#help-26

226100 messages · Page 234 of 227

topaz sinewBOT
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@stuck linden Has your question been resolved?

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hallow sluice
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i dont understand how to build and work through a formula for this

vernal vale
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yes

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it usually involves a chain of substitutions

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the important part is that theyre distributed normally with that mean and standard deviation

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The easy one starts like

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\begin{align*}
E[\overline x}
&= E[ \sum \frac 1 n x_i ] \
&= E[ \frac 1 n \sum x_i ] \
&= \frac 1 n E [ \sum x_i ] \
&= \frac 1 n E[ x_1 + \dots + x_n ]
\end{align*}

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maybe one more line would be helpful

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@hallow sluice can you think of what to do from here?

thorny flameBOT
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jan Niku
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

hallow sluice
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yes thank you for the help

vernal vale
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damn

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it wont render the first line

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but the sum is just the formula for x bar

topaz sinewBOT
#

@hallow sluice Has your question been resolved?

topaz sinewBOT
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neon iron
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sorry i responding, i was busy with soemthing

as a response to #help-27 message, i say 0

vital relic
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@drifting swift ^ from crabbo

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And no, not 0. Probability 0 guarantees event does not happen.

topaz sinewBOT
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@neon iron Has your question been resolved?

neon iron
wooden matrix
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what work have you done to come to that conclusion?

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And work you are willing to actually show us.

neon iron
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that is the discriminant

wooden matrix
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it is not

neon iron
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what did i mess up

wooden matrix
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where the fuck did the n go?

neon iron
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5^2-4(1)(-n)

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25+4n

wooden matrix
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yes.

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that is the discriminant

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Then what did you do?

neon iron
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isnt that what i wrote?

wooden matrix
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...

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you're trolling right?

neon iron
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oh wait, i forgot the n

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nvm

wooden matrix
neon iron
alpine mist
neon iron
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no

wooden matrix
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oh yeah

neon iron
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the n was negative

wooden matrix
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no

neon iron
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wait

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we added it

wooden matrix
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$x(x+5)=-n\implies x^2+5x+n=0$

neon iron
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🤦

thorny flameBOT
neon iron
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you are right

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ok

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so now i can find th eanswer

wooden matrix
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ok.

neon iron
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4/10

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2/5

wooden matrix
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yes.

neon iron
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cool

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Solve for the rational numbers $x$ and $y$:$$2^{x+y} \cdot 3^{x-y} \cdot 6^{2x+2y}= 72.$$Express your answer as an ordered pair $(x,y)$.

thorny flameBOT
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crabbo

neon iron
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how should i get started

wooden matrix
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attempt it first w/o help.

neon iron
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i would normally rewrite with same base

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but i dont like that 3

vital relic
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You should notice something about 2, 3, 6, 72

topaz sinewBOT
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@neon iron Has your question been resolved?

neon iron
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what can i do with that tho?

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<@&286206848099549185>

vital relic
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'factor'

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That's an interesting word.

neon iron
vital relic
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You should do it.

neon iron
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ah

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but hwo?

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how can i use it

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pls

neon iron
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<@&286206848099549185>

sweet shard
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Prime Factorization expresses a number as a product of its primes. Explore and learn more about prime factorization, the fundamental law of arithmetic and methods to find prime factorization with concepts, definitions, examples, and solutions.

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and 6 = 2 * 3

neon iron
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Hmm

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Does that simplify things

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The annoying thing is

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I don’t have paper

neon iron
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I’m still confused how to use the factors

wooden matrix
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Then you shouldn't be attempting math if you don't have something to write on

sweet shard
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use a napkin?

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napkin math is very trendy

wooden matrix
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However based on what Riemann has said w/ their hint, you should attempt that.

wooden matrix
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well what is a factor?

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and what is a prime factorization?

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Read the words, decipher them, do some googling for definitions if needed, then try and link them.

honest hazel
# neon iron I don’t have paper

reminds me of the time I was I had to go to emergency care cus of a dogbite so I took my geometry book with me to the hospital cus I had an exam the next day

sweet shard
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not to minimize you being bitten by a dog. that shit is scary

honest hazel
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gets a notice anyway

wooden matrix
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Could have sworn at one point you said you only wanted hints, and to actually get better at math

topaz sinewBOT
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@neon iron Has your question been resolved?

neon iron
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so

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$2^{x+y+1} \cdot 3^{3x+y}= 72$
or
$2^{3x+3y} \cdot 3^{x-y+1}= 72$

thorny flameBOT
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crabbo

wooden matrix
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there's no or.

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nor do I have any idea where an or would have come from

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And unfortunately I know if I ask you to post your work it'll be met with hardship and refusal.

wooden matrix
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Then show your work.

neon iron
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$2^{x+y} \cdot 3^{x-y} \cdot 6^{2x+2y}= 2^{x+y} \cdot 3^{x-y} \cdot 2^1 \cdot 3^{2x+2y}=2^{x+y} \cdot 2^1 \cdot 3^{2x+2y} \cdot 3^{x-y} = 2^{x+y+1} \cdot 3^{2x+x+2y-y}=2^{x+y+1} \cdot 3^{3x+y}$

thorny flameBOT
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crabbo

neon iron
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a bit long

wooden matrix
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I meant take a picture

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but 1st equality is already wrong

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$6^n=(2\cdot 3)^n$

thorny flameBOT
wooden matrix
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not $6^n=2\cdot 3^n$

thorny flameBOT
neon iron
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oh

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i dont know what to do then

wooden matrix
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...

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Do you always have a defeatist attitude?

drifting swift
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person helping you: [corrects your mistake in a way that indicates how to proceed to fix the mistake]
you: i DoNt kNoW wHaT tO dO

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one would think that the mistake was pointed out in almost the most direct way possible

wooden matrix
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Nah, I didn't make it clear enough \s

neon iron
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but it doesnt seem to help me

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(2*3) is very contained

wooden matrix
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rewrite your 1st line with the correction.

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Then try to apply, correctly, exponent laws.

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Look up a list of the laws or refer to your notes if need be.

neon iron
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$2^{x+y} \cdot 3^{x-y} \cdot (2 \cdot 3)^{2x+2y}=72$

thorny flameBOT
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crabbo

drifting swift
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keep going

wooden matrix
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Now read the other 2 things I said

neon iron
wooden matrix
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...

wooden matrix
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Use context.

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Why would I refer to something from 4 hours ago?
You responded to the 1st of 3 things I wrote, then I said read the other 2.

neon iron
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ok

drifting swift
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where are you right now

neon iron
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im trying to find which exponent law would work for this

drifting swift
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so you still have not moved on from $2^{x+y} \cdot 3^{x-y} \cdot (2 \cdot 3)^{2x+2y}=72$?

thorny flameBOT
drifting swift
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no answer....

neon iron
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i cant group anything

drifting swift
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im going to fucking scream

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this is yet ANOTHER instance of me asking a yes/no question and NOT RECEIVING A YES/NO ANSWER

neon iron
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no

drifting swift
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okay

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so where are you at now?

neon iron
neon iron
drifting swift
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okay

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so you're stuck at the same line

neon iron
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yes

drifting swift
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you know how in your last attempt you got your equation to look like 2^something * 3^something = 72, yes?

drifting swift
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your exponents were wrong because you fucked up the algebra.

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but you were on the right track with expressing the left-hand side as a power of 2 times a power of 3

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of course, if you for some reason believe a solution can ONLY ever be 100% right OR 100% wrong with no inbetween, then you might be making it hard for yourself to identify and recover the good parts from a bad solution

neon iron
drifting swift
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keep this goal in mind

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and apply exponent laws, which you should most certainly know by now

neon iron
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$a^b*a^c=a^{b+c}$ im not sure how to use that one here

thorny flameBOT
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crabbo

neon iron
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but it seems like the one i should use

drifting swift
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there are others

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if you're not sure how to use this one, look for other laws that might be more easily applicable

neon iron
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$(a^m)^n$. that would only give us the same thing

thorny flameBOT
#

crabbo

drifting swift
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again, you want to have the left-hand side look like a power of 2 times a power of 3

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and you currently have a power of (2*3) in your expression

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how can you take care of that

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ive done everything i could think of to avoid saying it directly and giving you a chance to figure it out

neon iron
drifting swift
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i don't know what you mean by "multiply it out"

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so why don't you do it and show me the result

neon iron
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its acctually unessacery

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wont work

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im stumped

drifting swift
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i think you didn't even try

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seeing as how quickly you gave up

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gave up on doing something you yourself suggested, i should say

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i want to know what you meant by "multiplying it out", because you might have something good in mind or you might not

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but now we'll never know because your defeatist attitude got in the way and you made a sitting duck of yourself.

neon iron
drifting swift
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i don't know what you mean by "multiply it out"
so why don't you do it and show me the result

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to this, you responded by saying it "won't work"

neon iron
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i cant really say the result

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besides saying multiply (2*3) 2x+2y times

drifting swift
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you had something in mind that you were planning to do. is that the case, yes or no?

neon iron
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yes

drifting swift
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so do it

neon iron
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i cant

drifting swift
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how can you plan to do something you can't do

neon iron
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since i dont know what 2x+2y is

neon iron
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we can forget about it now

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im honestly tired

drifting swift
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if you're tired then why are you doing math?

neon iron
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i should probably come back to this tommorow

drifting swift
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are you under a deadline?

neon iron
drifting swift
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okay then rest up and come back to this when you're able.

neon iron
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not a serious one atm

topaz sinewBOT
#
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stable tiger
#

Can anyone help me with how to go about solving these questions?

neon iron
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try log base 1/4 of 16

stable tiger
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Uhm I don’t know what log base is

wheat laurel
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maybe just guess

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it's quite easy

stable tiger
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Ya that one is but I mean like the steps to solve it

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For others like that

empty sail
stable tiger
#

.close

topaz sinewBOT
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broken steeple
#

yo could anybody help me rq?

topaz sinewBOT
broken steeple
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I'm having trouble with this

leaden tusk
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$m=\frac{\text{rise}}{\text{run}}$

thorny flameBOT
#

a disappointing son

empty sail
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Perfect example video

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It shows how to draw it and everything

broken steeple
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I see

topaz sinewBOT
#

@broken steeple Has your question been resolved?

topaz sinewBOT
#

@broken steeple Has your question been resolved?

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neon iron
#

Hi

topaz sinewBOT
neon iron
#

I'm weak in this sort of geometry (although it's technically algebra, maybe?)

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I've solved 9a, but have no idea how to start or understand 9b

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I understand k is meant to represent the difference in size between the sides of the outer and inner triangles

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This was my solution for 9a (what D equals)

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I simply don't see the relation yet between k and D, b, c

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Just realised, can I just make k the subject of my first answer

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Solved my own question

neon iron
#

.close

topaz sinewBOT
#
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topaz sinewBOT
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merry mason
topaz sinewBOT
merry mason
#

What should I do in this question

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Have to use purely trigonometric transformations to find limit

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L hospital is forbidden

toxic dust
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Expend it?

merry mason
toxic dust
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Expand

proven anvil
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he means taylor expansion

merry mason
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No

toxic dust
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Nope

proven anvil
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😰

merry mason
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This is doable without that

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I know because we don't did Taylor in my class

toxic dust
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I mean only expand the sin(3(….))

merry mason
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Sin3x= 3sinx - 4sin^3x formula?

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Should I expand using that

toxic dust
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I think there’s another formula for sin3x

merry mason
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No I only know this one

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Can sin3x - 3sinx be simplified?

thorny flameBOT
#

謝墨離

$\sin 3x = \4(sin(60-x))(sinx)(sin(60+x))$
```Compilation error:```! Undefined control sequence.
l.55 $\sin 3x = \4
                  (sin(60-x))(sinx)(sin(60+x))$
The control sequence at the end of the top line
of your error message was never \def'ed. If you have
misspelled it (e.g., `\hobx'), type `I' and the correct
spelling (e.g., `I\hbox'). Otherwise just continue,
and I'll forget about whatever was undefined.

Preview: Tightpage -1310720 -1310720 1310720 1310720
[1{/usr/local/texlive/2020/texmf-var/fonts/map/pdftex/updmap/pdftex.map}]```
toxic dust
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This

merry mason
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I think this formula only make the work lengthy

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But ok

toxic dust
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I hope it will help

merry mason
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I hope so

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60 is pi/3?

toxic dust
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And sin(pi-y)=sin y

toxic dust
merry mason
#

Alr

merry mason
toxic dust
#

Hey

merry mason
#

Yes

toxic dust
#

I don’t use l hospital rule

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But I can prove

merry mason
toxic dust
#

Sin(x)/x=1 when X is approaching zero

merry mason
#

Using toylar expansion?

toxic dust
#

It’s a bprp video

toxic dust
merry mason
toxic dust
#

Black pen red pen

merry mason
toxic dust
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Let me find the video

merry mason
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Ohh

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I know that channel

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Just calculus and him are one

toxic dust
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I’m going to sleep

stuck lintel
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0!

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cheeky

toxic dust
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Bye

merry mason
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Bye

stuck lintel
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it's a nice geometrical proof by the way

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Should make you feel good for a day

merry mason
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After solving this question I'll watch it

dawn pelican
#

😟

merry mason
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I know that sin(pi-y) is sin y but is sin^3(pi-y) also sin^3 y?

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Well it seems my well done answer somehow was wrong.

abstract wadi
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It is not wrong.

merry mason
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Answer is -4 but book answer says -1

abstract wadi
#

Maybe you did something else wrong.

merry mason
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Yeah I'm checking that rn. If I don't find anything wrong, I'll post my work here

stuck lintel
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I got into the habit of cross-checking with a symbolic calculator, just to make sure the book isn't wrong (possibly).

merry mason
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Book is rarely wrong though, there was one question for which it was wrong for me

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It seems there is nothing wrong

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,w limit of (sin3x-3sinx)/(pi-x)^3 as x tends to pi

merry mason
#

Seems like my answer was correct

#

.close

topaz sinewBOT
#
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wary willow
#

Is the this a fractal?
Sequence:
0, 2, 0, 5, 3, 8, 2, 11, 6, 14, 0, 17, 9, 20, 5, 23, 12, 26, 3, 29, 15, 32, 8, 35, 18...

Splitting in half gives

0, 0, 3, 2, 6, 0, 17, 9, 20, 5, 23, 12, 26...
2, 5, 8, 11, 14, 17, 20, 23, 26, 29, 32, 35

Splitting again gives
3, 6, 9, 12, 15, 18, 21...
0, 2, 0, 5, 3, 8, 2, 11, 6, 14, 0, 17, 9, 20, 5, 23, 12, 26, 3, 29, 15, 32, 8, 35, 18...

wary willow
#

You can then split the final sequence again forever the same way

topaz sinewBOT
#

@wary willow Has your question been resolved?

wary willow
#

eh

#

I wanna go

#

.close

topaz sinewBOT
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wintry canyon
#

if f is differentiable on the set of real numbers and f(3)=0 and f'(3)=2 what is the value of lim (x -> 3) f(sqrt(x+6))/(x-3)?

wintry canyon
#

3 options were given: a) 0, b) 2, c) 1/3

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so i know the limit is actually 1/3 using f(x)=2x-6 since it satisfies all the conditions and calculating the limit then is easy and the result is 1/3

#

<@&286206848099549185>

topaz sinewBOT
#

@wintry canyon Has your question been resolved?

wintry canyon
#

<@&286206848099549185>

wintry canyon
#

<@&286206848099549185>

topaz sinewBOT
#

@wintry canyon Has your question been resolved?

vapid lichen
#

$\frac{f(\sqrt{x+6})}{x-3}=\frac{f(\sqrt{x+6})-f(\sqrt{3+6})}{x-3}$

thorny flameBOT
#

RokabeJintaro

vapid lichen
#

now recall f is differentiable

topaz sinewBOT
#
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unborn sundial
#

how would you set this up in an equation

topaz sinewBOT
unborn sundial
#

Ithink did the sides right amby not 😦

#

Oh ok tyvm

#

yes srry

#

.close

topaz sinewBOT
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unborn sundial
#

when is set up equation thing tto get x what am i setting up wrong?

dim crag
#

sin(65°)*28 ist the hight of the touching point, the horizontal distance is cos(65°)*28

unborn sundial
#

Was got that part wrong? Is the set up right

#

.close

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grave juniper
#

so given to me is a table when x equals a value
x = -2
f(x) = -2
f'(x) = -5
g(x) = 1
g'(x) = 7

grave juniper
#

so i need to find the derivative of the function

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$$g(gx))$$

thorny flameBOT
grave juniper
#

and so i did chain rule and got

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$$g'(g(x)) * g'(x)$$

thorny flameBOT
grave juniper
#

now given my table would this be the correct way to enter the values? i know this is basic algenbra but im kinda conufsed

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$$g'(1) * g'(7)$$

thorny flameBOT
grave juniper
#

so i would get 7 as an answer or would i need to do something with the g'(g(x))

short mango
#

It's 7^2

#

B/c g'(x) is always = 7, it doesnt even matter what g(x) is

grave juniper
#

see thats what i would think too but my study guide says its -7

short mango
#

Ur teacher made a mistake bc if x=-2 then g'(1) needs to be defined

grave juniper
#

ok wait so the full table also includes
x = 1
f(x) = 1
f'(x) = 3
g(x) = -2
g'(x) = -1

so once i do g'(g(x)) and get g'(1) since x = 1 would i use g'(x) = -1 and then multiply it by 7 to get -7?

short mango
#

Oh

#

so g(x) = 1 and g'(1) = -1 so you do -1 * g'(-2) = -7

grave juniper
#

alright so if i solve the inside function and it corresponds with another x i would use that tables reference?

short mango
#

Ye

grave juniper
#

word i just tested it out with another problem and it worked

#

thanks broski

#

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pliant lake
topaz sinewBOT
pliant lake
#

I'm stuck at this point on 22. We have not learned hopitals rule so any other way of getting this answer?

sweet shard
#

,rotate

thorny flameBOT
honest hazel
#

hint: lim x->0 of sinx/x

pliant lake
#

Am I just supposed to do it numerically then?

honest hazel
#

umm

#

numerically?

pliant lake
#

Like plugging in numbers close to zero from both sides

honest hazel
#

nay nay nay

#

No such thing is necessary

pliant lake
#

Plugging in 0 would give you div by 0 obv

honest hazel
#

remember arithmetics of limits

#

and use the hint I gave you

honest hazel
pliant lake
honest hazel
#

you haven't learned aobut limit arithmetics?

#

like

pliant lake
#

Perhaps?

honest hazel
#

Lim a+b = lim a + lim b? etc... ?

#

or lim a*b = lim a * lim b ?

pliant lake
#

Oh properties of limits

#

Yeah

honest hazel
#

yea sure potato tomato w.e

pliant lake
#

I know how to split it up

#

But from there it gets screwy

#

Bc of sinx/x

#

Or I'm just Stoopid

honest hazel
#

what about sinx/x... ?

pliant lake
#

How do you solve that? That's really the only part that has me stumped

honest hazel
#

huh ?

#

were you not taught that limit?

pliant lake
#

If I was it's completely slipped my mind and I just can't find any hint of it in my notes for the past 10 minutes

honest hazel
#

Well.. usually sinx/x as x tends to 0 is one of the elemntary limits that are taught so ill give it to you

#

Lim sinx/x as x-> 0 is 1.

#

since.. without that you probably won't be able to solve it..

pliant lake
#

Oh so it's like a trig identity...but limits 🙃

#

Yep haven't heard it

honest hazel
#

you weren't taught that.. ?

pliant lake
#

But I do appreciate the help

honest hazel
#

so you're expected to solve without it.. ?

pliant lake
#

Maybe he just overlooked something in the lecture

honest hazel
#

@sweet shard would you happen to know anything .. ?

pliant lake
#

@honest hazel is this the one?

#

So if the angle and denominator match, it equals 1?

honest hazel
#

if they both approach 0

pliant lake
#

Oh yeah that too

#

Alright cool

#

Need to bash that into my head

#

Thanks a lot

honest hazel
#

you should really watch the proof on that one tho

#

the geometric one

pliant lake
#

Yeah when I finish this up I'm gonna check it out

honest hazel
#

shows you how beautiful math can be sometimes

pliant lake
#

It really do. Just sucks at the beginning 😂

#

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#
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warm sage
#

Hey guys I'm trying to show one of the conditions for a converging alternating series test but am having trouble showing this inequality. Can someone give me some pointers?

topaz sinewBOT
#

@warm sage Has your question been resolved?

topaz sinewBOT
#

@warm sage Has your question been resolved?

vernal vale
#

wow this goes to 0 slowly

#

@warm sage you still around?

#

looks like n>=2 is enough

#

i can type out what i got but i wanna make sure youre still here

#

😄

warm sage
#

@vernal vale ye

#

I did graph it and yes it does seem like for n>=2 it is true

vernal vale
#

i mean i just did it backwards

#

4 <= n(n+1) is true when n>=2

#

add 8n, 5n^2, and n^3

#

multiply by sqrt 10

#

this simplifies to

#

wait

#

multiply by 10, then sqrt

#

this should be fine right? since sqrt is monotonic

#

then you get

#

$\sqrt{ 10(n+1)(n+2)^2 } \leq \sqrt{ 10 n(n+3)^2$

thorny flameBOT
#

jan Niku
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

vernal vale
#

so $(n+2)\sqrt{10(n+1)} \leq \sqrt{10n}(n+2+1)$

thorny flameBOT
#

jan Niku

vernal vale
#

some algebra will turn this into $\frac{a_{n+1}}{a_n} \leq 1$ for $n \geq 2$

thorny flameBOT
#

jan Niku

vernal vale
#

actually, i think you can turn this strict

#

< 1

#

since n=2 gives 4 < 6 and n^2+n is increasing

#

seem reasonable?

topaz sinewBOT
#

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tired cloud
#

What are the steps to evaluate the limit of- lim x->0 from the right (1+sin4x)^cotx? I have been told that the answer is e^4 but i don't know how they come about this answer. Can anyone help me?

sweet shard
keen osprey
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neon iron
#

hey guys i have angle d, but im unsure how to find angle c

neon iron
#

angle d is 59 degree btw

#

found from subtracting the 2 angles from 180

#

how would i find angle c though??

#

pls help

restive inlet
#

apply parallel line theorems

topaz sinewBOT
#

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neon iron
#

why is the nth triangular number always divisible by n if n is odd?

acoustic tangle
#

Because nth triangular number is n(n + 1)/2 ?

neon iron
#

the upper part is a multiple of n

wooden matrix
#

hence why it's divisible by n

acoustic tangle
#

You can show that the 2 cancels out with n + 1 when n is odd

#

And the factor of n remains

#

If n is even, then the triangular number is instead divisible by n/2

neon iron
#

i think i figured it out

neon iron
#

the second triangular number is 3, which is not divisible by 2

wooden matrix
#

well yeah, but n+1 is even when n is odd clearly

neon iron
#

but if n is odd, it can be written as 2k+1. (2k+1)(2k+2)=4k^2+6k+2

(4k^2+6k+2)/2=2(2k^2+3k+1)/2=2k^2+3k+1

#

is 2k^2+3k+1 divisible by 2k+1?

wooden matrix
#

yes

neon iron
#

i thought so

wooden matrix
#

n is odd implies n+1 is even, so n(n+1) is divisible by 2 and n.

neon iron
#

How about the +1

#

Wait

#

Nvm

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#

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wanton dune
#

hey im trying to solve the quadric form of a 2 variable function, once i do the associated matrix A i can find the determinant, but then it asks me to compute det A1, det A2, and det A3, to assert if A is a postivie semidifinite or indefinite in sign etc, does anyone know what i have to do?

wanton dune
#

3 variable function sorry

topaz sinewBOT
#

@wanton dune Has your question been resolved?

wanton dune
#

<@&286206848099549185>

#

should i be more specific?

sweet shard
#

Just take a picture of the original question

topaz sinewBOT
#

@wanton dune Has your question been resolved?

wanton dune
#

the question says

#

Study the definition of the following quadratic form on $\mathbb{R}^3:q(x,y,z)=x^2+5y^2+z^2-2xy-4yz$

thorny flameBOT
#

James Joyce

wanton dune
#

thats exactl waht is says, ive done the matrix, found the determinant, but i dont know where to go from there

#

i guess it has something to do with submatrices but idk how to get them\

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#

@wanton dune Has your question been resolved?

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urban wren
#

how would i do this question?

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#

@urban wren Has your question been resolved?

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@urban wren Has your question been resolved?

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edgy bane
#

hello I want to go sleep

topaz sinewBOT
edgy bane
#

Radiocarbon Dating

#

$y(t)=y_0e^{-kt}$

thorny flameBOT
#

cakeee

edgy bane
#

How to calculate t if i know
y_0=18%=0.18
k=0.00012097

#

and half-life of carbon-14 is about 5730 years

outer gyro
#

is it not just ln(y(t)/y0) = -kt

novel token
#

indeed

edgy bane
edgy bane
#

I have to calculate how old the bone is

novel token
#

ok so what does y(t) represent here

edgy bane
#

y(t) equation

novel token
#

ok sure but what i meant is when you plug in t into the y function does it give you the half life back or full life

#

can you show me the fll problem?

edgy bane
#

This is all I got.

novel token
#

alright so basically your formula for radiocarbon dating says:

#

y(t) is the half life after some time t

#

no

#

y0 is the half life at t =0

edgy bane
#

lol i dont know what to do

outer gyro
#

its been a while since i did physics but y0 is not 0.18

#

y0 is the initial mass surely

#

y(t) is the mass at time t

#

or rather the proportion of the mass

crude patio
#

yea. y(t) at the current time is now y(t)=0.18y_0

topaz sinewBOT
#

@edgy bane Has your question been resolved?

crude patio
edgy bane
#

that y_0 confused me somehow

#

but thanks

#

.close

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signal bough
#

To graph I just simply graph 2x+1 and x but remove part to satisfy the condition, right?

signal bough
#

(for 2x+1 the left side of the plot will be erased since it's only looking for values < 1)

marsh mortar
#

To graph

#

You first look at the section of the function where x<1

#

and sketch 2x+1 for that part

#

and for x>=1

#

you just sketch x

#

At x =1

#

You need to include an open circle at F(1) = 2(1)+1

#

and closed circle at F(1) = (1)

signal bough
#

For x >= 1 why is it only at x=1?

marsh mortar
signal bough
#

"you just sketch x
At x =1"

marsh mortar
#

The way you read this is the following

#

$F(x) = 2x+1$ when $x<1$

#

and

thorny flameBOT
#

azeem321

marsh mortar
#

$F(x) = x$ when $x\geq 1$

thorny flameBOT
#

azeem321

signal bough
#

correct

marsh mortar
#

only x is defined at x=1

signal bough
signal bough
marsh mortar
#

The point where you've included the open circle

#

looks like

#

(0,1)

signal bough
#

oops

marsh mortar
#

The circle should be (1,0)

signal bough
#

yea

marsh mortar
#

also dont forget the other function

#

and 2x+1 only holds for x<1

#

when x>=1

#

you need to start drawing the graph of f(x) = x

signal bough
#

I'm more confused than I was before 😂

marsh mortar
#

hmm

#

what confuses u

signal bough
#

your explaining lol

marsh mortar
#

Ok. You know that a normal function $f(x) = 2x-3$ for example is defined for all x values

#

right

thorny flameBOT
#

azeem321

signal bough
#

yes

marsh mortar
#

The image above is called a piecewise function

signal bough
#

2x+1 is the same except for values less than 1

#

correct

marsh mortar
#

It's called piecewise because different functions exist for different intervals of x

#

In the 2x-3 example, only the one function existed

signal bough
#

yes

marsh mortar
#

Can you sketch the graph of $2x+1$ but only for values of $x<1$

thorny flameBOT
#

azeem321

signal bough
#

sure sec

marsh mortar
#

good

#

Now sketch the graph of $x$ for $x\geq 1$ on the same graph as above

thorny flameBOT
#

azeem321

signal bough
#

I think I was confusing myself xD

#

because now it makes sense lol

marsh mortar
#

Is that a horizontal line

#

or is it just a low slope

signal bough
#

low slope

#

my bad xD

marsh mortar
#

ok good

signal bough
#

yea the other has a slope of 2

#

so I just made it look lower

marsh mortar
#

Yup you seem to have got it

#

any other questions about it?

signal bough
#

nah I got it thanks 😄

#

appreciate the help

#

.close

topaz sinewBOT
#
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marsh mortar
#

cool

topaz sinewBOT
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craggy tendon
#

can somebody help break this solution down for me?

flat zodiac
#

Well without even knowing n, what is the median of the set that was given?

#

In terms of n

flat zodiac
#

What does median mean

#

How does one find the median

craggy tendon
flat zodiac
#

Ok so what's the middle value of the set they provde?

#

In terms of n

craggy tendon
#

i see now

#

thanks

flat zodiac
#

Yep no problem

craggy tendon
#

.close

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hearty wraith
#

kjnjkn]

topaz sinewBOT
hearty wraith
#

.close

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hearty wraith
#

u = cis (-pi/6)

topaz sinewBOT
hearty wraith
#

find the smallest positive interger, n, such that u^n=1

#

would it be 12k = n

#

or n = 6k

mortal thunder
#

$u=e^{-i\frac{\pi}{6}}$

thorny flameBOT
mortal thunder
#

hmm

hearty wraith
#

so i did cos(pi n/6) = 1

#

so pi n /6 = 2pi k

#

so n = 12k

mortal thunder
#

right

hearty wraith
#

but also '

mortal thunder
#

so, what's the problem?

hearty wraith
#

if sin ( -pi n/6) = 0

#

would this be valid to

#

?

#

cause 1 + 0i

mortal thunder
#

Yes but

#

For example: $\sin 0 = 0$ and $\cos 0 = 1$ works here

thorny flameBOT
mortal thunder
#

however, $\sin \pi = 0$ and $\cos \pi = -1$ won't work

thorny flameBOT
hearty wraith
#

oh

mortal thunder
#

n(pi) is a solution to sin x = 0, correct

#

but it need not necessarily be a solution to cos x = 1

#

👀

hearty wraith
#

ohh oooofo

mortal thunder
#

that's why you need the cosine argument to determine your "n"

hearty wraith
#

oh

#

so wait

#

so sin(-pi/6n) = 0, when n = 12k

#

?

mortal thunder
#

plug it in and check for yourself +_+

#

Don't you get, sin(-2kpi)?

hearty wraith
#

-sin(2pi k )

mortal thunder
#

yeah

hearty wraith
#

ye

mortal thunder
#

and that's zero

hearty wraith
#

burh im high

#

yes

#

fk

#

okk thabksnsknknss

#

sksk

#

thank you @mortal thunder

mortal thunder
hearty wraith
#

.close

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#
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vernal vale
topaz sinewBOT
vernal vale
#

i need some help on 2 😅

#

I'm curious how I know the original variance here? I'm kind of confused about how it changes with the sampling

#

i know its not just lambda from the original variance

#

unless it is blobsweat

#

in which case i need help figuring out exactly which function is happening here

topaz sinewBOT
#

@vernal vale Has your question been resolved?

vernal vale
#

<@&286206848099549185> any advice blobsweat

sweet shard
#

isn't there an R discord server

vernal vale
#

i mean

#

its not really an R question

#

i think its just stats

#

I'm just including the instructions so its clear

#

I guess i just need to ask like

#

the instructions say this process:

#
  1. Take a hundred million iid poisson samples
#
  1. split them into a million rows of a hundred each
#
  1. Take the mean of each row (a million means)
#
  1. Take the mean of the means
#
  1. Take the variance of the million means
#

I'm just trying to figure out variance at the moment

#

its just what im calculating is off from what the program is giving me by a factor of a million

#

\begin{align*}
V(\bar E)
&= V( \frac{ E_1 + \dots + E_{mil} }{ 1,000,000 } \
&= V( \frac{E_1}{mil} + \dots + \frac{E_{mil}}{mil}) \
&= \frac{1}{mil^2} ( V(E_1) + \dots + V(E_{mil}))
\end{align*}

thorny flameBOT
#

jan Niku

vernal vale
#

heres my thought to begin with

#

then since each E_i should be a mean of a hundred, you get another 1/100^2 factor out front

#

and theres a million of the E_i, each evaluation to 100 lambda...

sweet shard
vernal vale
#

yea

sweet shard
#

Have you tried CLT?

vernal vale
#

Well i know it involves clt

#

like the asymptotic thing uhh

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$\sqrt n ( \bar x - \mu ) \longrightarrow N(0, \sigma ^2)$

thorny flameBOT
#

jan Niku

vernal vale
#

then if you have $g$ some function of $\bar x$

thorny flameBOT
#

jan Niku

vernal vale
#

you get to the asymptotic business

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but im having trouble finding g

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can xbar here be a mean of means?

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why thonk sadcat

sweet shard
#

Trying to remember if mean of means is the mean of the total

vernal vale
#

i was thinking

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it shouldnt matter right

#

but it will impact the variance obviously

#

like you can take the mean however you want, and youll get to the same answer i think?

#

but the variance is going to change depending on how you box out your samples

#

idk can you confirm that my calculation of what variance should be is correct?

#

R is reporting that the variance of the million means is lambda/100

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I'm calculating it should be lambda/(100 * 1,000,000)

vernal vale
#

<@&286206848099549185> sadcat

topaz sinewBOT
#

@vernal vale Has your question been resolved?

topaz sinewBOT
#

@vernal vale Has your question been resolved?

topaz sinewBOT
#

@vernal vale Has your question been resolved?

vernal vale
#

maybe i can explain more and it will help?

vernal vale
#

heres what im attempting to explain

#
> y = rpois(50000000,1)
> xmat = matrix(data=x, nrow = 500000, ncol = 200)
> ymat = matrix(data=y, nrow = 500000, ncol = 100)
> estx = apply(xmat,1,mean)
> esty = apply(ymat,1,mean)
> var(estx)
[1] 0.004999411
> var(esty)
[1] 0.01003218```
#

but then compare to

#
> estx2 = apply(xmat2,1,mean)
> var(estx2)
[1] 0.01000021```
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i anticipate that variance will change based on the number of columns

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why is it only a function of the number of columns

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and how do you find this numerically

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please don't be scared away from helping because its code, i dont need any help with the code, its just a poisson sample

sweet shard
vernal vale
#

okay

waxen flame
#

mean of each row has variance lambda/100, mean of the means has variance lambda/100 million, since mean of the means is actually just the mean of all of the samples

not sure if your R code works the way you think it does

vernal vale
#

doesnt work the way i think it does

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it says like

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i mean idk im assuming how it works

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but it doesnt make sense because like

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are you saying that the variance if i take 100 million samples should be lambda over 100 mil?

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since its not

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it obviously changes depending on how i size the matrix

waxen flame
#

why would it change depending on how you size the matrix?

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if you split the 100 million into groups of 100 and then take the average of the group averages, you're just taking the average of all 100 million

vernal vale
#

sure but the variance should change right

waxen flame
#

why would it change?

#

you're computing the exact same thing

vernal vale
#

i mean if you lumped them all into one mean it'd have no variance right

waxen flame
#

no? it would

vernal vale
#

oh

#

well

waxen flame
#

Say $X_1, X_2, ..., X_{1000}$ are iid random variables

thorny flameBOT
#

Saccharine

vernal vale
#

sorry im very tired because ive been working on this a long time

#

sure

waxen flame
#

the sample mean is given by $\hat \mu = \frac{\sum X_i}{1000}$

thorny flameBOT
#

Saccharine

waxen flame
#

it definitely has a variance

vernal vale
#

but then each of them hide a factor of 100mil/nrows

waxen flame
#

not sure what you mean

vernal vale
#

the way i was figuring, one factor gets squared, and one doesnt

#

like its mean of means

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variance of mean of means

waxen flame
#

okay but the mean of means is just the mean

#

Let's say Var(X_i) = 1 in the example I gave

#

then Var(mu hat) = 1/1000

#

but let's say you split the Xs into blocks of 10 and compute mu_1, ..., mu_100

vernal vale
#

you pick up a different number of lambdas

waxen flame
#

no you won't

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$\mu_j = \frac{\sum\limits_{i=10j - 9}^{10j + 1} X_i}{10}$

#

fuck

vernal vale
#

wild

#

i can try to type out what i have

#

it might take me a sec

thorny flameBOT
#

Saccharine

vernal vale
#

idk if youre interested in seeing it

waxen flame
#

basically split it in blocks of 10

#

$\text{Var}(\mu_j) = \frac{\text{Var}(X_1)}{10}$

thorny flameBOT
#

Saccharine

vernal vale
#

wait what is this sum 👀

waxen flame
#

basically sum X1 to X10 for the first mean

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X11 to X20 for the second

#

and so on

vernal vale
#

ah, okay

#

so this is

waxen flame
#

so you split the 1000 Xs into 100 blocks of 10

vernal vale
#

1000 total samples?

waxen flame
#

yeah

vernal vale
#

okay

#

but square works out nicely

waxen flame
#

don't see how that makes any difference

#

would you rather it be 50 and 20?

vernal vale
#

lemme try to send what i have

#

just so i can point to it

#

if youre amenable

waxen flame
#

okay

vernal vale
#

fug its a pdf

#

one sec

#

okay this might be super wrong and i fudged some of the indexing you got right

#

oh

#

am i missing a factor on the first line

#

lemme see what happens

#

it makes the result $\lambda \cdot \frac{n}{m^3}$? for an mxn matrix

thorny flameBOT
#

jan Niku

vernal vale
#

this seems way worse

vernal vale
#

i dont think my work is going to lead anywhere

#

sorry about that

#

one chance and i blew it bearlain

waxen flame
#

it doesn't depend on the size

#

okay, you have Var(mu_j) = 1/20, since you'd rather have it 20 and 50

#

and then the Var(mu), where mu is the average of all of the mu_j, is Var(mu_j)/50

#

and that is 1/1000

#

same difference

#

and it would be much better if you used a quick lemma: the variance of the average of n iid random variables X_1, ..., X_n is simply Var(X_1)/n. You can prove this pretty easily

vernal vale
#

damn

#

youre right

#

i just fixed my work

#

well

#

wait different n's

#

ill have try that proof thonk

#

I'm getting that for a mxn matrix the variance should be lambda/n

#

which corresponds to what im seeing in R

#

@waxen flame i cant tell if this is what youre saying too

#

i think youre saying the code cant tell that its taking the variance of sample means

#

it just sees that there are n many rv's

#

another typo bearlain

#

should be lambda/mn

#

youre right and im dumb bearlain

#

but have answer now

#

i think happy

waxen flame
#

good

vernal vale
#

so uhh

#

i mean how does that explain how high the variance is

#

in R i mean

topaz sinewBOT
#

@vernal vale Has your question been resolved?

onyx spade
#

Your variance that you get is just one realisation of the variance distribution

#

I'm not sure which variance you are referring to now

topaz sinewBOT
#
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#
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queen cipher
#

been stuck on proving $4xyzw \leq x^4+y^4+z^4$ for 2 weeks now

thorny flameBOT
#

alshfik

queen cipher
#

i cant do any other problems at this point because when i try i always come up with some new thing to try with the inequality

#

please free me

keen osprey
#

Is that inequality even true

#

Let w x y z all be 1
4xyzw = 4
x^4 + y^4 + z^4 = 3

#

Did u miss out a w^4 or something

queen cipher
#

oh yea

#

$4xyzw \leq x^4+y^4+z^4+w^4$

thorny flameBOT
#

alshfik

topaz sinewBOT
#

@queen cipher Has your question been resolved?

topaz sinewBOT
#

@queen cipher Has your question been resolved?

tardy jay
#

this looks like am gm inequality question

queen cipher
#

yes

#

how do i prove it

tardy jay
#

just apply the theorem, you know that $\frac{x^4 + y^4 + z^4 + w^4}{4} \geq \sqrt[4]{x^4 + y^4 + z^4 + w^4}$

thorny flameBOT
queen cipher
#

no i dont

#

i only know $2ab \leq a^2+b^2$

thorny flameBOT
#

alshfik

queen cipher
#

.close

topaz sinewBOT
#
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topaz sinewBOT
#
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serene hound
#

A and B are Real Number,is IV True?

topaz sinewBOT
honest hazel
#

yes

serene hound
#

Oh Thanks

#

.close

topaz sinewBOT
#
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sage kernel
#

My friends and I have decided to pool our money into a joint fund in order to buy hardware for crypto mining, and sharing the generated profit has now become a bit of a problem, and I wanted to develop a sharing mechanism such that it is "fair" in some mathematical sense.

I modeled the profit generated as

sage kernel
#

where t is time, I is money invested and r is the rate of mining (coins/hour) and is represented by

#

where p_r is the price of the rig and p_g is the price of one graphics card

#

these equations model the fact that no money is generated until p_r is paid, and afterwards money is generated proportionate to the number of graphics cards bought (assuming fixed rate of mining for each graphics card)

#

now, the first way of sharing profit fairly i thought of is proportional sharing, where if someone has contributed I to the joint fund and everyone else has contributed U, they should get I/(U+I) times the generated profit

#

so their profit becomes

#

how can i determine if this method of sharing is fair

#

i've look into fair division problems from game theory a bit, but i'm not sure how to apply any of it to this problem

topaz sinewBOT
#

@sage kernel Has your question been resolved?

sage kernel
#

<@&286206848099549185>

topaz sinewBOT
#

@sage kernel Has your question been resolved?

topaz sinewBOT
#

@sage kernel Has your question been resolved?

topaz sinewBOT
#

@sage kernel Has your question been resolved?

sage kernel
#

.close

topaz sinewBOT
#
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neon iron
#

Can someone please help me

topaz sinewBOT
empty sail
neon iron
#

canyou show me

#

the steps to put

#

on the calculato

empty sail
#

Do you know how to solve for theta?

topaz sinewBOT
#

@neon iron Has your question been resolved?

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balmy zephyr
#

I have a question

topaz sinewBOT
balmy zephyr
#

So, if we have a double integral

#

and the bounds on both integrals are from -infintiy to infinity

#

How would we evaluate that in general

#

So for example, if we have the double integral from -inf to inf (on both bounds) and two functions fg how would we start?

wooden matrix
balmy zephyr
wooden matrix
#

yep

#

double integrals are just 2 iterated integrals

balmy zephyr
#

thank you!

#

.close

topaz sinewBOT
#
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wooden matrix
#

alternatively you can switch to polar and get $\int_0^\infty\int_0^{2\pi}f(r,\theta)r\dd{\theta}\dd{r}$

thorny flameBOT
balmy zephyr
#

I see got it

topaz sinewBOT
#
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toxic marsh
#

not sure where I went wrong

topaz sinewBOT
neon iron
#

It’s honestly a bit hard to understand what you were doing