#feedback-discussion

1 messages · Page 60 of 1

zinc solstice
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especially within a videogame where searching by keywords is common

unique osprey
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XD hunts search bar is laugh able for half of the stuff. I agree the full variants shouldn't be overshadowed by the smaller variants. it would be a minor buff

zinc solstice
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a buff they dont need

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its just buffing for the sake of buffing

unique osprey
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when was the last time you saw a obrez drum?

unborn dagger
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They kinda do, the sway they have is pretty bad

zinc solstice
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i used it last time i played

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anyone competent can handle the change in the sway anyways, that sway is integral to forcing the player to use shorties in shorter ranges

unique osprey
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Yes but that does not mean that the amount of sway is important. what if they tripled the amount of sway on all the guns? get good is a lousy response to unreasonable sway.

zinc solstice
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the amount of sway is impossibly important to changing the range at which players can effectively land shots with a gun

unique osprey
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The fact that the uppercut and sparks pistols have less sway then 2 slot weapons and deal just as much damage is ridiculous

zinc solstice
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like how sniper scopes dont just change the zoom but also lower the sway of the rifle compared to the ironsights counterpart

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also they barely have less sway, its a five point difference

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and the obrez reloads faster than both pistols anyways

unborn sandal
zinc solstice
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also that

unborn sandal
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Starts at half the distance and goes down rather fast

zinc solstice
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uppercut effective range is 115m, obrez is 314

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and thus as obrez is a weapon branching off the the tree of a full rifle with 320m ER, it needs that massive sway difference

unique osprey
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fair point but as you pointed out the high sway makes the gun harder to use at the longer range

zinc solstice
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yes

unborn sandal
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There are ways to combat sway

royal horizon
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else you'd just have a cheaper, smaller, mosin

zinc solstice
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obrez needs that high sway to make it significantly harder to control at those longer ranges to make it a worse option over a full mosin

unborn sandal
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It’s really only detrimental if you’re standing in one place staying ads

zinc solstice
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while uppercut keeps its sway with a much worse damage dropoff range

unique osprey
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well 77 vs 133 sway is a very large difference a slight reduction to say 120 would not make it broken. at any rate is just a suggestion

zinc solstice
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120 would make the difference negligible and break that balance between the two

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basically just leave it

unborn sandal
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I could understand making pistol sway worse

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You’re holding it in one hand

zinc solstice
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i figured they had better sway since theyre lighter

royal horizon
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it should have much more sway than a pistol

unique osprey
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the 2 slots should have significantly less sway then the pistols because of the better stability of 2 hands. the recoil would be greater on the 2 slots but the sway shouldnt be

zinc solstice
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plus i hear those 1800s american revolver grips are hella comfy

royal horizon
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recoil isn't really a balance factor in a game like hunt

zinc solstice
unborn sandal
royal horizon
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weapons don't shoot fast enough to be hindered by it effectively

unborn sandal
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It’s way easier to make follow up shots with base mosin than obrez

royal horizon
zinc solstice
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them pistols are designed to be held steady with one hand, a sawn off rifle only focuses on making it smaller whiel maintaining power

royal horizon
zinc solstice
zinc solstice
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which is a lot of hunt guns

unique osprey
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2 hand grip on the pistol maybe but hunt uses 1 hand

unborn sandal
zinc solstice
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like im pretty sure they only made spitzer have more recoil for the fun of it (or if the irl bullets make that difference idk)

royal horizon
zinc solstice
unique osprey
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higher recoil can make it harder to track targets if you are looking up in the sky after shooting

zinc solstice
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sway that wide fucks you up even focusing on a followup sometimes

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cause you dont notice it since its moving your gun while youre moving it too

royal horizon
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kinda

zinc solstice
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the smoke cloud on uppercut is more problematic for me than the recoil

royal horizon
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it's been a while since I played the uppercut

zinc solstice
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which is an interesting thing, since i rarely notice the smoke clouds on guns at all

royal horizon
zinc solstice
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no

royal horizon
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i thought

zinc solstice
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its firing a blunt old bullet

unique osprey
zinc solstice
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only lebel and bertheir fire smokeless i believe

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p sure they actually fire the same ammunition

royal horizon
zinc solstice
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but i would never notice in this game lol

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especially since everyone is usually moving after every shot

royal horizon
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i rarely notice as well

zinc solstice
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ig i notice it more on uppercut since it would have more powder in the air

royal horizon
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also the barrel is shorter

zinc solstice
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i believe the barrel length is supposed to be importtant eyeah

royal horizon
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which dispenses the smoke right in your face

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and also allows it to burn less propellant i think

zinc solstice
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yeah, lots of unburnt power out there

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like watching a black power musket shoot

unique osprey
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not quite the barrel is not long enough to burn all of the powder before the bullet leaves hence a fireball/smoke at the end due to the unburned powder burning outside the barrel

zinc solstice
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thats what we said

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theres also a bit coming out the gap between the cylinder and barrel cause non-gas sealed moment

unique osprey
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haha I suppose so

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I guess im just slow at typing

zinc solstice
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happens sometimes

royal horizon
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since you have your hands so close to the barrel

zinc solstice
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lematC maybe, but not the officer

royal horizon
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I guess the Officer has the barrel-sealing properties of the Nagant

zinc solstice
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the nagant has gas sealed cartridges so no gas comes out at the cylinder

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yeah

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thats why its the only silenced revolver in the game

royal horizon
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true

zinc solstice
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but the lemat in this game is like a fake version of the gun anyways so its whatevs

royal horizon
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not like it would bother Hunters anyway

zinc solstice
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actually ig it works cause there are lots of irl old revolver rifles

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including an old lemat rifle

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idk what they did to avoid burning their arms off, but it must work

royal horizon
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the Colt Revolving Rifle had that problem iirc

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that and accidental discharges

zinc solstice
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oh wait that seems pretty closed off

royal horizon
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it does yea

zinc solstice
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ig maybe its sealed in the hunt version of the gun

royal horizon
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maybe it is

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it would also help seal the gasses from the shotgun shot too

zinc solstice
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yeah

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silenced lemat when?

royal horizon
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would be interesting

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would it silence the shotgun too ?

zinc solstice
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idk, would be a pretty fucked up looking supressor

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especially since the ram rod is still on the cartridge firing gun 🥴

royal horizon
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that seem a lot to handle

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yes

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I saw a guy suggest a knife firing LeMat variant

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it looked nice

zinc solstice
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made sense that the ccp had a ram rod still since its a conversion, but lemat mk2 ig was just stylistic or they didnt care

zinc solstice
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the devs have been known to forget things on modeling/animations

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you used to pull the hammer on the sparks twice before they saw the royal armouries vid on it

royal horizon
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the post said something about shooting the shotgun barrel to shoot the blade "silently"

zinc solstice
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could be interesting, fits the "shitty handmade gun mod" thing they go for

royal horizon
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I just wonder how the knife thing would reload

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like do you just pick it back up ?

zinc solstice
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shove another one in and reload a blank shell in the back

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would imagine itd be pretty lengthy reload

royal horizon
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you reckon it would impact the sway ? like the Brawlers are supposed to have a little more sway

zinc solstice
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yes

royal horizon
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would make sense i guess

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you have a knife sticking out of the gun after all

zinc solstice
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i was lookin at the obrezes and rembered none of them have different sway

royal horizon
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the drum doesn't sway more ?

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interesting

zinc solstice
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mace has a slightly worse vertical recoil

royal horizon
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huh

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the more you know

zinc solstice
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only by 4 points tho

royal horizon
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about the same as the officer vs the officer brawler

empty sigil
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Ah well couldn't care if they actually fix the reconnect "feature"

zinc solstice
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officer does have worse sway than normal nagant tho

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and one point more on vertical recoil

royal horizon
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harder trigger pull and generally more oomph

empty sigil
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@unique osprey type the trait name in the search bar when choosing your weapons and it'll show you all weapons affected by that trait.

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@sour nimbus approach from the side with no window and chuck a concertina bomb at the bottom of the tower and walk away, you've trapped them and if they are Gona peak you know where to look

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@stray thorn there already is, first time leaving a random team in the lobby is 15s wait to rejoin, then 30s then 1min for every time from the 3rd onwards

worthy knoll
dusky tapir
stray thorn
worthy knoll
empty sigil
empty sigil
# stray thorn That much cooldown time does not solve the issue though. I think they should fol...

You'll say this until you have to leave a random lobby because of "x" reason then you'll complain it's too long, just be happy with the current time limits, I'm more annoyed that people are purposely trying to match with their friends in random to get the match MMR decrease and think that leaving as the matchmaking bar starts will by pass the limits, or leave as the games loading and then your in game with maybe one person, which mean you either try at an unfair disadvantage or you leave, wasting your time

empty sigil
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@haughty cave you realise the point of them is to introduce the new boss, soon those gator traps will likely be the clues for the new boss...

stray thorn
empty sigil
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They do, incrementally up to 1min, that penalty lasts 24 hours mind you

shrewd flare
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@ember hare such a simple thing to add yet another example of crytek devs being shit

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i should be able to leave my random group without penalty

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i shouldnt be punished because i dont want to play with people who arent good at the game

hot vigil
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@keen acorn wouldn't tying MMR to bounty just mean that higher skill players easier can end up in low rank lobbies by simply killing people and loot them for money and leave without a bounty?

unborn dagger
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Exactly, it would be so easily abusable

queen jungle
shrewd flare
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there

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better?

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and so are you saying i should be forced to play with teammates that are objectively bad at the game? why would i want to lower my chances of winning

crystal plume
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Then don't play randoms

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Use the LFG chats here if you wish to be picky

analog willow
shrewd flare
analog willow
shrewd flare
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ironic

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you lecture me on how i should let people play how they want but im not allowed to play how i want

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and wanting to win is what a majority of players want.. its a competitive fps

analog willow
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Good luck then😋❤️

keen acorn
shrewd flare
pulsar canopy
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shots fired

keen acorn
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just go self revive and dont kill people, job done, my idea wouldn't make that any faster at all

shrewd flare
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best way is to do quickplay

keen acorn
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its not separate anymore? that is foolish

shrewd flare
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yea makes absolutely zero sense but who the fuck knows what crytek is thinking anymore

hot vigil
keen acorn
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how tho?

hot vigil
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If you wanna de-rank rn, you need to go out of your way to do so.
But if it was tied to bounty, you can wipe servers, loot hunters and extract without the bounty to gain less MMR.

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And looting Hunters pays well.

keen acorn
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no, youd gain from killing hunters. i never said extracting without a bounty should drop you straight to 1 star, it should just impact it negatively, not my job to guess how much would be fair

hot vigil
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Well it still helps people to smurf easier passively.

keen acorn
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it's not gonna change how those people play tho

hot vigil
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So... if bounty doesn't affect MMR too badly, why would it change 6 star lobby then?

keen acorn
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there would at least be any reason whatsoever for them to get bounties

hot vigil
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Okay, so my train of thoughts are:

  • You advocate that 6 star lobbies are bad bc people don't go for the bounty and just farm kills to remains 6 star.
  • So your solution is "make bounty impact MMR, to make people who wanna retain their 6 star actually go for it".
    So I think it reasonable to assume that people who don't get the bounty will get their MMR decreased.
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Which in turns makes it easier for people to de-rank by intentionally ignoring the bounty.

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And if it doesn't decrease their MMR, but only increase when you get the bounty, then we get the other issue that 6 stars can still just play passive non-bounty plays and now we get poor people who should be in 3/4 star, skyrocketing up to 5/6 stars bc the played the objective.

keen acorn
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i still dont think deranking is a solvable issue, so i just dont care about that

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they're simply going to if they wanna

hot vigil
keen acorn
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it couldn't make it worse, but ok, if you think 1 more way to lose MMr that takes longer than the others is the straw that'll break the camel's back, go ahead and hold that opinion tight

raven gull
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The MMR system cant be solved mate ^^

keen acorn
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^

raven gull
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Stars just dont work cause of how the MMR system works.
I fluctuate between 6 and 4 stars all the time. sometimes multiple times a day.
It depends who you play with.
Who gets the lucky headshot...
Doesnt do poop for you to kill 4 stars as a 6 star.
Onced you get killed onced or twice. you are down.

More contant would be KD. but that doesnt really work either if people wanna find a way around it.

hot vigil
keen acorn
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ig i really needed to be more specific about how much it should effect it, you're still assuming it'll count as much as 4 kills

hot vigil
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Would rather have systems within' the match that makes people play the objectives, instead of external factors.

hot vigil
keen acorn
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sure, it's either useless or terrible, whatever man

hot vigil
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Just trying to understand how it makes people not playing the objective wanna play the objective.

keen acorn
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bc they're MMR players

hot vigil
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Yes, so if the MMR impact is too low, they still not gonna play the objective right?

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Like if extracting with bounty is = 1 kill, is it worth it? When you can just sweat passive and gain that 1 kill?

keen acorn
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ok fine, just implement it in 5-6 star lobbies and no where else. Higher MMr, harder to keep

hot vigil
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Maybe better, I do agree we need -something- to motivate people playing the objective.
I think an "awaking system" might work better where your traits doesn't activate until you obtain clues and/or banish bosses.

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So you buy traits, but when a match starts they are inert, every time you pick up a clue some of your traits becomes active and banishing the boss activates all of them.

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Or something like that, that at least make people motivated to do things on the map.

keen acorn
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yeah, that could work

hot vigil
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ofc some rework would be needed, like feels bad to buy traits and then they don't work.
Also, is once pr. match or permanent activation?
How does traits activate? Are they random or are there priorties?

keen acorn
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yeah, it'd upend alot

unborn dagger
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Bring some of the hardcore aspect back to it and would even make sense lore wise. You have the bounty so it activates your powers or whatever

keen acorn
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would be positive for new players too

hot vigil
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And it still adds a layer of "I might not need to banish the boss, I'll manage with my current traits".

ashen elk
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it makes it to where people won't know if you've pulled out a melee or something along those lines

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i think silent reloads would be nice but if they're added to whispersmith i think the cost should be adjusted accordingly, or have it be made its own separate trait

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it's a little niche but its not a near useless perk

crystal river
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A split second switch between hearing sounds whilst everything going on is near useless.

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The price can obviously be adjusted for a buff, obviously such things aren't set in stone.

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If you're in melee range and die to a melee, you deserved it. You either get a kill, or you choked.

ashen elk
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i mean, there are situations where it's useful

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like if you're hiding around a corner waiting for someone to push

crystal river
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And I'm suggesting making it even more useful.

ashen elk
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if you switch to your melee, they'll hear it and know it's comin

crystal river
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It's not like I'm asking for it to be made worse.

ashen elk
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no no i get what you're saying

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my main point is that if whispersmith is gonna be buffed in that way, it should be a bit more expensive

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since 1 trait point is like barely anything

crystal river
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That is entirely acceptable

ashen elk
crystal river
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My suggestion isn't in correlation with keeping it the same price. Obviously a buff in usability needs a buff in price.

ashen elk
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alright :)

brisk barn
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Why I'm getting the game stuck at the Anniversary screen instead of loading me out of the match?

glass fable
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This mean the servers are down for your region, I got he same screen

brisk barn
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there is no maintenance announced on twitter

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or am I missing something

glass fable
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I know, might be a simple restarted, I am here to look for that info aswell

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I have been playing for 6h straight, it just shutdown

hallow cosmos
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Steam is down

haughty cave
queen jungle
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@glass fable @brisk barn Steam is down for it's weekly maintenance every Tuesday.
https://steamstat.us/

blazing oriole
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Solid post @old fossil

old fossil
knotty ore
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FUCKING PLEASE, FIX BEE AGGRO

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If you break a barrel they shouldn't travel 100m to attack you instead of a guy right next to the barrel

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Same with throwables

ripe basalt
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@spice grove Bulwark, the trait, reduces explosive damage.

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Which prevents it from being a 1tap

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@edgy forum I just tested, Modmail is working. Can you share a screenshot of the message?

spice grove
ripe basalt
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Good hits regardless. I deleted it as it didn't contain feedback. Feel free to repost the video with feedback regarding the trait vs Bomblance though

spiral crane
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it would be really nice if flash bombs didnt full flash you if you arent looking in that direction

tawny meadow
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@thin fractal
You must format your suggestion like the ones you see already in the channel:
Title: somethingsomething
Description: cool description

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otherwise your suggestion will be auto deleted.

thin fractal
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The bot has also told me that but that doesn't explain why it doesn't like mine?

tacit falcon
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something thats fairly important to know:)

loud sapphire
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@midnight peak conduit should not be shared, and that goes for all traits. It would be a big buff to premade teams who can strategize their trait loadouts, while randoms would have less efficient trait point spendings due to not knowing what their teammate has

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Hunt does a good job not making premades super strong with its game mechanics. This should never change. It's enough that people can have team chats on discord while randoms are stuck with doing it in-game, meaning they can be heard by other players. They don't need more advantages

worthy knoll
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@keen mortar your Suggestion would Just Turn the Tables. Assuming 3 minutes is enough to Rech the extract it would incentivise the Bounty Team to Turtle as much aß possible, since after the regular time is Up, the enemies Just die.

Now at least attackers know that "eventually" eben the best Concertina Castle needs to be left behind by its makers

crystal plume
# edgy forum

Do you have this enabled if you right click the server icon on the left and choose privacy settings?

crystal plume
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Np, good to know that was the solution since I wasn't fully sure either 😄

queen jungle
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@queen jungle For New Year there is already a feature on night time of day that allows setting off fireworks in some places.

queen jungle
knotty ore
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You can hotkey that filter so if you get flashed you just turn it on. Its been around a long time.

karmic ivy
knotty ore
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Not a lot of people are going to make videos of them cheating as I've said the last time we talked. It also takes some know-how.

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Tons of ways to exploit in Hunt. Sometimes I'm aware of a way, but wouldn't make a video because more people would know how.

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And I don't want bad behavior to spread. But, on this forum, there are bad actors such as yourself who straight up deny all of these ways to exploit until someone makes a tutorial.

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Suspicious...

karmic ivy
karmic ivy
knotty ore
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You insert yourself into more places you don't belong than the US military.

analog willow
knotty ore
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Every negative feedback, this guy is here defending

analog willow
knotty ore
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There are a couple of people here where all they do is deny existence of something easily observable by anyone who has ever played Hunt.

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It contributes nothing.

analog willow
knotty ore
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He needed backup

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Its quite clear

analog willow
craggy pike
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I do agree there are certain people in here and Reddit that are staunch defenders of this and really any game. It's just a part of any game community

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Anyway, when are the problem weapon iron sights getting fixed? Winny musket and martini for example aren't accurate to their irons positions

knotty ore
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The thing is, people buying Hunt, or people buying DLCs is largely dependent on how a game state is perceived. So, unless there is negative feedback, they won't put any work into all of these issues. tinfoil hat on Which is why I think a lot of these accounts that are active here are probably just stealth Crytek accounts. If someone posts something super obvious to mostly everyone, and these accounts gaslight those issues, they can retain face and continue selling DLCs without working on the game.

analog willow
# knotty ore He needed backup

If anything, I've been the most critical person of the game, as far as I've seen😂 I doubt there's a dev I haven't ticked off in one way or another with all the "feedback" I've given on EVERYTHING😂 (btw, love you Devs! You created my favorite game ❤️ )

craggy pike
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The place where the bullet is actually going to fly is obscured by the end post, where most guns have it coming out towards the top of the post

knotty ore
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On a good day, Hunt is a frustrating mess.

craggy pike
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Maybe here's a less blurry pic

analog willow
knotty ore
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I don't when hit registration is not working.

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Hopefully, its temporary because they are working on servers.

tacit falcon
analog willow
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@fading citrus Love the idea! I think that would change the "Hunt Aesthetic" a little too much as a permanent boss (I think it's a little too 'Silent Hills') but would probably make a great event! (Might be a bit too budget intensive to justify the expense of creating all those assets, but again, LOVE the idea. Hunt 2 maybe?)

lone raft
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100% Ban Reshade. When is this going into place?

karmic ivy
analog willow
# lone raft 100% Ban Reshade. When is this going into place?

Looking at that makes me want to barf😂 They can have reshade. I'm having a way better time enjoying the actual game than caring that much about my KD that I have to DESTROY the visual look of the game to get an extra kill or two on occasion

lone raft
unborn sandal
analog willow
knotty ore
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Except, neither you, or the other guy ever say, "I love this about the game". You just sit there and tell people who are providing feedback that they are wrong.

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Even if its a widely experienced phenomena, completely obvious to anyone who isn't oblivious.

graceful marlin
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Hey now, Basil's pretty fair with their opinions and doesn't leverage insults

knotty ore
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Ya'll work for Crytek together?

graceful marlin
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they're allowed to share their input, even if you don't agree with it

knotty ore
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They are allowed to share their input, not block feedback

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That should be in the goddamn rules

graceful marlin
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lol they aren't blocking feedback at all

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that's a personal perception that you have

knotty ore
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Saying, "that doesn't exist", or, "its not a thing". Is blocking feedback when those things obviously exist. Beyond doubt. The only thing they are expecting is for people to prove it to them. Which is a waste of time. But, that also gives off the perception of the issue not existing if you don't. Which may, or may not make devs completely ignore glaring issues like they've been doing.

graceful marlin
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so you think two random people in a discord server giving their opinion is going to have a massive impact on Crytek's perception of issues?

knotty ore
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Like, how many threads on reddit do people have to make before the devs acknowledge that registration doesn't work sometimes. They need to work on finding which conditions make that happen and fix them. Its fucking game-breaking. But, not a peep so far from the devs.

graceful marlin
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that's not how software development works

knotty ore
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On top of it these dudes always say registration is fine.

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Which it ABSOLUTELY IS NOT

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I've had a few critical shots go through people and it feels like absolute dog shit to lose when I should have won.

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It doesn't happen all the time, but often enough to notice

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And this is common for a lot of people.

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"naw you just missed" ok dawg

stable pulsar
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Please BING BACK OLD MMR SYSTEM, As 3-4 star that sux so much to play in 5-6 star lobby 10 times in a row!!!

graceful marlin
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honestly, that's not something I've experienced. I'll go ahead and say I'm not a great shot as-is. But I've done software support before, if you're pointing out an issue that is intermittent you have to have proof for there to even be a base line to troubleshoot

knotty ore
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There is tons of proof on reddit I've posted here before already

graceful marlin
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otherwise it's literally shots in the dark at best, wasting time at worst

knotty ore
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It has not been acknowledged by the devs as an issue

graceful marlin
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and if there is proof, then #feedback-discussion isn't the channel for it to be frank. If the devs acknowledged it, then it'll be in the pipeline at some point. Maybe not immediately, maybe not in 6 months, maybe not in a year

knotty ore
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I'll just post a daily reminder to fix the game people have paid money for ok?

graceful marlin
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and the opinions of two folks dissenting isn't gonna sway them, neither is being upset at said two folks

graceful marlin
knotty ore
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I've played this game for close to 1000 hours and it was in better shape when I started. BUT, we have more DLCs

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which is tight

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Fix the game

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Crytek has software support department?

graceful marlin
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no lol

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well, idk to be clear

knotty ore
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Figures

graceful marlin
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my field was ecommerce, software-as-a-service which is similar enough to live-service game models

proud bane
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found a missing space

karmic ivy
knotty ore
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Because you jump in the way of my feedback to Crytek. "WATCH OUT MR.PRESIDENT"

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So, if you don't want to get hit by the bullets, maybe don't jump in the way.

#

Because it had nothing to do with you to begin with

#

If you are going to be a contrarian, you might get into arguments. And I've not lied about you, stop misrepresenting what I'm saying and playing the victim.

unborn sandal
#

Well you kinda did

#

You said he’s never said that he loves the game

#

Which I’ve definitely seen him do

knotty ore
#

Generally he just interrupts feedback. I'm not going to go back 2 years and see if maybe one day he was like, "new gun is cool".

#

None of that matters. If you don't want to get into arguments, don't get in the way of feedback

unborn sandal
#

Who said I’m afraid of getting in arguments

karmic ivy
knotty ore
#

I haven't.

#

So, cool, I won't.

unborn sandal
#

It seems to me like you just don’t like people that clap back at you crossbow

#

You want your arguments to be accepted as truth

knotty ore
#

Lol keep clapping, bro, I love it.

analog willow
#

Pulling a Mr. Rogers card out, No one wins an argument. Let’s use this as time to reflect on how words have meaning, and everyone deserves respect❤️😂❤️❤️

unborn sandal
#

Nah this is the place for an argument

knotty ore
#

No, I just want you to not insert your, "that doesn't happen to me", Or, "no that doesn't exist" bullshit into other people's feedback which are not directed at you to begin with. Especially, for things that clearly exist. No one here needs to prove anything to you.

#

Your job is not to sit here and contradict people. Unless it is. In which case, how much Crytek pay you?

#

Good I never really want to ever communicate with you in any way you are just up my ass every time I post something objectively true.

#

Here just

#

Don't tag me

#

I'm good

unborn sandal
knotty ore
#

I don't need your input ever

unborn sandal
#

it’s very easy

knotty ore
#

Lol

#

My salt is free, HMU any time

analog willow
# unborn sandal Nah this is the place for an argument

“Discussion” has an implied respect. Argument is oppositional. This is a place for “Discussion”. Differing opinions are important, and it’s important that people be able to express those opinions without feeling “attacked” when someone has a different opinion. Not that I’m accusing you of any of this❤️

vital crown
#

The region selector is still annoying.

#

Cycles through high ping or red 0ms. Then I have to wait for it to hit my region for it to go to low ping again. And I have to select it fast otherwise it cycles through..

main valley
#

the fact that u insta go to menu if you press it once u die as solo , even if u have revive counter is such a bad design , in duo it asks if you really wants to go menu ..but in solo it doesnt .. i wasted so many revivable solos becasue i click menu by musscle memory .. and i wish there was confirmation , exactly as it is when u are revivable in duos

#

maybe they just forgot to add this since having revive as solo is such a new thing

old fossil
#

@queen jungle I get the issue you're trying to solve, someone has suggested a toggle opt-out for being necro revived

#

but can't have it the way you suggested or else people can basically "cook" a necro.

hexed gyro
#

Just ran into a bug where I'm forever poisoned after running into a poison cloud.

old fossil
#

You necro a teammate, they don't take it immediately, you fight the enemy to distract them, your teammate revives out of nowhere WHILE you're keeping the enemy actively busy in a gunfight

tacit falcon
tacit falcon
old fossil
#

Reshade just comes down to personal honor. Until a game gives adequate visual graphics customization support, reshade is just tuning your monitor to your eyes.

#

and even then if colorblindness options and gamma are available, just some basics, then you can't really stop people from using a third party graphics filter

old fossil
#

Reshade should only ideally be used if gamma and colorblindness customizations don't exist in a game's graphics settings

#

It is a little unusual that people with perfectly good eyes are using reshade when the game is default designed to look decent for everyone

#

meanwhile just as a personal insert, I am visually impaired and colorblind to the point I couldn't see the boards at all in school or drive

#

and don't even use reshade myself to stay in 5 star

#

Unless you have a real reason to, a perfectly healthy eyed person with a gaming monitor of any brand shouldn't need reshade

royal grove
old fossil
#

I wish it wasn't, but it is because of that reason that reshade using is frowned upon

#

it's the same thing in the audio area

tacit falcon
# analog willow Huh?

you act like if you download reshade itll magically make you 6 stars and increase your kd. that isnt how it works at all lmfao. i made the video thats my game, and idgaf about kd. is it cool to see it go up a point? hell yeah it is. but if it goes down it dont matter at all to me

old fossil
#

Would you scrutinize a player for modifying their EQ so that quiet audio cues like sneaking footsteps are much louder than they should be?

#

You would, so that is why reshading is looked at negatively

analog willow
old fossil
#

I think what people do mean to say definitely including Blume here is

#

if you don't need it, then why just not use it?

#

If the guy who modified their EQ to hear quiet footsteps louder and better just really could not hear them by default

#

and had reasons for having hearing issues, such as being an artilleryman

#

then they have a reason to try using it

#

Best analogy I've always given is if everyone gets an equal stock car to race with

#

Why would you think it's fair to tune yours?

#

Done here, but would like to see the people who do use reshade respond

#

er else this explanation debunks the ethics of reshading

ashen elk
#

i use reshade cause my eyesight is terrible and my monitor is insanely dim for some reason

#

i just use it to make things a little easier for me to see

#

nothing drastically different of course

#

just like, 2 sharpen filters, and then a couple things to make the colors pop a little more, although obviously adjusted to not make the game look like play dough

#

like if you turn on technicolor2 at default strength it's way way way too much so i set mine to 0.3

#

but yea i've seen the plugin that people do all the cheats with and it's fucked up but it's not included in any package you can install yourself

#

you have to fuck with the config, i've been told

#

so it's very much not easy to get your hands on from the sound of it

#

but still really shitty that people will do that

tacit falcon
analog willow
midnight peak
analog willow
# analog willow No, I was saying that I don’t care

“Looking at that makes me want to barf😂 They can have reshade. I'm having a way better time enjoying the actual game than caring that much about my KD that I have to DESTROY the visual look of the game to get an extra kill or two on occasion”

ashen elk
#

im pretty sure the part about caring about kd and the part about getting an extra kill or two is implying that reshade will get you extra kills even if you just use the normal built-in graphical stuff, maybe you didn't mean to imply that but that's definitely how it comes off imo

#

i think with certain settings it'll definitely make enemy hunters stand out more but i don't think it's that drastic of an advantage unless its like settings to crank the brightness of night maps up to a bajillion

craggy pike
#

You can use the software to gain a competitive edge, period. Not saying everyone does, but you can't selectively ban people abusing it so you should ban it outright

#

Dissenters can fiddle with their monitor color settings

ashen elk
#

actually my monitor settings suck

#

i don't think a blanket ban is necessarily the best solution

#

it really sucks that there are people abusing it, i don't think anyone would disagree with that

#

but i don't know if innocent people with bad monitors or eyesight or people who simply want to tweak the colors should be caught in the crossfire

craggy pike
#

Like all things, bad actors ruin it for everybody

ashen elk
#

idk i just

#

i have a personal stake in this cause my monitor settings and eyesight are both terrible

#

and i use reshade like a normal human being

#

and i don't want to go back to bumping into walls like a drunken fool cause i can't see shit due to little timmy wanting to cheat in a video game on his 9th birthday

loud sapphire
# midnight peak if you're queuing with randoms you're setting yourself up to lose in the first p...

No game makes it mandatory to search for teammates outside of the game to queue with, and in fact most people play with randoms. Punishing those that don't want the hassle with gameplay mechanics is unfun. Hunt in its current form is brilliant because it offers a level playing field no matter how you choose to play (i also like what they did for solo play). Ruining that because "u set up to lose lol" is childish and anti-player mindset

#

On the same logic, Crytek should buff long ammo and make medium, compact and the rest just decorative fluff. After all, if you queue up with anything else than long ammo you set yourself up to fail in the first place, so who cares, right?

onyx edge
rugged inlet
wind quest
#

bro why my server always 0 ping. cant play at my own region?

loud sapphire
queen jungle
# old fossil You necro a teammate, they don't take it immediately, you fight the enemy to dis...

Delayed Necro-revive may be annoying, but it can add complexities to a match. For the vanilla version of bounty hunt, you might be right and it can be frustrating. However, I think experimenting with a wildcard variant of delayed necro-revive might be interesting and even fun. I don't believe everything that's good from experimenting should be added to the vanilla version. Certain games are fun but for a limited time occurring once every so often.

old fossil
queen jungle
#

My random teammates aren't interested in reviving me to join the game. They want decoys. In a 3 v 1 situation, he doesn't care about winning anymore.

#

It's frustrating to watch your KD tank because of this.

old fossil
#

There is a post about giving the downed spectating teammate an "opt out" of being revived option

#

that is the solution

#

not cooked necros

queen jungle
#

Yeah I upvoted, but I wanted more.

#

But the populous mostly says no.

old fossil
#

getting revived when you don't want to be is understandable

#

but choosing when to revive when a teammate has their hands free to distract the enemy for you

queen jungle
#

Cooked Necros offer more strategy.

old fossil
#

It is not strategy

#

It is broken

queen jungle
#

More chances of a turn around, comeback for a losing fight.

#

People are going to start burning and trapping bodies more often.

#

Tools like cat traps will be more useful now.

#

Again it offers another type of play, not necessarily for the vanilla version. I think it would be great as a Wildcard addition if Revive choice is added.

old fossil
#

Imagine the scenario, one teammate of a trio runs into a compound, gets downed.
The two other teammates, "prepare" the necro on the downed teammate, and then plan to rush in or throw nades in to get the enemy to scatter

queen jungle
#

I already know what happens if they cook a necro revive, you don't need to describe it to me.

old fossil
#

if you're trying to necro, you can't be throwing a nade to cover your res DURING your necro

#

that's key balancing

queen jungle
#

It would make a good trait into something amazing.

old fossil
#

you could literally dynamite the teammates dead body after having prepared the necro cook on them

queen jungle
#

Yes, I see the flaws to a cooked necro revive. But I still put it in a suggestion. The likelihood of it getting added is slim to none.

old fossil
#

and they get up the instant the dynamite goes off

#

which is not possible currently for a reason

#

you can throw the dynamite right before you do necro

#

but not enough to perfectly cover the res

#

I won't discuss this any more

queen jungle
#

That's not a perfect method of clearing and it wastes a consumable.

old fossil
#

It's a common strategy even in low MMR play

queen jungle
#

I have experienced it before.

#

But the situation was very circumstantial.

old fossil
#

any level of gameplay I should say rather

#

its your choice whether to try to cover the res with a nade or not

#

from most people's experiences it's one of the more successful methods
EDIT: from what I have observed from streams and personal gameplay

queen jungle
#

Well you made your point, it's a valid argument.

#

But, I'd still like to see it happen just to see the changes in strategy.

#

Again, not in vanilla bounty hunt, but as a wildcard.

little carbon
# old fossil Best analogy I've always given is if everyone gets an equal stock car to race wi...

One can make the point that in Hunts case not everyone has been given an "equal stock car".
Hardware matters a lot, both for audio and visibility. I never saw the need to use ReShade, but with my monitor i can already basically see as if it were day on a night map.
Same for audio, good quality headphones make a big difference.

And its basically impossible to fully remove the inequality between players.

old fossil
#

it's just a personal honor system

#

so the ones who really want to win, some of them are willing to play a little 'dirty' with extra tricks like zoom

little carbon
#

@tiny steeple That system would just take away any incentive to play better. Also keep in mind that player income is distributed over your ELO not the whole playerbase. Its not like 6 star players make more money than 2 star players.
Every lobby generates the same amount of money, regardless of its ELO. So whether you make a lot or a little doesnt depend on your ELO but on how smart/strategic you play within your ELO.

And having a clear reward for playing more invested into your current match is always a good thing as it incentivises players to not just mindlessly queue but to play their matches invested.
And being low on money doesnt mean that you cant compete. Both the winfield and the romero are very cheap guns but very effective.

old fossil
#

All I can support with my words is that is it is shameful to be a player wanting to win so badly that you 'tune' your graphics to 'see better' what you would normally might miss with default graphics

#

and unless they have a legitimate reason for visual impairment or disability, not even like their monitor being bad (no amount of reshade is going to make a bad monitor look good if default didn't look good in the first place)

#

there is no reason for people to use reshading beyond a little touch up

#

and that's just addressing reshading

#

not derendering and zoomings

little carbon
# old fossil it's impossible because it can't be regulated and it's impossible to make truly ...

Well, even if no one would use any 3rd party software there still wouldnt be equality due to hardware differences.

I get what you want to say, and of course people that use these things to create an advantage suck, but there are also people who use it to equal out a disadvantage. So the true question is what side has the higher impact on the game (as to say, would removing be sum positive or sum negative).

And you can do a lot with processing software to a monitor that doesnt handle darkness well to increase visibility to a better point.

old fossil
#

I am behind the people who use it on a need-basis, but I have never heard of someone who does use it on a need-basis.

#

The people who do use it are the hobbyists with already very good hardware

#

they are the most frequent reshade users

little carbon
#

And yes, derendering and zooming are def features that can only be used to create advantage, not to equal out a disadvantage.

In case of zooming tho, it might just be as simple as that there are a billion other options to do it already that Crytek isnt allowed to detect anyways.

old fossil
#

yep

#

it all boils down to personal honor and respecting fair play

#

Reshading takes flak around here because it's the power users who do it

little carbon
#

Absolutely.

old fossil
#

and in the case of the argument of what if your monitor is already really good that it's basically equivalent to reshading an okay monitor to be great

#

Nobody can exactly downgrade their hardware

#

but forbid that you have a great monitor by default and then add reshade on top

mystic rain
#

Are other people having latency spikes in hunt recently? Or is it just me?

tiny steeple
#

@little carbon how would it take away incentive to play better? Are you saying the only reason to play better is making money?

#

Also my idea doesn't prevent people from going broke. Everything you said was kind of irrelevant

alpine mural
#

#game-ideas message

Maybe have it so that instead of not hearing the voip at all its some pre recorded voice lines that play from the hunter instead of the voip so that you can still hear where the hunter is. If they want to give away their position you shouldn't lose the advantage

pure grove
mystic rain
pure grove
mystic rain
pure grove
# mystic rain Pc eastern servers US

See I know someone who plays PC EU and US East - lag spikes, and freeze frames all over the place

I thought it might just be a peasant last gen PS4 issue, but my friends on PS5 EU have the exact same issue - hopefully crytek see this feedback, I've reached out to their support chat on their website to report it, no reply

#

But its a problem on multiple platforms and server regions, crytek, fix it

mystic rain
wheat nexus
#

"if you have been 4 stars for 200 hours, it should not be possible to go down to 3 stars" – could we make that a fixed rule for MMR? That would be awesome.

analog willow
#

Speaking from personal experience, and at 1300 hours, there have been times when I could sustain a 5 star rating for weeks at a time, and just within the last month, I was a 3 star, worried that I was going to drop to 2 star because I was playing so poorly.
"Forcing" me to stay at 5 star after not playing for a while and having abysmal skills, would not be fun. There's an old saying "If you don't use it, you lose it" and I REALLY see that in first person shooters like Hunt.
Having an MMR system that allows a player to drop star ratings pretty easily, and gain them, prevents players from being stuck in lobbys when their skills have "fallen off" and prevents a situation where a player is "smurfing" their MMR (for longer than a match or two) because their MMR raises back up so quickly.

I personally, LOVE the matchmaking in Hunt for all the above reasons. Really responsive, gives players a win when they need one, and prevents players from being "locked in" to a skill tier they're no longer capable of playing in👍

wheat nexus
#

Fair point I haven't considered so far. My MMR experience has been pretty good recently, tbh. Not as concerned anymore as I was a while ago.

terse vault
#

@stiff crow im confused as to why you would need something like what you suggested earlier

#

like you can just join a discord call lol

#

the alternative would be just allowing dead players to talk to their teammates normally

terse vault
#

hahaha

tiny zodiac
terse vault
#

i dont :((

atomic kiln
#

I think the match grade Sparks pistol could be a sweet high dollar whacky cracker

midnight peak
# loud sapphire No game makes it mandatory to search for teammates outside of the game to queue ...

The playing field is so level, especially the part where a guy can derender my buildings from 400 yards out then blow my head off with a nitro through a wall and the part where 屁股驱逐舰 can connect from china with 300 ping and have an 8 second trade window so he can kill me with a bomb lance after he's just gotten decapitated with a shotgun, but a trait connecting amongst teammates is unfair because "ohhh the game the game needs to be equal for everybody" right?

midnight peak
#

Queueing with randoms doesn't really put you with a team, if you bump into another team it's literally just a 1v1v1 v 3

#

No coordination

#

No comms

#

It may not be intended for the game to be easier by queueing with a team in the discord

#

but at the end of the day

#

it is

#

and there is literally nothing

#

these devs can do

#

that will make the game easier for a squad of randoms

#

than it would be for a stack who met in discord

#

but i guarantee

#

sharing conduit is not gonna be something that just ruins the experience for random queuers 💀

loud sapphire
#

Vulture is equally good for solos and teams lol

#

Conduit sharing in itself is not massive, but it violates a design philosophy and opens the door for more of the same

#

And you'll end up with a dozen traits that stack for pre-made teams

midnight peak
#

There's other traits that can do that lol

loud sapphire
#

All the other stuff on derendering and cheaters is another story entirely

midnight peak
#

You and your entire squad run poison sense and one person has poison on your team, someone gets shot once and now all you and your friends can see them through a wall

#

You gotta keep in mind running traits that compliment each other isn't all reward

#

One of the hardest parts about playing on a team is loadout variety

#

I agree that Hunt will never have stacked odds and the playing field is level, just not in a way where everyone has an equal advantage

#

More so in any given situation, there are just huge disadvantages

#

Hunt doesn't give

#

it takes

#

You and your team will always be disadvantages in some sort of way

#

There are so many factors that regardless of how many stackable traits pop up in the future, another team will always find a way to kick your ass and out strategize you

analog willow
#

@worthy plank Just saw the video! Great info! Really explains what looks like an MMR difference between players of different star ratings. Again, great info! Thanks for making it

worthy plank
full violet
#

Can we do something about cheaters tho in the higher lobbies.

royal comet
#

I can't play the game when firefights do this nonsense and I'm trying to sneak past birds when my guy decides to go "Millennium Falcon going into lightspeed" on me and start trying to clip through walls.

#

I love the game. But this is getting to be unbearable.

quiet echo
#

I dont wanna start stuff. But when is the advantage people from other regions have on EU servers going to dissipate? Its beginning to become quite anoying to the point where i just want to deinstall and never look back.
Everytime i encounter people from other regions, specifically russian players, they tend to have a major advantage by shots just not connecting. They know this, hence why they keep coming to european servers. Isnt this a form of use of an exploit, making it cheating?

brave basin
#

How is a 666 team matchend in a 544? The best 666 player has more Bosses killed then we all together. Hot does that fit in a game

#

I really start to hate this gsme and will go over to another 100%

#

It sucks ass

queen jungle
analog willow
brave basin
#

How is a 6 6 6 team with 2,5 kd skillid with a 5 4 4 with 0,8 kd

analog willow
# brave basin Bullshit

No, really, that's how MMR works. You have a score "x" and it changes (up or down) based on the rating of the player that you killed or got killed by.

brave basin
#

Bullshit

#

This dies not add up in any matchmaking

#

Blume

#

1 guy 2,50kd 8000 bosses

#

6 mmr with his friends all the same kills a team of 5 4 4 with less bosses killed than a single person?

queen jungle
analog willow
#

If a region has 200 players, the best 10 players on that region will probably have a REALLY high KD, but in the grand scheme of things, with hundreds of thousands of players, they wouldn't be that good. So when two regions are combined due to low player amounts, and in an effort to make sure people get full matches, regions are combined, and now you could potentially have a player with a 3+ KD with the same skill as someone with .8 KD if the .8 player was playing on a much higher pop server and their matches are filled with players of similar skill, instead of the 3 KD being matched against just 200 players, where they might dominate

#

To put it another way, if you play a game with the same four friends and your KD against them is 4+, and then you go to a tournament where your KD ends up being .2, you're still the same skill, you're just being matched with different people, and someone who just plays tournaments might have a KD of .8, but dominate that 4+ when they meet in the tournament, because the .8 has been playing against better players

little carbon
# brave basin 6 mmr with his friends all the same kills a team of 5 4 4 with less bosses kille...

Both KD and Bosskills aren't good indicators for skill tho.

KD is a distribution within each ELO and not over playerbase. Both an average 6 star and an average 2 star will have the same KD. Which disproves a proportional relation between the two.

As for boss kills. At some point a player reaches their skill ceiling so with time their skill doesn't go up anymore, but their Bosskills will still go up. Which disproves a proportional relation between Bosskills and skill.

Also keep in mind that matches aren't perfectly fair, but are instead in brackets. Around 6 of them in higher pop regions. So if you are at the lower end of the bracket and they are at the top end then it's still a fair match within the games parameters.

Lastly the stars are representations of your ELO number (0-5000). The brackets are defined on those numbers but aren't aligned with the stars.

analog willow
#

Not trying to make you mad ❤️

brave basin
analog willow
#

You didn't read what we wrote 🙂

brave basin
#

@analog willow i reall appriciate your effort

#

You're a nice guy or girl. I'm salty and pissed, sorry for bothering, actually you admins ans guys are the last persons to be pissed of

analog willow
#

All good! ❤️ Hope your day gets better

brave basin
#

Actually i leave the server now to not further bother, have a good one

analog willow
#

No, you're good! Lots of other people have the same questions

#

It can be frustrating running into that for the first time

analog willow
#

I don't want to make this a voting thing, because I'm sure this will get plenty of pushback, but Handcrossbow poison bolts need a nerf. I think the cloud should only last 30 seconds, and they should cost 180 Hunt Dollars to bring in only one set of it's ammunition (still amounts to upwards of 30+ poison clouds with ammo refills).
It's way too effective a tool (the poison cloud) to be that cheap. It passively kills every boss except Spider, it blocks rezes, it's a PvE tool, a silent soundtrap eliminating tool, and is effective in creating "Poison Labyrinths" in boss layers. (With TONS of ammo available to do any and all of it at once)
It's way too good for such a low price, and even at 180 hunt dollars, it's a steal.
Love it though😂

#

^Tagging onto this, I think poison cloud should do SLIGHTLY less damage to bosses also

unborn dagger
#

@outer wedge Find a different game if you don't want the pve side of Hunt. Hunt Showdown is a slow paced shooter and its clear your friends are not into that type of gameplay.

hazy quartz
# analog willow I don't want to make this a voting thing, because I'm sure this will get plenty ...

sorry for the wall of text in advance 1HuntHowdy HUL

poison handcrossbow is already hard countered by antidote shots.
if it was only soft countered, i would agree with a nerf.
balancing by money just punishes poor players who are already at a disadvantage, rich players simply dont care, poison hand crossbow are a rare sight in higher elos anyways.
so in the current meta i dont see poison bolts as a problem.

also there are lots of other ways to kill bosses faster than with poison bolts. (melee + stamshot, sticky, penny shot)

besides that i suggested a while ago to change how antidotes work to not harcounter poison anymore but either only reduce the time you are poisoned, reduce the damage you receive or only have a limited protection which gets depleted when getting affected by poison.

if antidotes get reworked i think we could re evaluate poison bolts but at the moment there is a decent chance they wont affect a player at all if they are running antidotes which makes them mostly an PvE tool.

analog willow
# hazy quartz sorry for the wall of text in advance <:1HuntHowdy:842397951556059148> <:HUL:872...

Fair points. But only if a hunter has taken an antidote shot does it nullify it, and it's still the best Ai and Soundtrap device. The price tag is low compared to the cost and/or the availability of equivalent equipment that would do the same job. For instance, a poison bomb with only one charge costs 25 hunt dollars (the same price currently as the poison bolt for which you can get 30+ ammo). A nagant silenced would do similar functions, but it's almost twice the price currently (which should also raise in price😂 ).

In addition, I agree that, currently, a large portion of the playerbase wouldn't feel this change in price, but I think raising the prices on effective weapons would affect the rate at which some players earn money, as currently, the HC with poison is VERY cost effective, (the most cost effective in the game in my opinion) and by raising the price, more players would feel a little more heat to "budget" their money if prices of certain items were raised. Moreover, I think that while currently, raising the price would largely just affect the beginners (until a time when Vets have a "hard mode" with scarcer money) I would argue that making the HC with Poison harder to purchase is a good thing for beginners, because the poison nullifies so many of the game's mechanics and they should be learning the game and the different weapons and tools rather than one device that can do it all (a device that is only a single slot weapon, can also one shot beyond the range of most shotguns, with potentially unlimited one shot ammo, and only costs 55 Hunt Dollars)

lethal mango
#

@viral frigate you can change your keybinds to have bandage and interact separate, you'll never have an issue with it again

charred narwhal
#

My MMR=4 team have met those avtomate all 6 star teams in two adjacent games tonight in US East. Can we modify our matching system so that we won't match with a team with 1.5 team star above us? Thanks for consideration

tropic plinth
#

We are not the best at the game and now its unplayable due to every game being full of 6 and 5 stars.

queen jungle
tropic plinth
queen jungle
#

The lower number of matchmaking brackets for low-population regions has always been a thing and hasn't changed recently.

#

The alternative would be to have empty matches constantly.

fluid raptor
#

When will Crytek fix their f*cking game ? 5 years still not fixing shit. No wonder some of your employees are leaving this boat.

karmic ivy
ebon meteor
#

Wann gedenkt Mann denn mal was gegen die High Ping Abuser und Cheater zu unternehmen? Das Thema sollte man so langsam mal ernst angehen und nicht tot schweigen so wie eure Twitch Partner, die das Thema ja alle tot schweigen.

warm zephyr
#

@wispy ingot then enlighten me. What is my own region?

wispy ingot
warm zephyr
#

was there a sea server?

normal agate
#

I have spent nearly 400 hours playing this game since its Early Access phase. Recently, I've noticed an apparent increase in the frequency of mobs and "alarms" such as horses and crows. It seems that encounters with two horses, an Immolater, and a Hive occurring in close proximity have become more common. The challenge of remaining undetected has become quite difficult, as if the range of activation for these entities has been expanded. I want to discuss this observation without inviting unnecessary criticism from other players. It is worth mentioning that I have achieved a 5-star rating with a 1.7 KD ratio. I'm curious to know if others have experienced similar changes or if it's just my perception playing tricks on me.

native shard
#

I've played on and off since open beta and they've silently cranked up AI spawns in recent major patches, you're not crazy

#

Especially noticeable with crows and hives

crystal plume
#

They have not though 😄

keen oak
#

We should just make a petition to remove avtomat and Hunt will be perfect

normal agate
karmic ivy
#

never mind

charred narwhal
# queen jungle Low-population regions such as Oceania have fewer matchmaking brackets to ensure...

Yes, I totally understand the problem here. But the thing is: 1): this is US East, Saturday, 1 a.m. and the questline still there. I can hardly believe it is empty at this time. 2): This has happened in two games in a row. I didn't take a screenshot before this but it is pretty much the same--a team of all 6 stars guys basically f up the entire server with their avtomate and mosin. I can understand it for a single game but not every single game 3): I agree with what Pegwig said. I noticed that this is happening far more often recently. I wonder if this is because you guys have changed the matching logic or what... I will appreciate this if you guys can review the new matching logic and not letting the normal players match with these guys for every single game. Maybe considering a slightly longer waiting time and do not put teams together if they are >1.5 star team MMR difference.

charred narwhal
# keen oak We should just make a petition to remove avtomat and Hunt will be perfect

I think the avtomate problem really pile up since the release of duo and sharply amplified since the event of sparks pistol. I am thinking whether we can nerf it back to the time before duo came out. Maybe only letting avtomate having spitzer to use? Now you can't one tap someone for 125 HP without headshot and the maximum backup ammo will become 10 since you can only use obez to supply the spitzer ammo

marsh gardenBOT
#

Avto Balancing: We have heard your feedback on the current state of the Avtomat and other weapons that allow players to get a large amount of extra ammo. We are working on a change to the ammunition system. This will introduce some changes to how resupplying and extra ammo capacity are handled. We hope this will alleviate the frustrations when playing against high-capacity weapons. These changes are still in progress, so they are not included with Update 1.12. Thank you for your patience as we work on this.

outer wedge
#

@unborn dagger i think Hunt its NOT a slow fps, you make it slow due to preferred play-styles, its slow at 3~5* for sure, all people i see at this ranks is crouch and camp waiting inside with concertinas, and that's nothing wrong with that, you play like you want, and i love Hunt and for me, the most fun and rewarding experiences from Hunt is 1 bounty only when all teams are in 1 compound and hell breaks lose, i think that Hunt would gain a lot more audience if was more pvp based, after 4k hours its what my gut tells me, PvE like excessive grunt killing over longs periods of time SUCKS. that's it.. its a real problem Hunt has.. and telling me to find another game.. its a lame excuse to defend your play style i think, play slow all you want.. spend 30min camping in a boss lair with concertinas its definitively not for me, i love shooting, anyway , have fun and good luck

unborn dagger
# outer wedge <@397053255764410368> i think Hunt its NOT a slow fps, you make it slow due to p...

You're wrong if you think it isn't a slow fps. That's why your friends do not like it. The thing about Hunt is listening for your enemies or sneaking around to ambush them, not going in guns blazing like a chicken with his head cut off. If you don't like the pve aspect that's fine, just don't expect hunt to change because of it. The PVE aspect is one of the core aspects of Hunt. That's what makes it unique. Once again go find another pvp game if you do not want that.

queen jungle
#

@noble solstice If you suspect players of pre-teaming, make sure to report them to Crytek's #customer-support as purposefully joining the same match to team up is not tolerated.

empty sigil
#

Question, so since SBMM has been made a forced thing, does the game care if you are premade or not when it matches you with other people, does the little scales icon on the team details screen still mean randomly match together team or is it just a pointless icon now?

crystal plume
#

The scales never indicated random teams, you can see if they were a random team if they have the downwards pointing arrow symbol on them indicating the negative MMR modifier they get

empty sigil
mild lake
#

Should Fanning still not apply to Nagant Precision?

crude karma
#

i think fanning the hammer on a stocked pistol would be a bit difficult lol

#

also if stocked revolvers could be fanned, then the scottfield precision would also have to be fannable

#

and im not sure how well balanced thatd be

gaunt garden
#

not sure why playing against a trio of 5 stars with KD's all north of 1.8 when we are a duo with a 5 and a 4 with no KDs above 1.4 i'd say the "skill-based" matchmaking leaves a tad to be desired.

vernal haven
queen jungle
#

@pure grove Please be aware that #game-ideas is for new feature suggestions only and not a channel to report technical difficulties.

@willow burrow Please add a more detailed description to your suggestion telling others why they should support your idea.

#

@ember lintel Such a feature is a popular demand and has been discussed many times. However, German and EU privacy laws forbid Crytek from providing such information to a third party (you).

wheat nexus
#

Maybe a general info like "you recently reported someone and we wanted to let you know that action has been taken because of your report" would already satisfy this a little bit? Sometimes I get this kind of message in Overwatch and it feels good, even though I don't know who of those reported has faced the music and who didn't.

little carbon
# empty sigil literally just make the avto special ammo, sorted, no in depth changes need to b...

This is a very shortsighted solution which also generally won't work well.
The avto is a strong weapon, yes and a case can be made that it is overtuned a bit, but it's not blatantly op.
Making it special ammo is too drastic of a nerf, since it wouldn't just prevent double sparks pistol, but any loadout with a reasonable ammo efficiency.

Special ammo would cut it's overall ammo efficiency by almost 90%. (You have less reserve, drastically less recovery and drastically lower recovery opportunities since you need special ammo boxes now)

Consider how awful it currently is to play the avto without any extra ammo supply and then consider that special ammo would make it drastically worse.

The avtomat was fine with dual uppercuts.

queen jungle
#

I file a report maybe once or twice a year and it would be easy for me to know the player if action was taken 🤔

empty sigil
# little carbon This is a very shortsighted solution which also generally won't work well. The ...

i dont play avto because im not a CoD simp in Hunt showdown, at the of the day, the guns meant to be an "experimental" version of a another gun made almost 20 years later, it -should- be that bad on ammo, considering it has a 15 round capacity, which is only second only to the winnie bayo, the reload is second only to other clip weapons, winnie swift, dolch and other mosin variants, it can burst fire 3 rounds of the games meta ammo type that not even levering can get lead down range that fast, its muzzle velo is up there with the other big bois, and possible HS range to match a sniper (and yes i have been HS by one at 150+ m) the only thing this gun has that is making it "balanced" is the recoil after the first round, but even that has been mitigated because unlike the officer carbine, its recoil is scripted (so say) i would rather see it be made special ammo with a price reduction, making it a risk because ammo becomes so scarce, yes you might wipe a team, but you may have only one burst left, meaning no random wall bangs until they kill someone then grabbing 2 ammo boxes to fully reload it (exaggerated obviously but it certainly feels that way) no spam from 100+ m until they kill you with a luck HS, adding the gun to hunt was categorically a bad idea, the dolch used to be medium ammo, now is special, do the same to avto, people will still take it, because some people are chads (and rightly so) but every white shirt and his granny maunet wont be rocking one with single or dual sparks/uppercuts.

atomic kiln
real charm
#

@viral frigate someone probly mentioned, but while definitely support your idea, but i recommend to change the keys separately, for me e is interactions and f for fixing bleed and burning

unique osprey
empty sigil
# atomic kiln Have you ever used it, or are you going by youtube clips

i used it and i see the appeal of it, but even in the hands of someone like me, a self confessed noob, honestly i prefer shotguns, melee and sniping because i suck with general rifles otherwise, it does make life a heck of a lot easier and is reminiscent of playing old CoD, obvious differences aside (your not always going to win a 1v3 if you spam the entire mag on one guy with his teammates close by)

queen jungle
# unique osprey So how does Blizzard and Riot do it? They both have a feedback system stating th...

Both are US-based companies so I would assume they take the legal risk. Per the EU's GDPR, which applies to EU citizens anywhere in the world, online identifiers, i. e. nicknames, count as personal identifiable information and are thus protected information.
That's also the reason why naming&shaming is forbidden, as somebody may take legal action for slander if they get accused of breaking the rules/cheating, etc.

#

The current situation is probably that no customers have bothered to take legal action based on GDPR yet, which is why companies haven't bothered changing their policies. Crytek is simply being proactive and careful in that regard.

little carbon
unique osprey
# queen jungle Both are US-based companies so I would assume they take the legal risk. Per the ...

Quick response. Riot is owned by Chinese company. Tarkov is owned by UK company. The GDPR is applied to services or goods to people in the EU, hence every company that has EU customers it applies to. Furthermore the information of identification has to be able to identify someone directly or indirectly. From what I have found and read unless the company names a gamer or ID them through address or IP there is nothing wrong with a generic message saying a report has been acted on.

queen jungle
# unique osprey Quick response. Riot is owned by Chinese company. Tarkov is owned by UK company....

Riot is owned by Chinese company
Nonetheless Riot is still a US-based company.

to people in the EU
And to EU citizens everywhere in the world.

From Article 4 of GDPR:

‘Personal data’ means any information relating to an identified or identifiable natural person (‘data subject’); an identifiable natural person is one who can be identified, directly or indirectly, in particular by reference to an identifier such as a name, an identification number, location data, an online identifier or to one or more factors specific to the physical, physiological, genetic, mental, economic, cultural or social identity of that natural person.

"online identifiers" include information such as IP addresses, cookie identifiers, RFID tags, MAC addresses, advertising IDs, pixel tags, account handles, device fingerprints, and more.

Anything that can, possibly in combination with other information, directly or indirectly reveal any personal information about a natural person, counts as "personal data".

worthy knoll
#

Katana as a Saber or bist
Not talking quartermaster

unique osprey
#

By that logic all in-game names should be hidden from everyone else? A generic message does not identify. If anything having us use steam for everything and being able to go directly to someone's steam page seems more of a violation

#

That seems to me that crytek is facilitating identification through it's excessive use of steam

#

Like I get you are trying to be helpful as a moderator but what I am seeing is not consistent

queen jungle
#

If you have additional concerns, please refer to Crytek's privacy policy: https://www.crytek.com/privacy

Or contact their data protection officer:

CONTACT US

For more information about our privacy practices, if you have questions, or if you would like to make a complaint, please contact us by email at privacy@crytek.com or by mail using the details provided below:

Data Protection Officer

Crytek GmbH, Hugo-Junkers-Strasse 3, 60386 Frankfurt am Main, Germany

pure grove
# worthy knoll Katana as a Saber or bist Not talking quartermaster

I'm gonna be that guy and say it's tiring seeing katanas in almost every game out there

I see how it could have gotten to the bayou (International hunters etc), it would definitely function as a cosmetic reskin too

But God please, Katanas don't need to be in every single video game

worthy knoll
# pure grove I'm gonna be that guy and say it's tiring seeing katanas in almost every game o...

I Just want it Because for 2 legendary Hunters it would be a fitting Skin
Thus using it as a Saber Skin and Not implementing it as a new weapon.

In General i agree that it does Not need katanas. But Hunt also hast several Hunters and aesthetics implemented that do Not make much Sense for The 1895 bayou (Like middle easterm Hunters, Chinese Hunters etc) so i See No Problem in adding culture specific skins were appropriate.

pure grove
# worthy knoll I Just want it Because for 2 legendary Hunters it would be a fitting Skin Thus ...

"I see how it could have gotten to the bayou (International hunters etc), it would definitely function as a cosmetic reskin too"

Like I said, I appreciate and acknowledge this stance - but I can't budge, people are borderline obsessed with katanas, have been for years and it's tiresome

They're pretty much in every single game out there, and I'd prefer hunt stayed as an exception - I reckon if the boys at Crytek wanted a Katana in Hunt, they would have added it alongside those legendary hunters you refer to - those hunters are more than sufficient when catering to the community that will use them

We'll leave it up to the Hunt gods to hash this one out lol

north sleet
#

@torn sage Couldn't agree more tbh, ruined the whole experience for me

worthy knoll
pure grove
#

I'll live, no matter what they do (if anything)

But if they did I agree, a sabre reskin would fit the best

atomic kiln
queen jungle
#

Via the website would probably be the best way, along with any evidence you may have.

atomic kiln
#

eight screenshots of them hanging out together should do the trick

queen jungle
#

However, keep in mind that teaming up randomly during a match is perfectly fine and does not violate any rules. It's only if they were planning on teaming up before joining the same match.

atomic kiln
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I obviously don't know what they have done all day, just that they were two solos looking and acting like buddies and it's suspicious enough that someone who can review match data is going to need to look to say for sure

queen jungle
#

Yes, that's true

tranquil hill
# charred narwhal My MMR=4 team have met those avtomate all 6 star teams in two adjacent games ton...

the same thing happens to us on eu server. its not only low population regions. since the last week it feels like crytek changed something in the background on the Matchmaking. Because the Matchmaking is completely different for us. With much more 5 and 5,5 star teams with complete 6stars and 3+kd. And nobody can tell me that there are no other 4,5 star teams that search at the same time. with the matchmaking changes many people will loose the fun to play hunt. When a 3star team mmr team meet a 5,5 star team with 2 6star player nobody can tell me that the matchmaking is not broken.

queen jungle
#

@stuck hornet Apart from the fact that anyone can choose to play where they want to, Estonia is a European country and an EU member so playing on EU servers is the logical choice

unborn dagger
pure grove
#

@unborn dagger completely agree with your suggestion that free hunters should "upgrade" in appearance as you level them up, a friend and I were just discussing this today

They missed an opportunity there

analog willow
#

I just recently saw a match where I was playing against full teams with everyone a full star or above every member of my team. We won though. There could be confirmation bias coming into play when people lose to these teams and being it to the attention of the board. With low pop regions combining to provide fuller matches, there are some “falsely” high rated players playing against players their actual skill level, and it could be that it only becomes an “irritation” when players lose to falsely high rated teams and not when they win against them. Perhaps there needs to be an identifier for suspected falsely high rated players being thrown into a larger player pool for matchmaking purposes? Maybe hide those people’s stars and mark them as “System is quantifying and adjusting this team’s MMR based on this, the preceding, and the proceeding match performances” although perhaps a little more elegantly put

unborn dagger
pure grove
queen jungle
unborn dagger
#

With how often we get legendary hunters

queen jungle
#

Once a month plus occasional events 🙂

#

But personally, I agree with your suggestion

#

Would be a nice feature

unborn dagger
#

Absolutely, I would personally like more focus on the tiered hunters instead of the legendary. I wouldn't even mind if they had purchasable ones if they were to implement the suggestion.

pure grove
#

It would mean adjusting existing character models, as opposed to new ones from scratch so hopefully easier on that front

crystal plume
#

I prefer my hunters staying how they are visually

#

So if they were to add that kind of functionality, I'd rather have it be optional

analog willow
#

I'd love all kinds of different systems where you could modify the look of a Hunter. Upgrading it visually based on level, optional clothing accessories (necklaces, bracelets, hats, gloves, boots), having hunters visually take damage and accumulate scars (can be healed in menu), tattoos, custom scarring. Some of these could be unlocked by accomplishing tasks with the hunter skin to increase questline and event options

pure grove
#

@fluid sedge love the idea for the C93 - you'll probably get a few people complaining that it'd be too strong etc how is it any different to the dolch etc

I reckon it could be balanced to fit properly, it would be a nice budget alternative to the Dolch and would support multiple variants

#

I've noticed people here just have a habit of down voting weapon ideas/suggestions, all self proclaimed balance experts worried it'll upset the meta too much which is dissapointing, there are still a couple dozen weapons that would fit really well into Hunt

fluid sedge
#

Sure hunts very much a western with mostly revolvers but the time frame of which the game takes place is also when handgun design really took off

#

So some of the guns would not be out of place time frame wise

#

And it would also give more variety to the game too for weapons

pure grove
#

It's a really nice change of pace from the countless long ammo suggestions, we almost have to many of those now

How would you have it balanced compared to the bornheim?

fluid sedge
#

Part of me is trying too hard to compare it to its real life counterpart in the area of it is kind of known to be a unwieldy weird recoiling gun

#

So I'm thinking it has a decent bit of sway

#

Decent damage but you can't do follow up shots as well as the bornheim

#

But maybe so it doesn't become another dolch alternative maybe same damage a little more damage as the bornheim

#

Because this would be a high capacity handgun

#

I am very open to ideas on this

pure grove
#

If they did this, it's likely it'd be compact do curb the wallbang spam potential, like they nerfed the dolch (though I fail to see how fanning FMJ on med/compant revolvers is any better)

But I like it, it bridges the gap between Bornheim and Dolch, it's in the same category of semi auto pistol carbine as them both - perhaps it could have ammo options like FMJ and poison to set it apart further

#

Idk man variety is always good

fluid sedge
#

I'd imagine a small ammo pool would probably best so it's not over powered too

#

Currently right now it's a concept idea

pure grove
#

It's up to the big brains at crytek to mull this over

#

Hopefully they see it - but it seems you need content creators to bang on the new gun drum for months for them to notice (e.g. martini ironside, alamo)

fluid sedge
#

Kinda sad that it does come to that

#

Another idea Id love to see is this style of bayonet for revolvers

#

Sure it was made for the Webly but this for the Schofield

#

Would be nice

analog willow
#

@cosmic gulch Different regions have different amounts of players, and since MMR is based on who you kill and who gets killed by you, a server with a lower population will have players that "appear" much higher or lower rated than they actually are. When two regions get combined for matchmaking purposes, that falsely rated player will be put against players their actual skill level. Most of the time you won’t notice this unless you lose the match to these players

pure grove
# fluid sedge

This one (entirely out of personal preference) I have to disagree with

Not only does it look very goofy, but bayonets were fitted to long rifles for a reason

The brawler variant works fine, but that is just me

fluid sedge
#

This was designed for trench fighting for officers back in WW1

#

Like we have the cadwell claw

#

I just think this would be pretty cool for a slashing and stabbing revolver option

analog willow
#

@tranquil hill Different regions have different amounts of players, and since MMR is based on who you kill and who gets killed by you, a server with a lower population will have players that "appear" much higher or lower rated than they actually are. When two regions get combined for matchmaking purposes, that falsely rated player will be put against players their actual skill level. Most of the time you won’t notice this unless you lose the match to these players

tranquil hill
analog willow
# tranquil hill you can say what you want its broken and unfair how it is now

To make an analogy, if you play against the same 4 friends, your KD may be very high, but go to a tournament with a hundred players and that same person could have a much lower KD. In the same way, if you and your four friends were REALLY good and your KD against your friends is average, but you go to a tournament, and overall, you and your four friends are much better than the rest of the players in the tournament, your KD will be much higher than it is when you play against your friends. You ran into one of these “isolated” player(s) from a low population region that was combined with yours for matchmaking purposes

tranquil hill
#

this people should stay on their region. we dont want high ping players on eu server. region lock would be nice.

analog willow
tranquil hill
#

when all russians and chinese player would play on their region the region wouldnt be empty^^

rough saffron
#

I don't know if it would be too difficult, but I would love to see the karambit knife brought into the game (I don't know if as a skin or a new type of melee weapon). it is one of my favorite knives

lost lotus
#

From #game-ideas Title: Bring something with you on prestige.
The only thing keeping me from prestigeing now is that I need to play with I guns I dont like—My favorit guns are Bow and Nitro, if I could choose to bring those two with me on prestige, would do it all the time.

cosmic gulch
wind cave
#

what is that balance for the fact that solo players can self-revive up to 5 times in a game?

unborn sandal
#

So can you with a teammate. They’re still alone and now missing a bar with no one to cover their res

wind cave
#

so you can SELF-revive with a partner?

unborn sandal
#

You can revive them

#

For solo you need necro

wind cave
#

Ok, that's what I thought. My issue is that a solo player being able to self-revive up to 5 times not only gives them a bit of an unfair advantage, but also subtracts from ranged stealth combat

#

I just experienced this for the first time when I hopped on for the first time in over a year with a friend. We tactically placed ourselves in a strategic position for an engagement with a player who we weren't sure was solo. After he crossed a bridge I engaged with a Sparks and dropped him immediately. I watched to see if a friend would come. I was completely surprised when he popped back up. I held my position as overwatch and my friend advanced on the enemy's last known position. The enemy engaged my friend and killed him. I then engaged the enemy and killed him a second time. I though in my head, "there

#

"there's NO way he can revive again." However, he did and ended up killing us both through attrition. It was extremely agravating

#

Can I shoot a dead body with incendiary bullets to burn it? That would make it fair. I don't want to have to sit over a dead body for 10 seconds with a shotgun everytime I kill someone

crude karma
#

what if players could only revive themselves once, and when they do they only get one big bar/50 health. would that balance it?

glass fable
ashen elk
#

i think solo necro is important because of trades and only trades

#

if you're in a 2v2

#

and you trade, it's not a huge deal

#

you have a teammate to get you up

#

if you're playing solo and you trade, that's it, it's over

#

and that's just a really awful feeling imo

#

i also don't think solo necro is that powerful in the first place because of the simple ability to just trap the body, you can place traps, you can burn them, you can just watch them to see if they'll get up

#

if a solo gets up and immediately gets shot they're prolly gonna think "yea there's no getting out of this one"

#

there are definitely situations where solo necro will win you fights you would've lost without it, even outside of trades, but i don't think that's a terrible thing due to the fact that playing as a solo puts you at a pretty huge disadvantage

#

i'd like to also say take all of this with a huge grain of salt as i'm just a lowly 3 star with only like 150 hours

unborn dagger
ashen elk
#

maybe two

#

it's not that bad i dont think

#

maybe my tolerance hasn't been worn down yet tho idk

wheat nexus
#

It feels like the woes of the 5-stars are not the same as those of the 3-stars. In my games, queue times are short, lobbies are full, self-necro is no problem at all, nearly no avtomats, very rarely trades.

old fossil
# little carbon This is a very shortsighted solution which also generally won't work well. The ...

The Dual uppercuts provides you with 18 spare, not 28 spare, almost 2 whole avtomats extra worth of ammo capacity. 2 whole reloads if you shoot off the 2 bullets in the sparks pistol pair.

The Nitro is special ammo and can kill only up to 6 Hunters without resupplying. Impossible to carry any secondary that increases its reserve and seldom is anyone complaining that the Nitro needs an ammo reserve increaser.

The Avto ammo sourcing is the issue. If you leave it as long ammo, it can be resupplied way too easily. You can kill anyone with a sparks rifle or other long ammo rifle, and suck up their entire reserve.

The Avtomat has 15 ammo starting alone. You can't carry more ammo than 6 without resupplying from pocket ammo boxes.

Allow it to be resupplied just like the Nitro, where you can take backa small amount of it's killing power per ammo box like the Nitro's 1/3rd resupply pickup, NOT an entire 15 round top up off a dead Hunter's gun reserve or a NORMAL ammo crate.

#

The ammo economy of the avtomat is fucked as it is being common long ammo. It is way too easy to have more ammo constantly

#

Avtomat plus 2 sparks pistols, 45 rounds of long ammo.
Common long ammo.
If each burst is easily capable of one-bursting or one-headshotting or one-bodyshotting a 125 HP player, then that is 15 bursts or potentially 15 dead players before ANY resupply

#

And the Nitro being only able to one shot 6 players total before any resupply off uncommon special ammo is supposed to be underpowered in comparison if the avtomat is normal as is?

tranquil hill
#

Avto should be special without spare ammo so you need to use ammo boxes. Since the sparks Pistole avto is op and gamechanger.

unborn sandal
#

!avto

marsh gardenBOT
#

Avto Balancing: We have heard your feedback on the current state of the Avtomat and other weapons that allow players to get a large amount of extra ammo. We are working on a change to the ammunition system. This will introduce some changes to how resupplying and extra ammo capacity are handled. We hope this will alleviate the frustrations when playing against high-capacity weapons. These changes are still in progress, so they are not included with Update 1.12. Thank you for your patience as we work on this.

old fossil
#

"Oh look I found a sparks rifle/pistol on the ground/in this tower"
+14 rounds resupplied

slow oasis
#

@little carbon Why are you against weapon inspect button?

old fossil
#

that's like Nitro getting +5 or +6 per resupply, and it's not even common ammo resuppliable

#

Just because you spent 310 more hunt dollars and quartermaster is had

#

Heck even without quartermaster and 155 hunt dollars you have another avtomat's full reload

old fossil
#

Avtomat = one man vulnerable like every other Hunter but can fire faster than 3x Mosins cycling and firing at the same speed right after one another to simulate a burst

#

Sparks pistol was also a recent addition to the game

#

The Avtomat at least beforehand that update required an uppercut or quartermastered obrez or dual uppercuts (a whopping 828 hunt dollars extra, making your kit guns alone cost 2328 hunt dollars)
Except the dual uppercut option which breaks the bank somewhat and requires you to spam 12 shots of uppercut somewhere on the map loudly, the obrez or the single uppercut options that existed before sparks pistol was added only gave you about 2/3 of a reload unless you emptied those weapons to commit to having a a loaded avto + 15 ready to load and an unloaded secondary

#

And why do I advocate for each bullet to do less than 125 dmg? because a burst with recoil control and crouched aimed chest-head is good enough to get an 2-tap or unintentional headshot, whichever happens. If someone wielding an avtomat misses hard enough to not get a headshot or not hit 2/3 on a downed once-revived-missing 1 bar-fully healed Hunter, why should they be rewarded with a 1-bullet tap when they can go from even a single burst missed (3 chances) into a string of 12 additional chances at full auto rate of fire?

unborn sandal
#

I’m not sure anyone is gonna take the time to read your novel man

old fossil
#

The nature of full auto is that you have greatly increased hit probability in a short time span of them running exposed
at the cost of how much ammo you're willing to burn through, and that ammo is easy to resupply if not special ammo. Steal hunter's reserve ammo, or find a common ammo crate.

old fossil
unborn sandal
#

Not much you can do

old fossil
#

and try to condone something they haven't analyzed

unborn sandal
#

Devs are changing it

#

!avto

marsh gardenBOT
#

Avto Balancing: We have heard your feedback on the current state of the Avtomat and other weapons that allow players to get a large amount of extra ammo. We are working on a change to the ammunition system. This will introduce some changes to how resupplying and extra ammo capacity are handled. We hope this will alleviate the frustrations when playing against high-capacity weapons. These changes are still in progress, so they are not included with Update 1.12. Thank you for your patience as we work on this.

old fossil
#

yeah, my suggestion was a possible addition or angle they could add to it

#

of <125 dmg per bullet, because the current weapon balance principles of hunt are if it fires fast, it deals sub 125 for 2 taps or earn that headshot

unborn sandal
#

If they make ammo not pool that will fix it

#

Yeah it will still be strong

#

But for one mag

#

And then it’s 3 wasted slots

#

As it should be

old fossil
unborn sandal
#

Ammo types don’t pool

little carbon
#

The avtomat should also get some reserve in that case.
Reducing its efficiency by around 30% of what it is currently is more than enough for a nerf

unborn sandal
#

No

#

Avto deserves to get nerfed out of existence

old fossil
unborn sandal
#

It doesn’t fit hunt in any way

old fossil
#

so I can be sure I understand you correctly

unborn sandal
#

But regardless I don’t think ammo should pool at all

#

Would diversity loadouts

#

No more mosin sniper uppercut meta

#

Not more avto meta

#

Allow guns to be balanced by their reserve

old fossil
#

Machine guns are a military technology for unfair advantage
Springfield 1903 Rifle : M1918 Browning Automatic Rifle
Same barrel length, ballistics, and potential damage

#

the Avtomat does literally that and doesn't consider game balance of fire rate : damage

old fossil
unborn sandal
#

Weapons should have completely independent reserves

#

And both get refilled as if you had no other weapon in your inventory

old fossil
#

This is the reason why the Krag has a small ammo total

  1. can be supplemented with sparks pistol or uppercut for a healthy ammo reserve
  2. no bullet grubber necessary (15 minus the 1-3 you may lose reloading mid-mag, close to 12)
  3. you can switch from krag to uppercut or sparks pistol to 1 bodytap a downed-revived hunter
#

It would mean the Krag would be weakened if independent ammo

unborn sandal
#

I’ve used the Krag without extra ammo

#

It works fine

old fossil
#

It is possible, but it doesn't mean it's balanced

unborn sandal
#

The Krag is designed to be volatile just like the avto

old fossil
#

same way using anything but long ammo is possible, but doesn't mean you can compete with long ammo at range

unborn sandal
#

Shoot fast and run out of ammo faster

#

Unless you use it wisely

old fossil
#

No? How much you fire is controlled by the user, not the firerate

#

user's trigger discipline

unborn sandal
#

Same with the avto

old fossil
#

exactly

unborn sandal
#

You can spray your whole mag into a wall

#

Or you can shoot a burst when you you see someone

#

Just throw ammo pooling out the window and keep the Krag as is imo

#

I’d still use it

old fossil
#

the avtomat is a burst rifle that can go full automatic
What matters is not how you get the kill, but that you can secure the kill

#

getting a single mosin headshot is more skilled and unlikely to happen due to human error than autoing and securing the kill

#

because common ammo is plentiful

#

machine gun fire increases hit probablity chance, making up for human error and a low rate of fire with a normal mosin

little carbon
#

Fact is the avtomat isnt op. Taking an avtomat doesnt suddenly make you perform better or give you near guaranteed match wins.

You can make a case that its overtuned and gives you a (relatively small) advantage.
Any nerf needs to be in a reasonable magnitude, which a 90% reduction just isnt.

The avto is the gun with the least base ammo economy already. Realistically you can classify each burst as a shot, meaning the avtomat starts with 5 shots total currently, 1 less than the Nitro Express. Its recovery is based on the mosin reserves of 5 bullets (equivalent of 5/3 shots).
The mosin recovers 2 - 3 bullets by base from ammo boxes if iirc. That would mean that avotmat recovers on average less than 1 shot from a normal ammo box, which is already abysmal.

If you would now add special ammo to the mix you basically cannot resupply at all.

Consumable ammo boxes arent a concern for that balancing as they need to be balanced by themselves through their tradeoff of taking a consumable slot. If consumable boxes recover too much they need a blanket nerf themselves.

old fossil
#

Just because you declare the avtomat as "not OP" does not mean that is a fact

#

provide evidence of why it is not OP in numbers

#

numbers are facts

little carbon
#

Simple, there isnt any evidence that the avtomat skews winrates significantly

old fossil
#

Care to provide the information?

old fossil
#

along with sensitivity in ADS nerfs?

little carbon
#

That would be on you as you are challenging the status quo.
Provide evidence that the avtomat has a significant impact of winrates in any given match that contains an avtomat.
With considerations in place as to make sure that isnt affected by side factors and (mathematical) biases. For example if someone is too stubborn to learn to play against the avtomat and is loosing more often because of that, then that isnt on the avto being op.

little carbon
old fossil
#

your sensitivity when using the Nitro is not anywhere near the same sensitivity of your other aperture guns

little carbon
old fossil
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Doesn't shoot accurate in ads...

#

Hold my beer, going to find a video

unborn sandal
#

I mean he’s true

#

It’s the only gun that doesn’t have 100% accuracy while ads

little carbon
#

It doesnt matter how in reality the deviation pans out, but the avtomat is the only gun in the game that has random deviation applied to shots even when in ads.

If thats too small, then increasing that would be reasonable call for a nerf

unborn sandal
#

Still way tighter than anything else (fanning, levering, dualies)

#

And way faster than anything else

old fossil
#

not accurate my man

little carbon
#

I think that increasing that deviation (x2, x3 even) would drastically reduce the avtos long range capabilities, which would be a fair change

old fossil
#

the video is timestamped with that link

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"lines up irons, gets a headshot*

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oh he got that on accident

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of course

unborn sandal
#

Darksight cancelling no longer gives near perfect accuracy

old fossil
#

even without the darksighting, the first bullet is still already going, whether you darksight cut the burst or not

little carbon
#

Considering that that was a bug, its kinda a non-argument for the balancing state of the avto

unborn sandal
#

Look the avto is
Objectively unfun to play against
Doesn’t fit the gunplay of hunt
Is arguably broken with the way ammo pooling works as is

#

I think that’s all you need to say

old fossil
#

Okay, I did my research, the avtomat has a cone of RNG spread fire
Now the question to figure is, what exactly is that cone and at what distance is it going to not affect effective accuracy?

#

because it still stands that it is a full auto mosin with normal mosin bullet performance and damage

#

so if that cone is a head sized circle at 50m, it means you're still accurate with a caveat of minding your range

unborn sandal
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The cone is affected by crouching

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Which levering, fanning, and dualies aren’t

old fossil
#

Also

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I found your real answer

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Avtomat is not inaccurate

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the Shoulder Aim was nerfed

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and people misunderstood it to mean the first ADS shot was inaccurate

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so that video is still a correct representation

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of avtomat accuracy

#

and everyone talking about "avtomat innacurate on first shot" is misinformation

#

Shoulder Aim is crosshair aim

little carbon
# unborn sandal Look the avto is Objectively unfun to play against Doesn’t fit the gunplay of h...
  1. Thats highly subjective. I enjoy fighting them
  2. Not necessarily, the gunplay of Hunt is what the devs want it to be. Also the avto kinda fits as it forces the gunplay to be about positioning and good cover which as strategic elements do fit Hunt kinda well. But its fast firerate does make it an outlier.
  3. Thats why a reasonable reduction would be a good solution, but not nerfing it into the ground or to be sub average out of spite
old fossil
#

So this entire argument about the avtomat has been balanced by RNG inaccuracy

#

is actually a myth created from people misunderstanding the patch notes

#

Now back on the table, it's a full auto mosin that is also accurate.

little carbon
# old fossil

Interesting. I could have sworn that someone tested it and found the first shot to be inaccurate.
I believed it to be already inaccurate before that patch, hence that patch just making hipfire a bit worse.

But regardless, then we have a good approach for a reasonable nerf. Apply a deviation to the first shot

old fossil
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But why?

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RNG isn't a nerf, it's RNG

#

a nerf is something consistent

unborn sandal
#

Rng is absolutely a nerf

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That’s why fanning is balanced

little carbon
old fossil
#

so "unlucky" and "lucky" should define a weapon?

unborn sandal
#

unlucky and lucky define fanning

little carbon
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It makes the weapon increasingly ineffective the further you shoot and the farther away from center mass you aim

old fossil
#

fanning isn't the weapon itself

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it's a choice you make to trust the RNG of it

unborn sandal
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when you get lucky you get lucky

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When you don’t you don’t

old fossil
#

if you made a weapon actually RNG

#

then you fuck it into the ground

unborn sandal
#

Shotguns are rng

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But within a certain range you’re guaranteed a kill

old fossil
#

They are, and therefore they have a risk and effective range

little carbon
#

It wont be RNG if used within its effective range if you set the cone right

old fossil
unborn sandal
#

At the edge of the spread sometimes you kill, sometimes not

old fossil
#

And do we have an option to make it accurate if wanted?

#

Mind that all shotguns have slugs.

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every one of them.

unborn sandal
#

if you’re close enough to be within avtos effective range (reticle covers their whole body) you’re guaranteed a kill

old fossil
#

Fanning also has an option to make it accurate if wanted

little carbon
#

If the avto shot deviated around half a Hunters head at 40m it would be absolutely consistent til 30m, consistent til 40m if you aim well and increasingly inconsistent afterwards

old fossil
#

just ADS the pistol

#

Halo competitive avoids using the assault rifles
and rather people choose to use weapons such as the battle rifle

#

and that reason is also applied to Hunt where good weapons are more skill expression than RNG and time-to-kill
even avtomat should be skilled based and have accurate first shot, just not too many extra features after that

crystal plume
#

Avtomat having an accurate first shot would essentially just make it a more versatile mosin due to it having the same effective range and such

#

And it used to be like that, and being able to snipe with the avto was silly

little carbon
# old fossil and that reason is also applied to Hunt where good weapons are more skill expres...

In the end skill is only "rng" too. In the sense that even skill is just an expression of probability.
A rng gun has an x% chance to hit, whereas a player with skill has a y% consistency/chance of landing any given shot.
Good players (high skill players) will take whatever increases their odds of success the most. Pretty much every game at the highest level of play breaks down into statistical mathematics and a big part of a players skillset is to be able to either consciously or subconsciously evaluate those odds to be able to choose the best angle of play. This isnt even just Hunt related.

Evaluating rng weapons, understanding how distributions work and how to work with them to maximize your odds of landing a shot is skilled, it is just a different skill as mechanical aim, just like positioning and team synergy are different skills, that are all equally valid to become good at Hunt.
As for skill in rng, take counter strike as an example. All weapons in that game have deviation, but the game isnt exactly unskilled.

royal horizon
#

"snipe with the Avto" doesn't it have like 50 meters of effective range ?

crystal plume
#

Around 300

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Same as normal mosin

royal horizon
#

oh so full-on normal Mosin bullets

#

wow

full jewel
#

so speedy low caliber rifle round

little carbon
#

Avtomat didnt exist irl. Its based on the Huot rifle, which isnt based on a mosin.
Hunt isnt going for realism primary anyways

full jewel
crude karma
#

its not tho

crude karma
#

the mosin avtomat is literally based on the huot automatic rifle, its not based on the fedorov.

#

if it was based on the fedorov, itd look MUCH more different

full jewel
#

fair nough i suppose

#

i guess they wanted a time period accurate huot to the game

royal horizon
#

what kind of cartridges did the Huot fire ? Close to the Mosin ? Or did really Hunt go full "fuck it, we ball" and made a long ammo LMG

little carbon
#

The avtomat isnt supposed to be the Huot.
They were just inspired by the Huot. In Lore its based on the mosin so it makes sense it shoots mosin rounds

full jewel
#

so firin it fully automatic made much more sense hence the lewis gun during ww1 etc

#

both firing the 303 british

royal horizon
#

interesting, thank you

full jewel
#

yw

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i mean sure soviets had the dinnerplate 27 that fired the 7.62x54mmR but it was ridicilously heavy to compensate for its recoil, 9.12kg/20.11lb unloaded or 11.5kg/25lb loaded

#

compared to the huots weight 5.9kgs/13lb unloaded or 8.6kg/19lb loaded

#

firing 7.62x54mmR outa that wpuld rock ya world lmao

royal horizon
#

I guess these machine guns weren't designed to be very mobile

#

I can't imagine walking around carrying an 11 kg gun

full jewel
#

it was revolutionary to have a relatively mobile supressive weapon, normally they were stick in trenches etc but with lmgs y could provide supressive fire while moving towards axis trenches etc providing a upper hand

#

but yea enough gun nerdy ahit lmao this aint no gun nerd channel lmao

royal horizon
#

it kinda is

#

I love the weapon design in hunt

#

but yea

full jewel
#

the whole convo derailed as it normally does for me

royal horizon
#

hehe

old fossil
#

I think this guy found the answer unless it changed again since this guy made this post

#

since the time this guy made this post

crystal plume
#

I tested it as well and it wasn't 100% consistent, but felt a bit too accurate than it should for the bloom of the first shot

ocean sparrow
#

Dont you love it when bomb lance suddenly stops breaking concetrina wire and you die because of it ? this is really the sh*ttiest game i ever played, game that is 5 years out should have 10x times better stability and half the bugs and glitches it now has, how about instead of releasing stupid skins and repetetive events you instead make sure that every aspect of the game works flawlessly after such a long time out ? god i feel like the game is still in alpha or something

timid sparrow
#

this... quest line sucks.

atomic kiln
tired axle
#

Yes the skill-based matchmaking is not working properly right now, but PLEASE listen to me and a number of very dedicated players when we ask NOT TO CHANGE IT BACK. This is so refreshing to have a bread playerbas to play with/against. For well over a year I was only going up against the same ~150 reshade abusing tryhards which made it only fun when I tryharded back. The whole point of an extraction shooter is that you dont know who/what youre going to go up against, so you pay for more/less expensive loadouts accordingly. PLEASE dont change the SBMM back to isolating parts of the community again.

old fossil
# tired axle Yes the skill-based matchmaking is not working properly right now, but PLEASE li...

Meanwhile Thomas 4* and his friends were having fun playing with his 4* friends every afternoon against other 4* teams. Now every few matches, Thomas and his friends get their jimmies rocked by these reshade abusing tryhards. One friend peeks out of lair and is immediately long ammo flicked on, and when the other friend and Thomas go to res their friend, the tryhard team wallbangs the res immediately by watching the downed bounty icon through the lair’s wooden walls

#

Thomas and his friends are now disappointed, they stand little chance of winning matches such as these

tired axle
#

but thats always a chance in extraction shooters. The thing is, there are a LOT more 4*s than reshade abusing 4.0kd 6 stars, so you should go a bunch of matches before you run into one again. Whereas I am practically guaranteed to run into them every match. Inherent to extraction shooters is the concept of open lobbies where people of all skill level and loadout type enter a match and try to extract.

old fossil
#

Tarkov is the only extraction shooter with no MMR is what you may be referring to

#

The other popular extraction shooter, Cycle Frontier, MMRs lobbies by the gear you bring in

royal grove
#

If you're in four star+ elo you are absolutely going to be 90° flick long ammo headshot it's just going to happen and you have to get used to it

analog willow
#

Replying to my own idea: Or change Legendary Hunters into just Hunters, and make 'Legendary Hunters' Hunters where one of the traits can be chosen. This would allow players to "achieve" legendary status with their favorite skins, opening up more questline and player accomplishment avenues

ashen elk
#

@latent drift do we really need a compact ammo breech loader? the springfield is medium ammo and they have to make it 38 hunt bucks for it to have a place in the game's arsenal, and you can get a winnie for a similarly low price, what kind of stats do you have in mind to justify the existance of a compact ammo breech loader? i apologize if im coming off rudely here, i don't mean to, i just think that the springfield of all guns doesn't need a competitor

latent drift
#

@ashen elk i mean, i kind of saw the guns in the vids, and i saw that they werent suggested already so i just suggested them, idk.
But i can potentialy see them work as stocked alternatives to the springfield as a 2 slot carbine, that is, with less damage than the springfield, but more than the winfield, to justify its existance.

ashen elk
#

i like that idea a lot actually, a 2 slot gun that, aside from the fact its a compact ammo breech loader, functions like a 3 slot gun is a really interesting weapon idea to me

latent drift
#

oh and you could pair it with pistols that use compact ammo too

ashen elk
#

yea

#

or like a hunting bow

#

since it can be really hard to use the bow at longer ranges

latent drift
#

yea, what im not sure is which one is preferable, the warner or the split breech

#

the split breech reloads significally faster, because the hammer gets cocked and the spent case gets extracted all at the same time you open the breach.
The warner has to do each thing separatly

ashen elk
#

i think it's hard to say which would be better

#

they're both neat guns

latent drift
#

yep

#

but i think the split breach would be more preferable in my opinion, to balance its lack of power compared to the springfield

tardy rapids
analog willow
analog willow
#

I'm at 1300 hours 🙂 I need it.

tardy rapids
#

Yeah and I'd like to be able to use a skin I purchased

#

without addtional measures especially those not stated under the dlc info