#speedrunning
63800 messages · Page 127 of 64
Check the pins for info on livesplit 
Thanks
I need to practice hornet 2 some more
I got close to finishing all skills
Hornet 2 just knocked me senseless and then my hands got more shaky than usual so I kept fumbling through inputs
Hornet 2 is hard with only 5 masks
It’s hard in general
I think I got close a couple times
I play very defensive with hornet 2
Only moving when necessary
I had some suksess just dashing in hitting and then dashing out
And i have the move set memorised but I have trouble identifying some of the jumping attacks
Yeah they are really quick
What I’ve found to be helpful is there are two attacks where you can safely get a heal off
Third that is iffy
When she throws her nail and does the web tornado you can almost always get a heal off
When she sets up the spikes you might be able to
Depends on your distance from her and where the spikes go
Yeah if your quick nail trow is safe to heal once in
I’ve also found if you intentionally get rid of all the spikes shell almost always put more up which gives you like two or three free hits
Tornado, is not as safe bevouse of rng
Or if I need a break to heal possibly I’ll try to get ride of all the spikes
I just try to jump so I can fire ball her and some spikes
I try to stay grounded as much as possible
Doing pogo on the spikes is also a nice way to get rid of them while retreating
I keep forgetting I have wings
Otherwise I just walk away and nail up
Hi y'all, new here, i'm starting to learn any% nmg but having issues with save n quit: every time i try doing so (1.2.2.1) i seem to get stuck into the bench, and i cannot get off of it pressing any button, any solution to that?
there’s a guide on src about deleting your registry, look at that and it should fix it
Sometimes when you downpatch for the 1st time you need to do that
^^
I was lucky to where that didn’t happen but I accidentally deleted some files so now my down patch doesn’t work and I’ve tried reinstalling it twice with no luck yet
Thanks a lot, i'll try and see if it works
I had some trubbels having more than one patch. The oldest downpatch could not find the dll file
I even deleted my entire hk registry
Which is why I ended up streaming cp instead of 1221 yesterday lmao
I’ll be back in a bit I’m going to take a piano break :)
I consider it a hand warmup for speedruns lmaoooo
Thought about using cp but i think i'll be more confortable with 1221 with the many resources i found for a beginner (one for all fireborn's guide)
Still for now my goal is getting some practice with skips and fights, then maybe go for sub 1h for starters
1221 is easier to pick up from the gameplay pov, especially with the resources that exist. The CP route is largely similar though until we prove spore shroom is faster so fires guide still mostly works
spore shroom meta 
Jamie has a guide as well for cp any%, not sure if it's still in powerpoint form
Spore shroom saved me my first ever time doing wk
i desparately want a spore shroom route
Not in speedruns just in general
Spore shroom route is viable on cp tbh
Panta got a 37:0x yesterday with it I believe
Yeah it can do like >100 damage per cast to thk lol
thats so cool
What's currently WR for cp? 37.0x seems really good time
Is it only bugged on 1432 or on all post lifeblood patches
sad
f
Rip
I’m getting a bad feeling for my runs today considering how my piano warmup is going lmao
Very very sloppy
I believe in you
just make a mental note: achording to slaurent, this won't be too much treble
AW YEAH GIMME THA BASS 
My mouse finally died and it's 4am so I can't go buy a new one 
sleep is a time machine to breakfast more runs
~~double tilde to strikethrough if that's what you were going for~~
thanks lol
I could sleep, orrrr I could watch all the top AS runs for the next 5 hours
Thank you slaurent <3
I’ll just take extra time to play piano and warm up
Partially bc I love piano and I want to get better at howls moving castle lmao
Hands down the hardest piece I’m trying to learn
I could sit in vc somewhere if anyone would like to listen to my warmups lmao
The occasional cursing and sloppy handwork
the enthusiasm is great, but let's try to keep the channel on topic
I was wondering if a first "goal" of sub 1h in any%nmg was setting the bar a lil too high for a beginner which could cause more frustration than benefit
Sry of i misspell, eng is not my first language and autocorrector is also pretty bad
I would start setting time goals after you complete a first full run
I’ll be in general if anyone wants to listen but you are by no means obligated it’s just if you want to listen to me playing piano <3
My first goal is just to complete a run
As a baseline
And then look at improving splits individually rather than the time as a whole
Because by improving splits you’ll improve your overall time
honestly at the beginning i wouldn’t worry about the actual time, i would just worry about getting better
Not worry actually thats not the right word
Focus on getting better
the time means nothing rn, you can think about that later
Gamer rage 
Rn i was practicing the splits up to Mothwing Cloak (which is where i have the save n quit issue) and i'm getting nice things like single spike kill a lot and seldom double, and fireball skips like half the time, but my greenpath is reeeeally bad overall
Btw thanks a lot for the advice ti all of you
that's alright, practice and doing full runs will slowly make you improve
Slow and steady wins the race :)
Yeah that's a slow process, i think i stood like 2h on the aspid Arena trying to learn the spike trick before getting my first double kill out of pure luck
don't feel like you have to know every trick in the run before you do a run. Most of your time early on will be struggling with Watcher knights, so a lot of the run up to that point will be relatively less important
if you enjoy grinding out the practice feel free to do so but remember that late game is harder than early
I guessed so, between WK, uumuu n deepnest, no joke
But i really like trying tricks n skips, they feel real swag
So I'm learning to do speedrunning and I'm having trouble doing the fireball thing so I can get to hornet 1, any advice
Fireborn has a great video on fireballs skips you should check it out
If you really like tricks you could always just mess with rando which can double as movement practice for speedruns but you get to do cool skips 
Swag is cool thats a fair point
ooh, thank u
Lmao I was prepping for speedruns and missed my therapy appointment bc I thought it was at 3 rip
OH WAIT I DO HAVE A MEETING AT 3 LMAO WOOPS I HAD TWO MEETINGS TODAY
Start learning ismas route ez pz
Guess speedruning is going to wait lmao
hey, remember to keep the chat on-topic
Okok sorry
Are you using quick cast?
I really like watching some random races, but also i don't think is my cup of tea, but of you have any suggestion of where i could find more to watch i'll really appreciate that
There's not really anything going on right now, just the occassional hk runner doing rando
Most people are doing all skills right now because of the tourney
If you want to watch rando races there's a lot of them from the last tourney here: https://www.youtube.com/playlist?list=PLdoWICJMgPKUoBuRW7CmxsvRGg5VBzugH
there's a handful of people who stream casual randos still but it's a lot fewer than during the rando tourney. Not many organized races these days
after this huge influx of runners, it'd be cool if the rando scene could be revived a bit
I think the last organized one was the DAB at the HK 4 year anniversary marathon: https://www.youtube.com/watch?v=UCcuVhFCMnM
Probably will. In the few years I've been here I've noticed we alternate yearly tourneys
Last year was rando. this year is all skills, maybe next year we'll do rando again
Thx a lot
yeah rando will probably revive a bit once rando runners have had a while to cool down from the tourney burnout
but yeah the real trick is to bully Quacksilver into restreaming more rando on HKC
i did my first rando last week and it took 7 hours 
would love to get into it more though
People who can do a rando in a day are wild to me
My first rando was 9 hours and my second one was 4:30hs
once i have the time to i'd love to get into it for real
seems like the hardest part is knowing where all the checks are
I think my first (and only) rando was over the course of like 5-6 streams which were each like an hour and a half, so at least a while
when i do rando on my own I just turn off rancid eggs because I really do not know all the rancid egg locations
idk if anyone else does that lol
Getting a bit off topic here, but please use RandoMapMod if you're new
It will show on your map the locations of all the checks, and even tell you which ones are in "logic" (rando expects you to be able to get them)
too ez to be a boss 
Zote Rescued Vengefly King (Mini Boss)
Slaurent your pfp reminds me of the moon in majoras mask (a bit offtopic but i just thought of it)
Idk
When you start a run get to the baldur and realize your quick cast and focus have unbound themselves 
Nope.
if you rebound them from the menu in game, do it instead from the main menu?
I haven't changed my binds since I first downpatched.
that's correct. it's useful for category extensions
Game just hates me, that was a really nice vs split 
probably better to go to one of the glitched cat channels to ask, since most runners are NMG
or dm kry or insomnia directly
i know for a FACT that allie would do anything to get more glitched runners 
and i think insomnia has a tutorial on it
Is there a good way of avoiding this enemy? (current patch) I can never seem to go through this room without hitting it, regardless of whether I need shop key or not.
Yeah, you're probably just a little too slow
I would watch some runs and see how others do the movement
you can look at the right side pogo strat
it reaches that path a lot faster than going around the left so that guy should never be blocking you
i have a good strat ill send in a bit
If you're going for shop key, you can land in the opening and then jump up hugging the left wall as much as possible
But yeah if you're getting hit without going for shop key you're missing the cycle
this is the route i take for shop key
Oh I think the secret is that I need to be pogoing the lantern?
yea the pogo on that lantern lets you get an earlier cycle
and the dash in to the bottom of the wall right under the enemy
aerto's route is the one most people use. the right side thing xero was talking about is relatively new
might be able to see it in some all skills runs
yeah pogo the lantern not the enemy
and yeah the right side lantern pogo is new but faster
Does the right side lantern pogo damage tank the lower shardmite?
you can still do damageless on the left wall as long as you do a small walljump
whose name is apparently shardmite? wtf?
What exactly is this?
IK people have been talking about it but I kinda missed the conversations lmao
you dash into the wall and wall jump before the dash completes
also here's the cycle without using the right wall: https://clips.twitch.tv/GeniusAthleticHamSmoocherZ-hbzOlRrTvK78t_hW
Cpeaks is hard if you're trying to go fast huh
you don't need to stop walljumping btw, it just makes it easier
https://www.twitch.tv/videos/905298550?t=0h26m27s here's that room from my src pb
also I believe you can beat the upper laserbug cycle at the end of that room without fireballing but the cycle is v tight
maybe with the lamp pogo in the beginning
Wait, you didn't fireball in that JB?
I doubt you can beat that with the left side climb
I never do lamp pogo but have done it damageless one time
interesting
dashjump
I've never seen that fireball before, thats 
I don't have a clip of it, but https://youtu.be/MAqkTEyaiiA?t=1521 this is me when v slow in that room and I'm pretty sure I only just missed it
Both city segments and crystal peaks were garbage. Everything else was ok to good. Clean hot new epogo strats and didn't choke to H2 wooo
sub-58 on the horizon and then we hunt rekky and cry
(also sorry about the frame drops, OBS encoder kinda died at points)
Oh I see
is that dependent on laser rng?
maybe / probably
in any case with the lamp pogo it should be beatable
yeah I did that when I ran any% but honestly forgot it was a thing until y'all mentioned it just now
yeah
lamp pogo I think saves like .5 or something?
just run a quick 112% and you should be good
(I don't know if there's an easy way to unlock godseeker mode)
if you have a 112 file you should have all modes unlocked
Grab a file from src and beat thk on it or something
ah yeah. Maybe need to beat p3 too
There might be registry values you can flip
but finishing the game at all will unlock steel soul. beating p3 is the trigger for godseeker. Probably is a registry value but idk
i can give you a file but you do have to beat p3 to unlock it
also if you unlock godseeker on a godseeker file you softlock lmao
learned that after that one time i deleted my registry then did p5 runs the next day
debug yourself 2k damage and invincibility if you want lol
How so? What happens exactly?
game crashes, it cant handle the paradox
i need to re-set up debug as i had to delete my entire hk registry bc i bugged the files on accident by deleting other files
i didn't intentionally delete the files it was a whole mess that i've made sure will never happen again
deleting registry shouldnt do anything to debug, did you delete the save folder?
OH so you deleted the game
why
i uninstalled it and deleted every last thing
i bugged my game
by accidentally deleting other files
you can recover files from the recycle bin you know
but i've put measures into place so that that doesn't happen ever again
nono lemme explain
my parents made me set up a google sync thing
when i got my computer
bc i can't connect my laptop and pc bc of the kind of laptop i have
so the files immediately filled up the allotted storage in google drive
so i deleted the files that were on google drive
not realising it also deleted it from my pc
so i perma deleted them
welp in that case would you mind checking this file location
C:\Program Files (x86)\Steam\steamapps\content\app_367520\depot_367521
to see if theres anything there
no dice
now there's stuff there bc i've begun work on fixing it
completely redoing everything
well if everythings been completely wiped, 'fraid you're gonna have to downpatch again
i know
that's why i was running cp on stream last night
couldn't get downpatch to work
i could get to the title screen
but i got a black screen after i got through the first cutscene with the elegy of hallownest
you might need to clear your registry, do you have any plans on running steel soul, or using the godmaster mode, in the near future?
if the answer is no then hit Windows + R for me and a command prompt should pop up
type "regedit" into there and hit enter
something similar to File Explorer will pop up, and it will say Registry Editor
Computer\HKEY_CURRENT_USER\SOFTWARE\Team Cherry\Hollow Knight
go to that location
and delete the files
a more detailed guide can be found in the downpatching guide on speedrun.com, in the section about clearing the registry
Just recently watched Fire's video on the one really hard speedrun route where you get Isma's Tear to get wing's to skip lantern, has it been proven that it's slower yet? If you could skip almost all the relic's and geo grinding, it feels like it would be faster, plus being able to using wing's for movement later in the game. Is there a TAS or smthin that tests this?
First of all, the game isn't TASable in it's current state. We have two existing TASes and they're both controllable segments (PoP and PoH)
Second of all, that skip is extremely difficult. It's never been used in a working run, and very few people have even done it as a whole segment.
But say if someone theoretically got it first try in a run, would it be faster?
Probably not. I'm sure fire covers this in his video. I haven't seen it but I doubt he would leave it out that this was an idea by Mag extremely early on in the game's history
OT but do you know where I can see the PoP TAS? I've seen the PoH one, that was pretty 
Yeah, he does mention it's slower
Someone else than Ins0mnia did it? 
Maybe this is it??
https://www.bilibili.com/video/BV1St4y1e7Eb/?spm_id_from=333.788.videocard.3
dont we have the kings pass TAS as well?
Yeah, there was a King's Pass TAS pretty recently
Wait why can't we tas the game?
it's techically possible but just really janky and complicated because unity is bad
- hollow knight is fps and load dependent so other applications literally change how the game runs
- we have no way to control rng
A true TAS requires that the game be vanilla, single segment, and start from a fresh file. Using an external application to control RNG and FPS is possible, but would invalidate a TAS
That's the main issue
Yikes
even with controlling fps and rng, some load dependent cycles might vary slightly
Can someone please tell me, why can't I submit a run where I don't use glitches into the category where glitches are allowed, this makes zero sense
iirc
Because the category is for glitched runs...
Also, what skip's are downpatch only? I only have the game on switch and wanna start doing some speedrunning
because runs are sorted by the most accurate category, ie i cant submit low% runs to any%
If your run is NMG, then it's NMG. You can't just put it anywhere
emray by that logic every runner of that category should do every glitch that is possible and if you miss any glitches then your run is invalid
You're clearly missing the point of defining rulesets
NMG is the standard. It gets moved down by which glitches can be used
If you do floats, it's NMMS. If you do MMS, it's AG
check out the current patch powerpoint, and all the other resources on SRC, emray in particular has developed a lot of resources for console and current patch
The ruleset clearly says i CAN use glitches not I SHOULD use them
#hk-meme is that way buddy
Yeah idk what to tell you if my last message didn't clear
Where?
I believe that one is fake because it uses QoL cycles iirc
This is the real one
https://www.bilibili.com/video/BV155411E7c9/?spm_id_from=333.788.videocard.2
oh cool. i just searched pop tas in the server tbh
that one i linked was posted by fire
figured it was trustworthy
Is livesplit avaliable for console?
console is timed rta, meaning your load times are included
K
you can use livesplit but the autosplitter/load remover isnt available
livesplit can be used on your computer to help you keep track for personal uses but is not required
that would make sense if it was stated in the rules, because no other game has this
Guess I'll have to redo the run using one glitch....
what's the point of this? why not submit to the board that makes the most sense?
If you do floats or other major glitches, it's NMMS. If you do MMS, it's AG, if you do no major glitches, it is NMG
that's how simple it is
it's assumed to be common damn sense that runs should be submitted to the most restrictive category that it follows the rules of lol
if you want to submit an nmg run submit it to the nmg category, it isn't that complicated
You trying to get 112% AG WR or what?
Unity is pretty easy to use for development, but the quality isn't the most amazing thing
It's funny because if they try i'll just go do a 112 run with jonis fury and ruin their night lol
I get that, I didn't want to seem negative, I just wish it was stated in the rules not to cause any confusion
the only confusion will be caused to people explicitly looking to become confused and im ok with that
um, because most people want to be compared to runs most similar to theirs since its a competitive hobby
can you even do mms in 112%?
no
Well I am at a disadvantage not using glitches so I don't understand your sarcasm
If your motivating factor was "I want this free WR in this all glitches board", then it's not a good motivating factor imo
so will 112 AG exist as a permanently empty category?
might be best to yeet it honestly...
Theres literally a SEPARATE board for not using glitches which your run would go to
umm you do realise that nmg exists specifically so you can not use glitches and also not be at a disadvantage right lmao
if you aren't using glitches then submit to no major glitches
you cant go back to godhome in a mms file
maybe there is a way to make mms useful for 112, but we just haven't found yet
our system works the opposite way that you think it does
again, nmg is the default, as glitches are added it moves down the line
112% AG has potential of saving a few minutes over normal 112% in main game and then can use Fury for pantheons
if you dont do major glitches it IS nmg
oh interesting on src there's actually only NMG and AG, no NMMS for 112
that's probably best
that would be NMMS without menu storage, yeah
if theres no menu storage for the run, why make the distinction
that probably needs updating from when it was NLDG and jonis fury was in AG rules
Maybe we should change that to 112 NMMS on src?
I mean so far no one has done a run so it's not a pressing issue
You should always submit a run to the most restrictive category that it falls into right?
I just assumed it was like other cats and had NMG/NMMS/AG sub-categories
For now it's mostly you can use any glitch
sorry to but in in the middle of this convo but do y'all have any tips for hornet 2 in all skills cp bc I'm kinda struggling
Here's another example, not about rulesets but categories.
If you did an all skills run, but did TE, it would probably be classified as a TE run
you're blocked out of getting troupe master grimms %
I'm trying to stay on the ground as much as possible to allow for better movement and i'm not trying to heal unless hornet is doing one of two attacks
check out Pisces' guide on youtube would be my recommendation
Is hornet 2 different between 1221 and CP?
(Like how hornet 1 is different because stagger count)
Yes cp she has one more hit to stagger on each fight
I think it's just 1 extra hit to stagger
it's different a bit, but the general flow is the same
doesn't change the strats for the fight really
5>6 on h1 and 6>7 on h2
do you think it could be used to do stuff with non godseeker files tho
and I feel like CP doubles are easier to do
like how ag any% uses it
i normally don't go for those shots at all bc i save my soul for heals bc i take damage a lot and the fight takes a while
I've heard 1432 has some useful glitches like an extremely broken elevator storage but most of us would still probably be slower into Godhome than Monstah's NMG WR
i'm learning my own little tricks here and there as i keep trying
It seemed from fireb0rn's guide that the strat he used for hornet 1 very much made use of the smaller stagger count, I guess it's not the same for h2?
like how if you get ride of all the spikes she'll inevitably make more and you can use that to get easy hits off
if i didn't absolutely hate hk glitches i probably wouldve already done a run
i tried once before and just gave up
dont save your soul for heals, spells are your main damage output
i save for heals bc i take damage a lot
hornet 2 moves a lot faster to the point where its harder to keep consistency
I'm a lowly console runner so Idk a lot of glitches
dont take damage then
i'm not the best at avoiding attacks bc i have not the greatest motor skills
I know invuln since I used that to set up a practice file
easier said than done katie lmao
if you use soul to heal, then you wont kill her because it takes longer
i just sometimes get stuck in an awkward pattern
none of that stuff should work on cp ax. maybe someone could figure something out. the problem is that mms gets cleared when you actually load into a save file so there's not much you can do with it
oh okay i see
but if i don't heal, and i take damage a lot, then it's not worth trying to save if i never get to use it
doing the fight without spells is going to take at least 3-4 minutes
my mentality is if the opportunity arises to use it and i have soul to spare and i'm not able to heal during the attack sequence, then i'll use it
at which point your inevitably just going to get hit more
spelless TE when?
gusten I have so many other categories to worry about don't do this
how should i advertise my idea?
cynicism you were there on my stream you know i lowkey am not great bc i'm still learning
how many times are you healing
Actually as a nail upgrade enthusiast spelless te sounds 
i know, for now, what works best for me
she only has like 7 spells of hp
But I have so many other fun category ideas Quack
ye i get it, would recommend downloading debug mod and grinding the fight out
i'll adapt as i go but for now i need to stick to what works for me
nail upgrades no-eyes or markoth? 
i'm going to reinstall it to grind it out
If you can't get spells then nail upgrades only make Markoth easier
i'll do what i did with wk and slowly amp up the difficulty until i'm at where i would be at all skills
How about... Shitpost%, you have to see every Elderbug dialogue as fast as possible
i only start to care about healing once i've taken 2 masks of damage
using menu drops is NMMS or not?
bc i also start to panic once i get low on hp
how about you read the rules on src egozit
Aprillomat is still routing all dialogue iirc, so why shitpost so minimally 🙃
and anxiety + already shaky hands isn't great
hornet 2 is going to be much harder than all skills watcher knights, and i'd only worry about healing at maybe 2 hp when you're learning, just focus on learning how to be aggressive, and not passive
Wow bullying
Youtube%, you have to talk to Elderbug and buy compass
wow trolling
that's also why i like to use piano as a warmup because it works on intentionally going fast and pressing very specific keys at certain times
How am I trolling? I really don't get the rules
inventory drops are not a major glitch
i meant wk any% when i was working on that... i agree that wk all skills is 100 times easier
so are legal for nmg
Thx Alex
idk, would start with actually watching some content like fireb0rns any% guide, might help clear some confusion
and again i'm not going for speed just yet i just want a foundation to work off of for later
serious question, have you seen a run of the game before?
also heres this guide to explaining the different categories, and where to find resources
-First steps are to join the discord and check out Hollow Knight's Speedrun.com page!
Discord: http://discord.gg/hollowknight
Speedrun.com: https://www.speedrun.com/hollowknight
-Speedrun Achievement Guides:
5hr: https://steamcommunity.com/sharedfiles/filedetails/?id=1861523602
100%: https://steamcommunity.com/sharedfiles/filedetails/?id=18...
what's the point in trying to make your first run as fast as possible because then you'll never make it to the end bits of the run all in order during a run because you get so hung up on going fast out the gate
because healing doesnt help at all
it does for me
the point is so you dont build bad habits
no
maybe not within the game
I've seen a lot of runs, why do you think I'm stupid? This category system is nothing like any other game I speedrun, so that's why I was confused
but mentally it helps
because practicing the fast strats makes you faster
practicing slower strats doesnt help
just watch the video, it explains the sorting
Thx for resources everyone!
i still haven't finished one run because i'm just trying to get it done
i'm just trying to have one run down as a baseline so i know what areas to work on the most
so clearly your healing strats arent working
and thats fine, it took me 3 months before i submitted my first run, granted it was a significantly harder category, but focus on learning properly
it takes patience
even as i do the fight over and over i get more comfortable with her rhythm
and even in the half hour i was streaming it you could tell i slowly got more aggressive naturally
because i learned her rhythm
literally any game with a competent mod team will not allow you to submit a glitchless run to a glitched category if a glitchless category exists what are you on about lol
4 heals is less than 10% of her hp, 4 shade souls is over 50%
katie i'm not going for speed
you'd need to heal like 20 times for it to be worth
i'm just trying to win the fight
as you get more comfortable, you'll need to heal less, and be able to integrate more damage
you still have to start somewhere
if you've healed 8 times, you could have just casted 8 fireballs instead
and just killed her
if you throw yourself into the deepend that's not a good way to start
that's if i didn't get hit enough times to die beforehand
If you want to spend time healing, have you considered picking up a nail upgrade?
the goal of a leaderboard is to rank times with the same goal and ruleset. a no major glitches run is ranked against other no major glitches runs
before we continue arguing, do you understand why face tanking works?
for i frames and dealing easy damage
because killing the boss fast is easier than not taking damage
ye no its fine, learn at your own pace
you were there cyn
i know what strategies work for myself with learning as i know myself best
the best thing you can do is get distance on her and farm double hits. If she gets too close and you don't know what else to do, you use ddark
Pisces' tutorial on All Skills should help you against hornet2 even if you're running on cp
watching videos doesn't help me that much, neither does having notes
give it a try
having notes is only helpful in pathing for me because i have fairly bad navigational skills because i really struggle to memorize maps
While going by feel may help on the short term, it could lead you maladapting and learning a more inconvenient/hard way of doing things
you're struggling and these are resources to help new players
i know
i'm just also saying i have a very very hard time learning in general
and many times just watching a video or having notes doesn't help me as much as it does for others
i had jesse and cyn in chat while i was working through the skips to get to isma so they could provide real time tips
It's just that, since there's easily available resources on how to deal with specific parts of the run, people are more than likely gonna lead you to those or just repeat what the resources already say
everyone learns in different ways, i got told to start with an easier category for instance, but the advice we're giving is the best advice for long term success, if you don't want to use it we don't have other tips to give
i do try to use it as a general rule of thumb
and i try to incorporate it
you and jesse were saying when to use ddark and shade soul during the fight and if i saw an opportunity to use it i did
If you're struggling even after checking the resources and listening to people, then all that's left to do is just practicing the damage rotation and getting better at it with time. There really isn't anything else that can make you instantly better at it
if thats the case, then most likely you're struggling not based on strategy but based on a lack of time
i have a very bad sense of time lmao
it took me probably like 6 hours to beat low% watcher knights my first time
now hornet 2 is nowhere near that level of commitment
as a joke with my friends we started a stopwatch and i was told to stop it after i thought a minute had passed (i had my eyes closed) and it ended up being around 20 seconds
I think they mean you just haven't put in enough practice time yet
you know if you keep hornet 2 combod
i have a very bad perception of time plus with not amazing motor controls i end up messing up inputs a lot
she staggers every 7 hits
hornet 2 is going to be the hardest boss in the run, so take solace in that you're at the crux of difficulty
as i said i did pick it up yesterday
its so unfathomably easier if you don't heal
katie i get the feeling we are just never going to get along
no offense
nothing against you as a person i just think personality wise we don't mix well lol
As we said, if you just picked it up yesterday then you probably just need to practice more
and i was going to practice the fight later tonight
you've just started out, and hornet 2 is one of the tougher parts of All Skills, it's gonna take a bit
doing dark room in peaks took me i think half an hour
she staggers,
you hit during stagger knockbak, you hit when she lands to wake up,
you hit when she jumps, you hit as she lands from a jump
you hit her again after she lands and double hit her with a fireball
and she staggers again
i mean its like fc / fk
and i acknowledge that
but i don't have the skill yet to accomplish that
yet
i get hit so frequently it makes sense for me to heal
even if it's just extending my fight
it's like extra practice
you could turn on inf hp in debug mod and just practice dodging her for a while
i mess up inputs all the time bc my hands are twitchy so i need to be able to heal when things like that happen
i didn't have debug mod yesterday bc i had to delete all my hk files
i'm going to install it for practice today
a lot of times i'll accidentally use shade soul instead of dashing bc the keys are right next to each other for me and then i get hit
now i can't heal and i missed out on damage
and i have to try and get that soul back
but i might die in the process
I literally do this same thing, except my keys are two fingers apart 
which is why i try to use my soul as soon as i get it for the most part
it's one finger for me
dash is L, quick cast is ;, and nail is K
with U being focus
@dapper cove I just starting running this game a month ago and was absolutely horrible when I started but like everyone is saying I used resources and practiced fights for hours. Started off dying to everything and slowly overtime got better and found my rhythm and muscle memory. Just last week I was able to get my first PB on the boards. Start slow and practice what you struggle with. You will se progress I promise.
you dont really need to dodge if you practice stagger locking her
monstah had a really bad fight and got like 7 attacks, after first stagger and 2 were parries and 1 was mine setup
so it was 4 moves to dodge
i wouldn't even bother learning the fight
katie again my goal is just to complete the run once
so rn i'm just trying to kill her by any means necessary
and i will optimize as i practice
it's nowhere near that simple in real runs katie
i struggle with timing and inputs
well its a little harder because of no qs
that is if you have a perfect run katie
theres like 10 moments each cycle where she can do something to break out of stagger lock
if you have perfect inputs and perfect timing yes that's what you want
but nothing is perfect
i forget the name of the law but anything that can go wrong, will go wrong
with all due respect maybe its not best to give advice so confidently on a fight in a category you dont run
no what
would you like me to do the fight nail 0
it was not meant to be a burn
sorry i misinterpret things a lot
i dont really mind it versus nail 4 qs
i take it back
what do you use just shaman stone?
nail 0 shaman yup
for now i just want to be able to say that i did it
shade soul / ddark
that's the goal for now
just being able to say i did the route
even if it's not the optimal route bc i don't have the map memorised and i don't have a map infront of me
have you seen pisces's video on this?
nor can i do every skip known to man
not yet bc i've been very caught up in a lot of things
idk how different hornet 2 is on 1221 versus current patch, but his video is probably useful regardless
college is relentless and i'm working on transferring and finding an apartment as well so i have my hands full already so sometimes things just slip my mind
i think her staggers take one more hit on cp? but that should be the only diff
As a TE runner just you doing spike tunnel is impressive haha I think that is harder than TE shade skip so good job getting that far
ye spike tunnels not easy, especially learning it mid run
it took me at least ten minutes to get it once
then by the end me having to do that due to dying later in the skip i was doing it within two or three tries
and i got the acid skip rather quickly too
i don't use timing to measure when to do things i wait for the visual and audio cues
plus it helps in preventing muscle memory which can lock you down if you memorise it wrong
my experience with trick based sports has taught me that well
part of it is knowing what to do when
but it's more sensory than that
ok so Tooo0f there was a lot of conversation going on in the past 30 minutes. what have you summarized for yourself that you'll take away?
reacting quickly once you feel yourself hit the ground after jumping
hello, im trying to learn how to speedrun the game any tips?
don't refuse help because all help is still helpful to some degree
check the pins 
even if it's not super helpful to you it's helpful nonetheless
and just keep trying
over time you'll get better
i personally am good at not getting frustrated at things so i can sit and fail at one thing for hours on end without frustration impacting my performanc
and did you remember anything concrete you can take with you on your next hornet 2 practice?
knowing when to use ddark and shade
those are the two that would prove most helpful in killing her quickly
excellent!
you dont have shade cloak either
because in terms of how much i gain from healing versus how much i gain from dealing that damage i need to know when to balance that
this fight is harder only walking
i personally stay on the ground as much as possible but i'm not afraid to jump
it's just that being in the air provides less mobility and thus makes it easier to get hit
I believe Pisces tutorial should cover this fight pretty effectively
outside of the stagger difference its the same
with reaction times it gets easier to avoid things but i'm still working on improving my reaction times
i've never had good reaction times
or even a good sense of what i'm doing while i'm doing it for that matter lmao
i just make a mental list of rules to follow while fighting then go in
i do the same thing with sports practice (apologies for the copious analogies to ice skating it's just a very easy comparison for me to make given my background)
if the analogies help then more power to ya!
if i don't have a coach there giving me advice while i'm doing it, i usually film myself doing it, so i can look back after and "update" my list of rules
anyways I've found that the video guides in particular tend to be well done, as someone who has never ran all skills, i did watch Pisces guide anyway, and i dont think theres anything left we can cover that their video wont
i've had coaches try to have me focus on how i feel during things like jumps (which last maybe 2 seconds) and i just can't so what we've done is just have me stand in the proper position and walk through everything step by step a thousand times so i know what to do and i don't need to focus on what i'm doing while i'm doing it
i worry more about when i'm doing things bc it's the when that i struggle with
timing is the number one thing i need to work on
improving reaction times and the like
here you go ax, nail 0, dashless, all skills hornet 2
because with improving reaction times i won't need to heal as often
as i'll be able to respond to attacks easier
although hornet 2 is weird without qs its more annoying to stagger, hitting it during jumps still does like 70% of the fight for you
the classic leading with a parry, thats my hornet alright
she would always do that with me
if i didnt have shade cloak id could press my button it'd be hitless 😔
i once had two parries then a tornado when i had no soul
im not sure what you're trying to prove katie
i don't either
and i'm the one supposedly receiving this advice
like katie
i understand what to do
i know the best strats for things like this
but it's all easier said than done
that i shouldn't give advice on how to kill hornet 2 with all skills, when its like i havent even done this boss in like 3 years
expecting me to be able to do everything perfectly without having practiced is rough
i haven't done it in i want to say a year and a half
i did the fight once on console
and never did it again
i remember what it was like to fight back then
i fought very passively
we dont expect you to get everything quickly or first try, we've told you how, but never imposed a time expectation of how long it would take you
playing where i only go for one hit at a time
its not like my bosses are bad, boss advice is probably the only thing i can give
yeah i wasnt trying to imply that, soery if it came off that way. my point really was just that it's probably more likely for ppl who have lots of experience fighting h2 in these specific circumstances to have the most relevant advice
this is how i like to see it
it's the curse of knowledge
it's the reason i feel a lot of teachers and mentors struggle
they already know what to do
the way you described the stagger lock for example made it sound way easier to maintain than it is in runs and im assuming thats cause you've mostly fought her with quickslash and full gear and whatnot
albeit they had to learn it at one point they do know what to do and are good at doing it
yeah i mainly do it with qs because thats what you do in pantheons
its about as annoying
so when they try to teach it to someone who hasn't seen it before sometimes there is a disconnect
you lose swings on the way up / jump, but gain them due to shade soul
because the person learning may hit a block and the teacher doesn't understand why because it is easy to them
which would be a massive damage loss with qs+fury to just ss her away
I still highly recommend watching Pisces's all skills guide. it's for 1221 but a large amount of strats are the same
i'll try to remember to do that
Just watch it with a cp run on the side and ask us here about "hey why is this different" if you notice a huge change
i'll write it down somewhere to try and remember to actually watch it instead of it falling into the pile of things i said i'd do and never did
the main route deviation is cp actually needing to get shade soul legitimately
yeah
i'm big into math and i like knowing how much damage stuff does so if i see some deviation that's the first thing i look at
math and coding are my bread and butter so when i notice changes like that it's fun to figure out why
if there's some hidden reason in the code that it works
dmg numbers for anything relevant to all skills should be the same except petras have more hp
also does hornet doing attacks actually stop stagger
i thought it just delays it
like she cant get stagger out of throw but she still gets staggered directly after
or is it just her yeeting herself fullmap and dropping combo
hornet doesn't have a stagger count
I thought it was a full reset
well she does it just doesnt do anything
unless you mean throw resets combo to 0 when it starts?
Yeah, the number of hits required to stagger.
i mean you hit her 6 times in it free anyway so
its not that rare to insta stagger her out of it

i think it just freezes the count or something
you might just wanna look at the fsm and see if you can make sense of it
what did you mean when you said that hornet doesn't have a stagger counter
and then that she has a combo counter
isn't that literally what people are referring to
yes
unlike other bosses who only stagger a few times
when people say stagger counter theyre talking about the number of hits to hit her to cause stagger
she has no stagger cap you mean
at least with this boss
and i'm with ax, i've had her stagger like 1 or 2 hits out of needle throw. i think it just pauses it
after she finishes?
i know when i was fighting i think it was lost kin the stagger cap was rough bc after a while my heal windows disappeared
they should yes
and whichever hit is when it's done will be the stagger, at least that's how it seems to me
and this was before i even considered speedrunning i was just going through regular progression and i normally play very defensive so when the staggers stopped coming it was a nightmare
it sits in this state once she starts
albeit that made me a better player bc at that point i had 2 options:
- kill them faster
- stop taking damage
and goes back to idle once she finishes throw
so let me get this straight, the combo counter before the needle attack start does not affect anything?
oh actually this isn't programmed correct
how surprising
it only resets combo counter
but keeps hit counter, and tracks hit counter
so if you hit her 6 times before, and 6 times during
are we talking about how the code works?

shes currently 12/13 hits to stagger normally
if i could see the code i can give a definite answer
but 0/7 hits to combo
extreme wack
amazing
amazing and that makes sense
I don't keep track of the hit counter in fights
i love reading code so if there's things hidden in the code i can usually sift them out
does it get reset when she staggers?
i have no idea how to explain this to casual who comes in and asks me how hornet staggers work now
does what get reset, hitcounter?
yes
both hit and combo counters do
ok that makes sense
staggers work on a timer and counter system
we know how staggers work
so hit counter will only matter if you get two needle throws in a row
no just one
so if you don't hit them enough within a certain amount of time it resets and i believe the attacks play a part in that
if you hit her like 5 times, and she throws a needle and you hit her 5 times, you only need to hit her 3 times to proc hit counter xero
but her combo is 0/7
so you'd need 7 to proc combo
bc obviously some attacks take a while to do and if played correctly you can avoid that timer counting down by using spells if it's something where you can't get close to them
pretty much anytime she throws a needle you're going to proc the 13 hit stagger
we know how staggers work tof
true
so the non combo counter does not reset to 0 on needle throws?
that's imo half the reason spells are so OP because you can get multiple hits off with one cast and they do insane damage which makes staggers come quicker where you can get even more spell hits off
hornet 2 has two types of staggers
totalhits and combohits
combohits are hits with less than 2 seconds between
she needs 13 total hits, or 7 combo hits
yes non-combo stays
what happens if it hits 13 during the throw
now i really just want to sift through the code for the game just to see the specifics of how it exactly works but i think that's not in the public domain plus it would make speedrunning way way more optimised bc everyone would know the perfect way to do things based on the coding
you do realize, im literally looking at the code right now
people have done that already
to tell people how it works
katie literally just looked at the fsm to find out how this works
oh i didn't realise it was public domain
the role katie has is modding staff. modding the game is literally what she does
i know some companies keep their code out of the public domain to prevent mods and people remaking the game to try and sell it off as something different
oh wait that's actually sick
you have the game files
reverse engineering is a right
but they can still make the files private
some files at least
it's sorta like how in coding there's private and public methods
its 100% legal to decrypt and read files and source code of private executables and data
oh i didn't know that that's cool
i know the main reason my parents were concerned with me releasing my games anywhere like on itch.io was for people to steal my ideas
just steal the code and stuff and try to rebrand it and sell it off
but back to speedrunning
technically without a copyright of some sort thats legal to steal too
but getting a copyright is a whole other thing
i'm putting a cap in what i was about to say because i could ramble about it for hours
yeah that costs money that i know i don't have lol
and there's a whole legal process with it
anything you do is automatically copywrited
i really need to learn when to shut up about things lmao or else i'm going to keep rambling
But without a copyright describing your game in detail, someone can legally just reskin it and call it their own IP
so to those here just telling me to switch topics is super helpful bc knowing when to shut up is a skill i haven't mastered lmao
yeah
It happens with art all the time and its garbage
you need to have very specific copyright rights
that's why the whole thing with fanart became a thing
and giving credit to artists
especially on youtube
oh shoot speaking of games i need to get some work done on my game bc our sprint is over on sunday and i haven't started my work for the week
i mean you literally cant get copyright
any work you do is automatically copyrighted
the best you can do is keep evidence that it is yours
if you dont acquire proof that your copyrighted material is yours it might be harder to win in court
also with games, you cant register any part of it besides like art
people can take your game reimplement and reskin it 1:1 and its perfectly fine to do
I think you can technically patent the code
but the patent will only be for the one specific version of the code. And it's a super painful process
yeah... any updates requires additional patents because it is inherently different from the previous iteration
but it's stupid and nobody does it apart from some state agencies I guess
even if only slightly... which i believe there is a threshold for how different something has to be from a currently existing thing like the rule of thirds from art which basically means if 1/3 of your art is borrowed from elsewhere it can get flagged for copyright
how do i get the autosplitter to start when i start a run i can't seem to get it to work
do you have any triggers active?
are these the triggers
i did have it open before i opened the game i'll reopen it
👍
it still didn't start on its own
run it as administrator
does it have something to do with the patch or should it work no matter what patch i'm playing on
doesn't matter what patch
running as admin didn't work
Have you by any chance changed the name of your hollow knight.exe file
yes i did
ok don't do that
yea you're not allowed to do that
uhh?
okay so put that back to normal
how does it even launch
yup
i have no idea lol
bc they changed the folder name as well xero
the folder is named incorrectly lol
that works
schy
at least that was my reasoning
schy
in case i ever download another patch so its easier to tell them apart
you can literally change the name on steam
these are all named hollow_knight.exe
just rename the folder the game is in, not the game itself and the data folder
okay its working now thank you
time to try an any% speedrun with no practice at all 👍
good luck^
ty
Can someone please kill me
me first im older
me first im younger
First a run died then as I was grabbing my phone from my sock drawer (I was recording there to prop it up) and a snow globe fell in my sock drawer and shattered
i have a 3 hour 27 minute and 35 seconds any % speedrun
Might work on a shorter time tomorrow
Now I'm gunna need to get my foot amputated next time I wear a sock because glass is going to go straight into my damn foot
The run I was on was literally UN salvageable
Unsalvageable means I literally couldn't finish
Not without a metric crap ton of time loss it would've ended up to be probably around the two hour mark
Which I'm not uploading
I lost all my geo before sly
Yes, but I cant save
twitch can automatically save your streams
twitch
I cant get to the save stream option unless I'm running twitch on a computer
I've tried on like 5 different devices
there's a setting to have it automatically save
^
hold up im about to figure this out because ive been on my dashboard on mobile before
99% of it works fine if you "use desktop site"
can you highlight from mobile?
well being able to highlight or not doesn't really matter
they're saying they can't have the stream be saved
oh I misread
which I'm 99% sure is just a general twitch setting and won't change if you stream from xbox
confirmed it is possible to do this on a phone
Where????????????
Use the browser. click "use desktop site"
then top right corner drop down on your image > creator dashboard >Settings > stream > its there
Ok ill give it a shot but right now imma try to clean up my sock drawer so I don't have to deal with glass going into the bottom of my foot
hello
Yeah this was one of the best perks of turbo before I got partner
allbench%, npcbench%, dropkick Zote%, and many others will soon be real
prime and turbo are the same only turbo has ad free and prime has a bonus sub
they used to actually be the same thing
there's already a zote% where you fight him in colo 1
^ it's a great meme category
theres also already a kill zote% where you go kick his skull at the earliest time he can die
*turbo?
(to what slaurent said)
Guys is mantis pogo very hard or am I just bad at the game?
okay so mantis pogo
It can be very awkward
it's hard yeah
it's a tricky timing
yes but dropkick Zote% is just a speedrun where you hit him, and that's all. Hit Zote the fastest way possible, boom
no one like Zote
how is that different from the start of zote%
keep things on topic please
this is a speedrun channel
where the goal is to get to zote as quickly as possible
It's one of those days huh
In this document I detail how the mantis pogos work with videos to compare
https://docs.google.com/document/d/10aXiOYQu-SLQlsyb5TTBfqFT8fNmBjyPJH7gJC8u_bk/edit?usp=sharing
The first notable skip in the run is the vengefly pogo. Their speeds vary based on FPS, with higher FPS being faster speed. The higher speed makes this pogo much easier. To do it on switch, just stall for a moment longer.Speed example: https://youtu.be/1HSGUuIuEXcThroughout the game there are ...
it would just be the first few minutes of that
This should be really helpful
ok
that and every other category that isn't spellless and goes to greenpath almost
Mantis Pogo is secretly one if the harder parts of the run. You have to do a lot of reacting.
Yeah, mantis pogo can be a little tricky and it takes some practice
Sometimes the mantises can be rude
I would disagree. It's very mechanical and calculated
Ok my feet should be free from glass ill see if i can find twitches save vid setting and do more any% runs
If you do the steps right it's hard to mess up
The upshot of it is that failing it loses you a very smol amount of time.
and it's so consistent that if you fail you can tell exactly what you did wrong
i suck at mantis pogo and i end up taking like two masks of damage when i try it so i just back off and take the normal route
"If you do it right is hard to mess up" is like... Not particularly helpful.
but i also haven't looked at tutorials for it so it makes sense
the timing window is quite small to make it
CP E Pogo is easy if you just do it right
It's helpful when I just posted a doc explaining the steps
same for explosion pogo although i know the basic rules of explosion pogo
you can do double dash setup and then just pogo twice on the 2nd mantis. that's pretty fast and very lenient
So if you fail just show me and I am happy to help you figure out what went wrong
where you want to be in relation to the explosion and the worldspace
but actually doing it is always another story
the most messups i have with mantis pogo is the first one barely slipping under the roof to the left when i'm gonna pogo
The reason we have so many resources is so that people don't have to explain things from scratch so often
I feel like most people I see fail mantis pogo dont dash high enough on the first dash left, or they dont take the baby step before the fireball
yeah... just having widely accepted sources that everyone can confidently turn to is definitely super helpful
i mess up my inputs a lot on fireball skip so i'm probs going to work on that tonight after i've worked on my homework
but i also just mess up my inputs a lot in general so it's something i need to work on as a whole
i definitely didn't know about jumping high enough on the first mantis. my only reference was fireb0rn's any% guide and it was either not made clear or i'm just dumb
Yeah the right mantis manipulation entirely relies on that dash
if you're too low there's a problem
to me just watching a video over and over isn't super helpful because yes you see how to do it but unless it is explained in said video it won't do me much good
The long and short for "is this hard" to me is that if you make a small mistake on like Spike Tunnel to Isma's, you do the exact same thing again and you're fine getting in.
If you make a small mistake on mantis Pogo, you can't just walk back to the lever and try again.
You need to do something totally different all of a sudden.
Yeah you have to know the backup. This was about double dash specifically though
Someone new asked so i posted the doc
seeing it is more of an add on to hearing it for me because hearing it explained is how i learn best and seeing a visual attached just sorta makes it that little bit easier to grasp
and saying it's consistent and calculated if you follow the steps is pretty accurate
double dash backups are mainly improv though
I cover the other option in the doc too btw
the way i like to see it is that once you've done it once it gets easier every time but sometimes just doing it that first time can be rough but once you get it you're off for the races
I try to explain how to setup the staircase using a video
Ya boi is streaming attempts
i need to make one that covers airstalls as an option, and i need to add a couple more things to it, and I'll make it public
it took me a really really long time to get pogos done correctly but just attempting them wherever i saw i could feasibly do it was very helpful
i believe it is a grub that exists in that section of deepnest that requires you to pogo off of those centipedes over and over to get to and that took me an eternity to get but undoubtedly really helped me learn the timing of pogos
now the only part i struggle with in terms of pogos is when the object you're pogoing is moving upwards... i can do downwards just not up because of the decreased time you have to react
speaking of mantis pogo, i wonder if there is any faster double dash backup than something like this? https://clips.twitch.tv/LivelyCrunchyWatercressDAESuppy-suXnnAHJo1KNBxb9
of course somthing like this isn't a second strat you can consistently do if you mess up
yeah that looks pretty optimal
because each time you mess up you do the trick slightly differently and mess up a different part of it
anything that gets you left side is good
it just depends on where the mantis are afterwards really yeah
fireball stalls highkey op for mantis pogo backups btw, i fail doubledash every time and still get pretty gaming pogos thanks to it
you got pretty lucky with the positioning and attack timing of the right side mantis there and probably got the most optimal backup you could have out of it
is it just on my end, or is that mp4 not embedding? i've never seen an mp4 do that
Is this on 1.2.2.1?
the vid worked on my end and honestly i'd be terrified bc i'd assume i crashed my pc which i bought like two months ago
but it didn't embed (the vid)
it might be because of the file size that that happens though i'm not entirely sure
On 1.2.2.1 the game freezes when you kill 2 watchers too fast, because it tries to do that little freeze which happens everytime you kill one twice
ok then idk why that happened lmao it was just something to throw out there
my strategy for solving problems is always spitballing and hoping something sticks lmao
when anything starts frustrating me or pissing me off i just walk away
i don't set a time for how long
i just walk away
bc i'll come back when i'm ready
i've recently downpatched to 1.2.2.1 and made a debug file for practice, but whenever i try to create a new save file i only get the elegy and then it won't load the cutscene after that. i think i know what the problem is and how to fix it, just wanted to know if it was a common problem.
that's what's happening to me dw
i haven't figured out how to fix it yet bc it only cropped up yesterday
im going to redownload the depot tomorrow to see if that works
