#feedback-discussion

1 messages · Page 4 of 1

craggy pike
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that first of all doesn't make sense, if you have loaded the new cartridge in then you should just have to re-cock the hammer if you interrupt it

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yea

queen jungle
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Go to 1600x900 your GPU is underpowered

craggy pike
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we had a whole convo in here about that

nova canyon
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That's the balance of the Quickswap

inland yoke
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These stutters are new tho, i used to not have any problems and i came back to hunt like 4 weeks ago with these performance issues

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And graphically the game didnt really change

craggy pike
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new patch, worse performance

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been that way since 1.6 it feels

queen jungle
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It’s your GPU

inland yoke
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Well, I'll try out adjusting the setting and lowering resolution next time im playing

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can't wait for the 4070 to come out, finally high fps high graphics for a cheap price excluding the horrific energy bills

craggy pike
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i'd recommend against adjusting the resolution because that affects how you see everything

queen jungle
craggy pike
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try playing with the other graphics settings first

inland yoke
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actually, let me check

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i think its on medium or smth like that

queen jungle
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He has nothing else to mess with

inland yoke
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definetly custom settings

queen jungle
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@prime ibex your suggestion is bad and you should feel bad

inland yoke
craggy pike
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until just now

inland yoke
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Well, inbetween low and medium

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I remember some of those making it harder to see players on long distances but idk which ones

craggy pike
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prolly object quality, because that affects LoD

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but i think they fixed that "bug" for hunters

queen jungle
inland yoke
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Could this be the case? Just saw this when i was looking at how much VRAM i give hunt (which is as much as it can take)

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6gb is not all too much nowadays

craggy pike
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crusty gaming

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but with a R9 390 and a i5 4960K i can still get a stable 60fps

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the 390X is wrong, after effect of installing an unsupported update, thanks AMD for ceasing support on so many cards

inland yoke
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Just found it out again, the Object Quality has to be high

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If its low bushes are just 2d and you cant see someone hiding in them

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atleast from far away

craggy pike
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true, but i get by without it, if i die because of it then it's my fault for having old hardware

inland yoke
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Will try using everything lowest except for Object Quality and Anti Aliasing, lets see if it runs better

craggy pike
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yea anti aliasing helps a lot with visual quality, but i find SMAA 2TX adds a light motion blur effect

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but the other two don't look nearly as good and things still shimmer

hazy quartz
# queen jungle <@223286926764015616> your suggestion is bad and you should feel bad

no one should feel bad for voicing their opinion/suggestion even if the majority disagrees with them. That's not a good way to approach differences in opinion.
maybe tell them why it's a bad suggestion instead of just telling them to feel bad? Maybe they change their opinion if people tell them why it is a bad idea in their opinion.
Nothing would ever go forward if we would always tell other to feel bad if we disagree with them.
"you are wrong you should feel bad!"
"no YOU are wrong YOU should feel bad!"
"no u"
"no u"
this leads to nothing constructive, only bad emotions.

hazy quartz
queen jungle
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I get that it’s hard to tell over text but was the 2 paragraph rant really necessary?

hazy quartz
inland yoke
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I mean, in all honesty, it is quite easy to tell it was a joke, but I fully agree with what you said Yacc

queen jungle
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Minimod moment

inland yoke
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like how you shouldnt feel bad for having a different opinion yatta yatta

hazy quartz
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never heard someone telling "to feel bad" outside abusive situations, but i am also not a native speaker, maybe it's a common phrase in english?

queen jungle
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I feel like you just want moderator’s approval

hazy quartz
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no

inland yoke
queen jungle
hazy quartz
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intentions are hard to read in text only, because text doesn't carry any tone.

inland yoke
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true that is, but I atleast expect that there aren't people on this server who actually think that (or atleast type it out like that)

craggy pike
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some people can be pretty blunt here

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and non-constructive

inland yoke
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Idk I mostly had good experiences on this server

hazy quartz
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@odd cosmos the two handed grip wasn't really popular before the 1970s, and two handed shooting wasn't really a thing back in the day. Yes nowadays that's how you are supposed to hold a handgun, but back then one handed grip was common practice

inland yoke
nova canyon
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Tbh, rule of cool, just shoot one Handed because it look gangsta

hazy quartz
inland yoke
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1 handed grip definetly wins on style points

nova canyon
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I wish you could just fire with you gun holded horizontal

inland yoke
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"New trait: Gangsta

You now hold your pistol horizontally. This increases sway and recoil."

hazy quartz
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"This increases sway and recoil."
100% negative trait except for "style" KEKW

inland yoke
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I mean what benefit could you even get lmao

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Actually

hazy quartz
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you get trait points if you pick this trait LUL

inland yoke
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"Nearby grunts are intimidated by your grip and flee from you when ADS"

nova canyon
hazy quartz
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everybody zombie til the gangsta shows up

inland yoke
hazy quartz
nova canyon
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Especially if trait respec is buyable with $

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Like, you Can start with disadventage so you Can buy Doctor level 1, and then if you win, you Can get rid of those trait

hazy quartz
inland yoke
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Tomahawk supremacy

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Also a fan of Vigilant and Poison sense but both are kinda hmm

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Not all too good

hazy quartz
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like, must have perks which are so strong that literally 99% of the players always pick them first are not a good thing, because traits and levelling should present the player with a decision what "build" they are going for.

inland yoke
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Fuck doctor, double regenration shot supremacy

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Actually tho

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I dont use doctor at all anxmore since those things are out

hazy quartz
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yeah wish both were a little bit more useful, vigiliant is OK after the buff, but it is useful like only 1 out of 100 times 🤔

craggy pike
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what if the medic bag charges always healed 50hp, and doctor consumes two charges at once

inland yoke
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Then its a worse heal speedup trait

hazy quartz
inland yoke
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2 regen shots and 2 stamina shots rule

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Rad af

craggy pike
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it's twice as fast as healing 50 hp at a time but with a real cost

inland yoke
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Drug king i am

craggy pike
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because doctor is just da best atm

hazy quartz
inland yoke
inland yoke
hazy quartz
inland yoke
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Why would you be poor when you can be rich? I'll never understand

dense sapphire
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@mellow mural (Make Sparks Pistol Special)
The Sparks pistol is good but far from overpowered. Having your reliable backup option be a single shot makes the Sparks pistol a more niche option than a full length Sparks.

inland yoke
inland yoke
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Only if you empty them first

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otherwise you get 18

dense sapphire
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Which isnt hard

inland yoke
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but it makes noise

dense sapphire
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Which is why you do it at boss or at the beginning of an engagement

inland yoke
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Well, you need to find ammo boxes mid fight if its at the beginning of an engagement

dense sapphire
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In theory, it's a problem

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But I've run that loadout a lot

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And it's never been an issue

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That added downside isn't significant

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And it's not worth gutting a gun for that specific interaction

inland yoke
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hmm

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better idea

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make avto special ammo then

dense sapphire
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Then avto has no ammo

inland yoke
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it shouldnt have any ammo xd

dense sapphire
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Which, if you want to argue against avto have at it

inland yoke
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I know that i am extremely based when it comes to my opinion on the avto

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but like

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fuck that gun

dense sapphire
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I think it's mildly annoying to fight at worst, kinda fun to run occasionally, and overall not a significant issue considering their rarity.

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If you hate it, I don't blame you.

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But I don't 🤷‍♂️

inland yoke
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I just hate that it can randomly headshot you at like 70m

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then again so does fanning, levering and dual wielding

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like its not op

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but its just so annoying to get headshotted by

dense sapphire
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True

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But I rarely see anyone go for those shots with avto anyway

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And its more skill based with avto since you do have be more accurate (bullet deviation is significantly less than other RNG firing modes)

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I'd hate avto if I saw it more. But I don't so I don't really care.

inland yoke
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Yesterday i had 4 avtos in 4 games

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and 2 nitros

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which also is incredibly annoying to play against

frigid folio
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And for people playing like that, they definitely shouldn't be able to pool ammo 😆 it's a boring playstyle for everyone involved and using the avto like that requires negative skill 😅

fluid locust
queen jungle
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I hate that there’s an automatic rifle in my cowboy action game

rose flume
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avto is so stupid still

queen jungle
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It’s an ok , not great rifle but the fact that it exists is kinda the problem

rose flume
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can kill you in one burst from 40 meters

queen jungle
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Not really

rose flume
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it has happened multiple times to me

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so not really what

queen jungle
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Unless someone is actually cheating the recoil and burst mechanism makes it nearly impossible to land more than one at range

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Who just posted a lfg link?

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Wrong channel nerd

ripe basalt
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Wasn't an LFG link

queen jungle
ripe basalt
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Scam link

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as a discord link

queen jungle
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Haha

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Nerd got got

ripe basalt
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You said that so I investigated

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lol

queen jungle
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Scammers are the lamest thing ever

fathom geyser
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as for my bornheim suggestion, how would you guys feel about it if the bornheim also reloaded first 1 bullet + then the 5 bullet magazine if the gun was empty?

leading to a 6/6 bullets instead of the usual 5/6

ripe basalt
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Bornheim has so many problems

fathom geyser
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indeed

queen jungle
fathom geyser
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yes

queen jungle
fathom geyser
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well you would carry 6 bullets to shoot rather than 5 in that case

queen jungle
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Getting 5 shots loaded quickly is a whole lot better than loading 1 quickly

fathom geyser
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what

karmic ivy
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@jagged wagon You wish it was daily....

queen jungle
# fathom geyser what

If you have to wait to load the first round before inserting the clip, it means you’ll load 1 in the time it takes to load 5 currently

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You’ll still have to cycle the round into the chamber

fathom geyser
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well loading 1 is a lot faster than loading the whole mag, so itll increase reload time by maybe 1 second if it was fully empty

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with the upside of having one more bullet to shoot

queen jungle
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Yes but then you’ll only have that one shot loaded unless you want to wait

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Your idea wasn’t very well thought through

fluid locust
fathom geyser
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i guess thats true

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oh well

queen jungle
fathom geyser
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it would be nice to have the option

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maybe allow for magazine reloading with a different button

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like the key to switch ammo types on a sparks

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that way you can choose whether to reload with the mag or whether you want to slowly fill the gun 1 bullet at a time but therefore have 6/6 instead of 5/6

queen jungle
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Bro this is a really over-complicated way of saying “we should be able to hold R so we can automatically top off from a full reload”

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Idk why the hell you would want to nerf your gun to do that

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Why even have the option to choose? It would ideally be conditional I.E partial VS full load. Why would you want to fully load a gun one at a time instead of putting in the clip THEN topping off?

fathom geyser
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because if you put in the clip, and THEN top it off, you lose a bullet

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the bornheim ejects one

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no?

half stag
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@fathom geyser in general, the bornheim needs to be reworked to function similar/or exactly like the berthier

queen jungle
half stag
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it uses an en-bloc clip system, meaning it can run two ammo types and the clip would fall out the bottom once the last round of the clip is chambered

fathom geyser
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im so confused lmao

half stag
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so you wouldn't need to remove the clip if you run dry on the bornheim

half stag
burnt mulch
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I don't know if anything quite works like that.

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they might? be able to recycle the berthier code, but that'd require having a secondary ammo for the bornheim.

queen jungle
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Pretty sure it uses standard removable clips

half stag
queen jungle
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I’m watching Ian’s vid rn

fathom geyser
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afaik, if you reload an empty bornheim, itll use a mag bringing it to 5/6 and if you want to have 6/6, you'd either lose a bullet or simply have bulletgrubber

losing a bullet is fatal for a 210rpm gun with only 10 reserve

or am i misunderstanding smthn?

half stag
# queen jungle I’m watching Ian’s vid rn

https://youtu.be/SGNPqqau-E0?t=351 watch the next minute

http://www.patreon.com/ForgottenWeapons

Cool Forgotten Weapons merch! http://shop.bbtv.com/collections/forgotten-weapons

If you enjoy Forgotten Weapons, check out its sister channel, InRangeTV! http://www.youtube.com/InRangeTVShow

The initial patent for what would become the Bergmann pistols was actually a delayed blowback mechanism, and it ...

▶ Play video
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it is the same system as the no 3

burnt mulch
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from a technical and usability standpoint, I wouldn't want to have such a finangled from-empty reload.

half stag
burnt mulch
burnt mulch
half stag
burnt mulch
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I'm not sure if you can pull out a loaded round from the bornheim either.

half stag
burnt mulch
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like, I think the only way to get the bornheim's loaded ammo out is to eject it.

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(the one shot it's about to shoot, not the rest of it in the clip)

half stag
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or they just slowly open the "slide" and pop the round out?

burnt mulch
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just give it more reserve ammo and fuck saving the bullet, imo.

half stag
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lol

burnt mulch
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the 1-ammo, empty-mag suggestion is pretty elegant so im ok with that

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but otherwise, leaky gun is ok

half stag
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also since we're on the bornheim, it kinda feels like they had coding limitations or something back when they added it, along with the lebel, cause the lebel also has similar mechanical oddities, when it should function like some of the more recently added guns, ie terminus, as to get 10 rounds, you would need to load 8 into the tube, one on the elevator, then one in the chamber. This would also allow them to give the lebel more reserve ammo given how piss-poor its ammo pick up rate is

burnt mulch
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wait, what's weird with the lebel?

half stag
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y'know how the terminus to max load it from empty, the hunter puts 5 in the tube, one on the elevator, and then one in the chamber to get 7 total

burnt mulch
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right, but how would that give the lebel more reserve ammo?

half stag
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The lebel would normally be loaded with 8 in the tube, and you can gimmick load it by putting one on the elevator and one in the chamber. As a result, you can move those two bullets that would normally be in the gun to the ammo reserve as you would need to reload it to full at the start of a match, letting it have slightly more reserve ammo.

junior prism
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I feel like the devs probably have the ability to just change how much ammo you get with lebel

inland yoke
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@fathom geyser Perhaps not X but just press R for a quick clip reload and Hold R for a slow but full reload

queen jungle
junior prism
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No, I understand that perfectly well.

queen jungle
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Why does it even need to be changed

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of all the things wrong with the bornyboi

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It's just an objectively worse officer nagant

fathom geyser
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i literally wrote why multiple times

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anyway

queen jungle
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Tackle the problems the bornheim has

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it's making a problem out of a non-issue and trying to "Fix" something that doesn't need to be

inland yoke
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The suggestion isnt to fix the bornheims problems

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its to give it some quality of life change

queen jungle
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I already kinda went over why I think the change is actually worse on paper than the current borny

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Long and short me no likey

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Bornheim needs justice, but that ain't it

inland yoke
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You didnt tho

queen jungle
inland yoke
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What do you mean the change is "worse" than the current bornheim

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It would literally be a quality of life change to save a bullet

queen jungle
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Nah nah nah nah nah

inland yoke
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But like

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loading only 1 shot is the point if you cancel it no?

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Or am i not getting something here

queen jungle
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How is that QoL as opposed to loading a stripper clip? The difference between a single round and a clip is very, very small, and there are almost no situations in which you'd rather have less ammo

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If you're at the point you're loading a single round because you need the single shot damage that badly, just like, switch your gun

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If you're full empty then that's kinda your fault

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It doesn't make any sense as to how that's any better

inland yoke
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But wasn't this whole thing about the stripper clip essentially missing a bullet and when you reload you lose a bullet to load it in no?

queen jungle
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We have a perk for that

inland yoke
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A perk to circumvent something that shouldnt be a thing in the first place.

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I can only compare it to tarkov in which you also have more reload options, i dont know why it would be such a big deal in hunt.

queen jungle
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Then why not suggest changing that then adding an over-complicated system that ends up nerfing the gun?

inland yoke
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I still don't get where this change would nerf the gun tbh. You could always reload with a stripper clip, it just gives you the option to reload bullet by bullet.

queen jungle
rose flume
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the suggested system is overcomplicated and solves a very niche problem

inland yoke
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Then give a better solution to it other than saying "bulletgrubber"

queen jungle
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It doesn't do anything functionally that's any different from just running bulletgrubber, devalues bulletgrubber, requires an overly complicated reload system

queen jungle
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It's not a problem

inland yoke
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Logically speaking, it is a problem

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it may not be one gameplay wise, but it doesnt make sense to load a stripper clip when you dont have to

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as bullet by bullet would be more efficient

queen jungle
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There's no reason to add a complicated optional reloading system, the "problem" can already be "fixed" by a perk that's been in the game for ages

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It would still be faster to load a stripper clip and top off with 1 round with bullet grubber anyways

inland yoke
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Again, this is not a gameplay problem but I feel like you dont want to understand that. There is no reason for bulletgrubber to be the answer to this. You shouldn't be forced to use a Stripper Clip if it leaves you at a disadvantage. Our Hunter could just load the gun bullet by bullet when he has the time. I don't get why this is such a big deal.

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And like, this isn't even a "complicated system"

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You just hold R for a slow reload, many more realistic games have multiple ways to reload for multiple reasons.

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I would get that this is Irrelevant for the Mosin and Dolch as there is no reason to not use the Stripper clip there, but the bornheim actually has a valid reason for the stripper to be optional

queen jungle
inland yoke
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You literally have 1 bullet less in the gun for no reason

queen jungle
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It might shock you, but when you boot up the game it says "Hunt Showdown"

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Not "escape from tarkov"

inland yoke
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If this isnt a realistic game then why is every single gun a gun that actually exists, renamed or not

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it's clearly based on actual guns

queen jungle
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Lmao what a joke 🤡

inland yoke
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Then define realistic game for me lmao

half stag
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and also, they clearly do care about it as when they changed the reload logic of the lebel and mosin, they touted it as a realism change

half stag
queen jungle
half stag
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that's like saying we should make the nitro prevent you from getting rezzed, cause in reality, you would be turned into minced meat from one torso shot

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I just don't see the problem of adding an alternative way of reloading when it won't negatively affect the game, and just allow more options

half stag
queen jungle
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Developer resources to create an alternate reload that doesn't actually do anything but make you reload slower and saves 1 bullet without bullet grubber

dense sapphire
queen jungle
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Total waste of time and effort

dense sapphire
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The reload logic change was actually the most stupid anything I've ever seen in this game

queen jungle
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Realism<Gameplay, always (except for milsim, but Hunt isn't a sim)

dense sapphire
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It's been over a year and I'm still completely pissed they did it

half stag
inland yoke
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Thats why the channel is called "suggestion" and not "Cryreks to-do list". Similar to the reload logic change, this is something they can do when they have spare ressources in the "needed department"

queen jungle
dense sapphire
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They buffed the mosin and lebel for realism

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They

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BUFFED

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the mosin and lebel

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For the sake of realism

half stag
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I dislike long ammo as much as the next person but I think there are bigger problems than just those two

dense sapphire
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They buffed the best weapons in the game for the sake of realism

inland yoke
queen jungle
dense sapphire
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I don't hate long ammo

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I hate the idea that they buffed the two best guns in the entire game

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For the sake

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Of realism

queen jungle
half stag
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on the brightside of that change, at least it affects other guns besides those two

dense sapphire
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Doesnt matter

half stag
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prob just a symptom of crytek's hardon for consistency

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like I said "agree to disagree"

dense sapphire
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It was such an utterly incomprehensibly stupid change

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That I am actually still PISSED about to this day

queen jungle
dense sapphire
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I don't want to get banned

inland yoke
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First you talk bs by saying "it would nerf the gun" which it clearly wouldnt and now you just bash the suggestion for any reasons you can find instead of giving actual constructive advice

queen jungle
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I don't know what more you want from me

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Don't have much interest in talking to you anymore, though

inland yoke
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I literally read it and your point makes no sense, all you say is "it doesnt need the change" lmao

queen jungle
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If anything would it not be the other way around?

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Suspension of disbelief is an argument for not being 100% realistic

half stag
# queen jungle I'm still tryna figure out how that link responds to the quoted comment at all

I linked it cause there's already a precedent for realistic mechanics to be had in game, and it does not invalidate all criticism that can be levied against mechanics that don't line up with the rules of Hunt, lest the "immerson" aka suspension of disbelief be broken.
"Being realistic with elements that exist in reality and are added to the story. For example, if horses exist in the story, then they must behave like horses do in real life, unless specified otherwise. So it’s a no-no to portray a horse as traversing an entire continent within a day because it’s simply impossible in reality. If it were a magical horse though…" This is the specific quote that puts my point across.

#

In the world of Hunt, with the way the writers have laid it out, it makes sense how and why supernatural creatures exist, on the flip side, the way they have set up how firearms and the human world work, makes it subject to our notions of how guns work irl, with some leeway in certain fictional creations, albeit still subject to these rules (such as the avto)

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there's also the gameplay notion, which is how we, the players suspend our disbelief, as we know we are playing the "game version"

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when that disbelief breaks though is up to each individual

queen jungle
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That wasn't relevant to the discussion, then.

half stag
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F

inland yoke
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Suddenly its "not relevant" man this is what i mean youre a comedian xd

warm zephyr
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@last ferry primary weapons means 3 slot weapons. overall the idea isn't unimaginable but it's definitely not an obvious addition. I think you could work on the wording on that suggestion.

warm bear
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This whole pull ur gun out to melee and run slower shit it dumb AF, i don't understand what you are trying to accomplish with this mechanic

burnt mulch
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???

queen jungle
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Since when did you move slower from pulling out a gun???

burnt mulch
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this aint cs go

queen jungle
last ferry
warm bear
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to melee it won't let me add that in lol

burnt mulch
jaunty falcon
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Let's keep the discussion respectful please.

warm bear
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when u pull ur gun to melee u run slower then other players

warm zephyr
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i do like to entertain the idea of sacrificing 2 tool slots to bring in a 1 slot weapon with reduced ammo but the versatility may be a problem

burnt mulch
warm bear
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um yes u do

dense sapphire
warm bear
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loaded in to a trios and chased each other and u run slower if ur going to melee with the everything but the Martini Bayonet

queen jungle
warm bear
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no u don't

queen jungle
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Yes, you do

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@jaunty falcon Ey yo we got a troll

warm bear
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how am I trolling?

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I Told u how I tested it

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have u tried?

burnt mulch
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i mean, we’re telling you thats not how it works.

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you’re free to post evidence to the contrary.

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ok so you tested it. got proof?

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record a video

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if you do run slower, then its a bug

warm bear
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ya we ran a trios and ran beside each other and frame counted ur slower with a melee gun out

burnt mulch
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am i supposed to take your word for it?

queen jungle
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I trust the numerous people with 200+ hours telling you that you're wrong

warm bear
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I didn't say that but ur telling me to just trust you

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so?

queen jungle
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It's not our job to disprove you, it's your job to prove your claim

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If you can prove to me beyond a shadow of a doubt that you do run slower with a melee held wound up, I'll eat my sentimental silver dollar from my gramps and gram before they passed away

warm bear
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am I asking others to try and see if they come up with the same result but ur jumping down my throat without letting me post the 2nd part

burnt mulch
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we don't even know if you came up with that result.

queen jungle
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You've shown us nothing to suggest that you're not just trolling

burnt mulch
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I mean, I've noticed no difference, personally.

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so

queen jungle
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293 hours, have not noticed a difference, nobody has ever asserted that there is a difference around me before, I have no reason to believe there is one

warm bear
#

thank you but I am asking for feedback on this I mean thats what this is for

burnt mulch
#

well, first of all, the feedback is generally first posted in #feedback

queen jungle
#

I think

#

I don't know

burnt mulch
#

and I am discussing your feedback.
it's "are you sure about that? because I don't experience that"

queen jungle
warm bear
#

I have over 1200 Hours and this is what I ahve noticed, tested it and wanted to know if others have this issue as well

burnt mulch
#

I haven't noticed it.

warm bear
#

this way if I missed something in patch notes or something changed someone could tell me

queen jungle
#

Did they remove Xbox/PS bug report channels?

burnt mulch
#

basically, the way you posted it was "this intended mechanic that exists in the game is dumb"
and we said "it doesn't exist" and "it's not intended".

#

I think that xbox/ps bug channels are only accessible if you have the role for it.

queen jungle
#

Ahh

burnt mulch
#

in the future, it would probably avoid misunderstandings if you said something like
"Hey, I'm running slower with a charged melee with my gun out, is this new?"

warm bear
#

well I hit enter and it posted without me editing what I wanted to say then u jumped at me lol

#

as I was trying to re write what I wanted to say

#

long story short, there was ne patch may be a bug, will get the others to record the findings and submit them

burnt mulch
#

gonna be honest, I'd have the same reaction to your edited post as the original. it has the same tone.

#

but yeah, do submit a report if you're experiencing it

#

though they probably can't do much without a recording or more info either.

warm bear
#

then "u need to relax, its just a game bro" should have been said to me lol but none the less off to get it Have a good night

queen jungle
#

What's different?

burnt mulch
#

@median dune ... when have they done that?

frosty garnetBOT
#

@drifting ice, your post below has been deleted, as it doesn't follow the required format.
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👍```
tribal wyvern
#

Wow so agressive man.
The steep price is hardly the only way to balance guns out.
And romero slugs is only 238dollars, not even that bad.

But again, there'd be no reason to run a crossbow period, if it was equally good as slugs. Slugs has alot of advantages, far to many to accept just a 200 hunt dollar increase. So if they'd have same killrange, it would be practically useless to run a crossbow.

It needs to reward a good aim & have that range advantage. I mean play crossbow yourself if you think its so broken, spoiler, you won't be killing ppl at 30+m often.

#

They had to buff Crossbow because it was so bad before.

#

It used to be closer to 20m in order to oneshot, but was increased to around 30m.

#

And tbh some shotguns can even 2 tap at 40m with slugs.
So they're even outranging it.

fluid locust
#

Crossbow also can't wallbang

#

Unless you use shotbolt and even then it's pretty shit wallbang

nova canyon
#

Well, shotbolt wallbang is the best wallbang of the game

frigid folio
#

I don't think it's a "supports cheating" thing, I think most people (myself included) down voted it because it's just plain and simply not a good idea?

Like why waste the time and effort of coding for all that instead of on fixing issues in the game. That's why I downvoted it at least. Just seems like a waste of resources on something that after the first time you'd get sick of and find a nuisance more than anything else. If you ever even heard it, Crytek and hunt aren't exactly known for swinging the ban hammer around 😅

wind stream
normal horizon
#

Crytek and hunt aren't exactly known for swinging the ban hammer around

that is all just based on people's assumptions. Cheaters have been and continue to be banned 🙂

frigid folio
# normal horizon > Crytek and hunt aren't exactly known for swinging the ban hammer around that...

Oh for sure! I definitely should of clarified myself that's my bad!

They do ban cheaters, sometimes it might take them a bit to catch up to them but they get them eventually!

I think a big reason why people think cheaters don't get banned is more often than not people landing lucky shots that they themselves were like "omg what a lucky shot!!" But to the person dying it seems like hacks or something 😅 and then obviously they don't get banned because they weren't cheating. Which gives the impression to the person dying if lucky shots are happening enough that cheaters are running rampant in hunt 😅 I personally have only ever come across 1 person where I was 100% sure they were hacking, everyone else could of just been a lucky shot 💁‍♂️
You're all still sus though 🤪😉

little carbon
#

@bitter frost What do you even mean? There is no RNG manipulating mechanic in this game

nova canyon
#

Cheater reported trough customer support with evidence are banned faster than those reported trough the game (Probably because it's cloged UP by people reporting everyone that kill them) , but they do get banned @frigid folio

#

@upper sierra Death pose look like that and is the same for everyone for two reason, first is the reason that you seem to Know, the reason WE don't get Ragdoll: because death IS server sided and body has to be in the same position for everyone

The other is because death pose give you informations about the Killer. Your hunter Always fall in the opposite direction of the Killer.
It's not that game doesn't Know what to do with side kills, game exactly Know what to do: put feet pointing to the killer

frosty garnetBOT
#

@gray geyser, your post below has been deleted, as it doesn't follow the required format.
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Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Can you make Springfield compacts into a one-slot weapons? I love that we have the single fire pistols now, and I've thought about this Springfield suggestion for a long time. I think it would make sense and increase it's use a lot over more widely used pistols like uppercut and conversion.

One-slot spring comp would make a good alternative to uppercut really```
frosty garnetBOT
#

@night stump, your post below has been deleted, as it doesn't follow the required format.
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So you want Tarkov?```
#

@smoky moth, your post below has been deleted, as it doesn't follow the required format.
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Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Idea for a new Boss type
 "Gun Jesus"
A *stationary* boss that protects itself by overwhelming fire power from a circle of guns protecting it.
It looks like an SCP weeping angel status of Jesus curcuified on a cross with many guns floating around it (either by flesh tendrils or ghostly projections) covering various angles to protect it with a blindspot.

The boss is designed to be loud to engage but masks intel because it has so many different types of guns. Basically, the boss is hide and seek, to approach from a blindspot that is periodically swept by its guns. It takes massive damage from headshots and melee so you can go for the former if you are rushing. However, it is very deadly and while it takes awhile to aim, it will always fire a shot from its numerous guns if it spots you for just long enough for you to aim and shoot it. However, because itself shoots such a variety of guns, it's hard to tell your loadout intel from approaching teams.
Whenever it rages, it will teleport and reset the engagement. Because it is mostly stationary, it is hard to tell if it dead and is a trap or active.

So basically this boss is hard to stealth but dies very quickly if you don't and willing to be loud without giving away too much intel as compared to other melee boss.```
upper sierra
#

@rigid plinth is the person who posted about death poses

#

I posted about the variant unlocking for each prestige, which I am curious to hear the thoughts of those who downvoted it. Just don’t be an a-hole about it, keep it civil

queen jungle
#

@odd cosmos Such contests were done for previous birthdays of Hunt, the top three guns got implemented into the game.

odd cosmos
queen jungle
queen jungle
#

Writing an essay to disprove a joke lmfao

alpine burrow
#

@hazy pagoda
Something like this maybe? Did suggest a while ago, they were made from old rifle stocks and fit the time period?

hazy pagoda
#

Maybe something like that. Fun fact baseball was around during 1895 so a litteral baseball bat could be a weapon

alpine burrow
#

Saw the war club on forged in fire looks nice

crystal plume
#

@lucid mist Please change your suggestion to be a bit less... spammy HuntHarold

lucid mist
#

ok ill just do 10 then :(

frosty garnetBOT
#

@uncut oar, your post below has been deleted, as it doesn't follow the required format.
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Hunt console Quality of life fix. Hunt is in need of a controller settings update adding more options. Like dead zone curves and variable curves like linear, or exponential curves.I also believe the current dead zones are set as a square and not a circle like every other fps for making diagonal movement noticeable more clunky. I don’t see any negatives to something like that.```
frosty garnetBOT
#

@fringe quiver, your post below has been deleted, as it doesn't follow the required format.
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♾️  suggestion regarding summons: "auto repeat chosen summons" ♾️ 

✅  I wish we had the option to just set certain summons to "repeating".
What I mean is, that a summon/mission that just got completed will automatically be chosen again, so that we don´t have to manually replace empty summon-slots again and again. 

♾️  I would probably put one or two of the "easy"/more common missions on repeating, so that I would have a slow but constant increasy in points, while using my second/third slot for a more challenging mission manually.

❌  But having to replace empty summon-slots again and again is annoying and often gets forgotten.

Even more player-friendly would be, that ALL missions are active at the same time, so we don´t have to choose a missions at all, but I don´t think Crytek is down for that, sadly...```
nova canyon
#

@fringe quiver Asking for an auto repeat of the summon is just against the principle of the multiple summons. The point is to add variety in challenge, not to grind the same all over again

fringe quiver
#

@nova canyon sure I get the point of added variety, but what actually happens is, that many players either ignore summons, because you have to change missions constantly or just manually re-select the same missions over and over again, because some just cannot be done or don´t fit the playstyle. That way you already get "punished" because you dont get the extra rewards for completing as many different missions as possible and you dont get as many points as you would get for completing the more difficult quests... I think theese two trade-offs are enough already. An auto-repeat option just saves time for many players and saves "lost" rounds of progress if you forget replacing empty slots before you jump into a match.

nova canyon
#

The point of the summon is actually to get out of your confort zone, the "It doesn't fit your playstyle" is just copium

fringe quiver
#

so you are against a very simple quality-of-life change because that would not be "hardcore" enough? I understand that regarding actual gameplay, but adding a simple option for many players in the menu is a no-brainer and just helps. you were probably also against loadout-presets because you should "change up your gear every time". And what happened: it came and it helps many people, but many people still change up their gear every match. So just a positive effect for many and NO negative effect at all. Same would apply for adding the OPTION to make certain missions repeating. I would still change up many of them, but having one or so on auto-repeat, would save time and nerves.

nova canyon
#

it's not a quality of life change, is just assistance for people who like to grind the one star challenge because they are too affraid to do something hard

#

Having a sound to remind you to take summon is enough

fringe quiver
#

both would still complement each other and help, why not both. I would still try many difficult missions.

nova canyon
#

you know that the point of a challenge is to challenge yourself right ? An auto repeat would just be an incentive to grind the same easy challenge

fringe quiver
#

you could also put the most difficult or fun challenge on auto repeat 😉

nova canyon
#

yeah but that's not what you are asking

#

You are asking to put easy challenge on repeat so you can kill 320 grunt for 10 stars because you are too afraid to play a weapon that "doesn't fit your play style"

#

wich is against the principle of challenges

fringe quiver
#

I am asking for a quality of life change and stated the reason that would probably help most players in the way that they are using summons right now, but it would obviously also help the players that like to challenge themselves. you are against the way that I or many people would use the option, not really again the option itself, right? I understand that.

#

maybe I was wrong and most players choose the most difficult challenges, but they could put their favourite challenge on repeat aswell

nova canyon
#

i'm against the option, because it's plainly just asking for an easy mode

fossil frost
#

More time clicking through menus=/= difficulty

fringe quiver
#

but isn´t the point of a menu/Ui to be as easy as possible? the game itself shall stay hardcore, but a hardcore menu would be bad in my opinion 😄

fringe quiver
nova canyon
#

that's why a sound or a more clear "you are missing summons" message is enough

#

Let's not encourage crouchwalker that pee themselves when it start shooting to stay that way

fringe quiver
#

Then you would still have to manually re-select the mission, that helps against forgetting to choose a new mission but not against saving time

fossil frost
fringe quiver
craggy pike
#

I'm all for automatically restarting summons

#

i can't tell you how many times i've started a match without realizing i had none activated

fringe quiver
fringe quiver
craggy pike
#

it could just be a checkbox that restarts the summon upon completion, seems simple enough

frosty garnetBOT
#

@vague rune, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Stick Count:  Please add a stat for number of sticks stepped on.  🙂```
worthy knoll
nova canyon
#

It's not that hard

fathom geyser
#

@humble knoll you can private your KD, no?

fathom geyser
#

so then wheres the problem?

#

just private it instead of removing the feature for everyone who wants it

humble knoll
#

A lot of people still leave even if it's hidden 💀

fathom geyser
#

no one leaves because of a hidden profile

humble knoll
#

It's gonna be obvious someone is hiding their kd because it sucks 🗿

worthy knoll
# nova canyon It's not that hard

Then have fun doing it.
It's like "shoot with sparks, then kill with decoy". In theory easy. Bit how many people have actually done this?
Two times??

nova canyon
#

how can you do it if you are too afraid to try ?

fathom geyser
#

cope harder

nova canyon
#

How am i the dellusional one when i do the challenge and you are the one coping for easy challenges

craggy pike
#

they're weekly tasks, choosing which ones you do are up to you, there's no e-peen points to be gained by picking the stupid ones

alpine burrow
#

@humble knoll not everyone will leave cos your new, I wouldn’t leave……… unless you have a scoped rifle🤪

humble knoll
#

That's another thing a lot of people leave just cuz someone has a sniper 🗿

worthy knoll
# nova canyon how can you do it if you are too afraid to try ?

Because actually playing the game and winning a match is more fun than trying a whole evening to do something stupid and burn Hunt dollars.
I am not a Streamer, I do not need to entertain anybody except myself.

Yes it would be cool if it works but winning is cool too.

inner loom
#

Just pick the easy ones, then?
Everybody complaining about having options when they didn't even have those before.
Ya'll just coping to get free rewards.

burnt mulch
#

@inland yoke obviously this is realism™️, simulating what happens when you step in a shitton of roots and get your feet stuck

#

(I'm only halfway kidding, I think it's fine, personally)

inner loom
#

At some point the question arises if fighting between 8 trees, 3 mounds and a bunch of roots and stones while bunnyhopping should even be allowed.

#

Personally, I don't think so and I don't get stuck a lot, either. Happened once in the last 80 hours since 1.9.

timber timber
#

1.9 crash showdown - end

queen jungle
shadow mantle
#

any justification for a legendary hunter being locked away under an almost impossible to get roll of the dice in mr. chary with no pity timer?

inner loom
#

Mr. Chary isn't Gacha?

shadow mantle
#

helpfull, thank you - anyone else with aboslutely nothing to add that feels like answering? this is your time.

inner loom
#

You're welcome.
But just because you don't want to hear it it's not any less true.
Pity timers exist on gacha that you pay tickets into to make sure whales can get a reward by chasing it.
Mr. Chary is not that.

shadow mantle
#

your not getting the point are you?

#

Why put legendary hunters behind an almost impossible roll of the dice?

inner loom
#

I very much get the point.
You're being abrasive and impolite because you've already made up your mind on the matter.
You're not here for discussion but because you believe there lies authority in your opinion based on your feelings of the topic.
Try having an open mind instead.
It's much friendlier, too, and might get you what you're looking for instead of disappointment.

shadow mantle
#

wow, you must be fun at parties. Id get it if this was hearthstone and it was a diamond bordered legendary for whales. There is no monetary gain for hunt showdown to have this behind mr. chary. And I cant understand the reasoning of using time to create a unique legendary hunter that almost nobody gets to see - because its behind an almost impossible dice roll.

inner loom
#

God loves you. 💋

shadow mantle
#

they just lowered the price of legendary hunters in game - possibly because people werent using them enough.

#

again - very helpfull.

#

so thank you, Andreas.

burnt mulch
#

and it's... one.

shadow mantle
#

Id get that - but what odds makes it a big deal?

#

1% or 0,1%

burnt mulch
#

both. one is just a bigger deal than the other.

#

exclusivity is a thing.

shadow mantle
#

it is - thats why they have the event exclusives

fluid locust
burnt mulch
#

ok, so there's a Mr. Chary exclusive.

shadow mantle
#

be there, or miss out.

burnt mulch
#

instead of "any justification?", the question you should be asking is "what's wrong?"

#

what's wrong with having a low-chance Mr. Chary skin?

quaint silo
#

check out my new awesome idea in the suggestions

shadow mantle
#

I dont hate that there is a low chance mr chary skin, I feel like the odds are so low that its almost impossible to get. Why spend resources on something almost nobody gets to see?

burnt mulch
#

specifically because it's something almost nobody gets to see, and it's not actually that many resources.

#

you spend resources on value. Exclusivity drives value just like availability and visibility do.

#

I mean let's be real, it's essentially a recolor of an already-existing skin.

quaint silo
#

@fluid locust why u no like snake boss

burnt mulch
#

I could do the same thing with a couple of hours in GIMP and I've never made a skin before.

quaint silo
#

gimp is so fire

#

u def could

burnt mulch
#

gimp is such shit.

quaint silo
#

its free

#

its fire

#

U can costumize models easily especially foe gmod

burnt mulch
#

photopea is unironically better than gimp and it runs in your goddamn browser

quaint silo
#

shoulda said photopea instead then

#

smh

#

L bozo

burnt mulch
#

I intentionally used a shit photo editor as an example

quaint silo
#

my mind has been blown

shadow mantle
#

Id see the point for a game where you use that exclusivity to milk whales. not in a game where the resources spent to roll the dice are free. But yeah, you make some decent points.

burnt mulch
#

tbh I'd argue that using the exclusivity in order to milk whales is more problematic than just having it for exclusivity's sake.

#

but yeah

#

shrugs it exists. it's cool when you get it.

#

@pallid idol isn't that just a straight upgrade over regular ammo, except that you can't resupply with normal ammo boxes?

pallid idol
#

Somewhat

#

But I feel like being unable to restock at normal ammo crate and other hunters wouldn't make it op

burnt mulch
#

that's a hard sell.

pallid idol
#

Fair enough
Also technically the tracer can help locate the shooter but it's not too relevant

tribal wyvern
#

@echo forum Thats the magic word for "you missed."

burnt mulch
#

actually, in very certain locations, it is true that object hitboxes can be misleading.

#

but if they're hitting you, you're not shooting through the same spot.

#

and crytek is generally pretty quick to fix them.

echo forum
echo forum
burnt mulch
#

by the way chicken wire is 100% pen'able, it's not a hitbox thing, something else blocked your shot.

#

concertina is fucked, but that's just how it is. it's at least consistently fucked.

echo forum
burnt mulch
#

shrugs you're free to submit a bug report.

#

all I can say is that hasn't been my experience.

echo forum
# burnt mulch all I can say is that hasn't been my experience.

Yeah but clearly this game has a million problems. I mean if you just google " hunt showdown chicken wire blocking bullets" you can see a bunch of reddit and steam posts about it. Obviously I'm not the only one that's had the problem. Like look at the hitboxes in this clip...https://www.reddit.com/r/HuntShowdown/comments/s89e5n/can_someone_explain_why_these_shots_didnt_hit/

reddit

151 votes and 76 comments so far on Reddit

▶ Play video
burnt mulch
#

ah nevermind I found it

#

it's better but I think it's a limitation of the engine.

tribal wyvern
#

Why did u shoot 3 times?
Did the first time not make it obvious that you wouldn't be able to hit her like that?

burnt mulch
#

that's an old post

dim heron
#

very old

burnt mulch
#

though I will say, trying to shoot down while standing on top of those wicker barrels is still kinda wack

#

tried it just now

dim heron
#

Though it's not the only item that has some hitbox offset. The record player has a funny hitbox.

queen jungle
#

@tribal wyvern You say price isn't the only way to balance things out, but a crossbow that can one tap up to 20m for 40 bucks still seems like a decent way to balance it. And it applies a heavy bleed too without needing special ammo.

#

So they wouldn't be completely comparable

echo forum
burnt mulch
echo forum
burnt mulch
#

besides concertina, I really can't say that anything else has been significantly broken.

#

if your shot's off while ads, you probably shot too early.

surreal pelican
#

frag hit me for 1 damage and gave me a huge bleed effect. really game? wtf

cunning inlet
#

Is Crytek actually acting on report we are doing about players ?

#

I Have strongly enough of people doing tk in purpose

burnt mulch
#

@mortal chasm necromancer is already one of the most powerful/impactful traits in the game. and the ability to confirm kills so easily is something that the devs have stated they don't want.

burnt mulch
echo forum
# burnt mulch if your shot's off while ads, you probably shot too early.

I'll be honest. Some of you defenders sound like clowns with the " You just missed, it's your fault shit"... look at this clip I'm sending. You can see the bullet hit the wall to the player's right....dust comes off the wall...yet he dies and it isn't a wallbang and you aren't supposed to shoot through brick. Especially medium/compact ammo. https://www.reddit.com/r/HuntShowdown/comments/sdqtzl/he_headshot_me_even_though_the_bullet_hit_the/ or this clip...https://www.reddit.com/r/HuntShowdown/comments/ttmi0o/i_wonder_why_the_game_doesnt_register_my_shots/ or this...https://www.reddit.com/r/HuntShowdown/comments/k12rg8/cant_shoot_through_open_gaps_got_it/ or this....https://www.reddit.com/r/HuntShowdown/comments/nohgkf/today_i_learned_that_you_cant_shoot_through_the/ or this...https://www.reddit.com/r/HuntShowdown/comments/pnl83f/tired_of_this/ ( lmao tree root magically extended it's hitbox to block the shot) or this....https://www.reddit.com/r/HuntShowdown/comments/qd5bjs/centennial_became_very_unreliable_after_162_or/ ( look where he shoots and then look where impact on wall is).

reddit

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reddit

166 votes and 67 comments so far on Reddit

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reddit

100 votes and 24 comments so far on Reddit

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reddit

117 votes and 26 comments so far on Reddit

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reddit

991 votes and 193 comments so far on Reddit

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dense sapphire
#

@mortal chasm (Necromancer buff)
That effect (seeing bodies in darksight) should absolutely be a trait/added onto an existing one (vulture imo) but Necromancer doesn't fit thematically or from a balance perspective. Necromancer, while very specific, is an incredibly powerful trait if you use it effectively. It's in a really good spot currently and doesn't need any buffs.

prime ibex
#

@mortal chasm Sounds good on paper, but abusive in practice.

karmic ivy
echo forum
burnt mulch
#

I am not saying that these problems don't exist. I'm saying that I've seen enough clips of people crying that the game is broken when it was user error, or it's an isolated incident that might require more investigation.

#

I have personally shot through the stairs at iron works with no issues, for example.

echo forum
# burnt mulch the game might be broken in lots of ways, but there's also lots of ways to misin...

I mean the average player is much better than they were in 2018. If you take a peek and miss the shot because it magically hits an invisible barrier even the 1.0 K/D player might land a headshot on you and now you're out of the game. It become frustrating fighting the bugs of the game let alone the meta playstyles in the game ( only peek left...if right...run) . Also the fact that these issues are inconsistent is even worse...because it's like " Wtf why can't I shoot through this when before I could?" and now you're in a bad position when before you were going to get a killshot. Between invisible barriers, guns won't shoot, ghost rounds ( no dmg) , hit reg etc... I don't understand what they're doing to actually fix things. If the servers can barely handle 12 people..lower the amount of A.I. Why do we need 3 hives 5 feet away from each other or 4 dog packs around a compound? I like the a.i but I play this game for the pvp so I would rather lower A.I stress on server to make the pvp actually more stable.

unborn smelt
#

Also depends on what's "broken"

#

most people call an outcome that doesn't favor them "broken"

#

the first clip for example - you can see the hunter, the gun and the muzzle flash

echo forum
echo forum
burnt mulch
#

I'm going to be real with you dude. The way you describe all this stuff is like it happens every game, and I have had nearly no issues in 1700 hours.

#

also, AI and hunters are completely different in terms of server load.

echo forum
unborn smelt
#

some tuff is rendered serverside - other stuff is rendered clientside for increased performance

echo forum
burnt mulch
#

it really isn't that bad.
why would it matter if you know that they pinged off the stone or hit you straight up?

#

you're dead either way

echo forum
burnt mulch
#

but they didn't shoot through brick

unborn smelt
burnt mulch
#

your client just rendered it

echo forum
unborn smelt
#

if it's thin enough

burnt mulch
#

you can actually ping off the corners of bricks.

unborn smelt
echo forum
unborn smelt
#

easiest to test is the grave stones around healing waters

#

those are very thin stone - and are easily penetratable by long ammo and up

burnt mulch
#

OK look. They shot around the brick wall. The server says they shot around the brick wall. What does it matter what your client says about whether they pinged off the brick?

echo forum
#

that first clip was a brick pillar lol

burnt mulch
#

the precise bullet trajectory is such a useless piece of information

echo forum
burnt mulch
#

the trajectory of the bullet on your client is not a massive discrepancy between the playstate.

#

the trajectory of incoming shots doesn't matter.

#

the trajectory of outgoing shots matters.

unborn smelt
echo forum
burnt mulch
#

because you don't need the precise trajectory of the bullet.

#

just the general direction it came from.

#

who cares if it's off?

unborn smelt
#

so unless you have a huge connection issue - that doesn't affect your ability to hit high ping players

burnt mulch
#

would the trajectory of that bullet hitting the stone change where you thought that player was?

echo forum
echo forum
burnt mulch
#

the point is that the discrepancy isn't that big lol

unborn smelt
echo forum
burnt mulch
#

not unless you show how it snowballs

echo forum
unborn smelt
#

assuming it validates the shot based on the info it receives from the shooters client

unborn smelt
echo forum
burnt mulch
echo forum
burnt mulch
#

nope.

#

the server will resync you regardless of the discrepancy

#

whether by sliding or teleporting

echo forum
unborn smelt
burnt mulch
#

also, try nuking your internet connection and running around. you'll get teleported around real quick.

unborn smelt
#

and the vids you sent do contain some weird shots - but many are just misses

#

specifically the shotgun shots in the last one should IMO have hit

karmic ivy
echo forum
burnt mulch
#

the shotgun shot in the last one I can maybe understand as terminus handcannon penny being super omegalul

echo forum
burnt mulch
#

honestly that's the most believable one.

#

left side peek really isn't that big of a deal tbh.

burnt mulch
#

They usually don't start missing until they panic after the game isn't regging their shots
wtf does this mean

unborn smelt
#

i don't get what you try to say here

#

the second video specifically is the one i mean where it's mainly misses

echo forum
# unborn smelt What ?

you said most of the shots that "miss" in the videos I sent are just actual misses. That's a joke right? Watch them frame by frame almost all of them are hits and the player doesn't start to miss until the game doesn't register 2-3 of their shots.

#

in the second video the first 3 shots should have hit

#

and then he starts whiffing and panic

unborn smelt
#

the first one could potentially be fishy - altho with people spinning while reviving it could very well also be that they just spun on the spot (since in hunt that isn't an animation with inertia, but it just rotates the model) so the bullet missed over the back

#

specifically let me show you
the frame before the shot

#

and now as soon as you see her again

#

you can see the hunter having rotated on the spot while reviving by at least 90 degrees

echo forum
#

your second frame is literally the animation that starts AFTER you shoot and lasts like almost a second. Why don't you show us the muzzle flash frame

burnt mulch
#

the muzzle flash frame isn't the frame that you shoot

unborn smelt
burnt mulch
#

and it definitely isn't the frame that the bullet lands.

karmic ivy
burnt mulch
#

on the first shot, the enemy hunter turned to the left, so it's possible that it went over their back.
then on the second shot, the enemy turned to the right. Could have gone over back again.
third shot, the enemy stood up, and it could have gone under the arm.

unborn smelt
#

since you request it

#

here's the muzzle flash frame

echo forum
burnt mulch
#

it sucks and looks terrible but if hitreg issues can't be reproduced in controlled conditions, then they can't exist or be fixed.

unborn smelt
unborn smelt
#

sadly your zooming in edit cuts that off completely

#

and the time till it lands is a few frames after depending on MV

burnt mulch
#

(it's someone else's clip, but yeah)

echo forum
# unborn smelt tbh - left side peak is a big thing and IMO needs fixing

the longer the game is around the more people that will start to only peek left and avoid fights on right because information spreads and everyone plays meta to be competitive. Once I stopped peeking right I started to die a lot less. It's kinda cheesy getting shot around a tree becaus you can't see them but they have full view of you. I won't even fight in forest because of this.

unborn smelt
#

for example the Winnie at 400 m/s takes 25ms to travel 10m

burnt mulch
#

.. try peeking around the other side of the tree.

unborn smelt
#

not disagreeing there in the slightest

karmic ivy
#

If they fix it that would be nice, if they didn't it wouldn't bother me.

jovial lodge
echo forum
# burnt mulch .. try peeking around the other side of the tree.

if you peek right and they peek left they will see your whole body while you can barely see their shoulder... also the trees are the most extreme example because you can 100% only see the tree in front of you and get shot by the ghost player that can see your whole body

burnt mulch
#

it's way harder to "just left peek" in a compound where walls are big and wide

scarlet crescent
unborn smelt
echo forum
unborn smelt
#

for your shots - your client matters

echo forum
#

https://www.youtube.com/shorts/QOdKb0nNaBs look how disgusting this shot is

This is the absolute showcase of why you should ALWAYS peek from your left side
Explanation of Left Side Peek:
When you're ADSing your hunter tends to lean to your right shoulder, but your cam still sit in the middle of player model. So you can sort of hide your head while peeking, as it doesn't affect your view

In this scenario there was NO W...

▶ Play video
unborn smelt
#

not their "real" position

scarlet crescent
unborn smelt
#

as long as the server validates the shot, based on the info your client sent happened on your client - it will overwrite the info sent by all other clients

mortal chasm
unborn smelt
#

steam doesn't check, nor enforce if the region you set is your real one

#

i know multiple peeps that played Dota with russian / chinese names and region setting just to troll

#

being from neither region

karmic ivy
#

You say some crazy stuff, If we could see thousands of people with problems it would be easy to fix... Are you being dramatic or hyperbolic?

ripe basalt
#

Or just playing with username characters that are supported by Steam but not by the Unicode format that Hunts display uses

echo forum
karmic ivy
scarlet crescent
unborn smelt
scarlet crescent
#

(And not because of left peeking advantage)

unborn smelt
#

one could be high ping - and the server validating their shot, if you recently moved into cover

#

the other could be left peek, or just perspective in general

scarlet crescent
#

Yeah high ping... Because they're from other region

unborn smelt
#

yes - could very much be

#

But just because they have high ping - doesn't mean or proove the system works diffrently

scarlet crescent
#

I am not saying the system works differently, I'm saying that when I have that strange feeling that my shots should connect but they don't it's when the ennemy is a player with high ping

#

And I wish we could check a "best region only" checkbox such as MMR and trios options

burnt mulch
#

getting shot through a metal sheet is very different from your shots not connecting.

scarlet crescent
#

Even if it won't prevent some high pings, it would most of the times help

burnt mulch
#

a "best region only" checkbox wouldn't help reduce high ping. Ping interactions are based on a combination of your ping and enemy ping.

#

and we already sort of have a "best region only"

#

you can just select one region instead of 2

scarlet crescent
#

Yeah but I would like to play only against people with best ping

burnt mulch
#

you're talking about a lot of things at once, and attributing it all to high ping

#

if you want, we can go over them one by one, but we can't just breeze through it.

scarlet crescent
#

Because I'm in Europe and can play in almost every server of the world if I wanted to...

inland yoke
#

@abstract elm I love the idea of the type of day/weather changing how you play and position (Like what you said with Steps being hard to hear if the Rain is banging on the metal roof). Perhaps even a more extreme version of this with a Storm would be cool aswell in which you could mask gunshots with Thunder.

burnt mulch
#

look, do we want to go over what you think high ping does or what, because discussing region locking is pointless if the reasons you're arguing for it are founded on misconceptions.

scarlet crescent
abstract elm
burnt mulch
inner loom
#

It's not like the system is stacked against you.
They don't gain time by being in a different region.
It's merely delayed.

burnt mulch
#

there are certain benefits to having a high ping, but all of them involve trading, and all of them are symmetrical (it's based on your ping + their ping, so you can get the same advantages).

inland yoke
#

I forgot for what reason exactly but they already said they won't do snow as a weather condition iirc which is sad

#

but my toaster pc wouldn't be able to handle it anyway

burnt mulch
#

it's because the servers would catch fire.

inner loom
#

Getting snow onto a map seems very resource-intensive.

tight delta
#

High ping players could have much more time to secure a kill, thus forcing a trade. Like when peeking a low ping player.

abstract elm
#

i mean i have no doubt that if they did it it would be amazing
just imagine tracking someones footprints through snow
but yeah servers might explode

inland yoke
#

Tracking someones footprints would be so incredibly cool dude

inner loom
#

Imagine all the tier 3 and legendaries, though, that load into the match with their long ammo scopes thinking they'll be at advantage via camouflage and then it's Winter Wonderland where Whiteshirts rule the streets. LUL

abstract elm
#

i mean would help provide more of a reason to run some of the lighter colored people
though it would sitll most likely be randomized map spawn

inner loom
#

My most played hunter is Teche Wraith.
I only need one reason and it's 'They're cool.'

abstract elm
#

me with reptillian

inland yoke
#

Then again, if we were to have weather conditions which affect gameplay other than visibility, i feel like you should be able to see in the lobby what type of weather condition it is gonna be, perhaps on a rotating basis like every half an hour it randomizes

fluid locust
radiant river
#

You would have died in the open instead

real pollen
#

Has anyone encountered a bug to what I can only describe as wall hacks? In my most recent game. I didn’t have dark sight. And I was able to “spot” someone in the woods only because they had the white glow outline around there body as if you could interact with them. But of course I was 50-70 meters away. They were glowing white in the woods.

#

I wish I had been streaming in order to clip it

real pollen
abstract elm
#

did you have poison sight @real pollen ?

real pollen
#

no

inner loom
#

@marble sable The event intro tells you they're at the boss lairs, and consistently so.

marble sable
#

oh i see

#

thanks for the tip

real pollen
frosty garnetBOT
#

@elder thorn, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

To have a checkbox to randomize legendary skins with custom loadouts. I think it would get me to use it more.```
buoyant pasture
#

I think your guises battle pass needs to be real time. I don’t think it’s fair that somebody who bought a 24 hour battle pass loses two or three hours off of it because you guys need to update. And I’m all good with updates. I get it but somebody who’s buying a 24 hour battle pass isn’t gonna be playing for 24 hours straight

prime ibex
#

@buoyant pasture Wait, so you're complaining that you're getting benefits and don't have time to acquire more benefits? Or complaining that there's a boost that you can opt out on and still can buy 3k event points for 10 bucks?

buoyant pasture
#

3k is nothing. Most battle passes let you buy out tiers.

buoyant pasture
frosty garnetBOT
#

@wet flare, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

just nerf those f... Shotguns...
People are only playing with Shotguns nowadays... It's so super annoying```
earnest loom
#

is anyone else having a problem with matchmaking. I'm new to the game I just reached lvl 11 and now I can't get random partners when searching for a match?

nova canyon
#

in early level you are in your own protective bracket, there's less people, and since we are in the morning, there's probably not much people playing in that bracket

#

but you can try

#

!lfg

marsh gardenBOT
nova canyon
#

Instead

alpine burrow
#

@fierce peak the event is on for 60 days do your summons each week plus 5 day extracts and you will easily have 1500 bb to buy gilded path (buy at any point to get all previous unlocks) guilded path pretty much gives you all those bbs back? I tend to keep stock pile of bbs just for events now👍

frosty garnetBOT
#

@round turret, your post below has been deleted, as it doesn't follow the required format.
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Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Hey yo tie the prestige system with a crafting system. Have the prestige unlock the recipes you need for special ammo or weapons varieties. You can use points or something to buy recipes you need for higher prestige recipes for a bigger price.```
queen jungle
#

Is this really a necessary feature, Crytek?

#

A torch dropped / thrown by a zombie - exploding a barrel... seriously?

wind stream
#

I think its cool

queen jungle
#

Why?

#

Because random deaths = cool?

wind stream
#

It means you have to consider your surroundings a bit more

#

and opens up shooting a zombie with a torch when an enemy is close by

queen jungle
#

Ohhh... well thanks for the advice.

#

It wasnt even visible that the zombie had a torch until he turned.

#

I have 1600 hours in Hunt. And this is just pure nonsense.

#

yes it was, you can see the light reflecting off the wall

#

unlucky

#

No, bad game design.

#

Why is this necessary?

#

you making a mistake isn’t bad game design

frosty garnetBOT
#

@thin lance, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

remove avtomat, all endgame players have 100k dollars => price isnt an argument, ammo also isnt because of the new sparks pistol```
alpine burrow
#

I like the fact the grunts can now set barrels off with their torches, first time it happened to me was inside a barn, grunt was by the door stabbed her saw the torch ignite some oil as I opened the door then saw a red barrel and boom😂 had to laugh and was like o see what happened there will just have to be more careful. Good job crytek

queen jungle
#

But why?

#

This was mid- fight. I want to kill Hunters. And some Zombies.

wind stream
#

I would guess the idea is to add some variety to AI. That way you dont approach every zombie the exact same way. Same with the miner zombies and the lantern grunts

queen jungle
#

I dont want to crouchwalk while fighting, because some dumb random pve stuff will kill me.

wind stream
#

In that clip you could have drawn the zombies closer to you if you didnt want to make sound for example

queen jungle
#

Also, there are SO MANY MORE random Zombies & Mobs, this game isn´t about PVP anymore.

quick spindle
wind stream
#

maybe you decide to take a different path

#

its a PvPvE game

#

it shouldnt be all about PvP

queen jungle
#

Yeah, and it has never been.

#

But now its PVEpvp.

#

Kill 150 Zombies, Kill 6 Hunters.

#

Seems reasonable.

alpine burrow
#

It’s always been pve/pvp the ai mixes up the gun fights. You just sound a little butt hurt you died this way? Just laugh it off and watch out next time👍

queen jungle
#

Why should I laugh it off?

#

Its just one more random unecessary death.

#

By bad game design.

#

Stop defending this stuff like the fanboy you are.

wind stream
#

You can dislike something and still be respectful

#

people are allowed to have their own opinions, you can dislike it, I can like it

queen jungle
#

I´m sorry.

#

But I am just so tired of what this game has become.

#

There are alot of good things, of course.

#

But the randomness is just on another level.

native lodge
#

randomness of getting smoked by grunt with a torch?

queen jungle
hazy quartz
#

after dying a few times to torch zombies close to barrels i adapted and recognize torch zombies now as dangerous, adapting was a little bit rough, but it barely is an issue now, just a thing to look out for, which is good imho, because pve loses all challenge if you are an experienced player.

velvet ingot
#

when is the black market going to be re-rolled?

cerulean basalt
#

The summons changed again is there a place where we can see how?

#

Also my killed hunters sat at 17 out of 17 now and didn't finish. Please don't fix bloodline xp to break this one

#

Still I appreciate that most things got lowered again. Many of the things asked were frankly quite ridiculous

queen jungle
#

thats like saying EVE online is PVE because there are NPC mobs

#

nobody except for the two people in this game play hunt for the PVE lol

stoic oyster
#

Heyho dear community and developers, i have a special feedback wish. i play hunt showdown in german because i prefer german over english. in most cases your translations are quite good but sometimes you are so off. Examples especially event ones:
viper - das schlängeln.... how do you come to this translation? viper is also common in german but even if you want to differ from english there is even a german name for viper which is otter (even in science --> echte vipern - echte ottern as a type of snakes)
slither - Züngler... here schlängeln would hit the nail on the head but züngeln is way off...
red dog - schlacke... ok i know where you want to go because of the mining theme but i dont find any common english word for schlacke in regards to red dog... so strange one here.

Sometimes I have the feeling that you dont ask your native speakers and just use the google translator or something like that. Oh and in the books of weapons and book of monsters are very often wrong gender articles (der/die/das) and used in a tohuwabohu thats quite tiring to read.

But enough of critics: i really love hunt and do a great job in designing and thinking of new events and stuff!

queen jungle
#

@urban ermine If you are experiencing issues, please make sure to check #troubleshooting or #bug-reports-pc
The suggestions channel is for feature suggestions only and not for reporting bugs/issues.

nova canyon
#

@stoic oyster I mean, they are native german speaker you know ?

cerulean basalt
#

they are but still the german version is pretty bad

unborn smelt
queen jungle
#

I didn't say make it PVE

unborn smelt
#

PvP alone would also be pretty boring in Hunt, because that's not what it's built for.

queen jungle
#

i said take the gilded age theme, and use it as an expansion

#

new npcs, new bosses, new weapons, new mechanics

unborn smelt
#

So in some way - yes people, many people play hunt for the PvE

queen jungle
#

sure, you and the extreme minority

#

which are not quite important, to be honest and i say that respectfully

unborn smelt
#

just not in the "yay i beat the boss" type PvE, instead for the way PvE facilitates and spices up the potential PvP

queen jungle
#

similar to how PVE players in EVE online are not that important

#

and i agree, PVE does spice it up

#

see my suggestion

unborn smelt
#

The thing i'm saying is that in a way this means many people play specifically for PvE

#

because if it were for PvP alone - there'd be so many games out there that are better at it - because they were designed to be PvP only

#

And i'm pretty sure Pure PvE will never happen for obvious reasons

#

but IMO neither should Pure PvP in hunt

stoic oyster
queen jungle
#

i dont mean that the gilded expansion be the original PVE concept

#

im saying, use that original games themes, it has a way more demonic / dark victorian asethethic to it

#

and add major overhauls and updates to hunt showdown, adding new locations, new bosses like a witch, new npcs, etc

#

basically, use the gilded age game as inspiration for a major content update for hunt showdown

#

this could add lore, add the gator boss, the witch, werewolf, vampire ideas, etc.

#

other games that i can think of that did that are FOR HONOR, a complete new expansion added a chinese themed faction and added new lore

#

i dont see why people would be against hunt getting a major expansion / overhaul that adds more complexity and more stuff to the game except people that just want the same game with just the occasional skin event.

nova canyon
unborn smelt
# queen jungle i want to clarify

I'm pretty sure we're talking about diffrent stuff now.

Ahorn said Hunt shouldn't be all about PvP - PvE has it's much needed place in Hunt's core design as a PVPvE title.
You replied with: only very few people play for PvE

queen jungle
#

exclusively for PVE is what i meant, but yeah

unborn smelt
#

and that's where i chimed in and said that no - many play for PvE, just not in the traditional only me/my team against Pure AI/Boss AI type PvE

queen jungle
#

I guess I would say, I think most people play for PVPVE, not PVEPVP

#

if that makes sense

unborn smelt
#

but they play for the PvE aspect adding an interesting dynamic to the rest of the PvP

queen jungle
#

yes

#

we are on the same page here

unborn smelt
#

that's good

#

then i just missunderstood the post i originally replied to by you

queen jungle
#

I think we both did

#

my suggestion that i posted in feedback was merely the option for crytek to have a major expansion, based off the gilded age concepts and themes, rebrand it, and use it as a major push to add more lore, more monsters, more hunters, new mechanics and features

#

current game and gilded age are both similar, but very different.

#

but it would be a great way to add new mechanics, new sounds, new hunters, diff skins for current legendaries, new bosses, new locations, weather / time of day benefits / mechanics / blood moon, etc.

unborn smelt
#

yeah they are - but they also developed like that in large parts due to community feedback

queen jungle
#

its the update IMO the game desperately needs to continue for years

unborn smelt
#

people asking for more and more actual cowboy stuff, for less darkness, etc which changed a lot of the vibe

queen jungle
#

this game is as a cowboy as it gets, the victorian, darkness is cool

unborn smelt
#

and well making entirely new enemies (interesting ones that is) takes time, lots of time, as do maps and guns

queen jungle
#

hence why it would be a major update

unborn smelt
#

I'd love to see more and them branching more into the weird west themes again

queen jungle
#

i mean, gilded age is like...headless horsemen era

unborn smelt
#

but i doubt we'll see it anytime soon (<- my personal opinion / guess, nothing official)

queen jungle
#

its food for thought for a dev that might be reading this

#

community will REEE for ANY change

#

good or bad

#

some people like eating the same sandwich, over and over again.

unborn smelt
#

Hunt is very much set in the gilded age

queen jungle
#

I know, im talking about the theme of gilded age, (the game)

#

It's much more darker, more demonic, headless horseman vibed

unborn smelt
queen jungle
#

i know

unborn smelt
#

hunt in the beginning looked and felt waaaay more creepy and spoopy

queen jungle
#

and now it's becoming stale, the gameplay loop has reached it's peak.

#

there will be no more changes, the game will never change, it will be as is for eternity unless a major update happens

#

a spoopy and creepy expansion would benefit game health and add change.

unborn smelt
#

because lots off stuff was darker and more desaturated, with some more creepy details.
But in the end peoplecomplained that it gets in the way of competetiveness

queen jungle
#

i know change is absolutely terrifying for most people, but change is good.

#

it's what makes games like LoL and DoTA be popular for decades now

unborn smelt
#

So while i'd love to see it again, (and i never wanted to loose it to beginn with)

queen jungle
#

hunt is not an esports

#

this isnt rainbow six siege

unborn smelt
#

It'd alienate a lot of the current players that came due to the growth of them leaving this direction specifically

unborn smelt
queen jungle
#

i dont think so, thats like saying DBD is popular because of it's incredible gameplay loop

unborn smelt
#

yet many people treat is like it is

queen jungle
#

it's because theres nothing else like it

#

so people play with what they have

#

everyone hates DBD, people only play it because it's the 1 of like 3, current asymmetrical team vs solo monster games

#

Hunt Showdown and what, Escape From Tarkov is about it really.

#

For this kind of game, Marauders is on it's way, but that's about it.

#

If crytek doesnt take risks, or have the spine to start doing major updates, a competitor one day will come. Lack of competition shouldn't be a gauge of success

unborn smelt
queen jungle
#

Fine, even better, name me a shooter similar to hunt showdown then

unborn smelt
#

Tarkov is a looter shooter, with a lot of individualization

While Hunt lacks proper incentive for looting and scavenging, and is surprisingly limiting in customisation

unborn smelt
#

the only thing that came close was that BF5 mode that flopped big time

nova canyon
#

and there's a lot at the same time

queen jungle
#

there isn't really, thats my point, and the people pointing saying dont change anything, look at the numbers dont realize lack of competition isn't success

#

omg player numbers going up, thats like me saying DCS is a great flight simulator, it's the ONLY combat flight simulator

#

people dont have choices

unborn smelt
#

but a lack of proper competition is also pretty undenyable

queen jungle
#

the well will run dry, i hope crytek starts releasing more and considers a a major expansion

#

complacency will make hunt just release new hunters, new skins, ocassional new gun

unborn smelt
#

as i said there was that BF5 mode that was essentially hunts game model, but it was pretty much never heard of again

queen jungle
#

yep

#

i remember that

#

All i'm saying it, a major expansion for hunt showdown would benefit the game and community

unborn smelt
queen jungle
#

You can use it as a platform to launch new bosses, new lore, new maps, new hunters, new themes

#

Weather effects, moon effects, revamp the MMR system, it's a perfect opportunity to use a major expansion release as a spring board to introduce new things

unborn smelt
#

and until this day their model stayed the same - content free, QoL Skins etc pay for the free content

#

so i don't think they'll stop pumping out skins, etc either

queen jungle
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i wish this game nothing but success, i just want to see the devs take more risks and add more

unborn smelt
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because the way i unbderstand it is, this should keep the playerbase together - and not split them between people that have or don't have Map pack, content pack "XYZ"

nova canyon
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you know that it is a sucess regarding the niche it is right ?

queen jungle
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It is, but again, theres no competition of the niche.

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See DCS and DBD.

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And I can't agree with the arguement that Hunt shouldn't add expansions or new mechanics because theres nothing else like it so it should remain the same forever.

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Blimps never changed and the airplane replaced it in less than 10 years.

worthy knoll
queen jungle
sharp veldt
unborn smelt
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where new content pretty much ends after 1 year, maybe 2 if lucky

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and well like violet said they are hiring pretty heavily too

stoic oyster
late wind
queen jungle
late wind
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I don't actually care about content that much though.

I'd be over the moon if we just got something akin to Operation: Health.

nova canyon
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but no one will release that, because that's a niche game, Hunt is really settled down, and that a really hard type of game to make in a "non broken" way

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Look at other games with the same level of complexity

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THey all have a lot of issues

queen jungle
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similar to operation health, you can use it as a spring board to update mechanics, add mechanics, refine them, add new bosses, new UI features, skins, maps, new bosses

late wind
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^

queen jungle
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its literally a win, I mean, add witch, add dynamic, non static mini bosses, add new npcs, add moon effects / weather time of day bonuses

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spoopy dark victorian theme is good

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can use it to overhaul MMR system

late wind
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Also. While we're discussing something along those lines, can we get a gofundme so the devs can actually get to see a horse, gun, and plant IRL?

queen jungle
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lmao

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arent they from frankfurt

late wind
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I don't know. But I'm a bit bewildered by some of the designs. Because it looks like these things were only described verbally to the devs. They never saw pictures or actually touched these things.

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Just for example domesticated horses are pretty chill around people. And even if they don't like you personally, they're not so loud that they can be heard a full kilometer away.

queen jungle
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lel

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mounted expansion incoming

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i love the hunter designs, but i dont think the devs have ever been to southern USA

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some of the hunters, with what they are wearing in 90% humidity, i would have stroked out along time ago

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wearing more fur and cotton than soldiers in WW1

late wind
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You do want to be covered though. Mosquitoes will eat you alive otherwise.

queen jungle
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black coat?

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lel

nova canyon
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i love the boss design but i've never seen a Bird as huge as scrappy, nor a bird with wooden legs