#feedback-discussion

1 messages · Page 105 of 1

brisk timber
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Most other traps not really benefit from manual premature triggering

hot vigil
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Exactly

brisk timber
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But by triggering you also make them visible and destructible. Its not really a trap at this point and has no real danger

hot vigil
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Ah I'm talking from a breachers perspective.

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Spotting a concertina trap still retains its value compared to other traps

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So the trapper "lose" less

brisk timber
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I couldnt imagine this game without concertina. Defending a conpound against several teams without the ability to barricade in some form would be way harder

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I think what others perceive as a time drag for me is a very needed mechanic to not have a lair simply overrun

brisk timber
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But thats why compounds often have some doors but many more windows.

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Windows are meant to be risky

hot vigil
brisk timber
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Thats why i said jump over

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If you have no time to lose jumpin is the thing to do and reliable

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Just dont vault blindy over smthing

hot vigil
vital fractal
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Less fun for both sides? What are you talking about?

Also, yes you did outplay an enemy because you thought ahead- was like, “they may breach here” and lo and behold, like the predictable little puppet the poor hunter was- they walked there without a care in the world.

There are many ways to deal with double traps, and to just run in and be like “NO SKILL NO FUN GAME PLAY BAD” is absurd

It’s a trap, it’s an effective trap, and you ran into it literally. Also, learn to play around it, if you can’t breach past a single window or aren’t willing to push through or don’t have the equipment, tough luck- do better next time, can’t be angry with the enemy hunter when their loadout better fits the situation than yours-

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“Unbreachable” have you ever even tried? Even without explosive consumables you have, lanterns, chokes, explosive ammo, normal ammo/fmj, beetles (of which choke beetle does pretty well to remove poison), throwing melee weapons, and even a whole trait to spot the trap and 1. Known it to go there 2. Wall bang the trap if necessary

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And of course it doesn’t seem fun to both sides… one side will die due to their carelessness, since when does ever feel good to that person lmao?

But for the trapper, it’s usually a great feeling because they were able to predict the movement of another player- or got lucky- which is up to the hunter on how to feel but, in general it’s positive- so that’s such a weird position to take wrapped up in a blanket disguise of “not engaging”

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As for steel ball, again in every case I’ve seen it used/used myself- it’s just been a better romero, it’s made me question romero slug at times 👁👁

hot vigil
vital fractal
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In the handcannon tho, I take the slug- been bitten by that buckshot promise too many times…

hot vigil
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Dunno... like, the Romero have longer reach and tighter spread.

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With buckshot

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Faster reload

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Like don't feel like the gun is useless compared to some steel balls

vital fractal
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It’s not useless, since you have different options that maybe better suited to different tasks but shot for shot, the steel balls are better than romero buckshot in every case I’ve used them in except cost- it’s insane

dusky tapir
lofty marten
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What do you think about a remake of the Dark Tribute rewards? It's disappointing reaching 8000 XP and earning 187 Hunt Dollars... 😦

crystal plume
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imo it's better to have the same chances for rewards between all of the milestones

lilac arch
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getting Hunt dollars now is worthless

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Also Bad Hand exists I hear

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but I saw more unicorns than I have Bad Hands

hot vigil
rotund obsidian
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i'll take the hunt dollars as long as it isn't like, 100 of em. gimme those 700-900s please

lilac arch
unborn smelt
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@steel dawn "Full bar" was never a thing - not even in early access

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The red bar just showed the time until a match would be started, even without a full set of 12 (back then 10) players.

That could be just 1 player, so you - but that could also have been 9 players and one open spot.

steel dawn
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Then tell the community that!

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Too many people still think it’s a thing, they unready and ready because of it

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@unborn smelt

unborn smelt
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Well they have been told multiple times that it doesn't help and why it doesnt help...

brisk timber
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the red bar is a bit tricky tho

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If everyone let the bar do its job its useless to reready

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but if everyone rereadys than you have better chances finding a full match rereadying yourselfe

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so the real question here is - what does the majority of players do?

steel dawn
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Think hard and maybe you’ll realise why it does…

steel dawn
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You don’t have many conversations do you?

queen jungle
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Since the baseball bat got released does anyone use the médium slot Hammer or axe ?

wanton imp
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nope

wanton imp
unborn dagger
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^

dusky tapir
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I saw a railroad hammer on a 2x scottfield t1

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so I am assuming free hunter loadout

unborn dagger
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I've just been seeing bats.

wanton imp
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that i have seen though

queen jungle
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If they became tools maybe they could have a second life, otherwise why would anyone pick them ?

wanton imp
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how would you go about adding as tools

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they are much better then the tool melees stats wise

queen jungle
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Yeah they would need tool tier stats

wanton imp
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then what would the point of those melees be. if they are on the tool melee level

queen jungle
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Melee effects like ammo (poison fire etc)

karmic ivy
# steel dawn Think hard and maybe you’ll realise why it does…

My appologies. I misunderstood what you said. I see now and I actually agree. It would be nice if crytek would make that more clear.
I think you should change your feedback though. It is incorrect.
There was not a time when the "full bar" meant you would get an empty match.

I think it is because of bad information of that sort that misconceptions like this start among players who don't yet know better.

wanton imp
steel dawn
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One of the first things a player told me in game was not to let it FULLBAR

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In that case it’s always been a thing that’s wrong that people have believed

karmic ivy
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Yeah, it is a strange thing. Its like players are bringing into Hunt something that was never here. But why would a person assume a developer like crytek would make such a primitive matchmaking system? it is so hard to imagine how that makes sense.

little jackal
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it might not be empty, but it's still below a threshold if the game does not start, right? meaning if you're willing to wait, you can

karmic ivy
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I can see how if they are being told that its a thing, they might believe because of trust in the one telling them.

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I really don't understand how people can believe the developers lie to them about it though! that is going too far.

karmic ivy
little jackal
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wait longer, more people in the queue

karmic ivy
karmic ivy
little jackal
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everyone
in that case it's not about pop, it's about 10 people rereadying until 2 more join them or whatever the threshold is

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in a more realistic scenario it's ofcourse the person's call if they expect more people in the next 5 minutes

karmic ivy
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What if there is 25 players... you are in a match with 10 just waiting on the bar. Lets say you re-ready.... what if you are the one left without a spot in the next two full matches?

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Isn't that a gamble?

karmic ivy
little jackal
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no? it's unpredictable in terms of time, but you're guaranteed to have the threshold if you manage to get into a match

karmic ivy
karmic ivy
karmic ivy
little jackal
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2 games start right away, the 25th person waits 4:59 and goes into another lap

karmic ivy
karmic ivy
little jackal
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you know you're below the threshold if matchmaker does not start your game

karmic ivy
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and what does that mean to you?

karmic ivy
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If we can agree you do not know that number...
than you could have left a match with 10 other players in it.

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Is there some other way you think it could be? If you could put it into words I would be interested to try to digest it. Not that its important, but you have me curious how else it could work.

unborn smelt
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afaik they explained it like this :

If you're waiting and leave the queue to queue again, you basically leave the lobby you were in, which wasn't full. however time for that lobby still keeps running until the match starts, sou you either rejoin usually the same lobby again, leaving you where you were when you would have waited to beginn with - or if enough time passes that lobby starts without you and you're placed into the next lobby, which likely won't be much fuller either because the others that were in the lobby you left are already ingame and thus not part of the queue anymore

little jackal
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any source for that explanation?

unborn smelt
vital fractal
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@novel pilot drilling just means it has three barrels, that means it can be 2 rifle, 1 shot or 2 shot 1 rifle- it’s a combo gun and those have come in many different configurations over the years

unborn smelt
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To add to that - drilling rifles are typical hunting rifles in Europe, because they can combine multiple calibers in a single gun and thus offer great versatility. For hunting some popular ones are "Waldläuferdrilling" which have 2 shotgun barrels and a small caliber barrel specificaly for use when hunting when big game is out of season but you're still allowed to hunt small game, or also "bockdrilling" which often have a shotgun barrel, a large caliber and a smaller caliber rifle barrel.

radiant river
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@novel pilot it has 2 medium barrels and an under barrel shotgun in game

unborn smelt
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but well, it's not neccessarily based on the M30, as "drilling" just refers to a gun with 3 barrels

brisk timber
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If everyone never lets the bar run full a game just wont never start until you have a full lobby.

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Overall its definetly way better practice to just stay in queue and start a game - even if its a team or two short.
If you have completely empty lobby it means its probably time to go to bed or still to early anyway HUL

unborn smelt
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If the majority does it than they can probably stall the queue to some extend.
well not to my understanding - as long as one player keeps the lobby open requeueing doesn't help

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because the requeuers are just put into the still open lobby again

brisk timber
unborn smelt
brisk timber
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the queue definitely works worst when some people stay and some retry

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There defo should be a tooltip for not retrying

unborn smelt
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yeah why not

dusky tapir
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@novel pilot the luftwaffe drilling was designed specifically with that combination in mind, but "combination rifles" ( drilling, vierling ) existed way before

lilac citrus
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"Drilling" just means "triplet"

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eg it's a "triple-barrel"

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directly translated it would be a "threeling"

vital fractal
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Question

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125 health, centennial Dum Dum + bloodless + infernal

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You get hit for 123 + 1.5 minor bleed tick and stops

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Are you dead or does Hunt allow you to live with 0.5 health?

hot vigil
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@novel pilot just to clear things up, the Drilling ain't "wrong". Drilling is german and means "Triplet" and is a classification of a combination rifle. The barrels can be all sort of combinations. Hope that clears things up :)

reef violet
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#game-ideas message @hard hedge I kind of agree here. It feels bad to suggest we just separate the queue, though. It’s already split between duos and trios, adding a third queue would obviously split it even further.

trail oasis
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Tbh imo there should be only trio queue to avoid splitting the playerbase and make more accurate mmr matchmaking. Solo and duo have reward bonus and mmr lowered its fine enough. For solo self res ita always been shit but peoples love shitty annoying mechanic so it will stay forever even if every1 except solo noobs hate it i guess.

vital fractal
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🗿

brisk timber
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Solo revive at its core is actually a good thing though.

Its just how crytek actually lets the mechanic play out that goes in so many wrong directions.

So self revive wasnt very liked to play against before and with this event crytek even throws oil at the fire and makes it more obnoxious to shut it down.

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Everyone is shaking their heads and is pissed off by stuff like blazeborn. And people start to hate self revive even more. That doesnt help to healthily implement that mechanic and form acceptance in players at all. At one point you really starts to wonder if they blindy throwing darts at an "crazy ideas board" or smth

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As things stand self revive is...

  • Too weak in its core use to comeback into a fight
  • while also too obnoxious to shut down completely
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Solos are frustrated because it rarely works and teams are frustrated they have to spend so much focus on a Zombie on repeat

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If i was gameplay designer i definitely would lower the revive timer and do changes the nerfs the multiple comebacks.

  • Necro burn/replenish trait
  • Resilience nerf again
  • Salveskin not working on downed hunters
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Self revive should be about having one fast second chance. Make it or break it. Second strike? Youre out.

hot vigil
brisk timber
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It felt much better. And from this point on they tuned in the complete wrong direction.

hot vigil
brisk timber
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Yea they just drawed the wrong conclusions

hot vigil
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Well, it just made it worse for the solos

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Didn't address anything that the teams had issue with.

tribal wyvern
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@whole ridge It never occurred to you, that perhaps by playing 5k hours. The guy has learned the game inside out, all peeks & gaps etc ?

If it's obvious cheating, as in clear as day aimbotting, like headshottign you 15 times with a nagant silencer at 500m.
Then record & report.

trail oasis
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Things with solo selfres is theres no situation where it make the gameplay enjoyable for any1. Its either you get camped and hope u can res and save ur char 15min later or the team stuck managing a dead body and being forces to focus ur tools in consequence of maybe getting a solo or the worst or the worst a solo vs solo. The worst fight in my life that made me want to uninstall the game was vs solos at far distance and being a res/camp fight for 10min. I never understand how peoples can think its an enjoyable gameplay experience it just good for scared players that want a hope into saving their hunters. Solo should get buffed otherwise. Even having a free death cheat usable only 1 time per character to replace self res would be better

glass shuttle
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can we nerf the fucking crown and cocksuck already please? why the fungarzi can it take slugs ?

unborn dagger
tribal wyvern
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It's called "Clown & Cringe"

rotund obsidian
wanton imp
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it has a long barrel which is why it has long barrel tier range

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think it should be medium barrel tier range though.

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i think slugs use a older mechanic called barrel length. and the C&K happens to be on the long barrel length list.

worthy knoll
stark fulcrum
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I wish they'd just make necro like 1 self revive for if you're in a trio and 2 if you're a solo

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Added to my suggestion*

trail oasis
# stark fulcrum I wish they'd just make necro like 1 self revive for if you're in a trio and 2 i...

everything related to solo self res get massively downvoted instantly. theres nothing that can please them even if every1 agree it need a change. i am an hardcore fan of the game but as a solo player that literally sick of fighting other solo with self res i start being very casual cuz i get more and more angry at every situation related to this. i liked hunt showdown when it was actually hunt showdown but this new meta at low star especially start to make me sick. its no longer a hunt game it become a dead body simulator and being killed is meaningless when it used to be punitive. i used to struggle keeping my expensive loadout and getting lvl 50 was an achievement. now i sit on 210k hunt dollard with near 50 maxed hunter and i literally never lose my shit since i am barely invincible . i could not use the solo self res but since its so overpowered i feel like an idiot if i dont use it so i lose interest in the game quicker and quicker everytime i give it a try. kinda sad tbh i miss old hunt

hot vigil
trail oasis
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tbh solo have a huge bonus reward and the 50m serpent is sooooo broken solo player can literally avoid every fight they arent in a highground position. its already powerfull enough the self res is just a free saving hunter ticket than duo and trio dont have. since they need someone to res and cannot just res whenever they feel to.

wanton imp
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the extra bounty is a non-issue. well the double serpent range is strong but its not gonna help much avoiding a fight by bounty

hot vigil
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Eyup, there is also the amount of control. I often hear the "oh well, teams can also run away and rez their buddy later" which is a partial truth, if a team spend 1 min to run way from a body and you burn it, then they might not be able to make it back in time to rez their buddy before they burn out.

trail oasis
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50m serpent dont only allow to pick every clue on a safe position but when you have the first pick on a team in a highground position u can just serpent steal it and you can force them to run into a landmine you preprepared if they follow after resing their buddy alongside a magpie time boost to ensure you run at full speed. i just need 1 pick solo and 90% of time they never manage to reach me before i am out

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solo boost are incredibly powerfull if used correctly

plucky fox
trail oasis
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they lower their mmr pretty much

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lots use it to die 4time in a row to get matched 3star next game

plucky fox
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I’m 3

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Downloaded the game last Friday

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Don’t know what it means 1HuntNice

trail oasis
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well you will finds out over time i guess XD

stark fulcrum
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@trail oasis perfectly said my friend. I'm at 240k hunt dollars thanks to solo play lol. Its just annoying at this point as you said. Yeah old hunt was better far as solo goes.

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@hot vigil yeah so you're saying add like a timer on it? Like 30 seconds or you die type deal? I wouldn't mind that.

wanton imp
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honestly the 30 second timer is the best idea i've seen

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for solo necro nerfs

trail oasis
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what could be the best imo is u cant res in a 100m radius around the killer to ensure if its a solo or team to be able to deny you. would also encourage team with mercy to leave a solo alive if they know they wont get backstabed right away

trail oasis
hot vigil
wanton imp
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not much you can do about that

stark fulcrum
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People wanna keep solo as in bc its how we make money and farm kd if we're being honest about it.

wanton imp
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solo necro users will dislike anything related to a self-res nerf

stark fulcrum
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They wanna keep all the issues low key

trail oasis
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self res is bad for kd farming really. most of time you die again and just put ur ratio to the garbage. i think its mostly a feeling of security that they dont wanna lose but most of time self res is either useless (except with the op event buff atm) or make awkward situations. theres definatly things to be changed but peoples refuse to even think about it

stark fulcrum
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I just mean playing solo

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Its smashing people 2 stars under you most of the time

trail oasis
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depend how high you are. this situation only happen in mid5star otherwise you get matched pretty close except some wtf games

stark fulcrum
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I'm 5

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Sometimes 4 depending of if I been playing trios lol

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But to the original topic. Its just become to much for me lately.

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As you said its become casual

trail oasis
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it is

stark fulcrum
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Spammy weapons and 5 revives

trail oasis
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theres nothing huntshowdownesque remaining anymore its getting casualised to the roof

stark fulcrum
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Love your pic btw, my favorite comedy

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Theres a beverage here man!

trail oasis
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:p

stark fulcrum
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This aggression will not stand man

trail oasis
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i just hope they start coming back in the right track

stark fulcrum
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I think they will. Much as I gripe about stuff hunt is still the best fps I've ever played

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And I've played a lot

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2 decades worth

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Hunt feels like a chocolate chip pecan Supreme cookie in a sea of vanilla wafers

trail oasis
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the game design still the best.

stark fulcrum
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Atmosphere, gunplay, setting, all of it

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Just so unique

trail oasis
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cant wait for the engine upgrade.

hot vigil
wanton imp
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would be more excited about the new map

trail oasis
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if it change little to nothing i will be greatly disapointed

wanton imp
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whats the new engine gonna do exactly

trail oasis
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it can do a lot. depend how the dev gonna use it.

wanton imp
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eh they will probably add the new map and start a new event trilogy

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don't think they'll change many things outside of that

trail oasis
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who knows. imo they should work on balancing everything before more release.

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starting by the huge gap in difficulty while playing solo vs team. solo are way too buffed rn

hot vigil
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Honestly at this point I only want three things:

  • The new map.
  • Remix of compounds on the old maps, like how the shooting range have different version of Fort Carmick and Tutorial have different version of Davant Ranch.
  • New AI/Bosses.
trail oasis
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would be great.

stark fulcrum
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New maps are needed so badly lol

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And bosses

trail oasis
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would like if they add a custom game mode also. 3v3 compound fight or some stupid things like bossmode etc could be great on the side. sometime i would just want to do a quick fight but its not always possible to have it from a normal game on demand.

stark fulcrum
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Rakkiiii

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My pax brother

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Good morning

wanton imp
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what hunt really needs is more weapon variants totally

stark fulcrum
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Always room for paxes

wanton imp
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pax is the only gun actually needs some variation

stark fulcrum
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Fr

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Watch next event scott gets a new variant 😆

brisk timber
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I completely get the frustration with the self revive but i think many ideas go way overboard or are to artificial and limiting making it even more useless.
The death cheat idea is completely the wrong direction - nobody should have that and self res shouldnt be about that in the first place. That its used that way is not the problem of the solo, its the problem of the enemy not getting rid of the corpse.
So a timer maybe? But thats also not a good idea. Because it makes the revive utterly predictable and takes away from a tactical timed res. Its even less engaging then now because instead of actively getting rid of the body you just stare at it.

brisk timber
stark fulcrum
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Sounds decent to me lol

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Or the idea of giving necro 2 charges for a solo

brisk timber
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Why shouldnt you revive in some range of a player? wtf
are solos only allowed to play snipers now?

wanton imp
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how about making it a burn trait

stark fulcrum
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2 charges for a solo is plenty

wanton imp
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maybe reduce the respawn time to 5 seconds makes you stand up faster. but it becomes a burn trait thats stackable

brisk timber
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Best solution so far and i cant stop preaching for them:

  • Necro burn/replenish trait
  • No salveskin for downed hunters
  • Revert the resilience buff or get resilience out of game completely
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  • revive timer ranged based but definitely lowered to make the actual revive more dangerous.
stark fulcrum
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If they implement any of the ideas talked about today ill be happy.

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No matter what itll piss some off

brisk timber
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Yea we atleast can all agree that self res needs further fine tune

trail oasis
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ive posted every single or these idea and everything get downvoted to hell. a group of solo players want it to never get touched

stark fulcrum
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I think they're working on it tbh. Its been talked about enough along with cough pax cough.

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@trail oasis thats why I just presented the issue instead of an idea

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In suggestions

brisk timber
stark fulcrum
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I figured whatever idea i had would take away from the issue

hot vigil
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I will post this again:
Limiting rez to 1 wouldn't solve the crux of the issue with self rez.
Issue with self rez ain't they can come back, but that there ain't no backend on WHEN they can choose so, so limiting it would just encourage solos to play the long waiting game even further to maximize the odds that their single self rez gonna pay off.

trail oasis
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i keep suggesting every variant that can solve the problem i think even if i know its not gonna happen and get downvoted. that just keep the topic on

hot vigil
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Those are words

stark fulcrum
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Just say here's the problem. Dont add any ideas bc people will never agree in suggestions lol

brisk timber
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And this should always hold true for anybody.
Burning a body or trapping it should always be the lockdown on a hunter.

stark fulcrum
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Yes

wanton imp
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about making it have a long cooldown

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like 3 minutes

hot vigil
wanton imp
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after reviveing

brisk timber
brisk timber
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theres doesnt need to be a timer

hot vigil
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Because that have 0 to do with what I wrote

brisk timber
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Arent you parading for a time limit on selfrez?

stark fulcrum
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Parading? Lol

brisk timber
# hot vigil READ

i did and now i dont know what you wanna say anymore besides "dont limit the number of self rezzes its missing the point"

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so what is your point then?

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from your previous posts its "limit the max time of self res"

hot vigil
brisk timber
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but that there ain't no backend on WHEN they can choose so
thats the point i was refering to mostly

hot vigil
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Yes

brisk timber
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there is a backend on when
its the lantern firebomb whatever

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Same way you force a choke or revive of a team

hot vigil
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Again, you cannot ignore the fact that is the issue that people find with self-rez, that you have to burn and you have to set on the burning corpse.

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To ensure.

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So giving self-rez charges and whatnot will not solve the issue people have with it.

brisk timber
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I understand that the "how long" you have to burn and wait is too much

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but the burn in itselfe is a legit mechanic

stark fulcrum
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Burning is, sure. Baby sitting a body (1 guy) especially during a multi team fight takes away from meaningful gameplay

hot vigil
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Yes, it is it moves gameplay along for teams, not for burning solos.

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Burning got added to make teams move.

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and it does

brisk timber
stark fulcrum
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You said yourself a lantern and trap should be enough

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But its not

hot vigil
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So what does it add to the gameplay?

stark fulcrum
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It adds tedium

brisk timber
# stark fulcrum But its not

Yea that should be tuned. rn fuckin event made things even worse and i hate crytek for that because they made an already frustrating problem even worse

hot vigil
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Eyup

stark fulcrum
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@brisk timber its mainly event related but still an issue outside of event. Its just amplified atm.

hot vigil
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And also makes solo vs solo absolutely silly

hot vigil
brisk timber
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If my ideas would be in the game it would be enough to plant a trap and move on

-> Necro burn/replenish -> make revive 1 chance -> body traped -> reslience nerfed -> Solo comesback -> dies of trap and out.

stark fulcrum
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Idk how they brought these new traits in without thinking of they work in combination with one another

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Rakki expand on what you mean burn and replenish

brisk timber
stark fulcrum
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Ah ok

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I'm actually ok with that idea as well

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So like 1 charge then?

brisk timber
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this would also apply for teams making fuckin chain necro also less a thing

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Necro revives should be about tactical timing

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solo and teams

hot vigil
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Still don't think it solves what people have issue with. Just gonna make solos rez even more conservatively dragging out time before they try to rez and now there is the extra layer of guesswork "did they already use a rez earlier?".

stark fulcrum
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I like the team chains. Shooting the same guy over and over knowing he hates his team mates right now 🤣

brisk timber
hot vigil
stark fulcrum
brisk timber
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Same for solo.

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Its done when it done. Dying one time isnt the end.

hot vigil
brisk timber
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So they share many similaritys

hot vigil
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Again, burning a body for teams provokes action.
Chokes comes flying, they start playing bad due to pressure and whatnot.
It is a layer to the fight.
Burning a solo is just a banishing ritual that is needed to be done.

stark fulcrum
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Lol

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I g2g good convo though guys @hot vigil @brisk timber

#

Kids are up and they desire pancakes lol

brisk timber
hot vigil
#

The spawns must be fed

stark fulcrum
#

Lmao

brisk timber
#

Why Death has chosen us to return to life, we don’t know, but we are disgusted by its uncertain hand. We want answers. We demand punishment. We vow to restore the natural order!
yea delete blazeborn thanks

#

man i just hope death pact stays

wanton imp
#

same

brisk timber
#

put those things on vulture and you have finally a useful trait

wanton imp
#

facts

hot vigil
#

Witness feels like an okay Instinct

#

Maybe less range

brisk timber
#

yea witness is really great

#

Put witness + chunk restore on Vulture. Make it a 5p trait

hot vigil
#

But it specifc enough that you can't just spam it for free and spot people.

brisk timber
#

would make this trait actually useful for more than looting

hot vigil
#

Vulture needs a conduit treatment.
So teams don't have to constantly chatter about loot order

#

of hunters

brisk timber
#

hell yea. i read those resentments for what the downsides would be but idc

#

it would bring a needed QoL change

hot vigil
#

Yeah, biggest issue that vulture is optimal if only 1 team mate have it (unless you think you gonna scavange bodies from other dead teams).

#

So the interaction have to be from the vulture player.
Could be "Looting enemy hunters doesn't deplete a loot charge for other team-mates"

#

in addition of also being able to loot already looted out hunters

brisk timber
#

sounds perfect to me

#

👍

hot vigil
#

Also been thinking about if there could be a mechanic/trait based on something akin to another game I played (Lies of P), where when you've depleted all your healing, you can get one healing item back by dealing enough damage.
Feel there could be something like that for health chunk regain.

#

That ain't as polarizing as rampage or passive as vulture+

#

Something like "dealing X damage restore Yhp of a lost bar, when a bar is regained it starts out as a fully charred bar".
So over the span of dealing a decent amount of damage you'll be able to slowly gain bars back. Just in case you get downed early.

brisk timber
#

I think vulture in that regard is nice
because it promotes coming back from a won fight instead of turning it around midfight like rampage
also it doesnt heals the whole team completely like remedy

#

The 1xchunk is also a nice touch - so you still need to play careful and several deaths or many burns needs to be avoided

hot vigil
#

Yeah

brisk timber
#

I just dont like the automatic solutions. Relentless or ramapage in that regard are come by too easily.

#

No effort in gaining the bars back. Just have the trait and be happy.

#

i dont like that

hot vigil
#

Don't mind somewhat automatic solutions, just shouldn't be as strong up front.

#

hence my slow bar regain idea

#

where it is more a "if you keep playing and keep killing AI/Hunters you'll still be in the game"

brisk timber
#

But would also limit the regain for a team.
With vulture everybody has a chance at looting and regain.

hot vigil
#

That is true

#

It would make vulture a more team wide appeal too

#

instead of one who will choose to carry the burden

brisk timber
#

I really really love how the vulture regain is a fine mechanic for just coming back slightly after a fight.

#

But how i know crytek they probably keep rampage

#

Our numbers have shown that infernal was the most used and people liked it

hot vigil
#

Just hard to justify Vulture+ from a lore perspective I guess.
Makes little sense that being able to loot deeper pockets also regain health

brisk timber
hot vigil
#

And a very faulty way of look at statistic bc people might be drawn to pact for the other trait (or trait+) and then go "well, I have leftover pledge points, so gonna dump them on Rampage".

brisk timber
#

yea thats some topic of its own - i dont know. we ofc dont have any insight how crytek does there decision making but it feels like they often draw the wrong conclusions out of their data or smth.

hot vigil
#

Yeah, for sure, still think, despite my many gripes and strong stances of solo necro, that them looking at the feedback of Solo Necro from Devils Moon and go "well, let us just up it from 4 to 10 seconds and call it a day!" is the most mindboggling take from ALL the feedback that that trait got given, ruining it for both parties.

#

Also another case of Crytek just fucking tuning numbers to the moon.
Like... 4 and 10, there were SO many other increments to test out.
Same thing with the regen shot buff

#

2.5hp/s bit too low, whatabout 5hp/s?!

brisk timber
#

Man the regenshot buff i actually dont know if i like or hate

#

If you play against pesky snipers or sparks its a god sent

#

But overall in combination with other stuff its sooo strong

hot vigil
#

It is stupid broken, regen + vigor just make you never need to use a medkit.

brisk timber
#

yea exactly

#

probably would be good if one cancels out the other
so you have a cap on how fast you can regen in total

hot vigil
#

Yeah, but that would just put vigor back at being useless again lmao

brisk timber
#

true 😄

hot vigil
#

That said, if vigor also lowered the time before regen of stamina/health start it would be fine

#

That said it would just lead to people tapping "e" whenever they get hit

hybrid tide
#

lost game server connetion and not able to connect back

#

killed all the players and got bounty,nitro,but got nothing

rugged parcel
#

Anybody have any new about the matter of DLC?

faint olive
# rugged parcel Anybody have any new about the matter of DLC?

Had a response from Crytec.............................Thanks for your message.

This is temporary technical issue related to the fluctuation of the Steam network and it will be resolved soon and you will regain access to your content shortly.

We apologize for the inconvenience it means and we hope for your continued patience.

Best regards,

opaque glen
#

@oak smelt if you do weekly challenges throughout the event you get 1000, but I still agree

pine patrol
#

@oak smelt why don’t you want to simply pay for the Battle Pass and the content the Crytek team makes for you?

Why do you insist on getting it all for free and doing nothing for it (even though there is a free track)?

Don’t you want to support the growth of the game and addition of much bigger changes in the future by purchasing the Premium Battle Pass which is… extremely… cheap?

trail carbon
# pine patrol <@175662662925942784> why don’t you want to simply pay for the Battle Pass and t...

Honestly, I don't think it would be that big of a deal if they made the battle pass able to be outright bought. The problem is that it uses blood bonds, and you can't buy exactly enough blood bonds to buy the battle pass. Also, the fact that it uses blood bonds has caused them to make blood bonds a lot harder to get, so you can't really earn skins anymore. So, overall, I am annoyed with the whole battle pass system. I'm tired of a battlepass in every damn game.

pine patrol
craggy pike
#

If you do your weekly challenges every week during the event you also earn 400BB (50BB x 8 weeks)

That comes out to a clean 1000BB

#

So it does pay for itself in a manner

#

I still want accolade BB's to return but cap them to 50 per week because I'm so tired of doing challenges

dusty sand
#

CRYTEK you need to fix your goddamn shotgun hit reg. how can i hit someone at 4m with the ramero and do 17damage and he can hit me at 13m with ramero penny shot and 1 tap me!?

queen jungle
dusty sand
cursive crater
dusty sand
#

aparently pellets just travel into the void

cursive crater
queen jungle
opaque glen
queen jungle
#

Word of advice, unless you're using slugs, don't ADS with shotguns. Doesn't give you any benefit.

vernal haven
#

@hollow bobcat You already get a "You are about to spend Blood Bonds" warning

oak smelt
# pine patrol <@175662662925942784> why don’t you want to simply pay for the Battle Pass and t...

I have generally found that games that give me the ability to get a return on my investment tend to make me more invested in completing challenges/battle passes to get back what I spent. In this case the bb’s I used to purchase the BP. I am then spending more of my free time, which to me is a valuable commodity, I then tend to justify spending real dollars on the game. My ask isn’t for giving me things for free, as I said I buy the battlepass and spend my free time working on completing it. It’s me asking that I can make that investment of time and money worth it. Which is why I was saying a return of investment of the bb’s I spent (I realize you gain the equivalent back with the combination of weeklies and the BP rewards) makes for good incentive to buy more things with my “surplus” of bb’s. I don’t know maybe I’m weird with my thought process but to me it seems a fair ask.

karmic ivy
#

@whole ridge Well don't play any other Multiplayer FPS games! /s
If you loose hope playing hunt, I hate to think of what you would do when you realize most games have MORE cheats than Hunt.

naive furnace
#

@karmic ivy thats not saying much. cheating is prevelant in 4 star elo now.....

#

@lucid mauve the game is fullll of cheaters now. anyone that says otherwise is actually clueless or part of the problem themselves. people are cheating to be average now sadly.

brisk timber
#

Not denying there are some especially in the higher ranks

#

But there always will be cheaters in any game and Hunt got few compared to other titles

naive furnace
#

@brisk timber US servers are pretty much unplayable now.. 4-6 stars

rotund obsidian
#

dunno how it is in like, 6 star lobbies, but its genuinely fine below that

trail oasis
# naive furnace <@432271195849621505> US servers are pretty much unplayable now.. 4-6 stars

I play between 3 and 6 star since when i get near 6star i lower my mmr in soul survivor and ive never encountered obvious cheater except 1 time a guys with a silencer nagant tjat headshoted me and my friend from 150m in 1sec interval. I have no idea where you get ur cheaters tbh. You maybe underestimatw how good peoples are right now and put every good player in the cheater boat or show some proof

#

If i was a cheater theres way more enjoyable game than hunt to play tbh. If you remove the feeling of hunt this game is literally boring for a cheater.

brisk timber
karmic ivy
radiant river
#

ive seen maybe 3 cheaters total in 500 hours

#

5/6 star

winter plover
#

How should cheaters be more prevelant at 4* anyways?
It's so easy to have a higher star rating, even more so with cheats. It's just natural (most) cheaters climb the ranks in no time, you don't even need many kills.
I am constantly at 6*, and while there might be more cheaters than I notice, I only had like two hands full of interactions in more than 2k hours which where really suspicious or even blatant.
Sounds like a classic skill issue to me.
Hunt is not a very attractive game for cheaters imo, it's too slow. Winning a fight easily and fast gets boring so fast as well, even if you are not even cheating but winning fair and square.

trail oasis
#

Some peoples expect every1 to be bad and good plays being cheating

winter plover
#

Guess that's true. Nevertheless the report system is in desperate need of a rework to be more (or at all) effective. Hidden stats and profiles shouldn't be a thing as well. Doesn't serve anybody any good.

jagged wagon
#

Hidden profiles shouldn’t be a thing, you can make your profile private if you really don’t want comments or a visible profile, but steam won’t let you hide vac/game bans or the ability to report/block a player on steam, yet crytek will.

crystal plume
#

You can still report them ingame and even to support by just providing your own steam ID and the time it happened

#

So it doesn't prevent you from reporting anyone at all

frigid folio
#

@inner forge I feel the mini map idea thing is a good idea! But as a balancing thing it should show very basic details, like not show extracts, supply carts, boss zones or anything. To see that "more advanced" stuff you gotta pull up the big map. But for a quick look at roughly where you are can just whip out the mini map maybe? 🤔

little jackal
#

okay hear me out

#

map as a tool

#

gotta add more value to it then. Like random hidden stashes and such

civic ledge
#

My friend who plays from Germany has been having ping issues since event started. He used to have 9-10 ms ping on EU. Now he gets 100 ms and it spikes to 200 ms sometimes. Anyone else have these issues and have any solution for this? I haven't had these issues so i can't really help em HuntFacepalm

little jackal
#

idk if there's anything your friend can do about it tho

civic ledge
civic heart
#

Hey is this maintenance gonna fix the dlc glitch?

balmy sparrow
#

Dlc glitch is more connected to steam problems, not hunt's fault

civic heart
#

It happened after I bought a skin tho

balmy sparrow
#

Ye, it's steam
They made an update and it ruined everyone

#

No idea how their update is connected to half the people with the problem

#

But it started only after the steam

civic heart
#

Wonder when it’s gonna come back

open sorrel
#

anyone know why i cant connect my twitch/steam account to the official hunt website

thorn light
#

would they ever add moving targets to the shooting range?

wanton imp
#

no

#

they probably will overtime

balmy sparrow
#

^you can find one easily in general here, i am sure there are people aching to find a training partner

halcyon turret
#

Baseball bat needs to be made ALOT louder without silent killer on console it is SO quiet not up for discussion please as melee is already overused just another meta

brisk timber
#

#game-ideas message
@rigid mortar
This is the worst idea ever because it makes it even more time consuming and obnoxious.
Death Cheat should just not be about coming back after several minute and using it as a cheat death but to actually get a second chance to pop back into the fight and have second wind.

Also its just once again an idea with an artificial limit only nerfing the solo where no nerf is needed.

#

The actual timer should even be reduced to make it more viable in close range to revive.

#

While the "banish" part of a downed hunter should be quicker and more reliable.

rigid mortar
#

Its not the worst idea ever, but thanks for your feedback.

brisk timber
rigid mortar
# brisk timber Ok sorry this was a bit harsh. We have like daily self revive discussions here t...

I thought of it as it would have been less time consuming, because you can be safe to leave the body lying there. Or have more time to set up. And basically I dont think necro needs to be nerved, but seeing other ideas to limit it to a number of revives, werent doing it for me either. The problem right now is mainly from the addition of event traits. So maybe its even ok when they are gone. Who knows.

rigid mortar
vital fractal
#

why is almost every weapon suggestion another long ammo bolt action/repeater or a semi-auto variant weapon?

#

like guys, those niches are already covered- come up with something new and non-spammy like sparks pistol deadeye, pax deadeye, a silenced springfield compact, you know unique but not spammy

wanton imp
#

add winfield avtomat now

reef violet
unborn smelt
#

@tribal wyvern Shotgun dmg stats aren't static... They are the average dmg, aim dead on, at 10m

#

the dmg stat doesn't account for aiming offcenter or the spread of a single shot

tribal wyvern
#

It still shows where your shots landed

#

And %

#

If both torsos light up, one with more dmg & more pellet hits vs less dmg & less pellets hit.
Its a bit weird to argue in favor of the second.

#

One would logically think the 1st would have won

#

But everytime i bring up inaccuracies ppl always say "oh its still early access on it, its prob wrong."
And now its all of a sudden "its correct."

#

Feel like ppl argue whatever they want without actually knowing jack shit if its correct or not.

tribal wyvern
unborn smelt
tribal wyvern
#

Ye but the pellet hit & the marked area.

#

If my pellet hit was less in % or if it marked leg, arm, whatever.
I'd totally agree. But thats not the case here

unborn smelt
#

the is multiple pellets in ever shotgun shot - and the dmg history doesn't show you in depth which area was shit whith each pellet or with how many pellets IIRC

#

a very typical thing we see here somewhat frequently is peoples crosshair being slightly off, yet they receive a hitmarker.
this usually gives the impression they hit the way they intended (for example majority of pellets hit upper torso) but often what gets forgotton, is that even jsut one pellet hitting means you get the hitmarker, but many others might have missed

#

leading to a shot that hit way worse that you initially thought

#

happens especially often with hunters with capes - where it looks like there's a lot of the hunter in the crosshair, but a lot of it is just visuals of the cape which is not a hitbox

tribal wyvern
#

It shows the % of pellets hit & it marks the area you hit, for the 3rd or 4th time now.

#

Use a shotgun, shoot someone & die, then you will see it yourself

#

If you read past that 1st sentence you quoted, you would have not been so stuck on it.
Which feels like im typing shit thats being ignored, so im done.

little jackal
#

still better to have something than nothing imo

#

I can't even remember how the death screen looked before, did we really have to guess where exactly we hit?

unborn smelt
#

And i only got what you meant with the sentences you feel like i ignored, now afer you explained it

#

Anyway - have a great evening none the less

tribal wyvern
tribal wyvern
tribal wyvern
#

I prefer no information over incorrect information.
I look at it to know WHAT happened, not to get false information & then try to entangle it myself.

#

Theres multiple times shots/heals missing, weird damage numbers.
And unfortunately it's missing reg shot aswell.
Which It think would have been nice to see, sometimes you tap twice with an uppercut for example, but if he has reg shot, he can survive it, if you get an unlucky arm shot.

#

If i have to entangle the false info myself, I'd prob figure it out just recalling my shots.

#

I do also take a bit of issue with what Rangorok said with "after i explained it." When i literally just quoted what i said previously.

#

I didnt explain anything

vital fractal
#

Do we know what caliber the Nitro is?

reef violet
#

#game-ideas message i understand your premis and agree with you in principle. However I feel like this might create to many subques. (If the theory that they are taking away weekly event map is to help with queue splitting is true. To my knowledge they have never communicated a reason)

slim pollen
# reef violet https://discord.com/channels/350201607788429323/524577494863708180/1166827970279...

Everyone having the same extraction points allows teams to know where a token holder might be going if they book it from the boss lair. If nobody knew where the token might be running to it would make it drastically harder to catch them or cut them off, which runs counter the suggester's reasoning that their proposed change would force teams to fight more.

Their suggestion realistically would only cause more teams to run away with the token instead of fighting to keep it.

reef violet
#

Maybe I was talking about the post below it, the rework on burn traits

iron trench
#

@slate jetty Why not also put RPG ammo on avtomats? Or make so you call an UAV after killing 2 teams

#

you forgot the laser sight

stark fulcrum
#

Lol

#

Its obviously sarcasm lol

#

Oh wait thats you 🤣

#

Yeah sure give automat a buff

#

@iron trench i added to your suggestion

#

Wild bill hickok skin!

#

The most legendary gunfighter

#

Dude actually had an in the street duel which was extremely rare despite what movies show us. He shot Bill Tuttle threw the heart at 50 yards with a navy 36 aka caldwell conversion

#

@brisk briar i down voted your spitzer suggestion out of spite for downvoting mine

#

Nope

#

History read it

#

How dare you insult wild bill

#

I challenge you to a duel

#

Accept now unless yur yella

radiant river
#

@slate jetty avto already has spitzer, dumb suggestion

slate jetty
radiant river
#

uh

vital fractal
#

Personally I like the incendiary nitro round idea, make it splash like a hand xbow round on impact but have the damage of base nitro

#

No pen of course

#

Giving compact ammo access to explosive rounds would be interesting, and be very effective against concertina

little jackal
#

Why did I get downvoted for simply suggesting that charms equipped is attached to which legendary of the gun you are using? HuntHeadshot

#

Does it not make sense that you can equip charms to each individual legendary for a gun?

#

For instance, I would like a spooky time charm on a dark and edgy skin. Whereas I'd want a shinier charm on a clean skin like Altar Boy.

#

And don't want to manually change charms any time I switch up a gun's legendary.

calm garnet
#

Rotjaw is a STUPID CONCEPT and mechanically to fight it as a solo without the right gear is nearly impossible. There's no other boss that is this poorly implemented. It needs to be addressed by the devs and Rotjaw needs to be altered in some way to make it more interesting to fight, but also killable for a solo without taking 7 meds and 6 months.

#

I fired one poison bolt into the water at it and it didn't pop back up for 2+ minutes. I choked the poison and IT STILL DIDN'T FUCKING COME BACK UP

#

Rage inducing to the core.

next yarrow
#

Just get in the water and move left when you see the roil

calm garnet
#

all it takes is 1 mistake if youre out of meds. if you have 3 quarter health and it does the strong attack? dead. instantly.

#

1 small bar missing is all it takes.. ALSO VERY DUMB.

steel comet
#

I just handle rotjaw alone with my dusters

#

Unless I found a hammer/axe in a nearby hut or wagon

unborn dagger
trail oasis
#

Yep. But ppls are stuborn and refuse any changes even the worst mechanics possible. Idk why ppls are scared to make the game more enjoyable it kills me

steel comet
#

As someone who has played every event I can say that it's been constantly changing.

#

I'm glad it's way less grindy than it used to be.

trail oasis
#

i play them everytime and i never saw any significant changes into grinding event points. its always entirely centered in the weekly task to progress. and the problem is these weekly task are sometime very annoying to do and we are forced to do it. when i work 12hour and i got only 1-2 hour to play during my weektime and i am force to run a loadout without knife and instead throwing knife alongside poison and fire bullet while using a springfield etc its like i am not even sure i wanna play the game anymore and watch netflix instead cuz i wont enjoy the small freetime i have doing so.

#

thats the problem with battlepass

#

if they would triple the amount of points per game and reduce reward from weekly task if would be way more balanced tbh

steel comet
#

You've missed out on the go loot the whole map for event points, if you PvP you won't get enough points.

The weekly is centered around PvP (2 points) and PvE (1 point). If it forces me to play the bow which I really hate to do then I'll do the pve quests which are frankly super simple.
Burn AI? It's usually 2-3 for whatever AI quest and you can find in world items like lanterns to deal with them.

#

If I need to deal poison damage, I can just bring poison traps and lure AI into it, rechargable with toolbox.

#

There still ways to play your favourite loadout and still progress weeklies

trail oasis
#

not everyone are willing to turn their gameplay into pve focused one. the way you say it is the exact problematic. i play since the very beginning and have 0 interest into doing these things i wanna play hunt showdown. thats the issue

steel comet
#

It's barely a hassle though. It's 3 mobs you meet on your way to PvP which is the gameplay loop

#

It's not like you have to clear compounds to finish one pve quests

trail oasis
#

when you have busy week with only 1-2 hour to play it become a huge burden. someone who have all the freetime he have its not but not everyone can have free weeks everytime

steel comet
#

The chokes one feel wasteful, should just be kill immos with blunt

#

You have still over a month to finish it, maybe play the game normally and do challenges when you feel like it

trail oasis
#

the last week i havent played a single game of hunt. i just pved my stuff to level my battlepass. and now i have to redo it. i just wanna play. thats the issue i am bored with

frigid folio
#

Expecting the devs to make what is essentially a season pass that can be completed with 1-2 hours of game play a week only is kinda crazy tbh 😅

trail oasis
#

theres a huge difference between diversity and forced challenges

#

playing the game should be more rewarding.

steel comet
#

I don't find the challenges to break my gameplay loop. I just skip whenever there's silly PvP quests like melee damage or bow and just do the pve ones with low effort solutions

frigid folio
#

Playing the game can be rewarding, especially if you're willing to diversify your weapon selection and do the PvP quests considering like 90% of them are use a certain gun or certain ammo type

steel comet
#

More reshuffles would be nice

brisk timber
trail oasis
#

idk how ppl can find it fun to focus on a weird ass loadout while solo. i think i am the only one i like just playing with my pace and focus on objective instead of grinding challenges i guess

brisk timber
#

I think the inspiration is very visible HUL

frigid folio
steel comet
#

I still play shotbolt + pax fmj when I get poison 3 armoreds or 3 hellhounds.
I've been meaning to try the beetle and see if that progress the poison challenge, that might make my poison quests even more low effort

#

I'm a very lazy person and love low effort solutions

#

And beetles are world spawn

trail oasis
#

never said that the challenge was hard to do. its just theres too many to do per week

frigid folio
#

So infinite reshuffles as long as you work through the reshuffled quests

steel comet
#

It sounded like you were forced to play outside your favourite loadouts

#

And I tried to explain you can still progress them with slight changes or even with only world items

#

I myself wish the events wouldn't last as long as they do nowadays

#

That would also be an excuse to make the event less grindy

trail oasis
#

if you do so you mainly focus only on 1 challenge per game. wich would take a lot of time to finish the weekly board. these challence are nice to have on normal basis for diversity. BUT NOT for a battlepass

frigid folio
#

It normally only takes me 2-2.5hrs to get through the weekly challenges tbh. But I tend to hyper focus on them a bit. I personally have managed to get 2 accounts weeklies done each week so far (a friend is away for the entire event 😅)

trail oasis
#

if i am too busy a week and wanna enjoy the game i would like to have the choice to ignore it. but its not the case we are forced if we wanna max the battlepass

#

skipping 3-4 week mean you have to pay

frigid folio
#

@trail oasis what if there was like a catch up mechanic? Like maybe as the event goes on you do get more from each game sorta thing? Would still mean if you miss 3-4weeks you'd have to grind a bit but definitely makes completing the pass doable of those weeks are missed

#

Although they do normally do a fair few dbl event point weekends towards the end

trail oasis
#

like stacking unused progression. would be way better since if someone dont even have 1 week free to focus on it in the event he would likely not finish the battlepass anyway

frigid folio
#

Would also help with people experience burn out because they would know they wouldn't have to get on the moment and event starts back up 🤔 they could take those few weeks off and still be able to complete it

radiant river
#

they keep all the old challenges each week

#

so you dont lose out on any potential progress by not playing

trail oasis
#

i worked 6x12hour last week and was burned out and managed only to finish half of my battlepass and kinda mad about losing important points because ive not always wanted to play weird ass loudout and focus on 1 objective at a time. i was not enjoying the game like i used to and its not normal to get these feeling for an event that should be more enjoyable.

brisk timber
#

Tbh if you only have time to play like 1-2h a week youre probably not the audience for a battle pass event.
Those are made to keep active players busy with stuff to solve by a bit of time investment.

Thats basically its selling point.

I agree the challenges can be annoying at times. 3 reshuffles per day would be nice.

steel comet
#

More reshuffles + it doesn't repeat the one you removed

trail oasis
#

every1 have busy week sometime. i use to work 36hour a week but sometime if goes crazy.

frigid folio
# radiant river they keep all the old challenges each week

They could even do rather than keep the old challenges maybe just roll the old challenges rewards in to the new ones? So say you only completed half the weekly quests this week. Next week when you complete the weekly quests you get the missed event point rewards from this week

brisk timber
#

Also there are level boost for people who need a shortcut. If you dont want/can invest time then invest some extra bucks.

steel comet
frigid folio
brisk timber
#

I actually like that the events are tied to challenges now. It felt even worse back then when people hardcore grinded the passes in a few days. Than moved on and played something else.
This is not what an Event should feels like.

frigid folio
brisk timber
#

Another good idea would be to auto increase rewards the closer the pass is to end.

steel comet
trail oasis
steel comet
#

The need to go through the whole map to destroy event point objects and use totems

#

The challenges at least lets me do the normal gameplay loop

#

Usually

trail oasis
#

points should come more from killing players / bosses / clues and not about grinding event items.

steel comet
#

There was one event that rewarded greatly

#

Think it was Christmas 2 years ago?

#

The PvP gave so much reward

#

I liked that one

brisk timber
trail oasis
#

thats not the point. i mean steady incomes

steel comet
#

There was one Christmas event I spammed QP

trail oasis
#

i very well know the battlepass ive done every single one of em...

steel comet
#

It took a few days, I was even busy with so much work over Christmas

#

And doing a few hours of QP every day was enough to finish that event

#

For 1½ week

trail oasis
#

if we talk about 1 extreme to another of course we go to a deadend discution. theres a difference between balancing things and put progression on weekly challenges only.

brisk timber
#

Maybe it would really be a good idea to put major point multipliers in the last weeks of an event. So people who dont have much time could foreit quick progress for a smaller time investment at the end of the pass.
Would also help late starters alot finishing.

trail oasis
#

just something that dont jail peoples into forced weekly challenge.

#

diversity

#

thats the only issue for me. the fact we cannot slack on doing em even for a week

brisk timber
#

Maybe increase the per match points but have a daily/weekly cap

#

So people wont speedgrind it

#

But oh boy would we have people here crying for removing this cap

steel comet
#

Didn't we have events with a weekly cap

#

Don't remember how it was received

hot vigil
steel comet
#

Which event was that?

#

They all blend in together in my memories

unborn dagger
#

It was the first few events that started with the Halloween event

#

And that was back in 2020

hot vigil
steel comet
#

Damn, I forgot light the shadow had it and it's probably my favourite event

calm garnet
#

Shotguns are by far the worst option to fight with. The RNG and the weird crosshair situation makes them unbearably useless at times. I'd say they're great when you got a hunter stepping on your balls, but if they're more than 5m away? unreliable at best. might as well have a new army

slate jetty
#

wrong.

trail oasis
#

just camp corners.

calm garnet
#

Did I forget to mention that due to the event theres totems that give you away at every compound....? from 60 FUKIN METERES???????????? LOL

#

I'll keep solo sniping. thanks.

calm garnet
#

until they stop catering to the long range snake/rat playstyle? There's no sense in risking death every game with a shotty. I literally have the same hunter I started with that carries a winfield marksman and it has like 75+ kills thanks to traps and snipes.

autumn stump
stark fulcrum
#

@brisk timber nonono thats Buffalo bill cody

#

Same jacket even

#

Which is why he's called trick shooter, Buffalo bill ran a traveling wild west show

steel comet
#

The drip

brisk timber
#

Looks way more like Hickok
Nevertheless its probably a blend of some of them. So yea we already have that general design in the game.

#

I would rather love to have someone special and lore related

#

Like the AHA louisiana branch director Elwood Finch

stark fulcrum
#

Finch is dead though huh?

#

I mean I guess revenant is too

#

Ok ok Jesse james skin then

#

I just want a true old west gunfighter skin in the midst of people with masks and bones hanging on them.

hot vigil
hazy quartz
#

i wish we could let the story bits play while we do other stuff in the main menu, maybe even while loading into a match.
because i just don't have the patience to sit there and do nothing else but listen to it whysnap

didn't listen to the ones from the last events i unlocked and couldn't find them on youtube Sad_Cowboy

brisk timber
stark fulcrum
#

@brisk timber check this out.

#

Buying a real pax tomorrow lol

#

Custom lowered hammer

#

Got it in 357 though, I dont like 45 colt

humble quest
#

@paper lily unfortunately cross play isn't even just up to the dev, the consoles have to agree and they seem begrudgingly against it in so many situations.

It also comes with the inclusion of aim assist and it's a giant bag of different kinds of bad based on how it's implemented. Without it console gets trashed, with it too strong they barely need to do anything and worst case it's so good PC players fake a controller input to just have it because it's so good.

Tldr; I don't think it's good for the game and it sucks you all don't have a way to play together.

paper lily
humble quest
paper lily
#

It was a bad suggestion, I should delete it 😅

humble quest
vital fractal
# stark fulcrum

Aim to get an uppercut… though fitting .444 marlin in a fluted cylinder may be challenging…

severe brook
#

Don't show a skin in the Tweet of your Halloween Sale that isn't actually in the sale, maybe.

stark fulcrum
#

What skin

hollow raft
#

Is there an explanation for why there are bugs that still have no solution or haven't been adressed

#

To be fair but also proving this point, the only bugs I've seen fixed are areas that can get you stuck or shouldn't be able to access

#

Reconnecting smoothly is crucial to the game overall, whether a player experiences a crash or network failure

#

This reconnecting issue has been plaguiing the game for over a year to my knowledge in personal experience

#

and I hear of it happening to others occasionally too

#

Then there are new audio bugs in the game, that do directly affect general gameplay
Full on deafness where even environmental ambience is drastically hushed and muffled deafness that usually sticks persistently once it happens. The only solution to removing the muffled deafness being shooting your gun

terse elm
#

Arg, why is the "dismiss hunter" button in the exact same spot as the button to remove traits?! And both have a similar-looking pop-up warning! I'm dismissing hunters left and right!

unborn dagger
brisk timber
#

@wanton imp
First of all the Obrez is a 2slot gun which is a major downside vs the base Uppercut.
Second the obrez has atrocious sway which makes headshotting a lot harder compared to an UppercutP which on the otherhand forfeits its damage potential (which still is huge for a pistol) for rock stable nearly non existand sway.

#

Obrez is therefore in a weird position
In close range the 2tap is one of the slowest of all guns
While in long range you nearly have no headshot potential if youre not a cracked player who can handle this sway.

#

And even on range the 2tap is so slow most people are already in cover once you get of your second shot

#

Obrez is strong yes - but its looks better on paper then its played

trail carbon
#

All the 2 slot rifles feel terrible to play with because of that sway. I think they should probably decrease the sway on them.

brisk timber
trail carbon
#

I feel like they would be more fun to use if they had less damage and velocity (since the barrel is shorter) but also better handling

brisk timber
#

thats exactly what you describe

trail carbon
#

Does the Uppercut P do less damage?

brisk timber
#

it has pistol damage dropoff - so on range its significantly less

trail carbon
#

I was under the impression that it was a straight upgrade to the base uppercut

brisk timber
#

it is tho

trail carbon
#

Which is already basically a vetterli with long ammo

brisk timber
#

i thought we were talking about a 2slot rifle comparison

trail carbon
#

Yeah

#

And the uppercut P is straight up better than the other 2 slot options

#

Which is silly

#

Because it's a pistol, and not a rifle.

#

I feel like there is zero reason to take a Mosin obrez

brisk timber
#

Im not a big fan of the Uppercut in general. its a bit overtuned.
But...
All the 2 slot rifles feel terrible to play with because of that sway. I think they should probably decrease the sway on them.
...isnt a fix for that and would make stuff worse.

I feel like people always think buffing stuff is the solution, but at one point if you buff and buff and buff. Everything gets too strong.

#

Rather would see a Uppercut nerf to Uppermat damage

#

sub 125damage

trail carbon
#

I also hate the uppercut in general, that would definitely fix the main issue

#

And I don't mean make the sway on 2 slots be equal or even close to their full size forms, but the amount of sway they currently have feels like my hunter has never held a firearm before.

#

Like, why would I ever take a Springfield compact over a Schofield P

brisk timber
#

Its somewhat problematic tho because if you could hit your shots with that more reliable than we would basically have pocket rifles that are way too good in a 2slot.

#

The sway is what limits them and its needed.

trail carbon
#

We have the pistol precisions though

#

And I can confirm that they are way better than most give them credit for

#

Even the nagant

#

It's a headshot machine

brisk timber
#

Pistols still have the major downside of range drop off.
Getting into fights around 100m you dont even kill on HS with those.

trail carbon
#

Well yeah, but unless you have long ammo, you shouldn't really take a 100m fight regardless

brisk timber
#

i somewhat agree on Springfield and Vandal 2slot - they are in a weird spot right now.
The cent shorty was a really nice addition and took away from their niche.

trail carbon
#

Cent shorty actually feels really nice, yeah

#

It doesn't have quite as horrific sway

#

Personally, I don't want the Mosin obrez to be buffed, since it's long ammo, and I don't want people to be able to run a 3 slot shotgun and still have a sniper

brisk timber
#

Its good where it sits

trail carbon
#

Yeah, I was mainly thinking about the vandal and the Springfield compact

#

Especially the Springfield C feels so bad

#

The sparks pistol has better sway than it does

brisk timber
#

Probably would be nice to have reduced sway on them but limit their ammo to something like long ammo pool
So you really only have those 10 bullets or so

trail carbon
#

Yeah, that's a fair balance

unborn dagger
mystic fiber
#

someone tell the devs bat ears (well any ears for that matter actually) don't have bones inside them Walja

humble quest
uneven mirage
#

Haha

mystic fiber
humble quest
#

It's the orientation of the skull that makes the parts of the jaws look like ears

#

Please, do show me a bat with teeth like that though

stark fulcrum
#

I support your money bags nitro @hazy quartz

#

Will be terrible but funny

#

Make it rain on ppl

steel comet
#

True

#

I support it too

hazy quartz
#

got that idea because i was rocking nitro explosive all day and using it basically like a shotgun and two tapping people by shooting their feet for the shits and giggles.

stark fulcrum
#

I wanna shoot 500 dollars in someone's face

hazy quartz
#

imagine they actually would get money from getting shot

vital fractal
#

The nitro explosives 80 splash damage is actually… pretty balanced tbh

#

I think explosive ammo should scale from medium to nitro in a way like (30-60-80-100) (uppercut, springfield, Martini, Nitro) without Bulwark- and then of course bulwark reduces it

vital fractal
#

@hazy quartz so, I get what you mean and my friends and I have thought of the same idea but like-

  1. considering a 12 gauge shotgun can’t fit Pennyshot normally like the game portrays- but ignoring that- a 12 gauge is ~.729 inches in diameter without any chokes

  2. The nitro express is not explicitly stated to be a specific caliber from what I can tell… the cartridge looks like a .500 NE but, the gun feels/looks like it’s similar in bore to a 12 gauge so more likely .700 NE -> both are smaller than .729 inch diameter, so Pennyshot would also fit in the nitro but anything bigger wouldn’t

However, because I want coinshot in the nitro like your suggestion -> how about they just stuff 15 coins in one Nitro Pennyshot (you know cause the cartridge has the power to launch them or some other half reasoning) instead of the usual 5, and it comes with a reserve of 6 shots instead of 4?

#

(And side note, I think the terminus is actually a 10 gauge)

hazy quartz
#

its a parallel universe so their dollar coins could be smaller, not everything is identical to the real life 1800s

#

and i dont really have an idea about the stats, but even 6 shots reserve seems a bit low

glass shuttle
#

ok so just some quesstions for the bat
why is it 1 slot?
why does it swing so fast?
why does it do so much damage?

hot vigil
hot vigil
#

Honestly don't get it either

rotund obsidian
#

real answers for 2 and 3 are: because fuck the hammer i guess lol

hot vigil
#

@coarse geyser Actually not sure if the Bergmann could do a +1 to begin with.
But for the sake of gameplay, dying bc your Hunter insist to slide a +1 in first and then the mag, extending the reload time would do more harm than good :)

steel comet
#

Bat is a melee weapon, it's fine. It's addition is just proving how lackluster other melee weapons are.

reef violet
glad mirage
#

What if extracting with a bounty made it so you could "upgrade" your weapon for really cheap as an additional reward (with exceptions and balancing, you don't want people turning regular conversions into uppercuts for super cheap)? Basically, change its variant if you want to. Just spitballing, thoughts?

humble quest
#

Game already does that. You get out with money, you buy the upgrade and you have the base level for your next hunters first go

#

I don't think it's a great idea because a variant isn't even necessarily an upgrade. They're just different. Some people buy the base gun because they like it. They don't want a scope or bayonet or whatever

karmic ivy
vital fractal
#

@dull prawn universal custom ammo isn’t a thing because the weapons were supposed to be given ammos that complemented their use rather than just randomly given, unlike what this previous update implied. The devs forgot that.

stark fulcrum
#

Has there been any discussion from crytek about combating rage quitters? Idk how many games I get in people make dumb plays, die then instantly leave.

#

Every game some team mate wants to position way away from group thinking he is Rambo and gonna 1v3.

#

Hes not, then dies and leaves to do it all over again to another team.

clever moth
hot vigil
#

Certain guns should have the up or downside of not having the option of certain bullets.

clever moth
stark fulcrum
#

You can't, its just annoying when someone does something dumb then leaves

pulsar hatch
#

fix barbed wire!!!! impossible to destroy, when thrown on a body it instantly kills them when revived, eats health away while making u walk slow asf, players can throw 4 of them

mighty pumice
# pulsar hatch fix barbed wire!!!! impossible to destroy, when thrown on a body it instantly ki...

No need to be fixed, you just need to learn more info on the game mechanics:

  • concertina wires can be destroyed using axes, heavy knife, FullMetalJacket shots, Nitro shots, long ammo shots, any dynamite (simple frags won't destroy it)
  • yes, you die quite instantly after revive because you don't have RESILIENCE (that's the perk that revives you with max available health instead of the basic first bar if you don't have it)
  • don't forget to spam F to trigger the wounds patching as soon as you get up or any move you do makes the loss of blood worse and worse (I suggest to try escaping some concertina traps in the Shooting Yard to get good at it)
  • concertina is supposed to slow you, yes. On the other hand, as you walk through it, it crumbles in pieces leaving a clear passage where you touched it!

Once you'll master how to escape concertina wires with little to no damage you'll love it (and will love to use it for your own tactics!)

tribal wyvern
#

Steam having issues atm ? Getting stuck on the start screen

#

My profile looked shady af in steam , restarted & it's good

restive egret
#

Fix hidden playernames, people blatantly cheat and it hides their steam ID at the end of the match.

crystal plume
#

You don't need their steam ID to report them, if you want to report through the site you can just provide your own steam ID and the time it happened

#

There's nothing to fix regarding it since it's intended to be like that for people to have privacy if they so choose

trail carbon
#

You could maybe do it by holding the slide open, putting the mag in, and then +1

rotund obsidian
#

@jagged wagon #feedback message wow.. holy shit. how the hell did you regen that entire 14hp inbetween that though? it wasn't three seconds for a regen shot

glass shuttle
# karmic ivy Why not, it is much like the saber.

you have to be accurate with your stab with the saber or they wont die
with the bat you dont need accuracy coz its a horizontal swing so it just plows through what ever it hits
think about it this way
if you go for a melee attack if you miss you should be punished
but with the bat you can swing it that fast there is no punishing window

karmic ivy
glass shuttle
#

dont think the hatchet has the same attack speed tho

#

my problem with the bat is the attack speed and it being 1 slot

#

if the uppermat is 2 slot because you use 2 hands why is the bat 1 slot?

unborn dagger
#

True

#

Logic is missing there

cosmic kettle
#

Why are we down voting the idea of removing contraband from the game? Why is it a bad idea for removing contraband? I doubt you can give a solid reason

little jackal
#

because usually gear costs more than the bounty. Makes the objective obsolete

cosmic kettle
hushed sage
#

at the very least match the contraband limit with your purchase limit.

hot vigil
#

Getting a pricey gun to use should be reward enough.

plush wraith
#

CAN WE PLY STOP ADDING SCOPED AND SILENCED WEAPONS? THANKS

unborn dagger
#

No

wanton imp
#

nitro silenced when

frigid folio
hot vigil
cosmic kettle
# hot vigil Bc contraband was added bc people didn't played the objective and just ran away ...

What about consumables? Also, if someone decides to extract with a gun instead of the bounty token, it was their choice. It doesn't change the fact that, some guns don't need to be 600+ hunt dollars. If tokens only give around 500$ or 1,000$ on extract and some dude decides to extract with a Nitro instead of a token it's their choice, let people play like rats if that's what they choose. If we keep contraband in the game remove the limit, I killed a guy for his gun, I should be able to have it even if I already have 2, or I should be able to sell it for extra hunt dollars

hot vigil
queen jungle
#

@cosmic kettle @hushed sage @hoary wren
Selling contraband was available very briefly on the test server in the past, but based on dev statements, selling contraband was intentionally disabled for two reasons

  1. it would ruin the economy if people could sell guns they found and
  2. it would make PvP too rewarding and cause people to just extract after looting valuable guns instead of continuing on and play the objective, i. e. the bounty, thus leading to less PvP overall.
jagged wagon
#

That was before the 50% reduction in sale value though, now it’s far less likely that you would make more money from looting guns than playing the objective, especially when you consider you leave your guns behind. I think it’s more likely promote more pvp now, since people can maybe get an extra $100 or so trading up on the weapons they have, if they sell them, they still have to buy theirs back again anyway.

hushed sage
#

my thoughts exactly

cosmic kettle
queen jungle
jagged wagon
#

Say I have a vetterli, $105 I have paid, I kill and loot a Crown, $600 to by but only $300 to sell. Now if I played shotgun I would just keep it, but I don’t, so I take it and sell it, $300 for the gun minus the $210 for my original vetterli and the new one I now have buy. $90 profit, really not gonna break the game.

wanton imp
#

the main problem is people are gonna be drawn more to PVP and not PVE aka the boss

hot vigil
#

Dunno, like... hunting the bounty already gives PvP and rewards for extracting with it.
Being able to flip contraband weapons is at worst a gameplay negative (not engaging the bounty bc you found a world spawn nitro or won an early fight) and at best a "win more" mechanic where people who wipes the servers gets the bounty + looting money from players + flipping the weapons.

jagged wagon
#

But the bosses are just there to give people something to fight over, well if the fights already happened the boss wasn’t needed, if people still decide to leave the boss they lose out on the bounty cash.

#

The game already gives people reasons to leave early, golden reg, poor time of day, looted a $1000 from Hunter ect…

hot vigil
#

Well, yes and no, they move the gameplay forward in a healthy dynamic way.
Bounty requires action. Flipping weapons rewards playing passive as you only need to wipe one team in an ambush to make a good profit.

jagged wagon
#

But you won’t make a good profit, as my example above highlights

hot vigil
#

Golden Reg is for sure an issue and shouldn't work as it does.
Poor time of day on the other hand is more a player mentality and crytek could make it more punishing to leave bc of that.
and $1000 money loot is very unreliable form of earning.

hot vigil
hushed sage
#

Because it's an additional few dollars to reward winning a fight. Rather than a replacement for the bounty token.

dusky tapir
#

#game-ideas message @pearl summit that's the whole point of axes vs knives . Knives are somewhat weaker, but disposable and much cheaper.

hot vigil
#

Again back at being a "win more" or gameplay negative addition

jagged wagon
dusky tapir
#

not sprint off with the bounty without risk.
what's wrong with that?

hot vigil
#

And you can stop them?

hushed sage
#

How does being able to sell guns stop the main objective tho. It's just an additional bit of money

jagged wagon
wanton imp
#

some people probably don't wanna play another players weapon

pearl summit
wanton imp
#

which is why they will extract with them to sell them

dusky tapir
wanton imp
#

if contraband gets removed

pearl summit
wanton imp
#

PLUS not everyone runs a expensive gun

hot vigil
jagged wagon
#

Sounds like a lot of people do not like to PVP, interesting… I don’t remember the gunrunner trait breaking the economy in the last event either..

pearl summit
hot vigil
wanton imp
#

making all guns sellable won't make PVP more common

#

might be slighty more common but

#

most expensive guns you don't wanna sell anyway

#

getting into a fight and taking their guns is already rewarding enough

#

i get why you wanna sell contraband but i don't think its gonna matter much

#

since hunt dollars aren't a issue for most people

#

and even if you get a expensive gun like a mosin do you really wanna sell that?

#

you can store it

#

keep it for when you actually wanna play with a rifle

jagged wagon
hot vigil
#

Only way I would say that would be interesting addition to the current contraband system would be:

  • Make weapon cleaning kits in the world remove the contraband status.
    That would not warp the game around scavenging weapons, but still be a nice little something (and use) for finding the cleaning kits in a match.
hot vigil
dusky tapir
wanton imp
jagged wagon
dusky tapir
#

a much more effective strategy is looting compounds esp if you hear gunfights

#

wait for shit to blow over - steal gun off a corpse - leave

cosmic kettle
#

I just don't see why it encourages less PvP, if how they get the guns is PvPing.

If they wait for fights to finish and steal guns off the bodies of the dead, then leave, it's still their choice to get less money then they would have getting the clues, and the tokens, let them be happy with their 200$, don't punish the players that kill other players and finds and kills the bounty then leaves, you should reward those players.

If I kill a guy that had a Crown & King and bounty token, I should be rewarded with being able to sell that Crown & King with or without a weapon cleaning kit. I shouldn't be like 'Aw well, I already have two Crown & King contraband :( '

hot vigil
# cosmic kettle I just don't see why it encourages less PvP, if how they get the guns is PvPing....

Okay think it like this:
If a spawn fight happens between two teams it usually means that one team gets knocked out, so we go -1 on the team count and the odds for other team on the map to encounter PvP goes down.
That is quite fine, in duos we have 6 teams and in trios we have 4 teams.
But if the winning team now goes: "Oh shit a Mosin Sniper!" and the decides to extract for the guns, then we go down -2 in the total team count of the match.

jagged wagon
#

Just from a thematic point of view, it doesn’t make sense to me that in an apocalyptic setting the laws around selling guns would be so tight and stringent… “serial no. doesn’t match the paperwork buddy, I ain’t buying that gun till I see some proper work, I don’t care that I have a horde of corrupted so and so’s knocking on ma door…”

jagged wagon
queen jungle
cosmic kettle
jagged wagon
# queen jungle Golden register and looting $1000 have extremes low chances of happening. And ex...

Oh sure sometimes it not wanting the challenge, other times it’s having a scope on a rain or fog map, other times it’s having 4 rain maps in a row and just wanting something else in the limited play session time they have. As for someone trading up a meaningful amount of dollars flipping a gun and earning the same or more than playing the bounty objective, that would be rarer than getting a thousand, and would still likely involve PvP.

queen jungle
queen jungle
jagged wagon
#

Yes, and I am not blaming the game never said I was, I am simply saying there are plenty of reasons already people leave without having a fight, honestly the randomness of the game is its beauty and is what keeps so many people playing. The point is flipping a gun really doesn’t have the big profit reward anymore to break the economy or send someone to the extraction early.

cosmic kettle
hazy quartz
#

why add selling contraband to the game if it doesn't have an effect on the economy? its just adding extra steps. then people have to make the math if selling the weapon at half price is worth it leaving their current gun, just making looting more time consuming. if you have to whip out the calculator and research gun prices on the wiki before you decide if you take a weapon or not.

it just seems like a paradoxon to me from a gamedesign perspective where if it had a tangible effect it would be bad and if it hasn't it would be pointless.

dusky tapir
#

why are we arguing theoreticals?

#

it was tested and we got some actual results

hazy quartz
#

their point was that selling price was reduced so now it would be different

#

we could add selling contraband for 0% of the price, oh wait its called the discard button and it 100% doesn't have any negative effects on gameplay or the economy.

#

just loot weapons if you want to play them and don't loot them if you don't want to play them.
it makes looting decisions so easy.

jagged wagon
#

Adding extra steps you can choose to ignore if you feel that way about it, look at it this way you can pick up the gun now, use it and if later you decide you don’t want it anymore you can get something back from it for the purchase of the gun you do want to use, surly better than discarding it and taking a net loss against the gun you did pay for and leave behind.

neon verge
#

there was a way to uncontriband weapons and I missed it?!? Dammit

#

Sad rat noises

hot vigil
hazy quartz
#

players will optimize the fun out of a game if given the chance.
it's the default state, everything else is the exception.

hot vigil
#

Exactly

amber haven
#

Who do I message or email to send suggestions about the Discord server?

One community I am on has an integrated LLM bot that allows you to ask it questions about how to do things with the tool.
This allows you to ask the bot most questions, and frees up the knowledgeable humans to be able to focus on things that are nuanced or more in-depth.

Discord allows you to export your server's chat history as a text file.

You could take the chat history of this server, along with the contents of the /r/HuntShowdown and use them as data for building an embeddings vector database, then use this as the datasource for an LLM.

Then you could be like:
@huntbot what are the most recommended budget loadouts for beginners, and why?

#

I'd offer to set this up myself but only server owners can export chat history.
So you'd only be getting a portion of the available context + information in the embeddings.

#

(Alternatively, I think kapa.ai comes with Discord chat history integrated as a data source)

brisk timber
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under the week the rewards have been miserable

queen jungle
jagged wagon
queen jungle
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Allowing to sell contraband guns would just be more incentive for people to leave ¯_(ツ)_/¯

jagged wagon
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Why? As I have stated in the example I have given they really not making any amount of money.

brisk timber
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Maybe...

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What if we pay to make something not contrabant?

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but like half the price of original

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So you pay for making room for more

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but if you resell you go out $0 - youre not making plus just even out

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(reselling only gives half the original price)

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And maybe this oil could be a token for doin so

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Marks this gun eligable for removing contraband status

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This would maybe also help diversify loadout because people would try to run their contrabant stash to get the mark on the guns

jagged wagon
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Even with an extreme example, combat axe kills avto, $600, still not as much as a bounty extraction and frankly that combat axe deserves every dime of that $600 if he got the drop on the Avto. At least a gun being flipped means PvP took place at all, rather than a dual bounty match with 2 teams kill their bosses at opposite ends of the map and then just leaving, no fight happening at all. Will this change stop that from happening, no, but in this case one team might here that avto and or nitro go off and think… we wanna take them and sell em..

hot vigil
jagged wagon
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You can, not everyone will, I am trying to incentivise the reason to fight more, just like I believe traits like remedy or death pact vulture should be baseline, if you have had a big fight at spawn, won but some are now missing health, they might not be inclined to take the next fight going in with the disadvantage. These traits put them back on an equal footing to take another fight.

hot vigil
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I mean, it is literally the objective of the game to extract with the bounty.

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So dunno how you can blame people for playing the objective

jagged wagon
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The objective is there to fight over, the flag is there to be captured, the bomb is there to be defused, the boss is there to be killed, all of these examples are boring as fuck if there is no fight. They are all there to facilitate PvP, and to incentivise PvP. I am not blaming people for running, I am trying to incentivise more reasons to fight.

hot vigil
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Well, like in CTF the flag team ain't tasked to fight, they are tasked to run.
It is everyone's else task to stop them.

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So there is PvP no matter what

brisk timber
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The PvE is extremely needed to streamline the PvP

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For example i would wish to have DeathCheat on a bounty - aslong as you carry a bounty and die you cheat death - if you manage to extract with bounty you gain this deathcheat for this character.
This would give probably another great reason to fight over a bounty than pure monetary value.

In regard to contrabant im not against having something like gun oil repurposed
But i think people rightfully fear that playing a Manhunt style hunt will be encouraged - even if not by much its the direction of this changes nature.

jagged wagon
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Oh sure, and I am not saying to dull down the pve, and I don’t believe that flipping your gun for maybe £100 profit is going to create a manhunt where people ignore the much higher rewarding bounty, just that the contraband system at this point feels redundant (with the exception of free Hunter weapons of course) when it might help to promote more fights.

brisk timber
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Well i wouldnt say redundant
I have so many Uppercuts that i basically never have to buy one if i wanna play one

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So even with the limitation the building of an arsenal and the saved money around it is still a real thing

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I think in regard of the oil i think that it would mark a weapon for trading it up from contraband -> normal for a fee of half the original price would be enough. Cause thats already freeing up space in the arsenal and expand it

jagged wagon
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I have a similar dolch collection, once I feeling like prestiging again I will see how long it takes me to burn through them xD

hot vigil
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@devout cliff Bosses already have weaknesses.

devout cliff
# hot vigil <@690936007725678642> Bosses already have weaknesses.

I know that. I am talking about continuity, so that each boss has a unique weakness for one ammo type and one melee weapon. At the moment all bosses are extremely weak on poison for example.

I just want to smack the sh*t out of the spider with a shovel 😥
Make shovel great again!

jagged wagon
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I think a buff to the shovel would be cool, it’s the most fun of the world melee weapons for sure.

obsidian narwhal
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@crimson basalt

  • the vetterli has the actual vetterli sights
  • the vett we have in the game is already a carbine
  • why change what's already balanced? It's not nicked the betterli for nothing. Make it even better and it's gonna be broken.
obsidian narwhal
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btw real life vetterli

queen jungle
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And the sights really aren't bad

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Just takes practice

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Which isn't anything bad (to have a skill curve)

obsidian narwhal
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agreed

humble quest
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@cold ledge I'm not disagreeing it could be done better, but if you take away undesired bars you can readd the ones you want without confirmation on the equipment screen

lucid lion
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This is what happens when you make an event trios only. Maybe don't gate keep it after this.

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trios looking like QP

humble quest
lucid lion
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you took that in such a weird direction. If you need attention just say that

humble quest
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It being locked to trios is not what made that lobby. It's a combination of the reduced MMR from playing solo and simply available players

cold ledge
# humble quest <@158032235172331521> I'm not disagreeing it could be done better, but if you ta...

yup I am aware, in that case it would be 2 clicks to 'remove' health chunks (assuming full health hunter), then 1 click to go back to equipment screen to bypass the confirmations, then 4 clicks for each small health chunk, that's still 7 clicks to accomplish something that can be done in 2 clicks (ok, maybe 6 clicks if we don't count going back to equipment page as that click will still be done regardless, but still, 6 clicks vs 2 for something that can be simplified quite a bit and presented in a way that is understandable)

unborn dagger
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You know even though they made the bat OP they did make Hornskin actually worth buying

crystal plume
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Bat is op? HUL

unborn dagger
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1 slot, quick attacks, pretty much better than any of the traumas and railroad hammer

hazy quartz
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or maybe the other melees are too weak

wanton sable
stark fulcrum
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I've never really been that sus of cheaters until very recently lol. I've had people with 100 kill accounts shoot 3 times and get 3 headshots on my trio. With a winnie vandal lol. Like bam bam bam all headshots. One he was falling off a building and headshot lol. Either sus players or a prodigy hunt players.

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These weren't sitting still headshots mind you

hollow raft
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Should bounty tokens be accurate wallbangs?

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I think this should be rethought

vital fractal
brisk timber
rotund obsidian
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yeah its weird. devs seemed so afraid of a trait to let you see dead bodies thru walls bcz you could wallbang when they get up, but bounty token gives accurate and instant feedback even without darksight on when someone gets up

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all it would take to fix is add like, a one second delay before it vanishes so that the person could have already moved after standing

unborn dagger
rotund obsidian
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like yeah you can wallbang when you hear em but thats not as easy as just waiting for the icon to disappear then shooting where it was

radiant river
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hope they keep it

rotund obsidian
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oh yeah for sure, their fear was completely unwarranted

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i've never seen anybody wallbang with witness either

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I don't honestly think the bounty thing is much of an issue but it seems contradictory if wallbanging was their holdout for something like witness

unborn dagger
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Or like you said give a 1 second delay

rotund obsidian
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thats what im sayin, i've seen plenty of people get wallbanged and i've gotten a few myself just from shooting at the icon when it vanishes

unborn dagger
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They could've easily just... readded instinct vision but rework it to where it detects bodies.

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Closer you get the more intense it is

flat sandal
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@carmine cargo then those perks would accumulate though

carmine cargo
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you would only get one of them and keep it until you die and pass it on to someone else or lose it to the void

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it would only be for perks like shadow

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@rotund obsidian whats wrong with the idea?

rotund obsidian
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it is bad 👍

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nah im playin. i think the issue is with shadow in general tbh, it shouldn't be a 'lost on death' type of thing

flat sandal
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yeah I think it might be worth thinking about increasing how much shadow is a thing. the way i are suggesting i recon it would be quite a massive increase 😄

rotund obsidian
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yeah if every instance of shadow is given to the killer, eventually you'd see shadow on like, everybody except brand new hunters

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a single instance of shadow would never be taken out of circulation unless somebody dies to AI, or someone who already has 3 charges/filled trait slots kills somebody else with shadow

flat sandal
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i guess the winning team would often leave with shadow

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not sure how it would play out but it would be messy^^

rotund obsidian
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every other burn trait is used up on some sort of activation condition, meanwhile shadow just has an extra penalty for dying. it's just not very interesting or interactive like the others

flat sandal
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in general transfering traits could be an interesting mechanic though

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yeah it's super rare atm

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which makes it also kinda cool^^

rotund obsidian
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idk i think shadow is just overpowered, even if it's like, absurdly obnoxious to get, it doesn't change that it's too strong.

flat sandal
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yeah would be nice if you had to earn it at least rather it being rng

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it's a fun trait^^

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each pact could have a third trait that is quite strong and hard to get, like having to collect some amount stuff off of dead hunters or something

hot vigil
queen jungle
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@pearl flame @unborn dagger @stray horizon @carmine cargo Please add a more detailed description to your suggestions telling others what exactly it is you want and why they should support the idea .

unborn dagger
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It's because fire

stray horizon
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lulu is dope what needs to be explained

brisk timber
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#game-ideas message
@brazen gyro
We already kinda have this in game.
Did you know that the corpses fall back contratry to the side they were shot from? So basically the killer is in the direction of where a dead hunters feet pointing to

brazen gyro
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yeah, but that only gives direction, and doesn't show distance. They could have been sniper, or shot point blank

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Distance gives more context on what to watch out for.

hot vigil
brazen gyro
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Was thinking more outside of teams/third party rocking up

hot vigil
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How would it work outside of teams????

brazen gyro
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The way I imagined it would be like maybe drawing a line, with an outline of where the shooter was when they took the killing shot.

hot vigil
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Ah I thought you mean for solos

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But naw, we already got enough info tbh

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Also no reason to nerf silenced weapons

brisk timber
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A cheap and more accurate crown and king?

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Reduction in ammo is hardly a balance in actual kill potential of a gun and the crown and king already has most of the upside of all the other shotguns

obsidian narwhal
brisk timber
rotund obsidian
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knowing crytek it would still get long barrel slugs so it wouldnt matter

obsidian narwhal
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16g slugs would have slightly more range than the 20g slugs from the lemat, but not that much more

brisk timber
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well with the reduced damage part i would atleast try it
its a shame that traits get testet but guns doesnt

obsidian narwhal
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besides, i did change something about it

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I edited the suggestion to make it have only 9 total ammo

rotund obsidian
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I wish slugs were balanced with logic. instead it's solely on barrel size. so romero and crown slugs are the same, romero handcannon and lemat slugs are the same.

obsidian narwhal
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which makes it fall in line with the new ammo philosophy of objectively powerful guns but with worse ammo economy