#modding-discussion

1 messages · Page 173 of 1

dusty vortex
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that's just a volume button

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what is that supposed to do?

stone vale
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anyways i lied i swapped to a worse wifi so i can stay on my computer lmao
Press F2 and atlases will be generated in "AppData\LocalLow\Team Cherry\Hollow Knight\atlases".The naming of atlas is Animation1@Animation2@...@AnimationN#AtlasName.png
this is my folder of generated atlases

dusty vortex
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I don't see any atlases there

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all my f2 does is change my computer volume slightly

stone vale
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google how to have ur f2 function as f2 and not volume? mine isnt a volume button so i didnt have that issue

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dusty vortex
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oh I see

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I have to hold fn+left shift

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then click my f button

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that worked

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thankGod

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my heckin,, dell laptop sounds like it's taking off into space now

stiff wolf
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sounds about right lol

dusty vortex
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alright I think it finished that step, it sounds a little calmer now

stone vale
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read the rest of the godump usage

dusty vortex
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now I do f3?

stone vale
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yaya

dusty vortex
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how do I tell if that one worked?

stone vale
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GODump.GlobalSettings.json will be updated a new string of animations in your scene

dusty vortex
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I read it but I'm confused bout it

stone vale
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open GODump.GlobalSettings.json with notepad or similar program

dusty vortex
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this look right?

stone vale
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yes

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before you hit f4, remove any of the anims in AnimationsToDump you dont care about/wont be reskinning

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in my case, i removed everything but Knight

dusty vortex
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trying to figure out what to keep and what not to

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will I be able to come back and re-add stuff later if I need more than just knight?

stiff wolf
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yeah

dusty vortex
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what is knight effects anim?

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is that important

dry snow
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does anyone know how to edit sprites on mac?

stiff wolf
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or just edit sprite sheets

dusty vortex
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just gotta wait for it to load all the anim info for my sprites now..

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does Hollow Knight still need to be open?

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will closing it mess up the sprites saving?

dry snow
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i tried to do this bit it wouldnt work, it has an exe file. so would i just edit the spritesheet with something like krita?

dusty vortex
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(I explained the complicated way to edit sprites with Krita earlier today if you scroll up)

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(and wanna do it that way)

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it was the way some video on youtube showed it, no plugins or anything

dry snow
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thanks didnt see it

dusty vortex
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ye it's cool-

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hopefully that helps

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I'm still new to all this too but..

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Also Egg Node thank you so much for helping me so much agh

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I wouldn't be able to do any of this without you helping me

stone vale
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okay 👍

dusty vortex
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yeahhh I figure it does need to be open, since that json file is working through the game

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it'd probably just close with the game

dusty vortex
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@stone vale files finally downloaded, you around for one more question?

stone vale
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on my phone rn, but ya

dusty vortex
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okay sweey

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so I do this, like in the example video

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then I get the sprites from the folders with the anim files, right?

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except I go there and,, empty

stone vale
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just hit select folder

dusty vortex
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oh

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djfhdjdfbdf

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thankyou

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:D this is so much easier

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wow

stone vale
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i didnt notice the prompt til now, but yaya :^)

dusty vortex
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I followed the prompt, just monke brain thought I had to select a file

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didn't realize select folder would actually work

stone vale
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yeah i had a couple momence setting this up where i questioned if i was doing it right (namely selecting a zip file and selecting a folder)

dusty vortex
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haha yeah, it was weird to set up

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I appreciate your help a ton

stone vale
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dancingpugplz enjoy ur cool krita setup! ill get used to krita........ maybe............

dusty vortex
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dewit

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make egg

stone vale
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OTL csp tho

dusty vortex
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?

stone vale
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clip studio paint

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it’s what ive been using, but i havent been previewing anims in there. idk how to use the animation feature there

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id imagine if i learned how 2 use krita it’d go faster. but. learning new art programs kills the me

dusty vortex
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what does OTL mean also

stone vale
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it’s a little dude

dusty vortex
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also krita is so similar to photoshop

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o he sittin

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oh wait

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no he upset

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the poor little dude

stone vale
dusty vortex
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yea I realized after a second dgndg

stone vale
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kind of lol

dusty vortex
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poor mans

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but ye spend some time with krita, it ain't so bad

stone vale
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unfortunately i never got good enough at photoshop to use it for illustrations

dusty vortex
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aww yeah

stone vale
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whenever my brian gives me enough energy 2 learn it, i will :^)

dusty vortex
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yessssssss

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the egg is just so cute, can't wait for the day

stone vale
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someday......

dusty vortex
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yes....

stone vale
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goobaba i go sleep now smile

dusty vortex
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me too, it so late

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sleep well my dude

stone vale
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gasteroneday2 💤

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u 2!

dusty vortex
teal kraken
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how does the multiplayer mod work?

nimble lichen
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If I said magic that probably wouldn't be helpful

viscid aspen
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so uhh back in january i made the trans knight skin and i wonder if anyone wants me to remake it to look like an actual skin rather than a recolor? idk though

late lodge
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this the recolour?

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that not "just a recolour"

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i mean, you decide if you want to change it but i find it pretty good rn

viscid aspen
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eh true, but its quite low effort compared to the other skins ive made, even if its just made in 1 hour

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so idk does anyone else want trans knight

late lodge
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fits with transtrans

nocturne sky
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I mean I'd like just a trans cdash if it's not too much of a bother

karmic drift
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Is there some glass soul mod available for current patch ? Because ik that there was one at the time of 1.2.2.1 but it doesnt seems to have been updated

late lodge
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check pins

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i saw it somewhere...

gilded sierra
karmic drift
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got it thanks :D

dry snow
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hey guys the pure vessel skins with hud and spells said there was a challenge for it, is that out or, not?

late lodge
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no its private now

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the only way to get it is to be a member of TWP

dry snow
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ok

swift bison
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It was never public :(

abstract tendon
dusty vortex
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What is the white palace and is it possible to join them

nocturne sky
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TWP are a group who make fantastic, high-quality skins for customknight

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It should be possible but very hard to join them

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You'll need to talk to poppy, I think they're called

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They come in here once in a while

viscid aspen
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you need to create a tencentqq account

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cuz they are a chinese group

nocturne sky
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Also that ^

I have no idea what it is but you'll need to do that too

viscid aspen
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its harrd to create a qq acc if ure not from china

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i tried zote

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most of twp members cant speak english that well so uhh yeah
they have a translator tho

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funny because i myself is chinese but i cant speak shit

atomic ledge
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i did it

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but got banned from china

nocturne sky
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Hunt what zote

atomic ledge
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what

hexed nimbus
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wait what

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how did you get banned?

atomic ledge
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i asked blackmoon for p5 speedrunning tips and it translated to can i have money to speedrun p5

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thing prob thought i was a bot

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so i got banned

viscid aspen
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LMAOOOOOOOOOOOOOOOO

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WHY IS THAT SO FUNNY IM SO SORRY WHAT THE FUCK LMFAOO

late lodge
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lol

dusty vortex
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Ah dang they chinese

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Why is it that Asian countries have the world's best artists

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At least as far as I've noticed lately

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Idk what they do different over there art-wise but I'm jealous of it

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I'll just have to keep doing my best with this mans

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Heard that tencent was involved with spyware from other folks and I don't wanna get into that

calm prism
dusty vortex
calm prism
upper crest
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can i move the bonfire mod menu?

dusty vortex
upper crest
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like the upgrade thing

weak plinth
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If you recode the mod.

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Otherwise no

upper crest
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i'm gonna destroy it if i do that, RIP

hexed nimbus
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EnemyChanger (Invisible Edition), makes bosses invisible (at least the bosses in godhome, overworld versions not tested), requires SFCore

wicked berry
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pog

hexed nimbus
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update: makes a bit more than just bosses invisible

gilded sierra
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is this just dumbmod but less

hexed nimbus
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idk what dumbmod does, but this makes bosses and attached stuff invisible

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which includes the ground swords of PV

gilded sierra
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dumbmod I believe attempts to make everything invisible, including particles from boss attacks

wicked berry
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can I pay someone to remove the contact damage glitch from anyrad

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asking for a friend

topaz oriole
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question about the Hollow Point mod. How do I do the desolate dive/something similar? i just wanted to know if it just takes me equiping something that gives me a class and then it basically lets me break the ground, or if theres something special

late lodge
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and you can just use the desolate dive provided by the mod to break floors

topaz oriole
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Cool my bad, I assumed help was more for the technical side of things =]

full apex
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So for anyone from #art-discussion who wants a Palewatch Mod, there's a couple problems i currrently have, besides not know how to code yet:

  1. I dont own the game on PC, i own it on Xbox One which cant be modded.
  2. I'd need alot of character models i don't have and i'm not an animator
  3. I am only 13, what do you expect?
  4. S c h o o l. Aka i probably wont have the time to code it.
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and 5:

I tend to lose motivation for things, and it takes a VERY LONG WHILE TO RECHARGE.

abstract tendon
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Good luck

swift bison
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What’s palewatch

late lodge
abstract tendon
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Woah, that's a lot for someone to take on with so many stipulations... Maybe start with a simpler modding idea or a small piece of that @full apex. Knock out a few small victories first before you decide to put an entire DLC on your shoulders.

swift bison
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Yeah

viscid aspen
abstract tendon
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Well. I heavily disagree with that sentiment based purely on age. If they want to work on a mod, even a big one, they can and should feel capable of doing so.

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It's just them admitting that they have big hurdles to get over that tells me that they may want to start small.

viscid aspen
abstract tendon
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Lol, well, okay. This isn't a channel to discuss developmental psychology.

viscid aspen
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true but i was just saying

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i think op needs to just start smaller

abstract tendon
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@full apex Do a lot of reading, find a group to ask questions to. DM me if you need advice, but don't ask general programming questions in #archived-modding-development since that gets old real quick. (We want to help modders mod the game but that's different from teaching people to program.) Practice with some small programs or mods and don't feel pressured to do any one thing over another. If you want this to be a hobby, make it one.

viscid aspen
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i agree

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i dont personally make mods for hollow knight tho, i just make skins

minor tinsel
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it's been almost a year since i first had the concept and i'm still not done notlikequirrel

viscid aspen
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can i see

split haven
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holy shit daughter of hollownest is insane

minor tinsel
# viscid aspen can i see

i've been thinking of putting together a test video just to show people that there's actual progress but tbh the end product wouldn't be that different from what it is now, just the horns

viscid aspen
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hm a screenshot?

dusty vortex
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Not done yet, but if anybody feels like checking out my progress and giving it a rating, or your opinion on it, that'd be neat

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I have most of the basic movements done for the little demon knight

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walk, run, jump, land, non-shadow dash.. not much nail slashes or wall jumps but

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I'm starting to get somewhere

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little man lookin good

calm prism
calm prism
calm prism
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You're doing a great jobgrimmwink

dusty vortex
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Thankyou hollowlove

iron orchid
random ginkgo
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SlashAlt

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It's plain, and quite easy to make, but I'm somewhat proud with how it's coming together 👍

silver garden
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It's looking good! I think it's much better than my attempt, TBH

random ginkgo
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Thanks! Don't put yourself down, I'm sure yours was better! shroompog

I was previously using the AirBrush from Sai with 11 density and 15 size, but, after looking through Void beings' sprites, I found that using ~20 size and 5 density makes it look closer to them.

Another interesting fact is that, although it seems like their eyes have a shining effect, only the Siblings and the Shade Lord seem to have the effect, with the Knight's Shade and the Collector only having white eyes in the sprites 👍

Moving onto the moving animations now. hollowknice

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Ah, right, I also did SlashEffect and SlashEffectAlt

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SlashEffect

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Thinking of changing Grubberfly's Elegy, too, so it doesn't get mismatched with the slash. Though... if I can't change GrubE's slash, I'll probably revert back to the original instead

silver garden
barren wharf
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Working on Shade Knight rn

coarse finch
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Are the skin challenges still active or is that not kept up anymore?

barren wharf
coarse finch
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Figured, shame. There's a few by TWP I wanted but they were challenge only.

mighty ridge
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Ok im just curious. If i play a randomizer and i get a dreamer before i get to false knight (which would mean crossroads become infected) am i then permenantly locked out of ancestral mound? Because then the normal entrance would be blocked off right?

dry snow
hexed fossil
silver garden
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So you come in from the left

glad sparrow
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does anyone know what causes the Godtuner to have a sprite with a black center in the inventory? like in this screenshot:

dusky narwhal
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Maybe you need to beat Pantheon of hollownest?

late lodge
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Its supposed to be black

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It was always black

gilded sierra
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the centre becomes bronze when you beat all pantheons

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i think it glows when you have ab too?

glad sparrow
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I was hoping somebody in this channel had some info from the files about what causes the Godtuner sprite to change, none of these guesses are really helpful, sorry

stone vale
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im hoping that the wiki’s accurate

glad sparrow
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that's the reason why I'm here, to update the wiki

stone vale
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my bad

late lodge
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is it not up to date?

glad sparrow
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nobody on the wiki's discord knew how to access the file info about Godtuner's sprite change, so I thought I'd ask here

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the info is accurate, just not complete

late lodge
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i mean if you can read code

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its in the assembly.Csharp.dll its called ShowGodfinderIcon

glad sparrow
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I have no idea how to open that or how to interpret the info there

late lodge
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maybe in the FSM's

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i'll look in the FSM's

glad sparrow
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thanks

late lodge
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i cant find it

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maybe someone else can help

glad sparrow
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ty for trying anyway

late lodge
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you can open it with DNspy

gilded sierra
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showgodfindericon is not what shows the godfinder icon in inventory vesselsip

late lodge
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no, so i looked at just GodfinderIcon later

glacial heron
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Who here can make HK mods, I have an idea

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I made a Tiso boss fight layout

random ginkgo
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Tiso boss fight? pogtamer

glacial heron
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Yes

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He deserved one

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If anyone knows how to make a mod like this, I can provide sprites and music

tacit skiff
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and where do you find tiso?

dreamy heron
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anyone know of a mod that makes inventory drop work again?

atomic ledge
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QOL mod

dreamy heron
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is it on Modinstaller2?

atomic ledge
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on both

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its called quality of life mod

dreamy heron
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ok thanks

prisma rune
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whats the fastest build for firerate on hollow point mod

glacial heron
warm moth
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hi

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does anyone have any insight / any links for info about how to make mods that change the music?

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i believe hk uses dynamic music which makes it somewhat difficult, but i'm wanting to replace some of the boss themes

random elk
solid cypress
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wow. i just beat an invisible pure vessel.

coarse finch
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Grats. I can barely handle the regular one.

golden zenith
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when i go from modded to vanilla is there a chance my game file might get begoned?

late lodge
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Why would it

golden zenith
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because in some games it has happened but thanks for answering

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is there a hotkey to hide/show the debug menu?

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the mod debug

random elk
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F1

golden zenith
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thanks

mighty cradle
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I know there's a "Hell mode", but is there a "Hard mode"?

late lodge
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steelsoul

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nah Hell Mod is the only "Hard mode" out there

mighty cradle
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Ah, sucks.

late lodge
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i mean, other mods such as hollow point make the game harder, but only because there are different mechanics

mighty cradle
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I'm aware, I was just hoping for a mod that makes HK harder, but not quite as hard as Hell mod.

atomic ledge
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Hell mod just kinda makes the game more tedious imo, nerfing nail damage gets boring after a while

mighty cradle
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To me it's not the damage nerf, it's the amount of damage that got nerfed

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Half is quite a lot

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And losing 4 masks from any explosive or heavy hitting enemy is annoying as hell

errant solar
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Is there a mod that allows for multiplayer hollow knight>

vagrant orbit
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  • Enemies won't be synchronized (currently, no multiplayer mod does this). It is a feature being looked into/worked on though.
  • Skins are able to be used (although currently out only supports the Knight itself, not spells)
errant solar
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is it downloadable through the mod manager or only through github?

vagrant orbit
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Currently only from the GitHub. It'll eventually be added to the Mod Installer, but probably not until updates slow down

errant solar
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thank you

twin bone
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Heya quick question, does anyone know if the Multiplayer mod and the twitch chat commands mod can work together? >.>

twin bone
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Cool thank you! 😄

native beacon
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has anybody made a ss texture pack yet? or is hornet just too tall for it

late lodge
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Daughter of hallownest

solid cypress
atomic ledge
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What mod are you using

solid cypress
random elk
solid cypress
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only exceptions that i keep are rng related attacks (or in the case of pv i kept the dagger throw since the particles made it easy to see anyways with no hitbox confusion

solid cypress
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just contacted him with the major bug

maiden cove
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For making stuff like Fyremoth for example, do you just remodel the game files?

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If so I kind of want to try making a skin mod ngl

solid cypress
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you need the knights spritesheet

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i believe

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then something to use said spritesheet

atomic ledge
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invisible uumuu

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insane

maiden cove
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So can you make a full retexture mod then

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for bosses and areas and stuff

hexed nimbus
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fully retexture might overload some people's pc's so i currently put work to make bosses just invisible

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though that has its own problems

maiden cove
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huh

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so you can retexture bosses and npcs and the knight

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and more might overload something

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got it

solid cypress
# atomic ledge invisible uumuu

not as bad as you think in regular its got a lot of particles for its attacks and is relatively slow. hornet 1 is the real deal

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hornet 1 hurts because everything you hear is false and fake and a lie

atomic ledge
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uumuus spawns?

solid cypress
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yeah particles when it jumps from the acid

atomic ledge
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oh ic

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dumb mod removes particles

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i like to use that for invisible stuff

solid cypress
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i keep particles because with how ive made things invis its quite ridiculous

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i posted a vid of beating pure vessel and the attacks that are visible are related to RNG

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or like the attack where he shoots out void tentacles is on e a seperate sheet

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thats why radiance is jank with the old enemy changer

hexed nimbus
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grimm too

solid cypress
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yeah

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hes not as jank once hes invis

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but when its copying the sheet his teleport gets wack af

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@atomic ledge also speaking of invisible uumuu i beat the game any% with every boss invisible that took about 20 hours

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invisible uumuu was a one and done type deal but wk and thk took a while

hexed nimbus
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this should work, though generates a few more spritesheets, but grimm now has 3 spritesheets for himself

solid cypress
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alright ill check it when i can

coarse finch
solid cypress
atomic ledge
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invisible sly is easy, collectore might be annoying

solid cypress
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parrying is a move thats useful vs sly

atomic ledge
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or just listening to sound cues and hitting at the right time

coarse finch
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Sorry if I don't take your word for what's easy, mr. R5

solid cypress
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yeah

atomic ledge
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slys sound cues are distinct

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thats what makes it easy

solid cypress
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^

atomic ledge
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compared to other bosses, hes not gona be a problem

coarse finch
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I see. I guess I just need more practice either way

solid cypress
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as the man who does invisible for a living ive noticed that esp phase 2

atomic ledge
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especially considering horrnet 2 is right after

solid cypress
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yeah hornet 2 hurts

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hornet 1 is worse in base game

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hunt have you tried hornet 1 base game invis?

atomic ledge
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no

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i just messed in godhome

solid cypress
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its hell. no dash only vs

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i shade skipped to get quick focus and it still took like an hour after

coarse finch
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come to think of it, do mantis lords have any identifying particles when invisible?

solid cypress
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idk havent made them invis

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worse comes to worst i just spam ddark to win

atomic ledge
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just use wall manipulation

solid cypress
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VFK and gruz become difficult

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theyre just annoying

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vfk has late audio cues and gruz is just annoying because gruz

coarse finch
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ugh, now I'm just thinking of the worse, most cursed concept ever

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a white palace mod but with invisible sawblades

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actually that's basically just the cloud skip, so maybe not that bad?

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if vfk is an issue, would winged nosk be even worse?

atomic ledge
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its dives have sound cues

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earlier than VKs iirc

coarse finch
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If it's earlier then that'd be helpful. I never noticed all the audio timing cues since the randomized sfx always throws me off from trying to use that. I guess I have a new thing to work on.

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wait, would grimmchild be a legitimate strategy with invisible enemies since it'd give you a rough indicator of where they are? especially for some more annoying floaters like Galien or maybe hu. I've only done inviso HK so I don't know what does or doesn't show up

hexed nimbus
coarse finch
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Yes there's a bug with nosk. It's another nosk.

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God hunt's a masochist. a crazy genius masochist but still

solid cypress
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him and i both haha

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invisible bosses can take hours alone

solid cypress
atomic ledge
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I didnt even realise it till then tbh

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He stopped so i went for it when he was gonna jump but then saw it

solid cypress
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lol its fine i mean i used the wall a lot when i beat pure vessel invisible

coarse finch
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I also can't believe hunt plays on keyboard.

solid cypress
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i do too...

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😳

errant lance
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i also cannot believe a player uses an input method to control the character

coarse finch
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I can't imagine playing a game like this on keyboard. Gotta have my tactile feedback

solid cypress
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i didnt have a program to show my key inputs on the oure vessel one but i can show it if ya guys want

coarse finch
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Go for it. I love input displays.

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I love seeing how other people perform stuff even if it's not what I'd do

solid cypress
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i was meaning the pure vessel video but yeah ill add that too for PoH

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@errant lance is it cool if i link the video? dont wanna seem like im advertising for exposure

errant lance
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i suppose so

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the occasional 1 off is fine it's usually when people spam them constantly that it's really considered advert

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imo

solid cypress
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alright just wanted to make sure

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Credits to SFGrenade (SuperFlashGrenade) for making me this mod that allowed me to begin accomplishing my goals in Hollow Knight. I was surprised this run was the one to do it and I guess it was also neat that it was nail only.

Q: Why are some of the attacks/particles/dash effects visible?
A: The attacks/particles/dash effects are visible becau...

▶ Play video
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this is my only video i have open for viewing anyways so its all good on that end. itll be a long time before a second cause well hello invisible PoH isnt easy

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anyways yeah that took about like 2-3 hours

coarse finch
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I haven't practiced it enough but is it possible to dodge his focus entirely with shadow dash?

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the big initial burst. I can't tell if it's too meaty or not

atomic ledge
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Nice one

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Yes it is, just tight

coarse finch
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oh wow, I also didn't expect the tentacle attack to be visible. Seriously good job on this

solid cypress
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just kinda came naturally through practice

coarse finch
#

I also gotta learn how to heal properly in that fight. A lot of the time I just give up and try to kill him before I die since I can't ever seem to heal without taking more damage

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And despite that I still have an easier time with PV than Sly. grubsad

solid cypress
#

quick focus allows 2 mask during focus and stagger

coarse finch
#

What's your charm setup?

solid cypress
#

for that one i put it in the description lemme find it

coarse finch
#

oh, no shaman's. wow.

solid cypress
#

qs qf strength and ln

#

yeah

#

no spells

#

conserved my soul for healing

coarse finch
#

was longnail actually helpful or was it more filler?

#

What ended up killing you the most, his regular jump?

solid cypress
#

failed timing of pogos

#

and long nail was to help reach just a little further

#

extra backstop

#

easy to "see" something with a hit effect

coarse finch
#

fair, figured something like that. Man, I wish longnail and mop were cheaper. I always have a hard time filling in that last charm slot with a typical shamans/steady/quick/strength build.

solid cypress
#

i default to grubsong on 1 notch tbh

#

i dont like steady body it throws my game off

coarse finch
#

I don't like not having steady body. It lets me attack properly at max range without worrying about being pushed back into hitboxes, like during pv's swords.

solid cypress
#

i dont use it cause its useful for positioning during invis boss fights

coarse finch
#

does it not let you get extra hits in during swords or is it not worth it

solid cypress
#

not worth

#

and i think it doesnt matter if you keep moving forward

coarse finch
#

forwards? What do you mean?

#

You can stand still and use SB. that's like the whole point

#

can you reliably attack while moving in order to stay between stuff like grimm/pv's spikes?

solid cypress
#

nono

#

without steady body

coarse finch
#

Yeah, can you do that without it?

#

or do you just let them go off?

glacial heron
#

not trying to be annoying but anybody here know how to create mods?

atomic ledge
fiery arch
#

Hey, I have a question... if I've already got the HK mod installer and it just... doesn't wanna open the exe what do?

fiery arch
#

is the speedrun mod for HK the same as the QOL mod?

random elk
#

Read the readmes for both

left canopy
#

So its been a little since I last messed with Hollow Knight and I wanted to turn off all the mods through modinstaller

#

and everytime I go to open it up it like instantly closes

#

even if I run it as admin

#

does anyone know a solution to this?

silver garden
#

If you're turning the mods off go to your steam install, right click and find "Verify integrity of game files"

#

That will sort it

left canopy
#

kk

#

Thank you that helped so much!

prisma slate
#

Hi! I have an amazing idea for a mod, and I'm a bit curious to how far you guys have gotten with modding development, has someone been able to edit what happens when you beat a boss for example?

silver garden
#

That's where the smart people hang out

prisma slate
#

oh, thank you

swift bison
hexed nimbus
indigo copper
#

would it be possible for the multiplayer mod to have shared enemies between players? (both players enemies have the same health and location at all times essentially, or at least same health)

late lodge
#

you can hit each others enemy's, but enemy sync is not implemented yet

swift bison
#

Heard of debug?

indigo copper
late lodge
#

yep

#

well

#

not for the one on the installer

indigo copper
#

where is the one not on the installer

indigo copper
#

ok thanks

dry snow
#

What are popular mods?

#

Asking because I’m making a list of hollow knight terminology so if someone starts talking about a popular mod they can reference the list to figure out which one

weak plinth
#

?mods

dry snow
#

Oh thanks

vagrant orbit
#

@rose tartan I forgot I was in #archived-modding-help when I was taking about that lol.

A discussion about Weaver Core came up in another server, and two main points came up there:

  • The button is just kinda visually awkward
  • The inability to use it during gameplay means that it can't be used for things like Multiplayer or Benchwarp.

Would it be feasible to let mod authors decide for each setting of it was available during gameplay or not? That might fix your original concern.

late lodge
#

Try to find a spot for the button that doesn't interfere with well-known mods like debug, benchwarp, and ofc HKMP

#

A good place to place it is for example down middle

#

Or down right

#

As the only thing there are the console for debugmid which most people dont use

rose tartan
# vagrant orbit <@129424659216072704> I forgot I was in <#462200562620825600> when I was taking ...

Sorry for the late response, at work so I don’t have many opportunities to use my phone. I got a few ideas to fix some of the issues

I can turn the button into a hamburger menu that takes up less space, and when the mouse hovers over it, it will expand to show the name of the button.

I can relocate it down towards the bottom-right where it is less likely to conflict with other UIs

And I should be able to introduce an attribute so certain properties can be changed during the game in the pause menu, but may take some time.

vagrant orbit
#
  • No worries about time to respond. I understand the pain of trying to communicate while also being largely unavailable. Not to mention, you have no obligation to actually respond lol.

  • Those changes sound amazing! Thank you so much for considering them grublove

vagrant orbit
#

@steady elbow If you're not the main maintainer for Benchwarp, then sorry for the ping:

Would it be possible to get a similar treatment for Benchwarp in a future update, where the whole UI can be collapsed into one button?

Possibly also add an optional interaction with WeaverCore, where Benchwarp could be inside of a WeaverCore page (Although I'm unsure if that functionality is realistic based on how many buttons are in BW).

steady elbow
#

The menu is already almost entirely collapsible by enabling "Warp Only" and disabling "Enable Deploy" from the settings. I don't know what more could be done other than reducing that from two clicks to one, which doesn't seem very important.

No plans for interactions with WeaverCore.

swift bison
#

I think it’d be good if the ModdingApi could just add a way to select which mod menu is open

#

But that means that someone needs to put in effort

hexed nimbus
#

i don't want to do ui since a sfcore bug i once found but then never heard of again

swift bison
#

Huh

#

What happened?

hexed nimbus
#

couldn't scroll to an item in the new item thing, happened exactly once to me (didn't test again lol), but never heard of something like that afaik

swift bison
#

Happens often to me

hexed nimbus
#

just saw that you also told me that already

swift bison
#

If an item is added after loading the save tmk

hexed nimbus
#

even though that shouldn't happen as i basically copy the journal functionality, idk

swift bison
#

I had that happen when messing with journal helper

#

I forgot exactly what I did

#

I’ll have to look at the Fsm

hexed nimbus
#

i probably just forgot to set an int or something

swift bison
#

But I might not since that requires effort

#

Well I might as well do it since I need to convince myself to get on my computer anyways

#

Looks like the Current Item fsm int needs to be set

#

Nvm I’m dumb after school

#

Item Count fsm int

#

(Appears to be zero based index)

hexed nimbus
#

yea, idk how the normal journal does it, but it indeed only gets set once

swift bison
#

Probably something to do with the notification that pops up

#

Or something with health managers

vagrant orbit
# steady elbow The menu is already almost entirely collapsible by enabling "Warp Only" and disa...

I keep it in Warp Only, and keep everything collapsed (deploy is there, because of Grim tent), but the problem is that even with these settings, the buttons scroll along the entire top of the screen just by being on. And this isn't even accounting for "Set Start" which is on the side.
This just seems like something that could be potentially addressed in some way, especially considering that a lot of the time, the only button needed feels like it's Warp to instantly warp back to the previous bench.

That being said, I understand that having the whole thing default as collapsed into another button might be annoying for some people. I largely just like the idea of seeing mods not inherently take up so much UI space, especially ones that are actively maintained, since there's less likelyhood of other mods being updated to take up less space.

vagrant orbit
#

On the "bright side", Benchwarp itself seems to be usually underneath other menus, so when there's overlap, it's usually the other menu that is clicked on, instead of Benchwarp; so making BW collapse wouldn't really fix that.

vagrant orbit
vagrant orbit
#

My thinking that the API won't support it, due to it not being really required within the scope of an API, is what makes me really want to see more mods potentially using WeaverCore.

swift bison
#

I don’t really see why I’d need to use it, don’t really get what’s in it

vagrant orbit
#

Or, more specifically, optionally use WeaverCore. Like, just check to see if it's installed, and if it is, move the mod options to it.

swift bison
#

that requires effort

vagrant orbit
swift bison
#

Let me check journal helper

#

PlayerData.CountJournalEntries

cinder sphinx
#

does anyone have the mod installer file

swift bison
#

it's also in the pins everywhere in these channels....

cinder sphinx
#

@swift bison thank you

rose tartan
cold talon
#

is there a easy way to see enemies health on cheat engine or something similar? (outside of hollow knight)

swift bison
#

idk on cheat engine but you can with debug mod

weak plinth
#

And enemyhpbar

#

Nothing outside of hk

#

You'd have to write something to export that data in real time

cold talon
#

@weak plinth so cheat engine or something like that would not work right?

swift bison
#

yeah

weak plinth
#

what even is that

#

or are you just talking about some generic cheat engine

cold talon
#

@weak plinth I don't know much about the topic, I just thought about opening cheat engine and cheat engine showing me the values of the boss I'm fighting

weak plinth
#

what is "cheat engine"

swift bison
#

Cheat Engine (CE) is a free and open-source memory scanner/debugger created by Eric Heijnen ("Dark Byte") for the Windows operating system. Cheat Engine is mostly used for cheating in computer games and is sometimes modified and recompiled to evade detection. It searches for values input by the user with a wide variety of options that allow the ...

cold talon
#

Lol, I will copy the wikipedia text: Cheat Engine is a free and open-source memory scanner/debugger created by Eric Heijnen for the Windows operating system. Cheat Engine is mostly used for cheating in computer games and is sometimes modified and recompiled to evade detection.

#

yeah, what someone said

weak plinth
#

just use enemyhpbar

#

it's a mod

#

for hk

#

has boss hp bars

swift bison
#

debug(mod) will show you exact values though

weak plinth
#

that works too

#

a bit more visually intrusive

#

but both work

cold talon
#

It's not really a big deal, I dont want to use the debug mod or hp bars because I'm recording a video, so I just wanted to have the remain health values on the other screen to see how close I am to beat it

swift bison
#

then you need a mod that does that

weak plinth
#

yes

#

to export the data real time

#

and something else to read that data

swift bison
#

probably something similar to player data tracker

weak plinth
#

yeah

#

but that doesn't currently exist

#

so you'd have to write both the exporting mod and the receiving system

swift bison
#

maybe constantly updating a text file and using notepad ++?

weak plinth
#

could work

swift bison
#

well not constantly, but on healthmanagers enabling and taking damage

weak plinth
#

couldn't be regular notepad for obvious reasons

swift bison
#

yeah

cold talon
#

I see, well, I have no clue about these things, and i just asked in case there was an easy way to do. Thank you for the info though

#

appreciate it ♥

chilly mauve
shy laurel
#

hey guys i just downloaded the mod and tried the pain of path and wanted to play the regular path of pain, is it possible ? thanks in advance :D

finite spear
#

what mod

dry snow
#

uh, i've got a question about using the randomizer+QoL mod. It wont let me open the door to Jiji???

finite spear
#

yep

#

that's a thing with the mod

chilly mauve
#

Jiji Hints: trade a rancid egg for information on which areas contain which items. Hints are given for progression items, in the order that they were intended to be collected. Already obtained items are skipped.

dry snow
#

Yes I know but it wont let me get to jiji

finite spear
#

do you have key

dry snow
#

Yeah ive got the simple key

#

I have been looking for the monarch wings for so long now and i cant find it

finite spear
#

¯_(ツ)_/¯

#

I've never used her

weak plinth
#

rando will not let you use a key there until you have enough to cover possible progression

dry snow
#

o h

#

darn it that means i need the dream nail

low pendant
#

e

warm moth
#

im still trying to figure out the music thing

#

im getting stuck very quickly lol

#

i'm manually installing the mod and its just, not working

worn mortar
#

has anyone made a mod where everyone is zote but zote

#

and you start with life ender as a nail

#

even the radiance is zote

#

bretta is zote

#

but og zote is not zote

vague bobcat
urban herald
#

how do I change of the Enemy randomizer?

#

ah nvm I found it

hexed nimbus
swift bison
#

I’d like to see too

ancient rampart
#

With the randomizer does it randomize with progression in mind or does it just put shit wherever?

abstract tendon
#

It enforces that you can logically beat the seed. In other words: it won't put claws in a spot you need claws to get to.

#

This is tweakable by checking what skips you want on.

ancient rampart
#

Ah alright and I assume it does that weather you have room rando or not?

weak plinth
#

yes

ancient rampart
#

Very cool

#

Me and my friend broke progression then

weak plinth
#

?

ancient rampart
#

We were playing multiplayer and pogoed on each other

#

To get to places we needed claw and wings for

weak plinth
warm moth
#

room rando also should have a difficulty effect that allows you to choose which skips are allowed in the rng logic

#

I believe so, at least

vagrant orbit
mighty cradle
#

Real gamer setup right here, on hell mod nonetheless.

#

(It's kinda funny because this is actually the first time I beat NKG legitimately)

#

Using Charm Overhaul and Grimmchild Upgrades

nimble sierra
#

this is a dumb question but, i just got into mods but i don't know where any knight skins are, can someone help?

weak plinth
#

?pins

granite agateBOT
nimble sierra
#

Oh thanks xd

fathom cairn
#

heyo, so a friend and I are doing area randomizers, and I was curious if anyone had a list of what every individual area is? (not like greenpath, dirtmouth, but like those areas split up like how deepnest is like 4(?) areas)

#

might be the wrong channel for this, if so sorry

gilded sierra
lost karma
#

not sure if anyone really cares, but something i've noticed with a few skins have weird......stray pixels, or white outlines. they may be hard to spot in something like a photo viewer, but they do show up in game, and this started with the hornet knight skin actually, in the daughter of hallownest modpack.

#

So, in my spare time, i went ahead, and began to clean them up, remove the stray pixels, and even remove the white outlines. And i have gotten permission from to reshare, as long as i give credit

#

however, i recently moved over to a desktop, and any progress made was lost, but don't worry, im back to work fixing the sprites up, and in a few days, i'll have the skin ready to upload

#

to give an idea on what i mean about stray pixels

#

by setting up a 2nd underlayer, and setting the bucket to fill in a certain way, these stray pixels are very easy to notice

vagrant orbit
#

Someone else was working on cleaning up the Hornet skin a few months ago

lost karma
#

that was me

#

i think

vagrant orbit
#

Ahh lol

lost karma
#

that main issue is just how tedius it is

#

removing the white outlines that the sprites have is easy

#

but i haven't found a easy way to remove the stray pixels without also risking the sprites

#

outside of manualy erasing/deleting them

umbral rover
#

oh my god i was wondering about that i thought my file was just too low quality or smth

#

youre doing gods work lol

viscid aspen
#

there is a bit of a faster way to get rid of the stray white outlines

#

set the skin layer to lock the transparency and color the stray white outlines black

#

its still gonna take a long time but it should be easier

lost karma
#

no, the white outlines i can get rid of easy

#

its these pixels that i can't really get rid of easy

#

those spots you see there are stray pixels. they're very transparent, but you can see them in-game if you look hard enough

viscid aspen
#

oh god

#

thats straight up painful

lost karma
#

right. i have no easy method to remove them all, without also risking the main sprites in the process, so im going through, and removing them manually

viscid aspen
#

checked it myself, oh no

lost karma
#

yup

viscid aspen
#

also some of these frames are straight up cursed

lost karma
#

I HAVE SEEN EVERYTHING

viscid aspen
#

oh and theres this... for some reason

lost karma
#

the hornet skin is not the only one to suffer from this

#

the very well made grimm knight skin ahs it too, the one with a redesign knight, and not a color change

viscid aspen
#

oh damn

lost karma
#

and sadly, this issue is not limited to just one file. basically any file that has changes to it also have these issues, like the hud.

viscid aspen
#

luckily im 99.9% sure my skins dont. i checked so many times to see if theres any stupid ass white outlines so yeah

lost karma
#

removing the white outlines is fairly simple

#

select the magic brush tool, set its tolerance to 0, and set the sampling style to image, and not layer. select empty space, and delete

viscid aspen
#

that does work, but it makes the edge of the image crispy

lost karma
#

yeah

viscid aspen
#

also yeah there appears to be stray shit

#

although the issue isnt really too bad here

lost karma
#

i noticed it more in his hud

#

specifically, the one where his health are masks, and not fire

viscid aspen
#

yeah

#

i think this is an issue with spritepacker

lost karma
#

i wouldn't know, as im not using that.

#

nor have i made my own skin. im not THAT talented

viscid aspen
#

oof

lost karma
#

my talents at best is cleaning up the rough edges around things, and recolors. although i am somewhat decent when it comes to tradiional pen and paper

viscid aspen
#

mmm look at this cool skin with no stray lines wonder who could have made it feelspkman

lost karma
#

oooo

viscid aspen
#

honestly though im quite proud of it

#

its not the most unique or amazing skin but hey i spent a lot of effort oni t

lost karma
#

its nice.

viscid aspen
#

ty

lost karma
#

plus the simple cloak makes it easy for others to customize it for their liking

#

what tool do you use?

#

i use paint net

viscid aspen
#

i use clip studiopaint

#

im quite happy that cranky showcased my skins, it means a lot lol

lost karma
#

he did?

viscid aspen
#

ye

lost karma
#

nice

#

i do have to say, the sampling style, when set to image, is very useful, as it also notices the parts of the spites that are meant to eb flash

nocturne sky
#

Wait where do the stray lines come from?

wintry pine
#

theres some random lines that dont show up in game as well

lost karma
#

akivaq thinks the stray lines come from a issue in spritepacker

wintry pine
#

i think its just from how it compiles it like theres bits outside the area that actually shows up in game and those stay in the sheet

lost karma
#

yeah, but its low quality, looks like its smeared.
not to mention the sprites do have a sort of outline on them

wintry pine
#

the one thing spritepacker actually kinda messed up for me is idle hud frame

lost karma
#

like i said, it looks smeared, and as you said, they do show up in-game, so your character will have pieces of them looking smeared

wintry pine
#

what im saying is most of these bits dont show up

lost karma
#

they do. its hard to notice, but they do. or at least some do

earnest plover
#

Hi.. I am using the NG+ mod, already explored 6 zones, is the hability to pogo disabled forever? Or is there any way to get it? Thanks!

olive pine
#

Man, I found out about the HK modding scene recently and, dang, seeing that Redwing is busted and officially-unofficially dead was a bummer.

Time to install hollowpoint to cheer me up.

deep cloak
#

hey guys im new to modding and have a question: can i choose a specific opponent using mod? cause i hate walking all the way to the location each time im dead

chilly mauve
random elk
#

no clip out?

late lodge
#

if you disable invincibility you automatically get hit and get a hazard respawn

chilly mauve
gilded sierra
#

that can be a bug in base game actually

#

you can get it by doing the isma's tear damage early control and closing the tutorial so you gain control right as you enter the acid. The same can also be done with an inventory drop.

chilly mauve
#

Interesting! Thanks for the info

covert verge
#

Hello is there any way to download this skin ? or is it private ? because it is awesome

#

A new skin made by Lazycat (TWP), but as it's a private skin there won't be links about how to download it here. The knight was made with the theme of Sekiro, and the effects with the theme of Thunder Wolf. This vedio was made by Lazycat, and reprinted by authorization. You can find it here. https://www.bilibili.com/video/BV17a4y1x7bb

According...

▶ Play video
random elk
covert verge
#

oh sorry i'm so dumb :/

mellow spruce
#

Does anybody know what maxMP means in the game's save files?

random elk
#

the maximum amount of soul your main vessel (the big one) can store

mellow spruce
#

Does it have a limit? Like from 0-something?

#

Thanks btw

#

Oh

#

Lmao

#

I just tried modding, completely messed it up, and forgot to make a backup

#

I restored most of it

#

But I can't seem to get back the first extra soul container I had got

random elk
#

that's MPReserveMax

mellow spruce
#

Which value would I have to change for that?

#

MPReserve?

#

MPReserveMax ryt

#

To what tho

random elk
#

33 for 1

gilded sierra
#

33?

mellow spruce
#

Oh ok thanks so much

#

Thank you all so much, it worked

#

Finally

#

Phew

mellow spruce
coral meadow
#

@viscid aspen you're the one who made angel knight right? i noticed that my skin doesn't have sprint animations, did i delete anything by accident?

vagrant orbit
dry snow
#

is it true modinstaller detects pirated hk?

hexed nimbus
#

that question sounds suspicious

nocturne sky
#

That's the whole point

dry snow
#

because it would be kinda hard to tell apart a pirated version from a version legitimately obtained from gog

nocturne sky
#

Wait really

#

Why

dry snow
#

gog has no launcher

#

they simply send you a setup

nocturne sky
#

How do the files look like

dry snow
#

uhhh wait

#

need to switch to windows real quick

gilded sierra
#

modinstaller works for copies from gog

late lodge
dry snow
#

here

dry snow
dry snow
late lodge
#

im not gonna tell here how it does it and what its weaknesses are, but it does

dry snow
#

this makes no sense

gilded sierra
#

find pirated copies, see what they are missing and what extra stuff they have compared to gog install, search for that

hexed nimbus
#

how to detect pirated copies:

  1. find pirated copies
  2. done
nocturne sky
#

Your brilliance astounds me, grenade

hexed nimbus
#

no problem

maiden cove
#

What's the mod people use to get all of the abilities and spells and stuff?

weak plinth
#

debug

maiden cove
#

and where can I get that

weak plinth
#

installer

maiden cove
#

You aren't fond of explaining things are you

#

what installer?

weak plinth
#

mod installer

maiden cove
#

alright

#

thank you

weak plinth
granite agateBOT
weak plinth
#

?pins

sudden turtle
#

Hm
Is it ok if I share a idea I had here or is that not aloud here? It’s a fun idea that I want to try to do that has to do with adding bosses

late lodge
#

yes

weak plinth
#

you can share whatever you want

sudden turtle
#

I wanted to add bosses in areas that felt it was lacking
Ones that add on the lore and provide a actual challenge that requires you to know what you are doing

I have 3 ideas and even more for dream fights but I don’t know if they are good

maiden cove
#

I'm trying to download spritepacker to make a custom skin and im confused as hell can someone help?

late lodge
#

it has a tutorial vid

maiden cove
late lodge
#

_ _

maiden cove
#

slight problem with that tutorial

#

my things aren't set up the same way, I don't have a username folder

late lodge
#

just you username

#

the folder is called the name of the acount

maiden cove
#

yeah I dont have one

late lodge
#

you have to

#

if the user account is called 1 then the folder is caled 1

#

if the user is Ruttie then the folder is called Ruttie

maiden cove
#

I dont even have a windows folder or whatever

#

but either way I followed the tutorial anddd

#

there's nothing else this is it for the users folder

weak plinth
#

just type the whole thing into your address bar

#

%appdata%\..\locallow

maiden cove
#

for some reason I don't have a Team Cherry folder either

#

I have HK

#

actually I'm gonna try smth

late lodge
#

press win+r and paste what mickely said

weak plinth
#

and make sure hidden files option is checked in file explorer under the "View" tab

dry snow
#

Hello guys, sorry for the dumb question, this is my very first time trying to add a skin, and I really want this jojo skin. I read I have to do some kind of challenge thats linked din this channel, where can I read what to do and get this awesome skin? https://youtu.be/oW1nzb-UwAo

A new skin made by Lazycat (TWP), for one of his favorite anime called JoJo's Bizarre Adventure. As it's a private skin there won't be links about how to download it here. This vedio was made by Lazycat, and reprinted by authorization. You can find it here. https://www.bilibili.com/video/BV1Kg4y1z7rx

According to the will of the original author...

▶ Play video
weak plinth
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?pins

granite agateBOT
late lodge
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read the description of the vid

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not even a pin needed

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"you can find it here"

maiden cove
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So now what with the team cherry folder

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do I just put in the knight folder

late lodge
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watch the vid

maiden cove
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That's everything I see

late lodge
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watch the vid

maiden cove
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literally this is where she is

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and I have no sprites folder

late lodge
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then make one

maiden cove
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I should have done that from the start

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im dumb whatever

dry snow
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If the skin is not in the Current Skin Challenges Running: that means that I can't get it?

late lodge
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yep

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unless

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it has been made public and its in one of the 2 drives that are pinned

somber adder
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hey do you guys know which mod lets me increase nail damage and such?

weak plinth
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debug

somber adder
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thanks

fresh wasp
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I'm looking for (what I think) would be a pretty simple mod. Are there any modders who'd be interested in chatting briefly about it? I would probably be down to pay like 10-15 USD for this (the mod, not chatting lol)

weak plinth
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you're more likely to get biters by putting details here

fresh wasp
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Oh yea, I meant chatting here

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Like it wouldn't have to be on a voice call or anything

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Let me compile my thoughts, 1 sec.

weak plinth
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a summary paragraph would be best. nobody can answer your initial question until more details are heard

fresh wasp
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Yea, making that now 👍

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  1. For fireball skips, a mod that made the knight turn a certain color on facing a certain direction while airborne (in this case right, but it would be nice to have the ability to set which direction in a config file or debug option). The idea is you'd be able to see how much time you're spending drifting in the wrong direction as you attempt a turnaround fireball

  2. For fireball skips, turning the knight a certain color when fireball is off CD. Basically, to show if you're wasting frames in between double fireballs.

  3. Turning the knight a certain color when dash is off CD (for practicing timing dashes along ground for example)

  4. Turning the knight a certain color when wall jumping after C dash collision is available (like for QGA)

The actual color the knight turns doesn't matter too much to me (though I'd prefer the option to set it to whatever I like but, failing that, something bright and bold that stands out against HK's background is fine)

In a perfect world, these would be things I could turn off/on in Debug Mode itself but I'm fine having to do it through manually editing a config file if that's easier for the modder.

I know next to nothing about modding this game, so I have no idea if these mods are as simple as they sound to me, or maybe even if equivalents already exist. More info is welcome!

And again, I'd be willing to pay ~10 USD for this.

swift bison
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That seems like it would be pretty complicated

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Detecting if 1. A skip is happening and 2. If it’s correct

fresh wasp
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You wouldn't be detecting the skip

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It would just be "Is HK facing a direction while airborne"

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For 1. anyway

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Perhaps I worded it poorly, but there's no need to actually detect that a skip is being practiced. It would just be checking simple conditions in the game state and applying a color change if the detection returns true; that being said, I don't know how simple/not it is for colors to be applied to the Knight in this way

stone vale
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im not sure when dash/fireball comes off cd. if it's off cd as soon as the fireball/dash animation is done, you could make a custom skin so the knight is a weird color except when it's doing the dash/fireball animation. that's contingent on if it's off cd when the anim is done though

fickle charm
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i think you could also just have it set for when it detects a dash input it changes your color for however long the cooldown is

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that wouldnt be hard

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same solution for number 2 would work i think

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though i havent messed with modding for more than 24 hours so i still don't know what i do and don't have easy access to change

fickle charm
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so someone with actual experience should probably fact check that

deep cloak
vagrant orbit
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Or use Debug and make a Save State?

fickle charm
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^those things

fickle charm
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it would be sick if someone edited the debug menu to allow for multiple save states palehmm

random elk
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It's there for 1221

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Idk about cp

olive pine
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I just realized that one of the major gameplay change mods (Blackmoth) is literally just perma-Sharp Shadow.

And the other two working ones are both "game but ranged".

deep cloak
deep cloak
gilded sierra
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debug allows you to set your abilities, make save states to redo stuff, change damage, noclip/invincibility/infinite soul/health and some other stuff too

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it's what speedrunners use to practice basically tamershrug

slim topaz
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so
I have no programming skills in C#
(i think its the language that modding uses right)
but
someone rly should make like a no-shade mod
with that mod you wouldnt have to kill your corpse when you die
you just respawn with all ur geo and ur soul gauge

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because i think a lot of ppl dont like that mechanic

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just sayin

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also
if making you respawn as if nothing happened is too hard just teleport your shade to where you respawn

late lodge
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is already done

fickle charm
late lodge
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lemme send it here

fickle charm
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also i'd imagine it already exists, i think that's quite an easy fix

slim topaz
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pls give it to me

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i want it

fickle charm
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"lemme send it here"

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i think he gotchu already

slim topaz
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oh yea

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i didnt see it lol

late lodge
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i cant find it will take a lil

silver garden
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Isn't that Easy Mode mod?

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I think it does other stuff as well

late lodge
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yeah but there was a modified version with only shade removed

slim topaz
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n i c e

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thx bro

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ill wait

gilded sierra
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i might still have it on my pc actually

late lodge
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ye you made it but i cant find it xD

gilded sierra
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looks like i deleted it myArms

late lodge
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that took long

slim topaz
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YAYYYYYY

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thx

late lodge
slim topaz
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lol

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hey do i just put that in my mods folder

late lodge
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ye

slim topaz
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k thx

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again

gilded sierra
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mfw i just cloned and remade it zote maybe i should add globalsettings while im here

late lodge
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you just made everything apart from no shade respawn a comment

gilded sierra
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yes

slim topaz
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hey uhh is there a way to reload the mods folder ingame without restarting the game

gilded sierra
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the hard part was remembering who made it to find it on github

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lightning no

slim topaz
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oof

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ok

fickle charm
gilded sierra
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only for 1221

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& requires the version of modding api also in resources

fickle charm
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the one that cerpin sent?

gilded sierra
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yeah

fickle charm
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thank you

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i'll see if i can recreate the savestates on the current version of the game

late lodge
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wait does debugmod for 1221 require a dependency?

gilded sierra
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no

fickle charm
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does it not work in current ver because the modding api changed?

gilded sierra
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just that specific modding api, which separates 1221 settings from cp settings

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it doesn't work because the game changed zote

fickle charm
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fair enough

gilded sierra
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honestly making cp have multiple savestates might just be a copy-paste the savestates class job

fickle charm
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yeah i thought it might be

maiden cove
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customknight mod idea:
pale king skin, and all of your spells and attacks are different sized buzz saws, sharp shadow? saw shadow. thorns of agony? saw of agony.

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hatchlings? saws.
grimmchild? mini pale king that you guessed it, shoots saws.
weaverlings? tiny saws.

steel moon
maiden cove
slim topaz
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yo that'd be cool as heck

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hey guys is the multiplayer mod working currently?

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just wanted to know

maiden cove
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Because the Pale King has no animations for jumping and stuff would he just glide lmfao

slim topaz
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h m m

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XD idk

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i have the pale king skin

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i can dm it to u if u want

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its a good base

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@maiden cove

maiden cove
dry snow
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where do i get debug mod for 1221?

late lodge
olive pine
late lodge
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A new mod

swift bison
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Look on Rusty’s channel

slim topaz
finite spear
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are there any good new game+ mods/ harder difficulty mods that last throughout the entire game?

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besides the NG+ kings pass, the impossible any% style, or glass soul

abstract tendon
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I saw a "Hell Mod" in the list which supposedly makes things real hard

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Cannot vouch for 'good'

finite spear
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yeah I tried it and it is just stat bloats/reductions

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less damage, take more damage, less soul collection

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no actual new stuff tho

weak plinth
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chaos mod

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darkness mod

finite spear
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cause modded boss fights are cool but I wish there was a way to experience the whole game with some those types of challenges in it

weak plinth
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not sure what you're asking for

finite spear
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I was wondering if there was a mod or pack that made the game harder with stuff like more hard platforming areas and modded bosses, instead of just stat changes

weak plinth
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but you don't want impossible any% type stuff

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or modded bosses

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so you want those, but you don't

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i'm confused

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so you're asking for.... a new game?

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no. there is no brand new game mod

finite spear
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I do want modded bosses and stuff, but not mods like hell mod where it is just a stat change

weak plinth
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"and stuff"

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you could use sanic mod i guess

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there's not many difficulty levers to pull on

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stats (various), moveset (modded bosses), and game speed (sanic mod) are kinda the only ones

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besides meme things like darkness, chaos, etc

finite spear
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I'll look into those

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but don't the modded bosses only appear in godhome?

weak plinth
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no

finite spear
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oh

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ok

weak plinth
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otherwise you could always do a randomizer to freshen things up

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enemy or item

boreal pulsar
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How do mods get added to the modinstaller?

gilded sierra
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you can submit a pr to the modinstaller repo that updates modlinks to include your mod

minor tinsel
eternal steeple
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Any skin that has custom animations for Shape of Unn is automatically a 10 skin to me

dusty vortex
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Guess I'll have to do shape of unn for mine once I finish the normal sprites

fickle charm
dry snow
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since lazycat's hollow knight twp private skin is very probably unavailable can i make my own (in june or something) based on that idea and credit him for the idea and storyline
it's gonna be different and i'm gonna add nails to all the sprites

dry snow
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also is there a way to change the cutscenes, prologue (elegy for hallownest) and ending credits? i know poorly translated mod can change the text parts

empty saddle
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I have seen some mods where the text was changed but I am unsure of if a skin can could change them

dry snow
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i think i'm gonna make a separate mod for that