#feedback-discussion

1 messages · Page 8 of 1

inland yoke
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this shit hella confusing for my tiny brain

unborn smelt
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If the server gets the info the high ping player shot, but the server during validation sees they were already confirmed dead at that time, the shot should be invalidated

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what confuses this even more is that hunt is projectile based - not hitreg

inland yoke
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Like, theoretically both could shoot at the same time and kill eachother, like if both has 0ms ping, but it happens way too often for this to not be because of ping

unborn smelt
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so a bullet can persis and keep traveling it's direction as long as the shooter was alive during the creation of the bullet, and it will still be lethal if it arrives even if the shooter died while the bullet was traveling

unborn smelt
inland yoke
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New army shooting bullets at the speed of a crossbow

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hate that gun xd

unborn smelt
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at just 10m a Winnie bullet with 400 m/s takes 25ms from start to hit

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10m is exceedingly short

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best seen during the event - try searching for sneks with the base 10m radius

inland yoke
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Couldn't they delete the projectile that someone shot if they died right after but had a ping? Like i cant do the maths to give u an example but i hope u know what i mean

unborn smelt
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however yes tha amount of trades can definetly feel wonky and outright bad in some cases

unborn smelt
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you'd fuck over someone that would have made a legit kill

inland yoke
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Like if someone shoots a bullet but dies instantly and has a 100ping their bullet would be deleted if it was shot out x seconds / ms ago

unborn smelt
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in fact that's how it was before the big trades change

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and tonns of peeps came and complained with video evidence of shots that should have ended in trades but didn't

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and they, very understandybly felt robbed

inland yoke
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idk when that trades change was apparently but it's completely normal in all games that you shoot on your screen but the bullet doesnt go through because of your ping, happened to me in hunt recently which was weird because i thought their system made that impossible

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mostly know it from CS and VAL

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Like, theres nothing to complain about imo

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it feels trash but if you have a high ping that is to be expected no?

unborn smelt
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not sure with Valorant

inland yoke
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Valorant also hitscan, but the point wasnt trading, it was that your shots only happen on your screen if you die right after

unborn smelt
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But for example BF games have had trades for ages since it's also a projectile based system

unborn smelt
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due to ping

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Hunt should very much have that happen too

inland yoke
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But people... complained and got that removed? Idk if i understood what you said earlier but thats what it sounded like to me

unborn smelt
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however if the projectile was created while alive, but the shot lands quite a long while later - because of travel time, it may seen like the shot wen't of despite your death

unborn smelt
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before the trades change what happened was two players shoot at each other - Both are alive at the time the projectiles are created. one dies while his bullet is still in the air. The server invalidates this bullet that was created before they died. hence no trade happens

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after the changes Both shoot at the same time, and both are alive when the bullet is created. First one kills the other guy, but that guys bullet is still flying in the air, striking the first shooter lethally - so a trade happens

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Now an in validation is supposed to happen if a player shoots another - the server says yes the guy you shot died. after the server agreed the guy is dead, the now dead guy sends the info, i shot the guy that shot me on my client. The server then invalidats the high ping guys shot because his projectile was created after the server already deemed them dead

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the important distinction to be made is was the projectile created before the guy died or not - not if the projectile lands while they're dead or not

inland yoke
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In theory that sounds like trades should be a rare thing and not an issue

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but it can't be because something is definetly not right with the amount of trades there are in the game

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Does the server check whether the person was dead for the server or for the player?

unborn smelt
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That's a gut feeling and not my call to make. To me it makes sense that there's a long trade window with weapons with that low velocity

nova canyon
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yeah, that's what i was gonna say, the time of the trade window is not only to compensate ping but also velocity

unborn smelt
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I can only explain the info the devs put out in their blogs and explanation videos

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Like for example If you shoot a guy at 10m with a shotgun - it takes 25ms for the bullet s to hit the other guy - if the other guy shoots within the first 24ms, his bullets also take 25 ms to hit you - adding up to an absolutely natural, trade window of 49 ms max - completely ignoring ping or system delay

inland yoke
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but 49 is incredibly short, even if it sounds like a lot. Like, many people play on a ping between 30 and 60

unborn smelt
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make that 2 winnies at 50m and we're at a natural 124 ms for the traveltime on the first guy + 125 ms on the second guy for a total of a totally legit 249ms trade window

inland yoke
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long range trades aren't an issue for anyone though? Like they don't feel unfair at all atleast not to me

unborn smelt
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in CQC far more guns are capable of OHK's, and far more OHK's happen because it's easier to hit a big target

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Again i can't say it's working as intended - nor can i confidently say it doesn't - i can just explain the infos the devs put out there and can do some math to show the numbers

inland yoke
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I mean, the system sounds alright, perhaps gameplay wise everything is actually as it should be and trades just feel unfair

tribal wyvern
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@visual moat
Thats just to much for a boss in a pvevp game.
Make it simpler. And no invisibility buffs imo to AI.

Having a boss kinda vanish & spawning a few grunts you gotta deal with (kinda like assassin) is pretty cool.

lone granite
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Essentially what feedback is anyway. And they already think they're right. They provide video evidence that shows they're wrong and you let them know, but they'll be quick to tell you to shut up and your "opinion" doesn't matter.

It's a joke, straight up.

visual moat
mystic cargo
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is there someone in charge ? they say in support you used third party in your game and i got permanent ban, but i dont even used any macro or crosshair program, i dont even break any rule, i got 1700 hours of that game and unlocked every single legendary why the fuck i just do that for no reason there ? please someone help

inland yoke
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@mystic cargo Well, what third party software did you use if not macro or crosshair program?

mystic cargo
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i dont used any third party program dude, im skilled

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may be it can be a virus can look like third party shit or something else i dont know, i just want my account back

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i need help

inland yoke
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well, this is just the discord

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write the support i suppose

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crytek support that is, not here on discord

mystic cargo
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support wont return fast, they returning like 10 hours later and they just told me im using a third party program LMAO

inland yoke
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It's your only option though i dont know what else you are expecting

mystic cargo
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dont know may be some hunt dev in here ?

inland yoke
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That was meant for Crowlander

nova canyon
inland yoke
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Like, noone is gonna unban you if you actually hacked

nova canyon
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i mean, don't think cheater are smart, they'll try to justify themselves in public

worthy knoll
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@inland yoke I think new bosses should not be harder and more interesting mechanisms sound harder. (if new Mechanisms are just interesting I would be fine)
Usually I avoid doing the assassin because he takes more time (except with poison crossbow) and cannot be rushed not even with sticky. And getting attacked while doing the boss sucks.

Bosses being avoided should not be the case since it's what brings teams together for PvP.

nova canyon
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@mystic cargo do you by any chance use any overlay program like overwolf or reshade ?

nova canyon
inland yoke
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@worthy knoll Interesting mechanics CAN be harder to deal with, but don't have to be. I personally don't think any boss is "hard" unless you are fully new to the game. The assassin can be annoying but isn't really hard at all just like all the others.

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Then again the spider running 37 times around the boss lair before you can hit her once is also annoying lol

nova canyon
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Assassin is the more predictable, he Can hardly Fuck you UP

Spider is straight annoying and Can make you loose a lot of Time and therefore Fuck you UP

Butcher is the quickest to kill but if you take a hit you are in a lot of danger

inland yoke
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Speaking of the butcher, anyone else feeling he's bugged lately?

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Feel like sometimes he just doesn't get staggered when he should

nova canyon
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It's probably a timing issue, you can't stagger him past a certain point of the attack animation

inland yoke
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Did they change something about him though? Cause this issue is rather new

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Or scrapbeak and butcher having a different time confusing me

nova canyon
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Mostly the above answer, i didn't notice anything lately

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but could still be a bug tho

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@worthy knoll If you want a tip with the assassin: Don't run after him, he will always try to attack you in the back, so just stand still, he'll go out of bug form

inland yoke
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Fire (mainly lanterns) are also really good against him as they insta-kill his clones

nova canyon
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for the clone, getting one on you and avoiding the assassin attack (by running) will end the Enrage phase it seems

worthy knoll
nova canyon
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i mean, boss are meant to take time

worthy knoll
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Spider is a close second but at least you can use a sticky when u got one

unborn dagger
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@warm zephyr ngl I like that the signee is a trait since it gives me more of a reason to keep my hunter alive.

warm zephyr
unborn dagger
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So what are you suggesting to make it then?

warm zephyr
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suggesting signee to be bought with 2 points and not take up a trait slot

unborn dagger
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I suppose that works too, definitely think the trait cost is too high

nova canyon
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@warm zephyr Event not having impact on PVP is exactly how to make a grindy event

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When old event used to not have effect on PVP, people where just running around in greyed zone to farm point with nagant poison

nova canyon
mystic cargo
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i got vortex and wemod for singleplayer games

nova canyon
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one of those might have been flagged by EAC

mystic cargo
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i'll take that to court, im not a cheater and crytek stole my account, this is not over here

mystic cargo
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when i ask to support show me the game of mine while im using the hack, or wich hack tool im using, they saying "we cannot give information" huge bullshit, this is clearly a theft dude

nova canyon
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they can't provide any info for two reasons: they don't store matches, and those info are exactly what cheaters need

mystic cargo
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yeah thats why they stole that account from me so perfectly

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i dont give a shit i dont even used any tool to make game easier

nova canyon
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Do you know what terms of services are ?

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You'll most likely loose your case because you basically signed a contract with crytek that allow them to take the game from you if they judge that you broke said ToS

little estuary
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Me and my friends really dislike boss layer campers and came up with an idea that we think might fix that. Reducing the timer to 30min but instead of instantly dying after the timer runs out, from the location of the bosses or the boss corpses a fog spreads that deals damage over time that would force players to move and play a less campy way, which in my opinion would make the pvp experience less frustrating

mystic cargo
dense sapphire
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@crude karma (Bornheim Extended Legendary)
Funny you should say, it actually DOES have a legendary skin but it's exclusive to a twitch drop event from 1-2 years agop

nova canyon
warm zephyr
nova canyon
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You are asking for Event to have less impact on PVP

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But it would be bad, because it's how it used to be

warm zephyr
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how exactly?

nova canyon
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people used to avoid PVP to farm point

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and therefore.... just avoiding people and not playing the objective

warm zephyr
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hasn't changed

nova canyon
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it has, now people have to sacrifice snakes, so at least get near the lair

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looting hunter is more rewarding than farming

warm zephyr
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and how does your point clash with my idea?

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what do you think i meant when i say it should affect pvp less

nova canyon
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that it shouldn't affect pvp ?

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And that's exactly the problem: event should affect PVP

warm zephyr
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I'm saying that i shouldn't have to choose between spending resources to get more points or spending resources to win fights

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you explained nothing

frosty garnetBOT
#

@fickle raven, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Idea: Unannounced boss coming into long standing events

My idea is around is when there is a new boss being announced or coming into the game, instead of announcing it fully could it be released slowly over a long standing event similar to the current event?

The idea is that there is hints as you play throughout the event that a new presence has come to the bayou, with certain items etc being around the map or whatever you would decide.

Then when you get to the point in the event marked via collective points or whatever gauge deemed necessary, the boss logo will appear with a question mark, and we have to do certain things on the map to get the boss to spawn (Something other than clue collection for example)

We then find a brand new boss with new mechanics and no idea how to fight it along with having to fight other hunters in the process.

I feel this idea would be beneficial for player retention throughout long standing events.```
digital nacelle
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@pallid idol I’m not sure a damage reduction is necessary for sparks pistol. while it is true that sawn off rifles do less damage they also maintain rifle dropoff while sparks pistol does not

unborn smelt
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they didn't say because of the dropoff

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And the sparks pistol has an even shorter barrel yet no dmg reduction. Just goes against the consistency

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besides the sawn off rifles wouldn't have needed a nerf either even tho they retain rifle dropoff

digital nacelle
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it’s a bigger annoyance for sparks pistol is the problem

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no flash bomb kills :(

unborn smelt
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I mean yes - but tbh i think it's kinda fair if the pistol can't do that

digital nacelle
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:(

frosty garnetBOT
#

@midnight wolf, your post below has been deleted, as it doesn't follow the required format.
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@warm zephyr Crytek is making it hard/inconvenient so you buy the contracts with BBs. $$$```
warm zephyr
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@midnight wolf just how it is. they milking you now

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i personally refuse to spend another cent as protest to their asinine anti-player decisions. you do you

balmy sparrow
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Swaffin be like BigBrain

native lodge
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ConcernedFrogeHat just gonna be some people who can finish the event and other that can't just the way it is

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wouldn't call the inability to accommodate every players time schedule anti player tho

frosty garnetBOT
#

@echo fulcrum, your post below has been deleted, as it doesn't follow the required format.
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Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

We need new contract bosses already.  Tired of killing the same few.  Skins, new guns and map tweaks are great in all.  But new BIGGER harder to kill bosses would amp this up.  Like no boss should be killable in two moves.  Most games I play now the contract target is ignored and its just solely a PVP.  That's how stagnant they have become.   Would love to see like a troll that that spawns in open fields.  Big ol 15/20ft troll  throws zombies/horses at you to kill you.```
unborn dagger
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@soft river Centennial talon is a MUST

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I'm enjoying using Lebel talon more than before

soft river
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that and a springfield musket bayonet

queen jungle
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@cedar heron The devs have stated in the past that there are not enough players for South African servers to be worth the investment.

half stag
# soft river that and a springfield musket bayonet

"BUFFS: another fire rate buff to hipfire, right now its actually slower than iron sights with the trait (and a little slower than without), which doesn't sound right. the hip fire rate buff would only apply to the gun without levering, right now the speed is perfect with levering. a spread buff, for hipfire and levering." Yea, I noted that as well and asked the devs if it was still bugged with the delayed trigger pulls, and apparently no . . . that's the new intended rof for the cent's base hipfire. (very odd considering the winnie 73 works just fine now)

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it should be the exact same as iron repeater rof, but its not

soft river
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its not the same yeah

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i tested it

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wait its intended

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it should be the same

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rn hipfire is ass in comparison

half stag
# soft river wait its intended

well in Crytek's eyes, its intended, lmao "I have checked with design and this is the correct rate of fire for the centennial in hipfire." Seems like they still got someone over there who hates the cent

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also on top of that the winnie 73, without iron repeater, is bugged so that you can fire earlier than the cycling animation should allow, which means you don't really need iron repeater currently (although the animation will not have the ironsight visible for you if you fire it early)

soft river
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why do they hate the cent so much

half stag
unborn dagger
whole python
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Can we talk about bluescreens on Playstation right in the middle of a gunfight and me loosing my hunter with 1200$ Loadout?

worthy knoll
native lodge
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they hate the cent because they won't buff the least reliable part of it?

soft river
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you deny the reliability of hipfire

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also the problem is that the hipfire rof is inconsistent with otehr guns

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in that its the worst

worthy knoll
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It was bad from the start. The only medium rifle that cannot kill a downed hunter, the RoF was bad and it's price was way to high at start.
Tbh it still is, looking at the Vetterli which is 105 Dollars has variants, is cheaper and only it's RoF is less....

soft river
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when it should be the fastest (without the trait) but closer range

worthy knoll
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Even now its still underperforming.

soft river
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that is again just wrong

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use centennial fmj

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it changes the gun

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it becomes good

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from good

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good to good (its a good gun)

native lodge
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I deny the reliability of hip fire because its unreliable....

soft river
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it comes in clutch

native lodge
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nah

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if your aim isn't better than hip fire even at close range thats not an issue with the gun

soft river
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it should still be buffed

native lodge
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no reason to buff the least usable part of the cent tbh

worthy knoll
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Ah yes, even more money invested, no ammo from normal crates and loosing the one thing the centennial was outstanding...

Whoever relies on hipfire must be desperate either way.

Give it +2 dmg and it at least is s bit more reliable in longer fights.

But still... The Vetterli has FMJ too, more reserve ammo and better dmg while being cheaper or costing the same when using Deadeye or Bajonett.

native lodge
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if cent got 125 damage it would just be out right better than the vett tbh

soft river
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vetterli fmj is also 350m/s

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which is a strange number and unless you're used to it

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its hard to use

native lodge
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it makes the vett a close/mid range monster but underwhelming at distances the cent with fmj is still very good at

soft river
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i think you guys also overvalue the 130 damage

native lodge
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since cent fmj is 490mv which is the best velocity of any fmj rifle in the game

soft river
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how much hunters don't have that small chunk

native lodge
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no 130 damage is a big deal

soft river
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that is true

native lodge
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oh ye

soft river
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i use cent fmj all the time

native lodge
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cent fmj might be my most used weapon

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not having 125 damage is its notable weakness but one it should have

soft river
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i don't even want a damage buff

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i don't want the centennial to be good because "HUUURRR DAMAGWE HIGH"

native lodge
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imo with the rof buff the cent sniper made the cent sniper really good

soft river
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i want it to be like the winfield 1873

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a versatile weapon

native lodge
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it is now though

soft river
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but one i can use because i can't use 330m/s or compact

soft river
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an aperture variant i would use a lot

native lodge
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vett might be my second most used gun and I love both for different reasons

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yeah I guess some variants would be good

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as fun as it would be I don't think good to let crossbows launch frags really far

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also all of those items would clip weirdly in the crossbow

radiant river
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Hellfire crossbow would be insane though

worthy knoll
worthy knoll
soft river
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i use the centennial at any range and 480m/s does the job

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and 350m/s is not a speed i'm used to

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and it really shows when at ranges

digital nacelle
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@crude karma my guy forgot the stockfield 💀

crude karma
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?

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I did specify the Scottfield Swift

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I already know the base scottfield as well as the brawler and spitfire has a couple variants

native lodge
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as for the cent its a head clicker and its rof mv lets it do that much better than the vett, giving it damage too would be out doing the vett on almost everything

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now the cent is the better marksmen rifle that rewards skill and the vett is better all rounder close to mid range rifle.

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I use both extensively

digital nacelle
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which also has no skin

crude karma
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Felons Six and Ten Paces

digital nacelle
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that’s the base scottfield

crude karma
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Ah, completely fogot about the precision. Dont know why, but stockfield made me think base scottfield, but either way, point still kinda stands that the bornheim extended needs some legendary love. Its been around much longer than the scottfield, and the scottfield has been gettin quite a bit of love lately.

digital nacelle
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just don’t forgot the beautiful stockfield

worthy knoll
radiant river
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Longer range 125 hits

burnt mulch
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I think they're referring to the odd muzzle velocity of 350.

radiant river
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True

burnt mulch
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honestly, it is a 12% difference in muzzle velocity, which is somewhat significant.

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(compared to 400, which I'm using as base)

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if you compare it to the actual velocity of 410 it's a 15% difference.

frosty garnetBOT
#

@azure swan, your post below has been deleted, as it doesn't follow the required format.
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I think it will be fun to have meathead spawn and the evac points. It'll spice things up!```
nova canyon
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@versed iron Uppercut has six ammo in magazine + 9 reserve
Sparks Pistol has 1+14
They are already matching

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@frozen vector people can't hide their name, only their stats, you Can still report them if their stats are hidden

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You may have accidentally pressed the Hide Name Button on the team details tho, wich is mainly a streamer feature

frozen vector
nova canyon
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Because you clicked the Hide Name Button down in the team details

inland yoke
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@quaint silo Taking double mines is already a huge investment, not really money wise as balancing around it is not good, but because you take up 2 tool slots meaning that, if you take a melee and a medkit, have no tools like choke bombs, decoy fuses etc. It's also not too hard to see / disarm them

quaint silo
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valid

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respect ur opinion on it

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I'd be fine with it if they did less damage in combination

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I'd even rather have it be a beartrap + a tripmine

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just for visability and also the rng factor of having to combo it like that

nova canyon
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@quaint silo there's no rng factor, concertina deploy barbed wire, barbed wire break things around.
Those trap are a money and slot investement, and you can only set up two most of the time, just watch your steps bro

quaint silo
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@nova canyon talking ab bear traps spawning

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thanks for the reply tho

versed iron
nova canyon
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if you empty your uppercut; it's the same

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people who played avto + double uppercut just emptyed their uppercut to get a greater reserve, that's the only thing that has changed

versed iron
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Yeah but that's very specific. In general people aren't going to do that. It's effectively a buff for rifles for half the price.

nova canyon
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it's not then, since your secondary has only one bullet in mag 🤔

versed iron
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And? I'm talking about the reserves of the rifle.

nova canyon
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but has i told you, what's the difference between someone that empty it's upercut and someone who has a sparps ? None

quaint silo
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there is tho

versed iron
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The difference is that your average player isn't going to do that

nova canyon
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yeah, you pick up 2 more ammo, lol

quaint silo
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also price

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also the fact that the sparks is able to be usable while an empty uppercut is not

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unless u wanna have players empty it

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and then select how many rouds they wanna load

versed iron
nova canyon
tawny meadow
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Price is not really a balancing factor

nova canyon
nova canyon
quaint silo
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Yep

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it def is a mechanic

nova canyon
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If you can afford Sparps, you can afford Uppercut tbh

tawny meadow
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SparLogoPS

quaint silo
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If u can afford a long rifle in the first place u can afford either of them fs

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but I would say that price is a factor that should be considered

nova canyon
versed iron
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It's double the reserves for half the price. Literally 0 trade offs.

quaint silo
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cmon bro chill, as I was bouta explain, for players who prestige regularly and also just do great survival wise, pricing is totally a factor

nova canyon
versed iron
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Price is totally a factor. Not the main one but it still is to some degree.

tawny meadow
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Nah, when i used to prestige it was not

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Price is a factor when it's too much for what you get. For example, on a bornheim price is a factor, since you get a 3tap gun for too much money

nova canyon
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when you prestige, price is definitely not a factor since you spent most of your time with budget loadout before reaching the long ammo rifle lol

quaint silo
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im glad bro, thats ur personal experience and anecdotally price does matter for me and the people I play with

nova canyon
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yeah, so price is a non issue here

quaint silo
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I am litterally about to prestige again with only around 3k

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price is an issue for me

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I don't understand why you refuse to see that

versed iron
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That's what Im saying

nova canyon
quaint silo
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bruh moment

versed iron
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Because the uppercut costs 300 while the sparks less than 150 if i remember right.

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That's why

nova canyon
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Yeah, and so ? Like we said, if someone is able to afford a long ammo rifle, he can afford both

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So he doesn't really care

quaint silo
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lol

versed iron
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Bruh

quaint silo
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mans is gonna die on this hill

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rather argue a single point to death than discuss it

nova canyon
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You are the one willing to die on your hill here

tawny meadow
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Don't die on a hill pls

quaint silo
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nope I actually even supported your side of the argument man

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u are just being argumentative I feel

nova canyon
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Climbing boy life :((

tawny meadow
#

Stay away from cliffs

#

😠

#

Anyway

nova canyon
#

But i like cliffs

#

But i did Deep water solo once, and it was the most scariest shit i've ever done

tawny meadow
#

Anyway, the advantage at ammo reserve the Sparps give is not that much, all factors considered.

nova canyon
#

^

frozen vector
# nova canyon Where the cursor is

I really thought I clicked that tho? In my screen i had some peoples names shown and some who arn't? is it possible to only hide a few players names?

nova canyon
#

Might be a bug tho ?

frozen vector
#

might be a bug? im sure that 3-4 were "hidden" and the rest were showing. and I am pretty confident that the person who killed me was "hidden" and they shot me from well across the map.

unborn dagger
#

@quaint silo Just watch where you're walking. It's your fault for walking right into a trap cause you didn't look down and disable or shoot at it.

quaint silo
#

ikr skill issue

#

thanks for the helpful tip bro!

nova canyon
#

I mean, he's right, stop pressing shit+w

quaint silo
#

love it

unborn dagger
#

Stop running around so much and pay attention to your surroundings

quaint silo
#

✍️

#

ah yes

#

thank you for the enlightening info

unborn dagger
#

You seem to have a hard time understanding that

quaint silo
#

I understand exactly what you're saying

#

unequivocally

unborn dagger
#

I'm sure you do

quaint silo
#

ty 😄

tawny meadow
#

Sorry, i missed the original point, what are we arguing about?

leaden belfry
nova canyon
tawny meadow
#

We also have a trait to see those in DS

unborn dagger
#

Exactly

nova canyon
#

Does it still shows Trap when you are climbing a ladder ?

tawny meadow
#

I don't think so

nova canyon
#

@queen jungle Surviving in QP is not random, you just have to win

worthy knoll
nova canyon
cedar heron
# queen jungle <@310474044686336000> The devs have stated in the past that there are not enough...

well there were enough players to sell to south africa. Its not a good enough answer. the game solely relies on official servers we cannot host our own. They are clearly making enough to afford it. They don't get to take our money and say its not worth the investment to actually give us adequate gameplay. even the ping restrictions can restrict us from playing entirely. So who do we speak to to make them reconsider because that is BS.

queen jungle
cedar heron
nova canyon
#

No is an answer

#

You may not like it, but it's an answer

cedar heron
queen jungle
burnt mulch
#

how is no not an answer, btw?

cedar heron
burnt mulch
cedar heron
cedar heron
# queen jungle I get that you may be struggling due to the ping limitations and I assure you my...

None of you have sympathy. Its too easy to say oh well wcyd. You guys don't have our problem. You weren't sold an essentially defective product. Try being told that the product you bought isn't going to work properly but it won't be fixed because it isn't worth it. So surely if you guys really cared this will somehow make its way to the devs and a PROPER solution will made. AND they can bloody well respond instead of hiding behind moderators.

wind stream
#

They are not hiding behind us moderators

#

we are just telling you what they said publicly, because they can't be everywhere

#

if you want to leave feedback you can do so in #feedback

burnt mulch
#

honestly literally what tf do you expect the mods to do about it? they mod the chat channels, they aren’t the guys making the financial and engineering decisions.

cedar heron
# wind stream

you mean like how they never reply to comments on their youtube announcements ever. its only ever recorded videos so that they don't have to directly respond to the blowback they get when they make a bad decision and stick with it?

burnt mulch
#

.. when what?

#

lol ok.

cedar heron
burnt mulch
#

sorry for discussing in the discussion channel?

hazy quartz
#

maybe answering the comments in video format is more effective than answering on every single comment one by one?

#

oof that escalated quickly

burnt mulch
#

smells toasty in here.

wind stream
nova canyon
#

Oh nevermind, he's burnt

warm zephyr
#

i mean

#

i do see why he's upset

#

i live in south east Asia and we don't have our own server

#

ping is horrible

#

packet loss constantly when it's peak hour

#

i speak Chinese but don't understand Chinese callouts

#

not to mention cheaters flooding asia servers

worthy knoll
#

Russia and China having their own servers that cannot switch to EU would be a dream

warm zephyr
#

you mean region lock. yes i support that. look at what chinese cheaters did to pubg

atomic sedge
#

#game-ideas message
Title: More focus on fixing game crashes/server issues

I dont get how this has 3 downvotes? i dont get how ths doesnt have 1 million upvotes

#

who in their right mind thinks they need new content every week instead of a smoother and better game

nova canyon
#

Because as stated before: they do both with every patch. If you don't put New content, player leaves

coarse hearth
#

Hey guys, I have bought the Eventpackage ingame, like two weeks ago and I still do not have unlocked the skin for the mine. It's supposed to be in the package... Crytek Support does not answer me at all! Anyone else have this issue?

nova canyon
#

Did you buy the guilded path or the other package ? They are two separate things

coarse hearth
#

The whole big package man with the skin! For 2700 something bloodbonds

#

I looked it up, it's called the serpent moon boost bundle for 2720 BBs - I bought that on July 27th... no skin for the mine. And Supprt is not answering...

#

This does not feel nice, since I own every existing skin(not the latest detective skins) and put a lot of money into this game.

soft river
#

@dry vortex Title: More Ammo Types For More Weapons

Pax and Springfield should get HV and and
No

nova canyon
#

Support will answer eventually, don't forget to provide them with screens

soft river
#

bad ammo type

#

hv SUCKS

nova canyon
#

HV is a nice ammo if you are not used to lead

#

And i agree that Springfield could beneficiate from it since it has a slow ass bullet

soft river
#

480m/s is not slow

soft river
#

thats the speed i'm used to because i use cent fmj all the time

#

same speed

nova canyon
#

And you being used to it doesn't mean that HV sucks

soft river
#

it makes the handling way worse

#

and springfield hipfire is very reliable

#

even when moving whilst not crouched

nova canyon
#

I don't play spitzer because i'm an old ass player that play since Alpha and basically learned to lead my shots UP to 300m, that doesn't mean spitzer sucks

soft river
#

its like vetterli and 1873

nova canyon
#

And ? That's the tradeoff, it's normal

#

That still doesn't mean it sucks, it just mean you don't like how it behave

soft river
#

also hv for springfield would put it near 700m/s

#

since the other hv usually give the speed a 200m/s boost

#

680m/s

#

you would see springfield marksman hv all the time

nova canyon
#

Yeah and what's the issue with seeing Springfield marksman with HV ?

soft river
#

it would quickly become meta

#

for snipers

nova canyon
#

No

soft river
#

yes

#

it has a quick reload and the marksman costs around 50 dollars

#

since other hv costs around 75-90 it would be cheaper than a sparks sniper

#

shoot faster than one

#

have a faster velocity

nova canyon
#

It still has the downside of medium ammo, it still is just a springfield

soft river
#

and only for extreme sniping ranges would it be useless

#

its not like a body shot from 150m away would be that good

#

do maybe a small chunk and a big

#

but then they just run away

nova canyon
#

How long do you play the game for ?

soft river
#

500 hours

#

and why does that matter?

nova canyon
#

I have my answer, thx

#

You clearly don't Know how the meta works

soft river
#

hours does not 100% correlate into skill and or experience

#

and you are using just my hours for that

#

a fascinating conclusion

nova canyon
#

Because thinking the Springfield would be Meta by getting HV is really New player thinking

soft river
#

it would be a very viable option for snipers

nova canyon
#

Meta probably wouldn't budge at all

soft river
#

i think you don't understand what i'm saying

#

it would cost the same as a vetterli

#

have faster speed than sparks sniper and mosin sniper without spitzer

#

have a faster reload than sparks sniper

#

have more ammo than sparks sniper

nova canyon
#

How, i remember who you are, you are the Guy who Said free loadout sucks and then Said that Crossbow/Machete was a good one 😂

soft river
#

crossbow and machete is better than 90% of the free loaduts i get

nova canyon
#

Bro, it would still be medium ammo, it wouldn't have the damage or a Sparks or even a Mosin

soft river
#

yeah but does that matter with headshots

#

you aren't body shotting at more than 100m

#

its not reliable enough

nova canyon
#

I'll let you live in your dream World where Springfield Can be meta

soft river
#

you just deny its capability because its medium ammo and sucks for body shots

#

but still has a very long 200m headshot range

native lodge
#

HV is easily the best custom ammo

keen mortar
#

Imagine gatekeeping a video game by judging someone else's hours. Lmao.

native lodge
#

headshots being so vital in higher tiers of player spitzer and HV are among the best ammos in the game, HV doesn't have a damage reduction like spitzer tho, its a flat upgrade to any weapon

#

although I agree gate keep based on hours is not good, springie HV would not be meta in higher tiers of play but I could see being common in mid tier

frosty garnetBOT
#

@mental umbra, your post below has been deleted, as it doesn't follow the required format.
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just let me see how much damage i did instead of how much damage i took its obviously 150```
coral nymph
#

I get that shilling skins is important, but is there any way I might someday stop seeing this notification again? No matter what I click on or even how much time passes, it does not go away.

crystal plume
#

Makes it go away

coral nymph
abstract elm
#

@dull quiver I'm pretty sure if you switch weapons while holding a lantern it puts it down without breaking it, which serves purpose of "placing" it

dull quiver
#

I know but that turns them off automatically, I was talking about about having the ability of leaving them on and dropping them

abstract elm
#

Hhhmmm true

frosty garnetBOT
#

@plush wraith, your post below has been deleted, as it doesn't follow the required format.
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a skin for the scotfield precision please? all the sneaky scoped anmd silenced wepons have a lot of skin this has none...please...```
sick anvil
#

@near elm leave secondary region unselecteded

near elm
#

not anymore

#

ok i had a visual bug or a bug in general, now i can unselect russia. i knew that this worked bevor, but thank you

#

can have fun again ^^

sick anvil
burnt mulch
#

@steel monolith psst, ammo box heavy melee one shots to head.

tribal wyvern
#

@steel monolith
I mean they are called "challenges" for a reason.
They're meant to challenge you, just ignore it if u dont wanna do it

#

@pulsar slate
Ye repeating summons is the exact point of it, congz, you figured it out.
But ye some summons could have the stars reworked, not really that big of a deal since u do it for the extra rewar

frosty garnetBOT
#

@eager sapphire, your post below has been deleted, as it doesn't follow the required format.
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https://youtu.be/7ugGN4dBH5U please add a new game mode for Duos```
#

@eager sapphire, your post below has been deleted, as it doesn't follow the required format.
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https://youtu.be/7ugGN4dBH5U please add a new game mode for Duos```
dense sapphire
#

@trail carbon (Rework Damage Reduction Traits)
I wholly agree with you yet this perspective is considered unpopular. I honestly don't know why but it is.

mighty cape
#

brand new today, I've had connection issues 3/3 hunts so far. never had these issues with CoD etc. any tips?

trail carbon
burnt mulch
trail carbon
#

@modest oracle (Silenced Pax) The devs are pretty good about gun realism, and the SAA physically cannot support silencers. In fact, the Nagant is one of the only revolvers in history to have a closed chamber, allowing it to be fitted with a silencer

quiet canopy
#

Hi are EU servers having issues as of lately ? i started playing this game some weeks ago with some friends and we were having a blast ! , but lately the server is just shitting the bed and its not ping issues its just like the whole game is running laggy, even the zombie animations are weird , shots miss when they are supposed to hit . Its like its a different game altogether now , both me and my friend having more than decent pcs and the game goes from 120fps to 40 for like a second and then goes back to full speed , is this a known issue with EU servers ? do we have any word on these from crytek ? thank you

modest oracle
# trail carbon <@382438513972609025> (Silenced Pax) The devs are pretty good about gun realism,...

So what about the Avtomat, Chain Pistol, the reload animation for the lemat, and some guns like the Nagant Pistol weren't even available during the time Hunt takes place in (1895). Other guns like the Bergmann (Bornheim) makes absolutely no sense anywhere in the world since it was only a prototype. The C96 (Dolch) is also pretty dumb because it wouldn’t have been common in the US until they were brought back by returning soldiers after WWI. Also the C96 was almost immediately replaced by the P08 Luger anyways because it was the much better design.

My point is they have allowed guns in the game that doesn't even make sense mechanically like the avto, I think they can figure out a way to modify the Pax to hold a silencer.

trail carbon
#

I wasn't trying to insult you or anything. I was just informing you that it is unlikely to be implemented for that reason

modest oracle
#

That's fair, I was just pointing out some aspects that wasn't realistic to have in the game. Thank you for your input though.

frosty garnetBOT
#

@visual moat, your post below has been deleted, as it doesn't follow the required format.
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Silent swarm of bugs creeping on hunters slowly. If you stay too long at the same position, they have time to reach you (if there's some close) and start poisoning you and have the assassin effect on your screen! They would be surprising and confusing, creating more chaos gameplay :GhostThumbsUp:```Attachments:
<https://cdn.discordapp.com/attachments/524577494863708180/1007832225787687002/unknown.png>
frosty garnetBOT
#

@neat spoke, your post below has been deleted, as it doesn't follow the required format.
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Remington Rolling Block Rifle. Love the beautiful rolling block action, looks like two hills, or a nice a**. Perhaps it can be a slower reloading version of the sparks, with longer range. https://en.wikipedia.org/wiki/Remington_Rolling_Block_rifle```
#

@neat spoke, your post below has been deleted, as it doesn't follow the required format.
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Remington Rolling Block Rifle. Love the beautiful rolling block action, looks like two hills, or a nice a**. Perhaps it can be a slower reloading version of the sparks, with longer range. https://en.wikipedia.org/wiki/Remington_Rolling_Block_rifle```
frosty garnetBOT
#

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Remington Rolling Block Rifle. Love the beautiful rolling block action, looks like two hills, or a nice a**. Perhaps it can be a slower reloading version of the sparks, with longer range.```
late wind
#

@last ferry the machine gun idea is bad. But to sell it to this crowd you should've sold it as "competetion to the avto".

That's the same logic that got us the sparks pistol.

frosty garnetBOT
#

@raw void, your post below has been deleted, as it doesn't follow the required format.
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I'm sure this has been said before but I think the specter should have a rework. Considering the length I think it should have the same range as a Romero, which in my opinion should be pushed farther, maybe just 5m. I say this because the barrel of the specter is considerably longer than all other "medium" shotguns like the slate, terminus, or even the specter bayonet. especially with the addition of the new Romero Alamo, I don't think this would break much in gameplay, just make it so the specter is used more, and give more consistency to shotguns overall.```
frosty garnetBOT
#

@pure jewel, your post below has been deleted, as it doesn't follow the required format.
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Custom lobbies/settings
Descriptions: Custom lobbies themselves have already been suggested, being able to invite your friends and fight each other in a custom match, but this suggestion is more just settings I hope to see implemented to help tweak custom lobbies and modify the game to make it more unique.

-Configurable AI damage

-Configurable AI health

-Configurable AI Senses

-Configurable AI speed

-Configurable AI density/spawn rate

-Which AI types spawn or don't spawn

-Be able to choose any compound to spawn at

-Respawn instantly upon death somewhere random and away from enemies at the compound you are fighting at/closest to kind of like trails

-Amount of boss targets

-Ability to choose what particular boss/bosses you want to hunt

-clues required to pinpoint boss location

-Restricted weapons/tools/consumables that won't be allowed in a match

-Configurable damage, for example modifying the game so a single shot to any body part at any range is instant death

-Configurable match timer

-Time of day (Maybe even a dynamic setting?)

There is some extra ones that I don't remember/haven't though about yet, but the possibilities are endless!```
pure jewel
#

whoops

tribal wyvern
#

@tough heart
Which weapons you think about?
Silenced winfield works with levering & the iron repeater.
You can search the perk in Arsenal & it will show which weapons it affects.

unborn smelt
#

@raw void FYI the base specter in not a medium barrel shotgun - its a long barrel shotgun

#

Its only the specter bayonet which is considered medium barrel alongside the rival, terminus and slate

raw void
#

I may be wrong but doesn't it still have the same effective range as the others?

#

Excluding the Romero of course

#

I understand what you are saying though, not questioning whether it's medium or long range, just may have been wrong about its range

unborn smelt
#

Well the long barrel specter has the second highest range, just behind the Romero and above all the other ones, afaik

#

And i do think it's fair it doesn't quite match the Romero in range - since that one is just a single shot

#

Sry took me a while - but that's how you can see the specter is a long barrel shotgun

#

notice the 25m effective range of slugs

#

Here's the specter bayonet with only 20m

#

which is the same as other medum barrel shotguns, like the Rival

raw void
#

ahh okay that makes sense

#

but I was also speaking specifically for the base buckshot. If it is considered a long barrel shotgun then why is the range 12m vs the Romero's 15m. This isn't to crazy of an increase in range but especially with the addition of the new alamo, I dont think it would break gameplay hardly at all

#

all other special ammo types can stay as they are

#

I do understand where youre coming from but I feel like the specter is one of the more underused shotguns. At least for my personal preference I will always either go cheap with a Romero or straight to a slate

unborn smelt
#

what we can say is that the specter has the second best spread after the Romero - which to reiterate, i think is fine and intended behaviour.
Hunt usually tries to not just create a better version of another gun, so even lower tier weapons usually try to keep a smol element that should make em worth playing over higher tier ones. The Romero's smol element is that it has the most potent shotgun shellout there, but it shoots extremely slow in return.

#

Even the alamo is shooting very very slow at only 22 RPM compared to ~40RPM for all other slow repeating shotguns and almost 60 RPM for the slate

unborn smelt
raw void
#

ill agree with you on that. Just trying to find a way to make the specter feel more enjoyable to play 1HuntLUL . After playing with the Alamo for a bit it still feels similar in ROF to the specter imo, plus the added damage, feels like it now far outperforms the specter unless using iron devastator, but again that is using buckshot, don't honestly use slugs all that often.

unborn smelt
#

The Alamo is a fair bit slower than the specter - but i think the issue is that they both play the same and compete for the same niche.
At only 40 Rpm the specter isn't fast enough to just 2 tap people in one go / push - if they fight back, because all pistols can achieve bodyshot kills in the time it takes the specter to kill with 2 shots. (the Uppercut, which is tied for slowest Rof with the nagant still fires at 40 RPM - so it can 2 tap a specter in the same time a specter 2 taps the Uppercut user, ofc assuming no fanning for the uppercut... and the Bornheim at over 200 RPM gets 3 or even 4 bodyshots out faster than the specter a followup) This means the specter essentially needs to shoot then go for cover, rinse and repeat. The alamo does the same, just more pronounced, even slower RoF but even better range

#

so while you'll propably loose a few engagements because of the slower RoF on the Alamo, it's overall better adapted / specialized for it's "playstyle" of having to peek out of cover to shoot and then retreat again because of lackluster RoF

frosty garnetBOT
#

@hasty plaza, your post below has been deleted, as it doesn't follow the required format.
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Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

I don't understand why our choices for Max FPS go 72, 90, 120, 144, etc.  Please give us a slider with increments of 1.  I have a GPU that gets too hot at 90 and runs 100%, but at 72 it's not quite as smooth.  I would like to put it somewhere between those two numbers.```
stable crow
#

Please consider adding South African servers, or servers closer here

frosty garnetBOT
#

@stable crow, your post below has been deleted, as it doesn't follow the required format.
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Please consider adding South African servers, or servers closer here```
worthy knoll
crystal plume
#

They get more sway which is more impactful on them than it would be on shotguns

inland yoke
#

@wanton dove I believe giving legendary hunters trait points would be p2w as other Tier 2/ Tier 3 hunters also only get traits and not trait points.

#

I would however support the idea if they changed it up a little, maybe if you can see which traits you're gonna get similair to the other recruits. These traits could change after every game, similar to how you can reroll new hunters after every game.

nova canyon
frosty garnetBOT
#

@hasty plaza, your post below has been deleted, as it doesn't follow the required format.
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We need a way to adjust Max FPS settings with a slider that works on units of 1.  Right now, I'm stuck at 72 which is sometimes not smooth to the jump to 90, which runs my GPU way too hot.```
hasty plaza
#

We need a way to adjust Max FPS settings with a slider that works on units of 1. Right now, I'm stuck at 72 which is sometimes not smooth to the jump to 90, which runs my GPU way too hot.

balmy sparrow
#

@wanton dove while your suggestion makes sense from a quality of life point of view, but i think random traits force people to differentiate their loadouts and gameplay to some degree, which is good

prime ibex
#

@alpine gust What, and Why?

#

You're saying a game should partake in the medical industry?

wanton dove
worthy knoll
#

the thing is, in my opinion there is nothing wrong with a straight upgrade... also the Tartufai skin is too pretty too be bad 😉

craggy pike
#

Yea I'm also annoyed that the bayonet is such a downgrade when the Romero hatchet has the same spread as the basic handcannon

unborn smelt
#

mostly seen in the low usage of shortened rifles

craggy pike
#

Obrez is pain

#

I wish every long ammo weapon had as much sway

unborn smelt
#

they had in the past

#

they changed in way back so i doubt it'll come back

craggy pike
#

I know, they should do it again. Would give them some disadvantage

unborn smelt
#

As sad as that sounds - but they systematically reduced and lowered the downsides that were tied to long ammo - so my guess is they just intend it to be the best

craggy pike
#

Sad for sure

unborn smelt
#

that's propably why they continue to be high tier in their respective weapon category, and why they always just turn out expensive

craggy pike
#

Kills my excitement for the game knowing that there's just a flat out superior option. With how easy it is to make hunt dollars in this game things have no reason to be balanced by cost

unborn smelt
#

like sparks and martini are top of the line single shots, and mosin, Lebel and Berthier are top tier repeaters, and we've yet to gain top tier weapons (including price, unlock and a fitting performance) for medium and compact ammo

craggy pike
#

At best you need a special ammo to mimick a fraction of their power

unborn smelt
#

It's not quite as bad for pistols, where there at least was an attempt with the Broheim and the Dolch - but as far as rifles go it's very very obvious

craggy pike
#

Even the best pistol is long ammo

#

Go figure

unborn smelt
#

To be fair the Dolch used to be a better pistol in the past, by far.

#

But that made people hate it with a burning passion

#

which wasn't unreasoneble, and smth needed to be done i just think they nerfed it too much and never changed the actual problem of some weapons being supidly pricy but also stupidly strong

craggy pike
#

An event where they play with weapon balance would be pretty cool. Maybe for 2.0

fluid locust
# raw void I do understand where youre coming from but I feel like the specter is one of th...

specter isn't terrible tbh. only long barrel shotgun that has flechette so the 2 tap range is pretty good. and good to use with sparks pistol to just poke someone like 30m away and kill them lol. also alamo is probably never going to be used after this event tbh lol. it needs a rework on the animation cancelling shit. like have a checkpoint for cocking like the crossbow should have when reloading.

fluid locust
frosty garnetBOT
#

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fluid locust
#

my friend was saying sparks pistol had a lot of sway and I was like wtf you talking about this thing barely moves

inland yoke
queen jungle
#

Player peak is in EU, so I'd argue get rid of all servers except EU HuntSmart

unborn smelt
half stag
#

@late wind the bigger issue imo is the fact that the chaos bomb has not been updated to include weapons added post release, which is why it sounds fake af

unborn smelt
#

Afaik there is only like 3 sway profiles - one for pistols, one for rifles and one for shortened rifles. Then there's some attachments that slightly alter the behaviour, like bajonets increasing sway a little or stocks reducing it a little

#

But the uppercut, should sway the exact same as any other pistol without a sway altering attachment

inland yoke
unborn smelt
#

The description of the handling stat :
"An abstract rating of effectiveness taking the following into account: weapon sway, recoil, and bullet spread. For melee weapons, this takes into account stamina consumption, reach, and angle of the swing arc instead. The higher the percentage, the better the weapon handles."

#

This means 2 weapons with the same sway can have wildly differing handling stats because they have more recoil for example, or bullet spread on shotguns

#

however the change in handling from say a mosin bayonet to regular mosin comes from the added sway of having a bayonet

#

In short handling is a weird franken-stat that cannot be trusted

inland yoke
#

no stat in the store can be trusted lol

#

I can only say from experience that scottfield has much less sway and uppercut has more sway than most pistols. Also the chain pistol has more than the base conversion. Atleast thats how i feel

unborn smelt
#

at least for the uppercut - not sure if the chain pistol adds sway but i highly doubt it

late wind
# half stag <@346018527737806849> the bigger issue imo is the fact that the chaos bomb has n...

I disagree. The old chaos bomb was kind of... kind of effective because the dolch and other weapons it sounded like used to be pretty meta.

They could add the trapdoor, Schofield, and other new sounds to it and it still wouldn't fool anyone because pretty much no new gun (sans a stark few examples) are even close to approaching a meta pick rate.

I certainly wouldn't believe two trapdoors were picked in my lobby. Because people meta slave so hard to like the same five guns, I wouldn't believe a chaos bomb if it didn't play any of those.

inland yoke
unborn smelt
inland yoke
#

if they give that information out why dont they put it in the store

#

to me uppercut still feels different than conversion but i suppose i am proven wrong

late wind
#

The uppercut does feel different. It's a vetterli that only needs one slot vs 3.

native lodge
#

other than less ammo, variants and stability

#

uppercut is for sure a little bit over tuned

late wind
#

Overtuned and yet got a fucking buff.

nova canyon
#

For uppercut and Scotfield, yeah, definitely not

unborn smelt
#

worse sway does mean worse handling

#

but worse handling does not mean worse sway

nova canyon
unborn smelt
#

what i said above still stands true tho

#

2 weapons with identical sway can have diffrent handling, for example because one has more recoil

frosty garnetBOT
#

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dense sapphire
burnt mulch
fluid locust
#

also yea chain pistol adds sway over the base conversion but not much (it is noticeable however)

hazy quartz
#

compared uppercut and base conversion looks basically the same to me

#

now testing the chain pistol

#

again, basically the same, it's hard to perfectly match the animations, but i would say all conversion variants have identical sway.

burnt mulch
#

chain pistol good pog

hazy quartz
#

pogpistol

burnt mulch
#

i always suspected but its nice to confirm. the only downside is worse hipfire and fanning then.

hazy quartz
#

yup

worthy knoll
frosty garnetBOT
#

@tight compass, your post below has been deleted, as it doesn't follow the required format.
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prime ibex
#

@queen jungle No.

burnt mulch
#

@feral timber so, I appreciate what you’re trying to say, but part of the issue is you have a lot of suggestions in your post and its really hard to vote when I disagree with some of the stuff you’re saying and agree with others.

zenith oriole
#

I'm going to kind of add on to the message above because I don't want to ping them again, I feel like it would take away from the fact we are fighting things from another world. It's supposed to be ominous and mysterious. It's a cool idea but I feel like it would fit in more if we were fighting humans and just humans because all the stuff around the compound lead me to think the boss lives there and doesn't leave

gusty marsh
#

Take one maps out of the game, nothing but campers every single one map

prime ibex
#

No.

zenith oriole
#

What even is a one map, is it the single bounties

#

If so I disagree, most fun gun fights ever

feral timber
#

Thanks for the feedback, so you're not as big fans of the boss hunting mechanics, what are the parts you liked and dislike? I can break them down into separate suggestions for Crytek to see what we all agree is good and bad (I would have done but there is a 10 minute delay on suggestion posts) @burnt mulch @zenith oriole

feral timber
# zenith oriole I'm going to kind of add on to the message above because I don't want to ping th...

I also know where you're coming from, but at the same time I feel like the gamification of the bosses makes them feel less ominous, like "collect 3 things, know exactly where they are", also knowing exactly which boss it is at the start of the game. And like I said in the post, it's too also help mitigate those games where some players encounter no one because people only prioritise the side of the map they spawn on

gusty marsh
#

Yea single bounties are fun when people actually play the game, but all of them now are one team in a building with traps and shotguns and everyone else is sitting outside with a rifle sneaking around waiting for one team to move in to kill them. I will say single maps are far far worse in duos and aren't that bad in trios

echo forum
gusty marsh
#

That and crouching is really quite letting people just sneak so easy in certain buildings

echo forum
# gusty marsh That and crouching is really quite letting people just sneak so easy in certain ...

I don't even really have a problem with people using crouch to move and fight. More than when you push a compound you have to sprint around otherwise you risk getting domed by all the teams outside with rifles. This means the inside team just looks at all the entrances after trapping them up and waiting to wallbang you or easy mode shotgun, avto or fanning as you come through a door. Really hard to see dark legendary hunters in the buildings.

burnt mulch
# feral timber Thanks for the feedback, so you're not as big fans of the boss hunting mechanics...

I don’t understand the suggestion about boss hunting. Yes, the clues could be more thematic and diagetic, but I’m not sure what the “chance to be the other boss” does or is for.
I’m not sure how this incentivizes map exploration either, and part of the point of the map graying is to entice hunters together, so making people go around and explore would be counter to that purpose anyway.
Mobs already don’t respawn, but i can agree with crows not coming back. Mob corpses despawning is probably a performance thing but you can notice a lack of AI. I don’t agree with reducing mob spawns overall.
Hunting players through the environment is somewhat interesting, but there would also need to be ways to cover your tracks as well.

queen jungle
#

@covert barn The games I've played with karma/rating systems are arguably some of the most toxic games I've ever played, and the karma systems get abused by bad actors more often than they get used for good. A simple commend system would work better but can still cause people to boot randoms just for not having enough commends, inevitably leading to more toxicity

frosty garnetBOT
#

@fresh wave, your post below has been deleted, as it doesn't follow the required format.
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nova canyon
#

@raw void there's already categories for perk 🤔

#

@fringe hinge You Know that snakes den act like soundtraps and you only get poisonned if you go in while making an awful lot of noise, wich is gonna get you Killed anyway ?

raw void
#

@nova canyon thats super awkward, 250 hrs never noticed it

nova canyon
#

It happens :')

keen mortar
#

I have yet to have been shot by a Sparks and finished off by a snake basket... 😂

keen mortar
#

I also think Darksight is a tad too accurate sometimes. You can pin point someone's exact location down to the Bush they're in. I'd welcome a change that makes it so darksight just shows a general direction someone is in. That way you know someone is there, but it still opens up opportunities for people to ambush etc.

nova canyon
#

Well, Darksight is limited tho

crystal plume
#

@mint sonnet I don't want any more loadout slots from Mr. Chary please PepeHands

mint sonnet
#

For real though Crytek I will even pay for mine instead of letting chary give me your hard work for free

#

I will settle for 20 total

nova canyon
#

@queen jungle tournament have been discussed here a number of time and there's kind of a consensus to say that it would just be a waste of time and money in a game where PVP is optionnal and in a pretty niche game

feral timber
fluid locust
#

I don't even use loadout slots lol I just have my tools and consumables and then I buy whatever weapon I wanna use

crystal plume
inland yoke
#

Not gonna call out any names, but why are there 26 weapon suggestions every day that would add nothing to the game gameplay wise. Like yeah, some of these suggestions would be cool, but those would be a lot of cryteks resources for something that doesn't add anything gameplay wise.

fluid locust
#

Because gun suggestions are cool

#

I still want to see a volcanic pistol, more compact rifles (there's technically only 1, 2 if you count nagant carbine), maybe a double barrel rifle

#

More medium slot rifles and medium ammo rifles would be neat too

queen jungle
#

@vast hare 12 players is already 20% more than what the game and the maps were made for. 24 players would totally screw the balance.
In addition, PvP encounters in Hunt are supposed to be somewhat rare but all the more tense. It is not designed to offer constant PvP fights like some 100 players+ BRs do.

fluid locust
#

Pump action rifle so iron devastator has more of a use

inland yoke
fluid locust
#

There's a lot of people who want the krag constantly and it'd just be another long ammo competitior

inland yoke
#

Even the berthier has somewhat of a reason to exist as it has a special way it reloads and it also gives us the option of having a Mosin/Lebel deadeye.

#

But like, there is no need for another one

fluid locust
#

Yea long ammo has like half the weapons

#

Excluding variants

inland yoke
#

If anything i want another single shot long ammo rifle that competes with the sparks as it has no competition

#

Martini is more of a competition to the springfield than anything

#

400 m/v is not really what you want for sniping

#

Like a weapon similair to sparks that has a marksman scope instead of a sniper scope would already bring more fresh additions gameplay wise.

fluid locust
#

Or they could just buff martini velocity tbh

inland yoke
#

Martini easily my most hated gun

#

like its cool but 400 mv come on dude

#

what is this, a winfield

#

Wonder if Martini with HV ammo would be too strong

#

Would essentially become a sparks with shorter reload

grizzled sedge
#

its is a sparks with shorter range

hoary crescent
#

Look, I get dark maps are part of this event, but Two months of 99% dark maps is fucking bullshit... Some of these skins blend way to fucking well into the terrain in this event ...

tribal wyvern
#

@left nexus
They've already removed leaderboards.
Whats the wrong with a personal kd? Just hide yours, problem solved.

left nexus
#

i dont care about mine

#

its the aweaty bush wookies with mosin that do care about it thats the problem

tribal wyvern
#

So? Let them.
They play as they want, as you play as you want.

#

Ppl would still bushwookie even if kd didnt exist

left nexus
#

ur right with this broken mmr system new players fighting mosin sniper spitzer in a bush a compound away from boss is no problem

tribal wyvern
#

Mosin sniper spitzer who farms kd constantly, do not sit at 3 stars, what u mean?

left nexus
#

try playing skill based in west coast

tribal wyvern
#

I do know the mmr is very volatile, tossing u up & down.

grizzled sedge
#

@jovial shell yes this is a must

#

also, removing kd wont stop the people that snipe for kills, at all

nova canyon
#

Yeah, KD sniper farmer are definitly not in 3 stars

frosty garnetBOT
#

@dark kelp, your post below has been deleted, as it doesn't follow the required format.
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@raw void already have perk categories. Top left in trait screen. Same as you'd filter weapons in your loadouts```
atomic cipher
#

If not for the long rifle the hunter is almost impossible to see. Maybe there's some settings that could be changed to fix that? ( other than gamma ) 🕵️

bold stirrup
tribal wyvern
#

and bribing them to cheat more

#

And the reason was to piss of some random guy called Finix.

#

Sarcasm btw

bold stirrup
#

nah i think the they sell on the side ^^

fluid locust
#

They must not make much then

#

I hardly ever see cheaters

tribal wyvern
#

the fact my profile has "go die in a car fire" & "cheater noob."
With my 1.49kda.

I don't trust anyone who accusee of cheating

fluid locust
#

Bad players need to cope

tribal wyvern
#

9.9999999999999999999/10 its someone who has no fucking clue what they're talking bout

fluid locust
#

I've seen like a single cheater in over 2k hours

tribal wyvern
#

ye ive played 2.2k hours & i've reported a cheater 2-3 times.
But it was a long ass time ago & now with many more hours im not even sure if they actually were cheating

#

had a cringey grp of 2 other ppl who died by wallbangs & were like "omg hes cheating, hes cheating, tellh im hes cheating."
I revived him and he immediatly goes "YOU'RE CHEATING."

bold stirrup
#

how much are they paying you xD

tribal wyvern
#

Seeing you ppl rage on being shit & chuggign the copium "Hes just cheating."
Pays enough by itself.

gusty marsh
#

Yea I mean cheaters are for sure not a problem, game has good audio so it pretty much just gives everyone walls

tribal wyvern
#

Well i've seen ppls weapon stick out of a wall or window cuz they faceplant it with gunslinger.
That guy prob thought i was cheating when i headshot him.

gusty marsh
#

Yea, I'm also sure most people that have played the game lots have gotten at least one lucky wall bang off of a somewhat random shot before. It's very easy to think people are cheating but in reality I think I've seen one in 600 hours

#

Exploiters on the other hand are common when there is one to use, like the ladder glitch that let peoples cams be in front of their model

atomic cipher
#

Nevermind, found a solution. No wonder I got no replies 😂

frosty garnetBOT
#

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EAC linux support ❤️```
tribal wyvern
#

@snow current
Report them & move on.
I however am very sceptic the're cheaters everywhere, you most likely got outplayed.

subtle elbow
#

@vast hare Why would there be a 1915 automatic machinegun in a game set in 1895? Avto is an exception bc it's a weird contraption not an actual gun.

lone granite
# tribal wyvern the fact my profile has "go die in a car fire" & "cheater noob." With my 1.49kda...

I got accused of cheating when I was shooting a guy through a fence (who kept peeking the same spot, and I could see him through the fence) with my winfield/chain piston w/FMJ. "You cheatin bro? All you doing is wallbang, not sus at all."

Meanwhile he managed to get a HS with poison crossbow from outside the south entrance (I think it was around 40m) to Golden acres when I was in the stairwell just below the window facing his direction. I just chalked it up to luck, assuming he was trying to keep me from peeking and I just got unlucky.

I've gotten my fair share of rng kills. Levering at extract, through bushes, 60-70m out, just in the general direction I thought they'd be--hs on the 3rd hip fire. Gotten some other gnarly levering kills from a distance and I always feel blessed.

echo forum
# nova canyon Well, Darksight is limited tho

the problem with dark sight is it's another reason long ammo is meta + makes scopes even stronger. People know and can sit outside dark sight range while tracking you. It makes it so the only good way to fight the bounty carrier is with long ammo.

chilly nova
#

One team wipe yesterday and my duo's MMR shoots up to no-lifer matches. Been dying all day and no change. So annoying.

vast hare
#

And it's still an old weapon

nova canyon
subtle elbow
# vast hare I don't see any problems, it's not a simulator or somethings imitating real life

They want to keep the guns relevant thematically. And the Chauchat doesn’t fit that.

  1. It’s a full auto gun. Would be straight up overpowered considering it fires the same round as the Lebel.
  2. Magazine fed. We don’t have a single magazine fed gun in the game (en-bloc doesn’t count) and would be too difficult to balance properly
  3. It’s a 1915 mass production Machine gun. It straight up didn’t exist. You can make arguments for all the guns in this game in some capacity. Not for the Chauchat
fluid locust
subtle elbow
vast hare
#

Btw it doesn't even exist Irl

subtle elbow
#

No but there’s a lore explanation as to why it exists in the Hunt universe

vast hare
#

Chauchat could balance with the avtomat

subtle elbow
#

You can’t properly explain it for a Chauchat

fluid locust
#

Game doesn't need more full autos, and that is a ww1 gun lol

subtle elbow
#

No

vast hare
#

I don't see the problem

#

Just

subtle elbow
#

It doesn’t fit the timeline

vast hare
#

A period

#

Lmao

fluid locust
#

You're a bad troll

#

Zzz

vast hare
#

No?

#

😐

subtle elbow
#

Other than the Louisiana crisis, Hunt has followed a historical timeline

vast hare
#

I just suggest things to make the game better

subtle elbow
#

Avtomat is a custom made weapon in lore

vast hare
#

Anyways

subtle elbow
#

Chauchat wouldn’t do that

vast hare
#

I really don't see why

queen jungle
#

@echo fulcrum While personally I'd like to see stronger, more elaborate bosses as well, it would hurt the game overall.
Bosses (and PvE in general) used to be significantly stronger, but it lead to people camping outside he boss lair waiting for somebody else to engage the boss and put themselves at a significant disadvantage.

vast hare
#

It's a full auto

subtle elbow
#

Because it’s a full auto gun and didn’t exist in the timeline hunt is in

vast hare
#

So fits with avto

subtle elbow
#

Avto is burst fire

#

It’s also uncontrollable and a custom made gun

vast hare
#

Actually shoots like auto

#

Mhm

fluid locust
#

Man mini guns are full auto time to add them amirite

subtle elbow
#

Chauchat is a full auto gun that was rather controllable

fluid locust
#

Where's my ak47

subtle elbow
#

So no, there won’t be a Chauchat in game

#

As much as I love the gun, it doesn’t have a place in Hunt

vast hare
#

So devs just wanna keep this game with old bumpkin riffles

#

That's sad

subtle elbow
#

Yea because that’s the theme

vast hare
#

Maybe try to find another auto gun

subtle elbow
#

No

vast hare
#

But in the 1850s

fluid locust
#

Maybe go play cod

subtle elbow
#

There doesn’t need to be a full auto gun

vast hare
#

Only the Getling exist

subtle elbow
#

Avto can sit as a unique weapon

vast hare
#

Too OP

#

That's why

subtle elbow
#

Avto is not remotely op

vast hare
#

At middle and short range

subtle elbow
#

It’s basically only effective at shotgun ranges but is more inconsistent than shotguns

vast hare
#

Right

subtle elbow
#

Something like the Nitro can easily beat it

nova canyon
#

Avto is far from op lol what did you smoke

fluid locust
#

Avto loses to shotguns in shotgun range and has RNG where it's not perfectly accurate past that

vast hare
#

Nitro is shit at middle range

#

Avto is still "good"

#

But at short Range sure

subtle elbow
#

Throw shredder rounds on it, and it has a 55-60m one tap that causes heavy bleed

vast hare
#

And anyways, if you miss one nitro shoot

#

It's over

subtle elbow
#

Not if you know how to position yourself

#

Either way, I suspect there will not be any full auto additions to Hunt in the future

vast hare
#

We'll see

#

It's sad to just keep old weapons

#

I don't mean add AK 47

#

But 1890s/ 1900s guns

subtle elbow
#

The game is in 1895. Future guns are likely to stick within 1895 or older. That’s how every gun added so far was

hardy coral
hardy coral
#

Stealth nerfed it?

subtle elbow
#

Yeah

hardy coral
#

Should also remove all its pen

subtle elbow
#

Maybe reduced pen.
It is still a Nitro

#

The sheer kinetic energy it has it still astounding

unborn smelt
subtle elbow
unborn smelt
#

But ofc the newer ones need to fit a nice place in the games balance

#

and yeah, a full auto LMG would not fly very well

lone granite
# chilly nova One team wipe yesterday and my duo's MMR shoots up to no-lifer matches. Been dyi...

Happens. Buddy and I began the day as 5-star playing against 4-5s and the occasional 3 and 5, had a nice day with 9 extracts and a healthy amount of kills/team wipes. The next day it was 5's and 6's, 1-3 mil total bounty, match after match (we are 280k and 340k total bounty). Lost probably 10 hunters, many in the first 5-10 minutes of the match. Got out with one bounty that day, only because we rolled up after everyone except one other player was dead. Never went down from 5 star status though. Next day, we got back on the horse and there were still 5s and 6s, but it was like polar opposite form the day before and we had a good day. Guess its the Hunt giveth and taketh mantra at work.

unborn smelt
#

enough people are sick of the avto already

late wind
#

"It'S nOT Op iT jUSt nEedS cOMpeTetIOn!!1!"

unborn smelt
#

I'm not claiming it's OP...
I just think it doesn't fit the rest of Hunts weaponry

#

Imo if there's to be a full auto gun, it should have been slower RoF (talking 200 - 300 RPM max), and not long but compact or special ammo

late wind
subtle elbow
#

Well, the Chauchat has an RPM of about 200-300

#

But fires the same round as the Lebel

unborn smelt
#

but it still fires a full powered rifle cartrige

subtle elbow
#

Yes which wouldn’t be a good add

#

The lack of full auto weapons is a good thing

unborn smelt
#

And unlike that thing jams as frequently as it does IRL - ain't no good way to balance it while making it feel somewhat fun to play

subtle elbow
#

Well

#

The American one did

#

The French Chauchat actually wasn’t bad at all

#

Common misconception about the ol Chauchat

late wind
subtle elbow
#

Ja

unborn smelt
#

afaik mostly because the dimensions of the Cartrige aren#t great for automatic fire

subtle elbow
#

That was the American one’s reasoning

unborn smelt
#

and well a magazine with an open cutout isn't exactly gerat for trench warfare in mud and dirt with already not very well shaped cartriges

nova canyon
#

Rounds too big

late wind
#

FAL mags are pretty damn reliable in my experience. But okay.

unborn smelt
#

afaik on the chauchat it's the very tapered design of the cartrige that creates issues

nova canyon
#

FAL mags yes, Rifle itself is another story

unborn smelt
#

Not sure about the FAL

subtle elbow
#

The chauchat itself was pretty decent overall

unborn smelt
late wind
subtle elbow
#

Hence the slow fire rate

#

Gun Jesus managed for fire a Chauchat a bunch without feeding issues

unborn smelt
#

and the chauchat was pretty cool as an LMG type gun.

#

germans used french ones they captured because they didn't have smth similar

late wind
subtle elbow
#

Same goes with the calico rifle

unborn smelt
#

but in the end it does have a reputation for unreliability for a reason

subtle elbow
#

Well, most of that reputation stems from the American version

late wind
unborn smelt
#

not quite as bad as the merican ones tho and the 1915 model not as bad as the 1918 model

subtle elbow
#

It was the American one for sure. The french one wasn’t perfect ofc but it was faaaar more reliable than the American one

unborn smelt
#

but then again it's mostly the magazines

subtle elbow
#

With the french one you could go for a decent while without jamming or feeding issues

#

The American almost always had that issue

unborn smelt
subtle elbow
#

Decent at the time

#

In today’s standards it’s not reliable

#

But the American one was atrocious

#

But it’s definitely possible to run a french chauchat through its passes without a malfunction

unborn smelt
#

sure they don't jam on every round as some make it sound - but the flimsy magazines were prone to bending out of shape and gathering dirt, which would go straight into he gun from the mag

#

making big side cutouts on flimsy metal mags - prolly just wasn't the way to go for trench warfare.

unborn smelt
#

Which is smth the french themselves saw and tried to improove with later fully enclosed mags

vast hare
#

Maybe add semi auto riffles

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I dont even know if it exist

#

In the 1890s

subtle elbow
#

Later designs allowed for closed mags

#

And yes there were. Cei Rigotti is one iirc

unborn smelt
# vast hare Avtomat : 😏

as i said - that ones there since the beginning and it's been very often nerfed or changed because it is highly disliked by propably most players

vast hare
#

I'm pretty sure I already saw some guys using winfield IRL

#

And made it shoot really fast

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Like

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Idk how this technic's called

subtle elbow
#

You can easily make a lever action fire very quickly through training

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But for the sake of balance, it doesn’t lever that fast

vast hare
#

I meant Winchester

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This

subtle elbow
#

Yes, lever action

vast hare
#

Yep

#

Like with revolvers

subtle elbow
#

Also--there was a Semi Auto rifle. Made in the 1890s called the Cei Rigotti, but would be too difficult to balance considering its cartridge size

#

It'd have to be long ammo

unborn smelt
vast hare
#

Looks like SKS

vast hare
subtle elbow
#

Kinda, but it's a lot older

unborn smelt
#

they often specifically taylor the gun for this type of shooting and often shoot far lighter loads

vast hare
#

Why they just don't add RPG 7

#

Then solve every problems

subtle elbow
#

We have a 1895 equivalent

vast hare
#

Jk

subtle elbow
#

It's called a bow with frag bombs

vast hare
#

Uh?

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Oh yeah

#

I saw a clip of a dude in hunt

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Using harpond

subtle elbow
#

Honestly, I really really want a Krag-Jorgenson

vast hare
#

And made explode ennemies

#

That's cool

subtle elbow
#

Officially adopted by the US Army around this time

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And it would have some unique aspects to it

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Such as it wouldn't need bullet grubber

vast hare
#

MP 18

#

Wait

subtle elbow
#

1918 SMG

#

Wouldn't fit

vast hare
#

Produced in 1918

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:/

unborn smelt
#

Meh...

vast hare
#

You're right

unborn smelt
#

I'd not get too hung op on the 1895 number

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Mosin didn't have spitzer until 1910

vast hare
#

But they should add a lever action

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For some riffles

unborn smelt
#

But no - most peeps don't want more full auto and i do agree with that

subtle elbow
#

Spitzer was invented in 1898 so that's enough of a gap to be acceptable

vast hare
#

Actually it's not full auto

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Lel

unborn smelt
#

so pls no Mp18

vast hare
#

It's semi

subtle elbow
#

MP 18 is full auto

unborn smelt
#

not for mosin tho

subtle elbow
#

Yes, but the invention itself was enough for Crytek

#

Could argue that the AHA got a hold of Spitzer rounds and began to produce them for the mosin

unborn smelt
subtle elbow
#

Machineguns do fit within the timeline, just not in the balance. And I was advocating against the Chauchat

unborn smelt
#

The maxim has been around since 1885

subtle elbow
#

Also--the maxim couldn't be held like a rifle

unborn smelt
#

yes it wasn't but here we are with the avto anyway

#

C&K is from 1898

subtle elbow
#

Yes, and technically, the Uppercut is a 1970s thing

unborn smelt
#

I don't dig the spitzer thing - we have spitzer mosin which wasn't a thing until 1910

vast hare
#

Wb stem system

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For guns

subtle elbow
#

3-5 year variation can be argued. Beyond that is really pushing it without a reasonable lore explanation

vast hare
#

So the cleaning tool can finally serve

unborn smelt
#

So they do take freedom in when guns are from...
But then they still need to fit the gunplay and balance of the game

#

so pls no more full auto - and IMO not more semi auto guns

subtle elbow
#

Yeah, no semi auto or full auto

#

Auto 5 with slugs already proved that semi auto is not good

unborn smelt
#

I'd be okay with whacky burst fire (think a cartrige conversion of a nock volley gun in principle)

subtle elbow
#

I'd rather see a rolling block medium ammo rifle, a krag jorgenson, a volcanic pistol, lemat carbine, etc

unborn smelt
#

I'd rather see more whacky stuff

subtle elbow
#

Hell, the Nock Volley Gun Mk. 2 would honestly be badass

vast hare
#

Air strikes

unborn smelt
#

I don't see the Krag filling a nich in need of filling - unless they specifically make it not long ammo

subtle elbow
#

It'd have to be long ammo tbh

unborn smelt
#

meh

#

i don't think so

subtle elbow
#

It fills a super small nice of nothing needing bulletgrubber

#

Have you seen the size of .30-40 krag? iirc it's as big or bigger than a mosin round

hardy coral
#

Would prefer much more impactful weapons being added. Alamo is whatever, sparks pistol was needed.

#

We need more medium slot guns

unborn smelt
#

If you go for the norwegian 6.5x55mm version it could be argued medium or special ammo

subtle elbow
#

8.6x59

#

Which is .30-40 krag which is an American cartridge

#

Since it was officially adopted by the US Army at this time

vast hare
#

Fr Getling gun is created in 1890.

#

So why not

unborn smelt
#

sure one could make it long ammo - but i gotta say im biased af in this regard as i'm just tired af of the 3+ years long ammo meta

subtle elbow
#

I am too, but I will make an exception for the Krag

#

Bc I absolutely love that gun

#

Also--Nock Volly Gun Mk.2 when?

unborn smelt
#

plus long ammo already has the most unique guns as far as rifles go

hardy coral
#

Medium ammo needs better falloff, long ammo bolt rifles should deal reduced damage within 40 metres. Compact could deal with some buffs along the guns.

unborn smelt
#

Like we already have 5 unique long ammo rifles

hardy coral
#

Silly that medium ammo starts dropping off at 20 metres like compact

unborn smelt
#

but compact is essentially 2 times the same one and a weird pistol variant

subtle elbow
#

TBH, not every gun needs to fill every niche. Variation alone is fun. We're getting to the point there's less niches to fill

hardy coral
hardy coral
unborn smelt
#

adding another one to an already overcrowded niche doesn't do much good

#

we already have redundancy, past filling a nich for long ammo rifles

hardy coral
#

Add a medium slot martini

subtle elbow
#

People would still use the mosin regardless tbh

hardy coral
#

People use all 3 bolt rifles

unborn smelt
#

depends

subtle elbow
#

Krag at least would load a bit slower

#

Not as slow as the Lebel, but slower

hardy coral
#

For the base models it's preference, the variants make the difference.

subtle elbow
#

But it would definitely be cool to have a Pax carbine, Lemat Carbine, Volcanic pistol, maybe a double barreled derringer firing medium ammo

unborn smelt
#

Tbh i'd love for them to take more bold unique approaches

burnt mulch
unborn smelt
#

instead of the same stuff with very minor tweaks

#

which is why i'd love to see more special ammo guns - where special ammo allows for far more ways to tweak the guns/weapon and add uniqueness

hardy coral
#

Pax carbine would be good, medium ammo damage curve with a high fire rate. Lemat carbine would be versatile but ofc slower than officer carbine with a shotgun that's sub par (Just a scaled up lemat in practice). Volcanic would be a pistol that'd benefit from levering.

subtle elbow
#

Medium ammo's damage drop should begin at 30m not 20m

unborn smelt
#

they could make a 6.5x55mm Norwegian Krag in special ammo, which somewhat behaves like spitzer

subtle elbow
#

That way it's a nice 20-30-40 for the respective ammo types

unborn smelt
#

very high velocity, low-ish dmg, but amazing pen. And not needing bullet grubber would make being special ammo not hurt nearly as bad

burnt mulch
#

@odd cosmos chokes do put out poison.

hardy coral
#

A krag like that which is tooled for headshots but gets no scope would be nice.