#feedback-discussion

1 messages · Page 48 of 1

burnt mulch
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neither of solo and trio dude. we're not talking about duos.

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wow, imagine if... they did that

granite crystal
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Oh yeah, clearly, that's why I don't play solo too much, it's just stupid right now. If anything, I'm saying that solo players are super doomed, like there should be an option for the second bounty, IDK what, but there should

hot vigil
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I usually prefer trios bc I know I duos is where solos tends to roam.
Duos is already a third party fiesta with only duos in the lobby

unborn sandal
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Only if you play solo trio, which means you are by yourself against three opponents. Also the only time the skill difference is “vast” is when a high 5 or 6 star solos. The difference between a shitty 5 star and a 4 star or a 4 star and a 3 star is minimal

hot vigil
burnt mulch
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"would be nice", but no solo rez

granite crystal
burnt mulch
hot vigil
# burnt mulch "would be nice", but no solo rez

As I've said MANY times, I don't mind solo rez, just not in its current form. It needs to make sure that it minimize downtime for people who kills the solo.
Other than that, I'm fine that solo gets a little leg up due to lucky/random headshot and trading being so punishing.

unborn sandal
granite crystal
burnt mulch
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as far as I've gotten, the only reason it would be bad is that it would be more common, since a duo playing like 2 solos until one gets downed is less common

granite crystal
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Once again I'm not against solo, all I'm saying is that the game was meant to be played as a duo and solo was poorly implemented, whereas it somehow works for trios because they get everything a duo would

burnt mulch
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it "works" as a trio in that people play a gunfighty game, it doesn't work with the vision of the game that the devs wanted.

unborn sandal
burnt mulch
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solo being "poorly implemented"? trios is just as poorly implemented

hot vigil
# burnt mulch and I've been trying to figure out what is it about the downtime that's so bad c...

Again, active vs inactive gameplay.
What happens when a team-mate is around:

  • You have to cover the body, but still make sure you ain't exposed.
  • The team-mate can push you, frag you or pressure you to relocate.
  • As soon the first choke is thrown you know an estimate of where he is, so you can actively try to push him.
    What happens when you kill a solo:
  • You point the gun at him while your team-mate burns him.
  • Maybe shoot the solo if he tries to get up.
  • Spend time finding more burnables if he gets up.
  • Just looking at a body.
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  • AS SOON you kill his team mate, you can just move on.
granite crystal
unborn sandal
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You said that your main objective is having fun. Watching a body isn’t fun……. Don’t watch the body

burnt mulch
hot vigil
granite crystal
unborn sandal
granite crystal
burnt mulch
# granite crystal Well, if you base your argumentation on "it's good if", but for now "it's not go...

You're basing your argumentation on things that have nothing to do with the nature of solos and trios. The context of your "works way better" matters.
Solo doesn't work well in CSGO/Valorant because you're literally not able to play solos. We're not talking about random teams here we're talking about solo
Apex solo arguably works less well than in Hunt because they don't have headshots as an equalizer. Solos are at a terrible disadvantage.

unborn sandal
granite crystal
granite crystal
burnt mulch
worthy knoll
#

Imb4
-"its Just a Game"
-"im Here for PvP"
-"then Just Play better and dont get Hit"
And of course;
-"you have so much Money what do you Care?"

Any of those Sound familiar to you?
😉

little carbon
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Being 1 vs 3 isnt that much worse than being 1 vs 2. Also considering that in solos vs trios the ELO modifier is even stronger.
At least for me i found that running solos vs trios makes you ridiculous amounts of money in quite a short time usually.

Aside from that there is also the fact that we know that solo is not the intended way to play the game, this has been stated by the devs. Same goes for trios, which was also implemented as a secondary way to play the game (However there are potential arguments to be made that trios actually is a better representation of Hunts core ideals than duos).
That means that any change made that impacts the primary mode even in the slightest bit negatively shouldnt be implemented, even if its a massive benefit for one of the secondary modes.
Also keep in mind that solo is strictly optional, you can always just queue up with random teammates.

hot vigil
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Yeah I want to correct that whole misconception: Solo play have ALWAYS been a core intentions of Crytek. This is from their first Steam trailer 5 years ago.

burnt mulch
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if you want to play an arena shooter go play that.

granite crystal
burnt mulch
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I hear apex has a 3v3 arena mode

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bruh what

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this isn't league of legends

little carbon
unborn sandal
hot vigil
hot vigil
worthy knoll
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It still is. The Most success me and my mates have is when we are Last to a Fight

granite crystal
burnt mulch
hot vigil
burnt mulch
worthy knoll
unborn sandal
hot vigil
unborn sandal
hot vigil
burnt mulch
worthy knoll
little carbon
burnt mulch
worthy knoll
granite crystal
worthy knoll
unborn sandal
worthy knoll
unborn sandal
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I didn’t realize it was in a sense of comradery

hot vigil
worthy knoll
unborn sandal
burnt mulch
# granite crystal What I mean is that as a trio you do get everything that is "lootable", as a sol...

"you do get everything that is lootable" is from the perspective of the loot. From the perspective of the looting players, a solo gets everything they loot while a trio has one player left out.
"trio is basically duo plus one player" ok so.. solo is basically duo minus one player.
"for solo players even the AI can be unbalanced if you're unlucky" and for trios the AI is unbalanced in the other direction. AI is too easy for trios, the game isn't balanced around them either.

I'm still not seeing why trios "works better"

hot vigil
unborn sandal
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I’m there to either fight or mess with the players depending on my mood

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I don’t care about making money off of bodies

granite crystal
worthy knoll
burnt mulch
unborn sandal
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Back to the solo necro argument I don’t see why one of the s tier perks should be completely useless to solo players

hot vigil
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I just tell them when they ask "why do I keep dying to instant headshots?!"

granite crystal
burnt mulch
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what about that makes solos not make sense?...

unborn sandal
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Trios get a free player that isn’t on the map while still getting both bounties and 10 seconds of sight

granite crystal
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If by balanced you mean that the other teams have all the information, then yeah I agree, but it also means they can press forward on him without taking any risk pretty much

burnt mulch
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?????

unborn sandal
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Solos get a big sign saying I’m alone and have no one covering me

burnt mulch
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bro I'm still not understanding what "works better" means

hot vigil
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I guess the biggest element is: you know you a facing trios in a trios match, but you always unsure if there are solos.

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Dunno if that is good or not, just a fact of the game state

burnt mulch
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that's not really a comparison between solos vs trios though, that's due to mixed lobbies.

hot vigil
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Indeed

granite crystal
unborn sandal
burnt mulch
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if you don't like third parties maybe play a game that doesn't have more than 2 teams on a map.

hot vigil
granite crystal
burnt mulch
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that's what I said. too much slow play.

hot vigil
unborn sandal
granite crystal
hot vigil
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That and also if about to do a 1v3, you better make sure you open up with the best advantage as possible

unborn sandal
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Anyhow it’s been an interesting conversation but I have work in the morning. Potato it’s been a pleasure arguing by your side. BigOw you have some decent arguments and I respect it. *** you confuse me

burnt mulch
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lmfao

granite crystal
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I'm confusing you because you keep thinking I'm against solo revive HUL

burnt mulch
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no, honestly, you're just confusing.

hot vigil
burnt mulch
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I think I'm getting Big's point, though I feel like having a solo be able to come back and bite you in the ass is something that adds value.

hot vigil
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Dunno, haven't felt that value when it happened:b

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Would even say that if the solo teleported to a random location away from any other teams and then revived, then I'd be more okay with it. At least I would know "they are out there" and they wouldn't just be right next to me.

burnt mulch
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hm.. I don't know if I like that, because that functions essentially like a death cheat

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there's no risk for the solo to revive

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the risk of a solo isn't them reviving next to you, it's them coming back and kicking your ass. If anything, the risk when they revive close to you is a risk to them

hot vigil
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True true, just talking from the perspective of leaving the body alone. Issue is that they not only come back, but also most likely gonna follow behind you and third party you again.

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Because intentional or not, you and the solo gonna gravitate towards the objective, so you both have the same route.

burnt mulch
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sure but they can also just extract. Or keep fighting you until they're out of bars and then extract.

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there's basically no chance they lose the hunter

hot vigil
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Yeah

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Actually I have less issue with the "oh, at long distance it is busted as they can revive before you get there" usually that have impacted me less than those who revives on top of me.

burnt mulch
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I think that the long distance revive is more of a "I don't think this is healthy" rather than a problem that actually affects most people.

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which I guess is your argument for camping a body without fighting someone is also "I don't think this is healthy" even though duos don't usually play like that

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I think people should burn faster the longer they're on fire

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might reduce downtime in edge cases but not matter for most.

little carbon
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@indigo hound What could have happened in your clip is that you going into darksight actually was still during your reload serverside, therefore cancelling it. So basically your client showed the reload complete when it wasnt. Which usually shouldnt be an issue since that time delta will be low, but you might just have hit a bad spot to enter darksight

indigo hound
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still usually when the circles are full you gun is reloaded, whatever interrupts it
the fact that it UNLOADS my gun completely contradicts all the habits I ever had

karmic ivy
little jackal
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should be fixed on the ui side then

indigo hound
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^this

hot vigil
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Yeah, Hunt is in dire need of a partial reload system like most other games have.
If your animation have shown you popping in the ammo, then that should be case.
The syringes have the same issue where you can cancel tho whole animation of you emptying the content of the syrring yet if you a slightly too quick it cancels the whole action.

crystal plume
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Ngl I'm not a fan of systems like that preventing me from reload cancelling

late wind
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Easy. I said it lmao.

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It would also force you to rely more on shooting... In this shooter game. Which people do not like.

hot vigil
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L4D 2 have some great examples of that.

crystal plume
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Yes, and I dislike that

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It means when I reload when not empty, I cannot quickly reload cancel to use my remaining bullets and instead get stuck in the reload animation that has to finish

little carbon
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The better fix would be to have the UI not update until the reload is confirmed to be done.

unborn vine
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Stop allowing reshade.

little carbon
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ReShade isn't that big of an issue. You can achieve most of the stuff people actually use Reshade for with a good monitor and some decent calibrations in your graphics control panel.

unborn vine
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Being able to zoom and see better in the dark is an unfair advantage hence a problem.

sterile cliff
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Or would be nice to have a lot more post processing effects available in the settings. So if you want you can adjust those to have similar effects to reshade

unborn dagger
sharp veldt
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@indigo hound That has never been the case with twitch drops, only the Billy Story Questline. Not the actual drops.

sterile cliff
unborn dagger
sterile cliff
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But then youre going more towards nerfing the explosive wallbang ability instead of aiming difficulty are you not?

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Either way, dont see a whole lot of people dying to so called frag spams. And most places in the game have enough cover and the timing of explosives gives you more than enough time to save yourself if you already have positioned yourself well

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If it were that easy we would see a lot more people complaining about throwables. Perhaps try to change something up in your playstyle or positioning that would help you survive against that

valid mango
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why didn't i get a random skin but 1x marquise? i already had it

sharp veldt
valid mango
frosty garnetBOT
#

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indigo hound
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at least I know it's intended

sharp veldt
unborn dagger
sharp veldt
unborn dagger
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I thought they just removed it without any timer or notice

sharp veldt
unborn dagger
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Ok thanks for letting me know!

indigo hound
sharp veldt
indigo hound
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ofc that's not what I implied
but as i said in #feedback some bugs have been here for a VERY LONG time and still manage to get me killed sometimes

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I also said that last event was amazing overhall just to point out that I'm not only complaining 😛

sharp veldt
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That is a real thing some people don't know, so just throwing it out there 🙂 Unfortunately, some bugs are harder to smush than others.

indigo hound
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I just want to point it out because some people (mostly on social media) are always repeating the same complaints and it feels like we need to compete with that vocal minority

sharp veldt
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No worries, I get u

little carbon
# unborn vine Being able to zoom and see better in the dark is an unfair advantage hence a pro...

I dont use ReShade or any third party software in conjunction with Hunt for that matter, yet i can see almost as far as in day when playing a night map, with not even that crazy of a monitor. And even on a bad monitor you could achieve the same as reshade just by tweaking gamma / brightness / contrast in your graphics drivers control panel (usually nvidia control panel or intel graphics control panel). You dont need ReShade for that. In fact i am guessing that a lot of people that you would suspect of using ReShade just have good monitors or tweaked settings.

The zooming in, while not as easily achievable, could be achieved with other programs that dont interact with cryteks code at all (Because you literally can build that as a program that just takes the center of your screen and stretches it to fullscreen, the only thing you would need to interact with is the display driver). Crytek can legally not detect any programs that do not interact directly with their property, based on German data protection laws.

While ReShade does interact with Cryteks code, considering that you can achieve these things relatively easily without ReShade i can see why Crytek doesnt disallow it

unborn vine
proud narwhal
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I'll continue using reshade so long as hunt doesn't offer colorblind optiojs and better visual clarity for the visually impaired

Yes, if you're using the zoom or any of the other exploitive features, but if your using things to turn up the contrast or remove film grain or colorblind options, then I think that the player deserves to have options like that

My eyesight is god awful, why should I get beat by someone with better eyes and a higher resolution monitor?

Of course there's sweaty players who wanna gather every advantage they can, but saying reshade is bannable is like saying you can't drive if you need glasses

You can see with the glasses on

But if they were off you might hit someone

Should people who need glasses just be outright banned from driving?

Same diff

flat sandal
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why would you want to zoom in anyway? might as well lower the FOV all the way down, who wants that?^^

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bugs me as well a bit though that a lot of people purposefully run games looking like crab for an advantage. I've seen videos where the game looks like a cartoon

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I don't really know what reshade is or can do exactly but by the sound of it this kind of software is close to reaching a grey zone towards sort of AI enhanced visuals

zinc solstice
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@crude karma while i do enjoy the idea of putting those weapons in, it would invalidate romeroH being the only sawn off shotgun that has a melee tool thats great for pve

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wait nvm

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just thought about it and all the melee variants you suggested are the shitty melees that'll be situational and a last resort

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disregard what i said

burnt mulch
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I dunno, the mace is pretty damn good

worthy knoll
drifting nacelle
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@wintry warren cool idea, but i see poison ammo getting indirectly nerfed with the introduction of the poison immolator. Everyone will run antidote shot and poison ammo will flop.

worthy knoll
# proud narwhal The true skill issue

Indeed. Only those With true Sweatlord Blood are able to use the Avto Unimpeeded, too. But of course this is Not known to those whose bloodline is of inferior winfield Stock 😉

burnt mulch
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@drifting nacelle I'm not really understanding your suggestion..

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are you trying to buff the antidote shot?

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oh you're trying to make it still distort vision.

crude karma
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yea, i think i probly shouldve used the blade from the pax claw version for the pump handle blade, rather than the knuckle knife. i did kinda realize while editing it “hey, that blade sticks downwards a bit too far” lol

queen jungle
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@haughty dragon Please refrain from tagging any Crytek employees unless they are already active in chat

ivory gale
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Hey! Is it bug or not, i can't decide: My teammates footsteps are louder than the enemey's. The problem is not specific, my teammates said as the same. Any option to change to hear better the enemy footsteps?

sick anvil
# ivory gale Hey! Is it bug or not, i can't decide: My teammates footsteps are louder than th...

I cant tell if it was intentional or just accidental , but i know the audio has been messed up for quite some time , it first started happening around 1.5 - 1.7 can not recall exactly , but example of sounds that not always work would be foot steps , ADS inhale exhale, fuse sound can be covered by alert trip mines or fire , the distance from where you can hear foot steps is seriously inconsistent , Boss screams can be heard even if you are 3 compounds away as loud as if you were right next to the boss , when your partner fights the boss

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etc

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and i recall in earlier versions partner foot steps were easy to distinguish from enemy foot steps which got changed in some normalizing pass or bug fix

ivory gale
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Yes, you are right. That's my view as well.

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My teammates crouching can hearable from 1km, but enemy's running couldn't 😄

unborn dagger
ivory gale
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Any sound trick on the EQ?

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or in the game?

sick anvil
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in game no , and not even compressor fixes it anymore

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in older versions if you had your audio compressor set up properly it did help allot

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but since like 1.7 it does not do didly squat , and i am not running some gamer RGB headset i have audiophile headphones driven by a headphone amp thus on a raw recording of an orchestra you can hear a fly fly in the room

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the only thing its good for now is not to get deaf from gunshots because those were cranked to 99

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they were loud in the past but only got louder

spice topaz
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It is getting close to the point that one could just listen to music while playing without it affecting in any way. But I am old and can blame my bad hearing to continue to live in the bliss of ignorance.

sick anvil
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nah in older versions you could tell if some one was crouch walking up to roughly 15 meters and if they did ads up to 10 meters you heard it same as charging melee with out silent killer

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and walking was audible up to 20 ish meters but it was faint

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biggest audio degradation came after summer 2021 roughly in fall cause i recall when i got my heaphones that i use now the game was still having good audio that allowed me to hear stuff and then it got worse

granite crystal
granite crystal
# ivory gale philips fidelio x2hr

Try the EQ by a guy named "Oratory". It's an Austrian acoustician who loves headphones and he did measure the X2HR. It works quite well in Hunt since it tends to lower the high frequencies a bit, which helps

ivory gale
hollow willow
#

if you got a drope from twitch already because you play it longer you should get rewarded too. For example i have that bornheim skin an the knife already but I as a long time player get spite in the face again. So why do i dont get lik in billy stories a other skin. I think thats better than it is now

little carbon
valid mango
worthy knoll
little carbon
#

@young hill Past event skins usually return during later events as relatively expensive Bloodbond purchases, which seems like the fairest compromise.

signal mural
#

Yeah 1.5k for a Legendary Hunter skin is as much as a Premium Battle Pass. I'm looking forward to the day the Plague Doctor & Wayfairer come back around.

fallen lichen
signal mural
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I know they'll be at least 1.5k and I hope to earn enough between events to cover the next BP and any Legends I passed on before.

fallen lichen
deft lotus
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every year when twitch drops are active . short time before come very bad update and the server running very bad! dear crytek why you never learn your lesson? last year same problem!

frosty garnetBOT
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Titel: New Trait                                                                                                                                                                                                                    Details: A Trait that Highlights bodies in a certain range in shadow sight                                                                                                       Reason: Sometimes its pretty hard to find the bodies of that player in a terrain like a forrest or in the water                                    Problem: Could lead to People walbbanging after killing some in a house                                                                                                      Solution: Bodies  get only highlighted  when the last mate is dead```
quiet iris
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@viscid root problem - now people will know for sure if this was a solo, duo or trio and who is whose ally

unborn dagger
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Literally just make it a trait for vulture where if you have the bounty you can use it to see dead bodies.

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If you don't have any seconds you cannot see them

inland ravine
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whats with the back to back empty lobbies. we even took of SBMM and going duos against trios. dead game is dead huh?

unborn dagger
#

Leave your trolling in feedback bud

ripe hawk
#

hi, i claimed the first twitch drop yesterday, but now it says campaign has closed and i don't have it in game, my twitch account is connected and all, wasn't the first one supposed to be the charm?

my twitch notification says i'm eligable to the anniversary supply crate, the marquis and hera's gift, but inventory got nothing to claim, anyone has this? am i missing something?

crystal plume
#

The first normal drop was Marquis

frosty garnetBOT
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Hello guys, only some Weapons suggestions adequate for Civil War & Post Civil War weapons!Spencer Carbine,
Service: 1860-1869;
Hint: Got replaced by Trapdoor Springfield for Civil War;
Caliber: .56-56 Spencer Rounds.```
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Hint: Got replaced by Trapdoor Springfield for Civil War;
Caliber: .56-56 Spencer Rounds.```Attachments:
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knotty ore
#

Avtomat in its current state makes this game pointless to play

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I don't want to play avto every game

little jackal
#

cue the game theory guy 😄

frosty garnetBOT
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But dolch 96 deadeye```
muted cave
#

flies lmao

frosty garnetBOT
#

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Hey I was wondering if in future instead of bringing back old legendaries if you guys thought you could do tokens that’s you can choose which old legendary you want because the odds of someone getting one that was missed from before is quite low so then they could get the ones they missed in the past```
outer wedge
#

#game-ideas message

Now that is actually a good idea for a Hunt monster hunter weapon, experimental and interesting, much so than the Ironside..

@sick wind wow, what a nice channel, thanks, if even the devs need ideas for weapons that's the channel to follow very interesting

rich current
#

When I try to log in to the game, the game suddenly crashes and the windows log shows that the error module is d3d11.dll, the exception code is 0xc0000005, the error offset is 0x00000000000c811e, and the error process ID: 0x5144,how can I fix that plz?

chilly pond
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I am not a fan of the twitch drops, next time (just a suggestion) make it a campaign event where you get stuff, I didn't even watch any of the streams I just turned my phone on and muted it while I played, I don't want to watch other people play, I WANT TO PLAY.

unborn dagger
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Agreed honestly, it's super unengaging when you have to watch a stream for 2 or 3 hours

wary hinge
#

While twitch drops are fairly unengaging, they provide a publicity benefit to the community and the game on twitch. So having them does make sense from a marketing perspective. Whether or not you are actually actively watching the streams, the numbers do still go up.

I would rather they do a questline reward instead of what we have though, could easily implement those supply crates into the small rewards for the questline as well

chilly pond
# wary hinge While twitch drops are fairly unengaging, they provide a publicity benefit to th...

I mean your true but hunt should go free to play (I know the devs don't want to do that) hunt is amazing and the only problem is the lack of players especially on console, if they really want more people they should just go free to play and keep doing dlc (they have a lot anyway, just give people who bought the game a exclusive skin) dlc is easier to make then content and with a free price tag and more people in the game the dlc and battle passes for events they will do better (in my uneducated opinion on the matter)

wary hinge
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free to play while it does have benefits of attracting a wider audience brings its own issues

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Such as an influx of cheaters

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I wouldnt mind they lower the price though, especially since they have already stated that their main source of income is dlc

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expensive enough to deter the main problems of free to play but not so expensive that they can attract a wider audience

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Although the thing with hunt and its low playerbase isnt nessecarily the price

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the game itself just doesnt have widespread marketing

chilly pond
wary hinge
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The only times I saw this game were from
A: The time it was on new and trneding on release
B: When hat films played it
C: When I bought it in a spur of the moment with a pal after he reminded me it existed

chilly pond
wary hinge
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hardcore and scary isnt a deterent

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there is a large quantity of people who enjoy these gritty games

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stealth is in itself also a popular genre

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whether its historic or modern weapons I dont think play a major role in how popular something is

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outside of the pacing specifically

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ofc all these are from two people who dont actually have the data in front of them

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so the best we can do is guesswork

chilly pond
# wary hinge hardcore and scary isnt a deterent

It is to casuals lol, lots of people don't want to learn a hard game and the fact that it has perma death scares people, I have tried to convince some friends to try hunt but with the price tag and the difficulty and punishing mechanics they stick to cod lol, and yes I could be wrong because I definitely don't have data in front of me I'm just speaking from experience (and a sample size of recommending hunt to about 20 or so people)

wary hinge
#

Yes but that could simply be a case where you attempted to attract the wrong audience, or the way you attempted to bring em in wasnt convincing enough
There are various hardcore games, even those with permanent death which can be played casually and full on, hunt is included in that.
It's simply a matter of finding what audience from other games with similar themes to attract whether its hardcore survival players, other extraction shooter players etc

tawny meadow
#

@wind peak i deleted your messages in feedback since... it's not feedback. To contact support, if it's a in-game or account related issue, #customer-support. If you need help regarding something on this discord server, contact @muted zealot

frosty garnetBOT
#

@copper zodiac, your post below has been deleted, as it doesn't follow the required format.
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I kinda like the idea, maybe it would be more acceptable to the player base  if the trait would highlight only  bodies who are permanently dead ( e.g. bodies visible only after teamwipe, or after a player left the game, or maybe when a hunter is loosing their last hp chunk)```
frosty garnetBOT
viscid root
#

@unborn dagger yeah that would work to

#

@quiet iris hm yeah true didnt think about that but a friend of mine brought the idea up and while play a lot during the event there were several occasions where we thought now it would be use full for example we arrived at a compound and heard several gunshot and my mate killed one. After that we spend 5 min to find the other bodies in a field till we gave up and found out that we both walked over the last buddy without noticing because he was laying on the stairs which we used in the beginning to go to the one that my mate downed

crystal nacelle
#

Do something about the Matchmaking and stop pleasing the High KDA Players and 5* Random Trios that get half a star off. If your Team freshly enters 5 Stars, deserved or not this happens instantly. Skillbased on or off does not matter at 5 Stars and thats a Problem. 22.000 Players were ingame when this was Hunts MM suggestion. And all you hear everytime is something like KDA does not matter, blablabla. Great Work and good way to not extend the Playerbase.

crystal nacelle
little carbon
# crystal nacelle

You are showing stats that are largely irrelevant. Showing the individual and team MMR ratings is a better way to gauge whether a match was fair or not

#

@valid mango The flashes behaviour is intended. There was never any intent that turning away should counter a flash

crystal nacelle
little carbon
valid mango
#

this explains how the developers are incompetent about the rework

little carbon
#

And there was never any rework planned for the flash as far as i know. Which makes sense, because it isnt an issue

valid mango
#

Since when does something blind you when something glows at your back?

#

That's why I wrote suggestions maybe the developers will get to work

little carbon
#

You are trying to argue realism which is irrelevant for this game's purpose

#

Hunt isnt a sim

#

Never was

#

So balance will always take precedent over realism

crystal nacelle
queen jungle
valid mango
# little carbon Never was

that's why reloading is unique in the hunt 😄 some will say it's broken but it's unique because once it reloads you and once it doesn't

little carbon
dim heron
#

@pallid jackal you get up to 4 crates per day, that's why it resets.

queen jungle
little carbon
little carbon
#

Its more a fix to stop people from "not playing" in QP than for MMR abuse

valid mango
little carbon
#

Again. The flash is intended, the reload bug isnt. There is your difference

valid mango
#

It's easier to say it was made that way on purpose because they can't fix it

little carbon
#

Detach yourself from the point of view of realism for a moment and think about whether the flash is balanced in its current state under consideration of two decently skilled players

valid mango
#

the one who gets hit is defenseless for ~5 seconds no matter if he gets hit in the face or in the back

little carbon
#

Yes, but you have ample time to avoid the hit considering you hear the flash getting readied

crystal nacelle
queen jungle
little carbon
#

Or to push close enough so they have to flash both

queen jungle
little carbon
#

The flash really mostly punishes people who are too afraid to move. And even if they land the flash, you arent impaired and can still move and fall back blind.

crystal nacelle
queen jungle
little jackal
queen jungle
#

You usually lose more rank through dying in QP than you gain afterwards.

#

It's not sustainable.

crystal nacelle
sterile cliff
crystal nacelle
sterile cliff
#

your team averages 4.5, my mistake

#

So whats the issue then?

queen jungle
#

The opponent teams are at most one star above your team, that's entirely normal

crystal nacelle
#

5,5 vs 4,5 with Skillbased on?

crystal nacelle
#

Just for the lulz

sterile cliff
#

its a 0.5 star difference for 2 teams and a 1 star difference for 1

queen jungle
#

It's only one star in the Team MMR. It's not a big difference.

sterile cliff
#

You have to take in count that there arent that many players in those ranks either

#

So you have to compromise by matching teams even if its as big as a 1-2 star difference

sterile cliff
crystal nacelle
sterile cliff
#

Where do you see "Current players: " in that link you sent?

queen jungle
#

🤔

sterile cliff
# crystal nacelle https://steamcharts.com/app/594650 Okaaaaaaaaaaaaaay so you are stating these nu...

Even if Hunt showdown had 50k players active,split between 4 continents equally and between 6 mmr's where youre playing in an mmr that has the least amount of players, you would end up with less than 2k players to get matched with. And who knows how many of them are just sitting in the menus, ingame or queing up. Either you can submit a bug report to Crytek and they can decide whether their matchmaking system works or you accept the way things are

queen jungle
sterile cliff
#

Its an insanely difficult task to balance teams out, especially with games that arent in the top 20 of most played ones

sterile cliff
unborn dagger
queen jungle
zinc solstice
#

@autumn laurel you can map the buttons for tending to bleed/burning and interact to two different keys

autumn laurel
queen jungle
#

Personally, I prefer the way it is now, since I'd rather be able to e. g. open a door to get into cover first before bandaging

#

Either way, somebody will be unhappy

autumn laurel
proud narwhal
#

Not sure entirely where to post this

Just thought someone on the mod team could forward it to the devs

There's this guy grossly abusing hacks and post it to YouTube, stay safe hunters

dim heron
proud narwhal
dim heron
remote ore
#

oh frigging great the game decides to shutdown and update while a grunt was attacking me

unborn dagger
#

Why are people against the Schofield reload suggestion I posted exactly?

remote ore
#

probably because you're asking to add a new input control feature just for a specific pistol. Not only it's a lot of work for a single pistol but it would add a new reload paradigm that wouldn't be consistent with the other weapons.

outer wedge
#

worse than a MMR system that "does not work", it does, its that my skill relates a solid 5* and i find myself quite often being 6* and being constantly destroyed by 6* that most of the time they look like cheaters, its just that we don't have a big enough player base, its that simple, i wish we a bigger player base so we could have a ranked system or more star brackets.. because i'm not a 4* and i'm not a 6*.. but i most of the time find myself playing against more skilled players... not because MMR does not work, its because the gap due low player base its too small, if anything atm for those in similiar situation like me, we should lose mmr faster, but then again the de-rankers that abuse quickplay won't let it happen..

#

@autumn laurel you can separate 2 diferent keys the Interact action and the Bandage/Stop Burning

#

what priority you talking about that i'm missing?

unborn dagger
unborn dagger
#

And the whole not being "consistent with other weapons" part doesn't really make any sense (regardless if it is a reload) with the reload when we have weapons with aperture sights and weapons that can have ammo switched and especially Berthier which is a weapon that isn't a single shot.

flat sandal
#

if you know a little bit about the lore think about this real quick. A hunt spin-off game like xcom MindBlown

#

it's all there already and with a good story... it just works. pls make^^

queen jungle
remote ore
remote ore
queen jungle
autumn laurel
unborn vine
unborn vine
crystal nacelle
# sterile cliff Even if Hunt showdown had 50k players active,split between 4 continents equally ...

Changes in Hunt outside of Skins/Bosses those kids cry for on Reddit etc. are nothing anyone should hope and wait for, im sorry. It's okay for those things to take long to implement but don't make promises you can't keep. Still waiting for 2D Heatmap/-replay and Healthchunk/Trait changes for Huntdollars instead of BBs and YES i regularlay watched the developer streams where those things were mentioned by Mr. D S personally. I wonder what they worked on during 2Months of Event. There was no Update whatsoever not even Balancingwise regarding the Traits/Pledges. Pretty much like: Sorry no updates during Events? Also Crytek should finally urge Telekom/Leaseweb to fix their Problems with peering so Telekom Customers don't experience those Ping/Package Problems

little jackal
#

Mr. D S 😄

sterile cliff
# crystal nacelle Changes in Hunt outside of Skins/Bosses those kids cry for on Reddit etc. are no...

I dont know how we got to talking about that. But if we are, crytek has been releasing a lot of bug fixes the past months and on top of that designing and making a new event. It is quite a lot of work and perhaps their priorities are for bugfixing more than anything else.
And who knows maybe they are looking into solutions for the heatmap and replay systems.
All of it takes a while and isnt as quick to do as people expect.
Heatmaps and replay systems introduce a whole another problem of consistent replays, performant recording, efficient saving of the recording or heatmap. There is a lot to think about and a lot of work to do.

#

Its not like people who work for Crytek get paid for doing nothing

unborn dagger
#

If only they prioritized some of it for console.

flat sandal
#

so what exactly is this zoom you are talking about? how does it function exactly?

#

I should probably go on twitter to develop this perpetually sassy attitude 😄

frosty garnetBOT
#

@pastel oracle, your post below has been deleted, as it doesn't follow the required format.
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There was talk of potential 'variants' for old, not-returning event skins before, I think it could be cool to see it done, if it were to be, in a style like League of Legends, where the old skins are brought back but those who had the original skin get a special version of it.  A prestige version, in a way.  Like a hat on the Plague Doctor, or some added stuff on the natives, etc, that makes it special to the OG owners.```
bold valley
#

@median furnace idea of generators could also be a way to activate or deactivate certain gates or bridges

median furnace
#

true true

bold valley
#

But yeah electric floors n stuff, anything that makes those generators worth using

#

Is a good idea imo

median furnace
#

yeah. it really just feels like they mostly have disadvantages currently. use-cases are severely limited

unborn dagger
#

I still feel like the generator "lights" don't light anything. It feels like its more blinding than making it easier to see things for some reason

little jackal
#

If I ever turn on a generator, it's just to deafen people inside the building. But I really like the idea, there's so much they could do with generators. Traps are great, maybe some additional mechanisms like elevators or doors. More floodlights at least, I want to blind every f-ing bush outside my fortress!

#

I bet the majority of players don't even know they can aim those.

frosty garnetBOT
#

@mental wigeon, your post below has been deleted, as it doesn't follow the required format.
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fix the reload bug```
dense schooner
queen jungle
#

@junior oar I think your suggestion would go directly against the second most important objective of Hunt: survival if you cannot get the bounty.

junior oar
#

It's not meant to stop ppl from being able to extract

queen jungle
#

But what if somebody is out of money?

junior oar
#

You get money during every game

#

out of that money you pay a tithe

#

I just feel that games where people dont get involved and just extract get very boring. This is my idea to incentivize more pvp interactions. The hunters job is to get the bounty. If you dont have the bounty you better pay for the ride is how I imagine it.

unborn dagger
#

Wouldn't that also just incentivize more camping though?

unborn dagger
#

Person doesn't want to lose their hunter or their money that they possibly are low on.

junior oar
#

I mean if you are running low on money you really should be trying to get the bounty imo. And you'd still get some money on extract only it would be less. Like I mentioned, you get money every game but you'd just lose out on a certain amount of that as a price to extract. There are always free recruits to get also although i do think med kit and maybe a melee tool should always be on them by default to make them more viable.

unborn dagger
#

Yes but this also brings another issue which is people avoiding fights the moment they get a bounty. They'd try to run for extraction more often to avoid that

junior oar
#

That still happens. Part of the game i guess. Other teams usually have plenty of time to either push the bounty during banishing or positioning themselves between bounty and extract to force a fight. I do understand the concern about money but i do believe this would kinda push people into the objective a little bit more. At least for me, the pvp is what keeps the game fun. Getting a free bounty because people didnt even try to get it themselves is very meh...

#

It's also why double bounty maps are kinda bad imo on trio games. There are too many times where 1 team can get a free bounty while 2-3 other team have "fun" at the other one. 2 bounties works okay on duos where there are more teams to split up the action

unborn dagger
#

Pve and pvp is what keeps it fun for me, but surviving is part of it which I don't think you should be punished for.

junior oar
#

You get all of that still i feel. Yes you can choose to extract and get less money but you can do it

little jackal
#

I personally hate it when I get a perfect read of the map, but then some team randomly extracts because they got burnt from an immolator or something. If I were to remake the game from the ground up, I would've for sure changed the extaction mechanic, made it more demanding. Not just some infinite free teleporter outa here. But changing it now in a live game is challenging.

#

for me paying money is whatever, the economy is a joke anyway, so why not

junior oar
#

Maybe there needs to be more ways to regain lost hp bars

little jackal
#

can't say for everyone

junior oar
#

ppl just give up

worthy knoll
# junior oar I just feel that games where people dont get involved and just extract get very ...

So If for example i have Major Rubberbanding, of a Ping 200 (so an unplayable Game) or my little child (that I personally do Not have) is crying i get penalized?
I should Always be able to extract without Penalty.

Its my choice.
And yes, you only propose a small Penalty (in Most cases a percentage of the 150 clue Dollars), but this would hardly make people who have found the odd Nitro in a Tower less likely to extract.

A better Idea would be to give a greater incentive for getting the Bounty instead of penalizing people who want or have to leave.

IMO Most people missunderstood core Idea of the Game, that being that when you realized that you cannot win, or a Fight is not Worth it you can leave every Time "to die another day"... As the extract Message says.

junior oar
#

I guess if you haven't made any money during the game you wouldn't be paying a lot if it's a percentage out of the earnings.

little jackal
#

You should always be able to extract without penalty. Or you shouldn't. Nothing is set in stone.

junior oar
#

sometimes hunt taketh

little jackal
#

Besides, I've always considered the extract message as sorta accomplishment statement. "You overcame the odds, you live today. Don't get too excited tho." You don't deserve to live to die another day if you haven't even worked for it.

junior oar
#

I feel like ppl see this idea being too punishing when it's actually a very small drawback. Just my opinion ofc. Nice discussing the idea with ya'll

silk summit
#

anyone else having issues with textures not loading in on occasion?

little jackal
#

@cold pasture don't know if those mosin mechanics are true, but if they are, thumbs up to you, nerdy feedback is always badass

little jackal
#

wondering what excuse for their skill issue these peeps are gonna use next if crytek bans russians from joining eu server

knotty ore
#

God I hate the quest system so much. During thr event its kind of fun to diversify loadouts by forcing people to run bleed, or poison builds. But, outside of the event where everyone is running avto, I don't really want to run junk loadouts because I'm at a huge disadvantage.

#

Why bring that trash over into non-event space?

little jackal
#

to have an additional challenge? literally what it's called

frosty garnetBOT
#

@small wolf, your post below has been deleted, as it doesn't follow the required format.
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We should have a working MMR System or none at all. This guys KDA is nearly double the average 5 star... yet he's 4 star MMR in a 3.5 star lobby.  This happens at least 1/3rd of the games.   MMR should be KDA based and nothing more, nothing less. QP and BH should also be separate scores.```Attachments:
<https://cdn.discordapp.com/attachments/524577494863708180/1079814344256266290/Screenshot_20230227_120540.png>
queen jungle
#

@small wolf How do you know the average 5-star KDA? 🤔

small wolf
#

Because I have played the game at 5 star for like 1500 hours lol? you can see each others KDA and the overwhelming majority is 1.2-1.6

#

if they was to ever release that information, id put money on the exact avg falling in that window.

crystal plume
#

I have seen most 6 stars at similar KD, it's not a good factor for matchmaking due to how slow it changes

#

If anything it would be easier to "cheat" the matchmaking system by dying repeatedly until it would take hundreds of kills to go up even by 0.01 kd

#

With the current system if you try to reverse boost, you will end right back up to your normal mmr after way fewer matches than it would take if the system was based on KD alone

small wolf
#

Yea i agree with you @crystal plume . I dont know the answer. I just know its frustrating to be told by hunt that a team of 3, all with double the rest of the lobbies KDA are Equal and fair lol.. like I said id rather it just go back to no MMR at all in that case.

crystal plume
#

I prefer no skillbased matchmaking in games/gamemodes with no ranks/ranked gamemodes as well

#

But sadly the opposite seems to be the way the gaming industry is headed

frosty garnetBOT
#

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@hard minnow Please guys. Let us squeeze the engine. There are highly potent GPUs out. and there was an option to adress the LOD issue. We have to be able to enable high res Textures for a longer viewing distance. PLEASE!!!!!!!```
gleaming pawn
#

Please guys. Let us max out the engine. There are fine new GPUs out and there was an option to address the LOD issue. We have to be able to enable high res Textures for a longer viewing distance. PLEASE!!!!!!!

knotty ore
#

People would log off when I joined games.

#

At some point people just went elsewhere.

frosty garnetBOT
#

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Trait Idea, Quickdraw make it 7-9 Poit increase weapon swap by 5-10%```
cold pasture
cunning bronze
#

@fiery crater i think that would be quite hard to implement into the game. it would just take a lot of resources to make something like that happen

fiery crater
knotty ore
#

I can shut my mosin action no problem after last round is ejected. But, mine is probably a more modern reproduction which is not clip loaded.

#

I guess maybe you can clip load it, I just don't because its not that much effort to just push individual rounds in there.

digital vessel
# cold pasture Thank you! I hope the devs see it and look into it. That said, this is info from...

The follower doesn't raise high enough to stop the bolt, and there's no upward projections. That's the downside of getting secondhand information.
(source: https://www.youtube.com/watch?v=nqmkRZOIlfY )

Othais and Mae delve into the story of this WWI classic. Complete with history, function, and live fire demonstration.

C&Rsenal presents its WWI Primer series; covering the firearms of this historic conflict one at a time in honor of the centennial anniversary. Join us every other Tuesday!

Extra help in animation from: Matthew Sessions

I...

▶ Play video
hearty olive
#

Hunt, honestly, WHADA DOOOOSE???? What happened with the art style here? Looking at the Bolt Thrower trait, and comparing it with that crossbow in the new Challenges is horrific. I understand that you are pressured by the timings of the Devil's Moon event ending, and the 5th year anniversary, but what are those really?

teal timber
frosty garnetBOT
#

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My idea for a new mode which could attract more players to the game:

- 2 or 4 teams with 10/12 or 5/6 players per team or whatever number of teams and players would be fine for that mode
- Each team has a base which can be upgraded with found loot e.g.: better palisades, gatling gun nests, traps, maybe you could catch "monsters" which you turn into traps/ambushes etc for the enemies
- The better the loot the more dangerous are the places where you can find it. 
- Better loot gives better or more upgrades
- Harder loot "events" could be like the boss banishings
- Somehow there should be a necessity implemented to attack and plunder the enemy base
- Another idea could be an asynchronous mode where one team defends and the other one attacks```
cold pasture
tulip salmon
#

i play in middle east (iran🇮🇷 ) with good ping but always packet lost... i dont know whats wrong... help me

#

crytek sanction my country i dont know for what. our people need to use DNS to connect in game

soft river
#

@queen jungle I support any avto nerf but price doesn't do much

knotty ore
#

Each map should have high yield zone where weapons spawn. Usually somewhere centrally located. There you should have a chance to drop an Avtomat, or a Nitro. You cannot purchase it anymore. Meaning, you'll need to extract with it to use it.

#

That's a real nerf. We'll see less of those weapons, but when we do it'll be like an event.

digital vessel
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#

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Fix the servers```
knotty ore
#

Well increasing cost is pointless because even at like 3000, I can buy them till the end of days.

lone oxide
#

Id like to give some feedback, Avtomat should be deleted from the game are nerfed hard.

lone oxide
lone oxide
unborn sandal
#

Normally I defend Crytek but the avto issue has been going on so long and it’s such and easy fix

lone oxide
#

its not fixed tho

#

ohh i thought you defend crytek here avto needs to change XD

#

no change*

median furnace
queen jungle
#

@median furnace That just sounds like carelessness on your part 🤔
There is no player count nor a kill feed so you never know whether or not you're alone unless you count bodies.

median furnace
#

i extracted, so not really

#

why should i be forced to play an empty lobby?

#

how about the game just reveals when there are no other players (at the start of a match). if there's more than 1 other person/team, then it hides it

#

that should satisfy everyone

queen jungle
#

but then get shot at when I go extract because one other guy loaded into the same bare-ass lobby as me and was just following the sound of my gunshots.
Your post suggested you were shooting around (i. e. being careless) and someone hunted you down

queen jungle
median furnace
#

why are you stuck on that part? i got empty lobby after empty lobby, so obviously you'd get bored and shoot randomly

median furnace
#

it's literally a waste of time

queen jungle
median furnace
#

yeah, this is why i suggest it hides the player count when there's more than just me at the start

median furnace
wary hinge
#

paranoia

median furnace
#

there's literally zero downside

wary hinge
#

even if there is 0 people there a major part of the game will always be the fear a threat is around
whether its a misheard grunt or some crackl;ing glass

median furnace
#

there's no fear if you get 4+ empty lobbies one after the other

#

i prefer the choice be left to the player

wary hinge
#

that has little to do with the actual inteded experience

#

empty lobbies that is

median furnace
#

wanna farm? stay. wanna pvp? extract

queen jungle
median furnace
#

i live in south africa. there is no other server besides eu

#

and the empty lobbies usually happen in the morning

queen jungle
#

Well in the morning it's quite possible to encounter those, when most players are still asleep or at work.

median furnace
#

i know...

#

this is why i stop playing if that happens. the problem is that it takes me multiple full matches, whereas i could join->extract->join->extract until i see that nobody is online

worthy knoll
sterile cliff
#

Why are empty lobbies even possible? Is it that when a game cant be found it just matches you into an empty server? Is it when someone failed to join at the start of the game?

#

The game should not be putting you in a match if it cannot find atleast 1 other team to play against you to prevent empty lobbies as much as possible. And in the case of a team that disconnected, it would not be happening that often anyways

dense schooner
#

There is no “tension” in knowing whether a lobby is empty in the beginning of a game.

It ultimately feels like an utter waste of time if I go for bounty just to not run into any fights in the entirety of a game. It’s not the best case scenario; it’s the worst. The PvP component is what keeps this game alive.

median furnace
#

This is what I feel too. You guys get it.

dense schooner
#

Currently, the only way I know there’s players in a match it’s if stays for a while on “Waiting for other players…” or if it took a while for that appear

#

You don’t even have to tell me how many players are in a game exactly, but at least I want to know there’s players

#

(In the beginning of a game)

queen jungle
median furnace
#

Guess I'll just force myself to believe santa clause is real too. You know, to keep the mAGiC alive

#

Anyways. Good night.

radiant river
queen jungle
#

The game will put you in an empty match to avoid endless queues.

#

I don't see the need for any change since empty matches are rather rare unless you play on low activity times of day.

#

Even when I play on SA sometimes to have some more relayed rounds I rarely have any empty matches during the evening

radiant river
#

well during the rest of the day empty matches are very common

burnt mulch
#

jeez both can be true at once

  1. empty lobbies suck
  2. knowing how many players are in the lobby is stupid
wary hinge
knotty ore
chilly nova
#

fix the fkn game

frosty garnetBOT
#

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Perk: Elbow Grease
Silently open/interact with ammo crates, doors, windows, and equipment chests.```
half stag
#

@feral crag In addition to that, they should be able to swap ammo types like the Berthier. Though whether or not you add that addendum, is up to you

queen jungle
tawny rampart
#

your the one crying in the abyss HUL

#

I dunno, if you get 4 empty server in a row, maybe it's just not the good time to play because everybody around your server is asleep SmugEddy

median furnace
#

you're the one crying into the abyss HUL

#

you're missing the point. it happens at random. it could be fine for a week or a month and then suddenly empty lobbies

frosty garnetBOT
#

@lone oxide, your post below has been deleted, as it doesn't follow the required format.
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Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

and nerf that weapon games ur unplayable for me lately```
frosty garnetBOT
#

@grizzled light, your post below has been deleted, as it doesn't follow the required format.
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Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

**Crossplay Invites**

We need cross invites! I understand this is a huge undertake, but it would benefit the console playerbase so much! 

Or even if we could just have the "play again with same team" option when a match ends, so we have to wait and search randomly for our friends just once.```
signal mural
#

The only time I get empty servers is when I play at like 4am, in EU only, while I can't sleep. 4am is generally not when people are on their local servers. I welcome the occasional empty server when I just want to get my daily extraction out of the way & grind some unlocks. I think I can count on one hand the number of empty servers I've had outside of the wee hours of the morning. I can only remember one empty server and that ended up being an issue with the EU servers (the next round we had to select a new server because of maintenance on our local servers).

little jackal
#

funny enough, 4am servers are actually more scary because you don't know how many people are with you

frosty garnetBOT
#

@night shuttle, your post below has been deleted, as it doesn't follow the required format.
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The ability to tick or untick the music that plays in the lobby/menu```
#

@queen jungle, your post below has been deleted, as it doesn't follow the required format.
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Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Hunt's UI is stylistically pretty cool but it's also really obstructive in a few ways, one of which that really irks me is the PLAYER HAS PICKED UP THE BOUNTY ink blob that just covers half your screen. Here i've proposed an alternative. (I am aware that you can reduce the opacity of the pop-up but honestly that's more avoiding the problem than fixing it because i do like the info i just dont like it covering half my fov)```Attachments:
<https://cdn.discordapp.com/attachments/524577494863708180/1080480421512487044/image-15.png>
frosty garnetBOT
#

@long ledge, your post below has been deleted, as it doesn't follow the required format.
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more of a cosmetic thing, but I would really love a swift skin, or even to be able to use some of the other scottfield skins on the swift```
soft river
#

well you got what you wished for

#

I remembered this message when I saw the new hunter

hybrid forum
#

@sick wind I've accidentally made a nearly identical post, and I've checked if someone made it only after I've posted it. Great minds think alike, huh

#

the only unrealistic thing about this lemat is the lack of top latch, that's it
I feel that they should experiment more with fictional guns, like bomblance, or partly avtomat

#

they said it themselves that they see hunt's weaponry as in near-future, since the plague sped up the gun development process

#

so in times of dire need, who says that X person couldn't come up with something that normally released a few years later?

#

The hardest part would be actually coming up with the unique things though

#

of course I don't want more semi autos or automatic weaponry. I want some crappy, made in a shed, unreliable weapons that were made from scrap

#

like a crappy launcher that could launch custom projectiles, like bee jars, oil spills, or simple dynamite

#

some people around the community talked about electricity-based weaponry (I have myself thought about it too), but idk if that would really fit hunt

#

like this bolt launcher from unreleased half life expansion, that spreads electricity around

#

but yeah it might reach too far the technological tree

queen jungle
#

@onyx nymph The probability depends on how close the shooter is to your head. The more space of the crosshair your head fills in, the more likely a headshot is. It works the same with any other gun.

unborn sandal
lethal dirge
queen jungle
#

Really small one, but noticed the map legend (in tab screen) says "Team Mate". "Teammate" is one word 🙂

knotty ore
burnt mulch
#

what?

knotty ore
#

This man acts like he never reloaded a sparks before

burnt mulch
#

you know that someone’s dissected the reload bug right?

#

its 100% consistent (and also explains why I never got it before)

knotty ore
#

Its 100% consistent-ly failing occasionally?

burnt mulch
#

yes I do use the sparks, no I’ve never gotten it

#

it’s 100% consistent under the conditions that it occurs

#

which means you can also avoid it

knotty ore
#

You are absolutely high if you think its not around anymore. I got it a few nights ago swapping from poison to regular ammo...lawl.

lethal dirge
burnt mulch
#

I said its consistent not that it’s fixed.

lethal dirge
#

I got it last night

#

On a sparks too

knotty ore
#

What's the trigger? Reloading?

lethal dirge
burnt mulch
#

the trigger is using the last charge of a consumable/tool/etc and the game autoswitching to your sparks, then reloading/switching ammo within 4 seconds

lethal dirge
#

He said it better

burnt mulch
#

it can be avoided by waiting the 4 seconds, switching weapons and going back, or doing an animation cancel like going into darksight

#

it can be fixed by reloading and then animation cancelling by switching weapons mid reload or going into darksight mid reload

knotty ore
burnt mulch
#

if you threw a lantern or something and switched ammo that also counts. It won’t happen dry.

#

if you have some video proof of it being triggered by something else, then you’re free to share.

knotty ore
#

It happens sooooo often if I swap from poison to regular without throwing anything. Usually, the reason I do it is due to approaching a compound with lots of buildings. Haven't tossed anything as its precombat. Swap from poison to regular and no round in chamber.

burnt mulch
#

I couldn’t tell you why if you are experiencing it with a different trigger, as that is not known. If you have video then maybe someone else can investigate

#

but I’ve almost never gotten the reload bug.

knotty ore
#

I'll record something.

frosty garnetBOT
#

@pliant vapor, your post below has been deleted, as it doesn't follow the required format.
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Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Boxer Trait
when dual wielding two brawler variant pistols, a heavy attack does 2 rapid punches from both brawlers.

Ammon box consumable needs to become a tool

More skins for the Scottfield + Scottfield Swift 
Please 🙂```
little jackal
#

I would make nagant p deadeye silenced

#

worst scoped weapon of the game, why not give it a unique perk

#

not gonna make it not worst anyway, but at least for roleplaying purposes, idk

tawny meadow
#

@zinc solstice sorry, had to delete your last suggestion since it wasn't a suggestion, but just an approval of the suggestion above yours

zinc solstice
#

:(

knotty ore
#

@celest solstice frag bomb fragments. You honestly shouldn't have tried to stop thr bleeding there anyway. Either run away and do it, or kill them first. You have time.

hot vigil
#

I get that fragment are "behaving (somewhat) realistic", but issue is that this is a video game and players can't have the same amount of spacial awareness as in real life, which is usually why grenades (and flashes now we are at it) usually gives a little more leeway in most games.

#

Frags are not in a good state

celest solstice
#

Agreed with the post above. If cover isn’t gonna stop the fragments and running is the only counter, that’s a terrible state for the particular item and it needs to be adjusted.

hot vigil
celest solstice
hot vigil
#

Frags could be better if they had more shred (bleed) but small AOE explosive damage, they wanted the bomb to the be the "PVP grenade" after all.

#

So you get shredded at the ranges we have now, but rarely dies from the explosion unless you are on top of it.

worthy knoll
karmic ivy
#

@hot vigil Looks like spalling to me. That is when a forceful impact hits a surface and launches shrapnel from the other side. It is quite deadly.

worthy knoll
#

Aye alright makes more Sense. Yes its the beste PVP Grenade alright.

hot vigil
karmic ivy
hot vigil
karmic ivy
#

even metal

hot vigil
#

Ah well.

karmic ivy
#

My grandpa told me the pressure wave of a grenade is so intense it simply rips the flesh off the bone and throws it away in the blast. Even obstacles only slow it down, but the pressure wave can go around corners. He said grenades are no joke, and you are in big trouble if you are near one.

hot vigil
#

Still don't think it is intuitive, being conditioning of other games where "solid cover = safe" or just the way games comes with the issue that measuring spacial awareness just ain't the same to real life.

karmic ivy
#

I can agree other games do it wrong. But myself, I have come to expect Hunt to do it differently than most games. Its part of why I like it so much.

hot vigil
#

I mean I can understand that sentiment that Hunt is different and in some great ways.
But Frags seems to keep getting people caught flatfooted as they fail to convey when you are safe or not.
More so, the reach of the frag is very oppressive as it is the grenade that can be thrown the longest (20m) and still having the biggest AOE (10m) too.
No other throwable have those two aspects at the same time.

#

And ofc the leniency of being able to penetrate WAY more than any other explosives.

#

Also just for the sake of the "its spalling" argument, no other explosions like that would make my Hunter bleed, maybe take a little damage. But this was bleeding appplied bc it was a Frag.

spiral dust
hot vigil
spiral dust
#

You can see indicator of damage on your back.

indigo hound
#

Do you think we should do something about fanning chain pistol?
I see EVERYONE playing it and it's not fun to play against

little jackal
#

it's one of the worst fanning pistols

indigo hound
#

still

#

why is everyone playing it?

#

it rarely works but when it does it feels very unfair

tight delta
#

Not in my games 🤔

little jackal
#

if you survive the first barrage, just maintain some reasonable distance (which is smaller than that of better fanning pistols) and you're good

#

stating the obvious, but whatever

#

newer players tend to think the gun and the perk really fit

little carbon
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@surreal edge Your graph is missing a dimension: Firerate. Which is something the bornheim is quite strong with

surreal edge
#

yeah

#

price also, bornheim is like 1.5 times as expensive also

#

I did not include everything in the graph

#

but I think the fire rate is a additional factor to why you need more ammo

#

as you tend to lose more rounds than the other revolvers

#

I could include all the statistics and overall still the other 2 would dominate the bornheim

#

I only included ammo and damage because I think those are the 2 factors that correlate the most

#

but fire rate is also contribuiting to the amount of ammo you use also so there is that

#

as you will miss more and because of the damage you need more rounds to hit the target for it to kill

#

thats why people refeer to bornheim as 3 tap

unborn sandal
# indigo hound why is everyone playing it?

It’s funny. I’ve used it a few times and it’s really only good for scaring people and getting them to back off for a moment. Unless you get insanely lucky it’s not doing jack past 10 meters

indigo hound
#

yes

#

but despite knowing that

#

I still get fucked

bronze quail
indigo hound
#

I generally despise the idea of someone throwing a "I'll gamble and if you die it has nothing to do with my skill"

little jackal
#

I feel you

#

with how unlucky I am, I try to reduce the number of random factors in my games, but sometimes it's just not me who gambles

hot vigil
untold bluff
#

Friend of mine and I have a new boss suggestion. a Mutated Crocodile or Alligator, and it's a mobile boss that travels in the water of maps with a lot of water.

brisk timber
#

#feedback message
@jagged wagon
I dont know what you expect? Its just completely natural to meet those guys. Maybe themselfes were close to a downrank.

Hunt has a tiny playerbase compared to other titels (20-30k Hunt vs 1.3million CSGO).
Aswell as youre a mid/upper 5* player youre already part of small fraction of the playerbase. The 6* are an even smaller part and they have to be able to find enemies aswell in a reasonable time.
Now calculate in region and time of day aswell. You see its not that easy.

Hunt was once without an MMR system at all. It works as good as how it limits let it.

#

Everyone sitting in a bush with a silenced sparks or vetterli is allready enough pita

rapid fractal
#

https://youtu.be/weSSRDr7wuk

What if we add this as a mod for the Winfield 1873C?

http://www.patreon.com/ForgottenWeapons

Cool Forgotten Weapons merch! http://shop.bbtv.com/collections/forgotten-weapons

This rifle is an experimental twist on the Henry, built with three magazine tubes in a fixture pivoting around the axis of the barrel. While only half the length of the barrel itself, the three tubes allow a capacity of 21 r...

▶ Play video
tired depot
#

@visual leaf why u booly

tired depot
#

man people love their chain pistol fmj fanning crutch

dense schooner
#

yes

sterile cliff
# hot vigil I mean I can understand that sentiment that Hunt is different and in some great ...

Thats not as much of an issue of unintuitive design as it is the issue of a lack of guidance from the game. A quick tutorial run through displaying wallbanging capabilities of certain bullets and explosive types would be sufficient in clearing any misunderstandings.
And as in Hunt bullet and explosive penetration plays a vital part in gameplay, it is a better compromise to teach the new mechanics than to change them entirely.

unborn gyro
#

Ping lock is joke. Sorry that Aussies have a choice between empty servers and hacker haven. Doesn't mean we have to dump the BS onto US West. Lower the ping limits already.

#

US West = worst of all things possible (high ping, hackers/cheats) Change my mind.

#

Waiting for Duncan any second.

sterile cliff
unborn gyro
#

I've doubled down - Hell, better yet, kill US West entirely. Crytek doesn't seem to give a damn about low pop server clusters. I'd pay a premium for US Central. Don't need all this high ping or hacker drama in my own backyard (20ms ping).

sterile cliff
unborn gyro
#

video proof ... you're joking right?

#

Ain't got time for that.

#

Plenty of other games to play.

#

I'm here saying what I think needs to be said. If the onus is on the honest player then Crytek has failed.

sterile cliff
#

Just saying that you met hackers does not point the developers towards those hackers. Just saying that there is a problem does not solve that problem either. This is a discussion channel, I thought you perhaps had a solution to offer

sterile cliff
unborn gyro
#

I don't know how to do that. Just know BS when I see it. US West (late US Pacific time) = BS central

#

I'll see what I can do to record.

#

Like I said just easier to disable US west despite my ability to throw a rock and probably hit the server (low ping).

#

How many US West streamers? probably nil because it's BS.

jagged wagon
unborn gyro
#

It's about money. The great state of California ... 6th or 7th largest economy in the world. Dumped into the worst of all things Hunt.

sterile cliff
unborn gyro
#

shrug.. crytek's problem

sterile cliff
#

A problem is annoying but if its not realistically fixable then of what value is that feedback?

#

Thats also why communication between the developers and the community is important, players can be under the assumption that an issue is ignored when in reality it is just that the issue is impossible or very hard to fix

unborn gyro
#

...... a problem is annoying. You're telling me.

#

either dealing with hackers or high ping you tell me .. US West - bleh .. I don't need to fill in the blanks everyone knows even Crytek

sterile cliff
#

No one can really know if you are actually meeting any hackers and if your ping issues are hunt related or not without further information

unborn gyro
#

So about 2 out of 3 fights don't end up in BS realm. Is that really the mark? The goal?

jagged wagon
#

It was peak US east time with 13k people online.... yet we get put against the same teams game after game.... they are so being so protective of their new players that thier seasoned but not cracked players have to suffer for it. If the player base really is that small, it shouldn't even have a rating system. We had a good start to the night, and because of that we then face a wall of 6 stars we have no business playing against, that wouldn't be so bad if the system dropped us down as fast as it lifted us up... but it doesn't.

unborn gyro
#

Alright, got it. What I think or say doesn't matter until I send some videos to Crytek. May have already done that doesn't change the fact US West = BS Central

#

You play on US West? Tell me more about your experience there.

sterile cliff
unborn gyro
#

I bet it's grand. I'm waiting.

#

bs = bullcrap ... as in a lot of "weird stuff"

sterile cliff
#

What stuff?

unborn gyro
#

bro

#

what is your primary cluster?

sterile cliff
sterile cliff
unborn gyro
#

US West

#

The fun thing is I rarely actually fight anyone from US West. They're in Asia or Oceania.

jagged wagon
# sterile cliff You can turn off skill based matchmaking, if that does not do it then i dont kno...

Turning off skill based will still try to match you, it will just also put in other teams that also have it turned off in order to get faster queue times, high ELO players will tend to turn it off anyway, for the fast queue, so you tend to encounter even more 6 star teams that way at the 4.5 star level. Time to head in to quickplay and de-rank so I can enjoy a few games tonight... cause thats not a broken system either eh? 🤣

unborn gyro
#

Matchmaker favors higher tier players. Can't have 6 stars not getting baby seals to club. Hell, we all see it even in the solo 5 star beating up on 3.5 / 4 star randos. Makes for a great clip -- amIrite? Bad for business. Gonna call it a day. Said my bit.

#

US West = BS Central

sterile cliff
remote ore
#

people just love to make things up and complain

little jackal
#

it is true. 6 stars don't have enough players to never be matched against 5, and solo q-ing gives you intentional matchmaking advantage

#

quality vs quantity

remote ore
#

it's not a matchmaking advantage when you are solo dude

#

it's super difficult to handle duos and trios for a solo, even if you have one more MMR star

little jackal
#

easier than fighting equals

remote ore
#

no.

rotund oasis
crystal nacelle
#

This MMR System on Prime Time EU Server during the event where most people play during the day forced our 4,5* Trio with an average KDA of 1,2 against 5,5* (probably freshly declined 6*)with an average KDA of 3,1. And all you hear day in day out from Mods is: KDA does not Matter and deranking ist not a Problem. Well there are two Letters that describe my feelings during such an evening. One ist the 6th and the other is the 21st. I mean have they even tried to let such high Elo Trios wait just a little longer while matchmaking?

willow burrow
#

With such a small playerbase it's difficult to find accurate skill matches at high end of MMR, but at least to me this is a non issue because once im at the higher end this probably means I want to get good at the game so playing against very good players helps a lot. It might not be such a great experience for them though.

#

What I find to be a problem is the way the MMR is scaled (and partially why high MMR players playing against lower MMR players is bad). Basically it is my understanding that if you queue solo the game should create matches where a team of 2 is together of an equal (or similar, it's difficult to evaluate) skill as a solo player.
This would mean that if you kill 2 players from a team and end up trading and die to one of them you should end up at roughly the same MMR u started with at the beginning of the match. This is not the case as there's been multiple instances where killing even 4 players and dying once could result in net loss of MMR.
This creates a problem where even if you aren't abusing the system you might lose MMR unless you're just so extremely better than other players in the lobby that they've never had a chance or you use some specific tactics that lead to avoiding two-sided fights (eg. sniping from afar).

#

I find moving between 3 and 5 to often be an illusion of significant improvement as in a game which such volatile MMR system and high variance (you can die to a single random wallbang that just happens to hit your head or someone hitting your head from 70m with dualies etc.) which game doesn't account for, you will naturally move up and down regardless of your performance. There's also no way to avoid this because a person with 2800 MMR can queue with a person that's sitting at 2000 MMR and you can easily die to any of those players as bullet damage doesn't scale with MMR.

#

And the worst thing about this all is that when you make it to the only bracket that's got enough headroom (2000 MMR!) to really validate your skill level (6 stars) game stops tracking your progress altogether and gives u no feedback as to if you're in the top 1% or 20% of the playerbase.

digital radish
#

Some feedback on the twitch drop event: I tried my best to reach the hunter milestone in the time allotted for the event, but with my busy work schedule I wasn't able to reach it (I think I was a little less than an hour away from completing). This was disheartening getting so close, but not achieving the hunter. I would really like to see these twitch events, where we're asked to watch hour(s) of twitch streaming in order to complete them, to be significantly longer than seven days in the future if possible.

#

That said, I love this game! I appreciate your team making some great content.

hot vigil
crystal nacelle
#

You coule geht this Hunter for 3 days

digital radish
willow burrow
#

Honestly I just opened the stream muted it and let it run while I'm charging phone

crystal plume
#

There were streamers that were live 24/7 so you could also just leave it open home on your pc/laptop while you went to work or such

digital radish
#

I appreciate the solutions here everyone. Please understand though that these aren't viable solutions for everyone, so I still stand by my feedback. I'm not going to be upset or stop playing because of this. I like the idea of these events quite a bit and I do my best to participate.

digital radish
soft river
#

like I would watch rachta because he plays a lot

#

then around like 6-7pm est idk

#

it would switch to an american streamer (most of the time)

tawny meadow
crystal plume
#

Most likely because they raided or hosted someone but that's not reliable especially since the progress is tracked per streamer

soft river
crystal plume
#

There were streamers that were actually live 24/7 without the need to swap

soft river
#

12-1am

#

so he would turn off the stream

digital radish
crystal plume
#

I don't think that the streamers mind tbh since the drops also double as fast growth for them 😄

#

If anything adding more days for getting the drops lessens the amount of peak viewers some may have since people won't feel as obligated to start watching for the drops as soon as possible

spring idol
# willow burrow With such a small playerbase it's difficult to find accurate skill matches at hi...

I think how difficult the game is initially to get into, and the fact that you get slaughtered even if you have 500+ hours in the game is exactly why there is such a small player base. The game needs to be easier to get into, ive actually purchased this game for 4 different friends and they all thought it was amazing and fun until they were getting slaughtered left and right so all 4 player dropped the game. I personally dont care about full servers, if the servers were a level playing field id be happy if i was on there with 1 - 2 other teams

willow burrow
#

Also if your claim is 'a lot' of players are struggling with the game, there should be no matchmaking problem as there is 'a lot' of them. 🐱

spring idol
# willow burrow Do you have any insight on how it could be easier to get into? Tarkov (for a lac...

I have no idea lol - maybe some sort of tiered play or something? no idea, a true match making where you join a server with only teams in your ELO. i dont mind a less full server as long as the opponents are level player with me. And as you rank up you inevitably you start getting full servers with players who you align with. I mean thats just a thought from someone who knows nothing about this stuff lol. I trio with a few friends every week and we are all under 1.0 k/d highest in our group is .96 and we all have 600+ hours in the game but we end up on servers and get wrecked by 1.6 and up.

spring idol
willow burrow
#

And kda is not the most fortunate metric tbh

spring idol
#

Idk, it never seems to work for us lol. Dont get me wrong i dont mean to be critical i just wish hunt was getting the player base it deserves.

#

Yea, i get that for sure - bc a new player will have a higher kda than me but when i check the stats of the 1.6+ they duo wipes are through the roof. i wont stop playing hunt ever, but i try to get all my friends in it and they are like nah i wanna enjoy my time to game tonite. lol

willow burrow
#

What playerbase do you think it deserves? It's been maintaining top 100 steam for past few years, is that bad?

spring idol
#

one millllllioonnnn!!!!! players

willow burrow
#

Do you have any specific part of hunt that is particularly difficult in mind that could be changed so that new players have an easier time?

spring idol
#

yea i get it, but i think kda is a number to look at though. me as a .90 with 666 hours in the game \m/ should not match up with a 1.67 player who stats blow mine away with less time in the game.

spring idol
#

bc when the servers get filled to just be a full server you end up with higher players who just literally wipe the server and you have that happening back to back and your entire night you just lose and die.

willow burrow
#

Yea but I have a friend I play with yea and when we started playing he was 0.90 kda and I started much higher like 1.20. We're much better now playing at roughly the same level being mid 5 to 6 stars and I'm 1.55 kda but he only got to 0.99 because his kda was already low and he's played way more before.

#

Add playing solo and quick play to the mix and its a recipe for a complete kda disaster

willow burrow
surreal edge
#

@spiral dust

#

About your suggestion you posted

#

I do not think the devs should add a martini pistol as we already have a sparks pistol

#

It would add nothing new just make the balance worse

#

But I do think they should add a 2 slot Martini instead

#

I think this would be quite balanced

#

You get martini 3 and 2 slot

#

And sparks 3 and 1 slot

#

Would be much more versatile and would add a lot more possibilities

#

Instead of adding things that are already in the game

#

This is how it would look

spring idol
surreal edge
#

Is that sometimes you're mmr4 and you get matched with full team of mmr5

#

When playing solo or duos

spiral dust
surreal edge
#

You just have to think

#

That if they would add Martini pistol

#

They will not add Martini medium slot

spiral dust
#

Because what? 😄

surreal edge
#

Crytek

spiral dust
#

I dont mind both of them

surreal edge
#

I wouldn't also

#

But more guns harder to balance

spiral dust
#

If they cannot balance it right - they will not add it, lol. That's all.

little carbon
little jackal
#

I didn't quite get the points from the matchmaking discussion. High stakes and randomness can surely make an L really frustrating, but the other side of the coin is the enjoyment you get from a W. Albeit you have to perform some brain work to learn from your Ls. It's like jumping into chess and complaining about getting slaughtered after 500 hours in while all you do is throw the pieces into frontal attacks. It may or may not be for you, that's all.

frosty garnetBOT
#

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little jackal
#

Mindset also plays its role. Sometimes I intentionally make a handicapped roleplay loadout to tuck my competitive nature away. Losing games? Whatever, I didn't intend to win in the first place.

#

course there's also a biological ceiling, like you will never be as good as some younger folk, but this is gonna be the case in any pvp game so whatever

brisk timber
#

#game-ideas message
This guy has valid points.
The Krag is in a very weird spot right now.
For its price you get a "fast" fire but relatively soft hitting long ammo gun with a small ammo pool. Its certainly designed to be a precise head clicker but its downsides are just a tad bit too much.
Its a bit like the Winfield but for Long Ammo - you should have more ammo and a bite reduction in price, like maybe $50 less to make it more attractive to a lebel or mosin.

spring idol
# little jackal I didn't quite get the points from the matchmaking discussion. High stakes and r...

lol thats a very fair point. maybe its just we arent that good at the game and thats ok too. i was thinking through it thats all, most of my sessions end with 90% Ls. so its frustrating. Im not sure if this is true, but someone explained elo in this game to me, that if i kill a higher tier player then im bumped up into the next bracket - even if the kill was pure luck, or i was sniping and picked them off while they were looting - thats not skill, just me waiting for a kill.

little jackal
#

that's how it works yes

spring idol
#

And i 100% agree with mindset playing a big factor

spring idol
little jackal
#

that was just my disclaimer in case you are so you wouldn't feel unwelcomed 😄

spring idol
#

kidding of course

#

lol thank you - im not in my 20s so maybe i should bring a cane into my rounds of hunt.

little jackal
#

but I know a lot of peeps here in Hunt community who are objectively bad at the game mostly because they don't have the reaction anymore

#

so yeah, can't do much about that

spring idol
#

it could also be bc i drink a few beers while playing...

little carbon
# brisk timber https://discord.com/channels/350201607788429323/524577494863708180/1081127595527...

The Krag might currently be the strongest long ammo gun. (When taking the perspective of higher ELO play). The Firerate is quite massive and actually really valuable.
I am guessing that on lower ELO's it will feel quite weak because it requires a certain consistency in precision to reach its effectiveness.
But its better to have a gun that underperforms in low ELO than one that is too strong in high

frosty garnetBOT
#

@lethal ore, your post below has been deleted, as it doesn't follow the required format.
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brisk timber
little carbon
sterile cliff
#

@lethal ore There is quick play for a deathmatch mode

drifting nacelle
#

did the disconnect timeout worked for anyone ?

brisk timber
frosty garnetBOT
#

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Hey guys, would it be possible to have a lock Menu-Screen to 60 fps Option? The game drains so much resources in the Titlescreen. Do something handy & something good for the climate oO !!!```
unborn sandal
silent tartan
unborn sandal
#

Ah I see. Thanks for clarifying

silent tartan
#

and the growth is small but still there

#

Other streamers have different opinions tho, for me, last drops definetly helped me grow my channel

#

These drops, idk yet

unborn sandal
#

The last drops were interesting because they gave you a quest line and I think people enjoyed watching the streamers also do the quest line. I’m assuming you’re talking about the Billy story drops. This time it’s just regular twitch drops with skins and items

golden moss
#

Thanks for steamdeck support. I live on a sailboat, so I use the steam deck to save power. I missed this game so much.

little jackal
#

living on a sailboat sounds really cool, ngl

dense schooner
#

The same people who use 2x sparks pistols will still take them and not put a foot in a compound regardless this change you’re suggesting

brisk timber
# dense schooner The same people who use 2x sparks pistols will still take them and not put a foo...

Yeah well - long ammo and entering compounds is an entirely different topic but i see how you draw this connection - anyway i dont think its actual that important to Krag balance.
I base my opinion on the comparison of Krag to other long ammo guns.
And for a gun that is a fast soft hitter that cant 1shot an downed hunter (you could compare it to the winfield in the medium ammo category) - the krag doesnt get a price or ammo compensation for its damage flaws. And i think that makes it way less attractive right now.

#

To be more precise when i say "more ammo" i dont mean like +20 bullets
more like 2-3 more bullets

#

The mosin lebel or berthier are more solid choices for the price i think

dense schooner
#

The price is fine and so is its damage. The inability to one tap 125HP hunters is largely a nonissue because you’re almost always either a) headshotting or b) two-tapping players. And you can still one-tap them as they’re getting up from a res.

Giving it an additional 2-3 rounds would improve its resupplies massively (up to 3 rounds per ammo box)

What makes the gun shine is its ridiculous rate of fire that can easily overpower any other long rifle within ~100m

little jackal
#

ammo penalty for faster firerate is in line with most other guns in the game. Apparently there is some thought put into it

brisk timber
#

Well i wouldnt call it a nonissue to not be able to down a Hunter missing a bar. That not a deal breaker but its an factor.

On the other hand 2-3 bullets more i wouldnt call "massively".

And the rate of fire is really not that important for those kind of guns if your not caught in a showdown on openn field. Usually u can take this 1 second more behind a cover and then peek again.

brisk timber
#

Look at the winfield as the best example for a rifle. Big ammo pool.

little jackal
dense schooner
#

Krag hits hard very hard compared to winfield

#

It’s not a soft hitter

#

Two tap range is like 100-110m

#

There’s many situations in which you tag someone and they try to go behind a corner for cover/ run back and the weapon is just so fast they’ll not have the time to do that at all

little jackal
dense schooner
#

or if they whiff a shot with their mosin/lebel, you will know for sure you’ll fire first than them

half stag
little jackal
#

ehh carbine dualies?

half stag
# little jackal ehh carbine dualies?

the coding likely prevents them from separating the ammo reserve out for a specific variant, as you can see how all the other nagants were changed as well

#

including the precision

brisk timber
#

Okay i think it makes a bit more sense to me. In this niche it can really be effective but...
Its just still a bit strange tho
Because it plays like a rifle - feels like a vetterli - but hits like a cent - precise as a winfield.
Those are all relativetly cheap guns.
Still the Krag doesnt feel right for either its price and/or its low ammo count - you pay for that long ammo and if you look at it as a long ammo gun i still think its in a weird spot.

little jackal
half stag
#

there's something called "indirect nerfs" due to systemic changes ie like the semi auto/da spam change dumpstered the nagant carbine even further, despite the initial intention primarily being for the dolch . The ammo reserves were systemically changed as dualies simply double the reserve ammo of the single version, so they had to change the single version reserve ammo as they obv didn't want 50+ rounds for a primary, which leads to the odd situation where dualies have more ammo than precision, eventhough both are medium slots.

Edit: Hell, even the vandal has way more rounds, whilst also being better overall than the precision.

little jackal
#

yeah, nagant precision is in a weird spot

#

if the wiki data is up to date, it still meets the logic "more firerate, less ammo" but... well idk, I never pick it

#

it's a shame, the skin for nagant precision has some really thought-out details

median furnace
#

i agree with this #game-ideas message @drifting nacelle

this is probably what is required to fix some issue i randomly get now and then
step 1: see zombie behind fence
step 2: switch to dusters
step 3: jump fence
step 4: click to melee zombie
step 5: gun shoots and alerts people of my whereabouts

it's so dumb

willow burrow
willow burrow
#

My point about matchmaking was that I don't see any evidence that it doesn't work i.e. it doesn't match people of similar skill level, that's why I asked for examples of a wild mismatch

sterile cliff
#

Most of the time player skill level is not that easy to measure either way. Most of us are inconsistant and have bad days aswell as good ones. The best you can do is not compare your mmr levels when you fail, instead it would be healthier to just look at what you can do to improve from that failure and move on. Life isnt fair, videogame matchmaking is not an exception to that and it doesnt help anyone to focus on how "unfair" your death in a videogame is.

sinful linden
#

I'm a solo playing on Asia, 5/6*, it's 10pm, a saturday, and the random-duo-queue to find someone last for-freaking-ever. Like solo, there should be a timer in order for the game to find me a partner. I can't believe there is nobody. How is that even possible to queue for more than 10 minutes?

flat breach
#

Can we get a ramping damage tick when people sit on a boss lair without banishing or killing. at least force peopel to play the objective.

signal mural
#

That is playing the objective. It's thinning out the competition to make a cleaner banish & extract. Not everyone wants to have a lighting bolt above their head and have 5 other teams out to murder them.

frosty garnetBOT
#

@violet dirge, your post below has been deleted, as it doesn't follow the required format.
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final lion
#

i cant wait to get sniped by one rival flechette shot from 23 meters because yall dont know how to balance your own game. yall should probably play it sometime and see all the imbalance and buggy mess yall have made. but you wont because youre busy cramming dlcs into it

tawny meadow
final lion
wary hinge
#

the quantity of dlcs has very little affect on anything because the art team that makes them is different to actual gameplay things such as balance or content

tawny meadow
final lion
tawny meadow
#

That... doesn't make sense

final lion
#

which part

tawny meadow
#

The whole sentence

final lion
#

If devs are pulling in more money by dlcs. why would they care about balance or fixing bugs in the game

tawny meadow
#

I mean, there are a lot of devs, who are not working on the dlcs. And Crytek is actively hiring people for Hunt - just check the website - with your reasoning devs are now payed for doing nothing, leaving all the work to the people in charge of the models for dlcs?

final lion
#

and what would they need more devs for? and what are these devs doing if theres still so many imbalances and bugs in this game? yea it does sound a lot like these guys are getting paid to sit on their ass

tawny meadow
#

You think that an event like the last one required 0 works from the devs? And all the new weapons and variant? The traits?

final lion
#

the event was very very mediocre. maybe in the right direction for events. but jfc they lit the map on fire so infernal would be useful and i havent found anyone that was happy that they had done it. less vision, loud as fuck, graphics were sub par. death cheater was overpowered. it needed work would be an understatement

tawny meadow
#

A vast majority of the playerbase was pretty pleased of the event, so "content you don't like" is not equal to no content.

final lion
#

can i get a link to the poll for how people felt about the event?

tawny meadow
little jackal
#

flechettes only one-tap in the face. Why don't you complain about nagant pistol one-tapping at up to 70 meters or something?

crude hollow
#

Soooo … I’ve been hoping and praying that the Port Sulfur Band songs (the game’s soundtrack) would get released on vinyl for years. And now it has, but only 500 copies were made and they’re already sold out.

Please make more? 🙏🙏

sterile cliff
#

Even creating 1 gun is a lot of work. It seems like you have a big underestimation on how long it takes to get things done.

late wind
#

Every cry for the avtomat to be special ammo directly translates to: "I hate when other people have too much long ammo. But please let me keep my regular mosin fed by two sparks, cause it's okay when I do it."

tight delta
#

Yes, because regular mosin is equally oppressive and strong as Avto.

wary hinge
#

cant one argue though that more ammo on a rapid fire gun is more detrimental than a mosin

left rose
fluid locust
# tight delta Yes, because regular mosin is equally oppressive and strong as Avto.

it's probably more oppressive lol. especially the sniper. avto can easily die to any other close range weapon. shotguns, dualies, melee even. or a headshot. and you can also put distance between the avto and headshot them too. snipers can only really be counter sniped by long ammo and realistically only if you also have a scope.

worthy knoll
# late wind Every cry for the avtomat to be special ammo directly translates to: "I hate whe...

Agreed.
I think we need to Accept that Not all Guns are Made equal. We Accept that the Sparks is Generally a better Long Range rifle than the Springfield or Martini, we Accept that the Conversion Pistol is better than the Nagant Pistol, and so forth.
I mean we all know that the Headshot is the only great Equalizer in Hunts Gunplay.

Its only Natural that more modern Guns should have an Edge over older technology. At least in certain niches. The Avto dies to snipers, even medium Ranged rifles Like Vetterli if Played right (which means staying in Cover, retreating when pushed And slowy drain their meds). And With dual Sparks your Secondary is Not good for Range either.
In compounds shotguns can still trade or even win etc.

dense schooner
# worthy knoll Agreed. I think we need to Accept that Not all Guns are Made equal. We Accept th...

The thing about running dual sparks along with your long ammo rifle is that the lack of a good close range option isn’t a really concern because you’re not meant to push buildings with that loadout, you’re meant to stay outside forever. It is just a massive boost to long ammo gunplay.

The bigger the cartridge, the less ammo you have. This is a relationship between ammo count and ammo type that you can easily notice yourself in the game across weapons of all ammo types; however, when you run sparks pistol/dual wield long ammo (due to ammo pooling), you are violating this concept.

34-38 rounds for your long ammo rifle is quite frankly ridiculous.

sterile cliff
#

Ammo boxes and ammo box consumales are pretty easy to find

#

Without taking skill level in count, how lower skilled or higher skill players might play and what is the best way to play, it is objectivly always a sacrifice when you take 2 spark pistols and a mosin instead of a mosin and a higher firerate pistol

dense schooner
# sterile cliff What youre supposed to do does not cancel out what you can or cant do. Youre sti...

A full trio running this loadout will not even let you get close to them. You will simply be outgunned because they have significantly more ammo than you.

It makes a massive difference especially in long-range (80-100m+) gunfights which is what players who run this loadout precisely do.

Running a single uppercut or a sparks pistol or any other pistol at that range will hardly contribute meaningfully to the fight.

It is actually even more problematic with the Krag considering it’s ridiculous fire rate. A single world ammo box will give you like 10 rounds.

dense schooner
sterile cliff
#

Is that how fights in Hunt go though? Teams shooting each other until one of them runs out of ammo and the one who doesnt run out of ammo wins?
Range and damage of a gun are far more important, if the issue is that someone can never let you close to them because they have a long range weapon then perhaps we should be discussing a nerf towards long range weapons. The same can be said about shotguns, once you have a fight in a compound they wont let you close to them because they have a superior close range weapon.
But thats just the way hunt is, you choose your fights, you choose your position and what determins if youre going to win is most of the time not going to be ammo count or is it?
It sounds weird to me wanting to putting ammo count as a reason someone would be outgunned to an unfair amount. What if you dont take the long range fight and make them come to you? Then perhaps you engage in a close range fight and now theyre outgunned because they have no short range weaponry.

brisk timber
#

It can be like that but in my experience the ammo issues tend to be less problematic the higher you climb the mmr ladder.
Someone dies rather sooner than later and it often ends there or you make a tactical retreat to a supply point to prepare for the next team/fight.

brisk timber
#

Regarding long ammo and shotguns. Im no big fan of both of them. I think they are both equally too opressive in their niche.

I think its very aparrent if you see how much they reach into and take away from the medium rifle class. Be it outside on medium/long range or inside medium/close range.

It would be good to have both long ammo and shotguns getting their damage reduced.

Long Ammo would still retain their penetration and great dmg dropoff.

And atleast fast rpm shotguns taken away their OHK ability. Working more like the Sparks. The romero is a shotty i would still see the OHK damage on because it has a reasonable downtime. This way Shotguns would still hit like a truck and are fairly aim and push friendly with buckshot.

#

One Hit Kills is something that should be reserved for a Headshot.

sterile cliff
#

@median furnace They might be planning to upgrade in the nearest future when 5.11 actually comes out

#

And it also might be that Crytek gets the engine version before its available to the public

median furnace
#

Yeah. The only way I can see is if they keep the newer versions internal or they're going to do a massive version jump

#

It's just strange, but maybe the v5.7 will be the final public release

sterile cliff
median furnace
#

"In 2022 5.7 version was released with few new features as the features claimed to be in 5.7 were scraped and moved to new CryEngine 6. 5.7 included Scaleform 4 support. The developers have stated that this will be the last version of CryEngine 5 and confirmed they are working on new iteration of CryEngine. The previous versions (before 5.7) were deprecated and can't be downloaded."

#

and it's also named LTS now

sterile cliff
#

Ah i thought you were saying it was a Cryengine final release, not a Cryengine 5.x final release

median furnace
sterile cliff
#

got it

median furnace
#

oh, wait. i forgot you were the one that responded to my original post lolol.

#

but yeah haha

median furnace
dense schooner
# sterile cliff Is that how fights in Hunt go though? Teams shooting each other until one of the...

Never said or suggested that’s how the usual gunfights go. Having an excessive amount of ammo not only allows you to not resupply for a long time; they do not only enable massive resupplies from a single world ammo box; but as well lets you be less careful with “blind” wallbangs.

(High) range and damage are extremely important, but so is ammo count; if you think you’re extremely good with your shots, then go ahead and use a Krag without a long secondary in standard 6* lobbies.

Nobody is disputing the fact that long ammo is strong mainly at medium/long distances. It’s supposed to be strong. Shotguns are meant to be strong close range. But they do not enjoy from this massive indirect ammo buff from another secondary. Why? You could take two lemats with slugs… but that will effectively limit your range to ~25m, which is legitimately critical. You run a bigger risk trying to get within your effective range than someone staying back keeping their distance. It’s just the nature of close and long range.

The issue is that these pistols are making long ammo unnecessarily stronger. Yes, not having to resupply for a long time + massive resupplies + wallbangs for days all give you a meaningful advantage and precisely contributes to not allowing other players get close to you. High power and range doesn’t mean much when the ammo count is low since we know nobody has 100% accuracy in this game.

Compound control with shotguns is extremely dependent on the compound and situation. It’s not always going to be one shotgun team having control over the entire compound. Even if shotguns are staying inside a building in a compound (this is not always the case but it’s common), it’s still possible to deliver some damage through wallbangs and whatnot. You as a shotgun user can’t do the same as you mainly rely on them entering your shotgun effective range. Again, these are inherent advantages and disadvantages of long ammo and shotguns.

#

My entire point is that the pistols contribute to a playstyle that is arguably disliked by a great chunk of the playerbase

soft drift
#

Haven't seen this discord in half a year and people are still making the darndest suggestions I've ever seen. Somethings never change I s'pose

dense schooner
queen jungle
#

@upper drift You don't have to select a secondary region.

upper drift
#

Since when can you do that

queen jungle
#

Ever since secondary region selection was introduced. It's always been a feature.

The game just recommends selecting a secondary region to lower queue times.

soft drift
#

Deselect that crap right away

#

You want good latency over quick matchmaking because you're just gonna get frustrated with garbo ping otherwise

#

And if you're not having fun why even play

#

@arctic jacinth

nerf Avtomat
The Avtomat is bad as it is. If you want people to use it less, make the completely meaningless economy do something again.

#

IE lower match rewards back to where they were before 1.7 at least, and remove or at least lessen the daily login stuff

#

This is also a fix for long ammo and other """expensive""" guns

#

Alternatively make the Hunt Bucks wipe every few months to artificially lower funds players can use

#

These are hard to swallow pills I know but it's the only way

#

@tight drift

3v3 compound ranked
I'd honestly prefer this over quickplay, especially if you did it in a tournament bracket style with say 8 teams, winner proceeds to the next round.
Could also make the loadouts the teams receive be a bit randomized (everyone gets the same loadouts but they change every match) so kinda like CoD Warzone gulag
And every round is in a random compound

#

With a low health boss serving as the tiebreaker objective if the game takes too long

signal mural
#

The best way to deal with the Avtomat is to make an actually attractive Prestige system. 😛

hot vigil
#

@grizzled prairie Not sure about that steelball suggestion change, it already have the upside of being a "silent shotgun", more so, bomblance have never had any wall-bang options. So saying that the bomblance is suffering for it, is kinda weird when it wasn't an option it ever had.

grizzled prairie
#

Not suffering
That's why there is so many ppl playing it, right? Oops...
Also, death cry is not silent, so any pretence of "silence" is pretty much out of the window anyway. Even freaking Lemat w/basic shells can bang ffs...

hot vigil
#

And well, think it is more a case that people don't play bomblance in general than steelballs being the cause.

#

bc close range have so many risks for trading and long range options are really strong.

grizzled prairie
#

If you're shooting the boss with balls and NOT slicing it with blade... idk what to tell you then. And i never said it was, only that BL is really suffers lots of setbacks and could use more buffs to become viable. Rn its pve only sadly outside of 4*

hot vigil
# grizzled prairie If you're shooting the boss with balls and _NOT_ slicing it with blade... idk wh...

There are cases where you wanna increase the boss dps a little. But it can be any other AI, point is that it gives options by being silent. How much you value it is ofc up to you.
I can understand that you feel that bomblance might be a little lacking in general tho. Just think it is one of those kind of weapons that can only be really underpowered or really overpowered for the most part. But yes, making steelballs penetrate, would help it nicely. Just want you to understand you making the bomblance doing something it have never been able to do.
Also please refrain from being snarky and condescending, there is no need for that :)

queen jungle
#

@oak plaza Flashes were onced changed like that but the change was reverted as it made them utterly useless.

oak plaza
#

Its baffling to me tbh

valid ingot
#

probably because here it doesnt mute sound at all and it is a tool against someone holding an angle in campy spot, if he could just turn back on the very loud noise flash makes when readied it would be extremely useless, and if you remove the sound warning it would be even more annoying than it is now

signal mural
#

Yeah, if it were a Flashbang it'd be easier to balance. Blind & deafened when facing, and when not deafened & concussion-like visuals akin to heavy poison but without the green-tinged aura. However it is a flash bomb... and luckily too... players who have tinnitus have it bad enough without having painfully deafening flashbangs in games. Scrapbeak's screech & prolonged long ammo shooting in Hunt can be literally painful to hear.

oak plaza
valid ingot
#

Same amount of sense as zombies, flaming preachers, and giant headless infants with scythes in their hand 😄

unborn dagger
#

Yeah there are zombies and people who can use "Dark sight" to track clues of monsters.

little carbon
#

Flashes are really strong, but by far not as broken as some people make them out to be. They really punish people tho who a) dont think enough about their position and their possible rotations and b) are generally too afraid to make a quick play

queen jungle
#

@chilly pond The official reason for guns being "unclean" is that they are essentially bought second-hand from merchants who, well, "repossessed" them from others who came before our hunters.

chilly pond
crystal plume
#

I would still prefer at least some option to get them clean

#

Maybe by maxing out the mastery you get them clean or hell I would even be willing to pay BBs to make them permanently clean for an increased price

queen jungle
#

Once the change to clean via Hunt Dollars is made, it should be easy enough imo

crystal plume
#

Still an unnecessary extra click and a further downside compared to any legendary gun if you want your gun to be clean

oak plaza
vernal viper
#

Is self revive coming back for solo’s or will you remove the ability for teams to revive?

unborn dagger
vernal viper
#

How does it make sense when you trade and a duo can revive but as a solo you can’t how is that even remotely fair to solo players. Many other games in the genre don’t allow revives. if you’re going to allow revive everyone should be able to revive.

little jackal
#

it was never meant to be fair

dense schooner
#

Game was, is, and continues to be balanced around duos, not solos. Solo is an option for those who want the extra challenge

unborn dagger
#

Such a weird thing to complain about.

worthy knoll
chilly nova
#

Lol, I've been losing for like 2 hours straight (against even lower level players since I was showing a new player the ropes), then have one good game and my MMR goes up like a full 1.5 stars. Great system.

#

There's no way that much volatility makes sense.

worthy knoll
chilly nova
worthy knoll
mental wigeon
#

I agree with this up here and fix the trading now

vernal viper
#

Game was great during Devil Moon event it’s now trash.

#

As a solo player there should be an option to fight only other solos same as duos. The game may be built around duos but the community is so small now it’s hard to find a partner to play with. All the people I’ve played with quit the game.

karmic ivy
crystal plume
#

@full jewel The training/tutorial boss actually used to be spider, but they changed it to butcher because people with arachnophobia were unable to finish them 😄 Maybe if there was a choice to get the boss you want so those people can still choose to not get the spider but adding them all as a random chance would suck for them

full jewel
frosty garnetBOT
#

@wispy valley, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

So recently homereel posted a video talking about a possible upgrade to cryengine and with this I was looking through the comments and spotted a comment so I shall give credit where it’s due since I’m just bringing his idea to light. @gusty turtlePancake88 on YouTube. He was talking about with this new engine maybe hunt could change how the day cycle system works? So basically every game you start with a different base time of day but as the round goes on it changes and increases in time in game so basically if you were on a daytime map as the round went on it’d get darker and darker as the sun went down. And another example he gives if it’s foggy it can transform into rain. So this idea sounds really cool and could add a lot to the game, something new to adapt to, change play styles just a really cool idea I saw after watching homereels video```
unborn dagger
median furnace
void lion
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this has got to have the slowest reconnect ever

chilly nova
vital flax
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Customizable hunters needs to be talked about in the live stream tomorrow or I'm going to throw my hat on the ground and kick it.

rotund oasis
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@severe shell If the sparks pistol can't be dual wielded in order to nerf the ammo exploit, people are just going to go back to doing it with the uppercuts like before the sparks pistol got added. Imo, the best solution (And the most suggested one I've seen) is to make the avtomat special ammo.

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Plus, the special ammo could make sense lore-wise as well. The avtomat is listed as an "experimental conversion of a bolt-action rifle was modified into a makeshift machine gun", so since it's experimental, the pressure from normal long ammo could break the mechanism, so it'd have to use special ammo with less black powder, but also a lighter projectile to keep the same muzzle velocity and impact as the mosin.

haughty cargo
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This is more of a server feedback/suggestion thing, but perhaps change the LFG channel names from just eu, na, asia etc to LFG-EU LFG-NA etc

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It's pretty uncommon for people to read every category name for channels rather than noticing the specific channel name, and hitting someone with #na isn't as clear as #LFG-NA

severe shell
# rotund oasis <@329051967001329664> If the sparks pistol can't be dual wielded in order to ner...

I dunno I think it would be to punishing to force the player to have 0 reserve ammo when one pull of the trigger uses 3 shots. I dont even use the avto and I still think thats a little harsh. This really only became a huge problem once people started using duel wield sparks so with my idea we'd at least go back to pre sparks pistol era which i never had a problem with. Uppercut is expensive and gives you less ammo than sparks.

wary hinge
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Removing dual sparks would be bad

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Literally the most fun build in the game is double dual sparka

half stag
severe shell
rotund oasis
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I'm not saying to give it no reserve ammo. Just to make it special ammo. It can still get a reserve. The Dolch for example is also special ammo and has reserve. The issue with the avtomat is that you can get a ton of ammo back by using shared ammo pools. It'd also be shitty to remove a feature for one specific gun just because of another gun. The sparks pistol is a 1 size weapon and it not being able to dual wield would just add more confusion to new players if they have to learn exceptions to pretty standard rules. Also, for the argument that "Uppercut is expensive": People who run and stomp with the avtomat while carrying hundreds of thousands of hunt dollars in their wallet hardly care about how much their extended ammo pouch costs.

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And if people want to bring more ammo for their special ammo avtomat, but can't use dual wield long ammo pistols to turn every ammo crate into a bullet hose, there is a consumable called ammo box.

chilly nova
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Dear god, PLEASE improve vaulting. I can't vault way too often. And then I have to try and jump in cause it won't vault, and then desync-city.

wary hinge
obsidian garden
# chilly nova Dear god, PLEASE improve vaulting. I can't vault way too often. And then I have ...

https://www.youtube.com/watch?v=tvRSDQmwMVU
This video is exactly for you 🙂

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unborn sandal
knotty ore
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Did they change the object quality setting? On low, enemy hunters don't render as far.

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For best PVP setting you'd probably want to keep that at medium, not low.

unborn sandal
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Put it on as high as your system allows. Crytek said that purposefully derendering is a bannable offense

tight delta
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Enemy hunters seem to render from fairly far away even with the lowest option.

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Shame it can be abused - setting it low usually yields big FPS gains.

unborn sandal
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@celest solstice having a productive day I see. Whining at the sky

celest solstice
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Don't like my feedback? Don't read it

unborn sandal
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Prefer obsessing over all the tiny flaws rather than enjoying the game? Don't play it

celest solstice
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Yes, the tiny flaws. Like server stability, matchmaking, visuals, hit detection, desync.... you know, the tiny flaws. LMAO I envy you people who can just gloss over these "tiny" flaws

unborn sandal
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Why play the game if it’s so trash

celest solstice
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Got another multiple old west game FPS?

unborn sandal
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Rdr2

celest solstice
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Multiplayer*

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Thats not an FPS

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And it's hardly multiplayer

unborn sandal
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You can switch to first person

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And there’s a battle Royale mode and some other stuff

celest solstice
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There's not battle royale

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There is some multiplayer PVP options that no one plays and the game is built in third person. Playing first person is garbage

unborn sandal
celest solstice
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Seems pretty interesting. Might try it. I'm gonna go out on a limb and say there probably isn't a population tho but might try it.

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Hackers destroyed that games multiplayer

unborn sandal
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Yeah I heard that as well

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So go complain on the rdr2 discord