#pif-hoenn-discussion

1 messages · Page 507 of 1

outer edge
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Is this a whole diff game or lyk a sequel of inf fusion?

viscid fossil
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I fail to see how those are mutually exclusive

hushed axle
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I feel like sequels are generally different games heehee

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If it’s the same game, it’s dlc Quagless

viscid wren
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Or its a really bad remake

prime dust
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the irony is i think that let's go is a remake of a remake

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because they sort of fit more into some of the changed fire red and leaf green did but still retained most of base red and blue

silk cobalt
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some (but not all) yellow changes too

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it's kind of nuts they used the code from diamond and pearl and reintroduced glitches that were exclusive to them (like the time glitch)

craggy nexus
sleek nest
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i avoid the kanto remakes because imo they're boring as FUCK
no seriously, why the hell does kanto get the most boring shit of all time, but johto, a NEIGHBOURING REGION, get the good shit that's way better?

hexed agate
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I think Kanto's problem is that:
A) Everyone's played it to the point of exhaustion and
B) It pioneered the formula for the other games

full bison
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C) it was held together with duct tape and a dream

warm skiff
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I LOVE MISSINGNO I LOVE ALL THE GLITCHMONS SO MUCH :D

steady snow
hidden relic
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I think a Legends Kanto game could be interesting, to kinda re-invent Kanto

kindred scarab
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Kanto has

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Glitchmons!!!

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And

spiral musk
kindred scarab
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Some areas that are totally not produced by garbage data!

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And...

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Ez way to get Mew!!!

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And also

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Kanto predicted Infinite Fusion!!!!!

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It's absolute cinema!

sleek nest
# kindred scarab Glitchmons!!!

yeah, doesn’t mean i wanna play the gen 1 games, especially when gen 1 is bad when you compare it to later generations, like gen 3 or even gen 5

kindred scarab
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You just gotta remove that one reality duct tape to see the real magic of gen 1

sleek nest
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no.

kindred scarab
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Yes

hazy fable
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imagine what would the Trick Master be cooking now heehee

quaint matrix
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So I've been trying Pokemon Evolved and I mean

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It's certainly a romhack of all time

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They're not really doing anything gamechanging besides adding funny (insert extreme descriptors here) multiple evos and making them available earlier (or way later) than you thought

sturdy frost
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Ayyy thats the one Katten worked on

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(i believe it was initially not even meant as a full game iirc, so thats probably why)

lunar bridge
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I would love to see exploud fusions in game😭

viscid wren
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They just arent held as bad because gen 1 was a wreck

quaint matrix
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But no yeah it makes sense that it's not exactly a full project then

viscid wren
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Whos ready for wally to have a feebas/ralts when you first fight him heehee

prime dust
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that was the first time a remake happened for pokemon, the DS wasn't out yet at the time so they were bound by the limits of the GBA

quaint matrix
prime dust
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i would say those games are a 5 or 6 out of 10; they are solid but nothing to write home about, especially when you compare them against other remakes like HG/SS or ORAS

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BDSP is the worst of the bunch because the company that did it decided to, for reasons we don't understand, go the "faithful" recreation route

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if they had just made the games look like either the Let's Go games or Sw/Sh it likely would have been better received

quaint matrix
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BDSP's such a funny remake

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So faithful they made Zapdos the worst it could've ever been even though it shouldn't even be

weak trellis
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gen 1 is what happens when you min-max into the advertising budget rofl (well, pokemon as a whole but especially gen 1)

quaint matrix
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I don't know if advertising is what led to it blowing up later on

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It really was just a new frontier and it got very popular from purely it being a phenomenon which then turned into this media behemoth it becomes

full bison
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Sad Megami Tensei noises

quaint matrix
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Look if Sega was as big as Nintendo I have no doubt we would all be Megamiheads here instead of Pokefreaks

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Dice just rolls like that

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Also

prime dust
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I have the solution

goes back in time and bumps a butterfly
timeline corrupts where now Nintendo is dead and Sega is the "family oriented system"

quaint matrix
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Playing Pokemon Evolved made me realize

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Good christ why is Kanto so big

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Like

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Just for no reason the areas just have this huge ass blank spaces everywhere

full bison
weak trellis
quaint matrix
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I'm assuming the "folding hands" pose cuz that's a very typical Mario pose

sleek nest
white meadow
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Are the pokemon from the first game going to be fusible with hoenns?

quaint matrix
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They're all going to be

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Now how to obtain the new Hoenn mons in the original game though...

white meadow
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No clue where the stuff is anymore but they said they were gonna be tradable

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Between games but I hope they dont do it like wonder trades

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Where you cant unfuse and what not

hexed agate
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#dev-updates is probably the channel you were looking for for the info

prime dust
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at best you'll be able to get them via randomizer

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but otherwise it looks like you'd need to make use of NG+ to bring the mons over

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saves are seemingly compatible with each other

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we will know more and the full details of it later

trail hull
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I know December 2024 was bd but honestly since then we got so many more cool features if truly feels like the community is entirely involved and not just the spriter

prime dust
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yeah, my biggest contribution is a gif

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it will forever haunt me

full bison
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So far I've really only contributed 3 pieces of concept art, 2 of which got accepted and the other one I'm still waiting on. And as of now I've been dealing with artists block in regards to making anything else

sand scarab
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I know Hoenn is gonna be focusing on adding, well, hoenn Pokémon, but they should add a side quest or event for Gimmighoul to the game corner.

still kestrel
sand scarab
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There are no gen 8+9 Pokemon

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Yet.

still kestrel
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Gen 8 story was kinda ass

velvet root
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Or is Slowpoke your fav mon? 🤔

velvet root
still kestrel
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The 2 horse legendarys are cool

velvet root
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Ursaluna for example too

still kestrel
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Yes

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I call mine ursula

velvet root
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Nice name

sand scarab
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Hoenn should get an event or quest for Porygon instead of making it a prize. Jumping into a computer would be cool.

velvet root
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suggsest it

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Maybe it gets in maybe not

sand scarab
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For some reason I thought this was suggestions, i guess I might be fused with a slowpoke

still kestrel
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It's how I got mine

sand scarab
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Hmm, guess I haven't found that. 15/16 badges so I might have just missed it

velvet root
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Depending on the version its diffrent to get Porygon

full bison
prime dust
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or just...gift it again to avoid nonsense risk

rancid nymph
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And avoid jump scarring me when the PC glitches

prime dust
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could tie it to a quiz; have to answer weird questions about the game and if you get them all correct you get Porygon

gray vine
gray vine
quaint matrix
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Yeah

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I will say this is also the first time the mini-game is "buggy" cuz I remember the mini-game just doing alright

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It's an annoying puzzle but eh Surge's puzzle is still topping it regardless

prime dust
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pretty much all during v5 and most of v6 the porygon puzzle would glitch out for people

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would get "stuck" at the exit unable to move further

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so they'd be forced to debugger out

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that is why it got changed to the way it is with the PC

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though you can still get it via the Game Corner Prizes

weak trellis
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I see, I've never had that problem but I can see that being an issue.

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I had a bigger issue with the smeargle minigame that 6.0 also cut if I'm being honest (for the best, especially since smeargle's also on route 35)

viscid fossil
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I heard it happens if you try to talk to the porygon while it's still moving

weak trellis
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aah, I never did that so that's probably why

viscid fossil
weak trellis
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I mean, jank on purpose is still jank

molten loom
weak trellis
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ah

earnest verge
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Will there be changes to the hoenn storyline, maybe revolving more around fusions so it doesn't just feel like a hoenn romhack with a flair?

hexed agate
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yes

earnest verge
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Nice

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That's one of my main critiques of the current pif game

hexed agate
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But the current game is fusion-centric though

hot flame
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The entire team rocket storyline has been replaced to be centered around triple fusions

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And that's just the first example I can think of catLaugh

outer matrix
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Team Magma and Aqua focusing on fusions for PIF Hoenn, then?

hot flame
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What if they're both trying to fuse Groudon and Kyogre but can't decide on the head/body? dogekek

coral axle
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Adorable

tropic dew
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That, or they could be attempting a gambit where the plot mostly resembles Emerald, but when Rayquaza appears they'll try and fuse it with either Groudon or Kyogre to overpower the opposing team's Legendary?

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and of course the plot goes off the rails because reasons

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Alternatively their plans could be mostly unchanged, and things proceed according to the plot of say... Emerald, but then you have the sudden, inexplicable threat of a Meteor that has appeared to have been transported to that universe, on a collision course with the planet, hearkening back to the "what-if" scenario suggested by Zinnia in ORAS, were the original plan to teleport the Meteor to another universe with Infinity Energy to occur.

But since we don't have Mega Evolution to rely upon, PIF Hoenn's version of Zinnia makes herself known, and attempts to Triple Fuse Groudon, Kyogre, and Rayquaza into a beast powerful enough to destroy the oncoming meteor. Naturally, she's unable to control it, so the Player fights and pacifies it, then it goes off into space and destroys the meteor, sending a conspicuous triangle hurtling towards Birth Island... and then it unfuses into its component Legendaries for the player to find in the postgame.

full bison
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I'm most curious on how Kyodonquaza will come into the picture. Cause it's basically a guarantee that that'll happen, it's just a matter of how to fit it into the story

tropic dew
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When in doubt, add Colress?

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But it could be possible that Aqua and/or Magma come across the refined Triple Fusion tech that TR used to fuse the three Legendary Birds, either sold by Team Rocket's remnants to fund their eventual return, or they simply paid a bunch of the scientists that actually worked on the tech for copies of the original blueprints.

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or again, Colress happens

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But also, the Triple Fusion coming into the plot could be the result of PIF!Zinnia working in the background because like canon!Zinnia, she fears the possibility of a Meteor destroying Hoenn via prophecy, but with Mega Evolution not as prominent in the IF timeline, there's less concrete evidence for her to work off of to come to the solution of Mega Rayquaza, so she... improvises.

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Either she steals what's left of TR Triple Fusion tech, or she finds other means of getting it for herself.

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Like... personally, if we were to go with the angle of PIF!Zinnia being the party responsible for the plot-requisite Triple Fusion happening, then perhaps muck with the story a bit, and either have the player become privy to Zinnia earlier on and either be made aware of her plans, or possibly even actively aid her, as helping her will hinder Aqua and Magma, regardless of whether or not it means Zinnia is subject to a more outwardly heroic portrayal or not.

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ANYWAY... because without going the avenue of "stealing every important NPC's keystones and being super cryptic about it", and the lack of Infinity Energy powered teleport tech, PIF!Zinnia would have no reason to act as an antagonist in this scenario.

clear lichen
clear lichen
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I think the main issue with Kyodonquaza being a fight is that Kyodonquaza is incomprehensibly stronger than Zapmolcuno

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That said it'd definitely still be possible, no doubts about it

tropic dew
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Yeah

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and consider that in the PIF postgame, we take on and defeat Paldiatina, which is SEVERAL magnitudes stronger than Zapmolcuno for obvious reasons

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so like... Kyodonquaza is very definitely "final story boss" levels of strong, for sure.

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and it could also be a more "unstable" triple fusion, because of the intense rivalry between Groudon and Kyogre in spite of Rayquaza as a balancing force, or because the method to produce Kyodonquaza isn't as reliable as what TR used, or what Colress used for postgame triple fusion creations.

full bison
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What would be more unbearable to fight, you think? The Zapmolcuno style 3v1 style fight where it would basically be Kyogre, Groudon, and Rayquaza in a trenchcoat fighting you individually, or an Ultra Necrozma style fight where Kyodonquaza is fought as it would be if it was the actual Triple Fusion proper, triple typing and all?

tropic dew
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the 3v1 would be more unbearable for sure.

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mostly because you can't rely upon a single type to deal super effective attacks across the board like you could by throwing rocks at Zapmolcuno.

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though it'd largely dependant on whether the Groudon portion would be mono-Ground or Ground/Fire like Primal Groudon.

full bison
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To be fair, Kyodonquaza is only weak to two types, Grass and Ice, both of which it has easy access to counters for thanks to Groudon and Rayquaza having easy access to Fire moves

tropic dew
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Yeah

full bison
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I feel like Kyodonquaza might actually be one of if not the actual strongest Triple Fusions just because of how amazing of a triple type combo Ground/Water/Flying is

tropic dew
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yeah

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and the difficulty of the fight itself would depend on how high Kyodonquaza's level is.

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because in the games proper, for Ruby/Sapphire and ORAS, you fight Groudon/Kyogre at 45, while Rayquaza is a postgame fight at 70.

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so one would have to average out the levels, yeah?

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or, you make things marginally easier on the player by making all three components level 45 or level 50.

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anyhow... the plot definitely seems like it'd need minimal altering, even if you factor in the idea of "SURPRISE METEOR" changing things up immensely to justify Kyodonquaza's presence.

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I'm just eagerly awaiting the addition of the 60 missing Hoenn-mons and seeing what kind of killer combos I can discover among them.

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||though I will freely admit it's mostly wanting to see what kind of custom sprites for the new Gardevoir fusions will pop up. Like the Poison/Fairy Seviper + Gardevoir... or Poison/Psychic Gardevoir + Seviper.||

tropic dew
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But yeah, outside of all the plot stuff, rather than reuse the PIF paperdoll for custom outfits, I kind of want to see one that stylistically resembles Brendan and May, because their facial features on their original sprites are similar enough at a glance that you could create an androgynous paper doll with either of their faces and it would look a lot less noticeable in either case, compared to the PIF female protag using Red's face for the shared paper doll.

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both have round, youthful faces that lend well to a gender-neutral base battle sprite, that could be used for just about any look, whether it'd lean towards a masculine design, something feminine, or anywhere in-between.

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Like... yes, it would mean a whole lot more work, making new outfits from the ground up, at least for the in-battle sprites specifically, but I'm willing to wait, personally.

quaint matrix
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I think one good approach for this is to make the customization option limited early on so Brendan/May can still look unique

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"Early on" meaning when the game launches proper the customization option isn't that many

tropic dew
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Yeah, that's my thought as well.

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Limit it mostly to their canonical looks from Ruby+Sapphire, Emerald, and ORAS.

quaint matrix
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Kinda one of the big sad part about the huge customization option in the original PIF is that there's plenty of options but since it all has to immediately work off of one base

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It makes Red/Leaf basically look samey

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And we also lose the iconic "player vs trainer" versus screens

tropic dew
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I don't have a problem with a samey-looking base. It's just that Leaf uses the same base battle sprite... which means she has Red's noticeably masculine features, making it very obvious they share a single base.

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with Brendan and May, they visibly have similar facial structures, even with the minute differences in expression.

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so a singular base with those facial features for PIF!Brendan and May, the visual differences wouldn't be nearly as apparent at first glance.

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Nonetheless, that's with the Battle Sprites, specifically. I figure the Map Sprite style for Players and NPCs from the previous game can be carried over, with no real issue.

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so at the very least Map Sprites for custom outfits, hairstyles, and hats from PIF can be imported easily, with the only real work needed would be new assets for the May/Brendan-style Battle Sprites.

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anyhow, beyond the plot, and the player customization... I'm hoping implementation of Secret Bases goes off without a hitch.

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Also while having them be a 1:1 recreation of what we had in RSE proper would be cool... the PIF version of the Secret Base feature could always have some extra polish added.

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however that would work out, anyhow.

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Like... off the top of my head, the ability to "expand" a Secret Base's interior or clean/fix it up would be nice, because sometimes you end up getting a pretty bad layout, or one that's ALMOST perfect, but it might have a hole in the floor, or unremovable rocks or grass patches underfoot.

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Also, being able to change the BGM that plays when you're in your Secret Base. That's another one.

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Either via the laptop at your base, or perhaps through a dedicated Jukebox decoration you install.

bleak cape
prime dust
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the fans want their pokemon

quaint matrix
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Or legit just never supposed to be released and is a private project that might or might not go public depending on whatever's done next?

hexed agate
quaint matrix
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No but seriously though

hexed agate
prime dust
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i think it was meant to be private but the fans liked it so much that the devs behind it decided to release it

tropic dew
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So, beyond the plot for PIF Hoenn getting hammered out... what else would need to be focused on?

Like, can we expect a recreation of the Emerald Battle Frontier in some fashion? How feasible would it be to incorporate Contests and their associated stats? How would Contest stats work with fusions, specifically?

full bison
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I imagine contest stats would work kinda like EVs already do

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The big issue with contests is the myriad of Gen 7 moves that never existed in a game with contests, and ergo have no contest type or effect

viscid wren
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Im not sure how feesible it is, but contests and visible ribbons that function like hats would be incredible

full bison
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I think another fun thing to think about would be the new aces of all the important story trainers

viscid wren
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Thats true

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Bonsly/Nosepass for roxanne

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Because I swear, every rom hack I have seen gives her sudowoodo

full bison
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Metagross/Salamence is the obvious answer to what Steven's ace should be, but that might overlap too much with Drake and Zinnia

viscid wren
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Yeah probably

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Metagross/Cradily (or vice versa) for tankiness maybe?

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Medicham/Metagross for pure power huehue

tropic dew
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Hmm... what about Wallace's Ace? Would he be the current Champion with former champ Steven as a postgame boss fight like in Emerald, or still the 8th Gym Leader here?

full bison
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What's a Pokemon that looks suitably majestic when fused with Milotic?

vocal pivot
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Kommo-o/golisopod for Drake and darkrai/salamence for Zinnia

tacit saddle
vocal pivot
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Shame

rancid nymph
vocal pivot
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Iirc I used a website to download the original video and cropped it to that part

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Just looked for a youtube video downloader and went from there

viscid wren
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Im curious about winnonas ace

craggy nexus
viscid wren
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Maybe, but i doubt theyd do that

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Is alteria flying/dragon or vice versa?

tacit saddle
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drag/fly

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dragon fly ....,,,..,,

craggy nexus
viscid wren
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I could see togekiss/alteria then

tacit saddle
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that is only for normal/flying types

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so your pidgeys and spearows

craggy nexus
tacit saddle
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wrong again

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again, it's only for flying types that are accompanied by normal

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tada

craggy nexus
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ok is not for all but its literally only after gen 6 that others got it

tacit saddle
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oh i thought you meant this game mechanic wise nvm

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there's a mechanic that favors flying types during fusions

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w/ pidgey, spearow, fletchling, etc

craggy nexus
tacit saddle
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we were just talking about the fusions i unno FullAzusob

craggy nexus
tacit saddle
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well, yeah that's what the mechanic is heehee

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in this game

median fox
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When you search up flying types in total
Most of them its a secondary typing aside from 6 non mono types

tacit saddle
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not the point though

craggy nexus
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bro the miss u at the slowpoke well heehee

tacit saddle
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you're confusing me

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i don't know if we're talking about the fusion mechanics or the base pokemon

craggy nexus
tacit saddle
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that is all i needed someone to say heehee

full bison
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Togekiss/Altaria with Hustle and Dragon Dance sounds like it would be either the easiest or hardest fight in the game, depending on how nice RNG decides to be

craggy nexus
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another option is having a ground type be altarias pair since ironically ground is flying best convo and altaria already runs eq

tropic dew
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So, PIF Hoenn will have PIF's current roster + the 60 missing Hoenn mons at launch, with PIF also getting those 60 Pokemon added for compatibility's sake, on account of an intended "old save bonus" feature, right?

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Will any future Dex additions be added to both PIF and PIF Hoenn going forward, or will focus eventually shift to adding new Pokemon to just PIF Hoenn alone?

craggy nexus
coral axle
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Good to know

tropic dew
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yeah, that's good to know.

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Personally, beyond the 60 missing Hoenn mons, I'm eagerly awaiting the additions of some more Gen V Pokemon, like the starters, Victini, and the Swords of Justice.

quaint matrix
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Also Unova fossils

full bison
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I mostly just want the Ultra Beasts. They just add such a different vibe to all other Pokemon

coral axle
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Those would be a lot of fun

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I have a lot of wants in this game

tropic dew
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Honestly, one could toss a dart and land on any Pokemon; someone probably wants it in PIF.

fair jewel
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Yeah, where's my Beheeyem?

tropic dew
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Granted, a lot of my wanted additions to the roster operate off of a "How would they look when fused with Gardevoir" mindset.

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regardless of whether Gardevoir is the body of the fusion or the head of one.

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though let's be real, the cooler designs for Gardevoir fusions are usually reserved for ones where they're the body.

tropic dew
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@hexed agate oi. Don't lump me in with the weirdos from that side of the internet.

outer matrix
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but don't gardevoir body sprites have worser stats

tropic dew
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Not everything is about stats. I've seen plenty of cool looking fusions with garbage stat spreads.

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or worse overall BSTs

viscid wren
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Wait, people optimize their fusions?

tropic dew
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Sometimes, if they have nothing better to do, yes.

viscid wren
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me, optimizing my mudkip fusions for the mudkiplocke

rain locust
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me optimizing my fusions for the climb to top 30 on if dex ou ladder

quaint matrix
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There's min-maxing fusion and then there's playing Blissey body fusions

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So yknow

viscid wren
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Aggron head, blissey body

quaint matrix
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A true dealer's choice that

clear lichen
full bison
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I'm sure that +2 speed will make a world of difference

quaint matrix
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It's a Blissey fuse even she can make Normal/Ice work I bet

viscid wren
full bison
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Of course any Fighting type will still fold it like origami, but other than that it's tolerable

quaint matrix
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That makes me wonder how many "skewed" mon fusions are there

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Like Gardevoir body, Aggron head, Leafeon head, Blissey head, etc

full bison
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It's a common thing

quaint matrix
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I wouldn't say too common

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Some mons are obviously better as one part but you can probably make the other part work okay

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And then there's ones like Leafeon and Blissey where if you're not using them as head you're kinda just making an objectively worse mon

full bison
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Delphox is really starting to pan out that way from what I've seen, and so has Ninjask. Klinklang too

quaint matrix
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Yeah but at the same time Delphox head actually looks baller as hell sprites-wise

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Klinklang and Ninjask are good examples for sure though

rain locust
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basically every mon has this

tropic dew
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Like... I get that some fusions are better than others, but there are many cases where it feels like you'd be better off using an unfused mon, and that kinda sucks?

Because Fusions are presented as objectively better overall than normal Pokemon, and a surprising amount of them just... aren't? Like sometimes it's not even that they have a low BST, it's just that the stat istribution can suck objectively, because a fantastic statblock of one Pokemon might be used to cover the weaknesses in the other half's statblock, and you naturally end up with a very mid fusion because of the stat distribution averaging out.

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I'd prefer if Fusions were like... noticeably better, to the point that while using one head+body combination over another might be preferable, both options are still greater than the sum of its parts every time, and it would come down to preference 9/10 times instead of sticking to a strict meta.

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You can usually plan around suboptimal type combinations, but a bad type matchup with a bad BST and worse stat distribution? You're not just cooked, you're well done.

quaint matrix
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If I'm mixing say Weavile/Tyranitar

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Yes of course it'll come out with worse BST than Tyranitar but counterpoint:

  • That means more like it has better BST than Weavile
  • Rock/Ice is just that much more potent of an offensive typing
  • That means I have a faster Tyranitar essentially
tropic dew
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Hm.

quaint matrix
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If you come with the mindset of "okay the mons I wanna fuse has to be better than the both of them and has better abilities" you're going to be stuck basically fusing with the big three (Blissey, Slaking, Regigigas) and Azumarill lol

clear lichen
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Most Pokemon can be easily improved via fusion

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And then there's Ferrothorn where to this day I have 0 clue how to make fully better

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Because Ferrothorn's just too GOATed

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You're always going to be trading something very major away

rain locust
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jirachi/ferrothorn is strictly better ferrothorn

quaint matrix
rain locust
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without steel ferro is just p bad

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unless u desperately need spikes in which case youd use some other fusion and not blissey

quaint matrix
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Oh yeah the fusion became Normal/Grass didn't it

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Since Ferro got type-swapped to Steel/Grass

clear lichen
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That said is Jirachi used in any other fusions?

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Because if so, depending on what fusions it is used in, it may be better to just use base Ferrothorn instead since it's very strong at base

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Unless there's another "simply buffed" fusion that involves it

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Idk there's a lot of Pokemon

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But also a lot of Pokemon that aren't even in the game

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So I can't just scroll through every Pokemon ever to check

ebon gulch
#

Can there be a hidden room on the right side of the prof labrotory where you u can go in and talk to an npc that gives you the cheat items for those of us that like to play in creative mode?

quaint matrix
#

Huh?

#

You have the ability to get cheat items already dude

#

It's called the Magic Boots

ebon gulch
quaint matrix
#

Yes

#

You want to get the cheat item faster you mean?

ebon gulch
# quaint matrix Yes

yes right off the rip hour 1 i like creative mode and modding games so making the game custom to me is something i enjoy also 100% the pokedex on normal is not a short quest

brisk coral
#

Oui je suis d accord

fickle crest
prime dust
#

?tag cheating

opal trailBOT
#

Per Rules 23 and 24 in #rules, we will NOT assist with ANY code modifications or cheats. Modifying game files in any way VOIDS all tech and game support from us.

Attempting to edit code to enable debug will not work. Debug is only obtainable as an in-game reward for catching all 501 Base Pokémon.

The ONLY fix for your error is to delete your game folder and reinstall using the files linked in #downloads . Reinstalling will not affect your save files.

prime dust
#

what you do with your files is up to you, but it comes with side effects

fickle crest
#

I swear i hâte writing on phone, i'm so slow

#

And the auto correction tho...

#

But mordrid is right

ebon gulch
trail hull
#

you can go to your phone settings to add an english keyboard in your keyboard list

fickle crest
ebon gulch
#

i wont come here and ask to cheat it if that was what i was gonna due

#

not if the creators put it in its there game

prime dust
#

not that early on

ebon gulch
#

they can do whatever they want

quaint matrix
#

Are you like asking how the cheat item on Hoenn should be?

prime dust
#

yes, and i can almost guarantee he won't do that

ebon gulch
#

maybe not but thats not the point

#

its concept talking before the game comes out

quaint matrix
#

I'm pretty sure if Magic Boots (or whatever equivalent it'll be in the new game) is gonna be in the game it'll have that same type of requirement where it'll be your post-game goal

prime dust
#

the reason why the boots are "hard to get" is because debug, even when earned legit, can/will break your game if used too much/incorrectly

hexed agate
#

It's a new game by the same dev, you can expect some of the more immutable features from PIF to carry over

ebon gulch
#

true but thats up to the individual if they want to use it

quaint matrix
#

Remember that this isn't a romhack where you can just input silly Gameshark codes or whatever it's a whole ass RPGMaker game and these types of engines are always so finicky when it comes to cheating out stuff

hexed agate
quaint matrix
#

I don't understand the assessment here are you like saying you'd like it if in PIF Hoenn the ability to obtain the item cheat should be easier/something you immediately get?

prime dust
#

they just want it right away so they can have fun on their terms

quaint matrix
#

No that I understand

#

I totally get that

#

But that's not up to our hands in the end

prime dust
#

but yes that is what they are saying

ebon gulch
quaint matrix
#

So then don't cheat

#

Or don't bother rather

prime dust
#

even if you only have like an hour a day to play, it might take like a month tops to complete the dex to get the boots

ebon gulch
#

it comes down to just giving players the option to play the game how they want

quaint matrix
#

I get what you're saying but guy how many games are there where they just have the option to go "here cheat out our games that'll be fun" explicitly in the game itself

hexed agate
ebon gulch
quaint matrix
#

And they gave you the option to cheat

#

It's just gonna be a little bit of a grind

#

I get what you mean I really do I was annoyed the whole time while grinding for the Magic Boots but hell I got it eventually

trail hull
#

the game itself won't make ity easiert to cheat but if you really wanna cheat go get a save file with debug mode (tho you won't get help from the server)

quaint matrix
#

Yeah that too

#

If you're lucky you can get someone in this server who's willing to give out Magic Boots for free

trail hull
#

if he ask for it I think that's a rule break

ebon gulch
prime dust
ebon gulch
#

this would be the creators making there game more expansive and fun to new people

trail hull
#

I think people would just get bored more easily

ebon gulch
#

here this is the core i wish in the new game i could play in a creative mode style game and thus would love if the creators would add the method i said so i and any others who want to play like i want to have the choice and since its not a mandotory feature it will take nothing from others experience

hexed agate
#

It does though

ebon gulch
#

how

#

if u dont want to use it then dont

hexed agate
#

Debug makes tech support a living nightmare

ebon gulch
#

its a purly single player game

hexed agate
#

Ok, and we still provide support for it

ebon gulch
#

like mods

fickle crest
#

it's already in PIF and still be in hoenn

hexed agate
#

Not all players are on the discord, and the notion that a base game feature voids your support is odd lol

ebon gulch
hexed agate
#

It's there, just complete the natdex

ebon gulch
#

also just have the npc tell u

ebon gulch
hexed agate
#

It really is not that hard

fickle crest
#

yeah but dev can't dev the way YOU want them to dev, they need to make the game enjoyable for everyone, and even with your system peoples will find a way to cheat it lol

ebon gulch
#

this is concept not a demand for the game or else its bad its just thoughts

hexed agate
#

Fair enough

ebon gulch
#

if they dont want to then they wont

#

which is totally fine

fickle crest
#

dog ?

#

( i don't understand it )

ebon gulch
#

its a nuetral american familiar term for someone you are speaking to

fickle crest
#

well for me calling someone " dog " is quite bad, we don't call someone by animal terms to " simple discussion " here, different country mentality i guess

fickle crest
#

that's why i've ask before being upset

#

but no problem, let's continue

hexed agate
ebon gulch
#

normans slacking aint got shit on regisound

hollow grove
#

compare to the main Infinite fusion game map just Hoen is maybe a little small

hexed agate
#

The actual map of Hoenn is pretty enpty

prime dust
#

there's hope for an expansion down the road, people want sinnoh, but given we don't have an "official" world map of pokemon from game freak/nintendo, there's no telling how far apart the regions are

#

closest we have are fan made assumption maps

hollow grove
hexed agate
#

At least their real world counterparts

hexed agate
#

Not that that's not easily solvable, but just food for thought

hollow grove
hollow grove
hexed agate
#

Nothing an airplane can't solve clueless

prime dust
#

birb

hollow grove
hexed agate
#

It's the same as Kanto in that sense

#

It's a matter of fitting in the encounters naturally, for the most part

prime dust
#

or doing the transfer stuff

hollow grove
#

i know its a new game but i want to travel from the already existing game into the new one with all my pokemon

hexed agate
prime dust
#

ah

hollow grove
#

also where to find them

hexed agate
#

The idea is for you to be able to transfer Pokemon between games, but they're still individual saves

hollow grove
hexed agate
#

Not everything will be catchable in either game

hollow grove
#

and import your save into the new game

hexed agate
hollow grove
#

like its kinda traveling but its still 2 games

hollow grove
#

or something

hexed agate
#

Right, but you can't transfer a save of one game to another game

#

Because they are independent games

hollow grove
#

oh ok

prime dust
#

you would beat the game and you could take the save and plop it into the corrisponding folder and just ng+ it

#

if that isn't the case, then the other option that was mentioned is more problematic because i remember hearing "maybe a system like pokemon home" which involves online functionality

hexed agate
#

The exact same save

prime dust
#

hm

hexed agate
#

I could be wrong though

prime dust
#

well i assume that will be revealed either with the demo later this year [assuming things on still on track] or when ever the full release is out

hexed agate
#

It just seems like a lot of parity work when you could make something readable by both games

prime dust
#

that is what i mean

hexed agate
#

So yeah, I think you're mostly on the money with the Pokémon Home idea

#

Gtg for now

trail hull
#

we need a special ribbon for beating pif 1 elite 4 and other for pif 2 elite 4 , that would be a cute addition especially if you carry a mon over

charred root
#

Will game cornor be gambaling or arcade games

velvet root
charred root
#

i dont know why gamefreak did not jsut turn it into an arcade and like win plushes for your base

trail hull
#

Pokemon FRIENDA

full bison
trail hull
#

But it’s real

rain locust
# clear lichen That said is Jirachi used in any other fusions?

yeah but mostly on stuff like tangrowth which would overlap anyway
i think if ur gonna use ferro then it should be fused due to how high the power level is
you could use registeel ferrothorn too i suppose to buff it but im not a fan of mono seed recovery

full bison
#

When I think of Jirachi the only thing that comes to mind is Serene Grace Iron Head, but considering that ability here can create paraflinch abominations that make Skymin look fair and balanced leads me to imagine that the ability is banned in Showdown, so I can't really think of much else to do with it

clear lichen
#

U-Turn for pivoting and Wish for healing feel like the big ones in a Ferrothorn context

trail hull
#

fusion day is coming soon (like in august if I remember correctly). This definitely will give us some news about pif hoenn

#

also if the staff say no new mon is coming , don't trust them until fusion day is over

hushed axle
#

No new mons trubgun

silk cobalt
#

deoxys forms!!!

trail hull
trail hull
viscid wren
#

they reveal we are getting every spinda variation

full bison
viscid wren
#

"You cant spell infinite fusion without spin!"
"Thats... thats not true at all..."

hot flame
#

I mean they managed to get all bajillion spindas within the cartridge

#

So I'm hopeful

trail hull
#

no the spinda spot are up to the spriter

full bison
#

There might be some way to get Spinda fusion spots to work like they do in mainline with all the personality value crap, but I feel like that would be a bit more coding and spriting effort than would be worth it

#

Let's be real here; how many people really care about the Spinda gimmick beyond funny trivia that results from it?

viscid wren
#

For spinda? Definitely not worth the effort

warm skiff
#

i think itd be funny

viscid wren
#

Something thatd be funny is there should a trainer who uses a different spimda base from what you have set and points out how she caught a spinda with a different spot pattern

full bison
#

I was going to make an argument that maybe Spinda's Contrary could cause more people to use it, but I looked it up and literally the only stat that Lurantis has thats lower than any of Spinda's is its speed. (45 vs 60) So that's not much of a justification either lol

hot flame
#

Spinda is silly

#

So it will have better skins

#

trust

velvet root
rain locust
rain locust
vocal pivot
tropic dew
#

Hmm... with PIF Hoenn's map, even if you combine locales from Emerald and ORAS, the place would still come across as rather empty.

Like... you could scale up some cities and make them seem more populated, but otherwise, there's just not as many individual maps for Hoenn, even if you include specific Event locations. That all said, including a wholeass other region like Sinnoh would be daunting, because once again, the soft 999 map limit in RPG Maker XP's editor would be a bit hard to work around, and compared to Hoenn? Sinnoh is DENSE with unique locations by comparison.

viscid wren
#

PIF has a decent amount of custom new locations, im betting they will do the same for hoenn

tropic dew
#

Not to mention the logistics of how to best include other Legendaries and Mythicals, because PIF had the whole Darkrai + Cresselia quest, and while you COULD do it again with a bit of shuffling around to keep things fresh, there's a real chance that some Legendary-adjacent quests in PIF Hoenn might be seen as being copy-pasted wholesale from PIF.

But on that same token, I'm sure no one wants to just have what ORAS did and plop a random hole in space that drops a Legendary in front of you.

tropic dew
viscid wren
#

As for legends, a new region layout with vastly differnt environments allows fir way new possibilities for legendary quests

#

Im really excited to see the desert area and Mt. Pyre

tropic dew
#

Oh absolutely. Not to mention that they absolutely could do something with entirely underground spaces, perhaps even as a nod to Sinnoh.

thin pawn
#

There should be a computer in hoenn that if you interact with it you can play pif 1 in the game

tropic dew
#

That's a bit too ambitious

viscid wren
#

What if we skip sinnoh and jump to unova

tropic dew
#

at best it would be a line of diialogue

#

But yeah, Forina and LaRousse City immediately spring to mind as anime-adjacent locations to include in PIF Hoenn, being the locations where the Jirachi and Deoxys movies took place.

#

and though Alto Mare is TECHNICALLY a Johto location in the anime, one could simply travel there by ferry in PIF, perhaps.

thin pawn
#

ok then how about a computer that if interacted with immediately launches pif1 on your computer

viscid wren
#

What point does this serve

thin pawn
#

combines the two games

#

you could even say it fuses them

tropic dew
#

besides people would want to play PIF Hoenn for PIF Hoenn

viscid wren
#

Its funny but beyind needlessly pointless programming

tropic dew
#

and the last thing we need is to pile on more work for the dev

#

we want the sequel to be released eventually, and the more feature bloat that gets added the longer it takes.

viscid wren
#

Well thats nit a fair arguement

#

We want quality, even if it takes longer

tropic dew
#

Yeah, but not if a feature is largely superfluous

#

and again, if you're playing PIF Hoenn, you'd logically want to play PIF Hoenn. Adding a feature to boot up PIF within the new game is superfluous, needessly complicated, and would be hell to pull off.

#

At best you could expect a dialogue box or two reference PIF when interacting with a certain PC, but that should be it.

viscid wren
#

Or some sort of transfer system

tropic dew
#

Well, there is something in the works like that, iirc. Where you get bonuses in PIF Hoenn for having save data from the first game on your PC.

#

whether it's special items obtained early on, or the abiility to transfer copies of your old PIF mons into the sequel, is uncertain, but there's some ambitious cross-save plans in the works last I checked?

viscid wren
#

Thats what I heard yeah

#

Id wager transfering pokemon wont be till postgame

tropic dew
#

Yeah, I would assume the same, since you'd unlock the National Dex in the postgame in RSE and ORAS proper.

#

And while there is some Dex overlap between Kanto and Hoenn, PIF has WAY more Pokemon to offer overall.

#

Not to mention it'd trivialize the game if you had the option to Transfer from the outset, and you just ported over one of your Triple Fusions from PIF and cleaned house through the entire Gym Challenge.

#

even with the whole "traded Pokemon disobedience" mechanic.

#

Anyhow... there's a LOT that can be done to expand Hoenn so that it doesn't feel as empty as it did in RSE.

Adding in anime and movie-exclusive locations/cities
Expanding certain cities so they feel less sparsely populated
PIF Hoenn-exclusive maps and events

#

Goodness knows that places like Rustboro could stand to be busier, since that's where the Devon Corporation's headquarters are located, and the fact it feels way less... impressive compared to the Silph Co. building in Saffron, as well as Rustboro being where you get your first badge? The whole place feels lackluster.

#

At the very least make the Devon HQ more impressive, and embiggen Rustboro a bit so it feels like a proper city.

viscid wren
#

Rustboro was like the most filled city in hoenn wdym

tropic dew
#

Yeah, and most of those buildings had no doors

viscid wren
#

Mossdeep def needs a big glow up

tropic dew
#

Mossdeep and Lilycove...

#

and Ever Grande City

#

Like... all we ever see of Ever Grande City is the entrance to the VIctory Road and the Pokemon League

viscid wren
#

Ever grande city, a.k.a. a pokecenter

#

It was 1 pokecenter

tropic dew
#

Pretty much. If there's a place that could absolutely use a PIF-brand glowup, it'd be Ever Grande City

#

and you could do SO MUCH with a place that you'd essentially be building from the ground up. Lots of PIF Hoenn-original events to consider, and so on.

thin pawn
#

I wonder if he'll keep the latios/latias stuff in oras

hexed agate
#

It'd be interesting for sure

tropic dew
#

I dunno if Soaring as a mechanic will be implemented, but it would be interesting to get a Mythical fairly early on in the story.

thin pawn
#

Soaring definitely would not translate well

#

I don't think that'll be added

hexed agate
#

But it could be a thematic replacement of the teleporter

tropic dew
#

Speaking of, I do like what ORAS did with Mauville City, turning it into an entirely indoors community building that was a combination shopping mall, apartment complex, and community center, as well as crafting this mystery of the Greater Mauville Holding's downfall amidst its attempts at expansion.

#

Like the attempts at creating an entirely underground city with New Mauville that got shuttered when Pokemon started making habitats out of the construction areas

#

and the whole deal with the Sea Mauville facility...

#

It does not paint a pretty picture of this now-defunct megacorp.

hexed agate
#

We're not quite there yet in development, but I'd love to revisit this when we are

thin pawn
#

I hope they implement the Primal forms

#

They could work like ultra necrozma

tropic dew
#

They'd have to be retroactively implemented into PIF as well. Theoretically doable, yes... but it's something that should be considered once we get a playable demo or something.

thin pawn
#

Well frog did say that pokemon added to pif2 will be added to pif1 as well

tropic dew
#

Yeah

thin pawn
#

Well we can hope

outer matrix
#

aren't primals technically megas?

tropic dew
#

SImilar in concept but functionally different

hexed agate
#

So is U-Necro

warm skiff
tropic dew
#

So yeah, it would be POSSIBLE to implement Primal Groudon and Primal Kyogre in much the same way as Ultra Necrozma, but then you'd be getting folks asking for Mega Rayquaza, even though "No actual Mega Evolutions" has been a hard rule of PIF.

#

I'd just as soon avoid that can of worms entirely and leave their Primal forms as self-fusion easter eggs.

prime dust
#

form variation is unlikely to happen to mons that already exist in PIF proper

#

even in PIF Hoenn

#

future mons from gens 4-7 [i specify that because PIF Hoenn is finishing off the gen 3 dex] that have forms that aren't in yet, will have them

tropic dew
#

In any case...

Secret Bases. I love what we could do in RSE, and ORAS was a refreshing remix on the concept, and I feel like ORAS' take could still translate well into 2D via Pokemon Essentials, but I'd love to know just what would be possible with the tools at the dev's disposal for PIF Hoenn proper.

hexed agate
prime dust
#

points to the word unlikely

hexed agate
prime dust
#

that quagsire lacks a wizard hat

#

and if it is invisible, then it is shrodingers wizard hat

tropic dew
#

... I've gone into detail previously on what kind of expansions on Secret Base mechanics I'd like to see, such as the ability to expand the size of your base, and possibly clean up otherwise unremovable obstacles, but what else could be done with them?

prime dust
hexed agate
#

At least on 1st encounter

tropic dew
#

So, randomize the layout of the interior until you pick one and stick with it?

prime dust
#

no

#

each hidden base has its own unique interior

#

randomizing it would possibly lead to map issues

tropic dew
#

Yeah that was my thought.

prime dust
#

and if we ever want a region in the post game down the road, we want to try and mitigate that as best we can

tropic dew
#

Like... I don't mind if specific map layouts are tied to specific Secret Base entrances, but I still like the idea of being able to transform your specific instance to your preference, within reason.

#

hence the idea of being able to "expand" a Base so that you have more room to place items, and perhaps even increase the upper limit of however many items you can place at once.

#

But also, we could have WAY more Base Decorations to choose from than what was available in RSE

#

hell

there's the idea of holding Secet Base Decoration design contests in the Discord server being a real possibility.

hexed agate
#

That's way in the future, even if it happens

tropic dew
#

true

#

But it would still be hella cool.

hexed agate
#

Agreed

tropic dew
#

On the note of designs... will each city be reusing most, if not all of the assets from PIF, or will the building designs, or at least the Gym, PokeCenter and PokeMart designs in PIF Hoenn be distinct from the first game?

hexed agate
#

It's a mix

tropic dew
#

Oh, neat

I was curious, because in PIF the Center designs were clearly inspired by Gen V, while the Poke Marts were more obviously original designs.

#

same with the Gym exteriors. Those had no basis upon any one design from across the generations

rain locust
#

fuse two bases

prime dust
#

monkey paw curls
the bases fuse but only the bad parts

outer matrix
#

Trainers with custom teams in secret bases IsForMe

tropic dew
#

Since there's no PIF equivalent of Record Mixing or Streetpass in PIF Hoenn, the only way we'd get additional Secret Bases with NPCs populating them to spawn in the overworld would be if it was an event that got coded in.

Like the first time you make a Secret Base, others will pop up on other maps occupied by set NPCs?

#

But then one would have to account for the Player making a Secret Base in a spot where it would have been an NPC's Secret Base instead...

#

So to that end, you can't do anything important to the plot with Secret Base NPCs, because you could softlock your progress... well, unless you moved out of that Secret Base so the associated NPC could spawn, or something?

prime dust
#

or just make it all secret bases have the same trigger

#

and have a pool of random NPCs that can show up

#

that way it won't matter which one you choose

tacit saddle
#

have NPCs in secret bases that reference staff/staff helpers Smirkball

prime dust
#

the final boss is just Frog with triple fusions that haven't been implimented

outer matrix
#

At lv100

prime dust
#

including his ace, the all powerful Arceus/Bidoof/Omanyte

prime dust
outer matrix
#

Lv800 then

prime dust
#

we need to make the fight doable not nonsense

outer matrix
#

Fine

#

Lv150

viscid wren
#

125

ebon gulch
thin pawn
full bison
full bison
#

Surprised that triple hasn't been added yet tbh

outer matrix
#

Has it been sprited yet?

next flare
#

Yes

#

Milchic made it

outer matrix
#

huh

next flare
#

Wait
I must be thinking of a different sprite

outer matrix
#

No you're right as they actually made the sprite for it

viscid wren
#

Gorgeous, absolutely beautiful. We need this in PIF 2

#

New final boss of pif 2, stunxishdisc

outer matrix
#

The superboss of PIF Hoenn Smirkball

#

More difficult than the groudon/kyogure/rayquaza triple fusion

tropic dew
#

So, since there are a handful of post-Gen VI moves in PIF that will presumably also be in PIF Hoenn, will these "post-Contest era" Pokemon moves get Contest stats programmed in for PIF Hoenn, or would it just be easier to avoid Contests as a feature in PIF Hoenn for now and focus on other aspects of developing the game?

junior tiger
tropic dew
#

Fair point. There's no official confirmation on the possibility of Contests being in PIF Hoenn, even if they were a large part of the experience in RSE, and it would be a tall order to make newer moves work in Contests and make them decently balanced.

#

not impossible, but mostly time-consuming

junior tiger
#

They wouldn't have to ALL be set up right away honestly

#

And if using existing code is easy enough, it might just be a copypasta scenario, I just don't know

#

If it mirrors adding the post Gen 5 moves, it's clearly easy enough, or those wouldn't have been added

#

It all depends on the underlying code

tropic dew
#

True...

junior tiger
#

If it is easy enough then they could be slowly added over time

#

Or even during the beta, OR even potentially people could submit the code needed for Frog to simply paste in

#

I wish I had more details on this, I'm speculating about everything. Sorry Despair

tropic dew
#

I do like the idea of adding contest stats and effects to moves, and making sure they're balanced as a collaborative and/or ongoing effort

#

That's a level of interaction you don't often get with fangames

junior tiger
#

The biggest detail to consider is contest combos. The move effects themselves likely will imitate similar moves from different Types, but the combos get really complex

tropic dew
#

Indeed.

#

It would define a whole new meta, in a way.

velvet root
#

I mean the only moves that need contests modification are the gen 7 ones

tropic dew
#

Ah

#

That's not too many, in retrospect.

velvet root
#

Yeah cuz all moves that exixsted in Oras do have them already

tropic dew
#

Mm.

tropic dew
#

Honestly, if Contests are gonna be a thing, I hope that the Pokeblock mixing minigame won't be implemented, and it'd be a much simpler "Player inserts (x) Berry, NPCs insert berries of a similar category" sort of thing, and the quality/rarity of the berries used by NPCs goes up depending on how many different Contests you've beaten or something.

#

Like at the start NPCs that you mix Berries with will use common stuff like Oran berries or Pecha berries, but as you win more contests they use better and better stuff, until they're busting out the super rare berries you don't typically get through normal gameplay.

tropic dew
#

There are many things I miss about older gen Pokemon games... the minigames where you had to mix things together in increasingly obtuse ways to get special food items for your Pokemon was not one of them.

#

The sandwich stacking minigame in ScarVio is on very thin ice for me, personally.

#

cuz I like making a wide variety of sandwiches, but the stacking is janky as hell.

trail hull
#

Once basculin release we need a fusion of it with luvdisc and bruxish for the triple troll fish

rancid nymph
full bison
#

Basculin being added would make it the 4th troll fish. I don't get why some people don't count Stunfisk as a troll fish, especially considering it was included just to be a joke about it being what Frog thought would be the last Pokemon that could possibly be added.

prime dust
#

it is a trollfish

#

it is a troll of a trollfish because it isn't a water type

trail hull
#

I was like the one luvdisc fan before it got added

velvet root
#

Luvdic is great for sprites ye

inner dagger
#

Its simplicity lends very well to fun designs.

velvet root
#

Yeah I love my heart Garchomp a lot as a example

viscid wren
#

Mirage island should have vanilla spawn chances Trollgar

rancid nymph
#

Honestly, I’d rather that

viscid wren
#

Why?

rancid nymph
#

Having a location that you can only visit by random chance sounds annoying

viscid wren
#

You said youd rather that though?

rancid nymph
#

Oh, you meant vanilla spawn chances as in “keep it the same as RSE”

viscid wren
#

Yeah

rancid nymph
#

I thought you meant “give it a high chance to spawn”

#

As in, a vanilla chance to spawn

viscid wren
#

*obviously as a joke though, im hoping its just permanent or is a legendary quest thing

full bison
#

I do think it would be neat if Mirage Island spawned in with, like, a specific Pokemon species, not whatever Personality Value nonsense the RSE version was going off of

#

Maybe Wobufett cause the island is full of Wynauts?

outer matrix
#

just a single species or multiple?

trail hull
#

Maybe mirage island could work like the secret garden

rancid nymph
#

What would be the condition to unlock it though?

#

Lilicove rival fight maybe?

tropic dew
#

Honestly, I'd just make it accessible within a certain timeframe, on certain days.

#

simple, easy, minimal fuss.

outer matrix
#

Some of the PIF1 Pokémon that aren't from Kanto should appear in Mirage Island

tropic dew
#

I feel like, at that point you should take a page from ORAS and use "Mirage Islands" plural in that case.

#

Alternatively, you could make it so that when you beat the Pokemon League the first time, that activates a Switch that adds extra PIF1 Pokemon that aren't available prior to the postgame to the standard Wild Pokemon Encounters list in a given area, or at the very least, as additional encounters that only trigger when using the PokeRadar (or in this case the DexNav as the Hoenn equivalent) feature.

#

As for non-RSE and ORAS Legendary/Mythical encounters? Well, it largely depends. You could still have many of them encountered on the same "Event Islands" as in PIF, such as Navel Rock for Lugia and Ho-Oh, or in many of the "Mirage Spots" from ORAS. that you could only access via soaring, and in many cases, if you had specific Legendaries in your Party.

I figure that you could simply get rid of the "while Soaring" qualifier, and access these Mirage Spots if you otherwise fulfill the requirements to get there, typically via hidden entrances on certain routes, like how PIF has the Secret Garden that you could only enter if you defeated your Rival in the optional Route 22 fight before beating Brock.

#

or how, in ORAS, the Scorched Slab went from a cave you could access while Surfing that only had the Sunny Day TM, to a wholeass four floor optional area that held Heatran at the bottom in the postgame.

tropic dew
#

For example...

South of Ever Grande City - Crescent Isle (Cresselia Encounter) - "Appears randomly at the start of the day." Maybe make the appearance condition tied to the last couple of digits of your Trainer ID, and depending on those numbers, the path to the island could open on a specific day of the week in-game.
South of Route 131 & Pacifidlog Town - Pathless Plain (Swords of Justice encounter) - "Only reached when you have 3 or more Pokémon with Maxed EVs in your Party" and like in ORAS proper, which one of the Swords you encounter depends on the in-game day of the week. Wed/Fri/Sat = Cobalion, Tues/Sat = Terrakion, Mon/Sat = Virizion. Having all of them encounterable on Saturday would mean that whichever one that spawns would largely depend on which ones you haven't caught yet. I figure we could go one step further, and have Keldeo spawn here on Sundays if the other Swords of Justice were caught. Granted, none of them are in PIF yet, so feel free to ignore this for now.
Northeast of Sootopolis - Nameless Cavern (Lake Trio Encounter) - "Only reached when you have 3 or more Pokémon with maxed Friendship in your Party" easy enough, especially since they spawn at specific times of the day, rather than set days of the week. Mesprit from 4 AM to 7:59 PM, Uxie from 8 PM to 8:59 PM, and Azellf from 9 PM to 3:59 AM, as per ORAS' encounter timetable. Once again, the Lake Trio are not in PIF, so this can be ignored for now.
Large Island in the bay east of Cycling Road - Fabled Cave (Reshiram and Zekrom Encounter) - "Accessible when you have at least one Level 100 Pokemon in the Party" simple enough, and you could do a bit more with it, like once again incorporating the Light and Dark Stones into the encounter, as per PIF.

#

Additionally, you have placed like the Gnarled Den where Kyurem is found, located on the western side of Mt. Chimney, accessed only if you have both Reshiram and Zekrom in your party, or the Trackless Forest, found east of the Petalburg Woods and Southeast of Rustboro City, accessible only if you have Ho-Oh or Lugia in your party, and where the Legendary Beasts can be found as static encounters, each one encountered changing between 20 minute intervals from the start of each hour.

#

Then of course there's the Dimensional Rifts that occur south of Dewford Town, the first one spawning with Dialga or Palkia, and only if you have the Lake Trio in your Party, so if we were to go this route in PIF, then either we'd need a different way to trigger the encounter until the Lake Trio got added to PIF/PIF Hoenn's roster.

#

The second Rift being much easier to access, since you only need Dialga and Palkia in your party, at which point you can encounter Giratina.

#

Any non-Hoenn Legendaries/Mythicals I haven't listed, like Darkrai, Arceus, the Legendary Birds and so on, were event or trade-only for RSE or ORAS

#

except Regigigas, who could be found in the Island Cave under very specific circumstances.

#

(Speak to a girl in Pacifidlog in the northeast house, have a Nicknamed Regice with an ice-associated item in the party, along with Regirock and Registeel, and step into the center of the Island Cave where Regice was found during daytime.)

proven ocean
#

question about hoenn is the plan for it to apart of the remix/classic games as another region. Or is its own standalone game

viscid fossil
#

It's a seperate game, but they can interact

#

Think of it like the official frlg and rse

tropic dew
#

Yeah, and there are plans for cross-game save bonuses, where you get something extra in PIF Hoenn for having save data from the first PIF game on your PC.

#

Whether it's jusst fancy items, the ability to transfer copies of your old PIF mons to PIF Hoenn, or another undisclosed bonus feature, or some combination of the others remains to be seen

outer matrix
#

Although unconfirmed, it's likely that cross compatibility will be available during post-game for one or the other

#

Judging how FRLG handled it

tropic dew
#

Makes sense; wouldn't want to transfer over one of your endgame Triple Fusions from PIF before you've even obtained your first Hoenn badge and trivialize most of the story in PIF Hoenn.

tropic dew
#

Would be interesting to have some Triple Fusions beyond the typical "starter trio" fusions or "thematically similar mythicals" fusions, or "Legendary trio" fusions. Like... I know there's sprites for "non-canon" triple fusions shoved into the files somewhere, but it'd be cool to see more triple fusions in PIF and PIF Hoenn proper.

hushed axle
craggy nexus
tropic dew
#

neat

full bison
#

Whenever the Memeshroom gets added, we could potentially get a triple mushroom fusion

hushed axle
#

Stunfisk/Bruxish/Luvdisc

full bison
#

Part of me wonders if Frog would add Amoongus as the next troll entry cause everyone would be expecting another fish

#

And yes, I know that Amoongus is an actually good Pokemon, but let's be real here, adding it would still be a troll move as it would basically be condemning the sprite channel to being subject to the same joke for the next few months

alpine rune
#

I wonder how many among us jokes spriters gonna make

median fox
outer matrix
#

pls no

hushed axle
#

There would be a foongus amoongus heehee

atomic hornet
atomic hornet
#

Ignore me, I'm stupid smh I dont possess reading comprehension apparently

swift bronze
#

do we know if the castform forms change automatically based on the weather, or if they're like PIF meloetta where it's just a menu option

#

hoping for the former as it's more interesting but it does mean the grey guy will get way more screentime

prime dust
swift bronze
#

nice

#

a lot of people will be using castforms on their playthroughs then that's cool

tropic dew
#

Eh... that's a big maybe. Form changes or not, Castform is still very... itself.

#

That is to say it's excruciatingly mediocre.

#

At best you'd want one so you can complete your Pokedex, and that's it.

velvet root
#

Who knows maybe its not that bad

median fox
#

Honestly there are a LOT of mediocre pokemon ive seen shine due to fusions

viscid fossil
#

...

median fox
#

Castforms issues are
Stats
And movepool
Having either of those be good plus the consistency of having more type coverage
Would objectively help

#

Same situation as
Slaking
Or galispod

#

Removing there major weaknesses (abilities meant to nerf ghem) makes them both amazing

prime dust
#

or if you are making use of the showdown, keep their horrible abilities and fuse it with something that learns skill swap

trail hull
#

If we get it around the time that was said in green video then we can start to expect pif hoenn during October

median fox
#

Or any supporting pokemon

prime dust
#

it was 6 months last month

#

that would mean Nov

#

not Oct

hazy fable
#

id say expect it in year end or early next year

trail hull
trail hull
prime dust
#

Soon™️

quaint vale
#

If we had to place a bet for it to release before or after GTA 6 what would you say

spice sage
# trail hull No it was 2 month ago that it was said to be 6

6 months was always just a rough estimate. For the sake of transparency, I expect it will probably be more than that now with Kiwi leaving the dev team unexpectedly and all that. Like with PIF1, I can only work on the game during free time and I don't get as much of that as I wish unfortunately heehee

viscid wren
#

Its all good, take as much time as you need ThumbsUp

#

We will keep speculating on what troll bosses you are gonna put in in the mean time

spice sage
#

hehehehhh sounds fun evil

velvet root
#

Huh Kiwi left?

viscid wren
#

We are def getting an endeavor shell bell aron

quaint matrix
velvet root
#

She isnt here anymore

quaint matrix
#

Damn 😦

#

I loved her sprites...

#

I hope she's doing alright whatever the reason is

spice sage
quaint matrix
#

Uh

prime dust
#

fair enough

quaint matrix
#

Well I'm assuming she's not blocking everyone but alright

spice sage
quaint matrix
#

Just gonna wait it out I say

#

Well she said in the post below that she needed to log off and yeah understandable

trail hull
#

I really want to help pif 2 in anyway I can so I’m gonna make more sprite because that’s mostly the only thing I know

#

Did frog accidentally typed a letter and it show that they are typing or is he typing something?

full bison
#

Probably struggling to find the right words. Been there often

trail hull
#

Oh okay

spice sage
#

happens too often lol

trail hull
#

Oh lol 😂

spice sage
# quaint matrix Just gonna wait it out I say

But yeah we'll see how it goes tbh, if she ends up reaching out and apologizing or something, then maybe. But I was shown some of the messages she's been posting in that side server after I posted that message in pif-projects and I don't think I would be comfortable working with her again atm honestly. That whole situation just sucks.

quaint matrix
#

People be heated with smth they're passionate about

#

Me personally I wouldn't take it too much to heart but yeah

full bison
#

I just hope the issue gets resolved without too much more drama. I don't know if I can take another December 2024

trail hull
#

The current blood rule just came me flashback to it in sprite errors

viscid wren
#

I also wish there was more I could do to help but unless theres a need for someone who writes, ill stick to trying to learn spriting

prime dust
#

there's an entire channel for writing

#

sure it is dex entries but tomato potato

spice sage
#

There's also a lot of trainer dialogues to write tbf heehee

trail hull
#

👀

viscid wren
#

If you need trainer dialog I can def help lol

viscid wren
prime dust
#

don't worry

#

almost everyone has

spice sage
# viscid wren If you need trainer dialog I can def help lol

XD I'm considering community-sourcing some parts of pif2 development like this at some point. NPC trainer teams and dialogues are basically just a text file that's independent from the game so it could work, but I'm still debating about it heehee

viscid wren
#

Keep me posted, I live to make characters interesting

full bison
#

My only idea for an NPC dialogue is something along the lines of "prepare to meet your doom!" And then their Pokemon is a Doduo/Gloom fusion

viscid wren
#

...I mean, you obviously will let everyone know if you do but you get my point

prime dust
quaint matrix
#

With community-sourcing comes the knowledge that you are beholden to the community's general whims don't it

prime dust
quaint matrix
#

This game is basically 50% community-sourced from the fact that the sprites themselves are a big main draw/why this fangame gets the big acknowledgement as it is

quaint matrix
viscid wren
#

"hey, do you know what you get when you mix ralts and shinx?"

trail hull
#

me quiting pif because every team is filled with arceus fusions

quaint matrix
#

The more community-sourcing things are here the more the acknowledgement is necessary that the community builds this game in larger parts than Frog

#

At least that's imo

viscid wren
#

Every trainer is getting stunfisk/bruxish/luvdisk

prime dust
#

and only frog

viscid wren
clear lichen
#

So that it can truly be your doom

viscid wren
#

Attack of the frog cloned

full bison
#

I have seen some spriters do something they call a "spritelocke," where they play through a randomized game and sprite any combinations they run into that don't have proper sprites. Maybe someone could do something like that but for Dex entries?

#

Someone better at writing than someone like me, that is

viscid wren
#

Thatd be.... sooooooo many dex entries

trail hull
#

with time there are less non custom fusion

#

with time there's more fusion with non custom entries

spice sage
quaint matrix
#

But still there's a lot of community-sourced things that have been added/becomes a fixture of PIF in general

full bison
#

One thing I remember seeing in the game suggestion page that I really liked was a Dex Entry equivalent to the art gallery, where there was just a library or something of all somebody's Dex entry contributions

spice sage
quaint matrix
#

.izik and WildheartRazorfang winning the Lifetime Awards on the Dex Entry Gallery

hushed axle
#

Izik and wildheart are basically just getting an entire building dedicated to them heehee

rancid nymph
#

Actually, Wildheart has less entries then I do

#

@void shoal has quite a few though

void shoal
#

Still nothing compared to Izik, but I'm happy at nearly 1700 so far. heehee

rancid nymph
#

Wait actually, Wildheart might have more then I thought. I just realized that some entries have been removed from the responses tab

#

Yeah, Wildheart has 438 compared to my 120. Still rookie numbers compared to Izik though heehee

trail hull
#

I wish we had an easier way to see approved dex entries

rancid nymph
#

In game you mean?

full bison
#

In general, really

#

Pretty sure neither of the calc sites show custom Dex entries. FusionDex shows autogen Dex entries, but I'm pretty sure I recall seeing an autogen entry for a Pokemon that had a custom one

tropic dew
#

Yeah, even just like some kind of checklist or spreadsheet that told you if a fusion had a custom entry in the game, and how many custom entries it has, because some fusions have a lot of custom sprites, and iirc, it's one custom entry per unique sprite?

#

Because the current approval list tells you if your entry has been approved, but the timetable for getting custom Dex entries added is much more sporadic compared to something like the monthly Sprite packs.

full bison
#

There is a spreadsheet, but navigating it is a migraine inducer

tropic dew
#

Yeah...

trail hull
tropic dew
#

All I know is that apparently, new custom Dex entries were supposed to be added in with the big 6.6 update, but that kind of fell through because of undisclosed reasons?

#

I think bug squashing took greater priority or something.

#

Which, y'know... That's understandable, yeah?

urban snow
#

Any update about gen 3

viscid wren
#

No, I dont think the gen 3 games are getting updates, hard to update a gba game heehee

full bison
viscid wren
#

Probably should of said that yeah

junior tiger
viscid wren
#

Should've

junior tiger
viscid wren
#

I ain't hear for no fancy pants lessen on you're "grammering"

ebon gulch
#

@spice sage did u ever get a chance to think about my idea for the new hoenn project?

spice sage
ebon gulch
#

adding a hidden entrence behind the players house where if u agree to for go and tech support the npc will give u the debug tools

ebon gulch
tropic dew
#

Making debug tools that easy for players to access would take away a lot of the challenge, even if you assert that it wouldn't matter unless the players go looking for it.

#

in PIF, you earned those debug tools by completing the basic, non-Fusion Pokedex.

prime dust
viscid wren
#

Theres a matter of principle with earning yoyr magic boots

prime dust
#

they want to play the game their way

viscid wren
#

I think its only fair to play the game the way the dev intended first

tropic dew
#

exactly.

prime dust
#

nope, their way or nothing apparently

viscid wren
#

Oh, wait what side are you on lmao

prime dust
#

I'm on the side of play the game and earn stuff

tropic dew
#

so am I

prime dust
#

debug has been shown, even when earned, to break stuff

viscid wren
prime dust
#

nope

tropic dew
#

Yeah that's what it came off as, at first

prime dust
#

verbatim resaying what they said

tropic dew
#

Mm. I see.

outer matrix
#

Getting access to something like debug early kills the fun

#

Just play normally

prime dust
viscid wren
#

I do see the appeal I just dont agree with the playstyle

tropic dew
#

If that's what they want, then they'll find a way to get Debug early, even if it's against the developer's intentions. They wouldn't be the first person like that...

ebon gulch
viscid wren
#

Its like modding games, you should probably play the vanilla game all the way through first

tropic dew
prime dust
ebon gulch
viscid wren
prime dust
#

points over to starfield where most of the modders actively gave up because the game is that bad

ebon gulch
#

i cant wait for skyrim remaster now that they did oblivion

tropic dew
#

All I know is that Debug Mode shouldn't be something that could be accessed so early on into a game by normal means. If someone is the sort of person who WANTS to play with a game's Debug Mode from the start, they'd absolutely do so, even if it's not by the intended design of the game. If they want to do so, but lack the means to accomplish it outside of the intended method, then maybe that game isn't for that person.

viscid wren
#

Im already picking my first IF Hoenn team lol

tropic dew
#

Putting in a method within the game itself to access debug mode as early as possible doesn't make something better or worse, it's just that much more transparent that it's a crutch.

viscid wren
#

Im hoping we get a Relicanth/Registeel

tropic dew
#

would be cool

full bison
ebon gulch
viscid wren
#

I recently dropped it for a request thats even less likely

median fox
#

Nuzlockes typically use rare candies nowadays
And one woukd ESPECIALLY do that in a game where you understand very little on its unique mechanics

tropic dew
#

See, to me, if there's something you don't know, the logical assumption would be to learn about it. You don't learn a thing if you immediately go for the shortcut.

#

I have similar beef with folks who complain about tutorials, skip through them at the earliest opportunity, and then complain that they don't know what to do when they get stuck

#

It's one thing if a game doesn't explain adequately something to you if it's a mechanic you should know about, but if there's a means to learn something new, and you deliberately avoid it, that's on you, the player.

median fox
#

The point of a first try nuzlocke or a blind challenge run is to literally enter needing to learn everything on the spot
The method im specifically referring to is for nuzlockes because its essentially just aTHE ultimate challenge
Nuclocke a weird romhack you know nothing about

tropic dew
#

using debug mode on first time nuzlockes? That sounds incredibly counterintuitive.

median fox
#

Most of the time nuzlockes hack in rare candies to skip the extreme grinds
Because they add way way way more hours then youd think and the method used mainly has changed over the years

tropic dew
#

Meh

if the purpose of doing first time blind run Nuzlockes is to go in and learn everything on the fly, then hacking in rare candies, or other means of giving the player an edge defeats the purpose of the challenge to begin with, to me.

#

That's how I see it. Everyone has their own way to play though

tacit saddle
#

debug is a reward, not a tool to be given out
if you want to nuzlocke easier, earn the tool
if you dont want to, oh well

#

its the tool we porygons use for testing, anyway -- not just something for fun

brittle crow
#

another day

#

another person wanting debug immediately

#

how many of those are nuzlockers...

sudden jackal
brittle crow
#

idk about that 1

full bison
#

People just seem to really wanna cheat

#

That's the long and short of it from what I've seen

hushed axle
#

Back before the YouTube and twitch craze, the only people who would really use rare candies for Nuzlockers were the lazy ones who wanted to take the challenge out of a nucklocke and they had to use external hardware to do it on official games (action replay, game shark, etc). MOST nucklockers wanted the challenge and felt that cheating in candies took away from the experience.

#

But there wasn’t nearly as many who did nucklockes back then

rain locust
hushed axle
#

The argument and debate for PIF specifically has gotten old and worn out for me. We have rule 23/24 and I’m not gonna debate people on it. It’s just simply not worth my time/energy

full bison
hushed axle
rain locust
#

No way

hushed axle
#

And yea, if you’re still underleveled, what was the point?

#

Idk, to me cheating in a challenge mode takes the challenge out of it

#

It’s not supposed to be easy, that’s why it’s a challenge

#

That’d be like enabling respawn in hardcore Minecraft heehee

tropic dew
#

Why am I supposed to care if some rando Youtuber cheats in extra items anyway? They're clearly not playing the game to play the game, they're playing a game to cater to an audience.

hushed axle
#

This too

tropic dew
#

what that audience is, I have no idea, because I wouldn't want to watch someone fumble about doing all of nothing for hours while yapping because they can't be arsed to do a freaking tutorial on account of having the attention span of a gnat

#

-coughs in the general direction of a certain egotistical dinosaur-

median fox
#

Look i
Literally just wanted yo explain like the one situation id know of it being a reasonable thing
Thats literally it

tropic dew
#

The thing of it is, it's not reasonable. Not if it's a youtuber playing for an audience, because they could play literally anything else and yap for content anyways. Not for someone deliberately choosing to do a blind run nuzlocke, because cheating in items to make things easier defeats the purpose of a nuzlocke challenge to begin with, and suggesting that debug be made available as an option from the beginning are suggestions made by people who would choose to do it illegitimately if they knew how to anyway.

hushed axle
#

Ngl, I didn’t even see what started the convo, I just saw the topic heehee

tropic dew
#

someone wanted debug made available from the start again because reasons.

#

when Debug Mode is

A) a tool used by Porygons to test the game and its functions

and

B) something that is intended to be earned when you've accomplished a suitably difficult endgame task through legitimate means, such as completing the basic PokeDex.

junior tiger
viscid wren
#

I'm in support of youtubers hacking in candies for official games for challenge runs cause they do have a schedule and I actually enjoy the content but yeah generally in romhacks and fangames its already available cause its DESIGNED to be nuzlocked or its spmething like IF where its accessible if you actually play the game first

#

Generally, theres no reason to hack romhacks/fangames

quaint matrix
#

Also for the youtubers doing candy hacks and stuff I felt like a lot of them have such easy ways to get it anyway:

  1. They just grind the game legit off-camera with their audience none-the-wiser, or
  2. They have a fan who gave them the save with Magic Boots and instruct them on what to do
tropic dew
quaint matrix
#

Oh him lmao

#

I think it's just a part of his brand anywayy

#

That aside, yeah I don't blame (or hate) the tubers who got easy Magic Boots access

#

It's part of the content but also I imagine they don't want to grind too long for the fun to start (min-maxxing, looking at cool sprites, etc)

tropic dew
#

Yeah, it's up to them if they wanna use it or not, just like it's up to me as a viewer whether I want to consume that content or not.

quaint matrix
#

I do agree with making it easier to make the cheat(debug) tool easier to obtain but also meh no skin off my back if it don't come up easy

#

It's at least a more substantial reward you get for finishing the base dex than even the official pokemon games ever gave you

hushed axle
#

Doing the dex really isn’t too difficult tho tbh

#

Just playing the game normally, I ended up needing less than 100 by the time I finished post game

tropic dew
#

Yeah, it's not difficult, just time-consuming.

quaint matrix
#

Yep