#help-13

428200 messages · Page 511 of 429

cedar kilnBOT
#
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crystal raptor
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What have you tried

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Do you know what Z_8 is?

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No idea whatsoever?

midnight zealot
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Isn't length just distance here though? So we would just do velocity multiplied by change in time, which we did in one of the legs. I think I'm getting confused, if you have some time to explain this to me I would really appreciate it.

simple shale
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in physics values must be same unit

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that's all

midnight zealot
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Yeah but I just don't understand why we need to multiply delta time with the speed of light

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Maybe I'm not getting it

cedar kilnBOT
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@sudden pine Has your question been resolved?

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olive gazelle
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How can I simplify the roots of negative numbers?

olive gazelle
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Say, the square root of -52?

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This sal khanacademy lesson isn't really doing much justice for me

wind glade
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so first you can split the -52 into (-1)(52)

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and do you know how to split the products inside a square root

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@olive gazelle

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or in general for some positive number N

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the square root of -N

wraith daggerBOT
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please request a new nickname

dire geode
cosmic steppe
wraith daggerBOT
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Umbraleviathan

cosmic steppe
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Which is $i\sqrt{52}$

wraith daggerBOT
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Umbraleviathan

crystal raptor
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Be warned this rule does not apply to two negative numbers

cosmic steppe
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Which is uhhhhh

crystal raptor
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And be scared

cosmic steppe
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Scared

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I remember falling into that trap

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In fucking algebra II and trig 💀

cosmic steppe
wraith daggerBOT
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Umbraleviathan

crystal raptor
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The old 1=-1

cosmic steppe
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I guess

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I mean

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We hate it

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We try not to

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And normally we should have to put i

crystal raptor
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What lol, why do you think this is an English thing

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It's a maths thing

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And is used a lot

cosmic steppe
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Remember when Schrodinger had i in his funny wave function

wind glade
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math is a universal language

crystal raptor
cosmic steppe
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Silly Schrödinger

crystal raptor
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Also wait till you hear what dirac was up to in his equation

cosmic steppe
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Who is Dirac

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Hold up

olive gazelle
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fuck

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sorry i did not see this

dire geode
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bobbyt has to learn Dirac's equation now

olive gazelle
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khanacademy says my answer is wrong

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however they literally do the same thing...

wind glade
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your i

dire geode
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Your i is under the square root

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That's not the same as i

cosmic steppe
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Yeah because you put accidentally put the i inside of the root instead of outside

dire geode
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,w sqrt(i)

wraith daggerBOT
olive gazelle
dire geode
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It's not

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It only covers the 5

wind glade
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typically you place i before the square root

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just bc of these misunderstandings

cosmic steppe
crystal raptor
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I guarantee you french mathematicians do it

olive gazelle
cosmic steppe
olive gazelle
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i see, theyre root is not extended

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but the thing is, how can i even not do that? lmfao

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if i press space

cosmic steppe
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Arrow key

olive gazelle
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it doesn't do anything between

cosmic steppe
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Arrow key.

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Probably because you need to convert it to a complex number

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Like

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0 + 2i

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Or

olive gazelle
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so like this?

cosmic steppe
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Yeah

crystal raptor
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When you get older you're allowed to

olive gazelle
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seems a bit disingenious from the summary

cosmic steppe
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You gotta be a big boy first

olive gazelle
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i get how it's right

cosmic steppe
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Yeah

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That's

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That's a khan academy moment

olive gazelle
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but the summary doesn't do it justice

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lmfaooooo

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when being pedantic would actually help

cosmic steppe
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It's like that time they fucked up an entire chemistry question and labeled selenium as a metal

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That was funny

mighty drift
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Apparently in Galois theory it can be more common to use sqrt(-1) than i because there's no difference between i and -i

dire geode
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j has entered the chat

mighty drift
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math's j or physics's j ?

dire geode
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Electrical engineers' j

mighty drift
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our teacher quickly said that earlier today: since there's no point in making the difference between i and -i, they allow themselves to use negative sqrts for more generality, like {Q[sqrt(a)] \ a in Q*}

crystal raptor
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It depends heavily on your field and field extension, i is definitely not the same as -i all the time in Galois theory

mighty drift
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but you can't tell the difference between when you construct C as the algebraic closure of R, you make an arbitrary choice of which one to call i and which one to call -i

crystal raptor
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Right but you still have distinct elements you call i and -i

mighty drift
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yeah but you allow yourself to write negative square roots

mighty drift
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I'm French so that's that

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but I'm also only in first year of undergrad so I wouldn't want to sound like a Galois theory expert

crystal raptor
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I understand that adjoining something called i or -i results in the same field, but I do not think its accurate to say i and -i are the same in galois theory, they are not the same element is my point

mighty drift
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but structurally it wouldn't change the nature of the sets. That's why I'm saying it doesn't really matter. They're different, but they play the same role as roots of XÂČ+1

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MPSI

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you ?

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where ?

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quelle prépa avant ?

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j'aurais pu, mais un peu loin, surtout quand comparé au Parc

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je suis pas au Parc par contre

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mais vu que j'étais pris là bas j'aurais jamais pris Champollion je pense

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Louis le Grand

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et t'es oĂč maintenant ?

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bien

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c'est bien lĂ  bas ?

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dommage

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pas voyager de toute façon, on a l'habitude récemment

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D'ailleurs tu dirais qu'elles ont quelle importance les matiÚres non scientifiques en école ?

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SHS ?

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tant mieux, vu Ă  quel point le français peut ĂȘtre passionnant avec les bons profs.....

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le problĂšme c'est que c'est l'annĂ©e oĂč les connaissances n'ont pas d'importance mais la mĂ©thodo si, et on a fait que du cours de connaissances

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oui, mais un minimum, pas que ça

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le pire c'est quand tu as un remplaçant pendant 6 heures et que tu te demande qu'est ce qui t'a apporté le plus

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actuellement je suis Monsieur 12: DS 1, 12, chacune des 3 colles de français, 12. Aucune autre note

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aucun autre exercice. D'oĂč le manque crucial de mĂ©thodo

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ce qui est bien c'est que les profs de maths sont géniaux

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surtout la culture qu'ils ont Ă  partager est un + trĂšs sympa

cedar kilnBOT
#

@olive gazelle Has your question been resolved?

cedar kilnBOT
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urban cipher
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i am not sure what this question is asking me to do?

urban cipher
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could someone please explain what it's asking and how i would do it

cedar kilnBOT
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@urban cipher Has your question been resolved?

cedar kilnBOT
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@urban cipher Has your question been resolved?

cedar kilnBOT
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@urban cipher Has your question been resolved?

cedar kilnBOT
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tidal yoke
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Help

cedar kilnBOT
vestal bear
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with what

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.

dire geode
tidal yoke
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With the volume of this shape

crimson sedge
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take the 4yd as height

tidal yoke
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Alright

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What do I do now

crimson sedge
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then use ur formula

vestal bear
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The front side is two right triangles

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you can find the areas individually, add them up and multiply by height

vestal bear
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what

crimson sedge
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why divide into two?

vestal bear
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How are you supposed to find that as a whole

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Am I missing something

crimson sedge
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area = h*b/2?

vestal bear
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You don't have the height

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oh wait

crimson sedge
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6.1?

vestal bear
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Yeah you do

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true

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Just looked at it a different way

tidal yoke
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Ight so what we got here

crimson sedge
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what did u get as the area of the triangle?

tidal yoke
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61

crimson sedge
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/2

tidal yoke
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So it’s 30.5

crimson sedge
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then find the volume of the something

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prism?

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quadraped?

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paraleloped?

tidal yoke
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Idk

crimson sedge
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did u find?

cedar kilnBOT
#

@tidal yoke Has your question been resolved?

cedar kilnBOT
#
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crimson sedge
#

help

cedar kilnBOT
crimson sedge
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I thought I did this correctly

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but I didn't

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long story short the answer is this:

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they tell us in the textbook lol

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I got that kinda

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the 1/5 is in the wrong place and instead of a 1/5 I got a 1/2

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I am pretty sure the "u" of this equation is 1+5t

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but correct me if I am wrong

cosmic steppe
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Yeah

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So

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$u = 1 + 5t$

$\frac{1}{5}{du} = {dt}$

wraith daggerBOT
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Umbraleviathan

crimson sedge
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ohhh so the 5 was supposed to cancel out

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I got confused basically

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I was scared that the 5 got canceld out completley lmao

static sage
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to check you can always differentiate your answer and see if you get the original

crimson sedge
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I based my work off of a very similar problem so maybe thats where I got confused

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I will send my work so you can correct me where I went wrong to get a 1/2 if you'd like

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help lol

cedar kilnBOT
#

@crimson sedge Has your question been resolved?

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rugged wasp
cedar kilnBOT
rugged wasp
#

Hey guys this is trig derivatives

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My teacher’s solution sheet

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Can someone show me how he went from the part labelled 1 to 2?

late cloak
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$cos^2x + sin^2x =1$

wraith daggerBOT
#

blushysullyforemoteforryc

rugged wasp
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How does that identity apply to the denominator?

late cloak
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$cos^2x = 1 - sin^2x$

wraith daggerBOT
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blushysullyforemoteforryc

rugged wasp
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Oh my god

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Thank youuu

late cloak
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🙏

rugged wasp
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Idk how I didn’t see that

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.close

cedar kilnBOT
#
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boreal hemlock
cedar kilnBOT
south dawn
boreal hemlock
#

once reduced i then find the anti derivative?

boreal hemlock
#

.close

cedar kilnBOT
#
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dreamy cedar
#

Hello, could someone tell me the answer to this? I got 6.0N and 55 degrees, but I'm not sure if that's even right

dreamy cedar
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I'm gonna redo it tbh but I'm just lost cos cosine/sine laws are cringe, i prefer using components

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With components I got 6.0N and [N 4° W] or 6.0N [W 4° N]
Just rlly confused rn

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OH MY GODF

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I GOT IT

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IM SO HAPPY WTF WTF WTFWW TWTFW TWADJOASOD ITS ALL ABOUT DRAWIG THE DAMN TRIANGLE PROPERLY

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.close

cedar kilnBOT
#
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hybrid light
cedar kilnBOT
flint plinth
bitter reef
wraith daggerBOT
cedar kilnBOT
#

@hybrid light Has your question been resolved?

hybrid light
#

can you walk me through

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can someone walk me through this

eager pier
#

can you not rewrite it as $$7*\left(\frac{-3}{5}\right)^n$$

wraith daggerBOT
eager pier
#

$$\left(\frac{-3}{5}\right)=-.6$$

wraith daggerBOT
eager pier
#

-.6 is inside the domain that proves convergence

cedar kilnBOT
#

@hybrid light Has your question been resolved?

cedar kilnBOT
#
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tranquil anchor
#

Can anyone please help me understand regularisation in math, especially in infinite series ?

sleek condor
#

do you want to understand the principle or dig deeper?

tranquil anchor
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Both

sleek condor
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whats your level of knowledge in series / analysis

tranquil anchor
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I know about convergence and divergence of a series, how we can add parameters to the series with limits of that parameters to get to zero after getting final result

sleek condor
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yeah so not that much

tranquil anchor
#

Yeah you can say

sleek condor
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So regularization is the task of attributing a value to a diverging series

tranquil anchor
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Ol furthur

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ok*

sleek condor
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i will talk about one kind of regularization only (its famoujs aswell) the zeta regularization

tranquil anchor
#

Ok

sleek condor
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If you have a diverging series of the form a1 + a2 + a3+ ......

tranquil anchor
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To power?

sleek condor
#

no

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just a series

tranquil anchor
#

Oh subscript

sleek condor
#

with an being the general term

tranquil anchor
#

oh ok

sleek condor
#

You introduce its zeta function

tranquil anchor
#

Please write it as a_n for better understanding of mine

sleek condor
#

zeta(s) = 1/(a_1)^s + 1/(a_2)^s + 1/(a_3)^s + ......

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with s being a complex nulber

tranquil anchor
#

ok further

sleek condor
#

this sum converges for large values of Re(s)

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and by some trickery we can define it on the whole complex plane (analytic continuation)

tranquil anchor
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how?

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and also how large should Re(s) be ?

sleek condor
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it depends on a_n

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also there are some (a_n) such that even this does not converge for any value of s

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but for many (a_n) this will converge eventually

tranquil anchor
#

Ok

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Can you show an example

sleek condor
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the classic example is a_n =n

tranquil anchor
#

Thats divergent right?

sleek condor
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the sum of natural numbers is

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but the zeta sum or function is convergent for Re(s)>1

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and its analytic continuation is

tranquil anchor
#

But I thought 1+1/2+1/3
 is divergent

sleek condor
#

you're right

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its a strictly

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w/e

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it converges for some values of s, and its an analytical function so we can continue it on the whole complex plane

tranquil anchor
#

What is {t}? in the integral

sleek condor
#

actually theres a more comprehensive form

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heres a functionnal equation

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zeta follows it

tranquil anchor
#

What does lamda represent there?

sleek condor
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so you using it you can link values with Re(s)>1 with values with Re(s) <=1

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lambda?

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gamma you mean?

tranquil anchor
#

oh sorry

sleek condor
#

its the gamma function

dire geode
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$\Lambda$

wraith daggerBOT
#

riemann

sleek condor
#

its an extention of the factorial function over continous values

tranquil anchor
#

Sorry I mistaken it

tranquil anchor
sleek condor
#

i can give you a formula but i cant teach you all the maths surrounding it

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the definition is given by

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for values of Re(z)>0

tranquil anchor
#

Oh ok

sleek condor
#

theres also this to calculate values for Re(z)<=0

tranquil anchor
#

If you would have to explain regularisation in the most simple words how would it be?

sleek condor
#

its a way to attributing a value to diverging series, let me finish to explain

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actually all those formulas dont mmatter mmuch for your understanding

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zeta(s) = 1/(a_1)^s + 1/(a_2)^s + 1/(a_3)^s + ......

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all you have to see

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is that for s =-1

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this sum is just the orginial sum

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a_1 +a_2+a_3

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but obviously this series diverges

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and zeta(s) is not defined for Re(s)<=1

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but we define an continuation

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over the whole complex plane

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(unique)

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so we can access a value

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for zeta(-1)

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so what u need to understand is that the continuation is not the same as actually doing the sum

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but its the only function that has good properties (such as differentiable etc....) that continues the zeta function

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so in a sense zeta(-1) has a value

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so in a sense the diverging sum can be attributed a value

tranquil anchor
#

How is this attributed value used practically?

sleek condor
#

wym? does it have real world applications?

tranquil anchor
#

Like I know $\sum {n=1}{\infinity} {n} =\frac{-1}{12} $ and this is used to explain forces in the Casmir effect

sleek condor
#

yeah

tranquil anchor
#

Wait I have a formula

sleek condor
#

so if u want to understand deeply what is zeta regulariuzation (and other regularizations) i suggest you pursue complex analysis

tranquil anchor
#

Here can we directly write -1/12 instead of 1+2+3+


tranquil anchor
sleek condor
#

because as i said

tranquil anchor
sleek condor
#

regularization does not mean that 1 +2 +3+4+5 =-1/12

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its more subtle

tranquil anchor
#

If it is part of pure mathematics then why do we have to assign values to this divergent series?

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The pictures are not in order I an sorry

sleek condor
sleek condor
#

we just noticed we could

tranquil anchor
#

Would it make more sense to write it as 1+2+3+
=infinity -1/12

sleek condor
#

no it wouldnt

tranquil anchor
#

Why?

sick ruin
#

I’m jumping into this conversation so forgive me if you’ve already covered some of this

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But you need some context when you talk about infinite series and the notion of equality

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With the normal idea of equality, taking the limit of partial sums as they approach infinity, the series 1+2+3+
 (which is really the limit of the sequence 1,1+2,1+2+3, 
) simply diverges

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But if you want to have some systematic way to assign a finite value to divergent series, there are methods to do that

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Ramanujan summation, Cesaro summation, Borel summation, etc

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Let’s be clear though: if you want to do such a thing, you must specify which system you’re operating under, or else everyone will be confused

tranquil anchor
#

Does the answer after using this different summations come different or are they for different types of divergent serieses?

sick ruin
#

I assume the methods work a little differently for different series

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I don’t have experience with it tho

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But I have heard that this particular series (1+2+3+
) somehow comes to the same answer, -1/12, under many different methods

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And the coincidence with physics is another interesting thing

dire geode
#

What am I reading

tranquil anchor
sick ruin
#

I don’t know anything about physics or this kind of summation

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So I can’t lol

tranquil anchor
#

Oh ok

sick ruin
#

Yeah sorry

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@dire geode do you know about this stuff

tranquil anchor
dire geode
#

PBS spacetime on YouTube has some nice videos explaining the questionable infinite sum in quantum field theory

tranquil anchor
crystal raptor
#

Physicists be like, what's a divergent series lol

tranquil anchor
#

Is it the one?

#

@dire geode

dire geode
#

I don't remember which video exactly

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I watched dozens of them 😂

tranquil anchor
#

😂

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I have only watched this one

dire geode
#

At least now I know about as much about physics as they know about math

tranquil anchor
#

Well I do not know anything much of physics stuff and interested in pure mathematics used

cedar kilnBOT
#

@tranquil anchor Has your question been resolved?

#
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crystal shell
#

How would I go about doing part b? Not really sure where to start

crystal shell
#

I have been able to do all the other parts but I'm still uncertain of b

crimson sedge
#

Rate of flow is the derivative of the graph at that particular point from what I understand

#

So you have you estimate the gradient of the graph at t=200

#

Do that by looking at the point t=200 taking a very small step from it across the graph in either direction and then connecting the tree points with a line

#

Find the slope of that line

crystal shell
#

So if I put a tangent at t=200

#

Then I would use just rise/run to find gradient?

crimson sedge
#

Pretty much

#

Unless you know the equation

crystal shell
#

no, no equation is given

crimson sedge
#

Then yes just estimate a tangent line

crystal shell
#

How would I do that if you don't mind?

#

Like I understand the idea but just a bit unsure of how to actually do it

bitter reef
#

from t = 200 to t = 300 it looks kinda like a line, I guess you use that..?

crystal shell
#

Could use like (6,200) and (8,300) ?

bitter reef
#

I don't see any other way

crystal shell
#

yeah

#

so that gives gradient 50 if I use those two points

bitter reef
#

I think it's 1/50

crystal shell
#

oh

#

XD

#

wait but we go up by 100, and across by 2

#

Am i misunderstanding this?

#

oh

#

the scale is flipped...

bitter reef
#

we go from V = 6 to V = 8, so up by 2 and t = 200 to t = 300 so go across by 100

crystal shell
#

Yep you're right

#

So if gradient is 1/50 what do I do with that then to find the rate of flow

crimson sedge
#

It is the rate of flow

bitter reef
#

rate of flow is how much the volume changes I assume

#

so you found it

crystal shell
#

Here's from textbook answers

#

But obviously I could look and copy but that won't help me learn

#

That's why I came here

crimson sedge
#

Ok

#

What is the rate of flow?

bitter reef
#

perhaps smth to do with this..?

#

well actually no

#

you still don't get a 43

crimson sedge
#

I think the answers may be wrong

#

For the gradient

crystal shell
#

Yeah idk

#

I mean it could explain why I got stuck haha but its an estimate

crimson sedge
#

Check the non-worked solutions

crystal shell
#

so perhaps they got their estimate in a different way

crimson sedge
#

It’s way off

#

No different way

crystal shell
#

checking now 1 sec

bitter reef
#

it's like double our approximate

crystal shell
#

Same thing, 430,000

crimson sedge
#

It was you who got it wrong smh

#

Y’all confused me

crystal shell
#

What did I get wrong?

crimson sedge
#

No the other guy

#

He calculated the gradiet by doing x2-x1/y2-y1

#

It’s the other way around

crystal shell
#

Wait so

#

I was right or?

crimson sedge
#

The answer is correct

bitter reef
bitter reef
#

y2 - y1 is 2..?

crimson sedge
#

So you have (200, 7*10^7) and (35~37,0)

#

Try again

bitter reef
#

oh I was doing (200, 6)

#

anyways, where does 35 come from

crystal shell
#

^

crimson sedge
#

X int

#

Or t-intercept whatever you prefer

#

Obviously is an approximation

crystal shell
#

The graph doesn't touch the x-axis

#

Where is 35 coming from

bitter reef
#

so you took the x intercept on this right?

#

what I don't understand is why does (250, 8) or (300, 8) not work?

crystal shell
#

wait

#

It's more like (250,8)

bitter reef
#

yeah

crystal shell
#

It was kinda my bad i didn't look properly

bitter reef
#

but it doesn't get you the answer anyways

#

I'm confused too

crystal shell
#

So if you do gradient again , (y2-y-1)/(x2-x1) = (8-6)/(250-200)

#

So 2/50 = 0.04

crimson sedge
crystal shell
#

0.04 x 10^7 = 400,000

#

So that's a lot closer

bitter reef
#

oh right yea

crimson sedge
#

@crystal shell you got it?

crystal shell
#

I'll mark this as solved now

#

yes, thank you all for helping

crimson sedge
#

Ok cool

crystal shell
#

Appreciate it 👍

#

.close

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#
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bright sorrel
cedar kilnBOT
bright sorrel
#

"In isosceles trapezoid, AB= 18 cm, the height DQ = 5 cm. Find the middle segment"

#

somehow I struggle with this

#

although I know the theorem

#

(a+b)/2=middle sedment

#

I've already added every other detail

#

to the model

#

ohh DQ = AQ

muted ocean
#

Yrs

bright sorrel
#

not AD=CD

#

lemme see if I solve it (which I'm confident I can)

#

AQ=(a-b)/2

#

5=(18-b)/2

#

10=18-b

#

28=-b

#

-28=b

#

hmm

#

oh wait

#

10=18-b

#

-8=-b

#

b=8

#

which makes

#

(18+8)/2=13

#

.close

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spiral surge
#

how did they arrive at the first equality in last sentence??

spiral surge
#

like $ah = (aha^{-1})a$

wraith daggerBOT
#

RƓmer

spiral surge
#

how did they get that

crimson delta
#

just multiply by 1=a^(-1) a and then place convenient brackets

spiral surge
#

oh makes sense

#

thanks !

#

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analog wind
cedar kilnBOT
analog wind
#

need help with part 2

#

3(ii) answer is given ^

#

i cannot seem to brute force d2y/dx2 using quotient rule

#

i got dydx=( T*lnT +T)/T+1

#

Wait i cannot brute force it cuz dy/dx is in terms of t lol

#

do i take derivative from dy/dx

#

then divide by dt/dx

#

nvm

#

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still echo
#

Meow

cedar kilnBOT
still echo
#

😂

crystal raptor
#

?

cedar kilnBOT
#

@still echo Has your question been resolved?

crimson sedge
#

<@&268886789983436800>

calm sierra
#

@still echo cut it out

#

.close

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crimson sedge
cedar kilnBOT
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dull anchor
#

$\int\frac{1}{\sin^2(x)}dx$

cedar kilnBOT
dull anchor
#

i need help solving this integral

wraith daggerBOT
#

Big xdddd

dull anchor
#

i tried this

#

$\int 1+\frac{cos^2(x)}{sin^2(x)}dx$

wraith daggerBOT
#

Big xdddd

dull anchor
#

then i tried subsitution but i didnt really work

#

can anyone help me please?

reef venture
#

what is cosx/sinx

dull anchor
#

cot(x)

#

so this must be 1+ cot^2(x)

reef venture
#

what is the antiderivative of cot^2(x)

dull anchor
#

but how can i integrate this one?

dull anchor
reef venture
#

its a standard formula

dull anchor
#

antiderivate means integral?

reef venture
#

yes

dull anchor
reef venture
#

do you know the derivative of cotx?

dull anchor
#

its cos(x)/sin(x)

reef venture
#

derivative

dull anchor
#

oh

#

1/sin^2(x)

#

so can i just

reef venture
#

yes

dull anchor
#

subistute sin^2(x) ?

reef venture
#

no need to subsitute

dull anchor
#

so what rule am i using?

#

substituion, integration by parts?

reef venture
#

if the derivative of cotx is -cosec^2x, then the integral of cosec^2x is -cotx

#

not a rule as such, its just the definition of the intergal

dull anchor
#

ok

reef venture
#

actually its -

#

,w d/dx cotx

wraith daggerBOT
crimson sedge
#

$\int 1+\frac{cos^2(x)}{sin^2(x)}dx = x + \int_{}^{} cot^2(x) dx$

wraith daggerBOT
#

Pi Creature

crimson sedge
#

the main problem is with the other part

#

try using some trig conversion on it

crimson sedge
#

@dull anchor

#

Bruv

#

1+cotÂČx = cosecÂČx

#

Integral of cosecÂČx is -cotx

cedar kilnBOT
#

@dull anchor Has your question been resolved?

cedar kilnBOT
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trim spear
#

Is a matrix hermitian conjugate the same as a transposition

reef venture
#

yeah ig

#

you transpose then conjugate all entries

trim spear
#

Right, just a transposition with an additional step then (application of conjugate function across non diagonal entries)?

leaden snow
#

i think you need to take the conjugate of all entries

reef venture
trim spear
#

Thanks for clarifying appreciate it @leaden snow @reef venture

#

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dapper dawn
#

please help, I don't understand the question and what it wants

cedar kilnBOT
#

@dapper dawn Has your question been resolved?

dapper dawn
#

<@&286206848099549185>

crimson sedge
#

From how the problem phrases it n represents number of parts. So we’re told that at maximum the factory can sell 5000 so which of the 3 makes profit or maximum profit if they sell the maximum amount of 5000 parts

dapper dawn
#

oo so just substitute n by 5000 then?

crimson sedge
#

No I’m wrong I think you have to use calculus and optimize the profit cause they make a maximum profit somewhere between 1000 and 5000 parts

dapper dawn
#

ahh I see

#

ok thanks for your help

#

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normal tide
#

How do I reduce 4√3/8

cedar kilnBOT
normal tide
#

If it's 4/8 i can just divide by 4/4 and get 1/2

fair hare
#

$\frac{4\sqrt3}{8}}$

#

this?

normal tide
#

no 4√3 as the numerator

#

then 8 as the denominator

wraith daggerBOT
#

Chunkin
Compile Error! Click the errors reaction for more information.
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normal tide
#

yes thay

#

That

fair hare
normal tide
#

what abt the √3

fair hare
#

$\frac{4\sqrt3}{8}=\frac{1\sqrt3}{2}$

wraith daggerBOT
#

Chunkin

normal tide
#

oh i just ignore the √3 for a bit then add it later after dividing by 4/4

fair hare
#

yeah it's the distributive property

normal tide
#

Ok thanks

fair hare
#

see

#

,w is (ab)/c = (a/c)b

normal tide
#

Does it also work if it's the opposite

wraith daggerBOT
normal tide
#

trigonometry

cedar kilnBOT
#

@normal tide Has your question been resolved?

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umbral sparrow
cedar kilnBOT
umbral sparrow
#

Hi, i dont know how to do this

#

i tried doing it by using the z chart but it didnt work

modern compass
#

What Z-scores correspond to the upper 25% and lower 15%?

umbral sparrow
upper abyss
#

You'll need to use the chart backwards to do this

umbral sparrow
#

so i tried that before and i got, 5.668

#

but the teacher got 5.672

#

then for the lower 15 percent i got 4.84 and she got 4.996

modern compass
#

sounds like you're just using different z-scores

umbral sparrow
modern compass
#

the first one, .25 is almost directly in between. It'd be better to use .675 instead of .67 or .68

#

in the second one .15 is closer to the -1.04 z-score than -1.03

umbral sparrow
#

oh alright, thanks

cedar kilnBOT
#

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gentle yacht
#

The following picture shows two overlapping circle inside a rectangle with a length of 12 cm and a height of 9 cm. Prove that the distanse between G and H is equal to 3.
I've written my approach below, and I wonder if it's really convincing enough

We know that the diameter of each circle is equal to 9, considering that the diameter equals the rectangles height. With that in mind, if we would to line up the two circles next to each other, the distance between the two radii in the cirlcles would also be equal to the lenght of their diameters, and that the lenght of the circles would in total be 2*d = 18

However, the following picture shows that the circles had been overlapped on top of eachother in a rectangle with a length of 12 cm, meaning that the overlap between the circles is equal to 18-12 = 6. With that in mind, the only thing we're required to do in order to find the distance between the two radii would be to substract the length of the overlap from the intial lenght of the two radii

9 - 6 = 3
The distance between point G and H is equal to 3.

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#

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deep wind
#

in the example if there is no light, i cannot see what is the truth table for q implies p

deep wind
#

p implies q would be
if there is no light and i cannot see then P implies Q is true
if there is no light and i can see then P implies Q is false
if there is light and I cannot see, then P implies Q is still true
if there is light and you can see, P implies Q is true as well

austere heath
#

what

#

wait

#

oh

#

so its

#

visibility P Q

#

wait there are 3 variables?

#

just light, visibility

#

L V

#

F F T
F T F
T F T
TT T

cedar kilnBOT
#

@deep wind Has your question been resolved?

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cosmic herald
north juniper
#

Banger picture

cosmic herald
#

is it unclear

north juniper
#

Kinda but I can read it

#

Get the area of all 3 shapes

cosmic herald
#

I know the square

#

what about circle and triangle

#

if possible could u explain in year 8 (7th grade) terms

north juniper
#

A = πrÂČ

#

So semi circle is that divided by 2

cosmic herald
#

Area = pi x the radius squared?

#

so since square is an equilateral

north juniper
#

Yea, divided by 2 for the semicircle

north juniper
cosmic herald
#

then 6 x 6 = 36 x pi

north juniper
#

No

#

3

#

The radius is 3

#

6 is the circumference

cosmic herald
#

yeah so

#

6 x 6 = 36 x pi divided by 2

#

same thing right cuz radius is always half the circumference

modern compass
north juniper
#

FUCK WHY DO I ALWAYS CONFUSE THE WORDS

#

LMAO

cosmic herald
#

same

north juniper
#

You need the radius

#

Not the diameter

cosmic herald
#

Okay so I half 6 by 2 first

north juniper
#

Yes

cosmic herald
#

so 3 x 3 = 9 x pi

#

and that's my answer

#

?

modern compass
#

for the semicircle, yes

north juniper
#

Yes

#

Now the triangle

cosmic herald
#

right

#

i assume that's even harder?

north juniper
#

(bh)/2

cosmic herald
#

oh

#

base x height divided by 2

#

okay

#

but um how do i find out height, is it 2.5 but it says not drawn accurately so how do i know

#

how much of the 11cm the triangle is

#

idk if i can say 2.5 since not drawn to scale

modern compass
#

you know the height of the square is 6, and the radius of the semicircle is 3

cosmic herald
#

wait

#

Ik this is a bit off topic

#

but can u define radius

north juniper
#

11 - (6+3)

cosmic herald
#

in idiot terms

north juniper
cosmic herald
#

like really stupid idiot terms

modern compass
#

distance from the center of the circle, to the edge of the circle

#

or half the diameter

north juniper
cosmic herald
#

right

#

and circumference is space around it

#

and diameter is distance from start to end point of the shape

#

one side to the other

north juniper
#

That means the base of the triangle is 6 and the height is 2

cosmic herald
#

so triangle is 12

#

Okay so

north juniper
#

No, (bh)/2

cosmic herald
#

The square

6 x 6 = 36cm squared

The circle

6 divided by 2 = 3 x 3 = 9 x pi = 9𝝿

The triangle

6 x 2 = 12 divided by 2 = 6

#

Now how do I add all of those together to get the area?

#

<@&286206848099549185>

cedar kilnBOT
#

@cosmic herald Has your question been resolved?

cosmic herald
#

help

tribal pier
cosmic herald
#

I found the area of all 3 separate shapes

#

I just need to know how to add them all together when there's a 9pi in there

tribal pier
#

9pi? is it a circle or a semi-circle?

cosmic herald
#

semi

#

that's why i used radius rather than diamater

#

(divided length of the equilateral in the middle by 2)

tribal pier
#

the area of a circle is pi(r^2)

cosmic herald
#

oh

#

okay

#

so uh

#

let's start again for the circle

tribal pier
#

so you found the full circle with that radius, right?

tribal pier
#

what's a semicircle?

cosmic herald
#

do u mean like

#

the english definition

tribal pier
#

describe it

cosmic herald
#

half a circle

#

so divide the diameter of the square by 2

tribal pier
#

so if you have the full circle, how do you find the semicircle?

cosmic herald
#

divide by 2

tribal pier
#

good

cosmic herald
#

so 6 turns into 3

#

square that = 9

#

x pi = 9pi

#

so i got it right i assume

tribal pier
#

not quite

#

that's the full circle

cosmic herald
#

i divided 6 by 2

tribal pier
#

yes, but that got you the radius

cosmic herald
#

so that i can have radius and not diameter

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yeah that's what i want right

tribal pier
#

the area of a circle uses the radius

cosmic herald
#

Yeah it wants the area

tribal pier
#

the area of a semicircle, not a full circle

cosmic herald
#

Oh

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so I use diameter

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?

tribal pier
#

nope

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take that full circle you got, cut it in half

cosmic herald
#

Yeah the full circle

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would be 6

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Cuz the thing only shows a semi circle

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it doesn't show a full one

tribal pier
#

the full circle has an area of 6?

cosmic herald
#

It would if it was a full circle yes

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it doesn't display a full circle

tribal pier
#

the area of a circle is pi(r^2), the area of a semicircle is pi(r^2)/2

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what's the radius

cosmic herald
#

the radius is the equilateral in the middle divided by 2 right

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that's how i get the radius correct?

tribal pier
#

the radius is half the diameter, and the diameter is the same length as the square's side, right?

cosmic herald
#

yeah

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so radius is 3

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square that is 9

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divide by 2 4.5

tribal pier
#

there you go

cosmic herald
#

or do i divie by 2 before squaring

tribal pier
#

nope, after squaring

cosmic herald
#

Okay

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so x that by pi

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4.5 pi

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now how do i add all of this up

tribal pier
#

do you have the triangle's area and the square's area?

cosmic herald
#

The square

6 x 6 = 36cm squared

The circle

6 divided by 2 = 3 x 3 = 9 divided by 2 = 4.5 x pi = 9𝝿

The triangle

6 x 2 = 12 divided by 2 = 6

tribal pier
#

alright, now do you need an exact answer or an approximate answer?

cosmic herald
#

I much prefer exact lmao

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my parents r going to kill me if i don't do good on this exam

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tmrw

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(this is revision paper not cheating btw)

tribal pier
#

then add up all the things without pi first

cosmic herald
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6 + 36 = 42

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also i did the triangle part right correct?

crimson sedge
tribal pier
cosmic herald
#

Should this be on a year 8 paper lmao

crimson sedge
#

set of solutions

cosmic herald
#

sir said it will be on the exam though

tribal pier
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looks like the triangle part was right

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11-6=5
5-3=2
2x6/2=6 square cm

crimson sedge
#

oh wait it said square mb

tribal pier
#

so the stuff without pi is 42 cm^2, and you have a leftover 4.5pi, which has an irrational number attached (pi) so you can't reduce it to a nice decimal

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so you just have to leave it by itself, giving you 42+4.5pi cm^2

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that should end up being approximately ~56.17 cm^2 ish, going to only 2 decimal places

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(using a slide rule, not digital arithmetic, so that last digit is approximate)

cosmic herald
#

@tribal pier Sorry I was outside

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Could you explain that again I'm a bit los

tribal pier
#

you're stuck because there's a pi in there, right?

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you have the square: 6x6=36, the triangle: 6x2/2=6, and the semicircle: 4.5pi, and you need to add them up to get one big shape, right?
add up all the terms that you can (the areas of the square and triangle), and then leave any parts that you can't add in their own terms (the semicircle)

that should give you 36+6+4.5pi=42+4.5pi

cosmic herald
#

42 + 4.5pi

tribal pier
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why not? it has all the pieces, right?

cosmic herald
#

or if it's a calculator paper

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I do 4.5xpi

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and i add that to my answer?

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so if it was a calculator paper my answer would be 50.1

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(if i was rounding)

tribal pier
#

that's a way to do it, yeah, though I got a different answer

tribal pier
#

about 56.14

cosmic herald
#

Oh rounding

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well i imagined it only wants one decimal place

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but i won't ay dream ab it lolk

tribal pier
#

then you would put 56.1

cosmic herald
#

also would u mind helping me with a few easier questions if that's okay

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b4 i close

tribal pier
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not at all

cosmic herald
#

Tysm

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I appreciate it

cosmic herald
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not sure why it took me 4 mins to pull up a pic

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Is it clear enough/

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?

tribal pier
#

not quite, but you can type out the A and B parts, and we can walk through them

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sorry, B and C, I'm not familiar with part A

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looking at the examples in the table, I think you add up the score in the column with the score in the row to get that particular box's value

cosmic herald
#

Eh I'll watch a hegartymaths for that one ig

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How's this one? @tribal pier

tribal pier
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not bad

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I can do graphs good

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so let's look through some of these. What's the equation for the first blank?

cosmic herald
#

I have 0 idea of how to do these

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I know absolutely nothing ab them

tribal pier
#

alright, so have you used graphs before?

cosmic herald
#

i mena

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oops

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wrong thing

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i used basic

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linear graphs before obviously

tribal pier
#

so should this equation be a straight line or wiggly?

cosmic herald
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wiggly

tribal pier
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why?

cosmic herald
#

cuz

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wait

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oh wait

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straight

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cuz it going straight down

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no going back up

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but they all like that

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hmhmhmhmhmhmhmhmhhm

tribal pier
#

so can you guess which graph it might be?

cosmic herald
#

nope cuz i have 0 clue

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I need to learn these from scratch

tribal pier
#

so do you know the equation for a straight line?

cosmic herald
#

uh

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y = mx + c?

tribal pier
#

alright, so does that match our first equation?

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(y=2x-6)

cosmic herald
#

uhh

tribal pier
#

does it look kinda the same?

cosmic herald
#

i'm still really confused with gradients and stuff so i think it would help a ton if we did

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the question above this one first

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and would help lots with this one too

tribal pier
#

sure

tribal pier
#

what is a gradient?

cosmic herald
#

idk

tribal pier
#

it's also called the "slope" of the graph. It's the angle of the graph

cosmic herald
#

what's that supposed to mean

tribal pier
#

look back down at the lower problem, at graph B

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do you see how it's a straight line that is angled down as you go from left to right?

cosmic herald
#

yeah

tribal pier
#

that's what the gradient is. it's how fast the graph goes up or down as you go from left to right

cosmic herald
#

wdym by "how fast"?

tribal pier
#

well, a graph with a gradient of 0 is a flat line, right?

cosmic herald
#

sure

tribal pier
#

y=0x+1
y=1
it'll be at the same height everywhere

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BUT if we have a slope of 1
y=x+1
will it be flat, or will it go up or down?

cosmic herald
#

it will go up 1

tribal pier
#

(try putting in some values for x to see if it changes)

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so now if we have y=-x+1, will it go up, down, or be flat?

cosmic herald
#

be flat

tribal pier
#

what is y when x is 0?

cosmic herald
#

1

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?

tribal pier
#

y=-0+1
y=1

now what if x is 10?
y=-10+1
y=-9

is y getting bigger (going up) or smaller (going down) as x gets bigger?

cosmic herald
#

smaller

tribal pier
#

so is the graph going up, down, or not moving?

cosmic herald
#

down

tribal pier
#

exactly

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so the only thing else we have to talk about is when it's not 1 or -1. as the numbers get bigger than 1, they get steeper and steeper, becoming almost vertical as you get WAYYY bigger. as the numbers go down below -1, they go down steeper and steeper, until they're almost vertical too

cosmic herald
#

what

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can u use the question we have nr

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rn

tribal pier
#

so let's look at y=2x-6
is it going to go up, down, or be flat?

cosmic herald
#

as the scenario

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down

tribal pier
#

why?

cosmic herald
#

wait

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i mean up

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x is smaller

tribal pier
#

almost, can you tell me what "m" is in this equation?

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(y=mx+c)

cosmic herald
#

uhm

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I forgot what mx + c means

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man i'm failing that exam tomorrow

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it's 9:50 alrdy i got 2 hours and 10 mins

tribal pier
#

that's the form. does y=2x-6 look kinda like y=mx+c?

cosmic herald
#

no

tribal pier
#

sure it does, you just have numbers instead of letters in a couple spots

cosmic herald
#

1 is -

tribal pier
#

that's ok, we'll just call all of (-6) c

crimson sedge
#

Hello

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Can y'all help me with a math puzzle

tribal pier
#

we're kind of in the middle of a math puzzle of our own

crimson sedge
#

oh sorry

tribal pier