#feedback-discussion

1 messages · Page 128 of 1

opaque comet
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i don't think it makes that big of a difference in gameplay anyways, you're still going to burn its just faster making it so people will actually fight you

rotund obsidian
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I think a one-shot burn in the toolslot that can be resupplied is still better than a consumable slot, but it'd probably be enough to mitigate the issue.

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my current idea of a fix would be to make it take two flares to ignite a body which is basically the same thing, without gutting the other uses of fusees/flares

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frontiersman would let you burn two bodies but it's still more of an investment and harder to resupply

opaque comet
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tbh i don't even use it for bodys half the time i just use it for ai which is 20x more useful. making it 2 would just defeat the purpose bc it takes so long to reload but i see your point with it

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just do all of nothing at that point

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either make it burn or not

rotund obsidian
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..The four second flaregun reload would defeat the purpose?

opaque comet
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i mean no its just annoying and inconvenient \

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adding a good fast way to burn is just a good change

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without wasting consumables

radiant river
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if anything buff choke bombs

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but i feel like that isnt needed theyre already so effective

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like if chokes didnt exist i'd agree

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but they do

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water buckets in match to counter burns would be nice

opaque comet
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reduce fall damage too that would be awesome

rotund obsidian
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It'd be nice if there was an easier way to extinguish teammates from a distance without leaving a fatass cloud of coughing near their body for two minutes

radiant river
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yeah

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chokes should only make you cough while you're inside them

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wallhacks for 20 seconds for walking through a cloud 😄

frigid folio
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What if you make flares/fuses need 2 to burn bodies? I feel that wouldn't be too bad, still give you the capabilities to burn, still keeps them at same strength against AI but also changes it from 4 burns (with frontiersman) down to 2 meaning they can't spam it constantly 🤔 and without packmule you'd have to get 2 loots/loot boxes, or even with packmule you might only get 1 fuse and 1 medkit, making them harder to restock

weary fox
teal parcel
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Wasn't burning with alert traps always a thing?

rotund obsidian
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It'll ignite them when they stand up (with two) but then they'll extinguish again if they go back down.

weary fox
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The burn applies pressure but not to the degree of concertina imo

steel comet
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They burn and the counter play is to choke. This is already working like it should, no?

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Not to mention the old fashioned tap to put out your friend, or just necro them while they are burning is also some options.

vital fractal
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Flares should char 15 health per flare, right now it’s insane how fast everyone burns

Like the joker said, “Everything burns.”

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The pick rate of the flare gun in tool slot must have easily 50x itself now

steel comet
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Chokes exists though, not to mention alternative does work given the circumstances

vital fractal
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Chokes exist, yes

But that doesn’t stop the instant pressure from a flare fire that was not present before

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Hand crossbow dragons bolt was annoying

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Flare gun burns are just downright atrocious

steel comet
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There's a reason why concertina and such is popular, which is to deny revives. I just see this as an alternative to that.

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Lanterns and firebombs did still happen quite often before this patch

vital fractal
weary fox
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Flare/fuses should at least have their burn speed heavily reduced, considering how risk free + readily available it is.

frigid folio
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Im fine with the burns tbh, but the shear amount you get from a very low cost 1 slot tool (which can be easily resupplied) I feel is a bit op and takes away from firebombs. I just feel there's no point in bringing a firebomb at all if you can just bring a flare gun or fuses

weary fox
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Which tbf is not that big of a change

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It also blocks sightlines so I guess that's a plus?

queen jungle
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@ivory star That option was removed because too many people just reported anybody who killed them, leading to a flood of false reports to Crytek's customer support and thus delaying action on players that actually violated the rules.

weary fox
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Damn trollskull

frigid folio
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Firebomb is good for denying areas/vision blocking though

modest stirrup
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fix ur servers hunt idk

late quartz
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I'm not really sure the balance of firebombs is particularly important? There are plenty of consumables that are just weaker cheaper versions of other consumables.

Firebombs are still a perfectly decent area denial tool, while overall weaker than concertina bombs they still have a few distinct upsides.

Further, tools and consumables aren't interchangeable, and there are plenty of opportunity cost driven reasons why one might want to forego spending a tool slot on burn utility.

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If you don't like burns just say you don't like burns, but I don't see people complaining that the dynamite stick needs to be changed since the dynamite bundle is a straight upgrade.

Using comparative balance as an argument here feels pretty weird.

unborn dagger
tiny pivot
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lets be real though how often do you actually run into someone using firebombs for area denial Shruge

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cause i can tell you the 6* avtomat uppercut mains aren't. they are just shooting you.
the 3* average players aren't either. most will probably just use concertina if they care that much. creative players will use choke clouds, a frag, a well-cooked dynamite, etc.
maybe i have not experienced this but i honestly cannot even think of the last time i saw a fire bomb. let alone picked one intentionally in my layout.

unborn smelt
vital fractal
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let’s also be real here, when are people NOT running flare gun recently too- it’s like a 95% if you die- boom flare gun

unborn smelt
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Bundle deals more dmg, but looses throwing range as a result

unborn smelt
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Stick is cheap and can be thrown very far, normal bundle is the happy medium, big bundle is a tactical nuke you badically cant thow further than an arms reach

vital fractal
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Small bundle is a straight upgrade to stick

tiny pivot
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i disagree on the absolute prevalence of flare guns in my experience but i do state my experiences on fire bombs accurately.
i enjoy the idea of using them as area denial, and when i get one from a box, that is what i use them intentionally for.

sleek peak
vital fractal
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In fact, only time I don’t bring one is if I have dragonsbreath

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Since I like playing dragonsbreath- the update to make it burn bodies justifies its use enough to me now… that and the time I burned a solo enough to that they were red barred when I finally downed and traded with them

late quartz
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It's literally a straight upgrade

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UNLESS THE MENU IS JUST LYING which I wouldn't put it past crytek to fuck that one up for the billionth time but

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I've never seen anything that suggests otherwise

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Do I find this at all problematic? No not really. Dynamite can be obtained through resupplies so even if you have no reason to pick them intentionally they'll still see use.

Firebombs are obviously a straight downgrade to liquid firebombs, which again nobody cares about, but even if we just ignore that there's still the duration advantage over the generally more appealing hellfire bombs

late quartz
# tiny pivot cause i can tell you the 6* avtomat uppercut mains aren't. they are just shootin...

I mean I agree it's not something that's being used all that commonly, but by and large a lot of stuff isn't being used that I still think has a lot of potential or justifies its own existence, beetles being a prime example.
Outside of events I rarely see beetles being used in mid~high 5 star, nonetheless I think they have extremely high potential.

I don't see firebombs a ton but I do see them even now. All things considered, pre or post patch you should always have assumed going down in enemy controlled territory would mean you're being set on fire. I haven't personally seen much change in how frequent or quick burns are, or how punishing being knocked down is.

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All in all we have one more viable item than we did before. Did it shift the meta? Probably yes, but it didn't invalidate or power creep anything.

unborn smelt
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Can't doublecheck atm tho

late quartz
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I posted a screenshot in game comparing bundle to stick

unborn smelt
late quartz
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Which again could be wrong, maybe the menu is lying

unborn smelt
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Interesting

late quartz
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They lie sometimes LOL

unborn smelt
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They do

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But maybe they buffed it so it's not that big of a diffrence to the frag too.

But i gotta admitt i don't remember if they did or not

late quartz
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The wiki seems to have updated in November of 2019 to reflect it so

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Either way it's been quite a long time

weary fox
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And I'm not complaining about firebombs, I like what they do, and they are perfect

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They do need more skins though

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Oh and I use firebombs to occasionally deny sightlines

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Same goes to dynamites

signal mural
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@weary fox I think the flares & fuses burn mechanic was a "bandaid on the necrotic wound" that is solo Necromancer. Everyone is freaking out about the "new" insta-burn gameplay but honestly it's 100% the fault of Solo Necromancer... and people ignore this when making a critique of the situation.

weary fox
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But solo Necro is kind of a disaster

signal mural
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Any time I put up a suggestion to tweak either Solo Necromancer or something related to it the votes tend toward negative...

weary fox
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It's honestly a 'deadman's' mindset to have, it will kill the game eventually. I don't think the developers should be afraid to add content, as long as the content isn't game breaking.

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If the content shakes up the meta, I welcome it

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The flares/fuses burn introduction didn't really shake up the meta, just gave solo Necro a temp fix which tbh, is a horrible temp fix. Everyone still runs long ammo if they have the money to, long ammo is still the strongest ammo type in game, shotgun slugs still need changes.

signal mural
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I played a lot of Solo and honestly I avoid taking Necromancer because I hate the situation from either side.

Most gameplay diversity stuff I'm happy for... but there's been a few really poor decisions the last year. Many revolve around solos & unbalanced Pact traits.

weary fox
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People freak out about the Cyclone but now it's basically forgotten (what a joke). Yet everyone seems to be fine adding dum dum ammo to Centy, pushing the gun over from being a well rounded, amazingly designed weapon to an oppressive repeating rifle once you play medium to close ranges with it.

signal mural
weary fox
signal mural
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Yeah he makes some good points. The last event was the worst point in Hunt's gameplay history IMO.

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But he also loses his marbles about flares/fuzes while not really addressing that it is a reaction to solo Necromancer...

weary fox
signal mural
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I think a lot of things need a rebalancing. I tried to start in chunks because you can't suggest a multi mechanic change in one post because as soon as people disagree with one point it gets down voted.

However I was suggesting changes to poison & fire ammos & their traits: #game-ideas message

I think changing the way Salveskin works could help massively and make lanterns and firebombs useful again. Meanwhile taking away the reduced burn time on downed Hunters would slightly reduce the annoyance of having to camp a solo Necromancer till they burn out.

queen jungle
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Personally, I haven't burned anybody in years, it's a morally questionable thing to do imo

unborn dagger
unborn dagger
rancid pebble
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Any changes to antidote I would be HESITANT about to say the least

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Mainly due to deathtraps. I can handle everything else, but deathtraps… nah.

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I HATE HATE HATE those cheap little insta kill sh*ts

unborn dagger
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I hate it too, it is something that doesnt require any effort for a kill which is just shit

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I just dont know how they would be able to nerf it because they specifically buffed poison traps since they were considered useless

rancid pebble
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Oh it makes me so unreasonably angry lol

unborn dagger
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Exactly, it is also why I bring paocher for that reason. People can place it in a bush that makes impossible to see

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I would have ran into one if nkt for that trait lol

rancid pebble
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It’s such a cheap tactic and I hate it. I feel like the people who tell you to just not hit the traps are probably just upset the antidote prevents the instakill bullshit from working

unborn dagger
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Just because concertina is already good as it is

rancid pebble
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At least the conc is limited

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Poison is constant damage

unborn dagger
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Yeah that is true

rancid pebble
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The conc is just there to let the poison kill you really

unborn dagger
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Indeed, hmm.... this is hard to think of a nerf for something like this lol

steel comet
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People revive spam so much, I'm quite liking the flaregun.

signal mural
steel comet
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I like that, it doesn't steal medkit charges from loot or money.

signal mural
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Double traps at least have available counters like poison shot, vigilant trait, and nades/chokes.

steel comet
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And just jumping over them

signal mural
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Honestly I don't know why the tool bar doesn't get resupplied in a priority order from left to right when looting tool crates.

queen jungle
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And really sucks for those affected by it

signal mural
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Double traps for kills is fine IMO- after all I rarely see them randomly placed in non- Boss or resupply stations. The user is sacrificing two tool slots which means they probably don't have chokes or flares.

signal mural
rancid pebble
signal mural
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There are a slew of measures that could have been taken to reduce the amount of resentment that players feel against solo necromancers... but now it is to a point where insta-burning is the quickest and most certain way to deal with it. Convincing the general community to change that is going to take more radical changes than it might have taken earlier.

unborn dagger
queen jungle
rancid pebble
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Maybe then insta burning would go back to how it used to be considered. Aka a bad thing

hot vigil
rancid pebble
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Maybe increase the burn rate for a downed solo?

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I’m not sure

hot vigil
rancid pebble
rancid pebble
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Personally I’d rather it be a little longer, say 10-50/60, but that would absolutely work!

hot vigil
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That ofc doesn't solve the solo v solo (v solo) situation where it is more about who can get up first.

queen jungle
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@west surge Please use the appropriate channel to provide feedback. Also, any feedback posts should include detailed information on the topic.

chilly nova
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so what's with footsteps of other players (running) randomly not being audible?

blissful jackal
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dev know about it and have been trying to fix it for months

blissful jackal
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traps are net negative for sure

tidal grove
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The servers are very bad all the time with packet loss, is something happening?

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If someone decides to camp in the window of the house on the right, you are a dead man due to a step without cover.

unborn smelt
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And if you decide to check said window from a bush, the guy inside is basically a dead man too, because they peek an incredibly obvious spot, while you can sit in any bush you like and can just preaim their head

fringe tundra
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I agree with Rangorok, you have plenty of options to get there. Even if that means taking a somewhat big detour and every advantage is a disadvantage from another angle

tribal gulch
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It would be nice to fix bugs as well as add dlcs

unborn smelt
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For me that also creates interesting options in gameplay

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yes that window is very powerful if soeone decides to cross the lake - but it can also be a huge deathtrap

fringe tundra
unborn smelt
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similarly if you have pursuers you can try and use the lake to shake em off

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or kill em when they try to keep up with you

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all you need is to make it across to some form of cover

tribal gulch
fringe tundra
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Yeah this - I dont go "ah that spot is op" (some dark spots in some compounds can be) but often its like "oh I havent thought of XY" and so I learn more

fringe tundra
tribal gulch
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I hope that when they introduce the new engine they fix bugs otherwise I would probably stop playing

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The game is very good, but it is not well maintained

fringe tundra
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From what I have heared, the new engine version removed old tools and streamlined a lot of things, so it should be easier to maintain as well as give more options graphically so I hope so as well

slim pollen
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I've seen both done as methods of maintaining suggestion channels in various discords.

slim pollen
tidal grove
unborn smelt
hearty glacier
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crytek in Gravant Ranch oh one problem is that there are no places to cover

unborn smelt
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enough other ways you could cross instead

hearty glacier
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I will have to cross if there is, for example, a clue or the prize

fringe tundra
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You can still take a detour

hearty glacier
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But if I were to take the detour and there is a track, then they should hit the track, well, no.

unborn smelt
hearty glacier
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Well, I said that you can hardly even cover yourself in Gravant Ranch and they told me not to go through that place and how do I get on the trail?

fringe tundra
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No i meant a detour to get there not avoiding the place alltogether

hearty glacier
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sorry I misunderstood @fringe tundra

fringe tundra
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No problem :)

hearty glacier
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but I say this moderators that there is little room for cover at Gravant Ranch

molten helm
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is there anyone else here playing premade 5/6 lobbies and fighting huntplayers.com top 200 players in the high 3200 mmr every other match?

Since the mmr change that favors full lobbies over tight mmr this is hunt for me:

drop to 4* = easiest games of my life. headshot players crouch walking on the roof of blanc and kill players that dont shoot back at you. Hit 5* within 2 matches.

5* = full 6* team every other match. sometimes legit 40k kill players, but also very often the 6* team has private profiles and they change their name after every match to avoid reporting. for example, KING CUMMIE UWU and KING CHEATER CHEATER PUMPKIN EATER. This doesnt break the discord call out rule because they have since already changed their steam names.

unborn smelt
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You can find cover there

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but it's not enough for your comfort - nothing stopping you from taking a clue somewhere else

hearty glacier
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OK thank you for your time

tidal grove
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I sent it to you so you can see the experiment with your own eyes.

queen jungle
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@rough needle Please do not share real-life addresses on the server. If you want to show a building, you may post an image with necessary privacy restrictions applied.

blissful jackal
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my team is full 6 star stack and we see 4 stars in our lobbies half the time

unborn dagger
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@ruby laurel Salveskin lets you take two shots before being burned, that is a strong counter as is.

tiny pivot
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#game-ideas message
@hushed sequoia
Not even disagreeing but they already have a very good basis to do this considering they have the weapons from the As the Crow Flies event which are Scrapbeak themed, and for example, say, just dropping a one-time contraband copy of Avarice from the Reptilian's gear for Rotjaw
I would want Rotjaw to get its own gear of course but just examples

grizzled dagger
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can we please adjust inspects so that you can look over the whole weapon? its really painful to have a skin like "patre" and not be able to see the gourgeous stock

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weapons with a special feature usally inspect said feature, so its litterally imposible to see the stock on patr

rotund obsidian
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@short frost #game-ideas message bad news brother. if they were bloodbond purchases, a single skin out of the bundle would probably be more than the dlc itself lmao. base hunter price seems to be 1000-1500 bloodbonds nowadays, with most new weapon skins sitting at like 700-900ish

short frost
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average hunter is 1000ish which is $10

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no one would buy a 1000BB hunter when they buy the DLC with 2-3 more items in it for the same price

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so if u charge 500BBs for a DLC hunter then 300ish BBs for the guns, then people get to buy individual items from the DLCs for less

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if they do that then the individual items can add up to a value > or = to the DLC so its a win win for crytek, no reason for them not to do it

rotund obsidian
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there are plenty of reasons, mostly profit-driven. bloodbond purchases are not the same as a straight up purchase for real money, since you can earn bloodbonds (and many players have a LOT stockpiled from old accolades). Also, people definitely buy bundles because of individual skins, so letting you spend a quarter of that price on the one skin you wanted isn't ideal anyway (assuming you purchased the bloodbonds in the first place, which isn't usually the case)

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It would probably drive more bloodbond purchases, but at the expense of direct dlc sales. Hell, if it wouldn't make players super upset, they'd probably just raise the dlc prices to match the bloodbond skin prices instead. It's easier to raise the prices on stuff for ingame currency without people getting mad.

short frost
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i see what you mean but the $10 price tag is a big deterrent for a lot of people. So the people that don't buy DLCs because of the price tag are more likely to buy BBs for 1 or 2 items. so instead of making $0 off of those players, they can make $3-5

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plus converting all DLCs to this system would introduce a lot of cheaper BB skins that are more attainable and make the weekly challenges more appealing because they might actually get u a skin every month instead of every year

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imo the pros outweigh the possible cons

rotund obsidian
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pros for players, yeah. cheaper more attainable skins is the exact opposite of what you'd want as a business though, especially if it's possible to earn the currency for free

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also it'd just kinda be a nightmare with how steam dlcs work, especially with owning parts of it ingame

short frost
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true, idk i just think it would help build a healthier relationship with the business and the consumer, a healthier relationship leads to more money spent in the long run and more player retention. Just a thought but you do raise good points

rotund obsidian
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quite frankly i'd just like to see new shop skins stop getting absurd bloodbond prices. aint nobody paying like $9 for a poop covered gun skin

short frost
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fr

rotund obsidian
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buying bloodbonds is just terrible value

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i think it was like 800 for that weak vit shot skin lmao

short frost
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i usually buy out all the events just because i can afford it and want to support my favorite game but i know a lot of people are turned off by the prices

rotund obsidian
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yeah i've never bought bloodbonds but i have grabbed a decent amount of dlcs

short frost
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yeah i own everything 💀

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it makes the DLCs a lot cheaper actually

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collectors edition takes like 30% off every new DLC

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so that last one was like $6.50

rotund obsidian
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i usually just wait for sales, 60% off is juicy

short frost
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im just not patient enough so my wallet sometimes suffers

unborn dagger
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@gray geyser honestly with how easy it is to get cash Drilling isnt at such a bad price now

gray geyser
unborn dagger
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I get it, but I was struggling to get past 20k and then got to 60k because of this update

vital fractal
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Hunt Dollars are so easy to get now

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Like I really dont see anyone having a valid excuse to run under 25k now unless they lose literally every match they play, and I mean every match + expensive loadouts

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And not even lose, just die

chilly nova
tiny pivot
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Realistically BB DLC items won't work because I think there's like a million different reasons they separated them all mostly related to profit and also the simple fact that a lot of DLC skins are quite nice and we are lucky to get them <10USD, reminder that some of the majorly model changing, best skins (imo) in the game are like. 12+ usd or something crazy on their OWN

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like Hailstorm for the Mosin Sniper and the one from halloween for the Rival

signal mural
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Yeah, BB skins are more expensive. Breaking up a DLC Legendary bundle into single BB items would actually just mean every item is more expensive and the actual price more unclear for the general consumer. I prefer knowing which economy the items are available in and keeping an eye on them. The most irritating aspect in dual-economies is buying the item you wanted on sale with in-game currency only to find it cheaper bundled together for "real money" the next day.

signal mural
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@bold valley How are players supposed to tell the difference between tar & oil spills?

fringe tundra
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Tar burns as well if I remember correctly

signal mural
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Indeed. Highly flammable. Insoluble in water. Vigorous reactions, sometimes amounting to explosions.

Honestly I think the oil slicks in the game are already supposed to be tar oil.

jagged wagon
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@spiral dust Completely agree! Rather than hope the current player base will like the current months DLC (it’s almost like a subscription plan at this point) they should be focusing on making the base game more attractive to grow the player base, that means making the servers stable, fixing the endless list of bugs. Boosting hunts reputation in this regard will attract more people, and of course more sales.

bold valley
crystal plume
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Day 1621 of people bringing up DLC when the artists work does not affect the speed at which bugs are fixed in any way as they generally are not the ones fixing bugs

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And yes it's been 1621 days since the first DLC for Hunt released

vital fractal
# crystal plume Day 1621 of people bringing up DLC when the artists work does not affect the spe...

I would argue you have a point in a vacuum but considering a business does have the abilities to shift resources around, for example altering employment levels such as the loss of one artist allowing for an additional funding of another developer or other actions such as simply shifting deciding to follow a protocol focusing mainly on game development rather than merchandise for a quarter, means the complaint does have some merit

crystal plume
vital fractal
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Kinda proves my point…

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They can alter how they are staffed in one manner, if they so choose

crystal plume
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And I personally do not think that wishing for them to "alter employment" of an existing hired artist that still needs to make their living as well to maybe increase the speed of a bug getting fixed is ethical

fringe tundra
vital fractal
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Besides there’s always the optics of having long periods of time without major bug fixes yet having consistent updates to blood bond legendaries and DLCs, like they provide a lot of effort in one area but it doesn’t feel like that effort is placed in another

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Especially when that one very prominent part that is focused on is, well pure profit for the company

Which makes sense they are a business and many times people have to face the uncomfortable truth that No, the Company DOESNT care about how happy the players are directly- as long as profits are up

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But still, doesn’t make the idea that crytek could maybe use some of the extra resources they have to bolster development and game code fixing via

  1. Hiring more like you’ve posted
  2. Maybe shift resources around away from over-saturated areas such as DLC for a bit for a short term boost
  3. Maybe internal protocol changes to make development easier, since we have no idea how crytek internal processes work?

And then of course they can change as need be for other areas

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That’s all 🙂

vital drum
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It's all only optics, there is no practical application of these ideas. There are only 3 positions directly relevant to DLCs out of 40. And this is before we get into the topic of how much effort it takes to release 12 DLCs a year versus something like an engine version transition or backend refactoring, which are underway. Or how work of those artists enables Crytek to hire more developers in the first place.

vital fractal
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Optics are important, or feel like they should be but again- bottom line is more important

But yeah, it can be a chicken or the egg sorta thing when you gotta feed the beast

vital drum
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Either way, it doesn't invalidate the core feedback.

radiant river
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I wish they would actually do a mid event patch to fix bugs

fringe tundra
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I hope the new server backend-architecture will allow them to make small bugfixes every week or two without having server downtimes

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Would be awesome

crystal plume
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I assume they don't want to take the risk of introducing other issues or such with an ongoing event unless there's something game breaking which is fair, and while some may disagree, even the current audio bug is not game breaking and can even be entirely avoided technically

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But yeah I think they mentioned backend rework also enabling them to do updates without downtime

humble quest
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From the delays in console getting events I'd guess some of it comes down to their ability to patch consoles at the same time too.

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The consoles require checks on all patches or just major ones?

crystal plume
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All patches afaik

silver panther
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The grenades have become so pervasive on consoles that at least 3/5 of my deaths are to them. Usually frag grenades. They definitely should be removed from the loot pool if nothing else. Just a parting suggestion from a now former a hunt player.

radiant river
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Thankfully the deaf bug isn't as common now but in the past it definitely ruined my experience in many matches

crystal plume
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It's only triggered by you getting ressed with necromancer

radiant river
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Not every time though

queen jungle
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@storm tangle @jagged wagon Your posts in #feedback were removed for low effort. Your feedback posts should be well thought out and detailed.

jagged wagon
# queen jungle <@278949717155774465> <@306857170467553280> Your posts in <#727457773205323827> ...

You are funny, when I made the feedback, the new blog post wasn't working as the picture showed and title described. 20 mins later it was fixed, congrats, but thats not to say that the feedback was incorrect or low effort, it was simply fact when it was posted. Saying publicly that it was low effort just asinine. How much more detail is needed in a post saying "Hey guys a link is not working". You can say "Your feedback has been removed as the problem has been solved and is no longer relevant". Thats fair, but low effort?

narrow crest
#

Gonna try here...

So, does anyone know if Crytek's gonna adress the issue servers like ping going crazy, people all around the world on EU server, textures not loading, mobs poping from the ground? Our conclusion (with friends) is this is getting worst and worst... But we are not sure if this us getting tired about the game or if all people from EU servers are experiencing the same problems...

queen jungle
jagged wagon
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It wasn't just a screen shot though was it, and what else was needed? All the context and infomation required to explaining the problem was given. I won't bother trying to help next time.

jagged wagon
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@lethal oyster Regarding your feedback, You can just select 1 region, you don't have to have a secondary.

lethal oyster
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I have only one is the point

vital drum
#

If you're sent to another region, that likely means that's not the case. Try playing around with the menu, changing both primary and secondary region and then leaving only one enabled and restarting the game.

#

It could be a visual bug with the UI

queen jungle
#

@nimble phoenix your post in #game-ideas was removed as it was not a game feature suggestion. Please use #feedback to give feedback

blissful jackal
vital fractal
#

So, question on the Pennyshot

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In the view models I can see

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The Pennys are stacked- 5 on top and just out of a shortened shell + a bit of a black dot on top

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Are they drilled and put on a small pole or freely stacked?

tiny pivot
#

I believe the dot on top is not actually any kind of drilling that's like the actual "bullet", if my knowledge on guns serves correctly that would kinda be like the firing pin that connects to the black powder that ignites to fuel the bullet leaving the gun. People have tried pennyshot irl and it looks like this

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Because a "shotgun shell" is basically just the actual shell, filled with an indeterminate amount of small pellets, with the same firing pin and powder (in modern era smokeless powder, idk about Hunt) as a normal shotgun shell, except with pennies filling the space the pellets would

vital fractal
#

Seeing it, I think they can fit they can fit some more Pennys in there

#

Maybe they should up the coin count

tiny pivot
#

Is there a reason why #suggestions-overview is archived and not in use? Serious question. It seems like a lot more viewed and community responded with the single thumbs up or thumbs down and a lot more simplified and uncommon posts.
Like, I'm gonna be real, as much as I love the more critical discussion here, that seems way better than the split of #game-ideas and #feedback-discussion in terms of developers being able to view it and put it into work.

subtle lichen
#

#feedback message @frozen crater Balancing weapons around their dollar cost has almost always been kinda pointless in the brackets you're on about. The real beneficiaries of the economy changes are people lower down the pecking order. I would agree though that some weapons have now lost their niche such as the Springfield.

frozen crater
#

6 star has always been infested with top tier gear, though. no hunt buck limits for those players who commit any loadout sin to win.

delicate inlet
#

hi everyone im getting this errore from easy anticheat 0x7112 it kickes me out mid game and i dont know how to fix it .. can some one help?

storm kestrel
#

#feedback message Game just needs dynamic economy where guns increase/decrease in price on use

shy hawk
#

Glad I got killed again - Shotgun - Blood Ammo - bunny hopping - Solo player - revived himself 3 times - lost 1 bar as it seems! Great Game thanks for that! 🙂 btw when are the next 2 DLCs coming this week?

wind quest
#

did server died?

#

helpp T_T

hot vigil
#

@velvet merlin I get what you trying to say, but honestly it is just bound to happen if too many solo/duos are flooding into trios.
Basically a Solo joining a trio lobby means that a two spots needs to be filled by a non-trio and bc the match-making is going for "find games fast", it means that as soon one Solo joins the match makers sends out a message saying "hey we need Solos/duos to come fill", but if then a solo and a duo then joins at the same time we are back to the core issue that two new spots needs to be filled by solo/duos and hence the risk of looping the process again :)
And if there ain't enough trios teams to go around, the odds increases even further.

velvet merlin
#

I just don't know why should anyone get bonus bounty for playing against trios when there are no trios at all...

Matchmaking system can be chcnged and still, matching has some priority. I just think it's way too much moved towards full solo lobbies with +600 bounty per token...

hot vigil
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Well, that is the issue when you make a mode that is easier and pays more haha.

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Okay, gonna correct myself easier when you reach a certain skill threshold.

signal mural
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@river musk Not a bad idea regarding the Flares/Fuses.

blissful jackal
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@astral seal cool idea but this game doesn't need anymore traps

astral seal
#

says you

tiny pivot
#

Exploding explosive barrels?

vital fractal
#

It can be used for that in unexpected ways too for barrels since now the oil spills will be unpredictable at times

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Like through door ways to barrels outside or out of a window some where- that sounds pretty interesting

Or as a way to provide predefined choke points by drawing actual funnels of fire

queen jungle
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@tulip cove @ember lintel Please add more detailes descriptions to your suggestions telling others what exactly it is you want and why they should support your ideas.

unborn dagger
#

@charred pine People seem to have forgotten what a molotov cocktail is supposed to do.

signal mural
#

@past granite I call that 'boss baiting' and it's a tactic. Serpent easily counters it. You don't need an AoE warning signal that enemy Hunters are near. There's enough of that in the game as is...

neon verge
tiny pivot
#

#feedback message @lethal oyster you can just click the back out button or whatever equivalent ONCE while the animation is playing and itl lshow you what you got.

ruby wind
frozen crater
ruby wind
#

hopefully something is done to fix it

teal parcel
#

They will make legendary hunters just as strong

subtle lichen
#

I think there should be an upper limit on trait points for the welfare hunters.

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Enough that if you get a big ticket trait like doctor or fanning or whatever, you might end up with some 1 or 2 pointers to flesh out the rest.

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Be nice if you could reroll legendary traits without having to dismiss the hunter too.

#

When they've only just been recruited.

flat sandal
#

yeah legendary hunters are often comparatively useless. I think good traits have to be earned. rn you start of strong with non legendary hunters and after one game you got everything you need

#

I really loved a lot about the last patch but some things turned out to take the game in the wrong direction in quite a big way, imo anyway. It feels like it's just a game mode and nothing else matters much. If you enjoy your run of the mill br game, I guess that's fine^^

vital fractal
#

I don’t even think the free or low tier hunters should have a trait total cost of over 6

Fanning is a premium trait imo, and should not be on free hunters or tier 1s

subtle lichen
#

I like a lot about the last patch, but at the same time I understand why some people don't. I don't see a problem with having complimentary talents with guns that aren't totally rubbish, but at the same time it's made playing a legendary hunter almost like actively going for a harder game since you don't get any sort of view of what traits they'll come with, and having to pay full price for guns and gear. It's mostly fine, but there's some balancing they could do to make it a little smoother.

#

And I understand that a T3 coming with fanning, QM, etc is a bit broken. It almost makes those traits feel less awesome because they seem to come up in rotations fairly regularly.

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@worthy turret #feedback message Dunno where you're getting 10k from. There's 20k online atm and over the last 30 days, it's been 17k average.

tiny pivot
#

I think people give too much shit to the new hunter system

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Realistically nobody was actually using any of the low tier hunters seriously

#

If I were to do it I would simply just allow them to have whatever perk but limit them to only one perk per level

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The method they have set to give the new hunters traits based on what they have is incredibly valuable and I think people take it for granted, I don't think anyone misses buying free/t1/t2 hunters who had trash traits that didn't even work with the weapons they had, plus that was back when money mattered more and weapon levelling was more important

#

Literally just one trait per level is fine with me, if a t1 wants to have Fanning and nothing else, then i think thats fine

flat sandal
#

I guess I'm just tired of the events but the game feels different for me because I can usually get any key trait right of the bat.

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I used to have loadout/trait combo ideas and had to work for it, bringing some tension and stakes to a match.

#

that was cool and I was hoping that would be one thing that would be build on

#

instead rn you have to hop on for battle pass progress and can't even play whjat you want and how you want. I can't believe a game finally got me to care about cosmetics dam it 😄 chapeau hunt^^

subtle lichen
#

I'm ambivalent about the battle pass. I knew I wouldn't have the time commitment to be able to finish it, and it sucks that the cosmetics that come with it are lost to time, but that's the way it goes I guess.

#

Would've quite liked the beekeeper skin.

vivid spade
#

It's a win win for everyone.

#

I think the blood bonds for a full battlepass completion can cap at around 30-40 bucks and still be reasonable price wise.

tiny pivot
#

The battle pass is not that bad to finish if you play with any sort of consistency

vital fractal
#

Jesus Christ what a shit take

Adding more battle passes just incentivizes more meaningless filler content, more meaningless events leading to a loss of vanilla hunt, more drive to push profit over quality, and honestly more burn out from the community with Fear Of Losing out and general grinding

tiny pivot
#

But in design it is exploitative

vivid spade
#

You're supporting devs

tiny pivot
#

And I think overall people just don't realize the way the game is going now, it is obviously for the sake of their money and that makes sense. Release new weapons, event, story, balance changes -> incentivize people to play more consistently -> event content becomes normal content after, cosmetics are exclusive for active players -> repeat

#

It just sucks because the game goes months without any meaningful balance so OP things are just left to sit there and stink up the place

vivid spade
vital fractal
vital fractal
vivid spade
#

Nah but he said that system would only reward active players on exclusives

tiny pivot
#

I didn't say there's anything necessarily wrong with it, but the common idea of a battle pass is exploitative and Hunt's change from rewarding long playtime over occasional logins to do challenges is indicative of their monetary style now. It is fine

vivid spade
#

And theres nothing wrong with it.

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If ya dont wanna play, just buy the skip

vital fractal
#

Bro this is bait

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Abort

vivid spade
#

lol broke boy

tiny pivot
#

Like, I don't have an issue with the way battle pass is these days, I wish they would add more to the "base" game but the events are kinda just "seasons" of the game now like we have in other games nowadays

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Hunt's events are nothing different than like, a new season of Apex

vivid spade
#

They need another map rn tbh.

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Desalle is meh.

tiny pivot
#

They definitely have a lot in the oven for sure, and I think that is why players are getting so upset

vivid spade
#

Not a huge fan.

vivid spade
tiny pivot
#

There's a lot of talk from Hunt and not a lot of action, a lot of big and little things people want and all that gets released is these huge events that are basically just screaming "Hey, buy the pass, play the game once a week and call it a day, get your ~rewards~"

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Once they start pushing meaningful changes and the new map and such I think Hunt will feel a lot better for the average person

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Idk, I can't say much, I love logging into hunt and playing occasionally

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I am the target lol, I work a full time job and come home and just want to click heads and tryhard with some eco loadouts on some fools. I am still allowed to criticise it because I love it though.

vital fractal
#

People think criticizing this game means you hate it, and that’s sad

vivid spade
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Nah its more criticizing poor dev choices. Game is great

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Its super satisfying getting a kill or the HS sound

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Nothing makes my monkey dopamine brain fire off dopamine harder

tiny pivot
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The thing is like

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People in this discord love to just one-sided ad hominem the developers

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There is no problem with criticising the game or its direction, but mannerisms and respect are important

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The developers behind the game are just as important, and probably have their own views of the game too. Problem is they get paid based on how the game is doing and if the game isn't outputting then people aren't able to put food on the table.

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So it's a balancing game really, what you have to do for player engagement (re: weekly challenges, battle pass, consistent event schedule) versus community enjoyment (balance changes, qol fixes, new map)

vivid spade
#

If everyone complains about a specific thing, maybe its time to reflect on your game choice.

flat sandal
#

I doubt they get paid like that

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really hope the challenges are just a filler for better gameplay stuff in the future

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the make me angry at this point 😄

tiny pivot
#

I doubt too that like, their lives hang in the balance over game monetization, but there are a lot of factors like investors and stuff that likely lead them to the decisions they make

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I want questlines back

flat sandal
#

the quests were basically also just challenges right?

rotund obsidian
#

yeah but you could at least grind through them all at your own pace, and skipping out on stuff was better than the weeklies, since you could see everything at once and how many points you needed.

#

now its like "oh man i dont wanna do shotgun damage but if i reroll it i could get something worse"

queen jungle
#

Go for it

flat sandal
#

what on earth does that mean?^^

queen jungle
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Shotgun shovel

flat sandal
#

nothing worse then shotgun damage challenge^^

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when this is over imma need an apology from the devs for the emotional damage this caused^^

late iris
vivid spade
#

+1

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I dont want another call of duty

flat sandal
#

battle pass would be fine if it was more in the background

vivid spade
#

Well yeah, just buy the skip if you have no intentions of doing it

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30~ bucks is reasonable.

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for a skip

flat sandal
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quick question

vivid spade
#

?

flat sandal
#

have you got loads of money?

vivid spade
#

In game I have like..700k

flat sandal
#

no irl

vivid spade
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So I can pretty much buy w/e loadouts.

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I mean I'm doing alright

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financially speaking

flat sandal
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ah

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thought so^^

rotund obsidian
#

that shit is like 60 bucks to buy the pass and all the levels ain't it

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or am I tripping

vivid spade
#

I mean if you work a job, you shouldnt have problems affording stuff.

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Unless you're working like 20 hours a week or something

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Like I work between 40-60 hours a week, the OT pays for toys.

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and other stupid pleasure buys.

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Part time jobs like Cashiering are for starting out, you can't really complain its not enough pay when you work literally 10-20 hours a week. It's to get you out there, build some relationships with co-workers and people, reach out to other opportunities, learn a skill or trade etc.

flat sandal
#

that is how our modern life works, yes 😄

vivid spade
#

You'd be surprised how many snowflakes I have to explain that 20 hours at starbucks isnt made to get you rich

flat sandal
#

I bet you hate doing that 😛

vivid spade
#

I understand food service / customer service is mentally draining, but it's not going to be your career.

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Nah I mean sometimes you jsut need a wake up call.

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When I was like 19-20, I was just a deadbeat till someone unironically asked what am I doing / going

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and I thought about it hard lol

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Sometimes you need a slap in the face to really grow up

queen jungle
#

I feel like this conversation isn't really Hunt-related anymore 🤔

vivid spade
#

You're right sorry 😐

flat sandal
#

it is though

vivid spade
#

I'm giving him feedback to his question which is in discussion 😄

flat sandal
#

I'm learning how to get money to spend on the game

vivid spade
#

This is going in on feedback on some of the gun posts, is there any hint why they dont add more of the 1880-1895 rifles?

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Feel like there are so many unique and interesting bolt actions of the time era.

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Even if stat wise they are similar, it's cool seeing options.

flat sandal
#

true

vivid spade
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I wouldnt mind a carbon clone of a mosin on paper stats ,but it's a "new" rifle and has flavor

flat sandal
#

they have literelly all been suggested multiple times at this point I think

vivid spade
#

Not every gun needs to fill a niche.

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Different flavor for 2-3 guns that fill the same niche is cool to see preferences

late iris
#

Goes a bit against conventional videogame wisdom

vivid spade
#

I mean I look at tarkov for example, theres so many 556 rifles and AKs that all do the same job

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but it's really fun and interesting seeing people's preference for flavors

late iris
#

guns are created for specific roles, usually.

vivid spade
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Its like going to an ice cream shop and being told your options are choclate or vanilla.

late iris
#

It's the reason why a shotgun doesn't work like it does in real life

vivid spade
#

Why not 10+ flavors just for variety?

late iris
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where somehow, magically the pellets just stop being effective

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and the scatter is often absurd

flat sandal
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I wouldn't mind very similar guns jsut for different iron sights, sound and looks

vivid spade
#

^ exactly

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Sound is a huge part of a gun's design imo

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some guns sound fucking sick

flat sandal
#

krag

late iris
#

I think I've held every weird weapon from the era thanks to the WW1 series games

vivid spade
#

We need a G98

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I know its slightly past era, but we have browning auto 5.

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and thats like 20s?

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Gewehr 98*

#

Oh actually Retro

late iris
#

FN browning 1900 pistol

vivid spade
#

I'd love to see some more "Steam punk" style rifles like the bomb lance.

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Just some monstrosity of parts put together into a "Long rifle"

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or "pistol"

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Bomb lance is straight up fantasy, so it would be interesting to see like some janky "home made" long rifle

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Some poacher guns from africa home made.

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Stuff like that

late iris
#

I guess the only like classical western weapon that's not in the game yet is this thing:

vivid spade
#

Speaking of classic western, you know what we are missing Retro?

#

We could use some Asian rifle in the game. We got a lot of asian skins, wouldnt be "outlandish" to see an arisaka variant or something

flat sandal
#

a crappy long ammo rifle would only make sense if money would matter. which I'm all for

vivid spade
#

Idk the exact models of them, I'm not that informed on the topic but we do have what 4? asians

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Would make sense to see an asian rifle accompany them.

#

We got katanas so.

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Arisakas came out in 1897

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Type 30 rifle from 1899, call it a "Mosin vs Arisaka option"

late iris
#

hear me out

vivid spade
# late iris

I'm listening but hear me out, call of duty mode this shit and make it detachable like halo 3 turrets

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I see no flaws.

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Whats the worst that can happen

flat sandal
#

sure, i think crytek also still has a nanosuit model to go with it on the shelf 😄

#

oh dam, I want a nomad inspired skin for the game now

late iris
#

Crysis will rise again (not really)

#

Imagine if Discord had been a thing when Crysis 2 came out

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those poor community managers

queen jungle
#

Fully functional nanosuit is for mods only HatEyes

flat sandal
#

wild target boss

tiny pivot
#

I still hold hope Crysis 4 will be real

trail carbon
#

@vivid spade , is your suggestion about long ammo a joke or not? Genuine question, because I can't tell

unborn dagger
tiny pivot
# unborn dagger They announced it did they not?

Yeah, but nothing after. I imagine it's in development hell and as a previous Crytek fan for years who didn't know about Hunt until 2020-ish, I kinda expected Crytek was a dead company (no offense meant) because Crysis 3 had come out and then NOTHING for like 8 years.

#

Now it makes a bit more sense how they're still afloat because Hunt exists, and that also doubly probably makes it harder for them to develop Crysis 4

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Now, anyway, this is the Hunt feedback channel, but all I'm gonna say is I'm gonna go play the Crysis remasters since I love those games. :P

unborn dagger
#

Lol hopefully crysis 4 turns out well

tiny pivot
#

God I hope so lol, I loved 2 and 3 growing up

weary fox
#

#game-ideas message @vivid spade Sup mate, I hope you're doing well. Enough chit chatting, let's get onto the point. It's a bad idea to give rifles what shotguns can do. Because you're just invalidating shotguns even if the OHK is ~5m. This also reminds me of Crown Slugs, which is fucking atrocious, because you get a shotgun that, is a shotgun but can perform outside of a shotgun's lethal range, making it unfair for anyone who even tries to get into a compound fight. This is an issue with Slugs in general though, not the Crown. Imo long ammo is already plenty powerful, and you're paying for what you desire when you choose long ammo. A powerful but scarce ammo type that can be lethal even up to 100m, it is quite literally the sniper's ammo type. My take though, I would like to hear what other people say about this.

queen jungle
#

@lucid galleon There is only a half-star difference at most, what you see on your screenshot is an almost perfect match up

lucid galleon
#

@queen jungle If you say so lmao, take a guess which team wiped the server without going down once. Crazy that anyone can think a 3 star being matched against 3 kda 6 stars is in any way balanced. Half a star mmr doesn't matter when players can drop stars without trying in quickplay or abusing necro. MMR is way to volitile in this game. A lucky nade from that 3 star on team 3 and suddenly he'd be a high 5 star.

jagged monolith
#

alright, anyone else agree flare pistols being able to burn is completely OP?

rotund obsidian
#

i dunno about 'completely op' but it definitely makes instaburning way too common, i'd like to see it reigned in a little bit

weary fox
#

Just could use a tweak in burn speed, that's all it really needs

violet halo
#

Dead lobbies after dead lobbies (usually 1 to 3 teams max) is it me or this event feels empty? I've been playing mostly duos on NA in 5-6 stars. We sometimes go in trio is it's not that much better. Is the game dead or something in NA? I'm checking the steam charts and people are playing.

queen jungle
lucid galleon
#

And even that's flawed massively, Regardless of kda being irrelevant for the matchmaking process. The actual implementation of mmr and how it interacts on a player to player basis is fundamentally flawed. If i queue as a six star into random trios i get paired with 2 four star players and the lowest the match mmr will allow me as a six star to go, regardless of my teammates mmr is 4.5. Which allows the 5.5 mmr trio of six stars to be placed against us as it's considered to be close enough in the elo brackets after they widened them. in what crytek somehow deems to be "fair" matchmaking i have to watch as my team crouches in the open or "hides" behind cover that has massive holes in it leading to them being killed. While the 8k+ hours and 3Kda trio of six stars whos match mmr likely hits the max 5.5 runs a train on the server because your average 4 star isn't competing with them. Crytek could at least try and place these teams against other teams with similar elo ratings.

I understand how cryteks system works, that doesn't make it a good system or anything close when this is happening on a consistent basis. Two players of the same Elo rating can have ridiculously different levels of skill (somewhat reflected in KDA) purely because one player had a good game or two while the other player died a few times leading the "bad " players Elo to inflate past his skill level while the "good" player ends up where he doesn't belong. Ruins the game for entire servers because a few deaths mean you're somehow in an entirely different bracket of skill.

lucid galleon
violet halo
steel comet
#

The majority of players play on Trios. You could always play with your duo into trios.

violet halo
#

We do that sometimes but then you face 3 6 stars and it's not fun either and you can't solo rez like solos

dusky copper
#

@hard minnow I would like to know what the Crytek team is doing against the seemingly recent influx of cheaters, players who use racism/hate speech and general toxicity. I try to stay diligent in reports and sending video evidence but there's no way for me to know if those reports are effective. Are there any plans for a feedback system for these reports and what else is planned for dealing with players that break the rules?

steel comet
dusky copper
queen jungle
teal parcel
signal mural
#

The server complaints are justified at the moment. Every match I've had intermittent rubber banding and packet loss which I usually never have. My typical duos partner also got DC'd completely which hasn't happened to either of us in years. (Feb 2-4 Fri-Sun EU/RU)

weary fox
signal mural
teal parcel
#

Not the shops fault bread has bugs in it, shop sourced from the wrong baker

weary fox
#

But the MMR is a god damn circus, it warrants changing HUL

signal mural
# late iris

The Volcanic pistol has been requested often, more often than probably any other gun...
I just assume they don't add it because there's balancing issues or levering mechanic issues. A lot of things to consider and tweak and animate - maybe it just isn't considered worth the time & effort?

steel comet
#

Grocery store comparison with a live action game? Normally there's a return policy involved with defective products..
For video games if you're not happy with your product you can ask steam for a refund. That's where it's comparable. 🤔

steel comet
signal mural
steel comet
#

That's the harsh reality when you don't really own your games anymore

teal parcel
weary fox
signal mural
#

Yeah honestly GOG has the best approach to modern PC gaming but I've been by Steam too long to change. If GOG would honor all my games from my Steam account I would switch in an instant.

weary fox
#

Wots GOG :o

#

The only places I get my games from are Steam epic games or origin

signal mural
#

Good old Games - they're owned by CD Project Red. Their policy is old-school. You bought the game, it's yours. DRM-Free

steel comet
#

Either way I'm just voicing my opinion here. I'm not working for crytek, just moderating the discord

weary fox
#

LeaseWeb still kinda sucks imo HUL

signal mural
#

GOG Galaxy is also a pretty nice launcher if you have your library spread over multiple launchers, because it compiles them into one library.

steel comet
#

They have taken feedback from the community about the servers

#

!servers

marsh gardenBOT
steel comet
#

They are going to focus on server improvements this year

steel comet
teal parcel
# steel comet Cryteks contract with leaseweb is more comparable with grocery store having a co...

If I get an inferior product I don't have to all the way down to the supply chain to figure out who is at fault, maybe Leaseweb got problems with their subprovider, or the company that fixes cables or whatever, it is not an excuse to give to your customer.
If you want more comparisons lets say company A outsourced skins creation or map creation or making new weather or w/e to company B, and these skins/maps make your game crush. As a customer of company A, should I shut up and stop providing feedback about it on the "feedback-discussion" discord channel of company A, because it is really a fault of company B?

steel comet
#

You leave feedback and the hunt staff reads it and compiles it. Thanks to the community's feedback they decided to focus on improving the servers this year. 🙂

steel comet
rotund obsidian
#

i'd want another blunt pistol but i've not been hating the scottie brawler as of late tbh

steel comet
#

What about a blunt rival 🤔

rotund obsidian
#

i despise the rival so i wouldn't really care about it

steel comet
#

Ive been playing Schofield brawler lately only because it has nice skins

#

Wouldn't mind seeing a fanning buff to it

weary fox
jagged wagon
#

While I very much hope this happens, we were also told in a roadmap video posted in march last year, that server improvements and stability were the no 1 priority to address for the year. I don’t think anyone should have expected a silver bullet, but 11 months after that video, there feels like there have been 0 forward steps. Edit: meant to post this in reply to @steel comet

rotund obsidian
#

@signal mural #game-ideas message if you're in gunslinger mode, you can circumvent this by holding Q to lower your gun. You can do it during the first melee but it's a bit janky. There's a delay where it tries to return the gun to the hipfire stance before it allows your next melee input to begin.

teal parcel
#

top priority btw

subtle lichen
#

@forest merlin #feedback message While I don't feel quite as strongly as you do about it, if you were to ban that app, there's plenty of other ways of circumventing it. Hell, I have a gaming monitor with a crosshair built in if I so chose. Or get even more low tech and put a bit of post-it on the screen. It's unfortunately one of those things that it's impossible to completely eliminate.

teal parcel
#

Also

jagged wagon
fringe tundra
#

#feedback message This is nonsense. If you play with 5 Star-Players as a 3 Star its clear that you only get in 5 Star Lobbys. Think about it the other way around. If the game would lower the matchmaking to 3 or 4 Stars than your 5 Star player would totally dominate the lobby

teal parcel
#

I've been informed that assailant with throwing axes does not work at all

dusky tapir
#

You mean thrown damage,

#

?

teal parcel
wanton imp
#

its not supposed to increase damage. only allow it to cleave (hit multiple targets.)

signal mural
#

@eternal jay That's more of a feedback than an Idea/Suggestion.

crystal plume
#

^

blissful jackal
#

3 mins of stamina is very good, you can run across the whole map with those 3 minutes, and if you cant get the first clue before the boss is banished, you need to press your w key more, there's no chance that happens remotely often. Not to mention often times you get more than one clue per match, stacking stam time. Also if your team takes conduit as well, they are also getting 3 minutes.

eager verge
#

Almost everyone I know and myself for sure have had enough of being forced to play these fog / rain maps. I didn’t before but now I’m just exiting. It’s too many times. Making me not want to play.

queen jungle
#

@willow pine Your post in #feedback was removed as it violated the channel-specific rules regarding copy&pasting other users' posts.

queen jungle
#

@sonic belfry Please add a more extensive description to your feedback post to provide the devs with detailed, clear feedback on your perception of the game.

wind gyro
#

anyone wanna game

queen jungle
#

!lfg

marsh gardenBOT
night yarrow
#

Feedback: Necromancer for solos is pointless. You've added so much burn to the game that being downed as a solo means you lose your character as you can simply be set on fire over and over again without any way of saving yourself. They just sit on your body and all you can do is self rez. This too is pointless because you'll be shot down again before the "stand up animation" is finally over and you cannot even defend yourself and unlike teams there is no-one else to protect you, cover you or anything else for that matter. So thank you for finally giving solos self-rez but there is no point in it. It is also ridiculous that this behavior is not punished. This has absolutely nothing to do with playing the game, it is just grieving for no reason at all.

Suggestions on how to fix it:

  • Limit the amount of times you can be set on fire by an opposing team to once, also limit how many bars can be burned to one as humans aren't actually a good fuel source for fire... Also, make Salveskin far stronger, it is way too weak to be able to deal with the stupid amount of burn in the game.
  • Allow solo players to respawn at their original spawn site (don't look at me like that: teleport is already in the game).
  • Make a character fully immune to all forms of damage until 3 seconds after they can actually control their character because this simply isnt fair to be vulnerable but not able to defend yourself because crytek disabled your controls (I do not mind hardcore, I do mind unfair and this is definitely unfair). Don't like 3 seconds of invulnerability after getting control? Suggest you move away from the downed player instead of cheesing em...

To compensate: The enemy team doesn't want to be shot in the back, therefor: Lengthen the self-rez timer to 30 seconds. That should be plenty of time to get away.

blissful jackal
#

being able to self res is already strong, and they have to sit on your body, because if they dont you will revive and kill them

night yarrow
humble quest
#

A free teleport to your spawn is a get out of jail

blissful jackal
#

"Allow solo players to respawn at their original spawn site (don't look at me like that: teleport is already in the game)."

night yarrow
#

You'll have to explain how that is a get out of jail free card?

humble quest
#

You... Teleport for free out of danger?

blissful jackal
#

you died, and then you get to revive and teleport to where you spawned. away from all danger.

#

for a 4 point trait

#

not that the trait cost would matter it would simply be op no matter what

night yarrow
#

So, in your honest opinion, you think it is completely ok for a team to sit on a down solo, set them on fire to force a self-rez if they want to preserve a character or get burned out, if you self-rez, you'll be shot down again before you can do anything at all because people are sitting on you? Are you out of your god damn mind?

humble quest
#

Yes

blissful jackal
night yarrow
#

I remember that, I played solo then too.

humble quest
#

Playing solo has an innate risk. You play by the same rules as other hunters

night yarrow
#

But if one is going to spend points on an ability then that ability shouldn't result in being a kill pinata.

humble quest
#

Playing solo already sees you
A) playing against lower MMR players
B) able to self res at all
C) other additional benefits from solo specific traits

#

You don't also get immune to damage when standing up and free teleports, THAT is out of your mind

blissful jackal
#

well you died in the first place so thats already on you from the start, and not every death results in being instantly swarmed and sat on.

signal silo
#

Get rid of necro self revive. It's time. I don't care what you say, get rid of it.

humble quest
#

If you don't want to be instant burned and camped you need to play to necros strength which is playing at a distance that they can't close in those 10 seconds, or choosing engagements that are hectic and they can't sit and watch you

blissful jackal
#

you shouldnt be rewarded for dying, plain and simple, self res is there for a chance to live after being downed, not guarantee. People complain daily about self res being to strong because they dont sit on the body and get killed by someone they had already killed.

night yarrow
night yarrow
humble quest
#

Being 4* matches against other 4s doesn't mean they're not lower MMR. MMR within a star is a bracket and you could be at the top end being reduced down to low 4s

humble quest
#

No it's still a lowe numeric MMR which is what's happening. It reduces your matchmaking MMR and you play against lower matchmaking MMR teams

#

A 4 star is not equal to every other 4 star and if you don't know how the MMR system works then that's on you

blissful jackal
#

beig able to revive in the first place is strong af and certainly doesnt need buffed

#

turns solos into pests that need babysat until fully killed,

night yarrow
humble quest
#

Because it's an innate benefit of playing solo. You can't just continue to dump additional benefits on solos till it's the optimal way to play

night yarrow
humble quest
#

I've played half of my 500 hours solo thanks

blissful jackal
#

at what point are you going to accept the fact that you got got.

night yarrow
humble quest
#

Because it's directly related to playing solo. It's a benefit that exists. It's relevant.

#

You cant choose to only talk about Necro in your one specific situation and ignore all other solo benefits for the sake of your suggestion

night yarrow
night yarrow
humble quest
#

It's not even griefing. I burn and watch team bodies too. I burn and watch every body I make to ensure their teams not gonna res them too

#

It's just playing the game

night yarrow
#

Against a team, sure, that makes sense but for a solo aka DOESNT HAVE OTHER TEAM MEMBERS TO BACK THEM UP, PUT OUT FIRES, KILL THE ENEMY, ETC ETC ETC, that is not the case.

blissful jackal
#

Okay ill explain, typically you try to position yourself to where you dont get instantly ran up upon and burned and trapped so say im at fort bolden for example and im headglitching one of the roof's peek enemies across on the wall and get headshot. I can revive myself and my enemies wont be able to reach me in time to burn and trap me and ill typically survive a shot since i have resilience. Congrats! You get to fight again.

humble quest
#

You playing solo doesn't suddenly making ensuring you're no longer a threat griefing

signal silo
#

My suggestion to get rid of necro is to get rid of solos altogether. Ban anyone who plays solo only and eliminate it from the game.

teal parcel
night yarrow
blissful jackal
night yarrow
blissful jackal
#

i was imagining more or so like 40m

#

i wish i could send a screenshot from where i mean to show you but im not at my home pc

#

even so ive pushed with shotgun as solo and was able to revive many times just right infront of them

#

sure i die sometimes but sometimes i live

night yarrow
#

Ok, so what you are saying is: dont attack the bounty team, because they are inside a building... Sit 40m+ out, which is generally speaking outside of a compound... And take potshots every now and again... You must get a lot of bounty extracts as a solo...

manic plank
vital fractal
#

If a solo manages to rez in front of you and live, it’s a skill issue at that point- no balancing will fix that

blissful jackal
vital fractal
#

It’s ok, different skill levels and panic happens

humble quest
#

Solo is supposed to be hard. They already have a plethora of benefits. It just doesn't seem reasonable to further give them
A) a mechanic we basically just had an event around and everyone hated because burning became hell
B) a free repeatable death cheat since you just teleport and leave the map to try again
C) invulnerability that nobody else has

blissful jackal
blissful jackal
vital fractal
#

Personally if I get sat on, I just wait until my last bar

forest merlin
night yarrow
vital fractal
#

For rushers it means 1v1 trades are not an issue anymore

#

If you get sat on, it means leave or be patient

Or burn out

humble quest
night yarrow
vital fractal
#

It’s a huge thing, 4 points and you don’t have to worry about trades or long range headshots anymore- that’s a great value

blissful jackal
vital fractal
humble quest
#

Necro definitely has value. You just want value 100% of the time and that's not what it's meant for

vital fractal
#

If you’re the 1% that doesn’t, then that’s fine-

signal silo
#

"Hur Hur, I'm a solo. Let me buy a skin no one can see and sit in a bush next to the boss waiting for the only team in the server with a silenced vetterli. Oh but I gotta make sure to de-teir down to T3 to get the nubs. My maxed out optimized char will never die. Hur Hur! This game is so funz!"

vital fractal
#

Some times I go solo with derringer Pennyshot only so I can kill someone and steal their guns and extract

night yarrow
#

Currently everyone and their mother just sits on a solo, unpunished with no reason to ever leave until you are fully burned out. How is that fair, fun or appropriate? It isn't. It is a trashy way of going about things.

vital fractal
#

I mean, it’s kinda how you are supposed to ensure a solo doesn’t come back

Like a team who leaves their third dead, and runs away but can get them later if you don’t burn them

teal parcel
#

Skill issue

blissful jackal
#

you died

#

go next game

#

back lobby

night yarrow
vital fractal
#

I will say it’s too easy to burn right now

vital fractal
#

Not a right

#

Hence the entire burn mechanic

vital fractal
night yarrow
blissful jackal
signal silo
signal silo
vital fractal
blissful jackal
vital fractal
#
  1. Necro is useless.
  2. Necro is op.
night yarrow
vital fractal
#

Bro there’s a middle ground

blissful jackal
signal silo
#

There are way too many solos in the game since there are no downsides. You don't have to worry about sucky or new teammates. Just get back up. Necro is too easy to get. Just remove solos altogether. Make a solo only queue. Let teams alone.

vital fractal
#

🗿

night yarrow
signal silo
# blissful jackal Skill issue

Fk your "skill issue." If I am the last player alive on my team and win 3/4 of the one on ones vs a solo who keeps getting up, who has more skill? The issue is, I die permanently, they don't.

night yarrow
manic plank
signal silo
night yarrow
manic plank
signal silo
manic plank
#

What if we made the timer distance based instead of a timer

night yarrow
manic plank
#

Depends on where you and the solo are

signal silo
#

Because their nubs who hate dying to solos.

night yarrow
# signal silo This made no sense.

You make no sense. Do you see how annoying it is when you try to bring up a serious point and then people like you talk absolute nonsense in bad faith?

manic plank
night yarrow
#

"In this one special case what you say doesnt work"

#

So no, you do not have to consider all possibilities, only the 80% option

manic plank
manic plank
signal silo
night yarrow
manic plank
blissful jackal
signal silo
night yarrow
manic plank
night yarrow
#

So tell me, what is the problem with removing rez from teams? Because I am willing to go back to not having self-rez if team rez is deleted at the same time. I've already stated that several times.

#

No rez games sound way better to me anyway

signal silo
night yarrow
night yarrow
#

Seems rather strange to be ok with teams rezzing but not solos.

signal silo
night yarrow
#

There is a very clear limit to it.

signal silo
night yarrow
#

3-man team, no bounty, no rare perks: 12 rezzes. 2-man team, no bounty, no rare perks: 8 times. Solo, no bounty, no rare perks: 4 times. Seems balanced to me. 4 a pop.

night yarrow
signal silo
night yarrow
signal silo
# night yarrow On the other hand it is a 3 on 1...

No, it's a 3 on 5-10. Burning solos is useless. Especially when they have resilience. A kitted hunter gets up with enough HP to take a centennial hit, while burning? Then all they have to do is take down one of those 3 for full hp? Yeah..

manic plank
neon verge
weary fox
#

Interesting discussion about solo Necro for the 100000th time

vital fractal
#

@latent geyser I like the idea, MV’s only downside at the moment is a bright flash (not an issue on most guns bar silenced), slightly higher recoil (not an issue on most guns, was a positive actually for the officer), and being special ammo

Maybe since the rounds are “hot loaded” make the recoil unpredictable so you can’t just spam them out?

latent geyser
#

Also because the weapons bounces more on the shoulder or wrist, and thus requiring some more time to press the trigger again.

#

It's more an extension of the higher recoil than just another nerf picked.

vital fractal
#

Exactly

#

And because hand loaded bullets that are “hot” maybe less consistent than factory ammo during this time of hunt lol

#

Boom explanation sorted with simple but fair stats

weary fox
#

After reading this, it's the first time I see someone have an issue with burning bodies. Not the fact that burn is readily available at any given moment but, you can just sit on a body and let it burn out so that guy doesn't come back to bite your ass HUL

little badger
#

Dear Crytek plz stop implementing more non visibilty maps . is not fun to play i can hear i cant see .... ia had 5 timer in row rain or event map ...stop this rng shit

weary fox
#

But if you're talking about rain, then you're in the right since rain guts your hearing by ~50%

little badger
#

the event map cust ur hearing to with a sniper u cant play these maps

weary fox
somber night
#

has there ever been discussion about an easier way to equip charms? i.e. equip this charm to all small, medium, or large. At the very least keeping it so that it doesn't reset after prestiging would be nice too

weary fox
somber night
#

well i'm suggeting it lol is this not the place? i'm new to the discord

somber night
#

roger that, thank you!

humble quest
somber night
#

copy that

signal silo
signal silo
weary fox
#

To be fair, my opinion is skewed since I play mostly duos/trios but, I just have my buddies find a lantern

weary fox
# signal silo Worthless waste of time.

It's not really worthless per say? Since you're investing time to make sure the other dude doesn't come back and give you and your buddies major issues again.

#

Of course it's a choice though, since you can just leave the dude and let him get up, which can potentially change the fate of the winner/s

signal silo
weary fox
#

And of course, you also have to remember the fire cripples bars by charring, which can open the solo up to more ways to get OHK

little badger
signal silo
weary fox
vital fractal
weary fox
weary fox
# little badger tell me how many hours u have 500 , ?

If you're wondering whether I'm having hearing issues in Ash Bloom. Yes, but not to the extent of rain, considering ash Bloom just makes those black weird puddles that mimic human footsteps spawn. Even then, it's extremely obvious to tell which is which with the amount of hours I have in Hunt

signal silo
weary fox
little badger
# weary fox 1.3k lol. How does hours matter in this discussion?

yea it does matter, u have no clue how to play ur low Playtime Andys ruined the game , because the dev make the game more casual , and thats is not Hunt, Hunt is an Hsrdcore Game , we dont need these insta burn , insta revive meta , no visibilty , that noobs can rush with there meele weapons, best example Flash Bommb , is nerfed into the ground because all low bobs are cry

weary fox
#

If you feel like he isn't worth the time to burn, well props to you. I would agree with you too, he gets up then we kill him again

signal silo
weary fox
weary fox
signal silo
weary fox
weary fox
#

4-5*

#

Higher elo tends to bring more solos I guess?

signal silo
# weary fox 4-5*

Yeah, smurf down to 3 and see how often your pub teams games have other actual teams.

weary fox
#

I will agree with you on one thing though, solo Necro should've never entered the game in its state.

#

At the very least, solo Necro should've entered in a completely different rendition compared to its current one.

weary fox
signal silo
#

1 fix immediately would be that if you've hit 5-6 elo, you can't go below 5. Ever. Another would be better matchmaking to only allow 2 solos in a match at a time. The based solution would be to remove solo from team queues. And then, they could just remove solo necro.

weary fox
#

Just my take though

#

Solo Necromancer probably needs a rework if anything but I don't know. I sit more in the middle of this split argument of 'Solo Necro OP' vs 'Solo Necro sucks'

signal silo
weary fox
#

I like the idea of Solo Necro but I don't like the execution of Solo Necro

weary fox
little badger
little badger
trail carbon
#

Honestly though, even as a solo player, I'm so sick of solo necro in general

#

Its just so annoying

#

I'm tired of babysitting corpses

signal silo
#

Oh look another game with 7(!) solo players against one team of three. Let's look at the T3 solo who killed the team with a necro bomblance! Ah yeah, a T6 smurf fighting new players (yes the team was two really new players and me the filthy casual). This is completely out of hand Crytek! DO SOMETHING!

rotund obsidian
#

I think if you stand up and instadie, necro should no longer work on you, solo or not

#

if you live for say, somewhere between 5 and 20 seconds or so, then it refreshes but if you get blasted the moment you get up, that's it.

trail carbon
#

And then you go up against even lower rank players

#

Because the MMR system is a joke

#

So like, I'm not trying to gimp new players as a solo, I just happened to die last round to a 3 star, while I was a 5 star, so now I am a 3 star as well.

signal silo
trail carbon
rotund obsidian
#

I mean if someone gets necrod and stands up and you blast him, that's enough of a sound cue lol

trail carbon
trail carbon
signal silo
trail carbon
#

Solo used to be a challenge, man. Now it just pits me against new players, or other solos that all have necro (because why wouldn't you)

signal silo
#

Please, you worthless mods, ban me from the server. I'm done screaming into a void where no-one listens. You want new players to die off. I get it. I'd rather be banned than have the temptation to tell you where to shove it.

tiny pivot
rotund obsidian
#

just give self necro to everyone BigBrain

tiny pivot
unborn dagger
#

I just feel a removal of the trait is needed because it doesn't seem like anything will fix the body camping

vital fractal
#

Necro is fine as is

Gives solos a chance to get up, but very easy to counter

Teams will have to burn every body like usual, even within fights like they are supposed to do anyways

And it’s super easy to burn now, even easier once all the restoration perks are removed from the game via event

#

If a solo has necro, but decides to push a lair and dies infront of a trio- they lost, and necro shouldn’t let them just instantly re start the fight with no consequences (I mean I’m fine with resilience and relentless but, if they put you down once- they should watch your body to discourage you from getting up) and use the literally limitless amount of fire now to burn you to a crisp- if you get up infront of a trio, you’re getting put down as you should

If you manage to down one of them, that’s on THEM

Nothing wrong with necro beyond the potential to MMR de rank, and even then- at least on console it’s not that big of a deal either

#

Though, as hinted by that last line… because of platform differences… explosive ammo got NERFED into oblivion and after a bit of a time out- deserves a rework

We can let flash stew in time out for quite a bit longerSmugEddy

signal silo
signal silo
vital fractal
#

You keep saying “it’s worthless” or implying necro is an instant win but never back it up

signal silo
vital fractal
#

And then you shoot them

#

Entire process described- less than 3 seconds

#

They get up again? Repeat

#

Another 3 seconds to pull the trigger or stab them or punch them

signal silo
# vital fractal And then you shoot them

You can't always babysit a corpse. Other players are around etc. There are a hundred reasons why necros being burned ain't that much of a problem. Especially with rampage right now. Just get up and kill something (hello shotgun) and burning is gone.

signal silo
#

Necro + Resilience + Rampage + Salveskin = easy incentive for smurf solos to win against "try hard" new players.

vital fractal
# signal silo You can't always babysit a corpse. Other players are around etc. There are a hun...

I mean:

  1. Part of managing a fight is managing proper positions and objectives, of which one objective is a Body
  2. Event traits are always fucking with the balance of the game, that’s an inherent issue of events but it’s also LIMITED to events- also specific to rampage, yeah it’s a bit strong but also requires a really good play from the solo anyways so, not that bad
  3. You are literally using the examples of Top Tier Players, and From Public Clips too, as the basis of your example- I’m sure you can ask them or anyone else, how often it really works for them- and not just when they save the clip
#

You want to practice this exact issue? Go into the range, with a friend, and try to win a fight after getting downed

#

You’ll get up with a full bar everytime, and still- see how difficult it is

#

Nothing is ever 100% sure but, 90 something % is close

#

Just because something is possible, doesn’t mean it should be the basis of everything

Everything requires nuance

#

Your position lacks nuance.

signal silo
# vital fractal I mean: 1. Part of managing a fight is managing proper positions and objectives,...
  1. "A body" is one lane, one direction. You can't turn around to shoot at someone pushing you because the solo is up before you turn back.

  2. "good play" from smurf solos is always going to outplay new players. Your argument is these new players need to get better, huh. How original.

  3. no, top players are showing the world how easy being solo is. Hence 7 solos and one team... Every match. Every solo gets up, on fire, and has a good chance of surviving.

signal silo
vital fractal
#

Your 3rd point is you saying “the top players in the world are doing good, so it’s easy”

I’m pretty sure even hornet addressed in one video, he mainly goes against 6* trios when he solos-

To ignore this and consider the opposite as fact means I just got to bid you adieu- no point going further

#

🗿

signal silo
# vital fractal Your position lacks nuance.

No, the only thing I lack is someone who matters giving a damn. I can talk till I'm blue in the face but the devs don't care that smurf solos are shitting on new players to the game. Solo necros is ruining Hunt. Eventually everyone will agree with me.

signal silo
tiny pivot
#

The balancing of solos is inherently flawed by both reducing their MMR by literally existing and any solo having, by most purposes, Death Cheat for free, at best, and at worst, the ability to take down multiple full teams in their wake with 0 repercussions except "whoops, didn't bring enough fire and traps"

#

I will continue to play solo without necro and spit the facts that is Necro is objectively bad for the game and has zero respect for player interaction and leads to less interactive gameplay between any involved parties

#

Solos getting farmed, teammates getting farmed by people who don't know how to necro res, solos complaining about fire burns, god forbid if we ever get blazeborne again. Its just a joke.

#

I enjoy every moment of underdog gameplay without having to sit on like 4 extra lives and praying to get back up. Maybe others need it to succeed but I don't, and even if I don't succeed, I still have a good time, or at worst, get into my next game faster

rotund obsidian
#

explosive martini can theoretically do 149 on a chest shot but it usually doesnt because the chest is too far from feet lol

vital fractal
#

Exactly, they need to rework explosive ammo

rotund obsidian
#

yeah its just mechanically dumb tbh

signal mural
#

@humble quartz Stop torturing your new friend with trios - the game wasn't designed around trios and the balancing shows it. It will ruin their first Hunt experiences. Run some duos with 'em and show 'em the ropes. Encourage them to play some Soul Survivor to jump into the feel of the game and learn some basics without any team performance pressure.

rotund obsidian
#

I don't really recommend soul survivor to a brand new player, but duos is good and you get better weighting than trios with two people that aren't new.

signal mural
rotund obsidian
#

I dunno, it's always just shotguns for me whenever I try. Even when I get wellspring first and run around outside with a rifle it's usually just shotguns or dualies throwing themselves at me.

#

if not just sitting somewhere nearby in a building refusing to push

signal mural
#

Yeah, I got 3rd partied often or bushwookied... If I got my hands on a gun I wanted to try I would take it a bit slower but often I'd just barrel in rift to rift to grind down those 250 rifts. I found that Spawn fights were the most frequent thing, often against dualies or pistol users but yeah late game was often some shotgunner holding a trapped-up compound.

rotund obsidian
#

soul survivor doesnt use mmr for matchmaking, or at least it's so lenient that it might as well not exist because of the playercount

analog parrot
tardy rapids
#

Cause solo revives need to stay or the ability to revive gets removed unless you have bounty.

#

While I agree necromancer on solo is op and 4 revives in general is atrocious

#

Even in duos and trios 4 is ridiculous amount of revives for solos or teaming

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The core aspect of solo being able to revive has made solo actually slightly viable which is good.

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That core aspect is good imo as it helps people who play solo not die and have to requeue instantly.

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Since duos and trios only being able to revive each other was pure trash.

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And please don't say something like "Make solo reviving show up on map or as a thunder in dark sight" then duos and trios have it better again.

signal mural
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Trios uses MMR, but it skews the balance a lot if your teammates MMR aren't all close.

Soul Survivor affects your MMR but doesn't use it for making matches.

analog parrot
# tardy rapids So how would you fix it?

I don’t know. Maybe reduce the time they can self revive to 2 times? The matchmaking should definitely be worked on so a lobby with only solos and just one team isn’t possible anymore. Also put them in higher ranked lobbies. We had a 5* solo wipe a whole map. I don’t have the same skill as a 5*.
I don’t know. It’s a complicated subject.

tardy rapids
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2 revives is fair game

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I think max revives should be 2 for every solo duo or trio but with bounty you get more revives

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Higher risk but it balances it

analog parrot
tardy rapids
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No higher risk of dying

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Necromancer on solo promotes the ability of running face first into a team

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Wiping them with a shotgun dying and being the only one left

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As you get 4 revives

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If you have only 2

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Your risk of survivability decreases

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Less lives less chances of running a dumb strat

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People would to make smarter choices rather than running in blindly

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Removing the ability to revive is dumb for solos

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As mosin sniper spitzer squad come rolling in

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Killing a solo from 200m away and he can't revive and he's dead for the match

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"Skill issue" as you trade with his teammate and he gets rez'd but you die

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That was hunt before solo revives not fun ngl.

analog parrot
# tardy rapids No higher risk of dying

Oh, ok I get it. Yes, that’s something I‘d be ok with. I don’t have anything against the concept of solo revive per se, it’s just the way it’s implemented that’s not fun.

tardy rapids
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I agree wholeheartedly

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Currently necro on solo is kinda dumb you can run

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Trade with 3 people using a crowner

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Or trade 2

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Rez with resilience while he's occupied rezing his teammates or another team fight

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And kill him and run.

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"Just burn the body" >>>salveskin exists

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Wastes everyones time in a 45 minute game

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"Concertina trap" >>> bloodless and antiode shot for poison ones

sonic current
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I wanted to know why the NVIDIA FreeStyle function is no longer supported, I remember it was available and how convenient it was to raise the “saturation” parameter by 20-30% so that the picture would become a little more colorful

tardy rapids
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It's reshade

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Nuff said

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Thank god stuff like that isn't useable anymore play the game normally stop trying for every "advantage" you can get to "loop" the system.

tardy rapids
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Beautiful

rotund obsidian
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i didn't even know about this, it's insane it took them so long to do anything about reshade after already setting this precedent

tardy rapids
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Two reasons

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  1. More skins = more money
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  1. Laziness
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Ngl though still best fps I've played

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Next to titanfall 2

sonic current
# tardy rapids Thank god stuff like that isn't useable anymore play the game normally stop tryi...

I’m not talking about an advantage, in my life I never made the night bright or the like, I’m talking about the fact that the game should be a little more colorful, otherwise the gray grass when it should be green is not very good, besides, in the screenshots the game is much more colorful than it is in fact, flames, bricks, greenery, everything has a natural color. And everything in the game is faded

tardy rapids
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If you used it when the game doesn't intentionally allow it is TPS. Whether part of your gpu or not

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Up to them to ban it and still glad they did

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YOU may not abuse it but a majority did

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Also they are reworking the whole engine so if the textures were really that important to you. They'll be better in the new engine update!

sonic current
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just disabling it added more steps to achieve this. therefore, this can be done through the INVIDIA control parameters, and the result will be approximately the same with regards to night brightening, and then it would be necessary to ban Invidia cards.
It’s just that, as an ordinary gamer who plays different games, I don’t really want to go in and tweak “saturation” every time, even considering the fact that my second monitor is configured in shades like the first one and constantly changing the parameters this causes dissonance

rotund obsidian
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I mean, making it a hurdle to modify the game in a way that crytek has deemed unfair is still a good thing, even if it doesn't stop it completely.

tardy rapids
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Mhm

teal parcel
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My suggestion is not to design the game in a way it can be hacked with monitor settings

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And reshade was banned because you could disable effects of flash grenade, fog etc with it, not because of lumen sharpen and color filters

sonic current
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Well, thanks guys for clarifying this, all the best to you. As they say, take out 2 bosses each and in the bushes archers won’t catch you)

rotund obsidian
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from what i could gather, that wasn't possible on the default version of reshade anyway since it (mostly) disabled add-on support. using the singleplayer release of reshade in multiplayers was detected as a cheat, so modifying that was basically just cheating.

humble quartz
# signal mural <@688461811984498742> Stop torturing your new friend with trios - the game wasn'...

Lol so you’re telling me it’s my fault?
Please.. if the game is crap and crytek would develop a better trio matchmaking instead of releasing a 10€ weapon skin every 2 weeks maybe the game would get new players.

There is the possibility to play trios in the game. Why tf should it not work properly with matchmaking? Every other game can handle it.
If trio is not meant to work right, AT LEAST PUT A DISCLAIMER EVERY TIME YOU TRY TO PRESS START with written “pay attention trios is not balanced and you may encounter monsters 5x stronger than you. By playing you accpet this”
How can you develop such a garbage system and then blame the community for playing a gamemmode that is in the game.

Same thing with soul survivor. If there is no mmr and new people can face 6 stars, than maybe crytek should work on a balanced mmr instead of blaming new players in playing a game mode that is in the game and therefore MEANT TO PLAY

My friend just abandoned, so one player less they can take the money away from. Good thing he didn’t pay the game but used ours to try it

Until they will learn✌🏼

It’s so easy. Just develop a different matchmaking for trios. You can face maximum 0,5 star difference in team mmr and the thing is over.

fringe tundra
# humble quartz Lol so you’re telling me it’s my fault? Please.. if the game is crap and crytek...

Yes it is your fault. It is known that matchmaking follows the highest ranked player of each group. Because as you know - a 3 star has no chance against a 5 star/6 star. So there is no real way of balancing the skill gap you have in your team because either a) your 3 Star mate gets trashed or b) your 5 star teammember trashes the other teams. Crytek chooses to opt for a).

With Soul Survivor I agree. Skill based match making would make sense there.

signal mural
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No match making is going to be able to find a server full of equally based teams when you can't be bothered to balance your own team. Still duos are easier to balance because there are less factors per team.

Soul Survivor should either use MMR or not affect MMR... but this between thing sucks.

unborn smelt
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The core issue, is that Hunt is a pretty old game with a small established playerbase.

So trying to start in a surrounding like that will always require a good amount of frustration tolerance

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And pairing with a more experienced player will make that even worse due to the "averaging out" of MMR

rotund obsidian
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I mean, with one experienced player and two noobs, yeah. He did say 'friend' singular, though, so I assume it's two of them with experience and one new guy.

unborn smelt
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And potentially tipping the scales during the MMR calibration process

unborn smelt
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Which said a 5 star - him, and then a 4 and 3 star

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If its just him alone it'd be averaging out between the 5 and 3 star.

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And one thing to consider here is the new guy is in the calibration phase IIRC (post says his first game)

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So it takes i think it was 10 games before the game gives him his "own" calibrated MMR

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But then again 1 kill and 14 deaths before the first match is also kind weird ?

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I might be missing smth with the MMR calibration part here, because that is so far back for me and they did change a few things since then...

teal parcel
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Yeah, we've matched a new player against one of the best players, working as intended

pearl girder
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Is there any fix in sight for the "There was a problem starting a match" error that pops up when queueing for Soul Survivor like 3 out of 5 times, and has been present for more than a god damn year now?

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Fairly annoying having to Alt F4 constantly because you can't even cancel the matchmaking, or get anywhere else in the menu, you have to force close the game completely

signal silo
signal silo
teal parcel
pearl girder
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I you find ONE player to be such a great threat to your TEAM of two or more, that's what I would call a simple Skill issue 😛
Yes, I play mostly solo, and yes I can fairly often take down teams, but it takes MUCH more planning, sneaking and opportunity, since one single slip up or missed shot means you're pretty much done for. And since almost everyone double and triple trap you up and then burn you, and then WAITS for the burning to complete, I don't see what the issue is 😛

queen jungle
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@wanton imp That progression is available through the prestige system. I don't see the need for something else.

wanton imp
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i know but um not everyone wants to prestige. me included

the point of the idea was that someone who doesn't prestige still levels up to show that they are experienced in the game.

pearl girder
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Same. Progression for me is better KD and money in the bank 😛

frozen crater
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David did say that there were going to implement more prestige incentives in q1 or q2 of 2024 right? Im pretty sure 1.15's economy/progression buffs werent the only planned changes to the system.

teal parcel
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There is nothing exceptional in killing players who are miles below your experience and skill even if there are 3 of them. Solo players are delusional.

queen jungle
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Especially with how easy prestige is since the changes

wanton imp
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i mean what if you were playing randos and you see someone whos prestige 1 you think/assume the player is new

but (assuming my suggestion is in game.) you see his bloodline level is 187 then you know that this player is atleast somewhat good in the game.

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yes prestige is easier then ever because of the bloodline changes

but i still don't wanna prestige the rewards aren't worth it for the amount of effort required to get to the various milestones.

rotund obsidian
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If i see someone prestige 0 and level 100 i don't assume anything. I don't assume someone who's prestige 100 is good at the game either.

wanton imp
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not everyone has the same thought process though.

rotund obsidian
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If i really wanna see how much someone's played, i'll check their total kills/deaths/teams wiped, etc.

pearl girder
pearl girder
queen jungle
pearl girder
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Okay then 😛

rotund obsidian
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I suppose, but I also don't personally care, and still wouldn't even if i did play randoms.

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I sat at p0 lvl 100 for quite a while and only recently started prestiging

pearl girder
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Yeah, I really don't want to give up 200k+ Hunt dollars and all my inventory for a random skin that I might not even care for xD

rotund obsidian
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I want the golden winny even if it is a straight downgrade to the swift and aperture 🫡

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also i think it'd be kinda funny to sit at p99 level 100 for all of eternity since i dgaf about the mosin

pearl girder
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haha yeah 😛

queen jungle
pearl girder
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haha, thanks mate ^^