#feedback-discussion

1 messages · Page 124 of 1

verbal marsh
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This guy doesn’t want people to have a second chance after they made a mistake or got cucked by the game being the unbalanced mess it is at the moment

rotund obsidian
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i kinda hate the idea of a timer forcing a solo to rez but i dont hate the idea of just locking out selfnecro if you die immediately after a rez. like give it a cooldown and if you die before x time has passed, you can't revive again

verbal marsh
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So we have decided to prevent duo players from reviving their teammates

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Have you ever actually even played solo

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Or are you just talking purely from your one sided perspective

slim pollen
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I wouldn't mind it if there was a trait or base kit option to go up to a corpse and spend 20 seconds or so interacting with them so necro can't be used to rez them.

hot vigil
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( and @rotund obsidian ) Well, I think the smoothest solution is that solo necro only works if you haven't been looted.
And I guess that flag starts as soon the looting animation starts.

verbal marsh
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I would be all for that if things like crown and king and Avto and fanning and levering didn’t exist

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But they do

hot vigil
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Sounds like a skill issue

rotund obsidian
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That's a bit too steep, I like the dynamic of someone standing up minutes after a fight has concluded seeking revenge, but only if they weren't clocked as a solo to begin with.

remote ore
verbal marsh
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Ah yes, this thing that is entirely skill dependant. Buy big gun. Unga bunga.

rotund obsidian
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if it were nullified by looting, you'd really only see solo snipers

verbal marsh
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Yeah

hot vigil
hot vigil
verbal marsh
slim pollen
verbal marsh
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The issue isn’t that it exists, the issue is that you personally don’t want to interact with the in game mechanics that already exist to prevent it from happening

hot vigil
verbal marsh
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Get over yourself, frankly

rotund obsidian
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The issue they have with it is realizing someone's a solo and being forced to watch them burn out to completion (including selfrezzing at the end of a bar just to self-extinguish and force you to burn again)

verbal marsh
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Like there’s already so many things you can do to prevent someone from getting back up again that require actual neuron activation

verbal marsh
hot vigil
verbal marsh
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It’s only a requirement if you don’t actually want to play around it

verbal marsh
rotund obsidian
slim pollen
hot vigil
hot vigil
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In my 1.4k hours of Hunt I've never seen anyone do such.

rotund obsidian
verbal marsh
verbal marsh
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Because at that point they’ll come back with half health and if you can’t win a fight as a 2v1 against someone with half health then you don’t deserve to

rotund obsidian
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but like, i shouldn't be able to to do that to like five or six people over the course of a game without thinking or looking for lanterns

verbal marsh
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Nor should I be able to do instantly

rotund obsidian
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firebomb does it instantly though, and i've used firebombs for that purpose.

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hell i might start taking firebombs again tbh cause i kinda miss them

verbal marsh
rotund obsidian
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not for burning but just because it doesn't feel as BM to flaregun somebody

slim pollen
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I think with the amount of ways to burn in hunt (both in terms of loadout and lanterns everywhere) that nobody needs to worry about ways to keep a corpse from walking again, but it would be nice to have a more specific way to do so without having to spend upwards of 2 minutes waiting.

verbal marsh
slim pollen
rotund obsidian
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yeah the main upside for instaburning with a firebomb comes with the cost. which is one firebomb.

hot vigil
verbal marsh
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That does not mean! That fusees! Are the solution!

slim pollen
rotund obsidian
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I do think that there should be a slightly better option for just outright shutting down a solo without outside intervention. (but obviously it would require a heavy gear investment)

verbal marsh
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Because giving everyone the ability to instantly burn everyone all the time is not healthy for anyone involved!

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Did you get it this time? Pepeblush

rotund obsidian
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this all loops back around to my complaints about resilience pls nerf

hot vigil
rotund obsidian
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or necro should cost 25 from the person standing up, too. (also in teams, not targetting solo necro)

slim pollen
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Honestly I think that reslience with teams is more frustrating than with a solo.

hot vigil
verbal marsh
hot vigil
# verbal marsh And?

That as long solo necro exist in its current form, insta-burning is gonna be the norm.

slim pollen
hot vigil
verbal marsh
verbal marsh
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Now explain to me why instabruning everyone is a good solution to the issue you have with solo necro

hot vigil
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Always

slim pollen
hot vigil
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Lmao, you need some better reading comprehension buddy

slim pollen
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Let's try and stick to debating instead of insulting?

verbal marsh
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“This wildly unhealthy thing coincidentally solves a personal issue I have with something because it shuts down all second chances for everyone, ever”

hot vigil
slim pollen
verbal marsh
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As long as the teammate gets a notification that it’s happening

slim pollen
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Fine with me.

verbal marsh
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So they have the knowledge to be able to stop it

hot vigil
verbal marsh
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I would be fine with that happening in solo too if the other low skill high reward things got removed

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Or adjusted at least

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If someone doesn’t want to make any commitments to keeping me down as a solo I should be able to at least get back up and fight when I’m one shot to literally everything

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I don’t see how being 50hp against several duos is unbalanced when you don’t want to commit to bringing traps or watching a body burn out

slim pollen
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Personally my key to enjoying solo is to stop caring about fairness and embrace comedy.

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Not to say that solo shouldn't be fair for solos.

verbal marsh
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It’s been my go to lately cus it’s the only way to enjoy it at the moment, but when my average loadout is poke stick and bees and nothing else it’s hard to get more comedy beyond that

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This isn’t an issue with the game though, you’re just too impatient to sit still for 2 minutes in a 45 minute long game and you want to make that everyone else’s fault instead of making any effort to fix that yourself

hot vigil
# slim pollen Not to say that solo shouldn't be fair for solos.

Solo should be fighting uphill, that is the thrill of it. And giving freebies on rez can diminish that thrill.
Hence once again, think removing solos from trios would make it eaiser to achieve that balance.
Because for the average player to be functional vs. trios needs a lot of help and extra tools to succeed.

verbal marsh
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If you personally can’t be bothered to ensure I can’t get back up, why should I not have the opportunity?

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Just because you didn’t take the steps that the game gives to you

verbal marsh
slim pollen
verbal marsh
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That doesn’t mean it should be overtop but this is far from over the top. The game gives you ways to deal with it you’re just too impatient or stubborn to engage with that

verbal marsh
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Lol

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Not sure where you got that from

hot vigil
hot vigil
slim pollen
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It also only takes one shot to make it a 0v2?

verbal marsh
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And it literally takes two shots to make a trio fight a 1v1

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Lol

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That’s such a… strange… argument

hot vigil
verbal marsh
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I already acknowledged this as well, repeatedly. I gave you an example five minutes after it literally happened to me in game where a duo pushed me at the exact same time and because there’s only one of me and two of them I could only kill one of them before the other one got me

verbal marsh
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The thing you said you didn’t like?

hot vigil
verbal marsh
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And that you burn people out for?

verbal marsh
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What’s your point

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Pretty heavily logically flawed from what I can see so I feel like I’m missing something

hot vigil
verbal marsh
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So yeah, be ratty

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Hide in a bush and wait til the odds are in your favour

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That’s what you’re suggesting

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And it’s what you said you hate

slim pollen
verbal marsh
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And also what I said that what you want is leading to

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Lol

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Like I already explained this to you already

hot vigil
verbal marsh
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Unless you have an actual skill advantage in which case you should be able to win

hot vigil
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Ravyn, gonna be honest with you buddy, just stop, you seem you wanna fight and I don't care about that.

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You've said your points and I've heard them.

verbal marsh
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Not sure where you’re getting that from

slim pollen
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Respectfully I don't think any of us have heard each other.

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The only one who may have was taco, and they made the smart choice and stopped engaging in this.

hot vigil
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Nevertheless solo is always sucha contagious topic haha
Main issue is that there is an imbalance to it, if side gets it better, the other gets it worse.
As mainly team-player it feels bad having to go thru so many hoops to deal with a SINGLE optional playstyle that MIGHT have one trait.
I want to iron out that aspect of solo's impacts to the game.

verbal marsh
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Unless there’s counterplay, like the counterplay that already exists

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“In case opponent has X” has literally been a reason for entire traits and consumables since the start. With chokes in case opponents have fire, traits like bulwark or bloodless for in case opponents have bleed or explosives, melee weapons in case the opponents try to rush you in a certain way or for clearing concertina or breaking doors. Fighting solos has pre-existing counterplay that none of these things that requires traits and consumables do. You have a lot of options when it comes to a solo. The issue here isn’t that there isn’t counterplay to them, the issue is that you don’t want to commit to any of that, so you want an easy way out

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And thats what’s led to every player regardless of if they’re solo or duo or trio being instantly burned the second they go down. Because you’ve taken a scenario where counterplay already exists and added overkill because you don’t want to commit to that counterplay

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If that existing counterplay needs to be adjusted is a different story. If that’s what you’re trying to make a case for, by all means go for it. I’m down to hear you out. But saying that every player, everywhere in the game should suffer because you don’t want to grapple with existing game mechanics is just not fun

hot vigil
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What a lot of text, hope someones reads it :)

verbal marsh
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I don’t really mind if someone does tbh, clearly you’re not interested in having a discussion or seeing other perspectives, but the point of this channel is for that, and other people will read it, including the devs, and the feelings that players like me are expressing will actually get heard

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So feel free to ignore it lol, you’re not the kind of person it matters to anyway :) have a good rest of your day man, I’m going to sleep 🖤

severe vault
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I see another salt mine after necro debates here

unborn dagger
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Just reading through that entire convo and just saying Ravyn bein needlessly condescending.

hot vigil
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Do solo need to go fuck themselves? Nope, but a match shouldn't really change the way it plays because a solo.

severe vault
hot vigil
severe vault
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Not every mechanic is fun but some are necessary for game to be fair

hot vigil
severe vault
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You can throw concertina bomb on body, then burn it. Place tons of traps or simply camp the body. Not very fun or engaging but You can't really make it any less annoying for the already adventageous side without taking away the dead player's chance to fight

unborn dagger
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At that point it would just be best to remove it

severe vault
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I get it it's annoying to camp, but I bet it's more annoying to get camped and realise Your solo necro ability ain't gonna do anything and You're back to menu after all

unborn dagger
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Especially if it isnt fun for either side and having them waste every consunable that they have on one person

hot vigil
hot vigil
severe vault
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The problem is the game was super unfun and frustrating for solo players. And i think it's better to be annoyed sometimes and enjoy the game the way You like it rather than taking away the only ability that allows You to not instantly perma dead while playing with disadvantage anyway

unborn dagger
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You are making the option to go in solo, no one is forcing that on you

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You go in solo you face the consequences but a larger reward

severe vault
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But I don't have option to like randoms because there's someone annoyed by my ability to self res

hot vigil
rotund obsidian
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This really turned from a flare convo into "solo necro bad" lole

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as all hunt discussions inevitably do

unborn dagger
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Which I dont think they can

severe vault
hot vigil
unborn dagger
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^

rotund obsidian
hot vigil
severe vault
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I honestly thoughts they made these things able to set bodies ablaze to avoid "I need a lamp but I need to see if he gets up so I can't go for lamp" tbh xD

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Using game mechanic used to be bad taste? Hunt showdown has some special fanbase

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You were voting to apply an ability to remove necro from someone by interacting with their body. The issue could be removed by speeding up the burn process.

rotund obsidian
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An important consideration is "How would this affect the rest of the game?"

hot vigil
unborn dagger
rotund obsidian
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Burning was slowed down ages ago for a reason

hot vigil
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Yeah speeding it up is once again a "flares buff to deal with another issue"-solution.

unborn dagger
rotund obsidian
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If solo necro is problematic, nerf it. Don't add a bunch of weird mechanics that significantly impact the rest of the game negatively

hot vigil
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Rocket League has the golden rule.

severe vault
charred harbor
rotund obsidian
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I'm not saying i think solo necro is problematic but it's a weird mindset to just add a buncha random shit that affects more things to mitigate it

severe vault
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It's like saying headshots are toxic cuz You don't give Your opponent opportunity to react xd

unborn dagger
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Thats just how I see it

charred harbor
rotund obsidian
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Flaregun/fusees were i guess a bit weak and burning body options were few and far between. They overbuffed it imo, I don't think solo necro needs to play into it at all.

hot vigil
rotund obsidian
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old burning seems crazy to me now. How were you supposed to save somebody from a firebomb? just walk in and burn half your own hp off? 💀

severe vault
hot vigil
rotund obsidian
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yeah i've been running flaregun since the ammo rework, i think it wasn't bad tbh

hot vigil
hot vigil
unborn dagger
rotund obsidian
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Flare duration is a bit short, yeah. Not a bad thing in all cases, sometimes I shoot hives on rooftops with it and the flare lingering is a downside, but meh.

severe vault
vital fractal
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I think making flares and flare gun ammo burn 25 hp on hit on bodies per shot would probably be a decent idea to change up the instant burn meta rn

hot vigil
vital fractal
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Like if you really want to hurt a downed enemy, dump 3 flares to reduce them to 50 at pick up if they had a small bar up front- finish with fire from lantern

rotund obsidian
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Honestly, flaregun has definitely netted me a few kills. I just lob it into bushes sometimes and i've gotten a nonzero amount of hits like that.

severe vault
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I wish flares would drop a bit slower. I like to fire them to the sky so they can actually illuminate large area

charred harbor
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are people actually upset about being set on fire instantly? edit: after dying I mean

unborn dagger
vital fractal
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Also, maybe only allow Dragons breath to set players on fire within 10m

hot vigil
severe vault
vital fractal
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Tbh a good buff to flares would be to make night actually dark

unborn dagger
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Yeah if they could make it fall slower it would be way better then

charred harbor
rotund obsidian
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Huh, I didn't realize flaregun burned a whopping 30ish off instantly on a direct hit

unborn dagger
hot vigil
vital fractal
# charred harbor solo necro players also play vs lower mmr lobbies, can stand up before a bar del...

I understand your base point but in practice:

  1. Lower MMR lobbies for the average 3* might be a major buff but once you hit high 4 to 5* it seems like on my platform- you start facing off against teams of 3/4/4+ on average, with the occasional 6* on a team of 3*s which you cannot say is in your favor

  2. It doesn’t matter how fast you stand up if you are burning, since you will be most likely shot by someone on your body- if they burn you, they are watching you for the most part

  3. Again players don’t NEED to watch you when downed, but they will- and they will even if bounty is running- I’ve seen it happen and have done so myself- to say otherwise is false

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Solo necro on paper is an amazing powerful perk

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But in most times, it’s just a death sentence to use within any moderate time of your own demise

charred harbor
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I don't mind solos. I mind lobbies that look like this garbage. That's 4 solo's in a trio's game. On a rain map.

hot vigil
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It needs to be as relevant as team necro. Which ofc also doesn't have 100% relevance all the time :)

rotund obsidian
hot vigil
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It is also server to server dependend, think Europe have less solos than other servers.

rotund obsidian
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I'd like the same to apply to team necro too, honestly.

hot vigil
rotund obsidian
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If you stand up and get instakilled, that should be it. GG. If it isn't, it makes it a drag because they KNOW you can stand up again and that's when the three minutes of mindlessly waiting for a burn to finish commences

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If i shoot someone outside the lair, then his buddies hardcamping inside use necro on him and i blast him again instantly, he shouldn't be able to be necro'd again either

hot vigil
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Usually the solution to that is just to burn them.

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That will force them to move.

rotund obsidian
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yeah but that's the same issue to me as solo tbh. I get to sit here and watch him burn for two minutes since he could get necro'd at any point.

rotund obsidian
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especially since redskull revive is a thing

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or they will just necro again. then again. then wait a minute and try again

hot vigil
rotund obsidian
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I use conc bombs as my own sorta anti-necrospam in most cases but i can't do that at the start of a prestige :(

hot vigil
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Mhm mhm, just wanna go back to a simpler time. Where dead people stayed dead haha.

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Also redskull is stupid and should be nerfed

rotund obsidian
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I dislike necro in general but i never played before it was added lol

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redskull should take like, 10x longer. You should be a complete sitting duck, the easiest target on the planet. It should be almost exclusively for after a fight has fully concluded. its crazy that its literally the same timer as a normal revive

hot vigil
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And redskull should just be a 3 seconds channel, but a 30 seconds process of noise and light. Think akin to the banishment, but instead you hear howls of the hunter's soul returning to the mortal realm.

amber stirrup
hot vigil
unborn dagger
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I still dont understand why Spitzer as a custom ammo was added to long ammo weapons. Long ammo has incredible mv already and penetration, why give it a custom ammo that buffs both at the cost of a small damage decrease? It just seemed obvious to me(And especially with Sparks having it) that long ammo would get fmj ammo to get that extra penetration at the cost of mv.

hot vigil
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Yes know dum dum is only on those two but that is more balance reasons than anything.

unborn dagger
hot vigil
unborn dagger
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Yeah I couldnt agree more with that

hot vigil
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And yeah I know slugs is technically also custom ammo, but they need a whole lotta work lmao

subtle lichen
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I think the damage drop-off for buckshot should be tweaked. Surely there's a middle ground between "one shot kill" and "did someone let a breeze in?"

unborn dagger
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Yeah the drop off for buckshot is very steep lol

subtle lichen
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Buckshot in Hunt is a perfect example of the gaming trope that you have to be able to smell what your opponent had for breakfast to do any actual damage.

hot vigil
subtle lichen
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I'm not saying extend ohk range, but the damage drop off could be a bit less extreme. I shot a guy with a rival last week, he was 15m away according to the damage summary. I did 7 damage. 7. And it was a centre mass shot.

hot vigil
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Also one of the strongest things you can do atm is levering with the terminus at 20m range.

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Ofc a niche issue, not gonna deny that.

subtle lichen
# hot vigil Pellet %?

I actually don't remember. But it was standard buck and I was fuming that I did so little at what seemed like a reasonable range.

hot vigil
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Feel like shotguns are overall fine. Again making them stronger over distance will severely remove what little the compact have going for them

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But wouldn't cry if shotguns got 15-30% less steep damage drop-off after OHK range.

signal mural
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@rigid plinth I appreciate the brainstorming on Headsmen's inevitable costume tweak but I think shirtless is a pretty cliche choice and would make him look like a poor man's Penitent.

I thought they could give him a bandolier bundle of heavy lynching rope. Or some more leather bits to match his heavy gloves, like a single shoulder pauldron or a gorget.

Blood stains on black clothing barely show up and turn more rust brown when dried and extreme weathering could turn his black robes greyish... which might actually make him harder to see unless they are looking unrealisticly bright.

humble quartz
charred harbor
hollow wing
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@charred harbor you know that @humble quartz has a good point.

rugged iron
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@mild sigil you know that not everyone that has a name like that is asian. I have one and also set my steam region to china just to troll people. Meanwhile i get 14 ping EU

wet saffron
rugged iron
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Because i cant answere in that channel SmugEddy

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Bot delets all messages that rnt in the correct format

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U asked and i answered 🙂

eager siren
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Good afternoon, I bought it and decided to watch the game, but after 2 hours the ban came, it's unclear why, I wrote an appeal on the site.

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who can help with the problem?

remote ore
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probably because you cheated

jagged wagon
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@cobalt python While I agree with your point about the timing of the giveaway and the release of the dlc being a day earlier isn’t ideal, to say they are holding you as an emotional hostage is a bit of a leap… just chill for a day man.

cobalt python
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Yes I could chill for the day but why they forcing me to have to chill why cant I just participate in the trade of money for goods it dont make no sense. Its the little things in life u know?

crystal plume
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@red crescent Please post the text from the actual suggestion in the correct format (shown in the pinned messages) rather than a screenshot of the suggestion

red crescent
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I'm sorry, I'm not a native speaker, I couldn't find why it doesn't want to post my suggestion, maybe I added some wrong element. I will not do that again

crystal plume
#

Your suggestion need to be in this format:

Title:
Details:

red crescent
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thx

hot vigil
cobalt python
hot vigil
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Like it ain't rocket science

cobalt python
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Indeed I will wait because they are forcing me to wait

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Thats what I want to change

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Free will

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U aint understanding are you?

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@hot vigil

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It aint rocket science

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This idea helps hunt get there money and helps the people who play the game no negative only positive change ❤️

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We all about positivity over here

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@cosmic kettle whats your understanding?

signal mural
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Pay it forward and if you win gift the key to a Hunt mate and bask in their thanks. For your emotional state it's a win/win.

hot vigil
cobalt python
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You see there aint no point to wait one day

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And the day aint a price thats npc thinking

cobalt python
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Or let me give it away to a mage

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Mate

hot vigil
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They cannot check if you already own it

cobalt python
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Ok but u gotta think about the broke kids out there not just my rich ass

hot vigil
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Okay, they gonna wait an extra day

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Just in time for the weekend

cobalt python
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They shouldnt have to man

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Not in 2024

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Just making life a little better

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One thing at a time

hot vigil
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Well, but your own logic they are poor, so not like they have a choice.

red crescent
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I tried to explain my idea, reduced it to 1 sentence. It's not the same format anyway. My hands dropped

cobalt python
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Two seperate things

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They got the money but after they pay

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THAN

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They go broke

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The kids man I just want them to enjoy a dlc one day early man

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Its like being able to open one of your presents a day early on christmas

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I dont want them like I said to be emotionally and mentally forced to keep themselves held hostage because of these giveaway times and release date of the dlc

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It aint right u dont know what people going through

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They dont need this added pressure u know?

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Tings add up over time

hot vigil
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Honestly man, if ones enjoyment of life hinges on a DLC for a video game, think you need to re-adjust some life values.
I love video games, I have Hunt DLC myself, but damn if I ever get emotionally distressed over a skin, just shoot me.

cobalt python
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Not the skin its having to wait for no reason

red crescent
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Does Hunt have a email of its own? So that I can put an idea there

cobalt python
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I sae a man get a hunt tatoo on his arm

signal mural
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I really wanted to ping HostageKiller into this... just because of his name but it wouldn't be right.

cobalt python
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Just cause he loved the game he cant get a tatoo of it on his arm

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Should he like u said shoot himself?

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Smh

hot vigil
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I know right

cobalt python
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WAIT I HAVE A SOLUTION

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@hot vigil can u buy me the dlc rn 🥺

red crescent
hot vigil
hot vigil
cobalt python
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Aint begging its mearly stating a solution to a problem to resolve a argument

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@hot vigil

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The statement is not necessarly asking you to buy it but putting the idea of you do something which does involve u buying something for me which is seperate from the might idea of it all

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But if you would go ahead and pay one forward I think the world would be a better place

rancid pebble
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This entire conversation is super wacky lol

humble quest
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The mental gymnastics going on here

hot vigil
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Or lack of

rancid pebble
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One day really isn’t a huge deal

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And honestly I don’t even understand the rest of what’s being said

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Tis BIZARE

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Also I can’t spell

humble quest
signal mural
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Mental agony will do that to a person.

crystal plume
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It's time to move on from this topic if people are unable to keep it civil while discussing

cosmic kettle
# cobalt python <@350538124998344727> whats your understanding?

You're just impatient, the dlc isn't a limited time only thing. The Hunt:Showdown community managers don't have to do the give aways at all. If you like the DLC enough to spend money on it do so, its your money, if you don't like the DLC and still wanna give your support buy some bloodbonds and get a skin from the legendary store you are eye balling.

I also don't get why it's a problem to wait a day for the give away.

cobalt python
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Aint no gettin to yall people. You just want to see the world burn. Keep having that look at day to day life and see where that gets you man smh

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Argument ended tho gotta respect Mr.Diiba

chilly shard
#

Do you guys think we need new Achievements for Hunt Showdown in Steam?

unborn dagger
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We could use some fun achievements like the throw a hammer one.

queen jungle
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@crimson dirge Your suggestion was removed as such a system already exists in the game.

queen jungle
marsh gardenBOT
queen jungle
#

Here's some insight in Hunt's matchmaking

crimson dirge
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huh. I'll have to check that out so I can figure out how I keep getting killed by 2.0 and even 3+ k/d players as a 3*

tiny pivot
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Definitely wasn't expecting to read a conversation about someone wanting to die over Hunt DLC today but

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Lmao

humble quest
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@cursive cypress you have a gun in both hands. It's intended.

cursive cypress
humble quest
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Well you can't bullet grubber with any dual wield, it's just how it works.

cursive cypress
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well yeah no shit but it feels dumb considering irl it wouldn't be a problem to do either motion to save the bullets

humble quest
#

Bullet grubber as a whole is iffy, since you can swap ammo types and it saves all the rounds when you don't have it. But it's still the intended behavior with how the game current works

#

You just gotta be more tactical in your choices for when you reload

remote ore
#

I wonder why bullet grubber is so expensive

cursive cypress
#

honestly it just seems lazy because i bet this is because they dont want to add more animations then they have to

crystal plume
humble quest
#

I imagine catching ejected rounds while holding another gun is more difficult than it sounds. It's probably just a balance choice.

cursive cypress
#

props, not one that makes much sense to me

queen jungle
#

@manic plank The Kar98k was introduced in 1935, a whole 40 years after the events of Hunt.

Personally, I'd rather like to see the Gewehr 88 as it fits the time better while being similar enough to the Gewehr 98. Perhaps as a medium-ammo rifle as those could need some more additions. Lots of long ammo guns already.

However, the devs have stated in the past that they want to avoid gear being redundant by having guns that are too similar to each other, so there would have to be something special about it to make it different from other rifles.

manic plank
# queen jungle <@483664079551201291> The Kar98k was introduced in 1935, a whole 40 years after ...

I know the Kar98 was not from 1898. It was introduced in 1934 actually. I say kar98 bc I know how to spell it. It’s also the same gun as the gewehr98 they just call it different name to circumvent the ww1 treaty (I forgot the name). It would be nice to have another medium ammo bolt action rifle besides the veterlli. I don’t like the feel of the veterlli and I wish there was another option. Another single shot shotgun would be cool that why I recommend the martini Henry shotgun because it fits the time period and they can use the same model. There is also no competitor to the Romero in the single shot shotgun category.

queen jungle
manic plank
weary fox
queen jungle
#

why would a gewehr be a medium ammo gun while firing a bigger bullet than a mosin

manic plank
#

Because it would be basically the same gun but different iron sights

#

Then make it special ammo and do 145

#

Actually that could work

weary fox
#

We don't need another special ammo gun, imo

manic plank
#

But a new medium bolt action would be nice

weary fox
manic plank
#

I’m saying that a new bolt action wether it me medium or long would be nice. There is no other medium besides veterlli but the cartridge for the kar is bigger that the mosin.

#

Idk what they should do but they can figure that out

weary fox
#

Kar98k wouldn't be added unless they move past world wars which may honestly happen in the far future.

manic plank
#

Again, did you not read my previous message

weary fox
#

But you're right, the game needs another bolt action medium ammo rifle

weary fox
manic plank
#

At least for now

weary fox
#

I think it's indefinitely my friend

manic plank
#

What is your opinion on my suggestion for the martini Henry shotgun

weary fox
#

All the niches for rifles on the long ammo roster has been filled

manic plank
#

I wouldn’t be surprised if they add one of these suggestions (medium ammo bolt action or single shot shotgun) in the next update.

weary fox
weary fox
#

Oh but I'm betting Springfield with a magazine is coming very soon, considering the pattern Crooktech likes to take with their "successful" additions

#

#game-ideas message

Imo, I don't like giving solos a get out of jail free card because they decided to bring a 4 point trait, if anything I'd say that solo Necromancer is ok where it's at, flawed but not very concerning, at the end of the day when they use Necromancer to self revive, they still have to risk something ,which are their health bars so there is still a risk vs reward as opposed to letting them revive at a distance. This is my take though, I'd like to see yours

manic plank
#

Because your so stringent on the caliber they could add the Lee Medford or the Mannlicher Carcano 1891. They could both me medium bolt actions

#

Or they could both be long ammo idc, I just want another medium bolt action rifle bc I don’t like the feel of the Vetterrli

tiny pivot
#

I would love some more unknown weapons

weary fox
manic plank
#

Since 2018

#

6 years

weary fox
#

Fuck...

#

6 years no pull bolt but they add a semi automatic fictional conversion of an existing rifle

unborn sandal
weary fox
manic plank
#

Didn’t they start in 1920

#

Carcano as a medium rifle, fits time period and fits cartridge size

#

I just hope they add a new medium bolt action.

#

Vetterli is ok but they need some variety

hot vigil
#

@tiny cobalt Please consider what you are suggesting, if the solo got a free teleport away from danger whenever they go down, that means you will NEVER be able to kill a solo completely and solos can just keep coming back until they have their last bar and then extract.

weary fox
hot vigil
# weary fox Imo idk why people are still unhappy over solo Necro, it's flawed but still ok i...

I am unhappy about it bc rn it is a "everyone lose" trait.
Feels shit for solo necro players to have trait that is kinda strong when it works, but also countered 99% of the time and the only gameplan you can have is to wait it out for long spans of time to see if you get the chance to get up.
And it feels shit for teams because every body is now a requried instaburn and wait in case they MAYBE shot a solo, that MAYBE have Necro, that MAYBE is gonna play the long game and try to get up.

weary fox
#

Damn, reading this feels like solo Necro could never be balanced, I honestly don't know what solution can satisfy everyone, and I'm starting to think that solo Necro is just one of those things that can't make everyone happy. Hopefully it will get a rework in the future.

#

Also is that Mcree from overwatch?

hot vigil
#

It really depends if solos and teams can agree what utility solo necro should have.
Like I think solo necro should be a bounce back trait that gives solo a second wind if they got shot from a 100-200m distance or trades. But as soon a team is on their body, they have lost and solo necro is not a factor anymore.
Whereas it seems a lot of solos want solo necro to be an extra life within that match that gives them an opportunity to try again in the same round.

#

and not it is McCree from overwatch

weary fox
hot vigil
weary fox
#

It's still not a bad idea. Really. I always found most of the "let them revive far away" extremely flawed, they get a second chance at life because they pressed a button.

hot vigil
#

Thanks haha, just saying I've heard a lot of push backs from people when I suggest it haha.
Which makes sense if people think solo necro should be more of a guaranteed self-revive, which I don't think.
So my suggestion would go against everything they want from the trait.

vital fractal
#

The MMR gap should only be 1 star for matchmaking

hot vigil
#

praise

vital fractal
#

I’m tired of having 3s in the same lobbies I have to fight 6s in too

#

If it’s going to be this wide, it might as well not exist

weary fox
#

MMR in Hunt is a shit show, and I doubt it's going to be fixed anytime soon

hot vigil
#

Imagine if we had a option between: "Find me a game fast" and "find me a game fair".

vital fractal
hot vigil
#

Eyup

vital fractal
#

And honestly, if they had just tuned that instead

hot vigil
#

haha

vital fractal
#

It would’ve been way better

hot vigil
#

Think it got gutted bc they wanted to have wildcards

vital fractal
#

They can’t even do wildcards right

#

It’s in the name, Wildcard

Make it unique not just “Day but we call it night, Day but we call it night and mint green, and some actually unique weather but weekend only”

hot vigil
#

Oh man, lemme find my post haha

hot vigil
# vital fractal They can’t even do wildcards right

Said that for years, before wildcards was a thing.
We need mutators where stupid things can happen:

  • 1888 mode.
  • Only melee, bows and Xbows.
  • No AI.
  • MORE AI.
  • True night maps.
  • Medium ammo actually good!
    Endless possibilities!
weary fox
hot vigil
vital fractal
#

Seriously, the only reason wildcards aren’t actually good is because:

  1. Devs don’t have the ability to implement a good mode (doubt this)
  2. Devs choose not to (very much this)
#

This engine update should remove a shit ton of excuses they have

hot vigil
vital fractal
#

Literally what I just said lol

#

Once that’s over

#

The level of expectation shoots through the roof

#

As it should

hot vigil
#

Yeah, said that the engine update is gonna be the make or break update for me

#

if I wanna play more hunt

weary fox
#

Oh yeah, when is the engine update coming?

hot vigil
#

Later this year

vital fractal
#

Apparently earliest April

hot vigil
#

I would say 5-6 month time

vital fractal
#

But could be pushed back… meaning it probably will lmao

weary fox
vital fractal
#

Idk why they have a month

#

Like guys

#

You know your track record

#

Just say 2024

hot vigil
#

Well, think we are on track tho. Tide of Shadow was delayed 1.5 months, but they said fuck it and ran 3 events back to back to ensure we ain't gonna move the whole schedule further.

vital fractal
#

I’m fine with waiting

#

But I better be waiting for something worth waiting for

hot vigil
#

Well, they say it gonna come with a new map

#

So that might be cool

vital fractal
#

This part trio event, honestly overall a let down tbh

weary fox
hot vigil
vital fractal
#

Weather fantastic, (except night inferno… I’ve had bond fires bigger)

But my god the weapon and ammo changes

weary fox
weary fox
#

I know stillwater bend is infamous for being absolutely clowned on

#

At least back in it's haydays

vital fractal
#

It still is

weary fox
#

Oh damn lol

#

Ok to be fair to stillwater bend, any basement compound is generally pretty shit

vital fractal
#

Like, it’d work well with the more horror themes seen in ultra early hunt but, considering hunt is more fast paced and shooter now… the map is a slogfest

hot vigil
# weary fox Horrible layouts and either attacker or defender sided

Yeah, so in the early days the boss lair had more open exits, so it was very hard to push out without getting shot.
And there have been some major overhaul to some of the areas, supper lake comes to mind, to limit sight lines in general.
I like Stillwater Bayou, it have its own character to it, which is what is most important imo.

weary fox
#

Having more exit making push ins less risky and push outs more risky sounds oddly fun, demotes the usual camp fest of Hunt. Not complaining about camping, just sometimes sick of ot

weary fox
hot vigil
weary fox
#

Tbh Idm pushing in, I tend to bring small shottys in addition to my big rifle. Yes, I main Quartermaster

hot vigil
#

I mean you get free quartermaster nowadays, so I don't blame ya.

#

Sadly not the old quarter master

weary fox
#

Old quarter was 2 large slots

#

We all loved that quarter (not lying 100% truth)

hot vigil
#

It was stupid

weary fox
hot vigil
#

That or Nitro/Nitro

weary fox
#

They should add a trait for dual wielding 2 medium slots SmugEddy

#

But no secondary weapon in return

#

I want to run into the Bayou with 2 obrezs

vital fractal
#

Seriously, AI enemies are pushovers that make noise

#

Come on, add some lore accurate ai- make em scary

weary fox
#

In the lore: THEY'RE TERRIFYING
In game: stab.

vital fractal
#

People be like “Well I don’t want to die due to ai in a fight” well clear them like you should

#

I don’t like dying in fights due to getting shot but ultimately it’s a skill issue

#

Seriously, the AI are such pushovers it’s honestly annoying

weary fox
vital fractal
#

The game has been tuned to reduce just about every aspect of horror

vital fractal
unborn dagger
weary fox
weary fox
vital fractal
#

Or when I have a nitro, some no name Hunting Game SmugEddy

weary fox
unborn dagger
#

Lol god damn

tiny pivot
#

Necro being a shit idea, no matter what

#

Everyone loses, and the burn changes only make it worse

trail oasis
#

Necro should be removed imo. I never ever had a good experience with solo self res and i play only solo... It break the game immersion , its lame for every1 , it force peoples to play a loadout they dislike just in case these a solo or it become a body camping simulator. I never understood why they implemented it and why its still a thing. It also make the game way to easy for peoples who abuse it and fight at water spot so if they get downed theres nothing that can counter em even traps with the good traits they become uneffective. But since theres more bad players who love it that normal player who want to enjoy the game immersion it will always be a dead end discution

hot vigil
hot vigil
# tiny pivot Necro being a shit idea, no matter what

While team necro is strong, it feels more like a skill check.
It makes fights evolves around the dead bodies and punishes players management skills of engaging the rest of the team and locking down the body.
Solo-Necro lacks that aspect due to the solo not having a team, obviously.

vital fractal
#

Since fucking when does a barely pulled bow instant kill?

#

Shoot one arrow, miss, instantly shoot another and instant tap?

#

I thought they only do 120 if tapped like that???

hot vigil
#

Think ever since the hundred hands nerf?

#

But cannot remember

#

But yeah bows are quite stupid sometimes haha got 1-tapped in lower torso at 20m

vital fractal
#

Wait

#

So you’re saying

#

You can just tap the bow

#

And it’ll 1 tap if it lands??

#

Then what the fuck is the point of drawing the bow back in CQC?

#

I thought the whole point of the bow was to have to draw back for a full one tap or rapid fire low damage bleeding arrows if you don’t draw it back

#

Is drawing the bow back just for distance not damage on it??

hot vigil
#

Better damage retention over distance too I think

vital fractal
#

That’s actually such horseshit

#

Makes zero sense

hot vigil
#

Lemme jump into the shooting range real quick

#

Lmao!

#

So @vital fractal here is some stats for just tapping the bow to the upperchest:
Less than 1m (all up front): 116 damage.
2m away: 120 damage.
4m away: 124 damage.
5m away: 120 damage.

#

So there is a sweet spot of 4m range where you deal more damage

#

If you draw the bow for like 0.5 seconds (basically releasing as see the draw animation), you deal 144-150damage

#

and 136 damage at 5m

#

Now lets try with Hundred Hands

#

Okay, Hundred hands doesn't really change much in that regard. Basically you should just draw your bow for 0.5 seconds

unborn dagger
#

Except losing a bar obv

hot vigil
#

I think with the now pushed burning utilities we can could honestly remove necro all together.
It was created to be stalemate breaker when all teams had used their burnables and chokes and just were sitting around a body to make the first move.

manic plank
#

This conversation has lasted a long time. Do you guys want to talk about anything else

unborn dagger
#

I'd be fine with that or necro needs to make you lose more health.

manic plank
#

I’m just tuning in so

unborn dagger
#

Tru lol

manic plank
#

Do you want it to end

hot vigil
unborn dagger
hot vigil
manic plank
#

Wanna talk about ideas for a new medium bolt action

hot vigil
#

Sparks pistol is my fav. Sure we can have the gun, but them lacking the foresight to see how it would break long ammo economy was baffling

hot vigil
#

But wouldn't mind it all together

manic plank
#

It’s the only medium bolt action and it’s all around mid. It not good for one thing and I wish there was more variety

vital fractal
hot vigil
hot vigil
manic plank
#

It’s either Springfield 1903, Lee metford, or Carcano

vital fractal
hot vigil
vital fractal
#

It’s honestly the best medium ammo rifle all around

manic plank
#

Bc it’s the only good one, beside the springfield. It’s your only option so that what you have to compare everything to

hot vigil
#

Lmao, Cenny is a fucking beast atm haha

vital fractal
#

Well I wouldn’t say it’s only good one…

hot vigil
#

Drilling is good too

vital fractal
#

All the medium ammo rifles are great, given Dum Dum

If anything, Springfield is probably the weakest at the moment

#

The vetterli is just so overtly overtuned imo

#

Via stats, ammo choice, and Variants

manic plank
#

You’ve never had another medium bolt action to compare it too

vital fractal
#

I don’t need to… there are other medium rifles

#

Doesn’t matter if it’s bolt or not…

manic plank
#

But specifically bolt action is what I’m talking about

hot vigil
#

Issue is that you cannot only compare it to other bolts only thing that matters is cycle speed in that regard.

vital fractal
#

Yeah, what would a mini mosin addition to medium ammo add?

manic plank
#

Variety

vital fractal
#

This is a game with a balancing factors, variety isn’t enough of a reason

#

What would be its niche?

manic plank
#

Quick reload maybe

#

Stripper clip

#

Offer a special ammo type that the vetterli doesn’t have

hot vigil
#

So I wouldn't mind a Carcano too much, the bolt-action stripper clip and 6 bullets makes it a thing between Vetterli and Cenny, with the perk of quick full reloads.

manic plank
#

Better iron sights

hot vigil
vital fractal
#

Literally both of you are asking for a rifle that’d end up being better than a vetterli and centennial

manic plank
#

Then make it do less damasten and have special ammo that those two guns don’t offer

#

Damage

hot vigil
vital fractal
#

Then you have to ask, then why add it if it’ll be obviously worse

manic plank
#

Not necessarily explosive

#

Maybe a new ammo type to go with it

vital fractal
#

The game doesn’t need another traditional bolt action really

hot vigil
vital fractal
#

The guns in game rn need an ammo overhaul

#

Dum dum on everything is ridiculous

hot vigil
manic plank
#

It is

#

Sounds good to me too

vital fractal
#

Then just run the vetterli

#

That might as well be a mini mosin minus the strip clips

manic plank
#

But it’s not fair that’s the point your trying to make. We want fair

#

Well it not a mosin at that point is it

vital fractal
#

Then to achieve that you would need the vetterli

vital fractal
manic plank
#

No you need a new weapon to account for its slower reload

vital fractal
#

🗿

hot vigil
humble quest
#

You not going to win this grog. Guy just hates the vett and wants a replacement

hot vigil
#

lmao haha

manic plank
#

I’m not fully hating it I just want another option

vital fractal
hot vigil
#

Again, I don't mind the idea of bolt-action medium gun, but weirdly enough, medium doesn't need more rifles anymore.

manic plank
#

True

humble quest
#

This is like the third time he's roped someone into the talk today

hot vigil
#

Compact on the the other hand, they need a new rifle

vital fractal
#

Compact needs explosive ammo

manic plank
#

Varmint rifle

hot vigil
vital fractal
#

And I am all the way down for it in the form of the colt lightning

unborn dagger
vital fractal
#

I just need compact explosive ammo + explosive ammo rework

manic plank
#

What about a new single shot shotgun

vital fractal
#

The Romero exists…

#

I’m done lmao

manic plank
#

Again I want variety

unborn dagger
#

Ngl I feel like drilling kinda fits that role already

#

XD

manic plank
#

Poor damage fall off

hot vigil
hot vigil
humble quest
# manic plank Again I want variety

This is like the definition of weapon bloat though. There's almost nothing meaningful another single shot shotgun will bring to make it's existence matter

humble quest
#

We have achieved hunt: loony toons.

#

Next id like a cav sword that sings to me like who framed Roger rabbit

teal parcel
#

Perhaps a better system would be to make solo revives revive the solo at a distant location from enemies, but only work once.
Such a shitty idea. You are (not the first one, I've seen this idea a bunch of times) asking for a risk free gameplay, go in, die, teleport to safety, go to extraction. Making the so called hard mode even more easy than it is now.

tardy rapids
#

So if you could add some input instead of being that guy who points and says. "Shitty idea bad make game less hard". It'd help a lot to have the otherside of the opinion in providing their own ideas.

teal parcel
tardy rapids
hot vigil
#

@signal mural giving solos a get-out-of-jail free trait doesn't fix solo necro.
That just makes it impossible to kill solos and giving solo zero-risk play.

unborn dagger
#

@storm cairn I do not understand why Adrenaline DOESNT work like your suggestion lol

signal mural
# hot vigil <@246050014957142017> giving solos a get-out-of-jail free trait doesn't fix solo...

I'm not a fan of Solo Necromancer, not as a solo and especially not as a team. Something needs to be tried out, IMO, to stop this boring burn & camp gameplay.

I think this would actually give players a better chance to actively handle a solo. Situational awareness is necessary on both ends. Reviving into an Immolater burns a health chunk and lights the player on fire, C. Armored causes bleeding... just like by Shadow Step. Spawning into a horde would obviously be loud and a dangerous re-entry into combat.

If the Shadow Step range was longer while alive and shorter when reviving from death that would also be a way to balance it better. There could also be a cool down timer put on it after the first use, giving the enemy team more time to clear nearby AI and block any chance of revival. I think it could be balanced better than what we have but most people don't fully read a post so adding more details makes it a TLDR down vote.

subtle lichen
#

I think it's mostly fine at the moment. I would personally make it a burn trait, and put an upper limit on how long you can study the floor for, just to stop people from waiting out most of the game and then running for an extract. Higher availability of burns is a good balancing change. It speeds up what in many cases was innevitable anyway, which is the solo standing up and getting shot almost immediately.

signal mural
# subtle lichen I think it's mostly fine at the moment. I would personally make it a burn trait,...

Yeah, I could care less about people being allowed to keep their Hunter at this point. The game has become too forgiving in that aspect - Death Cheat as a rare trait drop, free Recruits with better gear & useful traits at Tier 1 onward, and more & more Restoration traits & options...

As it is solo Necromancer is most useful as a solo sniper or in chaotic multi-team shoot-out. Otherwise it is a toxic gameplay drag that pretty much mandates the insta-burn culture we're seeing now. I think it being a 1x use per round ability for solo would be a nice fix. Or just give a counter-trait or item to banish the Solo Necromancer... something that has little to no other use (Holy water tool that burns the Necromancer trait from a downed Hunter, Death Knell Trait that allows you to perma-kill a downed solo by holding 'e' on their corpse - pop-up appears regardless & has no effect on non-solos)

hot vigil
# signal mural I'm not a fan of Solo Necromancer, not as a solo and especially not as a team. S...

Okay I can quickly tell you why it wont work.
You kill a solo in a house, they poofs away. You don't know in what direction, how far or how close. The solo knows where you are and now can camp you.
Another scenario: You caught a solo on an open road and killed them 120m away, you remain in clear line of sight as you approach them, but it doesn't mattter, they poof into cover and you have no idea if that was to the left or right side.
Also it just becomes even more feast or famine being 100% reliant on AI around you.
You have my guarantee that if this got implemented, solo-players would complain 1-2 months after that the skill is useless when the meta now becomes "kill all AI in the area".

hot vigil
signal mural
# hot vigil Okay I can quickly tell you why it wont work. You kill a solo in a house, they ...

If it's radius is 30meters or less than you have a pretty good idea where they could have gone. 50m is too generous. Its range could be similar to Necromancing an ally.
If they wait too long searching for a great blind-pick they'll likely be burning and lose another bar. If they choose something where there are multiple blips then they'll likely aggro the other nearby AI giving the enemies time to react.

As it is at 120m away most Necros can get up and if they have resilience still run off... so not much of a change there.

I'm not saying it's not potentially a flawed idea but I think it's better than what we have now.

signal mural
hot vigil
hot vigil
#

Just to show you, this is 30m from my player position to the wall.

#

I could die on this wall and get deep into this compound.

#

I could die on top of the roof and relocate back down to the ground AND in cover.

subtle lichen
#

I normally don't bother ressing more than once if I get insta-plugged. There's no point in that case.

hot vigil
signal mural
#

No doubt. I'm just looking for some middle ground solution.

It could even be 15 or 20m. My point is it could be tweaked and tailored to make for better game play. Less distance but health chunk limited, more distance but 1x use, slow-activation, audible use... whatever...

There's a point where the niché use of self-revive needs to be controllable by the opponent too. I think needing to take multiple tools/consumables to deal with one Solo Necromancer is a bad mechanic - especially when they aren't immediately effective. It's silly that players are being held captive having to watch a body burn for multiple minutes or risk being shot in the back.

subtle lichen
#

Flare gun is the go to in my experience. You kill someone, then flare them. If they res, you kill them and loot them. Chances are you'll get the flare back.

#

And so on.

#

Or from a toolbox even.

hot vigil
tiny pivot
# hot vigil While team necro is strong, it feels more like a skill check. It makes fights e...

Tbh with regen even team necro has issues
It very much just reeks of a perk that is objectively bad that we’re all supposed to stick with because solos get upset
Meanwhile most every other similar game has nothing like this
I don’t even use necro, you don’t need necro to be successful in solo or group. I’ve wiped servers on my last of my 9 cat lives, I can do it on my first. It’s honestly, just a massive skill issue, totally not bias :P

subtle lichen
#

I would say that the only people who really suffer from solo necro atm are other solo players. Teams admittedly get tied up watching, but it could well be the same if another member of a duo or trio is waiting for you to leave.

subtle lichen
#

Necro is just one aspect of solo assist that is perhaps in need of some attention.

#

I personally don't think you should get dropped into a lower MMR (or at least as low as it is at the moment) just because you're solo.

tiny pivot
#

I tend to stay out of necro conversations but plainly I think that the Necro change is a massive crutch meanwhile all the other changes are more understandable.
I’ve wiped teams regardless of solo, necro, mmr, anything, so it doesn’t really affect me.
Hunt is already meticulously designed in such a way that I feel it’s very easy to play the underdog

subtle lichen
#

I'm a solid 3 star player. When I play solo, the biggest threat to me are other solo players, because the duos or trios I usually face are way lower down the skill tree and it feels bad killing them.

hot vigil
tiny pivot
#

My most largest problem with Necro is distance, also. Like the fact you can snipe someone and they just limp away. It’s not engaging for anyone and there’s no reasonable method to burn from extended distances so you’re just SOL :P

tiny pivot
hot vigil
tiny pivot
#

I try not to say skill issue… but :PPPPPP

subtle lichen
#

@glad plaza #game-ideas message Counterpoint - Unless you do a dollar wipe, you're still going to have players sat on multiple hundreds of k in dollars who this won't apply to. The only people the recent change has made any real difference to is people doing prestige, and people who were struggling to begin with.

hot vigil
signal mural
#

Well, thanks for the constructive feedback discussion y'all. I appreciate hearing some detailed opinions.

glad plaza
subtle lichen
#

I've been a vocal supporter of what they did in the last patch to "level the playing field" so to speak. But I think that some balancing is needed to weapons now that money is less of an issue. Some weapons, there is now very little reason to take them e.g. springfield.

hot vigil
hot vigil
glad plaza
signal mural
# hot vigil np np. Just think the biggest step to resolving the solo necro issue is to iden...

Yeah, it's toxic irony because honestly in 97% of the cases it probably wasn't a trade that a Solo's reviving from... and that means the solo was already bested - that single guy - was already handled and now I have to spend minutes playing crematorium worker because he or she is salty and would rather that I waste my time watching them burn or take a MMR bump for killing them 4-5x... It's just ludicrous.

hot vigil
subtle lichen
hot vigil
signal mural
#

Not patient enough to not make a play that gets them killed but patient enough to wait long enough that people believe they'll stay dead.

hot vigil
#

Eyup.

#

Dunno, just don't think there can exist a self-revive that will ever live up to the hopes and dreams of solo-players.

teal parcel
hot vigil
teal parcel
subtle lichen
crystal plume
#

That is not true for everyone

#

I face the same people I face as a full trio when I solo

subtle lichen
#

Or at least, it shouldn't be as big as it is.

crystal plume
#

It depends on if you were close to the bracket threshold to begin with

teal parcel
# crystal plume That is not true for everyone

Might depend on MMR. If you are a 3 star the game drops your mmr so hard it struggles to find teams of 3 and match is often 5+ solo players. If you are a six star I guess it doesn't matter because you get 5 stars anyway

subtle lichen
hot vigil
#

(somewhat arbitary numbers used).

arctic hemlock
#

I've had 4 games in a row now that has had chinese players on at minimum one full team. I don't care that they are chinese. I care that they will have a crazy ping which makes the game so unfair its pointless playing

tiny cobalt
tiny pivot
# hot vigil It ain't even about that, since day one solo have been sold and acknowledge as "...

And then, for some reason, they decided to buff and buff solo players because of other tangential issues. Nobody wants to say it but the only reason they ever have buffed solos is because finding teams in this game is weird and scawy and people would rather just play solo myself included, but people don't want to actually get better at the game to make up for it. It doesn't help that hunt lacks proper voip and as far as I know has a bit of a colorful community

hot vigil
crimson dirge
#

which is ironic because I also bought the game, and multiple events, and DLCs... but screw me and my experience, right?

crystal plume
#

I'm fairly sure that has not been their response in this context at any point

crimson dirge
crystal plume
#

People will always have at least one region available to them no matter their connection yes, but that is not related in any way to what people are complaining about

crimson dirge
hot vigil
crystal plume
crimson dirge
#

So the comment I was replying to was about ping, not MMR. I have a whole paragraph about MMR that I typed yesterday but decided no to share because, well.. obviously crytek doesn't care lol

crimson dirge
crystal plume
#

Yeah, which again is not related to the point that was discussed in that video

#

They are complaining about people connecting to servers other than their intended region essentially

crimson dirge
#

lol you didn't watch the video. the question is litereally "will there ever be region or ping lock?" and they said exactly what I said "no, because some players have already bought the game and have bad latency"

crystal plume
#

Which is not related to the point mentioned in the video about if there was a hard ping limit, it would prevent some people from connecting to any server

#

The amount of people who have higher latency than the intended limit even on the region closest to them is a minority and not something that will effect in your matches most of the time in any way

teal parcel
#

I bet there are just not enough servers in Asia

#

Or maybe people are upset that there are too many cheaters there, and come to EU

#

Maybe solving these problems will solve yours automatically

crimson dirge
#

no stop, don't bring up another problem with the game. They'll have to rationalize more why it's only a you problem, and no one else is experiencing it

#

to be fair though, cheaters are in every game so I can't blame crytek for that

bright sapphire
#

EU is in a sorry state rn

rugged wigeon
#

sorry state is putting is lightly

#

The first 4 matches i did today had atleast 1 full team of people from china, and the matches after them 4 have had atleast 1-2 chinese players. Now lets be clear i have nothing against people from china, but the ping is the biggest issue. one of the i killed, jumped to the side run around the corner and then died to a bow headshot which was from the guy i killed. that is not on and unfair to expect players to put up with that

bright sapphire
#

Last 3 games today I got clapped by trios from China/Russia with under 100h and lvl 1 steam accounts or even steam accounts that weren't set up. Always one step ahead. Playing like they have 500h minimum.

crystal plume
#

I advice stopping here before reaching terratory that goes against our rules regarding discrimination/xenophobia 🙂

bright sapphire
#

Would be nice to have some kind of replay feature after the game is over. Some people just seem to have insane awareness for their playtime.

arctic hemlock
#

LMAO

#

talking about a region, not a group of people isnt discrimination or xenophobic

teal parcel
#

ConcernedFrogeDolch if you have problems with the game you are racist

crimson dirge
rugged wigeon
#

its not discrimination if its a fact that is ruining the game. im not exactly blaming chinese people, im blaming crytek for allowing this to happen

crimson dirge
#

Do you work for crytek? Is this an official discord? I am screenshotting this conversation and contacting them. this is insane

crystal plume
#

Go ahead

narrow ruin
#

This is odd behaviour from mods

arctic hemlock
#

Been like it forever

#

anytime this subject gets brought up they purge

woeful flame
#

same drill for past 7hours

#

plagued as i like to call it

rugged wigeon
#

yeah its beyond a joke

bright sapphire
#

I couldn't care less about a specific nationality. But when the subjective experience of plenty of players in a certain region seems to be negative because of an apparent influx of players from another region, then it may be worth giving us some kind of feedback.

Even something like: "Our data shows this, you people are biased and wrong", would be nice.

But silence just stirs resentment. And my personal experience recently on the EU servers has been quite negative because of players from China/Russia. Not because of their nationality, but because they very effective gamers for reasons more or less suspicious.

arctic hemlock
#

exactly. The lack of any proper response about the ping and cheater issue just breeds more and more resentment. You hit the nail on the head

woeful flame
crimson dirge
signal mural
manic plank
crimson dirge
#

I can't get over EducatedBacon replying to cleancarp, but bacon is the one with a fish in his avatar

manic plank
#

It’s a custom pfp I got for my YouTube channel

crimson dirge
bright sapphire
manic plank
#

It’s annoying when people miraculously notice you even though you were silent

bright sapphire
#

It's why I'd like a replay feature after everyone left the game.

#

Maybe I sneezed or smth in my bush

manic plank
#

Also with a replay feature I can get clips I missed bc I was in the middle of something and didn’t have time to clip it

woeful flame
crimson dirge
# bright sapphire It's why I'd like a replay feature after everyone left the game.

PUBG is a terrible game but that's one thing they did right. The replay feature is really robust and makes it abundantly clear when someone is cheating vs when they just got lucky and saw or heard something that you didn't think they would notice.

Another thing crytek could learn from pubg is listening to the playerbase by offering surveys. listening to only streamers is a horrible way to get feedback about your game. streamers do not represent the general population of gamers.

manic plank
#

True

#

Streamers also get paid by crytek so they’ll be sick ups when it comes to suggestions

#

Suck ups

crimson dirge
#

not to say streamers' opinions don't matter. you can get some great feedback there. but it should be part of a balanced diet

crimson dirge
arctic hemlock
crystal plume
normal horizon
crimson dirge
manic plank
#

I just joined this discord. I looked at their channel but there wasn’t a link to discord. Then I went to their website and got the link there

crimson dirge
normal horizon
crimson dirge
#

yikes

rugged wigeon
#

These are all surveys about the events and what we thought about them, not a total gameplay experience.

signal mural
#

I'll do my research then, thanks. It doesn't include people's avg. ping to the server though?

crimson dirge
#

so there's no like standard dataset that you guys collect, it's all just one-off feedback ideas?

normal horizon
#

I dont know, I just make videos. community managers handle sentiment which is gathered from socials

teal parcel
#

There was a survey recently in client iirc

crystal plume
rugged wigeon
#

yeah so its ended XD

manic plank
#

How long do you think this conversation will go on for before another topic arises

crimson dirge
# crystal plume

"this will be the first feedback survey to guage your feelings on in-game topics" so there it is, 5 years in and they finally asked us what we wanted. I just didn't see it. So that's progress I guess

crimson dirge
manic plank
#

Me too, expect school closed due to snow

humble quest
#

Bacon just wants to talk about medium lever actions.

manic plank
#

And I’m not heated yet

crimson dirge
#

lol

manic plank
#

No I don’t

#

I want to talk about how they need more slate skins

crimson dirge
humble quest
#

Shorty cents need skins before other stuff with options

manic plank
#

There is only one non dlc slate skin and it’s 700. It not even that good too

humble quest
#

Skins being good is hugely subjective

manic plank
#

True

#

But it also expensive for the only non dlc option

humble quest
#

That's just how bb skins are.

manic plank
#

But 700 is a lot

crimson dirge
#

when you say "good" are you considering anything other than how cool it looks? that's all I consider. am I just a noob?

humble quest
#

Regularly cycle through sales for 40%+ off

manic plank
#

But you can’t predict what will be on sale

#

As far as I know

humble quest
#

That is often the nature of sales.

manic plank
bright sapphire
#

Feedback existing is good. I'd just like to see more communication from the devs on anticheat/matchmaking at some point, even if they tell us we're silly paranoids. Love the aesthetics of the game and the setting too much and my personal experience with matchmaking has been meh lately.

manic plank
#

I was toying of the idea of a throwable that TEMPORARILY stops necroing. To fix the necro problem

humble quest
#

Necro isn't a problem. Especially with how available burn is now.

bright sapphire
crystal plume
# bright sapphire Feedback existing is good. I'd just like to see more communication from the devs...

Focused team for countering cheats and exploits the coming year - https://youtu.be/sxVu-IxiiIQ&t=242

Also #hunt-general message

Want to know what's coming to the bayou next?

Our latest Roadmap is here. Gather 'round, Hunters, as we tell you about all the new features and upcoming changes arriving in Hunt: Showdown for the remainder of 2023 and into the first half of 2024.

Get Hunt Showdown on Steam: https://tinyurl.com/...
▶ Play video
manic plank
#

It’s for the people whom think it’s a problem

crimson dirge
#

yeah look, if I didn't like something about the game or if I didn't think it had potential, I wouldn't care and I wouldn't share my feedback. Crytek needs to figure out that feedback is a gift and 100% what you said cleancarp - they need to communicate with the community (notice how those two words have the same root? you can't really have one without the other)

humble quest
#

It's not a game wide actual problem that needs additional solutions.

#

There are counters to Necro that exist, if you don't take them by choice then it's a you problem.

manic plank
#

I think it’s annoying but it’s not a problem

#

I’m just giving ideas

manic plank
#

Wtf

#

Oh

#

Really

humble quest
#

Imo if there is any issue with Necro it's just a symptom of a mid-range solo player getting the MMR reduction to go stomp on low skill/casual players.

manic plank
#

I still don’t get it can someone tell me what going on. I thought I did

crimson dirge
#

black holes are where things go and you never see or hear about them again... (community ideas) it was a bad joke and a bit of a stretch, sorry

manic plank
#

It’s fine I don’t care. I know what a black hole is I just don’t know how it related to my comment

#

But it’s true

#

I wonder what the next update that brings gun will include

#

Any theories

#

I’ve heard one about the krag

humble quest
#

Explosive ammo for all guns and variants. Including sabre

crimson dirge
#

krag shorty? obrez*

manic plank
#

No it’s about it’s magazine I forget what exactly

#

I could go for a krag shorty though

#

Explosive ammo kinda sucks

humble quest
#

It do

crimson dirge
#

I think it's kindof a meme. fun to mess with people but it's not super effective

manic plank
#

Yup

#

What about a small ammo bolt action. Higher damage low ammo capacity and higher recoil

#

Low range

humble quest
#

Except explosive xbow users. They can all go to the black hole

crimson dirge
#

I remember shooting the ground next to someone that was hiding behind a box at Alice. I shot the ground less than 2 feet away from them no less than 6 times before I realized I was never running explosive again lol

manic plank
#

Like a varmint rifle

teal parcel
crimson dirge
#

omg stop, I'm too excited now. I could do without the deadeye but either way that would be dope.

#

before I suggest it, has anyone suggested or has it already been considered - separating the game into "casual" and "competetive" modes? This almost never works out because streamers always selfishly troll the casual modes for content, but I'm curious nevertheless

ionic glen
#

@near pawn how does your idea differ significantly from a poison bomb? I was thinking you were going to propose having it attract mobs or something.

crimson dirge
near pawn
#

poison bomb does just the cloud

#

doesnt do aoe like dynamite or frag

ionic glen
#

So it'd be a stronger poison bomb?

near pawn
#

could do without the poison cloud even, youve got quests to poison hunters or armored kills, or even some bosses are vulnerable to poison, but unless you have it in ammo loadout or you get lucky with ammo boxes on supply points, you would drag boss through poison traps and make him stand in it xP

crimson dirge
#

ooo actually - what if instead of poison cloud, it left a poisonous gloop on the ground. so it explodes and gets on anything in the area, then leaves the gloop on the ground so if you run through it, you take damage. Now it's less detectable than the cloud, so you would likely have to counter that with slower damage or something.

near pawn
#

poison cathegory just seems to be bit lacking compared to fire while in the game

crimson dirge
#

@fossil tinsel that is a fun idea

fossil tinsel
vital fractal
#

@storm cairn explosive ammo = unlimited sprint Stam lmao

manic plank
fossil tinsel
manic plank
#

True

fossil tinsel
#

The only non lethal "cover" we have is a choke bomb but they aren't the best for pushing

#

And having to waste a item that I could be used to save my teammate also just feels wasteful

#

Having a smokebomb wouldn't just help with retreating or pushing but also item management

native lodge
vital fractal
#

Just another post advocating for making might actually dark

Seriously, we have tools for darkness- give them purpose outside our burning hunters- something we have so many options already for

unborn dagger
#

@paper belfry Lightfoot is not useless. You can climb ladders, vault, and drop silently if it isnt high enough. Only people who consider it useless are ones who would constantly spam jump.

vital fractal
#

Kite skin should increase the distance before you take fall damage

#

Would be a nice tie into light foot

unborn dagger
woeful flame
# crystal plume Focused team for countering cheats and exploits the coming year - https://youtu....

Not trying to hate or anything, but I dont understand the refrences to posts that are older than your join time x) (dont you see the problem?) since then nothing has been done/said regarding the issues, the only thing that has been done was ban of reshade which on its own was not considered cheating,

Crytek could have simply just banned the older versions of reshade like many other games, because as many people proly dont know, the exploits w reshade were only doable with really old versions since the updated reshade itself prohibited the use of said addons.
The Devs simply took out an entire utility tool which to be honest was doing a hugely better job at anti-aliasing than the game itself.

The entirety of the roadmap video covering issues at hand is less than 20s half of which is about reshade.

people are now using rewasd to get aim assist on PC,
'specific' people are plauging the matchmaking with huge visible advantages (+avto scripts),
having 50 consumables exploits hasent been fixed yet,
duplicating items in the inventory is still up,
duplicating consumables in game is still up,
flares/chokes have e ratio of 3/2 which on its own makes this event exactly the opposite of previous event which required +7 lanterns to fully burn a hunter,

so many issues that affect everyone, yet we only get a DLC?
personally ive spent +500euros on hunt since its the only game that is actually worth playing regarding the time you spend, but since moving towards the corporate side of the things instead of the community based team that hunt once was, 0euros have been spent.

the game is moving towards a live service system yet we rarely get actual balacing updates/patchnotes/hotfixes?

what is happening?

crystal plume
#

Reshade had more issues than just 3rd party filters, you can do a lot more for visibility in night maps and such than any monitor or nvidia setting can. They already showed their stance on said filters way before reshade when they blocked nvidia freestyle filters. If you have to sacrifice some anti aliasing for overall more level playing field, I'm sure you can manage like the rest of us.

Rewasd doesn't do anything for Hunt since aim assist only exists for console, not for PC even if you play with a controller.

If by "huge visible advantages" you mean ping advantages, all I will say to that is that ping is not an advantage no matter how hard people want to believe so and I will not go through another multi hour argument regarding it for the 500th time, sorry.

Consumable exploit is known and being worked on by the developers.

Flare pistol thing is more of a balance aspect and idk how it's related to the other things you are listing unless your aim was to just complain in general.

DLC has nothing to do with issues, artists have full time jobs and create new art (DLC cosmetics and such) on a regular basis, DLC has always been a monthly occurrence.

I also do not know what you mean by "moving towards a live service system" when the game has literally always been live service.

#

And I also don't understand what you think the alternative should be to refencing an old post even if it was posted before someone joined, the same points still stand. Are they supposed to repost the same thing on a regular basis for it to be considered relevant?

paper belfry
crystal plume
#

I think it was a great idea, it was silly to let people move without making noise if they know to use the trait in that specific which

#

The faster you move the more sound you make, that should always be the way it works

#

Lightfoot hopping bypassed that

#

If you want to move silently, you gotta deal with the movement speed penalty of crouching

paper belfry
#

I just think that maybe things like this could be tied to stamina, also giv8ng a little rework on how stam works and also nerfing stam shot.

For example, if you have low stamina you start making more noise even with lightfoot, and for the stam shot nerf instead of just completely removing any stamina penalty, maybe just making any action consume the hapf of stamina, and stamina recovers half faster,

unborn dagger
#

Not to mention it is rare to have the need to jump (other than trying to dodge bullets) because this is isn't Apex or COD

humble quest
woeful flame
# crystal plume Reshade had more issues than just 3rd party filters, you can do a lot more for v...

As stated earlier, Reshade served as a utility tool with various useful applications; however, we are collectively moving forward without it.

Regarding ReWASD, I appreciate the insight; I wasn't fully aware of how it was managed, so thank you.

It's reassuring to learn that efforts are being made to address issues, especially given the complete lack of communication about them.

The mention of the flare pistol arises from the acknowledgment that Hunt is a 'LSG,' a topic I'll delve into later. How can it coexist without any balancing updates? The previous event rendered the game frustrating, especially for those in 'Infernal' pact who seemed nearly invincible or incredibly difficult to handle. When an issue is identified, logic suggests addressing and balancing it, not completely removing or reversing it (RIP Flashbombs). These drastic changes rendered many elements useless, with the prior event making burning ineffective and the current event making firebombs obsolete.

Your point about DLCs is valid; however, it raises concerns when, in the last 17 Hunt news/updates, only four pertained to the actual game rather than 'Dev Stream, Events, Merch, DLCs.' We are receiving more DLCs per year than actual patch notes and updates.

Regarding 'LSG,' Hunt Showdown was initially distinct from other LSGs, fully dedicated to the community and less corporate.
The fact that the references are older than your join time highlights an issue; relying on older sources for clarification indicates a lack of resolution regarding cheating issues.


When I mention 'huge visible advantages,' I'm referring to numerous instances where shooting someone with low ping results in a hitmarker after a delay of 3 seconds. There are also scenarios where there's pinpoint accuracy on players from the EU, yet those specific individuals seem to magically dodge bullets from the same person with similar mechanical skills and connection. This issue is exacerbated by the fact that, despite Hunt evolving into a competitive shooter, it still relies on full client-side logic and server-side validation, which doesn't contribute to a fair gaming experience. The impact of FPS/ping on the precision of bullet velocity should not be a factor.

Numerous examples exist of individuals with less than a 1KD playing in their own regions but magically achieving a +2 KD after joining EU matches. These players often don't affect lower-ranked matches (3-4* or below) because they quickly move up to 5-6*, perhaps contributing to the prolonged neglect of these issues.

main plover
#

Just a small thing, when I start a solo que against teams of 3 it gives this message, it still mentions a checkbox for allowing teams of 3, but I think that's been gone for a while

#

since it's this now

#

I think it's clear that you're que-ing against of teams of 2 or 3 the way it looks but maybe the text could use an update 🙂

humble quest
pallid yarrow
#

Revive beetle.

main plover
#

I don't see any checkbox for allowing teams of three, since the two big boxes on the bottom right are there

#

Oh shii you got it first lol

humble quest
#

I assumed you just missed the one to not remind you anymore before I read the actual message 🙃

topaz folio
#

Dead ringers 'Double lemats doesn't stack like standard skins/no skin

tiny pivot
tiny pivot
unborn dagger
#

@split summit As much of a good idea as that sounds, Crytek won't do it since they need to rely on FOMO to gain players instead of the content of the game itself.

split summit
unborn dagger
split summit
unborn dagger
#

I think that's ok. Just as long as you are allowed to go back to others once youre done with one

signal mural
#

@prime ibex A pistol sized shotgun... I assume this is a joke/troll suggestion. A sawn off Alamo is more likely & even to that I'd say 'Please, no.'

prime ibex
#

W/e you think bub

signal mural
#

@frigid folio I think giving a substantial amount of BBs for Bounty extraction would honestly just entice more cheating.
I think just switching weekly challenges to permanently having Boss/Bounty based challenges active in addition to the others would be enough enticement.

frozen crater
#

Why again did Archie get a skin? I know hes good at sniping, but was he super popular for it back in the day? The content he does now isn't too popular.

queen jungle
#

@silent ocean I like the idea, but considering how many players are afraid of the dark, I doubt it'll ever happen.

queen jungle
#

@tall peak @midnight quiver @humble quartz Your psots in #feedback were removed for low effort. We require posts in that channel to be civil and provide detailed posts/feedback.

#

@rugged wigeon There is no region lock in Hunt and the devs have stated in the past that they do not intend to restrict players so specific regions since Hunt has an international community and people across continents play together commonly.

#

Who cares if the lobbies are half full, if we get to fight anyways?
Thousands and thousands of people cared. Go back a year and you'll find the feedback section flooded with complaints about matches not being 100% full. @humble quartz

humble quartz
#

Yeah because you get 2 bosses half of the time when lobbies are half full lol. This system makes no sense.
On one hand you care about full lobbies, on the other hand you dont get to fight half of it because there are two bosses

#

Fair matchmaking and adjust the number of bosses on how full the lobby is.
You can’t say this is worse than as a trio with average kda of 1.2 to face people 1,5 stars higher with 2,2 and 2,5 kda

queen jungle
#

Yeah because you get 2 bosses half of the time when lobbies are half full lol
No, that was not the reason lol

humble quartz
#

You deleted my post from yesterday, do you know who the people in the screenshots are?
40.000 kills, 6 stars all over 2.2 kda. We are 4 stars 0,9 1.2 kda. This is getting out of hand

humble quartz
#

If the lobby has 10 people and there are 2 bosses, you get the same result as if it were 6 people with 1 boss

queen jungle
humble quartz
#

So you prefer this rather than fair matchmaking?

Maybe make a difference between the lobbies. In 3 star lobbies okay, lets put bosses random so people can farm empty bosses.

But seriously, over 4,5 star lobbies no one wants to farm. 95% of people would prefer to have fair matchmaking and fight teams

#

Maybe put a filter where over 4 star lobbies, matchmaking could no longer be paired with 1,5mmr difference but maximum 1, better 0,5. And if lobbys are not full spawn only 1 boss

#

I can’t understand that crytek doesnt understand this.
A 3 star player with 0,8kda can stand a chance against a 4 star player with average 1.2kda

But how can a 4 star player with average 1.2kda stand a chance against a 5,5 6 star player with 2,5kda

#

The gap after 5 stars is just too big

queen jungle
#

So you prefer this rather than fair matchmaking?
Personally, I don't have any issues with the current matchmaking. I rarely get matched with people outside my skill range, usually they're maximum one star different - which is perfectly fine.

humble quartz
#

I play since 900 hours and love the game, i know what fair matchmaking is. Since 3-4 weeks it got crazy. I swear me and my team are frustrated at the point that we only play solo

#

Everyone by himself while beeing in vocal chat together

#

This is just sad

signal mural
queen jungle
#

Duos is simplythe best Hunt experience by far

humble quartz
signal mural
# humble quartz Yes we are a trio of 3 friends

Trios is definitely the most unbalanced environment. It kinda comes with the territory though... especially if your team MMR isn't the same. Also with solo-necro creating more fluctuation in MMR you'll see a lot more crazily skewed teams. I guess you're aware of all this though with 900hrs in...

Maybe you should try rotating duos with your mates?

humble quartz
# signal mural Trios is definitely the most unbalanced environment. It kinda comes with the ter...

I am aware or that, that’s why we are going solo. The matchmaking as a solo under 5 star is broken. How can i as a 5 star have team mmr 3.. lobby wipes with 10+ kills happen every day this way and i just think about that poor guys facing against me (even though i’m an average player

If trio has a more unbalanced mmr, than why not balance only trios?
Let duos the way they are.
And trios can no longer face each other with team mmr difference 1,5. But maximum 0,5

Even if there are only 2 teams of three people in the lobby, with only 1 boss they get to fight eqch other.
Trio fights are most of the time much longer and rewarding, so better to fight only 1 team but with max 0,5 team mmr difference and the fight to be balanced

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Instead of fighting against teams with more than double your kda because of their team mmr 1,5 point higher

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Also on 4-4,5 team mmr and higher you no longer face solos in trio, so solos are not unbalancing the lobby like u said. Its only the trios

tardy quartz
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@tropic plinth You seemed to have trouble gaining levels in the battle pass - have you tried doing your weekly challenges?

signal mural
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The problem is the team MMR is an average of its components. A high 3*, low 4*, and mid/high5* could easily be ranked at a MMR4* which then allows high 3s and low 5s - rough when a trio of 3 low 5*s is an enemy team.

As for Solos I don't mean solo players in the queue rather the fluctuation of individual players' MMRs from either killing solo necros or being downed multiple times as a solo necro.... both can inflate or deflate a player's MMR way too quick leading to these skewed combinations in teams.

signal mural
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Sorry I forgot to tag for the reply.
The problem also lies with the players... some people want to show their new friends the ropes, some are playing with their casual friends or non-gamer partners...

KDA is also not always the best measure because some players take a break, their skill drops a bit or whatever - others join and have natural skill or play exclusively competitive FPS and jump in easier...

queen jungle
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At this point, KDA just needs to be removed

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Crytek continuously revealed more info to players thinking it would alleviate complaints if people had more data, but didn't take into account people not understanding the data correctly HUL

rugged wigeon
queen jungle
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Just go back to old times when there was no info about other players whatsoever

tropic plinth
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Not to mention the amount of people who join lobbies to kill 5 armoured or burn 5 dogs and just leave instantly because they don't want to play the match using nagant poison or whatever random weapon they threw fire rounds on.

torn flare
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SOLOS ARE TOO OP

Beforehand: I am most of the time a 5-star player, sometimes 6, sometimes 4, who cares. So this rant is not about "everyone else is better, this is not fair". I just enjoy playing with my mate, who is worse, 3-4 stars and way lower kd/a. This is fine, since we play together for fun, you win some you loose some.
But solo play got way out of hand in this game. It is just not fair and these are the problems I see with it:

1.) you get often matched against randoms who are just not coordinated, especially 3 stars
2.) this game scales extremely with game knowledge, knowing compounds, how to rotate and so on -> equal skill in shooters in general don't apply here so much
3.) 10 seconds dark sight is just way too much, why should it be double?
4.) self-revive (maybe the biggest point) is complete bs. You snipe from god knows where and if you ever happen to get shot you can comfortably revive yourself, even with completely full health with the right perks.
5.) bounty balance is WAY off. A duo or trio could fight the whole server, extract and still get rewarded only 800$, while solos just serpent, run away and extract with 2000$

I know solo play is nowadays a big part, a lot of streamer and crytek parterns profit from it, but its just extremely frustrating to play against. The introduction of self revive only gave already better players a huge benefit. And I know this game plays in a world of zombies and shit, but if you are shot down why would you be able to revive yourself, come on.

humble quest
fossil tinsel
# torn flare SOLOS ARE TOO OP Beforehand: I am most of the time a 5-star player, sometimes 6...

Because higher risk going in as a solo against let's say at most a trio team it's a 3v1 every fight higher risk higher reward of solos didn't have a self Revive it be one death and they're out where as a team one death they can be revived by their teammates how is nerfing a solos self Revive balance when a team of 3 can keep just reviving if a solo wipes a team of 3 then good for them it just means the team of 3 wasn't as good as they think they are

hot vigil
hot vigil
fossil tinsel
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The complaints about solo players is getting overdone at this point

torn flare
hot vigil
humble quest
fossil tinsel
hot vigil
hot vigil
fossil tinsel
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Ya but it's a complaint that it is greater and that solos are ruining the game

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I'm complaining about the complaining at this point

hot vigil
fossil tinsel
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Idk every other suggestion post complaining about necro solos is starting to get to me at this point

hot vigil
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It is a very stale subject

torn flare
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I was never active here so I can't say if that's an ever ongoing discussion. But it is true, the fact that I am stating it now shows it is still a problem. At least for me. I think I made fair points, but if you are not interested in the discussion in general you can just leave it be. Because you will have to accept the fact that I am giving feedback in the feedback room

hot vigil
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But a needed one as long as it impacts the game negatively for a good chunk of people.

hot vigil
fossil tinsel
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Ya I was about to mention this is the channel discussing the feedback

torn flare
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That is ok, I am open to a discussion, maybe I am missing points. But "complaining about the complaining" I don't consider a discussion.

fossil tinsel
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At this point my end point is that with the endless amount of suggestions and discussion points about solo players at this point they know the community has an issue but if nothing has been done about it yet then don't think anything major will come out of it or atleast not for a long while

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Is that the end goal answer everyone wants no but thats probably the most realistic answer

torn flare
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Understandable, and as I wrote, I think they profit from streamers playing solo too much. So I wouldn't be surprised nothing ever happens. But solo play was available for a long time now and always ok. I think patch after patch it just bacame too obnoxious.

subtle lichen
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I don't think nuking solo into the ground is a winning move, but there's a couple of tweeks they could make to it to make it a bit less obnoxious. Overall I don't think it's too bad though.

tardy quartz
# tropic plinth If you read what I had written I did touch on the challenges and once again, the...

The challenges give insane amounts of event points (which I assume you mean with "xp") - not as much if you do not spend the 1k BBs on the battlepass - in that case, you are complaining about a feature that you do not buy in to - which is odd, to say the least.

On the other point you made: do you have much experience spectating players who exhibit such behaviour (going into a match to kill ai and then leave)? - from my experience, that does not happen with any significant frequency. People leaving for weather reasons, sure.
There are plenty of poison options. If you wipe servers (as you claim), noise does not matter. so there's no need to take a silent nagant, if you hate it that much.

You can also shuffle away something you don't want to do, once per day - and calling the challenges "tedious" with most of them being something that you can do in one match as you play the objective and your team mates can help you with them as well, so you end up doing 4 challenges in one match... it's really not that difficult, nor tedious. And with the events duration, it's hard to take the complaint seriously, to be frank, especially with more than three weeks of event left.

subtle lichen
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I'd make a couple of small changes. I'd nerf the MMR penalty you get playing solo because you end up seal clubbing half the time. I'd also limit self res to a one time use, make it a burn trait.

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Then see how that plays out

hot vigil
hot vigil
torn flare
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Yes, it takes a while to burn a hunter with Salveskin, while the game around you goes on. And the only solution would be body camping, which is not really fun for anyone.

hot vigil
crystal plume
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Yeah I don't think that the streamers were the core focus when making the changes

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Or honestly speaking even a small part of the focus, the devs just wanted to make solo play more accessible

hot vigil
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And it is known that Crytek listen to streamers for consulation and feedback.

crystal plume
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Yeah but there's no proof that that opinion had anything to do with the changes