#pif-hoenn-discussion
1 messages · Page 507 of 1
I fail to see how those are mutually exclusive
Or its a really bad remake
the irony is i think that let's go is a remake of a remake
because they sort of fit more into some of the changed fire red and leaf green did but still retained most of base red and blue
some (but not all) yellow changes too
it's kind of nuts they used the code from diamond and pearl and reintroduced glitches that were exclusive to them (like the time glitch)
is more of a remake of yellow, which streching the definition its a bit of a remake
i avoid the kanto remakes because imo they're boring as FUCK
no seriously, why the hell does kanto get the most boring shit of all time, but johto, a NEIGHBOURING REGION, get the good shit that's way better?
I think Kanto's problem is that:
A) Everyone's played it to the point of exhaustion and
B) It pioneered the formula for the other games
C) it was held together with duct tape and a dream
I LOVE MISSINGNO I LOVE ALL THE GLITCHMONS SO MUCH :D
Because Johto is goated
the ducttape was a very, very thin strip hanging on for its dear life. The OG Kanto games are probably one of the worst messes in regards to bugs. And we love it for that
I think a Legends Kanto game could be interesting, to kinda re-invent Kanto
No no no you don't understand!!!
Kanto has
Glitchmons!!!
And
is that a digimon? 
Some areas that are totally not produced by garbage data!
And...
Ez way to get Mew!!!
And also
Kanto predicted Infinite Fusion!!!!!
It's absolute cinema!
yeah, doesn’t mean i wanna play the gen 1 games, especially when gen 1 is bad when you compare it to later generations, like gen 3 or even gen 5
You just gotta remove that one reality duct tape to see the real magic of gen 1
no.
Yes
imagine what would the Trick Master be cooking now 
So I've been trying Pokemon Evolved and I mean
It's certainly a romhack of all time
They're not really doing anything gamechanging besides adding funny (insert extreme descriptors here) multiple evos and making them available earlier (or way later) than you thought
Ayyy thats the one Katten worked on
(i believe it was initially not even meant as a full game iirc, so thats probably why)
I would love to see exploud fusions in game😭
Have you played FRLG? Its about as bad a remake as bdsp just added modern mechanics and the sevii islands I guesd
They just arent held as bad because gen 1 was a wreck
Nvm the game is peak I hope they're making the Hoenn fusions (kattenkg my beloved please do more)
But no yeah it makes sense that it's not exactly a full project then
Also I just realized this was the wrong channel for it so #other-pokemon-games
Whos ready for wally to have a feebas/ralts when you first fight him 
yes I have, and they aren't bad in terms of a remake
that was the first time a remake happened for pokemon, the DS wasn't out yet at the time so they were bound by the limits of the GBA
The duct tape, 3 dollars, and a dream that made Gen 1 got turned into actual super glue adhesive tape, at least $1000 or more dollars, and a fully realized dream for the remake 
i would say those games are a 5 or 6 out of 10; they are solid but nothing to write home about, especially when you compare them against other remakes like HG/SS or ORAS
BDSP is the worst of the bunch because the company that did it decided to, for reasons we don't understand, go the "faithful" recreation route
if they had just made the games look like either the Let's Go games or Sw/Sh it likely would have been better received
BDSP's such a funny remake
So faithful they made Zapdos the worst it could've ever been even though it shouldn't even be
gen 1 is what happens when you min-max into the advertising budget rofl (well, pokemon as a whole but especially gen 1)
I don't know if advertising is what led to it blowing up later on
It really was just a new frontier and it got very popular from purely it being a phenomenon which then turned into this media behemoth it becomes
Sad Megami Tensei noises
Look if Sega was as big as Nintendo I have no doubt we would all be Megamiheads here instead of Pokefreaks
Dice just rolls like that
Also
I have the solution
goes back in time and bumps a butterfly
timeline corrupts where now Nintendo is dead and Sega is the "family oriented system"
Playing Pokemon Evolved made me realize
Good christ why is Kanto so big
Like
Just for no reason the areas just have this huge ass blank spaces everywhere
Now I'm just remembering that cursed meme of Mario and Sonic having swapped personalities
is that the one where mario's in the Sonic Adventure Pose and sonic's doing... I forget what mario pose he was doing lol
I'm assuming the "folding hands" pose cuz that's a very typical Mario pose
Hoy, what are you saying!?!
Are the pokemon from the first game going to be fusible with hoenns?
They're all going to be
Now how to obtain the new Hoenn mons in the original game though...

No clue where the stuff is anymore but they said they were gonna be tradable
Between games but I hope they dont do it like wonder trades
Where you cant unfuse and what not
#dev-updates is probably the channel you were looking for for the info
going off the FAQ...you don't
at best you'll be able to get them via randomizer
but otherwise it looks like you'd need to make use of NG+ to bring the mons over
saves are seemingly compatible with each other
we will know more and the full details of it later
I know December 2024 was bd but honestly since then we got so many more cool features if truly feels like the community is entirely involved and not just the spriter
So far I've really only contributed 3 pieces of concept art, 2 of which got accepted and the other one I'm still waiting on. And as of now I've been dealing with artists block in regards to making anything else
I know Hoenn is gonna be focusing on adding, well, hoenn Pokémon, but they should add a side quest or event for Gimmighoul to the game corner.

Gen 8 story was kinda ass
The picture isnt that hard to understand
Or is Slowpoke your fav mon? 🤔
Atleast got some cool Pokemon
The 2 horse legendarys are cool
Ursaluna for example too
Nice name
Hoenn should get an event or quest for Porygon instead of making it a prize. Jumping into a computer would be cool.
For some reason I thought this was suggestions, i guess I might be fused with a slowpoke
Porygon does randomly jump into a pc
It's how I got mine
Hmm, guess I haven't found that. 15/16 badges so I might have just missed it
Depending on the version its diffrent to get Porygon
That's exactly how getting Porygon worked in base PIF beforehand. It got scrapped due to how bugged it was, but maybe it could be tweaked into something less game breaking in Hoenn
or just...gift it again to avoid nonsense risk
And avoid jump scarring me when the PC glitches
could tie it to a quiz; have to answer weird questions about the game and if you get them all correct you get Porygon
I like the designs but they didn't need to be legendaries
Sooooo..just re-add the minigame from before lul
Yeah
I will say this is also the first time the mini-game is "buggy" cuz I remember the mini-game just doing alright
It's an annoying puzzle but eh Surge's puzzle is still topping it regardless
pretty much all during v5 and most of v6 the porygon puzzle would glitch out for people
would get "stuck" at the exit unable to move further
so they'd be forced to debugger out
that is why it got changed to the way it is with the PC
though you can still get it via the Game Corner Prizes
I see, I've never had that problem but I can see that being an issue.
I had a bigger issue with the smeargle minigame that 6.0 also cut if I'm being honest (for the best, especially since smeargle's also on route 35)
I heard it happens if you try to talk to the porygon while it's still moving
aah, I never did that so that's probably why
That one's jank on purpose
You have to wait a second between inputs because you're "dizzy"
I mean, jank on purpose is still jank
I mean it didn't cut it, it's still in just after the meloetta quest
ah
Will there be changes to the hoenn storyline, maybe revolving more around fusions so it doesn't just feel like a hoenn romhack with a flair?
yes
But the current game is fusion-centric though
The entire team rocket storyline has been replaced to be centered around triple fusions
And that's just the first example I can think of 
Team Magma and Aqua focusing on fusions for PIF Hoenn, then?
What if they're both trying to fuse Groudon and Kyogre but can't decide on the head/body? 
Adorable
That, or they could be attempting a gambit where the plot mostly resembles Emerald, but when Rayquaza appears they'll try and fuse it with either Groudon or Kyogre to overpower the opposing team's Legendary?
and of course the plot goes off the rails because reasons
Alternatively their plans could be mostly unchanged, and things proceed according to the plot of say... Emerald, but then you have the sudden, inexplicable threat of a Meteor that has appeared to have been transported to that universe, on a collision course with the planet, hearkening back to the "what-if" scenario suggested by Zinnia in ORAS, were the original plan to teleport the Meteor to another universe with Infinity Energy to occur.
But since we don't have Mega Evolution to rely upon, PIF Hoenn's version of Zinnia makes herself known, and attempts to Triple Fuse Groudon, Kyogre, and Rayquaza into a beast powerful enough to destroy the oncoming meteor. Naturally, she's unable to control it, so the Player fights and pacifies it, then it goes off into space and destroys the meteor, sending a conspicuous triangle hurtling towards Birth Island... and then it unfuses into its component Legendaries for the player to find in the postgame.
I'm most curious on how Kyodonquaza will come into the picture. Cause it's basically a guarantee that that'll happen, it's just a matter of how to fit it into the story
When in doubt, add Colress?
But it could be possible that Aqua and/or Magma come across the refined Triple Fusion tech that TR used to fuse the three Legendary Birds, either sold by Team Rocket's remnants to fund their eventual return, or they simply paid a bunch of the scientists that actually worked on the tech for copies of the original blueprints.
or again, Colress happens
But also, the Triple Fusion coming into the plot could be the result of PIF!Zinnia working in the background because like canon!Zinnia, she fears the possibility of a Meteor destroying Hoenn via prophecy, but with Mega Evolution not as prominent in the IF timeline, there's less concrete evidence for her to work off of to come to the solution of Mega Rayquaza, so she... improvises.
Either she steals what's left of TR Triple Fusion tech, or she finds other means of getting it for herself.
Like... personally, if we were to go with the angle of PIF!Zinnia being the party responsible for the plot-requisite Triple Fusion happening, then perhaps muck with the story a bit, and either have the player become privy to Zinnia earlier on and either be made aware of her plans, or possibly even actively aid her, as helping her will hinder Aqua and Magma, regardless of whether or not it means Zinnia is subject to a more outwardly heroic portrayal or not.
ANYWAY... because without going the avenue of "stealing every important NPC's keystones and being super cryptic about it", and the lack of Infinity Energy powered teleport tech, PIF!Zinnia would have no reason to act as an antagonist in this scenario.
This is a far better way to do it than to have Magma and Aqua randomly agree to just triple fuse despite conflicting goals like I've seen some suggest
This is also a good idea imo
I think the main issue with Kyodonquaza being a fight is that Kyodonquaza is incomprehensibly stronger than Zapmolcuno
That said it'd definitely still be possible, no doubts about it
Yeah
and consider that in the PIF postgame, we take on and defeat Paldiatina, which is SEVERAL magnitudes stronger than Zapmolcuno for obvious reasons
so like... Kyodonquaza is very definitely "final story boss" levels of strong, for sure.
and it could also be a more "unstable" triple fusion, because of the intense rivalry between Groudon and Kyogre in spite of Rayquaza as a balancing force, or because the method to produce Kyodonquaza isn't as reliable as what TR used, or what Colress used for postgame triple fusion creations.
What would be more unbearable to fight, you think? The Zapmolcuno style 3v1 style fight where it would basically be Kyogre, Groudon, and Rayquaza in a trenchcoat fighting you individually, or an Ultra Necrozma style fight where Kyodonquaza is fought as it would be if it was the actual Triple Fusion proper, triple typing and all?
the 3v1 would be more unbearable for sure.
mostly because you can't rely upon a single type to deal super effective attacks across the board like you could by throwing rocks at Zapmolcuno.
though it'd largely dependant on whether the Groudon portion would be mono-Ground or Ground/Fire like Primal Groudon.
To be fair, Kyodonquaza is only weak to two types, Grass and Ice, both of which it has easy access to counters for thanks to Groudon and Rayquaza having easy access to Fire moves
Yeah
I feel like Kyodonquaza might actually be one of if not the actual strongest Triple Fusions just because of how amazing of a triple type combo Ground/Water/Flying is
yeah
and the difficulty of the fight itself would depend on how high Kyodonquaza's level is.
because in the games proper, for Ruby/Sapphire and ORAS, you fight Groudon/Kyogre at 45, while Rayquaza is a postgame fight at 70.
so one would have to average out the levels, yeah?
or, you make things marginally easier on the player by making all three components level 45 or level 50.
anyhow... the plot definitely seems like it'd need minimal altering, even if you factor in the idea of "SURPRISE METEOR" changing things up immensely to justify Kyodonquaza's presence.
I'm just eagerly awaiting the addition of the 60 missing Hoenn-mons and seeing what kind of killer combos I can discover among them.
||though I will freely admit it's mostly wanting to see what kind of custom sprites for the new Gardevoir fusions will pop up. Like the Poison/Fairy Seviper + Gardevoir... or Poison/Psychic Gardevoir + Seviper.||
But yeah, outside of all the plot stuff, rather than reuse the PIF paperdoll for custom outfits, I kind of want to see one that stylistically resembles Brendan and May, because their facial features on their original sprites are similar enough at a glance that you could create an androgynous paper doll with either of their faces and it would look a lot less noticeable in either case, compared to the PIF female protag using Red's face for the shared paper doll.
both have round, youthful faces that lend well to a gender-neutral base battle sprite, that could be used for just about any look, whether it'd lean towards a masculine design, something feminine, or anywhere in-between.
Like... yes, it would mean a whole lot more work, making new outfits from the ground up, at least for the in-battle sprites specifically, but I'm willing to wait, personally.
I think one good approach for this is to make the customization option limited early on so Brendan/May can still look unique
"Early on" meaning when the game launches proper the customization option isn't that many
Yeah, that's my thought as well.
Limit it mostly to their canonical looks from Ruby+Sapphire, Emerald, and ORAS.
Kinda one of the big sad part about the huge customization option in the original PIF is that there's plenty of options but since it all has to immediately work off of one base
It makes Red/Leaf basically look samey
And we also lose the iconic "player vs trainer" versus screens
I don't have a problem with a samey-looking base. It's just that Leaf uses the same base battle sprite... which means she has Red's noticeably masculine features, making it very obvious they share a single base.
with Brendan and May, they visibly have similar facial structures, even with the minute differences in expression.
so a singular base with those facial features for PIF!Brendan and May, the visual differences wouldn't be nearly as apparent at first glance.
Nonetheless, that's with the Battle Sprites, specifically. I figure the Map Sprite style for Players and NPCs from the previous game can be carried over, with no real issue.
so at the very least Map Sprites for custom outfits, hairstyles, and hats from PIF can be imported easily, with the only real work needed would be new assets for the May/Brendan-style Battle Sprites.
anyhow, beyond the plot, and the player customization... I'm hoping implementation of Secret Bases goes off without a hitch.
Also while having them be a 1:1 recreation of what we had in RSE proper would be cool... the PIF version of the Secret Base feature could always have some extra polish added.
however that would work out, anyhow.
Like... off the top of my head, the ability to "expand" a Secret Base's interior or clean/fix it up would be nice, because sometimes you end up getting a pretty bad layout, or one that's ALMOST perfect, but it might have a hole in the floor, or unremovable rocks or grass patches underfoot.
Also, being able to change the BGM that plays when you're in your Secret Base. That's another one.
Either via the laptop at your base, or perhaps through a dedicated Jukebox decoration you install.
yeah it wasnt even supposed to be released
the fans want their pokemon
Like you guys aren't actually finished with the romhack but people who watch the PointCrow videos clearly wanted so you all go "here guys damn" and released it?
Or legit just never supposed to be released and is a private project that might or might not go public depending on whatever's done next?
Actually, Katten hates people and this is her ploy

No but seriously though

All I can do here is tell you to go to #other-pokemon-games since this isn't remotely PIF adjacent 
i think it was meant to be private but the fans liked it so much that the devs behind it decided to release it
So, beyond the plot for PIF Hoenn getting hammered out... what else would need to be focused on?
Like, can we expect a recreation of the Emerald Battle Frontier in some fashion? How feasible would it be to incorporate Contests and their associated stats? How would Contest stats work with fusions, specifically?
I imagine contest stats would work kinda like EVs already do
The big issue with contests is the myriad of Gen 7 moves that never existed in a game with contests, and ergo have no contest type or effect
Im not sure how feesible it is, but contests and visible ribbons that function like hats would be incredible
I think another fun thing to think about would be the new aces of all the important story trainers
Thats true
Bonsly/Nosepass for roxanne
Because I swear, every rom hack I have seen gives her sudowoodo
Metagross/Salamence is the obvious answer to what Steven's ace should be, but that might overlap too much with Drake and Zinnia
Yeah probably
Metagross/Cradily (or vice versa) for tankiness maybe?
Medicham/Metagross for pure power 
Hmm... what about Wallace's Ace? Would he be the current Champion with former champ Steven as a postgame boss fight like in Emerald, or still the 8th Gym Leader here?
What's a Pokemon that looks suitably majestic when fused with Milotic?
Noivern
Give Steven this bad boy
Kommo-o/golisopod for Drake and darkrai/salamence for Zinnia
darkrai/salamence for Zinnia
legends were removed from remix, so we can assume darkrai isnt gonna be making a cut for a trainer team
Where did you get this 😂
Iirc I used a website to download the original video and cropped it to that part
Just looked for a youtube video downloader and went from there
Im curious about winnonas ace
i doubt those are decided yet but my guess would be altaria/skarmory fusion
flying is very much always the secondary
I could see togekiss/alteria then
wrong
that is only for normal/flying types
so your pidgeys and spearows
i think the only time is not is noivern
wrong again
again, it's only for flying types that are accompanied by normal
tada
ok is not for all but its literally only after gen 6 that others got it
oh i thought you meant this game mechanic wise nvm
there's a mechanic that favors flying types during fusions
w/ pidgey, spearow, fletchling, etc
yes but like we were talking about the base mons
we were just talking about the fusions i unno 
and that would mean flying is treated as primary instead of secondary
When you search up flying types in total
Most of them its a secondary typing aside from 6 non mono types
not the point though
bro the miss u at the slowpoke well 
you're confusing me
i don't know if we're talking about the fusion mechanics or the base pokemon
the base pokemon cause the special mechanic doesnt aply to altaria
that is all i needed someone to say 
Togekiss/Altaria with Hustle and Dragon Dance sounds like it would be either the easiest or hardest fight in the game, depending on how nice RNG decides to be
another option is having a ground type be altarias pair since ironically ground is flying best convo and altaria already runs eq
So, PIF Hoenn will have PIF's current roster + the 60 missing Hoenn mons at launch, with PIF also getting those 60 Pokemon added for compatibility's sake, on account of an intended "old save bonus" feature, right?
Will any future Dex additions be added to both PIF and PIF Hoenn going forward, or will focus eventually shift to adding new Pokemon to just PIF Hoenn alone?
yes any adds will be for both
Good to know
yeah, that's good to know.
Personally, beyond the 60 missing Hoenn mons, I'm eagerly awaiting the additions of some more Gen V Pokemon, like the starters, Victini, and the Swords of Justice.
Also Unova fossils
I mostly just want the Ultra Beasts. They just add such a different vibe to all other Pokemon
Honestly, one could toss a dart and land on any Pokemon; someone probably wants it in PIF.
Yeah, where's my Beheeyem?
Granted, a lot of my wanted additions to the roster operate off of a "How would they look when fused with Gardevoir" mindset.
regardless of whether Gardevoir is the body of the fusion or the head of one.
though let's be real, the cooler designs for Gardevoir fusions are usually reserved for ones where they're the body.
@hexed agate oi. Don't lump me in with the weirdos from that side of the internet.
but don't gardevoir body sprites have worser stats
Not everything is about stats. I've seen plenty of cool looking fusions with garbage stat spreads.
or worse overall BSTs
Wait, people optimize their fusions?
Sometimes, if they have nothing better to do, yes.
me, optimizing my mudkip fusions for the mudkiplocke
There's min-maxing fusion and then there's playing Blissey body fusions
So yknow

Aggron head, blissey body
A true dealer's choice that
Worse type vs worse everything else (that actually matters)
I'm sure that +2 speed will make a world of difference
It's a Blissey fuse even she can make Normal/Ice work I bet
Not as a body they cant lol
131/66/85 isn't the worst defensive profile, namely on the Special side, but it's definitely a noticeable step down
Of course any Fighting type will still fold it like origami, but other than that it's tolerable
That makes me wonder how many "skewed" mon fusions are there
Like Gardevoir body, Aggron head, Leafeon head, Blissey head, etc
It's a common thing
I wouldn't say too common
Some mons are obviously better as one part but you can probably make the other part work okay
And then there's ones like Leafeon and Blissey where if you're not using them as head you're kinda just making an objectively worse mon
Delphox is really starting to pan out that way from what I've seen, and so has Ninjask. Klinklang too
Yeah but at the same time Delphox head actually looks baller as hell sprites-wise
Klinklang and Ninjask are good examples for sure though
basically every mon has this
Like... I get that some fusions are better than others, but there are many cases where it feels like you'd be better off using an unfused mon, and that kinda sucks?
Because Fusions are presented as objectively better overall than normal Pokemon, and a surprising amount of them just... aren't? Like sometimes it's not even that they have a low BST, it's just that the stat istribution can suck objectively, because a fantastic statblock of one Pokemon might be used to cover the weaknesses in the other half's statblock, and you naturally end up with a very mid fusion because of the stat distribution averaging out.
I'd prefer if Fusions were like... noticeably better, to the point that while using one head+body combination over another might be preferable, both options are still greater than the sum of its parts every time, and it would come down to preference 9/10 times instead of sticking to a strict meta.
You can usually plan around suboptimal type combinations, but a bad type matchup with a bad BST and worse stat distribution? You're not just cooked, you're well done.
See the mindset is wrong here
If I'm mixing say Weavile/Tyranitar
Yes of course it'll come out with worse BST than Tyranitar but counterpoint:
- That means more like it has better BST than Weavile
- Rock/Ice is just that much more potent of an offensive typing
- That means I have a faster Tyranitar essentially
Hm.
If you come with the mindset of "okay the mons I wanna fuse has to be better than the both of them and has better abilities" you're going to be stuck basically fusing with the big three (Blissey, Slaking, Regigigas) and Azumarill lol
Most Pokemon can be easily improved via fusion
And then there's Ferrothorn where to this day I have 0 clue how to make fully better
Because Ferrothorn's just too GOATed
You're always going to be trading something very major away
jirachi/ferrothorn is strictly better ferrothorn
When in doubt the answer is always Blissey
without steel ferro is just p bad
unless u desperately need spikes in which case youd use some other fusion and not blissey
Oh yeah the fusion became Normal/Grass didn't it
Since Ferro got type-swapped to Steel/Grass
Fair enough ig
That said is Jirachi used in any other fusions?
Because if so, depending on what fusions it is used in, it may be better to just use base Ferrothorn instead since it's very strong at base
Unless there's another "simply buffed" fusion that involves it
Idk there's a lot of Pokemon
But also a lot of Pokemon that aren't even in the game
So I can't just scroll through every Pokemon ever to check
Can there be a hidden room on the right side of the prof labrotory where you u can go in and talk to an npc that gives you the cheat items for those of us that like to play in creative mode?
Huh?
You have the ability to get cheat items already dude
It's called the Magic Boots
correct but the magic boots are only given after u 100% the pokedex not in a hidden area available at the start
yes right off the rip hour 1 i like creative mode and modding games so making the game custom to me is something i enjoy also 100% the pokedex on normal is not a short quest
Oui je suis d accord
English please here or go in #français thanks ^^
earn it, outside that, we can't and won't help with cheating
?tag cheating
Per Rules 23 and 24 in #rules, we will NOT assist with ANY code modifications or cheats. Modifying game files in any way VOIDS all tech and game support from us.
Attempting to edit code to enable debug will not work. Debug is only obtainable as an in-game reward for catching all 501 Base Pokémon.
The ONLY fix for your error is to delete your game folder and reinstall using the files linked in #downloads . Reinstalling will not affect your save files.
what you do with your files is up to you, but it comes with side effects
I swear i hâte writing on phone, i'm so slow
And the auto correction tho...
But mordrid is right
this is concept talking new features for the new hoenn game not illegally cheating it in
you can go to your phone settings to add an english keyboard in your keyboard list
that would still be cheating
It's not the keyboard the problem, but m'y fat fingers 
i wont come here and ask to cheat it if that was what i was gonna due
not if the creators put it in its there game
not that early on
they can do whatever they want
Are you like asking how the cheat item on Hoenn should be?
yes, and i can almost guarantee he won't do that
I'm pretty sure if Magic Boots (or whatever equivalent it'll be in the new game) is gonna be in the game it'll have that same type of requirement where it'll be your post-game goal
the reason why the boots are "hard to get" is because debug, even when earned legit, can/will break your game if used too much/incorrectly
It's a new game by the same dev, you can expect some of the more immutable features from PIF to carry over
true but thats up to the individual if they want to use it
Remember that this isn't a romhack where you can just input silly Gameshark codes or whatever it's a whole ass RPGMaker game and these types of engines are always so finicky when it comes to cheating out stuff
Right, but they still have to complete the natdex to get it 
I don't understand the assessment here are you like saying you'd like it if in PIF Hoenn the ability to obtain the item cheat should be easier/something you immediately get?
a lot of people don't want to put in the effort to do stuff like that
they just want it right away so they can have fun on their terms
No that I understand
I totally get that
But that's not up to our hands in the end
but yes that is what they are saying
not everyone has the time to sit down and play long enough to complete the whole nandex
even if you only have like an hour a day to play, it might take like a month tops to complete the dex to get the boots
it comes down to just giving players the option to play the game how they want
I get what you're saying but guy how many games are there where they just have the option to go "here cheat out our games that'll be fun" explicitly in the game itself
This isn't a sandbox game, your options are limited to the scope of the game, like any other game
true but this is an unofficial and purly single player game
And they gave you the option to cheat
It's just gonna be a little bit of a grind
I get what you mean I really do I was annoyed the whole time while grinding for the Magic Boots but hell I got it eventually
the game itself won't make ity easiert to cheat but if you really wanna cheat go get a save file with debug mode (tho you won't get help from the server)
Yeah that too
If you're lucky you can get someone in this server who's willing to give out Magic Boots for free
if he ask for it I think that's a rule break
true but thats kinda back handed to the creators
you are asking for the same thing though, just with a different approach to it
this would be the creators making there game more expansive and fun to new people
I think people would just get bored more easily
here this is the core i wish in the new game i could play in a creative mode style game and thus would love if the creators would add the method i said so i and any others who want to play like i want to have the choice and since its not a mandotory feature it will take nothing from others experience
It does though
Debug makes tech support a living nightmare
its a purly single player game
Ok, and we still provide support for it
if u used this item then u accept the same rule anytime u use unstable add ons which is support cant help
like mods
mod void your support tho
it's already in PIF and still be in hoenn
Not all players are on the discord, and the notion that a base game feature voids your support is odd lol
yes but i dont want to do things the authors dont want for their game which is why i want them to put it in this way
thats why its a hidden item
It's there, just complete the natdex
also just have the npc tell u
dude
It really is not that hard
yeah but dev can't dev the way YOU want them to dev, they need to make the game enjoyable for everyone, and even with your system peoples will find a way to cheat it lol
this is concept not a demand for the game or else its bad its just thoughts
Fair enough
its concept and there choice dog
if they dont want to then they wont
which is totally fine
its a nuetral american familiar term for someone you are speaking to
well for me calling someone " dog " is quite bad, we don't call someone by animal terms to " simple discussion " here, different country mentality i guess
It's not derogatory
That sounds like a sick combo ngl
normans slacking aint got shit on regisound
compare to the main Infinite fusion game map just Hoen is maybe a little small
Give it time 
The actual map of Hoenn is pretty enpty
there's hope for an expansion down the road, people want sinnoh, but given we don't have an "official" world map of pokemon from game freak/nintendo, there's no telling how far apart the regions are
closest we have are fan made assumption maps
i think we should go by the distence irl
Sinnoh and Hoenn are about as far as it gets from gen 1-4
At least their real world counterparts
here
Not that that's not easily solvable, but just food for thought
i have posted this map before
so its kinda the other side of japan
Nothing an airplane can't solve 
birb
can we fit all the pokemon we have into hoen or will some pokemon not able to get in the new game
It's the same as Kanto in that sense
It's a matter of fitting in the encounters naturally, for the most part
or doing the transfer stuff
i know its a new game but i want to travel from the already existing game into the new one with all my pokemon
I think they were asking strictly about the dex
ah
both kinda
also where to find them
The idea is for you to be able to transfer Pokemon between games, but they're still individual saves
like if you can travel regions it doesnt matter
Not everything will be catchable in either game
it it posible they is a way to close and open the new game in game like that could be a good transistion
and import your save into the new game
They are 2 entirely different games
like its kinda traveling but its still 2 games
i know for it to work you have to download the new one
or something
Right, but you can't transfer a save of one game to another game
Because they are independent games
oh ok
odd, the way things were being talked about that is what I understood
you would beat the game and you could take the save and plop it into the corrisponding folder and just ng+ it
if that isn't the case, then the other option that was mentioned is more problematic because i remember hearing "maybe a system like pokemon home" which involves online functionality
From the way I understood it, it's more like it's giving flags to the other game
The exact same save
hm
I could be wrong though
well i assume that will be revealed either with the demo later this year [assuming things on still on track] or when ever the full release is out
It just seems like a lot of parity work when you could make something readable by both games
that is what i mean
we need a special ribbon for beating pif 1 elite 4 and other for pif 2 elite 4 , that would be a cute addition especially if you carry a mon over
Will game cornor be gambaling or arcade games
Prob Gambling
But I can see Arcade games too if it is requested
i dont know why gamefreak did not jsut turn it into an arcade and like win plushes for your base
let's be honest, it wouldn't be an arcade, it'd still be gambling...but now in gacha form
Fun fact there is a Japanese Pokémon arcade game where you have to spend coin to cztch Pokémon and and coins to buy a save
Pokemon FRIENDA
Pokemon if EA or Activision owned the IP
But it’s real
yeah but mostly on stuff like tangrowth which would overlap anyway
i think if ur gonna use ferro then it should be fused due to how high the power level is
you could use registeel ferrothorn too i suppose to buff it but im not a fan of mono seed recovery
When I think of Jirachi the only thing that comes to mind is Serene Grace Iron Head, but considering that ability here can create paraflinch abominations that make Skymin look fair and balanced leads me to imagine that the ability is banned in Showdown, so I can't really think of much else to do with it
It has good stats, can pass down the Steel type and has many useful moves
U-Turn for pivoting and Wish for healing feel like the big ones in a Ferrothorn context
fusion day is coming soon (like in august if I remember correctly). This definitely will give us some news about pif hoenn
also if the staff say no new mon is coming , don't trust them until fusion day is over
deoxys forms!!!
Please don't give me hope
too late
they reveal we are getting every spinda variation
"Frog, why is the IF File size over a Terabyte?"
"Spinda"
"You cant spell infinite fusion without spin!"
"Thats... thats not true at all..."
no the spinda spot are up to the spriter
There might be some way to get Spinda fusion spots to work like they do in mainline with all the personality value crap, but I feel like that would be a bit more coding and spriting effort than would be worth it
Let's be real here; how many people really care about the Spinda gimmick beyond funny trivia that results from it?
For spinda? Definitely not worth the effort
i think itd be funny
Something thatd be funny is there should a trainer who uses a different spimda base from what you have set and points out how she caught a spinda with a different spot pattern
I was going to make an argument that maybe Spinda's Contrary could cause more people to use it, but I looked it up and literally the only stat that Lurantis has thats lower than any of Spinda's is its speed. (45 vs 60) So that's not much of a justification either lol
I hear too many Among us songs lately and just those few words remind me of one
jirachi gets recover here so its even better
its not, paraflinch is kind of a noobtrap imo with all the ph and regen users around but ddance iron head does get annoying sometimes
Nah, the real contrary stonks will come once serperior gets added
Hmm... with PIF Hoenn's map, even if you combine locales from Emerald and ORAS, the place would still come across as rather empty.
Like... you could scale up some cities and make them seem more populated, but otherwise, there's just not as many individual maps for Hoenn, even if you include specific Event locations. That all said, including a wholeass other region like Sinnoh would be daunting, because once again, the soft 999 map limit in RPG Maker XP's editor would be a bit hard to work around, and compared to Hoenn? Sinnoh is DENSE with unique locations by comparison.
PIF has a decent amount of custom new locations, im betting they will do the same for hoenn
Not to mention the logistics of how to best include other Legendaries and Mythicals, because PIF had the whole Darkrai + Cresselia quest, and while you COULD do it again with a bit of shuffling around to keep things fresh, there's a real chance that some Legendary-adjacent quests in PIF Hoenn might be seen as being copy-pasted wholesale from PIF.
But on that same token, I'm sure no one wants to just have what ORAS did and plop a random hole in space that drops a Legendary in front of you.
True enough, Crimson City was a place in Kanto that was mentioned but never shown in the anime, and I'm sure there's plenty of anime-exclusive locations in Hoenn that could be added to the game.
As for legends, a new region layout with vastly differnt environments allows fir way new possibilities for legendary quests
Im really excited to see the desert area and Mt. Pyre
Oh absolutely. Not to mention that they absolutely could do something with entirely underground spaces, perhaps even as a nod to Sinnoh.
There should be a computer in hoenn that if you interact with it you can play pif 1 in the game
That's a bit too ambitious
What if we skip sinnoh and jump to unova
at best it would be a line of diialogue
But yeah, Forina and LaRousse City immediately spring to mind as anime-adjacent locations to include in PIF Hoenn, being the locations where the Jirachi and Deoxys movies took place.
and though Alto Mare is TECHNICALLY a Johto location in the anime, one could simply travel there by ferry in PIF, perhaps.
ok then how about a computer that if interacted with immediately launches pif1 on your computer
But why
What point does this serve
Dude at that point just play PIF itself. You are overcomplicating things
besides people would want to play PIF Hoenn for PIF Hoenn
Its funny but beyind needlessly pointless programming
and the last thing we need is to pile on more work for the dev
we want the sequel to be released eventually, and the more feature bloat that gets added the longer it takes.
Yeah, but not if a feature is largely superfluous
and again, if you're playing PIF Hoenn, you'd logically want to play PIF Hoenn. Adding a feature to boot up PIF within the new game is superfluous, needessly complicated, and would be hell to pull off.
At best you could expect a dialogue box or two reference PIF when interacting with a certain PC, but that should be it.
Or some sort of transfer system
Well, there is something in the works like that, iirc. Where you get bonuses in PIF Hoenn for having save data from the first game on your PC.
whether it's special items obtained early on, or the abiility to transfer copies of your old PIF mons into the sequel, is uncertain, but there's some ambitious cross-save plans in the works last I checked?
Yeah, I would assume the same, since you'd unlock the National Dex in the postgame in RSE and ORAS proper.
And while there is some Dex overlap between Kanto and Hoenn, PIF has WAY more Pokemon to offer overall.
Not to mention it'd trivialize the game if you had the option to Transfer from the outset, and you just ported over one of your Triple Fusions from PIF and cleaned house through the entire Gym Challenge.
even with the whole "traded Pokemon disobedience" mechanic.
Anyhow... there's a LOT that can be done to expand Hoenn so that it doesn't feel as empty as it did in RSE.
Adding in anime and movie-exclusive locations/cities
Expanding certain cities so they feel less sparsely populated
PIF Hoenn-exclusive maps and events
Goodness knows that places like Rustboro could stand to be busier, since that's where the Devon Corporation's headquarters are located, and the fact it feels way less... impressive compared to the Silph Co. building in Saffron, as well as Rustboro being where you get your first badge? The whole place feels lackluster.
At the very least make the Devon HQ more impressive, and embiggen Rustboro a bit so it feels like a proper city.
Rustboro was like the most filled city in hoenn wdym
Yeah, and most of those buildings had no doors
Mossdeep def needs a big glow up
Mossdeep and Lilycove...
and Ever Grande City
Like... all we ever see of Ever Grande City is the entrance to the VIctory Road and the Pokemon League
Pretty much. If there's a place that could absolutely use a PIF-brand glowup, it'd be Ever Grande City
and you could do SO MUCH with a place that you'd essentially be building from the ground up. Lots of PIF Hoenn-original events to consider, and so on.
I wonder if he'll keep the latios/latias stuff in oras
It'd be interesting for sure
I dunno if Soaring as a mechanic will be implemented, but it would be interesting to get a Mythical fairly early on in the story.
But it could be a thematic replacement of the teleporter
Speaking of, I do like what ORAS did with Mauville City, turning it into an entirely indoors community building that was a combination shopping mall, apartment complex, and community center, as well as crafting this mystery of the Greater Mauville Holding's downfall amidst its attempts at expansion.
Like the attempts at creating an entirely underground city with New Mauville that got shuttered when Pokemon started making habitats out of the construction areas
and the whole deal with the Sea Mauville facility...
It does not paint a pretty picture of this now-defunct megacorp.
We're not quite there yet in development, but I'd love to revisit this when we are
They'd have to be retroactively implemented into PIF as well. Theoretically doable, yes... but it's something that should be considered once we get a playable demo or something.
Well frog did say that pokemon added to pif2 will be added to pif1 as well
Yeah
Well we can hope
aren't primals technically megas?
SImilar in concept but functionally different
So is U-Necro
there'll be pokemon in pif2 (gunshot) (guitar riff) (sorry i read it like that at first and thought it was funny)
So yeah, it would be POSSIBLE to implement Primal Groudon and Primal Kyogre in much the same way as Ultra Necrozma, but then you'd be getting folks asking for Mega Rayquaza, even though "No actual Mega Evolutions" has been a hard rule of PIF.
I'd just as soon avoid that can of worms entirely and leave their Primal forms as self-fusion easter eggs.
wtf spoilers
form variation is unlikely to happen to mons that already exist in PIF proper
even in PIF Hoenn
future mons from gens 4-7 [i specify that because PIF Hoenn is finishing off the gen 3 dex] that have forms that aren't in yet, will have them
In any case...
Secret Bases. I love what we could do in RSE, and ORAS was a refreshing remix on the concept, and I feel like ORAS' take could still translate well into 2D via Pokemon Essentials, but I'd love to know just what would be possible with the tools at the dev's disposal for PIF Hoenn proper.
I wouldn't cross it off as a possibility, just very unlikely at this time imo
points to the word unlikely
points at the wizard hat
that quagsire lacks a wizard hat
and if it is invisible, then it is shrodingers wizard hat
... I've gone into detail previously on what kind of expansions on Secret Base mechanics I'd like to see, such as the ability to expand the size of your base, and possibly clean up otherwise unremovable obstacles, but what else could be done with them?
i think few idea were tossed around:
- turn them into pokemon dens
- have npcs occasionally show up to challenge you
They could function like Hidden Grottos
At least on 1st encounter
So, randomize the layout of the interior until you pick one and stick with it?
no
each hidden base has its own unique interior
randomizing it would possibly lead to map issues
Yeah that was my thought.
and if we ever want a region in the post game down the road, we want to try and mitigate that as best we can
Like... I don't mind if specific map layouts are tied to specific Secret Base entrances, but I still like the idea of being able to transform your specific instance to your preference, within reason.
hence the idea of being able to "expand" a Base so that you have more room to place items, and perhaps even increase the upper limit of however many items you can place at once.
But also, we could have WAY more Base Decorations to choose from than what was available in RSE
hell
there's the idea of holding Secet Base Decoration design contests in the Discord server being a real possibility.
That's way in the future, even if it happens
Agreed
On the note of designs... will each city be reusing most, if not all of the assets from PIF, or will the building designs, or at least the Gym, PokeCenter and PokeMart designs in PIF Hoenn be distinct from the first game?
It's a mix
Oh, neat
I was curious, because in PIF the Center designs were clearly inspired by Gen V, while the Poke Marts were more obviously original designs.
same with the Gym exteriors. Those had no basis upon any one design from across the generations
add the fusion mechanic
fuse two bases
monkey paw curls
the bases fuse but only the bad parts
Trainers with custom teams in secret bases 
Since there's no PIF equivalent of Record Mixing or Streetpass in PIF Hoenn, the only way we'd get additional Secret Bases with NPCs populating them to spawn in the overworld would be if it was an event that got coded in.
Like the first time you make a Secret Base, others will pop up on other maps occupied by set NPCs?
But then one would have to account for the Player making a Secret Base in a spot where it would have been an NPC's Secret Base instead...
So to that end, you can't do anything important to the plot with Secret Base NPCs, because you could softlock your progress... well, unless you moved out of that Secret Base so the associated NPC could spawn, or something?
or just make it all secret bases have the same trigger
and have a pool of random NPCs that can show up
that way it won't matter which one you choose
have NPCs in secret bases that reference staff/staff helpers 
the final boss is just Frog with triple fusions that haven't been implimented
At lv100
including his ace, the all powerful Arceus/Bidoof/Omanyte
levle 100 is rookie numbers, because he is the dev he can transcend the level cap
we need to make the fight doable not nonsense
125
shuckle/shuckle/shuckle
No pidgeot smh
Nah, this is Frog we're talking about. His ace would be Stunfisk/Bruxish/Luvdisc
You got me figured out 
Surprised that triple hasn't been added yet tbh
Has it been sprited yet?
huh
Wait
I must be thinking of a different sprite
https://discord.com/channels/302153478556352513/1320992700178370563
nope
I was right
No you're right as they actually made the sprite for it
Gorgeous, absolutely beautiful. We need this in PIF 2
New final boss of pif 2, stunxishdisc
The superboss of PIF Hoenn 
More difficult than the groudon/kyogure/rayquaza triple fusion
So, since there are a handful of post-Gen VI moves in PIF that will presumably also be in PIF Hoenn, will these "post-Contest era" Pokemon moves get Contest stats programmed in for PIF Hoenn, or would it just be easier to avoid Contests as a feature in PIF Hoenn for now and focus on other aspects of developing the game?
This would depend on whether or not coding contest details for moves is easy or not, and also whether or not contests are confirmed at or yet or not.
If coding contest specs onto a "new" move requires any actual coding I'd assume that would mean those moves don't get used at all in contests, but it could kill contests entirely, I'm not sure yet.
Fair point. There's no official confirmation on the possibility of Contests being in PIF Hoenn, even if they were a large part of the experience in RSE, and it would be a tall order to make newer moves work in Contests and make them decently balanced.
not impossible, but mostly time-consuming
Well that depends
They wouldn't have to ALL be set up right away honestly
And if using existing code is easy enough, it might just be a copypasta scenario, I just don't know
If it mirrors adding the post Gen 5 moves, it's clearly easy enough, or those wouldn't have been added
It all depends on the underlying code
True...
If it is easy enough then they could be slowly added over time
Or even during the beta, OR even potentially people could submit the code needed for Frog to simply paste in
I wish I had more details on this, I'm speculating about everything. Sorry 
I do like the idea of adding contest stats and effects to moves, and making sure they're balanced as a collaborative and/or ongoing effort
That's a level of interaction you don't often get with fangames
The biggest detail to consider is contest combos. The move effects themselves likely will imitate similar moves from different Types, but the combos get really complex
I mean the only moves that need contests modification are the gen 7 ones
Yeah cuz all moves that exixsted in Oras do have them already
Mm.
Honestly, if Contests are gonna be a thing, I hope that the Pokeblock mixing minigame won't be implemented, and it'd be a much simpler "Player inserts (x) Berry, NPCs insert berries of a similar category" sort of thing, and the quality/rarity of the berries used by NPCs goes up depending on how many different Contests you've beaten or something.
Like at the start NPCs that you mix Berries with will use common stuff like Oran berries or Pecha berries, but as you win more contests they use better and better stuff, until they're busting out the super rare berries you don't typically get through normal gameplay.
There are many things I miss about older gen Pokemon games... the minigames where you had to mix things together in increasingly obtuse ways to get special food items for your Pokemon was not one of them.
The sandwich stacking minigame in ScarVio is on very thin ice for me, personally.
cuz I like making a wide variety of sandwiches, but the stacking is janky as hell.
Once basculin release we need a fusion of it with luvdisc and bruxish for the triple troll fish
Or, hear me out, we murder all three of them instead
Basculin being added would make it the 4th troll fish. I don't get why some people don't count Stunfisk as a troll fish, especially considering it was included just to be a joke about it being what Frog thought would be the last Pokemon that could possibly be added.
No , I wanted luvdisc to get in game
I was like the one luvdisc fan before it got added
Luvdic is great for sprites ye
Its simplicity lends very well to fun designs.
Yeah I love my heart Garchomp a lot as a example
Mirage island should have vanilla spawn chances 
Honestly, I’d rather that
Why?
Having a location that you can only visit by random chance sounds annoying
You said youd rather that though?
Oh, you meant vanilla spawn chances as in “keep it the same as RSE”
Yeah
I thought you meant “give it a high chance to spawn”
As in, a vanilla chance to spawn
*obviously as a joke though, im hoping its just permanent or is a legendary quest thing
I do think it would be neat if Mirage Island spawned in with, like, a specific Pokemon species, not whatever Personality Value nonsense the RSE version was going off of
Maybe Wobufett cause the island is full of Wynauts?
just a single species or multiple?
Maybe mirage island could work like the secret garden
Honestly, I'd just make it accessible within a certain timeframe, on certain days.
simple, easy, minimal fuss.
Some of the PIF1 Pokémon that aren't from Kanto should appear in Mirage Island
I feel like, at that point you should take a page from ORAS and use "Mirage Islands" plural in that case.
Alternatively, you could make it so that when you beat the Pokemon League the first time, that activates a Switch that adds extra PIF1 Pokemon that aren't available prior to the postgame to the standard Wild Pokemon Encounters list in a given area, or at the very least, as additional encounters that only trigger when using the PokeRadar (or in this case the DexNav as the Hoenn equivalent) feature.
As for non-RSE and ORAS Legendary/Mythical encounters? Well, it largely depends. You could still have many of them encountered on the same "Event Islands" as in PIF, such as Navel Rock for Lugia and Ho-Oh, or in many of the "Mirage Spots" from ORAS. that you could only access via soaring, and in many cases, if you had specific Legendaries in your Party.
I figure that you could simply get rid of the "while Soaring" qualifier, and access these Mirage Spots if you otherwise fulfill the requirements to get there, typically via hidden entrances on certain routes, like how PIF has the Secret Garden that you could only enter if you defeated your Rival in the optional Route 22 fight before beating Brock.
or how, in ORAS, the Scorched Slab went from a cave you could access while Surfing that only had the Sunny Day TM, to a wholeass four floor optional area that held Heatran at the bottom in the postgame.
For example...
South of Ever Grande City - Crescent Isle (Cresselia Encounter) - "Appears randomly at the start of the day." Maybe make the appearance condition tied to the last couple of digits of your Trainer ID, and depending on those numbers, the path to the island could open on a specific day of the week in-game.
South of Route 131 & Pacifidlog Town - Pathless Plain (Swords of Justice encounter) - "Only reached when you have 3 or more Pokémon with Maxed EVs in your Party" and like in ORAS proper, which one of the Swords you encounter depends on the in-game day of the week. Wed/Fri/Sat = Cobalion, Tues/Sat = Terrakion, Mon/Sat = Virizion. Having all of them encounterable on Saturday would mean that whichever one that spawns would largely depend on which ones you haven't caught yet. I figure we could go one step further, and have Keldeo spawn here on Sundays if the other Swords of Justice were caught. Granted, none of them are in PIF yet, so feel free to ignore this for now.
Northeast of Sootopolis - Nameless Cavern (Lake Trio Encounter) - "Only reached when you have 3 or more Pokémon with maxed Friendship in your Party" easy enough, especially since they spawn at specific times of the day, rather than set days of the week. Mesprit from 4 AM to 7:59 PM, Uxie from 8 PM to 8:59 PM, and Azellf from 9 PM to 3:59 AM, as per ORAS' encounter timetable. Once again, the Lake Trio are not in PIF, so this can be ignored for now.
Large Island in the bay east of Cycling Road - Fabled Cave (Reshiram and Zekrom Encounter) - "Accessible when you have at least one Level 100 Pokemon in the Party" simple enough, and you could do a bit more with it, like once again incorporating the Light and Dark Stones into the encounter, as per PIF.
Additionally, you have placed like the Gnarled Den where Kyurem is found, located on the western side of Mt. Chimney, accessed only if you have both Reshiram and Zekrom in your party, or the Trackless Forest, found east of the Petalburg Woods and Southeast of Rustboro City, accessible only if you have Ho-Oh or Lugia in your party, and where the Legendary Beasts can be found as static encounters, each one encountered changing between 20 minute intervals from the start of each hour.
Then of course there's the Dimensional Rifts that occur south of Dewford Town, the first one spawning with Dialga or Palkia, and only if you have the Lake Trio in your Party, so if we were to go this route in PIF, then either we'd need a different way to trigger the encounter until the Lake Trio got added to PIF/PIF Hoenn's roster.
The second Rift being much easier to access, since you only need Dialga and Palkia in your party, at which point you can encounter Giratina.
Any non-Hoenn Legendaries/Mythicals I haven't listed, like Darkrai, Arceus, the Legendary Birds and so on, were event or trade-only for RSE or ORAS
except Regigigas, who could be found in the Island Cave under very specific circumstances.
(Speak to a girl in Pacifidlog in the northeast house, have a Nicknamed Regice with an ice-associated item in the party, along with Regirock and Registeel, and step into the center of the Island Cave where Regice was found during daytime.)
question about hoenn is the plan for it to apart of the remix/classic games as another region. Or is its own standalone game
It's a seperate game, but they can interact
Think of it like the official frlg and rse
its own game
Yeah, and there are plans for cross-game save bonuses, where you get something extra in PIF Hoenn for having save data from the first PIF game on your PC.
Whether it's jusst fancy items, the ability to transfer copies of your old PIF mons to PIF Hoenn, or another undisclosed bonus feature, or some combination of the others remains to be seen
Although unconfirmed, it's likely that cross compatibility will be available during post-game for one or the other
Judging how FRLG handled it
Makes sense; wouldn't want to transfer over one of your endgame Triple Fusions from PIF before you've even obtained your first Hoenn badge and trivialize most of the story in PIF Hoenn.
You know, that's an idea 
Would be interesting to have some Triple Fusions beyond the typical "starter trio" fusions or "thematically similar mythicals" fusions, or "Legendary trio" fusions. Like... I know there's sprites for "non-canon" triple fusions shoved into the files somewhere, but it'd be cool to see more triple fusions in PIF and PIF Hoenn proper.
Our last trollfish idea wasn’t good enough for you, Paya? 
The 3 hitmons have a sprite somewhere
neat
Whenever the Memeshroom gets added, we could potentially get a triple mushroom fusion
I missed it 
Part of me wonders if Frog would add Amoongus as the next troll entry cause everyone would be expecting another fish
And yes, I know that Amoongus is an actually good Pokemon, but let's be real here, adding it would still be a troll move as it would basically be condemning the sprite channel to being subject to the same joke for the next few months
If he was to add amoongus
I wonder how many among us jokes spriters gonna make
not just good pokemon
One of the best of all time hilariously
Ahahahahhaahahahahahaaa amogus amogus amogus-
pls no
There would be a foongus amoongus 
Oh I was thinking of a triple. I saw this, it was great 
It is a triple 
Ignore me, I'm stupid
I dont possess reading comprehension apparently
do we know if the castform forms change automatically based on the weather, or if they're like PIF meloetta where it's just a menu option
hoping for the former as it's more interesting but it does mean the grey guy will get way more screentime
we think it is weather related because frog made a new weather system for that game
nice
a lot of people will be using castforms on their playthroughs then that's cool
Eh... that's a big maybe. Form changes or not, Castform is still very... itself.
That is to say it's excruciatingly mediocre.
At best you'd want one so you can complete your Pokedex, and that's it.
Who knows maybe its not that bad
Honestly there are a LOT of mediocre pokemon ive seen shine due to fusions
Castform can already shine, at least when it's sunny form.
...
Castforms issues are
Stats
And movepool
Having either of those be good plus the consistency of having more type coverage
Would objectively help
Same situation as
Slaking
Or galispod
Removing there major weaknesses (abilities meant to nerf ghem) makes them both amazing
or if you are making use of the showdown, keep their horrible abilities and fuse it with something that learns skill swap
If we get it around the time that was said in green video then we can start to expect pif hoenn during October
True
Giving a legendary truant would be some evim shit
Or any supporting pokemon
Would be a nice bday present
later
it was 6 months last month
that would mean Nov
not Oct
id say expect it in year end or early next year
No it was 2 month ago that it was said to be 6
Sounds fair
Soon™️
If we had to place a bet for it to release before or after GTA 6 what would you say
6 months was always just a rough estimate. For the sake of transparency, I expect it will probably be more than that now with Kiwi leaving the dev team unexpectedly and all that. Like with PIF1, I can only work on the game during free time and I don't get as much of that as I wish unfortunately 
Its all good, take as much time as you need 
We will keep speculating on what troll bosses you are gonna put in in the mean time
hehehehhh sounds fun 
Huh Kiwi left?
We are def getting an endeavor shell bell aron
Wait Kiwi left the whole thing or just leaving from being part of the dev team but still around?
She isnt here anymore
No idea honestly. She says she's taking a break and implied she might come back but she left the dev chat and blocked me on discord over a disagreement about how to sort sprites... ¯\_(ツ)_/¯
Uh
fair enough
Well I'm assuming she's not blocking everyone but alright
I talked about it a bit here #1110687947004583946 message
Just gonna wait it out I say
Well she said in the post below that she needed to log off and yeah understandable
She is taking a 2 month break
I really want to help pif 2 in anyway I can so I’m gonna make more sprite because that’s mostly the only thing I know
Did frog accidentally typed a letter and it show that they are typing or is he typing something?
Probably struggling to find the right words. Been there often
Oh okay
I started typing something then shifted my attention to something else 😂
happens too often lol
Oh lol 😂
But yeah we'll see how it goes tbh, if she ends up reaching out and apologizing or something, then maybe. But I was shown some of the messages she's been posting in that side server after I posted that message in pif-projects and I don't think I would be comfortable working with her again atm honestly. That whole situation just sucks.
People be heated with smth they're passionate about
Me personally I wouldn't take it too much to heart but yeah
I just hope the issue gets resolved without too much more drama. I don't know if I can take another December 2024
Same
The current blood rule just came me flashback to it in sprite errors
I also wish there was more I could do to help but unless theres a need for someone who writes, ill stick to trying to learn spriting
there's an entire channel for writing
sure it is dex entries but tomato potato
There's also a lot of trainer dialogues to write tbf 
👀
If you need trainer dialog I can def help lol
Once again, I have forgotten there is a dex entries thing
XD I'm considering community-sourcing some parts of pif2 development like this at some point. NPC trainer teams and dialogues are basically just a text file that's independent from the game so it could work, but I'm still debating about it 
Keep me posted, I live to make characters interesting
My only idea for an NPC dialogue is something along the lines of "prepare to meet your doom!" And then their Pokemon is a Doduo/Gloom fusion
interesting
...I mean, you obviously will let everyone know if you do but you get my point
worst case scenario would just be having rules in place for what trainers can and can't say
With community-sourcing comes the knowledge that you are beholden to the community's general whims don't it
where do you think a good chunk of stuff that ends up in the game comes from
This game is basically 50% community-sourced from the fact that the sprites themselves are a big main draw/why this fangame gets the big acknowledgement as it is
Yeah my point is moreso like
"hey, do you know what you get when you mix ralts and shinx?"
me quiting pif because every team is filled with arceus fusions
The more community-sourcing things are here the more the acknowledgement is necessary that the community builds this game in larger parts than Frog
At least that's imo
Every trainer is getting stunfisk/bruxish/luvdisk
no that belongs to frog
and only frog
Every trainer is now also frog
Yknow how trainers can trade? Yeah this trainer better be trading doom to you
So that it can truly be your doom
Attack of the frog cloned
I have seen some spriters do something they call a "spritelocke," where they play through a randomized game and sprite any combinations they run into that don't have proper sprites. Maybe someone could do something like that but for Dex entries?
Someone better at writing than someone like me, that is
Thatd be.... sooooooo many dex entries
with time there are less non custom fusion
with time there's more fusion with non custom entries
No necessarily. Just because anyone can submit stuff to the game doesn't mean all of it should be accepted. It's just about seeing if the extra quality control and verifications are worth the tradeoff
For sure yeah
But still there's a lot of community-sourced things that have been added/becomes a fixture of PIF in general
One thing I remember seeing in the game suggestion page that I really liked was a Dex Entry equivalent to the art gallery, where there was just a library or something of all somebody's Dex entry contributions
yessss I remember seeing this one. I love the idea
.izik and WildheartRazorfang winning the Lifetime Awards on the Dex Entry Gallery
Izik and wildheart are basically just getting an entire building dedicated to them 
Still nothing compared to Izik, but I'm happy at nearly 1700 so far. 
Wait actually, Wildheart might have more then I thought. I just realized that some entries have been removed from the responses tab
Yeah, Wildheart has 438 compared to my 120. Still rookie numbers compared to Izik though 
I wish we had an easier way to see approved dex entries
In game you mean?
In general, really
Pretty sure neither of the calc sites show custom Dex entries. FusionDex shows autogen Dex entries, but I'm pretty sure I recall seeing an autogen entry for a Pokemon that had a custom one
Yeah, even just like some kind of checklist or spreadsheet that told you if a fusion had a custom entry in the game, and how many custom entries it has, because some fusions have a lot of custom sprites, and iirc, it's one custom entry per unique sprite?
Because the current approval list tells you if your entry has been approved, but the timetable for getting custom Dex entries added is much more sporadic compared to something like the monthly Sprite packs.
There is a spreadsheet, but navigating it is a migraine inducer
Yeah...
I want to see which of my sprites got entries
All I know is that apparently, new custom Dex entries were supposed to be added in with the big 6.6 update, but that kind of fell through because of undisclosed reasons?
I think bug squashing took greater priority or something.
Which, y'know... That's understandable, yeah?
Any update about gen 3
No, I dont think the gen 3 games are getting updates, hard to update a gba game 
If you want to get updated on the progress on PIF Hoenn as early as you can, head over to the #roles channel and get the role needed to get pinged whenever the #dev-updates channel gets added content
Probably should of said that yeah
||Should of said? Should HAVE said?
||
Should've
Should've is a contraction of should have so yes
I ain't hear for no fancy pants lessen on you're "grammering"
@spice sage did u ever get a chance to think about my idea for the new hoenn project?
Hmm.. can you remind me what it was again?
adding a hidden entrence behind the players house where if u agree to for go and tech support the npc will give u the debug tools
that way people can choose if they want to use them but since its hidden it will have no effect on players unless they delibritly go looking for it
Making debug tools that easy for players to access would take away a lot of the challenge, even if you assert that it wouldn't matter unless the players go looking for it.
in PIF, you earned those debug tools by completing the basic, non-Fusion Pokedex.
that is what that person wants
Theres a matter of principle with earning yoyr magic boots
they want to play the game their way
I think its only fair to play the game the way the dev intended first
exactly.
nope, their way or nothing apparently
Oh, wait what side are you on lmao
I'm on the side of play the game and earn stuff
so am I
debug has been shown, even when earned, to break stuff
I read that as you defending early debug
nope
Yeah that's what it came off as, at first
verbatim resaying what they said
Mm. I see.
not when that is the fun they want [again, their words]
I do see the appeal I just dont agree with the playstyle
If that's what they want, then they'll find a way to get Debug early, even if it's against the developer's intentions. They wouldn't be the first person like that...
which is y its so great the tool is optional so the player can choose the way they want to play
Its like modding games, you should probably play the vanilla game all the way through first
I can't see the appeal, sorry.
unless it is Skyrim...you mod the ever living hell out of that each and every time
so dont go get the tool
Bethesda games were made to be modded, change my mind
points over to starfield where most of the modders actively gave up because the game is that bad
i cant wait for skyrim remaster now that they did oblivion
All I know is that Debug Mode shouldn't be something that could be accessed so early on into a game by normal means. If someone is the sort of person who WANTS to play with a game's Debug Mode from the start, they'd absolutely do so, even if it's not by the intended design of the game. If they want to do so, but lack the means to accomplish it outside of the intended method, then maybe that game isn't for that person.
Im already picking my first IF Hoenn team lol
Putting in a method within the game itself to access debug mode as early as possible doesn't make something better or worse, it's just that much more transparent that it's a crutch.
Im hoping we get a Relicanth/Registeel
would be cool
Shoot the idea over to #sprite-requests . I'm sure someone will pick it up
regigigas/exploud
I had a request for it sitting in there for a while lol
I recently dropped it for a request thats even less likely
The one major argument i have against this view
Is first try ever nuzlockes
Nuzlockes typically use rare candies nowadays
And one woukd ESPECIALLY do that in a game where you understand very little on its unique mechanics
See, to me, if there's something you don't know, the logical assumption would be to learn about it. You don't learn a thing if you immediately go for the shortcut.
I have similar beef with folks who complain about tutorials, skip through them at the earliest opportunity, and then complain that they don't know what to do when they get stuck
It's one thing if a game doesn't explain adequately something to you if it's a mechanic you should know about, but if there's a means to learn something new, and you deliberately avoid it, that's on you, the player.
The point of a first try nuzlocke or a blind challenge run is to literally enter needing to learn everything on the spot
The method im specifically referring to is for nuzlockes because its essentially just aTHE ultimate challenge
Nuclocke a weird romhack you know nothing about
using debug mode on first time nuzlockes? That sounds incredibly counterintuitive.
Most of the time nuzlockes hack in rare candies to skip the extreme grinds
Because they add way way way more hours then youd think and the method used mainly has changed over the years
Meh
if the purpose of doing first time blind run Nuzlockes is to go in and learn everything on the fly, then hacking in rare candies, or other means of giving the player an edge defeats the purpose of the challenge to begin with, to me.
That's how I see it. Everyone has their own way to play though
debug is a reward, not a tool to be given out
if you want to nuzlocke easier, earn the tool
if you dont want to, oh well
its the tool we porygons use for testing, anyway -- not just something for fun
another day
another person wanting debug immediately
how many of those are nuzlockers...
there must be some youtuber or smth whos telling people about it in their videos
idk about that 1
People just seem to really wanna cheat
That's the long and short of it from what I've seen
Back before the YouTube and twitch craze, the only people who would really use rare candies for Nuzlockers were the lazy ones who wanted to take the challenge out of a nucklocke and they had to use external hardware to do it on official games (action replay, game shark, etc). MOST nucklockers wanted the challenge and felt that cheating in candies took away from the experience.
But there wasn’t nearly as many who did nucklockes back then
can we get bug immediately
The argument and debate for PIF specifically has gotten old and worn out for me. We have rule 23/24 and I’m not gonna debate people on it. It’s just simply not worth my time/energy
Even then a lot of the YouTubers I've seen using Rare Candies are ones who did stuff like Egglockes or Wonderlockes where getting absurdly underleveled stuff is a regular occurrence
You can have caterpie 
No way
The whole “I don’t have time to grind” thing doesn’t even make sense for this game when speedup is an option and makes it go so much faster
And yea, if you’re still underleveled, what was the point?
Idk, to me cheating in a challenge mode takes the challenge out of it
It’s not supposed to be easy, that’s why it’s a challenge
That’d be like enabling respawn in hardcore Minecraft 
Why am I supposed to care if some rando Youtuber cheats in extra items anyway? They're clearly not playing the game to play the game, they're playing a game to cater to an audience.
This too
what that audience is, I have no idea, because I wouldn't want to watch someone fumble about doing all of nothing for hours while yapping because they can't be arsed to do a freaking tutorial on account of having the attention span of a gnat
-coughs in the general direction of a certain egotistical dinosaur-
Look i
Literally just wanted yo explain like the one situation id know of it being a reasonable thing
Thats literally it
The thing of it is, it's not reasonable. Not if it's a youtuber playing for an audience, because they could play literally anything else and yap for content anyways. Not for someone deliberately choosing to do a blind run nuzlocke, because cheating in items to make things easier defeats the purpose of a nuzlocke challenge to begin with, and suggesting that debug be made available as an option from the beginning are suggestions made by people who would choose to do it illegitimately if they knew how to anyway.
Ngl, I didn’t even see what started the convo, I just saw the topic 
someone wanted debug made available from the start again because reasons.
when Debug Mode is
A) a tool used by Porygons to test the game and its functions
and
B) something that is intended to be earned when you've accomplished a suitably difficult endgame task through legitimate means, such as completing the basic PokeDex.
Why sound correct when you can be illiterate?!

I'm in support of youtubers hacking in candies for official games for challenge runs cause they do have a schedule and I actually enjoy the content but yeah generally in romhacks and fangames its already available cause its DESIGNED to be nuzlocked or its spmething like IF where its accessible if you actually play the game first
Generally, theres no reason to hack romhacks/fangames
Me when I don't watch enough content people to know who this could be referring to

Also for the youtubers doing candy hacks and stuff I felt like a lot of them have such easy ways to get it anyway:
- They just grind the game legit off-camera with their audience none-the-wiser, or
- They have a fan who gave them the save with Magic Boots and instruct them on what to do
Egoraptor, AKA Arin Hanson of the Game Grumps.
Oh him lmao
I think it's just a part of his brand anywayy
That aside, yeah I don't blame (or hate) the tubers who got easy Magic Boots access
It's part of the content but also I imagine they don't want to grind too long for the fun to start (min-maxxing, looking at cool sprites, etc)
Yeah, it's up to them if they wanna use it or not, just like it's up to me as a viewer whether I want to consume that content or not.
I do agree with making it easier to make the cheat(debug) tool easier to obtain but also meh no skin off my back if it don't come up easy
It's at least a more substantial reward you get for finishing the base dex than even the official pokemon games ever gave you
Doing the dex really isn’t too difficult tho tbh
Just playing the game normally, I ended up needing less than 100 by the time I finished post game
Yeah, it's not difficult, just time-consuming.
Yep

