#feedback-discussion

1 messages · Page 19 of 1

soft river
#

what, do you use the avto a lot?

#

and don't want to see it butchered

errant coral
#

I dont think the weapon would even die, you just cant spam it, and thats the problem you have with the change

somber harbor
#

slugs were reduced bc they were ridiculous on the slate which they in turn hit every gun with slugs

errant coral
#

you cant exploit it anymore

somber harbor
#

it literally is, 11s is a lot of time to kill someone

soft river
#

its still ridiculous on the slate

somber harbor
#

yeah and slugs on every other shotgun are worse lmao

#

especially the romero which they already were not an issue on

soft river
#

i already think slugs should only be for some shotguns

#

slate and c&k being ones without it

somber harbor
soft river
#

then why are you so fervent in its defense

#

when theres a lot of things stacked in favor of killing it as of now

somber harbor
#

I just think it's ridiculous to make the most expensive gun in the game special ammo for no real reason when it's a converted mosin

soft river
#

yes I said it doesn't make sense

somber harbor
#

why would a conversion of a mosin use very specific different rounds from the mosin?

soft river
#

but it is needed from a balance perspective

#

i'm repeating myself now

somber harbor
#

but as I said, give it a berthier style reload, eject all unspent bullets and make it so you can't fire until the gun is fully reloaded

soft river
#

bulletgrubber

somber harbor
#

bullet grubber doesn't work with the berthier reload

soft river
#

yes it does

somber harbor
#

no it doesn't

soft river
#

yes it literally does

#

you are just wrong

#

bulletgrubber works on every gun like that except the scottfield swift

somber harbor
#

it saves one round

subtle elbow
soft river
#

it saves all of them

#

it saves the 2 you didn't shoot

somber harbor
#

ez

soft river
#

max 2 because it only has 3

#

you gotta shoot one

somber harbor
#

realistically it shouldn't work with the berthy though

subtle elbow
#

It saves the clip since the berthier uses a 3 round en-bloc clip

soft river
#

"it doesn't make sense"

#

why does it work on the base mosin but it works on the avtomat?

subtle elbow
#

Well, not necessarily. When you pull the bolt back it ejects a round from the clip, but you can manually eject the rest of the clip from the gun

soft river
#

or more accurately, why does it work on the mosin drum but not the avtomat?

subtle elbow
#

Avtomat should probably get special ammo just purely for balance reasons

soft river
#

yes

subtle elbow
#

Yes, it’s not consistent, but balance takes importance

somber harbor
soft river
#

there is very little arguments that could be said as to why it should keep long

#

besides "it doesn't make sense" but theres a lot of things in hunt that don't

#

lematt is a cartridge revolver

subtle elbow
#

Well it can stay as long ammo since it’s just a mosin, it should just be special ammo

soft river
#

yes

somber harbor
#

I think the devs should try an alternative fix before resulting to special ammo

soft river
#

the only fix is make it even worse, or remove it entirely

somber harbor
#

switching to special ammo is the easy way out of balancing it

soft river
#

and replace it with a different weapon

#

like a mosin drum

#

a full one

somber harbor
#

there's another fix though, cap the hunt dollars people can hold at once

soft river
#

no

subtle elbow
#

You can’t remove it from the game unfortunately

somber harbor
#

make people actually consider if they want to bring in a super expensive loadout because they can't hoard hundreds of thousands

subtle elbow
#

Since there’s legendary skins for it, if you remove it there’d be legality issues

soft river
#

i see

somber harbor
# soft river no

what do you have against a money cap? got hundreds of thousands stored up?

soft river
#

no i have 8k

#

the highest i've ever had was 30k

subtle elbow
#

Special ammo would be fine. It would force you to be more careful when using the gun instead of spraying and praying

somber harbor
#

why would you be against it then, majority of the people who are constantly bringing them in likely have a massive hoard of ingame money stored up for them to spend willy nilly

soft river
#

i have a severe legendary hunter gambling addiction

subtle elbow
#

Because it wouldn’t solve anything. The people that have all this money know how to earn it quickly

somber harbor
#

and besides that, price should be a balancing point considering the fact that it is in the game, but because people can hoard plenty of money they can just bypass that entire part of balancing

soft river
#

price has stopped no one

subtle elbow
#

Price is a small balancing factor but not the main one

soft river
#

unless the gun cost 5000

#

people run mosin sniper with spitzer and a mosin obrez with spitzer

subtle elbow
#

It affects the more casual players than the ones with a lot of money in the bank or ones or are able to get money consistently

somber harbor
#

also since no one seems to complain about avto nd dual upper, maybe just give the sparks pistol the same ammo recovery rate

subtle elbow
#

Nah, people did complain about that. The sparks pistol just made it worse

soft river
#

people still did

#

yes

#

and you said earlier that 2 uppercuts can get more reserve than sparks pistols

#

30

subtle elbow
#

The problem with the Avto is not the gun itself, it’s the fact that you can get a lot of ammo for it by running duallie long ammo

soft river
#

i think its equal actually with sparks pistols

somber harbor
#

no they have the same max reserve

#

because they have the same actual ammo count

soft river
#

still doesn't really help

subtle elbow
#

Well with the sparks pistol, you loot more ammo per ammo crate

somber harbor
#

like how you can extend your max reserve on a winnie swift by bringing in dual nagants

subtle elbow
#

Since the reserve pool is higher

somber harbor
soft river
#

no one is complaining about how the winfield swift is overpowered

subtle elbow
#

Well that would be inconsistent

somber harbor
#

you get the same amount of shots with the sparks pistol and the upper, 15 max

subtle elbow
#

It’s a percentage based in how large the max reserve is

somber harbor
#

make an exception for it then

soft river
#

red ammo and special ammo boxes give 33%

#

ammo box consumable gives 50%

subtle elbow
#

That’s an inconsistency and that can cause issues

somber harbor
#

or nerf the actual ammo box consumable

soft river
#

no

#

that would not be an avtomat nerf

subtle elbow
#

The problem isn’t that. The problem is that the avto is long ammo and shares with other long ammo. It needs to he special ammo

soft river
#

but rather a nerf to loadouts that need it

subtle elbow
#

That’s the simplest fix

#

It’s what they did with the Dolch

somber harbor
#

there's no reason for a tiny portable ammo box to give you more than a big not so portable ammo box anyway

soft river
#

my centennial + spitfire fmj loadout needs the ammo box when i get low

#

but is it an op loadout? no

#

why should it be nerfed because of the avtomat

subtle elbow
#

Balance is something that has to be carefully done

somber harbor
soft river
#

tbf they are good on every shotgun

subtle elbow
#

Well because slugs as a whole were a problem

soft river
#

i didn't understand your point on how they're only good on the slate

#

which was just wrong

somber harbor
#

yeah they're good, but none were as overwhelming as they were on the slate

soft river
#

they're much better on the slate and c&k but they were just op as a whole

subtle elbow
#

Rival and Auto 5 was a problem

#

All the shotguns were minus the Romero

soft river
#

romero slugs is both the most and least

#

op

subtle elbow
#

Slugs were overtuned since the beginning

soft river
#

leaning more to the least

#

slugs are the high risk high reward ammo and romero slugs is the embodiment of that

#

but they also have the longest range

#

but its a fair trade off

#

more range, less spam

#

and I've said earlier, only some guns should get slugs

#

slate and c&k should not
romero should
these 3 i'm sure of

somber harbor
#

remove slugs on slate nd give it dragon's breath

soft river
#

yes

subtle elbow
#

And the Nitro probably shouldn’t have gotten any ammo types

#

Shredder rounds are just too strong still

soft river
#

shredder should get a kill nerf

#

same range just bleed

#

maybe even less range

somber harbor
#

yeah

subtle elbow
#

Shredder should be removed outright, but that won’t happen

somber harbor
#

I still remember the days of explo nitro at its peak

#

not fun

soft river
#

i think shredder makes up with some inconsistencies with the nitro

#

so its a fine ammo

#

but the extra 34 meters in one tap is not fine

subtle elbow
#

No, it’s oppressive and practically denies a compound

somber harbor
#

wait shredder actually gives an extra 34 meters one tap?

soft river
#

yes

#

40 to 74

somber harbor
#

that's actual bs

soft river
#

yes it is

#

and it keeps penetration

somber harbor
#

this is why the devs need to release these damage charts in game

subtle elbow
#

It should not affect its kill range. reduce penetration to long ammo pen, reduce MV, and apply bleed

soft river
#

i think medium pen is more fair

#

or even compact

subtle elbow
#

Well it is still a Nitro Express rifle

soft river
#

or none

somber harbor
#

yeah nitro rounds go strong

#

it should be long ammo pen

soft river
#

it was named nitro dum dum after all

subtle elbow
#

The sheer kinetic energy alone justifies at least long ammo pen

somber harbor
#

idk why they ever gave the nitro explo as well

soft river
#

no one uses it

#

because explosive ammo is not something that you use nitro with

somber harbor
#

it was very popular on console when first rreleased

subtle elbow
#

Yeah. So, it should be renamed to dum dum and given dum dum properties, but allow it to pen

somber harbor
#

cause it was a two tap to the toes basically

soft river
#

its more of springfield and martini ammo

#

but on pc frag arrows are way better than both

somber harbor
#

frag arrows are annoying yeah

soft river
#

or explosive crossbow

somber harbor
#

I had a team use both explo crossy and frag arrows at the same time with 4 ammo boxes each and they just kept up the oppressive fire forever

soft river
#

i think that using frag arrows like that is the wrong way

somber harbor
#

any time you went behind cover they couldn't get the with the crossy they switched to frag arrows and shot both sides around it

soft river
#

sure i guess it works

subtle elbow
#

Frag arrows are fine since they cannot insta kill you from full health

soft river
#

but you use frag arrows like a long distance surprise frag

#

hit someone and they go behind a wall

#

pop a frag arrow

#

probably dead

#

or have to heal again

subtle elbow
#

In theory, sure. Not so much in practice

soft river
#

that is how i use it

#

it works a lot

somber harbor
subtle elbow
#

Well, that’s if you hit anyone in general then follow up with an xblow

soft river
#

i've actually gotten a kill with frag arrows against someone with full health

somber harbor
subtle elbow
#

I don’t think that’s actually possible

somber harbor
soft river
#

i've gotten good with arcing it

#

i arced it

#

it landed on him

#

exploded

#

the landed on him was pure luck

#

i was just going for the explosion then push

somber harbor
#

but yeah these guys were using frag arrows to draw you out of cover and using the explo crossy to push you into cover

#

nd it was just beyond oppressive bc they had the most competitive team synergy you've ever seen

subtle elbow
#

A team full of Xblows and being good with them is oppressive af

somber harbor
#

yeah it was obvious it was as well cause I came across the dudes on 4 separate occasions over the course of like 8 hours and they were still the same hunters as the first time, same name random name and all

#

and they were level 50 when we first came across them too

soft river
#

idk if xblow is better than frag arrows

subtle elbow
#

Well xblow is probably better since it instantly fires and explodes on impact

lone granite
# somber harbor there's no reason for a tiny portable ammo box to give you more than a big not s...

The reason is because the ammo box is rare. Other than scrapbeak drops, it's a 65hd consumable that is being brought into the match with a purpose. I think you're getting caught up in the actual physical size of the ammo box and crates. Chalk it up to those crates just having remnants of various types of ammo vs bringing ammo you specifically brought. Yeah, I understand "scrapbeak doesn't know what gun you brought" or "but you switched guns and still got ammo buff from ammo box", but then we need to complain about why we can't double loot everything.

subtle elbow
#

Well, remember: Balance

unborn smelt
soft river
#

my personal experience says otherwise

unborn smelt
#

you might have killed somebody that couldn't heal full for one reason or another

soft river
#

they were hiding behind a stone wall and had proper time

subtle elbow
#

Well you don’t ever have a way of knowing if an enemy hunter has full health

soft river
#

i think i heard them crouching and thats why i knew

#

i still hit them with the frag arrow, not the explosion

unborn smelt
soft river
#

someone needs to test the damage of the arrow itself

subtle elbow
#

It doesn’t do much

lone granite
soft river
#

if it at least does 30-40

subtle elbow
#

Nah

soft river
#

it says like 113 variable damage

subtle elbow
#

Getting hit with a frag arrow, not the explosions the actual hit, only does like ~5 damage iirc

soft river
#

well considering i hit them they would've been on top of the frag arrow

#

so maybe it did more

unborn smelt
#

As far as i know the frag arrow cannot OHK from full health

lone granite
#

Lame. Was talking to a friend the other day about this. That's like 300+mph.

unborn smelt
#

maybe if they lost 25 before - then it can

soft river
#

miles per hour

subtle elbow
#

I’ve never had a frag arrow take more than around 120 damage even when I was standing on top of one

lone granite
#

Like, a nerf dart is much slower and less mass. Frag arrow to the chest, without explosion, should do at least a big bar from 10m.

#

nerf darts are like 5hp, imo. Fuckers sting. lol

unborn smelt
soft river
#

considering it is literally a bomb on the end

#

made of metal

#

i think it'd hurt more

unborn smelt
#

I once put a firework rocket onto an arrow, and those already fly like garbage

unborn smelt
soft river
#

50m/s is slow?

unborn smelt
#

in reenactment round arrows are actually used because they don't hurt much

unborn smelt
# soft river 50m/s is slow?

The Bow in Hunt has pretty unrealistic speed (it's about as fast as the world record for the fastest arrow afaik)

#

because the movement is also very unrealistic

subtle elbow
#

Thi tbh, a heavy ass blunt metal grenade smacking you in the chest going 110 mph would hurt and break some bones

dim heron
#

@lone granite sorry to butt in with a completely different topic, but just an fyi. Even saying "action has been taken" unfortunately does break German law because you can pretty much guess who you reported. Especially if you only reported 1 person at the time.

It's unfortunate but reports do get looked at, they receive them in game the same way they receive them on the site. They take appropriate action when needed.

Sorry, back to your convo now >.> lol

subtle elbow
#

But: balance

unborn smelt
#

so realistic velocity for the bow would make it an even bigger pain in the ass to hit

late wind
lone granite
#

So frag isn't 150m/s like reg arrow?

unborn smelt
#

afaik it's the same spead as the IRL world record

soft river
#

its 50m/s

#

and has worse arc

unborn smelt
soft river
#

but 50m/s is still very fast

unborn smelt
#

because it's a literal hunk of metal on the end of the arrow

late wind
soft river
#

yes

#

usain bolt ran 100m in around 10s

#

so 10m/s

unborn smelt
#

Which realisticly would make if fly like hot garbage, both in stability and speed

soft river
#

5x faster

soft river
lone granite
#

Yeah, thats just like a really good pitch in baseball (which would hurt sure). I was thinking it was still 150m/s like reg arrow. I'm at peace with it now. lol

soft river
#

thjis is what its like

lone granite
#

That's a weird looking bird

soft river
#

obv no numbers because idk what it is exactly

#

but its very different

#

frag arrows have like maybe 30% more range than a frag throw

#

but theres no aim assist thing

unborn smelt
soft river
#

no

unborn smelt
#

If you do archery IRL you know there's way bigger issues with an arrow as nonsensical as the frag arrow

soft river
#

it could work

unborn smelt
#

yeah not really

somber harbor
#

Frag arrows should def have more intense projectile drop

unborn smelt
#

many people tried

soft river
#

it is a smaller bomb

unborn smelt
#

even with todays methods they only get sort of working explosive arrows

soft river
#

its not a frag bomb attached on an arrow its a very small frag bomb attached on an arrow

unborn smelt
#

the issue is that a fragmentation mantle is heavy af

#

and if you don't have said mantle the explosion will barely do any harm as it just looses energy to the sides instead of mostly the target

#

not to mention the arrow itself is incredibly badly balanced

lone granite
#

True that. If I find a bow in QP, I'm getting 2-3 kills easy.

unborn smelt
#

and if we look at Hunt's bow we also have to account for archers paradox, where the arrows shaft has to bend around the handle while shooting, so the arrow needs to properly be fitted to the bow

unborn smelt
soft river
#

its not huge

#

it is a hunk of metal

unborn smelt
#

like in Hunt a frag bomb is literally a dynamite stick with thick metal plates taped to it

soft river
unborn smelt
# soft river

yes, you have any idea how much an almost cylinder of solid metal that size weighs ?

main cradle
#

Oh that’s cool, there’s a pressure plate

lone granite
#

Do we increase cost 3x, reduce range by half and put a real frag on there?

unborn smelt
#

and how badly that affects an arrows stability

somber harbor
#

Thats a lot of metal for the end of a thin aerodynamically shaped stick

soft river
#

i don't think its entirely metal

#

it looks like a tiny piece of dynamite with metal plates attached

subtle elbow
#

A frag bomb is pretty much mostly metal with some ceramics

somber harbor
#

Ceramics are also heavy as shyt

unborn smelt
#

That's propably at least 300 grams if not 500

subtle elbow
#

Sounds about right since an actual frag grenade weights about a kilogram

unborn smelt
#

i learned 10 grain per pound drawweight of the Bow

#

So if we assume say 60 pound draw weight, we are talking 60 grains or ~39grams

soft river
#

what is a grain

somber harbor
#

A weight measurement

soft river
#

is it some american one

#

wait i'm american

somber harbor
#

39 grams is the equivalent of 60 grains

unborn smelt
#

nah it's a really uncommon one

#

A grain is a unit of measurement of mass, and in the troy weight, avoirdupois, and apothecaries' systems, equal to exactly 64.79891 milligrams. It is nominally based upon the mass of a single ideal seed of a cereal. From the Bronze Age into the Renaissance, the average masses of wheat and barley grains were part of the legal definitions of units...

#

but that's how i learned in when doing archery

somber harbor
#

One of them ancient ones for a niche use. Classic

unborn smelt
#

heavy arrows are ~10 grain for each pound drawweight

#

so for a frag arrow were talking adding another 10 times the weight at the very tip of the arrow of what would already be a heavy hunting arrow

main cradle
unborn smelt
#

it would fly like hot garbage...
It would wobble because it wouldn't flex around the handle correctly anymore, the fletching wouldn't be able to impart any meaningful spin to an arrow 11 times it's intended weight, and it would never get nearly as good of a velocity as a regular arrow, because the bow has to accelerate an arrow 11 times the weight with the same energy as it does a regular arrow

somber harbor
#

And in engineering as a whole

somber harbor
unborn smelt
main cradle
#

Yeah

unborn smelt
#

but they are few and far between and not nearly as dangerous as one would think

main cradle
#

Like what the hell you gonna refer to the gunpowder in a bullet?

A moderate pinch?

somber harbor
#

Just refer to it in grams

unborn smelt
#

mostly because you can neither put a lot of explosives nor shrapnel creating material at the tip without the arrow flying really bad

#

Some people made essentially a shotbolt arrow - but those are meh IRL too

somber harbor
#

Milligrams is really common and is an incredibly light measurement

unborn smelt
#

because a lot of the energy in the shotgun shell is lost on the side (Unlike in a barrel where it's all faced out the open end)

somber harbor
#

Concertina arrows are so funny too

main cradle
#

The grain weight system is used to measure the mass of a piece of ammunition. Measuring in grain (gr) is a measuring system to describe the mass of the cartridge projectile

somber harbor
main cradle
#

It’s literally a gun thing, that’s been around since the invention of a paper cartridge if I’m right

somber harbor
#

Yea a grain is like 0.06 of a gram

#

You can still measure it in grams

#

But it rolls of the tongue better in grain

main cradle
#

Grain just makes it more exact or whatever

somber harbor
#

Off*

main cradle
#

Plus, you really can’t

#

Ignore 100s of years of firearm development

somber harbor
#

I mean yeah you can't, but it could be overhauled ar the cost of basically invalidating older firearms

main cradle
#

You also know that would affect a solid

somber harbor
#

Measurements get changed all the time, inches to m, fahrenheit to celsius

main cradle
#

Idk, million signs

somber harbor
#

You could make say 60 grain ammo but measuring in grams to the exact measurement lmao

#

But manufacturers like to work off of a solid number with some tolerance most of the time which is why, milli, micro, nd nano prefixes exist in metric measurements

main cradle
somber harbor
main cradle
#

Yeah they do the same thing, but the numbers are different

somber harbor
#

You just need a whole load of conversions

#

We had to do it in uni, some of our exam questions used inches nd we had to use the available resources to convert to metric

main cradle
#

Which is why nobody changes Fahrenheit to Celsius, and vice versa, willingly

somber harbor
#

the issue with it comes on analogue measuring instruments

#

it's not much of a problem with digital ones though

queen jungle
#

@atomic cipher I get why some people leave night maps, but dusk and sundown? Why would you leave those?

somber harbor
atomic cipher
queen jungle
somber harbor
#

I get the skin complaint but that's not the time of day's fault it happens in normal daytime maps

#

it's a legendary hunter fault

soft river
#

i do like what night maps are useful for, being an anti sniping environment

#

but it just kind of fucks over everyone

atomic cipher
soft river
idle sierra
soft river
#

though personally the range fog limits you to is the range i do the worst in

atomic cipher
queen jungle
queen jungle
balmy sparrow
#

Hi fin

atomic cipher
atomic cipher
queen jungle
# atomic cipher Well I already said it - I'm not playing for the sake of competing in "Who has a...

But dealing with the environmental hindrances is part of Hunt, it is part of what makes you a skillful Hunter.
Hunt isn't Counter Strike, where every match you have the exact same conditions, it's the RNG elements that make every match a little different and exciting.

At least in my opinion, being prepared for the things you can't anticipate such as time of day and being able to handle them even if they put you at a disadvantage is part of what makes a player a good player. Not just the shooting.
But that's just my two cents 🙂

atomic cipher
# queen jungle But dealing with the environmental hindrances is part of Hunt, it is part of wha...

Well. I get your point. But in my humbliest of opinions 😄 such condition as time of the day doesn't actually add much in terms of skill requirement. There's plenty of RNG as it is - campers in random bushes, different weapons, AI... I just wondnder why devs don't want to give us an option to choose. If no one chooses night / dusk/ down.... it would just show that ppl enjoy it less. And the purpose of the game is for ppl to enjoy it, right?

queen jungle
#

Well I support your idea of being able to select the time of day (and Crytek could easily use target contracts to make that possible) so I could play night time all the time, but I doubt it'll happen sinc e it would split the matchmaking pool.

balmy sparrow
#

There's realism and there's fun in gaming
They aren't always the same GreySadHaw

atomic cipher
balmy sparrow
#

Can't fret about splitting matchmaking when there are so many players

somber harbor
#

cause that's a hard block in sight

somber harbor
#

their games are p ambitious

somber harbor
#

like crysis got tonnes of hype bc of how good it looked and how hard it was to run but if they keep aiming for that it'll harm the business cause continually making games people just can't feasibly play isn't a good business strat

#

nd crysis 4 will need to be REALLY GOOD to recover from the tanking that was crysis 3

queen jungle
main cradle
#

Nobody can run crysis

Not even crysis

somber harbor
#

I do hope crysis 4 will do well though

dim heron
#

@late wind as a heads up, as I'm sure you're aware. Teaming is a bannable offence already, make sure to report the users via the in game or official website (with proof if you have it) and the team will look into it and appropriate actions will be taken.

frozen swift
#

isnt teaming with randoms allowed

dim heron
#

If the teaming was done pre-game then it is not allowed, if you find people in game and use voip to team up then it's fine

frozen swift
#

ok yea just saying that cuz it sounded like you were implying all teaming isnt allowed

dim heron
#

fair enough :p

late wind
dim heron
#

How do you know nothing happens?

late wind
#

No confirmation email. No notification. Nothing.

Plus I see the same people teaming again in subsequent games so there's that.

burnt mulch
#

Hunt doesn't send confirmations or notifications for successful bans.

#

so you wouldn't get one.

dim heron
#

^

frozen swift
#

out of curiosity what servers do you play on

#

in my over 1000 hours ive literally never encountered people teaming, even randoms

dim heron
#

I've met friends in game and at times teamed up or just fought each other after saying hi, I've teamed up with random people in the bayou as well so we can kill the bounty team and then we either split the bounty or decide to fight each other

frozen swift
#

yea ive done it too but ive never seen other people do it lol

main cradle
#

I’ve teamed once, just talked it out with another team and it was honestly fun

#

Not the action but

#

Just the chill vibe at the end

late wind
#

US west. You'll frequently see teams of 4+ in perfect synchrony and communication acting off spawn in a way only a premade team could.

queen jungle
#

I randomly team up (in-game) with others all the time, it's honestly a great experience and you still have to be on your toes as the other team might betray you

frozen swift
burnt mulch
#

para..

#

I think you mean confirmation bias?

queen jungle
late wind
karmic ivy
#

Its definitely pareidolia J/k

frozen swift
#

pareidolia is when humans see patterns where there are none

burnt mulch
#

huh. I'm pretty sure that's specific to images and visual patterns.

#

pattern recognition bias?

late wind
#

Again. Once? Twice? Thrice? Sure. But when I see it multiple times a day? No way. Plus the console party system makes queue sniping even easier.

burnt mulch
#

seems there's an actual word for that, wow. apophenia

late wind
#

And when it's the same players every time too?

frozen swift
#

suppose apophenia fits the bill better here for sure yea

main cradle
#

Wait… console?

#

Welp that solves the issue

late wind
main cradle
#

Console servers are a bit dead I think

#

So that’s probably why you se the same people

lyric root
#

plus, pc debating console people about issues with the game makes no sense - different game entirely

main cradle
#

Leading to why they would team

late wind
#

It's like the same 10 people all working together.

burnt mulch
#

I mean

#

the problem is, with a low population, you don't really have to arrange teaming beforehand.

#

and the line gets super blurry on what's allowed and what's not.

late wind
#

It's just crytek being lazy.

"Well since you weren't recording their party chat and can't 100% prove they were teaming, despite being in a party and queue sniping, we can't say they're teaming so we'll let it slide."

frozen swift
#

ah yes company bad, the true answer to all our problems

burnt mulch
#

you don't have to provide proof to report someone...

#

that's crytek's job to check logs

#

otherwise what would be the point of reporting someone using the ingame report feature?

frozen swift
#

nah m8 this game has tons of problems

#

i think calling crytek lazy is just a bad way of addressing them

burnt mulch
#

I mean, it's Stag.

#

disagree with him = bootlicker

main cradle
#

Tbh calling cry lazy is honestly just lazy as well.

late wind
#

Teaming issues. Balance issues. Inaccuracies. Connectivity issues.

All easily addressed but the devs don't.

If not lazy, then what? Incompetence? Indifference? Refusal?

main cradle
#

Not sure man. Doesn’t mean calling people bootlickers gonna solve things

burnt mulch
#

teaming issues: not really an issue as far as I can tell, unless xbox is fundamentally different somehow. and how do you know people aren't getting banned for it?
balance issues: debatable.
inaccuracies: what?
connectivity issues: not always crytek's fault, though they should probably move off leaseweb. could be a contract thing.

queen jungle
#

Let's not get personal, everybody. Discussions and disagreement are fine, but no calling names.

burnt mulch
#

wtf is "inaccuracies" tho

late wind
#

There was just a massive conversation about how the bow moves faster than a modern compound bow.

Get real.

Not to mention a whole host of weapon inaccuracies both in appearance and performance.

burnt mulch
#

that's what you mean by inaccuracies?

#

do you think the bow is too strong at a higher velocity or something?

late wind
burnt mulch
#

.. so?

#

I mean that doesn't even matter.

main cradle
#

Also, the game isn’t strongly set in reality. They can take little liberties with how a gun looks.

burnt mulch
#

stuff like inaccurate UI, wrong arsenal stats, I understand

#

but like..

#

muh realism is dumb

#

when it gets in the way of other stuff

late wind
#

Crytek is a multi-million dollar company. They really don't have an excuse to get these very basic things wrong.

main cradle
#

Like why is the bolt curved for the standard mosin? The bolt curve was standardized around 1938 if I’m right.

burnt mulch
#

"very basic" lol.
maybe they tested internally and said "ok 50 meters per second is abysmal"

late wind
main cradle
#

.

burnt mulch
#

the...

main cradle
#

It doesn’t affect gameplay tho

burnt mulch
#

he's talking about the model of the gun you dipwad

late wind
main cradle
#

.

lyric root
#

god i love realism

burnt mulch
#

.....??????????????????

lyric root
#

anyway

#

avtomat time

late wind
#

The handle doesn't occlude your sights when cycling.

main cradle
#

or you know

The curved bolt mosin is more recognizable than the 1891 model bolt

late wind
#

Sights. Which were also artificially improved by crytek.

frozen swift
#

you are of course aware that this game is set in an alternate universe

main cradle
#

Also the rifle is moved slightly to the side when you use IS and are ADS

#

So the handle argument isnt well, that strong ig

burnt mulch
#

or having the bolt on top gets in the way of the sniper scope, and they didn't want to have separate animations for the variant.

#

or in their universe they decided "man the bolt up here is fucking dumb" way earlier than 1938

#

or iron sharpshooter wouldn't make sense if the hand was blocking your face specifically for this one gun

late wind
main cradle
frozen swift
#

where does it say its historical fantasy

#

just because its set in the 1800's doesnt mean it has to be accurate to a tee besides the magical elements

main cradle
#

Guess my points are invalid or whatever, idk

burnt mulch
#

nah w/e.

#

it's stag.

#

y'all have fun

frozen swift
#

we are thanks

craggy pike
#

i sorely hope the next big patch takes care of the prominent bugs

lyric root
#

a videogame that is not meant to be a historical simulator did not spend all of it's time making everything perfectly accurate. astonishing.

#

hey, we have common ground!

frozen swift
#

pot meet kettle

late wind
#

All I'm saying is if you get paid to recreate historical weapons, maybe do it right?

frozen swift
#

but its alt universe they arent getting paid to recreate historical weapons

burnt mulch
#

they're not being paid to recreate historical weapons.

frozen swift
#

i mean if this was a milsim

main cradle
#

Ok so, I take it you hate the avto then.

frozen swift
#

1000%

late wind
#

Yeah the avto sucks.

lyric root
#

the nitro is very nice

#

historical accuracy

frozen swift
#

i love the use of explosive ammunitions in the 1800s

#

you can really tell its a historical milsim

late wind
#

Yeah I think that all needs go go. Both for historical reasons and gameplay reasons.

frozen swift
#

what do you think about poison ammo

lyric root
#

it seems to me that you dislike just about every facet of the game that can possibly be considered

#

which leads me to question

#

why do you play it

frozen swift
#

i feel like for historical reasons if you get shot once you should bleed out if you cant bandage and even if you do you just die of infection

main cradle
frozen swift
#

shot in the leg and youre just stuck in the bayou forever

#

historical accuracy time

craggy pike
#

every hunter you pick up can start with a range of ailments
hunters with Gout walk 10% slower

#

i'd play that on April Fools day

frozen swift
#

just wanna make it clear how loud you made me laugh with that one

#

i want random tripping like in brawl for historical reasons

main cradle
#

Along with the sparks being renamed to the sporks

#

Also if we wanted real realism in hunt

#

Then you would be tripping over a branch every 2 minutes

frozen swift
#

i want hunters with eyepatches to just lose half their screen

stray horizon
#

btw for people saying there's too many night maps the event has night map spawn rates way up

#

also night maps are amazing but I agree being able to pick the time or somehow knowing ahead of time would be cool

frozen swift
#

being able to pick time of day takes all the fun out of time of day

#

everyone'd just run midday no fog

atomic cipher
#

something wrong with duos queues atm? keep getting half empty lobbies

frozen swift
#

it was always like that

#

the game really hasnt changed from that point too much

lyric root
#

hunt's still just like that, you're a higher MMR than you were when you started

#

so you run into more mosins

#

that's the way it goes

frozen swift
#

also calling other people ritalin-addled when you know what its like to be aneurotypical

#

pot meet kettle

#

again

nimble spire
#

Wait where are these guns? My KD has take a bath of late and these might be my ticket out of 3 ⭐ jail....

burnt mulch
#

probably complaining about dualies, somehow.

main cradle
#

Dude, that’s pretty uncool of ya

burnt mulch
#

if you are in 3* jail tho, dualies are a decent way to get out. you won't get much better playing them though.

main cradle
#

Another way to get out is shotgunning or shockingly, lebeling

burnt mulch
#

@feral timber it was this easy to just add black boxes onto the names and you decided not to.

main portal
#

@dull prawn Yo those money ideas are great and dont let the negatives even affect that

queen jungle
#

Or at least a necessary sacrifice

#

If the overwhelming majority of players would avoid l ow visibility, maybe there's something wrong with having low visibility in a PvP shooter

#

Not saying there is or isn't, but food for thought.

frosty garnetBOT
#

@bitter path, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Cowboy hats```
dull prawn
main portal
dull prawn
#

you'd think so but apparently not - nobody ever pinged me to tell me which of the specific ideas they disliked but I'm ambivilent about it personally

frosty garnetBOT
#

@bitter path, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Cowboy Hats  Description - Unlockable cowboy hats that you can purchase in the shop and also unlock. Ability to pick up dead players' hats and wear them yourself and then can be "hung up" at the saloon on the map. Every time you hang up hats they add up and can unlock new variants etc. Obviously this can be expanded, just an idea.```
shrewd flare
#

@late wind you want a hardware ban for something as light as teaming?

#

you seriously dont think thats overkill

wind stream
#

Teaming using outside communication is already forbidden and results in punishments

unborn wadi
charred pine
#

IP bans seem dumb as a concept, as it's not necessarily bound to a person. What if the cheater is about to move in two days, gets banned on purpose and voila, next person to rent the apartment has to deal with the ban? How does that make any sense. Yeah, an edge case but most people are renters anyway. If someone really wants to hack and be a menace, they will just find a way to change IP or use a VPN, especially if they pay for a hack

unborn wadi
charred pine
unborn wadi
#

IP bans are extremely heavy. Really, I think if they are implemented they need to have an expiration date

charred pine
#

That and the reliable appeal would be my choice

unborn wadi
#

Agreed. Even then though, I don’t know how to make appeal processes more reliable other being more responsive.

burnt mulch
#

too much of a burden on customer support for something that doesn’t even really work.

#

dynamic ips fuck up any kind of ip ban attempt.

#

shared public internet, vpn, etc.

charred pine
#

Stealing your next door's wifi

vital drum
#

IP ban is about as effective as a paper door. The only thing that would prevent cheaters from circumventing it is politeness 😄

somber harbor
#

sinply adapt

frosty garnetBOT
#

@jaunty rune, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

more Monster Skins!```
frosty garnetBOT
#

@round pecan, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

pls pls pls add TDM to the game```
shrewd flare
#

Well if you want to bypass an ip ban then you have to buy hunt showdown on another account

#

so theres that

vital drum
#

Same with a regular ban

balmy sparrow
#

Fuck's tdm

vital drum
#

Team death match usually

balmy sparrow
#

K thanks arri

idle dew
#

Uh sorry to bother but where do i read how to format my feedback?

tawny meadow
#

Stickied comment on this channel

#

Also in suggestion-ideas channel

safe mountain
#

https://www.reddit.com/r/HuntShowdown/comments/xcv9ce/the_daily_experience_on_the_south_american_server/
So that everyone can see how we South American players are being treated. We literally prefer to play in USA East with 170ms rather than play on our own server. Packet loss ALWAYS (EVERY DAY, 2/3 GAMES). And this has been going on for MONTHS!
We may not have the biggest player base, nor the best purchasing power to buy all the skins you sell, so we can't give you that much money.... But please treat us decently. We all pay for the base game here. I think you should rethink how you treat your community.

reddit

13 votes and 3 comments so far on Reddit

▶ Play video
plush gull
#

"Objet LégenFaire"

dim heron
#

Ip bans can generally be bypassed by turning your router off and on again or using command line to release your IP and fetch another. Back in the day when static IPs were the norm, an IP ban had weight. But since swapping to dynamic IP being the norm and not static IP bans have become an archaic way to deal with things.

Unfortunately, other ban methods are illegal in most places like hwid bans, because the hardware may swap hands and then a person who's done nothing is banned.

It's hard to find a middle ground that works as effectively as ip bans did back in the day without breaking a few laws lol

#

Not to mention VPNs

balmy sparrow
#

Vpns couldn't stop me

dim heron
#

@queen jungle Team MMR is within 1 star of you which is fine, but also none of those teams have sbmm on.... So even if they weren't close to team MMR it wouldn't matter

frosty garnetBOT
#

@chilly pagoda, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Silenced Slate No-Country-For-Old-Men style```
chilly pagoda
#

Nah

frosty garnetBOT
#

@solar frost, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Crazy idea.....support Linux. That is all.```
frosty garnetBOT
#

@barren karma, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

+```
somber harbor
#

@wraith basin yeah the battle pass in this was poorly thought out imo, like I had to SWEAT the game to get the battle pass finished but I can play fortnite on occasion and get close to finishing it's battlepass by just playing the game, not even looking out for objectives although they do help just bc fortnite has a xp catchup mechanic based on how long you've not played for

#

if the devs keep up this type of battle pass they need to add a points multiplier based on the amount of time you've not played the game for bc it's shocking how much sweating/buying boosts is needed to complete this one

main cradle
#

This is basically the first time they tried this out tbh. It ain’t gonna be smooth

somber harbor
#

it may be the first time they've tried it out but it's a tried and true formula at this point

#

like yeah the battle pass is only 400 odd points a day but that's assuming most people will play hunt every day and do well every day they play

main cradle
#

Yeah but if they do the catch up thing then that’ll cause conflict cause people who do it daily or bi-daily, cause then people can just join the last day and get all 20 ranks with a single match basically

somber harbor
#

well that's not how it works

#

the boost is capped in fortnite

main cradle
#

Yeah but this ain’t fortnite

somber harbor
#

yeah it's not, but even in fortnite you can't beat the battle pass in one day

#

an event shouldn't expect the amount of dedication this one has asked for

main cradle
#

Ok, but a question

#

I finished the battle pass

#

And I know I’m not part of the ten percent

#

So tell me this

#

Is the ten percent the people who finished the event?

#

Or is it the people who have the highest amount of points

#

And yeah, tbh they should’ve done better with the battle pass

#

Maybe lower the amount per rank up

somber harbor
#

the people who have the highest amount of points

#

on console top 10% is like just over 12k points

#

with top 1% being somewhere in the 30k range

main cradle
#

Ok I can’t talk about console

somber harbor
#

but if you've beat the event that means you've got at least 24k points

main cradle
#

I got more than that but ya

somber harbor
#

then if the number in the top 10% is lower than what you've got then you're in the top 10%

#

it's not a leaderboard based on skill it's all just point count

#

yes you can get there by being skilled but you can also get there by farming dead servers

main cradle
#

But @hearty rivet’s statement that less then 10% of the PC player base finished the event is false.

And in the end that’s all I got an issue with

somber harbor
#

catch up mechanics are p much needed with this type of grind though

#

then there's the issue of contracts running out when you're not online

main cradle
#

It’s just how it’s implemented

#

That matters in the end

somber harbor
#

the devs can justify it by saying they gave us two months but realistically most people don't wanna play the same game once a day for two months

#

or their schedules don't allow for it

main cradle
#

But I understand ya

somber harbor
#

took me about two weeks of playing at least 4 hours a day with someone who used boosts to farm snakes bc they liked the extra thing to pay attention to

#

that's not casual play

main cradle
#

Yet in the end, it’s just a few cosmetic’s and a little nice bundle of dynamite.

somber harbor
#

not really

#

it's also two new guns locked behind it

main cradle
#

Which are pretty early on

subtle elbow
#

Those will be made available after the event is completed, but likely not their skins

main cradle
#

^

somber harbor
#

have they stated when after the event? I had to wait a good lil while for the new army and slate after not being able to finish that event due to uni

main cradle
#

Normally a week or two

subtle elbow
#

Well, more than likely it'll be right after the event ends

main cradle
#

Like game development takes time tbh.

subtle elbow
#

They probably have everything set up to integrate itself within the game right after they conclude the event

main cradle
#

Folk who go fix game add more and then expect a new update two days later are beyond reasoning.

But yeah most likely they’ll be up when the event is done

somber harbor
#

I just want bug fixes a lil more than once every 2 months

#

more hotfixes would do

#

cause there's console specific issues that we were told were fixed in the hotfixes but they didn't actually get fixed at all

main cradle
#

Again, you do know that devs are pretty busy, and to sort through code is pretty much a chore.

subtle elbow
#

Sure, but keep in mind, every update fixes a lot of bugs

main cradle
#

But adds new bugs

#

Like beetles

subtle elbow
#

Well, that's just the nature of game development

main cradle
#

Exactly

subtle elbow
#

Adding new content often leads to new issues

main cradle
#

And tbh I don’t mind that at all. It’s how games are updated

#

Nothing is perfect

somber harbor
#

I don't mind new bugs appearing, it just irritates me when we're told an issue has been fixed only for it to not be fixed and have radio silence for a month and a half

#

games still start without me even loading in

subtle elbow
#

They read all their bug reports. More than likey they know

somber harbor
#

it varies but I more commonly load in by the time my team has a clue, sometimes even already at the second clues compound by the time I actually am able to move around

hearty rivet
somber harbor
#

and the character model loads in meaning I can get killed in that time

ripe basalt
hearty rivet
#

That's good to know cause I hope that EAC bug gets fixed soon 😦

#

Seems like quite a few people are getting it

somber harbor
#

like they may still know about the issue but an actual announcement about an issue that can lead to you dying before even getting to move at spawn would help in terms of communication

subtle elbow
#

Perhaps so. But at least you know they know. They'll fix it when they can.

lucid lion
#

Been a long time since I fought a cheater in Hunt but I just went against 1 that wasn't trying to hide it. His account has multiple bans so my question is why is he able to keep his hunt account or make new ones?

#

Gotta love steam for this, they actually show they been banned in a few games for cheating. Very interested on why he gets to keep playing Hunt.

burnt mulch
#

vac bans have nothing to do with hunt showdown's bans.

dense sapphire
burnt mulch
#

I mean, that wasn't the question.

#

he was responding to a guy that said "2 weeks of casual play can finish the event"

dense sapphire
#

I didn't see that

#

Thank you for the correction

candid igloo
#

so i got this but the summon that you need 8000 xp in one match did not complete what did i do wrong

#

its so strange my friend got the same problem

karmic ivy
#

Sometimes they bug out, when it happens I restart the summons and it usually works the next time. WIth some, you can tell right away, and then restart it.
like when you grab a poster, but it dosn't count toward your total.

lucid lion
burnt mulch
#

so why exactly does that matter for hunt showdown's bans?

#

it doesn't necessarily mean that he's been banned from hunt

#

@lucid lion discussion should go somewhere other than game-questions. I said nothing about whether or not he was cheating, just asking why does it matter that they're VAC banned from other games?

#

Hunt doesn't use VAC, and if they were banned from hunt, they'd have to use a different steam account to play.

rigid basalt
#

@thorny siren u can make a new line with shift+enter

thorny siren
rigid basalt
thorny siren
#

I'm only joking, thank you for telling me that, that's not something I knew

rigid basalt
#

@heady sinew this is already going to happen they said it in the stream where they talked about the last update(the event) so will propaply be in the game with the next big patch

rigid basalt
heady sinew
#

man I probably should have watched it thanks ya

stray horizon
rigid basalt
stray horizon
#

dope

charred pine
#

@thorny siren what exactly is the problem with the boss? I find him more fun to fight as you cant just sticky cheese him

signal mural
unborn wadi
wind stream
#

a chance does not equal guarantee

unborn wadi
#

Thank you captain obvious. That’s why I said “a high chance”

wind stream
#

well you followed it by "Once a snake, always a snake", which eliminates the entire chance thing

#

so I just wanted to make sure we are on the same page 1HuntHowdy

unborn wadi
#

Bloody hell. Let’s not argue semantics, yeah?

wind stream
#

My point is that other game bans are rightfully not used to judge a hunt player

#

they will get banned if they cheat in hunt

#

as long as they dont, they are welcome to play

bronze quail
#

Why i should be penalized on every game i play only cause i got a vac ban 10 years ago for cheating once on cs source when i was 12 years old

unborn wadi
#

In psychology there is a saying “the best predictor for future behaviour is past behaviour”. This is not a guarantee, however if a player plays like they’re cheating, or something seems sus, and they have previous bans, it’s probably a safe bet that they are cheating again. Should players be preemptively banned? Of course not, but players with previous bans, should be viewed cautiously.

And let’s face it, cheaters get away with a lot, just have a look at specific servers.

wind stream
#

what do you mean by specific servers?

#

cheaters are taken seriously by the devs, I rarely face any at all

bronze quail
unborn wadi
wind stream
#

I think you should judge people purely on their ingame behavior. If there is evidence of them cheating, they deserve to be banned.

unborn wadi
#

Suffice all this to say that if I get killed from 100m away with a wall bang headshot, and I look at the guy’s profile and he has only one other game, let’s use CS:GO as a very common example, and also has a VAC ban, that seems rather conclusive, no?

wind stream
#

No, not really

signal mural
#

Over the frustration over the Event & Battle-Pass:

The Battle-Pass model was suggested by players. This event is actually more forgiving than previous events but drawn out over a longer period of time and structured visually poor... creating the feeling of a lack of progress and low-reward. I think there is definitely something to be learned for the next event. However, that 10% even complete the Event is pretty good... this isn't only 10% of active players but every copy of the game. Tons of players have moved on to newer games, some have multiple accounts, plenty have undoubtedly given up on the Event before it even began - so 10% isn't that bad. I doubt previous events were much higher. But this is all data analysis stuff that from a player side is only conjecture.

wind stream
#

this is not evidence

signal mural
#

Especially with the event & Poison Sense and someone who knows how to use it.

tawny meadow
#

@unborn wadi sorry, deleted your suggestion since it was low effort\lacking in description.

unborn wadi
#

Rude!

tawny meadow
#

I'm sorry you feel this way, next time try to better explain your suggestion.

cloud surge
#

@thorny siren for reference, you can use Shift+Enter on PC to start a new line in a Discord message in order to space out/format suggestions etc. Hope that helps. 🙂

worthy knoll
#

@granite ember I agree with your suggestion. Except the early extraction. It undermines the value gained.
If people want to cut their losses after a hard fight, Hunt totally allows this and has never punished leaving the map. (This is not 'found in Raid' Tarkov).

If my team kills Mosin boys with out Winnie's but loose 2 bars the only thing we likely do with those Mosins is bringing them to the other teams.
Considering that most likely I am missing the traits for the new gun too, being able to sell it should be no problem.

And it would not really make for less fights because right now I do sometimes extract after I looted good guns.
I either leave with the Avto or I burn it an press on.

hearty rivet
#

@abstract river A trait to see dead hunters was suggested several times (even by Neenoh) but supposedly Crytek has said before that they don’t like the idea for balance reasons. I don’t have any source for that tho so if anyone knows more about that statement, feel free to share.

abstract river
thorny siren
thorny siren
signal mural
thorny siren
#

I never use sticky bombs but yeah I dunno, I don't play for bosses I play for pvp

frosty garnetBOT
#

@dense temple, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

How to integrate 1 or 2  roaming zombie hordes of about 20 zombies per hunt. They go slowly to the shots on the map. So if there are longer fights the hordes will arrive at any time in the fighting area. If they are triggered they act like normal Zombies. Generally you need to avoid them or take fire to kill them. Would be a nice addition.```
fluid locust
young flicker
#

if someone with Quarter master gives both guns to an enemy without QM, does the downed player get both guns?

lone granite
#

@granite ember Gotta aim for the head, just like with silenced guns. Silent killer makes the hunter less orgasmic when they assault things, but it doesn't make falling bodies quiet. Reducing the noise from melee to 10m from a body falling, when normally the huffing and puffing from the hunter doing melee can be heard nearly a compound away, is a good balance.

#

@late wind Is there a teaming limit? I've come across teams of 6 in duos (we did manage to kill half of them and grab bounty off one of the teams one time) and teams of 6 in trios before. Though an unfortunate situation, we figured they were in a standstill and worked out a deal, but weren't aware of a max teaming limit. Always crazy when you kill a guy and then you hear/see 3/4/5 more people rushing you and doing callouts in voip. lol

late wind
lone granite
late wind
lone granite
# late wind Nah I just want the developers to crack down on premade teaming. It's a violatio...

Yeah and I agree. The process for reporting teaming is quite a bit of work as well. You've gotta spectate and remember/write down names, then hope the person you killed/person you got killed by doesn't have their profile private in "team details", then hope their steam page isn't private. But if you get lucky, you'll see all members on both teams are friends on steam, then you go through the process of grabbing each individual steam ID and submitting a manual report on them. It's 2022, add a filter to the game that prevents you from queueing up with pre-made teams, at least of steam friends. Yeah its an easy bypass, but the amount of people doing it is high enough that I feel like it would have a significant impact.

little jackal
#

Don't mean to interrupt you fellas, just wanted to comment on a dedicated light slot suggestion. The first problem is that light tools are clearly not equal, everyone's just gonna bind the flare gun to the slot and be done with it. Secondly, despite us all trying to bring back the electric lamp (and the spyglass), it's not only useless. Half of the time it breaks because of hunter models, capes collision etc. I wish Crytek made the lamp "built-in", but only after it's fixed. Otherwise it's gonna look miserable.

somber harbor
little jackal
#

seeing flashlight beams lurking in the woods would contribute to the vibe for sure. Always on tho... 👀

frosty garnetBOT
#

@wanton basin, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Tilte: Centered crosshair 
Please all it does is mess with my aim on other games```
queen jungle
#

@wanton basin As previously stated by the devs, the decision for crosshair placement was done in early development and would require a major re-work of much of the game.
Both center and lowered crosshairs have their pros and cons.

wanton basin
#

horrible

queen jungle
#

Other games do it the same way, such as Halo (which has been a major e-sports title for a looong time). At this point I, personally, can easily switch between Hunt and other shooters.

late wind
main cradle
#

Why fuses?

late wind
#

Brighter. Longer burn. Plus with pitcher (an S tier trait you should be picking anyway) you can throw them pretty stinkin far from you. That and they also do everything the flare gun does, without a reload animation.

main cradle
#

Yeah but you only get 3

#

That and the main purpose of the flares are well

#

Nulled cause of a choke bomb a

azure basin
#

Please fix render issue with invisible legs on steel eyed

mortal turret
#

I am not sure what I can do on my end anymore. First 40 hours in the game and I had zero freezes/stutters/desyncs. I am not exactly sure what to call it.

I tried to reinstall the game, reinstall Windows, troubleshoot my internet connection in every way and it works correctly.
The game is unplayable from the sheer amount of these freezes I see, they last about 0.5 seconds but can get chained one after another making team fights impossible.

There is no drop in FPS - no lag spikes or connectivity issues that I can notice. What is this connected to? My friends on low end gaming rigs and poor internet connections do not experience this.

ocean harness
#

have u deleted the user folder?

burnt mulch
frosty garnetBOT
#

@hybrid spruce, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Holding pov concept i just made (looks a bit janky but idk how to do modeling stuff so this is all i can do lol)```Attachments:
<https://cdn.discordapp.com/attachments/524577494863708180/1019729486134132838/unknown.png>
hybrid spruce
#

bruh

#

damn i lost the image

#

unfortunate

mortal turret
atomic cipher
#

@inner yarrow welcome to the p2w Hunt

unborn wadi
main cradle
unborn wadi
#

Pitcher has never been s tier

late wind
#

Since you seem to have forgotten, frags exist and are pretty deadly. Adding pitcher to the mix amplifies frags to an obscene degree. As well as any other throwables (sans knives, tomahawk, etc.).

unborn wadi
#

“Since I seem to have forgotten”? Lol what? Step down there son. Pitcher is a good perk, but it’s definitely not an S tier perk. Frags are great, as are many throwables, but the need for pitcher is niche. Doctor is S tier, always useable and useful, packmule is the same. Pitcher doesn’t even come close to them

#

Bloody hell, what a level of condescension

late wind
#

A trait that outright increases your ohk distance without having to directly expose yourself to your opppnent isn't S tier?

subtle elbow
#

Well, no IMO. You can easily live without pitcher. I can't remember the last time I even bought pitcher

late wind
#

You can easily live without any trait. It's just about how much easier they make the game to me.

subtle elbow
#

Doctor, IMO is necessary

#

Attrition hits you hard in a prolonged gunfight

late wind
#

I'm not denying doctor is S tier. It takes a lot of stress off you the player. Especially when combined with physician.

subtle elbow
#

IDk, if Pitcher is S tier to you, then awesome. For me, there's so many more perks I'd rather pick

late wind
#

I mean there's only a scant handfull of perks that I'd consider must picks. And yeah you're right. Doctor is definitely one. But pitcher is absolutely in that tier to me.

subtle elbow
#

For me, It's Doctor, Physician, then weapon related traits, then packpule, then silent killer and light foot, then frontiersman, then whatever misc perks I can grab with however many points I've left

late wind
#

My instant picks are Beastface, Bulwark, Packmule, Doctor, and Pitcher.

Everything else is just icing on the cake. Or too situational to commit to.

subtle elbow
#

I don't really care much for stealth, so I never pick Beastface. Bulwark is too situational for me to ever consider

#

Most people use frags, anyway, and bulwark isn't affected by frags

late wind
#

Bulwark protects against explosive ammo (I think). And I see enough dynamite to make it a decent pick.

Beastface is nice because it keeps noise traps quiet until you're ready. Then you can ensure they go off when you want them to.

radiant river
#

@queen jungle

#

it says twitch drops coming soon its not that vague

queen jungle
#

The youtube clarification post got bodied

radiant river
#

i dont see why theyre being so vague but its nothing like the black market

unborn wadi
queen jungle
#

I like beastface, it's not s tier by any means but it does save you some time skirting around some soundtraps in a good amount of situations

#

Bulwark is a nice "gimme" 2 point perk to save you from xpo crossbow and lance one shots

unborn wadi
#

I’m not taking insult, I’m critiquing priority picks. Beastface and bulwark are nice perks, sure, but few people would class them as priorities.

queen jungle
#

I prioritize bulwark if I have the points to spare, it doesn't come into play super often but I know for a fact it's saved me more times than I can count on my fingers and toes and that's enough for me

#

My priority perks are probably weird but I try to prioritize like this:

Doctor>Gator Legs>Bulwark>PackMule>Physician>Frontiersman>Pitcher as my top 7

#

Depending on the build I'll prioritize Quartermaster before Packmule but after Bulwark, or Resillience before Gator Legs if running with people

#

Also just depends on how many points I have and how I can slot my choice perks in with the points I have available

feral oriole
#

not running greyhound after every match

balmy sparrow
#

Ok but
Kiteskin and lightfoot

feral oriole
#

If I have 1 trait point after I get my essentials kite skin is always a must

queen jungle
#

People are way too defensive about qp man

#

it's got issues

#

Nobody is even willing to have a discussion about it

feral oriole
#

What’s wrong with it

queen jungle
# feral oriole What’s wrong with it

The end holdouts just turn into a bunch of people sitting outside of compound waiting for someone to push because of the way traps spawn. With the random gear you get it's impossible to push a wired-up compound because you'll just get blasted the second you try to clear wire with melee or pushing

#

Literally all I want to change is for concertina wire to not spawn

#

It's way too easy to wire up a compound and become basically invulnerable speaking from being on both ends of it

#

It's incredibly not fun to be punished because you're the only person in the lobby with the balls to even try

signal mural
# queen jungle The end holdouts just turn into a bunch of people sitting outside of compound wa...

In what region is this somehow a regular occurance? I'm not a fan of QP but I put in my time to get all the trophies out of it. My experience was usually:
A) Hauling ass everywhere to open the Wellspring first
B) Getting sniped by a slow mover more focused on KDA than the Wellspring
C) Getting in early spawn confrontations that lead to other players coming to try and clean up.
D) Wellspring holder trapping hallways & using rooftops to defend his turf - prioritizing areas with church towers & covered bridgeways.

I don't understand how everyone in a QP could survive toward the end and somehow all center in on the same Wellspring location. I thought players had some control as to where the Wellspring would be by getting their last rift token at a desirable location...

queen jungle
#

Generally 1 of 3 things happen, either there's only 1 or 2 individuals alive at the end and you can enjoy the soul crushing experience of trying to break into a wired up compound alone with someone watching the few possible entrances, if you're lucky you have a dynamite or two but that's not always guaranteed to bust all the wire because it's wonky sometimes, plus they might have more wire to just toss out.

Second is where you actually have a good fight over wellspring with 3 or 4 lads pushing an untrapped compound, in which case the best man wins and it's a good time by all.

Third is where the entire server or at least 4 people are fighting over wellspring, but wellspring has blocked off the only available entrances so if you ever try to clear wire you'll just get plinked at by one or two other people playing passive outside the wall

signal mural
#

Oh, yeah - Steam achievements is just too long to write. I'm on PC too but EU servers usually.

queen jungle
#

The third and ifrst situation are just not fun to deal with and not fun to play

#

I don't think concertina wire in particular should be allowed to spawn for players in QP, it creates boring stalemates

somber harbor
#

That being said I usually never bring bulwark unless I notice a bunch of people using explo crossy that day

#

I also think bulwark needs reworked to not affect bomblances and provide reduced frag damage instead

#

Its an incredibly rare occasion to get stuck by a bomblance and if you manage to hit someone with that dart then you deserve that kill imo

charred pine
#

About adding a Dr. King Schultz themed hunter; drawing inspiration from the character would be fine, but taking too much from him would be pushing it. If it was too obvious from the name, back story or his looks, it wouldn't be a character in Hunt, it would just be a character from that movie. That would break my immersion in the setting, seeing him on the field and just thinking "its that guy from that movie". Bit late to the party as it was suggested few days ago but I couldn't get it out of my mind. Every time someone suggests "add this character from this movie/game/comic book to Hunt" I feel hurt, as the thought of going too far on that road would kinda ruin the setting for me. I don't wanna think about other settings when playing Hunt

queen jungle
#

@sharp siren The devs have previously stated that death screams and bodies are supposed to be the only indication of a dead opponent.
They even removed live progress tracking to "Kill X hunters" quests because people used that to tell whether or not their hit killed the target.

signal mural
#

Does necromancer extinguish fire on a downed ally when only initiated, akin to having touched a burning ally?

sharp siren
#

But I get why they don’t, still sounded interesting!

vital drum
signal mural
nimble spire
#

@rigid basalt hmmm ashotgun with a silencer? This isn't CoD.

pallid kernel
#

as if having those kinda supressors isnt already kinda wonky

#

supressing a shotty is totally possible

rigid basalt
rigid basalt
pallid kernel
#

usually supressors act like a barrel extension from a projectiles perspective

#

but if we somehow can supress open backed revolvers, a supressed shotgun seems to be fine

charred pine
pallid kernel
#

theres no way that thing holds gas

charred pine
#

Yeah the silencer might be of questionable design, but the revolver itself works for silencing

#

"The revolver has a mechanism which, as the hammer is cocked, first turns the cylinder and then moves it forward, closing the gap between the cylinder and the barrel. The cartridge, also unique, plays an important part in sealing the gun to prevent the escape of propellant gases. The bullet is deeply seated, entirely within the cartridge case, and the case is slightly reduced in diameter at its mouth. The barrel features a short conical section at its rear; this accepts the mouth of the cartridge, completing the gas seal."

#

And I think silenced shotguns would make indoor fights more frustrating. Even if the shotguns could be silenced, they shouldnt be in Hunt

somber harbor
#

silenced shottys would be dreadful

#

getting into a compound only to get corner camped by someone with a silenced shotty who has already racked up some bodies in there would be the most infuriating shit

crystal plume
#

I don't think it would really matter at the ranges where shotguns are effective in Hunt anyways, especially assuming that the silencers will reduce that range even further

somber harbor
#

imagine dragons breath on a silent one

#

2m effective range

charred pine
#

So, a Silenced Flame Knife?

nimble spire
rigid basalt
rigid basalt
rigid basalt
crystal plume
rigid basalt
nimble spire
somber harbor
#

fuck it bro just add a deagle to hunt

#

add a deagle, maybe give us an MP5

#

why not?

tawny meadow
#

Because those wouldn't fit.

charred pine
#

I do agree with what Dav is trying to say there

#

Dolch is pushing it imo, weapons should stay pre-1895

tawny meadow
#

Why tho?

frosty garnetBOT
#

@obsidian wyvern, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Description: have roof access at slaughter 
Title: Would be cool if we could have roof access here at slaughter```Attachments:
<https://cdn.discordapp.com/attachments/524577494863708180/1019974276176154777/unknown.png>
latent forge
charred pine
# tawny meadow Why tho?

I like the game to stay true to its time, as I think of it as a version of our timeline but with the demon things added to it, everything else keeps chugging at its own pace

tawny meadow
sharp veldt
#

The Mosin was made in 1892, it is historically accurate

charred pine
#

While the demon thing is supernatural and differs from ours, still think the setting should keep consistency on the timeline and stuff. I dont mind bomblance as a what if AHA made this, but I would mind if Hunt claimed certain weapons were available earlier for no reasons, if they can come up with a lore fitting reason I could accept it

#

We cant just handwave things with "theres zombies, its not real" IMO

sharp veldt
#

The browning auto 5 (crown and king) didn't come out until like 1905 though IIRC

charred pine
#

Yeah thats also one which I dont like personally

tawny meadow
#

The reason for them to be out earlier could be "Ehy, you are fighting actual monster, try this thingy we have in development"

#

Hunters are playing weapons in early access

charred pine
#

Thats a good reason yes, if it was in development at that time

craggy pike
#

would be pretty funny if prototype weapons were extra clunky

#

this discussion sounds more like "i dislike semi-auto weapons in hunt", which i lean towards agreeing to as they take away from using classic weapons for the time like SA pistols, lever actions, etc. I don't like things being balanced with cost in mind especially for how easy it is to make money

native lodge
#

all the weapons except avto, were real or had atleast prototypes that existed around this time

charred pine
native lodge
#

which as far as "real" goes the weapons are pretty one the spot

#

very little suspension of disbelief, again expect for the avto... and the bomb lance I guess

craggy pike
#

the Huot, or the Avtomat in this game, came out in 1916, so we could get a 1911 pistol if we're working within a specific range

charred pine
#

We could, but also gives us the problem of whats the allowed time difference, 10, 15, 20 years?

craggy pike
#

that's up to the devs, i suppose

charred pine
#

And I can accept a conversion on an old gun, just like I can accept LeMat using cartridges

native lodge
#

I feel like the avto was made before they really got what they wanted down for story and setting, and weren't going to waste the asset, but since then there have been no guns that really go that far ahead design wise

craggy pike
#

personally i like when hunt adds something unique or weird, like the Alamo contraption

charred pine
#

I do like the unique and weird guns like bomblance and Alamo, I can accept that some guy made em and AHA picked them up even if nobody else did

native lodge
#

can't think of any gun thats designs are post 1800's other than avto

#

yeah looking at it now there isn't a single other gun that wasn't designed before the end of the 1800's

hearty rivet
#

@obsidian wyvern what in the world is going on with your colours? That looks awful, is there something wrong with your game? 😦

#game-ideas message

#

@timid dune I think it was Homereel who suggested something similar, like 3 teams spawning in one closed off compound and then fight to the death.

Sounds super fun. But Crytek is probably worried about splitting up the player base if they'd add too many different game modes. Could be something for a seasonal event tho?

timid dune
#

Yea sure! I like the idea of having it as a season. Just a idea for fun 🙂

rigid basalt
timid dune
#

Could be fun as a fight pit thing. I could see a event skin like the red neck having more scares and gladiatoresk/preadtor vibes with trophys and skull armor

somber harbor
latent forge
rigid basalt
craggy pike
hearty rivet
craggy pike
#

yea, increased contrast helps them see hunters better

hearty rivet
dim heron
#

Accessibility options for colorblind possibly

craggy pike
#

could be

hearty rivet
#

I'll pretend that's the case for the sake of my sanity 😄

native lodge
#

I man you can use reshade to see better or you can buy a really good monitor that will also let you see better

#

just kinda an aspect of modern gaming rn

hearty rivet
#

I have 20% or so of the eyesight a healthy person has so I can sympathise with not seeing stuff in game but I think I'd rather play something else than having to endure those colours 😦 But if it works for them, good on them.

frosty garnetBOT
#

@abstract urchin, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Quick suggestion: When you hit find partner button and it finds a team for you (random) it should have a very small timer for people to hit ready if any at all I find the process a bit redundant because well its random until you give the choice of inspecting and choosing if you wanna stay with that team or not  and in many cases troll like to sit and hit no button at all until people leave punishing the first one that left but not the troll. So the suggestion is as soon as you hit find partner, well just find and send to the match right away, there is no need for inspection and you can get ready in the lobby way before hitting that button.```
queen jungle
#

@timber timber Number of kills does not matter for matchmaking, all that counts is the Team MMR. If you just play long enough, you can get tens of thousands of kills and still only be an average player.

timber timber
frosty garnetBOT
#

@rotund crag, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Requesting a Clown Hunter Skin of some sort old timey carnival clown```
queen jungle
ripe basalt
#

@pastel holly Bug reports belong in the bug report channels. Thank you.

#

@barren minnow You can post that in the #bug-reports-pc or whatever correlating channel it's connecting to, thank you.

#

@gritty root There was an EAC change directly connected to Scripts. Also, use the bug channels to report bugs. Thank you.

#

@atomic cipher Bug reports go to the correlating bug report channel. If otherwise, you can use #game-questions. Thank you.

#

@keen bolt Your post is being removed strictly because there is no feedback. Only a screenshot with no context.

#

@tawny merlin Please use the correlated bug report channel for bugs, thank you.

dense sapphire
#

izo popping off

ripe basalt
#

I've seen some community complaints that #feedback and #bug-reports-pc are both being used incorrectly and it's making it harder for users to use the channels correctly

#

ConcernedFrogeFirebomb Time to come in with fire

#

@strong tapir I missed your tag, but yours was deleted because it wasn't feedback. You asked a question. Whether it was regarding if it was a bug, hacker, or otherwise was unclear.

strong tapir
ripe basalt
#

Just from teh screenshots, it's hard to say what happened as it doesn't show us the damage recap

#

If it was from bleed, shotbolt, ect

daring isle
#

Make it so duelies, levering, fanning, avtos can't 1 hit to the head. If it is no skill spam RNG, at least make it a two tap minimum.

stray horizon
#

I mean i feel you cuz I swear I'm always the first one on my team to get popped in the back of the head but like it's a realistic gunplay game though, like you get shot in the face you got shot in the face it don't matter they were holding another gun while they did it u dead yo

daring isle
burnt mulch
#

it kinda is.

#

point your gun in a direction without aiming down sights and it'll go in that general direction

rigid basalt
burnt mulch
#

yes... and the barrel points in their general direction

#

so the bullets go in their general direction.

#

did you want the viewmodel's guns to accurately reflect where they're going to shoot? because that's just advanced sway

rigid basalt
burnt mulch
#

I don't think I'd want Hell Let Loose sway in hunt.

#

and I don't think I'd want the gun to come out of the barrel of my gun for various reasons.

#

it comes out of your camera.

neon basalt
#

after finishing Serpent's Moon Event, Im more in love with this game, I gladly paid for the Season Pass, but as a customer I have one complain which I think is fair to express and taken in account because I'm speaking on behalf of everyone here: please give us better servers!! I will love to give this game a 10 out of 10, but because of servers: 8 out of 10 for me . Thanks devs for such amazing event!

daring isle
# burnt mulch it kinda is.

It doesn't go in the general direction, they can be right in front and you can get no hits. It's absolutely requires no skill and only provides an entry for the new player who doesn't usually play FPS games to get into it. In that respect it is good, for the players who actually play with the aim to get better and cop a random headshot because RNG had your number, it is ridiculous.

burnt mulch
#

uh.. yeah. it goes in the general direction. that's what it means to go in the general direction.

#

in terms of no skill, what's the difference between a player using dualies slinging shots vs someone using say.. a new army slinging shots?

#

if I have the same level of accuracy as dualies, firing at a similar rate, the RNG is functionally no different from my chance to hit from skill

#

I can "get lucky" with shit aim

#

the only thing dualies does is set a skill floor, such that anyone shittier at aiming than dualies can use dualies instead.

daring isle
burnt mulch
#

because you missed. how do you think it works?

daring isle
#

You can't have the same level of accuracy with duelies. The crosshair is monstrous. That is why it is a no skill loadout.

daring isle
burnt mulch
#

give me a video and I'll tell you lol.

#

how do you think it works

#

game rolls a dice to see if it hits anyone inside of it?

daring isle
#

Exactly, it is RNG.

rigid basalt
rigid basalt
burnt mulch
#

tell that to him not me

tight delta
#

Managing RNG is technically a skill, meaning only engaging enemy player when they can't shoot you back or when you are guaranteed (or very likely) to hit. But less RNG mechanics would be cool, how would you change the dualies to remove RNG?

burnt mulch
rigid basalt
#

unless u aim down sights then it goes where the barrel points

tight delta
#

Removing established mechanic altogether doesn't sound like something Crytek will ever do.

rigid basalt
tight delta
burnt mulch
#

yeah no..

#

you'd get even more complaints if it was consistent

#

if you want a fast firing precision gun, just use a single slot double action

rigid basalt
burnt mulch
#

tf you mean? you're aiming down sights. adjusting your aim for the next gun coming up is no different than adjusting for recoil.

tight delta
#

Medium weapons are wildly inconsistent especially at longer ranges already, if dualies were tweaked to be ever more inconsistent with added crosshair / iron sight sway, couldn't that work?

rigid basalt
burnt mulch
#

???

#

then there's a hipfire reticle.

daring isle
burnt mulch
#

and the bullet goes somewhere in the reticle

burnt mulch
rigid basalt
rigid basalt
burnt mulch
rigid basalt
burnt mulch
#

that's just point-accurate ads except without the sights.

#

they'd certainly have to crack down harder on screen overlays

#

if dualies in hunt were like that, it'd literally just be "can you tell where the center of your screen is?"

#

or "did you tape a crosshair on your screen?"

tawny meadow
#

Unpopular opinion: dualies now are in the correct spot

burnt mulch
#

which is fine for tarkov since that's the main way to actually aim and shoot

#

I want crouch accuracy back 😦 but I concur.

tawny meadow
#

That was the final adjustment they needed

#

in my opinion

rigid basalt
#

additionaly if u look at it the crosshair in hunt is not center screen but a bit lower so would also not work with a good amount of overlays

burnt mulch
#
  1. if you want to offset, then offsetting would definitely make dualies harder to use. but that just makes it alternate between two points, which you can quite easily do with an overlay.
#
  1. I know the crosshair is lowered. if your overlay can't do that then you need a better overlay.
tight delta
#

What if the offset was dynamic? As in the crosshair moves and sways on your screen.

burnt mulch
#
  1. if something like this was implemented, the skill to use dualies would be completely separate and unrelated to any other skill you build in the game.
#

the point of dualies is really quite clear, and the first guy touched on it a moment ago, abeit with a bunch of salt.

#

provides an entry for the new player

#

in addition, there is a level of skill expression in using dualies, even if it's not "haha i clicked head".

rigid basalt
#

yes but removing the rng would allow for more use of skill and less beeing dependent on luck