#help-26

226100 messages · Page 237 of 227

polar hemlock
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and (a)

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without knowing that

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💀

topaz sinewBOT
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@delicate pine Has your question been resolved?

delicate pine
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It's not for me, but my friend

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:L

topaz sinewBOT
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violet topaz
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How to write this: Question number 20

topaz sinewBOT
violet topaz
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I understand that we are adding +5 in previous result.

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But how to write that in set-builder notation? 😀

neon iron
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{X€Z | x+5}

violet topaz
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Sorry, not correct answer:

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-2 + 5 = 3
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Which is not part of set.

neon iron
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Yep mb didn't realise

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2+5x

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Instead of x+5

iron frigate
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5n+2

iron frigate
violet topaz
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Thank you 😊

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@iron frigate @neon iron

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wintry venture
topaz sinewBOT
wintry venture
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me dumb

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<@&286206848099549185> i cant do basic mafbleak

neon iron
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Count how many squares a is to the left and how many squares up

wintry venture
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oh so thats how

neon iron
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Sideways is x axis so the first number and up or down is y axis so second number

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If point is to the left then first number will be negative

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If point it down then second number will be negative

wintry venture
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thank you bro, big help

neon iron
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And start from the middle

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So it'd be (-4,3)

wintry venture
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thx

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minor creek
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hi need help

topaz sinewBOT
minor creek
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please respnd quickly AS possible

topaz sinewBOT
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@minor creek Has your question been resolved?

misty sphinx
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@minor creek If 9 cows haven't had calves, then 245-9 is the amount of cows that had calves, that's 236 cows.

None of them had more than 2 calves, that means some of the 236 cows had 1 calve and some had 2 calves

set x the number of cows that had 1 calve
set y the number of cows that had 2 calves

the total of cows that had calves is 236, so x+y=236, therefore y=236-x

the total of calves had by y cows is 2y because each of them had 2 calves
the total of calves had by x cows is 1x because each had 1 calve

therefore, the sum must be the total amount of calves, which is 357

2y+x=357
we found that y=236-x, so replacing:
2(236-x)+x=357
472-2x+x=357
472-x=357
x=115

minor creek
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thanks byeu

topaz sinewBOT
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dense tangle
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i have tried everything

topaz sinewBOT
dense tangle
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i have absolutely no idea what to do here

topaz sinewBOT
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@dense tangle Has your question been resolved?

dense tangle
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<@&286206848099549185>

acoustic tangle
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Try factoring the expression

dense tangle
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yeah i did that

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n(n-1)(n+1)

acoustic tangle
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So

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If n is odd

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Then n-1 and n+1 are even, right?

dense tangle
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product of three consecutive numbers

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oh

acoustic tangle
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Also, when you have 2 consecutive even numbers, one of them is definitely a multiple of 4

dense tangle
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wait that makes a lot of sense

acoustic tangle
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So therefore (n - 1)(n + 1) is multiple of 2*4

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Now we only need to prove that n(n - 1)(n + 1) is divisible by 3

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Because 24 = 8*3

dense tangle
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yep

acoustic tangle
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So, when you have 3 consecutive numbers

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One of them is definitely a multiply of 3, right?

dense tangle
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yeah

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so then it would be divisible by 24

acoustic tangle
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Yes

dense tangle
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okay thank you that makes a lot of sense

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dull cloak
topaz sinewBOT
dull cloak
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I have tried to find T1 but this gave me the wrong answer and idk where I made a mistake

topaz sinewBOT
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@dull cloak Has your question been resolved?

dull cloak
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<@&286206848099549185>

topaz sinewBOT
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@dull cloak Has your question been resolved?

mortal thunder
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Are you sure it's given wrong?

dull cloak
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Yeah, I tried it a couple times and it still tells me it’s wrong… thanks for confirming my answers though! I think I’ll ask my teacher about it tomorrow.

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thorn nova
topaz sinewBOT
thorn nova
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Z is complex. Solve for Z

vital relic
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didnt we get this?

thorn nova
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oh wait wrong image

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How is possible they have the same solutions?

vital relic
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308 and 309?

thorn nova
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yes

vital relic
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Think geometrically

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The modulus will be either 0 or 1

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in both equations

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Next, if z is a solution for one, clearly so must its conjugate

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Because the cube of z is a real number.

thorn nova
vital relic
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are you familiar with polar form

thorn nova
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yes

vital relic
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thats what my entire argument is based on

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If you cube a number you cube its modulus

thorn nova
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my book never uses polar form to solve exercises tho lol

vital relic
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you are solving r^3 = r

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or r^3 = r^2

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in either case r = 0 or 1

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Then the roots must be the roots of unity, if not zero. Since they cube to make 1

thorn nova
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How is the conjugate written on polar form tho?
it it like r*e^(-ix)

vital relic
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yes

thorn nova
vital relic
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but I am just thinking geometrically

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conjugation is reflection in the real axis

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multiplication is rotation.

thorn nova
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isn't multiplication rotation and homothety

vital relic
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the roots of unity come in conjugate pairs

vital relic
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homothety?

thorn nova
vital relic
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Just rotation if you're thinking just about the argument.

thorn nova
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my books uses this term frequently

vital relic
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besides, we established it is a root of unity so it has modulus 1

thorn nova
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ok

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How did you learn to solve these exercises tho

vital relic
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just familiarise yourself with polar form...

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it is used much more often than cartesian form

thorn nova
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Any place to look that at? My book just shows the equation in polar form, but never really shows actual samples of exercises solved with that feature

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Most of the times i try to solve using standard form of the complex numbers, so a + i*b

vital relic
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idk honestly

thorn nova
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Thanks anyway, I just didn't think much of geometry to solve this stuff

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i thought it'd all be just algebra

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The definition i studied tho for complex multiplication is this:

GEOMETRIC INTERPRETATION OF MULTIPLICATION BETWEEN COMPLEX NUMBERS
 Multiplying a complex number z1 by a complex number z2 having modulus r and argument theta is equivalent to applying to the point representing z1 a rotation around the origin of rotation angle theta and a homothety of ratio r```
Is it ok?
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lime stratus
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$$-(1/5)x+(1/5)y-z+1=0$$

i would like some assistance in finding the equation of the normal line to this surface in parametric form

thorny flameBOT
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Calculusstruggler

lime stratus
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i know it involves the coefficients but im not too sure about how to incorporate the points

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its at (4,4,1)

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do i plug the points in to the x,y,z values?

sweet shard
topaz sinewBOT
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@lime stratus Has your question been resolved?

topaz sinewBOT
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sharp dew
topaz sinewBOT
sharp dew
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The value of n looks weird, it should be greater than 1

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Can someone check the process out for me? Is there anything illegal

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Start from the blue arrow, ends at the blue underlined

topaz sinewBOT
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@sharp dew Has your question been resolved?

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mighty bane
topaz sinewBOT
chrome glen
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What are you having trouble with?

mighty bane
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no.1

chrome glen
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Are you familiar with the concept that "per" in something like $20 per hour is like division?

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With units

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Like how miles per hour is just

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$\frac{miles}{hour}$

thorny flameBOT
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PapaBread

chrome glen
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Hmm

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Well like if you made 80 dollars in 4 hours

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How many [dollas] did you make "per" hour

mighty bane
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20

chrome glen
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Ye

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So "dollars per hour" is kinda like dollars divided by hours right?

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Since 80 dollars/4 hours = 20 dollars per hour

chrome glen
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And you should find with these kinds of units

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That they behave a lot like regular numbers

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Like for example

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Unrelated to your question but still related in concept

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If you multiply 30 miles per hour by 5 hours

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You get 150 miles

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Because when you multiply miles/hour by hour

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The hours cancel out and youre left with just miles

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$\frac{miles}{\cancel{hours}} \cdot \cancel{hours}$

thorny flameBOT
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PapaBread

chrome glen
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Your problem is no different

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Except in the name of the unit

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20 dollars per hour

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And you wanna find out how many hours it takes to get 60 dollars

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I would personally use a formula

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It helps me think through problems

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Especially when they get really convoluted and annoying

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So similar to the earlier example

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Where 30 miles per hour * 5 hours = 150 miles

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Your equation would be something like

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$20 \ dollars \ per \ hour \cdot H \ hours = 60 \ dollars$

static void
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NICE CANCEL

thorny flameBOT
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PapaBread

static void
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I love that

chrome glen
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Yes the cancel latex operator is very epic

static void
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I will definetly be using this 🤝

chrome glen
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Does that make any sense at all

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The wall of text

mighty bane
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yes

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i think i understand

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now

chrome glen
mighty bane
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.close

topaz sinewBOT
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junior widget
#

$2^{x-6} + 2^{x} = a * 2^{x}$

topaz sinewBOT
thorny flameBOT
#

Breeziboi

junior widget
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I have tried simplifying 2^(x-6) into 2^x * 2^-6 but I still dont see how that helps... because the + 2x is still there

neon iron
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$2^{x} + 2^{x} = 2*2^{x} = ?$

thorny flameBOT
#

qabrein

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Result:

2
junior widget
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Are yall messing with me...

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I keep seeing 1+1

chrome glen
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No

junior widget
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...Am I missing something here

chrome glen
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Im not sure

neon iron
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@junior widget just factorize $2^{x}$ out

thorny flameBOT
#

qabrein

junior widget
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How tf do I do that lol

neon iron
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You should get $2^{x} * (2^{-6} +1)$

thorny flameBOT
#

qabrein

junior widget
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$2^{x} * 2^{-6} + 2^{x}$

thorny flameBOT
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Breeziboi

junior widget
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OHHH

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I JUST PUT 1

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Bruh I know how to factor Im so stupid why didnt I see this

neon iron
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Happens

junior widget
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...

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so the answer is just $2^{-6} + 1$

thorny flameBOT
#

Breeziboi

junior widget
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...

neon iron
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Yea should be

junior widget
#

.close

topaz sinewBOT
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slender fjord
topaz sinewBOT
slender fjord
#

I’m having trouble with this practice problem this is what I tried to do

static void
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The function is continuous right

slender fjord
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yes

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i have to find the a and b that make it continous

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<@&286206848099549185>

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@slender fjord Has your question been resolved?

slender fjord
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.close

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inner yoke
#

how do i simplify 1/cos^2x / 1/sin^2x

topaz sinewBOT
leaden tusk
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dividing by a fraction is the same as multiplying by it's reciprocal

inner yoke
full sun
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help?

leaden tusk
#

your question is
$$\frac{\frac{1}{\cos^2(x)}}{\frac{1}{\sin^2(x)}}$$

thorny flameBOT
#

a disappointing son

leaden tusk
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?

inner yoke
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yes

leaden tusk
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what would the reciprocal of the denominator be?

inner yoke
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sin^2x

leaden tusk
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right

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so multiply the numerator by sin^2(x)

inner yoke
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do i also multiply the denominator by cos^2x?

leaden tusk
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no

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you're just rearranging the problem

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dividing by fraction = multiplying by reciprocal

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reciprocal of denominator = sin^2(x)

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so you're multiplying 1/cos^2(x) by sin^2(x)

inner yoke
#

the denominator goes away right?

leaden tusk
#

in a sense, sure

inner yoke
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1/cos^2(x) * sin^2(x)

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so like that?

leaden tusk
#

mhm

inner yoke
#

i have absolutely no clue how to simplify from here

leaden tusk
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pythagorean identity

inner yoke
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ohhh right

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so would i multiply 1/cos^2(x) by the reciprocal to get cos^2(x)?

leaden tusk
#

?

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you currently have $\frac{1}{\cos^2(x)}\cdot\sin^2(x)$

thorny flameBOT
#

a disappointing son

leaden tusk
#

do you know how to multiply fractions..?

inner yoke
#

oh lol i am dumb

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thanks so much!!

#

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native arch
#

Im trying to review these practice questions given to us but I dont know how to solve em, I need to find the solution of the equation in the interval 0 degrees < x < 360 degrees, Idek what it means or what to do first, can someone explain the steps to me?
These are a few of the practice questions

static void
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@native arch Lets do the first one together

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So first, lets try to get x to one side

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The first step should be(?):

native arch
#

Sorry if its wrong

mortal thunder
#

No it's okay! let's do it (ヘ・_・)ヘ┳━┳

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Like terms merge together

native arch
#

Ah alright also i like your ganyu pfp catthumbsup

native arch
mortal thunder
#

what do you do when you have y + y ?

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Write them y^2 ?

native arch
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Yeah since two variables put together should just be squared right?

mortal thunder
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nope

native arch
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Oh wait isnt x basically an invisible 1? So then 2y?

mortal thunder
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two numbers put together are added. Variables are representatives for the numbers

static void
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Think of these cos(x)'s as like terms

native arch
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Alright

static void
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So 2cos(x)

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$\cos(x) + \cos(x) = 2\cos(x)$

thorny flameBOT
static void
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Keep going to get x on one side

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or, cos(x) on one side

native arch
#

So after we combine the like terms it would be 2cos(x) = sqrt3

static void
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cos(x) is still not by itsself

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One last thing we gotta do

native arch
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Would it be dividing both sides or one side by 2?

static void
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You can't modify one side

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So divide both sides and you'll get ...

native arch
#

Wait

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Would it be cos(x) = sqrt3/2 or 0.86 ?

topaz sinewBOT
#

@native arch Has your question been resolved?

static void
#

This is on the unit circle!!!

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So you might have 2 answers? 👀

native arch
#

pi/6 or 11pi/6 ?

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Im checking my notes in hopes of understanding this subject cowboyflonshed

static void
#

Sorry the problem took so long to solve

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But thats basically how you do it

native arch
#

Ah

static void
#

Most often than not you will get something equal to a unit circle value

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Then you'll want to solve with either degress or radians

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Seems like in this problem it wants degrees since it said 0 < x < 360

native arch
#

So then

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id have to get the degrees

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Instead of the fraction?

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330 or 30

native arch
static void
static void
#

So you want a degrees answer

native arch
# static void Yeah

Would that be the final answer then or is there something we do after that?

static void
#

degrees circle

native arch
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Lemme write this down one second

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I iust asked my teacher and she said writing both of those as the answer is fine pandaHugg

static void
#

Yay nice

native arch
#

So for the second question i can see tan, would i transform that into

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sin(x)/cos(x)?

static void
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Have you done your trig identities yet?

native arch
#

Yeah

static void
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Oh yep

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sin / cos

native arch
#

i have a sheet here

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so then the equation would be sin^2x - sinx/cosx cosx = 0?

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I dont know how to use the bot sorry

static void
#

I do

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$\sin^2(x) - \frac{\sin(x)}{\cos(x)} \cdot \cos(x) = 0$

thorny flameBOT
static void
#

Hmmm.

native arch
#

why is multiplied ?

static void
#

Why is what multiplied

native arch
#

nvm it appeared 3 times

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on my screen

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lmao

native arch
static void
#

What's next?

native arch
#

Sorry back but i cant really think of anything except isolating the terms or smthing like my notes say

static void
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$\sin^2(x) - \frac{\sin(x)}{\cancel{\cos(x)}} \cdot \cancel{\cos(x)} = 0$

thorny flameBOT
static void
#

@native arch

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ill give u next step cus i dont want to sleep on u not finishing your math problem

native arch
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Ahh i did that but i thought it wasnt allowed since one was a fraction and one wasnt

static void
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$sin(x)(sin(x) - 1) = 0$

thorny flameBOT
static void
#

So the operation cancels out

static void
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And solve

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Ok bye goodnight have fun doing math

native arch
#

Thanks cowboyflonshed ill close the channel now

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.close

topaz sinewBOT
#
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untold solstice
#

What is the answer to this?

topaz sinewBOT
untold solstice
#

cause if you have x = 0

#

then everything in the numerator is 0

#

in the denominator you have 0 - 0

nimble elm
#

Have you tried L'hopital

untold solstice
#

we haven't talk about it in class but I saw it in the syllabus

#

is it this thing?

vital relic
#

no.

untold solstice
#

cause you end up with 0/sin0 right?

#

which according to this is 1

vital relic
#

no

vital relic
#

not sure how yet

untold solstice
#

I just have no idea how the answer is 3

#

according to wolfram alpha

#

Idk if I'm supposed to be able to do this since they just gave me a "mock final exam" to prepare for my midterms

vital relic
#

I can't see how to do this without lhopital atm

wary oak
#

try splitting the fraction into two factors, then divide the left one by x (numerator and denominator)

wary oak
#

no

mortal thunder
#

taylor XD

vital relic
#

taylor is the same as lhopital

mortal thunder
#

-,-

vital relic
#

Anyways, you do it ansh smh

mortal thunder
#

I'm sure they've been told: $\sin x = x - \frac{x^3}{3!} + \ldots$

thorny flameBOT
mortal thunder
#

at least...

vital relic
#

thats literally using lhopital

mortal thunder
#

👀 realllyy?

vital relic
#

yes

chrome glen
#

The hospital rule

vital relic
#

lhopital is just applying taylor

mortal thunder
#

I feel otherwise UwU

untold solstice
#

Considering we technically havent even gotten to derivatives yet, ig I'll just skip this one

mortal thunder
vital relic
#

@frozen perch no taylor, no lhopital, go.

frozen perch
#

nuuuuuuuuuuuuuuu

mortal thunder
#

hmpf @vital relic

vital relic
#

what?

mortal thunder
#

also, I don't really think discouraging people from learning few must learn expansions during their limit lessons is a good thing 👀 :ppp

vital relic
#

i said lhopital follows from taylor

#

if you use taylor, theres nothing stopping you from using lhopital

mortal thunder
#

I mean... sin x, tan x and cos x, ln(1 + x) are a must, (1 + x)^{n}

solemn wigeon
#

So find $\lim_{x \to 0} \frac{1}{the function}$

thorny flameBOT
#

M.E.G. Yottachad

solemn wigeon
#

But if u get 0 for this then idk

mortal thunder
#

so

#

screw L'hopital

#

period.

solemn wigeon
#

,w limit as x goes to 0 x(1-cos(x))/(x-sin(x))

thorny flameBOT
solemn wigeon
#

Yeah it’s good

#

Okay so do what I said

#

Flip it and use those formulae

#

,w limit as x goes to 0 x/(1-cos(x))

thorny flameBOT
mortal thunder
#

$\frac{x \cdot x^2 \qty(\frac{1-\cos x}{x^2})}{x^3\qty(\frac{x-\sin x}{x^3})}$

solemn wigeon
#

Oh

thorny flameBOT
mortal thunder
#

that's how you'd normally do it

solemn wigeon
#

1-cos / x^2 goes to infinity

mortal thunder
#

huh?

vital relic
#

It's literally a consequence of taylor

mortal thunder
#

it goes to 1/2

vital relic
#

if you're using lhopital you are using taylor, just a shortened form

solemn wigeon
#

My b

mortal thunder
#

Shuri.. did you read?

vital relic
#

Why do you need to check the form at each step?

#

You differentiate once, and most of the time, that's it.

solemn wigeon
mortal thunder
#

cmon Shuri

vital relic
#

taylor doesn't come from nowhere

vital relic
mortal thunder
#

so? how'd you explain the √(1+x) approximations to hs precalc physics students?

#

by teaching them L'hopital?

#

or by giving them an expansion they can use for a while till they're good enough to prove it

#

or establish it at least

#

no right!?

untold solstice
vital relic
#

In my eyes, one is a consequence of the other, so idk.

mortal thunder
#

that's exactly what I'm tryna say here.. Taylor is an established series.. and I'm only advising sin x, cos x and tan x at the best

untold solstice
#

I can see they're equivalent but how do I manipulate it to make it work

vital relic
solemn wigeon
#

Oh wait

#

He can’t use lhopitals

#

Nevermind now idek

vital relic
#

This is series expansion

#

If you don't know them you can't, either.

solemn wigeon
#

He can’t use it

mortal thunder
#

@untold solstice are you familiar with these:

vital relic
#

They haven't done differentiation

mortal thunder
#

!? if not.. it'd be nice to know them

#

Shuri

#

I'm just giving them some useful stuff to remember..

solemn wigeon
#

no lhopital no Taylor series

mortal thunder
#

!?

solemn wigeon
#

Mclaurin to be specific

mortal thunder
#

Yeah (@_@;)

#

well, aren't they called Taylor-McLaurin?

#

well whatever

#

It's nice to have them till you can establish them during .. idk calc 2!?

untold solstice
#

I guess that settles it

#

ty guys

#

.close

topaz sinewBOT
#
Channel closed

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mortal thunder
#

umm thinkies

#

without taylor however :|

vital relic
#

You can use series, yes.

#

Nothing stopping you.

mortal thunder
#

there is one more thing you could try

untold solstice
#

the TA who sent me the mock exam griefed me

mortal thunder
#

substitution

topaz sinewBOT
#
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mortal thunder
#

claim!

topaz sinewBOT
mortal thunder
#

$\lim_{x\to 0} \frac{x - \sin x}{x^3}$

thorny flameBOT
mortal thunder
#

hmm

#

$= \lim_{3y\to 0} \frac{3y - \sin 3y}{27y^3}$

thorny flameBOT
acoustic tangle
#

Why sub tho

vital relic
#

without anything, we only have sinx/x -> 1, (1-cos)/x^2 -> 1/2. Is it really possible to reduce to either?

mortal thunder
#

$= \lim_{3y\to 0} \frac{3y - 3\sin y + 4\sin^3 y}{27y^3}$

thorny flameBOT
mortal thunder
#

$= \lim_{3y\to 0} \frac{3y - 3\sin y}{27y^3} + \lim_{3y\to 0} \frac{4\sin^3 y}{27y^3}$

thorny flameBOT
mortal thunder
#

$L=\frac{L}{9} + \lim_{y\to 0} \frac{4\sin^3 y}{27y^3}$

thorny flameBOT
mortal thunder
#

$\frac{8L}{9} = \lim_{y\to 0} \frac{4\sin^3 y}{27y^3}$

thorny flameBOT
vital relic
#

u did it 🤔

mortal thunder
#

$L =\frac{1}{6}$

thorny flameBOT
mortal thunder
#

and you're done with the question smh

#

6/2 = 3

mortal thunder
#

🙊

#

idekkk

untold solstice
#

well I mean isn't a mock exam basically homework

vital relic
#

wait u used triple angle formula lmao

untold solstice
#

that doesnt count for marks

mortal thunder
#

does it use L'hopital too?

vital relic
#

you've certainly opened my eyes for limits without series

mortal thunder
#

Also, it's a common practice to remember some useful results before deriving it

#

Like F = ma = m(v2 - v1)/(t2 - t1) in mid school lol

#

Having peeps remember taylor series to some commonly used functions is much better a practice than encouraging them to use L'hopital tbh

#

is still only my opinion tho blobsweat

#

@untold solstice if you got your answer from the above discussion, should I close?

#

.close

topaz sinewBOT
#
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topaz sinewBOT
#
Channel closed

Closed due to the original message being deleted

kind dock
#

Can someone help?

#

.close

#

.reopen

#

.close

#

24joithu3grwbejfawknghuan

#

p90UT4WJGIwhouibrjks nDFMcxsjkDIOgwru8yhnsbkldrojiwh4y8roisnjfkblbrwhuyi4rasjbnzkf

topaz sinewBOT
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icy pilot
#

@gleaming thunder @vital relic

topaz sinewBOT
icy pilot
leaden tusk
#

what is your question...?

icy pilot
#

I was asking what happens when there is a number other than 1 in the numerator

#

would it look like the 2 1/3? (different numbers than example)

leaden tusk
#

no, as they said that's mixed fraction notation (which is rarely used)

#

something like $3\frac12$ means $3+\frac12$

thorny flameBOT
#

a disappointing son

icy pilot
#

yeah but with parenthesis

leaden tusk
#

i guess it could be somewhat the same concept then, i guess...?

#

though you just need to use exponent rules

#

$\frac{2}{5^{-2}}=2\cdot 5^2$

thorny flameBOT
#

a disappointing son

leaden tusk
#

reverse the sign of the exponent by bringing it to the other side of the fraction

icy pilot
#

Would it be the same if you did

#

$2*\frac{1}{5}^2$

thorny flameBOT
#

geoxcaliber

icy pilot
#

or does the number on the numerator

#

just automatically go to the left (multiplied)

#

and since for the example it's a one and doesn't make a difference, it's not shown?

leaden tusk
#

i'm not sure what that's supposed to be

#

$\frac{2}{5^{-2}}=2\cdot\frac{1}{5^{-2}}=2\cdot 5^2$

thorny flameBOT
#

a disappointing son

leaden tusk
#

you could split it like that if you'd like

leaden tusk
icy pilot
#

Yeah I meant the -2 on the five

icy pilot
thorny flameBOT
#

geoxcaliber

icy pilot
#

different from $2\cdot 5^2$ because of the 1 on top?

leaden tusk
#

no, the 1 doesn't change anything

thorny flameBOT
#

geoxcaliber

leaden tusk
#

it's just splitting a fraction

#

$\frac{a}{b}=a\cdot\frac{1}{b}$

thorny flameBOT
#

a disappointing son

icy pilot
#

oh okay thanks

#

.close

topaz sinewBOT
#
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ember galleon
topaz sinewBOT
#

@ember galleon Has your question been resolved?

static void
#

Let u = 3*sqrt(x)

ember galleon
#

im still lost haha

sweet shard
ember galleon
#

this is a similar problem it gave as an example

#

but it lets x=u^2

sweet shard
#

it's not that different. do whichever is easier for you

ember galleon
#

i attempted to do that with this one but i get lost at this part:

sweet shard
#

or better: do both and see that they give the same answer

ember galleon
#

step 3 i dont get

#

i dont understand where the 1/3 is coming from

#

or the 2/3 and 2/9

sweet shard
#

do you know the product rule?

#

and chain rule i suppose

ember galleon
#

not really im kinda just brushing by in this class

sweet shard
#

can you take the derivative of $u e^u$ ?

thorny flameBOT
#

riemann

ember galleon
#

i dont know

sweet shard
#

integration by parts is gonna be hard if you don't know the product rule

#

this is a good refresher for derivative rules which you'll need to do integrals

ember galleon
#

.close

topaz sinewBOT
#
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topaz sinewBOT
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summer crow
#

Hey, could anyone help me solve this one?

topaz sinewBOT
junior widget
#

Where are you stuck?

summer crow
#

at the very beginning of it, the 1/2 and the 1/3 confuse me

#

how do i multiply the 1/2 with (x-5)

#

so

#

1*(x-5)/2?

junior widget
#

1/2 times x = x/2 and 1/2 times -5 = -5/2

summer crow
#

so x-5/2

#

is the answer

#

correct?

#

i mean

#

only of 1/2(x-5)

junior widget
#

Yes

summer crow
#

alright, thank you

#

i will try to solve it and i will tell you my final answer

#

I got X=9

junior widget
#

Yes thats right

summer crow
#

.close

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zinc coral
#

I am struggling on qs 4

topaz sinewBOT
zinc coral
#

.close

topaz sinewBOT
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velvet roost
#

could someone show me the steps to get the right answer? I tried two times and I got two different answers

velvet roost
#

.close

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fair brook
topaz sinewBOT
fair brook
#

Can anyone slove c

thin goblet
fair brook
thin goblet
#

Clara is more likely to win as the chance that she wins (22/36) is greater than the chance that monty wins (14/36)

#

is that ok?

fair brook
#

But Monty wins

#

Yh

#

Kk thanks

#

Last question of my he

#

Hw

#

Appreciate it

thin goblet
#

no problem :)

topaz sinewBOT
#

@fair brook Has your question been resolved?

fair brook
#

Yep

topaz sinewBOT
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gusty meadow
#

Just doing this for fun but

topaz sinewBOT
gusty meadow
#

$7

7\sqrt(6)

42

42\sqrt(6)$

thorny flameBOT
#

Anthropomorphic Megaman Jowooooo
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

gusty meadow
#

$a_n = 7 \times \sqrt(6)^{n - 1}$

thorny flameBOT
#

Anthropomorphic Megaman Jowooooo

gusty meadow
mortal thunder
#

That has a name to it. Consider google-ing "sequences generated with common ratio"

#

It's called a Geometric Progression btw.

topaz sinewBOT
#

@gusty meadow Has your question been resolved?

gusty meadow
#

but still confused on how they did it

#
  1. Ok so I find out it's a geometric sequence
#
  1. Common ratio = $\sqrt(6)$
thorny flameBOT
#

Anthropomorphic Megaman Jowooooo

gusty meadow
#
  1. First term is 7
#
  1. Since it's a geometric sequence, $a_n = ar^{n - 1}$
thorny flameBOT
#

Anthropomorphic Megaman Jowooooo

gusty meadow
#
  1. Plug in values, a is the first term so a = 7, r is the ratio so r = $\sqrt(6)$
thorny flameBOT
#

Anthropomorphic Megaman Jowooooo

gusty meadow
#

$a_n = 7*\sqrt(6)^{n - 1}$

thorny flameBOT
#

Anthropomorphic Megaman Jowooooo

gusty meadow
#

OH I GOT IT

#

@mortal thunder this looks right to you?

#

My steps

#

i followed the purple math thing

mortal thunder
#

decent

gusty meadow
#

ill close this in a bit

fair brook
topaz sinewBOT
#

@gusty meadow Has your question been resolved?

topaz sinewBOT
#
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gusty meadow
#

.reopen

topaz sinewBOT
#

gusty meadow
#

.close

topaz sinewBOT
#
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gusty meadow
#

.close

topaz sinewBOT
#
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cosmic tide
topaz sinewBOT
cosmic tide
#

ping please

empty sail
cosmic tide
#

what is a proportion

#

like difference ?

empty sail
#

No

#

Ratios

cosmic tide
#

the ratio is 1/2

empty sail
#

The ratio of the heights and the ratios of the areas

#

You have two heights and an area, create a proportion to find the unknown

cosmic tide
#

the height ratio is 1/2

#

so im guessing the area ratio also has to be 1/2?

empty sail
#

Yes

cosmic tide
#

can i do

#

since 5.2 is the area of 1.6

#

devide 5.2 by 1.6

#

then multiply that by 3.2 ?

empty sail
#

Yes

cosmic tide
#

okay thanks

#

.close

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stone adder
topaz sinewBOT
stone adder
#

can any1 help me with this?

topaz sinewBOT
#

@stone adder Has your question been resolved?

stuck wagon
#

do you still need help, I can show you how it's solved

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granite cypress
#

Hello! Could somebody check if my answer is correct? Thanks!

topaz sinewBOT
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@granite cypress Has your question been resolved?

topaz sinewBOT
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@granite cypress Has your question been resolved?

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humble nova
#

why is the second choice wrong and can someone please help me understand what the numbers to the left of | means?

humble nova
past kayak
#

In set notation, {x ∈ A | some rule} means the set of all numbers in the set A such that the rule is followed. The second choice is false because {n ∈ ℝ | 2<n<9} describes all n in the real numbers such that n is between 2 and 9. Looking at the image, you can see we aren't looking at all the real numbers between 2 and 9

humble nova
orchid void
#

Z is integer

humble nova
#

Sot he lets stated are just integers

#

or is R the only one

#

that ssays that is is a real number

orchid void
#

integer does not include decimal or fraction while real numbers does

humble nova
#

ok

#

so just asking is R the only one that represents Real Number?

past kayak
#

There are multiple symbols for different sets.

ℕ is the set of natural numbers, which are numbers like 0, 1, 2, 3, etc.

ℤ is the set of integers, which is the same as the naturals except it includes negative numbers, like -3, -2, -1, 0, 1, 2, etc.

ℚ is the set of rational numbers, which includes the integers but also fractions like 1/2 or 3/4

ℝ is the set of real numbers, which includes the rationals but also irrational numbers like e or π

ℂ is the set of complex numbers, which includes the reals but also numbers like 2 + 3i

humble nova
#

ok ty for explaining

#

that makes a lot more sense to me

humble nova
past kayak
#

Wdym a parabola?

humble nova
#

if we were given limits

#

something like this

#

if we were given limits too

#

I just want to do a practice question so I can confirm I know

past kayak
#

Well, the domain is all real numbers, since you can input any real number and get an answer. The range is not though; no value outputs -2, for example

#

Also, that graph does not correspond to that equation

humble nova
#

what would be a good practice question for beginners

past kayak
#

Idk, what are you trying to learn?

humble nova
#

just domain and range

#

and then I have to use limits like the question above

past kayak
#

The internet has plenty of practice problems for domain and range, I'm sure. Khan academy generally has good examples and problems

humble nova
#

ok ty for the help

#

.close

topaz sinewBOT
#
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ebon trench
#

I don't understand, how do I do this? No answers please, just wanna know how to do this

wary ingot
#

a,b,c are some edges
ab=96x
bc=2xy
ac=y/3
ab x bc x ac=a^2 b^2 c^2 = (abc)^2 =(96x)(2xy)(y/3)

ebon trench
#

I read it

#

okay, thanks

wary ingot
wooden matrix
wary ingot
ebon trench
#

wait, this is answers?

#

oh

wooden matrix
#

well yeah, it's basically the entire soln

ebon trench
#

oh, can you please just explain how to solve this?

wary ingot
#

yeah, basically u just set the edges to a, b, c

ebon trench
#

but thank you

wary ingot
#

and you can represent the surfaces in form of a, b and c

#

and you are done there

#

the rest is very easy

topaz sinewBOT
#

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topaz sinewBOT
wooden matrix
#

$\pi=4\int_0^1\frac{1}{1+x^2}\dd{x}$ then approximate the integral w/ trapezoidal rule

thorny flameBOT
topaz sinewBOT
#

@remote grotto Has your question been resolved?

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real nacelle
topaz sinewBOT
mild oasis
#

Cant you just substitute it in equation?

#

So 25/4 + 11/4 = 9
36/4 = 9
9 = 9?

#

Oh lol read the question wrong

#

y - y1 = m(x - x1)

real nacelle
#

Yes I did that but I still got it wrong.

mild oasis
#

Did you calculate the slope?

real nacelle
#

Change in y/ change in x right?

mild oasis
#

Umm i guess in linear equations yes

#

But this isnt a linear equation

#

$y^2 = 9 - x^2$

thorny flameBOT
#

Pluton

real nacelle
#

y=3-x

mild oasis
#

Unfortunatly thats not how it works

#

$y = $sqrt 9 - x^2$$

thorny flameBOT
#

Pluton

$y = $sqrt 9 - x^2$$
```Compilation error:```! Missing $ inserted.
<inserted text> 
                $
l.55 $y = $sqrt 9 - x^
                      2$$
I've inserted a begin-math/end-math symbol since I think
you left one out. Proceed, with fingers crossed.```
real nacelle
#

What about the x?

#

Why doesn't it change?

mild oasis
#

y = sqrt(9 - x²) we took sqrt of both sides

#

sqrt(9 - x²) is not 3 - x

real nacelle
#

square root x^2=x no?

mild oasis
#

It is

#

But sqrt of 9 - x² is not 3 - x

mild oasis
#

Yes this

real nacelle
#

Huh?

loud dawn
#

@real nacelle it says $$\sqrt{a+b} \neq \sqrt a + \sqrt b}$$

thorny flameBOT
#

abs_0
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

loud dawn
#

Think about it: sqrt(16 + 9) = 5 ≠ sqrt(16) + sqrt(9)

mild oasis
#

Basically
(A + B)^x is not A^x + B^x

real nacelle
#

Ok.

mild oasis
#

And sqrt is just raised to 1/2

loud dawn
#

Anyway

mild oasis
#

How does @thorny flame work so i can send symbols and stuff

#

$help

loud dawn
#

Just surround math expressions with $’s

mild oasis
#

Ok basically

#

$y = (9 - x^2)^(1/2)$

thorny flameBOT
#

Pluton

loud dawn
#

Well you could also have $$y = -\sqrt{9 - x^2}$$

mild oasis
#

Oh well now basically

thorny flameBOT
mild oasis
#

$$f(x) = \sqrt{9 - x^2}$$

thorny flameBOT
#

Pluton

loud dawn
#

Wait what about the negative tho

mild oasis
loud dawn
#

Not the same, it’s important to know why we wouldn’t use “-“ here

mild oasis
#

Because we are looking for a slope

loud dawn
#

Yeah we are

mild oasis
#

And 1 point x has 2 slopes here

#

So we are taking only positives here

mild oasis
loud dawn
#

True but

#

If the point given had a negative y value

#

You’d have to use the -sqrt equation

#

Yeah

mild oasis
#

$$\d/dx{\sqrt{9 - x^2}}$$

thorny flameBOT
#

Pluton

loud dawn
#

@real nacelle can you use calculus

mild oasis
#

I think he must use calculus

real nacelle
#

Actually guys I got the answer

mild oasis
#

How did you get it?

real nacelle
#

It is change in y over change in x

loud dawn
#

How’d you get the change in y lol

mild oasis
#

It shouldnt be?

mild oasis
real nacelle
#

The origin is (0,0)

#

So it is just these fractions over each other

mild oasis
#

Oh i get where you are going from this

#

Wait ?

real nacelle
#

After you do this and simplify you get

loud dawn
#

The radius is perpendicular to the tangent line

real nacelle
#

Yes.

#

So x -1

loud dawn
#

The slope from origin to that point is the negative reciprocal of the tangent slope

real nacelle
#

Flip and change sign essentially

#

Yes

mild oasis
#

The slope should be
$$-x/\sqrt{9-x^2}$$

thorny flameBOT
#

Pluton

mild oasis
#

@real nacelle did you get the b tho?

#

I mean you already got the slope so getting the b shoulent be big of a problem

real nacelle
#

Yeah.

#

.close

topaz sinewBOT
#
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frail gyro
#

What’s the diffrence of $/litre and litre/$

thorny flameBOT
#

InLoveWithLearning

chrome glen
#

Wdym

brittle zodiac
#

liter and litre?

chrome glen
#

Do you mean in terms of units?

#

Like "liter per" vs "per liter"

topaz sinewBOT
#

@frail gyro Has your question been resolved?

frail gyro
#

Like remember when you were teaching me

#

And you successfully did so

#

But

#

I forgot how to diffrentiate the diffrence of them

#

Like $/litre vs litre/$

chrome glen
#

Oh you mean money

frail gyro
#

Yea

chrome glen
#

I thought you were trying to do something with the tex bot

frail gyro
#

Oh no lol

chrome glen
#

dollars/liter would be like the price of a liquid per liter

mild oasis
#

Ohhhhh

chrome glen
#

liters/dollar would be like the amount of liters you can buy with a dollar

frail gyro
#

Make sense!

#

Thanks ma dude

#

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desert bolt
topaz sinewBOT
desert bolt
#

When I need to find the tangent line for this equation can’t I just use the power rule ?

alpine dirge
#

yea

#

just use the power rule

desert bolt
#

Why when I use the actual formula I get something different

alpine dirge
#

wdym

desert bolt
#

Like the instanous rate of change formula

leaden tusk
#

the limit definition?

desert bolt
#

Yea should the equation of the tangent line be y=6x-11

leaden tusk
#

no

desert bolt
#

The derative is -6x plus 1 right

leaden tusk
#

yeah

desert bolt
#

So don’t I just plug in the -1 to find the slope of the tangent line

leaden tusk
#

mhm

alpine dirge
leaden tusk
#

wrongly

desert bolt
#

How

leaden tusk
#

how is -6(-1)+1 = 6

desert bolt
#

Oh I need to account for the one aswell

#

Sorry I did not realize that

#

So the slope is 7

alpine dirge
#

yea

desert bolt
#

So I plus In -4

#

-4 is equal to 7x

alpine dirge
#

y - 4 = 7 (x + 1) yea

desert bolt
#

Huh

alpine dirge
#

point slope form

#

pretty useful, worth remembering

desert bolt
#

What is that

leaden tusk
desert bolt
#

Can’t we just do -4 is equal to 7x plus 1

leaden tusk
#

?

#

why would you set -4 equal to the derivative

desert bolt
#

Ok idk how to be we do it

leaden tusk
#

huh

desert bolt
#

So slope of the equation is 7

leaden tusk
#

mhm

desert bolt
#

So what do we do next

#

How do we find the whole equation

leaden tusk
#

use point slope form

#

since you have a point

#

and the slope

desert bolt
#

How do we do that

leaden tusk
#

you might want to invest in learning point slope form

static void
#

$y - y_1 = m(x - x_1)$

thorny flameBOT
alpine dirge
#

this comes much before derivatives

leaden tusk
#

it comes before calculus lol

static void
#

where x1 and y1 is the point where the line is tangent to the curve and m is the slope at x1, y1

desert bolt
#

Ok Ty

#

I will have to use the limit definition to find the average rate of change

topaz sinewBOT
#

@desert bolt Has your question been resolved?

topaz sinewBOT
#
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polar oasis
#

how does a network model works ?

topaz sinewBOT
polar oasis
topaz sinewBOT
#

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