#help-13

428200 messages · Page 530 of 429

wanton sail
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not fun

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don't go for it xD

simple flare
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I wrote

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But not sure correct or not

wanton sail
#

I gotta go to a meeting but I'll prob be back in around an hour, I don't think the z limit is correct though

simple flare
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But I think this bot will close automatically?

wanton sail
#

np! wait I think I can just type it out

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the z upper limit should be $$f(x,y)$$ where $$f(x,y) = \begin{cases}\sqrt{x^2+y^2}&x^2+y^2<\frac92\\sqrt{9-x^2-y^2}&\frac92\le x^2+y^2 < 9\end{cases}$$

wraith daggerBOT
#

Eric Tao

wanton sail
#

it's not worth exploring that tbh

simple flare
#

Okay, it’s way complicated 🫠

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Anyway, thanks for your help

#

.close

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#
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turbid harness
cedar kilnBOT
turbid harness
#

i basically reached this after a lot of trying $\\ \frac{9-3e^{-i\theta}-3e^{i(N-1)\theta}+e^{i(N-2)\theta}}{10-3e^{-i\theta}-3e^{i\theta}}$

wraith daggerBOT
#

LicensedDumbass

turbid harness
#

nvm its wrong i didnt expand the N-1 to the 3 and cancelled bleak

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<@&286206848099549185>

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,rotate ccw

wraith daggerBOT
turbid harness
cedar kilnBOT
#

@turbid harness Has your question been resolved?

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@turbid harness Has your question been resolved?

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@turbid harness Has your question been resolved?

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cedar kilnBOT
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open swallow
cedar kilnBOT
open swallow
#

I already solved a but for b should I be using division method on the formula I got for I'?

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if so what do I do with the c when integrating because the formula I got for I'(t) was
I'(t) = C(I'(t) - I'(t)^2)

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do I just have to treat it like a constant? but wont I went up with multiple c's after I integrate?

cedar kilnBOT
#

@open swallow Has your question been resolved?

open swallow
#

<@&286206848099549185>

cedar kilnBOT
#

@open swallow Has your question been resolved?

dawn junco
dawn junco
#

Like imagine a country asks you to give them the evolution of the infected population for whatever virus

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They know c=0.05 for some reason

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You just replace c by 0.05 before solving the equation

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It's pretty lunch like when you're solving y' = ay

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You don't want to solve for a

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You just want to see the different solutions depending on the value of a

open swallow
jaunty mural
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???????

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No random ghost pings please.

open swallow
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?

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I only pinged helpers

dawn junco
open swallow
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wym

dawn junco
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Like the second part of your question

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about C

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@open swallow

open swallow
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oh uh

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actually I think I figured it out

dawn junco
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okok

open swallow
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sory tysm though

crimson sedge
#

meow

dawn junco
#

.close

cedar kilnBOT
#
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cedar kilnBOT
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ashen magnet
#

how would u simplify these expressions

cedar kilnBOT
crimson sedge
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factor

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for the second one, you might need to test for roots in order to factor the numerator

ashen magnet
crimson sedge
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yea (a) is already fully simplified

cedar kilnBOT
#

@ashen magnet Has your question been resolved?

ashen magnet
#

do u know how b is done?

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i was trying to work it out thru polynomials

rapid wave
crimson sedge
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you use rational root theorem and synthetic division

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do you know about that stuff?

ashen magnet
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algebraic long division?

crimson sedge
#

yea

ashen magnet
crimson sedge
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(a) is already simplified, you just leave it

ashen magnet
#

ah

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alright

ashen magnet
crimson sedge
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you don't just do long division

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you use rational root theorem and test roots

ashen magnet
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oh alright

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thanks

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🙏🏼

rapid wave
#

Memories

cedar kilnBOT
#

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simple osprey
#

hi i need help

cedar kilnBOT
crimson delta
#

hmm not sure if there is a smart way to do this. but as step 1 I would get a common denominator

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then it's much easier to add them and check whether they add to 1

cedar kilnBOT
#

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tawdry sparrow
cedar kilnBOT
tawdry sparrow
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I got another question i was confused with the prev i asked

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Where does thr 1/2 comefrom again?

ocean badger
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Because du = 2x, and you only have x in the integral. So you multiply by 1 (2/2)

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and leave the 2 in the integral for the 2x

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and pull 1/2 out

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Would you like me to write it down and send a picture of each step ?

tawdry sparrow
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Alright i got a little confused

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This is substitution right? Or do you do this with other methods aswell

ocean badger
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This is usbstitution

tawdry sparrow
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Ahh i seee now thanks

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I gotta go rn to school thanks so much

cedar kilnBOT
#

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jade vessel
#

Need help with an exercise, it should be solved with the extremal principle, seems obvious, but i dont know how to apply it here. There is a finite amount of points on a plane with a property such that every line connecting 2 points from the set B also connects the 3rd point from set B. Prove all the points are collinear

cedar kilnBOT
#

@jade vessel Has your question been resolved?

dire geode
#

probably proof by contradiction

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if there isn't a point on the line, then the slope with this point with any other point doesn't intersect the other collinear points

cedar kilnBOT
#

@jade vessel Has your question been resolved?

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reef lynx
#

So Im basically bringing this back up as im stuck on what the question wants

reef lynx
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this is how far ive gotten

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we know that p=-3 or p=2

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making
a=1/8 if p=-3
and
a=4 if p=2

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which one do I use and can someone tell me what "the quadratic equation which has the roots..." means?

cedar kilnBOT
#

@reef lynx Has your question been resolved?

reef lynx
#

<@&286206848099549185>

cedar kilnBOT
#

@reef lynx Has your question been resolved?

grave pumice
#

Loga.logb should be log(a+b)

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Not log ab

grave pumice
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Usually we solve an equation,and get its roots..but here,instead of that,the roots are given and u need to find out the equation

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Quadratic signifies that,the equation we have has highest power of 2

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I think,it can be solved using properties of polynomial equations

grave pumice
reef lynx
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thats alright I am just very lost at this point :/

grave pumice
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Usually,such kinds of problem have a type of arrangement and we dont need to find everything inorder to find the equation..but for this one,i see no pattern

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Do u know properties of polynomial equations?

reef lynx
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I wasnt taught using english so Im not sure what that is

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could you give an example?

grave pumice
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Yes,I was just thinking of giving out an example

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Wait

reef lynx
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oky

wraith daggerBOT
#

saintpuchi

grave pumice
#

This one is similar to your problem,just that,its way more simplified

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Inorder to solve such kind of problem,we use properties of polynomial.Let me show u how to approach this one,then maybe u will get an idea about how to solve yours

wraith daggerBOT
#

saintpuchi

grave pumice
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This is the property of polynomials.(similarly,there are properties for cubic and more powered equations,but yours is a quadratic one,so this should do)

wraith daggerBOT
#

saintpuchi

grave pumice
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Now,the equation we want to find out,has roots 1/alpha^3 and 1/beta^3 ...we can find portion indicated by "a" and "b" in the standard equation using these roots

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We had a format over here,we didnt need to go through trouble of finding alpha,beta inorder to solve it.Rather we could way easily, solve it by replacing values.
I was trying to search for similar pattern in your problem

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But I couldn't see any,so :((

grave pumice
# grave pumice

Ohho kekw ,what is wrong with me today..I wrote formula for alpha^3+beta^3 wrong..it should be -alpha beta..not +alpha beta

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But i hope,u got my point,tho the calculations here are wrong :/

reef lynx
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Im sorry for the late reply

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I am just very lost

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I'll close this for now, its just hurting my brain and ill come back to it later

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.close

cedar kilnBOT
#
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reef lynx
#

thanks for the help

cedar kilnBOT
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willow island
#

it's physics but how can they just do the power of -1 and add up the denominators

sacred stone
#

$\frac{x}{\varepsilon_{0} A}+\frac{d-x-\ell}{\varepsilon_{0} A} = \frac{x+d-x-\ell}{\varepsilon_{0} A} = \frac{d-l}{\varepsilon_0 A}$

wraith daggerBOT
#

秋水

willow island
#

yea but the normal formula is $\frac{\varepsilon_{0}A}{x}$

wraith daggerBOT
#

Ruffy🎄

willow island
#

and here they

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just flipped it upside down with a ^-1

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to sum up the denominators

fair geyser
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that's the physics

willow island
#

ah wait

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I understand

#

yea it was the physics

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thanks!

#

.close

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fierce python
#

l

cedar kilnBOT
#
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thick snow
#

What is the 4th root of negative 1?

cedar kilnBOT
fair geyser
#

,calc (-1)^(1/4)

wraith daggerBOT
#

Result:

0.70710678118655 + 0.70710678118655i
livid hound
#

there are four 4th roots, do you need all of them?

thick snow
thick snow
thick snow
fair geyser
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you can put a minus at either part or both

livid hound
#

have you started the complex numbers topic yet?

thick snow
#

I'm turning 10th grade after the summer break

thick snow
#

This question just popped up in my brain and when I press the calculator it shows an error

sage forge
#

Because there is obviously no real number 4th root of -1

sage forge
#

But there are imaginary roots as Ramanov pointed out

thick snow
#

like for questions like this

sage forge
#

Not until a Level (I can only talk about Germany)

thick snow
sage forge
#

Internet. I'm between university and school right now. But if you study mathematical physics you'll get to know them right at the beginning

thick snow
#

So is that at the beginning of university?

wraith pebble
sage forge
#

That's cool :)

wraith pebble
#

actually i would assume its the same for Germany if you do a levels too

balmy apex
thick snow
balmy apex
#

germany

thick snow
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That's cool

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Is that when you're 13-14 years old?

sage forge
balmy apex
#

no

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9th grade is when you're 13/14

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and well for some also 10th

thick snow
#

Here in Canada 9th grade is 14 to 15 or 13 at the beginning of the school year

balmy apex
thick snow
balmy apex
thick snow
#

Same, I'll still be 14 as well

balmy apex
#

we took 8 weeks to learn about powers

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lmao

thick snow
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That is why I started to take online courses

balmy apex
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but on the upside, I don't even have to show up to class anymore and still get an A+

balmy apex
#

anyhow

sage forge
balmy apex
#

that reminds me about my presentation about

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induktion des kleinen gaußes

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"hä warum brauchen wir das denn überhaupt? können wir nicht einfach alle zahlen in den taschenrechner eingeben und zusammenrechnen?"

sage forge
#

Haha

sage forge
thick snow
#

Well, I really appreciate you all for answering my questions

#

.close

cedar kilnBOT
#
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cedar kilnBOT
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tall dome
#

so lets say i concluded angle U + angle uxy equaled angle T and angle TZY

tall dome
#

what postulate/theorem is that

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essentially what would i write in a proof

cedar kilnBOT
#

@tall dome Has your question been resolved?

tall dome
#

<@&286206848099549185>

cedar kilnBOT
#

@tall dome Has your question been resolved?

jaunty thunder
#

either use angle sum of triangle or exterior angle of triangle.

#

@tall dome

tall dome
#

.close

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quartz vale
cedar kilnBOT
quartz vale
#

can someone explain this?

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what did they differentiate both sides, w.r.t?

reef venture
#

A

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dE/dA then they transposed the dA

quartz vale
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why doesnt the left term in RHS have a dA then?

reef venture
#

they transposed the dA

quartz vale
#

typo

reef venture
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hmm it should tbh hmmCat

quartz vale
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also where does (-at) come from?

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A^2 × derivative(exp(-at)) remains the same right?

reef venture
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i dont even know why they used the product rule

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e^(-at) is constant

quartz vale
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t is a variable tho

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time

gaunt hamlet
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Even if they used the product rule, it doesn't explain the multiplication of (-at)

reef venture
quartz vale
#

oh right

gaunt hamlet
#

If anything, they'd be multiplying by the derivative of (-at)

reef venture
#

or is it given that t is a function of A?

quartz vale
#

no

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E is a function of t, is all

gaunt hamlet
#

Is there any context? Can we see anything before the image?

quartz vale
#

hmm it's a phy ques ... theres nothing before this in the sol

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there is more after tho

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idt thats relevant?

gaunt hamlet
#

What's the original question

quartz vale
#

The energy of a system as a function of time t is given as E(t) =A^2 exp(-at), where a=0.2 s^-1. The measurement of A has an error of 1.25%. If the error in the measurement of time is 1.50%, the percentage error in the value of E(t) at t = 5 sec is

gaunt hamlet
#

@quartz vale I see now

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The first line is a typo

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Or, third line

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That's supposed to be multiplying -a dt, not -at

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It's saying the differential of E is the differential w.r.t t + the differential w.r.t A

quartz vale
#

how you can you take w.r.t?

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i thought they did w.r.t A?

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also where does the (-adt) come from?

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is (-adt) = dA? that would make sense honestly

gaunt hamlet
#

They did both. If we have f(x, y), then df = ∂f/∂x dx + ∂f/∂y dy

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I know E is technically single variable, but it's effectively multivariabled in this problem with variables A and t

quartz vale
#

oh i see

#

i dont get the calc involved but ig i will when i learn it

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thank you

#

.close

cedar kilnBOT
#
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crimson sedge
#

f(x):cubic
f(2)=f(5)=0
x∈[2,inf), then f'(x)=0 has 1 root
g(x)=|f(x)f(2a-3x)| is differentiable in every x
g(9a)/f(3a+1)=?

crimson sedge
#

so f(x)=c(x-2)(x-5)(x-d)

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and yes

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thats it

#

<@&286206848099549185>

#

anyone that can proceed?

cedar kilnBOT
#

@crimson sedge Has your question been resolved?

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haughty cloud
#

what rule is applied here

cedar kilnBOT
hazy minnow
#

rule?

#

are you being asked the solutions to that equation?

#

@haughty cloud

broken osprey
#

@haughty cloud

haughty cloud
#

yes

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what are the steps to get -x +5

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from the first equation

hazy minnow
#

I don't think that is the question here.

haughty cloud
#

how do you get from this

hazy minnow
#

you need to find the solution to the equation?

haughty cloud
#

to -x +5

jovial smelt
#

you have -1-x = -(1+x)

#

since (1+x) appears on the numerator, it cancels out with the denominator, leaving (x-5)/-1

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which simplifies to 5-x

hazy minnow
#

oh my fault.

haughty cloud
jovial smelt
#

5 - x = -x + 5

haughty cloud
#

ah okay

#

.close

cedar kilnBOT
#
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crisp bough
#

<@&286206848099549185> how do i crack this problem

crisp bough
#

Am i correct

cedar kilnBOT
#

@crisp bough Has your question been resolved?

crisp bough
#

ayudame

#

por favor

#

lo necesito

crisp bough
#

WOULD HAVE BEEN A 100P ERCENT

#

lo l

#

.close

cedar kilnBOT
#
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crisp bough
#

.reopen

cedar kilnBOT
#

crisp bough
#

.close

cedar kilnBOT
#
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versed pilot
#

Hey, so i'm looking to learn this kind of propperties for functions.

I know function 1 has propperty b, and function 2 has propperties a and d, and function 3 has propperty b. However, as for the rest, i can't really tell.
I tried looking for resources on function propperties but it tends to lead to other kinds of stuff. Could anyone spare some enlightment?

versed pilot
#

i could also say function 7 also has propperty b

#

and 4 has a

cedar kilnBOT
#

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patent bone
#

Three books: A,B,C together have 364 pages, book A has 25% less pages than book B, book C has 50% more pages than book B. How many pages does the book B have?

marsh vapor
#

if in total three books have 364 pages

#

how can we show that by using a, b, and c?

patent bone
#

So i wrote A down as 75/100 and C as 150/100

marsh vapor
#

answer my question please

patent bone
#

A + B + C

marsh vapor
#

a+b+c=364

patent bone
#

yes

marsh vapor
#

book A has 25% less pages than book B

#

how can we show this relation by using a and b?

patent bone
#

A is 75/100 of B

marsh vapor
#

so

#

a=(3/4)b

#

or 4a=3b

patent bone
#

okay

marsh vapor
#

next

patent bone
#

C is 150/100

marsh vapor
#

book C has 50% more pages than book B

#

b and c?

marsh vapor
patent bone
#

yes

marsh vapor
#

c=(3/2)b or 2c=3b

#

so we have

#

a+b+c=364
4a=3b=2c

#

right?

patent bone
#

yeah

marsh vapor
#

since we know the relation between a, b, and c

#

we can do the following

#

4a=3b=2c=k

#

we’ll use this k now

#

a=k/4
b=k/3
c=k/2

#

put these in the first eq

#

we’re asked to find b

#

so

#

,w k=336, b=k/3

wraith daggerBOT
patent bone
#

Yeah thats it

marsh vapor
#

👍

#

any questions?

patent bone
#

I think im good

#

.close

cedar kilnBOT
#
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novel topaz
#

if sin + sin^2 = 1, find the value of cos^12 + 3.cos^10 + 3.cos^8 + cos^6 + 2.cos^4 + 2.cos^2

random shale
#

Keep in mind with trig functions if you can find the value of sin, you can find the value of any trig function with that angle

#

So maybe use first equation to find value of sin, then find the value of cos using that and then ur done as u just put that in

novel topaz
#

i tried applying sin = cos^2 but i get stuck in the middle

muted bear
#

Try factoring

novel topaz
#

Ok i got it

#

.close

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cedar kilnBOT
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wary bramble
#

Hello, I'm confused on how to factors this

muted bear
#

look for any patterns that you can use for factoring by grouping, the coefficients seem to follow a pattern

#

if you want a more helpful hint, usually try grouping the first two terms and last two terms and factor out anything in each one separately, you should get something that is the same on both parts

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mortal copper
#

How to do this with scientific notation?

mortal copper
#

so if i have 1000 gram?

#

i need to write it in scientific notation

long arrow
#

$$\frac{g}{cm^{3}}=\frac{\frac{1}{1000}kg}{\Big(\frac{1}{100} m\Big)^{3}}$$

mortal copper
#

7.5*21000000000=157500000000

#

thats the gram amount

wraith daggerBOT
mortal copper
#

ok thx hmm

#

not sure how i would write in tho

#

x*10^y kg

#

157500000000 grams

long arrow
#

simplify expression I've sent, can you?

mortal copper
#

not sure what you have done there

long arrow
#

u know 1kg = 1000 grams, right?

mortal copper
#

ofcourse

long arrow
#

so from here (u can divide both sides by 1000) we have 1 gram = 1/1000 kg

#

you agree with me?

mortal copper
#

i dont really understand that equation exactly no

long arrow
#

1 kg = 1000 grams, then what's 1 gram equal to

#

u can use proportion if you want

#

and cross multiply then

mortal copper
#

should the number just be 1000 smaller?

#

157500000000/1000

#

or whatever grams u have

long arrow
#

if you want to convert grams into kilograms then yes

#

1 kg = 1000 grams
"x" kg = 1 gram
-> x = (1 kg * 1 gram) / 1000 grams = 1/1000 kg

#

I want to show u how to convert it in general

mortal copper
#

oh i think maybe i over thought it a bit lol

#

since i have to write in scientific notation

#

so my number 7.5*21000000000=157500000000 grams

#

i could write as...

long arrow
#

and this trick will be useful also for converting other units

mortal copper
#

1.575 × 10^7 kg

#

(15750000)

#

should be right

#

its the mass of the earths core

#

thx 🙂

cedar kilnBOT
#

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mortal copper
#

Not sure how to answer the last questionmark, the density of solid earth?

mortal copper
#

probably just all of em together?

jaunty thunder
#

density of Earth = total mass of Earth/total vol. of Earth

#

@mortal copper

mortal copper
#

ok

#

thx'

#

the thing is i dont have the total mass of earth @jaunty thunder

#

but guess its no secret huh 😛

jaunty thunder
#

You have density and volume of each layer, so you can calculate the mass of each individual layer.

mortal copper
#

oh right lol

#

thought wrong about it i think

#

thx

#

192260000000 / 1713400000000 = 0.11

#

not sure that is right tho

#

@jaunty thunder

#

density should be 5.5 g/cmi think average

jaunty thunder
#

Could u list the steps for me to see, thx.

mortal copper
#

i read that is the averege at least

#

yes

#

21000000000+170000000000+380000000+880000000 |

150000000000+560000000000+1100000000+2300000000+1000000000000

#

192260000000 / 1713400000000 = 0.11

#

😛

#

not sure other is right tho but i think so

#

oh i made a answer before on solid earth not sure that is right tho, its not from this calculation

#

i just used the avarage 5.5 cm/g i found online

cedar kilnBOT
#

@mortal copper Has your question been resolved?

mortal copper
#

<@&286206848099549185>

cedar kilnBOT
#

@mortal copper Has your question been resolved?

mortal copper
#

.close

cedar kilnBOT
#
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cedar kilnBOT
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mortal copper
#

how to approach this?

cedar kilnBOT
#

@mortal copper Has your question been resolved?

mortal copper
#

<@&286206848099549185>

vagrant pewter
#

well, say T is the total mass of the earth in grams, then lets do iron for example, we see that iron comprises 35% of the earths crust, so the mass of iron is T*0.35 g, now the number of moles of iron is simply the mass of iron in the crust divided by the molar mass

#

look at the units here is key, you get $\frac{g}{\frac{g}{moles}}=moles$

wraith daggerBOT
#

llspacebarll

cedar kilnBOT
#

@mortal copper Has your question been resolved?

mortal copper
#

hmm ok

#

thx

#

ill try

cedar kilnBOT
#
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mortal copper
#

@vagrant pewter what does g mean?

vagrant pewter
#

grams

mortal copper
#

ok so

vagrant pewter
#

its the masss

mortal copper
#

92300000000/24.3

#

f.ex.

vagrant pewter
#

is that first number the mass of the earth times 0.13?

#

seems a bit big

mortal copper
#

hmm

#

maybe i missed a step

vagrant pewter
#

yeah you need to determine the mass of magnesium first

#

which is T*0.13

#

where T is your number for mass of earth

mortal copper
#

seems it is

#

in grams

vagrant pewter
#

ok

mortal copper
#

according to my math at least

vagrant pewter
#

then its probably fine

mortal copper
#

ok 🙂

#

also thought it looked big and of

#

well lets see what teachers says 😛

#

thanks!

cedar kilnBOT
#

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hybrid light
cedar kilnBOT
hybrid light
#

can someone explain this

vagrant pewter
#

you know what it means for a transformation to be "linear"?

hybrid light
vagrant pewter
#

well i was thinking the more algebraic definition, a transformation $T:\mathbb{R}\to \mathbb{R}$ is linear if and only if $T(x)+T(y)=T(x+y)$ and $T(ax)=aT(x)$ for all $x,y\in \mathbb{R}$ and $a$ a scalar in $\mathbb{R}$.

wraith daggerBOT
#

llspacebarll

vagrant pewter
#

you can think of $T$ as just a function from $\mathbb{R}\to \mathbb{R}$ and hence it corresponds to a graph in the cartesian plane

wraith daggerBOT
#

llspacebarll

hybrid light
#

i see, so would i just say that there are two linear transformations given the circumstances that T(x)+T(y)=T(x+y) and T(ax)=aT(x)?

vagrant pewter
#

well there are actually infinitely , many functions that satisfy that

#

they are all the functions whose graphsa re lines

#

so all the functions $f(x)=mx+b$

wraith daggerBOT
#

llspacebarll

vagrant pewter
#

then y=f(x) is a line, and these are the only such functions

#

because any higher polynomial will introduce cross-terms

#

and any rational function will not satisfy the second requirement

#

then you can easily check that exponential, logarithms and trig functions dont satisfy it either

#

and thats basically all the elementary functions from R to R

hybrid light
#

Would that be an okay answer for the question

vagrant pewter
#

no, my answer would be that all linear transformations from R to R have graphs that are non-vertical, non-horizontal lines, because they are the only functions that satisfy the two axioms of linearity

#

and think about why its called a "LINEar transformation" haha

#

they generalize how lines map R to itself and thats how they got the name

hybrid light
#

i see!

#

omg tysm sorry for the complications!!!

vagrant pewter
#

nah bro you're cool

#

hope i helped you understand

hybrid light
#

yes you did ty!!

cedar kilnBOT
#

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#
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cedar kilnBOT
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reef lynx
#

This question has a lot of holes for me and Im not sure where to start

reef lynx
#

any suggestions?

crystal raptor
#

Maybe consider the derivative of $f(x)\cdot f(x)$

wraith daggerBOT
crystal raptor
#

Dot being multiplication

reef lynx
#

yes, but im a bit confused what f(x) even is

crimson delta
#

some function which satisfies those two properties

#

we don't know more

reef lynx
#

neither do I

#

<@&286206848099549185>

wraith pebble
reef lynx
#

so how do i get the derivative of fx

#

without knowing what fx is

wraith pebble
#

you dont need to, anywhere that you need to refer to the derivative just write it as f'(x)

crimson delta
#

do you know the chain rule?

#

or I guess product rule also works here

wanton sail
#

I think that's the most direct method

crimson delta
#

or that

reef lynx
#

I wasnt taught in english so I dont know what those are, I might know if you give me an example but just by terms I mostly dont.

#

Ive heard of them but I tend to forget

crimson delta
#

product rule: (uv)'=u'v+uv'

reef lynx
#

how would I apply that

crimson delta
#

u=v=f

wanton sail
#

(u-substitution is when you change the variable of integration)

wraith pebble
#

$$\frac{d}{dx} \left( f(g(x)) \right) = g'(x) \cdot f'(g(x))$$

wraith daggerBOT
#

Nathan_

wraith pebble
#

^^for chain rule

reef lynx
#

Ive never seen a chain rule before so this is new

#

or at least one like that

crimson delta
#

have you seen the product rule before?

reef lynx
#

yes I have

crimson delta
#

ok then use that

#

what is the derivative of f*f

#

using the product rule

reef lynx
#

u'v?

crimson delta
#

no

reef lynx
#

f^2?

crimson delta
#

no. we want the derivative of f^2=f*f

reef lynx
#

so 1/3*f^3?

#

if not then im lost

crimson delta
#

from the product rule: $(f(x)\cdot f(x))' = f(x)\cdot f'(x) + f'(x)\cdot f(x) = 2f(x)f'(x)$

wraith daggerBOT
#

Denascite

azure horizon
#

this is really dumb

reef lynx
azure horizon
#

you want to integrate f * f' right

#

i'm just gonna say straight up: integral of f(x)f'(x) dx is 0.5f(x)^2 + C

crimson delta
#

well yes we are working towards that

crystal raptor
#

That's literally what they're working to

azure horizon
#

you were going off on a wild tangent

crimson delta
#

but it's not obvious if you don't know stuff like the chain rule or product rule to be able to just differentiate f(x)^2

azure horizon
#

??

#

if they don't know the chain rule this is literally impossible

crimson delta
#

its not because the product rule does the same job here

azure horizon
#

oh my god

reef lynx
crimson delta
#

back to the point

crimson delta
#

and so the derivative of 1/2 f(x)^2 is f(x)f'(x)

#

but this is exactly what we want to integrate

reef lynx
reef lynx
crimson delta
#

is $5\cdot 6 + 6\cdot 5$ equal to $2\cdot (5\cdot 6)$ or $2\cdot 5 \cdot 2\cdot 6$

wraith daggerBOT
#

Denascite

reef lynx
#

the first one

crimson delta
#

good

#

and with f(x)f'(x) + f'(x)f(x) =2f(x)f'(x) it's the same

reef lynx
#

so then i was supposed to read it like 2(f(x)f'(x))

crimson delta
#

well I put the brackets for emphasis

#

multiplication is associative so the brackets don't matter

reef lynx
#

oky

crimson delta
#

ok. so now using the fundamental theorem of calculus we know that $\int f(x)f'(x) dx = \frac{1}{2} f(x)^2 +c$

wraith daggerBOT
#

Denascite

reef lynx
#

yep

#

and that =10 according to the question

crimson delta
#

so in our case $10 = \int_a^b f(x)f'(x) dx = \frac{1}{2} f(x)^2 \Big|_a^b = \frac{1}{2} (f(b)^2-f(a)^2)$

reef lynx
#

but theres a b to a thingy, not sure what its called

wraith daggerBOT
#

Denascite

reef lynx
#

oh i see

#

let me try

#

I must be missing a -

crimson delta
#

you missed the brackets around (f(b)^2+4f(b)+4)

reef lynx
#

revised

crimson delta
#

yup

reef lynx
#

wow

#

thank you so much WanWan

crimson delta
#

you're welcome 🙂

reef lynx
#

beat that kaisheng flonshed

#

.close

cedar kilnBOT
#
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#
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delicate dagger
#

how do I find the intervals where f is increasing and where f is decreasing?

runic garnet
#

@delicate dagger

delicate dagger
#

yeah

runic garnet
#

What don’t u understand abt this? Like what part is confusing u

delicate dagger
#

can you explain when I use ] and )

#

and I cant exactly tell how to get the points for the intervals

runic garnet
#

Look at the graph from left to right. If the graph goes from a smaller y value in one spot to a greater y value to the right of it, f is increasing there. The opposite is true for decreasing

delicate dagger
#

can you like give an example for part of the graph?

runic garnet
#

Sure

#

So we know from -5 to 0 that f(x) is increasing

#

Why?

delicate dagger
#

oh I see

runic garnet
#

Well it’s because the y value goes from a smaller to bigger value as we go from left to right

delicate dagger
#

so would I put (-5, 0) or [-5, 0) or what?

runic garnet
#

I would put the second option

delicate dagger
#

but why?

#

oh wait nvm I see

#

so is (-4, 0) decreasing?

#

for this graph

runic garnet
#

Is this calculus?

delicate dagger
#

its algebra 2

runic garnet
#

Ah ok

#

Cuz u do some of this in calc 1

delicate dagger
#

ah ok

runic garnet
#

-4 to 0 is increasing

delicate dagger
#

yeah this makes sense

#

I can finish this now

#

thans for the help

runic garnet
#

Np

delicate dagger
#

.close

cedar kilnBOT
#
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hot rivet
cedar kilnBOT
hot rivet
#

Not sure how to do this

sick ruin
hot rivet
#

nothing

sick ruin
#

Do you understand the plane equation

#

What is this, multivariable calc?

hot rivet
#

Vector

sick ruin
hot rivet
#

no

sick ruin
#

Do you notice
$$\begin{bmatrix}
2 & 1 & -1
\end{bmatrix} \cdot \begin{bmatrix}
x\
y\
z\
\end{bmatrix} = 2$$ is the same as the plane equation

wraith daggerBOT
#

a.b.s._.0.

sick ruin
#

?

hot rivet
#

yeah

#

im lost

#

<@&286206848099549185>

long arrow
hot rivet
#

Yeah

long arrow
#

notice that normal vector of a plane is a directional vector of a line

hot rivet
#

ok

long arrow
#

State that vector and tell me what you get

hot rivet
#

2, 1, -1

long arrow
#

ok

#

know just use formula for the line passing trough the point and parallel to the vector

hot rivet
#

whats the formula

long arrow
#

We can use parametric form

hot rivet
#

I see

long arrow
#

where point is (x0, y0, z0) and the vector is <a,b,c>

hot rivet
#

hhmm

#

that looks confusing lol

sick ruin
#

isn’t that just one big Y = MX + B

hot rivet
#

How do use y = mx + B with 3d vector

sick ruin
#

Instead of y,x,m being numbers, consider them as vectors

sick ruin
hot rivet
#

So I have vector (2,1,_1)

sick ruin
#

In a way

long arrow
#

yes, u can use vector form also

hot rivet
#

I can say x = 2, y = 1, b = -1

sick ruin
#

No no that’s not what I mean

sick ruin
#

Imagine the first matrix is “m” and the second matrix is “x”

hot rivet
#

So I can plug the other numbers into there

#

For x , y ,z

sick ruin
#

the stuff you’re plugging in goes into the second matrix, just like how in y=mx+b the input goes into x

hot rivet
#

So plug point (1,0,3) into that equation

#

Is that what u mean

long arrow
#

in fact vector form is similar to the parametric

sick ruin
#

No I’m not telling you to do anything in particular

long arrow
sick ruin
#

I’m showing you the connection between y = mx + b and that vector equation

#

It’s all interconnected

hot rivet
#

I see but how can I solve the problem lol

sick ruin
#

Probably use that connection to figure it out

#

Idk

#

I think it’s better to avoid using the formula

sick ruin
# long arrow

But if you just want an answer quickly use this thing

hot rivet
#

This seems confusing

long arrow
#

u can also use symmetric form

hot rivet
#

Im not understanding the formula

long arrow
#

$$\frac{x-x_{0}}{a}=\frac{y-y_{0}}{b}=\frac{z-z_{0}}{c}$$

wraith daggerBOT
sick ruin
#

kunalch it depends how you want to do this

#

Do you just want to do the problem and get done with it

hot rivet
#

What does X, X0, and A represent

sick ruin
#

Or do you want to understand

sick ruin
#

Ok

long arrow
#

Are you familiar with any formula of the line in R3?

sick ruin
hot rivet
#

No

sick ruin
#

There is your formula

long arrow
#

Mhm, it's hard to use formula you haven't seen before :v

#

Maybe let's find them out, then try to solve

long arrow
#

He doesn't know formulas for the line and how they work, I guess it's better to learn about them firstly

hot rivet
#

Im just confused why are finding the distance between the points

long arrow
#

and did you get your line?

hot rivet
sick ruin
#

Is distance

hot rivet
#

I meant part B

sick ruin
#

Oh

#

So you’re good with part A then

hot rivet
#

Yeah simply use the distance formula

long arrow
# hot rivet I meant part B

In part b) u don't need to find it, you have your directional vector and the point, use any formula to get the line (since question hasn't specified the form)

hot rivet
#

So i can do (x2-x1, y2-y1, z2-z1)

long arrow
#

what is it?, this is formula for finding vector with given points (x1, y1, z1) and (x2, y2, z2) ?

hot rivet
#

Its asking for a equation

#

Can I do something like this

#

<@&286206848099549185>

dire geode
hot rivet
hot rivet
long arrow
#

this is the equation of the plane, not the line

hot rivet
#

It says line L right, so wouldn't that mean an equation of a line

#

Like what were trying to find

#

We are given a plane and a point

long arrow
#

you've all you need, only thing you should do is use any formula for the line and that's all

hot rivet
#

hmm

#

Ok got it

#

Im doing it rn

dire geode
hot rivet
#

I mean use the information from the first screenshot to answer part B (second screnshot) of the multiple part question

cedar kilnBOT
#

@hot rivet Has your question been resolved?

hot rivet
#

Is that correct for part B?

dire geode
#

,rotate

hot rivet
wraith daggerBOT
hot rivet
#

Is this good or do I need to simplify more

#

<@&286206848099549185>

long arrow
#

your vector is <2,1,-1> and you did <2,1,3>

#

except this is OK, you don't need to right [...] = t using symmetric form

hot rivet
shadow flicker
hot rivet
long arrow
hot rivet
#

C and D

long arrow
#

what is it

#

then I'll be able to check

hot rivet
#

2

long arrow
#

wait, your answer is (2, 1/2, 5/2) ?

hot rivet
#

yeah

long arrow
#

ok it's correct

#

on D), why u did (2+1)^2 ?

hot rivet
#

Ok

#

my bad

#

So final answer is

#

SQRT(3/2)

long arrow
#

now it's ok

#

gj

hot rivet
#

Thank you

#

I really appreciate your patience

#

.close

cedar kilnBOT
#
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cedar kilnBOT
#
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dire tiger
#

I need example for a One Sample T-Test 😄

cedar kilnBOT
#

@dire tiger Has your question been resolved?

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storm junco
#

hey i recently learned that for an equation like L = (100/m)+4x if you want to get m to the left side you have to multiplt both 100 and 4x by m
makes sense to me now but no im curious on an equation like this
2x-ay=-6
when subracting 2x from the left side onto the right side, why would you not subract -ay by 2x, leaving -ay-2x=-6-2x
i understand this will never solve the equation but im curious on why subtraction would be different

storm junco
#

if u need me to rephrase lmk but that should be good enough

storm junco
#

huh

dire geode
#

2x-ay=-ay +2x

storm junco
#

wait

#

no i think i explained that

#

ye for the 2x-ay=-6 turns into -ay-2x=-6-2x

#

because if you subracted 2x from everything on the left side

#

u would have an infinite loop of -ay-2x=-6-2x

dire geode
#

2x - ay -2x = -ay

storm junco
#

even though that logic is clearly wrong so im asking y

dire geode
#

Not -ay-2x

dire geode
storm junco
#

yep it does not in real math

#

so im asking why

dire geode
#

What's fake math

storm junco
#

multiplication is different

#

fake math is bad math

#

incorrect math

dire geode
#

You're asking y is fake math wrong?

storm junco
#

nooo

dire geode
#

By definition

storm junco
#

why is my example wrong when you do the exact same thing but just a different way with multiplication

dire geode
storm junco
#

yep there is not, in my initial explination there should be

storm junco
#

you have to do 100/m *m and 4x * m

#

so why is that different from subtracting 100/m from the right side for another example similar to my very first but not the same

#

if you would like a different explination please let me know but my current question is in the first block of text

dire geode
#

There's only certain rules in algebra you have to follow. Everything else is a combination of these rules

dire geode
storm junco
#

could you show me to the rule that relates to this?

#

ik its on that forum

#

but which one exactly

#

im looking and throughout all those examples i dont see one that relates

cedar kilnBOT
#

@storm junco Has your question been resolved?

cedar kilnBOT
#
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cedar kilnBOT
cold briar
#

decay

#

yes

#

no?

#

np

cedar kilnBOT
#
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dusky pewter
#

Hello!
Can someone explain to me what happened here? I’m solving a derivative and I’m not entirely sure what to do with this fraction with a square root. Did they multiply it on each side or?

dusky pewter
crimson sedge
#

6/sqrt(x)=3
3sqrt(x)=6
sqrt(x)=2

livid hound
#

algebra is not something you should have an issue with by the time you're doing calculus

#

if you are struggling with solving these types of equations, its recommended that you go back and review

cedar kilnBOT
#

@dusky pewter Has your question been resolved?

#
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#
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crimson sedge
#

Hello

cedar kilnBOT
crimson sedge
#

Why is this equal to 120.1

livid hound
#

its not quite 120.1 exactly.
it's only approximately 120.1

#

that's what you'll get when you evaluate it

crimson sedge
#

Yeah someone told me the answer but I don’t know how to get it

livid hound
#

plug into calculator

soft cloak
#

Yeah

crimson sedge
#

Okay

#

I don’t know what I’m doing wrong

#

I just don’t get that

#

Maybe I’m making a mistake because the problem is long

#

I have a question for this one what comes up?

#

Btw it’s to the power of 12*4

cedar kilnBOT
#

@crimson sedge Has your question been resolved?

violet flume
livid hound
#

are you using a hand-held scientific calculuator?

crimson sedge
#

No I’m not

crimson sedge
violet flume
#

I'd recommend using a computer calculator like symbolab or something, that gives you all the steps

#

then if you see a specific step you dont understand, investigate that or ask here

#

but its not clear if you mean you don't know how to approach the problem, or youre just accumulating small mistakes

livid hound
#

what calc are you using

crimson sedge
#

I was just using my phones calculator

#

Haha

livid hound
#

bad idea

#

get a proper one

crimson sedge
#

Okay that’s probably why there’s lots of mistakes

#

I’ll use symbolab cause I need the answer to continue my work

#

Thanks

violet flume
#

there are some on phones like

#

calculator++

#

but there are a lot

#

that are "proper"

#

still better to use symbolab while learning though

crimson sedge
#

Ohhh okay I understand

livid hound
#

too much paywall for some things

cedar kilnBOT
#

@crimson sedge Has your question been resolved?

cedar kilnBOT
#
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hot pivot
#

how do I calculate time it takes to move from one location to another with linear velocity,angular velocity and distance?

dire geode
cedar kilnBOT
#

@hot pivot Has your question been resolved?

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dim tiger
#

hii

cedar kilnBOT
dim tiger
#

i have a small problem in this question

#

the answer i got is -16cm/m

#

while the correct answer is -1.6cm/min

#

i just want to know where did i miss the x10^-1

meager swift
#

may I see your working

dim tiger
#

yes sure

#

i differentiated both sides with respect to t

#

and got 2 = ((dh/dt)b + (db/dt)h)

#

where h is the altitude and b is the base

#

then replaced dh/dt by its value which is 1

#

and i got the value of b by the area of triangle = (hxb)/2

#

which gave me b = 20 cm

#

so the equation became 2 = (20+10(db/dt))/2

meager swift
#

and

#

4 = 20 + 10(db/dt)

dim tiger
#

ohh waitt

#

i forgot to put the value of h=10 while solving

#

but i payed attention to it now

meager swift
#

ah

meager swift
dim tiger
#

now subtract 20 and divide by 10

#

to get -1.6

meager swift
#

yep and you'll get -1.6

dim tiger
#

which is the desired answer

dim tiger
#

anyways ty for ur time and sorry if i annoyed you

meager swift
dim tiger
#

i am stupid man i just annoyed you for a small mistake which i payed attention to after focusing a bit more

meager swift
dim tiger
#

.close

cedar kilnBOT
#
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crimson sedge
#

Confused a bit on how I could turn this into two standard forms

crimson sedge
#

It’s for a circle.

rugged palm
#

Complete the squares

#

you will get the standard form with translations