#speedrunning
63800 messages ยท Page 158 of 64
since they can actually do the skip
but outside of proof of concept nobodies really made a serious effort of doing it
and the cp low% epogo is just easier
yeah I managed to do it once
id say the mantis village fireball skip would be hands down the worst skip in any category on the main boards, so i'm glad theres alternatives (nobody runs low% cp anyway though so...)
low% is already cursed enough on 1221
correction, nobody runs low%
i wouldnt say its super cursed, but its got a lot of stigmas that people discourage people
like darknest isnt that bad, but people just hear it and run away
i'd be more afraid of cpeaks without a lot of grinding
darknest kills your run 15 minutes in
cpeaks kills it 35 minutes in
but cpeak is the best part of the run, it feels great
This was actually way easier than 2 fb qg.
I walked off because I wasn't expecting to get it straight away 
Russian hacks too OP
I was decent at fb skips without the socd cleaner. But after getting used to it, it's actually so broken.
thats how i feel about clawgrip on controller
anyways now that you got that its time for you to run low% Goose
I've been thinking about low% for a while actually, prolly not CP, but watcher knights scare me.
watcher knights aren't easy ngl
lot of practice
its about the same level of difficulty as TE radiance from my experience
I haven't run any% yet, so even with shaman and dash, I wouldn't be able to do it without a lot of practice.
No dash is the real scary part though.
i mean i started with low% watchers so any% is definitely not a prerequisite
You started with low% ?? Who hurt you?
eh, i only started speedrunning this game because youtube algorithm recommended skurry
watched their low% run
thought hey without dash its a lot less optimized and easier to have a good time right?
it's also easier to have a bad time
after i realized i was completely wrong sunken cost fallacy kicked in
grinding out qss as a completely new runner just felt so rough
so when i had to learn darknest
my soul broke and i just finished grinding
but watchers was definitely the biggest hurdle
once you get good at the dv wall jump and qss cpeak isnt that bad
oh god I remember failing the dv jump 6 times in my casual low%
then dying trying to get back up
it was horrible
oh falling in dv is a classic
dv?
distant village
I think I ended up fireballing to get over lol
Ohhhhh, yeah, that jump looks terrifying.
its actually pretty cozy once you run the category a lot
That scares me in every cat tbf, even with wings.
i mean you have to do 3 of those jumps in the cheart room off of conveyors
so like the dv one doesnt feel that bad anymore
Low% is cursed.
its an acquired taste
Oh actually, is there a cycle you follow in the cheart room? Or you just yolo it?
theres a cycle
the final lasers by underplat can get off cycle easily
since the jump right before those platforms is the hardest jump in the category
me and rhino were actually just talking about cpeak in #low-percent we linked our fast cycles
That's not too bad then, messing up the last 2 lasers shouldn't hurt too much. At least not as bad as the entire room relying on that jump.
Oh, I'll go have a look.
the final two lasers being off cycle without dash is horrible
you can get stuck for 2 hours
ask insomnia
Broadcasted live on Twitch -- Watch live at https://www.twitch.tv/ins0mniasr
Actually yeah, I can see how that would be bad.
Hahahahahaha, that's so much worse than what I was thinking.
its not as bad as insomnia shows it to be, theres a cadence to it
but its incredibly tight if its off cycle
compared to what i do in like comsob where i just right through there no issue whatsoever
Yeah, that fast cycle looks really cool. Idk what it is, but without dash, the movement seems so confident.
thats what i really like about the category
its just so satsifying
you begin to respect the walking
just the constant consistent speed is so awesome
pretty sure that exact thing happened to be more than once
oh with the lasers?
its pretty common
the cycles tight as hell
the trick is to not full jump
you do half jumps and pogo as your going up
Yeah this was the first run that I had gotten there and went in with no practice
I'm sure it can be much better
I just didn't wanna die lmao
its scary as hell
its just people dont really understand that laser section can go so wrong
like messing up the jump before is horrible
and then off cycles horrible
Yeah for sure
little room for error
Will see be doing the walljump from now
idk, if we ever finish up that low% guide will probably end up mentioning how to recover the bad cycle
since that will just end your run right there if you dont know how to save it
as cool as the category is, its very punishing
if a mistake isnt an instant reset, its a 20s timeloss
like falling in DV?, runs dead
miss Queens Station Skip?, runs dead
dont get mantis pogo immediately? good luck spending 40s and doing 2 fireball skips just to get back
that all being said, everything is accessible with practice
Just run nmms
You don't even have fireball so u become a wizard at saving it
And then ur also running nmms
or run spelless
damn who would've guessed?
Somni made it look easy though 
outside of insomnia and mag idk anybody whose done it
somni makes a lot of things look easy to be fair
they make 2 fb QSS look like the normal standard strat
He's using more than 1 set of russian hacks, I'm sure of it 
Mag never did mag ismas
i know mag didnt do the full thing
He got a wallcling on the other side but dunked
oh feels bad
And didn't do the first bit without twister
unfortunate
think a macro assisted ismas run would be cool tbh
just a full one to show it off
I'm getting closer slowly, I really suck at the turnaround nail though.
Going for the hard version?
Yup.
Def need to space the fireballs a little more too
Yeah, my fireballs were bad in that attempt.
The biggest thing I'm struggling with, is dropping too much before the first fireball, the timing between the nail swing and the first fireball is super tight.
I must have been pixels away from the wall cling, wont be long before I get it 
I have sound off, did you get the wallcling?
not quite
Nah, it would have been close though.

Yeah the last bit is the hardest
You can be close for half an hour before you get it
What exactly did you do when you got the wall cling, it looked like wall jump > dash > wings.
its a dash cancel no?
I didn't even jump I don't think
oh on the other one it was just dash i thought
Ah okay, I wasn't totally sure, even with the inputs on screen.
gl goose
I am totally prepared to dunk in acid the first few wall clings though.
ty ty
Yeah I didn't get it til the 3rd one I think, which was when I came up with the dash, before I was trying to do a neutral jump and get around the lip
aaaaaah that was frickn close till the last fb it looked like ๐
I got a wall cling .... I did not think I was even close, so I didn't react 
You do jump, okay cool, I'm more comfortable with that.
Yeah coz jump for easy buffer and height, then the dash so u can buffer a wings out if it and are out from the ledge
Yeah, just getting that first wall jump is gonna be fun.
If u get the wallcling it's Not Too Bad (tm)
Hey guys how much time does epogo save in console?
if you're struggling with epogo I highly suggest comfy pogo with 3 fireballs
you only go through 1 extra load zone by going around
I'm getting It like 1/3 times, I wanted to know if I could retry once ir twice without loosing time
from my rough estimates, first or second try will save time going around, 3rd try will basically go even
yeah console epogo isn't too time-consuming
If you are on console vsync epogo is nice coz u don't have the pc vsync lag so it's pretty easy
Also might be faster since u don't need to menu for it
Pain
well you basically did it
Yeah that's 99.99% of the hard stuff done
that's a
in my books
I am really happy I got to the wall jump, it's just sad knowing how I close I was.
You, yesterday: "Hey I got the first Greenpath fireball skip down!"
Me: That's cute.
You, today: "I got the no C-dash Isma's skip."
Me: O.O
I half imagine your next two screenshots are going to be like "Sub hour any%!" immediately followed by "EUGH. Just missed the 32:XX!"
Hahaha, yeah, it is a bit of a jump in difficulty.
Don't worry, that wont happen, I waste too much time doing stupid stuff to do runs 
My brain was like "I know any% route figured this wasn't quicker in the end, but could all skills skip C-Dash!?"
Because I'm smart
Relatable content
I hear there is a pretty cool spreadsheet for people like that 
I like cool spreadsheets 
I actually haven't checked out misc runs, I only know the meme cats. Could be interesting.
I intend on reviving the skip sheet in one form or another too for that kinda stuff goose
Oh cool, I like learning useless skips.
I would like to get some work done on the wiki, FWIW
It kind of got abandoned, I think in part because of the lack of direction. I might start working on it by working through categories and filling them out.
Which means interesting Rando/meme cat ones might take longer to make it onto it by my hand, but I'm hoping if I start making it actually more useful people will contribute more anyway
Yeah, I mean the skip challenge sheet isn't the rando guide, so it's not creating extra overla0
Might give a resource for ckips in the meantime tho
Which channel is it in?
It's not pinned anywhere
Ah
It received a lot of feedback when I first shared it so I want to make sure it's in a good state when I publish it again
I bonked my head on the upper platform doing mag skip and missed the wall cling as a result, how did I even get that high 
Hello I want to do explosion pogo, but don't know any setup could anyone just send me a tutorial for the easiest setup?
Current patch or 1221?
1221
I'd guess check out fireborns any% guide.
And it lets u skip the nail turn around
Huh, that's cool, I didn't even look at the easy version honestly.
Why is there even a hard version if you can just do that?
Coz the hard version is the one mag came up with
Once I did that I labbed out the easier one
Huh, I find it really surprising that the weird as heck nail turn around method was found first.
what's the easier version?
I mean, easier mag skip? Any% wr when 
Imo the non nail turn one. It needs better turnarounds on the fireballs but the end is way easier
Also no nail turnaround which is way harder to do well
and still with 3 fireballs?
Yeah
yo time to run save myla%
Do it
it's on the list ๐
If goose does too we have 3 runners
The first bit too is kinda precise
for save myla% you do the spike tunnel with dashmaster right?
I'll just wait for 1.5 
I was legit thinking about waiting for 1.5 to run 112 because of the Dashmaster change
U can't get cdash or dive
Save Myla is finish the game without C-Dash or Dive
So u need e9ther tear, sharp shadow twister, or dgate wings
D-Gate wings route hype
sharp shadow route ๐
Shade skip with extra mask
Ohhh, I see now, it's more "don't kill myla%"
that actually sounds way too cursed
Also, dive gets myla infected?
yeah half infected
I love that go all the way to Twister and then turn around and go back
Yeah, she becomes sick.
Go get dive and talk to her again. She's poorly gal. ๐
Dive makes her woozy state
ok this part seems kinda hard
Does that mean that save myla% is just mags any% route?
myla% is actually kill myla lol
My bad lol
don't want to scroll up too much, but have you already seen TAS for mag skip?
I've seen somni's clip, but seeing it is very different than doing it
I do a turnaround between the first and second fb but not the 2nd and third
Game me highest success rate
Yeah that's why I made it lmao
Spent:17h
Platform: Linux Unbuntu
Tool: Libtas
Rerecord times:332
FPS:100
I mean this vid
an actual tas
oh, hadn't seen that, ty for linking
Okay, I need a break from ismas grove, or I'm going to go insane.
Time to go on wingless WP jump
wingless WP ๐
Would be cool to see if tas can do it before I put more time into it
And if it can, to see of it can do it in 3 fireballs
What part in WP is this?
ayy let's go
That vid was the thing that got everybody talking about this, right?
I mean specifically this conversation
oh lol
Anyway
ShroomPog on getting that first skip
Are there turnarounds or can you just do it with good fireball timing?
I think goose was trying it and then so did I
I do a tiny turn around between the first and second fireballs
might be possible without turn arounds but idk
Sweet, sweet
managed to do the last part with 4 fireballs, 3 seems really hard though
I think somni said you wall jump off the upper part, probably a lot easier with only 3 fbs.
The upper part strat u just get A wallcling and then u can wings. Walljump is an added bonus but doesn't matter
do we have any idea about when 1.5 will be released?
no idea
Before the heat death ofbthe universe aka silksong
I'd guess that they're going to release it at the same time as some silksong info
Think we have had this year's info already too
Because it doesn't seem like an urgent update
Unfortunate
ok thanks ๐
Heat Death is the most likely, but there are other scenarios which could take much shorter
Which means Silksong soon!
But also death
there is a tiny bit of hope in my heart for e3 silksong news
Having expectations results in disappointment if not met, expecting nothing results in surprise when something happens

Could I get some help with current patch explosion pogo im having trouble with the timing
Which method?
Idk what its called but u need 2 soul charges
I also dont know if thats how u describe soul either
2 Fireballs?
Yea
try doing it with 3 fireballs first, it's much more lenient
Ok I was going to but i dont know a good way to get soul and and also be fast in wastes
There's the two mushrooms at the top, the big balloon thing and then you can hit the sporg for the last charge if you entered that room with zero soul.
There's faster ways, but this is still reasonable is you miss everything.
Ok and could i get some tips for the spike in the aspid room in the crossroads I can hit spike but it comes just short and goes past both of them
Am i hitting it at the wrong angle or is it just my timing?
Stand on the bottom centre platform.
As soon as you see orange from either of the Aspids, jump to the left platform, immediately do a full jump and hit the spike
On current patch it always goes to the correct place
here's a good in depth tutorial by mathulu https://www.youtube.com/watch?v=bYsRWyHjcmM @distant ingot
This is a new method for performing Explosion Pogo in Hollow Knight on Current Patch (1.4.3.2 at the time of publishing this). This came out of some labbing I was doing to find a more consistent epogo method using fireball stalls. Credit to Schy for the first double dash method shown here.
Timestamps:
0:00 Intro
0:44 Two Fireball Method
1:49 T...
Ok thx
Where can i find a detailed explanation on the desolate dive/descending dark immune frame window?
not sure there is one actually. it's also slightly different between patches. if you have a specific question or scenario someone might be able to answer though
Yeah I'm not sure it's documented anywhere. You can always test it yourself without too much issue by running livesplit, diving into an enemy, and standing in their hitbox until you get hit again
I believe that on current patch if you begin another dive, it will cancel the iframes from your first one, though
that is true and has killed me many times haha
yeah on cp you can't chain dives while staying in the hitbox of an enemy
on 1221 you can
I mostly just was interested to know more about it, but the main questions where if you can chain then (which you guys answerd :), how long does it take until you get the immune frames, and how much i-frames do you get.
I currently dont run the game, but from my experience with other games, speedrunners allways has a lot of knowledge about the game 
You have iframes from once the downward motion of your dive starts until a pretty long window after, again unless you try to chain them in which case they get cancelled on current patch. Hopefully that answers all the questions, I don't have specific numbers on how long it is unfortunately
generally there's lots of info in #resources and #strats if you're curious about other stuff
iframes is 0.4s according to wiki
It is long enough to walk through Oro/Mato though and that's all I care about 
wiki 
you lose the iframes as soon as you start another dive on current patch - which is why you can't chain them
it definitely feels like .4s
.4s feels right yeah
Wouldnt be surprised if it was a bit longer but that's believable
true
Cool thanks for the help @kind flume @hallow orchid @cyan vortex 
Could I get some tips on vengfly king fight every time I hit him and then go to fireball he always ends up above them
you want to fireball as fast as possible to cancel the nail animation
that sounds like you're doing the fireballs too late
also make sure you use quick cast
I am
you should practice the nail cancel timing
I also having consistency probs with VK. I always seem to get hit when doing the last 2 attacks on VK
either you're slashing too close or still leaving the fireballs too slow
Hmm. I 'll try seeing if I can improve them then
what are you using, keyboard or controller?
U playing on controller?
Yea im on switch
If so use claw grip and use dpad for turnaround
Dpad overrides joystick
Meaning ez turnarounds
Ok, controller has two methods: either doing it all analog and very quickly tapping analog on another direction, or as dyst0p said doing a claw grip on analog + dpad
i don't know how tight the timing for the turnaround is on switch, bc 60fps
What benifits would claw grip give?
faster turnaround so less distance lost
like dyst0p & tami said, dpad overrides analog, so some people find it easier
Oh wait r u talking about using claw grip on my left anolig stick and d-pad?
with analog it's easy to go too far on another direction
rather than having to pull stick from left through neutral to right, or unpress left then press right, you just do 1 input
Yh. Look at fires vid on greenpath any% for more info
Ok
i personally learned analog-only and no claw-grip, so i can't give more tips on claw grip method lol
Sometimes I miss them because I'm letting go of jump while trying to do all the inputs. Worth making sure you're getting a full jump
Claw doesnt rlly have any drawbacks imo but as tami said yh dont forget about full jumps
the only drawback claw grip would have is if you just find it too physically uncomfortable to do
Im getting my full hop and fire ball timing but I'm just not getting the turnaround
Yh and claw makes turnarounds ez
https://youtu.be/v5iOqvckUrg go to the fireball #1 chapter in fires vid and he will show how claw works
This part highlights the route from Vengeful Spirit to Mothwing Cloak.
Playlist: https://www.youtube.com/playlist?list=PLfkLKB8O1Ff0-AApWYqqgFjMcMMVaW_JH
Setup Guide: https://www.youtube.com/watch?v=a-aCaVTAUtc
Speedrun.com Guides: https://www.speedrun.com/hollowknight/guides
Hollow Knight Discord: https://discord.gg/hollowknight
fireb0rn's So...
Wow claw grip is weird af
Honestly its kinda comfy for me lol
Claw is uncomfy/wierd when learning it so dw
if you're not getting the turnaround at all, make sure you're pressing direction before you do the fireball - sounds obvious and redundant, but it may surprise you how many times you try to do something and when analyzing your step-by-step you realize you're not doing the inputs in the correct order
Honestly this. Sometimes I myself dont pay attention and fuck up the turnaround by doing that so if ur failing it maybe record urself and rewatch it to see where u went wrong
Ok thx for the help
so i dont do normal clawgrip
personally i prefer to put my pointer on one and middle on another
i move my hand during the transition
i dont recommend clawgripping the any% skips, you dont really need to
except maybe the first ones nice, the one before entering greenpath
when i was on switch i played the whole game claw grip, because pro controller. if you have a good d pad you can easily do fb skips without analog
Claw grip is for nerds who want to be good at the game
Hey so i am trying to downpatch to 1.2.2.1 and it keeps saying Depot download failed manifest not avalible can anyone help
please paste the command you used (not your username/pw though), and the exact error message
sounds like you might've put the wrong number or something
download_depot 367520 367521 648876203478229944
Depot download failed : Manifest not available
did you run the steam downpatcher
Thats the most common problem that matches this
how do I do that
on the guide there is a link to download
?guides
ok thanks
Does aluba% count for the speedrunner role?
Ah okay gotcha. How do I get the role then? Do I just ask someone?
just link the src post here and a mod will get to it
ideally they'll just see you post it and give you blue role when they have time, however if it gets really buried in conversation you can also ping the src mods role
or whatever src mod you see online first
Src stands for SpeedRun.Com?
yes
Cool thanks for the info
Also question: If Im speedrunning to Twitch, are there any guidelines for making sure my runs are submittable? Like, should I pause notifications during runs? Also, how big should the game window be if its not taking up the full screen (if I use overlays)?
just make sure you can see what's going on
Any tips for making obs actually record hollow knight at more than 1 fps? Any other game works fine but not hk for some reason. I want to submit a run but cant because of this
just make sure the entire game screen is in view, feel free to use overlays though, as long as you don't cover the top left, then you're generally okay
Okay thanks!
Checking the submission rules on src should tell you all you need to know on that front
try to edit settings so that the recording features work within the bounds of your system
that too 
Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.
Alright I'll check that out, thanks
One of the big things with streaming this game is that if you have the option to do GPU encoding, you'll likely have more luck with smoother game feed.
The game eats A LOT of cpu so using that encoding usually doesn't work well.
theres not any strict guidelines, just make sure everythings visible, and dont cover up the top left where your hud is
nor cover the version number in the bottom left on the main menu
right side of your screen is generally where you'll want things
The main thing is that you need to highlight your VODs if you wish to submit a run from them. The leaderboards require permanently available video proof of runs
oh gosh sorry for the reply ping
my badd
Nah youre fine. I plan on pulling the VODs and putting runs onto youtube anyways. I mainly wanted to make sure I wasnt going to have a good run and then find out I dont qualify for a reason I could have prevented
oh, okay!
all the rules for submissions are on speedrun.com under the game rules section (view rules > game rules)
gl on running the game

between 200-300 is standard
I use riviatuner to cap at 300
you can use rivatuner or your graphics card control panel
3fps for the 3-1 Uumuu 
anything below 200 and you'll experience some input lag, and above 300 and you'll have difficulties in sanctum, upslashing baldurs, and some other stuff
technically intervals of 50 are supposed to be good for they physics and graphics engine to overlap properly, but its not noticeable from an nmg perspective
yup
you can also do that with nvidia control panel, and im sure other cards would have something similar as well
though i recommend rivatuner
for reference, the game is very speedrunnable at 120fps :3
i want stable fps over unstable high fps
Hi... I wanted to ask something about Speedruns: I finished the game in 2h 34m, is that enough for the rank? (Iโm on a switch)
the time is irrelevant, the only thing you need is a verified run on speedrun.com to get the discord role
Okay, how do I publish it on speedrun.com?
Is a photo of the game completion time enough?
no; all runs require video evidence. For switch it's timed RTA so you just need stable video with game audio for a run; for more detail the pins of this channel and the guides in the Hollow Knight section of src have you covered
So I have to record the whole run basically?
Ok thanks, but my phone canโt handle 2 hours long video โ^^
You would use a screen recorder generally
keep running until you get a time your phone can record 
for switch you'd need a capture card which i'll assume you don't have
Exactly
you could just run shorter categories until you get a capture card
you can get hdmi capture cards relatively cheap though
I donโt think I can finish the game in 2 minutes โ^^
Like, just a boss speedrun?
aluba% works
there are shorter categories on speedrun.com, none shorter than 2 minutes though 
WR is 8 minutes 19 seconds
Wow jamie this is KP IL erasure
im not counting kp ng+ slow smh
Oh ok
muh single input then mash right
What is aluba?
aluba is the flying creature above the acid lake by hornet fight #1
(also please stop reply pinging me, there's an option to turn it off above the chatbox. most of us don't like being pinged in conversation because it usually means something urgent)
for some reason rivatuner didnt wanna work but nvidia control panel worked fine
welp
success anyway

what cat is dat
like 3 categories on hkmemes
4ms and aluba% spring to mind but a lot of them are short
also trial of the warrior
run 4ms nmms anyways
whats nmms stand for ?
no main menu storage
whats that ?
Menu storage but no
allows all glitches except main menu storage
watch any% all glitches
is that the thing where they load 2 saves?
yes
its a glitch which gives you all god home items from a god home save file
can u do that on ps4
no
no it requires a mouse
you can almost do it right
you can do it on cp but you need a mouse to navigate the menus
Like uou can get the double menus but then you are stuck
oh yea jamie, i think it was gusten who said u had some thing for ummu one cycle on CP with only shade soul
the cp version is also much more limited as it doesn't do all the fun stuff 1024 does but it does let you load a godmaster save in king's pass which is interesting
they said to ask u if i see of on
oh shade soul only cp 1 cycle is a meme tbh, feels very rng and i never practiced it
i have a clip
oh is it bad, im acepting a 2 cycle right now in TE
the setup allows you to 2 cycle for free and just allows you to go for a 1 cycle
also ignore me shittallking the dive uumuu setup i have seen the light now 
this isn't a meme channel
its not a meme, its the truth
Again, please do not post memes here
ok , so i get 4 nail hits and go for like doubles or tripples with 4 fireballs
thank you : )
also , i love u trash talking the one cycle then going for it lol
nah this isn't the all skills 1 cycle setup
there's a much more consistent one for dive + shade soul that is so much easier to get right and feels so much nicer
yeah gotcha
idk i tried it once and didnt really enjoy it
this is just the most optimal damage cycle for fireballs on uumuu and if the first shade soul doubles there's a good chance it can work
ehh even if it doesnt work i cant still get a consistant setup for the 2 cycle
the important part is the first nail cancel, then knocking back uumuu over the middle plat
Does anyone know the best way to make it to Herrah in a speedrun?
?srpsa moment?
Reminder: This category is intended for competitive speedrunning discussion. Questions about achievements should be directed to #hk-help.
Guide for the 5hr speedrunning achievement: https://steamcommunity.com/sharedfiles/filedetails/?id=1861523602
oh sorry
just curious, is cp any% uumuu 2-cycle a thing or no
but this strat is essentially the same as the any% cp uumuu setup i've been going for
oh
it is i believe
sawa it got done for the first time literally yesterday
it's recent in #any-percent-nmg
๐ i am timely
i think its pinned on the any% caht
until yesterday it was only theoretically possible
its not needed for record in anyway shape or form
damn that's insane
i'm probably not gonna be able to get it but hell if i'm not trying
3 cycle is by far what anyone would recommend you learn for runs
you can totally try 2 cycle
i still need to learn a consistent uumuu strat period tbh
the plus side is the bait for this setup is the same as the bait for 3 cycle setup its just a way cleaner 2nd cycle and damage rotation
played rando so much i'm used to going in with shaman shriek
its not like its 2 cycle or bust
and still getting 2-cycle
or u can do what i do for any% and just get 5 cycles or somethin
i was gonna post my uumuu any% cp tutorial but it was streamable and yeah now it's gone 
i should still have it somewhere
i saw rhino had one
give me approximately 8 hours 
lol
gonna stream steelsoul but might do some any% practice and maybe a run later
going through every room and preloading them before the run wooo
sucks i only get like 50fps with obs open though lmao
ok as it turns out the tutorial i recorded recently was for as 1 cycle and not any% 3 cycle
just watch rhino's tutorial, i do need to rerecord mine anyway for new bait positions and stuff
oh lol valid
This is actually so good
How consistent should I get in wk before continuing practice?
If you feel you can win 50% of the time I'd say you're good imo
When you're just starting out it's no big deal to die once or twice at WKs
when you're starting out it's better to get nail 1, if you aren't
losing 2-3 mins to getting nail 1 > dying 2-3 times to wk and potentially other bosses
I don't want to learn safety strats, because then I'll just get used to those and won't learn the real route
If I learn, I want to learn correctly
That's perfectly valid
as you keep playing and practicing you'll get more consistent at bosses and be able to take training wheels off is how i see it
i like to do nail 0 in practice and nail 1 in runs
I'd advise taking the safety bench in spire though
spire safety bench 100%
That I will do
loses maybe 10s saves a good 1-2mins if you die
Until I get to like 90% wk success, I'll spire bench
I don't mean like safety strats, I mean reroutes to make things easier
While I will learn eric pogo, I won't learn deepnest route
i think deepnest routes good for beginners since its very low commitment
eric pogo???
squit pogo
oh
the squit's name is eric
i thought it was a new epogo variant lmao
deepnest route takes like 4 minutes to learn over the 20 years to learn qga
squit pogo isn't bad and saves a good like 20s still
theres 0 tricks or tech in deepnest
at least
i'll be completely honest
only reason i learned qga early is bc i hate deepnest 
you barely see deepnest
theres like what a single husk you see
you go so fast theres like 0 enemies
thers no skips
no tech
its so minimal
it's confusing and maze-y
eh not really
How much time does it lose compared to qga?
and still spooky
40s
40s
depends on which catagory/patch
so not much
any% 1.2.2.1
also #any-percent-nmg maybe?
ye its 40s
Don't have the role yet
ah valid
the thing is if you dunk even once, you have to have a perfect qg or you need to heal
between thorn warp and 2 devouts
actually thorn warps were patched out after 1007 
its technically a hazard respawn mb
Idk if this is a good to do but I normally practise till I get it 5/6 times in a row and retry it later to check if I can still do it so u may want to try that
What are real thorn warps then?
not a bad idea
you get hit through a loadzone with thorns of agony equipped and inventory open and you teleport to the coordinates of said loadzone but in the next room
or if you died with thorns of agony equipped and inv open you would respawn in your bench room but at the coordinates you died at
thats how you used to get shade soul in any%
That sounds sick af ngl
Done with any% -- Watch live at https://www.twitch.tv/paerux
here's one to skip the crystal peaks toll
Done with any% -- Watch live at https://www.twitch.tv/paerux
and here's the shade soul one
I remember being confused because I thought Thorn warp was the name for the hazard warp in QG
I think this might help me learn, here's a clip of one of my failed attempts, could someone tell me what I'm doing right/wrong and how can I fix the mistakes?https://youtu.be/qIA6xedItAg
At least for the first knight, you can get a LOT more nail hits in, mostly from pogos as you dash over it. You can watch what people do to see what I mean. As for the others, you're doing them pretty well, you just have to get used to dodging their attacks and stuff.
Alright thanks, I'll watch the pogo
is it just me or is there no sound?
No sound
I think there might be no sound
yeah there doesnt look to be anything explicitly wrong other than the first knight being pretty slow
pest video and just doing the fight to get used to responding to attacks will help
Guess there's no substitute for experience, I'll just have to fight them a lot more times
yeah, 'practise the fight' is very generic advice but it is effective
k i have something concrete for you
the red arrow represents how you want to take the fight
you like going back
the blue arrow is the correct decision
altho make sure you're noticing what goes wrong (i.e. 'that was not much damage' or 'if i dodged it differently that would be better for damage/hp')
don't be afraid to play aggressively
yeah getting trapped can make you take nearly guaranteed damage
esp if you arent sure how to deal with it
the situation i highlighted will come up a lot though, and regardless of if thats a roll or a bounce from the left knight, you'll want to go left and not right
Well when a guy attacks me my first instinct is to dash away lol, but true I should have dashed over
thats the issue you have though
you seem to want to run pretty frequently
running is fine
but sometimes its better to run in the other direction
Also, if you're in the air with no dash and one of them is rolling at you, remember that you can pogo
I always forget
the correct response to a slash attack will usually be just to pogo dash over instead of running
you'll learn how to get out of tough spots with practice, but you need to train your instincts to keep you in good spots more often than not
I'm always scared the second knight will come and bounce and hit me
the only time it'd be better to not get damage in is if it puts you in a corner or makes you get hit e.g. by another knight
and tbh depending on the other knight's position corners arent always terrible
I don't like corners cause they eat my fireballs
fair
heres another example of something i notice a lot
you tend to go left and then dash back
this is bad as if the knight bounces you'll struggle to react in time if this is habit
Is the hitbox of the swing same as the white flash?
not quite
The jumping back thing is because I sometimes think I might not jump up high enough in time
theres no hitbox above them on the first swing
first swing is front and back, second is up and front
I'm pretty sure that just jumping and jumping and going to the left will clear the hitbox at about the same time
Because of the way that the swing is shaped
I don't actually know what the hitbox looks like
last thing i want to mention
until you are comfortable with sound cues
dont fireball unless you see both watchers
So the hitbox is something like this?
Made it square-ish for easier drawing
But I mostly mean the height
Alright, so it's much easier to jump over than I thought
Thanks for all the help, I really appreciate it
the second swing looks vaguely like this
which is why when you just pogo the knights you'll often pogo this swing and not hit the knight (akin to a parry)
so be above them during first swing and behind them during second
how to fireball skip i can't
are you using quick cast?
if you keep struggling, a video format makes it a lot easier to give advice
i haven't tried it in a while because i'm busy
but in june or something i'm gonna go for 112% and speedrun
the last time my speedrun was trashed because i couldn't fireball skip
Check fires greenpath any tutorial. Covers fireball skips fairly well
would recommend grinding out in practice before attempting runs
i already have one
?saves
Saves
Windows File Paths: (Assumes Default Steam Install Path, Adjust accordingly for DRM Free or Non-Standard Steam Path)
Game Files: C:\Program Files (x86)\Steam\steamapps\common\Hollow Knight\``` ** ** Mac File Paths: ```Save Files: ~/Library/Application Support/unity.Team Cherry.Hollow Knight/ Game Files: ~/Library/Application Support/Steam/steamapps/common/Hollow Knight/hollow_knight.app/``` ** ** Linux File Paths: ```Save Files: ~/.config/unity3d/Team Cherry/Hollow Knight/ Game Files: ~/.local/share/Steam/steamapps/common/Hollow Knight/```
Practise with debug mod imo. Infinite soul lol
i'd check out the guides on speedrun.com, watch some runs, and look at fireborns any% playlist if you're serious
ahh ok
alternatively i can just straightup hack my savefile for the trash run
Ehh in the long run having a seperate modded hk is better imo
theres a lot of tools for speedrunning for once you get serious, so i'd look around first before committing to anything
If ur gonna do 112 keep in mind how long and how much stuff there is to practise so have a seperate modded hk. Im learning 112 myself and ngl kinda underestimated it lol
personally if you're busy, would avoid learning 112
as a first category
you'll probably spend many months learning it
run whatever you like
but some categories have large commitments to practice and time, and 112 falls under both
112 is so fun though
Im probs sticking with 112 tbh. I rlly want to see the wr lowered in it cuz it has the potential to get lower
Way too long but really fun
112 is fun, im not saying dont run it
as someone who started with low% if you have the motivation to run a category you can do it
but 112 requires more motivation and time than some other cats
I'm quite busy and therefore probably won't be able to actually run 112 very often but learning it is really fun
I wish segmented runs were allowed but it's understandable why they aren't
I hate to abandon something i started (therefore i never do abandon something) so 112 is right up my alley
i mean you could do segmented 112 by comsob grinding
Segmented 112 with comsobs would be useful imo
Nowhere near good enough to grind comsobs
I cant find 112 comsobs either
there arent any afaik
Shame
you could probably find golds for a lot of the top runners
they tend to track that with spreadsheets
112 gets a ton of fake or impossible golds in pantheons purely on soul counts
yeah a lot of people will have a spreadsheet with golds in
throwing together a comsob would be super cool for the category
would probably leave pantheons out
I wish you could sum of best on the big splits and not individual subsplits
i assume you'd split either whole pantheons or possibly bosses that come after benches
Probably, for more accurate golds, but I like seeing the individual times
ye unfortunately you cant but throwing a comsob together and working on optimizing it would be a great way to optimize a category that you cant run
even if some splits are like 20s because of subsplits
Are 112 splits even standardized
Not really
Hopefully we may see a segmented comsob 112 to see the "perfect run" for the cat eventually. I may start working on one sometime later but its alot of work so idk
skurry has some with named grubs from elegy%
probably, im not an expert on 112, you'd do a better job than i would
if you're interested in a comsob for it i'd ask around in 1xx
Ye i would love to see it so i may do it once i get a good leaderboard ranking and make an updated 112 guide
I did get some updated 112 notes from Blue when I started running it
Though a guide is nice too
Because the one on SRC is outdated
Makes it convenient for new runners so yh
I just watched a ton of recent runs when I learned it
Though I only ran it on the worst version
vali's too
Yeah
Dyst0p, maybe we could collaborate on stuff like a comsob sheet, standardized splits, and a guide and stuff? And maybe get some more experienced 112 runners involved and stuff
Especially since they'd probably be the ones getting the comsobs
Sure would love to!
DM?
Sure
so when using livesplit
if I'm comparing against another set of splits I've added, it shows the splits
but then for the +/- after each split, it's comparing against my PB?
is that expected behavior?
you must have that column comparing against PB directly instead of "Current Comparison"
sigh yeah dug into settings, that's what it was
why on earth is that even an option
"Hey livesplit, show WR splits as a comparion, but show the delta against a completely different set of splits lolol"
so that sadhk post from last night - I was like... 25-30 seconds ahead of WR, not a full minute
still impressive, but not as much lmao
oh whoops sorry i just trusted sro. big mistake tbh
yea livesplit is stupid. also since they're focusing on the rewrite (that's not usable yet with autosplitters?) there's no point in PRing any new or even improved features for og livesplit
and livesplitone (the new one) looks like it's in a bit of a development hell atm, but might get going soon?
Why is it that sometimes when I wall jump, rather than jumping out and back in, my character just goes straight up?
I believe that only happens if you do the walljump when you're like at the very bottom possible spot on a wall
That's what I thought to, but I just had it happen halfway up the final spire elevator.
maybe that could also happen at weird spots in the seams of the hitboxes?
Prob vertical seam yea
Yeah, that'd make sense.
The climb continues 
Very nice.
Why are they Melee characters?
Why not 
I'm a melee player primarily, and just wanted some unique icons
So they're in melee tier list order :)
I feel that pain.
I'm not even that mad about it rn but I dread the days that are gonna come where I keep resetting in Cloak cuz I need that time save
It's such a large amount
I practiced from the greenpath baldur to the final fb skip for about 3 hours, since then I've never missed a fb skip in a run.
Damn, I popped in to ask a question about Meleeโs relation to Hollow Knight, and Iโm already kerfuffled by speed running terms.
Melee has no innate relation to Hollow Knight, altho I find them similar in someways due to the drift control you have in this game
How many runs-ish have been skip miss-less?
I wanna know how jealous to be
Completed runs 1, runs past cloak, like 20.
Mad jelly then rofl
Wait a sec, aren't you the one that posted that video of doing 1 FB for the Hornet double FB skip?
That's me.
bit offtopic but luigi is worse than mario?
Damn, you're cracked
And no, he's not, most people would say Luigi is better
I should update that
funny wavedash like going across a slip and slide
Yea, he's a slippery boi for sure
Rip shiek
Redo this but its the sick list
I wanna see ppls take on a sick list
I heard that someone already started doing the tas of any%, you guys know who is doing this?
sick list? (@normal aspen bc it's a couple hours old and I'm curious ๐ค)
mm, not that I've heard of? mostly when we hear about TASes in here it's usually after they've been finished and published. honestly kinda sad, I'd love to be more on top of it, bc it's cool af
oooo
I vote ins0mnia for early game. or useless, impossible skips
early game
Hmm
I mean, your early game golds are pretty frickn good often
the whole late game being worse means your pb early games are more often no resets tho
I don't know them either 
I am one of hk taser haha
I made the any Radiance, and fool3, ismas skip
And I am going for any%
yee I rewatched the fool3 and isma's skips one yesterday. actually insanely cool
Haha thanks
Can anyone help me on the greenpath skip?
the fireball skip?
ye
which one?
when first encountering hornet
do you know about the squit backup?
no im new
ah ok, you can use the squit to pogo across if you're struggling with the fireball skip
make sure you're using quickcast for the fireballs btw
ok
and are you using keyboard or controller?
controller
https://www.youtube.com/watch?v=v5iOqvckUrg&list=PLfkLKB8O1Ff0-AApWYqqgFjMcMMVaW_JH&index=4&ab_channel=fireb0rn this vid will probs help you, go to 16 mins for the squit backup, and 14 mins for the fireball skip
ok
I don't think there's any specific steelsoul guide, your best bet is to probably just watch the top runs for the route, and watch fireborns any% tutorials for more specifics where applicable.
The only big difference between the runs afaik, is tram pass to get into city instead of shade skipping.
https://www.youtube.com/watch?v=tAxMIPclXws&ab_channel=Spiral_out here's the current steel soul CP wr, vid will def help for strats/movement
thanks
will this route work with steel soul? https://www.speedrun.com/hollowknight/guide/d0ft9
that's a 100% route
this is a glitched route, is that what you want?
umm no ig
?srpsa if you're looking for the 5 hour route (which takes no intentional deaths)
Reminder: This category is intended for competitive speedrunning discussion. Questions about achievements should be directed to #hk-help.
Guide for the 5hr speedrunning achievement: https://steamcommunity.com/sharedfiles/filedetails/?id=1861523602
Statue pogo room is actually the scariest room in the game. I suck at it so much 
Guess I should actually learn statue pogo 
Yeah, I heard vysuals talking about that on stream yesterday.
Is it just fps? Like if I vsynced at 60fps would it be the same?
No
Vsync statue pogo 
It's not replicatable on pc
It's like the statue hitboxes are bigger for some reason
I can almost imagine some weird sequence breaking skip being discovered that's only possible on console.
Unity might accidentally make some hitboxes bigger on console for some reason
wow imagine if console suddenly became the fastest due to some skip. what a twist
That'd require a skip that saves 12 minutes
No way that's minor
Like nmg ruleset is gonna stop most stiff that would be found from saving tons of time
i mean it'd just be a pogo. it's not gonna happen tho but
Steam down patch skip
12 minute timesave pogo 
But we don't know for sure, somni, start playing on console and lab the whole game, ty.

It'd be if the wonky hitboxes let us just jump through the cpeaks gate or something
Actually, if you find a six minute console exclusive timesave PS5 can compare to PC cp
Only 6 minutes 
Console 112 has about an hour of loading time
if the hitbox of the black egg door load zone was bigger and therefore could be skipped that would save time
unlikely tho
Haha, I knew it was possible.
SatanicNerd would be proud of you :)
I think this is the only runner who always went for tiktik pogo to my knowledge
I know onmiwe also occasionally went for tiktik pogo
Tiktik pogo is free with longnail 
It honestly just seems free.
is tiktik pogo fps dependent? I know these things can be weird
Probably knowing this game
or load dependent
I've done it on switch from left entrance
It actually seems to be pretty lenient, I think I'll stick with it.
50% tik tik pogo > 0% statue pogo.
I have a question, how do you instantly skip all the cutscenes in one go
You mean at the start of the game?
Because iirc CP is weird and you can't instantly skip them all.
yeah older patches allow you to instantly skip beginning cutscene, but current patch requires confirmation. TC added those because casual players kept skipping cutscenes accidentally
on console it won't let you skip until the next scene is loaded
On PS4 you don't load into KP until like 30 seconds in
Alright so I posted this casually in sro last night, but I'm super super interested now. If anyone can figure out the mechanics of what's going on here and if it can be reliably reproduced RTA, I'll give you, idk, a really serious high five or something:
https://clips.twitch.tv/PerfectDeterminedCheeseNomNom-mzVv7VJtKO5Hsel3
my current theory is that I'm turning back to the left on the same frame that the conveyor belt is kicking me off to the right, so the game is caught in a weird state of "You're still on the conveyor belt" and "you fell off and grabbed the wall"
it looks like a few frames between you leaving the conveyor and turning left
I don't have a better explanation though
yeah ๐
I'm trying to figure out if we can reliably reproduce it because if I KNEW it was coming instead of being surprised/scared by it
it makes that last jump way easier
isn't it the same set of inputs for wcs/no wcs though?
right but in the moment watching your knight fall down NOT on the wall is an "oh shit oh shit" moment
so if there's no way to prevent it or make it consistent either way then you could just have a consistent mvoement
just gotta believe 
my first thought isn't "Cool got the wcs" it's "oh shit I missed the wall fuck fuck fuck"
what sucks even more is that debug mod doesn't show hitboxes for those conveyor belts
or the entire structure at all
Okay here's another funky one... can someone explain this lol

4ms cp thing
idk if they figured out the why
yeah if I look at hitboxes it's flat lol
prob subpixel stuff
is there a reliable visual cue for that? would be pretty nice
not that i know of but havent looked it=nto it too much
If it's low% just do a tiny wallcling at the end I guess
well I can also just inventory drop
but if I can move to the left while falling there, it's faster than a straight inv drop
Oh right, 1221 doesn't suck
๐
in low%, we really don't have much movement to optimize, so we have to grasp at straws here where we can ha
cp might be able to inv cancel to make it consistent but you then have to react to the hardfall
ig 1221 could do that too
I'll probably just keep inventory dropping and cdashing honestly
cp low% isn't really ran right?
I know we have a grand total of one console low% run
It's so bad so I haven't even considered running it yet
yeah that's just something we lived with in 4ms cp. nobody could figure out why or how to mitigate
also inv cancel doesn't really work cause you'd need really fast reaction time when hardfalling
yeah, oh well


