#speedrunning

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true palm
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insomnia was memeing about running cp low% at one point

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since they can actually do the skip

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but outside of proof of concept nobodies really made a serious effort of doing it

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and the cp low% epogo is just easier

onyx spade
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yeah I managed to do it once

true palm
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id say the mantis village fireball skip would be hands down the worst skip in any category on the main boards, so i'm glad theres alternatives (nobody runs low% cp anyway though so...)

onyx spade
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low% is already cursed enough on 1221

true palm
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correction, nobody runs low%

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i wouldnt say its super cursed, but its got a lot of stigmas that people discourage people

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like darknest isnt that bad, but people just hear it and run away

onyx spade
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I'm so afraid of c peaks low%

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and darknest

true palm
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i'd be more afraid of cpeaks without a lot of grinding

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darknest kills your run 15 minutes in

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cpeaks kills it 35 minutes in

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but cpeak is the best part of the run, it feels great

hallow orchid
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Darknest is also a lot easier than cpeaks

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Cpeaks in low% is rough

molten aurora
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I walked off because I wasn't expecting to get it straight away grubsad

onyx spade
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damn goose

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keyboard too OP

true palm
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true

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nice job though

molten aurora
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Russian hacks too OP

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I was decent at fb skips without the socd cleaner. But after getting used to it, it's actually so broken.

true palm
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thats how i feel about clawgrip on controller

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anyways now that you got that its time for you to run low% Goose

molten aurora
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I've been thinking about low% for a while actually, prolly not CP, but watcher knights scare me.

true palm
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watcher knights aren't easy ngl

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lot of practice

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its about the same level of difficulty as TE radiance from my experience

molten aurora
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I haven't run any% yet, so even with shaman and dash, I wouldn't be able to do it without a lot of practice.

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No dash is the real scary part though.

true palm
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i mean i started with low% watchers so any% is definitely not a prerequisite

molten aurora
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You started with low% ?? Who hurt you?

true palm
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eh, i only started speedrunning this game because youtube algorithm recommended skurry

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watched their low% run

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thought hey without dash its a lot less optimized and easier to have a good time right?

onyx spade
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it's also easier to have a bad time

true palm
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after i realized i was completely wrong sunken cost fallacy kicked in

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grinding out qss as a completely new runner just felt so rough

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so when i had to learn darknest

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my soul broke and i just finished grinding

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but watchers was definitely the biggest hurdle

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once you get good at the dv wall jump and qss cpeak isnt that bad

onyx spade
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oh god I remember failing the dv jump 6 times in my casual low%

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then dying trying to get back up

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it was horrible

true palm
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oh falling in dv is a classic

molten aurora
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dv?

true palm
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distant village

onyx spade
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I think I ended up fireballing to get over lol

molten aurora
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Ohhhhh, yeah, that jump looks terrifying.

true palm
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its actually pretty cozy once you run the category a lot

molten aurora
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That scares me in every cat tbf, even with wings.

true palm
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i mean you have to do 3 of those jumps in the cheart room off of conveyors

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so like the dv one doesnt feel that bad anymore

molten aurora
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Low% is cursed.

true palm
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its an acquired taste

molten aurora
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Oh actually, is there a cycle you follow in the cheart room? Or you just yolo it?

true palm
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theres a cycle

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the final lasers by underplat can get off cycle easily

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since the jump right before those platforms is the hardest jump in the category

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me and rhino were actually just talking about cpeak in #low-percent we linked our fast cycles

molten aurora
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That's not too bad then, messing up the last 2 lasers shouldn't hurt too much. At least not as bad as the entire room relying on that jump.

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Oh, I'll go have a look.

true palm
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the final two lasers being off cycle without dash is horrible

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you can get stuck for 2 hours

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ask insomnia

molten aurora
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Actually yeah, I can see how that would be bad.

true palm
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here you go

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you REALLY dont want to mess with that last cycle

molten aurora
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Hahahahahaha, that's so much worse than what I was thinking.

true palm
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its not as bad as insomnia shows it to be, theres a cadence to it

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but its incredibly tight if its off cycle

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compared to what i do in like comsob where i just right through there no issue whatsoever

molten aurora
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Yeah, that fast cycle looks really cool. Idk what it is, but without dash, the movement seems so confident.

true palm
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thats what i really like about the category

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its just so satsifying

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you begin to respect the walking

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just the constant consistent speed is so awesome

onyx spade
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pretty sure that exact thing happened to be more than once

true palm
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oh with the lasers?

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its pretty common

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the cycles tight as hell

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the trick is to not full jump

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you do half jumps and pogo as your going up

normal aspen
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Yeah this was the first run that I had gotten there and went in with no practice

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I'm sure it can be much better

true palm
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oh im not critiquing it

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i've done the same thing

normal aspen
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I just didn't wanna die lmao

true palm
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its scary as hell

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its just people dont really understand that laser section can go so wrong

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like messing up the jump before is horrible

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and then off cycles horrible

normal aspen
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Yeah for sure

true palm
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little room for error

normal aspen
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Will see be doing the walljump from now

true palm
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idk, if we ever finish up that low% guide will probably end up mentioning how to recover the bad cycle

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since that will just end your run right there if you dont know how to save it

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as cool as the category is, its very punishing

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if a mistake isnt an instant reset, its a 20s timeloss

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like falling in DV?, runs dead

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miss Queens Station Skip?, runs dead

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dont get mantis pogo immediately? good luck spending 40s and doing 2 fireball skips just to get back

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that all being said, everything is accessible with practice

normal aspen
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Just run nmms

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You don't even have fireball so u become a wizard at saving it

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And then ur also running nmms

onyx spade
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or run spelless

normal aspen
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But then you have dash

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And are also running spelless

molten aurora
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I've discovered something pretty amazing.

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It turns out mag ismas is hard.

true palm
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damn who would've guessed?

molten aurora
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Somni made it look easy though grubsad

true palm
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outside of insomnia and mag idk anybody whose done it

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somni makes a lot of things look easy to be fair

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they make 2 fb QSS look like the normal standard strat

molten aurora
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He's using more than 1 set of russian hacks, I'm sure of it feelspkman

normal aspen
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Mag never did mag ismas

true palm
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i know mag didnt do the full thing

normal aspen
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He got a wallcling on the other side but dunked

true palm
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oh feels bad

normal aspen
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And didn't do the first bit without twister

true palm
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unfortunate

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think a macro assisted ismas run would be cool tbh

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just a full one to show it off

molten aurora
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I'm getting closer slowly, I really suck at the turnaround nail though.

normal aspen
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Going for the hard version?

molten aurora
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Yup.

normal aspen
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Def need to space the fireballs a little more too

molten aurora
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Yeah, my fireballs were bad in that attempt.

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The biggest thing I'm struggling with, is dropping too much before the first fireball, the timing between the nail swing and the first fireball is super tight.

molten aurora
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I must have been pixels away from the wall cling, wont be long before I get it grubhappy

normal aspen
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I have sound off, did you get the wallcling?

true palm
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not quite

molten aurora
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Nah, it would have been close though.

normal aspen
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Yeah the last bit is the hardest

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You can be close for half an hour before you get it

molten aurora
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What exactly did you do when you got the wall cling, it looked like wall jump > dash > wings.

true palm
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its a dash cancel no?

normal aspen
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I didn't even jump I don't think

true palm
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oh on the other one it was just dash i thought

molten aurora
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Ah okay, I wasn't totally sure, even with the inputs on screen.

onyx spade
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gl goose

molten aurora
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I am totally prepared to dunk in acid the first few wall clings though.

molten aurora
normal aspen
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Yeah I didn't get it til the 3rd one I think, which was when I came up with the dash, before I was trying to do a neutral jump and get around the lip

limpid ruin
molten aurora
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I got a wall cling .... I did not think I was even close, so I didn't react sadcowgrub

normal aspen
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Yeah u gotta just assume

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Also I def jump dash wings

molten aurora
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You do jump, okay cool, I'm more comfortable with that.

normal aspen
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Yeah coz jump for easy buffer and height, then the dash so u can buffer a wings out if it and are out from the ledge

molten aurora
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Yeah, just getting that first wall jump is gonna be fun.

normal aspen
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If u get the wallcling it's Not Too Bad (tm)

regal viper
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Hey guys how much time does epogo save in console?

onyx spade
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I think around 40 secs

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idk for console

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maybe like 50 secs

regal viper
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And how about with the loads? 5 or 6 secs more?

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Okay okay

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Thank you!!grublove

onyx spade
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if you're struggling with epogo I highly suggest comfy pogo with 3 fireballs

twin swallow
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you only go through 1 extra load zone by going around

regal viper
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I'm getting It like 1/3 times, I wanted to know if I could retry once ir twice without loosing time

onyx spade
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from my rough estimates, first or second try will save time going around, 3rd try will basically go even

twin swallow
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yeah console epogo isn't too time-consuming

regal viper
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Okay cool

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And btw good luck with acid skip Goosegrublove

normal aspen
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If you are on console vsync epogo is nice coz u don't have the pc vsync lag so it's pretty easy

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Also might be faster since u don't need to menu for it

molten aurora
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I panicked.

normal aspen
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Pain

onyx spade
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well you basically did it

normal aspen
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Yeah that's 99.99% of the hard stuff done

onyx spade
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that's a shroompog in my books

molten aurora
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I am really happy I got to the wall jump, it's just sad knowing how I close I was.

snow dome
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You, yesterday: "Hey I got the first Greenpath fireball skip down!"
Me: That's cute.
You, today: "I got the no C-dash Isma's skip."
Me: O.O

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I half imagine your next two screenshots are going to be like "Sub hour any%!" immediately followed by "EUGH. Just missed the 32:XX!"

molten aurora
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Hahaha, yeah, it is a bit of a jump in difficulty.

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Don't worry, that wont happen, I waste too much time doing stupid stuff to do runs feelspkman

snow dome
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My brain was like "I know any% route figured this wasn't quicker in the end, but could all skills skip C-Dash!?"

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Because I'm smart

normal aspen
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I hear there is a pretty cool spreadsheet for people like that mySon

molten aurora
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I like cool spreadsheets grubthink

haughty fossil
molten aurora
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I actually haven't checked out misc runs, I only know the meme cats. Could be interesting.

onyx spade
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meme cats are the best

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once you start you can never go back

normal aspen
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I intend on reviving the skip sheet in one form or another too for that kinda stuff goose

molten aurora
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Oh cool, I like learning useless skips.

snow dome
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I would like to get some work done on the wiki, FWIW

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It kind of got abandoned, I think in part because of the lack of direction. I might start working on it by working through categories and filling them out.

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Which means interesting Rando/meme cat ones might take longer to make it onto it by my hand, but I'm hoping if I start making it actually more useful people will contribute more anyway

normal aspen
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Yeah, I mean the skip challenge sheet isn't the rando guide, so it's not creating extra overla0

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Might give a resource for ckips in the meantime tho

snow dome
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Which channel is it in?

normal aspen
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It's not pinned anywhere

snow dome
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Ah

normal aspen
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It received a lot of feedback when I first shared it so I want to make sure it's in a good state when I publish it again

molten aurora
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I bonked my head on the upper platform doing mag skip and missed the wall cling as a result, how did I even get that high zote

mental kiln
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Hello I want to do explosion pogo, but don't know any setup could anyone just send me a tutorial for the easiest setup?

molten aurora
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Current patch or 1221?

mental kiln
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1221

normal aspen
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Yeah goose, that's a thing

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The easier version gets a wallcling on that wall

molten aurora
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I'd guess check out fireborns any% guide.

normal aspen
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And it lets u skip the nail turn around

molten aurora
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Huh, that's cool, I didn't even look at the easy version honestly.

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Why is there even a hard version if you can just do that?

normal aspen
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Coz the hard version is the one mag came up with

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Once I did that I labbed out the easier one

molten aurora
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Huh, I find it really surprising that the weird as heck nail turn around method was found first.

onyx spade
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what's the easier version?

molten aurora
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I mean, easier mag skip? Any% wr when gorbbrain

normal aspen
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Imo the non nail turn one. It needs better turnarounds on the fireballs but the end is way easier

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Also no nail turnaround which is way harder to do well

onyx spade
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and still with 3 fireballs?

normal aspen
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Yeah

onyx spade
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yo time to run save myla%

normal aspen
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Do it

onyx spade
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it's on the list ๐Ÿ™‚

normal aspen
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If goose does too we have 3 runners

onyx spade
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3 runners shroompog

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I should probs learn this skip first huh

normal aspen
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The first bit too is kinda precise

onyx spade
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for save myla% you do the spike tunnel with dashmaster right?

normal aspen
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Yeah

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Unironically gonna be way better on 1.5

onyx spade
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I'll just wait for 1.5 vesselsip

normal aspen
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I'll go for a better run once 1.5 comes out

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Sub 45 at least

molten aurora
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Yo, I wanna save myla.

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What does ismas tear have to do with saving myla tho?

snow dome
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I was legit thinking about waiting for 1.5 to run 112 because of the Dashmaster change

normal aspen
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U can't get cdash or dive

snow dome
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Save Myla is finish the game without C-Dash or Dive

normal aspen
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So u need e9ther tear, sharp shadow twister, or dgate wings

snow dome
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D-Gate wings route hype

onyx spade
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sharp shadow route ๐Ÿ‘€

snow dome
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Shade skip with extra mask

molten aurora
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Ohhh, I see now, it's more "don't kill myla%"

onyx spade
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that actually sounds way too cursed

molten aurora
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Also, dive gets myla infected?

haughty fossil
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yeah half infected

snow dome
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I love that go all the way to Twister and then turn around and go back

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Yeah, she becomes sick.

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Go get dive and talk to her again. She's poorly gal. ๐Ÿ˜”

normal aspen
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Dive makes her woozy state

onyx spade
molten aurora
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Does that mean that save myla% is just mags any% route?

onyx spade
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myla% is actually kill myla lol

molten aurora
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My bad lol

leaden python
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don't want to scroll up too much, but have you already seen TAS for mag skip?

onyx spade
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I've seen somni's clip, but seeing it is very different than doing it

normal aspen
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I do a turnaround between the first and second fb but not the 2nd and third

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Game me highest success rate

normal aspen
onyx spade
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ohhh

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quick turnarounds are pretty cursed with analog stick

normal aspen
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Yep f9r analog I had a bad time lol

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Took like 20 mins

leaden python
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I mean this vid

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an actual tas

onyx spade
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oh, hadn't seen that, ty for linking

molten aurora
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Okay, I need a break from ismas grove, or I'm going to go insane.

leaden python
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Time to go on wingless WP jump

onyx spade
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wingless WP ๐Ÿ‘€

normal aspen
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Would be cool to see if tas can do it before I put more time into it

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And if it can, to see of it can do it in 3 fireballs

molten aurora
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What part in WP is this?

onyx spade
snow dome
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That vid was the thing that got everybody talking about this, right?

onyx spade
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it was fireb0rn's vid that got it attention

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that vid is recent (look at the date)

snow dome
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I mean specifically this conversation

onyx spade
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oh lol

snow dome
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Anyway

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ShroomPog on getting that first skip

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Are there turnarounds or can you just do it with good fireball timing?

onyx spade
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I think goose was trying it and then so did I

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I do a tiny turn around between the first and second fireballs

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might be possible without turn arounds but idk

snow dome
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Sweet, sweet

onyx spade
molten aurora
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I think somni said you wall jump off the upper part, probably a lot easier with only 3 fbs.

normal aspen
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The upper part strat u just get A wallcling and then u can wings. Walljump is an added bonus but doesn't matter

hidden burrow
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do we have any idea about when 1.5 will be released?

digital jewel
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no idea

normal aspen
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Before the heat death ofbthe universe aka silksong

digital jewel
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I'd guess that they're going to release it at the same time as some silksong info

normal aspen
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Think we have had this year's info already too

digital jewel
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Because it doesn't seem like an urgent update

normal aspen
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Unfortunate

hidden burrow
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ok thanks ๐Ÿ™‚

frank obsidian
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Which means Silksong soon!

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But also death

honest folio
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there is a tiny bit of hope in my heart for e3 silksong news

steady lynx
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Having expectations results in disappointment if not met, expecting nothing results in surprise when something happens

honest folio
distant ingot
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Could I get some help with current patch explosion pogo im having trouble with the timing

steady lynx
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Which method?

distant ingot
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Idk what its called but u need 2 soul charges

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I also dont know if thats how u describe soul either

dusk portal
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2 Fireballs?

distant ingot
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Yea

onyx spade
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try doing it with 3 fireballs first, it's much more lenient

distant ingot
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Ok I was going to but i dont know a good way to get soul and and also be fast in wastes

snow dome
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There's the two mushrooms at the top, the big balloon thing and then you can hit the sporg for the last charge if you entered that room with zero soul.

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There's faster ways, but this is still reasonable is you miss everything.

distant ingot
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Ok and could i get some tips for the spike in the aspid room in the crossroads I can hit spike but it comes just short and goes past both of them

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Am i hitting it at the wrong angle or is it just my timing?

snow dome
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Stand on the bottom centre platform.
As soon as you see orange from either of the Aspids, jump to the left platform, immediately do a full jump and hit the spike

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On current patch it always goes to the correct place

distant ingot
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Ok

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Thx

kind flume
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here's a good in depth tutorial by mathulu https://www.youtube.com/watch?v=bYsRWyHjcmM @distant ingot

This is a new method for performing Explosion Pogo in Hollow Knight on Current Patch (1.4.3.2 at the time of publishing this). This came out of some labbing I was doing to find a more consistent epogo method using fireball stalls. Credit to Schy for the first double dash method shown here.

Timestamps:
0:00 Intro
0:44 Two Fireball Method
1:49 T...

โ–ถ Play video
distant ingot
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Ok thx

pure lodge
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Where can i find a detailed explanation on the desolate dive/descending dark immune frame window?

kind flume
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not sure there is one actually. it's also slightly different between patches. if you have a specific question or scenario someone might be able to answer though

hallow orchid
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Yeah I'm not sure it's documented anywhere. You can always test it yourself without too much issue by running livesplit, diving into an enemy, and standing in their hitbox until you get hit again

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I believe that on current patch if you begin another dive, it will cancel the iframes from your first one, though

kind flume
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that is true and has killed me many times haha

cyan vortex
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yeah on cp you can't chain dives while staying in the hitbox of an enemy

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on 1221 you can

pure lodge
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I mostly just was interested to know more about it, but the main questions where if you can chain then (which you guys answerd :), how long does it take until you get the immune frames, and how much i-frames do you get.
I currently dont run the game, but from my experience with other games, speedrunners allways has a lot of knowledge about the game mastersmirk

hallow orchid
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You have iframes from once the downward motion of your dive starts until a pretty long window after, again unless you try to chain them in which case they get cancelled on current patch. Hopefully that answers all the questions, I don't have specific numbers on how long it is unfortunately

kind flume
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generally there's lots of info in #resources and #strats if you're curious about other stuff

dreamy bough
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iframes is 0.4s according to wiki

hallow orchid
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It is long enough to walk through Oro/Mato though and that's all I care about feelspkman

cyan vortex
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wiki feelspkman

dreamy bough
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you lose the iframes as soon as you start another dive on current patch - which is why you can't chain them

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it definitely feels like .4s

hallow orchid
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.4s feels right yeah

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Wouldnt be surprised if it was a bit longer but that's believable

cyan vortex
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true

pure lodge
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Cool thanks for the help @kind flume @hallow orchid @cyan vortex grubomg

distant ingot
#

Could I get some tips on vengfly king fight every time I hit him and then go to fireball he always ends up above them

cyan vortex
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you want to fireball as fast as possible to cancel the nail animation

hearty adder
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that sounds like you're doing the fireballs too late

cyan vortex
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also make sure you use quick cast

distant ingot
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I am

hearty adder
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you should practice the nail cancel timing

elfin vortex
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I also having consistency probs with VK. I always seem to get hit when doing the last 2 attacks on VK

haughty fossil
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either you're slashing too close or still leaving the fireballs too slow

distant ingot
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Also im having troubles with fire ball skip

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Im not turning around

elfin vortex
hearty adder
elfin vortex
distant ingot
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Yea im on switch

elfin vortex
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If so use claw grip and use dpad for turnaround

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Dpad overrides joystick

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Meaning ez turnarounds

hearty adder
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Ok, controller has two methods: either doing it all analog and very quickly tapping analog on another direction, or as dyst0p said doing a claw grip on analog + dpad

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i don't know how tight the timing for the turnaround is on switch, bc 60fps

distant ingot
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What benifits would claw grip give?

haughty fossil
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faster turnaround so less distance lost

snow dome
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D pad overrides analogue stick

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So you keep holding left with the stick at all times

hearty adder
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like dyst0p & tami said, dpad overrides analog, so some people find it easier

distant ingot
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Oh wait r u talking about using claw grip on my left anolig stick and d-pad?

hearty adder
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with analog it's easy to go too far on another direction

haughty fossil
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rather than having to pull stick from left through neutral to right, or unpress left then press right, you just do 1 input

elfin vortex
distant ingot
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Ok

hearty adder
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i personally learned analog-only and no claw-grip, so i can't give more tips on claw grip method lol

snow dome
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Sometimes I miss them because I'm letting go of jump while trying to do all the inputs. Worth making sure you're getting a full jump

elfin vortex
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Claw doesnt rlly have any drawbacks imo but as tami said yh dont forget about full jumps

hearty adder
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the only drawback claw grip would have is if you just find it too physically uncomfortable to do

distant ingot
#

Im getting my full hop and fire ball timing but I'm just not getting the turnaround

elfin vortex
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Yh and claw makes turnarounds ez

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https://youtu.be/v5iOqvckUrg go to the fireball #1 chapter in fires vid and he will show how claw works

distant ingot
#

Wow claw grip is weird af

elfin vortex
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Honestly its kinda comfy for me lol

distant ingot
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Its mainly in my finger

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But i may be doing it wrong

elfin vortex
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Claw is uncomfy/wierd when learning it so dw

hearty adder
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if you're not getting the turnaround at all, make sure you're pressing direction before you do the fireball - sounds obvious and redundant, but it may surprise you how many times you try to do something and when analyzing your step-by-step you realize you're not doing the inputs in the correct order

elfin vortex
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Honestly this. Sometimes I myself dont pay attention and fuck up the turnaround by doing that so if ur failing it maybe record urself and rewatch it to see where u went wrong

distant ingot
#

Ok thx for the help

true palm
#

so i dont do normal clawgrip

#

personally i prefer to put my pointer on one and middle on another

#

i move my hand during the transition

#

i dont recommend clawgripping the any% skips, you dont really need to

#

except maybe the first ones nice, the one before entering greenpath

vocal dove
#

when i was on switch i played the whole game claw grip, because pro controller. if you have a good d pad you can easily do fb skips without analog

stiff delta
#

Claw grip is for nerds who want to be good at the game

lean cypress
#

Hey so i am trying to downpatch to 1.2.2.1 and it keeps saying Depot download failed manifest not avalible can anyone help

kind flume
#

please paste the command you used (not your username/pw though), and the exact error message

#

sounds like you might've put the wrong number or something

lean cypress
#

download_depot 367520 367521 648876203478229944

#

Depot download failed : Manifest not available

haughty fossil
#

did you run the steam downpatcher

grizzled maple
#

Thats the most common problem that matches this

lean cypress
#

how do I do that

haughty fossil
#

on the guide there is a link to download

stuck raptor
#

?guides

sick ravenBOT
lean cypress
#

ok thanks

proud juniper
#

Does aluba% count for the speedrunner role?

hearty adder
#

any verified run counts

#

what category it's for isn't important

proud juniper
#

Ah okay gotcha. How do I get the role then? Do I just ask someone?

kind flume
#

you ask here

#

check pins for lots more information :)

hearty adder
#

just link the src post here and a mod will get to it

#

ideally they'll just see you post it and give you blue role when they have time, however if it gets really buried in conversation you can also ping the src mods role

#

or whatever src mod you see online first

proud juniper
hearty adder
#

yes

proud juniper
#

Cool thanks for the info

#

Also question: If Im speedrunning to Twitch, are there any guidelines for making sure my runs are submittable? Like, should I pause notifications during runs? Also, how big should the game window be if its not taking up the full screen (if I use overlays)?

rugged crow
#

just make sure you can see what's going on

azure saffron
#

Any tips for making obs actually record hollow knight at more than 1 fps? Any other game works fine but not hk for some reason. I want to submit a run but cant because of this

narrow pecan
#

just make sure the entire game screen is in view, feel free to use overlays though, as long as you don't cover the top left, then you're generally okay

proud juniper
#

Okay thanks!

hearty adder
narrow pecan
#

that too mysuncursor

kind flume
azure saffron
grizzled maple
#

One of the big things with streaming this game is that if you have the option to do GPU encoding, you'll likely have more luck with smoother game feed.

#

The game eats A LOT of cpu so using that encoding usually doesn't work well.

true palm
#

theres not any strict guidelines, just make sure everythings visible, and dont cover up the top left where your hud is

stray kestrel
#

nor cover the version number in the bottom left on the main menu

#

right side of your screen is generally where you'll want things

jagged vault
#

oh gosh sorry for the reply ping

#

my badd

proud juniper
#

Nah youre fine. I plan on pulling the VODs and putting runs onto youtube anyways. I mainly wanted to make sure I wasnt going to have a good run and then find out I dont qualify for a reason I could have prevented

jagged vault
#

oh, okay!

haughty fossil
#

all the rules for submissions are on speedrun.com under the game rules section (view rules > game rules)

jagged vault
#

gl on running the game skurryLove grublove

proud juniper
#

Thank you! set3Love

#

Very much new to speedrunning but this will be fun ๐Ÿ™‚

uneven flame
#

whats the optimal fps for HK? and what do u use to cap fps?

true palm
#

between 200-300 is standard

digital jewel
#

I use riviatuner to cap at 300

true palm
#

you can use rivatuner or your graphics card control panel

steady lynx
#

3fps for the 3-1 Uumuu Kappa

true palm
#

anything below 200 and you'll experience some input lag, and above 300 and you'll have difficulties in sanctum, upslashing baldurs, and some other stuff

#

technically intervals of 50 are supposed to be good for they physics and graphics engine to overlap properly, but its not noticeable from an nmg perspective

uneven flame
#

gotchu

#

can u set max fps for single games in rivatuner?

true palm
#

yup

uneven flame
#

thats nice

#

ill use that then

true palm
#

you can also do that with nvidia control panel, and im sure other cards would have something similar as well

#

though i recommend rivatuner

uneven flame
#

aite

#

tyty

dreamy bough
#

for reference, the game is very speedrunnable at 120fps :3

haughty fossil
#

jen no please

#

the drops to 120 feel like pain myArms

dreamy bough
#

i want stable fps over unstable high fps

brisk python
#

Hi... I wanted to ask something about Speedruns: I finished the game in 2h 34m, is that enough for the rank? (Iโ€™m on a switch)

stark birch
#

the time is irrelevant, the only thing you need is a verified run on speedrun.com to get the discord role

brisk python
#

Is a photo of the game completion time enough?

stark birch
#

no; all runs require video evidence. For switch it's timed RTA so you just need stable video with game audio for a run; for more detail the pins of this channel and the guides in the Hollow Knight section of src have you covered

brisk python
#

So I have to record the whole run basically?

haughty fossil
#

correct

brisk python
#

Ok thanks, but my phone canโ€™t handle 2 hours long video โ€˜^^

proud juniper
#

You would use a screen recorder generally

haughty fossil
#

keep running until you get a time your phone can record gorbbrain

#

for switch you'd need a capture card which i'll assume you don't have

ionic cargo
#

you could just run shorter categories until you get a capture card

haughty fossil
#

you can get hdmi capture cards relatively cheap though

brisk python
brisk python
proud juniper
#

aluba% works

haughty fossil
#

there are shorter categories on speedrun.com, none shorter than 2 minutes though monkaS

proud juniper
#

WR is 8 minutes 19 seconds

hallow orchid
#

Wow jamie this is KP IL erasure

haughty fossil
#

im not counting kp ng+ slow smh

haughty fossil
#

muh single input then mash right

brisk python
proud juniper
#

aluba is the flying creature above the acid lake by hornet fight #1

haughty fossil
#

(also please stop reply pinging me, there's an option to turn it off above the chatbox. most of us don't like being pinged in conversation because it usually means something urgent)

brisk python
#

Oh ok

#

Ty

uneven flame
#

for some reason rivatuner didnt wanna work but nvidia control panel worked fine

#

welp

#

success anyway

haughty fossil
#

like 3 categories on hkmemes

#

4ms and aluba% spring to mind but a lot of them are short

ionic cargo
#

also trial of the warrior

dreamy bough
#

just run 4ms nmms for short category

#

oh wait switch

stiff delta
#

run 4ms nmms anyways

shut beacon
#

whats nmms stand for ?

haughty fossil
#

no main menu storage

shut beacon
#

whats that ?

stiff delta
#

Menu storage but no

haughty fossil
#

allows all glitches except main menu storage

stiff delta
#

watch any% all glitches

shut beacon
#

is that the thing where they load 2 saves?

haughty fossil
#

yes

ionic cargo
#

its a glitch which gives you all god home items from a god home save file

shut beacon
#

can u do that on ps4

haughty fossil
#

no

ionic cargo
#

no it requires a mouse

stiff delta
#

you can almost do it right

haughty fossil
#

you can do it on cp but you need a mouse to navigate the menus

stiff delta
#

Like uou can get the double menus but then you are stuck

shut beacon
#

oh yea jamie, i think it was gusten who said u had some thing for ummu one cycle on CP with only shade soul

haughty fossil
#

the cp version is also much more limited as it doesn't do all the fun stuff 1024 does but it does let you load a godmaster save in king's pass which is interesting

shut beacon
#

they said to ask u if i see of on

haughty fossil
#

oh shade soul only cp 1 cycle is a meme tbh, feels very rng and i never practiced it

#

i have a clip

shut beacon
#

oh is it bad, im acepting a 2 cycle right now in TE

haughty fossil
#

the setup allows you to 2 cycle for free and just allows you to go for a 1 cycle

#

also ignore me shittallking the dive uumuu setup i have seen the light now shroompog

steady lynx
#

Jamie, that's really useful for cp TE

#

The best category

haughty fossil
#

this isn't a meme channel

lyric valve
#

its not a meme, its the truth

grizzled maple
#

Again, please do not post memes here

shut beacon
#

ok , so i get 4 nail hits and go for like doubles or tripples with 4 fireballs

#

thank you : )

#

also , i love u trash talking the one cycle then going for it lol

haughty fossil
#

nah this isn't the all skills 1 cycle setup

#

there's a much more consistent one for dive + shade soul that is so much easier to get right and feels so much nicer

shut beacon
#

i dont run all skills btw

#

its for true ending on ps4

haughty fossil
#

yeah gotcha

shut beacon
#

idk i tried it once and didnt really enjoy it

haughty fossil
#

this is just the most optimal damage cycle for fireballs on uumuu and if the first shade soul doubles there's a good chance it can work

shut beacon
#

ehh even if it doesnt work i cant still get a consistant setup for the 2 cycle

haughty fossil
#

the important part is the first nail cancel, then knocking back uumuu over the middle plat

agile crown
#

Does anyone know the best way to make it to Herrah in a speedrun?

haughty fossil
#

?srpsa moment?

sick ravenBOT
agile crown
#

oh sorry

analog monolith
#

just curious, is cp any% uumuu 2-cycle a thing or no

haughty fossil
#

but this strat is essentially the same as the any% cp uumuu setup i've been going for

analog monolith
#

oh

shut beacon
haughty fossil
#

sawa it got done for the first time literally yesterday

analog monolith
#

๐Ÿ‘€ i am timely

shut beacon
#

i think its pinned on the any% caht

true palm
#

until yesterday it was only theoretically possible

#

its not needed for record in anyway shape or form

analog monolith
#

damn that's insane

#

i'm probably not gonna be able to get it but hell if i'm not trying

true palm
#

3 cycle is by far what anyone would recommend you learn for runs

#

you can totally try 2 cycle

analog monolith
#

i still need to learn a consistent uumuu strat period tbh

haughty fossil
#

the plus side is the bait for this setup is the same as the bait for 3 cycle setup its just a way cleaner 2nd cycle and damage rotation

analog monolith
#

played rando so much i'm used to going in with shaman shriek

true palm
#

its not like its 2 cycle or bust

analog monolith
#

and still getting 2-cycle

shut beacon
#

or u can do what i do for any% and just get 5 cycles or somethin

haughty fossil
#

i was gonna post my uumuu any% cp tutorial but it was streamable and yeah now it's gone maggotPrime

analog monolith
#

is there any good vid for the cp 3c setup?

#

oh rip grubsad

haughty fossil
#

i should still have it somewhere

shut beacon
haughty fossil
#

give me approximately 8 hours FeelsInvertedMan

analog monolith
#

lol

#

gonna stream steelsoul but might do some any% practice and maybe a run later

#

going through every room and preloading them before the run wooo

#

sucks i only get like 50fps with obs open though lmao

haughty fossil
#

ok as it turns out the tutorial i recorded recently was for as 1 cycle and not any% 3 cycle FeelsInvertedMan just watch rhino's tutorial, i do need to rerecord mine anyway for new bait positions and stuff

analog monolith
#

oh lol valid

peak marsh
hearty adder
#

This is actually so good

subtle glade
#

How consistent should I get in wk before continuing practice?

hearty adder
#

If you feel you can win 50% of the time I'd say you're good imo

#

When you're just starting out it's no big deal to die once or twice at WKs

analog monolith
#

when you're starting out it's better to get nail 1, if you aren't

#

losing 2-3 mins to getting nail 1 > dying 2-3 times to wk and potentially other bosses

subtle glade
#

I don't want to learn safety strats, because then I'll just get used to those and won't learn the real route

#

If I learn, I want to learn correctly

hearty adder
#

That's perfectly valid

analog monolith
#

as you keep playing and practicing you'll get more consistent at bosses and be able to take training wheels off is how i see it

#

i like to do nail 0 in practice and nail 1 in runs

flint flare
#

I'd advise taking the safety bench in spire though

analog monolith
#

spire safety bench 100%

subtle glade
#

That I will do

analog monolith
#

loses maybe 10s saves a good 1-2mins if you die

subtle glade
#

Until I get to like 90% wk success, I'll spire bench

true palm
#

some safety strats are fine

#

nail 1 is not one i recommend unless necessary

subtle glade
#

I don't mean like safety strats, I mean reroutes to make things easier

#

While I will learn eric pogo, I won't learn deepnest route

true palm
#

i think deepnest routes good for beginners since its very low commitment

analog monolith
#

eric pogo???

stray kestrel
#

squit pogo

analog monolith
#

oh

stray kestrel
#

the squit's name is eric

analog monolith
#

i thought it was a new epogo variant lmao

true palm
#

deepnest route takes like 4 minutes to learn over the 20 years to learn qga

analog monolith
#

squit pogo isn't bad and saves a good like 20s still

true palm
#

theres 0 tricks or tech in deepnest

analog monolith
#

at least

#

i'll be completely honest

#

only reason i learned qga early is bc i hate deepnest zotewheeze

true palm
#

you barely see deepnest

#

theres like what a single husk you see

#

you go so fast theres like 0 enemies

#

thers no skips

#

no tech

#

its so minimal

analog monolith
#

it's confusing and maze-y

true palm
#

eh not really

subtle glade
#

How much time does it lose compared to qga?

analog monolith
#

and still spooky

true palm
#

40s

analog monolith
#

40s

flint flare
#

depends on which catagory/patch

analog monolith
#

so not much

subtle glade
#

any% 1.2.2.1

analog monolith
true palm
#

ye its 40s

subtle glade
#

Don't have the role yet

analog monolith
#

ah valid

true palm
#

the thing is if you dunk even once, you have to have a perfect qg or you need to heal

#

between thorn warp and 2 devouts

analog monolith
#

thorn warp lol

#

imagine running 1221

dry sluice
#

actually thorn warps were patched out after 1007 krythoSon

true palm
#

its technically a hazard respawn mb

elfin vortex
hearty adder
#

What are real thorn warps then?

analog monolith
#

not a bad idea

dry sluice
#

you get hit through a loadzone with thorns of agony equipped and inventory open and you teleport to the coordinates of said loadzone but in the next room

#

or if you died with thorns of agony equipped and inv open you would respawn in your bench room but at the coordinates you died at

#

thats how you used to get shade soul in any%

true palm
#

oh because the shade soul room is still the same room as toll bench

#

that makes sense

hearty adder
#

That sounds sick af ngl

steady lynx
#

I remember being confused because I thought Thorn warp was the name for the hazard warp in QG

subtle glade
strong vessel
#

At least for the first knight, you can get a LOT more nail hits in, mostly from pogos as you dash over it. You can watch what people do to see what I mean. As for the others, you're doing them pretty well, you just have to get used to dodging their attacks and stuff.

subtle glade
#

Alright thanks, I'll watch the pogo

true palm
#

is it just me or is there no sound?

strong vessel
#

No sound

subtle glade
#

I think there might be no sound

true palm
#

also watch pests video on the damage rotation

last inlet
#

yeah there doesnt look to be anything explicitly wrong other than the first knight being pretty slow

#

pest video and just doing the fight to get used to responding to attacks will help

subtle glade
#

Guess there's no substitute for experience, I'll just have to fight them a lot more times

last inlet
#

yeah, 'practise the fight' is very generic advice but it is effective

true palm
#

k i have something concrete for you

#

the red arrow represents how you want to take the fight

#

you like going back

#

the blue arrow is the correct decision

last inlet
#

altho make sure you're noticing what goes wrong (i.e. 'that was not much damage' or 'if i dodged it differently that would be better for damage/hp')

true palm
#

because once the far left knight finish bouncing

#

they'll be where you are running too

last inlet
#

don't be afraid to play aggressively

true palm
#

try to avoid corners

#

they're a lot harder to manage

last inlet
#

yeah getting trapped can make you take nearly guaranteed damage

#

esp if you arent sure how to deal with it

true palm
#

the situation i highlighted will come up a lot though, and regardless of if thats a roll or a bounce from the left knight, you'll want to go left and not right

subtle glade
true palm
#

thats the issue you have though

#

you seem to want to run pretty frequently

#

running is fine

#

but sometimes its better to run in the other direction

strong vessel
#

Also, if you're in the air with no dash and one of them is rolling at you, remember that you can pogo

#

I always forget

last inlet
#

the correct response to a slash attack will usually be just to pogo dash over instead of running

true palm
#

you'll learn how to get out of tough spots with practice, but you need to train your instincts to keep you in good spots more often than not

subtle glade
last inlet
#

the only time it'd be better to not get damage in is if it puts you in a corner or makes you get hit e.g. by another knight

#

and tbh depending on the other knight's position corners arent always terrible

subtle glade
#

I don't like corners cause they eat my fireballs

last inlet
#

fair

true palm
#

heres another example of something i notice a lot

#

you tend to go left and then dash back

#

this is bad as if the knight bounces you'll struggle to react in time if this is habit

subtle glade
#

Is the hitbox of the swing same as the white flash?

true palm
#

not quite

subtle glade
#

The jumping back thing is because I sometimes think I might not jump up high enough in time

true palm
#

theres no hitbox above them on the first swing

#

first swing is front and back, second is up and front

strong vessel
#

I'm pretty sure that just jumping and jumping and going to the left will clear the hitbox at about the same time

#

Because of the way that the swing is shaped

#

I don't actually know what the hitbox looks like

true palm
#

last thing i want to mention

#

until you are comfortable with sound cues

#

dont fireball unless you see both watchers

subtle glade
#

So the hitbox is something like this?

#

Made it square-ish for easier drawing

#

But I mostly mean the height

true palm
#

fairly close

#

the nail doesnt go that far forward

subtle glade
#

Alright, so it's much easier to jump over than I thought

#

Thanks for all the help, I really appreciate it

true palm
#

the second swing looks vaguely like this

#

which is why when you just pogo the knights you'll often pogo this swing and not hit the knight (akin to a parry)

#

so be above them during first swing and behind them during second

knotty vigil
#

how to fireball skip i can't

true palm
#

are you using quick cast?

knotty vigil
#

yes but i suck at it

#

actually i should try it again

true palm
#

if you keep struggling, a video format makes it a lot easier to give advice

knotty vigil
#

i haven't tried it in a while because i'm busy

#

but in june or something i'm gonna go for 112% and speedrun

#

the last time my speedrun was trashed because i couldn't fireball skip

elfin vortex
#

Check fires greenpath any tutorial. Covers fireball skips fairly well

true palm
#

would recommend grinding out in practice before attempting runs

knotty vigil
#

should i keep on practicing on the save i am trashing

#

ahh ok thanks

true palm
#

you dont need to trash saves

#

you can back them up easily

knotty vigil
#

i already have one

true palm
#

?saves

sick ravenBOT
#

Saves


Windows File Paths: (Assumes Default Steam Install Path, Adjust accordingly for DRM Free or Non-Standard Steam Path)

Game Files: C:\Program Files (x86)\Steam\steamapps\common\Hollow Knight\```
** **
Mac File Paths:
```Save Files: ~/Library/Application Support/unity.Team Cherry.Hollow Knight/
Game Files: ~/Library/Application Support/Steam/steamapps/common/Hollow Knight/hollow_knight.app/```
** **
Linux File Paths:
```Save Files: ~/.config/unity3d/Team Cherry/Hollow Knight/
Game Files: ~/.local/share/Steam/steamapps/common/Hollow Knight/```
knotty vigil
#

i did a "speedrun" very early on just to make zote die

#

and left it there

elfin vortex
#

Practise with debug mod imo. Infinite soul lol

true palm
#

i'd check out the guides on speedrun.com, watch some runs, and look at fireborns any% playlist if you're serious

knotty vigil
#

alternatively i can just straightup hack my savefile for the trash run

elfin vortex
#

Ehh in the long run having a seperate modded hk is better imo

true palm
#

theres a lot of tools for speedrunning for once you get serious, so i'd look around first before committing to anything

elfin vortex
#

If ur gonna do 112 keep in mind how long and how much stuff there is to practise so have a seperate modded hk. Im learning 112 myself and ngl kinda underestimated it lol

true palm
#

personally if you're busy, would avoid learning 112

#

as a first category

#

you'll probably spend many months learning it

#

run whatever you like

#

but some categories have large commitments to practice and time, and 112 falls under both

strong vessel
#

112 is so fun though

elfin vortex
#

Im probs sticking with 112 tbh. I rlly want to see the wr lowered in it cuz it has the potential to get lower

strong vessel
#

Way too long but really fun

true palm
#

112 is fun, im not saying dont run it

#

as someone who started with low% if you have the motivation to run a category you can do it

#

but 112 requires more motivation and time than some other cats

strong vessel
#

I'm quite busy and therefore probably won't be able to actually run 112 very often but learning it is really fun

#

I wish segmented runs were allowed but it's understandable why they aren't

elfin vortex
#

I hate to abandon something i started (therefore i never do abandon something) so 112 is right up my alley

true palm
#

i mean you could do segmented 112 by comsob grinding

elfin vortex
strong vessel
#

Nowhere near good enough to grind comsobs

elfin vortex
#

I cant find 112 comsobs either

last inlet
#

there arent any afaik

elfin vortex
#

Shame

true palm
#

you could probably find golds for a lot of the top runners

#

they tend to track that with spreadsheets

steady lynx
#

112 gets a ton of fake or impossible golds in pantheons purely on soul counts

last inlet
#

yeah a lot of people will have a spreadsheet with golds in

true palm
#

throwing together a comsob would be super cool for the category

#

would probably leave pantheons out

strong vessel
#

I wish you could sum of best on the big splits and not individual subsplits

last inlet
#

i assume you'd split either whole pantheons or possibly bosses that come after benches

strong vessel
#

Probably, for more accurate golds, but I like seeing the individual times

true palm
#

ye unfortunately you cant but throwing a comsob together and working on optimizing it would be a great way to optimize a category that you cant run

#

even if some splits are like 20s because of subsplits

strong vessel
#

Are 112 splits even standardized

steady lynx
#

Not really

true palm
#

for the most part they are

#

the ones provided on src are standard

elfin vortex
true palm
#

skurry has some with named grubs from elegy%

strong vessel
#

I changed the ones on SRC a little bit

#

Also, aren't they outdated too?

steady lynx
#

Oh, if you're doing a perfect 112 showoff, do Fury pantheons spliced

#

That'd be cool

true palm
#

probably, im not an expert on 112, you'd do a better job than i would

#

if you're interested in a comsob for it i'd ask around in 1xx

elfin vortex
#

Ye i would love to see it so i may do it once i get a good leaderboard ranking and make an updated 112 guide

strong vessel
#

I did get some updated 112 notes from Blue when I started running it

#

Though a guide is nice too

#

Because the one on SRC is outdated

elfin vortex
steady lynx
#

I just watched a ton of recent runs when I learned it

#

Though I only ran it on the worst version

strong vessel
#

Yeah, Xeph's PB is up-to-date I believe

#

And pretty good

steady lynx
#

vali's too

strong vessel
#

Yeah

#

Dyst0p, maybe we could collaborate on stuff like a comsob sheet, standardized splits, and a guide and stuff? And maybe get some more experienced 112 runners involved and stuff

#

Especially since they'd probably be the ones getting the comsobs

elfin vortex
#

Sure would love to!

strong vessel
#

DM?

elfin vortex
#

Sure

frank cobalt
#

so when using livesplit

#

if I'm comparing against another set of splits I've added, it shows the splits

#

but then for the +/- after each split, it's comparing against my PB?

#

is that expected behavior?

digital jewel
#

you must have that column comparing against PB directly instead of "Current Comparison"

frank cobalt
#

sigh yeah dug into settings, that's what it was

#

why on earth is that even an option

#

"Hey livesplit, show WR splits as a comparion, but show the delta against a completely different set of splits lolol"

#

so that sadhk post from last night - I was like... 25-30 seconds ahead of WR, not a full minute

#

still impressive, but not as much lmao

grizzled maple
#

oh whoops sorry i just trusted sro. big mistake tbh

frank cobalt
#

tbf

#

it's livesplit's fault

#

for the thing I just said above

#

stupid livesplit grubsad

limpid ruin
#

yea livesplit is stupid. also since they're focusing on the rewrite (that's not usable yet with autosplitters?) there's no point in PRing any new or even improved features for og livesplit

#

and livesplitone (the new one) looks like it's in a bit of a development hell atm, but might get going soon?

molten aurora
#

Why is it that sometimes when I wall jump, rather than jumping out and back in, my character just goes straight up?

dry sluice
#

I believe that only happens if you do the walljump when you're like at the very bottom possible spot on a wall

molten aurora
#

That's what I thought to, but I just had it happen halfway up the final spire elevator.

hearty adder
#

maybe that could also happen at weird spots in the seams of the hitboxes?

normal aspen
#

Prob vertical seam yea

molten aurora
#

Yeah, that'd make sense.

quiet saddle
#

The climb continues grubhappy

molten aurora
#

Very nice.

fallow shell
#

Why are they Melee characters?

molten aurora
#

Why not feelspkman

quiet saddle
#

So they're in melee tier list order :)

fallow shell
#

Oooh

#

Cool

quiet saddle
#

My Cloak split is so trash tho

#

Haven't had a run yet where I've hit all 3 FB skips ugsSadge

molten aurora
#

I feel that pain.

quiet saddle
#

I'm not even that mad about it rn but I dread the days that are gonna come where I keep resetting in Cloak cuz I need that time save

#

It's such a large amount

molten aurora
#

I practiced from the greenpath baldur to the final fb skip for about 3 hours, since then I've never missed a fb skip in a run.

fallow shell
#

Damn, I popped in to ask a question about Meleeโ€™s relation to Hollow Knight, and Iโ€™m already kerfuffled by speed running terms.

quiet saddle
#

Melee has no innate relation to Hollow Knight, altho I find them similar in someways due to the drift control you have in this game

quiet saddle
#

I wanna know how jealous to be

molten aurora
#

Completed runs 1, runs past cloak, like 20.

quiet saddle
#

Mad jelly then rofl

#

Wait a sec, aren't you the one that posted that video of doing 1 FB for the Hornet double FB skip?

molten aurora
#

That's me.

stiff delta
#

bit offtopic but luigi is worse than mario?

quiet saddle
#

Damn, you're cracked

#

And no, he's not, most people would say Luigi is better

#

I should update that

stiff delta
#

funny wavedash like going across a slip and slide

quiet saddle
#

Yea, he's a slippery boi for sure

normal aspen
#

Rip shiek

stiff delta
#

Redo this but its the sick list

normal aspen
#

I wanna see ppls take on a sick list

copper egret
#

I heard that someone already started doing the tas of any%, you guys know who is doing this?

limpid ruin
#

sick list? (@normal aspen bc it's a couple hours old and I'm curious ๐Ÿ˜ค)

normal aspen
#

Yeah like list of sickest melee chars

#

Or hk runners if u are so inclined

limpid ruin
#

oooo

#

I vote ins0mnia for early game. or useless, impossible skips

normal aspen
#

early game
Hmm

limpid ruin
#

I mean, your early game golds are pretty frickn good often

#

the whole late game being worse means your pb early games are more often no resets tho

copper egret
#

I heard that sasha is doing thia

#

But I don't know him/her

limpid ruin
#

I don't know them either hmmmFem

copper egret
#

I am one of hk taser haha

#

I made the any Radiance, and fool3, ismas skip

#

And I am going for any%

limpid ruin
#

yee I rewatched the fool3 and isma's skips one yesterday. actually insanely cool

copper egret
#

Haha thanks

drifting atlas
#

Can anyone help me on the greenpath skip?

onyx spade
#

the fireball skip?

drifting atlas
#

ye

onyx spade
#

which one?

drifting atlas
#

when first encountering hornet

onyx spade
#

do you know about the squit backup?

drifting atlas
#

no im new

onyx spade
#

ah ok, you can use the squit to pogo across if you're struggling with the fireball skip

drifting atlas
#

k

#

thx

onyx spade
#

make sure you're using quickcast for the fireballs btw

drifting atlas
#

ok

onyx spade
#

and are you using keyboard or controller?

drifting atlas
#

controller

onyx spade
drifting atlas
#

ok

timber blaze
#

where can I find the route for steel soul speedrun

#

also current patch

molten aurora
#

I don't think there's any specific steelsoul guide, your best bet is to probably just watch the top runs for the route, and watch fireborns any% tutorials for more specifics where applicable.

#

The only big difference between the runs afaik, is tram pass to get into city instead of shade skipping.

onyx spade
timber blaze
#

thanks

#

that's a 100% route

onyx spade
#

this is a glitched route, is that what you want?

timber blaze
#

umm no ig

haughty fossil
#

?srpsa if you're looking for the 5 hour route (which takes no intentional deaths)

sick ravenBOT
molten aurora
#

Statue pogo room is actually the scariest room in the game. I suck at it so much grubsad

#

Guess I should actually learn statue pogo zote

steady lynx
#

Statue pogo is free on console for some reason

#

Probably spaghetti

molten aurora
#

Yeah, I heard vysuals talking about that on stream yesterday.

#

Is it just fps? Like if I vsynced at 60fps would it be the same?

steady lynx
#

No

molten aurora
#

Vsync statue pogo shroompog

steady lynx
#

It's not replicatable on pc

molten aurora
#

Oh, so it's just console being weird.

#

That's interesting.

steady lynx
#

It's like the statue hitboxes are bigger for some reason

molten aurora
#

I can almost imagine some weird sequence breaking skip being discovered that's only possible on console.

steady lynx
#

Unity might accidentally make some hitboxes bigger on console for some reason

kind flume
#

wow imagine if console suddenly became the fastest due to some skip. what a twist

steady lynx
#

That'd require a skip that saves 12 minutes

normal aspen
#

No way that's minor

#

Like nmg ruleset is gonna stop most stiff that would be found from saving tons of time

kind flume
#

i mean it'd just be a pogo. it's not gonna happen tho but

sonic crane
#

Steam down patch skip

slim geyser
#

12 minute timesave pogo ax1uWide3

molten aurora
#

But we don't know for sure, somni, start playing on console and lab the whole game, ty.

normal aspen
steady lynx
#

It'd be if the wonky hitboxes let us just jump through the cpeaks gate or something

#

Actually, if you find a six minute console exclusive timesave PS5 can compare to PC cp

molten aurora
#

Only 6 minutes feelspkman

steady lynx
#

Console 112 has about an hour of loading time

cyan vortex
#

if the hitbox of the black egg door load zone was bigger and therefore could be skipped that would save time

#

unlikely tho

molten aurora
leaden python
#

SatanicNerd would be proud of you :)

#

I think this is the only runner who always went for tiktik pogo to my knowledge

onyx spade
#

I know onmiwe also occasionally went for tiktik pogo

molten aurora
#

Oh, it's actually a thing?

#

I find it easier than statue pogo soooo shroompog

steady lynx
#

Tiktik pogo is free with longnail feelspkman

molten aurora
#

It honestly just seems free.

onyx spade
#

is tiktik pogo fps dependent? I know these things can be weird

steady lynx
#

Probably knowing this game

onyx spade
#

or load dependent

steady lynx
#

I've done it on switch from left entrance

molten aurora
#

It actually seems to be pretty lenient, I think I'll stick with it.

#

50% tik tik pogo > 0% statue pogo.

silver rivet
#

I have a question, how do you instantly skip all the cutscenes in one go

molten aurora
#

You mean at the start of the game?

#

Because iirc CP is weird and you can't instantly skip them all.

leaden python
#

yeah older patches allow you to instantly skip beginning cutscene, but current patch requires confirmation. TC added those because casual players kept skipping cutscenes accidentally

digital jewel
#

on console it won't let you skip until the next scene is loaded

steady lynx
#

On PS4 you don't load into KP until like 30 seconds in

frank cobalt
#

my current theory is that I'm turning back to the left on the same frame that the conveyor belt is kicking me off to the right, so the game is caught in a weird state of "You're still on the conveyor belt" and "you fell off and grabbed the wall"

digital jewel
#

it looks like a few frames between you leaving the conveyor and turning left

#

I don't have a better explanation though

frank cobalt
#

yeah ๐Ÿ˜•

#

I'm trying to figure out if we can reliably reproduce it because if I KNEW it was coming instead of being surprised/scared by it

#

it makes that last jump way easier

haughty fossil
#

isn't it the same set of inputs for wcs/no wcs though?

frank cobalt
#

right but in the moment watching your knight fall down NOT on the wall is an "oh shit oh shit" moment

haughty fossil
#

so if there's no way to prevent it or make it consistent either way then you could just have a consistent mvoement

#

just gotta believe feelspkman

frank cobalt
#

my first thought isn't "Cool got the wcs" it's "oh shit I missed the wall fuck fuck fuck"

#

what sucks even more is that debug mod doesn't show hitboxes for those conveyor belts

#

or the entire structure at all

steady lynx
normal aspen
#

4ms cp thing

steady lynx
#

The floor is sloped and uh

#

blame spaghetti

normal aspen
#

idk if they figured out the why

frank cobalt
#

yeah if I look at hitboxes it's flat lol

normal aspen
#

prob subpixel stuff

frank cobalt
#

is there a reliable visual cue for that? would be pretty nice

normal aspen
#

not that i know of but havent looked it=nto it too much

steady lynx
#

If it's low% just do a tiny wallcling at the end I guess

frank cobalt
#

well I can also just inventory drop

#

but if I can move to the left while falling there, it's faster than a straight inv drop

steady lynx
#

Oh right, 1221 doesn't suck

frank cobalt
#

๐Ÿ˜‰

#

in low%, we really don't have much movement to optimize, so we have to grasp at straws here where we can ha

haughty fossil
#

cp might be able to inv cancel to make it consistent but you then have to react to the hardfall

#

ig 1221 could do that too

frank cobalt
#

I'll probably just keep inventory dropping and cdashing honestly

steady lynx
#

cp low% isn't really ran right?

frank cobalt
#

yeah not really

#

I'm much more concerned with that conveyor belt WCS right now ๐Ÿ˜›

steady lynx
#

I know we have a grand total of one console low% run

#

It's so bad so I haven't even considered running it yet

kind flume
#

also inv cancel doesn't really work cause you'd need really fast reaction time when hardfalling

frank cobalt
#

yeah, oh well