super weird

queen zinc
#

If you arent using a visual reference, it would be identical to shooting with your eyes closed

#

COULD someone do it, in a perfect situation or incredible luck? Sure

#

But the liklihood is so absurdly low its irrelevant

bright plank
#

What reference are people using when throwing axes/spears/knives?

unborn smelt
#

or even better, a traditional sling

bright plank
#

You pull the object behind your field of view for a throw.

unborn smelt
#

one could argue you bring em back into your FoV while throwing

#

And don't get me wrong, i'm not saying it's easy or super accurate to get accuracy out of ranged weapons without sights, but it's possible - albeit requiring lots of training

sand kiln
#

Only one day

queen zinc
#

SOme people extend a hand for aiming

#

Again, if you arent "visually aligning" your weapon, your performance would be identical to someone with their eyes closed

#

Same as throwing a baseball

bright plank
#

Right so you'd say that if you have your gunbarrel in your field of view, since you know in which direction it roughly points as it is a straight line, you can send shots in that general direction?

unborn smelt
bright plank
#

And the more experience you have doing so, comparing it against known shots they have done before, the more accurate they will get.

queen zinc
#

It doesnt need to be the scope

#

Per-se

#

But you are aligning with SOMETHING

#

That is what aiming is

unborn smelt
#

yes, so if we think back to where the argument originated, when "quickscoping" something other than the scope could be used for the visual alignment

#

for example the tip of the barrel, similarly to how you'd do it with an arrow in archery

queen zinc
#

Yes, but weapon alignment takes TIME

#

The issue is due to how hipfire works, players have this magical point of aim that is ALWAYS steady and accurate

#

Therefore, the time needed to align a shot doesnt actually exist

#

Because someone can just sprint, put the center of the screen on target, and click for an absurdly fast precision shot

#

Compare to like SQUAD or insurgency, where your weapon moves about your screen

#

Snap fire is almost entirely luck dependent

unborn smelt
#

yes, i get that. And just how "snappy" or "realistic" aiming should feel is highly subjective

queen zinc
#

"Should feel"

Sure, but considering we have an issue with long ammo rifles being dominant, this kinda of nerf, if focused on heavier weapons would be
1- realistic
2- beneficial for balance

unborn smelt
#

yes and no

#

i personally agree with saying it'd be good for balance

#

but especially in Hunt's time period, ergonomics as in how nice a weapon is to aim and caliber are independent from each other

radiant river
#

faster aim down sight times encourages more aggressive play
nerfing long ammo by making it feel slow to use just pushes it even more into the long range camper archetype which is frustrating to play against

queen zinc
#

And physics always applies

#

My arguemtn is based off of weight, and a heavier weapon takes longer to move, so says physics

unborn smelt
queen zinc
median zephyr
queen zinc
#

Larger calibre have stronger pressures, require sturdier/heftier construction

#

Also this

#

I play Hunt because I LIKE slower gameplay

#

If i wanted flicks and movement based shooting, id play APEX

#

I enjoy the tension of stealthily moving, and locating a threat to take out, knowing any second I could be immediately killed

unborn smelt
queen zinc
#

FAR more than any ADD spastic shooter

radiant river
queen zinc
#

A sparks is also heavier than a Winfield

#

But lighter than a Mosin

median zephyr
unborn smelt
queen zinc
#

True "camping" is rare

unborn smelt
#

which has been a major complaint with many Hunt players for ages

queen zinc
#

Most "campers" are players who sniffed you were coming and set up an ambush, as you SHOULD be doing

unborn smelt
queen zinc
#

Being unpredictable is, in of itself, a skill

#

Dont take the most direct route

#

If you make a sound trigger, re-route

#

Etc

unborn smelt
#

but for player feedback if it wa actual camping or just percieved camping doesn't matter much

queen zinc
#

Perceptions are subjective, and not something i really care about

unborn smelt
#

In both scenarios the player will be unhappy and complain about camping

radiant river
queen zinc
#

You can perceive me camping all you want, when I hear you trigger some monsters, and then beeline immediately to the boss that is being banished, im setting up an ambush every time

queen zinc
radiant river
#

the ability to quickscope with a sniper is way different than quickscoping with an ironsight weapon. it allowed snipers to be more effective at closer ranges which they weren't intended for.

queen zinc
#

The thing about the "casual" FPS crowd, is they are mostly hardwired to feel they should have a fair shot to win in EVERY engagement they enter

unborn smelt
queen zinc
#

Which is simply not true

unborn smelt
#

if it's a git good situation or not

median zephyr
queen zinc
#

If enough players want the game to play like Warzone, should the devs cave?

#

Popularity is a bad argument

unborn smelt
#

afterall we have seen lots of changes to decrease camping happening since hunts very start

queen zinc
#

But im talking about simple gunplay rn

radiant river
median zephyr
queen zinc
#

Slowest ADS of a pistol, but faster than anything non-pistol

unborn smelt
queen zinc
#

A loyal small crowd is far better than a large and fickle one

#

Look at ARMA

median zephyr
queen zinc
#

How old is that game? And its held its population for 10+ years

unborn smelt
queen zinc
#

Call of Dutys get forgotten within a mere few years

unborn smelt
#

and they get to sell it again and again anad again

queen zinc
#

ARMA, like i said, is at its SAME population 10+ years later

#

Roughtly

#

Roughly

#

Because the COD crowd are idiots

unborn smelt
#

i don't think it's a bad game for the company

queen zinc
#

That pay for the same re-hashed trash every year

#

Tell that to the massive layoffs, and severe quarterly drops

#

Fickle can hold for a little while, but not long

#

But ill say again, making long-ammo rifles just a LITTLE slower on the draw, increases the appeal and niche of compact and medium ammo rifles, AND increases the niche for sawn off rifles

#

Its a win all around

unborn smelt
#

I personally agree, question is how the community would react

queen zinc
#

Considering the community wants some adjustments, positively

#

I even suggested it here on the suggestions and ideas and it was massively upvoted

unborn smelt
#

It's hard to say what the "community wants" because discord is just a small-ish dedicated part of the community and even just a fraction of those vote on ideas, and in general people that are happy are silent while often unhappy minoorities are loud

#

First thing that comes to mind for me is the "trading changes" they did

#

where "the community" was very vocal about a large amount of shots that should have been trades being invalidated "midair" which led the devs to fix an issue with too many invalidations.
Now the community complains about trading being much more frequent, which is a direct result of them fixing an error

sand kiln
#

Then MMR being too volatile they fixed it and now is "Oh now I'm stuck in x MMR"

median zephyr
#

its impossible to please anyone, its hard to tell if its the same people complaining about each thing, but no matter what you change, itll make some people upset, and some happier

sand kiln
#

Now with the ping lock will be "Now I cannot play with my friends from EU because the new ping limit"

#

If people that are good with stuff were more vocal about how happy or satisfied they feel, prob would be different

median zephyr
#

for sure, but the only people who often feel the need to want change, are because its from a strong emotion, so something very good/bad

#

like for instance you dont see many people complaining about clues for example, the game mechanic works fine, worst that happens is some clues are very exposed and able to be camped from a distance, but its not even in the list of worst things about the game

queen zinc
#

I just miss the early access visual of clues

#

Way cooler being red and flamey

hasty vine
median zephyr
late yarrow
# hasty vine Realistically I would be just as happy to have a “Melee mode” for weapons so I c...

Yes, it can be done just as you said basically in a Hunter Mode if you set aiming modes to "switch", but it works a bit flawed on switching from or to sprinting/aiming down, you should take a deeper look at it, so you can write more detailed suggestion on it. I saw possibility in it for there to be no need to chose between Hunter and Gunslinger, because you can have both in one and switch modes. It's just that I got tired of checking all possible settings, and I didn't know about suggestion channel yet, I forgot the solution for it. If you get the thing i just wrote and write a suggestion for it, you have my vote for sure !!

I remember that with a tiny fix by the devs it could work in a very nice way

hasty vine
late yarrow
hasty vine
median zephyr
#

they said its down for 48 hours, so it should be back up at 7pm CEST, tomorrow. now obv there may be delays or whatever, but thats the best i got

hasty vine
#

I just know I won’t be home till midnight so I’m good either way

median zephyr
#

well if its a rough launch, maybe youll get in just in time when it starts all working :] who knows!

queen zinc
#

visually

#

The smoke from firearms felt more pronounced, and really emphasized the idea that "these are old time guns"

hasty vine
queen zinc
#

Look up early access/alpha gameplay

#

Gunshots used to create large, thick white clouds

unborn dagger
#

@sonic mirage i dont think they will because it might give Playstation an advantage over Xbox players

#

Could be wrong on how it works tho

tiny pivot
#

Pretty sure both controllers have gyro and either way it’s simply better input for console players willing to learn

sonic mirage
unborn dagger
sonic mirage
#

yea thats what they said. but honestly i dont think xbox players would mind since they seem to say gyro aim is a gimmick anyways lol

median zephyr
unborn dagger
frozen crater
#

looks like shotguns have had a range increase

unborn dagger
# frozen crater

I just wonder how much of a range increase they're getting. 2 maybe 3 meters?

median zephyr
#

I genuinely didn't think they needed a range increase, time to test all the shotguns. AGAIN!!!

#

If this means the crosshairs and store stats will be accurate though, that's a huge plus

thin remnant
thin remnant
median zephyr
thin remnant
#

@late yarrow I hate defensive traits just as much if not more than you, but I do not agree with the changes you have suggested.

late yarrow
thin remnant
median zephyr
#

its like iron eye, if it makes you shoot 20% faster, thats cool, now if there was a trait that made your enemies shoot even 10% slower, thats stupid

#

traits should buff you, not hinder the eneemy

thin remnant
median zephyr
hot vigil
median zephyr
#

finally, we found the use

late yarrow
late yarrow
thin remnant
#

I personally think the inconsistency is the largest problem. I'd be just fine, no more than that, with the traits not completely nullifying the damage but making it more manageable.

Changes I may add, keeping it light so people wouldn't cry about it:

Bulwark: Merged with hornskin, take 20-30% less damage from explosions as opposed to 50 [not preferable, but otherwise people would be sad, at least certain things like lance keep their ohk this way] and however much from blunt damage that retains the ohk of blunt weapons, alternatively just less damage from AI. Maybe make it cheaper, idk

Salveskin: My biggest problem with salveskin is that it completely negates the burn on first shot making incen basically useless. I would give incen back its burn on first shot, but give salveskin the following:
Burning takes longer to escalate
Bandage burning faster
Burn slower when downed [so people don't get sad]

#

Of course I'd rather take a more drastic route when it comes to reworking these traits, but people, as I said, would get very sad. However I could probably come up with some more drastic changes
Maybe decrease the cost of these traits to balance it out, idk [not bulwark]

median zephyr
thin remnant
#

bloodless is fine, imo, but with a change that I would add, blood coagulation, where bleeding starts intense and gradually heals down to light, I would give bloodless the ability to go down to light bleeding faster, or start at medium

median zephyr
thin remnant
#

if they must be kept in a similar way they are, making them more generalized but weaker overall might be good

late yarrow
thin remnant
median zephyr
rain gale
#

what time should servers be on /

median zephyr
late yarrow
thin remnant
#

honestly they could remove them for all i care

median zephyr
thin remnant
median zephyr
thin remnant
#

50%.

#

50 PERCENT

late yarrow
thin remnant
#

and yet frag bombs remain unaffected?
the one meta throwable, is unaffected?

#

wtf??

median zephyr
thin remnant
#

why should they be indirectly buffed by a nonsensical trait?

median zephyr
#

great question! i dont have an answer for you

#

i hate defensive traits (not doctor or physician etc)

#

im saying ones that make other peoples weapons not funtion as normal

thin remnant
median zephyr
#

yes, thats what i want, idc if traits buff yourself (to an extent)

thin remnant
#

worst thing is, defensive traits make people even MORE scared to move away from good ol spitzer, long, fmj and hv.

median zephyr
#

obv i dont want (this trait makes your bullets do 2x dmg)

#

well yea, no counter to those, why run the fun situational possibly countered ammo, when i can have the frankly better bullet

thin remnant
#

give us "bulletproof" trait fr

#

50% less damage from bullets

median zephyr
#

i run custom ammo just bc its fun, but all these things just make me wanna run normal ammo, like i said if a specific ammo is too strong (lets say for example sparks incendiary) then that specific one should be nerfed

median zephyr
#

become invincable from dolch fmj spitzer mosin players

chrome oyster
#

@oak meadow hunt should not be able to make a properly designed system overheat (and certainly shouldn't damageany modern system it would just be a temporary performance loss), that said, I support lobby FPS caps

#

hopefully with the engine update that's just automatic. It sounds like Crytek is moving Hunt's UI from a very old UI framework

oak meadow
# chrome oyster <@1147955487858507857> hunt should not be able to make a properly designed syste...

It's not about Crytek designing a overheat damage and protection system. FPS cap option for lobby and when game is out of focus (e.g you're browsing a video on YT while waiting) are relatively primitive in nature but will yield amazing quality of life for everyone. I dont have any overheating issues but a long session leads to a hot room. So I can only imagine summer days, playing Hunt, in a country with celsius degrees of 30 or more. Even Omaeda Studios, who revived Paragon (epic Games), a smallstudio, has implemented FPS cap at lobby.

chrome oyster
#

Yeah, they should definitely do it for power consumption/battery/overall system performance reasons

#

It's just not "overheating" that's really what should be the driving force

late yarrow
oak meadow
#

My system runs Hunt at lobby at about 130-180W (thats 140+ fps), even when game is unfocused (I believe). With a fps cap for lobby and out of focus window I can set it to 15-30 FPS and cut the wattage down to 50W or less (less electricity usage)

#

Its good for everyone. Environment, our systems, hot summer days, overheating everythjing. It affects even game sessions because partners with less issues (network, system over heat crashes) = you dont die because you're 2/3 of ateam.

#

@chrome oyster

empty oasis
#

@visual anchor #game-ideas message
Bear traps are tools in the new update
Alert traps send up a flare already

late yarrow
#

my efforts felt futile 😔 people just do not vote to endorse active skill usage. And we will just have poeple grabbing the passive defensive skills, even when it's all veteran's hatred😮‍💨 useless freaking skills

visual anchor
thin remnant
#

we just don't necessarily like the exact solutions you proposed.

#

some seem pretty unbalanced

late yarrow
thin remnant
#

@visual anchor sorry but flare trap is literally just alert tripmine what?

visual anchor
late yarrow
#

@thin remnant It's all about "no-skill" not controlling them in any possible way

thin remnant
late yarrow
#

guys, let's have it cleare as a teardrop. Players do hate absolutely unpredictable perks, but they like them and feel comfortable with having them if nobody else own those 🤷‍♂️

late yarrow
late yarrow
#

Just fuck the comfort zone!

#

like "OMG WHAT WILL I DO WITHOUT SALVESKIN" - because I do assume to be the first one on the barbeque

#

ohhh, fuck you man, go through the flames and go for the kill

empty oasis
#

Are you advocating for Through the Fire and Flames?

late yarrow
late yarrow
iron trench
#

@stable path As you can see here my friend.. all 3 in the image are going to be in the game as playable hunters.. Crytek posted it days ago in the Instagram..

thin remnant
#

@novel solar why

leaden belfry
alpine tundra
#

how can i solve it

leaden belfry
alpine tundra
stable path
#

@iron trench sorry didn’t know

storm pendant
#

#game-ideas message

As cool as the Winchester 1895 is, we already have a gun that is essentially identical

#

I like the idea of a flash trap from Kody's suggestion, that is actually quite cool

thin remnant
#

theres so many better weapons to add

#

people just only care about long ammo ig Sadboyhaw

storm pendant
#

But... mako

thin remnant
#

thats essentially what the 1895 would be

storm pendant
#

I want a 3-barrel derringer in Medium Ammo that's a 1 slot, close-range double tap monster on a budget.

storm pendant
thin remnant
#

and i 100% agree, a howdah pistol would be an awesome addition

half stag
storm pendant
thin remnant
vocal sand
#

Its the game up?

thin remnant
#

real life malfunctions don't matter for hunt

storm pendant
#

All 4 barrels at once

thin remnant
#

maybe thats a certain model?

storm pendant
#

To fire 4 shots at once

thin remnant
storm pendant
#

I'm not super well versed on super old guns, my specialty is like, 1910s-1960s

vocal sand
thin remnant
#

people have estimates.

vocal sand
#

based on past updates?

thin remnant
#

they've given an estimate here

#

WAIT

#

NO

#

MY BAD

#

THAT'S WHEN THE DOWNTIME STARTED

vocal sand
#

Nah, if you think about it

thin remnant
#

but they estimated 48 hours from then.

vocal sand
#

you're right

#

just do +48 hours

#

from the time it went down

thin remnant
#

yeah thats peoples estimates but its not for certain <3

vocal sand
#

Thanks brother

hasty vine
storm pendant
#

@crude karma It's not quite a Khopesh but Arlington Grave has a similar form factor :)

#

Sgt Bridgewater's machete skin

#

More of a short-saber though

#

@raw forum It's the year the new update takes place in.

#

It's a way to rebrand the game and show that the game world has progressed, essentially

raw forum
storm pendant
# raw forum <@1269827119639298190> we dont need it ...

We don't need an update either, but considering that this is the biggest set of changes Hunt has seen in a single update, like, ever, the game's name is changing to reflect it. It's a "relaunch", as silly of a PR stunt that may sound.

#

Some people will never be happy I guess.

coarse breach
#

holy shit is the new menù terrible wtf XD if the old one was bad the new one is even worse everything is a nested mess with no end in sight and hard to navigate....welp i guess i'll have to get used to it since i bet the devs won't ever improve it

narrow wharf
#

Take me back to the beta menu bro

queen jungle
#

new lighting color balance is worse

cyan cobalt
#

The new menu while equipping your gear is a big step back. It is so slow to go in and out of every item between selecting.

tidal ingot
#

but you only need one click for the shop or bb reload.

fervent laurel
#

Engine update did not help with derender. Now its even worse than before - everything derenders.

young bison
#

i want old ui back

steel locust
#

I want old back for the because the menus is not fluide i'm lost WTF ! it's menu is for avantage consol or PC ?!

rain geode
#

we burning way to fast

teal parcel
#

Consoletard UI, my condolences if they bet on getting more consoletards on their game with this change

supple spear
#

This update is trash. Lost FPS? UI is dreadful and it just feels sluggish

mighty wharf
idle echo
#

Whenever i enter a game my mouse cursor stays on screen is there any fix for that?

mighty wharf
#

I will for the life of me never understand why game developers seriously think SIDEWAYS scrolling is something people want

steel locust
mighty wharf
supple spear
#

@steel locust Lmao aint beed that bad. Last update I was constant 144+ now it goes as low as 100.. you can feel the difference. Sluggish

past tartan
#

Missing in hunter selection an option to Sort to Favorites.

#

with another selection you can get this, but its not on the default sorting options.

iron tulip
#

The new UI is really not that good, im fine with brining the old one back but not this...

formal hatch
#

new UI is dreadful, can I have my hunters list back? it used to look so nice, now it looks like CoD...

#

also we still cant assign health chunks to loadouts, smh

queen jungle
#

The new lighting on the old map looks way off. Like total loss of color detail. This is the firing range, so hopefully the old maps are still being worked on.

#

please don't think you guys have to go ham just because you have new settings with the engine. The new engine update will benefit regardless if you match the old, more white balanced lighting values because you're still going to be getting better unfirmed lighting with how the new engine update renders.

#

Here’s my review over 5 games on ps5 with max settings. Looks are awesome,sounds perfect, gameplay good,UI garbage, the kill page when you get killed worse then last gen, only problem is people with very high ping lagging all over the play having to shoot them 10 times also hit reg garbage. That’s my rant/review

iron tulip
#

even the console players are disliking the UI 😂

fluid osprey
#

I hit escape ONCE during the queue for matchmaking and I get sent through multiple pop ups like my pc's been infected with ransomware

what da hell

queen jungle
gleaming lantern
#

New UI is.... Let's say very bad

mighty wharf
#

hair loss 1896

formal hatch
muted carbon
#

Favorites needs to stick on, have to click the favorite icon every time i want to see what I have set up as a favorite item

#

Icons for amunition type are way too small, can't see them on a 42"screen. Also, lots of the buttons are too small. Also, start button on the left, an improvement? Looks like fiddling for the sake of it.

#

Opposing players do not render in until they have shot me.

fluid osprey
iron tulip
hasty girder
#

you know shit got real, when the console players are calling the UI, garbage

muted carbon
#

Where did the resolution scaling slider go? Can't run native screen resolution and scale it down any more? Munted my frame rate...

#

I haven't run resolution this low since the glass tube days. fml

muted carbon
#

You could run screen native resolution and pull the slider down untill you got the frame rate you wanted/needed

void bloom
#

well u dont need a slider just use an upscaler on quality for 67% rez scale or go lower if needed

#

a slider could work but it's unnecessary for most users

radiant river
#

@graceful skiff did they remove electric lamp?

muted carbon
void bloom
gleaming lantern
delicate geyser
#

This ui feels like a downgrade from what it was before

gleaming lantern
#

The most amount of UI

muted carbon
slow valve
#

guys real question what do you think about new UI

#

nevermind u said it

muted carbon
void bloom
delicate geyser
#

Please make an update so that we can use the old UI...

muted carbon
#

Worked fine on the old engine with the correct settings

void bloom
# muted carbon GTX980ti

FSR should work on it fine I think, u can try NIS in Nvidia control panel to use as an image scaler

slow valve
#

0 joke caus of ui i think ima gona ALT F4 and play mincraft

muted carbon
pearl radish
#

new UI is horrendous sorry

#

things that could be seen on one screen now require clicking through 100 buttons

#

buttons all over the place

#

there was a whole video on how it was all going to be streamlined?

vast quarry
#

does the game look worse for anyone else using the same settings as before? can't even properly see white shirts