#🔧modding-chat
1 messages · Page 95 of 1
basically u need to rebind ready up to something else other than Y because Y is to swtich between ir and visible
yea thats the extra part lol
o so technically i dont need that part?
also it says mod menu is required when i try to download it
do i need to launch the mod from mod menu or does it automatically runw hen i start the game?
Only needed if you wish to change the keybinds for the mod.
It'll automatically run but you do need the simple blueprint loader from simple mod menu for it to actually function
am i supposed to see multiple attachment slots like in the screenshot?
u need simple mod menu and item asset loader for all mods
i checked my mod manager and the toggle was on for the mod
it should work in my own station for a local game right? since technically im the "host"?
i dont need to go into a game to test the fucntion
yes
idk what is wrong
when i press Y i can hear the faint clicking sound of the button just like if i was turning on a laser
but it still remains IR. I have a peq equiped.
And I also cannot see the option to attach multiple attachments like the screenshots of the mod have
Ignore that, that is only there for the modded weapon shown in the screenshots the modded weapon isn't necessary for the mod's functionality.
You need only have a laser attachment equipped on any weapon for the mod to work.
wait ok... so i equip the PEQ
but what if i want a light also?
multiple attachemnts also do not show on the rifle itself for me
For physical models you'll need to download separate mods for them these will primarily be found on addon weapons that include additional attachments.
i see what about the functionality itself i cant get that to work either lol
The default keybinds are:
H for flashlight to activate.
Y for laser visiblity.
U for switching laser types.
J for flashlight brightness.
T for switching flashlight to IR illuminator.
testing in singleplayer quickply lobby should work right?
i dont think any of those buttons work for me
This is what my mod manager looks like:
i can hear the clicking/tapping button noice for each of those buttons
just no actual visual changes
There have been a few reports of people saying they can hear the activation of the mod but can't get it to function properly. I unfortunately do not no why that is as it works completely fine on my end and I cannot replicate their issue.
wait omg did u write the mod?
ir to vis laser: turn on ir press y then turn on laser agn
I didn't make it if that's what you mean.
that doesn't work iggyy 🙁
yeah its not working for me 🙁
dang
i remember a long time ago there wree mods for this
Make sure you have no conflicting keybinds you don't want a key from the mod also binded to another thing in game.
yeah i dont
does it matter if i downlaoded the networking vs no network version?
i had the no network version
No they'll both work fine in single player.
Yea patch 3 just got announced #announcements
Hopefully it don't break mods again 
hmm did u change ur y keybind
maybe it fixes the mod for me lol
YES IM PRAYING HARD
yeah i changed ready up to up arrow
oh now i cant evne launch im guessing most mods broke :/
R U FR??
it said something about corupted files for me
corrupted*
FUCKKKKK
yea all mods are useless now
Another update and game don`t start. What have they broken this time ?
So, mods f up again?
cast needing to update the compatibility list
its like me wanting to make a list of all achievement requirements
Looks like it. When moders finaly make the game feel good and able to enjoy it a little again... They make a effort to brake shit A G A I N 👎
place ur bets bois. will my pc be 15gb lighter aft i enter the game
Well I'm seeing they changed some things to help improve modding which is also probably why it broke modding 
according to mr kaminsky only some mods break not all
That's usually the case with these patches
And why I usually make a compatibility list for them.
yea so the qn is. HOW DO WE KNOW WHICH BROKE
i rmb back then mods only need to be updated every DLC but now its almost every update. but at least its for good reason so i wont complain
Testing one by one like I do for the compatibility list 
i salute u
Currently.... 6,2 GB mods. + All tweak's and engine improvements done. The only thing not working properly was Epic Servers crashing
Let the apocalypse begin
Camera mod crashes game on startup
ERRM I HAVE 2 RONS RUNNING AT ONCE WTF HAHAHA
Loadout light crashes game on startup
Classic
cast has now gotten less work
For the most part, saying they never get broken is just a hopeful wish
Negative sbl/smm/ple do not crash for me
I just tried loading only SBL + SMM and crashed
Have a feeling that a loooooooooooooooooooong game brake is coming fast for a lot of players now
I tested again with a fresh copy of SBL + SMM to be sure, no other mods installed, definitely crashes the game
And for reference I tested each mod individually, not as a list. Certain combinations may also crash the game
Alright gang, time to delete all your mods and start again
hold that thought coz not all are borken
G18C mod still works so does Exsaits more slots
refer to boom's list of broken mods
I'm sure cast will do some in-depth testing but just for now
Eh I wouldn't expect it any time too soon probably within the following days.
Ah yes classic corporation statement
lmfao
‘We’ll get back to you within the following days, thanks for being patient’
but seriously Cast thanks for your heroics works
Idk what I would do without you my fellow tech supporter
I'll probably just wait a month before I play again. Not that big of a deal. I love the game and am fine with waiting for mod updates. I get to kill some bugs in Deep Rock Galactic while I wait.
This is making it INCREDIBLY HARD to work on this fucking game when every patch cycle in the last few months is breaking shit.
err... guys, SCAR-H dissapeared. How to fix?
I have confirmed the following still work: (corrected 9/13 7:47 AM cst)
NOTE: As of LSS Patch #3, Item Asset Loader is no longer needed for add-on weapons.
Weapon replacement mods
Add-on weapon mods (majority)
Visceral Blood
Boom's bloody ballistics (And other ballistics mods)
AI Mods (Won't crash, but need update to include patch3 changes)
Attachment mods (Ballistic's AE, etc.)
Gunfighter (Only certain files, AIO WILL CRASH)
Some Blueprint mods (SBL, SMM MUST BE UPDATED VERSION)
neanderthal2's remade 2022 map mods
Better Vests Remastered
Camera Mod (must be updated version)
Updated add-on cosmetics (MUST be updated on 9/11/25 or later)
Will crash the game:
Certain add-on cosmetics. Too many to test
Loadout Light
Cosmetic Unlocker
Uncensored or Not
Movement Speed mods
One of life's many mysteries
Give it to me straight man, does the anime ai teammates mod still work
hohoho this still works
thats an addon gun?
both of them are
u thought the john wick auto shotgun was vanilla?
lol
nah, just thought it could be a replacer of some sort
Any add-on weapon mod should work. Definitely required updated SBM + SBL, make sure old versions are deleted.
On my end i had to delete mod data thru the crash reporter to get the new AIO SBM working.
Explain a bit what you mean by this, please.
Also, sent you a PM.
A few things were changed with blueprints in the game, I apparently had an old (I'm assuming cached) Simple Blueprint Loader version installed which seemed to have been crashing my game. On the crash reported I clicked "Delete mod data" which seemed to have removed it.
After updating to newest All-in-one Simple Blueprint Loader, add-on weapons still seem to be working fine.
However, every addon cosmetic I have tried (roughly 10 or so) has crashed the game, alongside a few blueprint mods like Loadout Light and the Camera mod.
I'm pulling up a new blueprint and comparing them to the old ones.
im getting some crashes with add on weapons. time to find out which one is broken
Do you have any with custom animations? That would be my guess.
nope. they were mostly donut mods
Is there a way to play an older version of the game? Just finished a mod pack for my group, don't want to have to update and break everything.
dont worry im testing some mods rn
You’ll have to Google how to
Aw man
And also FYI everyone has to be on same exact branch for MP to work
But you’re free to revert to older branch if you want to
what mods do u have in there mainly
im testing mods out
I dont wanna do this no more.. ☹️
relax. it seems like gun add ons are alright
wait... NOO PUP SWAT.
Im at work on my phone but off the top of my head, A Bomb Nightclub, enhanced night vision, faster recoil animations, visceral blood, and realistic TOC
visceral works, imma test the recoil one later and nvg. but your maps are defo broken
Yeah I figured the map was KIA
why my scar keeps on switching to sa-58?
we talkin modded scar orr
Bless you, pinned
My pleasure. Pretty basic list for now but at least gives a starting point 😅
Do these guys ever stop resetting the mods
i mean its for the better
Nope lol
Most maps are outright unusable and can't be updated from the outside
Me when I lie
my game's cursed...
yea maps are down because if u read the patchnote, they are fixing modded maps stuff
literally the first thing that they talked about
According to @oak canopy there's some old 2022 vanilla maps that still work.
Which mods still work?
im tryna test every gun mod i have rn so thats defo gonna take awhile. the rest are pinned
There's a high probability the following won't work
- Cosmetics for belts, gloves, helmets, shirts, shoes and pants. They all have new mappings and need to be updated by the mod author(s).
I just compared them and checked with the old mappings, and most are loading with errors.
the ones remade by Neanderthal2: https://next.nexusmods.com/profile/neanderthal2/mods?gameId=4205
those work????
Old Port is working, i haven't tested the others yet
does gunfighter mod not work anymore?
do u test just by seeing if the game loads or do u need to load up the map as well
i played it for a bit
Should work fine as long as it is the latest version.
Lemme check though.
gunfighter is definitely cooked 😩
gunfighter aio works tho
ballistic works for me
I'd hold off on that one mate. I'm literally looking into the actual .uasset files personally.
yeah I used the latest one and it still crashes
i've deleted all mods and checked integrity its still crashes
with gunfighter aio i meant
i've never had mods through the game itself...loads up fine without the gunfighter mod in my mod.io folder
Gunfighter basic works fine 100%. Let me see what's in AIO.
ok basic is all i need but it broke it let me redownload and try again
Grenades should work.
whats the difference between ballistic and basic for gunfighter?
Anyone else running Gunfighter AIO? I don't see anything in the files that should cause crash.
ok just redownloaded basic...drug it over and boom...game won't load again
I hate to be that guy, but the problem is on your end. I'm saying this as a modder, friend. I'm staring at the asset files, and also just cleaned my install and ran basic - ran fine.
Make sure you don't have something from mod.io or something else in the same folder as your .pak files that doesn't belong there.
but what because i just deleted it out and successfully started the game up fine
mind u i was just playin this game last night with it so there shouldn't be anything interefering now accept the update
100% gunfighter BASIC runs fine. I unpacked it, checked the files, and there's no real changes compared to the new ones. Most of it is just a few data field changes.
cursed thing. Does a lot of good things, but suddenly I can only play with SA-58 no matter what I chosen...
I'm not sure what in the AIO causes a crash, but I can confirm it shouldn't be Basic, Grenades, nor Anim Changes.
This is a known issue with moving mods around. Follow this and see if it helps (probably will). There's instructions on the bottom:
https://www.nexusmods.com/readyornot/mods/6428#:~:text=Launch game in SAFE MODE,Mount NVGS%2BGPNVGS > Exit Game After
might be movement speed
i just tried it with movement speed it crashed
There's a few things in that which could cause issues.
I'm sure he'll update it soon though.
seems like incrasing movement speed mods dont work. tried another from another author. doesnt work as well
They tend to alter an .ini file which may be redundant. They also tend to cause a lot of desyncing issues (don't ask me how I know... Let's just say thorough testing)
it still pushes me back to sa58
damn I just wanna play with my darling SCAR-H 😭
Did you follow the instructions?
yeah I did
You need to boot in safe mode and load every item.
Alternatively the mod itself might work.
It doesn't seem to affect everyone, but yeah, it's a bug that seems to be introduced with Gunfighter, and has been around a little bit. Had some guys lose the ability to run the breach shotgun, and that fixed it for them.
Weapons are shown, problem is that the only thing I can play with is SA-58 for some reason
it just forces me to play with this
Wait. WHAT?
Send a screenshot.
That almost sounds like a corrupted save file or something.
Try selecting "default" loadout. Also, what other mods do you have?
I wish I could say this was helpful, but you're not showing the process of "selecting" a weapon lol.
I tried
well, but I did.
Ooooh. You're running other mods lol
better vest remastered works!
In teh first few frames I see you've got a totally different mod there.
Added
Yeah, surprisingly vests aren't hit. It's shirts, belts, shoes, pants, and helmets mostly.
well it's recolor, and extended attachments
works perfectly with everyone
same without them
You've got something more there going on, because the name of the gun itself changed.
Were you able to select other weapons in safe mode? lol
it worked in safe mode, but with gunfighter it just broken
like everything I did in safe mode just vanished away
I wouldn't blame gunfighter for this one. It can add to the issue, but you wouldn't even SEE the other guns in that case.
Also, gunfighter doesn't change the names of the guns... And that means there's a conflict.
The ONLY field that allows you to change guns is the base blueprint - meaning something else changed it... The very same files that Gunfighter uses.
So you've got two mods that conflict.
i think we might have a customisation issue. cant change the character anymore
Long story short, gunfighter replaces the base gun blueprints which the game loads to make them even visible. He changed a few things in the values, mostly for positioning, etc., but he did not change the names of the guns. The only way that happens is if something else changed it, which overwrites what his work did.
oh, fine, I'll try without reskin mod..
ok im back in action got viceral blood and gunfighter basic goin
u guys said custom weapons should still work?
Should, as long as basic mod menu and blueprint loaders are up to date.
yep
I'm not really seeing any changes in the way that guns are loaded, or the files themselves.
i have a whole 10gb worth of gun mods lmk if u need any LOL
Fun story, I managed to get a LOT of old guns mods prior to LSS working. 😉
damn. this man is almost god
and now my game is taking hella long to load. no changes in mods tho
last couple updates the games launched then shown a screen to delete the mods now it doesnt for me ive delete all the mods from my paks and validated files and dk what to do
I was expecting all the mods to break, nice to see some still working
Announcement for weapon mods!
Item Asset Loader is no longer needed for LSS Patch#3 for add-on weapons to work! 🥳
woahhh
What about other things? And do they need to be in specific directories to work?
Or is the engine picking up the changes?
As far as Im aware no. There was an issue with tags on items in the loadout menu which void fixed.
Great news!
are the broken cosmetics supposed to crash your game or just give it a black screen
i tried loading up with some cosmetics. game loaded up and then black screened lol
alright thanks for the info!
I'll reiterate, any mod that adds/alters belts, shoes, gloves, shirts, helmets, and pants is likely affected by this.
Vests seem fine. Helmet mounts seem fine.
Gunfighter_AI0 broken for me unfortunately
yea aio is broken. most likely due to the movement speed increase @bold oracle do take note of this
Crashing?
yep. i would say its just because of the movement speed increase
yeah can get to the main menu but that's it
Updated thanks
time to install 7 GF files 1 by 1
So let me get this straight from what I’ve been reading. All cosmetic mods are broken except Nightvision and Vests. AI tweak mods are hit or miss, most likely broken. Do we know if mods such as laser attachment improvements and chem light improvements still work? I also have seen so many different things on weapon changes being broken or not broken. Attachments and blueprints are still useable or so I’ve seen, can anyone confirm?
Attachments and blueprints seem to be fine. I think you are correct on the cosmetics. AI mods wont crash, but also dont include the tweaks from the latest patch. Not sure on laser improvements or anything like that.
laser improvements i cant be too sure but the surefire flashlight mod still works. (just makes it brighter)
Checking attachments now.
Okay, just ran a bunch of attachments through the new mappings to check for errors. None kicked back. They SHOULD be good.
Not sure about chemlight improvements, but they're likely good.
Glad to hear you're fixed up. Cheers mate.
no idea. but it defo wont work 
My guess is that any skin changes that aren't simply retextures may break, especially those involving the head.
I'm tapping out for a bit @ me if i need to update anything on the pinned message, thanks for the help lads
Cheers homie.
I haven't looked at the skinning files, but I wouldn't be surprised at all if they're borked.
bruh my game just took a solid 3 minutes to load. lowkey thought it broke
Just DX12 things. 🙂
sometimes its instant sometimes it makes me think i bricked the game
chemlights are weird
downloaded 25 blue ones. loaded up and nothing changed
Wouldn't be surprised if they're a bit funky right now. The way they handle chemlights is based on team.
So, if you're the leader of a lobby or team leader, they may be blue, but load in orange/gold.
It's controlled entirely by a different file at the moment.
That one I'm pretty sure is private. There's this mod though: https://www.nexusmods.com/readyornot/mods/6618 No idea if it'll work though.
(I might be speaking out of my ass, but that's my understanding in the modding I've done. I never bothered with it)
false alarm i forgot to extract the file. jesus christ
sickkk
Is this with a mod or is it blue in MP now?
yea its a mod
we even got purple
damn its bright
there any mods breaking by the latest patch?
is that new update?
no sir it’s a mod
cosmetics and movement speed mods
for now?
yes for now
gotcha, thought I wouldn't have to update my vest mod
vest is fine tho
fr?
i’m using better vest remastered
so I was somewhat right on some mods being broken by Patch 3
thankfully nothing major
oh lol it works
i mean if you said no mods would break. pls seek help
yessirrr
yea. thank god for that
im fine thx
mods breaking every update is to be expected
yes that was wat i was implying
surprisingly map mods work
yea. and pray the guy updates it
Does anyone know if Xbox going to be getting mods anytime soon
99.99% no
I've got both working. The guy(s) who made them don't have to do too much to get them to work.
so there is a 0.01% chance?
Very simple fixes for the mod issues, well most of them anyways.
🤏
that’s a big chance
pakchunk999-QoLRON.pak certified crasher atm
For NASA maybe 😅
I'll take a look at it. Make sure your mod menu is fully up to date. Can't say I'm surprised by this though.
I'm sort've doing the same thing, except INSIDE the mods. A lot of them just need new mappings.
I've already got 90% of what wasn't working for me working by rebuilding the mods and saving them.
mod god right here
I wouldn't say that so much... But I have a vested interest in finishing what I've started lol
Hey guys do you know wich popular mod doesnt work since yhe new today update?
Nothing works for me now..... It's always when an update comes out all the mods die
Dude there’s like 5 mods that broke
Wich are they please ? 🙂
Which 5 mods?
which
I really wish terrorist hunt was back... It made the game so much more interesting
thats more than 5, you lied
facts
🙄
Super usefull
one of my mods aint working, ive deleted damn near all of them 
lmao. hope you didn’t empty the recycle bin
I always hate when they do this.... wished there was a way to update and keep all mods active
sure did, whatever i can reinstall
i had 15gb of mods. after the new update. i have 14gb
pakchunk99-Mods_Increased_Movement_Speed_P.pak crashes
so tell me that’s all mods broken
yes speed mods crashes
pakchunk99-AllowSprint(HostSide)_P.pak is working
allow sprint but can you actually sprint
you sly mf
it ain’t that deep. and check the pin. we r lucky it wasnt like the LSS update where every single mod broke
they broke my reshade too, everythings green
it actually is working, just tried
turn off nods
acid trip
LMAO
wat? so movement speed crashes the game but sprinting doesn’t
I think it’s just an animation
looks like im playing RON on a old IBM
the speed is actually going up
sincerely. i hope your water heater is broken
fwiw, pakchunk900-LobbyFire_Hall_5_3_P.pak crashes lol
kinda cool actually
dang
Dudes in the matrix
me pulling up to ur house
looks like CX bodycam is broken
cam mods r broken
so generally, cosmetics will crash right? so I don't have to go through the 50 I have…
to be honest switch illuminator works, and that was the first one I tried. if that broke, there was no point in continuing lol
Belts, shoes, gloves, helmets, shirts, pants. Most if not all will crash the game until the modders update the mapping.
Balls mods got messsssed up
told my daughter game works without cosmetic mods, she said, "BUT I NEED MY FIT"
Hah!
crash?
Most likely yes.
havedonuts cosmetics are also broken
I forgot to mention goggles/glasses are also going to crash the game.
Vests should work.
I’m working up to his stuff here soon so I’ll know for sure.
But his helmets and belts are kaput until he updated the mappings.
Hey is someone having problems with gunfigther mod? or its only me?
Depends what you mean.
does map mod work now????
the game doesn't start, and i been reading on the nexxus mods page discussions that the game crash
Which version of Gunfighter are you using?
Some of it works, some of it doesn't. Basic works. Animations work. Grenades work. Few other things.
pakchunk99-Mods_Gunfighter_6_AIO_P
thx i will try
Not sure if this'd help (probably won't), but these are the ones I've managed to isolate on my side that aren't working. Damn shame for the Kriss Vector one
What is DevTac and SA_750HP?
I know the rest.
DevTac helmet - https://www.nexusmods.com/readyornot/mods/5013
More HP - https://www.nexusmods.com/readyornot/mods/6208
Interesting about the HP. The helmet makes sense that it'll crash.
I think anything that alters some of the .ini files seems likely to break.
I've manually removed the movement speed part, just kept the extra HP, still crashes it
Don't think this one uses .ini files though... lemme just double check
I haven't looked at the files, but just because you don't see an .ini file, doesn't mean it's not altering an .ini file inside the .pak.
Is that fmodel?
Yup
Ooooh. Actually, those character uasset files probably got changed.
Lemme check.
Yup.
They failed on importing with the old mapping.
Mark those as broke. 🙂
Oof
Any HP mod or anything that changes that file WILL NOT WORK.
I hope the case with the Kriss Vector is different, because fuck me, won't be able to live that one down
It's on my list of things to fix, but it's WAY down and likely a week out.
Or more. It's not a priority for me at the moment.
That's fair. More than happy to hear that it is on the list at all tbh lol. Appreciated
I know it has some custom animations and whatnot, but animations don't seem to be changed at all. I'd be curious what's been altered in that.
It's not my mod, for the record. I'm just saying.
Fair fair
Most of these changes with LSS#3 seem to mostly be mapping issues, and for modders, you couldn't get an easier thing to fix.
Literally just resaving a few files here and there, that's about it.
Still working through this though. Some stuff is a touch more complicated, but not weapons and cosmetics, to my knowledge - yet
I only learnt how to do basic mod editing yesterday over the course of an hour. No way in fuck I'm gonna figure out how to do that lol. I remember I downloaded some mapping file, imported it into FMod and UAssetGUI, that's about it
That's all I'm using to update most of this, is UAssetGUI.
Literally just opening the old file with the old mapping from LSS#2, then saving it with the mapping from LSS#3. Boom. Done.
If the file opens with LSS#3 without an export error, it's good.
See, I have no clue on how to get the mapping from LSS#3. Technically I have no idea what "mapping" even is. I just downloaded the file that I mentioned from the modding tutorial site and that was that
I have it if you want it. You have the one from the previous patch, which you need to do this.
I have mappings going all the way back prior to the UE5 change. Don't ask me why. Let's just say I'm doing a lot of modding. lol
Sure send it on, if it wouldn't be too much trouble. I have exactly zero experience with UE5, or anything software dev related, so I'm just monkey-typewritering my way through modding lol
Don't worry. That's how we all do it. 🙂
But if it's as simple as import it with LSS#2, change to LSS#3, then save, I can do that lol
Appreciate the words of encouragement lol
No worries. I don't know if that specific file will work, but... It might!
Could save you some time. Just make sure to repack it properly. readyornot/content/blueprints... blah blah blah.
will the ingame mods section all work or negative?
Worth the try. Sometimes just cobbling shit together works. Reminds me of the good old days of modding Skyrim. So many outdated and deprecated mods stop working, I just cobble even more ontop and create a Frankenstein's monster that just works
also do you guys manual or use vortex?
Manual
better or is it kinda preference?
Vortex is just a fucking pain in the ass. It's easier to just drop the files into a /mod folder and call it good.
awesome will swap to that haha
Bruh, I feel you. I'm 42 years old. Been doing this shit for.... Way too long.
literally just dragging the .pak folders into the mod folder afaik
You don't have to make a /mod folder, but I recommend it. Makes things cleaner.
in /paks?
Affirm.
cheers
I have all my testers do it. Makes life easier for everyone.
Fair play man. Always wanted to get into gamedev and software dev, but just never got around to it. That being said, I will dig through the guts of any game to mod it, no matter the cost lmao
I've been working in the game industry on and off for 20 or so years at this point. I mod for fun. But yeah, I miss the old days of modding, big time.
🫡
It was much cooler back then. People didn't care nearly as much. A few rule changes here and there, and some people making "claims" on things ruined a lot of modding.
I'll die on that hill.
Did they update the game?
Yup
Fucking ugh
any custom maps that still work after patch 3?
Ah great, now a little patch can blow up my mod
are there any trench maps in ready or not? like community made?
hey everyone, just got home from out of town and seen an update. did it break all the mods ?
Did the patch update break any of the mods?
Have to test em one by one every time omfg
check the pins, there is a lot of info in there
I got my mod fully running by the way. QoL is 100% broken. The re-saves fixed all the issues with cosmetics. Also, without blueprint loader, any scopemod data that people used in mods (such as Ballistic's guns) won't work.
To further explain, if they're using specifically scopemod data (not just attachments data), it's broken.
Needs blueprint loader.
It won't crash the game, but people's scopes won't be in the correct positions since that data is NOT being picked up and loaded.
My ScopeData still works fine without blueprint loader 🤔
Ballistic's is 100% not working.
The second I loaded blueprint loader back in, viola. Worked.
Interesting
Not sure what the issue is there, as I can't access the files anyways since it's almost read only in the way it works.
Saves me from having to output the coordinates for the attachments though - for now at least.
Someone might want to let him know.
Are you adding the AE optics onto a modded BP or a vanilla BP?
My AE ScopeData still works fine, but this is for a replacement weapon
mods still broken or just me?
i think i have them right? unless i need everything in their
Looks ok to me
Sounds like it'll be another case of nuking the mod folder again and playing the process of elimination game
Though I do wonder if that new VO-MOD folder VOID is causing VO mods to crash the game?
i just verified integrity and it reacquired hopefully itll work now
oh wait i deleted the VO-MOD folder was i not supposed to
I don't even see that folder in my pak folder
sneakers might be what’s causing ur game to crash
i see lemme try deleting
everything else looks good tho right in terms of my mod menu and blueprint loaders
what is RCSR
yes
ohhhh interesting. gunfighter basic is a recoil thingy thingy already no?
yea. dx12?
yea
this is the mod @drowsy glade https://www.nexusmods.com/readyornot/mods/6607
i thin it builds on gunfighter
mine still crashes damn
interesting because ik for a fact basic gunfighter is all about the recoil adjustments
u deleted the sneakers yea?
there are all the mods you have?
I didn't make it. It was Ballistic's scopemod data for his BCM Recce 14.
It doesn't work without Blueprint loader.
after the void load in the screen stays black (and the steam fps thing is updating still) and then evnetually just crashes
take out all of gunfighter
uyeah those are all the mdos i have @drowsy glade
BUT, it may be that is because the asset is loaded independently, and not a replacement.
@paper oyster oh damn i thought gunfighter was good
when we have no idea what’s wrong. purge the mods LOL
i just tried one by one and it crashed everytime
Im using the CompM4 on a replacement weapon, but the attachment BP is still loaded independently with custom assets
by right only gunfighter movement speed crashes the game
which one of mine impacts speed? i froget now its been so long lol
I took out only movement and crash, then took it out same thing, so moved down line and ended up taking all out.. now it loads fine
ok so deleting gunfighter... allowed me to laod to main menu
but my game freezes when trying to launch singleplayer quickplay
ballistic works for me
yeah mines not loading now after main menu
purge the mods
cratch that now we wre rolling lol
gotta love this whole system
@paper oyster it runs on dx11 for me but not 12
i have 15gb worth of mods before the update. now i have 14
so no not a lot is broken
12 is hella wonky
mine freezes up sometimes i actually thought my game crashed
@drowsy glade which gunfighter mod di you sai cant use anymore
the movement one
i forgot mine launches in 12 so i just switched
the basic, ballistic, and animation all work?
So switching to 11 now everything but movement works
so guess it really doesnt like 12 this time around
to my knowledge yes
maybe its my extra simple blueprint loader
the one that s999 instead of 99 idek what the 999 is from tbh
Is one ending in _P?
So blueprint loader should work fine
you guys trying to figure out what broke with the new update?
i deleted the 999 blueprint loader and it let me go in game tho
here is what is working on mine so people can cross reference
ah makes sense
ok so question is do all weapons after july work in this new update or no
would the authors need to update again
as a guy who is crazy in love with weapons. i have tested exasit, ballistic and donut weapons. they all work
the only mods that don’t work is the TTI TR1, mcx cqb. the rest i did not test because holy shit there is a lot of mods
i keep crashing after the new update aswell
oh yea the staccato xc doesn’t work
ty then ill try removing the moon mods and the TR1but if that doesnt do it then ill try and dive deeper and share some more thoughts
cosmetics needa get out. they all broken
oh and the r277 is also broken
shit all the cosmetics?
yes
except better vest remastered. so if u still want cosmetics that’s the best u can get for now
only cosmetic thats not broke at least for me is the PLA19 FPC
also wondering if the _sa and _yu guns work ill see with those as well
vest r fine
i removed them still gives me the white box
weird.
Either way, I'll remove the need for it with my next RC. I just needed blueprint loader to get this patch out and to keep me from having to redo all the sight coordinates. Would've held things up for a little bit while I retuned them.
Great work getting a bunch of yoru mods updated BTW.
white box?
when i start the game after the void animation i get a white box and the game freezes
oh wow urs is white
do you think all tti guns broke?
very much white
nope only tr1
i have every other tti weapon
the glock and everything right?
@limpid mirage try this
goddamn it
try hardcore and ragdoll
goddamn it i have no idea anymore because essentially u have the mods i have now
if this doesn’t work. sue void
last one. cosmetic fix
ok
Maybe make sure starting in DX11
oh right that too
Since thats what mine ws doing
is like every mod broken?
no
Custom weapon loader can go out too
custom weapon loader needs update?
no. you don’t need CWL anymore
can get taken out completely
oh
but that’s for guns that come out of the new update
implemented?
it worked
LMAOOOOO
Hell yeah
jug gameplay review good?
now slowly put files back to test for urself which works
whats the tech to weed out the broken ones fast
i can give u another 10gb worth
elimination method
i dont wanna go file by file
of mods?
fuckkkkkkkkkkkkkkkk
hell yeah
yea bro HAHAHA
i feel you bro
imma break it down. cosmetics needa go, guns mostly can stay, gunfighter movement speed needa go,
i have the AIO
defo. i tested it the moment this update came out
aio won’t work because of the movement speed mod
it took me 3 hours to update with my shitty wifi 
so far i still cant run my game after removing basically every mod that isnt bal rc exsaitx and donut but im getting some bad results only other ones i have are the other moon mods the p920 1911 kar98 and the new updated bk mods other than that its all the accessories and i assumed that would work. maybe it could be something for me specifically like a toc voice or a intro load or something?
can anyone tell me why my game still crash since the new update from yesterday?? i test every mod already but it doesent work, i still get kicked?
iggyyy work your magic
blueprint still work for u?
@drowsy glade can i get your pak folder?
and they all work, so you dont get kicked since the new update?
it is gonna take awhile LOL
YESSIR
thats like 50 gigs worth of mods its gonna take ages
process of elimination be like
oh okay, did you have a reason why all of my mods doesent work? i still get kicked when i start my game :(
i dont expect anybody to download all my mods but if you have or had anything that you think is causing it just let me know
Gunfighter AIO out
@drowsy glade mod menu still work for you? blueprint
kar98 is one issue, aio, maybe deagle as well
is the V6-7 gunfighter AIO doesent work right now and let you kicked out the game?
yes aio is broken
okay wait let me test it if thats my problem
i put out my gunfighter aio but now my game said corupt data file found what should i do now?
lobby hall fire mods are broken, cosmetic unlocker as well, masked swat, QoLRoN
means u still have broken mods
oh okay wait i put them all out
Make sure CWL is out and its been working better on DX11
basically any cosmetic mods u have need to go
unlocker as well?
cwl can stay or not its up to the guy
yes cosmetic unlocker is a no go
custom weapon loader
oh okay
but u can leave it in. its just that now mods dont require it
is it work or not?
toooooooooo?
almost every
bruh
lmao
except vest
which one
okay i put out any mod you said, i am checking now if my game still crash or find a corupt data file
yk i actually had a sliver of hope because the swat intro actually loaded past grabbing the rifles but before i could type its working it crashed lol
i added you iggyy if you wanna send over your folder
its more than 10gb so i defo cant put it on here LOL
@drowsy gladeso now my game said nothing just start normaly and then crash again, can you help me?
remove all files and play normally
Ay
no... :(
i mean it works dont it?
german sek needs to go, mayb ak50 also
@drowsy glade check dm
fucking dx12 making me think my game is crashing everytime
oh okay wait i test it
seriously
not even nitro can handle that shit load of a file
my game still crash, did you have more helpfully tipps for me?
something you would see normally on the streets of chicago
german nvo and faceshield
i try it give me a second
my game still crash... :(
did you have more tipps for me?
your restoration mods
should i delete all of them?
yes
yeah man wipe time for me i think lol i deleted everything and its still not working i hope you guys get yours working. ill wait until things have calmed down again with updates
still crash
ah shitt
wipe and then slowly put in the basics
its annoying but oh well
you know if there comes any update to fix all of this mods we all use before, so that we can use all of it again?
guys
new cosmetic mods just dropped HAHAHHAHA
SEND
what?
NOOOOO I CANT DOWNLOAD I AM IN MATCH
hey so i had some mods that worked yesterday but they dont work now does anybody know how to fix it? i tried to reinstall ready or not but it doesnt work
its this mod
its frustrating that they did work yesterday like out of nowhere they just stopped being compatible
the mod itself is working because it changes the map but when i bring up the armor files it just stops working
do i need any mod to load armor and clothing stuff?
maybe i deleted it by accident
hey, pls send me an SS of ur entire paks folder
send multiple pics if u need to
alr just give me a second im trying to verify files one last time
i remember replacing one vanilla file from the game cus the mod forced me to
so im just trying my luck it could be that tho
well, send it when ur ready
they got rid of the unrestricted Mod
Would you prefer it crashing your game?
Not everything is a conspiracy, I am updating it
Ready or not more like crash or not 🥀
Yummer
hey guys did mods break again with the new patch ?
yes
Yes just uninstall them to get in the game
well I am newbie in RON and I tried to install mods last night you know dropping pak files into the folder but noone of them worked ... only the bodycam mod worked .. not gunfighter , better vests , nothing also umm I have just completed the 1st mission
congrats on first mission and wait for update of the mods :/ if it will even happen cus i think modders are getting tired
I mean I have been trying to figure out since before the update came
oh before then idk gunfighter and vests did work for me
gunfighter broken for this patch guys just tested
man ron hates modders
I just got the game man ...
its fun to play without mods too!
nothing like IRL tho .. sometimes
it is what it is
yea .. we never walked that slow irl like some of these operators do in game
i can tell that it isnt realistic sometimes i specialy noticed it when everyone can just walk normaly with broken/shot legs xD i think there was a mod for this to fix it but its probably broken too
I mean , if an officer ever gets injured even a sprain or ankle twist they're immediately taken out from the scene of operations
playerwalk speed still works tho
im more talking about the enemies getting shot with a 12g shotgun into the legs and still keep walking with no injuries
that shouldnt be possible ... whhatt
IKR xD
if the game is so ... buggy ? why does everyone recommend it whenever I look up CQB games / SWAT ?
u get to still train your brain onto how everything works like angles and couple of situations like hostage and stuff
and it is still a fun game to play with friends SPECIALY FRIENDS keep your mind that there are players raging just because u want to learn the game
anyways keep the topic on its about mods
Are all maps broken too?
aye, maps need updating after every game patch/update.
ugh now TOC say the line before the judge line is over
Crazy
Some maps still work atm
Port and hotel made by @ Neanderthal still work
While some others don’t, it’s being investigated what exactly is causing some to work and some not to.
If you wanna try out some maps then feel free too but if they don’t show up in game or crash your game then they don’t work atm.
Hi can anyone tell me how to fix mods? Mods can not run after new update. 😂
happy to say that Stratego AI works fine after update
You can't, mod authors have to update the mods first
ok i see thank you mate
cosmetics fix mod cause corrupt file error and gunfighter movement mod cause crash
does better vests remastered work ?
They only did is torture modders and players with updates
I do not think the VOID Interactive shows any respect to modders
if they truly did not show any respect then they would've taken legal action against all moders for producing content that alters their game and make the game impossible to mod or make mods for.
but every update will destory those mods
are there any custom maps that currently work that is for example a giant apartment complex
Any game with mod support works like that, it's just more prominnet on RON cause with what mod tools exist and where you get mods from
similar to this one? https://www.nexusmods.com/readyornot/mods/3814
Mods breaking is part of the course
yeah its just like gta5 and fivem/lspdfr
If I was a modder I am
gonna be mad for this
That specifically I don't think there is one
best I can suggest is hotel 2021 by Neanderthal
Someone played it yesterday with new patch and it worked
@vital mirage are you talking about hotel raid 2021?
yes
Btw ,donuts' everywork might be not working on this update
Since it was last updated in Aug it probs will
A guy in Chinese group test every mods that not working on this update
Donut / YUXRA / ballistics
what is donut?
A Modder name
They primarily make weapon mods but also have some clothing mods too
im guessing new updates fuck up the mods?
oui
thanks for the info, mate
Primarily add-on cosmetics, most weapon mods are fine
aight thanks, mate
Wish there was a way to manually update old maps to the new version
What mods are broken? I've heard Flexhabit, EssaitX, and nextgtsi are fine, but what about Donut, Ballistic, XK, etc?
anyone have map mods like the swat4 children of tarron where you can cut lights?
I use only gameplay mods and game is crashing on start
Yeah i deleted all mods and saved data and stills crashes, i've reinstalled the game without any luck... They fucked up something
Am i the only one or did they fuck up the game again and it crashes o nstart with mods?
ah mb thx, also after reinstalling it uncensored or not doesnt crash the game anymore
And anyone on PS five looking to run hard mode
If you have steam, try launching in safe mode.
Yeah, didn't work. At this point I'm clueless. I've uninstalled the game and deleted all the mods and AppData files and reinstalled it but game is crashing before fully loading the main menu. I'll keep trying to find out what's wrong later. Time to go to work.
If safe mode crashes too then it’s something else.
Go to #💻tech-support and ask there
Am i the only one where every modded guns aim really fast
These are the mods I have. They've been said to work for Patch 3, but I crash on game start
you got yours to work????? What mods
Ok
and update the aero m4 one becuase it crashed my game
aight, can I see your mods list?
Nvm it was JUGS AI :(
Has the vortex extension been updated yet?
did you get your game to start ?
Do we have to remove these mods forever now or are they fixing it?
It did some "Invaild installation" thing but I ran it in safe mode so now it works, gonna try again
you probably have some more mods that are outdated
thats my mod list
and everything works fine
Tried it, it crashed, but it got farther through the startup
Any modded maps that updated for the new patch? At work so I can't check but my gaming group needs recs
Or maps that already worked
I know hotel and port 2021 versions by Neanderthal work
Anything else I’m hesitant to say work
Isn't Hotel prone to crashes?
It worked fine what I saw from a user yesterday
Still not working, what am I doing wrong :(
anyone know whats causing all my pistols to do this? can shoot or reload and they look normal until i equip and hold it out
That’s when it’s fully empty
All guns do that
On shooting range turn either left or right and go to orange boxes and replenish ammo and reload and bobs your uncle
You’re not understanding what I’m telling you
Go back to shooting range, and go to one of the orange boxes with mags in them and click the prompt
Your gun will be empty if you shoot all mags for it
Regardless of what it says in your loadout
Loadout mag count is how many it will give you upon respawning in HQ
holy doy boy bub it doesnt work
havent shot anything bubby
god holy L tech support nvm bub ill figure it out myself
dunno what to tell u BUB and yeah bub u did starting off with insulting me is crazy
Does the new patch mean every single mod will break
The LSS Patch 3 Notes from yesterday say that we can now use the VO_MOD folder to override voiceovers, but I don't see a VO_MOD folder. What am I missing here?
i dont see it too
so do none of the attachment mods work or what bc its pissin me off ibr
is there a known issue that my game crashes when i tryna start it or does it has sum to deal with my mods?
take all your mods off mods are fucked atm
wdym at the moment
so everyone has that problem ?
i dont know mate, most mods are broken due to the patch/update
ah that makes sense they need a update xd didnt thought abt that
I am also waiting for an explanation where this "MOD_VO" needs to go. Do we also need to have the exact same amount of sounds as the original ones? Will SOMEthing in the Mod_VO override ALL of the Dialogue PAK? I really wish there was some clarity here. As Zach originally replied to me about this proposed solution, he is probably the one who knows the answers.
Anyone else have issues running mods?
I saw your post and Zach's reply while looking into this earlier. Looking forward to see your voice over rework once it's released.
If they crash they outdated
Yeah ik, but like most of the mods that was fine yesterday is not working today
What discussion with Zack are you referring to?
Imbed failure, laugh at him
really bub
@quasi cipher Thank you for the clarification here, I really appreciate it! I'll give it a test later 🙂
hmm let’s see
i tried removing that then running the game but the other one (Mobile Task Forces) didnt work neither, i even verified files via steam
that’s outdated aswell
is there a in-date version or smth?
there are other maps that are up to date
maps?
mods*
do u know any that are up to date cause the one u just said was outdated was last updated last month
yeah but we just got a new update like 2 days ago
but all my cosmetic mods are really bugged
oof
hope they update everything soon
yep
dude im so sick of void bringing out mod-breaking patches every like
Yeah it seems like we take one step forward 4 steps back
Then it’s not mod related
Check your paks folder real quick and tell me if you have a number 23 pak file
My bad I forgot wrong discussion
I’m not seeing it
now i'll have to wait 2-3 weeks for all my mods to get updated, spend like a whole day redownloading them all
and they'll bring another gamebreaking patch out
Yeah it suck’s because I bought this game twice
Another weird issue. The thing is me and my friend wanted to play rn, but we couldn't host a multi game (we are playing on mods) and the mod I mean mods that cause the issue are apparently SMM SBL and PLE.
So if you guys wanted to play online on mods just make sure to get rid off those
the update was basically useless too its crazy
Then find a crash log for me, it’s pinned in #💻tech-support on how to find one
cant identify mods from abbreviations really
Simple Mod Menu, Simple Blueprint Loader and Player Limit Editor
oh so like
the 3 main mods
yeah
wont take long for those to get updated i assume
I think I fixed it, I’m not sure what I did but reinstalling and lunching it with mods instead of safe worked somehow 😂
and the funny thing is that all mods that require those works just fine xd
you being serious?
what about addon guns

