#general
3141 messages · Page 1923 of 4
I left the beta, they nuked audio for multiple versions aka. removed the experimental option at the time, so I was forced to rejoin the beta, to even use the app.
Can't actually leave the beta now... Interesting.
the google play store is also loosing quality really fast
No idea what Discord did, but they somehow removed it... Snapchat still has the option.
So I'm not going to blame Google for this one.
a few years ago when I set it to auto update it actually auto updated the apps regularly, now it seems to check for updates every 2 months and then update 10% of the apps/available updates
Maybe you already left? Does it say something at the top?
(DiscordBot) Hate that Discord removed the AMOLED theme? Here's how to (kind of)... : discordapp - 200 comments, 1,274 points - DiamondOreMaster267, 17h ago
Looks like Discord is just fucking with us at this point.
I did notice that, but only on my main phone, because I was refusing to update one of the apps.
Other times, everything got force updated and started doing API errors.
So, I assume they do some kind of checking to avoid that?
Thanks. I hate it.
if it only reduced the amoled mode okay, but they design itself is so ugly now
I forgot force-dark nukes my custom color settings.
lolrip tebex, got acquired by Overwolf
discord's beta system works through some google group you join
TF?
It's literally a button when your installing discord you dont need to make it sound like rocket science
the beta button does not exist for me nor krusic
it worked fine for me
i had to join the discord alpha group which gave me access to the beta
i left/joined via the play store
I think they can set that on a per country basis though? Like I know some apps that do it with groups
It makes sense especially the groups one
The play store allows you to do region lock open betas
They probably did that for their beta
The group you're talking about is the group for the alpha
yeah but i had to join it just to get access to beta testing for some reason
which is weird because i know i had access to the beta before
Yeah likely a geo block
Or if your device isn't passing safetynet or certified by the play store it could hide the beta join button as well
quick question, sideloading apps on a WatchOS watch, would that need a seperate/special apk or do the normal noarch/nodpi work as well?
wondering if I can just sideload the apps that are not available for some weird reason
I'm still a discord beta tester and I'm not in any Google groups
there is no "Force dark mode" in EMUI 10 
(DiscordBot) Hate that Discord removed the AMOLED theme? Here's how to (kind of)... : discordapp - 230 comments, 1,471 points - DiamondOreMaster267, 20h ago
i might just downgrade the app
Good news!
We don't need to worry so much about Covid anymore!
Bad new!
It's cos monkeypox!
oh and discord feels so less responsive with these new animations
I have it on Android 10.
But it's called force-dark.
literally had to enable reduced motion on accessibility
MFW I have the animation length in Android set to 0.5. 
same thing but I still hate these
#admin-announcements you forgot to do the publish thingy lol
Wtf do you mean electroniccat?
It's still around...
See the bad news...
Wait what's lol monkeypox
Hm good thing I dont have to worry about covid to damn much aince I got the shots last year
But still monkeypox doesn't make sense to me.
It's not going to embed but tbh the URL works just as well
Saw it on Reddit yesterday and thought to myself "Oh! Here we go again! Round two!"
Electric boogaloo!
Who wants to take a stab at what they call the next virus?
Laško. 
I was thinking more "Death Eater-2023", but a small nordic town works too
Oh it's not Nordic, sorry lol
was gonna say
It's actually a beer as well.
Problem with americans, tbqh
Too many to list
Either they suffer from lead poisoning or sudden onset lead poisoning
Possibly also gold poisoning.
I mean, afaik gold runs right through you
Like, you can literally buy like, gold flakes
Just to shit out gold encrusted droppings
i don’t have to eat gold flakes for that to happen
Found the golden goose
How'd ya get down the bean stalk all on your lonesome, silly?
Holaa 
Love the idea of #admin-announcements, although imo shouldn't it be below #docs-website, not above? All the other "log" channels are at the bottom, and then poor #docs-website is sandwhiched in the middle
or am I just crazy
Also on the topic, #paper-contrib below #docs-website feels like it'd make more sense since it's also kinda a "log" channel since none of us normies can write in it
Web dev 😭
didn't we have a table about recommended java version per paper version somewhere?
I wonder how discord makes "Active Now" Sidebar in "Home" on pc, like, there are so a few people which count as friends on my discord account...
on the docs site I believe
Recommended Java version: use the latest you numpty
yeah, it also seems to show people you 'interact' with
wonder how they calculate that too
people that wrote messages in the same channel at the same time as you did, basically
yeah idk I get a bunch of people in there that I've literally never heard of before...
ah well I only see it when my discord crashes
There is a setting on your tab I think
If you want this person’s current activities to be curated on to the tab
But I literally never use that tab
Like seriously, in all of this, only one is actually a friend (obfuscated), and I only know one other (boredman) https://f.u11.io/Qy68vX
ty
kezz AND broccolai
don't leave out brocc 😔
you also played dota 2 lol
it was a terrible game 😔
Who threw up on my uptime https://f.u11.io/BWs0H2
I did put too much effort into this https://github.com/PaperMC/Paper/issues/7829#issuecomment-1131992135
Slowly turning into JIRA
I've written shorter essays for school lol
lol school
1.12 not having that check was a bit of an accident with the log4j fixes, wasn't it?
Or rather it was intended for all of them but effort?
md added that check fairly late
We honestly never really bothered, but, kinda didn't feel strong enough to remove it
I think that we actually have removed it since? idr
Oh, was it only added in 1.13?
I thought it was in earlier ones but someone (sulu?) was removing it alongside doing the manual log4j patching and building so you could also easily recommend using the latest java version to ensure people didn't stay on one that made the log4j stuff worse
But then the more recent legacy versions could be built from CI with a quick backport of the same fix applied to 1.16 so didn't get that extra attention
huh
Oh, maybe the older ones just really didn't work in newer java? There was something there
Yea, theres breakages due to netty being the common one
🚀
But, that was primary like, 1.8 that we see bork, idk about others
oh no, they also wrote an essay
that’s a weird way to ask if i fell from heaven
R.I.P ChatEvent, 1703 - 2022
i need help
i need to stop
except its like an addiction for me
tracing ip addresses
Ok
go get help then
Removal or deprecation?
Deprecation?
, no.
better to just murder it completely at this point
since in Bukkit land, deprecation basically means nothing lol
If nothing massive in the backend changes and the old API can be easily adapted, why fully nuke it?
ah, I've read the complete convo rn, was thinking about something else lol
I mean, there are changes to the backend
Understandable.
The way we handle legacy text means that we can probably shim it to some degree, just, not sure if there will be much care for that
But, generally, er; modifying message formatting, etc, is not gonna work with the chat signing stuff
Idk what to feel when I find such comments written by bukkit / spigot... on the one hand they are funny, on the other hand they show some painful things...
that's in the class that spigot calls DispenserRegistry
yeah, but it basically bootstraps all registries because it is the first call of Registry class from a static context, and freezes builtins...
// Paper - actually, I don't think this class should ever have been called DispenserRegistry, that's a stupid name, bootstrap is waaay better
it's a bootstrap class which calls off to other stuff
DispenserRegistry probs made sense 6 years ago when it was primarly used for populating the data that dispenser modes
this can be for the "Home" feature maybe...
oh not.. is another xd
https://support.discord.com/hc/en-us/articles/5304469213079-Highlights-Notifications
This feature is currently in Beta
Highlights bring you the best content from the servers you care about. If you are opted in to receive Highlights for a server, Discord will notify you via mobile p...
I think the way it'll have to work is you have a new ChatPreviewEvent where you can do formatting and then ChatEvent is either read-only or doesn't exist at all
Once the player actually hits enter you won't be able to change the message, it's signed
Right so my server won't be updating straight away.
The preview feature is to allow the player to see what you're going to do to their message ahead of time and sign the result
Presumably ViaVersion is going to have to fake like all chat is actually server messages to work around this
I mean, ChatEvent will likely still be mutable as you need to still be able to setup the renderer there
not to mention, you can still mutate chat, just, you'll lose the valid signature
Ah so if you use ChatEvent as normal it will become a system message and loose the signature?
I thought the client wouldn't show messages that have invalid signatures
it still shows them
chat.kt refactor wen? /s
So this shit is never going to work then
just doesn't show them as being valid signed chat messages iirc
I mean, it's defo gonna take some thoughts, but, I think it's doable to support stuff well
legacy chat is gonna probably be a headache
The painful chat.kt is mostly about formatting chat messages.
If you don't make ChatEvent readonly and the client doesn't ignore messages with bad signatures then the signing stuff is just a waste of network traffic and CPU time
No one running a Bukkit derivative is ever going to have working signatures
Well, the goal is probably gonna be for us to ensure that it's doable
but, for now, probably not
Why do I have a feeling that if a plugin uses ChatEvent there will be a warning message in the terminal, similar to legacy Material support.
Gonna have to see what spigot does, but, that shall be fun
One thing is for sure, they will still allow legacy formatting. 
Well, thing is that the only way to make this stuff work 100% is to basically break literally every chat plugin out there
We've been tryna work with mojang on this, but, ofc, they don't 100% see eye to eye with us, and all that jazz, so, is gonna be fun
Can't you just turn all chat messages into system messages?
I mean, yes, but 0 point
I would just make a new API for it, and fall back to turning everything to system messages if anything tries to use the older API.
1.19-pre2 technical changes.
- chat is deleted from the game.
/s
And put a big warning in console.
Oh okay
Like, this is still a good chunk of opt-in
anything without a valid signature will still show in chat, it just won't say that it's signed
Then just send without signatures if anything does anything with ChatEvent
Our goal is to offer the API to ensure that doing stuff safely is possible
that includes passing through the signatures
ofc, we can only do so much, and so shits probably gonna be messy for a while, but, all we can do is offer the tools for people to do this safely and pray that people adopt them
I would just make a ChatSendEvent where the message is immutable and a ChatFormatEvent where the message is mutable. And if anyone changes the message in ChatEvent, dump a warning in the logs, and send without the signature.
We still have to maintain the existing API
Like, theres gonna have to be an event for the preview stuff to be able to send stuff back
Thats what I said?
idk what all we'll do with the formatting stuff
A ChatSendEvent and ChatFormatEvent
Not much point
We've still gotta maintain the existing API
it makes little sense to add yet another bunch of events in the already convoluted pipeline there
Yes but you can't change ChatEvent, and I don't see any way of reasonably forcing ChatEvent to work with it.
It's simple, we just don't care about the signature
.
we already have 4 events firing for a chat send
adding another in that chain makes little sense
We have 4 events, 2 for modern components, 2 for legacy chat
removing mutation of the chat messages, etc, just seems pointless, servers should still be able to mutate chat how they want at their own peril
why not remove the events? because there'd be humungous outrage if they are 😛
Let’s do it. Say it’s pop’s idea 
plugin backwards compat is actually such a curse though
Someone would just make a lib that readds it.
Or another fork.
imagine how much api stuff could be changed on a regular basis if it was just scheduled per minecraft major update
Well, having a sane deprecation policy is a goal, it's just nuanced because of the whole rotting lodge we've inherited
stable api is always good but ^
hardfork wen then?
really shoulda just sucked up to sponge instead of z
except when you realize that people would still then just use spigot and suffer
deprecation is abused so heavily in this community
I bet when paper hard forks there will probably be a Paper fork that will try to maintain compatibility between Paper and Spigot... maybe there will be one that tries to maintain compatibility between Paper, Spigot, and Forge? Who knows.
mohistopia.
It will be nice to not have to work around spigot 
of course there will be a fork for that, there will be demand for it
hard fork wen tho
wen
Gotta need that half a million donation from partyrealm
what issues do you currently have working around spigot eternity
It's all fun and games until years after we have a patch for something, spigot fixes something, breaks our patch, and leaves somethng else broken

Or that dumb structure seed
Would’ve been so much nicer to just have it all in random seed
cat idk if that was directed at me or not lol
🙂
Yes 
i had to add something that im pretty sure broke a paper patch recently cause it was causing me a lot of grief with trying to support spigot (yes i know, but it needs to because hangar doesnt exist yet)
really looking forward to when we actually get a plugin repo for public plugins
anvil shit?
wen, not when
no it was just the world key stuff, paper already has a bunch of stuff around it (still does, and its way more extensive)
ah ok glad to hear
that was like 1 line but ironically it still took like a week for md to accept it because had to argue what the "purpose" of adding it was, etc
surprising how its always so much of a pain
I mean I think a decent solution in general is just shimming the world name stuff and exclusively using keys
pretty sure that's kinda what paper already does? def more sane than keeping world name / uuid as first class support in the API
world name stuff needs to go
yeah but i mean for "muh backwards compat"
minecraft:overworld mymysticaldatapack:overworld are 100% valid in vanilla
How tf do you account for that with almost everythin using the world name which would conflict? ;-;
ideally its gone but you can also just shim it to the side and make keys the more appealing option to plugin devs
yeah thats the issue lol
deprecating World#getName is on my todo list 😄
nooooo 😡
i mean during the pr someone discovered that you can create 2 "minecraft:overworld" s by creating a world named "overworld" in multiverse
literally duplicate key, totally invalid logically, but you can absolutely do it with the current system
Yea, and it fucks up the server too
Mojang mishandled some of this crap
but, internally, the main world should ALWAYS be called overworld
well unsurprisingly, but at the same time mojang's world system is set up to not ever have duplicate keys like that (due to it being tied to the directory/resource structure)
in bukkit-land it seems to be much more virtually mapped
yeah ok in that sense that pr would pretty much fix that
such a mess though lol
Yea, I mean, it's just the joys of all of these joyous decisions craftbukkit made years ago
one of my friends, an extreme spigot fan, will have a long dialogue with me about paper again when he'll see it 🥴
I mean, much code rot from CB and mojang existed around the world system at that time
Wait so if world names are going how are we supposed to refer to different worlds in code now?
Those exist?
UUIDS only exist in the bukkit/sponge ecosystems
which for me was the whole issue because I needed vanilla interop
You should probably deprecate world names now then lol 
Issue ofc is that
- nobody really pushed for that, and even bukkit uses bloody names
- The entire situation is a PITA because of the general rottery here
i see difference in code for years ago in a PR for know a logic.. its... not sure how can be related xd its strange
Okay
and, now, in english
back many years ago, the difference between the CB and the vanilla world system wasn't much of a big care, part of the horror though is that as the years progressed, that stuff widened
really the folders shoulda been merged back together years ago
(This is also an area that I've spoken to mojang about tryna clean up the world folders, especially with custom dimensions)
is there a problem with the custom dimension folders
aun necesito mejorar mi ingles
i try say about how was CB in the start and now.. well now handle many issues related to the old code...
I prefer how Bukkit structures world folders over how vanilla does it.
Well, I can't say too much but there is interest from all parties to clean up the world folder
👀
And, well, custom dimension folders in spigot are comical
See the screenshot in the comment I linked above
What
oh i didnt realize thats how it was being implemented
Wait so custom dimensions work?
i feel like just bringing it all together in sync with vanilla meks much more sense
that's what the PR does
shouldnt the dims folder be in "world" then though?
probably just not understanding it rn
ah ok
How close is this to being a thing?
Not sure, theres still some things to discuss
It’s senior prank day… walked into the school to see a bunch of diapers everywhere hotdogs hanging from the ceiling, and then was warned to go to class by a senior, since they were about to start throwing water balloons
@waxen panther you hearing this?
main issue with the vanilla system is imo that its less clear where you would upload a new world
how so?
I mean, the end/nether are an outliner if you're tryna specifically replace them atm
but, anything custom is in the world/dimensions folder
world/dimensions/namespace/key
yeah, it gets hidden a few folders down below and needs to be named correctly
instead of just dropping it into the main folder and done
couldn't it be like
world1 with datapack1 -> dimension1, dimension2
world2 with datapack2-> dimension1, dimension2, dimension3
that would actually be an useful improvement and would also fix the issue of datapacks applying to all worlds, which is really annoying
part of the discussions is determining how bad we wanna fuck up vanilla
I would really love a SHA256 of 1.19 release date
like, the notation of worlds doesn't exist
level-name literally is just a "save folder"
then you have the overworld, end, nether dimension
datapacks expect to be able to do stuff like creating custom dimensions and applying their stuff
Mojang does in part appear to have kinda considered per-world registries for stuff, however; but, how do you deal with command functions?
in theory they would only run inside world1 if they belong to the datapack in world1
But, that's the thing
they don't run in a world
thing is that datapacks are already a massive ass clusterfuck to support within this environment
Tryna make them per world semi doesn't make sense with how mojang designed them or how the implementation looks
part of the hope is that we get stuff together so that vanilla stuff here actually works
While your at it, why don't you multithread individual worlds at least?
It was a joke... sort of.
Do you know any plugin or tool to get coordinates from a chunk? i.e, 60, -120 —> 500, 67, -128
Java Edition is experiencing issues with Realms and the Launcher right now, so no worries if you can't play on your account
It’s senior prank day
can someone please add a 🎉 reaction to the message in #admin-announcements it would literally be perfect
sorry can't do that
woe
we take bribes tho
479 votes and 268 comments so far on Reddit
(DiscordBot) This is the bullst Canonical wants you to jump through before they... : sysadmin** - 268 comments, 479 points - project2501a, 1d ago
canonical requires their employees to take psychometric assessments as part of the hire process lol
anyone ever seen this before and/or knows what that entails?
seems like it weeds out people in a reddit comment section, which if I were a recruiter would be exactly what I'd like to do
I mean that is to limit liability
companies require you to take personality, cognitive, reasoning, memory, etc tests all the time, not really something new or outrageous
i think a company asking for a test like that for an entry level position that pays $100k/yr doesn’t sound that bad to me
This is how hMod did things
Or rather not hMod, the project meant to continue hMod after Bukkit became a thing
"worlds" in their system were like the ones in your single player list, each one would have (maybe) an overworld, nether, and end
As ugly as that feels after we've had the CraftBukkit system for so long that's probably the only sane solution to keep working with the stuff Mojang is doing
Yea, just, ew
idk how exactly it would look, you'd basically have to have what I think are multiple level stems, couldn't have an overworld/nether/end in the extras without janky renaming which just puts us into the same potential nightmare we have with CB, for a feature which I don't see there being much to gain from given that datapacks are written from a more global context
Basically you start with the vanilla setup with one level.dat and multiple dimensions and call that a world
Then you can have more than one of those worlds
Each world would have its own level.dat and datapacks
The only hiccup here is where do you store the player data
You can disable the nether and end via datapack and/or level.dat these days, right?
gamerules of course would be per-world in this system instead of per-dimension
I mean, part of our general hope is to reduce the amount of mess/divergence from vanilla here, just shudders
This would remove almost all of the divergence 😛
You'd have to special case a few spots to understand the dimension groupings, modify where player data is stored, and that's probably it?
We're still probs gonna need a level.dat for all of the dimensions unless we wanted to pull that out into something else
You'd need to means to load multiple world save folders essentially
then theres the joyous issue of datapacks being a weird mess of global and dimension state
Right, this would be like if you had a vanilla server that loaded multiple saves at once
then theres th do you do about minecraft:overworld, etc
Kinda maybe need to add datapack metrics to bstats...
Right, that's where you need to plug in the understanding of dimension groupings (aka worlds)
datapacks would get used more if they worked, probably not a useful metric 😛
They do work last I knew, think that there was still some oddities/bugs, some extending from vanilla
I just, I don't feel it, what do you name the extra saves dimensions, etc
I mean, even creating those just seems stupid
but, then any DP is gonna expect the world there to be the overworld
If datapacks are per world/save then you can patch them to reference the right dimensions pretty easily
Since you know what one they came from
that's a whole nested mess of Codecs and crap last I knew
Multiple LevelStems seems to kinda work, but it also breaks teleportation across them.
there also seems to be some unused logic for handling multiple, separate worlds in the LevelStorageSource. by the looks of it its the same code the singleplayer world menu uses
that is pretty much without a doubt the code that the client uses
anyone excited for sound seeds in 1.19?
servers would be able to select which ogg file to play in sound effects with multiple audio files by specifying seed
I hope either bukkit or paper adds API for seeded sounds when 1.19 is released
i am confused
do you guys know of any free programs that would allow me to take some pictures and make a simple animation with keyframes that include scaling & translation?
i was going to use PowerPoint but it doesn't support scaling
I mean you could accomplish that with Davinci Resolve, although I'm sure there's other programs more easy to use or less resource intensive
Do you have a well documented page regarding this?
I would like to take a read
https://github.com/Owen1212055/mc-sound-seeds
a little info about sound seeds (and a list of seeds)
Thanks!
I don't understand the need for seeded sounds
like, isn't that just the same thing as having different IDs for each sound?
neither do i, especially because every seed has a unique id associated with it
it's literally the same as the /playsound <sound>.<number> as far as I can tell
that’s why i said i was confused, i am waiting for it to be explained that i’m missing something
and if you wanted to play a specific sound there are also sound events, if you want to play music for a resource pack or something
the seed also affects the volume and pitch
so its a way of playing a "random" sound that is consistent across clients
what is stopping you from doing that with the current tools?
idk, leaves the randomness math to be done on the client
also resource packs can have more control over that randomness I think
those are client-only
@warm anchor 
@lavish compass
@grand pewter
Yo! What do servers use these days to kick off restarts every X hours? Remote Toolkit seems long dead
does anyone know why davinci resolve would be horrendously slow when playing back an animation 😒 3050 Ti and Ryzen 3900HX seems like it should be good enough to run at least at 1/4 of the resolution
do you have timeline proxy? fusion/color cache? optimized media?
timeline proxy at 1/4, and I'm only animating a picture moving across a solid color background
not sure what fusion/color cache is
something is seriously wrong with your setup then
maybe it's the 3 monitors
1080p
Win 10
Well, 2 1080p, one 4k.
The weird thing is, when it gets stuck, task manager doesn't even show any usage increases
I run Resolve on i5-8400, GTX 1070, 16GB RAM with no apparent issues
was able to edit 4k in 1/2 proxy with nearly no lag
That's really odd
What format is your media file and where is it stored
It's a laptop too, so maybe it has to do with running through the integrated graphics? I don't think this laptop has a MUX
png, on a local NVMe SSD
it's literally like 900 by 500 pixels, too. Not even that bad
oh if you don't have a graphics card, that's probably why
does the task manager show that it's using the discrete gpu
my old laptops couldn't handle it, my current one can, and this is the only one that's had a dedicated graphics card
if not, try going into nvidia settings and add application override for resolve to use the dgpu
I have a dedicated 3050 ti
Task manager shows no usage for either GPU
well, a tiny amount of both
in processes there should be a column
that shows something like "GPU 0 - 3D"
or something
Oh yeah, it spiked the dedicated graphics card for like 2 seconds and now it's frozen
tf
that's what I'm sayin'. Laptop isn't even a month old yet
I assume nothing else is maxed out either? i.e. CPU, RAM?
tried relaunching resolve?
several times, yeah. Tried changing GPU to OpenCL instead of CUDA too to no avail
OpenCl crashes when even trying to open the project

is there even a launcher on linux for that?
like does curseforge have a linux app?
Linux? What's that?
well multimc knew what it was so....
Right now, the only "solution" is to use PolyMC.
No idea why OverWolf wanted that... but knowing they did... Tebex might also get shafted. 
Amazing.
Laughs in PolyMC
Operating System Linux Version of PolyMC 1.2.2 Description of bug After chosing a modpack from curseforge the download starts and fails after some time. Log: https://pastebin.com/G41GFE8v Steps to ...
I mean, they explain why in the issue
Discord: We looked at the issue.
Also Discord: Never even looked at the images.
Anyone know when that "summer 2022" deal to get Java for free with Bedrock begins?
Summer 2022
Hey hey, is the 'Host' role given to only specific people or any public game hosting company that has connections to Minecraft/Paper?
Hi Geri 
Heyyy
Anyone who is in charge of a hosting provider for Minecraft servers, @mental meadow handles this stuff so talk to her.
anyone here running caddy as their webserver on production?
Probably someone that has a business practice lol
But why?
I’d imagine it’s to make maintain backend less painful 
Does not seem like it would be that painful
That just broke my Windows 95 server setup. Very sad.

@tawdry holly 
Simon
destroystokyo.com still best domain
runs

package index
lol
but yeah thats not intended 😄
woo nginx default page
ahhh thanks, xd
i only clicked in the twit url for know if this URL redirect to the https://papermc.io/javadocs >.> or show all versions
ok this looks better for see the versions
POST http://localhost:1525/api/login net::ERR_ABORTED 404 (Not Found)
am confused cause my backend receives the request
I wonder if its possible to make a bot that searches github for the old URL and makes PRs to update it? 🤔
absolutely
Someone should do it.
Maybe I should give it a shot later? Although I have some things to do first.
But why?
Because why not?
It's in the gray area between spam and being helpful.
Do you guys pronounce nginx as enginex or njinx
bro this is so annoying
happening rn
The "correct" pronunciation is engine-x afaik
hey uh whats the website similar to startmc.sh
Yea ik but njinx sounds cooler
Maybe I'll host a mirror of the site
njinx
@void void
Why no longer startmc.sh?
was down for like 2 days
And just like that it's replaced?
yes™️
fair enough I suppose
tbf this is a pretty clean site
Who made this one? nvm gh link in footer
Velocity vs Waterfall - what's the difference.
Waterfall: Slow, More Mature Platform
Velocity: Fast, Less Mature Platform
Plugins are not cross compatible*
Velocity is newer and better, but not compaitble with bungee (so slightly more limited for plugins, but not too bad)
Great, thanks for the information. Makes sense!
Waterfall is a fork of Bungee, so basically bungee but a bit faster and more secure
Velocity is significantly faster, and much more secure than waterfall or bungee though
Velocity's API is lacking in a few areas.
If you can get the plugins you want for velocity, go with it, if not you're stuck with waterfall or normal bungee sadly
I am half tempted to try and add a Tablist API to velocity myself, whether that be in my own fork, or trying to get a PR accepted.
Because I want to use Velocity, but the players on my server want a fancy global Tablist, which means I am stuck with Waterfall.
there was a pr that was closed a while ago for scoreboard api i just took the diff from that and it applied cleanly and I've been using that lol
Teams API
yeah iirc tablist header/footer is already api
which is scoreboards
(actually I think tablist header/footer is adventure api unless I'm crazy)
People just want it for the tablist, most people could not care less about the scoreboard
It's all part of the exact same system in which you need to handle
But it's still a scoreboard feature
Well yes
Basically, it's wanted
it's on the todo list
But, we need a capabilities type thing before that
(at least, iirc, that was what was wanted)
I know Five was working on it but seems that he kinda got stuck on some stuff, i think
Although I could try a system where the backend servers handle it but thats not ideal
Stuff like that really should be handled by the proxy where possible
I mean could duct tape and bandaid a system with like symlinking tab configs across all your backend servers until velocity can support it
Basically, we want such an API
there are concerns about how exactly it will look like
i.e. do we tell plugins about backend scoreboard stuff?
if not, that seems kinda ass, if we do, we want a system which lets plugins opt into features of the API
Wanna learn dfu? Try to read dis: I mean, lens, prism and adapter among usual optics is kinda undestandable, but I don't really what Traversal does
optics in java 
@lavish compass 
@twin lagoon 
i just made the most extra thing
I'm installing a tablet in my car to run android auto (car is very old) and I discovered I can set a custom boot animation on the tablet
so I animated my car driving into frame, waiting there for the boot to finish, then driving off 😁
I don't think it has support for boot sounds :(
I did think about putting flames from the tires though
it was fun, I learned how to use Davinci Resolve
"and he never opened it again"
(I say that as somebody whom used to be able to kinda use autocad)
haha honestly it's true
but luckily my laptop has enough free space i can just leave it installed for when i need it later, if I ever do
if I uninstall it, I'll need it again
oh fuck me I just spent like 10 minutes modifying a patch, and of course the second rebuildPatches finishes I notice I forgot a bloody semicolen
Stuff like that is why I learned not to fear editing patch files directly
I thought something depended on the hash of the diff or something
oh and I'm just realizing since I have to edit the Adventure patch for this, this will be a really bloody big diff when I eventually PR this, sorry in advance lol
also bloody IJ is not liking all the external changes this is causing...
Wait you can do that? Won't it break things because of the line numbers and stuff?
don't add/remove lines, generally
I mean, you can, but, you generally better understand how the patch thing is formed
big thing is that if you delete/add a line, make sure that the counter at the hunk is adjusted
imagine running out of space
Yeah, imagine
E is only games lol
its really time for an upgrade m8
I do kinda want to look into getting 512 GB relatively soon. It's becoming really difficult to update IJ to newer versions.
I have now memorised what error code 2 means in JB Toolbox, though 😉
tbh im really annoyed windows always wants to install shit in C
i wish you could set a preference drive
Options? I think not.
4.1 TiB tf
Just flattened a whole park
Meanwhile brits be like "yea, bit windy out"
I'd say that's definitely quite a bit. What do you need all that space for anyway?
Like, wind over here gets so stupidly bad
a 2tb hard drive for archival, 1tb hard drive is old and i barely use it, 1tb ssd for everything, fedora drive is for the os
I mean, we actually get tornado's somewhat often in the UK, just, they don't really do much damage or form too well cos of built up areas and shit
brick shithouses, etc
So, you know
The UK would probs be the equiv of the rednecks whom are out on the porch with the BBQ during a tornado
I see, archival. I also have an archival drive, it's called Shift+Delete 😉
The same parking lot an hour later
i prefer keeping backups of my server instead of deleting them
Jesus, damn
i store my backups on my pc cause i aint paying for shit 🥱
thats not even compact anymore oO
must suck
:')
Why did they do that.
It may as well not exist at this point.
Its basically the same as normal mode now.
sigh
All you need to do is remove the indent, add a pfp... oh wait...
it's even worse because you get the name between each message from the same user too :')
Oh god why
I HOPE IT'S A BUG
Normal mode is now more compact then compact mode.
i use normal mode anyways so doesnt matter
let's publicly taunt discord on Twitter
ew Twitter
Please tell me discord did a fucksy wucksy and the change to compact mode isn't intentional...
yesss
this doesnt change the fact that discord on android is going to fucking suck in not many weeks
i am on the stable release now, the beta was awful
i have a decent mid-range phone, and it was really slow
They fired the Android dev and just ported iOS version over 
and dont forget it being really buggy
@warm anchor ayaya?
ayaya?
there is no experiment for this, which they usually do for changes like this. So I would guess its a bug
embed fail
someone just pressed the spacebar accidentally
The amount of times I've clicked the green tick to enter full screen mode, because the controls overflow into the sidebar, is hilarious, cat, how do you survive that
Define "ayaya" or ayaya
i just saw that on the discord reddit when i was looking for other people complaining about the compact mode lol
I have a 27" screen
Like, my inclination to make pretty much anything full screen is basically minimal
i have a 34" ultrawide
Okay
discord on fullscreen is some high iq stuff
But, in my defence, it's kinda chilly
no wasted space
Maybe if we add another badge below "Public" and something left to it we are good to go lol
Jokni what’s wrong with you
whats wrong with you?
Or move the friend switch a bit higher
the perfect size for discord is this
wait what's going on w compact mode
I present 75% zoom on a 1440p display
I got avatars in compact mode thats also kinda weird lol
did discord change compact mode
90% zoom on 1440p is based
they are so smoool
now this is nice
beat me
Wow so much text in one page! No scrolling
yeah!
I'd like this
efficient
bro can see the entire channel history
ill put discord scale to the smallest too 😊
i3wm be like "you will be this resolution and you will like it"
Discord does not normally allow the window to be that small
On IRC when you were in a channel with like 5 other people it did because odds are you were looking for someone specific and if they weren't there they wouldn't see your message
perfection. no wasted space at all
But Discord doesn't have that problem, they'll see it when they come back and/or get a notification
(mfw timing)
Although jokes aside, I do unironically use most things at 75% zoom.
that blue bar is going on and on
Putting it off screen is cheating.
are you really using discord in fullscreen? I always have it windowed, fullscreen feels weird
I do want the ability to see multiple channel at once
Looking at those empty space wouldn’t of be nice to have in-window chat
I mean, you can middleclick them. Issue is it opens in the normal browser and not a new discord window 
i have it on a vertical 2nd monitor
would get a bit tight if it wasnt fullscreen
Wow spigot on top of paper. I see how it is Jokni
@twin lagoon weeb
You really want to see the entire chat history on one screen apparently 
but the more important server is right above spigot
not muting all servers and having those ugly white dots smh
i hoard all the notifications
at least you don't have hundreds of red ping notifications like some people do
i can start hoarding them if you want
thanks discord. I got the "Feature message" thingy, but not the server home where the message would be featured 
Being able to hide muted channels is great
I have the most important servers on top, and a bunch of other servers packaged in dirs by categories at the bottom
Although I wish muting and hiding were seperate
I love that the home is just non-existent on Android
it is?
I like how the little paper plane is just flying off on the screenshot
I'd shoot dat plane paper is on top of my server list cuz I am active here more than on all other servers for now, idk how it happened but yes
god, why do most shaders have way too strong colors? ;_;
Because people who make them have their displays set to 💩?
most do allow you to change saturation or any color post processing
sure, but getting it reight is a pita
Yeah, but you can never get it to "just right".
meh 90% of the shaders out there are there just to look nice in cinematics
sildur's enhanced default doesn't fuck with colours that much or at all
The other 10% just in screenshots. 
I just want something that looks like the game but in good
okay well try enhanced default
sildurs looks like shit lol
default doesn't have cool features like the clouds and stuff
I still really like complementary
maybe I just don't like it colorful, I guess this looks good too people? https://is.paper.sexy/g4yTHAYQ.png
*to
what a lovely domain
I mean, depends on what you're doing, really
Like, for screenshots and such I always kinda loved stuff like sildurs
well the goal is to impress lol
i could only use enhanced default with half of the shit turned off 
BSL shaders are great for screenshots
But, for actual gameplay, I found that most aim to impress more than be like, usable
its a bit yellow, but that might just be the due to the sun position
Like, they just brigten up the sun and make it fancy but then kill things like the ability to see what you're looking at because of the contrast between the world and the sky
oh right, the sun is a thing too
mfw
"The goal of Complementary is being good at everything." 
if you are willing to spend an eternity configuring it, maybe 
damn steam sales are crazy rn
uuuh
You don't need special shades for the game to look good: https://posili.me/i/2019-06-11_20-48-24.png

what shaders 😳
theres many things you don't need
that is one giant screenshot
lmao
complementary
sheesh
dat server name
Okay, that looks sexy af
I did as well, no flex 😛
Don't forget to turn on the "Waving everything" feature in the super secret settings 
singleplayer, my pc is screaming.
complementary is really nice
wait, why is your hotbar floating?
i have a mod to make it float
uuuh, it has a world curvature setting Oo nice
Hey what’s the best way to clear player data, basically I want to test new player kits, spawn point etc with my player
for actually playing with shaders, the "Vanilla" profile is also nice
its just shadows and nice water, but you can actually see shit
depends on the plugin but generally deleting the dat file in the world folder should be enough
Cheers
(from the playerdata folder in the world folder)
you can turn on galaxies as well oO
thats pretty, but this is prettier
This vaguely reminds me of the dimension of Urdak in Doom Eternal
And the so beautifully reworked Xen in Black Mesa
It's not quite what I'm supposed to get but woo
Basically just your generic star galaxy dust cloud
@vagrant marlin was that forest screenshot with the default complementary shader settings or...?
default
xen was amazing in that game
white mode is cool, makes things look like a model. going to use that for some teasers for sure
Or another winter in canada
I love winter, no complaints
But I wish optifine would put the shader options somewhere more accessible, clicking like 10 times to change a setting is annoying 
opti not fine
must suck using optiifne
eh, I don't want to install multiple mods if can get the same thing with just one
but open source 🥺
but zoom key 🥺
but needing to install multiple mods and to update them with every version 😦
only have to update mods every 6 months it's ok
you could also be stupid and stay on 1.16.5 for some reason
qsl_qfapi_fapi_mc, very good naming here
why is 1.16.5 the new 1.8? what happened
idk. its not even significantly faster
credit where its due, they arent using 1.8 anymore
but they arent using the latest version either, kinda missing the point
im more surprised by those 20% on .1 
good news: compact mode t'was a bug
proof of comfirrmation or?
- software engineer in reddit
ah
ty ❤️
discord's soon might be a year
Client performance
There's a non insignificant amount of PCs with intel graphics 3000/2000 over here still
a lot of people too lazy and just drop viaversion on it for .2 support lol
my intel hd 400 was a beast
released in 2016, runs 1.18 like a champ
30fps with all the optimization mods you can think of 💪
what shader is this??
🎵 DOWNLOAD AND LISTEN: https://thechalkeate.rs/itjustworks
➡ Follow us on Spotify: https://thechalkeate.rs/spotify
Every Bethesda's E3 showcase in one meme song. Thank you, Todd Howard, for
Fallout 76 Nuclear Winter and Elder Scrolls Blades, you are the inspiration.
👍 Love the song? SUBSCRIBE for more gaming meme music stuff and LIKE the vid!
...
lol
But damn, Oblivion and Morrowind are a must play. 
Morrowind actually has a full multiplayer mod.
Oooo 
Is that a generator?
Been a bit carious where you get that from
There is.
ok what kind of horn effect are we talking, I figured out how to do it
Welp I finally finished my compilation of noots throughout Pingu. I honestly have no idea how many hours of that show I've watched of that show at this point, but let's just say it's A LOT.
A few of you may remember my post on tumblr a while back that went viral. (http://the-foxiest-box.tumblr.com/post/78397313928/i-have-watched-2-40-hours-of-p...
half of these aren't even noot noots
yea, I mean, ideally one would just get one of the ones which sounds close to like a car horn
like, for me, it would be the mixture of knowing it was a noot noot, and the look on peoples faces if they heard it and recalled it
Well there goes my weekend https://store.steampowered.com/app/1594940/Little_Witch_in_the_Woods/
A little witch's daily life as apprenticeIn the 'LUCEREIN ORTU', witches live together. They built 'Witch House' in various areas and have been sending their apprentice witches there. The apprentice witches must go to the one of the 'Witch's Houses' and help the nearby village and villagers. If you complete your apprenticeship successfully, you ...
$14.39
1338
(DiscordBot) Little Witch in the Woods - A little witch's daily life as apprenticeIn the 'LUCEREIN ORTU', witches... - Adventure, Indie, RPG, Early Access - released 16 May, 2022 - $11.96 (was $13.29)
eh, seems a little too early access right now, maybe not
well,
- Newer
- Performance
- 1.16.5 deprecated alot of problematic things making it easier
right, but why stop at 1.16?
because performance
it really isnt that much different
1.17 rewrote the renderer
It's better on newer systems but older systems either can't run it at all (10 year old intel iGPUs) or run it worse
only real reason id see is that
and really, should you even try to game on those tired old computers 😆
Why shaders?
Like why does opengl and vulkan need shaders
I know its to run programs directly on the GPU but its still extremely confusing and hard on new people
how else would it be done?
Because... that's how GPUs work
its not the 90's, games wont run on the cpu
The old GL 1.x stuff was just the driver generating crappy generic shaders for you
GPUs are basically texture mappers and giant blocks of shader engines
can i just tell my gpu in a kind way to chew those giant blocks a little faster
starting to feel slow
Why cant you just have like a shader that communicates with the program instead of the program putting shaders on the GPU?
wat
do you know how graphics work
no
I can't tell if you're asking for software rendering or VK_NV_device_generated_commands
Or, less extreme, the general concept of GPU driven rendering
Things like draw indirect
This requires GL 4 or Vulkan, even higher requirements than Minecraft currently has
I present to you: dumb solutions.
/**
* Used by parts of Ion which want to allow either a material tag OR a material.
*/
internal interface MaterialGroup {
fun contains(material: Material): Boolean
}
/**
* Singular Materials
*/
internal class MaterialHolder(
private val material: Material
) : MaterialGroup {
override fun contains(material: Material): Boolean {
return this.material == material
}
}
/**
* Material Tags
*/
internal class MaterialTagHolder(
private val tag: Tag<Material>
) : MaterialGroup {
override fun contains(material: Material): Boolean {
return tag.isTagged(material)
}
}
Woo, somebody posted a workaround, just, have to enable dev tools
div[class^="message"] > div[class^="contents"] > h2 > div {
display: inline;
}
I liked that bugged out compact mode where it still had avatars
1 line per message but avatars
Yea, I mean, avatars would kinda be nice, but, not a big deal for me vs not wasting too much space
Although I also like not repeating the name and avatar for multiline messages and if those happen a lot normal mode is more compact than compact mode so...
Err, not multiline messages, just multiple messages from the same person
Like I just did here
Yea, I mean, the repeating names wastes space, but, it generally keeps it like, laid out well
I do kinda wish that maybe they'd pad stuff so that text doesn't go under the name
Even in the IRC client I have it set up to not show the name for multiple messages from the same person
Makes this channel look like it's just really indented and uses <> around names even though my theme says not to
that wasn't a bug, that is a experiment discord is testing
That plus skipping names for multiple messages would basically be my IRC setup
and what would be in the free space where the name currently is?
at least you can change the spacing between message groups so that they are more grouped together
So as some of you know I started noticing guy's tech review channels opening boxes with somewhat ridiculously unsuitable folding knives a few years back- and have been riffing on it with an endless variety of equally unsuitable tools- fortunately, I live in Mall Ninja Paradise😁
908
Tech twitter at times is ❤️
AvE: "Americas first choice in healthcare coverage, gofundme"
the media could not be played
I'll probably open my finger one day instead of a box but damn it's cool until then
noice
I remember some desperate times opening boxes
All fun until you're tryna open up a package whose tape has like, fabric in it
In case the picture wasn't clear, that's a box cutter (aka a scalpel, holy shit that's sharp) mounted in a folding knife body, you can pop it out and put a new one in
Dang, my router isn't fast enough to do SQM at full speed, I have to choose between ~400mbit and no bufferbloat or ~900mbit and some minor bufferbloat
#firstworldproblems
I finally have a reason (other than jitter) to prefer wired connections too, my wifi can't keep up
those box cutters are nice since they bridge the gap between folding knives. However I kind of like having a full blade than a small part of it
just dont point the blade towards you or any body part and you will be fine
Woooo, they fixed compact mode properly
that was quite fast, especially on a friday
Oh hey remember how the Tesla truck was supposed to have unbreakable windows?
Tesla vehicles also have back doors you can't open if the electrical system fails
So if you can't climb over the front seats fast enough or if your front doors are blocked/unusable I guess you just die
how are the first two things related?
do you know that the truck doesn't have mechanical backups for the back seats?
thats gotta be like the perfect definition of some bad argument right @magic river ? its like a hot hands fallacy
I mean, I'd say it's more likely than not they won't have mechanical backups
on what are you basing that?
Technically the Y and S have them if you have tools to tear part of the car apart and grab on random cables but the 3 you're just fucked and need to break a window
I'm based that on "this is how Tesla works"
Based on... all their other cars
and that is the hot hands fallacy right there
I don't think you understand the hot hands fallacy
there is so much different about the truck vs their other cars you cant make comparisons like that
Well, it didn't shatter
hot hands is you expect things to keep happening because they've happened before
No, that's basic pattern recognition
hot hands is specially about thinking winning streaks make wins more likely when there is no reason to believe their odds should be any different
ok, so then what pattern are you applying here? tesla makes cars not trucks, so they broke a pattern there, they make vehicles with smother curves, broke another pattern there
they also dont make cars with "unbreakable" glass
which is a key safety thing
They do already make deathtraps though
so I think its more likely that they do have mechanical backups for just that reason
So it wouldn't be out of the norm there 😄
aren't their cars rated like uber safe?

