#deep-dive-discussion
1 messages · Page 197 of 1
the caves are the exact same on deep dives and bet-cs are the same if you have the same amount of people
Interesting, so a BET-C might spawn with 4 people but not 3, or something?
boys where the heck is the morkite in level 3 of the deep dive
It's here. ^
Look up 2 messages
He said EDD, though
Oh roit
Even though the EDD doesn't have Morkite in stage 3, so idk 🤷♂️
Maybe a typo and he meant DD since everyone and their dog can’t find it
Probably the case, but like you said, it's literally two lines above, so if he can't find that, he's never finding the morkite 
Man, we got sniped by an elite trijaw and an elite menace right out of the drop pod. Brutal.
We got an elite bulk. Those things can move.
Had to pop Iron Wills right away. But we started the third stage with like 500 nitra. We made it alright.
Oh yeah, they sure can zoom around.
what do you guys think is the best primary for driller?
Cryo. Even tho im a sticky flames main, i have to admit that cryo just contributes a lot more to the team
6th failed attempt at EDD. Second stage is hell
What got you killed? My team got wiped during the fuel cells by a bulk. On the successful EDD we got lucky not to get a bulk in that stage of the mission where you are pinned in one place.
fuel cells, always
Can you fail the uplink/fuel cell primary objective if you leave the bubble for too long on a DD? I know a black box secondary can just be restarted if you fail, but is the same true for primary?
I guess most folks team wipe rather than leave long enough to find out
Nope if you leave and it goes to zero again you fail.
We failed because the bulk was taking a dump in the force field and killed anyone daring to stay inside.
update: seventh fail
Hope you get lucky next try.
redid the EDD with 2 friends
1st stage went by more easily than when I did it solo
2nd stage was easier as well until the end bit where we had several wardens and a bulk spawn
then it got pretty hellish
but we pulled through
3rd stage no BET-C spawn surprisingly
the beginning of stage 3 did get a bit crazy, but was otherwise fairly smooth
overall despite having more leeches, spitballers, wardens, and a bulk, it was actually easier than my solo
Our beginning of stage 3 got "two bulks at the same time" crazy 😄
Yeah I was driller and panic drilled a way out, even though it wasn't pretty.
everyone but me went down, but I was able to get the gunner back up and we dealt with the bulks.
We had an elite bulk at the end too.
But we managed to win.
We don't care about pretty as long as the Job gets done.
- Deep rock Galactic
good job on pulling through
Yeah, it was pretty damn tense. Definitely memorable. I had played pretty poorly the first two stages but was able to redeem myself a bit on the 3rd stage, so that felt good.
Thanks 😄
Normally I play gunner on EDDs. I don't feel as comfortable with the other classes.
terraforming is very good in the 2nd stage of the edd
driller made a very wide slope around the fuel cells and uplink and engineer closed off as many other caves as possible
EDD 2nd stage impossible. I give up. 8th attempt failed.
Was it really that bad?
how so? you mean this week's edd?
it's easier than last week's for most
Hello miners! I have a license for your game in incentive, can I play with my friend who has a pirated version of the game?
If I am not writing here, sorry, I do not see a channel for questions.
yes, I think so too
Where morkite deep dive level 3
There's like at least 10 units on the ceiling of spawn room
PMs
Holy moley. Stage 2 of EDD is relentless.
Exploders. Bulks. Horrid terrain.
Gonna just call it for a week.
avoid getting hit by bugs
if one gets close enough to hit you it's sometimes already enough to bring you down
also make sure you always have an escape plan should you need it, since gunner doesn't have movement abilities. The shield's good for that but has limited uses so it's best to have multiple options
any perks you can reccomend?
dash
dash+field medic is what i always run on gunner
as for loadouts, i like the neurotoxin flak cannon or a little more oomph minigun. i run the homemade powder bulldog for more average damage on praetorians/dreads
^that's what I did it with, but six shooter bulldog instead
i stopped using six shooter after it got nerfed :(
sadly I only have one OC the one that bounces on crits for the bulldog
BRT lead spray also goes good with NTP AC
for brt i like lead spray and experimental rounds. both really good for spamming praetorian ass
That’s what I run nowadays as gunner in EDD, get the awesome crowd control from NTP AC and amazing burst DPS on single targets from BRT lead spray
imo brt is probably better in more scenarios but the bulldog is just satisfying to use for me and fulfills a power fantasy
And as a bonus, NTP AC with fear…neuro the prats, they (sometimes) turn around and flee, BRT to the butt
I do wish we had more massive damage OCs like fatboy, hyperprop, and elephant rounds
I wish I didn't have to choose between damage and ammo on C4. The utility of having 4 just vastly outclasses going for damage.
not if you're trying to kill a drednaught
that's the only time I change the build tbh
Even for dreads. Apart from the hiveguard's "break his bits" minigame, C4 is better spent sculpting the arena.
nah damage c4 in combination with cryo is the fastest way to kill drednaughts in less phases
Eh, I quit using C4 in combat on elim because it just wasn't very effective.
you can two phase a hiveguard with it
I wish Strong Arm would let you throw C4 further
I just finished the EDD!
We got really lucky with both the uplink and the fuel drop
It dropped into the cave below, and all it took to make it doable was about a dozen or so platforms from me to close off one end
I felt it was overkill when I did it, but it worked perfectly
The third mission was even scarier though because of elite threat :S
I'm not really used to haz 5, so I was sure it was the end
WE HAD AN ELITE DETONATOR
The only one of those I’ve ever encountered was in an escort mission, at the heartstone, but it spawned before we started the drill and the final cave was incredibly enormous so it was a non issue. Kinda sad, I was hoping for a more impressive showing from my first elite bulk
Are morkite spawns random in the dive, or is stage 3 just UBER dry?
legit hardest part about the normal DD was stage 3 morkite. Took about 20% of the total time XD. We ended up revisiting mined patches for leftover crumbs.. - Said from a squad that oneshots EDD in 40min usually.
EDD wasn't terrible, but some terraforming was required in stage 2 to make the area around the pod more defensible. Engineer blocked off a tunnel with platforms and Driller flattened everything out so we had some nice killzones and c4ed some inconvenient outcrops.
Mostly it was just nice to have ammo again after last week
crazy
just carried a team through edd today as cryo driller, hardest part was the uplink and nonstop swarms on stage 3, make sure to get 2 cryo driller and skip the scouts for easy speedrun
yo where is the morkite on the last mission of the deep dive
we're 2 short and can't find it anywhere
It was the opposite for us, we ran double scout lol
Im sure everything works, just depends on the skillcap of the team right
thanks I found it next to the heartstone arena right after I asked lol
Yeah honestly when it comes to EDD, since everyone typically wants to run it (including people who dont normally play haz5), the individual players matter more pretty much
It's all fun and games till the scout doesn't freaking know or understand how to place lights thus i have to do all the shit for morkite
in the dark
very cool
Just asking people to please put up some flares usually works.
Believe me it's the 30th time i'm GENTLY asking him to place flares
Yet he doesn't do anything
he doesn't take nitra/morkite either
Ungently ask then.
Kick then.
leave instead of suffering
You never know exactly who you are playing with, could be a little kid.
As if i could leave at stage 3
guage your chances of clearing map 3; if it doesn't seem high you'll be repeating the EDD anyways
Anyway i finished the level myself since the other guys were as lazy as scout
otherwise, just bite your lip and get it done with, remember the name, and avoid him in the future
anyone know if the floating rocks in escort missions have weakpoints? or if they take weakpoint damage at all?
like the big red ones that charge the dozer
i don't think they do
however they can be slowed down with freeze & get killed pretty fast with embedded dets
ah cool
Engineers can build a platform bridge over the drilldozer to protect it against them too.
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
they don't have weak points
I can point you to a conversation in the wiki channel if you want to know the details
They definitely do not. Worked through this with the lads in #wiki-related-chatroom this week
(But as a nice result, the rocks now have their own enemy write up on the wiki)
mole pathing needs some serious work. it almost costed our deep dive in stage 3
we were in the first room and the mole somehow got stuck on the drilldozer platform
we managed to unstuck it using the eng platforms and had like, 50 seconds to get to the drop pod.. we entered the thing with 10 secs remaining
honestly just feels like there oughta be a safeguard where the pod opens at 10 seconds regardless of molle being present
true that buddy..
In case this occurs, the player should attempt to reach the Drop Pod themselves since the M.U.L.E. will be forcefully teleported to the Drop Pod in the last 10 seconds.```
already is 🙂
where's this from, so i can point at it for my frens
from the wiki M.U.L.E. page
nah i accept it. i've done a leaf lover move for showing an unofficial source. shame on me 😦
oh, great! thanks for letting me know. rock and stone, gentlemen
ugh, where the fuck is the morkite in stage 3 of DD
i found 5 and 7
still need 138 -.-
worst fucking side objective
10th attempt failed on EDD. Always on second stage. I'm done.
10? We beat that tonight on the first try. Thought it was pretty easy.
What are you struggling with?
No need to rub it in.
Let's not remind cortex of last week's edd hehe 
Yeah, I only tried last week's once, heh.
Dropping into stage 2 with zero ammo was just a non-starter.
Fuel cells. Wardens and oppressors. Bulks are not even an issue.
Hmm, I guess my team composition was ideal for that. We had a flame driller, carpet bomber gunner, m1k scout, and a breach cutter engi.
Between me and the gunner, swarms just melted, and the engi could wipe out opressors with ease
fuel cell dropped in a really convenient spot, too.
I've tried the same exact configuration with each . Some teams were not good at all.
honestly if you wanna carry, go iron will every time
it's an extra life for your team
Even with iron will as a scout
I took medic and berserker. Berserker is great when you're a flame driller and need to solo an opressor.
oh man, you wanna talk about fun solo oppressor tech
zhukovs with explosive reload are disgusting against them
with the right mods a single clip does like 80-90% of their hp
also you're scout so getting to the weakpoint isn't too hard
i usually run hipster m1000 with it so I have actual waveclear though since ER has extreme ammo problems
I feel like dash is a better option than berzerker. It gets you behind bigger bugs quickly after they commit to their prolonged attacks. So you can power attack then throw a couple of axes to take them out quickly. Plus dash has a much lower cooldown and can be used defensively to save yourself frequently too.
wait this is a thing?
Nice to know there's a failsafe in place for that
I always get half worried I'll fail a mission whenever Molly's pathfinding gets wonky
Yeah, I’ve had it happen. Doors open even if molly isn’t there
Though the first time was quite a pleasant surprise, we were cursing the game for losing us a mission due to molly pathing bugs, and then the door opened
nice xD
got to the second defense in the edd and died
acid bastard and praetorian turned the inconvenient corner
heard about the morkite issues in the DD and immediately zoned in on the ceiling morkite but there was a surprisingly skint amount even on the lower parts of stage 3
had a very good deep DD run, stage 1 and 2 went well stage 3 took ages because morkite was so sparse
where's all the morkite?
it's sparse enough that's there's barely enough in the level to do the quota
yeah, but like... where?
I'm not a GPS, but the locations that stand out are the roofs of the beginning and end rooms and the second to last room has a small bit of morkite
same here, we spent 15 minutes to find last ~15 morkite
the worst one was right behind stone, hidden in glowy flora. Masks shining morkite perfectly
so hum i'm stuck at the last stage of the deep dive we try found all morkite but we have just 120 morkite
anyone could help to located ?
we search the room and didn't find anything
or is completly worthless ?
well ? anyone ?
found it was really boring
yah it's really stupid. they need to change how morkite spawns as the bonus objective. it shouldn't spawn so high up, or so just-barely-enough. for real morkite missions, the last room has spare. this seemed like it was exactly only 150
and unsurprisingly spawned more like oil shale, but you have like literally quadruple as much shale as you need
it was just bad rng when the seed was generated
secondary morkite objectives usually have plenty of morkite to spare
not that simple though, ive NEVER seen a real morkite mission that had distribution anything like that
i think its specific interaction of Escort mission with morkite secondary
that made it much worse
this has happened before, i remember morkite being limited on a glacial strata DD a year back or so
i think what happens is some of the terrain/objects in the level overwrite morkite placement, meaning there is a lot less of it than there should be
like maybe the oil shale envelops some of the morkite spawns
again, this week was just bad rng and from what i can tell it doesn't happen too often
ohh, yeah actually that amkes a lot of sense: i bet the last room has a bunch of morkite veins that were eaten by the omoron hearthstone. So the fix is just to push those veins out to the edge of the room. That would make sense why one of those omoron-adjacent veins is only 5 morkite
it was partially eaten by it
(but it's not JUST the seed that causes this, it's the rules themselves not accounting for spawn order/priority. you can write procedural rules that wouldn't be weak to this)
my husband and I tried to do a deep dive last night for the first time. got to the second one before we died horrible deaths side by side lol gonna try and do it again after we bribe our eldest son to play (and promote his scout) with us.
dying side by side around a half mined nitra vein sounds really romantic tbh
we had a swarm up on and were too complacent about ammo lol we died next to 2 recently dropped supply pods. lol may have to check my stream and see if maybe our boys were holding hands or trying to lol
Draw a heart in sticky flames to show your love next time
What if... what if we ||kissed|| in the sticky flames 😳
or arrange a load of corpses into "I love you and rock and stone" - something like this: https://pbfcomics.com/comics/no-survivors/
lol if I had great video editing skills I could edit that p!it with that titanic theme. he iron willed and tried to save me and then just failed utterly
having trouble finding morkite stage 3 on the normal deep dive?
we dont have even half
cant find anymore
yeah that stage is bs, check for ceiling and behind plants
if you really cant find anything watch a video
Lol took my group like 40mins to find the morkite it was awful. Its like super high on ceilings and stuff
how's the EDD this week?
ez
it's terrible for me. i've played with 5 different teams and they all failed. no teamwork :<
all of em' failed specifically at the 2nd stage
just killed a 2 man dd
Yeah 2nd stage is pretty hard if your team isn't coordinated
or if you played solo scout
Is the stubby any good?
Are deep dives easier on solo?
Often, yes.
generally, if your team can carry their weight, no, solo is harder than having a team, though there are a few exceptions
I should have led with "I play pubs"
if you team cannot carry their weight however, it's probably going to be harder
well you trade unlimited potential revives and more targets to split the enemies between for more ammo for yourself and more coordination with your team (you being the whole team does that)
because Shell is correct.
More ammo, but less enemies too. And lower health on large enemies.
To follow up on this, last week's EDD was considered easier solo than with a team, due to how hard it was for most people to get nitra
Any advice for the morkite issue? I'm mid mission and only missing 2 so I can't search through everything like I normally would be able to
For a reposted question
this has all the morkite locations for this weeks DD
it's very sparse this week
you pretty much have to find every vein
dark morkite is very much recommended
not necessary, but it'll help you not waste time
Hello fellow Miners! What's this week's EDD like, and what do I need to look out for, please? Thanks and Rock and Stone 
I didn't have much issue with it, as scout just went back after the rock wave of the ommoran fight to track it down in the penultimate chamber
I must say, it was easier than it was built up to be getting all the morkite
Honestly I thought it was just a H5 in a spicy couple of caves. Cavegen was biggest challenge for us, always a spot for a speedy grunt to flank you from above/side/behind and few good places to tank/kite a swarm
Gobs of nitra
Elite RNG was kind to us too, we had almost no elites spawn
Ok thanks everyone I'll bare that mind
biggest thing to worry about is stage 2, it's a salvage mission with bad spawns for both the uplink and the charger
and the area in general it very vertical
Yeah I died earlier to the brood nexus cluster 
and the whole EDD in general is often close quarters
rip, those brood nexus can be a pain if you aren't ready for them
Yeah 😭
elite spawns are limited by 2 at the same time and limited in number of spawns as well by waves
they aren't really numerous
interesting, didn't know that
2 total alive elite things for the whole map?
I've only done a handful of elite threat missions overall (probably less than 10 since U34-hotfix-whatever dropped), but I feel like other H5 elite threat missions spawned a lot more elites than our run at this week's EDD
at the same time yeah
elite menaces - what is their gimmick? just more health?
More damage
EDD took me 4 tries with random lobbies. We were lucky on the last stage. No elite detonators spawned. Second stage was pain tho
more health, damage, and they bury more often
"Elite enemies are stronger variants of some regular enemies that can only spawn with the Elite Threat warning.
They resist more damage, more statuses, and move faster, as well as other bonuses, including different behavior for some. Elite enemies can be distinguished from regular enemies by their larger size, distinct aura of vertical red lines, and "Elite" title above their health bar and name when looked at. "
sure, but they each have a gimmick too, and I wasn't sure what the elite menace did differently
thanks those who replied
Oh sorry, I completely missed the menace bit.
Yeah they just bury more often
i just finished elite with a group and we got around 2000 kills total i still see the bugs swarming the fuel cells
Actually, I believe the elite menace doesn't do any more damage than a normal menace, but infact shoot at a much faster rate
I just failed stage 2 because I got forced out of the fuel uplink by an Oppressor and just couldn't get back in. Stage 2 in the EDD is fun, but very fiddly with irritating cave gen. Fun to explore, hard to get around.
I found all of the cave leeches from super far away just because my cursor was over them shooting grunts/wardens
@bright vigil Yeah, this week's DD was kind of a dick move. This guy helped out:
#deep-dive-discussion message
Omg thanks a lot
Yeah that guide was essential.
The morkite in the starting room is like... next to the hole the droppod made, or maybe the hole Doretta made
Waaaaay up on the ceiling, I needed to use 4 platforms for our Scout to reach it
We actually spent 30 mins looking for morkite
And it turns out it was on the ceiling of room 3
Ooof.
I just opened up this Discord and searched "in: Deep-dive-discussion Morkite" within literally 30 seconds of us finishing the dozer and seeing we only had 14 out of 150 because a friend had heard on Reddit that it was awful
It was still incredibly painful
My team must have had eagle eyes because we had all the morkite we needed by the time the drilldozer reached the ommoran heartstone.
Where the fcuk are the morkite veins on DD stage 3? I spent a good 10 minutes running back to the spawn and heartstone and I could never find the last 30 morkite needed to finish
oh dammit 😂 nvm I can't read lol
on DD stage 3, It took forever to find the morkite, literally hidden in the vines
That's insane but I guess your Scout was doing a great job with the flares.
Are you sure nobody on your team had already done that level before?
Or was any of them checking a list as they went along?
I get the feeling a lot of teams are missing one of the large veins of Mork, so they're scrambling to get all the small ones to finish up. I ran the DD, and we basically had 150 from three large veins of ore in the starting room, the dozer room, and one halfway, and didn't have to hunt around. Didn't have Dark Morkite, and had not even been looking especially hard, because we'd expected to have to search with a fine-toothed comb because of all the people struggling...
Most people, myself included, only found two veins in the starting room
I did the DD with randoms and we too had it all relatively early. Once the Dozer was done we were leaving.
i know it's late but isit possible to pin this next time?
it do be pinned/
🤔 the last one was in april though, at least what i see from my side of the pinned message
Muffin changes the pin every week
Look at the objectives and dive titles. It's the same
I did the Deep Dive almost as soon as it released, so I doubt anyone on my team had already done it, and it was before the guy wrote the guide for finding the morkite.
what would be the best team comp for the EDD?
im going with two of my friends, we're gonna try to beat one for the first time
one of them has a driller promoted, one has a scout and engineer promoted, and I have driller and scout promoted
which dwarves should we play as?
driller/engi/scout is fine
cool 👍
look out for stage 2 its a long one and its really tough
my group used up like 4-5 resupplies that stage
we still felt low on ammo
Uplink will be rough without a gunner, but I don’t think you can forego any other class either
need driller to clear the area and u need engi to cover the refuel when it spawns in that pit
That's weird; if the guide is to be believed there's only about 167 Morkite or so in the whole map total. Maybe there's a large vein or two they missed while writing the guide.
Yes, I suspect most or many players are missing a big vein.
My team searched the starting, refuel and final room as we went through them and searched them on the way back as I was checking the guide, we only found 3-4 veins that way and I pretty sure all the ones we found were mentioned in the guide
It's also possible that because of the lighting/colour palette of Azure/Foliage, people are finding the veins, but only mining part of them, as well. It would be significant if you mine sloppily and miss 10 Mork from a big vein.
That's my guess, some mining isn't being completely.
TBH, I was surprised at the start of the week's rotation when people started struggling with the Morkite by such a majority, because the game is really good about pretty well always spawning far more of any resource than you need, apart from one-off ones like eggs and mules
I hate bulk detonators
me and my friends attempted the EDD twice
both times, we got through the first level in under twenty minutes, with basically full health and ammo, and only one resupply used
both times, a bulk detonator spawned in the second level, and in the process of killing it, all of our Iron Will's were lost
the first time, we died literally as the droppod doors were opening
the second time, a SECOND BULK dug into our kill-bunker and ended us all in one hit
kill-bunker
found your issue.
you need to spot them before they get close and dps them down
this means not bunkering
Yeah, the bunker is to blame for that, not the Bulk. Especially if you are bunkering when you already have died to a bulk in the same stage
i didnt expect there to be a second
Once one bulk spawns, if it isn't a Crassus, another one can always spawn. It's in your spawn pool
ok
bulks can spawn at literally any point in the game a special can spawn
which is pretty much always
They're fairly rare, but once you have seen one, it's a good idea to always expect another one, and just be happy if it doesn't appear
I could be misunderstanding a mechanic too, but once you have seen 6 different enemy types that can be part of the spawn pool (ie. mactera, menace, etc; not leeches or spitballers that spawn with the level) you know that a bulk isn't one of your possible spawns so you can not expect one.
the "Ricochet interacts with the Blowthrough mechanic." can allow you to hit how many ennemy at max ?
this is probably a question for #drg-chat or #wiki-related-chatroom
shit yeah realize that a bit to late
I swear to god the edd is so hard. Bulks EVERYWHERE
2 bulks back to back on the salvage
what the fuck am I supposed to do?
my pub group just used scout's IFG + electric smg from engi + neurotoxin autocannon gunner to slow the hell out of them as they spawned and they basically just exploded far away before they could do anything
if they get closer you can freeze them as they explode so they cant do anything or use gunner shield to protect from the projectiles on death. or a combination of both
Lead Spray kills them real fast, too.
oof, H5.5 elite threat.
where is the morkite in the regular deep dive this week wtf, weve looked everywhere in this drilling mission and have found 44
big
to the guys I just did the EDD with. Felt like a regular mission into haz 3 with a solid crew.
Are there boss in this game?
Yeah as soon as you hear the deep, almost laugh-like gurgle from a distant Bulk, you need to have a plan in place. Play the game long enough and you'll immediately know what to do. Bulks typically target one person at a time so its always possible to pull them away from the uplink/fuel zone. I generally play as Scout and many times I've been able to leave the field, toss an IFG and deal with the Bulk long before it gets to the rest of the group. If it gets close, cryo, neuro, electric slow, use bait to pull it away, or focus it down and try to time the cryo freeze well enough to make it explode when frozen. This is not easy with randoms, but with enough experienced people, everybody will catch on pretty quick and focus it down at the appropriate time.
_ _
ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
_ _
Hey Mission Control what do they need those eggs for anyway?
Anyone else struggling to find the morkite needed for the last stage of the normal DD?
Thanks, this one was horrible
almost spent an hour with a friend just running around aimlessly trying to find it
i played it 2 times the first time i struggelt too but in the second one i hade dark morkite and it was ez
lmao I have his sound as El Risitas laughing
cool, first bulk on stage 2 and I end up picking the worst possible place to bunker.
ya know, the bit that has one of the mini Mules and goes up, but a bit below it pinches in
feels like the bugs can spawn from that bit and are able to sneak up
morkite behind the heartstone screwed me for like 20 minutes 😅
Wow, you guys weren't kidding about EDD stage 2 lol
3 manned it and it was the first EDD for the other two. We pulled through though thanks to RJ250 coming in super clutch
Think I did this one like, half drunk or something, I had a couple of beers and kind of just cruised through it. My own down was to a leech on the final stage or so, thought my teammates had my back but they all turned down some other path at the last second and didnt hear my cries. 😦 https://i.imgur.com/ypG6cpI.jpg
Is the guide for the Morkite pinned?
No
i cant find the morkite on stage 3 of the regular deep dive
i ended up spending an hour on it because of the fucking morkite
where the hell is the damn morkite on stage 3?
Stage 2 was a bit rougher than normal but I had a lot of fun
Search here for a guide. Check ceilings and corners
after this weeks morkite, I'm expecting a lethal doretta tomorrow. Here comes the pain
yes 
had no issues with the morkite, but the larger base did
man I don't like doing doretta dives unless it's stage 1 or 3 of the EDD
DD doesn't matter
I know people don't like Escort missions in general missions, because they take longer, but getting Escort in any DD feels like a free stage. The cave gen is almost always easer/safer than some of the random BS other missions can give you. 3-5 caves in a straight line, connected in a linear way, and all you have to do is hold on and shoot for 75% of the mission takes so much potential trouble out of a mission.
But it’s boring
cant wait for the 3 escort duty edd
because escort missions in most games, are not fun. I have all of the weapon OCs so I do the dives for kicks. Dozer is done out of obligation, not for kicks.
plus if you get escort as the first mission it makes it a slog to replay, especially if you're retrying the dive after a failed attempt
Thanks for the guide Stern, couldn't find that last bit of morkite
You are a hero man, been stuck on this last misson for an hour.
DUDE I HATE THAT
we spent like 20 minutes looking for it
just started first level of EDD, a swarm shows up and a bloody dreadnought spawns
oof
that's no luck
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
_ _
better get a move on and do them asap
Probably only have time for one
Which means DD cause I’m more likely to not fail that first try
Scroll up, there's a guide that has been replied and linked a ton of times
scre deep dives this isn't worth it
we were well on our way to finishing in under 45 minutes and now it's been almost 2 hours wtf
we're wasted so much time looking for the morkite and i swear we've checked every last corner and ceiling
wtffff
our scout has been all over too
glitched map?
maybe the morkite is under the ground
fuuuuuuuuuuuuuuuuu
i just aborted the mission. Unbelievable
what a waste of time
deep dives suck
we need to be able to upgrade our terrain scanners to see ores on the map
i bet a bunch of morkite glitched under the map or was covered by grass or something so it was impossible to see
stupid
There is literally a guide in this chat if you just scroll up and read, or search. Shame you gave up though
i scrolled up and it's just people complaining about the same thing
unless it's really far up but i'm not gonna waste time going all the way up there
i only have so much time to play, so it's frustrating when stuff like this happens smh
It's kinda a shame how the normal deep dive was treated this week
3 longest mission types
and that morkite annoyance on the last one ontop of it being that mission type
got it done but man it wasnt that fun
did it twice since a friend felt like doing it and felt like playing "everywhere at the end of time" trying to remember where that damn morkite was
there was some in a second patch I missed at the heartstone that I effortlessly rammed into last time
i saw the patch behind the heartstone but still it wasn't enough
we were stuck at 121/150
so infuriating
we checked the ceilings too
hmm
we might have missed the one at the spawn oof
so infuriating reeeeeeee
why can't ores appear on the terrain scanner
it is a scanner after all
anyway the guide's still there #deep-dive-discussion message
oh
if i quit during a deep dive mission, do i have to start all over, or can i continue from the most recent mission?
ofc you gotta start all over
its an all in one package
where morkite at in the third mission?
unreal
why is it so goddamn invisible as well
It's GSG having a laugh.
dumb as fuck
talking about respecting one's time
from what I've noticed half of one stack got eaten by those hole spawns
you just missed it sorry, it's definitely there
thinking about buying but not sure,feedback to sway me?
rock and stone !
wym
it's a saying in a game, like lok'tar ogar in WoW
oh ok
it's a real good game tbh, if you played Payday 2 or some other coop game you'll def have a blast
it got like a search option in case you have no friends and like playing with randos?
yeah you get a search list to play multi
and the game difficulty scale to the n° of players
we need a bot for this week that will post link to the guide after it sees word "morkite"
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
_ _
Alright, speculation time
Will we see the fabled triple escort in magma core for the edd?
one with parasites, one with lethal enemies and the other with swarmageddon, lets go
Morkite secondaries with sparse morkite too
Hidden behind the ridges in the tall ceilings 
the only thing you can be sure of is people will complain whatever it is
10 aquarks in all 3 stages 
second obj is elimination
triple twins
gentlemen are you ready for the deep dives
ready for pain and suffering, yes
_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
_ _
will do the DD now and post the stages shortly
muffin report incoming
DEEP DIVE
Region: Salt Pits | Code Name: Corroded Ceiling
Stage 1:
225 morkite +
2 M.U.L.E.s |
Critical Weakness
Mactera Plague
Stage 2:
6 Eggs +
2 M.U.L.E.s |
No Mutators!
Stage 3:
Protect the Drilldozer +
2 Eggs |
Regenerative Bugs
ELITE: DEEP DIVE
Region: Radioactive Exclusion Zone | Code Name: Stale Nest
Stage 1:
200 Morkite +
2 Eggs |
Low Oxygen
Stage 2:
6 Eggs +
2 M.U.L.E.s |
Elite Threat
Stage 3:
10 Aquarq +
Dreadnought Twins |
No Mutators!
Mactera plague in the basic dd lol
why is that a lol?
Dodged the bullet moment. Just amusing to see it be in dd instead of edd. And then with another critical weakness on top of it.
Reminds me of last week when the dd looked all hellish and most people seemed to have problems with that one but then you realize oh, it's just the dd
second stage of DD is 6 eggs + 2 mules, no mutators
both mules for stage 1 are at the very end of the cave
Another egg mule elite threat pog
i think doretta skips a room just before the heartstone
We really need to address management's obsession with alien eggs.
wow im about to give up on the 3rd mission of the normal deep dive
144/150 morkite
?
i just cant find any man lol
you're doing last week's now?
yes
There is some in the first room I believe, in the ceiling
im literally using nukes for lighting
Did you not bring Bosco lol
no i did but im using both lol
Ah lol
k well apparently i just shot some out of the ceiling with a nuke cause 6 just landed in my lap
this dd has well over 1000 nitra
10 Aquarqs & Twins 🤔 Hope the Driller is fast
Damn, no escort
😰 I'm doing my best to build a bridge
One day.. I hope to get over it
Do the bug spawns still occur after the minehead has been recalled/retrieved?
Does the swarm spawn if dread is a secondary objective? It used to be the case. If it is still, the dread needs to be killed ASAP in the last stage of the EDD.
Can anyone confirm/deny this?
i think it still is the case, it happened a few weeks back for a lot of people and i dont believe the game received an update since however im not eager to test lmao
Yes, it’s basically infinite swarms in fact after minehead has been recalled, in fact this happens before launch but after completing objective on a normal mission. Not sure how it behaves on DD/EDD if you haven’t completed secondary though, since you can’t launch a primary PE/refinery without doing the secondary
can someone confirm if placing the aquards in the minehead increases the wave spawn or it is purely mission time based? I read somewhere that its worth trying to gather all the aquards but dont put them in minehead until ready to leave
That's a myth. All based on time.
All discussions on this discord I have seen on the topic indicate that the increasing frequency of swarms is time based. Someone even calculated at what point in time you hit nonstop swarms on various haz
alright thnx, then i'll probably tell me team to fight the dreads while i haul ass on the aquards as driller then
Yeah, that's what I'm thinking. If we've got to take out the Twins during infinite swarms..
..gonna be tricksy
I recommend doing normal stuff until first official wave spawns, fight it off and then trigger the bossfight
its the same radioactive zone, i hope they dont give us the same map as last time where the aquards are very far below the minehead. I still remember that struggle to this day.
Different random seed each week even if biome is the same, so while it may be hell, it will at least be fresh hell
ok cool. its just that i've had quite a few deja vu moments seeing some same maps and chambers in normal missions.
did anyone beat the edd here
There are many prefabricated sections of caves that can show up
I see the big 2-level “walking on a log” prefab at least a couple times a week when playing, for example, and there’s a huge pentagon-shaped prefab that shows up in REZ biome and a couple others I think.
ah yes the walking on a log one was it part of any dd last week?
I think it was
Yeah, I think so
7 - 9 weeks ago we had a similar one but in hollow bough
the big dead end room with 'log' in the middle? I quite like that layout, seen it maybe 3 times
the log which is like a cross leading to 4 directions
Not always a dead end, but yeah. Two levels, log on top, usually (maybe always?) a cross as ICH said
if you fall down, gl with the swarm if ure not a scout or perhaps driller
yooo andy
Now I want to start cataloging the prefabs
i just checked a video of last weeks edd
i was right, first stage of the edd in fungus bogs had that one
Right on
maybe that's why you remembered it xD
Yeah I remembered running into it with our EDD crew last week so glad I’m not having memory problems (yet)
We also did the DD and a couple of random missions though so wasn’t sure where we saw it
I've reached a point where i kinda don't want to do the basic dd anymore lol
Last one made me tired
I think it was Azure Weald. Same thing, aquarks + dread and man was it tough.
Last one was made easier by us knowing what was coming from the discussion in here. Found the morkite without too much trouble
Same. Didn't even check the guide. But i did read some comments in here talking about how there is morkite on the ceiling in the start room and some behind the ommoran
Our crew usually does the DD as a wind down after the EDD, though our scout likes it spicy and will try to maximize the pain by e.g. popping two egg swarms then popping dread eggs. It’s a good time generally. Last week’s morkite was legit BS though
After the edd sounds like a good idea
Yeah, I like that sequence better
We keep doing dd first cuz like, the easy and boring stuff outta the way first
or before we became better it was always dd first and then we'll see if we can manage the edd
Yea if not, tomorrow is another day. Now that i think about it, we usually do dd first and then 2 or 3 of the core hunt and then whatever or calling it for the night. And the edd then on another day
That would probably be ideal
Our crew has pretty diverse schedules (not helped by half of us in US and half in EU) so we tend to just marathon it when we agree on a time
Starting DD and then going right into edd sounds kinda...wack now that i think about it. From chilling and not paying attention (dd) to max focus and sweat (edd) all suddenly can go bad.
You guys from US and EU playing together and not having any bad ping issues?
Yeah, I mean warmup is a thing, but I’m not sure DD is a good warmup for EDD. Maybe a haz5 warmup w/warning
I've had some minor issues but nothing unplayable
Remarkably, no. I host so I get all the goodness, but we’ve tried several hosting permutations and I seem to produce the lowest average team ping. Our EU folks generally sit at 160ms and do fine.
Did 2 hazard 5 missions as warm up before the last edd and i can say, was not a bad idea. I'm glad tho i didn't start the edd right after the dd. God did it make me sleepy xD. All the long missions in the dd meanwhile edd has just morkite and eggs and a few mules
Higher ping isn’t so bad in DRG as long as you don’t also have intermittent packet loss / high ping variability (jitter)
BUT i don't wanna complain haha. After all we did have edd weeks constantly filled with drilldozer
also good to know. I keep hearing grappling hook delay and what not when people play with others from far away.
Yeah, that delay is real, I personally have trouble with scout specifically on higher ping games. Oddly our scout is EU and rocks it so maybe he’s just well calibrated IDK
or adapted to the delay lmao
yeah last night i was playing as scout and i click on the grapple hook to avoid falling from death. The hook didnt fire immediately but at that time, i had already thought i miss clicked and let go of the button and fell to my death
that EDD stage 3 is gonna be fun
at least the low O2 isn't on stage 3
I mean that honestly. The PE/Dread combo is probably my favorite PE set up. It's either a quick win or quick loss.
Rather have that than dozer
But, it kind of pushes toward Cryo. Sad about that.
Absolute madlad on EDD stage 3, first thing he does before we clear the room is activate the dreadnoughts
I would do that first, too tbh.
beat them before the first swarm so the ambient swarm is at its lowest.
Yeah I mean I'd do them before anything else but we could at the very least clear the initial spawns first and a drop pod
Ah I see what you mean
Dunno if it's random but we got the cursed twins too
It's not random
good to know
rather them than the OG, but ymmv. HG is the easiest for everyone else?
Yeah I think HG is the easiest. I actually prefer OG to twins though
Same, I hate their healing
if they didn't heal so much i wouldn't mind the twins
They won't heal if you keep their HP close to each other
But I hate the burrowing and projectiles
i can deal with the burrowing since there is time to avoid it
but the one that launches the bombs from the ceiling give you no time to react sometimes
if it was slightly longer it'd be fine
like even the OG dread's slam AOE attack can be dodged if you're quick enough since that can come out fast
but it feels fair because you can see and hear it just before it happens
They do at it at least once, but otherwise yes
wow I have to say that this EDD is absolute fucking garbage
what does that mean
Twins on an aquarq mission where enemies do not fucking stop spawning
sounds like neuro gunner time
How does killing them slowly solve an immediate and constant problem?
Just have to blitz the welcome party and then do the twins in under 5 minutes or so.
cryo, hyper, minigun, and cryo grenades on each class will make short work of even the H5.5 Twins if everyone is aggressive on managing the health.
I love me some berserker for twins
that too
although i was solo engi, i completed EDD stage 3 by clearing all the enemies and having bosco grab some aquarqs, then the second that the first announced wave is finished, i spawned and killed the twins. idk if i killed the twins kinda slow or smth but there was another wave almost directly after lol, but you should have enough nitra for a lot of resupplies
Oh yay, game crashed on stage 3. Fucks sake.
The crashes have been rather plentiful in the latest version.
i thought it was just me
because i just updated windows to that 21h1 update, got a blue screen playing the game, then 2 more crash reports between now and then
I've never crashed, every PC is different though
Did it on my fourth attempt
Finally found the right dwarves to do it with, the swarm started spawning just as the twins were almost dead
It was touch and fucking go multiple times during that fight, but the second the arbalest when down I knew it was in the bag.
doretta can erase ores as she mines, so maybe some morkite is in her path and it just gets erased from existence. what a joke
the minerals are uprooted and fall of the ground, they are not erased
oh ok
Did anyone else find the... secret chamber above the omorran heartstone?
the what now?
I'd post a pic if I could but right above the cave where the heartstone is there's an unconnected big chamber
i posted it earlier in #drg-gallery
Did yours have a single brood nexus and like 90000000 swarmers?
oh i didn't go in there so i wouldn't know
i realised there was an unconnected cave shown on the terrain scanner, and i assumed doretta was supposed to go into it
It only took like 10 seconds to dig up into it so we checked it out
nothing in there but swarmers and death
good thing i skipped it then 
also enjoyed doretta mining through one of the eggs lol
is this edd hard?
as tough as they usually are, but people have been saying last stage sucks because of the twins + point extraction combo
just try and kill the twins asap
Stage 1 is alright, grab a couple eggs and mine some morkite.
ahhh okay
Kill the Twins
sounds like fun
On an aquarq mission
When you get in, clear the room quick and then spawn the twins, the longer you wait the worse it gets.
gotchya
it's a 5.5 mission too, so they have extra damage.
mhm, makes sense
worth grabbing resups to top up at end of stage 2 so you come out fighting on stage 3? I assume nitra is plentiful as usual
i was just hosting the deep dive and we were on the 3rd stage
doretta mined through the 2nd egg and then i grabbed the egg and the game crashed right after that
failed twice on stage 3. The dreads 1 hit me and my team, along with some trash mobs, we got wiped out quite quickly. Dont know how we'll be able to do this. I remember fighting dreads on edd stage 3 before, dont remember them being this unforgiving
that's the twins for ya :^)
the driller on my team went to quickly get the aquarqs while everyone else fought the twins
not really, that's just how arbalest works, a very lazily done aimbot machine, can't even flank it, it will just shoot out of it's ass
fight any dreads on EDD stage 3 ASAP
fight the dread later with bunch swarms is not fun at all :<
you can also probably just abuse the dread fighting state and mine all the aqua with 0 swarms
I'm pretty sure swarms still spawn even during the fight since its a secondary objective
unless devs changed something
small spawn waves maybe, but not the wave that the mission control announces I am pretty sure
Small? Not on Haz 5.5
I'd say they're medium size
You're given a choice, fight the dreadnoughts and get wrecked by the swarm, or the other way around.
is there a build to have like..unlimited sentry ammo? or have sentries be the main front of use?
not unlimited ammo, though I think defender gemini sentries do the most dps
yeah i wanna use em but i'm worryed about evenually running outta ammo
then i'll be useless
Be sure to pick the ammo mod obviously
With that said, you could use the Mk2 if you want to burn through your ammo slower
unless gemini changes max ammo and I didn't realize
gemini doesnt change max ammo
the issue is that the single turret does marginally more damage than the gemini ones, so it doesnt really hit great breakpoints
meaning it usually spends just as much ammo, but slower
If the ammo is the same but the mk2 is doing more damage per shot, doesn't that mean its doing more total damage?
Even if the dps goes down the sink
Either way, to formally answer zirix's question, no you can't go full level three sentry engineer TF2 style
although you can pick proxy mines and bug repellent if you want other defensive shenanigans
OH Almost forgot
You can play more into sentries using stubby overclocks or the warthog's turret whip
So you can sort of do a sentry focused build
If you take the extra sentry ammo perk, you should be able to last a while
And whether or not Mk2 is worth it, it does bleed ammo slower
My current build is like this and I think I might have it a bit overkill in that regard but I digress
gemini does increase max ammo
also turret whip got a massive buff, you can now wreck insane chaos with gemini
and only 5 ammo for a 130 damage AOE is a good trade-off
yeah with the bullets it gives, if you go full ammo on either mk2/gemini, iirc the difference in total damage is 40 (which translates to a few bullets)
Mk2 Hawkeye turret whip is a solid support turret
I want to like turret whip but I don't want to return to the days of clicking every shot when trying to unload
what?
miner adjustments lets you hold m1
I'm pretty sure you can hold it there too
yea, but you end up never doing it cuz, well, people usually try to dodge ur boolet
but yea, I get ya
I just think hold m1 to fire should just be a qol depending on the gun
subata's already got an overclock that relies on that comfort
still you are trading very strong utility for comfort of holding M1
it's also an RoF increase in the case of the shotgun
they nerfed it tho, it only adds 0.5 now
what'd they do, move some of it to the base gun?
I think so
probably why I never noticed
ty
hey newbie here :3 what are the union chapter factions? any difference?
Head on over to #interplanetary-miners-union
rock and stone?
no difference
Would somebody be so kind to provide me with a few screen shots of this weeks EDD Stage 3 - the carving area of the Drillhead / PE Rocket?
So you can see how it affected the terrain around it
No, it's basically the same thing. The lore behind it is the only difference.
gotcha thanks :3
what are the treasure for each map?
Managed to solo with gunner this time for this edd, the second was slight struggle but the third stage was difficult as i thought, focused on the aquarq first then leave the dread for last was the best solution for a gunner solo, honestly since i use the zap minelets with big bertha, its slightly easy to manage as i thought.
i cant help but feel the 3second shield from the gunenr is a bit meh but i just played 5 missions total
Mostly shield that last slightly longer is the best for me, since I can use this time to reload and not only that but to re sup as well, even in tight situation like hordes coming from all different direction, 2/1/3 is the best for me since I can utilize my time to either kill bugs or reload and also resup. Dash with this is really good since I can pop the shield down and just run to the drop pod as quick as possible whenever if its in a tight cave or just ya know, run away.
Tried going with melee build on driller solo, 3rd stage almost got it but as soon as i reached to the pod entrance, until a singular tri-jaw appears and just slapped me as soon i reached to the entrance of the drop pod, i gave up using driller after like 4th time since well he is at promo already and I just used gunner instead.
it can be upgraded to last longer and be larger. Any invulnerability becomes incredibly useful in the right hands. One of the biggest mistakes the common Gunner makes is underusing their shield.
#drg-chat would be a better place for general DRG questions
what is this place for?
deep dives
Also the EDD was pretty standard with the twins being a fun engagement. We had a swarm mid fight which turned up the pressure. Once you're through that you're home free as the gems are pretty easy to find. Good dives this week.
what?
deep dives and elite deep dives (EDD) are special missions you unlock once you promote a dwarf
they're basically 3 interconnected stages, each one getting progressively harder in hazard difficulty
though standard deep dives do not get any harder than hazard level 3.5
if you want to know more about them, check here: https://deeprockgalactic.fandom.com/wiki/Deep_Dives
Deep Dives are an End Game mechanic that was introduced in Update 25: Endgame - Part 1. Deep Dives are accessible to the player once they have promoted their first Dwarf, while Elite Deep Dives also require the completion of a Deep Dive (only once). The mechanic consists of two pre-seeded, difficulty locked variants: Deep Dives and Elite Deep Di...
np 
hello guys im looking for frostthrower gun build.can someone help me?
holy cow last stage of EDD was intense
did it first try and got sub 45 minutes barely 
What was your team’s approach
just get it done asap
the first 2 stages are pretty small and can be done very quickly
we focused on the twins first
Wait for wave then twins?
honestly we kinda winged it lol
i'd recommend doing it after the first wave
so getting as much aquarq as you can and extra nitra
then putting down some resups in the main area
i honestly didn't think we were going to make it but we got very lucky
also running iron will helps
you can beat the twins before the first swarm if your team plans ahead. We had basically no planning and managed fighting the first swarm mid twins.
Cryo+hyper would have been nice
yeah that's what happened with us, we did it before the 2nd announced swarm happened
by like, 9 seconds lmao
new hatred for the twins is how their attacks just go through gunner's shield sometimes, not fun!
yeah the shield penetrating attacks are kind of iffy, but I suppose they serve a balance purpose
I assume that’s AoE projectiles landing just outside shield and blast penetrating the shield?
no i mean one of the dreads not getting pushed away/scared of the shield and just breathing fire straight into the shield area
lmao
i think sub 30 is definitely possible, since the first 2 stages are pretty short
it's just the twins at the end
At least a retry is fast if you wipe on S3
yep
tfw your scout pops the bul;k det on top of loretta
5% from completion
@lethal inlet sorry I got kicked
well rip, maybe next time
This EDD was mostly on autopilot for us. No bulks or other spiciness. Did have one “full team down” moment when we didn’t quite beat the swarm timer during the twins, but we IW’d our way out.
Cave complexity and size was super mild this week for all three stages IMO. REZ often seems to roll up friendlier caves
Did have a sublime moment in regular DD stage 2 where we slapped down a C4 and popped five eggs at once (reason #47 why voice chat is awesome in DRG)
EDD was easy this week
edd was pretty straightforward but we had pots of gold as the beer and the gunner thought it was a good idea to have everyone wait to pop the dreadnaught until all the gold was mined
then we almost started during a wave but i started mining the aquarqs once we got out of the pod and it went well otherwise
well if it still worked out then very good, me and my partner killed the dreads right off, and got almost all the arquarq's after the first wave
got fatboy from a blank core and hipster from the edd so cant really complain
nice
Internet went down yesterday afternoon and I can't deep dive, how do I cope
drink craft brews
Dangerous amounts of liquor.
Did anyone else notice Stage 3 of the EDD was the exact same map from the DD last week? Do they usually reuse maps like that?
Probably asked alot but how many cores/forge stuff is it possible to get per week?
yoo did you see, there was another "log" room again in the stage 1 of the edd 😄
Yes!! I even commented to my team about how I’m getting tired of these log rooms. Too funny
I just entered and was like "Ah shit, here we go again"
3 blank cores, 3 weapon oc cores, 3 cosmetic cores per week
It's 3 of each, isn't it? One of each from the Weekly Core Hunt assignment, DD, and EDD.
oh ya i forgot it gave the other stuff as well
any good M1K builds with "hoverclock OC"
That’s definitely when it’s time to “show them you’re dwarves”
Scout build with Expanded Ammo Bags mod, Hardened Rounds mod, Extended Clip mod, Super Blowthrough Rounds mod, Killing Machine mod, Expanded Ammo Bags...
I’m just gonna copy and paste what I said earlier about my teammates fucking up not even five minutes into the deep dive
The driller lured a BET-C into a super enclosed, tiny tunnel, and of course she bombed us. And then the gunner tried fighting the BET-C but didn’t even bother aiming so he was shooting at a wall and nowhere near her, because she just casually sidestepped behind him and started launching bombs again. So I just left
ouch
i dont think it was exactly the same but PE cave gen can be kind of repetitive
Thanks!
cant seem to finish this edd
first time it was because we were slow to get the aquarks and our driller seemes to shoot with a lighter rather than a flamethower
second time some got impatient and popped the twins before we were ready
had to fail around 5 times this edd due to the influx of greenbeards going in edd the moment their dwarf got promoted
So i read somewhere its possible to carry over your progress to another platform (steam-> microsoft, visa versa) can anyone confirm if its possible?
@ebon slate check the pinned messages in #xbox-and-windows-store
nah man, then it won't be a challenge carrying 3 greenbeards. I feel powerful after finishing an edd carrying 3 greenbeards
@next pebble Ty, one thing it doesnt mention is if it syncs? i have friends on both platforms i wanna play with from time to time
A friend of mine has this little problem with the game that i gave him . It gives him this error.Couldn't start: "C:\Program Files (x86)\Steam\steamapps\common\Deep Rock Galactic\FSD/Binaries/Win64/FSD-Win64-Shipping.exe" FSD -nohmd
CreateProcess() returned 2
@teal elbow has he tried verifying the integrity of the game files through steam ?
@teal elbow Right click DeepRockGalactic ->Properties->Local Files-> Verify integrity of game files
could possibly fix
Yes same problem
It donwloads a file . It ask launch option and the same problems apeards
No matter what option she picks
@teal elbow I found a similar error on the drg reddit and they mention anti-virus. Do they have an anti-virus on their system ?
@teal elbow add me as friend and discord so we don't fill deep dive chat with troubleshooting
Me too, and I'm sitting lonely in pod 4. Wanna join? 😉
Are you on Xbox/windows?
steam
Sadly no then, internet is trash anyway
okie dokie, have fun
we had over a thousand nitra by the last stage even after a couple call ins during the previous two, super easy this week 🙂
Nice
Alright, on to stage 3 of the normal DD 
good luck! 🙂
Deep Dive complete!
one moment and I'll put a picture in #drg-gallery
I'm gonna run it again
Actually nah
try out the elite deep dive 
Neither seem too bad this week
I had 15 revives and 3 deaths this edd
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
Yes yes I’ll do it
Is there any easy way to earn the "If Only I Got Paid For This..." Achievement?
@green fjord Yes
How so?
Ive already seen this guide, the mug doesn't shoot strait up far enough
You're not doing it right then.
Also this channel is for deep dive discussion, kindly move thus to another channel.
Didnt know there was a wrong way to press the Space bar and LMB, also didn't know this wasn't a discussion of an achievement 🤔
Lol that guide isn’t even helpful
How many stops is the dozer?
yo is this weeks EDD hard?
Extraordinarily hard.
Stage 1 can be trouble, stage 2 is very dangerous because of all the elites.
Stage 3: You have to GO GO GO, clear out all the threats in the room and start the dreadnought fight as soon as possible, you will have to fight other glyphids throughout the fight because they never stop spawning.
If you take too long the scheduled swarm starts, you need to kill the dreadnoughts fast enough for that swarm to not be a problem, eventually the bugs will overwhelm you and the combination of glyphids and dreadnoughts will wipe yohr team.
When I beat it, the twins were at about 1/8th health and the swarm started, it turned touch and go almost immediately, but we managed to kill them before the swarm was in full swing.
You can also wait until the first swarm ends and then pop it. The twins are relatively easy to kill, even with an unoptimized team.
If they play nice, if they don't then their game of hide and seek will drag the fight out long enough for the next swarm.
Either keep their health roughly equal so they barely heal, or dump so much dakka into the lacerator that healing doesn't matter.
I honestly have never had twins try to play hide and seek.
The problem with popping immediately is you have to kill the welcoming committee first. If you wait until the first swarm ends, you don't have to fight the whole cavern and the twins simultaneously.
I did personally struggle with the twins on this one because I was crispr driller. But my team slaughtered those things.
We had the same experience as Uncle, didn’t quite knock the twins out in time for second swarm and things got a little spicy. Pulled through ok though with only one full-team-down IW. That one moment of overlap was the only “interesting” part of the EDD tho
I had read that you should do the twins right after the 1st swarm and told my team that, but they wanted to get all the aquarqs first. So we did that, then someone popped the twins seconds after a big swarm spawned. We lost.
Me and my partner Mercenary handled this Elite dive no sweat, no downs and just over 45 min.
That's kind of somewhat up to you and how skilled you are. Some pros do EDDs with no OCs or perks.
You get plenty of nitra, so it is not as difficult as some EDDs imo, but it's not a cake walk either.
hi will I be able to run the game on G4560 1050ti and 8gb ram?
Probably best asked in maybe #drg-chat , but definitely not in #deep-dive-discussion but here are the system requirements: https://deeprockgalactic.fandom.com/wiki/System_requirements
I think so but I would advise getting at least 16gb ram for.... well literally everything tbh 😄
Not just this game
pinned messages
ty
Having no OCs will be a slight setback, but a pretty minor one. The base weapons are pretty decent. experience with the game matters a lot more. In most cases, the rest of ur teammates individual experience also matters more
and this weeks dives were pretty approachable. Should be fine tbh
ez enough and straight forward, long as you plan ahead and work together, unless you want to solo, then gl
yep
deep dive data base error and my comp has nothing to do with it. What else to check :S
it sounds like #bug-discussion turf
at least if I'm understanding that first set of words correctly
Deffinetly for deepdive 😛 haha thanks let me check that there
yeah if we discussed bugs all over the place, though, it wouldn't be reliably trackable.
Yea its annoying, this is why I dont select upgrades for him other than light and digging. I wish I could disable revive/guns altogether but keep the mining aspect.
I think I missed something while leveling up over the last week or so. What's the point of an elite deep dive?
i think its a harder difficulty one but more overclocks and cores
i've never done one myself though
Thats it. You get an extra set of cores.
If you are getting cores as fast as possible, elite deep dives account for 1/3rd of your core gain rate
How much harder are they than regular deep dives?
palpable suspense
3 ways to get cores.
weekly core hunt
deep dive
elite deep dive
the deep dives will get you 1 core, one cosmetic, and one weapon overclock
so you are getting 3 blank cores weekly, assuming you earn them all
Elites are probably some of the hardest content you could face
Hazard ratings range from 4.5 to 5.5
the battles are grueling
the hardest
Thanks.
im level 300 and i still soil myself
yw
Regular deep dives are still no walk in the park either. At least for the average player it seems
i feel that regular deep dives are pretty easy
then again i regularly play on haz 5
the regular ones range 3-3.5
meanwhile, elite deep dives are ripe with hardship, suffering, and glory
always feels good to get them finished
also crafting rewards
so you can basically get 9 that you mentioned + 2 (weapon and cosmetics) from craft rewards
or was the question only about blank cores?
blanks, i believe
hi i played my 1st deep dive but ended it halfway, do i have to finish it to get the cores or do i find it in one of the missions?
you get a reward for each mission completed
so if you done mission 1, you got the reward
yeah but i dont think i got any cores
it'll be displayed alongside your cash money while on the space rig
theres also the chance that it might have not been a blank core, but instead a OC or a cosmetic
could try looking in the forge
nice pfp @deft jetty
yeah got it, my silly ass didnt see it
saw it on my 3rd deep dive
lol
do i get the same thing if i play it over and over again?
Nope, you only get matrix core rewards once per deep dive / elite deep dive.
And the paltry XP/minerals you get for total time spent in a DD/EDD makes them generally not worth grinding for rewards
Just clarifying that the rewards for a DD or EDD are once per week for each. Definitely not worth repeating unless helping somebody out.
no minerals in deep dives and no juicy multiplier for gold
how is this week's EDD generally
honestly it's not so bad compared to the last few EDDs, but it's still tough
