#help-13

428200 messages · Page 453 of 429

crimson sedge
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Anyone

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cedar kilnBOT
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fallen bison
#

quick explanation question, where in the hell did the "10h" come from in line 3. This is in my explanation video and I can't work out where they got that
https://i.imgur.com/dGdFxru.png

analog leaf
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You get it from expanding the (5+h)^2

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If you foil (5+h) times (5+h) you'll get 25 +5h+5h+h^2

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Then when you combine like terms you'll end up with 25+10h+h^2

ebon sparrow
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$$ (a + b )^2= a^2 + b^2 + 2ab$$

wraith daggerBOT
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nassim

analog leaf
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Thanks nassim.

fallen bison
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I guess, sure

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tardy ocean
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Lol

odd perch
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oh same itme

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oops

cedar kilnBOT
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tardy ocean
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frigid coral
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Quadratic equation

cedar kilnBOT
frigid coral
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I can easily solve the sum but i don't know how to create the sum

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Nvm

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jade latch
#

after solving quadratic inequality and i have 2 x values how do i find wether they are > or < the x value ?

jade latch
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my x values being -7 and -3 and the original inequality

gentle lintel
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huh

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that’s a linear inequality

jade latch
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well i made it a quadratic and solved for 2 x values

gentle lintel
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it’s linear

jade latch
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the solution also makes it a quadratic giving 2 x values i just want to know how to plot them < or >

gentle lintel
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this is NOT quadratic

jade latch
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you multiple both sides by the bottom squared?

gentle lintel
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just the bottom is enough

jade latch
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to maintain the inequality

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if x is a minus then the inequality is wrong

gentle lintel
# jade latch

(2x + 10)/(x + 3) = 2 + 4/(x + 3)
4/(x + 3) ≥ -1
x + 3 ≤ -4

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i would do it like this

jade latch
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ok well im following my book and they do it differently..

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i just want to know how to put x values > or < to the numbers i get

gentle lintel
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what do you get again, 2 (x + 5) (x + 3) ≥ (x + 3)²?

jade latch
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i get what i posted its just the last part

gentle lintel
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consider the graph

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do you know quadratic graphs

jade latch
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yes

gentle lintel
gentle lintel
jade latch
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yep

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its also to the left and up 21

gentle lintel
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so the roots are at -7, -3

jade latch
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right

gentle lintel
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ie its shape dives below x axis at -7, then comes back up at -3

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since the leading coefficient is positive

gentle lintel
jade latch
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but how do i know x > -3 and x <= -7

gentle lintel
jade latch
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yes i know what it looks like

gentle lintel
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looks like this right

jade latch
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yep

gentle lintel
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we’re trying to find for when the graph is ≥ 0

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ie above the x axis

jade latch
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oo

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so like when it comes up

gentle lintel
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which is x ≤ -7 and x ≥ -3

jade latch
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its > -3

gentle lintel
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yea

jade latch
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damn fuck im stupid lol

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i get it now

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aight thanks

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cedar kilnBOT
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trail radish
cedar kilnBOT
jade latch
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so you know the equation of the line ?

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parralel lines have the same slope so m = 1/2

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and the y intercept = -5 as given in the question

trail radish
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<@&286206848099549185>

toxic steeple
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a) -3

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b)(0,5)

trail radish
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<@&286206848099549185>

graceful karma
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You're not allowed to get help on tests

toxic steeple
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lol

trail radish
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its not a test

graceful karma
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Why does it say test

trail radish
#

coz the guy who set it doesnt know how to change the namelol

cedar kilnBOT
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@trail radish Has your question been resolved?

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torn perch
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hey guys, i still don’t understand how to neccesarily solve the question

torn perch
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Find the equation of a line that passes through the point (1,5) and has a gradient of 4.
Leave your answer in the form
y

m
x
+
c

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i understand there is subsituting i have to do

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could someone explain step by step

dense wing
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you know what m is, so sub it in

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then sub in the point and solve for c.

cedar kilnBOT
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cedar kilnBOT
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pliant orbit
cedar kilnBOT
pliant orbit
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it says its the highest of the degrees. Then it says the degree of a term is the sum of the exponents.. Does this mean it’s a term and not a polynomial??

jaunty mural
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$$f(x, y, z) = x^2yz^3+xy+xy^5z$$

wraith daggerBOT
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Shuri2060

jaunty mural
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The degree of the 3 terms here is

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2+1+3 = 6

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1+1 =2

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1+5+1 = 7

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so the polynomial is degree 7

pliant orbit
jaunty mural
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no.

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Each term

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if you take 1 term

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there is no addition or subtraction inside

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(x + 1)(x - 2)

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To find the terms in this

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you must multiply out

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x^2 - x - 2

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Now these are the terms. x^2, -x, -2

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x+1, x-2 is not a term.

jaunty mural
# pliant orbit

============
They did 2 + 1 = 3 because they just look at what will be the highest exponent after multiplying out. It will be x^2 times x

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So the term will be x^(2 + 1)

pliant orbit
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How do you multiply that out

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So I’m guessing x^2 becomes (x - 0)

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(x - 0) (x - 2)

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or x^2 (x - 2)

jaunty mural
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?????

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multiply what out?

cedar kilnBOT
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sweet dawn
#

i need help

cedar kilnBOT
graceful karma
#

Don't we all

sweet dawn
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true but i really need help

glad kestrel
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yeah me too :/

obsidian coral
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Post what you need help with

sweet dawn
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ok

obsidian coral
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What did you try?

sweet dawn
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nothing idk how to do it

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@frigid coral can you help me

cedar kilnBOT
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@sweet dawn Has your question been resolved?

sweet dawn
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dude can some one help

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is it 10.630

crimson sedge
jaunty mural
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why do u need help if you can get the right answer

crimson sedge
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¯\_(ツ)_/¯

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that's just how people are

cedar kilnBOT
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@sweet dawn Has your question been resolved?

sweet dawn
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what is formula

void karma
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That what you needed?

sweet dawn
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i dont know how to do

void karma
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V=pi * 7.5 *26/3

sweet dawn
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im confused

jaunty mural
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what

wraith crypt
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Use pythagoras

jaunty mural
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read the question

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@void karma smh

wraith crypt
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You have a height and a base diameter

cedar kilnBOT
#

@sweet dawn Has your question been resolved?

cedar kilnBOT
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cedar kilnBOT
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oak drift
#

how would I start this?

cedar kilnBOT
oak drift
#

.close

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oak drift
#

.reopen

cedar kilnBOT
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oak drift
#

<@&286206848099549185>

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thorn temple
#

how do i find the rate of change in this equation: y = 35x + 25? I have no idea where to start.

bright surge
thorn temple
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so 35?

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oh yeah its m

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thx so much

#

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tidal crow
cedar kilnBOT
tidal crow
#

I know for a fact that this derivative is wrong (at least according to a derivative calculator), but I'm also unsure what I could be doing differently

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Could anyone point out what I'm missing?

glad kestrel
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honestly i don't follow your work

tidal crow
glad kestrel
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it doesn't make sense

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and it's messy

tidal crow
livid hound
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everything after the first line makes no sense

chrome edge
livid hound
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plagued with algebraic errors and improper application of derivative laws

jaunty mural
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what the heck

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What's the original question.

livid hound
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firstly the derivative of a product isn't the same as the product of the derivatives

jaunty mural
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OH that's a dash

tidal crow
livid hound
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$(fg)' \neq f'g'$

jaunty mural
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I kept thinking why is there ^ 1 everywhere

wraith daggerBOT
#

ℝamonov

tidal crow
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I was under the impression it was, thank you for letting me know

livid hound
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and even in applying the improper rule there, you still messed up the algebra

jaunty mural
jaunty mural
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You don't need the quotient rule.

livid hound
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you also unnecessarily went complete overkill and applied quotient rule where it wasn't needed

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you should first consider looking up the product rule

jaunty mural
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$$(uv)' = u'v + uv'$$

wraith daggerBOT
#

Shuri2060

livid hound
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and then constant factor rule as that will save you a lot of work

tidal crow
livid hound
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I was under the impression it was,
every expression can be expressed as a product of 1 and itself
if that were true, you're implying that the derivative of pretty much anything is 0

cedar kilnBOT
#

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proud oak
#

I NEED HELP

cedar kilnBOT
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pulsar canyon
#

Could I please get some help to understand how to do this?

cedar kilnBOT
#

@pulsar canyon Has your question been resolved?

pulsar canyon
#

<@&286206848099549185>

cedar kilnBOT
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@pulsar canyon Has your question been resolved?

rain vessel
#

Show what you have considered, tried, etc.

cedar kilnBOT
#

@pulsar canyon Has your question been resolved?

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bronze berry
#

how i find the h if i have the radius and the volume ?

reef laurel
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same process as the question I answered for you before

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find the formula for the volume and solve for h

bronze berry
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for the volume is ACircle * height

reef laurel
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yep

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$V = A_{\text{circle}}\cdot h$

wraith daggerBOT
bronze berry
#

yes

reef laurel
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so how would you single out h?

bronze berry
#

( 2V ) / ( b* h ) ?

reef laurel
#

nono, the 2 in the previous example came from the 1/2

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we multiplied both sides by 2

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in this case you need to get rid of A_circle on the right side

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so what action do you need to take on both sides

bronze berry
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i don't know :x

reef laurel
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what happens if you divide both sides with A_circle

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the equation stays true as long as you do the exact same thing to both sides

bronze berry
#

i don't know panda_sad

reef laurel
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just divide V by A_circ and

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What is V divided by A_circ?

bronze berry
#

h ?

reef laurel
#

$\frac{V}{A_{\text{circle}} = \frac{\cancel{A_{\text{circle}}}\cdot h}{\cancel{A_{\text{circle}}}$

bronze berry
#

rip

wraith daggerBOT
#

Luca

$\frac{V}{A_{\text{circle}} = \frac{\cancel{A_{\text{circle}}}\cdot h}{\cancel{A_{\text{circle}}}$
```Compilation error:```! File ended while scanning use of \frac .
<inserted text> 
                \par 
<*> 212479607071440896.tex
                          
I suspect you have forgotten a `}', causing me
to read past where you wanted me to stop.
I'll try to recover; but if the error is serious,
you'd better type `E' or `X' now and fix your file.```
reef laurel
#

$\frac{V}{A{\text{circle}}} =$

wraith daggerBOT
bronze berry
#

=h

reef laurel
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$\frac{V}{A{\text{circle}}} = \frac{\cancel{A{\text{circle}}}\cdot h}{\cancel{A_{\text{circle}}}}=h$

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ha

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there we go

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you understand?

bronze berry
#

yes

wraith daggerBOT
reef laurel
#

does this answer you question

bronze berry
#

and if i want find the Acircle i do V / h ?

reef laurel
#

yes!

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you got it

bronze berry
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okay thx you

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and if i want find the radius when i have Acircle what i do ?

reef laurel
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what is the formula for A_circle?

bronze berry
#

r*r *pi

reef laurel
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so $A_{\text{circle}}=r^2\pi$

wraith daggerBOT
bronze berry
#

but how to find r ?

reef laurel
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we need to take two steps

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can you think of the first one?

bronze berry
#

find the Acircle ?

reef laurel
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so whats bothering you on the right side is pi right

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because you want to single out r

bronze berry
#

yes

reef laurel
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so how do you get rid of pi on the right side?

bronze berry
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Acircle / pi ?

reef laurel
#

yes! thats the first step

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that yields

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$\frac{A_{\text{circle}}}{\pi}=r^2$

bronze berry
#

okay nice

wraith daggerBOT
bronze berry
#

yes

reef laurel
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but now you have r^2 and not r

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so we need to take another step

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whats the inverse action of squaring a number?

bronze berry
#

√ r*r ?

reef laurel
#

yes

bronze berry
#

okaay good

reef laurel
#

$\sqrt{\frac{A_{\text{circle}}}{\pi}}=r$

bronze berry
#

i understand

wraith daggerBOT
bronze berry
#

okay thx you 4912sadgepray1

reef laurel
#

no problem!

bronze berry
#

.close

cedar kilnBOT
#
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zenith vector
#

In this line
Is sin-1 = sin1 or any other logic is used?

reef laurel
#

$\sin(-x) = -\sin(x)$

wraith daggerBOT
zenith vector
#

K

#

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flint hull
#

In the problems below, determine how many complex zeros the functions have.

$f(x) = x^{7}-6x^{5}+3$
$g(x) = x^{2}(x^{2}+4x+1)(x-3)^{4}$

I said 7 complex 0s for the first equation, and 8 for the second. But my teacher says there are 0 complex 0s for the second equation, which puzzles me. That isn't even possible, because real zeros are also classified as complex zeros, right?

flint hull
#

$f(x) = x^{7}-6x^{5}+3$

wraith daggerBOT
#

Stack Of Doggos

flint hull
#

$g(x) = x^{2}(x^{2}+4x+1)(x-3)^{4}$

wraith daggerBOT
#

Stack Of Doggos

flint hull
#

oh also here's justification for my response, a polynomial with n degree will have n roots

elder parrot
#

For the first function you will defenitly have 7 "0s" but they do not have to lay in the complex plain. they are only complex "0s" if you have f(x)=0 with x beeing a negative root.

flint hull
#

are real numbers not also complex?

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Interesting, how would you find the number of complex zeros in the first question? (the second one is easy, just split up the equation, etc.)

elder parrot
#

I mean the real numbers are a part of the complex numbers. But that does not mean that every complex number is also a real number. I mean not every rational number is a integer number.

elder parrot
#

polynomial divison

flint hull
#

by what

elder parrot
#

You first have to find one "0s", by guessing and then use this "0" for the divison. There is no other way.

flint hull
#

so I would have to guess every 0?

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Thats pretty much impossible

elder parrot
#

no just one

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after having one you can do the polynomial division with this "0"

flint hull
#

interesting, I'll check the answer key

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yep it says 7 complex zeros

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because all real zeros are also complex with imaginary part 0

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after u respond ill just close the channel

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thx!

elder parrot
#

Yeah you are right i think. I understood you wrong at the beginning

flint hull
#

ah no worries

#

have a nice day

#

.close

cedar kilnBOT
#
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crimson sedge
cedar kilnBOT
crimson sedge
#

My work

glossy halo
#

r^2 = x^2+y^2, plug that into the bottom instead

crimson sedge
#

Ahhhhhhhh

#

TY for pointing out the obvious

#

. Close

#

.close

cedar kilnBOT
#
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fading inlet
cedar kilnBOT
short blade
#

@pallid sapphire don't give out answers :)

pallid sapphire
#

sorry ok

short blade
#

@fading inlet do you know the properties of a rhombus?

short blade
#

can you name a few important ones?

cedar kilnBOT
#

@fading inlet Has your question been resolved?

short blade
#

@fading inlet

#

can you name a few

#

.close

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tardy stream
#

Giuseppe invests $3000 in a 2-year GIC. The interest rate is 4% per year.
a) How much interest does she earn (use simple interest)?

short blade
#

.close

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warm glacier
cedar kilnBOT
warm glacier
#

I don't understand, isn't it deltaY/deltaX?

#

just the slope between the 2 points?

#

(4 - 1) / (5 - 2)

#

3 / 3

short blade
#

do you know what |AB| means

warm glacier
#

vector AB

#

The scalar

#

for it

#

or like the magnitude

short blade
#

it's the magnitude of the vector

warm glacier
#

of the vector

#

right

#

ye

#

Oh

#

wait

#

Ok I have to do c^2=a^2+b^2

#

thanks

short blade
#

yes, but you need to start by finding the vector

warm glacier
#

like the horizontal and vertical vectors right

#

the vector components

short blade
#

yes

warm glacier
#

which would be deltay and delta x

short blade
#

yes

warm glacier
#

ok thanks

#

.close

cedar kilnBOT
#
Channel closed

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warm glacier
#

wait i have another question

#

.reopen

cedar kilnBOT
#

warm glacier
#

Can someone explain the question for me, I'm having difficulty understanding it

#

this is what I understand

#

that there is a veector from 3,0 to 0,2

short blade
#

shift that vector down by 2 units

warm glacier
#

why?

short blade
#

then find the angle it makes with the x axis (or the vector [1, 0])

#

because that positions it at the origin

warm glacier
#

But isn't that a different vector?

#

there's 2 right

short blade
#

it's the same vector in a different position

warm glacier
#

one is the line y=-(2/3)x + 2

#

oh

#

so it's liek this

short blade
#

yes

warm glacier
#

and it wants this yellow area?

short blade
#

not the yellow area

#

the yellow angle

warm glacier
#

under the x axis

#

ok i understand the question now

#

because I have trouble visualizing it

#

So the magnitude of the x component would be 3

#

and the magnitude of the y component would be 2

#

I would use tan(theta) = 2/3
and then the angle would be equal to arctan(2/3)

#

Which I got 33.6900675

#

degrees

short blade
#

the measure of the angle is that, but they probably want the answer as a negative number

#

since it's going down from the x-axis

#

or clockwise

warm glacier
#

so i should assume this is based on rotational axis thing?

#

so it would be arctan(-2/3)

jaunty mural
#

what defines a vector is magnitude and orientation. Not position.

warm glacier
#

ok

#

I did arctan(-2/3) and I got -33.69

#

but that's not a valid answer

short blade
#

*tail at the x intercept and head at the y intercept

#

your vector is flipped

warm glacier
#

it says same direction as

#

a vector that joins x and y intercepts

#

tail at x

#

so it's towards (0,0) right

short blade
#

tail at the x intercept

#

you put the tail at the y intercept

warm glacier
#

right so the arrow head is at 0,0

#

like this

short blade
#

yes, but relocate the vector so the tail is at the origin

warm glacier
#

why is the tail at the origin?

short blade
#

so then we can more easily compute the angle between the vector and the x-axis

warm glacier
#

so it does not matter if I flip the vector

short blade
#

it does matter

#

before we got 33.69 as the answer, but now we're going to get something different

warm glacier
#

How come?

#

wouldn't it be the same as before finding the angle between the x axis and the angle?

short blade
warm glacier
#

Oh

short blade
#

the blue angle and the red angle are different

warm glacier
#

you mean to shift the vector up

short blade
#

yeah

warm glacier
#

Oh I literally flipped the vector

#

okay

short blade
#

yes that's the first step

#

because our original vector was facing the wrong way

warm glacier
#

Ok

#

So are we looking for the red angle

#

that you labeled

short blade
#

yes

#

which you can find exactly like you did with the blue angle

#

but you'll have different y and x values

warm glacier
#

I found the smaller x

short blade
#

so what would the angle be?

warm glacier
#

-33.6900675
and then I can do
180 -33.6900675

short blade
#

no

warm glacier
#

which is 146.309933

short blade
#

-33 was for arctan(-2/3)

#

oh sorry yes

#

i did arctan(3/2) my bad

#

the angle looks good

warm glacier
#

nice i got it

#

.close

cedar kilnBOT
#
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torn mortar
#

Hi. I'm looking for an online tool that'll help me solve:
16a+12b+7c+4d+3e <= 51, where the sum of the variables add up to 6 (in whole numbers)
I'm going to try to get results for different sums too, so I don't need answers done here. Just a tip on where I can generate my own.
Pretty basic, I know. But I'm trying to work out an efficiency issue and I've been out of touch with math tools for a few years. Thanks very much.

graceful karma
#

To solve for n variables you will typically need n equations

#

So 5 variables, 5 equations

torn mortar
#

One answer for instance is 16(0) + 12(3) + 7(1) + 4(1) + 3(1) = 50

graceful karma
#

Oh so you don't want it to be like b>3

#

Or b=8

#

You want something else?

torn mortar
#

Any of the variables can equal 0, I'm just looking for the most efficient ways to get close to 51

#

I know I'm missing something in the way of understanding. I'm just really rusty with this

graceful karma
#

Is there a practical application for this?

#

Like would one variable be more efficient than the next

torn mortar
#

I'm generally interested in sums that add up to 49, 50, or 51

cedar kilnBOT
#

@torn mortar Has your question been resolved?

cedar kilnBOT
#

@torn mortar Has your question been resolved?

cedar kilnBOT
#
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austere maple
#

.

#

I need help

cedar kilnBOT
austere maple
#

how the hell.

here on the example, the standard form was (x-3)^2+(y+5)^2. then it turned into a general form, (x^2-6x+9+y^2+10y+25=25

#

how

#

like how

#

standard form into the general form

violet flume
#

looks like just some algebra

#

distribution and grouping

#

are you confused about any particular piece?

cedar kilnBOT
#

@austere maple Has your question been resolved?

austere maple
#

yes

#

i dont get it

#

from standard to general form

#

why did my standard form turned into a complicated solving into general form.

violet flume
#

its nice squares

#

less terms

#

theres no real magic to it, its just algebra to move between one or the other

#

sometimes general will be messy sometimes not

hardy prawn
# austere maple standard form into the general form

im not sure what you mean by standard and general form but based on what you said im assuming general form is expanded and doesn't need brackets/parantheses and standard form is the shorter version is that right

cedar kilnBOT
#

@austere maple Has your question been resolved?

cedar kilnBOT
#
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crimson sedge
#

Did I set this up right?

cedar kilnBOT
#

@crimson sedge Has your question been resolved?

gentle lintel
#

was that an integral?

crimson sedge
gentle lintel
#

cant help then sorry

cedar kilnBOT
#

@crimson sedge Has your question been resolved?

cedar kilnBOT
#

@crimson sedge Has your question been resolved?

crimson sedge
#

. close

cedar kilnBOT
#
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crude garnet
cedar kilnBOT
crude garnet
#

And I need to use AM-GM some way

#

i dont know where to start

#

I did get that if you expand the right out completely and use am-gm, you get $$a^2+b^2+c^2+\frac{2a}{b}+\frac{2b}{c}+\frac{2c}{a}+\frac{1}{a^2}+\frac{1}{b^2}+\frac{1}{c^2} \geq 9\sqrt[3]{2}$$

wraith daggerBOT
#

Epicmania

cedar kilnBOT
#

@crude garnet Has your question been resolved?

pallid arrow
#

are you required to use AM-GM?

cedar kilnBOT
#

@crude garnet Has your question been resolved?

crude garnet
#

most likely i have to make some new variable but idk where to go

#

you can give me a hint without it and itll be fine its just if i can I want to

pallid arrow
#

oh i asked because this is a pretty famous problem and i dont believe the solution uses AM-GM

#

try thinking cauchy-schwarz

cedar kilnBOT
#

@crude garnet Has your question been resolved?

crude garnet
#

ok

jaunty mural
#

I hate these lol

#

$$\frac{x+y+z}{3} \geq \left(xyz\right)^\frac{1}{3}$$

#

that's the AM GM that's probably relevant right?

wraith daggerBOT
#

Shuri2060

jaunty mural
cedar kilnBOT
#

@crude garnet Has your question been resolved?

#
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crimson sedge
#

ho

cedar kilnBOT
crimson sedge
#

how

#

1 + cosx / sinx = cotx/2

jaunty mural
#

is this

foggy merlin
jaunty mural
#

1 + cot

#

?

jaunty mural
#

thats what these questions test

#

anyways, confused

#

(sin + cos) / sin = cos / 2sin

#

this aint true

#

oh wait is that cot (x/2)

#

???

#

=.......=

crimson sedge
#

cos

#

yes

#

cot (x/2)

jaunty mural
#

$$1 + \frac{\cos x}{\sin x} = \cot\frac{x}{2}$$

#

very confusing if u skip brackets

light charm
#

t formula should kill it

wraith daggerBOT
#

Shuri2060

jaunty mural
#

Is it this???

crimson sedge
#

1 + cos is together

jaunty mural
#

smh

#

$$\frac{1+\cos x}{\sin x} = \cot\frac{x}{2}$$

wraith daggerBOT
#

Shuri2060

jaunty mural
#

ok, so you have an x/2 in there

#

what comes to mind?

#

double angle formula I hope?

crimson sedge
#

which one

jaunty mural
#

dont ask which one

#

you need to try and see

#

in an exam they aint gonna tell u which to use, u gotta try

crimson sedge
#

i got a test on this but its open book LOL

jaunty mural
crimson sedge
#

We didnt learn half angle

jaunty mural
#

But if not, first thing I'd try is double angle on cos and sin

#

cus thats the most logical to get x/2 ?

jaunty mural
#

$$\frac{1+\cos^2\frac{x}{2} - \sin^2\frac{x}{2}}{2\cos \frac{x}{2}\sin \frac{x}{2}} = \cot\frac{x}{2}$$

#

like idk, this is the first thing id try

#

and see if i can make the 2 sides meet

crimson sedge
#

wha

wraith daggerBOT
#

Shuri2060

jaunty mural
crimson sedge
#

how did u do that to sin

jaunty mural
#

?

#

sin2x = 2cosx sinx

#

?

crimson sedge
#

but the bottom was just sin?

jaunty mural
#

sin x

crimson sedge
#

but i thought it had to be sin2s

jaunty mural
#

sin x = sin2(x/2)

crimson sedge
#

sin2x

jaunty mural
#

??

#

im literally just substituting

#

x/2

#

into the formula

#

if i dont do this

#

how am i gonna get angles of x/2 on the left hand side

obsidian coral
#

You don't substitute when proving trig equations

jaunty mural
#

im just showing what i would try to do

#

which is make both sides meet

#

and then write a forwards proof

#

?

obsidian coral
#

My first step, is split the fraction

jaunty mural
#

everyone has their own approach 🤷‍♂️

crimson sedge
#

im sorry im just really bad

obsidian coral
#

Your approach is confusing

jaunty mural
#

$$\frac{1+\cos x}{\sin x}=\frac{1+\cos^2\frac{x}{2} - \sin^2\frac{x}{2}}{2\cos \frac{x}{2}\sin \frac{x}{2}}$$

crimson sedge
#

i learned this 3 days ago

wraith daggerBOT
#

Shuri2060

crimson sedge
#

and im trying hard

jaunty mural
#

This is what I would do

jaunty mural
obsidian coral
#

Split the fraction

jaunty mural
#

u get

#

cscx + cot x = cot(x/2)

#

?

obsidian coral
#

And 1/sinx = cscx

jaunty mural
#

that helps?

crimson sedge
#

im so confused

jaunty mural
#

Do you get what I've done here?

#

$$\frac{1+\cos x}{\sin x}=\frac{1+\cos\left(2\frac{x}{2}\right)}{\sin\left(2\frac{x}{2}\right)}=\frac{1+\cos^2\frac{x}{2} - \sin^2\frac{x}{2}}{2\cos \frac{x}{2}\sin \frac{x}{2}}$$

wraith daggerBOT
#

Shuri2060

jaunty mural
#

I can write a middle step

#

to make it clearer

crimson sedge
#

why can you use the double angle on sinx

#

i thought it had to be sin2x

#

thats why im confused

jaunty mural
#

Why are u asking about sin

#

but not cos

#

$$\sin 2a = 2\sin a\cos a$$

wraith daggerBOT
#

Shuri2060

jaunty mural
#

You realise I can substitute anything for a here

#

and it holds true?

#

$$\sin 2a\equiv 2\sin a\cos a$$

wraith daggerBOT
#

Shuri2060

jaunty mural
#

I should write equivalence, since its an identity

#

it holds no matter your choice of a

#

So i will write a = x/2

#

?

#

$$\sin x\equiv 2\sin \frac{x}{2}\cos \frac{x}{2}$$

wraith daggerBOT
#

Shuri2060

obsidian coral
jaunty mural
#

I can even put x^2 in there if I want

#

$$\sin 2x^2\equiv 2\sin x^2\cos x^2$$

wraith daggerBOT
#

Shuri2060

jaunty mural
#

it doesn't matter what I put

crimson sedge
#

is it cause of the cotx/2

jaunty mural
#

in the identity

#

'a' is literally any number

#

WHY I'm doing it

#

is because cot(x/2)

#

its impossible for me to get an angle

#

of x/2

#

unless I do something like this

crimson sedge
#

but its missing the 2

jaunty mural
obsidian coral
#

As I said, substitution

jaunty mural
#

How do you propose to get x/2 in the final answer?

#

^ you can call 'a' ANYTHING

#

in here

#

and this identity is true

#

because its an identity

#

$$\sin 2(123213213)=2\sin (123213213)\cos (123213213)$$

wraith daggerBOT
#

Shuri2060

jaunty mural
#

This is true

#

So I just put 'x / 2'

#

in there

#

that is just another number/expression

obsidian coral
jaunty mural
# jaunty mural

Try it yourself. Set a = x/2. What is the resulting identity

crimson sedge
#

okay

#

sorry im so overhwelmed

hollow osprey
#

like dldh06 said, you wanna let u = x/2 and then expand the sin/cos double angles.

#

then it is pretty straightfoward from there

jaunty mural
#

im just not bothering to write u = x/2

crimson sedge
#

can you show me splitting the frac

hollow osprey
#

u right

jaunty mural
#

ok

#

Ok so we have this

#

$$\sin 2a\equiv 2\sin a\cos a$$

wraith daggerBOT
#

Shuri2060

jaunty mural
#

I am now going to call a

#

as x/2 now

#

so a = x/2

#

$$\sin \left(2\frac{x}{2}\right)\equiv 2\sin \frac{x}{2}\cos \frac{x}{2}$$

obsidian coral
wraith daggerBOT
#

Shuri2060

jaunty mural
#

Now I have a new identity

#

and the left

#

simplifies to sin x

#

$$\sin x\equiv 2\sin \frac{x}{2}\cos \frac{x}{2}$$

wraith daggerBOT
#

Shuri2060

jaunty mural
#

if this is all confusing. You can also write u = x/2

#

from the very start

#

so x = 2u

#

$$\frac{1+\cos x}{\sin x} = \cot\frac{x}{2}$$

wraith daggerBOT
#

Shuri2060

jaunty mural
#

This is your original problem

#

x = 2u

#

so now

#

$$\frac{1+\cos 2u}{\sin 2u} = \cot u$$

wraith daggerBOT
#

Shuri2060

jaunty mural
#

It doesn't rlly matter which you do, both are the same idea.

crimson sedge
#

no i get it now

#

im trying to like

#

simplify it now

jaunty mural
#

👌

obsidian coral
crimson sedge
jaunty mural
#

yh i guess lol. I just have habit of never subbing unless i rlly need to

jaunty mural
#

🙂

obsidian coral
hollow osprey
#

that's my moral lol

jaunty mural
#

for me it sometimes obfuscates the problem

hollow osprey
#

wouldn't subbing make it simpler?

jaunty mural
#

but if u have $\sin(x+2+x^2+x^10+\frac{y}{3})$

wraith daggerBOT
#

Shuri2060

jaunty mural
#

then sure, sub and save writing

jaunty mural
obsidian coral
wraith daggerBOT
#

dldh06

jaunty mural
#

yh

hollow osprey
#

i guess is a better question

jaunty mural
#

idk when i do reverse differentiation

#

for integration

#

like f'(x)/f(x)

#

i dont sub

#

I see that derivative and rearrange towards it

hollow osprey
#

that still fits the moral tho

#

less writing = better

#

once u hav the integral in a form you already know you don't have to write anything more

jaunty mural
#

u have to sub in, then sub out

#

Well kinda same here I guess?

#

I dont wanna bother subbing in and out

hollow osprey
#

nah you have

jaunty mural
#

for an x/2

hollow osprey
#

$\int \frac{1}{f(x)} df(x)$

wraith daggerBOT
#

Yottachad

jaunty mural
#

I'm not necessarily saying its already in the right form

hollow osprey
#

,w (1+cos(x))/sin(x) = cot(x/2)

wraith daggerBOT
hollow osprey
#

it was an identity the whole time!

jaunty mural
#

what yh

#

?

#

lol

hollow osprey
#

so why wouldn't we sub

#

we are just trying to get (something) = (same something)

jaunty mural
#

to 'show' the identity

hollow osprey
#

then we can say we r done

jaunty mural
#

i mean im gonna just write

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.. =

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= ...

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= ...

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= ..

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= cot(x/2)

hollow osprey
#

but you could make all previous steps shorter by just letting u = x/2

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(writing wise)

jaunty mural
#

To me

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at least

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i dont find it necessary

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$$\int\frac{8x^2}{x^3} dx$$

wraith daggerBOT
#

Shuri2060

jaunty mural
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Like for this, are you going to sub u = x^3?

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I wouldnt

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Or for differentiation with the chain rule, I don't bother subbing u = ???

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So I guess this is where that habit comes from

obsidian coral
jaunty mural
#

what am i doing 🤔

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$$\int\frac{8x^2 + 8}{x^3 + 3x} dx$$

wraith daggerBOT
#

Shuri2060

jaunty mural
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fixed? better example

obsidian coral
jaunty mural
obsidian coral
jaunty mural
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a scalar multiple - which is all thats relevant

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its in kf'(x)/f(x) form

cedar kilnBOT
#

@crimson sedge Has your question been resolved?

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cedar kilnBOT
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faint ridge
cedar kilnBOT
faint ridge
#

in the illustration above given:
AC = BD AD = BC
(the angles and the coloring done by me)

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prove:
$$\angle A = \angle B$$

wraith daggerBOT
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eitiel

faint ridge
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there is also advice saying I should try connect the segment DC but I cant see it helps me

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I thought if I could somehow prove
$$ AC-EC = BD-ED \Rightarrow AE =BE $$

wraith daggerBOT
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eitiel

faint ridge
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then I'll have two edges and the angle between them and It's done

tropic oxide
#

but E is not known to lie on AB, and it certainly does not appear that it does in your diagram.

faint ridge
#

but they say according to the illustration and according to that there has to be an intersect between BD and AC

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I just sign it as point E

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@tropic oxide

tropic oxide
faint ridge
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what do you mean?

tropic oxide
#

you didn't say until now that E is supposed to be the intersection of BD and AC

faint ridge
faint ridge
tropic oxide
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no

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your illustration shows clearly that E does not lie on AC

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AE and EC as you drew them are not part of the same straight line

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and no, the equal angles you marked are not sufficient to rectify that.

tropic oxide
faint ridge
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yeah well my illustratrion made by Geogebra so I could copy and add coloring all this stuff so it my be a little crooked but on the book it does

tropic oxide
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well nobody but you sees your book

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we couldn't know

faint ridge
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Judge by yourself

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@tropic oxide

tropic oxide
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well this is accurate yes

faint ridge
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so

faint ridge
faint ridge
#

@tropic oxide

tropic oxide
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you can prove triangles ADC and BCD are congruent

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since you have three pairs of matching sides between them

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AC=BD, AD=BC, DC=DC

faint ridge
#

oh so that's the triangles I couldn't see

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@tropic oxide thank you!

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.close

cedar kilnBOT
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swift bluff
cedar kilnBOT
swift bluff
#

how there could be two values I didn't understand

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because there is a square in the formula I get it there has to be two values

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but when I tried it the result happened to be wrong

south tundra
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You should pick the positive value since distance is defined to be positive

swift bluff
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but in the answers there two positive answers

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I didn't understood how I could get the answers

south tundra
#

Then there are two solutions for AC, you can imagine one acute triangle with the same AB = 4, BC = 3 and BAC = pi/9 and then obtuse triangle with the same properties, clearly AC has different values in both of them

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Here we can start out by applying the law of cosines

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BC^2 = AB^2 + AC^2 - 2AB*ACcos(BAC)

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3^2 = 4^2 + AC^2 - 8ACcos(pi/9)

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AC^2 - 8ACcos(pi/9) + 7 = 0

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So we have a quadratic equation in terms of AC

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Which should be easy to solve

swift bluff
#

ok thank you

cedar kilnBOT
#

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zinc mural
cedar kilnBOT
zinc mural
#

So i got
AB = -i -j+k
BC = 2i +4j -4k

cos(Θ) = (a.b)/(|a||b|)
cos(Θ) = (-10)/(6 sqrt[3])
Θ= 164.2

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Not sure how to find the area of scalene triangle by 3 lengths and on angle

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Well more specifically idk how to find the height

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Kinda like this

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[please ping me]

astral crown
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If you have the right lengths

zinc mural
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Does this work?

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Finding the area of that then halfing it

astral crown
#

Yea cross product works

zinc mural
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Ok cheers

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Man, some kid is yelling at me to use trig to find the area

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.close

cedar kilnBOT
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zinc mural
zinc mural
#

Or how it works

#

nvm its just a parallelogram

#

.close

cedar kilnBOT
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wet lily
#

prove that all the possible $x_n$ is a natural number in the sequence $x_{n+1}=5x_n+\sqrt{24x^2_n+1}$ such that $x_1=0$

wraith daggerBOT
wet lily
#

can I get a hint?

tropic oxide
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"all the possible x_n"?

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is this a mistranslation or does the problem actually state exactly that

wet lily
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it is a mistranslation, the question meant all the possible x_i from the sequence, for the exampe x_6 x_15 x_25 etc

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my fault, sorry

tropic oxide
#

so to say it without the odd phrasing

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you have a sequence defined by $x_1 = 0$ and $x_{n+1} = 5x_n + \sqrt{24x_n^2 + 1}$ and you are asked to prove that this sequence consists entirely of integers.

wraith daggerBOT
wet lily
#

yes

tropic oxide
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have you made any progress on this?

wet lily
#

no, I don't have any idea to solve that problem

tropic oxide
#

so you have not even done any calculations of the first few terms or anything like that?

tropic oxide
#

and what did you get?

wet lily
#

0,1,10 etc

tropic oxide
#

okay

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you know what mathematical induction is, right?

wet lily
#

yes

tropic oxide
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okay

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my intuition says that instead of proving that x_n ∈ N, we should be trying to prove that all terms of our sequence satisfy some stronger property than merely being natural

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namely i think we might need to prove that $x_n \in S$, where $$S = { n \in \bN \mid 5n + \sqrt{24n^2 + 1} \in \bN}$$

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maybe?

wraith daggerBOT
wet lily
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so I have to prove 24n^2+1 is a perfect square?

tropic oxide
#

,calc 24*2^2 + 1

wraith daggerBOT
#

Result:

97
tropic oxide
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it's not always a perfect square that's the thing

wet lily
#

can you explain more please

tropic oxide
#

you cannot prove 24n^2 + 1 is a perfect square for all n, because it's not true.

wet lily
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I got that part, I am confused how I can prove your statement

crimson sedge
#

Yo

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Can I help in anyway

wet lily
#

sure

dense hollow
#

Please can someone help me with this
Prove that log a − log b depends solely on the ratio a/b. Hence give an interpretation of logarithmic graph paper; that is where the plot is f(x) against x on a log scale.
What is the link to a piano keyboard?

wet lily
cedar kilnBOT
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harsh copper
cedar kilnBOT
#

@harsh copper Has your question been resolved?

cedar kilnBOT
#

@harsh copper Has your question been resolved?

crimson sedge
#

@harsh copper what progress u have got so far

#

Im getting a really weird polynomial

#

Trying to solve that

cedar kilnBOT
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dusky pond
#

hia

cedar kilnBOT
dusky pond
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so

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how do i find the lengths of the opposite and adjacent in a right angled triangle

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the querstion is: " A square has diagonals ofg length 10cm. Find the sides of the sqaure

crimson sedge
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Ok

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Do you know basic properties of a square

dusky pond
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ye

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s

crimson sedge
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So u must know that the diagonal bisects the vertice angles

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Since it’s 90°

dusky pond
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well yes

crimson sedge
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Bisecting it makes it 45°

dusky pond
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yep

crimson sedge
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So the half triangle is an isosceles triangle

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Hence the two sides opposite to equal angles are equal

dusky pond
#

it would yes

crimson sedge
#

Then just use Pythagoras theorem

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U know remaining two sides are equal

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U know they are perpendicular

dusky pond
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but you only have the angle wich is 45° and the hyp's length 910)

crimson sedge
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You know hypotenuse

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Do u know about angle sum property of a triangles